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/*
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* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#include "TrkFramingLayer.h"
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#ifdef __USE_NEW_DEBUG_API__
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#include "trkdispatchlayer2.h"
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#else
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#include "TrkDispatchLayer.h"
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#endif
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#include "serframe.h"
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_LIT8(kPPP_FLAG, "~");
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_LIT8(kPPP_ESCAPE, "}");
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//
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//
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// CTrkFramingLayer implementation
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//
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//
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//
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// CTrkFramingLayer constructor
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//
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CTrkFramingLayer::CTrkFramingLayer(CTrkCommPort* aPort)
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: iPort(aPort),
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iFramingState(CTrkFramingLayer::eWaiting),
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iEscape(0),
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iFCS(0),
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iSequenceId(0),
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iOutSequenceId(1)
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{
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// check the target endianness
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TUint32 test;
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TUint8 *byte_alias = (TUint8 *)&test;
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// Write a specific 4-byte sequence and then read it as
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// a 32-bit word. Big-endian systems yield one value and
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// little-endian systems yield another.
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byte_alias[ 0 ] = 0x12;
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byte_alias[ 1 ] = 0x34;
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byte_alias[ 2 ] = 0x56;
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byte_alias[ 3 ] = 0x78;
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if (test == 0x12345678)
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iIsBigEndian = ETrue;
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else
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iIsBigEndian = EFalse;
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}
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//
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// CTrkFramingLayer destructor
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//
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CTrkFramingLayer::~CTrkFramingLayer()
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{
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if (iPort)
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{
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iPort->ClosePort();
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SafeDelete(iPort);
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}
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SafeDelete(iLastReply);
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}
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//
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// CTrkFramingLayer::Listen
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//
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// Start listening for incoming messages from the host debugger
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//
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void CTrkFramingLayer::Listen(CTrkDispatchLayer *aDispatchLayer)
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{
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// Start listening asynchronously for incoming messages
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iDispatchLayer = aDispatchLayer;
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iPort->Listen(this);
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}
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//
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// CTrkFramingLayer::StopListening
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//
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// Stop listening for incoming messages from the host debugger
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//
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void CTrkFramingLayer::StopListening()
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{
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iDispatchLayer = 0;
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iPort->StopListening();
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}
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//
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// CTrkFramingLayer::HandleByte
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//
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// Handle a single incoming byte with a state machine
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//
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void CTrkFramingLayer::HandleByte(TUint8 aByte)
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{
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// discard existing escape if needed
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if (iFramingState != eInFrame)
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iEscape = EFalse;
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// handle state machine
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switch (iFramingState)
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{
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case eWaiting:
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{
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// Start of a new packet
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if (PPP_FLAG == aByte)
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{
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iFCS = PPPINITFCS;
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iFramingState = eFound; // next state
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}
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break;
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}
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case eFound:
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{
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if (PPP_FLAG == aByte) // discard multiple flags
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break;
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iFramingState = eInFrame;
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// fall through to eInFrame, receive first char
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}
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case eInFrame:
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{
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if (PPP_FLAG == aByte)
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{
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if (iEscape)
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{
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// [..., escape, flag] is bad frame; drop it
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// send a NAK with the error.
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RespondErr(kDSReplyNAK, kDSReplyEscapeError);
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// clear the buffer
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DiscardFrame();
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}
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else
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{
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// normal case, good packet
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if (ProcessFrame())
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{
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iDispatchLayer->HandleMsg(iBuffer);
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}
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// now start all over again
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DiscardFrame();
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}
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break;
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}
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else if (iEscape)
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{
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aByte ^= PPP_TRANS; // change character to new code
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iEscape = EFalse; // no longer escaped character
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}
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else if (PPP_ESCAPE == aByte)
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{
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iEscape = ETrue; // next character is escaped
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break;
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}
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// make sure our buffer is not full
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if (iBuffer.Length() == iBuffer.MaxLength())
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{
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// overflow. send out a NAK immediately. go into an overflow state
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// which will wait for the end of the packet.
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RespondErr(kDSReplyNAK, kDSReplyOverflow);
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iFramingState = eFrameOverflow;
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break;
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}
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// append byte to buffer and compute running FCS (checksum)
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iBuffer.Append(aByte);
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iFCS = PPPFCS(iFCS, aByte);
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break;
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}
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case eFrameOverflow:
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{
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// overflow occurred. throw away all characters and wait for a flag
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if (PPP_FLAG == aByte)
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{
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DiscardFrame();
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}
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break;
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}
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default:
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{
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User::Panic(_L("Invalid Framing State"), __LINE__);
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break;
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}
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}
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}
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//
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// CTrkFramingLayer::RespondOkL
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//
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// Send an ACK to the host debugger
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//
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void CTrkFramingLayer::RespondOkL(const TDesC8& aMsg)
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{
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// compose the standard ACK message
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TBuf8<3> reply;
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reply.Zero();
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reply.Append(kDSReplyACK);
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reply.Append(iSequenceId);
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reply.Append(kDSReplyNoError);
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// now append the rest of the response if necessary
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HBufC8 *ack = HBufC8::NewLC(aMsg.Length() + 3);
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ack->Des().Copy(aMsg.Ptr(), aMsg.Length());
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TPtr8 ptr(ack->Des());
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ptr.Insert(0, reply);
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// send it out
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TUint ackTries = 3;
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TInt leaveCode = KErrGeneral;
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do
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{
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TRAP(leaveCode, SendMsgL(*ack));
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ackTries--;
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} while ((leaveCode != KErrNone) && ackTries > 0);
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// now increment the sequence id
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IncrementSequenceId();
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// save this in case we need to resend it
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SafeDelete(iLastReply);
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iLastReply = ack->Des().AllocL();
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CleanupStack::PopAndDestroy(ack);
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}
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//
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// CTrkFramingLayer::RespondErr
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//
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// Send an NAK to the host debugger
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//
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void CTrkFramingLayer::RespondErr(TUint8 aType, TUint8 aErr)
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{
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// compose the standard NAK message
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TBuf8<3> ack;
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TUint ackTries = 3;
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TInt leaveCode = KErrGeneral;
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ack.Zero();
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ack.Append(aType);
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ack.Append(iSequenceId);
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ack.Append(aErr);
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// send it out
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do
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{
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TRAP(leaveCode, SendMsgL(ack));
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ackTries--;
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} while ((leaveCode != KErrNone) && ackTries > 0);
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if (kDSReplySequenceMissing != aErr)
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{
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// now increment the sequence id
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IncrementSequenceId();
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}
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// save this in case we need to resend it
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SafeDelete(iLastReply);
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iLastReply = ack.Alloc();
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if (!iLastReply)
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User::Panic(_L("Failed to allocate reply buffer"), __LINE__);
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}
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//
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// CTrkFramingLayer::InformEventL
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//
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// Queue up an event on the target
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//
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void CTrkFramingLayer::InformEventL(const TDesC8& aMsg)
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{
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// compose the message
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TBuf8<1> id;
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id.Zero();
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id.Append(iOutSequenceId);
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IncrementOutSequenceId();
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HBufC8 *msg = HBufC8::NewLC(aMsg.Length() + 1);
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msg->Des().Copy(aMsg.Ptr(), aMsg.Length());
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TPtr8 ptr(msg->Des());
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ptr.Insert(1, id);
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// now send it out
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TUint ackTries = 3;
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TInt leaveCode = KErrGeneral;
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do
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{
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TRAP(leaveCode, SendMsgL(*msg));
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ackTries--;
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} while ((leaveCode != KErrNone) && ackTries > 0);
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CleanupStack::PopAndDestroy(msg);
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if (leaveCode != KErrNone)
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User::Leave(leaveCode);
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}
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//
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// CTrkFramingLayer::SendRawMsgL
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//
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// Frames a message and sends it back to the host debugger
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//
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void CTrkFramingLayer::SendRawMsgL(const TDesC8& aMsg)
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{
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iPort->SendDataL(aMsg);
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}
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//
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// CTrkFramingLayer::SendMsgL
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//
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// Frames a message and sends it back to the host debugger
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//
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void CTrkFramingLayer::SendMsgL(const TDesC8& aMsg)
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{
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FCSType fcs;
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FCSType acc;
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// allocate room for this message with ample space for escape sequences and framing
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HBufC8 *msg = HBufC8::NewLC(aMsg.Length() + 100);
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TPtr8 ptr(msg->Des());
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// walk through buffer, computing frame check sequence
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// (checksum).
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fcs = PPPINITFCS;
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for (TInt i=0; i<aMsg.Length(); i++)
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fcs = PPPFCS(fcs, aMsg[i]);
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fcs = fcs ^ PPPCOMPFCS; // finish by complementing
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// send bytes out the comm channel:
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// [0x7E (frame flag)] [...data...] [FCS:8 or FCS:16 or FCS:32] [0x7E (frame flag)]
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// FLAG
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ptr.Append(kPPP_FLAG);
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// DATA
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TBuf8<1> byte;
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for (TInt i=0; i<aMsg.Length(); i++)
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{
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byte.Zero();
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byte.Append(aMsg[i]);
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// escape if necessary
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if (byte[0] == PPP_FLAG || byte[0] == PPP_ESCAPE)
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{
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ptr.Append(kPPP_ESCAPE);
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byte[0] ^= PPP_TRANS;
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}
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ptr.Append(byte);
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}
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// FCS always goes out in little endian (LSB, ... , MSB) order
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acc = fcs; // accumulator
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TInt fcsSize = sizeof(FCSType);
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for (TInt i=0; i<fcsSize; i++)
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{
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byte.Zero();
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byte.Append(acc & 0xFF);
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acc >>= 8;
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|
|
401 |
|
|
|
402 |
// escape if necessary
|
|
|
403 |
if (byte[0] == PPP_FLAG || byte[0] == PPP_ESCAPE)
|
|
|
404 |
{
|
|
|
405 |
ptr.Append(kPPP_ESCAPE);
|
|
|
406 |
byte[0] ^= PPP_TRANS;
|
|
|
407 |
}
|
|
|
408 |
|
|
|
409 |
ptr.Append(byte);
|
|
|
410 |
}
|
|
|
411 |
|
|
|
412 |
// FLAG
|
|
|
413 |
ptr.Append(kPPP_FLAG);
|
|
|
414 |
|
|
|
415 |
iPort->SendDataL(*msg);
|
|
|
416 |
|
|
|
417 |
CleanupStack::PopAndDestroy(msg);
|
|
|
418 |
}
|
|
|
419 |
|
|
|
420 |
//
|
|
|
421 |
// CTrkFramingLayer::DiscardFrame
|
|
|
422 |
//
|
|
|
423 |
// Trash the existing message and reset the state machine
|
|
|
424 |
//
|
|
|
425 |
void CTrkFramingLayer::DiscardFrame()
|
|
|
426 |
{
|
|
|
427 |
iBuffer.Zero();
|
|
|
428 |
iFramingState = eWaiting;
|
|
|
429 |
}
|
|
|
430 |
|
|
|
431 |
//
|
|
|
432 |
// CTrkFramingLayer::ProcessFrame
|
|
|
433 |
//
|
|
|
434 |
// Checks a complete message for correct format
|
|
|
435 |
//
|
|
|
436 |
TBool CTrkFramingLayer::ProcessFrame()
|
|
|
437 |
{
|
|
|
438 |
// the buffer contains data in the following form:
|
|
|
439 |
// [data] [FCS8]
|
|
|
440 |
// or:
|
|
|
441 |
// [data] [FCS16]
|
|
|
442 |
// or:
|
|
|
443 |
// [data] [FCS32]
|
|
|
444 |
//
|
|
|
445 |
// where data is arbitrary length and FCSxx is 1, 2 or 4 bytes
|
|
|
446 |
|
|
|
447 |
TInt minSize = 2 + sizeof(FCSType);
|
|
|
448 |
|
|
|
449 |
if (iBuffer.Length() < minSize)
|
|
|
450 |
{
|
|
|
451 |
// data received is too short
|
|
|
452 |
RespondErr(kDSReplyNAK, kDSReplyPacketSizeError);
|
|
|
453 |
DiscardFrame();
|
|
|
454 |
return EFalse;
|
|
|
455 |
}
|
|
|
456 |
|
|
|
457 |
// check for FCS
|
|
|
458 |
if (PPPGOODFCS != iFCS)
|
|
|
459 |
{
|
|
|
460 |
// bad checksum (FCS)
|
|
|
461 |
RespondErr(kDSReplyNAK, kDSReplyBadFCS);
|
|
|
462 |
DiscardFrame();
|
|
|
463 |
return EFalse;
|
|
|
464 |
}
|
|
|
465 |
|
|
|
466 |
// make sure the sequence id is correct, then increment
|
|
|
467 |
if (iBuffer[TRK_MSG_SID_INDEX] == 0)
|
|
|
468 |
{
|
|
|
469 |
// special case - resets both sequence ids
|
|
|
470 |
iSequenceId = 0;
|
|
|
471 |
iOutSequenceId = 1;
|
|
|
472 |
}
|
|
|
473 |
else
|
|
|
474 |
{
|
|
|
475 |
// see which id we're dealing with
|
|
|
476 |
if ((iBuffer[0] != kDSReplyACK) && (iBuffer[0] != kDSReplyNAK))
|
|
|
477 |
{
|
|
|
478 |
// a command from the host
|
|
|
479 |
if (iBuffer[TRK_MSG_SID_INDEX] == iSequenceId)
|
|
|
480 |
{
|
|
|
481 |
// got the expected sequence id - do nothing
|
|
|
482 |
}
|
|
|
483 |
else if (iBuffer[TRK_MSG_SID_INDEX] == (iSequenceId - 1))
|
|
|
484 |
{
|
|
|
485 |
// we need to resend the last reply
|
|
|
486 |
TUint ackTries = 3;
|
|
|
487 |
TInt leaveCode = KErrGeneral;
|
|
|
488 |
|
|
|
489 |
do
|
|
|
490 |
{
|
|
|
491 |
TRAP(leaveCode, SendMsgL(*iLastReply));
|
|
|
492 |
ackTries--;
|
|
|
493 |
} while ((leaveCode != KErrNone) && ackTries > 0);
|
|
|
494 |
|
|
|
495 |
return EFalse;
|
|
|
496 |
}
|
|
|
497 |
else
|
|
|
498 |
{
|
|
|
499 |
// bad sequence id
|
|
|
500 |
RespondErr(kDSReplyNAK, kDSReplySequenceMissing);
|
|
|
501 |
DiscardFrame();
|
|
|
502 |
return EFalse;
|
|
|
503 |
}
|
|
|
504 |
}
|
|
|
505 |
}
|
|
|
506 |
|
|
|
507 |
// trim back packet, eliminating FCS
|
|
|
508 |
iBuffer.Delete(iBuffer.Length()-1, 1);
|
|
|
509 |
|
|
|
510 |
// remove sequence id
|
|
|
511 |
iBuffer.Delete(1, 1);
|
|
|
512 |
|
|
|
513 |
return ETrue;
|
|
|
514 |
}
|