Don't mess around with EPOCROOT until actually entering raptor so we know what the original was
Put the original epocroot back on the front of the whatcomp output. This allows what output to be
either relative or absolute depending on what your epocroot is.
/*
* Copyright (c) 1997-2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#include <stdlib.h>
#include <assert.h>
#include "LINKLIST.H"
// LinkedListIterator
LinkedListIterator::LinkedListIterator(ListItem* aItem):
iCurrentItem(aItem)
{}
LinkedListIterator::LinkedListIterator(const LinkedList& aList):
iCurrentItem(aList.iHead)
{}
ListItem* LinkedListIterator::operator() ()
{
ListItem* p = iCurrentItem;
if(iCurrentItem)
iCurrentItem = iCurrentItem->iNext;
return p;
}
void LinkedListIterator::Reset()
{
iCurrentItem = iList->iHead;
}
// ListItem
ListItem::ListItem():
iNext(NULL)
{}
ListItem::~ListItem()
{}
// LinkedList
LinkedList::LinkedList():
iHead(NULL),
iTail(NULL)
{}
LinkedList::~LinkedList()
{}
void LinkedList::AddToHead(ListItem* aNewItem)
{
if(iHead)
aNewItem->iNext = iHead;
else
iTail = aNewItem;
iHead = aNewItem;
}
void LinkedList::AddToTail(ListItem* aNewItem)
{
if(iTail)
iTail->iNext = aNewItem;
else
iHead = aNewItem;
iTail = aNewItem;
}
void LinkedList::DeleteAll()
{
ListItem* item = iHead;
while(item)
{
ListItem* p = item;
item=item->iNext;
delete p;
}
iHead = NULL;
iTail = NULL;
}
void LinkedList::AddAfter(ListItem* aExistingItem,ListItem* aNewItem)
{
if(aExistingItem==NULL)
AddToHead(aNewItem);
else if(aExistingItem == iTail)
AddToTail(aNewItem);
else
{
aNewItem->iNext = aExistingItem->iNext;
aExistingItem->iNext = aNewItem;
}
}
ListItem* LinkedList::Previous(ListItem* aItem)
{
assert(aItem != NULL);
assert(iHead != NULL);
ListItem* p = iHead;
if(p == aItem)
return NULL;
while(p->iNext != aItem && p->iNext != NULL)
p = p->iNext;
assert(p->iNext == aItem);
return p;
}
void LinkedList::RemoveItem(ListItem* aItem)
{
assert(aItem != NULL);
assert(iHead != NULL);
// If item to remove is at head of list.
if (iHead == aItem)
{
if(iTail == aItem) // Item being removed is only item in list
iTail = NULL;
iHead = aItem->iNext;
return;
}
// Search through the list for the item.
ListItem* p = iHead;
while( p && (p->iNext!=aItem))
p = p->iNext;
assert(p!=NULL);
if (iTail == p->iNext)
iTail = p;
p->iNext = p->iNext->iNext;
}
ListItem* LinkedList::TailItem()
{
return iTail;
}
int LinkedList::IsEmpty()
{
return(iHead==NULL);
}