Tidy up e32abiv2.flm for submission to team branch and emove unneccesary e32postlink.mk file.
/*
* Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef __RESOURCE_H__
#define __RESOURCE_H__
#include "ASTRING.H"
#include "STRINGAR.H"
#include "STRUCTST.H"
#include "STACK.H"
#include "RCBINSTR.H"
#include "NAMEIDMA.H"
enum { EResourceItem, ESimpleResourceItem, EArrayResourceItem, EStructTypeResourceItem, EStructArrayResourceItem };
class ResourceItem;
// ResourceItemArray
class ResourceItemArray : public Array, public StackItem, public ArrayItem
{
friend ostream & operator<< ( ostream & os, ResourceItemArray & o);
public:
ResourceItemArray();
~ResourceItemArray();
void Add( ResourceItem * pNewItem);
void FillFromStruct( const String & StructName);
void Set( const String & Label, const String & Value);
void Set( const String & Label, const StringArray & Values);
ResourceItem * Find( const String & LabelSought);
void AddDefault();
void StreamOut(ResourceDataStream& aStream) const;
private:
DataType iLenType;
};
// ResourceItemArrayIterator
class ResourceItemArrayIterator : public ArrayIterator
{
public:
ResourceItemArrayIterator( const ResourceItemArray & c);
ResourceItem * operator() ();
};
// ResourceItemArrayArray
class ResourceItemArrayArray : public Array
{
friend ostream & operator<< ( ostream & os, ResourceItemArrayArray & o);
public:
ResourceItemArrayArray();
~ResourceItemArrayArray();
void Add( ResourceItemArray * pNewItem);
void StreamOut(ResourceDataStream& aStream) const;
};
// ResourceItemArrayArrayIterator
class ResourceItemArrayArrayIterator : public ArrayIterator
{
public:
ResourceItemArrayArrayIterator( const ResourceItemArrayArray & c);
ResourceItemArray * operator() ();
};
// ResourceHeader
class ResourceHeader : public ArrayItem
{
friend ostream & operator<< ( ostream & os, ResourceHeader & o);
public:
ResourceHeader( String LabelToSet);
ResourceHeader();
~ResourceHeader();
void AddDefault();
void Write( ostream &os);
void SetResourceId(NameIdMap& aMap, unsigned long aId, int aFormatAsHex);
void StreamOut(RCBinaryStream& aStream, int& aSizeOfLargestResourceWhenUncompressed, const char* aDumpFile);
inline bool ContainsCompressedUnicode() const {return iContainsCompressedUnicode;}
public:
String iLabel;
ResourceItemArray iRIA;
unsigned char iLocal;
unsigned long iResourceId;
int iFormatAsHex;
bool iContainsCompressedUnicode;
};
// ResourceItem
class ResourceItem : public ArrayItem, public StackItem
{
public:
virtual ResourceItemArray * GetRIA() = 0;
virtual void Set( const String & ValueToSet) = 0;
virtual void Set( const StringArray & ValuesToSet) = 0;
virtual ostream & StreamOut ( ostream & os) = 0;
virtual void StreamOut(ResourceDataStream& aStream) const = 0;
virtual void AddDefault() = 0;
virtual void SetSRLink( unsigned long SRLinkToSet) = 0;
void Set(const String* FileNameToSet, int LineNumberToSet);
void RegisterErrorLocation();
int GetResourceItemType();
String GetLabel();
protected:
ResourceItem( const String & Label, int aResourceItemType=EResourceItem);
ResourceItem & operator= ( const ResourceItem &);
public:
const String& iLabel;
const String* iFileName;
int iLineNumber;
private:
int iResourceItemType;
};
// SimpleResourceItem
class SimpleResourceItem : public ResourceItem
{
public:
SimpleResourceItem(SimpleStructItem*);
void Set(const String& aValueToSet);
void Set(const StringArray& aValuesToSet);
virtual ostream& StreamOut(ostream& os);
friend ostream& operator<<(ostream& os,SimpleResourceItem & o);
virtual void StreamOut(ResourceDataStream& aStream) const;
virtual void AddDefault();
virtual void SetSRLink(unsigned long aSRLinkToSet);
private:
ResourceItemArray* GetRIA();
public:
SimpleStructItem* iStructItem;
private:
String iValue;
unsigned long iLinkValue;
unsigned char iValueSet;
};
// ArrayResourceItem
class ArrayResourceItem : public ResourceItem
{
friend ostream& operator<<(ostream& os,ArrayResourceItem& aItem);
public:
ArrayResourceItem(ArrayStructItem *);
~ArrayResourceItem();
void Set(const String& aValueToSet);
void Set(const StringArray& aValuesToSet);
ostream & StreamOut(ostream& os);
virtual void StreamOut(ResourceDataStream& aStream) const;
virtual void AddDefault();
virtual void SetSRLink(unsigned long aSRLinkToSet);
private:
ResourceItemArray* GetRIA();
public:
ArrayStructItem* iStructItem;
private:
StringArray iValues;
};
// StructTypeResourceItem
class StructTypeResourceItem : public ResourceItem
{
public:
StructTypeResourceItem(StructTypeStructItem*);
void Set(const String& ValueToSet);
void Set(const StringArray& ValuesToSet);
ostream& StreamOut(ostream& os);
friend ostream& operator<<(ostream& os,StructTypeResourceItem& o);
virtual void StreamOut(ResourceDataStream& aStream) const;
virtual void AddDefault();
virtual void SetSRLink(unsigned long aSRLinkToSet);
ResourceItemArray* GetRIA();
public:
StructTypeStructItem* iStructItem;
ResourceItemArray iResourceItems;
};
// StructArrayResourceItem
class StructArrayResourceItem : public ResourceItem
{
friend ostream& operator<<(ostream& os,StructArrayResourceItem& aItem);
public:
StructArrayResourceItem(StructArrayStructItem*);
void Set(const String& ValueToSet);
void Set(const StringArray& ValuesToSet);
ResourceItemArray* GetRIA();
ostream& StreamOut(ostream& os);
virtual void StreamOut(ResourceDataStream& aStream) const;
virtual void AddDefault();
virtual void SetSRLink(unsigned long SRLinkToSet);
public:
StructArrayStructItem* iStructItem;
ResourceItemArrayArray iArrayOfResourceItemArrays;
ResourceItemArray* iLastRIA;
};
#endif