sbsv2/raptor/lib/flm/e32abiv2pdll.flm
author Richard Taylor <richard.i.taylor@nokia.com>
Tue, 02 Mar 2010 13:34:36 +0000
branchwip
changeset 342 f0e42ff3359f
parent 81 7653ed978a00
child 367 28419e56ee8a
child 625 a1925fb7753a
permissions -rw-r--r--
catch up to 2.12.4

# Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
# All rights reserved.
# This component and the accompanying materials are made available
# under the terms of the License "Eclipse Public License v1.0"
# which accompanies this distribution, and is available
# at the URL "http://www.eclipse.org/legal/epl-v10.html".
#
# Initial Contributors:
# Nokia Corporation - initial contribution.
#
# Contributors:
#
# Description:
# ARMv5 PDLL ABIv2 Function Like Makefile (FLM)
# Build an e32 PDLL (Patchable constants DLL)
# 
#

ifeq ($(TARGETTYPE),pdll)
include $(FLMHOME)/e32abiv2defaults.mk

# What we need to build a DLL
ifeq ($(NOEXPORTLIBRARY),)
IMPORTLIBRARYREQUIRED:=1
endif
POSTLINKDEFFILE:=$(DEFFILE)
SUPPORT_FREEZE:=1

# Default Linker settings for this target type
LINKER_ENTRYPOINT_LIBDEP:=$(STATIC_RUNTIME_DIR)/edll.lib
LINKER_ENTRYPOINT_SETTING:=$(LINKER_ENTRY_OPTION)=_E32Dll $(LINKER_ENTRYPOINT_DECORATION)$(LINKER_SEPARATOR)$(call dblquote,$(STATIC_RUNTIME_DIR)/edll.lib$(LINKER_ENTRYPOINT_ADORNMENT))

ifeq ("$(NEED_ENTRYPOINT_LIBRARY)","True")
LINKER_ENTRYPOINT_SETTING:=$(LINKER_ENTRYPOINT_SETTING) $(LINKER_ENTRYPOINT_LIBDEP)
endif

LINKER_STUB_LIBRARY:=$(STATIC_RUNTIME_DIR)/edllstub.lib
STATIC_RUNTIME_LIB:=$(USER_STATIC_RUNTIME_LIB)


# Default Postlinker settings
CANHAVEEXPORTS:=1
POSTLINKTARGETTYPE:=DLL
POSTLINKFILETYPE:=dll
DOPOSTLINK:=1
CANIGNORENONCALLABLE:=1

# Use the general EABI FLM 
# We are appending to CDEFS but we don't want this to affect
# other invocations so we are going to save it on a stack
# and restore it afterwards
$(call vsave,CDEFS)
CDEFS:=$(CDEFS) __DLL__
include $(FLMHOME)/e32abiv2.flm
$(call vrestore)

else
$(error e32abiv2pdll.flm called with wrong TARGETTYPE (should be 'pdll' but is '$(TARGETTYPE)'))
endif