mingw-5.1.4/win32/info/gcc.info
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+This is doc/gcc.info, produced by makeinfo version 4.2 from
+../../gcc-3.4.5/gcc/doc/gcc.texi.
+
+Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
+
+ Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.2 or
+any later version published by the Free Software Foundation; with the
+Invariant Sections being "GNU General Public License" and "Funding Free
+Software", the Front-Cover texts being (a) (see below), and with the
+Back-Cover Texts being (b) (see below).  A copy of the license is
+included in the section entitled "GNU Free Documentation License".
+
+ (a) The FSF's Front-Cover Text is:
+
+ A GNU Manual
+
+ (b) The FSF's Back-Cover Text is:
+
+ You have freedom to copy and modify this GNU Manual, like GNU
+software.  Copies published by the Free Software Foundation raise
+funds for GNU development.
+INFO-DIR-SECTION Programming
+START-INFO-DIR-ENTRY
+* gcc: (gcc).                  The GNU Compiler Collection.
+END-INFO-DIR-ENTRY
+ This file documents the use of the GNU compilers.
+
+Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc.
+
+ Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.2 or
+any later version published by the Free Software Foundation; with the
+Invariant Sections being "GNU General Public License" and "Funding Free
+Software", the Front-Cover texts being (a) (see below), and with the
+Back-Cover Texts being (b) (see below).  A copy of the license is
+included in the section entitled "GNU Free Documentation License".
+
+ (a) The FSF's Front-Cover Text is:
+
+ A GNU Manual
+
+ (b) The FSF's Back-Cover Text is:
+
+ You have freedom to copy and modify this GNU Manual, like GNU
+software.  Copies published by the Free Software Foundation raise
+funds for GNU development.
+
+
+File: gcc.info,  Node: Top,  Next: G++ and GCC,  Up: (DIR)
+
+Introduction
+************
+
+ This manual documents how to use the GNU compilers, as well as their
+features and incompatibilities, and how to report bugs.  It corresponds
+to GCC version 3.4.4.  The internals of the GNU compilers, including
+how to port them to new targets and some information about how to write
+front ends for new languages, are documented in a separate manual.
+*Note Introduction: (gccint)Top.
+
+* Menu:
+
+* G++ and GCC::     You can compile C or C++ programs.
+* Standards::       Language standards supported by GCC.
+* Invoking GCC::    Command options supported by `gcc'.
+* C Implementation:: How GCC implements the ISO C specification.
+* C Extensions::    GNU extensions to the C language family.
+* C++ Extensions::  GNU extensions to the C++ language.
+* Objective-C::     GNU Objective-C runtime features.
+* Compatibility::   Binary Compatibility
+* Gcov::            `gcov'---a test coverage program.
+* Trouble::         If you have trouble using GCC.
+* Bugs::            How, why and where to report bugs.
+* Service::         How to find suppliers of support for GCC.
+* Contributing::    How to contribute to testing and developing GCC.
+
+* Funding::         How to help assure funding for free software.
+* GNU Project::     The GNU Project and GNU/Linux.
+
+* Copying::         GNU General Public License says
+                     how you can copy and share GCC.
+* GNU Free Documentation License:: How you can copy and share this manual.
+* Contributors::    People who have contributed to GCC.
+
+* Option Index::    Index to command line options.
+* Keyword Index::    Index of concepts and symbol names.
+
+
+File: gcc.info,  Node: G++ and GCC,  Next: Standards,  Prev: Top,  Up: Top
+
+Programming Languages Supported by GCC
+**************************************
+
+ GCC stands for "GNU Compiler Collection".  GCC is an integrated
+distribution of compilers for several major programming languages.
+These languages currently include C, C++, Objective-C, Java, Fortran,
+and Ada.
+
+ The abbreviation "GCC" has multiple meanings in common use.  The
+current official meaning is "GNU Compiler Collection", which refers
+generically to the complete suite of tools.  The name historically stood
+for "GNU C Compiler", and this usage is still common when the emphasis
+is on compiling C programs.  Finally, the name is also used when
+speaking of the "language-independent" component of GCC: code shared
+among the compilers for all supported languages.
+
+ The language-independent component of GCC includes the majority of the
+optimizers, as well as the "back ends" that generate machine code for
+various processors.
+
+ The part of a compiler that is specific to a particular language is
+called the "front end".  In addition to the front ends that are
+integrated components of GCC, there are several other front ends that
+are maintained separately.  These support languages such as Pascal,
+Mercury, and COBOL.  To use these, they must be built together with GCC
+proper.
+
+ Most of the compilers for languages other than C have their own names.
+The C++ compiler is G++, the Ada compiler is GNAT, and so on.  When we
+talk about compiling one of those languages, we might refer to that
+compiler by its own name, or as GCC.  Either is correct.
+
+ Historically, compilers for many languages, including C++ and Fortran,
+have been implemented as "preprocessors" which emit another high level
+language such as C.  None of the compilers included in GCC are
+implemented this way; they all generate machine code directly.  This
+sort of preprocessor should not be confused with the "C preprocessor",
+which is an integral feature of the C, C++, and Objective-C languages.
+
+
+File: gcc.info,  Node: Standards,  Next: Invoking GCC,  Prev: G++ and GCC,  Up: Top
+
+Language Standards Supported by GCC
+***********************************
+
+ For each language compiled by GCC for which there is a standard, GCC
+attempts to follow one or more versions of that standard, possibly with
+some exceptions, and possibly with some extensions.
+
+ GCC supports three versions of the C standard, although support for
+the most recent version is not yet complete.
+
+ The original ANSI C standard (X3.159-1989) was ratified in 1989 and
+published in 1990.  This standard was ratified as an ISO standard
+(ISO/IEC 9899:1990) later in 1990.  There were no technical differences
+between these publications, although the sections of the ANSI standard
+were renumbered and became clauses in the ISO standard.  This standard,
+in both its forms, is commonly known as "C89", or occasionally as
+"C90", from the dates of ratification.  The ANSI standard, but not the
+ISO standard, also came with a Rationale document.  To select this
+standard in GCC, use one of the options `-ansi', `-std=c89' or
+`-std=iso9899:1990'; to obtain all the diagnostics required by the
+standard, you should also specify `-pedantic' (or `-pedantic-errors' if
+you want them to be errors rather than warnings).  *Note Options
+Controlling C Dialect: C Dialect Options.
+
+ Errors in the 1990 ISO C standard were corrected in two Technical
+Corrigenda published in 1994 and 1996.  GCC does not support the
+uncorrected version.
+
+ An amendment to the 1990 standard was published in 1995.  This
+amendment added digraphs and `__STDC_VERSION__' to the language, but
+otherwise concerned the library.  This amendment is commonly known as
+"AMD1"; the amended standard is sometimes known as "C94" or "C95".  To
+select this standard in GCC, use the option `-std=iso9899:199409'
+(with, as for other standard versions, `-pedantic' to receive all
+required diagnostics).
+
+ A new edition of the ISO C standard was published in 1999 as ISO/IEC
+9899:1999, and is commonly known as "C99".  GCC has incomplete support
+for this standard version; see
+`http://gcc.gnu.org/gcc-3.4/c99status.html' for details.  To select this
+standard, use `-std=c99' or `-std=iso9899:1999'.  (While in
+development, drafts of this standard version were referred to as "C9X".)
+
+ Errors in the 1999 ISO C standard were corrected in a Technical
+Corrigendum published in 2001.  GCC does not support the uncorrected
+version.
+
+ By default, GCC provides some extensions to the C language that on
+rare occasions conflict with the C standard.  *Note Extensions to the C
+Language Family: C Extensions.  Use of the `-std' options listed above
+will disable these extensions where they conflict with the C standard
+version selected.  You may also select an extended version of the C
+language explicitly with `-std=gnu89' (for C89 with GNU extensions) or
+`-std=gnu99' (for C99 with GNU extensions).  The default, if no C
+language dialect options are given, is `-std=gnu89'; this will change to
+`-std=gnu99' in some future release when the C99 support is complete.
+Some features that are part of the C99 standard are accepted as
+extensions in C89 mode.
+
+ The ISO C standard defines (in clause 4) two classes of conforming
+implementation.  A "conforming hosted implementation" supports the
+whole standard including all the library facilities; a "conforming
+freestanding implementation" is only required to provide certain
+library facilities: those in `<float.h>', `<limits.h>', `<stdarg.h>',
+and `<stddef.h>'; since AMD1, also those in `<iso646.h>'; and in C99,
+also those in `<stdbool.h>' and `<stdint.h>'.  In addition, complex
+types, added in C99, are not required for freestanding implementations.
+The standard also defines two environments for programs, a
+"freestanding environment", required of all implementations and which
+may not have library facilities beyond those required of freestanding
+implementations, where the handling of program startup and termination
+are implementation-defined, and a "hosted environment", which is not
+required, in which all the library facilities are provided and startup
+is through a function `int main (void)' or `int main (int, char *[])'.
+An OS kernel would be a freestanding environment; a program using the
+facilities of an operating system would normally be in a hosted
+implementation.
+
+ GCC aims towards being usable as a conforming freestanding
+implementation, or as the compiler for a conforming hosted
+implementation.  By default, it will act as the compiler for a hosted
+implementation, defining `__STDC_HOSTED__' as `1' and presuming that
+when the names of ISO C functions are used, they have the semantics
+defined in the standard.  To make it act as a conforming freestanding
+implementation for a freestanding environment, use the option
+`-ffreestanding'; it will then define `__STDC_HOSTED__' to `0' and not
+make assumptions about the meanings of function names from the standard
+library, with exceptions noted below.  To build an OS kernel, you may
+well still need to make your own arrangements for linking and startup.
+*Note Options Controlling C Dialect: C Dialect Options.
+
+ GCC does not provide the library facilities required only of hosted
+implementations, nor yet all the facilities required by C99 of
+freestanding implementations; to use the facilities of a hosted
+environment, you will need to find them elsewhere (for example, in the
+GNU C library).  *Note Standard Libraries: Standard Libraries.
+
+ Most of the compiler support routines used by GCC are present in
+`libgcc', but there are a few exceptions.  GCC requires the
+freestanding environment provide `memcpy', `memmove', `memset' and
+`memcmp'.  Some older ports of GCC are configured to use the BSD
+`bcopy', `bzero' and `bcmp' functions instead, but this is deprecated
+for new ports.  Finally, if `__builtin_trap' is used, and the target
+does not implement the `trap' pattern, then GCC will emit a call to
+`abort'.
+
+ For references to Technical Corrigenda, Rationale documents and
+information concerning the history of C that is available online, see
+`http://gcc.gnu.org/readings.html'
+
+ There is no formal written standard for Objective-C.  The most
+authoritative manual is "Object-Oriented Programming and the
+Objective-C Language", available at a number of web sites
+
+   * `http://developer.apple.com/techpubs/macosx/Cocoa/ObjectiveC/' is
+     a recent version
+
+   * `http://www.toodarkpark.org/computers/objc/' is an older example
+
+   * `http://www.gnustep.org' has additional useful information
+
+ There is no standard for treelang, which is a sample language front end
+for GCC. Its only purpose is as a sample for people wishing to write a
+new language for GCC. The language is documented in
+`gcc/treelang/treelang.texi' which can be turned into info or HTML
+format.
+
+ *Note GNAT Reference Manual: (gnat_rm)Top, for information on standard
+conformance and compatibility of the Ada compiler.
+
+ *Note The GNU Fortran Language: (g77)Language, for details of the
+Fortran language supported by GCC.
+
+ *Note Compatibility with the Java Platform: (gcj)Compatibility, for
+details of compatibility between `gcj' and the Java Platform.
+
+
+File: gcc.info,  Node: Invoking GCC,  Next: C Implementation,  Prev: Standards,  Up: Top
+
+GCC Command Options
+*******************
+
+ When you invoke GCC, it normally does preprocessing, compilation,
+assembly and linking.  The "overall options" allow you to stop this
+process at an intermediate stage.  For example, the `-c' option says
+not to run the linker.  Then the output consists of object files output
+by the assembler.
+
+ Other options are passed on to one stage of processing.  Some options
+control the preprocessor and others the compiler itself.  Yet other
+options control the assembler and linker; most of these are not
+documented here, since you rarely need to use any of them.
+
+ Most of the command line options that you can use with GCC are useful
+for C programs; when an option is only useful with another language
+(usually C++), the explanation says so explicitly.  If the description
+for a particular option does not mention a source language, you can use
+that option with all supported languages.
+
+ *Note Compiling C++ Programs: Invoking G++, for a summary of special
+options for compiling C++ programs.
+
+ The `gcc' program accepts options and file names as operands.  Many
+options have multi-letter names; therefore multiple single-letter
+options may _not_ be grouped: `-dr' is very different from `-d -r'.
+
+ You can mix options and other arguments.  For the most part, the order
+you use doesn't matter.  Order does matter when you use several options
+of the same kind; for example, if you specify `-L' more than once, the
+directories are searched in the order specified.
+
+ Many options have long names starting with `-f' or with `-W'--for
+example, `-fforce-mem', `-fstrength-reduce', `-Wformat' and so on.
+Most of these have both positive and negative forms; the negative form
+of `-ffoo' would be `-fno-foo'.  This manual documents only one of
+these two forms, whichever one is not the default.
+
+ *Note Option Index::, for an index to GCC's options.
+
+* Menu:
+
+* Option Summary::	Brief list of all options, without explanations.
+* Overall Options::     Controlling the kind of output:
+                        an executable, object files, assembler files,
+                        or preprocessed source.
+* Invoking G++::	Compiling C++ programs.
+* C Dialect Options::   Controlling the variant of C language compiled.
+* C++ Dialect Options:: Variations on C++.
+* Objective-C Dialect Options:: Variations on Objective-C.
+* Language Independent Options:: Controlling how diagnostics should be
+                        formatted.
+* Warning Options::     How picky should the compiler be?
+* Debugging Options::   Symbol tables, measurements, and debugging dumps.
+* Optimize Options::    How much optimization?
+* Preprocessor Options:: Controlling header files and macro definitions.
+                         Also, getting dependency information for Make.
+* Assembler Options::   Passing options to the assembler.
+* Link Options::        Specifying libraries and so on.
+* Directory Options::   Where to find header files and libraries.
+                        Where to find the compiler executable files.
+* Spec Files::          How to pass switches to sub-processes.
+* Target Options::      Running a cross-compiler, or an old version of GCC.
+* Submodel Options::    Specifying minor hardware or convention variations,
+                        such as 68010 vs 68020.
+* Code Gen Options::    Specifying conventions for function calls, data layout
+                        and register usage.
+* Environment Variables:: Env vars that affect GCC.
+* Precompiled Headers:: Compiling a header once, and using it many times.
+* Running Protoize::    Automatically adding or removing function prototypes.
+
+
+File: gcc.info,  Node: Option Summary,  Next: Overall Options,  Up: Invoking GCC
+
+Option Summary
+==============
+
+ Here is a summary of all the options, grouped by type.  Explanations
+are in the following sections.
+
+_Overall Options_
+     *Note Options Controlling the Kind of Output: Overall Options.
+          -c  -S  -E  -o FILE  -pipe  -pass-exit-codes  
+          -x LANGUAGE  -v  -###  --help  --target-help  --version
+
+_C Language Options_
+     *Note Options Controlling C Dialect: C Dialect Options.
+          -ansi  -std=STANDARD  -aux-info FILENAME 
+          -fno-asm  -fno-builtin  -fno-builtin-FUNCTION 
+          -fhosted  -ffreestanding  -fms-extensions 
+          -trigraphs  -no-integrated-cpp  -traditional  -traditional-cpp 
+          -fallow-single-precision  -fcond-mismatch 
+          -fsigned-bitfields  -fsigned-char 
+          -funsigned-bitfields  -funsigned-char 
+          -fwritable-strings
+
+_C++ Language Options_
+     *Note Options Controlling C++ Dialect: C++ Dialect Options.
+          -fabi-version=N  -fno-access-control  -fcheck-new 
+          -fconserve-space  -fno-const-strings 
+          -fno-elide-constructors 
+          -fno-enforce-eh-specs 
+          -ffor-scope  -fno-for-scope  -fno-gnu-keywords 
+          -fno-implicit-templates 
+          -fno-implicit-inline-templates 
+          -fno-implement-inlines  -fms-extensions 
+          -fno-nonansi-builtins  -fno-operator-names 
+          -fno-optional-diags  -fpermissive 
+          -frepo  -fno-rtti  -fstats  -ftemplate-depth-N 
+          -fuse-cxa-atexit  -fno-weak  -nostdinc++ 
+          -fno-default-inline  -Wabi  -Wctor-dtor-privacy 
+          -Wnon-virtual-dtor  -Wreorder 
+          -Weffc++  -Wno-deprecated 
+          -Wno-non-template-friend  -Wold-style-cast 
+          -Woverloaded-virtual  -Wno-pmf-conversions 
+          -Wsign-promo
+
+_Objective-C Language Options_
+     *Note Options Controlling Objective-C Dialect: Objective-C Dialect
+     Options.
+          -fconstant-string-class=CLASS-NAME 
+          -fgnu-runtime  -fnext-runtime 
+          -fno-nil-receivers 
+          -fobjc-exceptions 
+          -freplace-objc-classes 
+          -fzero-link 
+          -gen-decls 
+          -Wno-protocol  -Wselector -Wundeclared-selector
+
+_Language Independent Options_
+     *Note Options to Control Diagnostic Messages Formatting: Language
+     Independent Options.
+          -fmessage-length=N  
+          -fdiagnostics-show-location=[once|every-line]
+
+_Warning Options_
+     *Note Options to Request or Suppress Warnings: Warning Options.
+          -fsyntax-only  -pedantic  -pedantic-errors 
+          -w  -Wextra  -Wall  -Waggregate-return 
+          -Wcast-align  -Wcast-qual  -Wchar-subscripts  -Wcomment 
+          -Wconversion  -Wno-deprecated-declarations 
+          -Wdisabled-optimization  -Wno-div-by-zero  -Wendif-labels 
+          -Werror  -Werror-implicit-function-declaration 
+          -Wfloat-equal  -Wformat  -Wformat=2 
+          -Wno-format-extra-args -Wformat-nonliteral 
+          -Wformat-security  -Wformat-y2k 
+          -Wimplicit  -Wimplicit-function-declaration  -Wimplicit-int 
+          -Wimport  -Wno-import  -Winit-self  -Winline 
+          -Wno-invalid-offsetof  -Winvalid-pch 
+          -Wlarger-than-LEN  -Wlong-long 
+          -Wmain  -Wmissing-braces 
+          -Wmissing-format-attribute  -Wmissing-noreturn 
+          -Wno-multichar  -Wnonnull  -Wpacked  -Wpadded 
+          -Wparentheses  -Wpointer-arith  -Wredundant-decls 
+          -Wreturn-type  -Wsequence-point  -Wshadow 
+          -Wsign-compare  -Wstrict-aliasing 
+          -Wswitch  -Wswitch-default  -Wswitch-enum 
+          -Wsystem-headers  -Wtrigraphs  -Wundef  -Wuninitialized 
+          -Wunknown-pragmas  -Wunreachable-code 
+          -Wunused  -Wunused-function  -Wunused-label  -Wunused-parameter 
+          -Wunused-value  -Wunused-variable  -Wwrite-strings
+
+_C-only Warning Options_
+          -Wbad-function-cast  -Wmissing-declarations 
+          -Wmissing-prototypes  -Wnested-externs  -Wold-style-definition 
+          -Wstrict-prototypes  -Wtraditional 
+          -Wdeclaration-after-statement
+
+_Debugging Options_
+     *Note Options for Debugging Your Program or GCC: Debugging Options.
+          -dLETTERS  -dumpspecs  -dumpmachine  -dumpversion 
+          -fdump-unnumbered  -fdump-translation-unit[-N] 
+          -fdump-class-hierarchy[-N] 
+          -fdump-tree-original[-N]  
+          -fdump-tree-optimized[-N] 
+          -fdump-tree-inlined[-N] 
+          -feliminate-dwarf2-dups -feliminate-unused-debug-types 
+          -feliminate-unused-debug-symbols -fmem-report -fprofile-arcs 
+          -frandom-seed=STRING -fsched-verbose=N 
+          -ftest-coverage  -ftime-report 
+          -g  -gLEVEL  -gcoff -gdwarf-2 
+          -ggdb  -gstabs  -gstabs+  -gvms  -gxcoff  -gxcoff+ 
+          -p  -pg  -print-file-name=LIBRARY  -print-libgcc-file-name 
+          -print-multi-directory  -print-multi-lib 
+          -print-prog-name=PROGRAM  -print-search-dirs  -Q 
+          -save-temps  -time
+
+_Optimization Options_
+     *Note Options that Control Optimization: Optimize Options.
+          -falign-functions=N  -falign-jumps=N 
+          -falign-labels=N  -falign-loops=N  
+          -fbranch-probabilities -fprofile-values -fvpt -fbranch-target-load-optimize 
+          -fbranch-target-load-optimize2 -fcaller-saves  -fcprop-registers 
+          -fcse-follow-jumps  -fcse-skip-blocks  -fdata-sections 
+          -fdelayed-branch  -fdelete-null-pointer-checks 
+          -fexpensive-optimizations  -ffast-math  -ffloat-store 
+          -fforce-addr  -fforce-mem  -ffunction-sections 
+          -fgcse  -fgcse-lm  -fgcse-sm  -fgcse-las  -floop-optimize 
+          -fcrossjumping  -fif-conversion  -fif-conversion2 
+          -finline-functions  -finline-limit=N  -fkeep-inline-functions 
+          -fkeep-static-consts  -fmerge-constants  -fmerge-all-constants 
+          -fmove-all-movables  -fnew-ra  -fno-branch-count-reg 
+          -fno-default-inline  -fno-defer-pop 
+          -fno-function-cse  -fno-guess-branch-probability 
+          -fno-inline  -fno-math-errno  -fno-peephole  -fno-peephole2 
+          -funsafe-math-optimizations  -ffinite-math-only 
+          -fno-trapping-math  -fno-zero-initialized-in-bss 
+          -fomit-frame-pointer  -foptimize-register-move 
+          -foptimize-sibling-calls  -fprefetch-loop-arrays 
+          -fprofile-generate -fprofile-use 
+          -freduce-all-givs  -fregmove  -frename-registers 
+          -freorder-blocks  -freorder-functions 
+          -frerun-cse-after-loop  -frerun-loop-opt 
+          -frounding-math -fschedule-insns  -fschedule-insns2 
+          -fno-sched-interblock  -fno-sched-spec  -fsched-spec-load 
+          -fsched-spec-load-dangerous  
+          -fsched-stalled-insns=N -sched-stalled-insns-dep=N 
+          -fsched2-use-superblocks 
+          -fsched2-use-traces  -fsignaling-nans 
+          -fsingle-precision-constant  
+          -fstrength-reduce  -fstrict-aliasing  -ftracer  -fthread-jumps 
+          -funroll-all-loops  -funroll-loops  -fpeel-loops 
+          -funswitch-loops  -fold-unroll-loops  -fold-unroll-all-loops 
+          --param NAME=VALUE
+          -O  -O0  -O1  -O2  -O3  -Os
+
+_Preprocessor Options_
+     *Note Options Controlling the Preprocessor: Preprocessor Options.
+          -AQUESTION=ANSWER 
+          -A-QUESTION[=ANSWER] 
+          -C  -dD  -dI  -dM  -dN 
+          -DMACRO[=DEFN]  -E  -H 
+          -idirafter DIR 
+          -include FILE  -imacros FILE 
+          -iprefix FILE  -iwithprefix DIR 
+          -iwithprefixbefore DIR  -isystem DIR 
+          -M  -MM  -MF  -MG  -MP  -MQ  -MT  -nostdinc  
+          -P  -fworking-directory  -remap 
+          -trigraphs  -undef  -UMACRO  -Wp,OPTION 
+          -Xpreprocessor OPTION
+
+_Assembler Option_
+     *Note Passing Options to the Assembler: Assembler Options.
+          -Wa,OPTION  -Xassembler OPTION
+
+_Linker Options_
+     *Note Options for Linking: Link Options.
+          OBJECT-FILE-NAME  -lLIBRARY 
+          -nostartfiles  -nodefaultlibs  -nostdlib -pie 
+          -s  -static  -static-libgcc  -shared  -shared-libgcc  -symbolic 
+          -Wl,OPTION  -Xlinker OPTION 
+          -u SYMBOL
+
+_Directory Options_
+     *Note Options for Directory Search: Directory Options.
+          -BPREFIX  -IDIR  -I-  -LDIR  -specs=FILE
+
+_Target Options_
+     *Note Target Options::.
+          -V VERSION  -b MACHINE
+
+_Machine Dependent Options_
+     *Note Hardware Models and Configurations: Submodel Options.
+
+     _M680x0 Options_
+          -m68000  -m68020  -m68020-40  -m68020-60  -m68030  -m68040 
+          -m68060  -mcpu32  -m5200  -m68881  -mbitfield  -mc68000  -mc68020   
+          -mnobitfield  -mrtd  -mshort  -msoft-float  -mpcrel 
+          -malign-int  -mstrict-align  -msep-data  -mno-sep-data 
+          -mshared-library-id=n  -mid-shared-library  -mno-id-shared-library
+
+     _M68hc1x Options_
+          -m6811  -m6812  -m68hc11  -m68hc12   -m68hcs12 
+          -mauto-incdec  -minmax  -mlong-calls  -mshort 
+          -msoft-reg-count=COUNT
+
+     _VAX Options_
+          -mg  -mgnu  -munix
+
+     _SPARC Options_
+          -mcpu=CPU-TYPE 
+          -mtune=CPU-TYPE 
+          -mcmodel=CODE-MODEL 
+          -m32  -m64  -mapp-regs  -mno-app-regs 
+          -mfaster-structs  -mno-faster-structs 
+          -mflat  -mno-flat  -mfpu  -mno-fpu 
+          -mhard-float  -msoft-float 
+          -mhard-quad-float  -msoft-quad-float 
+          -mimpure-text  -mno-impure-text  -mlittle-endian 
+          -mstack-bias  -mno-stack-bias 
+          -munaligned-doubles  -mno-unaligned-doubles 
+          -mv8plus  -mno-v8plus  -mvis  -mno-vis 
+          -mcypress  -mf930  -mf934 
+          -msparclite  -msupersparc  -mv8
+          -threads -pthreads
+
+     _ARM Options_
+          -mapcs-frame  -mno-apcs-frame 
+          -mapcs-26  -mapcs-32 
+          -mapcs-stack-check  -mno-apcs-stack-check 
+          -mapcs-float  -mno-apcs-float 
+          -mapcs-reentrant  -mno-apcs-reentrant 
+          -msched-prolog  -mno-sched-prolog 
+          -mlittle-endian  -mbig-endian  -mwords-little-endian 
+          -malignment-traps  -mno-alignment-traps 
+          -msoft-float  -mhard-float  -mfpe 
+          -mthumb-interwork  -mno-thumb-interwork 
+          -mcpu=NAME  -march=NAME  -mfpe=NAME  
+          -mstructure-size-boundary=N 
+          -mabort-on-noreturn 
+          -mlong-calls  -mno-long-calls 
+          -msingle-pic-base  -mno-single-pic-base 
+          -mpic-register=REG 
+          -mnop-fun-dllimport 
+          -mcirrus-fix-invalid-insns -mno-cirrus-fix-invalid-insns 
+          -mpoke-function-name 
+          -mthumb  -marm 
+          -mtpcs-frame  -mtpcs-leaf-frame 
+          -mcaller-super-interworking  -mcallee-super-interworking
+
+     _MN10300 Options_
+          -mmult-bug  -mno-mult-bug 
+          -mam33  -mno-am33 
+          -mam33-2  -mno-am33-2 
+          -mno-crt0  -mrelax
+
+     _M32R/D Options_
+          -m32r2 -m32rx -m32r 
+          -mdebug 
+          -malign-loops -mno-align-loops 
+          -missue-rate=NUMBER 
+          -mbranch-cost=NUMBER 
+          -mmodel=CODE-SIZE-MODEL-TYPE 
+          -msdata=SDATA-TYPE 
+          -mno-flush-func -mflush-func=NAME 
+          -mno-flush-trap -mflush-trap=NUMBER 
+          -G NUM
+
+     _RS/6000 and PowerPC Options_
+          -mcpu=CPU-TYPE 
+          -mtune=CPU-TYPE 
+          -mpower  -mno-power  -mpower2  -mno-power2 
+          -mpowerpc  -mpowerpc64  -mno-powerpc 
+          -maltivec  -mno-altivec 
+          -mpowerpc-gpopt  -mno-powerpc-gpopt 
+          -mpowerpc-gfxopt  -mno-powerpc-gfxopt 
+          -mnew-mnemonics  -mold-mnemonics 
+          -mfull-toc   -mminimal-toc  -mno-fp-in-toc  -mno-sum-in-toc 
+          -m64  -m32  -mxl-compat  -mno-xl-compat  -mpe 
+          -malign-power  -malign-natural 
+          -msoft-float  -mhard-float  -mmultiple  -mno-multiple 
+          -mstring  -mno-string  -mupdate  -mno-update 
+          -mfused-madd  -mno-fused-madd  -mbit-align  -mno-bit-align 
+          -mstrict-align  -mno-strict-align  -mrelocatable 
+          -mno-relocatable  -mrelocatable-lib  -mno-relocatable-lib 
+          -mtoc  -mno-toc  -mlittle  -mlittle-endian  -mbig  -mbig-endian 
+          -mdynamic-no-pic 
+          -mprioritize-restricted-insns=PRIORITY 
+          -msched-costly-dep=DEPENDENCE_TYPE 
+          -minsert-sched-nops=SCHEME 
+          -mcall-sysv  -mcall-netbsd 
+          -maix-struct-return  -msvr4-struct-return 
+          -mabi=altivec  -mabi=no-altivec 
+          -mabi=spe  -mabi=no-spe 
+          -misel=yes  -misel=no 
+          -mspe=yes  -mspe=no 
+          -mfloat-gprs=yes  -mfloat-gprs=no 
+          -mprototype  -mno-prototype 
+          -msim  -mmvme  -mads  -myellowknife  -memb  -msdata 
+          -msdata=OPT  -mvxworks  -mwindiss  -G NUM  -pthread
+
+     _Darwin Options_
+          -all_load  -allowable_client  -arch  -arch_errors_fatal 
+          -arch_only  -bind_at_load  -bundle  -bundle_loader 
+          -client_name  -compatibility_version  -current_version 
+          -dependency-file  -dylib_file  -dylinker_install_name 
+          -dynamic  -dynamiclib  -exported_symbols_list 
+          -filelist  -flat_namespace  -force_cpusubtype_ALL 
+          -force_flat_namespace  -headerpad_max_install_names 
+          -image_base  -init  -install_name  -keep_private_externs 
+          -multi_module  -multiply_defined  -multiply_defined_unused 
+          -noall_load  -nofixprebinding -nomultidefs  -noprebind  -noseglinkedit 
+          -pagezero_size  -prebind  -prebind_all_twolevel_modules 
+          -private_bundle  -read_only_relocs  -sectalign 
+          -sectobjectsymbols  -whyload  -seg1addr 
+          -sectcreate  -sectobjectsymbols  -sectorder 
+          -seg_addr_table  -seg_addr_table_filename  -seglinkedit 
+          -segprot  -segs_read_only_addr  -segs_read_write_addr 
+          -single_module  -static  -sub_library  -sub_umbrella 
+          -twolevel_namespace  -umbrella  -undefined 
+          -unexported_symbols_list  -weak_reference_mismatches 
+          -whatsloaded
+
+     _MIPS Options_
+          -EL  -EB  -march=ARCH  -mtune=ARCH 
+          -mips1  -mips2  -mips3  -mips4  -mips32  -mips32r2  -mips64 
+          -mips16  -mno-mips16  -mabi=ABI  -mabicalls  -mno-abicalls 
+          -mxgot  -mno-xgot  -membedded-pic  -mno-embedded-pic 
+          -mgp32  -mgp64  -mfp32  -mfp64  -mhard-float  -msoft-float 
+          -msingle-float  -mdouble-float  -mint64  -mlong64  -mlong32 
+          -GNUM  -membedded-data  -mno-embedded-data 
+          -muninit-const-in-rodata  -mno-uninit-const-in-rodata 
+          -msplit-addresses  -mno-split-addresses  
+          -mexplicit-relocs  -mno-explicit-relocs  
+          -mrnames  -mno-rnames 
+          -mcheck-zero-division  -mno-check-zero-division 
+          -mmemcpy  -mno-memcpy  -mlong-calls  -mno-long-calls 
+          -mmad  -mno-mad  -mfused-madd  -mno-fused-madd  -nocpp 
+          -mfix-sb1  -mno-fix-sb1  -mflush-func=FUNC 
+          -mno-flush-func  -mbranch-likely  -mno-branch-likely
+
+     _i386 and x86-64 Options_
+          -mtune=CPU-TYPE  -march=CPU-TYPE 
+          -mfpmath=UNIT 
+          -masm=DIALECT  -mno-fancy-math-387 
+          -mno-fp-ret-in-387  -msoft-float  -msvr3-shlib 
+          -mno-wide-multiply  -mrtd  -malign-double 
+          -mpreferred-stack-boundary=NUM 
+          -mmmx  -msse  -msse2 -msse3 -m3dnow 
+          -mthreads  -mno-align-stringops  -minline-all-stringops 
+          -mpush-args  -maccumulate-outgoing-args  -m128bit-long-double 
+          -m96bit-long-double  -mregparm=NUM  -momit-leaf-frame-pointer 
+          -mno-red-zone -mno-tls-direct-seg-refs 
+          -mcmodel=CODE-MODEL 
+          -m32  -m64 -mstack-arg-probe
+
+     _HPPA Options_
+          -march=ARCHITECTURE-TYPE 
+          -mbig-switch  -mdisable-fpregs  -mdisable-indexing 
+          -mfast-indirect-calls  -mgas  -mgnu-ld   -mhp-ld 
+          -mjump-in-delay -mlinker-opt -mlong-calls 
+          -mlong-load-store  -mno-big-switch  -mno-disable-fpregs 
+          -mno-disable-indexing  -mno-fast-indirect-calls  -mno-gas 
+          -mno-jump-in-delay  -mno-long-load-store 
+          -mno-portable-runtime  -mno-soft-float 
+          -mno-space-regs  -msoft-float  -mpa-risc-1-0 
+          -mpa-risc-1-1  -mpa-risc-2-0  -mportable-runtime 
+          -mschedule=CPU-TYPE  -mspace-regs  -msio  -mwsio 
+          -nolibdld  -static  -threads
+
+     _Intel 960 Options_
+          -mCPU-TYPE  -masm-compat  -mclean-linkage 
+          -mcode-align  -mcomplex-addr  -mleaf-procedures 
+          -mic-compat  -mic2.0-compat  -mic3.0-compat 
+          -mintel-asm  -mno-clean-linkage  -mno-code-align 
+          -mno-complex-addr  -mno-leaf-procedures 
+          -mno-old-align  -mno-strict-align  -mno-tail-call 
+          -mnumerics  -mold-align  -msoft-float  -mstrict-align 
+          -mtail-call
+
+     _DEC Alpha Options_
+          -mno-fp-regs  -msoft-float  -malpha-as  -mgas 
+          -mieee  -mieee-with-inexact  -mieee-conformant 
+          -mfp-trap-mode=MODE  -mfp-rounding-mode=MODE 
+          -mtrap-precision=MODE  -mbuild-constants 
+          -mcpu=CPU-TYPE  -mtune=CPU-TYPE 
+          -mbwx  -mmax  -mfix  -mcix 
+          -mfloat-vax  -mfloat-ieee 
+          -mexplicit-relocs  -msmall-data  -mlarge-data 
+          -msmall-text  -mlarge-text 
+          -mmemory-latency=TIME
+
+     _DEC Alpha/VMS Options_
+          -mvms-return-codes
+
+     _H8/300 Options_
+          -mrelax  -mh  -ms  -mn  -mint32  -malign-300
+
+     _SH Options_
+          -m1  -m2  -m2e  -m3  -m3e 
+          -m4-nofpu  -m4-single-only  -m4-single  -m4 
+          -m5-64media  -m5-64media-nofpu 
+          -m5-32media  -m5-32media-nofpu 
+          -m5-compact  -m5-compact-nofpu 
+          -mb  -ml  -mdalign  -mrelax 
+          -mbigtable  -mfmovd  -mhitachi  -mnomacsave 
+          -mieee  -misize  -mpadstruct  -mspace 
+          -mprefergot  -musermode
+
+     _System V Options_
+          -Qy  -Qn  -YP,PATHS  -Ym,DIR
+
+     _ARC Options_
+          -EB  -EL 
+          -mmangle-cpu  -mcpu=CPU  -mtext=TEXT-SECTION 
+          -mdata=DATA-SECTION  -mrodata=READONLY-DATA-SECTION
+
+     _TMS320C3x/C4x Options_
+          -mcpu=CPU  -mbig  -msmall  -mregparm  -mmemparm 
+          -mfast-fix  -mmpyi  -mbk  -mti  -mdp-isr-reload 
+          -mrpts=COUNT  -mrptb  -mdb  -mloop-unsigned 
+          -mparallel-insns  -mparallel-mpy  -mpreserve-float
+
+     _V850 Options_
+          -mlong-calls  -mno-long-calls  -mep  -mno-ep 
+          -mprolog-function  -mno-prolog-function  -mspace 
+          -mtda=N  -msda=N  -mzda=N 
+          -mapp-regs  -mno-app-regs 
+          -mdisable-callt  -mno-disable-callt 
+          -mv850e1 
+          -mv850e 
+          -mv850  -mbig-switch
+
+     _NS32K Options_
+          -m32032  -m32332  -m32532  -m32081  -m32381 
+          -mmult-add  -mnomult-add  -msoft-float  -mrtd  -mnortd 
+          -mregparam  -mnoregparam  -msb  -mnosb 
+          -mbitfield  -mnobitfield  -mhimem  -mnohimem
+
+     _AVR Options_
+          -mmcu=MCU  -msize  -minit-stack=N  -mno-interrupts 
+          -mcall-prologues  -mno-tablejump  -mtiny-stack
+
+     _MCore Options_
+          -mhardlit  -mno-hardlit  -mdiv  -mno-div  -mrelax-immediates 
+          -mno-relax-immediates  -mwide-bitfields  -mno-wide-bitfields 
+          -m4byte-functions  -mno-4byte-functions  -mcallgraph-data 
+          -mno-callgraph-data  -mslow-bytes  -mno-slow-bytes  -mno-lsim 
+          -mlittle-endian  -mbig-endian  -m210  -m340  -mstack-increment
+
+     _MMIX Options_
+          -mlibfuncs  -mno-libfuncs  -mepsilon  -mno-epsilon  -mabi=gnu 
+          -mabi=mmixware  -mzero-extend  -mknuthdiv  -mtoplevel-symbols 
+          -melf  -mbranch-predict  -mno-branch-predict  -mbase-addresses 
+          -mno-base-addresses  -msingle-exit  -mno-single-exit
+
+     _IA-64 Options_
+          -mbig-endian  -mlittle-endian  -mgnu-as  -mgnu-ld  -mno-pic 
+          -mvolatile-asm-stop  -mb-step  -mregister-names  -mno-sdata 
+          -mconstant-gp  -mauto-pic  -minline-float-divide-min-latency 
+          -minline-float-divide-max-throughput 
+          -minline-int-divide-min-latency 
+          -minline-int-divide-max-throughput  
+          -minline-sqrt-min-latency -minline-sqrt-max-throughput 
+          -mno-dwarf2-asm -mearly-stop-bits 
+          -mfixed-range=REGISTER-RANGE -mtls-size=TLS-SIZE 
+          -mtune=CPU-TYPE -mt -pthread -milp32 -mlp64
+
+     _D30V Options_
+          -mextmem  -mextmemory  -monchip  -mno-asm-optimize 
+          -masm-optimize  -mbranch-cost=N  -mcond-exec=N
+
+     _S/390 and zSeries Options_
+          -mtune=CPU-TYPE  -march=CPU-TYPE 
+          -mhard-float  -msoft-float  -mbackchain  -mno-backchain 
+          -msmall-exec  -mno-small-exec  -mmvcle -mno-mvcle 
+          -m64  -m31  -mdebug  -mno-debug  -mesa  -mzarch  -mfused-madd  -mno-fused-madd
+
+     _CRIS Options_
+          -mcpu=CPU  -march=CPU  -mtune=CPU 
+          -mmax-stack-frame=N  -melinux-stacksize=N 
+          -metrax4  -metrax100  -mpdebug  -mcc-init  -mno-side-effects 
+          -mstack-align  -mdata-align  -mconst-align 
+          -m32-bit  -m16-bit  -m8-bit  -mno-prologue-epilogue  -mno-gotplt 
+          -melf  -maout  -melinux  -mlinux  -sim  -sim2 
+          -mmul-bug-workaround  -mno-mul-bug-workaround
+
+     _PDP-11 Options_
+          -mfpu  -msoft-float  -mac0  -mno-ac0  -m40  -m45  -m10 
+          -mbcopy  -mbcopy-builtin  -mint32  -mno-int16 
+          -mint16  -mno-int32  -mfloat32  -mno-float64 
+          -mfloat64  -mno-float32  -mabshi  -mno-abshi 
+          -mbranch-expensive  -mbranch-cheap 
+          -msplit  -mno-split  -munix-asm  -mdec-asm
+
+     _Xstormy16 Options_
+          -msim
+
+     _Xtensa Options_
+          -mconst16 -mno-const16 
+          -mfused-madd  -mno-fused-madd 
+          -mtext-section-literals  -mno-text-section-literals 
+          -mtarget-align  -mno-target-align 
+          -mlongcalls  -mno-longcalls
+
+     _FRV Options_
+          -mgpr-32  -mgpr-64  -mfpr-32  -mfpr-64 
+          -mhard-float  -msoft-float 
+          -malloc-cc  -mfixed-cc  -mdword  -mno-dword 
+          -mdouble  -mno-double 
+          -mmedia  -mno-media  -mmuladd  -mno-muladd 
+          -mlibrary-pic  -macc-4 -macc-8 
+          -mpack  -mno-pack  -mno-eflags  -mcond-move  -mno-cond-move 
+          -mscc  -mno-scc  -mcond-exec  -mno-cond-exec 
+          -mvliw-branch  -mno-vliw-branch 
+          -mmulti-cond-exec  -mno-multi-cond-exec  -mnested-cond-exec 
+          -mno-nested-cond-exec  -mtomcat-stats 
+          -mcpu=CPU
+
+_Code Generation Options_
+     *Note Options for Code Generation Conventions: Code Gen Options.
+          -fcall-saved-REG  -fcall-used-REG 
+          -ffixed-REG  -fexceptions 
+          -fnon-call-exceptions  -funwind-tables 
+          -fasynchronous-unwind-tables 
+          -finhibit-size-directive  -finstrument-functions 
+          -fno-common  -fno-ident 
+          -fpcc-struct-return  -fpic  -fPIC -fpie -fPIE 
+          -freg-struct-return  -fshared-data  -fshort-enums 
+          -fshort-double  -fshort-wchar 
+          -fverbose-asm  -fpack-struct  -fstack-check 
+          -fstack-limit-register=REG  -fstack-limit-symbol=SYM 
+          -fargument-alias  -fargument-noalias 
+          -fargument-noalias-global  -fleading-underscore 
+          -ftls-model=MODEL 
+          -ftrapv  -fwrapv  -fbounds-check
+
+* Menu:
+
+* Overall Options::     Controlling the kind of output:
+                        an executable, object files, assembler files,
+                        or preprocessed source.
+* C Dialect Options::   Controlling the variant of C language compiled.
+* C++ Dialect Options:: Variations on C++.
+* Objective-C Dialect Options:: Variations on Objective-C.
+* Language Independent Options:: Controlling how diagnostics should be
+                        formatted.
+* Warning Options::     How picky should the compiler be?
+* Debugging Options::   Symbol tables, measurements, and debugging dumps.
+* Optimize Options::    How much optimization?
+* Preprocessor Options:: Controlling header files and macro definitions.
+                         Also, getting dependency information for Make.
+* Assembler Options::   Passing options to the assembler.
+* Link Options::        Specifying libraries and so on.
+* Directory Options::   Where to find header files and libraries.
+                        Where to find the compiler executable files.
+* Spec Files::          How to pass switches to sub-processes.
+* Target Options::      Running a cross-compiler, or an old version of GCC.
+
+
+File: gcc.info,  Node: Overall Options,  Next: Invoking G++,  Prev: Option Summary,  Up: Invoking GCC
+
+Options Controlling the Kind of Output
+======================================
+
+ Compilation can involve up to four stages: preprocessing, compilation
+proper, assembly and linking, always in that order.  GCC is capable of
+preprocessing and compiling several files either into several assembler
+input files, or into one assembler input file; then each assembler
+input file produces an object file, and linking combines all the object
+files (those newly compiled, and those specified as input) into an
+executable file.
+
+ For any given input file, the file name suffix determines what kind of
+compilation is done:
+
+`FILE.c'
+     C source code which must be preprocessed.
+
+`FILE.i'
+     C source code which should not be preprocessed.
+
+`FILE.ii'
+     C++ source code which should not be preprocessed.
+
+`FILE.m'
+     Objective-C source code.  Note that you must link with the library
+     `libobjc.a' to make an Objective-C program work.
+
+`FILE.mi'
+     Objective-C source code which should not be preprocessed.
+
+`FILE.h'
+     C or C++ header file to be turned into a precompiled header.
+
+`FILE.cc'
+`FILE.cp'
+`FILE.cxx'
+`FILE.cpp'
+`FILE.CPP'
+`FILE.c++'
+`FILE.C'
+     C++ source code which must be preprocessed.  Note that in `.cxx',
+     the last two letters must both be literally `x'.  Likewise, `.C'
+     refers to a literal capital C.
+
+`FILE.hh'
+`FILE.H'
+     C++ header file to be turned into a precompiled header.
+
+`FILE.f'
+`FILE.for'
+`FILE.FOR'
+     Fortran source code which should not be preprocessed.
+
+`FILE.F'
+`FILE.fpp'
+`FILE.FPP'
+     Fortran source code which must be preprocessed (with the
+     traditional preprocessor).
+
+`FILE.r'
+     Fortran source code which must be preprocessed with a RATFOR
+     preprocessor (not included with GCC).
+
+     *Note Options Controlling the Kind of Output: (g77)Overall
+     Options, for more details of the handling of Fortran input files.
+
+`FILE.ads'
+     Ada source code file which contains a library unit declaration (a
+     declaration of a package, subprogram, or generic, or a generic
+     instantiation), or a library unit renaming declaration (a package,
+     generic, or subprogram renaming declaration).  Such files are also
+     called "specs".
+
+`FILE.adb'
+     Ada source code file containing a library unit body (a subprogram
+     or package body).  Such files are also called "bodies".
+
+`FILE.s'
+     Assembler code.
+
+`FILE.S'
+     Assembler code which must be preprocessed.
+
+`OTHER'
+     An object file to be fed straight into linking.  Any file name
+     with no recognized suffix is treated this way.
+
+ You can specify the input language explicitly with the `-x' option:
+
+`-x LANGUAGE'
+     Specify explicitly the LANGUAGE for the following input files
+     (rather than letting the compiler choose a default based on the
+     file name suffix).  This option applies to all following input
+     files until the next `-x' option.  Possible values for LANGUAGE
+     are:
+          c  c-header  cpp-output
+          c++  c++-header  c++-cpp-output
+          objective-c  objective-c-header  objc-cpp-output
+          assembler  assembler-with-cpp
+          ada
+          f77  f77-cpp-input  ratfor
+          java
+          treelang
+
+`-x none'
+     Turn off any specification of a language, so that subsequent files
+     are handled according to their file name suffixes (as they are if
+     `-x' has not been used at all).
+
+`-pass-exit-codes'
+     Normally the `gcc' program will exit with the code of 1 if any
+     phase of the compiler returns a non-success return code.  If you
+     specify `-pass-exit-codes', the `gcc' program will instead return
+     with numerically highest error produced by any phase that returned
+     an error indication.
+
+ If you only want some of the stages of compilation, you can use `-x'
+(or filename suffixes) to tell `gcc' where to start, and one of the
+options `-c', `-S', or `-E' to say where `gcc' is to stop.  Note that
+some combinations (for example, `-x cpp-output -E') instruct `gcc' to
+do nothing at all.
+
+`-c'
+     Compile or assemble the source files, but do not link.  The linking
+     stage simply is not done.  The ultimate output is in the form of an
+     object file for each source file.
+
+     By default, the object file name for a source file is made by
+     replacing the suffix `.c', `.i', `.s', etc., with `.o'.
+
+     Unrecognized input files, not requiring compilation or assembly,
+     are ignored.
+
+`-S'
+     Stop after the stage of compilation proper; do not assemble.  The
+     output is in the form of an assembler code file for each
+     non-assembler input file specified.
+
+     By default, the assembler file name for a source file is made by
+     replacing the suffix `.c', `.i', etc., with `.s'.
+
+     Input files that don't require compilation are ignored.
+
+`-E'
+     Stop after the preprocessing stage; do not run the compiler
+     proper.  The output is in the form of preprocessed source code,
+     which is sent to the standard output.
+
+     Input files which don't require preprocessing are ignored.
+
+`-o FILE'
+     Place output in file FILE.  This applies regardless to whatever
+     sort of output is being produced, whether it be an executable file,
+     an object file, an assembler file or preprocessed C code.
+
+     If you specify `-o' when compiling more than one input file, or
+     you are producing an executable file as output, all the source
+     files on the command line will be compiled at once.
+
+     If `-o' is not specified, the default is to put an executable file
+     in `a.out', the object file for `SOURCE.SUFFIX' in `SOURCE.o', its
+     assembler file in `SOURCE.s', and all preprocessed C source on
+     standard output.
+
+`-v'
+     Print (on standard error output) the commands executed to run the
+     stages of compilation.  Also print the version number of the
+     compiler driver program and of the preprocessor and the compiler
+     proper.
+
+`-###'
+     Like `-v' except the commands are not executed and all command
+     arguments are quoted.  This is useful for shell scripts to capture
+     the driver-generated command lines.
+
+`-pipe'
+     Use pipes rather than temporary files for communication between the
+     various stages of compilation.  This fails to work on some systems
+     where the assembler is unable to read from a pipe; but the GNU
+     assembler has no trouble.
+
+`--help'
+     Print (on the standard output) a description of the command line
+     options understood by `gcc'.  If the `-v' option is also specified
+     then `--help' will also be passed on to the various processes
+     invoked by `gcc', so that they can display the command line options
+     they accept.  If the `-Wextra' option is also specified then
+     command line options which have no documentation associated with
+     them will also be displayed.
+
+`--target-help'
+     Print (on the standard output) a description of target specific
+     command line options for each tool.
+
+`--version'
+     Display the version number and copyrights of the invoked GCC.
+
+
+File: gcc.info,  Node: Invoking G++,  Next: C Dialect Options,  Prev: Overall Options,  Up: Invoking GCC
+
+Compiling C++ Programs
+======================
+
+ C++ source files conventionally use one of the suffixes `.C', `.cc',
+`.cpp', `.CPP', `.c++', `.cp', or `.cxx'; C++ header files often use
+`.hh' or `.H'; and preprocessed C++ files use the suffix `.ii'.  GCC
+recognizes files with these names and compiles them as C++ programs
+even if you call the compiler the same way as for compiling C programs
+(usually with the name `gcc').
+
+ However, C++ programs often require class libraries as well as a
+compiler that understands the C++ language--and under some
+circumstances, you might want to compile programs or header files from
+standard input, or otherwise without a suffix that flags them as C++
+programs.  You might also like to precompile a C header file with a
+`.h' extension to be used in C++ compilations.  `g++' is a program that
+calls GCC with the default language set to C++, and automatically
+specifies linking against the C++ library.  On many systems, `g++' is
+also installed with the name `c++'.
+
+ When you compile C++ programs, you may specify many of the same
+command-line options that you use for compiling programs in any
+language; or command-line options meaningful for C and related
+languages; or options that are meaningful only for C++ programs.  *Note
+Options Controlling C Dialect: C Dialect Options, for explanations of
+options for languages related to C.  *Note Options Controlling C++
+Dialect: C++ Dialect Options, for explanations of options that are
+meaningful only for C++ programs.
+
+
+File: gcc.info,  Node: C Dialect Options,  Next: C++ Dialect Options,  Prev: Invoking G++,  Up: Invoking GCC
+
+Options Controlling C Dialect
+=============================
+
+ The following options control the dialect of C (or languages derived
+from C, such as C++ and Objective-C) that the compiler accepts:
+
+`-ansi'
+     In C mode, support all ISO C90 programs.  In C++ mode, remove GNU
+     extensions that conflict with ISO C++.
+
+     This turns off certain features of GCC that are incompatible with
+     ISO C90 (when compiling C code), or of standard C++ (when
+     compiling C++ code), such as the `asm' and `typeof' keywords, and
+     predefined macros such as `unix' and `vax' that identify the type
+     of system you are using.  It also enables the undesirable and
+     rarely used ISO trigraph feature.  For the C compiler, it disables
+     recognition of C++ style `//' comments as well as the `inline'
+     keyword.
+
+     The alternate keywords `__asm__', `__extension__', `__inline__'
+     and `__typeof__' continue to work despite `-ansi'.  You would not
+     want to use them in an ISO C program, of course, but it is useful
+     to put them in header files that might be included in compilations
+     done with `-ansi'.  Alternate predefined macros such as `__unix__'
+     and `__vax__' are also available, with or without `-ansi'.
+
+     The `-ansi' option does not cause non-ISO programs to be rejected
+     gratuitously.  For that, `-pedantic' is required in addition to
+     `-ansi'.  *Note Warning Options::.
+
+     The macro `__STRICT_ANSI__' is predefined when the `-ansi' option
+     is used.  Some header files may notice this macro and refrain from
+     declaring certain functions or defining certain macros that the
+     ISO standard doesn't call for; this is to avoid interfering with
+     any programs that might use these names for other things.
+
+     Functions which would normally be built in but do not have
+     semantics defined by ISO C (such as `alloca' and `ffs') are not
+     built-in functions with `-ansi' is used.  *Note Other built-in
+     functions provided by GCC: Other Builtins, for details of the
+     functions affected.
+
+`-std='
+     Determine the language standard.  This option is currently only
+     supported when compiling C or C++.  A value for this option must be
+     provided; possible values are
+
+    `c89'
+    `iso9899:1990'
+          ISO C90 (same as `-ansi').
+
+    `iso9899:199409'
+          ISO C90 as modified in amendment 1.
+
+    `c99'
+    `c9x'
+    `iso9899:1999'
+    `iso9899:199x'
+          ISO C99.  Note that this standard is not yet fully supported;
+          see `http://gcc.gnu.org/gcc-3.4/c99status.html' for more
+          information.  The names `c9x' and `iso9899:199x' are
+          deprecated.
+
+    `gnu89'
+          Default, ISO C90 plus GNU extensions (including some C99
+          features).
+
+    `gnu99'
+    `gnu9x'
+          ISO C99 plus GNU extensions.  When ISO C99 is fully
+          implemented in GCC, this will become the default.  The name
+          `gnu9x' is deprecated.
+
+    `c++98'
+          The 1998 ISO C++ standard plus amendments.
+
+    `gnu++98'
+          The same as `-std=c++98' plus GNU extensions.  This is the
+          default for C++ code.
+
+     Even when this option is not specified, you can still use some of
+     the features of newer standards in so far as they do not conflict
+     with previous C standards.  For example, you may use
+     `__restrict__' even when `-std=c99' is not specified.
+
+     The `-std' options specifying some version of ISO C have the same
+     effects as `-ansi', except that features that were not in ISO C90
+     but are in the specified version (for example, `//' comments and
+     the `inline' keyword in ISO C99) are not disabled.
+
+     *Note Language Standards Supported by GCC: Standards, for details
+     of these standard versions.
+
+`-aux-info FILENAME'
+     Output to the given filename prototyped declarations for all
+     functions declared and/or defined in a translation unit, including
+     those in header files.  This option is silently ignored in any
+     language other than C.
+
+     Besides declarations, the file indicates, in comments, the origin
+     of each declaration (source file and line), whether the
+     declaration was implicit, prototyped or unprototyped (`I', `N' for
+     new or `O' for old, respectively, in the first character after the
+     line number and the colon), and whether it came from a declaration
+     or a definition (`C' or `F', respectively, in the following
+     character).  In the case of function definitions, a K&R-style list
+     of arguments followed by their declarations is also provided,
+     inside comments, after the declaration.
+
+`-fno-asm'
+     Do not recognize `asm', `inline' or `typeof' as a keyword, so that
+     code can use these words as identifiers.  You can use the keywords
+     `__asm__', `__inline__' and `__typeof__' instead.  `-ansi' implies
+     `-fno-asm'.
+
+     In C++, this switch only affects the `typeof' keyword, since `asm'
+     and `inline' are standard keywords.  You may want to use the
+     `-fno-gnu-keywords' flag instead, which has the same effect.  In
+     C99 mode (`-std=c99' or `-std=gnu99'), this switch only affects
+     the `asm' and `typeof' keywords, since `inline' is a standard
+     keyword in ISO C99.
+
+`-fno-builtin'
+`-fno-builtin-FUNCTION'
+     Don't recognize built-in functions that do not begin with
+     `__builtin_' as prefix.  *Note Other built-in functions provided
+     by GCC: Other Builtins, for details of the functions affected,
+     including those which are not built-in functions when `-ansi' or
+     `-std' options for strict ISO C conformance are used because they
+     do not have an ISO standard meaning.
+
+     GCC normally generates special code to handle certain built-in
+     functions more efficiently; for instance, calls to `alloca' may
+     become single instructions that adjust the stack directly, and
+     calls to `memcpy' may become inline copy loops.  The resulting
+     code is often both smaller and faster, but since the function
+     calls no longer appear as such, you cannot set a breakpoint on
+     those calls, nor can you change the behavior of the functions by
+     linking with a different library.
+
+     With the `-fno-builtin-FUNCTION' option only the built-in function
+     FUNCTION is disabled.  FUNCTION must not begin with `__builtin_'.
+     If a function is named this is not built-in in this version of
+     GCC, this option is ignored.  There is no corresponding
+     `-fbuiltin-FUNCTION' option; if you wish to enable built-in
+     functions selectively when using `-fno-builtin' or
+     `-ffreestanding', you may define macros such as:
+
+          #define abs(n)          __builtin_abs ((n))
+          #define strcpy(d, s)    __builtin_strcpy ((d), (s))
+
+`-fhosted'
+     Assert that compilation takes place in a hosted environment.  This
+     implies `-fbuiltin'.  A hosted environment is one in which the
+     entire standard library is available, and in which `main' has a
+     return type of `int'.  Examples are nearly everything except a
+     kernel.  This is equivalent to `-fno-freestanding'.
+
+`-ffreestanding'
+     Assert that compilation takes place in a freestanding environment.
+     This implies `-fno-builtin'.  A freestanding environment is one
+     in which the standard library may not exist, and program startup
+     may not necessarily be at `main'.  The most obvious example is an
+     OS kernel.  This is equivalent to `-fno-hosted'.
+
+     *Note Language Standards Supported by GCC: Standards, for details
+     of freestanding and hosted environments.
+
+`-fms-extensions'
+     Accept some non-standard constructs used in Microsoft header files.
+
+`-trigraphs'
+     Support ISO C trigraphs.  The `-ansi' option (and `-std' options
+     for strict ISO C conformance) implies `-trigraphs'.
+
+`-no-integrated-cpp'
+     Performs a compilation in two passes: preprocessing and compiling.
+     This option allows a user supplied "cc1", "cc1plus", or "cc1obj"
+     via the `-B' option. The user supplied compilation step can then
+     add in an additional preprocessing step after normal preprocessing
+     but before compiling. The default is to use the integrated cpp
+     (internal cpp)
+
+     The semantics of this option will change if "cc1", "cc1plus", and
+     "cc1obj" are merged.
+
+`-traditional'
+`-traditional-cpp'
+     Formerly, these options caused GCC to attempt to emulate a
+     pre-standard C compiler.  They are now only supported with the
+     `-E' switch.  The preprocessor continues to support a pre-standard
+     mode.  See the GNU CPP manual for details.
+
+`-fcond-mismatch'
+     Allow conditional expressions with mismatched types in the second
+     and third arguments.  The value of such an expression is void.
+     This option is not supported for C++.
+
+`-funsigned-char'
+     Let the type `char' be unsigned, like `unsigned char'.
+
+     Each kind of machine has a default for what `char' should be.  It
+     is either like `unsigned char' by default or like `signed char' by
+     default.
+
+     Ideally, a portable program should always use `signed char' or
+     `unsigned char' when it depends on the signedness of an object.
+     But many programs have been written to use plain `char' and expect
+     it to be signed, or expect it to be unsigned, depending on the
+     machines they were written for.  This option, and its inverse, let
+     you make such a program work with the opposite default.
+
+     The type `char' is always a distinct type from each of `signed
+     char' or `unsigned char', even though its behavior is always just
+     like one of those two.
+
+`-fsigned-char'
+     Let the type `char' be signed, like `signed char'.
+
+     Note that this is equivalent to `-fno-unsigned-char', which is the
+     negative form of `-funsigned-char'.  Likewise, the option
+     `-fno-signed-char' is equivalent to `-funsigned-char'.
+
+`-fsigned-bitfields'
+`-funsigned-bitfields'
+`-fno-signed-bitfields'
+`-fno-unsigned-bitfields'
+     These options control whether a bit-field is signed or unsigned,
+     when the declaration does not use either `signed' or `unsigned'.
+     By default, such a bit-field is signed, because this is
+     consistent: the basic integer types such as `int' are signed types.
+
+`-fwritable-strings'
+     Store string constants in the writable data segment and don't
+     uniquize them.  This is for compatibility with old programs which
+     assume they can write into string constants.
+
+     Writing into string constants is a very bad idea; "constants"
+     should be constant.
+
+     This option is deprecated.
+
+
+File: gcc.info,  Node: C++ Dialect Options,  Next: Objective-C Dialect Options,  Prev: C Dialect Options,  Up: Invoking GCC
+
+Options Controlling C++ Dialect
+===============================
+
+ This section describes the command-line options that are only
+meaningful for C++ programs; but you can also use most of the GNU
+compiler options regardless of what language your program is in.  For
+example, you might compile a file `firstClass.C' like this:
+
+     g++ -g -frepo -O -c firstClass.C
+
+In this example, only `-frepo' is an option meant only for C++
+programs; you can use the other options with any language supported by
+GCC.
+
+ Here is a list of options that are _only_ for compiling C++ programs:
+
+`-fabi-version=N'
+     Use version N of the C++ ABI.  Version 2 is the version of the C++
+     ABI that first appeared in G++ 3.4.  Version 1 is the version of
+     the C++ ABI that first appeared in G++ 3.2.  Version 0 will always
+     be the version that conforms most closely to the C++ ABI
+     specification.  Therefore, the ABI obtained using version 0 will
+     change as ABI bugs are fixed.
+
+     The default is version 2.
+
+`-fno-access-control'
+     Turn off all access checking.  This switch is mainly useful for
+     working around bugs in the access control code.
+
+`-fcheck-new'
+     Check that the pointer returned by `operator new' is non-null
+     before attempting to modify the storage allocated.  This check is
+     normally unnecessary because the C++ standard specifies that
+     `operator new' will only return `0' if it is declared `throw()',
+     in which case the compiler will always check the return value even
+     without this option.  In all other cases, when `operator new' has
+     a non-empty exception specification, memory exhaustion is
+     signalled by throwing `std::bad_alloc'.  See also `new (nothrow)'.
+
+`-fconserve-space'
+     Put uninitialized or runtime-initialized global variables into the
+     common segment, as C does.  This saves space in the executable at
+     the cost of not diagnosing duplicate definitions.  If you compile
+     with this flag and your program mysteriously crashes after
+     `main()' has completed, you may have an object that is being
+     destroyed twice because two definitions were merged.
+
+     This option is no longer useful on most targets, now that support
+     has been added for putting variables into BSS without making them
+     common.
+
+`-fno-const-strings'
+     Give string constants type `char *' instead of type `const char
+     *'.  By default, G++ uses type `const char *' as required by the
+     standard.  Even if you use `-fno-const-strings', you cannot
+     actually modify the value of a string constant, unless you also use
+     `-fwritable-strings'.
+
+     This option might be removed in a future release of G++.  For
+     maximum portability, you should structure your code so that it
+     works with string constants that have type `const char *'.
+
+`-fno-elide-constructors'
+     The C++ standard allows an implementation to omit creating a
+     temporary which is only used to initialize another object of the
+     same type.  Specifying this option disables that optimization, and
+     forces G++ to call the copy constructor in all cases.
+
+`-fno-enforce-eh-specs'
+     Don't check for violation of exception specifications at runtime.
+     This option violates the C++ standard, but may be useful for
+     reducing code size in production builds, much like defining
+     `NDEBUG'.  The compiler will still optimize based on the exception
+     specifications.
+
+`-ffor-scope'
+`-fno-for-scope'
+     If `-ffor-scope' is specified, the scope of variables declared in
+     a for-init-statement is limited to the `for' loop itself, as
+     specified by the C++ standard.  If `-fno-for-scope' is specified,
+     the scope of variables declared in a for-init-statement extends to
+     the end of the enclosing scope, as was the case in old versions of
+     G++, and other (traditional) implementations of C++.
+
+     The default if neither flag is given to follow the standard, but
+     to allow and give a warning for old-style code that would
+     otherwise be invalid, or have different behavior.
+
+`-fno-gnu-keywords'
+     Do not recognize `typeof' as a keyword, so that code can use this
+     word as an identifier.  You can use the keyword `__typeof__'
+     instead.  `-ansi' implies `-fno-gnu-keywords'.
+
+`-fno-implicit-templates'
+     Never emit code for non-inline templates which are instantiated
+     implicitly (i.e. by use); only emit code for explicit
+     instantiations.  *Note Template Instantiation::, for more
+     information.
+
+`-fno-implicit-inline-templates'
+     Don't emit code for implicit instantiations of inline templates,
+     either.  The default is to handle inlines differently so that
+     compiles with and without optimization will need the same set of
+     explicit instantiations.
+
+`-fno-implement-inlines'
+     To save space, do not emit out-of-line copies of inline functions
+     controlled by `#pragma implementation'.  This will cause linker
+     errors if these functions are not inlined everywhere they are
+     called.
+
+`-fms-extensions'
+     Disable pedantic warnings about constructs used in MFC, such as
+     implicit int and getting a pointer to member function via
+     non-standard syntax.
+
+`-fno-nonansi-builtins'
+     Disable built-in declarations of functions that are not mandated by
+     ANSI/ISO C.  These include `ffs', `alloca', `_exit', `index',
+     `bzero', `conjf', and other related functions.
+
+`-fno-operator-names'
+     Do not treat the operator name keywords `and', `bitand', `bitor',
+     `compl', `not', `or' and `xor' as synonyms as keywords.
+
+`-fno-optional-diags'
+     Disable diagnostics that the standard says a compiler does not
+     need to issue.  Currently, the only such diagnostic issued by G++
+     is the one for a name having multiple meanings within a class.
+
+`-fpermissive'
+     Downgrade some diagnostics about nonconformant code from errors to
+     warnings.  Thus, using `-fpermissive' will allow some
+     nonconforming code to compile.
+
+`-frepo'
+     Enable automatic template instantiation at link time.  This option
+     also implies `-fno-implicit-templates'.  *Note Template
+     Instantiation::, for more information.
+
+`-fno-rtti'
+     Disable generation of information about every class with virtual
+     functions for use by the C++ runtime type identification features
+     (`dynamic_cast' and `typeid').  If you don't use those parts of
+     the language, you can save some space by using this flag.  Note
+     that exception handling uses the same information, but it will
+     generate it as needed.
+
+`-fstats'
+     Emit statistics about front-end processing at the end of the
+     compilation.  This information is generally only useful to the G++
+     development team.
+
+`-ftemplate-depth-N'
+     Set the maximum instantiation depth for template classes to N.  A
+     limit on the template instantiation depth is needed to detect
+     endless recursions during template class instantiation.  ANSI/ISO
+     C++ conforming programs must not rely on a maximum depth greater
+     than 17.
+
+`-fuse-cxa-atexit'
+     Register destructors for objects with static storage duration with
+     the `__cxa_atexit' function rather than the `atexit' function.
+     This option is required for fully standards-compliant handling of
+     static destructors, but will only work if your C library supports
+     `__cxa_atexit'.
+
+`-fno-weak'
+     Do not use weak symbol support, even if it is provided by the
+     linker.  By default, G++ will use weak symbols if they are
+     available.  This option exists only for testing, and should not be
+     used by end-users; it will result in inferior code and has no
+     benefits.  This option may be removed in a future release of G++.
+
+`-nostdinc++'
+     Do not search for header files in the standard directories
+     specific to C++, but do still search the other standard
+     directories.  (This option is used when building the C++ library.)
+
+ In addition, these optimization, warning, and code generation options
+have meanings only for C++ programs:
+
+`-fno-default-inline'
+     Do not assume `inline' for functions defined inside a class scope.
+     *Note Options That Control Optimization: Optimize Options.  Note
+     that these functions will have linkage like inline functions; they
+     just won't be inlined by default.
+
+`-Wabi (C++ only)'
+     Warn when G++ generates code that is probably not compatible with
+     the vendor-neutral C++ ABI.  Although an effort has been made to
+     warn about all such cases, there are probably some cases that are
+     not warned about, even though G++ is generating incompatible code.
+     There may also be cases where warnings are emitted even though
+     the code that is generated will be compatible.
+
+     You should rewrite your code to avoid these warnings if you are
+     concerned about the fact that code generated by G++ may not be
+     binary compatible with code generated by other compilers.
+
+     The known incompatibilities at this point include:
+
+        * Incorrect handling of tail-padding for bit-fields.  G++ may
+          attempt to pack data into the same byte as a base class.  For
+          example:
+
+               struct A { virtual void f(); int f1 : 1; };
+               struct B : public A { int f2 : 1; };
+
+          In this case, G++ will place `B::f2' into the same byte
+          as`A::f1'; other compilers will not.  You can avoid this
+          problem by explicitly padding `A' so that its size is a
+          multiple of the byte size on your platform; that will cause
+          G++ and other compilers to layout `B' identically.
+
+        * Incorrect handling of tail-padding for virtual bases.  G++
+          does not use tail padding when laying out virtual bases.  For
+          example:
+
+               struct A { virtual void f(); char c1; };
+               struct B { B(); char c2; };
+               struct C : public A, public virtual B {};
+
+          In this case, G++ will not place `B' into the tail-padding for
+          `A'; other compilers will.  You can avoid this problem by
+          explicitly padding `A' so that its size is a multiple of its
+          alignment (ignoring virtual base classes); that will cause
+          G++ and other compilers to layout `C' identically.
+
+        * Incorrect handling of bit-fields with declared widths greater
+          than that of their underlying types, when the bit-fields
+          appear in a union.  For example:
+
+               union U { int i : 4096; };
+
+          Assuming that an `int' does not have 4096 bits, G++ will make
+          the union too small by the number of bits in an `int'.
+
+        * Empty classes can be placed at incorrect offsets.  For
+          example:
+
+               struct A {};
+               
+               struct B {
+                 A a;
+                 virtual void f ();
+               };
+               
+               struct C : public B, public A {};
+
+          G++ will place the `A' base class of `C' at a nonzero offset;
+          it should be placed at offset zero.  G++ mistakenly believes
+          that the `A' data member of `B' is already at offset zero.
+
+        * Names of template functions whose types involve `typename' or
+          template template parameters can be mangled incorrectly.
+
+               template <typename Q>
+               void f(typename Q::X) {}
+               
+               template <template <typename> class Q>
+               void f(typename Q<int>::X) {}
+
+          Instantiations of these templates may be mangled incorrectly.
+
+
+`-Wctor-dtor-privacy (C++ only)'
+     Warn when a class seems unusable because all the constructors or
+     destructors in that class are private, and it has neither friends
+     nor public static member functions.
+
+`-Wnon-virtual-dtor (C++ only)'
+     Warn when a class appears to be polymorphic, thereby requiring a
+     virtual destructor, yet it declares a non-virtual one.  This
+     warning is enabled by `-Wall'.
+
+`-Wreorder (C++ only)'
+     Warn when the order of member initializers given in the code does
+     not match the order in which they must be executed.  For instance:
+
+          struct A {
+            int i;
+            int j;
+            A(): j (0), i (1) { }
+          };
+
+     The compiler will rearrange the member initializers for `i' and
+     `j' to match the declaration order of the members, emitting a
+     warning to that effect.  This warning is enabled by `-Wall'.
+
+ The following `-W...' options are not affected by `-Wall'.
+
+`-Weffc++ (C++ only)'
+     Warn about violations of the following style guidelines from Scott
+     Meyers' `Effective C++' book:
+
+        * Item 11:  Define a copy constructor and an assignment
+          operator for classes with dynamically allocated memory.
+
+        * Item 12:  Prefer initialization to assignment in constructors.
+
+        * Item 14:  Make destructors virtual in base classes.
+
+        * Item 15:  Have `operator=' return a reference to `*this'.
+
+        * Item 23:  Don't try to return a reference when you must
+          return an object.
+
+
+     Also warn about violations of the following style guidelines from
+     Scott Meyers' `More Effective C++' book:
+
+        * Item 6:  Distinguish between prefix and postfix forms of
+          increment and decrement operators.
+
+        * Item 7:  Never overload `&&', `||', or `,'.
+
+
+     When selecting this option, be aware that the standard library
+     headers do not obey all of these guidelines; use `grep -v' to
+     filter out those warnings.
+
+`-Wno-deprecated (C++ only)'
+     Do not warn about usage of deprecated features.  *Note Deprecated
+     Features::.
+
+`-Wno-non-template-friend (C++ only)'
+     Disable warnings when non-templatized friend functions are declared
+     within a template.  Since the advent of explicit template
+     specification support in G++, if the name of the friend is an
+     unqualified-id (i.e., `friend foo(int)'), the C++ language
+     specification demands that the friend declare or define an
+     ordinary, nontemplate function.  (Section 14.5.3).  Before G++
+     implemented explicit specification, unqualified-ids could be
+     interpreted as a particular specialization of a templatized
+     function.  Because this non-conforming behavior is no longer the
+     default behavior for G++, `-Wnon-template-friend' allows the
+     compiler to check existing code for potential trouble spots and is
+     on by default.  This new compiler behavior can be turned off with
+     `-Wno-non-template-friend' which keeps the conformant compiler code
+     but disables the helpful warning.
+
+`-Wold-style-cast (C++ only)'
+     Warn if an old-style (C-style) cast to a non-void type is used
+     within a C++ program.  The new-style casts (`static_cast',
+     `reinterpret_cast', and `const_cast') are less vulnerable to
+     unintended effects and much easier to search for.
+
+`-Woverloaded-virtual (C++ only)'
+     Warn when a function declaration hides virtual functions from a
+     base class.  For example, in:
+
+          struct A {
+            virtual void f();
+          };
+          
+          struct B: public A {
+            void f(int);
+          };
+
+     the `A' class version of `f' is hidden in `B', and code like:
+
+          B* b;
+          b->f();
+
+     will fail to compile.
+
+`-Wno-pmf-conversions (C++ only)'
+     Disable the diagnostic for converting a bound pointer to member
+     function to a plain pointer.
+
+`-Wsign-promo (C++ only)'
+     Warn when overload resolution chooses a promotion from unsigned or
+     enumerated type to a signed type, over a conversion to an unsigned
+     type of the same size.  Previous versions of G++ would try to
+     preserve unsignedness, but the standard mandates the current
+     behavior.
+
+          struct A {
+            operator int ();
+            A& operator = (int);
+          };
+          
+          main ()
+          {
+            A a,b;
+            a = b;
+          }
+
+     In this example, G++ will synthesize a default `A& operator =
+     (const A&);', while cfront will use the user-defined `operator ='.
+
+
+File: gcc.info,  Node: Objective-C Dialect Options,  Next: Language Independent Options,  Prev: C++ Dialect Options,  Up: Invoking GCC
+
+Options Controlling Objective-C Dialect
+=======================================
+
+ (NOTE: This manual does not describe the Objective-C language itself.
+See `http://gcc.gnu.org/readings.html' for references.)
+
+ This section describes the command-line options that are only
+meaningful for Objective-C programs, but you can also use most of the
+GNU compiler options regardless of what language your program is in.
+For example, you might compile a file `some_class.m' like this:
+
+     gcc -g -fgnu-runtime -O -c some_class.m
+
+In this example, `-fgnu-runtime' is an option meant only for
+Objective-C programs; you can use the other options with any language
+supported by GCC.
+
+ Here is a list of options that are _only_ for compiling Objective-C
+programs:
+
+`-fconstant-string-class=CLASS-NAME'
+     Use CLASS-NAME as the name of the class to instantiate for each
+     literal string specified with the syntax `@"..."'.  The default
+     class name is `NXConstantString' if the GNU runtime is being used,
+     and `NSConstantString' if the NeXT runtime is being used (see
+     below).  The `-fconstant-cfstrings' option, if also present, will
+     override the `-fconstant-string-class' setting and cause `@"..."'
+     literals to be laid out as constant CoreFoundation strings.
+
+`-fgnu-runtime'
+     Generate object code compatible with the standard GNU Objective-C
+     runtime.  This is the default for most types of systems.
+
+`-fnext-runtime'
+     Generate output compatible with the NeXT runtime.  This is the
+     default for NeXT-based systems, including Darwin and Mac OS X.
+     The macro `__NEXT_RUNTIME__' is predefined if (and only if) this
+     option is used.
+
+`-fno-nil-receivers'
+     Assume that all Objective-C message dispatches (e.g., `[receiver
+     message:arg]') in this translation unit ensure that the receiver
+     is not `nil'.  This allows for more efficient entry points in the
+     runtime to be used.  Currently, this option is only available in
+     conjunction with the NeXT runtime on Mac OS X 10.3 and later.
+
+`-fobjc-exceptions'
+     Enable syntactic support for structured exception handling in
+     Objective-C, similar to what is offered by C++ and Java.
+     Currently, this option is only available in conjunction with the
+     NeXT runtime on Mac OS X 10.3 and later.
+
+            @try {
+              ...
+                 @throw expr;
+              ...
+            }
+            @catch (AnObjCClass *exc) {
+              ...
+                @throw expr;
+              ...
+                @throw;
+              ...
+            }
+            @catch (AnotherClass *exc) {
+              ...
+            }
+            @catch (id allOthers) {
+              ...
+            }
+            @finally {
+              ...
+                @throw expr;
+              ...
+            }
+
+     The `@throw' statement may appear anywhere in an Objective-C or
+     Objective-C++ program; when used inside of a `@catch' block, the
+     `@throw' may appear without an argument (as shown above), in which
+     case the object caught by the `@catch' will be rethrown.
+
+     Note that only (pointers to) Objective-C objects may be thrown and
+     caught using this scheme.  When an object is thrown, it will be
+     caught by the nearest `@catch' clause capable of handling objects
+     of that type, analogously to how `catch' blocks work in C++ and
+     Java.  A `@catch(id ...)' clause (as shown above) may also be
+     provided to catch any and all Objective-C exceptions not caught by
+     previous `@catch' clauses (if any).
+
+     The `@finally' clause, if present, will be executed upon exit from
+     the immediately preceding `@try ... @catch' section.  This will
+     happen regardless of whether any exceptions are thrown, caught or
+     rethrown inside the `@try ... @catch' section, analogously to the
+     behavior of the `finally' clause in Java.
+
+     There are several caveats to using the new exception mechanism:
+
+        * Although currently designed to be binary compatible with
+          `NS_HANDLER'-style idioms provided by the `NSException'
+          class, the new exceptions can only be used on Mac OS X 10.3
+          (Panther) and later systems, due to additional functionality
+          needed in the (NeXT) Objective-C runtime.
+
+        * As mentioned above, the new exceptions do not support handling
+          types other than Objective-C objects.   Furthermore, when
+          used from Objective-C++, the Objective-C exception model does
+          not interoperate with C++ exceptions at this time.  This
+          means you cannot `@throw' an exception from Objective-C and
+          `catch' it in C++, or vice versa (i.e., `throw ... @catch').
+
+     The `-fobjc-exceptions' switch also enables the use of
+     synchronization blocks for thread-safe execution:
+
+            @synchronized (ObjCClass *guard) {
+              ...
+            }
+
+     Upon entering the `@synchronized' block, a thread of execution
+     shall first check whether a lock has been placed on the
+     corresponding `guard' object by another thread.  If it has, the
+     current thread shall wait until the other thread relinquishes its
+     lock.  Once `guard' becomes available, the current thread will
+     place its own lock on it, execute the code contained in the
+     `@synchronized' block, and finally relinquish the lock (thereby
+     making `guard' available to other threads).
+
+     Unlike Java, Objective-C does not allow for entire methods to be
+     marked `@synchronized'.  Note that throwing exceptions out of
+     `@synchronized' blocks is allowed, and will cause the guarding
+     object to be unlocked properly.
+
+`-freplace-objc-classes'
+     Emit a special marker instructing `ld(1)' not to statically link in
+     the resulting object file, and allow `dyld(1)' to load it in at
+     run time instead.  This is used in conjunction with the
+     Fix-and-Continue debugging mode, where the object file in question
+     may be recompiled and dynamically reloaded in the course of
+     program execution, without the need to restart the program itself.
+     Currently, Fix-and-Continue functionality is only available in
+     conjunction with the NeXT runtime on Mac OS X 10.3 and later.
+
+`-fzero-link'
+     When compiling for the NeXT runtime, the compiler ordinarily
+     replaces calls to `objc_getClass("...")' (when the name of the
+     class is known at compile time) with static class references that
+     get initialized at load time, which improves run-time performance.
+     Specifying the `-fzero-link' flag suppresses this behavior and
+     causes calls to `objc_getClass("...")' to be retained.  This is
+     useful in Zero-Link debugging mode, since it allows for individual
+     class implementations to be modified during program execution.
+
+`-gen-decls'
+     Dump interface declarations for all classes seen in the source
+     file to a file named `SOURCENAME.decl'.
+
+`-Wno-protocol'
+     If a class is declared to implement a protocol, a warning is
+     issued for every method in the protocol that is not implemented by
+     the class.  The default behavior is to issue a warning for every
+     method not explicitly implemented in the class, even if a method
+     implementation is inherited from the superclass.  If you use the
+     `-Wno-protocol' option, then methods inherited from the superclass
+     are considered to be implemented, and no warning is issued for
+     them.
+
+`-Wselector'
+     Warn if multiple methods of different types for the same selector
+     are found during compilation.  The check is performed on the list
+     of methods in the final stage of compilation.  Additionally, a
+     check is performed for each selector appearing in a
+     `@selector(...)'  expression, and a corresponding method for that
+     selector has been found during compilation.  Because these checks
+     scan the method table only at the end of compilation, these
+     warnings are not produced if the final stage of compilation is not
+     reached, for example because an error is found during compilation,
+     or because the `-fsyntax-only' option is being used.
+
+`-Wundeclared-selector'
+     Warn if a `@selector(...)' expression referring to an undeclared
+     selector is found.  A selector is considered undeclared if no
+     method with that name has been declared before the
+     `@selector(...)' expression, either explicitly in an `@interface'
+     or `@protocol' declaration, or implicitly in an `@implementation'
+     section.  This option always performs its checks as soon as a
+     `@selector(...)' expression is found, while `-Wselector' only
+     performs its checks in the final stage of compilation.  This also
+     enforces the coding style convention that methods and selectors
+     must be declared before being used.
+
+`-print-objc-runtime-info'
+     Generate C header describing the largest structure that is passed
+     by value, if any.
+
+
+File: gcc.info,  Node: Language Independent Options,  Next: Warning Options,  Prev: Objective-C Dialect Options,  Up: Invoking GCC
+
+Options to Control Diagnostic Messages Formatting
+=================================================
+
+ Traditionally, diagnostic messages have been formatted irrespective of
+the output device's aspect (e.g. its width, ...).  The options described
+below can be used to control the diagnostic messages formatting
+algorithm, e.g. how many characters per line, how often source location
+information should be reported.  Right now, only the C++ front end can
+honor these options.  However it is expected, in the near future, that
+the remaining front ends would be able to digest them correctly.
+
+`-fmessage-length=N'
+     Try to format error messages so that they fit on lines of about N
+     characters.  The default is 72 characters for `g++' and 0 for the
+     rest of the front ends supported by GCC.  If N is zero, then no
+     line-wrapping will be done; each error message will appear on a
+     single line.
+
+`-fdiagnostics-show-location=once'
+     Only meaningful in line-wrapping mode.  Instructs the diagnostic
+     messages reporter to emit _once_ source location information; that
+     is, in case the message is too long to fit on a single physical
+     line and has to be wrapped, the source location won't be emitted
+     (as prefix) again, over and over, in subsequent continuation
+     lines.  This is the default behavior.
+
+`-fdiagnostics-show-location=every-line'
+     Only meaningful in line-wrapping mode.  Instructs the diagnostic
+     messages reporter to emit the same source location information (as
+     prefix) for physical lines that result from the process of breaking
+     a message which is too long to fit on a single line.
+
+
+File: gcc.info,  Node: Warning Options,  Next: Debugging Options,  Prev: Language Independent Options,  Up: Invoking GCC
+
+Options to Request or Suppress Warnings
+=======================================
+
+ Warnings are diagnostic messages that report constructions which are
+not inherently erroneous but which are risky or suggest there may have
+been an error.
+
+ You can request many specific warnings with options beginning `-W',
+for example `-Wimplicit' to request warnings on implicit declarations.
+Each of these specific warning options also has a negative form
+beginning `-Wno-' to turn off warnings; for example, `-Wno-implicit'.
+This manual lists only one of the two forms, whichever is not the
+default.
+
+ The following options control the amount and kinds of warnings produced
+by GCC; for further, language-specific options also refer to *Note C++
+Dialect Options:: and *Note Objective-C Dialect Options::.
+
+`-fsyntax-only'
+     Check the code for syntax errors, but don't do anything beyond
+     that.
+
+`-pedantic'
+     Issue all the warnings demanded by strict ISO C and ISO C++;
+     reject all programs that use forbidden extensions, and some other
+     programs that do not follow ISO C and ISO C++.  For ISO C, follows
+     the version of the ISO C standard specified by any `-std' option
+     used.
+
+     Valid ISO C and ISO C++ programs should compile properly with or
+     without this option (though a rare few will require `-ansi' or a
+     `-std' option specifying the required version of ISO C).  However,
+     without this option, certain GNU extensions and traditional C and
+     C++ features are supported as well.  With this option, they are
+     rejected.
+
+     `-pedantic' does not cause warning messages for use of the
+     alternate keywords whose names begin and end with `__'.  Pedantic
+     warnings are also disabled in the expression that follows
+     `__extension__'.  However, only system header files should use
+     these escape routes; application programs should avoid them.
+     *Note Alternate Keywords::.
+
+     Some users try to use `-pedantic' to check programs for strict ISO
+     C conformance.  They soon find that it does not do quite what they
+     want: it finds some non-ISO practices, but not all--only those for
+     which ISO C _requires_ a diagnostic, and some others for which
+     diagnostics have been added.
+
+     A feature to report any failure to conform to ISO C might be
+     useful in some instances, but would require considerable
+     additional work and would be quite different from `-pedantic'.  We
+     don't have plans to support such a feature in the near future.
+
+     Where the standard specified with `-std' represents a GNU extended
+     dialect of C, such as `gnu89' or `gnu99', there is a corresponding
+     "base standard", the version of ISO C on which the GNU extended
+     dialect is based.  Warnings from `-pedantic' are given where they
+     are required by the base standard.  (It would not make sense for
+     such warnings to be given only for features not in the specified
+     GNU C dialect, since by definition the GNU dialects of C include
+     all features the compiler supports with the given option, and
+     there would be nothing to warn about.)
+
+`-pedantic-errors'
+     Like `-pedantic', except that errors are produced rather than
+     warnings.
+
+`-w'
+     Inhibit all warning messages.
+
+`-Wno-import'
+     Inhibit warning messages about the use of `#import'.
+
+`-Wchar-subscripts'
+     Warn if an array subscript has type `char'.  This is a common cause
+     of error, as programmers often forget that this type is signed on
+     some machines.
+
+`-Wcomment'
+     Warn whenever a comment-start sequence `/*' appears in a `/*'
+     comment, or whenever a Backslash-Newline appears in a `//' comment.
+
+`-Wformat'
+     Check calls to `printf' and `scanf', etc., to make sure that the
+     arguments supplied have types appropriate to the format string
+     specified, and that the conversions specified in the format string
+     make sense.  This includes standard functions, and others
+     specified by format attributes (*note Function Attributes::), in
+     the `printf', `scanf', `strftime' and `strfmon' (an X/Open
+     extension, not in the C standard) families.
+
+     The formats are checked against the format features supported by
+     GNU libc version 2.2.  These include all ISO C90 and C99 features,
+     as well as features from the Single Unix Specification and some
+     BSD and GNU extensions.  Other library implementations may not
+     support all these features; GCC does not support warning about
+     features that go beyond a particular library's limitations.
+     However, if `-pedantic' is used with `-Wformat', warnings will be
+     given about format features not in the selected standard version
+     (but not for `strfmon' formats, since those are not in any version
+     of the C standard).  *Note Options Controlling C Dialect: C
+     Dialect Options.
+
+     Since `-Wformat' also checks for null format arguments for several
+     functions, `-Wformat' also implies `-Wnonnull'.
+
+     `-Wformat' is included in `-Wall'.  For more control over some
+     aspects of format checking, the options `-Wformat-y2k',
+     `-Wno-format-extra-args', `-Wno-format-zero-length',
+     `-Wformat-nonliteral', `-Wformat-security', and `-Wformat=2' are
+     available, but are not included in `-Wall'.
+
+`-Wformat-y2k'
+     If `-Wformat' is specified, also warn about `strftime' formats
+     which may yield only a two-digit year.
+
+`-Wno-format-extra-args'
+     If `-Wformat' is specified, do not warn about excess arguments to a
+     `printf' or `scanf' format function.  The C standard specifies
+     that such arguments are ignored.
+
+     Where the unused arguments lie between used arguments that are
+     specified with `$' operand number specifications, normally
+     warnings are still given, since the implementation could not know
+     what type to pass to `va_arg' to skip the unused arguments.
+     However, in the case of `scanf' formats, this option will suppress
+     the warning if the unused arguments are all pointers, since the
+     Single Unix Specification says that such unused arguments are
+     allowed.
+
+`-Wno-format-zero-length'
+     If `-Wformat' is specified, do not warn about zero-length formats.
+     The C standard specifies that zero-length formats are allowed.
+
+`-Wformat-nonliteral'
+     If `-Wformat' is specified, also warn if the format string is not a
+     string literal and so cannot be checked, unless the format function
+     takes its format arguments as a `va_list'.
+
+`-Wformat-security'
+     If `-Wformat' is specified, also warn about uses of format
+     functions that represent possible security problems.  At present,
+     this warns about calls to `printf' and `scanf' functions where the
+     format string is not a string literal and there are no format
+     arguments, as in `printf (foo);'.  This may be a security hole if
+     the format string came from untrusted input and contains `%n'.
+     (This is currently a subset of what `-Wformat-nonliteral' warns
+     about, but in future warnings may be added to `-Wformat-security'
+     that are not included in `-Wformat-nonliteral'.)
+
+`-Wformat=2'
+     Enable `-Wformat' plus format checks not included in `-Wformat'.
+     Currently equivalent to `-Wformat -Wformat-nonliteral
+     -Wformat-security -Wformat-y2k'.
+
+`-Wnonnull'
+     Warn about passing a null pointer for arguments marked as
+     requiring a non-null value by the `nonnull' function attribute.
+
+     `-Wnonnull' is included in `-Wall' and `-Wformat'.  It can be
+     disabled with the `-Wno-nonnull' option.
+
+`-Winit-self (C, C++, and Objective-C only)'
+     Warn about uninitialized variables which are initialized with
+     themselves.  Note this option can only be used with the
+     `-Wuninitialized' option, which in turn only works with `-O1' and
+     above.
+
+     For example, GCC will warn about `i' being uninitialized in the
+     following snippet only when `-Winit-self' has been specified:
+          int f()
+          {
+            int i = i;
+            return i;
+          }
+
+`-Wimplicit-int'
+     Warn when a declaration does not specify a type.
+
+`-Wimplicit-function-declaration'
+`-Werror-implicit-function-declaration'
+     Give a warning (or error) whenever a function is used before being
+     declared.
+
+`-Wimplicit'
+     Same as `-Wimplicit-int' and `-Wimplicit-function-declaration'.
+
+`-Wmain'
+     Warn if the type of `main' is suspicious.  `main' should be a
+     function with external linkage, returning int, taking either zero
+     arguments, two, or three arguments of appropriate types.
+
+`-Wmissing-braces'
+     Warn if an aggregate or union initializer is not fully bracketed.
+     In the following example, the initializer for `a' is not fully
+     bracketed, but that for `b' is fully bracketed.
+
+          int a[2][2] = { 0, 1, 2, 3 };
+          int b[2][2] = { { 0, 1 }, { 2, 3 } };
+
+`-Wparentheses'
+     Warn if parentheses are omitted in certain contexts, such as when
+     there is an assignment in a context where a truth value is
+     expected, or when operators are nested whose precedence people
+     often get confused about.
+
+     Also warn about constructions where there may be confusion to which
+     `if' statement an `else' branch belongs.  Here is an example of
+     such a case:
+
+          {
+            if (a)
+              if (b)
+                foo ();
+            else
+              bar ();
+          }
+
+     In C, every `else' branch belongs to the innermost possible `if'
+     statement, which in this example is `if (b)'.  This is often not
+     what the programmer expected, as illustrated in the above example
+     by indentation the programmer chose.  When there is the potential
+     for this confusion, GCC will issue a warning when this flag is
+     specified.  To eliminate the warning, add explicit braces around
+     the innermost `if' statement so there is no way the `else' could
+     belong to the enclosing `if'.  The resulting code would look like
+     this:
+
+          {
+            if (a)
+              {
+                if (b)
+                  foo ();
+                else
+                  bar ();
+              }
+          }
+
+`-Wsequence-point'
+     Warn about code that may have undefined semantics because of
+     violations of sequence point rules in the C standard.
+
+     The C standard defines the order in which expressions in a C
+     program are evaluated in terms of "sequence points", which
+     represent a partial ordering between the execution of parts of the
+     program: those executed before the sequence point, and those
+     executed after it.  These occur after the evaluation of a full
+     expression (one which is not part of a larger expression), after
+     the evaluation of the first operand of a `&&', `||', `? :' or `,'
+     (comma) operator, before a function is called (but after the
+     evaluation of its arguments and the expression denoting the called
+     function), and in certain other places.  Other than as expressed
+     by the sequence point rules, the order of evaluation of
+     subexpressions of an expression is not specified.  All these rules
+     describe only a partial order rather than a total order, since,
+     for example, if two functions are called within one expression
+     with no sequence point between them, the order in which the
+     functions are called is not specified.  However, the standards
+     committee have ruled that function calls do not overlap.
+
+     It is not specified when between sequence points modifications to
+     the values of objects take effect.  Programs whose behavior
+     depends on this have undefined behavior; the C standard specifies
+     that "Between the previous and next sequence point an object shall
+     have its stored value modified at most once by the evaluation of
+     an expression.  Furthermore, the prior value shall be read only to
+     determine the value to be stored.".  If a program breaks these
+     rules, the results on any particular implementation are entirely
+     unpredictable.
+
+     Examples of code with undefined behavior are `a = a++;', `a[n] =
+     b[n++]' and `a[i++] = i;'.  Some more complicated cases are not
+     diagnosed by this option, and it may give an occasional false
+     positive result, but in general it has been found fairly effective
+     at detecting this sort of problem in programs.
+
+     The present implementation of this option only works for C
+     programs.  A future implementation may also work for C++ programs.
+
+     The C standard is worded confusingly, therefore there is some
+     debate over the precise meaning of the sequence point rules in
+     subtle cases.  Links to discussions of the problem, including
+     proposed formal definitions, may be found on the GCC readings
+     page, at `http://gcc.gnu.org/readings.html'.
+
+`-Wreturn-type'
+     Warn whenever a function is defined with a return-type that
+     defaults to `int'.  Also warn about any `return' statement with no
+     return-value in a function whose return-type is not `void'.
+
+     For C++, a function without return type always produces a
+     diagnostic message, even when `-Wno-return-type' is specified.
+     The only exceptions are `main' and functions defined in system
+     headers.
+
+`-Wswitch'
+     Warn whenever a `switch' statement has an index of enumerated type
+     and lacks a `case' for one or more of the named codes of that
+     enumeration.  (The presence of a `default' label prevents this
+     warning.)  `case' labels outside the enumeration range also
+     provoke warnings when this option is used.
+
+`-Wswitch-default'
+     Warn whenever a `switch' statement does not have a `default' case.
+
+`-Wswitch-enum'
+     Warn whenever a `switch' statement has an index of enumerated type
+     and lacks a `case' for one or more of the named codes of that
+     enumeration.  `case' labels outside the enumeration range also
+     provoke warnings when this option is used.
+
+`-Wtrigraphs'
+     Warn if any trigraphs are encountered that might change the
+     meaning of the program (trigraphs within comments are not warned
+     about).
+
+`-Wunused-function'
+     Warn whenever a static function is declared but not defined or a
+     non\-inline static function is unused.
+
+`-Wunused-label'
+     Warn whenever a label is declared but not used.
+
+     To suppress this warning use the `unused' attribute (*note
+     Variable Attributes::).
+
+`-Wunused-parameter'
+     Warn whenever a function parameter is unused aside from its
+     declaration.
+
+     To suppress this warning use the `unused' attribute (*note
+     Variable Attributes::).
+
+`-Wunused-variable'
+     Warn whenever a local variable or non-constant static variable is
+     unused aside from its declaration
+
+     To suppress this warning use the `unused' attribute (*note
+     Variable Attributes::).
+
+`-Wunused-value'
+     Warn whenever a statement computes a result that is explicitly not
+     used.
+
+     To suppress this warning cast the expression to `void'.
+
+`-Wunused'
+     All the above `-Wunused' options combined.
+
+     In order to get a warning about an unused function parameter, you
+     must either specify `-Wextra -Wunused' (note that `-Wall' implies
+     `-Wunused'), or separately specify `-Wunused-parameter'.
+
+`-Wuninitialized'
+     Warn if an automatic variable is used without first being
+     initialized or if a variable may be clobbered by a `setjmp' call.
+
+     These warnings are possible only in optimizing compilation,
+     because they require data flow information that is computed only
+     when optimizing.  If you don't specify `-O', you simply won't get
+     these warnings.
+
+     If you want to warn about code which uses the uninitialized value
+     of the variable in its own initializer, use the `-Winit-self'
+     option.
+
+     These warnings occur only for variables that are candidates for
+     register allocation.  Therefore, they do not occur for a variable
+     that is declared `volatile', or whose address is taken, or whose
+     size is other than 1, 2, 4 or 8 bytes.  Also, they do not occur for
+     structures, unions or arrays, even when they are in registers.
+
+     Note that there may be no warning about a variable that is used
+     only to compute a value that itself is never used, because such
+     computations may be deleted by data flow analysis before the
+     warnings are printed.
+
+     These warnings are made optional because GCC is not smart enough
+     to see all the reasons why the code might be correct despite
+     appearing to have an error.  Here is one example of how this can
+     happen:
+
+          {
+            int x;
+            switch (y)
+              {
+              case 1: x = 1;
+                break;
+              case 2: x = 4;
+                break;
+              case 3: x = 5;
+              }
+            foo (x);
+          }
+
+     If the value of `y' is always 1, 2 or 3, then `x' is always
+     initialized, but GCC doesn't know this.  Here is another common
+     case:
+
+          {
+            int save_y;
+            if (change_y) save_y = y, y = new_y;
+            ...
+            if (change_y) y = save_y;
+          }
+
+     This has no bug because `save_y' is used only if it is set.
+
+     This option also warns when a non-volatile automatic variable
+     might be changed by a call to `longjmp'.  These warnings as well
+     are possible only in optimizing compilation.
+
+     The compiler sees only the calls to `setjmp'.  It cannot know
+     where `longjmp' will be called; in fact, a signal handler could
+     call it at any point in the code.  As a result, you may get a
+     warning even when there is in fact no problem because `longjmp'
+     cannot in fact be called at the place which would cause a problem.
+
+     Some spurious warnings can be avoided if you declare all the
+     functions you use that never return as `noreturn'.  *Note Function
+     Attributes::.
+
+`-Wunknown-pragmas'
+     Warn when a #pragma directive is encountered which is not
+     understood by GCC.  If this command line option is used, warnings
+     will even be issued for unknown pragmas in system header files.
+     This is not the case if the warnings were only enabled by the
+     `-Wall' command line option.
+
+`-Wstrict-aliasing'
+     This option is only active when `-fstrict-aliasing' is active.  It
+     warns about code which might break the strict aliasing rules that
+     the compiler is using for optimization. The warning does not catch
+     all cases, but does attempt to catch the more common pitfalls. It
+     is included in `-Wall'.
+
+`-Wall'
+     All of the above `-W' options combined.  This enables all the
+     warnings about constructions that some users consider
+     questionable, and that are easy to avoid (or modify to prevent the
+     warning), even in conjunction with macros.  This also enables some
+     language-specific warnings described in *Note C++ Dialect
+     Options:: and *Note Objective-C Dialect Options::.
+
+ The following `-W...' options are not implied by `-Wall'.  Some of
+them warn about constructions that users generally do not consider
+questionable, but which occasionally you might wish to check for;
+others warn about constructions that are necessary or hard to avoid in
+some cases, and there is no simple way to modify the code to suppress
+the warning.
+
+`-Wextra'
+     (This option used to be called `-W'.  The older name is still
+     supported, but the newer name is more descriptive.)  Print extra
+     warning messages for these events:
+
+        * A function can return either with or without a value.
+          (Falling off the end of the function body is considered
+          returning without a value.)  For example, this function would
+          evoke such a warning:
+
+               foo (a)
+               {
+                 if (a > 0)
+                   return a;
+               }
+
+        * An expression-statement or the left-hand side of a comma
+          expression contains no side effects.  To suppress the
+          warning, cast the unused expression to void.  For example, an
+          expression such as `x[i,j]' will cause a warning, but
+          `x[(void)i,j]' will not.
+
+        * An unsigned value is compared against zero with `<' or `>='.
+
+        * A comparison like `x<=y<=z' appears; this is equivalent to
+          `(x<=y ? 1 : 0) <= z', which is a different interpretation
+          from that of ordinary mathematical notation.
+
+        * Storage-class specifiers like `static' are not the first
+          things in a declaration.  According to the C Standard, this
+          usage is obsolescent.
+
+        * The return type of a function has a type qualifier such as
+          `const'.  Such a type qualifier has no effect, since the
+          value returned by a function is not an lvalue.  (But don't
+          warn about the GNU extension of `volatile void' return types.
+          That extension will be warned about if `-pedantic' is
+          specified.)
+
+        * If `-Wall' or `-Wunused' is also specified, warn about unused
+          arguments.
+
+        * A comparison between signed and unsigned values could produce
+          an incorrect result when the signed value is converted to
+          unsigned.  (But don't warn if `-Wno-sign-compare' is also
+          specified.)
+
+        * An aggregate has an initializer which does not initialize all
+          members.  For example, the following code would cause such a
+          warning, because `x.h' would be implicitly initialized to
+          zero:
+
+               struct s { int f, g, h; };
+               struct s x = { 3, 4 };
+
+        * A function parameter is declared without a type specifier in
+          K&R-style functions:
+
+               void foo(bar) { }
+
+        * An empty body occurs in an `if' or `else' statement.
+
+        * A pointer is compared against integer zero with `<', `<=',
+          `>', or `>='.
+
+        * A variable might be changed by `longjmp' or `vfork'.
+
+        * Any of several floating-point events that often indicate
+          errors, such as overflow, underflow, loss of precision, etc.
+
+        * (C++ only) An enumerator and a non-enumerator both appear in
+          a conditional expression.
+
+        * (C++ only) A non-static reference or non-static `const'
+          member appears in a class without constructors.
+
+        * (C++ only) Ambiguous virtual bases.
+
+        * (C++ only) Subscripting an array which has been declared
+          `register'.
+
+        * (C++ only) Taking the address of a variable which has been
+          declared `register'.
+
+        * (C++ only) A base class is not initialized in a derived
+          class' copy constructor.
+
+`-Wno-div-by-zero'
+     Do not warn about compile-time integer division by zero.  Floating
+     point division by zero is not warned about, as it can be a
+     legitimate way of obtaining infinities and NaNs.
+
+`-Wsystem-headers'
+     Print warning messages for constructs found in system header files.
+     Warnings from system headers are normally suppressed, on the
+     assumption that they usually do not indicate real problems and
+     would only make the compiler output harder to read.  Using this
+     command line option tells GCC to emit warnings from system headers
+     as if they occurred in user code.  However, note that using
+     `-Wall' in conjunction with this option will _not_ warn about
+     unknown pragmas in system headers--for that, `-Wunknown-pragmas'
+     must also be used.
+
+`-Wfloat-equal'
+     Warn if floating point values are used in equality comparisons.
+
+     The idea behind this is that sometimes it is convenient (for the
+     programmer) to consider floating-point values as approximations to
+     infinitely precise real numbers.  If you are doing this, then you
+     need to compute (by analyzing the code, or in some other way) the
+     maximum or likely maximum error that the computation introduces,
+     and allow for it when performing comparisons (and when producing
+     output, but that's a different problem).  In particular, instead
+     of testing for equality, you would check to see whether the two
+     values have ranges that overlap; and this is done with the
+     relational operators, so equality comparisons are probably
+     mistaken.
+
+`-Wtraditional (C only)'
+     Warn about certain constructs that behave differently in
+     traditional and ISO C.  Also warn about ISO C constructs that have
+     no traditional C equivalent, and/or problematic constructs which
+     should be avoided.
+
+        * Macro parameters that appear within string literals in the
+          macro body.  In traditional C macro replacement takes place
+          within string literals, but does not in ISO C.
+
+        * In traditional C, some preprocessor directives did not exist.
+          Traditional preprocessors would only consider a line to be a
+          directive if the `#' appeared in column 1 on the line.
+          Therefore `-Wtraditional' warns about directives that
+          traditional C understands but would ignore because the `#'
+          does not appear as the first character on the line.  It also
+          suggests you hide directives like `#pragma' not understood by
+          traditional C by indenting them.  Some traditional
+          implementations would not recognize `#elif', so it suggests
+          avoiding it altogether.
+
+        * A function-like macro that appears without arguments.
+
+        * The unary plus operator.
+
+        * The `U' integer constant suffix, or the `F' or `L' floating
+          point constant suffixes.  (Traditional C does support the `L'
+          suffix on integer constants.)  Note, these suffixes appear in
+          macros defined in the system headers of most modern systems,
+          e.g. the `_MIN'/`_MAX' macros in `<limits.h>'.  Use of these
+          macros in user code might normally lead to spurious warnings,
+          however GCC's integrated preprocessor has enough context to
+          avoid warning in these cases.
+
+        * A function declared external in one block and then used after
+          the end of the block.
+
+        * A `switch' statement has an operand of type `long'.
+
+        * A non-`static' function declaration follows a `static' one.
+          This construct is not accepted by some traditional C
+          compilers.
+
+        * The ISO type of an integer constant has a different width or
+          signedness from its traditional type.  This warning is only
+          issued if the base of the constant is ten.  I.e. hexadecimal
+          or octal values, which typically represent bit patterns, are
+          not warned about.
+
+        * Usage of ISO string concatenation is detected.
+
+        * Initialization of automatic aggregates.
+
+        * Identifier conflicts with labels.  Traditional C lacks a
+          separate namespace for labels.
+
+        * Initialization of unions.  If the initializer is zero, the
+          warning is omitted.  This is done under the assumption that
+          the zero initializer in user code appears conditioned on e.g.
+          `__STDC__' to avoid missing initializer warnings and relies
+          on default initialization to zero in the traditional C case.
+
+        * Conversions by prototypes between fixed/floating point values
+          and vice versa.  The absence of these prototypes when
+          compiling with traditional C would cause serious problems.
+          This is a subset of the possible conversion warnings, for the
+          full set use `-Wconversion'.
+
+        * Use of ISO C style function definitions.  This warning
+          intentionally is _not_ issued for prototype declarations or
+          variadic functions because these ISO C features will appear
+          in your code when using libiberty's traditional C
+          compatibility macros, `PARAMS' and `VPARAMS'.  This warning
+          is also bypassed for nested functions because that feature is
+          already a GCC extension and thus not relevant to traditional
+          C compatibility.
+
+`-Wdeclaration-after-statement (C only)'
+     Warn when a declaration is found after a statement in a block.
+     This construct, known from C++, was introduced with ISO C99 and is
+     by default allowed in GCC.  It is not supported by ISO C90 and was
+     not supported by GCC versions before GCC 3.0.  *Note Mixed
+     Declarations::.
+
+`-Wundef'
+     Warn if an undefined identifier is evaluated in an `#if' directive.
+
+`-Wendif-labels'
+     Warn whenever an `#else' or an `#endif' are followed by text.
+
+`-Wshadow'
+     Warn whenever a local variable shadows another local variable,
+     parameter or global variable or whenever a built-in function is
+     shadowed.
+
+`-Wlarger-than-LEN'
+     Warn whenever an object of larger than LEN bytes is defined.
+
+`-Wpointer-arith'
+     Warn about anything that depends on the "size of" a function type
+     or of `void'.  GNU C assigns these types a size of 1, for
+     convenience in calculations with `void *' pointers and pointers to
+     functions.
+
+`-Wbad-function-cast (C only)'
+     Warn whenever a function call is cast to a non-matching type.  For
+     example, warn if `int malloc()' is cast to `anything *'.
+
+`-Wcast-qual'
+     Warn whenever a pointer is cast so as to remove a type qualifier
+     from the target type.  For example, warn if a `const char *' is
+     cast to an ordinary `char *'.
+
+`-Wcast-align'
+     Warn whenever a pointer is cast such that the required alignment
+     of the target is increased.  For example, warn if a `char *' is
+     cast to an `int *' on machines where integers can only be accessed
+     at two- or four-byte boundaries.
+
+`-Wwrite-strings'
+     When compiling C, give string constants the type `const
+     char[LENGTH]' so that copying the address of one into a
+     non-`const' `char *' pointer will get a warning; when compiling
+     C++, warn about the deprecated conversion from string constants to
+     `char *'.  These warnings will help you find at compile time code
+     that can try to write into a string constant, but only if you have
+     been very careful about using `const' in declarations and
+     prototypes.  Otherwise, it will just be a nuisance; this is why we
+     did not make `-Wall' request these warnings.
+
+`-Wconversion'
+     Warn if a prototype causes a type conversion that is different
+     from what would happen to the same argument in the absence of a
+     prototype.  This includes conversions of fixed point to floating
+     and vice versa, and conversions changing the width or signedness
+     of a fixed point argument except when the same as the default
+     promotion.
+
+     Also, warn if a negative integer constant expression is implicitly
+     converted to an unsigned type.  For example, warn about the
+     assignment `x = -1' if `x' is unsigned.  But do not warn about
+     explicit casts like `(unsigned) -1'.
+
+`-Wsign-compare'
+     Warn when a comparison between signed and unsigned values could
+     produce an incorrect result when the signed value is converted to
+     unsigned.  This warning is also enabled by `-Wextra'; to get the
+     other warnings of `-Wextra' without this warning, use `-Wextra
+     -Wno-sign-compare'.
+
+`-Waggregate-return'
+     Warn if any functions that return structures or unions are defined
+     or called.  (In languages where you can return an array, this also
+     elicits a warning.)
+
+`-Wstrict-prototypes (C only)'
+     Warn if a function is declared or defined without specifying the
+     argument types.  (An old-style function definition is permitted
+     without a warning if preceded by a declaration which specifies the
+     argument types.)
+
+`-Wold-style-definition (C only)'
+     Warn if an old-style function definition is used.  A warning is
+     given even if there is a previous prototype.
+
+`-Wmissing-prototypes (C only)'
+     Warn if a global function is defined without a previous prototype
+     declaration.  This warning is issued even if the definition itself
+     provides a prototype.  The aim is to detect global functions that
+     fail to be declared in header files.
+
+`-Wmissing-declarations (C only)'
+     Warn if a global function is defined without a previous
+     declaration.  Do so even if the definition itself provides a
+     prototype.  Use this option to detect global functions that are
+     not declared in header files.
+
+`-Wmissing-noreturn'
+     Warn about functions which might be candidates for attribute
+     `noreturn'.  Note these are only possible candidates, not absolute
+     ones.  Care should be taken to manually verify functions actually
+     do not ever return before adding the `noreturn' attribute,
+     otherwise subtle code generation bugs could be introduced.  You
+     will not get a warning for `main' in hosted C environments.
+
+`-Wmissing-format-attribute'
+     If `-Wformat' is enabled, also warn about functions which might be
+     candidates for `format' attributes.  Note these are only possible
+     candidates, not absolute ones.  GCC will guess that `format'
+     attributes might be appropriate for any function that calls a
+     function like `vprintf' or `vscanf', but this might not always be
+     the case, and some functions for which `format' attributes are
+     appropriate may not be detected.  This option has no effect unless
+     `-Wformat' is enabled (possibly by `-Wall').
+
+`-Wno-multichar'
+     Do not warn if a multicharacter constant (`'FOOF'') is used.
+     Usually they indicate a typo in the user's code, as they have
+     implementation-defined values, and should not be used in portable
+     code.
+
+`-Wno-deprecated-declarations'
+     Do not warn about uses of functions, variables, and types marked as
+     deprecated by using the `deprecated' attribute.  (*note Function
+     Attributes::, *note Variable Attributes::, *note Type
+     Attributes::.)
+
+`-Wpacked'
+     Warn if a structure is given the packed attribute, but the packed
+     attribute has no effect on the layout or size of the structure.
+     Such structures may be mis-aligned for little benefit.  For
+     instance, in this code, the variable `f.x' in `struct bar' will be
+     misaligned even though `struct bar' does not itself have the
+     packed attribute:
+
+          struct foo {
+            int x;
+            char a, b, c, d;
+          } __attribute__((packed));
+          struct bar {
+            char z;
+            struct foo f;
+          };
+
+`-Wpadded'
+     Warn if padding is included in a structure, either to align an
+     element of the structure or to align the whole structure.
+     Sometimes when this happens it is possible to rearrange the fields
+     of the structure to reduce the padding and so make the structure
+     smaller.
+
+`-Wredundant-decls'
+     Warn if anything is declared more than once in the same scope,
+     even in cases where multiple declaration is valid and changes
+     nothing.
+
+`-Wnested-externs (C only)'
+     Warn if an `extern' declaration is encountered within a function.
+
+`-Wunreachable-code'
+     Warn if the compiler detects that code will never be executed.
+
+     This option is intended to warn when the compiler detects that at
+     least a whole line of source code will never be executed, because
+     some condition is never satisfied or because it is after a
+     procedure that never returns.
+
+     It is possible for this option to produce a warning even though
+     there are circumstances under which part of the affected line can
+     be executed, so care should be taken when removing
+     apparently-unreachable code.
+
+     For instance, when a function is inlined, a warning may mean that
+     the line is unreachable in only one inlined copy of the function.
+
+     This option is not made part of `-Wall' because in a debugging
+     version of a program there is often substantial code which checks
+     correct functioning of the program and is, hopefully, unreachable
+     because the program does work.  Another common use of unreachable
+     code is to provide behavior which is selectable at compile-time.
+
+`-Winline'
+     Warn if a function can not be inlined and it was declared as
+     inline.  Even with this option, the compiler will not warn about
+     failures to inline functions declared in system headers.
+
+     The compiler uses a variety of heuristics to determine whether or
+     not to inline a function.  For example, the compiler takes into
+     account the size of the function being inlined and the the amount
+     of inlining that has already been done in the current function.
+     Therefore, seemingly insignificant changes in the source program
+     can cause the warnings produced by `-Winline' to appear or
+     disappear.
+
+`-Wno-invalid-offsetof (C++ only)'
+     Suppress warnings from applying the `offsetof' macro to a non-POD
+     type.  According to the 1998 ISO C++ standard, applying `offsetof'
+     to a non-POD type is undefined.  In existing C++ implementations,
+     however, `offsetof' typically gives meaningful results even when
+     applied to certain kinds of non-POD types. (Such as a simple
+     `struct' that fails to be a POD type only by virtue of having a
+     constructor.)  This flag is for users who are aware that they are
+     writing nonportable code and who have deliberately chosen to
+     ignore the warning about it.
+
+     The restrictions on `offsetof' may be relaxed in a future version
+     of the C++ standard.
+
+`-Winvalid-pch'
+     Warn if a precompiled header (*note Precompiled Headers::) is
+     found in the search path but can't be used.
+
+`-Wlong-long'
+     Warn if `long long' type is used.  This is default.  To inhibit
+     the warning messages, use `-Wno-long-long'.  Flags `-Wlong-long'
+     and `-Wno-long-long' are taken into account only when `-pedantic'
+     flag is used.
+
+`-Wdisabled-optimization'
+     Warn if a requested optimization pass is disabled.  This warning
+     does not generally indicate that there is anything wrong with your
+     code; it merely indicates that GCC's optimizers were unable to
+     handle the code effectively.  Often, the problem is that your code
+     is too big or too complex; GCC will refuse to optimize programs
+     when the optimization itself is likely to take inordinate amounts
+     of time.
+
+`-Werror'
+     Make all warnings into errors.
+
+
+File: gcc.info,  Node: Debugging Options,  Next: Optimize Options,  Prev: Warning Options,  Up: Invoking GCC
+
+Options for Debugging Your Program or GCC
+=========================================
+
+ GCC has various special options that are used for debugging either
+your program or GCC:
+
+`-g'
+     Produce debugging information in the operating system's native
+     format (stabs, COFF, XCOFF, or DWARF).  GDB can work with this
+     debugging information.
+
+     On most systems that use stabs format, `-g' enables use of extra
+     debugging information that only GDB can use; this extra information
+     makes debugging work better in GDB but will probably make other
+     debuggers crash or refuse to read the program.  If you want to
+     control for certain whether to generate the extra information, use
+     `-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', or `-gvms' (see
+     below).
+
+     Unlike most other C compilers, GCC allows you to use `-g' with
+     `-O'.  The shortcuts taken by optimized code may occasionally
+     produce surprising results: some variables you declared may not
+     exist at all; flow of control may briefly move where you did not
+     expect it; some statements may not be executed because they
+     compute constant results or their values were already at hand;
+     some statements may execute in different places because they were
+     moved out of loops.
+
+     Nevertheless it proves possible to debug optimized output.  This
+     makes it reasonable to use the optimizer for programs that might
+     have bugs.
+
+     The following options are useful when GCC is generated with the
+     capability for more than one debugging format.
+
+`-ggdb'
+     Produce debugging information for use by GDB.  This means to use
+     the most expressive format available (DWARF 2, stabs, or the
+     native format if neither of those are supported), including GDB
+     extensions if at all possible.
+
+`-gstabs'
+     Produce debugging information in stabs format (if that is
+     supported), without GDB extensions.  This is the format used by
+     DBX on most BSD systems.  On MIPS, Alpha and System V Release 4
+     systems this option produces stabs debugging output which is not
+     understood by DBX or SDB.  On System V Release 4 systems this
+     option requires the GNU assembler.
+
+`-feliminate-unused-debug-symbols'
+     Produce debugging information in stabs format (if that is
+     supported), for only symbols that are actually used.
+
+`-gstabs+'
+     Produce debugging information in stabs format (if that is
+     supported), using GNU extensions understood only by the GNU
+     debugger (GDB).  The use of these extensions is likely to make
+     other debuggers crash or refuse to read the program.
+
+`-gcoff'
+     Produce debugging information in COFF format (if that is
+     supported).  This is the format used by SDB on most System V
+     systems prior to System V Release 4.
+
+`-gxcoff'
+     Produce debugging information in XCOFF format (if that is
+     supported).  This is the format used by the DBX debugger on IBM
+     RS/6000 systems.
+
+`-gxcoff+'
+     Produce debugging information in XCOFF format (if that is
+     supported), using GNU extensions understood only by the GNU
+     debugger (GDB).  The use of these extensions is likely to make
+     other debuggers crash or refuse to read the program, and may cause
+     assemblers other than the GNU assembler (GAS) to fail with an
+     error.
+
+`-gdwarf-2'
+     Produce debugging information in DWARF version 2 format (if that is
+     supported).  This is the format used by DBX on IRIX 6.
+
+`-gvms'
+     Produce debugging information in VMS debug format (if that is
+     supported).  This is the format used by DEBUG on VMS systems.
+
+`-gLEVEL'
+`-ggdbLEVEL'
+`-gstabsLEVEL'
+`-gcoffLEVEL'
+`-gxcoffLEVEL'
+`-gvmsLEVEL'
+     Request debugging information and also use LEVEL to specify how
+     much information.  The default level is 2.
+
+     Level 1 produces minimal information, enough for making backtraces
+     in parts of the program that you don't plan to debug.  This
+     includes descriptions of functions and external variables, but no
+     information about local variables and no line numbers.
+
+     Level 3 includes extra information, such as all the macro
+     definitions present in the program.  Some debuggers support macro
+     expansion when you use `-g3'.
+
+     Note that in order to avoid confusion between DWARF1 debug level 2,
+     and DWARF2 `-gdwarf-2' does not accept a concatenated debug level.
+     Instead use an additional `-gLEVEL' option to change the debug
+     level for DWARF2.
+
+`-feliminate-dwarf2-dups'
+     Compress DWARF2 debugging information by eliminating duplicated
+     information about each symbol.  This option only makes sense when
+     generating DWARF2 debugging information with `-gdwarf-2'.
+
+`-p'
+     Generate extra code to write profile information suitable for the
+     analysis program `prof'.  You must use this option when compiling
+     the source files you want data about, and you must also use it when
+     linking.
+
+`-pg'
+     Generate extra code to write profile information suitable for the
+     analysis program `gprof'.  You must use this option when compiling
+     the source files you want data about, and you must also use it when
+     linking.
+
+`-Q'
+     Makes the compiler print out each function name as it is compiled,
+     and print some statistics about each pass when it finishes.
+
+`-ftime-report'
+     Makes the compiler print some statistics about the time consumed
+     by each pass when it finishes.
+
+`-fmem-report'
+     Makes the compiler print some statistics about permanent memory
+     allocation when it finishes.
+
+`-fprofile-arcs'
+     Add code so that program flow "arcs" are instrumented.  During
+     execution the program records how many times each branch and call
+     is executed and how many times it is taken or returns.  When the
+     compiled program exits it saves this data to a file called
+     `AUXNAME.gcda' for each source file. The data may be used for
+     profile-directed optimizations (`-fbranch-probabilities'), or for
+     test coverage analysis (`-ftest-coverage'). Each object file's
+     AUXNAME is generated from the name of the output file, if
+     explicitly specified and it is not the final executable, otherwise
+     it is the basename of the source file. In both cases any suffix is
+     removed (e.g.  `foo.gcda' for input file `dir/foo.c', or
+     `dir/foo.gcda' for output file specified as `-o dir/foo.o').
+
+        * Compile the source files with `-fprofile-arcs' plus
+          optimization and code generation options. For test coverage
+          analysis, use the additional `-ftest-coverage' option. You do
+          not need to profile every source file in a program.
+
+        * Link your object files with `-lgcov' or `-fprofile-arcs' (the
+          latter implies the former).
+
+        * Run the program on a representative workload to generate the
+          arc profile information. This may be repeated any number of
+          times. You can run concurrent instances of your program, and
+          provided that the file system supports locking, the data
+          files will be correctly updated. Also `fork' calls are
+          detected and correctly handled (double counting will not
+          happen).
+
+        * For profile-directed optimizations, compile the source files
+          again with the same optimization and code generation options
+          plus `-fbranch-probabilities' (*note Options that Control
+          Optimization: Optimize Options.).
+
+        * For test coverage analysis, use `gcov' to produce human
+          readable information from the `.gcno' and `.gcda' files.
+          Refer to the `gcov' documentation for further information.
+
+
+     With `-fprofile-arcs', for each function of your program GCC
+     creates a program flow graph, then finds a spanning tree for the
+     graph.  Only arcs that are not on the spanning tree have to be
+     instrumented: the compiler adds code to count the number of times
+     that these arcs are executed.  When an arc is the only exit or
+     only entrance to a block, the instrumentation code can be added to
+     the block; otherwise, a new basic block must be created to hold
+     the instrumentation code.
+
+`-ftest-coverage'
+     Produce a notes file that the `gcov' code-coverage utility (*note
+     `gcov'--a Test Coverage Program: Gcov.) can use to show program
+     coverage. Each source file's note file is called `AUXNAME.gcno'.
+     Refer to the `-fprofile-arcs' option above for a description of
+     AUXNAME and instructions on how to generate test coverage data.
+     Coverage data will match the source files more closely, if you do
+     not optimize.
+
+`-dLETTERS'
+     Says to make debugging dumps during compilation at times specified
+     by LETTERS.  This is used for debugging the compiler.  The file
+     names for most of the dumps are made by appending a pass number
+     and a word to the DUMPNAME. DUMPNAME is generated from the name of
+     the output file, if explicitly specified and it is not an
+     executable, otherwise it is the basename of the source file. In
+     both cases any suffix is removed (e.g.  `foo.01.rtl' or
+     `foo.02.sibling').  Here are the possible letters for use in
+     LETTERS, and their meanings:
+
+    `A'
+          Annotate the assembler output with miscellaneous debugging
+          information.
+
+    `b'
+          Dump after computing branch probabilities, to `FILE.12.bp'.
+
+    `B'
+          Dump after block reordering, to `FILE.31.bbro'.
+
+    `c'
+          Dump after instruction combination, to the file
+          `FILE.20.combine'.
+
+    `C'
+          Dump after the first if conversion, to the file `FILE.14.ce1'.
+          Also dump after the second if conversion, to the file
+          `FILE.21.ce2'.
+
+    `d'
+          Dump after branch target load optimization, to to
+          `FILE.32.btl'.  Also dump after delayed branch scheduling, to
+          `FILE.36.dbr'.
+
+    `D'
+          Dump all macro definitions, at the end of preprocessing, in
+          addition to normal output.
+
+    `E'
+          Dump after the third if conversion, to `FILE.30.ce3'.
+
+    `f'
+          Dump after control and data flow analysis, to `FILE.11.cfg'.
+          Also dump after life analysis, to `FILE.19.life'.
+
+    `F'
+          Dump after purging `ADDRESSOF' codes, to `FILE.07.addressof'.
+
+    `g'
+          Dump after global register allocation, to `FILE.25.greg'.
+
+    `G'
+          Dump after GCSE, to `FILE.08.gcse'.  Also dump after jump
+          bypassing and control flow optimizations, to `FILE.10.bypass'.
+
+    `h'
+          Dump after finalization of EH handling code, to `FILE.03.eh'.
+
+    `i'
+          Dump after sibling call optimizations, to `FILE.02.sibling'.
+
+    `j'
+          Dump after the first jump optimization, to `FILE.04.jump'.
+
+    `k'
+          Dump after conversion from registers to stack, to
+          `FILE.34.stack'.
+
+    `l'
+          Dump after local register allocation, to `FILE.24.lreg'.
+
+    `L'
+          Dump after loop optimization passes, to `FILE.09.loop' and
+          `FILE.16.loop2'.
+
+    `M'
+          Dump after performing the machine dependent reorganization
+          pass, to `FILE.35.mach'.
+
+    `n'
+          Dump after register renumbering, to `FILE.29.rnreg'.
+
+    `N'
+          Dump after the register move pass, to `FILE.22.regmove'.
+
+    `o'
+          Dump after post-reload optimizations, to `FILE.26.postreload'.
+
+    `r'
+          Dump after RTL generation, to `FILE.01.rtl'.
+
+    `R'
+          Dump after the second scheduling pass, to `FILE.33.sched2'.
+
+    `s'
+          Dump after CSE (including the jump optimization that
+          sometimes follows CSE), to `FILE.06.cse'.
+
+    `S'
+          Dump after the first scheduling pass, to `FILE.23.sched'.
+
+    `t'
+          Dump after the second CSE pass (including the jump
+          optimization that sometimes follows CSE), to `FILE.18.cse2'.
+
+    `T'
+          Dump after running tracer, to `FILE.15.tracer'.
+
+    `u'
+          Dump after null pointer elimination pass to `FILE.05.null'.
+
+    `U'
+          Dump callgraph and unit-at-a-time optimization `FILE.00.unit'.
+
+    `V'
+          Dump after the value profile transformations, to
+          `FILE.13.vpt'.
+
+    `w'
+          Dump after the second flow pass, to `FILE.27.flow2'.
+
+    `z'
+          Dump after the peephole pass, to `FILE.28.peephole2'.
+
+    `Z'
+          Dump after constructing the web, to `FILE.17.web'.
+
+    `a'
+          Produce all the dumps listed above.
+
+    `H'
+          Produce a core dump whenever an error occurs.
+
+    `m'
+          Print statistics on memory usage, at the end of the run, to
+          standard error.
+
+    `p'
+          Annotate the assembler output with a comment indicating which
+          pattern and alternative was used.  The length of each
+          instruction is also printed.
+
+    `P'
+          Dump the RTL in the assembler output as a comment before each
+          instruction.  Also turns on `-dp' annotation.
+
+    `v'
+          For each of the other indicated dump files (except for
+          `FILE.01.rtl'), dump a representation of the control flow
+          graph suitable for viewing with VCG to `FILE.PASS.vcg'.
+
+    `x'
+          Just generate RTL for a function instead of compiling it.
+          Usually used with `r'.
+
+    `y'
+          Dump debugging information during parsing, to standard error.
+
+`-fdump-unnumbered'
+     When doing debugging dumps (see `-d' option above), suppress
+     instruction numbers and line number note output.  This makes it
+     more feasible to use diff on debugging dumps for compiler
+     invocations with different options, in particular with and without
+     `-g'.
+
+`-fdump-translation-unit (C and C++ only)'
+`-fdump-translation-unit-OPTIONS (C and C++ only)'
+     Dump a representation of the tree structure for the entire
+     translation unit to a file.  The file name is made by appending
+     `.tu' to the source file name.  If the `-OPTIONS' form is used,
+     OPTIONS controls the details of the dump as described for the
+     `-fdump-tree' options.
+
+`-fdump-class-hierarchy (C++ only)'
+`-fdump-class-hierarchy-OPTIONS (C++ only)'
+     Dump a representation of each class's hierarchy and virtual
+     function table layout to a file.  The file name is made by
+     appending `.class' to the source file name.  If the `-OPTIONS'
+     form is used, OPTIONS controls the details of the dump as
+     described for the `-fdump-tree' options.
+
+`-fdump-tree-SWITCH (C++ only)'
+`-fdump-tree-SWITCH-OPTIONS (C++ only)'
+     Control the dumping at various stages of processing the
+     intermediate language tree to a file.  The file name is generated
+     by appending a switch specific suffix to the source file name.  If
+     the `-OPTIONS' form is used, OPTIONS is a list of `-' separated
+     options that control the details of the dump. Not all options are
+     applicable to all dumps, those which are not meaningful will be
+     ignored. The following options are available
+
+    `address'
+          Print the address of each node.  Usually this is not
+          meaningful as it changes according to the environment and
+          source file. Its primary use is for tying up a dump file with
+          a debug environment.
+
+    `slim'
+          Inhibit dumping of members of a scope or body of a function
+          merely because that scope has been reached. Only dump such
+          items when they are directly reachable by some other path.
+
+    `all'
+          Turn on all options.
+
+     The following tree dumps are possible:
+    `original'
+          Dump before any tree based optimization, to `FILE.original'.
+
+    `optimized'
+          Dump after all tree based optimization, to `FILE.optimized'.
+
+    `inlined'
+          Dump after function inlining, to `FILE.inlined'.
+
+`-frandom-seed=STRING'
+     This option provides a seed that GCC uses when it would otherwise
+     use random numbers.  It is used to generate certain symbol names
+     that have to be different in every compiled file. It is also used
+     to place unique stamps in coverage data files and the object files
+     that produce them. You can use the `-frandom-seed' option to
+     produce reproducibly identical object files.
+
+     The STRING should be different for every file you compile.
+
+`-fsched-verbose=N'
+     On targets that use instruction scheduling, this option controls
+     the amount of debugging output the scheduler prints.  This
+     information is written to standard error, unless `-dS' or `-dR' is
+     specified, in which case it is output to the usual dump listing
+     file, `.sched' or `.sched2' respectively.  However for N greater
+     than nine, the output is always printed to standard error.
+
+     For N greater than zero, `-fsched-verbose' outputs the same
+     information as `-dRS'.  For N greater than one, it also output
+     basic block probabilities, detailed ready list information and
+     unit/insn info.  For N greater than two, it includes RTL at abort
+     point, control-flow and regions info.  And for N over four,
+     `-fsched-verbose' also includes dependence info.
+
+`-save-temps'
+     Store the usual "temporary" intermediate files permanently; place
+     them in the current directory and name them based on the source
+     file.  Thus, compiling `foo.c' with `-c -save-temps' would produce
+     files `foo.i' and `foo.s', as well as `foo.o'.  This creates a
+     preprocessed `foo.i' output file even though the compiler now
+     normally uses an integrated preprocessor.
+
+`-time'
+     Report the CPU time taken by each subprocess in the compilation
+     sequence.  For C source files, this is the compiler proper and
+     assembler (plus the linker if linking is done).  The output looks
+     like this:
+
+          # cc1 0.12 0.01
+          # as 0.00 0.01
+
+     The first number on each line is the "user time," that is time
+     spent executing the program itself.  The second number is "system
+     time," time spent executing operating system routines on behalf of
+     the program.  Both numbers are in seconds.
+
+`-print-file-name=LIBRARY'
+     Print the full absolute name of the library file LIBRARY that
+     would be used when linking--and don't do anything else.  With this
+     option, GCC does not compile or link anything; it just prints the
+     file name.
+
+`-print-multi-directory'
+     Print the directory name corresponding to the multilib selected by
+     any other switches present in the command line.  This directory is
+     supposed to exist in `GCC_EXEC_PREFIX'.
+
+`-print-multi-lib'
+     Print the mapping from multilib directory names to compiler
+     switches that enable them.  The directory name is separated from
+     the switches by `;', and each switch starts with an `@' instead of
+     the `-', without spaces between multiple switches.  This is
+     supposed to ease shell-processing.
+
+`-print-prog-name=PROGRAM'
+     Like `-print-file-name', but searches for a program such as `cpp'.
+
+`-print-libgcc-file-name'
+     Same as `-print-file-name=libgcc.a'.
+
+     This is useful when you use `-nostdlib' or `-nodefaultlibs' but
+     you do want to link with `libgcc.a'.  You can do
+
+          gcc -nostdlib FILES... `gcc -print-libgcc-file-name`
+
+`-print-search-dirs'
+     Print the name of the configured installation directory and a list
+     of program and library directories `gcc' will search--and don't do
+     anything else.
+
+     This is useful when `gcc' prints the error message `installation
+     problem, cannot exec cpp0: No such file or directory'.  To resolve
+     this you either need to put `cpp0' and the other compiler
+     components where `gcc' expects to find them, or you can set the
+     environment variable `GCC_EXEC_PREFIX' to the directory where you
+     installed them.  Don't forget the trailing '/'.  *Note Environment
+     Variables::.
+
+`-dumpmachine'
+     Print the compiler's target machine (for example,
+     `i686-pc-linux-gnu')--and don't do anything else.
+
+`-dumpversion'
+     Print the compiler version (for example, `3.0')--and don't do
+     anything else.
+
+`-dumpspecs'
+     Print the compiler's built-in specs--and don't do anything else.
+     (This is used when GCC itself is being built.)  *Note Spec Files::.
+
+`-feliminate-unused-debug-types'
+     Normally, when producing DWARF2 output, GCC will emit debugging
+     information for all types declared in a compilation unit,
+     regardless of whether or not they are actually used in that
+     compilation unit.  Sometimes this is useful, such as if, in the
+     debugger, you want to cast a value to a type that is not actually
+     used in your program (but is declared).  More often, however, this
+     results in a significant amount of wasted space.  With this
+     option, GCC will avoid producing debug symbol output for types
+     that are nowhere used in the source file being compiled.
+
+
+File: gcc.info,  Node: Optimize Options,  Next: Preprocessor Options,  Prev: Debugging Options,  Up: Invoking GCC
+
+Options That Control Optimization
+=================================
+
+ These options control various sorts of optimizations.
+
+ Without any optimization option, the compiler's goal is to reduce the
+cost of compilation and to make debugging produce the expected results.
+Statements are independent: if you stop the program with a breakpoint
+between statements, you can then assign a new value to any variable or
+change the program counter to any other statement in the function and
+get exactly the results you would expect from the source code.
+
+ Turning on optimization flags makes the compiler attempt to improve
+the performance and/or code size at the expense of compilation time and
+possibly the ability to debug the program.
+
+ The compiler performs optimization based on the knowledge it has of
+the program.  Using the `-funit-at-a-time' flag will allow the compiler
+to consider information gained from later functions in the file when
+compiling a function.  Compiling multiple files at once to a single
+output file (and using `-funit-at-a-time') will allow the compiler to
+use information gained from all of the files when compiling each of
+them.
+
+ Not all optimizations are controlled directly by a flag.  Only
+optimizations that have a flag are listed.
+
+`-O'
+`-O1'
+     Optimize.  Optimizing compilation takes somewhat more time, and a
+     lot more memory for a large function.
+
+     With `-O', the compiler tries to reduce code size and execution
+     time, without performing any optimizations that take a great deal
+     of compilation time.
+
+     `-O' turns on the following optimization flags:
+          -fdefer-pop 
+          -fmerge-constants 
+          -fthread-jumps 
+          -floop-optimize 
+          -fif-conversion 
+          -fif-conversion2 
+          -fdelayed-branch 
+          -fguess-branch-probability 
+          -fcprop-registers
+
+     `-O' also turns on `-fomit-frame-pointer' on machines where doing
+     so does not interfere with debugging.
+
+`-O2'
+     Optimize even more.  GCC performs nearly all supported
+     optimizations that do not involve a space-speed tradeoff.  The
+     compiler does not perform loop unrolling or function inlining when
+     you specify `-O2'.  As compared to `-O', this option increases
+     both compilation time and the performance of the generated code.
+
+     `-O2' turns on all optimization flags specified by `-O'.  It also
+     turns on the following optimization flags:
+          -fforce-mem 
+          -foptimize-sibling-calls 
+          -fstrength-reduce 
+          -fcse-follow-jumps  -fcse-skip-blocks 
+          -frerun-cse-after-loop  -frerun-loop-opt 
+          -fgcse  -fgcse-lm  -fgcse-sm  -fgcse-las 
+          -fdelete-null-pointer-checks 
+          -fexpensive-optimizations 
+          -fregmove 
+          -fschedule-insns  -fschedule-insns2 
+          -fsched-interblock  -fsched-spec 
+          -fcaller-saves 
+          -fpeephole2 
+          -freorder-blocks  -freorder-functions 
+          -fstrict-aliasing 
+          -funit-at-a-time 
+          -falign-functions  -falign-jumps 
+          -falign-loops  -falign-labels 
+          -fcrossjumping
+
+     Please note the warning under `-fgcse' about invoking `-O2' on
+     programs that use computed gotos.
+
+`-O3'
+     Optimize yet more.  `-O3' turns on all optimizations specified by
+     `-O2' and also turns on the `-finline-functions', `-fweb',
+     `-frename-registers' and `-funswitch-loops' options.
+
+`-O0'
+     Do not optimize.  This is the default.
+
+`-Os'
+     Optimize for size.  `-Os' enables all `-O2' optimizations that do
+     not typically increase code size.  It also performs further
+     optimizations designed to reduce code size.
+
+     `-Os' disables the following optimization flags:
+          -falign-functions  -falign-jumps  -falign-loops 
+          -falign-labels  -freorder-blocks  -fprefetch-loop-arrays
+
+     If you use multiple `-O' options, with or without level numbers,
+     the last such option is the one that is effective.
+
+ Options of the form `-fFLAG' specify machine-independent flags.  Most
+flags have both positive and negative forms; the negative form of
+`-ffoo' would be `-fno-foo'.  In the table below, only one of the forms
+is listed--the one you typically will use.  You can figure out the
+other form by either removing `no-' or adding it.
+
+ The following options control specific optimizations.  They are either
+activated by `-O' options or are related to ones that are.  You can use
+the following flags in the rare cases when "fine-tuning" of
+optimizations to be performed is desired.
+
+`-fno-default-inline'
+     Do not make member functions inline by default merely because they
+     are defined inside the class scope (C++ only).  Otherwise, when
+     you specify `-O', member functions defined inside class scope are
+     compiled inline by default; i.e., you don't need to add `inline'
+     in front of the member function name.
+
+`-fno-defer-pop'
+     Always pop the arguments to each function call as soon as that
+     function returns.  For machines which must pop arguments after a
+     function call, the compiler normally lets arguments accumulate on
+     the stack for several function calls and pops them all at once.
+
+     Disabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fforce-mem'
+     Force memory operands to be copied into registers before doing
+     arithmetic on them.  This produces better code by making all memory
+     references potential common subexpressions.  When they are not
+     common subexpressions, instruction combination should eliminate
+     the separate register-load.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fforce-addr'
+     Force memory address constants to be copied into registers before
+     doing arithmetic on them.  This may produce better code just as
+     `-fforce-mem' may.
+
+`-fomit-frame-pointer'
+     Don't keep the frame pointer in a register for functions that
+     don't need one.  This avoids the instructions to save, set up and
+     restore frame pointers; it also makes an extra register available
+     in many functions.  *It also makes debugging impossible on some
+     machines.*
+
+     On some machines, such as the VAX, this flag has no effect, because
+     the standard calling sequence automatically handles the frame
+     pointer and nothing is saved by pretending it doesn't exist.  The
+     machine-description macro `FRAME_POINTER_REQUIRED' controls
+     whether a target machine supports this flag.  *Note Register
+     Usage: (gccint)Registers.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-foptimize-sibling-calls'
+     Optimize sibling and tail recursive calls.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fno-inline'
+     Don't pay attention to the `inline' keyword.  Normally this option
+     is used to keep the compiler from expanding any functions inline.
+     Note that if you are not optimizing, no functions can be expanded
+     inline.
+
+`-finline-functions'
+     Integrate all simple functions into their callers.  The compiler
+     heuristically decides which functions are simple enough to be worth
+     integrating in this way.
+
+     If all calls to a given function are integrated, and the function
+     is declared `static', then the function is normally not output as
+     assembler code in its own right.
+
+     Enabled at level `-O3'.
+
+`-finline-limit=N'
+     By default, GCC limits the size of functions that can be inlined.
+     This flag allows the control of this limit for functions that are
+     explicitly marked as inline (i.e., marked with the inline keyword
+     or defined within the class definition in c++).  N is the size of
+     functions that can be inlined in number of pseudo instructions
+     (not counting parameter handling).  The default value of N is 600.
+     Increasing this value can result in more inlined code at the cost
+     of compilation time and memory consumption.  Decreasing usually
+     makes the compilation faster and less code will be inlined (which
+     presumably means slower programs).  This option is particularly
+     useful for programs that use inlining heavily such as those based
+     on recursive templates with C++.
+
+     Inlining is actually controlled by a number of parameters, which
+     may be specified individually by using `--param NAME=VALUE'.  The
+     `-finline-limit=N' option sets some of these parameters as follows:
+
+    `max-inline-insns-single'
+          is set to N/2.
+
+    `max-inline-insns-auto'
+          is set to N/2.
+
+    `min-inline-insns'
+          is set to 130 or N/4, whichever is smaller.
+
+    `max-inline-insns-rtl'
+          is set to N.
+
+     See below for a documentation of the individual parameters
+     controlling inlining.
+
+     _Note:_ pseudo instruction represents, in this particular context,
+     an abstract measurement of function's size.  In no way, it
+     represents a count of assembly instructions and as such its exact
+     meaning might change from one release to an another.
+
+`-fkeep-inline-functions'
+     Even if all calls to a given function are integrated, and the
+     function is declared `static', nevertheless output a separate
+     run-time callable version of the function.  This switch does not
+     affect `extern inline' functions.
+
+`-fkeep-static-consts'
+     Emit variables declared `static const' when optimization isn't
+     turned on, even if the variables aren't referenced.
+
+     GCC enables this option by default.  If you want to force the
+     compiler to check if the variable was referenced, regardless of
+     whether or not optimization is turned on, use the
+     `-fno-keep-static-consts' option.
+
+`-fmerge-constants'
+     Attempt to merge identical constants (string constants and
+     floating point constants) across compilation units.
+
+     This option is the default for optimized compilation if the
+     assembler and linker support it.  Use `-fno-merge-constants' to
+     inhibit this behavior.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fmerge-all-constants'
+     Attempt to merge identical constants and identical variables.
+
+     This option implies `-fmerge-constants'.  In addition to
+     `-fmerge-constants' this considers e.g. even constant initialized
+     arrays or initialized constant variables with integral or floating
+     point types.  Languages like C or C++ require each non-automatic
+     variable to have distinct location, so using this option will
+     result in non-conforming behavior.
+
+`-fnew-ra'
+     Use a graph coloring register allocator.  Currently this option is
+     meant only for testing.  Users should not specify this option,
+     since it is not yet ready for production use.
+
+`-fno-branch-count-reg'
+     Do not use "decrement and branch" instructions on a count register,
+     but instead generate a sequence of instructions that decrement a
+     register, compare it against zero, then branch based upon the
+     result.  This option is only meaningful on architectures that
+     support such instructions, which include x86, PowerPC, IA-64 and
+     S/390.
+
+     The default is `-fbranch-count-reg', enabled when
+     `-fstrength-reduce' is enabled.
+
+`-fno-function-cse'
+     Do not put function addresses in registers; make each instruction
+     that calls a constant function contain the function's address
+     explicitly.
+
+     This option results in less efficient code, but some strange hacks
+     that alter the assembler output may be confused by the
+     optimizations performed when this option is not used.
+
+     The default is `-ffunction-cse'
+
+`-fno-zero-initialized-in-bss'
+     If the target supports a BSS section, GCC by default puts
+     variables that are initialized to zero into BSS.  This can save
+     space in the resulting code.
+
+     This option turns off this behavior because some programs
+     explicitly rely on variables going to the data section.  E.g., so
+     that the resulting executable can find the beginning of that
+     section and/or make assumptions based on that.
+
+     The default is `-fzero-initialized-in-bss'.
+
+`-fstrength-reduce'
+     Perform the optimizations of loop strength reduction and
+     elimination of iteration variables.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fthread-jumps'
+     Perform optimizations where we check to see if a jump branches to a
+     location where another comparison subsumed by the first is found.
+     If so, the first branch is redirected to either the destination of
+     the second branch or a point immediately following it, depending
+     on whether the condition is known to be true or false.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fcse-follow-jumps'
+     In common subexpression elimination, scan through jump instructions
+     when the target of the jump is not reached by any other path.  For
+     example, when CSE encounters an `if' statement with an `else'
+     clause, CSE will follow the jump when the condition tested is
+     false.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fcse-skip-blocks'
+     This is similar to `-fcse-follow-jumps', but causes CSE to follow
+     jumps which conditionally skip over blocks.  When CSE encounters a
+     simple `if' statement with no else clause, `-fcse-skip-blocks'
+     causes CSE to follow the jump around the body of the `if'.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-frerun-cse-after-loop'
+     Re-run common subexpression elimination after loop optimizations
+     has been performed.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-frerun-loop-opt'
+     Run the loop optimizer twice.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fgcse'
+     Perform a global common subexpression elimination pass.  This pass
+     also performs global constant and copy propagation.
+
+     _Note:_ When compiling a program using computed gotos, a GCC
+     extension, you may get better runtime performance if you disable
+     the global common subexpression elimination pass by adding
+     `-fno-gcse' to the command line.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fgcse-lm'
+     When `-fgcse-lm' is enabled, global common subexpression
+     elimination will attempt to move loads which are only killed by
+     stores into themselves.  This allows a loop containing a
+     load/store sequence to be changed to a load outside the loop, and
+     a copy/store within the loop.
+
+     Enabled by default when gcse is enabled.
+
+`-fgcse-sm'
+     When `-fgcse-sm' is enabled, a store motion pass is run after
+     global common subexpression elimination.  This pass will attempt
+     to move stores out of loops.  When used in conjunction with
+     `-fgcse-lm', loops containing a load/store sequence can be changed
+     to a load before the loop and a store after the loop.
+
+     Enabled by default when gcse is enabled.
+
+`-fgcse-las'
+     When `-fgcse-las' is enabled, the global common subexpression
+     elimination pass eliminates redundant loads that come after stores
+     to the same memory location (both partial and full redundancies).
+
+     Enabled by default when gcse is enabled.
+
+`-floop-optimize'
+     Perform loop optimizations: move constant expressions out of
+     loops, simplify exit test conditions and optionally do
+     strength-reduction and loop unrolling as well.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fcrossjumping'
+     Perform cross-jumping transformation. This transformation unifies
+     equivalent code and save code size. The resulting code may or may
+     not perform better than without cross-jumping.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fif-conversion'
+     Attempt to transform conditional jumps into branch-less
+     equivalents.  This include use of conditional moves, min, max, set
+     flags and abs instructions, and some tricks doable by standard
+     arithmetics.  The use of conditional execution on chips where it
+     is available is controlled by `if-conversion2'.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fif-conversion2'
+     Use conditional execution (where available) to transform
+     conditional jumps into branch-less equivalents.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fdelete-null-pointer-checks'
+     Use global dataflow analysis to identify and eliminate useless
+     checks for null pointers.  The compiler assumes that dereferencing
+     a null pointer would have halted the program.  If a pointer is
+     checked after it has already been dereferenced, it cannot be null.
+
+     In some environments, this assumption is not true, and programs can
+     safely dereference null pointers.  Use
+     `-fno-delete-null-pointer-checks' to disable this optimization for
+     programs which depend on that behavior.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fexpensive-optimizations'
+     Perform a number of minor optimizations that are relatively
+     expensive.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-foptimize-register-move'
+`-fregmove'
+     Attempt to reassign register numbers in move instructions and as
+     operands of other simple instructions in order to maximize the
+     amount of register tying.  This is especially helpful on machines
+     with two-operand instructions.
+
+     Note `-fregmove' and `-foptimize-register-move' are the same
+     optimization.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fdelayed-branch'
+     If supported for the target machine, attempt to reorder
+     instructions to exploit instruction slots available after delayed
+     branch instructions.
+
+     Enabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fschedule-insns'
+     If supported for the target machine, attempt to reorder
+     instructions to eliminate execution stalls due to required data
+     being unavailable.  This helps machines that have slow floating
+     point or memory load instructions by allowing other instructions
+     to be issued until the result of the load or floating point
+     instruction is required.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fschedule-insns2'
+     Similar to `-fschedule-insns', but requests an additional pass of
+     instruction scheduling after register allocation has been done.
+     This is especially useful on machines with a relatively small
+     number of registers and where memory load instructions take more
+     than one cycle.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fno-sched-interblock'
+     Don't schedule instructions across basic blocks.  This is normally
+     enabled by default when scheduling before register allocation, i.e.
+     with `-fschedule-insns' or at `-O2' or higher.
+
+`-fno-sched-spec'
+     Don't allow speculative motion of non-load instructions.  This is
+     normally enabled by default when scheduling before register
+     allocation, i.e.  with `-fschedule-insns' or at `-O2' or higher.
+
+`-fsched-spec-load'
+     Allow speculative motion of some load instructions.  This only
+     makes sense when scheduling before register allocation, i.e. with
+     `-fschedule-insns' or at `-O2' or higher.
+
+`-fsched-spec-load-dangerous'
+     Allow speculative motion of more load instructions.  This only
+     makes sense when scheduling before register allocation, i.e. with
+     `-fschedule-insns' or at `-O2' or higher.
+
+`-fsched-stalled-insns=N'
+     Define how many insns (if any) can be moved prematurely from the
+     queue of stalled insns into the ready list, during the second
+     scheduling pass.
+
+`-fsched-stalled-insns-dep=N'
+     Define how many insn groups (cycles) will be examined for a
+     dependency on a stalled insn that is candidate for premature
+     removal from the queue of stalled insns.  Has an effect only
+     during the second scheduling pass, and only if
+     `-fsched-stalled-insns' is used and its value is not zero.
+
+`-fsched2-use-superblocks'
+     When scheduling after register allocation, do use superblock
+     scheduling algorithm.  Superblock scheduling allows motion across
+     basic block boundaries resulting on faster schedules.  This option
+     is experimental, as not all machine descriptions used by GCC model
+     the CPU closely enough to avoid unreliable results from the
+     algorithm.
+
+     This only makes sense when scheduling after register allocation,
+     i.e. with `-fschedule-insns2' or at `-O2' or higher.
+
+`-fsched2-use-traces'
+     Use `-fsched2-use-superblocks' algorithm when scheduling after
+     register allocation and additionally perform code duplication in
+     order to increase the size of superblocks using tracer pass.  See
+     `-ftracer' for details on trace formation.
+
+     This mode should produce faster but significantly longer programs.
+     Also without `-fbranch-probabilities' the traces constructed may
+     not match the reality and hurt the performance.  This only makes
+     sense when scheduling after register allocation, i.e. with
+     `-fschedule-insns2' or at `-O2' or higher.
+
+`-fcaller-saves'
+     Enable values to be allocated in registers that will be clobbered
+     by function calls, by emitting extra instructions to save and
+     restore the registers around such calls.  Such allocation is done
+     only when it seems to result in better code than would otherwise
+     be produced.
+
+     This option is always enabled by default on certain machines,
+     usually those which have no call-preserved registers to use
+     instead.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fmove-all-movables'
+     Forces all invariant computations in loops to be moved outside the
+     loop.
+
+`-freduce-all-givs'
+     Forces all general-induction variables in loops to be
+     strength-reduced.
+
+     _Note:_ When compiling programs written in Fortran,
+     `-fmove-all-movables' and `-freduce-all-givs' are enabled by
+     default when you use the optimizer.
+
+     These options may generate better or worse code; results are highly
+     dependent on the structure of loops within the source code.
+
+     These two options are intended to be removed someday, once they
+     have helped determine the efficacy of various approaches to
+     improving loop optimizations.
+
+     Please contact <gcc@gcc.gnu.org>, and describe how use of these
+     options affects the performance of your production code.  Examples
+     of code that runs _slower_ when these options are _enabled_ are
+     very valuable.
+
+`-fno-peephole'
+`-fno-peephole2'
+     Disable any machine-specific peephole optimizations.  The
+     difference between `-fno-peephole' and `-fno-peephole2' is in how
+     they are implemented in the compiler; some targets use one, some
+     use the other, a few use both.
+
+     `-fpeephole' is enabled by default.  `-fpeephole2' enabled at
+     levels `-O2', `-O3', `-Os'.
+
+`-fno-guess-branch-probability'
+     Do not guess branch probabilities using a randomized model.
+
+     Sometimes GCC will opt to use a randomized model to guess branch
+     probabilities, when none are available from either profiling
+     feedback (`-fprofile-arcs') or `__builtin_expect'.  This means that
+     different runs of the compiler on the same program may produce
+     different object code.
+
+     In a hard real-time system, people don't want different runs of the
+     compiler to produce code that has different behavior; minimizing
+     non-determinism is of paramount import.  This switch allows users
+     to reduce non-determinism, possibly at the expense of inferior
+     optimization.
+
+     The default is `-fguess-branch-probability' at levels `-O', `-O2',
+     `-O3', `-Os'.
+
+`-freorder-blocks'
+     Reorder basic blocks in the compiled function in order to reduce
+     number of taken branches and improve code locality.
+
+     Enabled at levels `-O2', `-O3'.
+
+`-freorder-functions'
+     Reorder basic blocks in the compiled function in order to reduce
+     number of taken branches and improve code locality. This is
+     implemented by using special subsections `.text.hot' for most
+     frequently executed functions and `.text.unlikely' for unlikely
+     executed functions.  Reordering is done by the linker so object
+     file format must support named sections and linker must place them
+     in a reasonable way.
+
+     Also profile feedback must be available in to make this option
+     effective.  See `-fprofile-arcs' for details.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-fstrict-aliasing'
+     Allows the compiler to assume the strictest aliasing rules
+     applicable to the language being compiled.  For C (and C++), this
+     activates optimizations based on the type of expressions.  In
+     particular, an object of one type is assumed never to reside at
+     the same address as an object of a different type, unless the
+     types are almost the same.  For example, an `unsigned int' can
+     alias an `int', but not a `void*' or a `double'.  A character type
+     may alias any other type.
+
+     Pay special attention to code like this:
+          union a_union {
+            int i;
+            double d;
+          };
+          
+          int f() {
+            a_union t;
+            t.d = 3.0;
+            return t.i;
+          }
+     The practice of reading from a different union member than the one
+     most recently written to (called "type-punning") is common.  Even
+     with `-fstrict-aliasing', type-punning is allowed, provided the
+     memory is accessed through the union type.  So, the code above
+     will work as expected.  However, this code might not:
+          int f() {
+            a_union t;
+            int* ip;
+            t.d = 3.0;
+            ip = &t.i;
+            return *ip;
+          }
+
+     Every language that wishes to perform language-specific alias
+     analysis should define a function that computes, given an `tree'
+     node, an alias set for the node.  Nodes in different alias sets
+     are not allowed to alias.  For an example, see the C front-end
+     function `c_get_alias_set'.
+
+     Enabled at levels `-O2', `-O3', `-Os'.
+
+`-falign-functions'
+`-falign-functions=N'
+     Align the start of functions to the next power-of-two greater than
+     N, skipping up to N bytes.  For instance, `-falign-functions=32'
+     aligns functions to the next 32-byte boundary, but
+     `-falign-functions=24' would align to the next 32-byte boundary
+     only if this can be done by skipping 23 bytes or less.
+
+     `-fno-align-functions' and `-falign-functions=1' are equivalent
+     and mean that functions will not be aligned.
+
+     Some assemblers only support this flag when N is a power of two;
+     in that case, it is rounded up.
+
+     If N is not specified or is zero, use a machine-dependent default.
+
+     Enabled at levels `-O2', `-O3'.
+
+`-falign-labels'
+`-falign-labels=N'
+     Align all branch targets to a power-of-two boundary, skipping up to
+     N bytes like `-falign-functions'.  This option can easily make
+     code slower, because it must insert dummy operations for when the
+     branch target is reached in the usual flow of the code.
+
+     `-fno-align-labels' and `-falign-labels=1' are equivalent and mean
+     that labels will not be aligned.
+
+     If `-falign-loops' or `-falign-jumps' are applicable and are
+     greater than this value, then their values are used instead.
+
+     If N is not specified or is zero, use a machine-dependent default
+     which is very likely to be `1', meaning no alignment.
+
+     Enabled at levels `-O2', `-O3'.
+
+`-falign-loops'
+`-falign-loops=N'
+     Align loops to a power-of-two boundary, skipping up to N bytes
+     like `-falign-functions'.  The hope is that the loop will be
+     executed many times, which will make up for any execution of the
+     dummy operations.
+
+     `-fno-align-loops' and `-falign-loops=1' are equivalent and mean
+     that loops will not be aligned.
+
+     If N is not specified or is zero, use a machine-dependent default.
+
+     Enabled at levels `-O2', `-O3'.
+
+`-falign-jumps'
+`-falign-jumps=N'
+     Align branch targets to a power-of-two boundary, for branch targets
+     where the targets can only be reached by jumping, skipping up to N
+     bytes like `-falign-functions'.  In this case, no dummy operations
+     need be executed.
+
+     `-fno-align-jumps' and `-falign-jumps=1' are equivalent and mean
+     that loops will not be aligned.
+
+     If N is not specified or is zero, use a machine-dependent default.
+
+     Enabled at levels `-O2', `-O3'.
+
+`-frename-registers'
+     Attempt to avoid false dependencies in scheduled code by making use
+     of registers left over after register allocation.  This
+     optimization will most benefit processors with lots of registers.
+     It can, however, make debugging impossible, since variables will
+     no longer stay in a "home register".
+
+`-fweb'
+     Constructs webs as commonly used for register allocation purposes
+     and assign each web individual pseudo register.  This allows the
+     register allocation pass to operate on pseudos directly, but also
+     strengthens several other optimization passes, such as CSE, loop
+     optimizer and trivial dead code remover.  It can, however, make
+     debugging impossible, since variables will no longer stay in a
+     "home register".
+
+     Enabled at levels `-O3'.
+
+`-fno-cprop-registers'
+     After register allocation and post-register allocation instruction
+     splitting, we perform a copy-propagation pass to try to reduce
+     scheduling dependencies and occasionally eliminate the copy.
+
+     Disabled at levels `-O', `-O2', `-O3', `-Os'.
+
+`-fprofile-generate'
+     Enable options usually used for instrumenting application to
+     produce profile useful for later recompilation with profile
+     feedback based optimization.  You must use `-fprofile-generate'
+     both when compiling and when linking your program.
+
+     The following options are enabled: `-fprofile-arcs',
+     `-fprofile-values', `-fvpt'.
+
+`-fprofile-use'
+     Enable profile feedback directed optimizations, and optimizations
+     generally profitable only with profile feedback available.
+
+     The following options are enabled: `-fbranch-probabilities',
+     `-fvpt', `-funroll-loops', `-fpeel-loops', `-ftracer'.
+
+ The following options control compiler behavior regarding floating
+point arithmetic.  These options trade off between speed and
+correctness.  All must be specifically enabled.
+
+`-ffloat-store'
+     Do not store floating point variables in registers, and inhibit
+     other options that might change whether a floating point value is
+     taken from a register or memory.
+
+     This option prevents undesirable excess precision on machines such
+     as the 68000 where the floating registers (of the 68881) keep more
+     precision than a `double' is supposed to have.  Similarly for the
+     x86 architecture.  For most programs, the excess precision does
+     only good, but a few programs rely on the precise definition of
+     IEEE floating point.  Use `-ffloat-store' for such programs, after
+     modifying them to store all pertinent intermediate computations
+     into variables.
+
+`-ffast-math'
+     Sets `-fno-math-errno', `-funsafe-math-optimizations',
+     `-fno-trapping-math', `-ffinite-math-only', `-fno-rounding-math'
+     and `-fno-signaling-nans'.
+
+     This option causes the preprocessor macro `__FAST_MATH__' to be
+     defined.
+
+     This option should never be turned on by any `-O' option since it
+     can result in incorrect output for programs which depend on an
+     exact implementation of IEEE or ISO rules/specifications for math
+     functions.
+
+`-fno-math-errno'
+     Do not set ERRNO after calling math functions that are executed
+     with a single instruction, e.g., sqrt.  A program that relies on
+     IEEE exceptions for math error handling may want to use this flag
+     for speed while maintaining IEEE arithmetic compatibility.
+
+     This option should never be turned on by any `-O' option since it
+     can result in incorrect output for programs which depend on an
+     exact implementation of IEEE or ISO rules/specifications for math
+     functions.
+
+     The default is `-fmath-errno'.
+
+`-funsafe-math-optimizations'
+     Allow optimizations for floating-point arithmetic that (a) assume
+     that arguments and results are valid and (b) may violate IEEE or
+     ANSI standards.  When used at link-time, it may include libraries
+     or startup files that change the default FPU control word or other
+     similar optimizations.
+
+     This option should never be turned on by any `-O' option since it
+     can result in incorrect output for programs which depend on an
+     exact implementation of IEEE or ISO rules/specifications for math
+     functions.
+
+     The default is `-fno-unsafe-math-optimizations'.
+
+`-ffinite-math-only'
+     Allow optimizations for floating-point arithmetic that assume that
+     arguments and results are not NaNs or +-Infs.
+
+     This option should never be turned on by any `-O' option since it
+     can result in incorrect output for programs which depend on an
+     exact implementation of IEEE or ISO rules/specifications.
+
+     The default is `-fno-finite-math-only'.
+
+`-fno-trapping-math'
+     Compile code assuming that floating-point operations cannot
+     generate user-visible traps.  These traps include division by
+     zero, overflow, underflow, inexact result and invalid operation.
+     This option implies `-fno-signaling-nans'.  Setting this option
+     may allow faster code if one relies on "non-stop" IEEE arithmetic,
+     for example.
+
+     This option should never be turned on by any `-O' option since it
+     can result in incorrect output for programs which depend on an
+     exact implementation of IEEE or ISO rules/specifications for math
+     functions.
+
+     The default is `-ftrapping-math'.
+
+`-frounding-math'
+     Disable transformations and optimizations that assume default
+     floating point rounding behavior.  This is round-to-zero for all
+     floating point to integer conversions, and round-to-nearest for
+     all other arithmetic truncations.  This option should be specified
+     for programs that change the FP rounding mode dynamically, or that
+     may be executed with a non-default rounding mode.  This option
+     disables constant folding of floating point expressions at
+     compile-time (which may be affected by rounding mode) and
+     arithmetic transformations that are unsafe in the presence of
+     sign-dependent rounding modes.
+
+     The default is `-fno-rounding-math'.
+
+     This option is experimental and does not currently guarantee to
+     disable all GCC optimizations that are affected by rounding mode.
+     Future versions of GCC may provide finer control of this setting
+     using C99's `FENV_ACCESS' pragma.  This command line option will
+     be used to specify the default state for `FENV_ACCESS'.
+
+`-fsignaling-nans'
+     Compile code assuming that IEEE signaling NaNs may generate
+     user-visible traps during floating-point operations.  Setting this
+     option disables optimizations that may change the number of
+     exceptions visible with signaling NaNs.  This option implies
+     `-ftrapping-math'.
+
+     This option causes the preprocessor macro `__SUPPORT_SNAN__' to be
+     defined.
+
+     The default is `-fno-signaling-nans'.
+
+     This option is experimental and does not currently guarantee to
+     disable all GCC optimizations that affect signaling NaN behavior.
+
+`-fsingle-precision-constant'
+     Treat floating point constant as single precision constant instead
+     of implicitly converting it to double precision constant.
+
+ The following options control optimizations that may improve
+performance, but are not enabled by any `-O' options.  This section
+includes experimental options that may produce broken code.
+
+`-fbranch-probabilities'
+     After running a program compiled with `-fprofile-arcs' (*note
+     Options for Debugging Your Program or `gcc': Debugging Options.),
+     you can compile it a second time using `-fbranch-probabilities',
+     to improve optimizations based on the number of times each branch
+     was taken.  When the program compiled with `-fprofile-arcs' exits
+     it saves arc execution counts to a file called `SOURCENAME.gcda'
+     for each source file  The information in this data file is very
+     dependent on the structure of the generated code, so you must use
+     the same source code and the same optimization options for both
+     compilations.
+
+     With `-fbranch-probabilities', GCC puts a `REG_BR_PROB' note on
+     each `JUMP_INSN' and `CALL_INSN'.  These can be used to improve
+     optimization.  Currently, they are only used in one place: in
+     `reorg.c', instead of guessing which path a branch is mostly to
+     take, the `REG_BR_PROB' values are used to exactly determine which
+     path is taken more often.
+
+`-fprofile-values'
+     If combined with `-fprofile-arcs', it adds code so that some data
+     about values of expressions in the program is gathered.
+
+     With `-fbranch-probabilities', it reads back the data gathered
+     from profiling values of expressions and adds `REG_VALUE_PROFILE'
+     notes to instructions for their later usage in optimizations.
+
+`-fvpt'
+     If combined with `-fprofile-arcs', it instructs the compiler to add
+     a code to gather information about values of expressions.
+
+     With `-fbranch-probabilities', it reads back the data gathered and
+     actually performs the optimizations based on them.  Currently the
+     optimizations include specialization of division operation using
+     the knowledge about the value of the denominator.
+
+`-fnew-ra'
+     Use a graph coloring register allocator.  Currently this option is
+     meant for testing, so we are interested to hear about
+     miscompilations with `-fnew-ra'.
+
+`-ftracer'
+     Perform tail duplication to enlarge superblock size. This
+     transformation simplifies the control flow of the function
+     allowing other optimizations to do better job.
+
+`-funit-at-a-time'
+     Parse the whole compilation unit before starting to produce code.
+     This allows some extra optimizations to take place but consumes
+     more memory.
+
+`-funroll-loops'
+     Unroll loops whose number of iterations can be determined at
+     compile time or upon entry to the loop.  `-funroll-loops' implies
+     `-frerun-cse-after-loop'.  It also turns on complete loop peeling
+     (i.e. complete removal of loops with small constant number of
+     iterations).  This option makes code larger, and may or may not
+     make it run faster.
+
+`-funroll-all-loops'
+     Unroll all loops, even if their number of iterations is uncertain
+     when the loop is entered.  This usually makes programs run more
+     slowly.  `-funroll-all-loops' implies the same options as
+     `-funroll-loops'.
+
+`-fpeel-loops'
+     Peels the loops for that there is enough information that they do
+     not roll much (from profile feedback).  It also turns on complete
+     loop peeling (i.e. complete removal of loops with small constant
+     number of iterations).
+
+`-funswitch-loops'
+     Move branches with loop invariant conditions out of the loop, with
+     duplicates of the loop on both branches (modified according to
+     result of the condition).
+
+`-fold-unroll-loops'
+     Unroll loops whose number of iterations can be determined at
+     compile time or upon entry to the loop, using the old loop
+     unroller whose loop recognition is based on notes from frontend.
+     `-fold-unroll-loops' implies both `-fstrength-reduce' and
+     `-frerun-cse-after-loop'.  This option makes code larger, and may
+     or may not make it run faster.
+
+`-fold-unroll-all-loops'
+     Unroll all loops, even if their number of iterations is uncertain
+     when the loop is entered. This is done using the old loop unroller
+     whose loop recognition is based on notes from frontend.  This
+     usually makes programs run more slowly.  `-fold-unroll-all-loops'
+     implies the same options as `-fold-unroll-loops'.
+
+`-funswitch-loops'
+     Move branches with loop invariant conditions out of the loop, with
+     duplicates of the loop on both branches (modified according to
+     result of the condition).
+
+`-funswitch-loops'
+     Move branches with loop invariant conditions out of the loop, with
+     duplicates of the loop on both branches (modified according to
+     result of the condition).
+
+`-fprefetch-loop-arrays'
+     If supported by the target machine, generate instructions to
+     prefetch memory to improve the performance of loops that access
+     large arrays.
+
+     Disabled at level `-Os'.
+
+`-ffunction-sections'
+`-fdata-sections'
+     Place each function or data item into its own section in the output
+     file if the target supports arbitrary sections.  The name of the
+     function or the name of the data item determines the section's name
+     in the output file.
+
+     Use these options on systems where the linker can perform
+     optimizations to improve locality of reference in the instruction
+     space.  Most systems using the ELF object format and SPARC
+     processors running Solaris 2 have linkers with such optimizations.
+     AIX may have these optimizations in the future.
+
+     Only use these options when there are significant benefits from
+     doing so.  When you specify these options, the assembler and
+     linker will create larger object and executable files and will
+     also be slower.  You will not be able to use `gprof' on all
+     systems if you specify this option and you may have problems with
+     debugging if you specify both this option and `-g'.
+
+`-fbranch-target-load-optimize'
+     Perform branch target register load optimization before prologue /
+     epilogue threading.  The use of target registers can typically be
+     exposed only during reload, thus hoisting loads out of loops and
+     doing inter-block scheduling needs a separate optimization pass.
+
+`-fbranch-target-load-optimize2'
+     Perform branch target register load optimization after prologue /
+     epilogue threading.
+
+`--param NAME=VALUE'
+     In some places, GCC uses various constants to control the amount of
+     optimization that is done.  For example, GCC will not inline
+     functions that contain more that a certain number of instructions.
+     You can control some of these constants on the command-line using
+     the `--param' option.
+
+     The names of specific parameters, and the meaning of the values,
+     are tied to the internals of the compiler, and are subject to
+     change without notice in future releases.
+
+     In each case, the VALUE is an integer.  The allowable choices for
+     NAME are given in the following table:
+
+    `max-crossjump-edges'
+          The maximum number of incoming edges to consider for
+          crossjumping.  The algorithm used by `-fcrossjumping' is
+          O(N^2) in the number of edges incoming to each block.
+          Increasing values mean more aggressive optimization, making
+          the compile time increase with probably small improvement in
+          executable size.
+
+    `max-delay-slot-insn-search'
+          The maximum number of instructions to consider when looking
+          for an instruction to fill a delay slot.  If more than this
+          arbitrary number of instructions is searched, the time
+          savings from filling the delay slot will be minimal so stop
+          searching.  Increasing values mean more aggressive
+          optimization, making the compile time increase with probably
+          small improvement in executable run time.
+
+    `max-delay-slot-live-search'
+          When trying to fill delay slots, the maximum number of
+          instructions to consider when searching for a block with
+          valid live register information.  Increasing this arbitrarily
+          chosen value means more aggressive optimization, increasing
+          the compile time.  This parameter should be removed when the
+          delay slot code is rewritten to maintain the control-flow
+          graph.
+
+    `max-gcse-memory'
+          The approximate maximum amount of memory that will be
+          allocated in order to perform the global common subexpression
+          elimination optimization.  If more memory than specified is
+          required, the optimization will not be done.
+
+    `max-gcse-passes'
+          The maximum number of passes of GCSE to run.
+
+    `max-pending-list-length'
+          The maximum number of pending dependencies scheduling will
+          allow before flushing the current state and starting over.
+          Large functions with few branches or calls can create
+          excessively large lists which needlessly consume memory and
+          resources.
+
+    `max-inline-insns-single'
+          Several parameters control the tree inliner used in gcc.
+          This number sets the maximum number of instructions (counted
+          in GCC's internal representation) in a single function that
+          the tree inliner will consider for inlining.  This only
+          affects functions declared inline and methods implemented in
+          a class declaration (C++).  The default value is 500.
+
+    `max-inline-insns-auto'
+          When you use `-finline-functions' (included in `-O3'), a lot
+          of functions that would otherwise not be considered for
+          inlining by the compiler will be investigated.  To those
+          functions, a different (more restrictive) limit compared to
+          functions declared inline can be applied.  The default value
+          is 100.
+
+    `large-function-insns'
+          The limit specifying really large functions.  For functions
+          greater than this limit inlining is constrained by `--param
+          large-function-growth'.  This parameter is useful primarily
+          to avoid extreme compilation time caused by non-linear
+          algorithms used by the backend.  This parameter is ignored
+          when `-funit-at-a-time' is not used.  The default value is
+          3000.
+
+    `large-function-growth'
+          Specifies maximal growth of large function caused by inlining
+          in percents.  This parameter is ignored when
+          `-funit-at-a-time' is not used.  The default value is 200.
+
+    `inline-unit-growth'
+          Specifies maximal overall growth of the compilation unit
+          caused by inlining.  This parameter is ignored when
+          `-funit-at-a-time' is not used.  The default value is 150.
+
+    `max-inline-insns-rtl'
+          For languages that use the RTL inliner (this happens at a
+          later stage than tree inlining), you can set the maximum
+          allowable size (counted in RTL instructions) for the RTL
+          inliner with this parameter.  The default value is 600.
+
+    `max-unrolled-insns'
+          The maximum number of instructions that a loop should have if
+          that loop is unrolled, and if the loop is unrolled, it
+          determines how many times the loop code is unrolled.
+
+    `max-average-unrolled-insns'
+          The maximum number of instructions biased by probabilities of
+          their execution that a loop should have if that loop is
+          unrolled, and if the loop is unrolled, it determines how many
+          times the loop code is unrolled.
+
+    `max-unroll-times'
+          The maximum number of unrollings of a single loop.
+
+    `max-peeled-insns'
+          The maximum number of instructions that a loop should have if
+          that loop is peeled, and if the loop is peeled, it determines
+          how many times the loop code is peeled.
+
+    `max-peel-times'
+          The maximum number of peelings of a single loop.
+
+    `max-completely-peeled-insns'
+          The maximum number of insns of a completely peeled loop.
+
+    `max-completely-peel-times'
+          The maximum number of iterations of a loop to be suitable for
+          complete peeling.
+
+    `max-unswitch-insns'
+          The maximum number of insns of an unswitched loop.
+
+    `max-unswitch-level'
+          The maximum number of branches unswitched in a single loop.
+
+    `hot-bb-count-fraction'
+          Select fraction of the maximal count of repetitions of basic
+          block in program given basic block needs to have to be
+          considered hot.
+
+    `hot-bb-frequency-fraction'
+          Select fraction of the maximal frequency of executions of
+          basic block in function given basic block needs to have to be
+          considered hot
+
+    `tracer-dynamic-coverage'
+    `tracer-dynamic-coverage-feedback'
+          This value is used to limit superblock formation once the
+          given percentage of executed instructions is covered.  This
+          limits unnecessary code size expansion.
+
+          The `tracer-dynamic-coverage-feedback' is used only when
+          profile feedback is available.  The real profiles (as opposed
+          to statically estimated ones) are much less balanced allowing
+          the threshold to be larger value.
+
+    `tracer-max-code-growth'
+          Stop tail duplication once code growth has reached given
+          percentage.  This is rather hokey argument, as most of the
+          duplicates will be eliminated later in cross jumping, so it
+          may be set to much higher values than is the desired code
+          growth.
+
+    `tracer-min-branch-ratio'
+          Stop reverse growth when the reverse probability of best edge
+          is less than this threshold (in percent).
+
+    `tracer-min-branch-ratio'
+    `tracer-min-branch-ratio-feedback'
+          Stop forward growth if the best edge do have probability
+          lower than this threshold.
+
+          Similarly to `tracer-dynamic-coverage' two values are
+          present, one for compilation for profile feedback and one for
+          compilation without.  The value for compilation with profile
+          feedback needs to be more conservative (higher) in order to
+          make tracer effective.
+
+    `max-cse-path-length'
+          Maximum number of basic blocks on path that cse considers.
+
+    `max-last-value-rtl'
+          The maximum size measured as number of RTLs that can be
+          recorded in an expression in combiner for a pseudo register
+          as last known value of that register.  The default is 10000.
+
+    `ggc-min-expand'
+          GCC uses a garbage collector to manage its own memory
+          allocation.  This parameter specifies the minimum percentage
+          by which the garbage collector's heap should be allowed to
+          expand between collections.  Tuning this may improve
+          compilation speed; it has no effect on code generation.
+
+          The default is 30% + 70% * (RAM/1GB) with an upper bound of
+          100% when RAM >= 1GB.  If `getrlimit' is available, the
+          notion of "RAM" is the smallest of actual RAM, RLIMIT_RSS,
+          RLIMIT_DATA and RLIMIT_AS.  If GCC is not able to calculate
+          RAM on a particular platform, the lower bound of 30% is used.
+          Setting this parameter and `ggc-min-heapsize' to zero causes
+          a full collection to occur at every opportunity.  This is
+          extremely slow, but can be useful for debugging.
+
+    `ggc-min-heapsize'
+          Minimum size of the garbage collector's heap before it begins
+          bothering to collect garbage.  The first collection occurs
+          after the heap expands by `ggc-min-expand'% beyond
+          `ggc-min-heapsize'.  Again, tuning this may improve
+          compilation speed, and has no effect on code generation.
+
+          The default is RAM/8, with a lower bound of 4096 (four
+          megabytes) and an upper bound of 131072 (128 megabytes).  If
+          `getrlimit' is available, the notion of "RAM" is the smallest
+          of actual RAM, RLIMIT_RSS, RLIMIT_DATA and RLIMIT_AS.  If GCC
+          is not able to calculate RAM on a particular platform, the
+          lower bound is used.  Setting this parameter very large
+          effectively disables garbage collection.  Setting this
+          parameter and `ggc-min-expand' to zero causes a full
+          collection to occur at every opportunity.
+
+    `max-reload-search-insns'
+          The maximum number of instruction reload should look backward
+          for equivalent register.  Increasing values mean more
+          aggressive optimization, making the compile time increase
+          with probably slightly better performance.  The default value
+          is 100.
+
+    `max-cselib-memory-location'
+          The maximum number of memory locations cselib should take
+          into acount.  Increasing values mean more aggressive
+          optimization, making the compile time increase with probably
+          slightly better performance.  The default value is 500.
+
+    `reorder-blocks-duplicate'
+    `reorder-blocks-duplicate-feedback'
+          Used by basic block reordering pass to decide whether to use
+          unconditional branch or duplicate the code on its
+          destination.  Code is duplicated when its estimated size is
+          smaller than this value multiplied by the estimated size of
+          unconditional jump in the hot spots of the program.
+
+          The `reorder-block-duplicate-feedback' is used only when
+          profile feedback is available and may be set to higher values
+          than `reorder-block-duplicate' since information about the
+          hot spots is more accurate.
+
+
+File: gcc.info,  Node: Preprocessor Options,  Next: Assembler Options,  Prev: Optimize Options,  Up: Invoking GCC
+
+Options Controlling the Preprocessor
+====================================
+
+ These options control the C preprocessor, which is run on each C source
+file before actual compilation.
+
+ If you use the `-E' option, nothing is done except preprocessing.
+Some of these options make sense only together with `-E' because they
+cause the preprocessor output to be unsuitable for actual compilation.
+
+     You can use `-Wp,OPTION' to bypass the compiler driver and pass
+     OPTION directly through to the preprocessor.  If OPTION contains
+     commas, it is split into multiple options at the commas.  However,
+     many options are modified, translated or interpreted by the
+     compiler driver before being passed to the preprocessor, and `-Wp'
+     forcibly bypasses this phase.  The preprocessor's direct interface
+     is undocumented and subject to change, so whenever possible you
+     should avoid using `-Wp' and let the driver handle the options
+     instead.
+
+`-Xpreprocessor OPTION'
+     Pass OPTION as an option to the preprocessor.  You can use this to
+     supply system-specific preprocessor options which GCC does not
+     know how to recognize.
+
+     If you want to pass an option that takes an argument, you must use
+     `-Xpreprocessor' twice, once for the option and once for the
+     argument.
+
+`-D NAME'
+     Predefine NAME as a macro, with definition `1'.
+
+`-D NAME=DEFINITION'
+     Predefine NAME as a macro, with definition DEFINITION.  The
+     contents of DEFINITION are tokenized and processed as if they
+     appeared during translation phase three in a `#define' directive.
+     In particular, the definition will be truncated by embedded
+     newline characters.
+
+     If you are invoking the preprocessor from a shell or shell-like
+     program you may need to use the shell's quoting syntax to protect
+     characters such as spaces that have a meaning in the shell syntax.
+
+     If you wish to define a function-like macro on the command line,
+     write its argument list with surrounding parentheses before the
+     equals sign (if any).  Parentheses are meaningful to most shells,
+     so you will need to quote the option.  With `sh' and `csh',
+     `-D'NAME(ARGS...)=DEFINITION'' works.
+
+     `-D' and `-U' options are processed in the order they are given on
+     the command line.  All `-imacros FILE' and `-include FILE' options
+     are processed after all `-D' and `-U' options.
+
+`-U NAME'
+     Cancel any previous definition of NAME, either built in or
+     provided with a `-D' option.
+
+`-undef'
+     Do not predefine any system-specific or GCC-specific macros.  The
+     standard predefined macros remain defined.
+
+`-I DIR'
+     Add the directory DIR to the list of directories to be searched
+     for header files.  Directories named by `-I' are searched before
+     the standard system include directories.  If the directory DIR is
+     a standard system include directory, the option is ignored to
+     ensure that the default search order for system directories and
+     the special treatment of system headers are not defeated .
+
+`-o FILE'
+     Write output to FILE.  This is the same as specifying FILE as the
+     second non-option argument to `cpp'.  `gcc' has a different
+     interpretation of a second non-option argument, so you must use
+     `-o' to specify the output file.
+
+`-Wall'
+     Turns on all optional warnings which are desirable for normal code.
+     At present this is `-Wcomment', `-Wtrigraphs', `-Wmultichar' and a
+     warning about integer promotion causing a change of sign in `#if'
+     expressions.  Note that many of the preprocessor's warnings are on
+     by default and have no options to control them.
+
+`-Wcomment'
+`-Wcomments'
+     Warn whenever a comment-start sequence `/*' appears in a `/*'
+     comment, or whenever a backslash-newline appears in a `//' comment.
+     (Both forms have the same effect.)
+
+`-Wtrigraphs'
+     Most trigraphs in comments cannot affect the meaning of the
+     program.  However, a trigraph that would form an escaped newline
+     (`??/' at the end of a line) can, by changing where the comment
+     begins or ends.  Therefore, only trigraphs that would form escaped
+     newlines produce warnings inside a comment.
+
+     This option is implied by `-Wall'.  If `-Wall' is not given, this
+     option is still enabled unless trigraphs are enabled.  To get
+     trigraph conversion without warnings, but get the other `-Wall'
+     warnings, use `-trigraphs -Wall -Wno-trigraphs'.
+
+`-Wtraditional'
+     Warn about certain constructs that behave differently in
+     traditional and ISO C.  Also warn about ISO C constructs that have
+     no traditional C equivalent, and problematic constructs which
+     should be avoided.
+
+`-Wimport'
+     Warn the first time `#import' is used.
+
+`-Wundef'
+     Warn whenever an identifier which is not a macro is encountered in
+     an `#if' directive, outside of `defined'.  Such identifiers are
+     replaced with zero.
+
+`-Wunused-macros'
+     Warn about macros defined in the main file that are unused.  A
+     macro is "used" if it is expanded or tested for existence at least
+     once.  The preprocessor will also warn if the macro has not been
+     used at the time it is redefined or undefined.
+
+     Built-in macros, macros defined on the command line, and macros
+     defined in include files are not warned about.
+
+     *Note:* If a macro is actually used, but only used in skipped
+     conditional blocks, then CPP will report it as unused.  To avoid
+     the warning in such a case, you might improve the scope of the
+     macro's definition by, for example, moving it into the first
+     skipped block.  Alternatively, you could provide a dummy use with
+     something like:
+
+          #if defined the_macro_causing_the_warning
+          #endif
+
+`-Wendif-labels'
+     Warn whenever an `#else' or an `#endif' are followed by text.
+     This usually happens in code of the form
+
+          #if FOO
+          ...
+          #else FOO
+          ...
+          #endif FOO
+
+     The second and third `FOO' should be in comments, but often are not
+     in older programs.  This warning is on by default.
+
+`-Werror'
+     Make all warnings into hard errors.  Source code which triggers
+     warnings will be rejected.
+
+`-Wsystem-headers'
+     Issue warnings for code in system headers.  These are normally
+     unhelpful in finding bugs in your own code, therefore suppressed.
+     If you are responsible for the system library, you may want to see
+     them.
+
+`-w'
+     Suppress all warnings, including those which GNU CPP issues by
+     default.
+
+`-pedantic'
+     Issue all the mandatory diagnostics listed in the C standard.
+     Some of them are left out by default, since they trigger
+     frequently on harmless code.
+
+`-pedantic-errors'
+     Issue all the mandatory diagnostics, and make all mandatory
+     diagnostics into errors.  This includes mandatory diagnostics that
+     GCC issues without `-pedantic' but treats as warnings.
+
+`-M'
+     Instead of outputting the result of preprocessing, output a rule
+     suitable for `make' describing the dependencies of the main source
+     file.  The preprocessor outputs one `make' rule containing the
+     object file name for that source file, a colon, and the names of
+     all the included files, including those coming from `-include' or
+     `-imacros' command line options.
+
+     Unless specified explicitly (with `-MT' or `-MQ'), the object file
+     name consists of the basename of the source file with any suffix
+     replaced with object file suffix.  If there are many included
+     files then the rule is split into several lines using `\'-newline.
+     The rule has no commands.
+
+     This option does not suppress the preprocessor's debug output,
+     such as `-dM'.  To avoid mixing such debug output with the
+     dependency rules you should explicitly specify the dependency
+     output file with `-MF', or use an environment variable like
+     `DEPENDENCIES_OUTPUT' (*note Environment Variables::).  Debug
+     output will still be sent to the regular output stream as normal.
+
+     Passing `-M' to the driver implies `-E', and suppresses warnings
+     with an implicit `-w'.
+
+`-MM'
+     Like `-M' but do not mention header files that are found in system
+     header directories, nor header files that are included, directly
+     or indirectly, from such a header.
+
+     This implies that the choice of angle brackets or double quotes in
+     an `#include' directive does not in itself determine whether that
+     header will appear in `-MM' dependency output.  This is a slight
+     change in semantics from GCC versions 3.0 and earlier.
+
+`-MF FILE'
+     When used with `-M' or `-MM', specifies a file to write the
+     dependencies to.  If no `-MF' switch is given the preprocessor
+     sends the rules to the same place it would have sent preprocessed
+     output.
+
+     When used with the driver options `-MD' or `-MMD', `-MF' overrides
+     the default dependency output file.
+
+`-MG'
+     In conjunction with an option such as `-M' requesting dependency
+     generation, `-MG' assumes missing header files are generated files
+     and adds them to the dependency list without raising an error.
+     The dependency filename is taken directly from the `#include'
+     directive without prepending any path.  `-MG' also suppresses
+     preprocessed output, as a missing header file renders this useless.
+
+     This feature is used in automatic updating of makefiles.
+
+`-MP'
+     This option instructs CPP to add a phony target for each dependency
+     other than the main file, causing each to depend on nothing.  These
+     dummy rules work around errors `make' gives if you remove header
+     files without updating the `Makefile' to match.
+
+     This is typical output:
+
+          test.o: test.c test.h
+          
+          test.h:
+
+`-MT TARGET'
+     Change the target of the rule emitted by dependency generation.  By
+     default CPP takes the name of the main input file, including any
+     path, deletes any file suffix such as `.c', and appends the
+     platform's usual object suffix.  The result is the target.
+
+     An `-MT' option will set the target to be exactly the string you
+     specify.  If you want multiple targets, you can specify them as a
+     single argument to `-MT', or use multiple `-MT' options.
+
+     For example, `-MT '$(objpfx)foo.o'' might give
+
+          $(objpfx)foo.o: foo.c
+
+`-MQ TARGET'
+     Same as `-MT', but it quotes any characters which are special to
+     Make.  `-MQ '$(objpfx)foo.o'' gives
+
+          $$(objpfx)foo.o: foo.c
+
+     The default target is automatically quoted, as if it were given
+     with `-MQ'.
+
+`-MD'
+     `-MD' is equivalent to `-M -MF FILE', except that `-E' is not
+     implied.  The driver determines FILE based on whether an `-o'
+     option is given.  If it is, the driver uses its argument but with
+     a suffix of `.d', otherwise it take the basename of the input file
+     and applies a `.d' suffix.
+
+     If `-MD' is used in conjunction with `-E', any `-o' switch is
+     understood to specify the dependency output file (but *note -MF:
+     dashMF.), but if used without `-E', each `-o' is understood to
+     specify a target object file.
+
+     Since `-E' is not implied, `-MD' can be used to generate a
+     dependency output file as a side-effect of the compilation process.
+
+`-MMD'
+     Like `-MD' except mention only user header files, not system
+     -header files.
+
+`-fpch-deps'
+     When using precompiled headers (*note Precompiled Headers::), this
+     flag will cause the dependency-output flags to also list the files
+     from the precompiled header's dependencies.  If not specified only
+     the precompiled header would be listed and not the files that were
+     used to create it because those files are not consulted when a
+     precompiled header is used.
+
+`-x c'
+`-x c++'
+`-x objective-c'
+`-x assembler-with-cpp'
+     Specify the source language: C, C++, Objective-C, or assembly.
+     This has nothing to do with standards conformance or extensions;
+     it merely selects which base syntax to expect.  If you give none
+     of these options, cpp will deduce the language from the extension
+     of the source file: `.c', `.cc', `.m', or `.S'.  Some other common
+     extensions for C++ and assembly are also recognized.  If cpp does
+     not recognize the extension, it will treat the file as C; this is
+     the most generic mode.
+
+     *Note:* Previous versions of cpp accepted a `-lang' option which
+     selected both the language and the standards conformance level.
+     This option has been removed, because it conflicts with the `-l'
+     option.
+
+`-std=STANDARD'
+`-ansi'
+     Specify the standard to which the code should conform.  Currently
+     CPP knows about C and C++ standards; others may be added in the
+     future.
+
+     STANDARD may be one of:
+    `iso9899:1990'
+    `c89'
+          The ISO C standard from 1990.  `c89' is the customary
+          shorthand for this version of the standard.
+
+          The `-ansi' option is equivalent to `-std=c89'.
+
+    `iso9899:199409'
+          The 1990 C standard, as amended in 1994.
+
+    `iso9899:1999'
+    `c99'
+    `iso9899:199x'
+    `c9x'
+          The revised ISO C standard, published in December 1999.
+          Before publication, this was known as C9X.
+
+    `gnu89'
+          The 1990 C standard plus GNU extensions.  This is the default.
+
+    `gnu99'
+    `gnu9x'
+          The 1999 C standard plus GNU extensions.
+
+    `c++98'
+          The 1998 ISO C++ standard plus amendments.
+
+    `gnu++98'
+          The same as `-std=c++98' plus GNU extensions.  This is the
+          default for C++ code.
+
+`-I-'
+     Split the include path.  Any directories specified with `-I'
+     options before `-I-' are searched only for headers requested with
+     `#include "FILE"'; they are not searched for `#include <FILE>'.
+     If additional directories are specified with `-I' options after
+     the `-I-', those directories are searched for all `#include'
+     directives.
+
+     In addition, `-I-' inhibits the use of the directory of the current
+     file directory as the first search directory for `#include "FILE"'.
+
+`-nostdinc'
+     Do not search the standard system directories for header files.
+     Only the directories you have specified with `-I' options (and the
+     directory of the current file, if appropriate) are searched.
+
+`-nostdinc++'
+     Do not search for header files in the C++-specific standard
+     directories, but do still search the other standard directories.
+     (This option is used when building the C++ library.)
+
+`-include FILE'
+     Process FILE as if `#include "file"' appeared as the first line of
+     the primary source file.  However, the first directory searched
+     for FILE is the preprocessor's working directory _instead of_ the
+     directory containing the main source file.  If not found there, it
+     is searched for in the remainder of the `#include "..."' search
+     chain as normal.
+
+     If multiple `-include' options are given, the files are included
+     in the order they appear on the command line.
+
+`-imacros FILE'
+     Exactly like `-include', except that any output produced by
+     scanning FILE is thrown away.  Macros it defines remain defined.
+     This allows you to acquire all the macros from a header without
+     also processing its declarations.
+
+     All files specified by `-imacros' are processed before all files
+     specified by `-include'.
+
+`-idirafter DIR'
+     Search DIR for header files, but do it _after_ all directories
+     specified with `-I' and the standard system directories have been
+     exhausted.  DIR is treated as a system include directory.
+
+`-iprefix PREFIX'
+     Specify PREFIX as the prefix for subsequent `-iwithprefix'
+     options.  If the prefix represents a directory, you should include
+     the final `/'.
+
+`-iwithprefix DIR'
+`-iwithprefixbefore DIR'
+     Append DIR to the prefix specified previously with `-iprefix', and
+     add the resulting directory to the include search path.
+     `-iwithprefixbefore' puts it in the same place `-I' would;
+     `-iwithprefix' puts it where `-idirafter' would.
+
+`-isystem DIR'
+     Search DIR for header files, after all directories specified by
+     `-I' but before the standard system directories.  Mark it as a
+     system directory, so that it gets the same special treatment as is
+     applied to the standard system directories.
+
+`-fdollars-in-identifiers'
+     Accept `$' in identifiers.
+
+`-fpreprocessed'
+     Indicate to the preprocessor that the input file has already been
+     preprocessed.  This suppresses things like macro expansion,
+     trigraph conversion, escaped newline splicing, and processing of
+     most directives.  The preprocessor still recognizes and removes
+     comments, so that you can pass a file preprocessed with `-C' to
+     the compiler without problems.  In this mode the integrated
+     preprocessor is little more than a tokenizer for the front ends.
+
+     `-fpreprocessed' is implicit if the input file has one of the
+     extensions `.i', `.ii' or `.mi'.  These are the extensions that
+     GCC uses for preprocessed files created by `-save-temps'.
+
+`-ftabstop=WIDTH'
+     Set the distance between tab stops.  This helps the preprocessor
+     report correct column numbers in warnings or errors, even if tabs
+     appear on the line.  If the value is less than 1 or greater than
+     100, the option is ignored.  The default is 8.
+
+`-fexec-charset=CHARSET'
+     Set the execution character set, used for string and character
+     constants.  The default is UTF-8.  CHARSET can be any encoding
+     supported by the system's `iconv' library routine.
+
+`-fwide-exec-charset=CHARSET'
+     Set the wide execution character set, used for wide string and
+     character constants.  The default is UTF-32 or UTF-16, whichever
+     corresponds to the width of `wchar_t'.  As with
+     `-ftarget-charset', CHARSET can be any encoding supported by the
+     system's `iconv' library routine; however, you will have problems
+     with encodings that do not fit exactly in `wchar_t'.
+
+`-finput-charset=CHARSET'
+     Set the input character set, used for translation from the
+     character set of the input file to the source character set used
+     by GCC. If the locale does not specify, or GCC cannot get this
+     information from the locale, the default is UTF-8. This can be
+     overridden by either the locale or this command line option.
+     Currently the command line option takes precedence if there's a
+     conflict. CHARSET can be any encoding supported by the system's
+     `iconv' library routine.
+
+`-fworking-directory'
+     Enable generation of linemarkers in the preprocessor output that
+     will let the compiler know the current working directory at the
+     time of preprocessing.  When this option is enabled, the
+     preprocessor will emit, after the initial linemarker, a second
+     linemarker with the current working directory followed by two
+     slashes.  GCC will use this directory, when it's present in the
+     preprocessed input, as the directory emitted as the current
+     working directory in some debugging information formats.  This
+     option is implicitly enabled if debugging information is enabled,
+     but this can be inhibited with the negated form
+     `-fno-working-directory'.  If the `-P' flag is present in the
+     command line, this option has no effect, since no `#line'
+     directives are emitted whatsoever.
+
+`-fno-show-column'
+     Do not print column numbers in diagnostics.  This may be necessary
+     if diagnostics are being scanned by a program that does not
+     understand the column numbers, such as `dejagnu'.
+
+`-A PREDICATE=ANSWER'
+     Make an assertion with the predicate PREDICATE and answer ANSWER.
+     This form is preferred to the older form `-A PREDICATE(ANSWER)',
+     which is still supported, because it does not use shell special
+     characters.
+
+`-A -PREDICATE=ANSWER'
+     Cancel an assertion with the predicate PREDICATE and answer ANSWER.
+
+`-dCHARS'
+     CHARS is a sequence of one or more of the following characters,
+     and must not be preceded by a space.  Other characters are
+     interpreted by the compiler proper, or reserved for future
+     versions of GCC, and so are silently ignored.  If you specify
+     characters whose behavior conflicts, the result is undefined.
+
+    `M'
+          Instead of the normal output, generate a list of `#define'
+          directives for all the macros defined during the execution of
+          the preprocessor, including predefined macros.  This gives
+          you a way of finding out what is predefined in your version
+          of the preprocessor.  Assuming you have no file `foo.h', the
+          command
+
+               touch foo.h; cpp -dM foo.h
+
+          will show all the predefined macros.
+
+    `D'
+          Like `M' except in two respects: it does _not_ include the
+          predefined macros, and it outputs _both_ the `#define'
+          directives and the result of preprocessing.  Both kinds of
+          output go to the standard output file.
+
+    `N'
+          Like `D', but emit only the macro names, not their expansions.
+
+    `I'
+          Output `#include' directives in addition to the result of
+          preprocessing.
+
+`-P'
+     Inhibit generation of linemarkers in the output from the
+     preprocessor.  This might be useful when running the preprocessor
+     on something that is not C code, and will be sent to a program
+     which might be confused by the linemarkers.
+
+`-C'
+     Do not discard comments.  All comments are passed through to the
+     output file, except for comments in processed directives, which
+     are deleted along with the directive.
+
+     You should be prepared for side effects when using `-C'; it causes
+     the preprocessor to treat comments as tokens in their own right.
+     For example, comments appearing at the start of what would be a
+     directive line have the effect of turning that line into an
+     ordinary source line, since the first token on the line is no
+     longer a `#'.
+
+`-CC'
+     Do not discard comments, including during macro expansion.  This is
+     like `-C', except that comments contained within macros are also
+     passed through to the output file where the macro is expanded.
+
+     In addition to the side-effects of the `-C' option, the `-CC'
+     option causes all C++-style comments inside a macro to be
+     converted to C-style comments.  This is to prevent later use of
+     that macro from inadvertently commenting out the remainder of the
+     source line.
+
+     The `-CC' option is generally used to support lint comments.
+
+`-traditional-cpp'
+     Try to imitate the behavior of old-fashioned C preprocessors, as
+     opposed to ISO C preprocessors.
+
+`-trigraphs'
+     Process trigraph sequences.  These are three-character sequences,
+     all starting with `??', that are defined by ISO C to stand for
+     single characters.  For example, `??/' stands for `\', so `'??/n''
+     is a character constant for a newline.  By default, GCC ignores
+     trigraphs, but in standard-conforming modes it converts them.  See
+     the `-std' and `-ansi' options.
+
+     The nine trigraphs and their replacements are
+
+          Trigraph:       ??(  ??)  ??<  ??>  ??=  ??/  ??'  ??!  ??-
+          Replacement:      [    ]    {    }    #    \    ^    |    ~
+
+`-remap'
+     Enable special code to work around file systems which only permit
+     very short file names, such as MS-DOS.
+
+`--help'
+`--target-help'
+     Print text describing all the command line options instead of
+     preprocessing anything.
+
+`-v'
+     Verbose mode.  Print out GNU CPP's version number at the beginning
+     of execution, and report the final form of the include path.
+
+`-H'
+     Print the name of each header file used, in addition to other
+     normal activities.  Each name is indented to show how deep in the
+     `#include' stack it is.  Precompiled header files are also
+     printed, even if they are found to be invalid; an invalid
+     precompiled header file is printed with `...x' and a valid one
+     with `...!' .
+
+`-version'
+`--version'
+     Print out GNU CPP's version number.  With one dash, proceed to
+     preprocess as normal.  With two dashes, exit immediately.
+
+
+File: gcc.info,  Node: Assembler Options,  Next: Link Options,  Prev: Preprocessor Options,  Up: Invoking GCC
+
+Passing Options to the Assembler
+================================
+
+ You can pass options to the assembler.
+
+`-Wa,OPTION'
+     Pass OPTION as an option to the assembler.  If OPTION contains
+     commas, it is split into multiple options at the commas.
+
+`-Xassembler OPTION'
+     Pass OPTION as an option to the assembler.  You can use this to
+     supply system-specific assembler options which GCC does not know
+     how to recognize.
+
+     If you want to pass an option that takes an argument, you must use
+     `-Xassembler' twice, once for the option and once for the argument.
+
+
+File: gcc.info,  Node: Link Options,  Next: Directory Options,  Prev: Assembler Options,  Up: Invoking GCC
+
+Options for Linking
+===================
+
+ These options come into play when the compiler links object files into
+an executable output file.  They are meaningless if the compiler is not
+doing a link step.
+
+`OBJECT-FILE-NAME'
+     A file name that does not end in a special recognized suffix is
+     considered to name an object file or library.  (Object files are
+     distinguished from libraries by the linker according to the file
+     contents.)  If linking is done, these object files are used as
+     input to the linker.
+
+`-c'
+`-S'
+`-E'
+     If any of these options is used, then the linker is not run, and
+     object file names should not be used as arguments.  *Note Overall
+     Options::.
+
+`-lLIBRARY'
+`-l LIBRARY'
+     Search the library named LIBRARY when linking.  (The second
+     alternative with the library as a separate argument is only for
+     POSIX compliance and is not recommended.)
+
+     It makes a difference where in the command you write this option;
+     the linker searches and processes libraries and object files in
+     the order they are specified.  Thus, `foo.o -lz bar.o' searches
+     library `z' after file `foo.o' but before `bar.o'.  If `bar.o'
+     refers to functions in `z', those functions may not be loaded.
+
+     The linker searches a standard list of directories for the library,
+     which is actually a file named `libLIBRARY.a'.  The linker then
+     uses this file as if it had been specified precisely by name.
+
+     The directories searched include several standard system
+     directories plus any that you specify with `-L'.
+
+     Normally the files found this way are library files--archive files
+     whose members are object files.  The linker handles an archive
+     file by scanning through it for members which define symbols that
+     have so far been referenced but not defined.  But if the file that
+     is found is an ordinary object file, it is linked in the usual
+     fashion.  The only difference between using an `-l' option and
+     specifying a file name is that `-l' surrounds LIBRARY with `lib'
+     and `.a' and searches several directories.
+
+`-lobjc'
+     You need this special case of the `-l' option in order to link an
+     Objective-C program.
+
+`-nostartfiles'
+     Do not use the standard system startup files when linking.  The
+     standard system libraries are used normally, unless `-nostdlib' or
+     `-nodefaultlibs' is used.
+
+`-nodefaultlibs'
+     Do not use the standard system libraries when linking.  Only the
+     libraries you specify will be passed to the linker.  The standard
+     startup files are used normally, unless `-nostartfiles' is used.
+     The compiler may generate calls to memcmp, memset, and memcpy for
+     System V (and ISO C) environments or to bcopy and bzero for BSD
+     environments.  These entries are usually resolved by entries in
+     libc.  These entry points should be supplied through some other
+     mechanism when this option is specified.
+
+`-nostdlib'
+     Do not use the standard system startup files or libraries when
+     linking.  No startup files and only the libraries you specify will
+     be passed to the linker.  The compiler may generate calls to
+     memcmp, memset, and memcpy for System V (and ISO C) environments
+     or to bcopy and bzero for BSD environments.  These entries are
+     usually resolved by entries in libc.  These entry points should be
+     supplied through some other mechanism when this option is
+     specified.
+
+     One of the standard libraries bypassed by `-nostdlib' and
+     `-nodefaultlibs' is `libgcc.a', a library of internal subroutines
+     that GCC uses to overcome shortcomings of particular machines, or
+     special needs for some languages.  (*Note Interfacing to GCC
+     Output: (gccint)Interface, for more discussion of `libgcc.a'.)  In
+     most cases, you need `libgcc.a' even when you want to avoid other
+     standard libraries.  In other words, when you specify `-nostdlib'
+     or `-nodefaultlibs' you should usually specify `-lgcc' as well.
+     This ensures that you have no unresolved references to internal GCC
+     library subroutines.  (For example, `__main', used to ensure C++
+     constructors will be called; *note `collect2': (gccint)Collect2..)
+
+`-pie'
+     Produce a position independent executable on targets which support
+     it.  For predictable results, you must also specify the same set
+     of options that were used to generate code (`-fpie', `-fPIE', or
+     model suboptions) when you specify this option.
+
+`-s'
+     Remove all symbol table and relocation information from the
+     executable.
+
+`-static'
+     On systems that support dynamic linking, this prevents linking
+     with the shared libraries.  On other systems, this option has no
+     effect.
+
+`-shared'
+     Produce a shared object which can then be linked with other
+     objects to form an executable.  Not all systems support this
+     option.  For predictable results, you must also specify the same
+     set of options that were used to generate code (`-fpic', `-fPIC',
+     or model suboptions) when you specify this option.(1)
+
+`-shared-libgcc'
+`-static-libgcc'
+     On systems that provide `libgcc' as a shared library, these options
+     force the use of either the shared or static version respectively.
+     If no shared version of `libgcc' was built when the compiler was
+     configured, these options have no effect.
+
+     There are several situations in which an application should use the
+     shared `libgcc' instead of the static version.  The most common of
+     these is when the application wishes to throw and catch exceptions
+     across different shared libraries.  In that case, each of the
+     libraries as well as the application itself should use the shared
+     `libgcc'.
+
+     Therefore, the G++ and GCJ drivers automatically add
+     `-shared-libgcc' whenever you build a shared library or a main
+     executable, because C++ and Java programs typically use
+     exceptions, so this is the right thing to do.
+
+     If, instead, you use the GCC driver to create shared libraries,
+     you may find that they will not always be linked with the shared
+     `libgcc'.  If GCC finds, at its configuration time, that you have
+     a non-GNU linker or a GNU linker that does not support option
+     `--eh-frame-hdr', it will link the shared version of `libgcc' into
+     shared libraries by default.  Otherwise, it will take advantage of
+     the linker and optimize away the linking with the shared version
+     of `libgcc', linking with the static version of libgcc by default.
+     This allows exceptions to propagate through such shared
+     libraries, without incurring relocation costs at library load time.
+
+     However, if a library or main executable is supposed to throw or
+     catch exceptions, you must link it using the G++ or GCJ driver, as
+     appropriate for the languages used in the program, or using the
+     option `-shared-libgcc', such that it is linked with the shared
+     `libgcc'.
+
+`-symbolic'
+     Bind references to global symbols when building a shared object.
+     Warn about any unresolved references (unless overridden by the
+     link editor option `-Xlinker -z -Xlinker defs').  Only a few
+     systems support this option.
+
+`-Xlinker OPTION'
+     Pass OPTION as an option to the linker.  You can use this to
+     supply system-specific linker options which GCC does not know how
+     to recognize.
+
+     If you want to pass an option that takes an argument, you must use
+     `-Xlinker' twice, once for the option and once for the argument.
+     For example, to pass `-assert definitions', you must write
+     `-Xlinker -assert -Xlinker definitions'.  It does not work to write
+     `-Xlinker "-assert definitions"', because this passes the entire
+     string as a single argument, which is not what the linker expects.
+
+`-Wl,OPTION'
+     Pass OPTION as an option to the linker.  If OPTION contains
+     commas, it is split into multiple options at the commas.
+
+`-u SYMBOL'
+     Pretend the symbol SYMBOL is undefined, to force linking of
+     library modules to define it.  You can use `-u' multiple times with
+     different symbols to force loading of additional library modules.
+
+ ---------- Footnotes ----------
+
+ (1) On some systems, `gcc -shared' needs to build supplementary stub
+code for constructors to work.  On multi-libbed systems, `gcc -shared'
+must select the correct support libraries to link against.  Failing to
+supply the correct flags may lead to subtle defects.  Supplying them in
+cases where they are not necessary is innocuous.
+
+
+File: gcc.info,  Node: Directory Options,  Next: Spec Files,  Prev: Link Options,  Up: Invoking GCC
+
+Options for Directory Search
+============================
+
+ These options specify directories to search for header files, for
+libraries and for parts of the compiler:
+
+`-IDIR'
+     Add the directory DIR to the head of the list of directories to be
+     searched for header files.  This can be used to override a system
+     header file, substituting your own version, since these
+     directories are searched before the system header file
+     directories.  However, you should not use this option to add
+     directories that contain vendor-supplied system header files (use
+     `-isystem' for that).  If you use more than one `-I' option, the
+     directories are scanned in left-to-right order; the standard
+     system directories come after.
+
+     If a standard system include directory, or a directory specified
+     with `-isystem', is also specified with `-I', the `-I' option will
+     be ignored.  The directory will still be searched but as a system
+     directory at its normal position in the system include chain.
+     This is to ensure that GCC's procedure to fix buggy system headers
+     and the ordering for the include_next directive are not
+     inadvertently changed.  If you really need to change the search
+     order for system directories, use the `-nostdinc' and/or
+     `-isystem' options.
+
+`-I-'
+     Any directories you specify with `-I' options before the `-I-'
+     option are searched only for the case of `#include "FILE"'; they
+     are not searched for `#include <FILE>'.
+
+     If additional directories are specified with `-I' options after
+     the `-I-', these directories are searched for all `#include'
+     directives.  (Ordinarily _all_ `-I' directories are used this way.)
+
+     In addition, the `-I-' option inhibits the use of the current
+     directory (where the current input file came from) as the first
+     search directory for `#include "FILE"'.  There is no way to
+     override this effect of `-I-'.  With `-I.' you can specify
+     searching the directory which was current when the compiler was
+     invoked.  That is not exactly the same as what the preprocessor
+     does by default, but it is often satisfactory.
+
+     `-I-' does not inhibit the use of the standard system directories
+     for header files.  Thus, `-I-' and `-nostdinc' are independent.
+
+`-LDIR'
+     Add directory DIR to the list of directories to be searched for
+     `-l'.
+
+`-BPREFIX'
+     This option specifies where to find the executables, libraries,
+     include files, and data files of the compiler itself.
+
+     The compiler driver program runs one or more of the subprograms
+     `cpp', `cc1', `as' and `ld'.  It tries PREFIX as a prefix for each
+     program it tries to run, both with and without `MACHINE/VERSION/'
+     (*note Target Options::).
+
+     For each subprogram to be run, the compiler driver first tries the
+     `-B' prefix, if any.  If that name is not found, or if `-B' was
+     not specified, the driver tries two standard prefixes, which are
+     `/usr/lib/gcc/' and `/usr/local/lib/gcc/'.  If neither of those
+     results in a file name that is found, the unmodified program name
+     is searched for using the directories specified in your `PATH'
+     environment variable.
+
+     The compiler will check to see if the path provided by the `-B'
+     refers to a directory, and if necessary it will add a directory
+     separator character at the end of the path.
+
+     `-B' prefixes that effectively specify directory names also apply
+     to libraries in the linker, because the compiler translates these
+     options into `-L' options for the linker.  They also apply to
+     includes files in the preprocessor, because the compiler
+     translates these options into `-isystem' options for the
+     preprocessor.  In this case, the compiler appends `include' to the
+     prefix.
+
+     The run-time support file `libgcc.a' can also be searched for using
+     the `-B' prefix, if needed.  If it is not found there, the two
+     standard prefixes above are tried, and that is all.  The file is
+     left out of the link if it is not found by those means.
+
+     Another way to specify a prefix much like the `-B' prefix is to use
+     the environment variable `GCC_EXEC_PREFIX'.  *Note Environment
+     Variables::.
+
+     As a special kludge, if the path provided by `-B' is
+     `[dir/]stageN/', where N is a number in the range 0 to 9, then it
+     will be replaced by `[dir/]include'.  This is to help with
+     boot-strapping the compiler.
+
+`-specs=FILE'
+     Process FILE after the compiler reads in the standard `specs'
+     file, in order to override the defaults that the `gcc' driver
+     program uses when determining what switches to pass to `cc1',
+     `cc1plus', `as', `ld', etc.  More than one `-specs=FILE' can be
+     specified on the command line, and they are processed in order,
+     from left to right.
+
+
+File: gcc.info,  Node: Spec Files,  Next: Target Options,  Prev: Directory Options,  Up: Invoking GCC
+
+Specifying subprocesses and the switches to pass to them
+========================================================
+
+ `gcc' is a driver program.  It performs its job by invoking a sequence
+of other programs to do the work of compiling, assembling and linking.
+GCC interprets its command-line parameters and uses these to deduce
+which programs it should invoke, and which command-line options it
+ought to place on their command lines.  This behavior is controlled by
+"spec strings".  In most cases there is one spec string for each
+program that GCC can invoke, but a few programs have multiple spec
+strings to control their behavior.  The spec strings built into GCC can
+be overridden by using the `-specs=' command-line switch to specify a
+spec file.
+
+ "Spec files" are plaintext files that are used to construct spec
+strings.  They consist of a sequence of directives separated by blank
+lines.  The type of directive is determined by the first non-whitespace
+character on the line and it can be one of the following:
+
+`%COMMAND'
+     Issues a COMMAND to the spec file processor.  The commands that can
+     appear here are:
+
+    `%include <FILE>'
+          Search for FILE and insert its text at the current point in
+          the specs file.
+
+    `%include_noerr <FILE>'
+          Just like `%include', but do not generate an error message if
+          the include file cannot be found.
+
+    `%rename OLD_NAME NEW_NAME'
+          Rename the spec string OLD_NAME to NEW_NAME.
+
+`*[SPEC_NAME]:'
+     This tells the compiler to create, override or delete the named
+     spec string.  All lines after this directive up to the next
+     directive or blank line are considered to be the text for the spec
+     string.  If this results in an empty string then the spec will be
+     deleted.  (Or, if the spec did not exist, then nothing will
+     happened.)  Otherwise, if the spec does not currently exist a new
+     spec will be created.  If the spec does exist then its contents
+     will be overridden by the text of this directive, unless the first
+     character of that text is the `+' character, in which case the
+     text will be appended to the spec.
+
+`[SUFFIX]:'
+     Creates a new `[SUFFIX] spec' pair.  All lines after this directive
+     and up to the next directive or blank line are considered to make
+     up the spec string for the indicated suffix.  When the compiler
+     encounters an input file with the named suffix, it will processes
+     the spec string in order to work out how to compile that file.
+     For example:
+
+          .ZZ:
+          z-compile -input %i
+
+     This says that any input file whose name ends in `.ZZ' should be
+     passed to the program `z-compile', which should be invoked with the
+     command-line switch `-input' and with the result of performing the
+     `%i' substitution.  (See below.)
+
+     As an alternative to providing a spec string, the text that
+     follows a suffix directive can be one of the following:
+
+    `@LANGUAGE'
+          This says that the suffix is an alias for a known LANGUAGE.
+          This is similar to using the `-x' command-line switch to GCC
+          to specify a language explicitly.  For example:
+
+               .ZZ:
+               @c++
+
+          Says that .ZZ files are, in fact, C++ source files.
+
+    `#NAME'
+          This causes an error messages saying:
+
+               NAME compiler not installed on this system.
+
+     GCC already has an extensive list of suffixes built into it.  This
+     directive will add an entry to the end of the list of suffixes, but
+     since the list is searched from the end backwards, it is
+     effectively possible to override earlier entries using this
+     technique.
+
+ GCC has the following spec strings built into it.  Spec files can
+override these strings or create their own.  Note that individual
+targets can also add their own spec strings to this list.
+
+     asm          Options to pass to the assembler
+     asm_final    Options to pass to the assembler post-processor
+     cpp          Options to pass to the C preprocessor
+     cc1          Options to pass to the C compiler
+     cc1plus      Options to pass to the C++ compiler
+     endfile      Object files to include at the end of the link
+     link         Options to pass to the linker
+     lib          Libraries to include on the command line to the linker
+     libgcc       Decides which GCC support library to pass to the linker
+     linker       Sets the name of the linker
+     predefines   Defines to be passed to the C preprocessor
+     signed_char  Defines to pass to CPP to say whether `char' is signed
+                  by default
+     startfile    Object files to include at the start of the link
+
+ Here is a small example of a spec file:
+
+     %rename lib                 old_lib
+     
+     *lib:
+     --start-group -lgcc -lc -leval1 --end-group %(old_lib)
+
+ This example renames the spec called `lib' to `old_lib' and then
+overrides the previous definition of `lib' with a new one.  The new
+definition adds in some extra command-line options before including the
+text of the old definition.
+
+ "Spec strings" are a list of command-line options to be passed to their
+corresponding program.  In addition, the spec strings can contain
+`%'-prefixed sequences to substitute variable text or to conditionally
+insert text into the command line.  Using these constructs it is
+possible to generate quite complex command lines.
+
+ Here is a table of all defined `%'-sequences for spec strings.  Note
+that spaces are not generated automatically around the results of
+expanding these sequences.  Therefore you can concatenate them together
+or combine them with constant text in a single argument.
+
+`%%'
+     Substitute one `%' into the program name or argument.
+
+`%i'
+     Substitute the name of the input file being processed.
+
+`%b'
+     Substitute the basename of the input file being processed.  This
+     is the substring up to (and not including) the last period and not
+     including the directory.
+
+`%B'
+     This is the same as `%b', but include the file suffix (text after
+     the last period).
+
+`%d'
+     Marks the argument containing or following the `%d' as a temporary
+     file name, so that that file will be deleted if GCC exits
+     successfully.  Unlike `%g', this contributes no text to the
+     argument.
+
+`%gSUFFIX'
+     Substitute a file name that has suffix SUFFIX and is chosen once
+     per compilation, and mark the argument in the same way as `%d'.
+     To reduce exposure to denial-of-service attacks, the file name is
+     now chosen in a way that is hard to predict even when previously
+     chosen file names are known.  For example, `%g.s ... %g.o ... %g.s'
+     might turn into `ccUVUUAU.s ccXYAXZ12.o ccUVUUAU.s'.  SUFFIX
+     matches the regexp `[.A-Za-z]*' or the special string `%O', which
+     is treated exactly as if `%O' had been preprocessed.  Previously,
+     `%g' was simply substituted with a file name chosen once per
+     compilation, without regard to any appended suffix (which was
+     therefore treated just like ordinary text), making such attacks
+     more likely to succeed.
+
+`%uSUFFIX'
+     Like `%g', but generates a new temporary file name even if
+     `%uSUFFIX' was already seen.
+
+`%USUFFIX'
+     Substitutes the last file name generated with `%uSUFFIX',
+     generating a new one if there is no such last file name.  In the
+     absence of any `%uSUFFIX', this is just like `%gSUFFIX', except
+     they don't share the same suffix _space_, so `%g.s ... %U.s ...
+     %g.s ... %U.s' would involve the generation of two distinct file
+     names, one for each `%g.s' and another for each `%U.s'.
+     Previously, `%U' was simply substituted with a file name chosen
+     for the previous `%u', without regard to any appended suffix.
+
+`%jSUFFIX'
+     Substitutes the name of the `HOST_BIT_BUCKET', if any, and if it is
+     writable, and if save-temps is off; otherwise, substitute the name
+     of a temporary file, just like `%u'.  This temporary file is not
+     meant for communication between processes, but rather as a junk
+     disposal mechanism.
+
+`%|SUFFIX'
+`%mSUFFIX'
+     Like `%g', except if `-pipe' is in effect.  In that case `%|'
+     substitutes a single dash and `%m' substitutes nothing at all.
+     These are the two most common ways to instruct a program that it
+     should read from standard input or write to standard output.  If
+     you need something more elaborate you can use an `%{pipe:`X'}'
+     construct: see for example `f/lang-specs.h'.
+
+`%.SUFFIX'
+     Substitutes .SUFFIX for the suffixes of a matched switch's args
+     when it is subsequently output with `%*'.  SUFFIX is terminated by
+     the next space or %.
+
+`%w'
+     Marks the argument containing or following the `%w' as the
+     designated output file of this compilation.  This puts the argument
+     into the sequence of arguments that `%o' will substitute later.
+
+`%o'
+     Substitutes the names of all the output files, with spaces
+     automatically placed around them.  You should write spaces around
+     the `%o' as well or the results are undefined.  `%o' is for use in
+     the specs for running the linker.  Input files whose names have no
+     recognized suffix are not compiled at all, but they are included
+     among the output files, so they will be linked.
+
+`%O'
+     Substitutes the suffix for object files.  Note that this is
+     handled specially when it immediately follows `%g, %u, or %U',
+     because of the need for those to form complete file names.  The
+     handling is such that `%O' is treated exactly as if it had already
+     been substituted, except that `%g, %u, and %U' do not currently
+     support additional SUFFIX characters following `%O' as they would
+     following, for example, `.o'.
+
+`%p'
+     Substitutes the standard macro predefinitions for the current
+     target machine.  Use this when running `cpp'.
+
+`%P'
+     Like `%p', but puts `__' before and after the name of each
+     predefined macro, except for macros that start with `__' or with
+     `_L', where L is an uppercase letter.  This is for ISO C.
+
+`%I'
+     Substitute any of `-iprefix' (made from `GCC_EXEC_PREFIX'),
+     `-isysroot' (made from `TARGET_SYSTEM_ROOT'), and `-isystem' (made
+     from `COMPILER_PATH' and `-B' options) as necessary.
+
+`%s'
+     Current argument is the name of a library or startup file of some
+     sort.  Search for that file in a standard list of directories and
+     substitute the full name found.
+
+`%eSTR'
+     Print STR as an error message.  STR is terminated by a newline.
+     Use this when inconsistent options are detected.
+
+`%(NAME)'
+     Substitute the contents of spec string NAME at this point.
+
+`%[NAME]'
+     Like `%(...)' but put `__' around `-D' arguments.
+
+`%x{OPTION}'
+     Accumulate an option for `%X'.
+
+`%X'
+     Output the accumulated linker options specified by `-Wl' or a `%x'
+     spec string.
+
+`%Y'
+     Output the accumulated assembler options specified by `-Wa'.
+
+`%Z'
+     Output the accumulated preprocessor options specified by `-Wp'.
+
+`%a'
+     Process the `asm' spec.  This is used to compute the switches to
+     be passed to the assembler.
+
+`%A'
+     Process the `asm_final' spec.  This is a spec string for passing
+     switches to an assembler post-processor, if such a program is
+     needed.
+
+`%l'
+     Process the `link' spec.  This is the spec for computing the
+     command line passed to the linker.  Typically it will make use of
+     the `%L %G %S %D and %E' sequences.
+
+`%D'
+     Dump out a `-L' option for each directory that GCC believes might
+     contain startup files.  If the target supports multilibs then the
+     current multilib directory will be prepended to each of these
+     paths.
+
+`%M'
+     Output the multilib directory with directory separators replaced
+     with `_'.  If multilib directories are not set, or the multilib
+     directory is `.' then this option emits nothing.
+
+`%L'
+     Process the `lib' spec.  This is a spec string for deciding which
+     libraries should be included on the command line to the linker.
+
+`%G'
+     Process the `libgcc' spec.  This is a spec string for deciding
+     which GCC support library should be included on the command line
+     to the linker.
+
+`%S'
+     Process the `startfile' spec.  This is a spec for deciding which
+     object files should be the first ones passed to the linker.
+     Typically this might be a file named `crt0.o'.
+
+`%E'
+     Process the `endfile' spec.  This is a spec string that specifies
+     the last object files that will be passed to the linker.
+
+`%C'
+     Process the `cpp' spec.  This is used to construct the arguments
+     to be passed to the C preprocessor.
+
+`%c'
+     Process the `signed_char' spec.  This is intended to be used to
+     tell cpp whether a char is signed.  It typically has the
+     definition:
+          %{funsigned-char:-D__CHAR_UNSIGNED__}
+
+`%1'
+     Process the `cc1' spec.  This is used to construct the options to
+     be passed to the actual C compiler (`cc1').
+
+`%2'
+     Process the `cc1plus' spec.  This is used to construct the options
+     to be passed to the actual C++ compiler (`cc1plus').
+
+`%*'
+     Substitute the variable part of a matched option.  See below.
+     Note that each comma in the substituted string is replaced by a
+     single space.
+
+`%<`S''
+     Remove all occurrences of `-S' from the command line.  Note--this
+     command is position dependent.  `%' commands in the spec string
+     before this one will see `-S', `%' commands in the spec string
+     after this one will not.
+
+`%:FUNCTION(ARGS)'
+     Call the named function FUNCTION, passing it ARGS.  ARGS is first
+     processed as a nested spec string, then split into an argument
+     vector in the usual fashion.  The function returns a string which
+     is processed as if it had appeared literally as part of the
+     current spec.
+
+     The following built-in spec functions are provided:
+
+    ``if-exists''
+          The `if-exists' spec function takes one argument, an absolute
+          pathname to a file.  If the file exists, `if-exists' returns
+          the pathname.  Here is a small example of its usage:
+
+               *startfile:
+               crt0%O%s %:if-exists(crti%O%s) crtbegin%O%s
+
+    ``if-exists-else''
+          The `if-exists-else' spec function is similar to the
+          `if-exists' spec function, except that it takes two
+          arguments.  The first argument is an absolute pathname to a
+          file.  If the file exists, `if-exists-else' returns the
+          pathname.  If it does not exist, it returns the second
+          argument.  This way, `if-exists-else' can be used to select
+          one file or another, based on the existence of the first.
+          Here is a small example of its usage:
+
+               *startfile:
+               crt0%O%s %:if-exists(crti%O%s) \
+               %:if-exists-else(crtbeginT%O%s crtbegin%O%s)
+
+`%{`S'}'
+     Substitutes the `-S' switch, if that switch was given to GCC.  If
+     that switch was not specified, this substitutes nothing.  Note that
+     the leading dash is omitted when specifying this option, and it is
+     automatically inserted if the substitution is performed.  Thus the
+     spec string `%{foo}' would match the command-line option `-foo'
+     and would output the command line option `-foo'.
+
+`%W{`S'}'
+     Like %{`S'} but mark last argument supplied within as a file to be
+     deleted on failure.
+
+`%{`S'*}'
+     Substitutes all the switches specified to GCC whose names start
+     with `-S', but which also take an argument.  This is used for
+     switches like `-o', `-D', `-I', etc.  GCC considers `-o foo' as
+     being one switch whose names starts with `o'.  %{o*} would
+     substitute this text, including the space.  Thus two arguments
+     would be generated.
+
+`%{`S'*&`T'*}'
+     Like %{`S'*}, but preserve order of `S' and `T' options (the order
+     of `S' and `T' in the spec is not significant).  There can be any
+     number of ampersand-separated variables; for each the wild card is
+     optional.  Useful for CPP as `%{D*&U*&A*}'.
+
+`%{`S':`X'}'
+     Substitutes `X', if the `-S' switch was given to GCC.
+
+`%{!`S':`X'}'
+     Substitutes `X', if the `-S' switch was _not_ given to GCC.
+
+`%{`S'*:`X'}'
+     Substitutes `X' if one or more switches whose names start with
+     `-S' are specified to GCC.  Normally `X' is substituted only once,
+     no matter how many such switches appeared.  However, if `%*'
+     appears somewhere in `X', then `X' will be substituted once for
+     each matching switch, with the `%*' replaced by the part of that
+     switch that matched the `*'.
+
+`%{.`S':`X'}'
+     Substitutes `X', if processing a file with suffix `S'.
+
+`%{!.`S':`X'}'
+     Substitutes `X', if _not_ processing a file with suffix `S'.
+
+`%{`S'|`P':`X'}'
+     Substitutes `X' if either `-S' or `-P' was given to GCC.  This may
+     be combined with `!', `.', and `*' sequences as well, although
+     they have a stronger binding than the `|'.  If `%*' appears in
+     `X', all of the alternatives must be starred, and only the first
+     matching alternative is substituted.
+
+     For example, a spec string like this:
+
+          %{.c:-foo} %{!.c:-bar} %{.c|d:-baz} %{!.c|d:-boggle}
+
+     will output the following command-line options from the following
+     input command-line options:
+
+          fred.c        -foo -baz
+          jim.d         -bar -boggle
+          -d fred.c     -foo -baz -boggle
+          -d jim.d      -bar -baz -boggle
+
+`%{S:X; T:Y; :D}'
+     If `S' was given to GCC, substitutes `X'; else if `T' was given to
+     GCC, substitutes `Y'; else substitutes `D'.  There can be as many
+     clauses as you need.  This may be combined with `.', `!', `|', and
+     `*' as needed.
+
+ The conditional text `X' in a %{`S':`X'} or similar construct may
+contain other nested `%' constructs or spaces, or even newlines.  They
+are processed as usual, as described above.  Trailing white space in
+`X' is ignored.  White space may also appear anywhere on the left side
+of the colon in these constructs, except between `.' or `*' and the
+corresponding word.
+
+ The `-O', `-f', `-m', and `-W' switches are handled specifically in
+these constructs.  If another value of `-O' or the negated form of a
+`-f', `-m', or `-W' switch is found later in the command line, the
+earlier switch value is ignored, except with {`S'*} where `S' is just
+one letter, which passes all matching options.
+
+ The character `|' at the beginning of the predicate text is used to
+indicate that a command should be piped to the following command, but
+only if `-pipe' is specified.
+
+ It is built into GCC which switches take arguments and which do not.
+(You might think it would be useful to generalize this to allow each
+compiler's spec to say which switches take arguments.  But this cannot
+be done in a consistent fashion.  GCC cannot even decide which input
+files have been specified without knowing which switches take arguments,
+and it must know which input files to compile in order to tell which
+compilers to run).
+
+ GCC also knows implicitly that arguments starting in `-l' are to be
+treated as compiler output files, and passed to the linker in their
+proper position among the other output files.
+
+
+File: gcc.info,  Node: Target Options,  Next: Submodel Options,  Prev: Spec Files,  Up: Invoking GCC
+
+Specifying Target Machine and Compiler Version
+==============================================
+
+ The usual way to run GCC is to run the executable called `gcc', or
+`<machine>-gcc' when cross-compiling, or `<machine>-gcc-<version>' to
+run a version other than the one that was installed last.  Sometimes
+this is inconvenient, so GCC provides options that will switch to
+another cross-compiler or version.
+
+`-b MACHINE'
+     The argument MACHINE specifies the target machine for compilation.
+
+     The value to use for MACHINE is the same as was specified as the
+     machine type when configuring GCC as a cross-compiler.  For
+     example, if a cross-compiler was configured with `configure
+     i386v', meaning to compile for an 80386 running System V, then you
+     would specify `-b i386v' to run that cross compiler.
+
+`-V VERSION'
+     The argument VERSION specifies which version of GCC to run.  This
+     is useful when multiple versions are installed.  For example,
+     VERSION might be `2.0', meaning to run GCC version 2.0.
+
+ The `-V' and `-b' options work by running the
+`<machine>-gcc-<version>' executable, so there's no real reason to use
+them if you can just run that directly.
+
+
+File: gcc.info,  Node: Submodel Options,  Next: Code Gen Options,  Prev: Target Options,  Up: Invoking GCC
+
+Hardware Models and Configurations
+==================================
+
+ Earlier we discussed the standard option `-b' which chooses among
+different installed compilers for completely different target machines,
+such as VAX vs. 68000 vs. 80386.
+
+ In addition, each of these target machine types can have its own
+special options, starting with `-m', to choose among various hardware
+models or configurations--for example, 68010 vs 68020, floating
+coprocessor or none.  A single installed version of the compiler can
+compile for any model or configuration, according to the options
+specified.
+
+ Some configurations of the compiler also support additional special
+options, usually for compatibility with other compilers on the same
+platform.
+
+ These options are defined by the macro `TARGET_SWITCHES' in the
+machine description.  The default for the options is also defined by
+that macro, which enables you to change the defaults.
+
+* Menu:
+
+* M680x0 Options::
+* M68hc1x Options::
+* VAX Options::
+* SPARC Options::
+* ARM Options::
+* MN10300 Options::
+* M32R/D Options::
+* RS/6000 and PowerPC Options::
+* Darwin Options::
+* MIPS Options::
+* i386 and x86-64 Options::
+* HPPA Options::
+* Intel 960 Options::
+* DEC Alpha Options::
+* DEC Alpha/VMS Options::
+* H8/300 Options::
+* SH Options::
+* System V Options::
+* TMS320C3x/C4x Options::
+* V850 Options::
+* ARC Options::
+* NS32K Options::
+* AVR Options::
+* MCore Options::
+* IA-64 Options::
+* D30V Options::
+* S/390 and zSeries Options::
+* CRIS Options::
+* MMIX Options::
+* PDP-11 Options::
+* Xstormy16 Options::
+* Xtensa Options::
+* FRV Options::
+
+
+File: gcc.info,  Node: M680x0 Options,  Next: M68hc1x Options,  Up: Submodel Options
+
+M680x0 Options
+--------------
+
+ These are the `-m' options defined for the 68000 series.  The default
+values for these options depends on which style of 68000 was selected
+when the compiler was configured; the defaults for the most common
+choices are given below.
+
+`-m68000'
+`-mc68000'
+     Generate output for a 68000.  This is the default when the
+     compiler is configured for 68000-based systems.
+
+     Use this option for microcontrollers with a 68000 or EC000 core,
+     including the 68008, 68302, 68306, 68307, 68322, 68328 and 68356.
+
+`-m68020'
+`-mc68020'
+     Generate output for a 68020.  This is the default when the
+     compiler is configured for 68020-based systems.
+
+`-m68881'
+     Generate output containing 68881 instructions for floating point.
+     This is the default for most 68020 systems unless `--nfp' was
+     specified when the compiler was configured.
+
+`-m68030'
+     Generate output for a 68030.  This is the default when the
+     compiler is configured for 68030-based systems.
+
+`-m68040'
+     Generate output for a 68040.  This is the default when the
+     compiler is configured for 68040-based systems.
+
+     This option inhibits the use of 68881/68882 instructions that have
+     to be emulated by software on the 68040.  Use this option if your
+     68040 does not have code to emulate those instructions.
+
+`-m68060'
+     Generate output for a 68060.  This is the default when the
+     compiler is configured for 68060-based systems.
+
+     This option inhibits the use of 68020 and 68881/68882 instructions
+     that have to be emulated by software on the 68060.  Use this
+     option if your 68060 does not have code to emulate those
+     instructions.
+
+`-mcpu32'
+     Generate output for a CPU32.  This is the default when the
+     compiler is configured for CPU32-based systems.
+
+     Use this option for microcontrollers with a CPU32 or CPU32+ core,
+     including the 68330, 68331, 68332, 68333, 68334, 68336, 68340,
+     68341, 68349 and 68360.
+
+`-m5200'
+     Generate output for a 520X "coldfire" family cpu.  This is the
+     default when the compiler is configured for 520X-based systems.
+
+     Use this option for microcontroller with a 5200 core, including
+     the MCF5202, MCF5203, MCF5204 and MCF5202.
+
+`-m68020-40'
+     Generate output for a 68040, without using any of the new
+     instructions.  This results in code which can run relatively
+     efficiently on either a 68020/68881 or a 68030 or a 68040.  The
+     generated code does use the 68881 instructions that are emulated
+     on the 68040.
+
+`-m68020-60'
+     Generate output for a 68060, without using any of the new
+     instructions.  This results in code which can run relatively
+     efficiently on either a 68020/68881 or a 68030 or a 68040.  The
+     generated code does use the 68881 instructions that are emulated
+     on the 68060.
+
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries are not available for all m68k
+     targets.  Normally the facilities of the machine's usual C
+     compiler are used, but this can't be done directly in
+     cross-compilation.  You must make your own arrangements to provide
+     suitable library functions for cross-compilation.  The embedded
+     targets `m68k-*-aout' and `m68k-*-coff' do provide software
+     floating point support.
+
+`-mshort'
+     Consider type `int' to be 16 bits wide, like `short int'.
+
+`-mnobitfield'
+     Do not use the bit-field instructions.  The `-m68000', `-mcpu32'
+     and `-m5200' options imply `-mnobitfield'.
+
+`-mbitfield'
+     Do use the bit-field instructions.  The `-m68020' option implies
+     `-mbitfield'.  This is the default if you use a configuration
+     designed for a 68020.
+
+`-mrtd'
+     Use a different function-calling convention, in which functions
+     that take a fixed number of arguments return with the `rtd'
+     instruction, which pops their arguments while returning.  This
+     saves one instruction in the caller since there is no need to pop
+     the arguments there.
+
+     *Warning:* this calling convention is incompatible with the one
+     normally used on Unix or with GCC, so you cannot use it if you
+     need to call libraries compiled with the Unix compiler or with GCC
+     without the switch.
+
+     Also, you must provide function prototypes for all functions that
+     take variable numbers of arguments (including `printf'); otherwise
+     incorrect code will be generated for calls to those functions.
+
+     In addition, seriously incorrect code will result if you call a
+     function with too many arguments.  (Normally, extra arguments are
+     harmlessly ignored.)
+
+     The `rtd' instruction is supported by the 68010, 68020, 68030,
+     68040, 68060 and CPU32 processors, but not by the 68000 or 5200.
+
+`-malign-int'
+`-mno-align-int'
+     Control whether GCC aligns `int', `long', `long long', `float',
+     `double', and `long double' variables on a 32-bit boundary
+     (`-malign-int') or a 16-bit boundary (`-mno-align-int').  Aligning
+     variables on 32-bit boundaries produces code that runs somewhat
+     faster on processors with 32-bit busses at the expense of more
+     memory.
+
+     *Warning:* if you use the `-malign-int' switch, GCC will align
+     structures containing the above types  differently than most
+     published application binary interface specifications for the m68k.
+
+`-mpcrel'
+     Use the pc-relative addressing mode of the 68000 directly, instead
+     of using a global offset table.  At present, this option implies
+     `-fpic', allowing at most a 16-bit offset for pc-relative
+     addressing.  `-fPIC' is not presently supported with `-mpcrel',
+     though this could be supported for 68020 and higher processors.
+
+`-mno-strict-align'
+`-mstrict-align'
+     Do not (do) assume that unaligned memory references will be
+     handled by the system.
+
+`-msep-data'
+     Generate code that allows the data segment to be located in a
+     different area of memory from the text segment.  This allows for
+     execute in place in an environment without virtual memory
+     management.  This option implies -fPIC.
+
+`-mno-sep-data'
+     Generate code that assumes that the data segment follows the text
+     segment.  This is the default.
+
+`-mid-shared-library'
+     Generate code that supports shared libraries via the library ID
+     method.  This allows for execute in place and shared libraries in
+     an environment without virtual memory management.  This option
+     implies -fPIC.
+
+`-mno-id-shared-library'
+     Generate code that doesn't assume ID based shared libraries are
+     being used.  This is the default.
+
+`-mshared-library-id=n'
+     Specified the identification number of the ID based shared library
+     being compiled.  Specifying a value of 0 will generate more
+     compact code, specifying other values will force the allocation of
+     that number to the current library but is no more space or time
+     efficient than omitting this option.
+
+
+File: gcc.info,  Node: M68hc1x Options,  Next: VAX Options,  Prev: M680x0 Options,  Up: Submodel Options
+
+M68hc1x Options
+---------------
+
+ These are the `-m' options defined for the 68hc11 and 68hc12
+microcontrollers.  The default values for these options depends on
+which style of microcontroller was selected when the compiler was
+configured; the defaults for the most common choices are given below.
+
+`-m6811'
+`-m68hc11'
+     Generate output for a 68HC11.  This is the default when the
+     compiler is configured for 68HC11-based systems.
+
+`-m6812'
+`-m68hc12'
+     Generate output for a 68HC12.  This is the default when the
+     compiler is configured for 68HC12-based systems.
+
+`-m68S12'
+`-m68hcs12'
+     Generate output for a 68HCS12.
+
+`-mauto-incdec'
+     Enable the use of 68HC12 pre and post auto-increment and
+     auto-decrement addressing modes.
+
+`-minmax'
+`-nominmax'
+     Enable the use of 68HC12 min and max instructions.
+
+`-mlong-calls'
+`-mno-long-calls'
+     Treat all calls as being far away (near).  If calls are assumed to
+     be far away, the compiler will use the `call' instruction to call
+     a function and the `rtc' instruction for returning.
+
+`-mshort'
+     Consider type `int' to be 16 bits wide, like `short int'.
+
+`-msoft-reg-count=COUNT'
+     Specify the number of pseudo-soft registers which are used for the
+     code generation.  The maximum number is 32.  Using more pseudo-soft
+     register may or may not result in better code depending on the
+     program.  The default is 4 for 68HC11 and 2 for 68HC12.
+
+
+File: gcc.info,  Node: VAX Options,  Next: SPARC Options,  Prev: M68hc1x Options,  Up: Submodel Options
+
+VAX Options
+-----------
+
+ These `-m' options are defined for the VAX:
+
+`-munix'
+     Do not output certain jump instructions (`aobleq' and so on) that
+     the Unix assembler for the VAX cannot handle across long ranges.
+
+`-mgnu'
+     Do output those jump instructions, on the assumption that you will
+     assemble with the GNU assembler.
+
+`-mg'
+     Output code for g-format floating point numbers instead of
+     d-format.
+
+
+File: gcc.info,  Node: SPARC Options,  Next: ARM Options,  Prev: VAX Options,  Up: Submodel Options
+
+SPARC Options
+-------------
+
+ These `-m' options are supported on the SPARC:
+
+`-mno-app-regs'
+`-mapp-regs'
+     Specify `-mapp-regs' to generate output using the global registers
+     2 through 4, which the SPARC SVR4 ABI reserves for applications.
+     This is the default, except on Solaris.
+
+     To be fully SVR4 ABI compliant at the cost of some performance
+     loss, specify `-mno-app-regs'.  You should compile libraries and
+     system software with this option.
+
+`-mfpu'
+`-mhard-float'
+     Generate output containing floating point instructions.  This is
+     the default.
+
+`-mno-fpu'
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries are not available for all SPARC
+     targets.  Normally the facilities of the machine's usual C
+     compiler are used, but this cannot be done directly in
+     cross-compilation.  You must make your own arrangements to provide
+     suitable library functions for cross-compilation.  The embedded
+     targets `sparc-*-aout' and `sparclite-*-*' do provide software
+     floating point support.
+
+     `-msoft-float' changes the calling convention in the output file;
+     therefore, it is only useful if you compile _all_ of a program with
+     this option.  In particular, you need to compile `libgcc.a', the
+     library that comes with GCC, with `-msoft-float' in order for this
+     to work.
+
+`-mhard-quad-float'
+     Generate output containing quad-word (long double) floating point
+     instructions.
+
+`-msoft-quad-float'
+     Generate output containing library calls for quad-word (long
+     double) floating point instructions.  The functions called are
+     those specified in the SPARC ABI.  This is the default.
+
+     As of this writing, there are no SPARC implementations that have
+     hardware support for the quad-word floating point instructions.
+     They all invoke a trap handler for one of these instructions, and
+     then the trap handler emulates the effect of the instruction.
+     Because of the trap handler overhead, this is much slower than
+     calling the ABI library routines.  Thus the `-msoft-quad-float'
+     option is the default.
+
+`-mno-flat'
+`-mflat'
+     With `-mflat', the compiler does not generate save/restore
+     instructions and will use a "flat" or single register window
+     calling convention.  This model uses %i7 as the frame pointer and
+     is compatible with the normal register window model.  Code from
+     either may be intermixed.  The local registers and the input
+     registers (0-5) are still treated as "call saved" registers and
+     will be saved on the stack as necessary.
+
+     With `-mno-flat' (the default), the compiler emits save/restore
+     instructions (except for leaf functions) and is the normal mode of
+     operation.
+
+     These options are deprecated and will be deleted in a future GCC
+     release.
+
+`-mno-unaligned-doubles'
+`-munaligned-doubles'
+     Assume that doubles have 8 byte alignment.  This is the default.
+
+     With `-munaligned-doubles', GCC assumes that doubles have 8 byte
+     alignment only if they are contained in another type, or if they
+     have an absolute address.  Otherwise, it assumes they have 4 byte
+     alignment.  Specifying this option avoids some rare compatibility
+     problems with code generated by other compilers.  It is not the
+     default because it results in a performance loss, especially for
+     floating point code.
+
+`-mno-faster-structs'
+`-mfaster-structs'
+     With `-mfaster-structs', the compiler assumes that structures
+     should have 8 byte alignment.  This enables the use of pairs of
+     `ldd' and `std' instructions for copies in structure assignment,
+     in place of twice as many `ld' and `st' pairs.  However, the use
+     of this changed alignment directly violates the SPARC ABI.  Thus,
+     it's intended only for use on targets where the developer
+     acknowledges that their resulting code will not be directly in
+     line with the rules of the ABI.
+
+`-mimpure-text'
+     `-mimpure-text', used in addition to `-shared', tells the compiler
+     to not pass `-z text' to the linker when linking a shared object.
+     Using this option, you can link position-dependent code into a
+     shared object.
+
+     `-mimpure-text' suppresses the "relocations remain against
+     allocatable but non-writable sections" linker error message.
+     However, the necessary relocations will trigger copy-on-write, and
+     the shared object is not actually shared across processes.
+     Instead of using `-mimpure-text', you should compile all source
+     code with `-fpic' or `-fPIC'.
+
+     This option is only available on SunOS and Solaris.
+
+`-mv8'
+`-msparclite'
+     These two options select variations on the SPARC architecture.
+     These options are deprecated and will be deleted in a future GCC
+     release.  They have been replaced with `-mcpu=xxx'.
+
+`-mcypress'
+`-msupersparc'
+`-mf930'
+`-mf934'
+     These four options select the processor for which the code is
+     optimized.  These options are deprecated and will be deleted in a
+     future GCC release.  They have been replaced with `-mcpu=xxx'.
+
+`-mcpu=CPU_TYPE'
+     Set the instruction set, register set, and instruction scheduling
+     parameters for machine type CPU_TYPE.  Supported values for
+     CPU_TYPE are `v7', `cypress', `v8', `supersparc', `sparclite',
+     `f930', `f934', `hypersparc', `sparclite86x', `sparclet',
+     `tsc701', `v9', `ultrasparc', and `ultrasparc3'.
+
+     Default instruction scheduling parameters are used for values that
+     select an architecture and not an implementation.  These are `v7',
+     `v8', `sparclite', `sparclet', `v9'.
+
+     Here is a list of each supported architecture and their supported
+     implementations.
+
+              v7:             cypress
+              v8:             supersparc, hypersparc
+              sparclite:      f930, f934, sparclite86x
+              sparclet:       tsc701
+              v9:             ultrasparc, ultrasparc3
+
+     By default (unless configured otherwise), GCC generates code for
+     the V7 variant of the SPARC architecture.  With `-mcpu=cypress',
+     the compiler additionally optimizes it for the Cypress CY7C602
+     chip, as used in the SPARCStation/SPARCServer 3xx series.  This is
+     also appropriate for the older SPARCStation 1, 2, IPX etc.
+
+     With `-mcpu=v8', GCC generates code for the V8 variant of the SPARC
+     architecture.  The only difference from V7 code is that the
+     compiler emits the integer multiply and integer divide
+     instructions which exist in SPARC-V8 but not in SPARC-V7.  With
+     `-mcpu=supersparc', the compiler additionally optimizes it for the
+     SuperSPARC chip, as used in the SPARCStation 10, 1000 and 2000
+     series.
+
+     With `-mcpu=sparclite', GCC generates code for the SPARClite
+     variant of the SPARC architecture.  This adds the integer
+     multiply, integer divide step and scan (`ffs') instructions which
+     exist in SPARClite but not in SPARC-V7.  With `-mcpu=f930', the
+     compiler additionally optimizes it for the Fujitsu MB86930 chip,
+     which is the original SPARClite, with no FPU.  With `-mcpu=f934',
+     the compiler additionally optimizes it for the Fujitsu MB86934
+     chip, which is the more recent SPARClite with FPU.
+
+     With `-mcpu=sparclet', GCC generates code for the SPARClet variant
+     of the SPARC architecture.  This adds the integer multiply,
+     multiply/accumulate, integer divide step and scan (`ffs')
+     instructions which exist in SPARClet but not in SPARC-V7.  With
+     `-mcpu=tsc701', the compiler additionally optimizes it for the
+     TEMIC SPARClet chip.
+
+     With `-mcpu=v9', GCC generates code for the V9 variant of the SPARC
+     architecture.  This adds 64-bit integer and floating-point move
+     instructions, 3 additional floating-point condition code registers
+     and conditional move instructions.  With `-mcpu=ultrasparc', the
+     compiler additionally optimizes it for the Sun UltraSPARC I/II
+     chips.  With `-mcpu=ultrasparc3', the compiler additionally
+     optimizes it for the Sun UltraSPARC III chip.
+
+`-mtune=CPU_TYPE'
+     Set the instruction scheduling parameters for machine type
+     CPU_TYPE, but do not set the instruction set or register set that
+     the option `-mcpu=CPU_TYPE' would.
+
+     The same values for `-mcpu=CPU_TYPE' can be used for
+     `-mtune=CPU_TYPE', but the only useful values are those that
+     select a particular cpu implementation.  Those are `cypress',
+     `supersparc', `hypersparc', `f930', `f934', `sparclite86x',
+     `tsc701', `ultrasparc', and `ultrasparc3'.
+
+`-mv8plus'
+`-mno-v8plus'
+     With `-mv8plus', GCC generates code for the SPARC-V8+ ABI.  The
+     difference from the V8 ABI is that the global and out registers are
+     considered 64-bit wide.  This is enabled by default on Solaris in
+     32-bit mode for all SPARC-V9 processors.
+
+`-mvis'
+`-mno-vis'
+     With `-mvis', GCC generates code that takes advantage of the
+     UltraSPARC Visual Instruction Set extensions.  The default is
+     `-mno-vis'.
+
+ These `-m' options are supported in addition to the above on SPARC-V9
+processors in 64-bit environments:
+
+`-mlittle-endian'
+     Generate code for a processor running in little-endian mode. It is
+     only available for a few configurations and most notably not on
+     Solaris and Linux.
+
+`-m32'
+`-m64'
+     Generate code for a 32-bit or 64-bit environment.  The 32-bit
+     environment sets int, long and pointer to 32 bits.  The 64-bit
+     environment sets int to 32 bits and long and pointer to 64 bits.
+
+`-mcmodel=medlow'
+     Generate code for the Medium/Low code model: 64-bit addresses,
+     programs must be linked in the low 32 bits of memory.  Programs
+     can be statically or dynamically linked.
+
+`-mcmodel=medmid'
+     Generate code for the Medium/Middle code model: 64-bit addresses,
+     programs must be linked in the low 44 bits of memory, the text and
+     data segments must be less than 2GB in size and the data segment
+     must be located within 2GB of the text segment.
+
+`-mcmodel=medany'
+     Generate code for the Medium/Anywhere code model: 64-bit
+     addresses, programs may be linked anywhere in memory, the text and
+     data segments must be less than 2GB in size and the data segment
+     must be located within 2GB of the text segment.
+
+`-mcmodel=embmedany'
+     Generate code for the Medium/Anywhere code model for embedded
+     systems: 64-bit addresses, the text and data segments must be less
+     than 2GB in size, both starting anywhere in memory (determined at
+     link time).  The global register %g4 points to the base of the
+     data segment.  Programs are statically linked and PIC is not
+     supported.
+
+`-mstack-bias'
+`-mno-stack-bias'
+     With `-mstack-bias', GCC assumes that the stack pointer, and frame
+     pointer if present, are offset by -2047 which must be added back
+     when making stack frame references.  This is the default in 64-bit
+     mode.  Otherwise, assume no such offset is present.
+
+ These switches are supported in addition to the above on Solaris:
+
+`-threads'
+     Add support for multithreading using the Solaris threads library.
+     This option sets flags for both the preprocessor and linker.  This
+     option does not affect the thread safety of object code produced
+     by the compiler or that of libraries supplied with it.
+
+`-pthreads'
+     Add support for multithreading using the POSIX threads library.
+     This option sets flags for both the preprocessor and linker.  This
+     option does not affect the thread safety of object code produced
+     by the compiler or that of libraries supplied with it.
+
+
+File: gcc.info,  Node: ARM Options,  Next: MN10300 Options,  Prev: SPARC Options,  Up: Submodel Options
+
+ARM Options
+-----------
+
+ These `-m' options are defined for Advanced RISC Machines (ARM)
+architectures:
+
+`-mapcs-frame'
+     Generate a stack frame that is compliant with the ARM Procedure
+     Call Standard for all functions, even if this is not strictly
+     necessary for correct execution of the code.  Specifying
+     `-fomit-frame-pointer' with this option will cause the stack
+     frames not to be generated for leaf functions.  The default is
+     `-mno-apcs-frame'.
+
+`-mapcs'
+     This is a synonym for `-mapcs-frame'.
+
+`-mapcs-26'
+     Generate code for a processor running with a 26-bit program
+     counter, and conforming to the function calling standards for the
+     APCS 26-bit option.
+
+     This option is deprecated.  Future releases of the GCC will only
+     support generating code that runs in apcs-32 mode.
+
+`-mapcs-32'
+     Generate code for a processor running with a 32-bit program
+     counter, and conforming to the function calling standards for the
+     APCS 32-bit option.
+
+     This flag is deprecated.  Future releases of GCC will make this
+     flag unconditional.
+
+`-mthumb-interwork'
+     Generate code which supports calling between the ARM and Thumb
+     instruction sets.  Without this option the two instruction sets
+     cannot be reliably used inside one program.  The default is
+     `-mno-thumb-interwork', since slightly larger code is generated
+     when `-mthumb-interwork' is specified.
+
+`-mno-sched-prolog'
+     Prevent the reordering of instructions in the function prolog, or
+     the merging of those instruction with the instructions in the
+     function's body.  This means that all functions will start with a
+     recognizable set of instructions (or in fact one of a choice from
+     a small set of different function prologues), and this information
+     can be used to locate the start if functions inside an executable
+     piece of code.  The default is `-msched-prolog'.
+
+`-mhard-float'
+     Generate output containing floating point instructions.  This is
+     the default.
+
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries are not available for all ARM
+     targets.  Normally the facilities of the machine's usual C
+     compiler are used, but this cannot be done directly in
+     cross-compilation.  You must make your own arrangements to provide
+     suitable library functions for cross-compilation.
+
+     `-msoft-float' changes the calling convention in the output file;
+     therefore, it is only useful if you compile _all_ of a program with
+     this option.  In particular, you need to compile `libgcc.a', the
+     library that comes with GCC, with `-msoft-float' in order for this
+     to work.
+
+`-mlittle-endian'
+     Generate code for a processor running in little-endian mode.  This
+     is the default for all standard configurations.
+
+`-mbig-endian'
+     Generate code for a processor running in big-endian mode; the
+     default is to compile code for a little-endian processor.
+
+`-mwords-little-endian'
+     This option only applies when generating code for big-endian
+     processors.  Generate code for a little-endian word order but a
+     big-endian byte order.  That is, a byte order of the form
+     `32107654'.  Note: this option should only be used if you require
+     compatibility with code for big-endian ARM processors generated by
+     versions of the compiler prior to 2.8.
+
+`-malignment-traps'
+     Generate code that will not trap if the MMU has alignment traps
+     enabled.  On ARM architectures prior to ARMv4, there were no
+     instructions to access half-word objects stored in memory.
+     However, when reading from memory a feature of the ARM
+     architecture allows a word load to be used, even if the address is
+     unaligned, and the processor core will rotate the data as it is
+     being loaded.  This option tells the compiler that such misaligned
+     accesses will cause a MMU trap and that it should instead
+     synthesize the access as a series of byte accesses.  The compiler
+     can still use word accesses to load half-word data if it knows
+     that the address is aligned to a word boundary.
+
+     This option has no effect when compiling for ARM architecture 4 or
+     later, since these processors have instructions to directly access
+     half-word objects in memory.
+
+`-mno-alignment-traps'
+     Generate code that assumes that the MMU will not trap unaligned
+     accesses.  This produces better code when the target instruction
+     set does not have half-word memory operations (i.e.
+     implementations prior to ARMv4).
+
+     Note that you cannot use this option to access unaligned word
+     objects, since the processor will only fetch one 32-bit aligned
+     object from memory.
+
+     The default setting is `-malignment-traps', since this produces
+     code that will also run on processors implementing ARM architecture
+     version 6 or later.
+
+     This option is deprecated and will be removed in the next release
+     of GCC.
+
+`-mcpu=NAME'
+     This specifies the name of the target ARM processor.  GCC uses
+     this name to determine what kind of instructions it can emit when
+     generating assembly code.  Permissible names are: `arm2', `arm250',
+     `arm3', `arm6', `arm60', `arm600', `arm610', `arm620', `arm7',
+     `arm7m', `arm7d', `arm7dm', `arm7di', `arm7dmi', `arm70', `arm700',
+     `arm700i', `arm710', `arm710c', `arm7100', `arm7500', `arm7500fe',
+     `arm7tdmi', `arm8', `strongarm', `strongarm110', `strongarm1100',
+     `arm8', `arm810', `arm9', `arm9e', `arm920', `arm920t',
+     `arm926ejs', `arm940t', `arm9tdmi', `arm10tdmi', `arm1020t',
+     `arm1026ejs', `arm1136js', `arm1136jfs' ,`xscale', `iwmmxt',
+     `ep9312'.
+
+`-mtune=NAME'
+     This option is very similar to the `-mcpu=' option, except that
+     instead of specifying the actual target processor type, and hence
+     restricting which instructions can be used, it specifies that GCC
+     should tune the performance of the code as if the target were of
+     the type specified in this option, but still choosing the
+     instructions that it will generate based on the cpu specified by a
+     `-mcpu=' option.  For some ARM implementations better performance
+     can be obtained by using this option.
+
+`-march=NAME'
+     This specifies the name of the target ARM architecture.  GCC uses
+     this name to determine what kind of instructions it can emit when
+     generating assembly code.  This option can be used in conjunction
+     with or instead of the `-mcpu=' option.  Permissible names are:
+     `armv2', `armv2a', `armv3', `armv3m', `armv4', `armv4t', `armv5',
+     `armv5t', `armv5te', `armv6j', `iwmmxt', `ep9312'.
+
+`-mfpe=NUMBER'
+`-mfp=NUMBER'
+     This specifies the version of the floating point emulation
+     available on the target.  Permissible values are 2 and 3.  `-mfp='
+     is a synonym for `-mfpe=', for compatibility with older versions
+     of GCC.
+
+`-mstructure-size-boundary=N'
+     The size of all structures and unions will be rounded up to a
+     multiple of the number of bits set by this option.  Permissible
+     values are 8 and 32.  The default value varies for different
+     toolchains.  For the COFF targeted toolchain the default value is
+     8.  Specifying the larger number can produce faster, more
+     efficient code, but can also increase the size of the program.
+     The two values are potentially incompatible.  Code compiled with
+     one value cannot necessarily expect to work with code or libraries
+     compiled with the other value, if they exchange information using
+     structures or unions.
+
+`-mabort-on-noreturn'
+     Generate a call to the function `abort' at the end of a `noreturn'
+     function.  It will be executed if the function tries to return.
+
+`-mlong-calls'
+`-mno-long-calls'
+     Tells the compiler to perform function calls by first loading the
+     address of the function into a register and then performing a
+     subroutine call on this register.  This switch is needed if the
+     target function will lie outside of the 64 megabyte addressing
+     range of the offset based version of subroutine call instruction.
+
+     Even if this switch is enabled, not all function calls will be
+     turned into long calls.  The heuristic is that static functions,
+     functions which have the `short-call' attribute, functions that
+     are inside the scope of a `#pragma no_long_calls' directive and
+     functions whose definitions have already been compiled within the
+     current compilation unit, will not be turned into long calls.  The
+     exception to this rule is that weak function definitions,
+     functions with the `long-call' attribute or the `section'
+     attribute, and functions that are within the scope of a `#pragma
+     long_calls' directive, will always be turned into long calls.
+
+     This feature is not enabled by default.  Specifying
+     `-mno-long-calls' will restore the default behavior, as will
+     placing the function calls within the scope of a `#pragma
+     long_calls_off' directive.  Note these switches have no effect on
+     how the compiler generates code to handle function calls via
+     function pointers.
+
+`-mnop-fun-dllimport'
+     Disable support for the `dllimport' attribute.
+
+`-msingle-pic-base'
+     Treat the register used for PIC addressing as read-only, rather
+     than loading it in the prologue for each function.  The run-time
+     system is responsible for initializing this register with an
+     appropriate value before execution begins.
+
+`-mpic-register=REG'
+     Specify the register to be used for PIC addressing.  The default
+     is R10 unless stack-checking is enabled, when R9 is used.
+
+`-mcirrus-fix-invalid-insns'
+     Insert NOPs into the instruction stream to in order to work around
+     problems with invalid Maverick instruction combinations.  This
+     option is only valid if the `-mcpu=ep9312' option has been used to
+     enable generation of instructions for the Cirrus Maverick floating
+     point co-processor.  This option is not enabled by default, since
+     the problem is only present in older Maverick implementations.
+     The default can be re-enabled by use of the
+     `-mno-cirrus-fix-invalid-insns' switch.
+
+`-mpoke-function-name'
+     Write the name of each function into the text section, directly
+     preceding the function prologue.  The generated code is similar to
+     this:
+
+               t0
+                   .ascii "arm_poke_function_name", 0
+                   .align
+               t1
+                   .word 0xff000000 + (t1 - t0)
+               arm_poke_function_name
+                   mov     ip, sp
+                   stmfd   sp!, {fp, ip, lr, pc}
+                   sub     fp, ip, #4
+
+     When performing a stack backtrace, code can inspect the value of
+     `pc' stored at `fp + 0'.  If the trace function then looks at
+     location `pc - 12' and the top 8 bits are set, then we know that
+     there is a function name embedded immediately preceding this
+     location and has length `((pc[-3]) & 0xff000000)'.
+
+`-mthumb'
+     Generate code for the 16-bit Thumb instruction set.  The default
+     is to use the 32-bit ARM instruction set.
+
+`-mtpcs-frame'
+     Generate a stack frame that is compliant with the Thumb Procedure
+     Call Standard for all non-leaf functions.  (A leaf function is one
+     that does not call any other functions.)  The default is
+     `-mno-tpcs-frame'.
+
+`-mtpcs-leaf-frame'
+     Generate a stack frame that is compliant with the Thumb Procedure
+     Call Standard for all leaf functions.  (A leaf function is one
+     that does not call any other functions.)  The default is
+     `-mno-apcs-leaf-frame'.
+
+`-mcallee-super-interworking'
+     Gives all externally visible functions in the file being compiled
+     an ARM instruction set header which switches to Thumb mode before
+     executing the rest of the function.  This allows these functions
+     to be called from non-interworking code.
+
+`-mcaller-super-interworking'
+     Allows calls via function pointers (including virtual functions) to
+     execute correctly regardless of whether the target code has been
+     compiled for interworking or not.  There is a small overhead in
+     the cost of executing a function pointer if this option is enabled.
+
+
+File: gcc.info,  Node: MN10300 Options,  Next: M32R/D Options,  Prev: ARM Options,  Up: Submodel Options
+
+MN10300 Options
+---------------
+
+ These `-m' options are defined for Matsushita MN10300 architectures:
+
+`-mmult-bug'
+     Generate code to avoid bugs in the multiply instructions for the
+     MN10300 processors.  This is the default.
+
+`-mno-mult-bug'
+     Do not generate code to avoid bugs in the multiply instructions
+     for the MN10300 processors.
+
+`-mam33'
+     Generate code which uses features specific to the AM33 processor.
+
+`-mno-am33'
+     Do not generate code which uses features specific to the AM33
+     processor.  This is the default.
+
+`-mno-crt0'
+     Do not link in the C run-time initialization object file.
+
+`-mrelax'
+     Indicate to the linker that it should perform a relaxation
+     optimization pass to shorten branches, calls and absolute memory
+     addresses.  This option only has an effect when used on the
+     command line for the final link step.
+
+     This option makes symbolic debugging impossible.
+
+
+File: gcc.info,  Node: M32R/D Options,  Next: RS/6000 and PowerPC Options,  Prev: MN10300 Options,  Up: Submodel Options
+
+M32R/D Options
+--------------
+
+ These `-m' options are defined for Renesas M32R/D architectures:
+
+`-m32r2'
+     Generate code for the M32R/2.
+
+`-m32rx'
+     Generate code for the M32R/X.
+
+`-m32r'
+     Generate code for the M32R.  This is the default.
+
+`-mmodel=small'
+     Assume all objects live in the lower 16MB of memory (so that their
+     addresses can be loaded with the `ld24' instruction), and assume
+     all subroutines are reachable with the `bl' instruction.  This is
+     the default.
+
+     The addressability of a particular object can be set with the
+     `model' attribute.
+
+`-mmodel=medium'
+     Assume objects may be anywhere in the 32-bit address space (the
+     compiler will generate `seth/add3' instructions to load their
+     addresses), and assume all subroutines are reachable with the `bl'
+     instruction.
+
+`-mmodel=large'
+     Assume objects may be anywhere in the 32-bit address space (the
+     compiler will generate `seth/add3' instructions to load their
+     addresses), and assume subroutines may not be reachable with the
+     `bl' instruction (the compiler will generate the much slower
+     `seth/add3/jl' instruction sequence).
+
+`-msdata=none'
+     Disable use of the small data area.  Variables will be put into
+     one of `.data', `bss', or `.rodata' (unless the `section'
+     attribute has been specified).  This is the default.
+
+     The small data area consists of sections `.sdata' and `.sbss'.
+     Objects may be explicitly put in the small data area with the
+     `section' attribute using one of these sections.
+
+`-msdata=sdata'
+     Put small global and static data in the small data area, but do not
+     generate special code to reference them.
+
+`-msdata=use'
+     Put small global and static data in the small data area, and
+     generate special instructions to reference them.
+
+`-G NUM'
+     Put global and static objects less than or equal to NUM bytes into
+     the small data or bss sections instead of the normal data or bss
+     sections.  The default value of NUM is 8.  The `-msdata' option
+     must be set to one of `sdata' or `use' for this option to have any
+     effect.
+
+     All modules should be compiled with the same `-G NUM' value.
+     Compiling with different values of NUM may or may not work; if it
+     doesn't the linker will give an error message--incorrect code will
+     not be generated.
+
+`-mdebug'
+     Makes the M32R specific code in the compiler display some
+     statistics that might help in debugging programs.
+
+`-malign-loops'
+     Align all loops to a 32-byte boundary.
+
+`-mno-align-loops'
+     Do not enforce a 32-byte alignment for loops.  This is the default.
+
+`-missue-rate=NUMBER'
+     Issue NUMBER instructions per cycle.  NUMBER can only be 1 or 2.
+
+`-mbranch-cost=NUMBER'
+     NUMBER can only be 1 or 2.  If it is 1 then branches will be
+     preferred over conditional code, if it is 2, then the opposite will
+     apply.
+
+`-mflush-trap=NUMBER'
+     Specifies the trap number to use to flush the cache.  The default
+     is 12.  Valid numbers are between 0 and 15 inclusive.
+
+`-mno-flush-trap'
+     Specifies that the cache cannot be flushed by using a trap.
+
+`-mflush-func=NAME'
+     Specifies the name of the operating system function to call to
+     flush the cache.  The default is __flush_cache_, but a function
+     call will only be used if a trap is not available.
+
+`-mno-flush-func'
+     Indicates that there is no OS function for flushing the cache.
+
+
+File: gcc.info,  Node: RS/6000 and PowerPC Options,  Next: Darwin Options,  Prev: M32R/D Options,  Up: Submodel Options
+
+IBM RS/6000 and PowerPC Options
+-------------------------------
+
+ These `-m' options are defined for the IBM RS/6000 and PowerPC:
+`-mpower'
+`-mno-power'
+`-mpower2'
+`-mno-power2'
+`-mpowerpc'
+`-mno-powerpc'
+`-mpowerpc-gpopt'
+`-mno-powerpc-gpopt'
+`-mpowerpc-gfxopt'
+`-mno-powerpc-gfxopt'
+`-mpowerpc64'
+`-mno-powerpc64'
+     GCC supports two related instruction set architectures for the
+     RS/6000 and PowerPC.  The "POWER" instruction set are those
+     instructions supported by the `rios' chip set used in the original
+     RS/6000 systems and the "PowerPC" instruction set is the
+     architecture of the Motorola MPC5xx, MPC6xx, MPC8xx
+     microprocessors, and the IBM 4xx microprocessors.
+
+     Neither architecture is a subset of the other.  However there is a
+     large common subset of instructions supported by both.  An MQ
+     register is included in processors supporting the POWER
+     architecture.
+
+     You use these options to specify which instructions are available
+     on the processor you are using.  The default value of these
+     options is determined when configuring GCC.  Specifying the
+     `-mcpu=CPU_TYPE' overrides the specification of these options.  We
+     recommend you use the `-mcpu=CPU_TYPE' option rather than the
+     options listed above.
+
+     The `-mpower' option allows GCC to generate instructions that are
+     found only in the POWER architecture and to use the MQ register.
+     Specifying `-mpower2' implies `-power' and also allows GCC to
+     generate instructions that are present in the POWER2 architecture
+     but not the original POWER architecture.
+
+     The `-mpowerpc' option allows GCC to generate instructions that
+     are found only in the 32-bit subset of the PowerPC architecture.
+     Specifying `-mpowerpc-gpopt' implies `-mpowerpc' and also allows
+     GCC to use the optional PowerPC architecture instructions in the
+     General Purpose group, including floating-point square root.
+     Specifying `-mpowerpc-gfxopt' implies `-mpowerpc' and also allows
+     GCC to use the optional PowerPC architecture instructions in the
+     Graphics group, including floating-point select.
+
+     The `-mpowerpc64' option allows GCC to generate the additional
+     64-bit instructions that are found in the full PowerPC64
+     architecture and to treat GPRs as 64-bit, doubleword quantities.
+     GCC defaults to `-mno-powerpc64'.
+
+     If you specify both `-mno-power' and `-mno-powerpc', GCC will use
+     only the instructions in the common subset of both architectures
+     plus some special AIX common-mode calls, and will not use the MQ
+     register.  Specifying both `-mpower' and `-mpowerpc' permits GCC
+     to use any instruction from either architecture and to allow use
+     of the MQ register; specify this for the Motorola MPC601.
+
+`-mnew-mnemonics'
+`-mold-mnemonics'
+     Select which mnemonics to use in the generated assembler code.
+     With `-mnew-mnemonics', GCC uses the assembler mnemonics defined
+     for the PowerPC architecture.  With `-mold-mnemonics' it uses the
+     assembler mnemonics defined for the POWER architecture.
+     Instructions defined in only one architecture have only one
+     mnemonic; GCC uses that mnemonic irrespective of which of these
+     options is specified.
+
+     GCC defaults to the mnemonics appropriate for the architecture in
+     use.  Specifying `-mcpu=CPU_TYPE' sometimes overrides the value of
+     these option.  Unless you are building a cross-compiler, you
+     should normally not specify either `-mnew-mnemonics' or
+     `-mold-mnemonics', but should instead accept the default.
+
+`-mcpu=CPU_TYPE'
+     Set architecture type, register usage, choice of mnemonics, and
+     instruction scheduling parameters for machine type CPU_TYPE.
+     Supported values for CPU_TYPE are `401', `403', `405', `405fp',
+     `440', `440fp', `505', `601', `602', `603', `603e', `604', `604e',
+     `620', `630', `740', `7400', `7450', `750', `801', `821', `823',
+     `860', `970', `8540', `common', `ec603e', `G3', `G4', `G5',
+     `power', `power2', `power3', `power4', `power5', `powerpc',
+     `powerpc64', `rios', `rios1', `rios2', `rsc', and `rs64a'.
+
+     `-mcpu=common' selects a completely generic processor.  Code
+     generated under this option will run on any POWER or PowerPC
+     processor.  GCC will use only the instructions in the common
+     subset of both architectures, and will not use the MQ register.
+     GCC assumes a generic processor model for scheduling purposes.
+
+     `-mcpu=power', `-mcpu=power2', `-mcpu=powerpc', and
+     `-mcpu=powerpc64' specify generic POWER, POWER2, pure 32-bit
+     PowerPC (i.e., not MPC601), and 64-bit PowerPC architecture machine
+     types, with an appropriate, generic processor model assumed for
+     scheduling purposes.
+
+     The other options specify a specific processor.  Code generated
+     under those options will run best on that processor, and may not
+     run at all on others.
+
+     The `-mcpu' options automatically enable or disable the following
+     options: `-maltivec', `-mhard-float', `-mmfcrf', `-mmultiple',
+     `-mnew-mnemonics', `-mpower', `-mpower2', `-mpowerpc64',
+     `-mpowerpc-gpopt', `-mpowerpc-gfxopt', `-mstring'.  The particular
+     options set for any particular CPU will vary between compiler
+     versions, depending on what setting seems to produce optimal code
+     for that CPU; it doesn't necessarily reflect the actual hardware's
+     capabilities.  If you wish to set an individual option to a
+     particular value, you may specify it after the `-mcpu' option,
+     like `-mcpu=970 -mno-altivec'.
+
+     On AIX, the `-maltivec' and `-mpowerpc64' options are not enabled
+     or disabled by the `-mcpu' option at present, since AIX does not
+     have full support for these options.  You may still enable or
+     disable them individually if you're sure it'll work in your
+     environment.
+
+`-mtune=CPU_TYPE'
+     Set the instruction scheduling parameters for machine type
+     CPU_TYPE, but do not set the architecture type, register usage, or
+     choice of mnemonics, as `-mcpu=CPU_TYPE' would.  The same values
+     for CPU_TYPE are used for `-mtune' as for `-mcpu'.  If both are
+     specified, the code generated will use the architecture,
+     registers, and mnemonics set by `-mcpu', but the scheduling
+     parameters set by `-mtune'.
+
+`-maltivec'
+`-mno-altivec'
+     These switches enable or disable the use of built-in functions that
+     allow access to the AltiVec instruction set.  You may also need to
+     set `-mabi=altivec' to adjust the current ABI with AltiVec ABI
+     enhancements.
+
+`-mabi=spe'
+     Extend the current ABI with SPE ABI extensions.  This does not
+     change the default ABI, instead it adds the SPE ABI extensions to
+     the current ABI.
+
+`-mabi=no-spe'
+     Disable Booke SPE ABI extensions for the current ABI.
+
+`-misel=YES/NO'
+`-misel'
+     This switch enables or disables the generation of ISEL
+     instructions.
+
+`-mspe=YES/NO'
+`-mspe'
+     This switch enables or disables the generation of SPE simd
+     instructions.
+
+`-mfloat-gprs=YES/NO'
+`-mfloat-gprs'
+     This switch enables or disables the generation of floating point
+     operations on the general purpose registers for architectures that
+     support it.  This option is currently only available on the
+     MPC8540.
+
+`-mfull-toc'
+`-mno-fp-in-toc'
+`-mno-sum-in-toc'
+`-mminimal-toc'
+     Modify generation of the TOC (Table Of Contents), which is created
+     for every executable file.  The `-mfull-toc' option is selected by
+     default.  In that case, GCC will allocate at least one TOC entry
+     for each unique non-automatic variable reference in your program.
+     GCC will also place floating-point constants in the TOC.  However,
+     only 16,384 entries are available in the TOC.
+
+     If you receive a linker error message that saying you have
+     overflowed the available TOC space, you can reduce the amount of
+     TOC space used with the `-mno-fp-in-toc' and `-mno-sum-in-toc'
+     options.  `-mno-fp-in-toc' prevents GCC from putting floating-point
+     constants in the TOC and `-mno-sum-in-toc' forces GCC to generate
+     code to calculate the sum of an address and a constant at run-time
+     instead of putting that sum into the TOC.  You may specify one or
+     both of these options.  Each causes GCC to produce very slightly
+     slower and larger code at the expense of conserving TOC space.
+
+     If you still run out of space in the TOC even when you specify
+     both of these options, specify `-mminimal-toc' instead.  This
+     option causes GCC to make only one TOC entry for every file.  When
+     you specify this option, GCC will produce code that is slower and
+     larger but which uses extremely little TOC space.  You may wish to
+     use this option only on files that contain less frequently
+     executed code.
+
+`-maix64'
+`-maix32'
+     Enable 64-bit AIX ABI and calling convention: 64-bit pointers,
+     64-bit `long' type, and the infrastructure needed to support them.
+     Specifying `-maix64' implies `-mpowerpc64' and `-mpowerpc', while
+     `-maix32' disables the 64-bit ABI and implies `-mno-powerpc64'.
+     GCC defaults to `-maix32'.
+
+`-mxl-compat'
+`-mno-xl-compat'
+     Produce code that conforms more closely to IBM XLC semantics when
+     using AIX-compatible ABI.  Pass floating-point arguments to
+     prototyped functions beyond the register save area (RSA) on the
+     stack in addition to argument FPRs.  Do not assume that most
+     significant double in 128 bit long double value is properly
+     rounded when comparing values.
+
+     The AIX calling convention was extended but not initially
+     documented to handle an obscure K&R C case of calling a function
+     that takes the address of its arguments with fewer arguments than
+     declared.  AIX XL compilers access floating point arguments which
+     do not fit in the RSA from the stack when a subroutine is compiled
+     without optimization.  Because always storing floating-point
+     arguments on the stack is inefficient and rarely needed, this
+     option is not enabled by default and only is necessary when
+     calling subroutines compiled by AIX XL compilers without
+     optimization.
+
+`-mpe'
+     Support "IBM RS/6000 SP" "Parallel Environment" (PE).  Link an
+     application written to use message passing with special startup
+     code to enable the application to run.  The system must have PE
+     installed in the standard location (`/usr/lpp/ppe.poe/'), or the
+     `specs' file must be overridden with the `-specs=' option to
+     specify the appropriate directory location.  The Parallel
+     Environment does not support threads, so the `-mpe' option and the
+     `-pthread' option are incompatible.
+
+`-malign-natural'
+`-malign-power'
+     On AIX, Darwin, and 64-bit PowerPC GNU/Linux, the option
+     `-malign-natural' overrides the ABI-defined alignment of larger
+     types, such as floating-point doubles, on their natural size-based
+     boundary.  The option `-malign-power' instructs GCC to follow the
+     ABI-specified alignment rules.  GCC defaults to the standard
+     alignment defined in the ABI.
+
+`-msoft-float'
+`-mhard-float'
+     Generate code that does not use (uses) the floating-point register
+     set.  Software floating point emulation is provided if you use the
+     `-msoft-float' option, and pass the option to GCC when linking.
+
+`-mmultiple'
+`-mno-multiple'
+     Generate code that uses (does not use) the load multiple word
+     instructions and the store multiple word instructions.  These
+     instructions are generated by default on POWER systems, and not
+     generated on PowerPC systems.  Do not use `-mmultiple' on little
+     endian PowerPC systems, since those instructions do not work when
+     the processor is in little endian mode.  The exceptions are PPC740
+     and PPC750 which permit the instructions usage in little endian
+     mode.
+
+`-mstring'
+`-mno-string'
+     Generate code that uses (does not use) the load string instructions
+     and the store string word instructions to save multiple registers
+     and do small block moves.  These instructions are generated by
+     default on POWER systems, and not generated on PowerPC systems.
+     Do not use `-mstring' on little endian PowerPC systems, since those
+     instructions do not work when the processor is in little endian
+     mode.  The exceptions are PPC740 and PPC750 which permit the
+     instructions usage in little endian mode.
+
+`-mupdate'
+`-mno-update'
+     Generate code that uses (does not use) the load or store
+     instructions that update the base register to the address of the
+     calculated memory location.  These instructions are generated by
+     default.  If you use `-mno-update', there is a small window
+     between the time that the stack pointer is updated and the address
+     of the previous frame is stored, which means code that walks the
+     stack frame across interrupts or signals may get corrupted data.
+
+`-mfused-madd'
+`-mno-fused-madd'
+     Generate code that uses (does not use) the floating point multiply
+     and accumulate instructions.  These instructions are generated by
+     default if hardware floating is used.
+
+`-mno-bit-align'
+`-mbit-align'
+     On System V.4 and embedded PowerPC systems do not (do) force
+     structures and unions that contain bit-fields to be aligned to the
+     base type of the bit-field.
+
+     For example, by default a structure containing nothing but 8
+     `unsigned' bit-fields of length 1 would be aligned to a 4 byte
+     boundary and have a size of 4 bytes.  By using `-mno-bit-align',
+     the structure would be aligned to a 1 byte boundary and be one
+     byte in size.
+
+`-mno-strict-align'
+`-mstrict-align'
+     On System V.4 and embedded PowerPC systems do not (do) assume that
+     unaligned memory references will be handled by the system.
+
+`-mrelocatable'
+`-mno-relocatable'
+     On embedded PowerPC systems generate code that allows (does not
+     allow) the program to be relocated to a different address at
+     runtime.  If you use `-mrelocatable' on any module, all objects
+     linked together must be compiled with `-mrelocatable' or
+     `-mrelocatable-lib'.
+
+`-mrelocatable-lib'
+`-mno-relocatable-lib'
+     On embedded PowerPC systems generate code that allows (does not
+     allow) the program to be relocated to a different address at
+     runtime.  Modules compiled with `-mrelocatable-lib' can be linked
+     with either modules compiled without `-mrelocatable' and
+     `-mrelocatable-lib' or with modules compiled with the
+     `-mrelocatable' options.
+
+`-mno-toc'
+`-mtoc'
+     On System V.4 and embedded PowerPC systems do not (do) assume that
+     register 2 contains a pointer to a global area pointing to the
+     addresses used in the program.
+
+`-mlittle'
+`-mlittle-endian'
+     On System V.4 and embedded PowerPC systems compile code for the
+     processor in little endian mode.  The `-mlittle-endian' option is
+     the same as `-mlittle'.
+
+`-mbig'
+`-mbig-endian'
+     On System V.4 and embedded PowerPC systems compile code for the
+     processor in big endian mode.  The `-mbig-endian' option is the
+     same as `-mbig'.
+
+`-mdynamic-no-pic'
+     On Darwin and Mac OS X systems, compile code so that it is not
+     relocatable, but that its external references are relocatable.  The
+     resulting code is suitable for applications, but not shared
+     libraries.
+
+`-mprioritize-restricted-insns=PRIORITY'
+     This option controls the priority that is assigned to
+     dispatch-slot restricted instructions during the second scheduling
+     pass.  The argument PRIORITY takes the value 0/1/2 to assign
+     NO/HIGHEST/SECOND-HIGHEST priority to dispatch slot restricted
+     instructions.
+
+`-msched-costly-dep=DEPENDENCE_TYPE'
+     This option controls which dependences are considered costly by
+     the target during instruction scheduling.  The argument
+     DEPENDENCE_TYPE takes one of the following values: NO: no
+     dependence is costly, ALL: all dependences are costly,
+     TRUE_STORE_TO_LOAD: a true dependence from store to load is costly,
+     STORE_TO_LOAD: any dependence from store to load is costly,
+     NUMBER: any dependence which latency >= NUMBER is costly.
+
+`-minsert-sched-nops=SCHEME'
+     This option controls which nop insertion scheme will be used during
+     the second scheduling pass. The argument SCHEME takes one of the
+     following values: NO: Don't insert nops.  PAD: Pad with nops any
+     dispatch group which has vacant issue slots, according to the
+     scheduler's grouping.  REGROUP_EXACT: Insert nops to force costly
+     dependent insns into separate groups.  Insert exactly as many nops
+     as needed to force an insn to a new group, according to the
+     estimated processor grouping.  NUMBER: Insert nops to force costly
+     dependent insns into separate groups.  Insert NUMBER nops to force
+     an insn to a new group.
+
+`-mcall-sysv'
+     On System V.4 and embedded PowerPC systems compile code using
+     calling conventions that adheres to the March 1995 draft of the
+     System V Application Binary Interface, PowerPC processor
+     supplement.  This is the default unless you configured GCC using
+     `powerpc-*-eabiaix'.
+
+`-mcall-sysv-eabi'
+     Specify both `-mcall-sysv' and `-meabi' options.
+
+`-mcall-sysv-noeabi'
+     Specify both `-mcall-sysv' and `-mno-eabi' options.
+
+`-mcall-solaris'
+     On System V.4 and embedded PowerPC systems compile code for the
+     Solaris operating system.
+
+`-mcall-linux'
+     On System V.4 and embedded PowerPC systems compile code for the
+     Linux-based GNU system.
+
+`-mcall-gnu'
+     On System V.4 and embedded PowerPC systems compile code for the
+     Hurd-based GNU system.
+
+`-mcall-netbsd'
+     On System V.4 and embedded PowerPC systems compile code for the
+     NetBSD operating system.
+
+`-maix-struct-return'
+     Return all structures in memory (as specified by the AIX ABI).
+
+`-msvr4-struct-return'
+     Return structures smaller than 8 bytes in registers (as specified
+     by the SVR4 ABI).
+
+`-mabi=altivec'
+     Extend the current ABI with AltiVec ABI extensions.  This does not
+     change the default ABI, instead it adds the AltiVec ABI extensions
+     to the current ABI.
+
+`-mabi=no-altivec'
+     Disable AltiVec ABI extensions for the current ABI.
+
+`-mprototype'
+`-mno-prototype'
+     On System V.4 and embedded PowerPC systems assume that all calls to
+     variable argument functions are properly prototyped.  Otherwise,
+     the compiler must insert an instruction before every non
+     prototyped call to set or clear bit 6 of the condition code
+     register (CR) to indicate whether floating point values were
+     passed in the floating point registers in case the function takes
+     a variable arguments.  With `-mprototype', only calls to
+     prototyped variable argument functions will set or clear the bit.
+
+`-msim'
+     On embedded PowerPC systems, assume that the startup module is
+     called `sim-crt0.o' and that the standard C libraries are
+     `libsim.a' and `libc.a'.  This is the default for
+     `powerpc-*-eabisim'.  configurations.
+
+`-mmvme'
+     On embedded PowerPC systems, assume that the startup module is
+     called `crt0.o' and the standard C libraries are `libmvme.a' and
+     `libc.a'.
+
+`-mads'
+     On embedded PowerPC systems, assume that the startup module is
+     called `crt0.o' and the standard C libraries are `libads.a' and
+     `libc.a'.
+
+`-myellowknife'
+     On embedded PowerPC systems, assume that the startup module is
+     called `crt0.o' and the standard C libraries are `libyk.a' and
+     `libc.a'.
+
+`-mvxworks'
+     On System V.4 and embedded PowerPC systems, specify that you are
+     compiling for a VxWorks system.
+
+`-mwindiss'
+     Specify that you are compiling for the WindISS simulation
+     environment.
+
+`-memb'
+     On embedded PowerPC systems, set the PPC_EMB bit in the ELF flags
+     header to indicate that `eabi' extended relocations are used.
+
+`-meabi'
+`-mno-eabi'
+     On System V.4 and embedded PowerPC systems do (do not) adhere to
+     the Embedded Applications Binary Interface (eabi) which is a set of
+     modifications to the System V.4 specifications.  Selecting `-meabi'
+     means that the stack is aligned to an 8 byte boundary, a function
+     `__eabi' is called to from `main' to set up the eabi environment,
+     and the `-msdata' option can use both `r2' and `r13' to point to
+     two separate small data areas.  Selecting `-mno-eabi' means that
+     the stack is aligned to a 16 byte boundary, do not call an
+     initialization function from `main', and the `-msdata' option will
+     only use `r13' to point to a single small data area.  The `-meabi'
+     option is on by default if you configured GCC using one of the
+     `powerpc*-*-eabi*' options.
+
+`-msdata=eabi'
+     On System V.4 and embedded PowerPC systems, put small initialized
+     `const' global and static data in the `.sdata2' section, which is
+     pointed to by register `r2'.  Put small initialized non-`const'
+     global and static data in the `.sdata' section, which is pointed
+     to by register `r13'.  Put small uninitialized global and static
+     data in the `.sbss' section, which is adjacent to the `.sdata'
+     section.  The `-msdata=eabi' option is incompatible with the
+     `-mrelocatable' option.  The `-msdata=eabi' option also sets the
+     `-memb' option.
+
+`-msdata=sysv'
+     On System V.4 and embedded PowerPC systems, put small global and
+     static data in the `.sdata' section, which is pointed to by
+     register `r13'.  Put small uninitialized global and static data in
+     the `.sbss' section, which is adjacent to the `.sdata' section.
+     The `-msdata=sysv' option is incompatible with the `-mrelocatable'
+     option.
+
+`-msdata=default'
+`-msdata'
+     On System V.4 and embedded PowerPC systems, if `-meabi' is used,
+     compile code the same as `-msdata=eabi', otherwise compile code the
+     same as `-msdata=sysv'.
+
+`-msdata-data'
+     On System V.4 and embedded PowerPC systems, put small global and
+     static data in the `.sdata' section.  Put small uninitialized
+     global and static data in the `.sbss' section.  Do not use
+     register `r13' to address small data however.  This is the default
+     behavior unless other `-msdata' options are used.
+
+`-msdata=none'
+`-mno-sdata'
+     On embedded PowerPC systems, put all initialized global and static
+     data in the `.data' section, and all uninitialized data in the
+     `.bss' section.
+
+`-G NUM'
+     On embedded PowerPC systems, put global and static items less than
+     or equal to NUM bytes into the small data or bss sections instead
+     of the normal data or bss section.  By default, NUM is 8.  The `-G
+     NUM' switch is also passed to the linker.  All modules should be
+     compiled with the same `-G NUM' value.
+
+`-mregnames'
+`-mno-regnames'
+     On System V.4 and embedded PowerPC systems do (do not) emit
+     register names in the assembly language output using symbolic
+     forms.
+
+`-mlongcall'
+`-mno-longcall'
+     Default to making all function calls via pointers, so that
+     functions which reside further than 64 megabytes (67,108,864
+     bytes) from the current location can be called.  This setting can
+     be overridden by the `shortcall' function attribute, or by
+     `#pragma longcall(0)'.
+
+     Some linkers are capable of detecting out-of-range calls and
+     generating glue code on the fly.  On these systems, long calls are
+     unnecessary and generate slower code.  As of this writing, the AIX
+     linker can do this, as can the GNU linker for PowerPC/64.  It is
+     planned to add this feature to the GNU linker for 32-bit PowerPC
+     systems as well.
+
+     On Mach-O (Darwin) systems, this option directs the compiler emit
+     to the glue for every direct call, and the Darwin linker decides
+     whether to use or discard it.
+
+     In the future, we may cause GCC to ignore all longcall
+     specifications when the linker is known to generate glue.
+
+`-pthread'
+     Adds support for multithreading with the "pthreads" library.  This
+     option sets flags for both the preprocessor and linker.
+
+
+File: gcc.info,  Node: Darwin Options,  Next: MIPS Options,  Prev: RS/6000 and PowerPC Options,  Up: Submodel Options
+
+Darwin Options
+--------------
+
+ These options are defined for all architectures running the Darwin
+operating system.  They are useful for compatibility with other Mac OS
+compilers.
+
+`-all_load'
+     Loads all members of static archive libraries.  See man ld(1) for
+     more information.
+
+`-arch_errors_fatal'
+     Cause the errors having to do with files that have the wrong
+     architecture to be fatal.
+
+`-bind_at_load'
+     Causes the output file to be marked such that the dynamic linker
+     will bind all undefined references when the file is loaded or
+     launched.
+
+`-bundle'
+     Produce a Mach-o bundle format file.  See man ld(1) for more
+     information.
+
+`-bundle_loader EXECUTABLE'
+     This specifies the EXECUTABLE that will be loading the build
+     output file being linked. See man ld(1) for more information.
+
+`-allowable_client  CLIENT_NAME'
+`-arch_only'
+`-client_name'
+`-compatibility_version'
+`-current_version'
+`-dependency-file'
+`-dylib_file'
+`-dylinker_install_name'
+`-dynamic'
+`-dynamiclib'
+`-exported_symbols_list'
+`-filelist'
+`-flat_namespace'
+`-force_cpusubtype_ALL'
+`-force_flat_namespace'
+`-headerpad_max_install_names'
+`-image_base'
+`-init'
+`-install_name'
+`-keep_private_externs'
+`-multi_module'
+`-multiply_defined'
+`-multiply_defined_unused'
+`-noall_load'
+`-nofixprebinding'
+`-nomultidefs'
+`-noprebind'
+`-noseglinkedit'
+`-pagezero_size'
+`-prebind'
+`-prebind_all_twolevel_modules'
+`-private_bundle'
+`-read_only_relocs'
+`-sectalign'
+`-sectobjectsymbols'
+`-whyload'
+`-seg1addr'
+`-sectcreate'
+`-sectobjectsymbols'
+`-sectorder'
+`-seg_addr_table'
+`-seg_addr_table_filename'
+`-seglinkedit'
+`-segprot'
+`-segs_read_only_addr'
+`-segs_read_write_addr'
+`-single_module'
+`-static'
+`-sub_library'
+`-sub_umbrella'
+`-twolevel_namespace'
+`-umbrella'
+`-undefined'
+`-unexported_symbols_list'
+`-weak_reference_mismatches'
+`-whatsloaded'
+     These options are available for Darwin linker. Darwin linker man
+     page describes them in detail.
+
+
+File: gcc.info,  Node: MIPS Options,  Next: i386 and x86-64 Options,  Prev: Darwin Options,  Up: Submodel Options
+
+MIPS Options
+------------
+
+`-EB'
+     Generate big-endian code.
+
+`-EL'
+     Generate little-endian code.  This is the default for `mips*el-*-*'
+     configurations.
+
+`-march=ARCH'
+     Generate code that will run on ARCH, which can be the name of a
+     generic MIPS ISA, or the name of a particular processor.  The ISA
+     names are: `mips1', `mips2', `mips3', `mips4', `mips32',
+     `mips32r2', and `mips64'.  The processor names are: `4kc', `4kp',
+     `5kc', `20kc', `m4k', `r2000', `r3000', `r3900', `r4000', `r4400',
+     `r4600', `r4650', `r6000', `r8000', `rm7000', `rm9000', `orion',
+     `sb1', `vr4100', `vr4111', `vr4120', `vr4300', `vr5000', `vr5400'
+     and `vr5500'.  The special value `from-abi' selects the most
+     compatible architecture for the selected ABI (that is, `mips1' for
+     32-bit ABIs and `mips3' for 64-bit ABIs).
+
+     In processor names, a final `000' can be abbreviated as `k' (for
+     example, `-march=r2k').  Prefixes are optional, and `vr' may be
+     written `r'.
+
+     GCC defines two macros based on the value of this option.  The
+     first is `_MIPS_ARCH', which gives the name of target
+     architecture, as a string.  The second has the form
+     `_MIPS_ARCH_FOO', where FOO is the capitalized value of
+     `_MIPS_ARCH'.  For example, `-march=r2000' will set `_MIPS_ARCH'
+     to `"r2000"' and define the macro `_MIPS_ARCH_R2000'.
+
+     Note that the `_MIPS_ARCH' macro uses the processor names given
+     above.  In other words, it will have the full prefix and will not
+     abbreviate `000' as `k'.  In the case of `from-abi', the macro
+     names the resolved architecture (either `"mips1"' or `"mips3"').
+     It names the default architecture when no `-march' option is given.
+
+`-mtune=ARCH'
+     Optimize for ARCH.  Among other things, this option controls the
+     way instructions are scheduled, and the perceived cost of
+     arithmetic operations.  The list of ARCH values is the same as for
+     `-march'.
+
+     When this option is not used, GCC will optimize for the processor
+     specified by `-march'.  By using `-march' and `-mtune' together,
+     it is possible to generate code that will run on a family of
+     processors, but optimize the code for one particular member of
+     that family.
+
+     `-mtune' defines the macros `_MIPS_TUNE' and `_MIPS_TUNE_FOO',
+     which work in the same way as the `-march' ones described above.
+
+`-mips1'
+     Equivalent to `-march=mips1'.
+
+`-mips2'
+     Equivalent to `-march=mips2'.
+
+`-mips3'
+     Equivalent to `-march=mips3'.
+
+`-mips4'
+     Equivalent to `-march=mips4'.
+
+`-mips32'
+     Equivalent to `-march=mips32'.
+
+`-mips32r2'
+     Equivalent to `-march=mips32r2'.
+
+`-mips64'
+     Equivalent to `-march=mips64'.
+
+`-mips16'
+`-mno-mips16'
+     Use (do not use) the MIPS16 ISA.
+
+`-mabi=32'
+`-mabi=o64'
+`-mabi=n32'
+`-mabi=64'
+`-mabi=eabi'
+     Generate code for the given ABI.
+
+     Note that the EABI has a 32-bit and a 64-bit variant.  GCC normally
+     generates 64-bit code when you select a 64-bit architecture, but
+     you can use `-mgp32' to get 32-bit code instead.
+
+`-mabicalls'
+`-mno-abicalls'
+     Generate (do not generate) SVR4-style position-independent code.
+     `-mabicalls' is the default for SVR4-based systems.
+
+`-mxgot'
+`-mno-xgot'
+     Lift (do not lift) the usual restrictions on the size of the global
+     offset table.
+
+     GCC normally uses a single instruction to load values from the GOT.
+     While this is relatively efficient, it will only work if the GOT
+     is smaller than about 64k.  Anything larger will cause the linker
+     to report an error such as:
+
+          relocation truncated to fit: R_MIPS_GOT16 foobar
+
+     If this happens, you should recompile your code with `-mxgot'.  It
+     should then work with very large GOTs, although it will also be
+     less efficient, since it will take three instructions to fetch the
+     value of a global symbol.
+
+     Note that some linkers can create multiple GOTs.  If you have such
+     a linker, you should only need to use `-mxgot' when a single object
+     file accesses more than 64k's worth of GOT entries.  Very few do.
+
+     These options have no effect unless GCC is generating position
+     independent code.
+
+`-membedded-pic'
+`-mno-embedded-pic'
+     Generate (do not generate) position-independent code suitable for
+     some embedded systems.  All calls are made using PC relative
+     addresses, and all data is addressed using the $gp register.  No
+     more than 65536 bytes of global data may be used.  This requires
+     GNU as and GNU ld, which do most of the work.
+
+`-mgp32'
+     Assume that general-purpose registers are 32 bits wide.
+
+`-mgp64'
+     Assume that general-purpose registers are 64 bits wide.
+
+`-mfp32'
+     Assume that floating-point registers are 32 bits wide.
+
+`-mfp64'
+     Assume that floating-point registers are 64 bits wide.
+
+`-mhard-float'
+     Use floating-point coprocessor instructions.
+
+`-msoft-float'
+     Do not use floating-point coprocessor instructions.  Implement
+     floating-point calculations using library calls instead.
+
+`-msingle-float'
+     Assume that the floating-point coprocessor only supports
+     single-precision operations.
+
+`-mdouble-float'
+     Assume that the floating-point coprocessor supports
+     double-precision operations.  This is the default.
+
+`-mint64'
+     Force `int' and `long' types to be 64 bits wide.  See `-mlong32'
+     for an explanation of the default and the way that the pointer
+     size is determined.
+
+`-mlong64'
+     Force `long' types to be 64 bits wide.  See `-mlong32' for an
+     explanation of the default and the way that the pointer size is
+     determined.
+
+`-mlong32'
+     Force `long', `int', and pointer types to be 32 bits wide.
+
+     The default size of `int's, `long's and pointers depends on the
+     ABI.  All the supported ABIs use 32-bit `int's.  The n64 ABI uses
+     64-bit `long's, as does the 64-bit EABI; the others use 32-bit
+     `long's.  Pointers are the same size as `long's, or the same size
+     as integer registers, whichever is smaller.
+
+`-G NUM'
+     Put global and static items less than or equal to NUM bytes into
+     the small data or bss section instead of the normal data or bss
+     section.  This allows the data to be accessed using a single
+     instruction.
+
+     All modules should be compiled with the same `-G NUM' value.
+
+`-membedded-data'
+`-mno-embedded-data'
+     Allocate variables to the read-only data section first if
+     possible, then next in the small data section if possible,
+     otherwise in data.  This gives slightly slower code than the
+     default, but reduces the amount of RAM required when executing,
+     and thus may be preferred for some embedded systems.
+
+`-muninit-const-in-rodata'
+`-mno-uninit-const-in-rodata'
+     Put uninitialized `const' variables in the read-only data section.
+     This option is only meaningful in conjunction with
+     `-membedded-data'.
+
+`-msplit-addresses'
+`-mno-split-addresses'
+     Enable (disable) use of the `%hi()' and `%lo()' assembler
+     relocation operators.  This option has been superceded by
+     `-mexplicit-relocs' but is retained for backwards compatibility.
+
+`-mexplicit-relocs'
+`-mno-explicit-relocs'
+     Use (do not use) assembler relocation operators when dealing with
+     symbolic addresses.  The alternative, selected by
+     `-mno-explicit-relocs', is to use assembler macros instead.
+
+     `-mexplicit-relocs' is usually the default if GCC was configured
+     to use an assembler that supports relocation operators.  However,
+     there are two exceptions:
+
+        * GCC is not yet able to generate explicit relocations for the
+          combination of `-mabi=64' and `-mno-abicalls'.  This will be
+          addressed in a future release.
+
+        * The combination of `-mabicalls' and `-fno-unit-at-a-time'
+          implies `-mno-explicit-relocs' unless explicitly overridden.
+          This is because, when generating abicalls, the choice of
+          relocation depends on whether a symbol is local or global.
+          In some rare cases, GCC will not be able to decide this until
+          the whole compilation unit has been read.
+
+`-mrnames'
+`-mno-rnames'
+     Generate (do not generate) code that refers to registers using
+     their software names.  The default is `-mno-rnames', which tells
+     GCC to use hardware names like `$4' instead of software names like
+     `a0'.  The only assembler known to support `-rnames' is the
+     Algorithmics assembler.
+
+`-mcheck-zero-division'
+`-mno-check-zero-division'
+     Trap (do not trap) on integer division by zero.  The default is
+     `-mcheck-zero-division'.
+
+`-mmemcpy'
+`-mno-memcpy'
+     Force (do not force) the use of `memcpy()' for non-trivial block
+     moves.  The default is `-mno-memcpy', which allows GCC to inline
+     most constant-sized copies.
+
+`-mlong-calls'
+`-mno-long-calls'
+     Disable (do not disable) use of the `jal' instruction.  Calling
+     functions using `jal' is more efficient but requires the caller
+     and callee to be in the same 256 megabyte segment.
+
+     This option has no effect on abicalls code.  The default is
+     `-mno-long-calls'.
+
+`-mmad'
+`-mno-mad'
+     Enable (disable) use of the `mad', `madu' and `mul' instructions,
+     as provided by the R4650 ISA.
+
+`-mfused-madd'
+`-mno-fused-madd'
+     Enable (disable) use of the floating point multiply-accumulate
+     instructions, when they are available.  The default is
+     `-mfused-madd'.
+
+     When multiply-accumulate instructions are used, the intermediate
+     product is calculated to infinite precision and is not subject to
+     the FCSR Flush to Zero bit.  This may be undesirable in some
+     circumstances.
+
+`-nocpp'
+     Tell the MIPS assembler to not run its preprocessor over user
+     assembler files (with a `.s' suffix) when assembling them.
+
+`-mfix-sb1'
+`-mno-fix-sb1'
+     Work around certain SB-1 CPU core errata.  (This flag currently
+     works around the SB-1 revision 2 "F1" and "F2" floating point
+     errata.)
+
+`-mflush-func=FUNC'
+`-mno-flush-func'
+     Specifies the function to call to flush the I and D caches, or to
+     not call any such function.  If called, the function must take the
+     same arguments as the common `_flush_func()', that is, the address
+     of the memory range for which the cache is being flushed, the size
+     of the memory range, and the number 3 (to flush both caches).  The
+     default depends on the target GCC was configured for, but commonly
+     is either `_flush_func' or `__cpu_flush'.
+
+`-mbranch-likely'
+`-mno-branch-likely'
+     Enable or disable use of Branch Likely instructions, regardless of
+     the default for the selected architecture.  By default, Branch
+     Likely instructions may be generated if they are supported by the
+     selected architecture.  An exception is for the MIPS32 and MIPS64
+     architectures and processors which implement those architectures;
+     for those, Branch Likely instructions will not be generated by
+     default because the MIPS32 and MIPS64 architectures specifically
+     deprecate their use.
+
+
+File: gcc.info,  Node: i386 and x86-64 Options,  Next: HPPA Options,  Prev: MIPS Options,  Up: Submodel Options
+
+Intel 386 and AMD x86-64 Options
+--------------------------------
+
+ These `-m' options are defined for the i386 and x86-64 family of
+computers:
+
+`-mtune=CPU-TYPE'
+     Tune to CPU-TYPE everything applicable about the generated code,
+     except for the ABI and the set of available instructions.  The
+     choices for CPU-TYPE are:
+    _i386_
+          Original Intel's i386 CPU.
+
+    _i486_
+          Intel's i486 CPU.  (No scheduling is implemented for this
+          chip.)
+
+    _i586, pentium_
+          Intel Pentium CPU with no MMX support.
+
+    _pentium-mmx_
+          Intel PentiumMMX CPU based on Pentium core with MMX
+          instruction set support.
+
+    _i686, pentiumpro_
+          Intel PentiumPro CPU.
+
+    _pentium2_
+          Intel Pentium2 CPU based on PentiumPro core with MMX
+          instruction set support.
+
+    _pentium3, pentium3m_
+          Intel Pentium3 CPU based on PentiumPro core with MMX and SSE
+          instruction set support.
+
+    _pentium-m_
+          Low power version of Intel Pentium3 CPU with MMX, SSE and
+          SSE2 instruction set support.  Used by Centrino notebooks.
+
+    _pentium4, pentium4m_
+          Intel Pentium4 CPU with MMX, SSE and SSE2 instruction set
+          support.
+
+    _prescott_
+          Improved version of Intel Pentium4 CPU with MMX, SSE, SSE2
+          and SSE3 instruction set support.
+
+    _nocona_
+          Improved version of Intel Pentium4 CPU with 64-bit
+          extensions, MMX, SSE, SSE2 and SSE3 instruction set support.
+
+    _k6_
+          AMD K6 CPU with MMX instruction set support.
+
+    _k6-2, k6-3_
+          Improved versions of AMD K6 CPU with MMX and 3dNOW!
+          instruction set support.
+
+    _athlon, athlon-tbird_
+          AMD Athlon CPU with MMX, 3dNOW!, enhanced 3dNOW! and SSE
+          prefetch instructions support.
+
+    _athlon-4, athlon-xp, athlon-mp_
+          Improved AMD Athlon CPU with MMX, 3dNOW!, enhanced 3dNOW! and
+          full SSE instruction set support.
+
+    _k8, opteron, athlon64, athlon-fx_
+          AMD K8 core based CPUs with x86-64 instruction set support.
+          (This supersets MMX, SSE, SSE2, 3dNOW!, enhanced 3dNOW! and
+          64-bit instruction set extensions.)
+
+    _winchip-c6_
+          IDT Winchip C6 CPU, dealt in same way as i486 with additional
+          MMX instruction set support.
+
+    _winchip2_
+          IDT Winchip2 CPU, dealt in same way as i486 with additional
+          MMX and 3dNOW!  instruction set support.
+
+    _c3_
+          Via C3 CPU with MMX and 3dNOW!  instruction set support.  (No
+          scheduling is implemented for this chip.)
+
+    _c3-2_
+          Via C3-2 CPU with MMX and SSE instruction set support.  (No
+          scheduling is implemented for this chip.)
+
+     While picking a specific CPU-TYPE will schedule things
+     appropriately for that particular chip, the compiler will not
+     generate any code that does not run on the i386 without the
+     `-march=CPU-TYPE' option being used.
+
+`-march=CPU-TYPE'
+     Generate instructions for the machine type CPU-TYPE.  The choices
+     for CPU-TYPE are the same as for `-mtune'.  Moreover, specifying
+     `-march=CPU-TYPE' implies `-mtune=CPU-TYPE'.
+
+`-mcpu=CPU-TYPE'
+     A deprecated synonym for `-mtune'.
+
+`-m386'
+`-m486'
+`-mpentium'
+`-mpentiumpro'
+     These options are synonyms for `-mtune=i386', `-mtune=i486',
+     `-mtune=pentium', and `-mtune=pentiumpro' respectively.  These
+     synonyms are deprecated.
+
+`-mfpmath=UNIT'
+     Generate floating point arithmetics for selected unit UNIT.  The
+     choices for UNIT are:
+
+    `387'
+          Use the standard 387 floating point coprocessor present
+          majority of chips and emulated otherwise.  Code compiled with
+          this option will run almost everywhere.  The temporary
+          results are computed in 80bit precision instead of precision
+          specified by the type resulting in slightly different results
+          compared to most of other chips. See `-ffloat-store' for more
+          detailed description.
+
+          This is the default choice for i386 compiler.
+
+    `sse'
+          Use scalar floating point instructions present in the SSE
+          instruction set.  This instruction set is supported by
+          Pentium3 and newer chips, in the AMD line by Athlon-4,
+          Athlon-xp and Athlon-mp chips.  The earlier version of SSE
+          instruction set supports only single precision arithmetics,
+          thus the double and extended precision arithmetics is still
+          done using 387.  Later version, present only in Pentium4 and
+          the future AMD x86-64 chips supports double precision
+          arithmetics too.
+
+          For i387 you need to use `-march=CPU-TYPE', `-msse' or
+          `-msse2' switches to enable SSE extensions and make this
+          option effective.  For x86-64 compiler, these extensions are
+          enabled by default.
+
+          The resulting code should be considerably faster in the
+          majority of cases and avoid the numerical instability
+          problems of 387 code, but may break some existing code that
+          expects temporaries to be 80bit.
+
+          This is the default choice for the x86-64 compiler.
+
+    `sse,387'
+          Attempt to utilize both instruction sets at once.  This
+          effectively double the amount of available registers and on
+          chips with separate execution units for 387 and SSE the
+          execution resources too.  Use this option with care, as it is
+          still experimental, because the GCC register allocator does
+          not model separate functional units well resulting in
+          instable performance.
+
+`-masm=DIALECT'
+     Output asm instructions using selected DIALECT. Supported choices
+     are `intel' or `att' (the default one).
+
+`-mieee-fp'
+`-mno-ieee-fp'
+     Control whether or not the compiler uses IEEE floating point
+     comparisons.  These handle correctly the case where the result of a
+     comparison is unordered.
+
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries are not part of GCC.  Normally
+     the facilities of the machine's usual C compiler are used, but
+     this can't be done directly in cross-compilation.  You must make
+     your own arrangements to provide suitable library functions for
+     cross-compilation.
+
+     On machines where a function returns floating point results in the
+     80387 register stack, some floating point opcodes may be emitted
+     even if `-msoft-float' is used.
+
+`-mno-fp-ret-in-387'
+     Do not use the FPU registers for return values of functions.
+
+     The usual calling convention has functions return values of types
+     `float' and `double' in an FPU register, even if there is no FPU.
+     The idea is that the operating system should emulate an FPU.
+
+     The option `-mno-fp-ret-in-387' causes such values to be returned
+     in ordinary CPU registers instead.
+
+`-mno-fancy-math-387'
+     Some 387 emulators do not support the `sin', `cos' and `sqrt'
+     instructions for the 387.  Specify this option to avoid generating
+     those instructions.  This option is the default on FreeBSD,
+     OpenBSD and NetBSD.  This option is overridden when `-march'
+     indicates that the target cpu will always have an FPU and so the
+     instruction will not need emulation.  As of revision 2.6.1, these
+     instructions are not generated unless you also use the
+     `-funsafe-math-optimizations' switch.
+
+`-malign-double'
+`-mno-align-double'
+     Control whether GCC aligns `double', `long double', and `long
+     long' variables on a two word boundary or a one word boundary.
+     Aligning `double' variables on a two word boundary will produce
+     code that runs somewhat faster on a `Pentium' at the expense of
+     more memory.
+
+     *Warning:* if you use the `-malign-double' switch, structures
+     containing the above types will be aligned differently than the
+     published application binary interface specifications for the 386
+     and will not be binary compatible with structures in code compiled
+     without that switch.
+
+`-m96bit-long-double'
+`-m128bit-long-double'
+     These switches control the size of `long double' type. The i386
+     application binary interface specifies the size to be 96 bits, so
+     `-m96bit-long-double' is the default in 32 bit mode.
+
+     Modern architectures (Pentium and newer) would prefer `long double'
+     to be aligned to an 8 or 16 byte boundary.  In arrays or structures
+     conforming to the ABI, this would not be possible.  So specifying a
+     `-m128bit-long-double' will align `long double' to a 16 byte
+     boundary by padding the `long double' with an additional 32 bit
+     zero.
+
+     In the x86-64 compiler, `-m128bit-long-double' is the default
+     choice as its ABI specifies that `long double' is to be aligned on
+     16 byte boundary.
+
+     Notice that neither of these options enable any extra precision
+     over the x87 standard of 80 bits for a `long double'.
+
+     *Warning:* if you override the default value for your target ABI,
+     the structures and arrays containing `long double' variables will
+     change their size as well as function calling convention for
+     function taking `long double' will be modified.  Hence they will
+     not be binary compatible with arrays or structures in code
+     compiled without that switch.
+
+`-msvr3-shlib'
+`-mno-svr3-shlib'
+     Control whether GCC places uninitialized local variables into the
+     `bss' or `data' segments.  `-msvr3-shlib' places them into `bss'.
+     These options are meaningful only on System V Release 3.
+
+`-mrtd'
+     Use a different function-calling convention, in which functions
+     that take a fixed number of arguments return with the `ret' NUM
+     instruction, which pops their arguments while returning.  This
+     saves one instruction in the caller since there is no need to pop
+     the arguments there.
+
+     You can specify that an individual function is called with this
+     calling sequence with the function attribute `stdcall'.  You can
+     also override the `-mrtd' option by using the function attribute
+     `cdecl'.  *Note Function Attributes::.
+
+     *Warning:* this calling convention is incompatible with the one
+     normally used on Unix, so you cannot use it if you need to call
+     libraries compiled with the Unix compiler.
+
+     Also, you must provide function prototypes for all functions that
+     take variable numbers of arguments (including `printf'); otherwise
+     incorrect code will be generated for calls to those functions.
+
+     In addition, seriously incorrect code will result if you call a
+     function with too many arguments.  (Normally, extra arguments are
+     harmlessly ignored.)
+
+`-mregparm=NUM'
+     Control how many registers are used to pass integer arguments.  By
+     default, no registers are used to pass arguments, and at most 3
+     registers can be used.  You can control this behavior for a
+     specific function by using the function attribute `regparm'.
+     *Note Function Attributes::.
+
+     *Warning:* if you use this switch, and NUM is nonzero, then you
+     must build all modules with the same value, including any
+     libraries.  This includes the system libraries and startup modules.
+
+`-mpreferred-stack-boundary=NUM'
+     Attempt to keep the stack boundary aligned to a 2 raised to NUM
+     byte boundary.  If `-mpreferred-stack-boundary' is not specified,
+     the default is 4 (16 bytes or 128 bits), except when optimizing
+     for code size (`-Os'), in which case the default is the minimum
+     correct alignment (4 bytes for x86, and 8 bytes for x86-64).
+
+     On Pentium and PentiumPro, `double' and `long double' values
+     should be aligned to an 8 byte boundary (see `-malign-double') or
+     suffer significant run time performance penalties.  On Pentium
+     III, the Streaming SIMD Extension (SSE) data type `__m128' suffers
+     similar penalties if it is not 16 byte aligned.
+
+     To ensure proper alignment of this values on the stack, the stack
+     boundary must be as aligned as that required by any value stored
+     on the stack.  Further, every function must be generated such that
+     it keeps the stack aligned.  Thus calling a function compiled with
+     a higher preferred stack boundary from a function compiled with a
+     lower preferred stack boundary will most likely misalign the
+     stack.  It is recommended that libraries that use callbacks always
+     use the default setting.
+
+     This extra alignment does consume extra stack space, and generally
+     increases code size.  Code that is sensitive to stack space usage,
+     such as embedded systems and operating system kernels, may want to
+     reduce the preferred alignment to `-mpreferred-stack-boundary=2'.
+
+`-mmmx'
+`-mno-mmx'
+
+`-msse'
+`-mno-sse'
+
+`-msse2'
+`-mno-sse2'
+
+`-msse3'
+`-mno-sse3'
+
+`-m3dnow'
+`-mno-3dnow'
+     These switches enable or disable the use of built-in functions
+     that allow direct access to the MMX, SSE, SSE2, SSE3 and 3Dnow
+     extensions of the instruction set.
+
+     *Note X86 Built-in Functions::, for details of the functions
+     enabled and disabled by these switches.
+
+     To have SSE/SSE2 instructions generated automatically from
+     floating-point code, see `-mfpmath=sse'.
+
+`-mpush-args'
+`-mno-push-args'
+     Use PUSH operations to store outgoing parameters.  This method is
+     shorter and usually equally fast as method using SUB/MOV
+     operations and is enabled by default.  In some cases disabling it
+     may improve performance because of improved scheduling and reduced
+     dependencies.
+
+`-maccumulate-outgoing-args'
+     If enabled, the maximum amount of space required for outgoing
+     arguments will be computed in the function prologue.  This is
+     faster on most modern CPUs because of reduced dependencies,
+     improved scheduling and reduced stack usage when preferred stack
+     boundary is not equal to 2.  The drawback is a notable increase in
+     code size.  This switch implies `-mno-push-args'.
+
+`-mthreads'
+     Support thread-safe exception handling on `Mingw32'.  Code that
+     relies on thread-safe exception handling must compile and link all
+     code with the `-mthreads' option.  When compiling, `-mthreads'
+     defines `-D_MT'; when linking, it links in a special thread helper
+     library `-lmingwthrd' which cleans up per thread exception
+     handling data.
+
+`-mno-align-stringops'
+     Do not align destination of inlined string operations.  This
+     switch reduces code size and improves performance in case the
+     destination is already aligned, but GCC doesn't know about it.
+
+`-minline-all-stringops'
+     By default GCC inlines string operations only when destination is
+     known to be aligned at least to 4 byte boundary.  This enables
+     more inlining, increase code size, but may improve performance of
+     code that depends on fast memcpy, strlen and memset for short
+     lengths.
+
+`-momit-leaf-frame-pointer'
+     Don't keep the frame pointer in a register for leaf functions.
+     This avoids the instructions to save, set up and restore frame
+     pointers and makes an extra register available in leaf functions.
+     The option `-fomit-frame-pointer' removes the frame pointer for
+     all functions which might make debugging harder.
+
+`-mtls-direct-seg-refs'
+`-mno-tls-direct-seg-refs'
+     Controls whether TLS variables may be accessed with offsets from
+     the TLS segment register (`%gs' for 32-bit, `%fs' for 64-bit), or
+     whether the thread base pointer must be added.  Whether or not this
+     is legal depends on the operating system, and whether it maps the
+     segment to cover the entire TLS area.
+
+     For systems that use GNU libc, the default is on.
+
+ These `-m' switches are supported in addition to the above on AMD
+x86-64 processors in 64-bit environments.
+
+`-m32'
+`-m64'
+     Generate code for a 32-bit or 64-bit environment.  The 32-bit
+     environment sets int, long and pointer to 32 bits and generates
+     code that runs on any i386 system.  The 64-bit environment sets
+     int to 32 bits and long and pointer to 64 bits and generates code
+     for AMD's x86-64 architecture.
+
+`-mno-red-zone'
+     Do not use a so called red zone for x86-64 code.  The red zone is
+     mandated by the x86-64 ABI, it is a 128-byte area beyond the
+     location of the stack pointer that will not be modified by signal
+     or interrupt handlers and therefore can be used for temporary data
+     without adjusting the stack pointer.  The flag `-mno-red-zone'
+     disables this red zone.
+
+`-mcmodel=small'
+     Generate code for the small code model: the program and its
+     symbols must be linked in the lower 2 GB of the address space.
+     Pointers are 64 bits.  Programs can be statically or dynamically
+     linked.  This is the default code model.
+
+`-mcmodel=kernel'
+     Generate code for the kernel code model.  The kernel runs in the
+     negative 2 GB of the address space.  This model has to be used for
+     Linux kernel code.
+
+`-mcmodel=medium'
+     Generate code for the medium model: The program is linked in the
+     lower 2 GB of the address space but symbols can be located
+     anywhere in the address space.  Programs can be statically or
+     dynamically linked, but building of shared libraries are not
+     supported with the medium model.
+
+`-mcmodel=large'
+     Generate code for the large model: This model makes no assumptions
+     about addresses and sizes of sections.  Currently GCC does not
+     implement this model.
+
+`-mstack-arg-probe'
+     Emit code in function prologue to probe the stack when allocating
+     more than CHECK_STACK_LIMIT bytes in one go.
+
+     Currently, this is the default on windows systems (cygwin and
+     mingw32), which define CHECK_STACK_LIMIT as 4000. On these
+     systems, touching the stack at 4K increments is necessary to
+     ensure that the guard pages used by the OS virtual memory manger
+     are allocated in correct sequence.
+
+
+File: gcc.info,  Node: HPPA Options,  Next: Intel 960 Options,  Prev: i386 and x86-64 Options,  Up: Submodel Options
+
+HPPA Options
+------------
+
+ These `-m' options are defined for the HPPA family of computers:
+
+`-march=ARCHITECTURE-TYPE'
+     Generate code for the specified architecture.  The choices for
+     ARCHITECTURE-TYPE are `1.0' for PA 1.0, `1.1' for PA 1.1, and
+     `2.0' for PA 2.0 processors.  Refer to `/usr/lib/sched.models' on
+     an HP-UX system to determine the proper architecture option for
+     your machine.  Code compiled for lower numbered architectures will
+     run on higher numbered architectures, but not the other way around.
+
+     PA 2.0 support currently requires gas snapshot 19990413 or later.
+     The next release of binutils (current is 2.9.1) will probably
+     contain PA 2.0 support.
+
+`-mpa-risc-1-0'
+`-mpa-risc-1-1'
+`-mpa-risc-2-0'
+     Synonyms for `-march=1.0', `-march=1.1', and `-march=2.0'
+     respectively.
+
+`-mbig-switch'
+     Generate code suitable for big switch tables.  Use this option
+     only if the assembler/linker complain about out of range branches
+     within a switch table.
+
+`-mjump-in-delay'
+     Fill delay slots of function calls with unconditional jump
+     instructions by modifying the return pointer for the function call
+     to be the target of the conditional jump.
+
+`-mdisable-fpregs'
+     Prevent floating point registers from being used in any manner.
+     This is necessary for compiling kernels which perform lazy context
+     switching of floating point registers.  If you use this option and
+     attempt to perform floating point operations, the compiler will
+     abort.
+
+`-mdisable-indexing'
+     Prevent the compiler from using indexing address modes.  This
+     avoids some rather obscure problems when compiling MIG generated
+     code under MACH.
+
+`-mno-space-regs'
+     Generate code that assumes the target has no space registers.
+     This allows GCC to generate faster indirect calls and use unscaled
+     index address modes.
+
+     Such code is suitable for level 0 PA systems and kernels.
+
+`-mfast-indirect-calls'
+     Generate code that assumes calls never cross space boundaries.
+     This allows GCC to emit code which performs faster indirect calls.
+
+     This option will not work in the presence of shared libraries or
+     nested functions.
+
+`-mlong-load-store'
+     Generate 3-instruction load and store sequences as sometimes
+     required by the HP-UX 10 linker.  This is equivalent to the `+k'
+     option to the HP compilers.
+
+`-mportable-runtime'
+     Use the portable calling conventions proposed by HP for ELF
+     systems.
+
+`-mgas'
+     Enable the use of assembler directives only GAS understands.
+
+`-mschedule=CPU-TYPE'
+     Schedule code according to the constraints for the machine type
+     CPU-TYPE.  The choices for CPU-TYPE are `700' `7100', `7100LC',
+     `7200', `7300' and `8000'.  Refer to `/usr/lib/sched.models' on an
+     HP-UX system to determine the proper scheduling option for your
+     machine.  The default scheduling is `8000'.
+
+`-mlinker-opt'
+     Enable the optimization pass in the HP-UX linker.  Note this makes
+     symbolic debugging impossible.  It also triggers a bug in the
+     HP-UX 8 and HP-UX 9 linkers in which they give bogus error
+     messages when linking some programs.
+
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries are not available for all HPPA
+     targets.  Normally the facilities of the machine's usual C
+     compiler are used, but this cannot be done directly in
+     cross-compilation.  You must make your own arrangements to provide
+     suitable library functions for cross-compilation.  The embedded
+     target `hppa1.1-*-pro' does provide software floating point
+     support.
+
+     `-msoft-float' changes the calling convention in the output file;
+     therefore, it is only useful if you compile _all_ of a program with
+     this option.  In particular, you need to compile `libgcc.a', the
+     library that comes with GCC, with `-msoft-float' in order for this
+     to work.
+
+`-msio'
+     Generate the predefine, `_SIO', for server IO.  The default is
+     `-mwsio'.  This generates the predefines, `__hp9000s700',
+     `__hp9000s700__' and `_WSIO', for workstation IO.  These options
+     are available under HP-UX and HI-UX.
+
+`-mgnu-ld'
+     Use GNU ld specific options.  This passes `-shared' to ld when
+     building a shared library.  It is the default when GCC is
+     configured, explicitly or implicitly, with the GNU linker.  This
+     option does not have any affect on which ld is called, it only
+     changes what parameters are passed to that ld.  The ld that is
+     called is determined by the `--with-ld' configure option, GCC's
+     program search path, and finally by the user's `PATH'.  The linker
+     used by GCC can be printed using `which `gcc
+     -print-prog-name=ld`'.  This option is only available on the 64
+     bit HP-UX GCC, i.e. configured with `hppa*64*-*-hpux*'.
+
+`-mhp-ld'
+     Use HP ld specific options.  This passes `-b' to ld when building
+     a shared library and passes `+Accept TypeMismatch' to ld on all
+     links.  It is the default when GCC is configured, explicitly or
+     implicitly, with the HP linker.  This option does not have any
+     affect on which ld is called, it only changes what parameters are
+     passed to that ld.  The ld that is called is determined by the
+     `--with-ld' configure option, GCC's program search path, and
+     finally by the user's `PATH'.  The linker used by GCC can be
+     printed using `which `gcc -print-prog-name=ld`'.  This option is
+     only available on the 64 bit HP-UX GCC, i.e. configured with
+     `hppa*64*-*-hpux*'.
+
+`-mlong-calls'
+     Generate code that uses long call sequences.  This ensures that a
+     call is always able to reach linker generated stubs.  The default
+     is to generate long calls only when the distance from the call
+     site to the beginning of the function or translation unit, as the
+     case may be, exceeds a predefined limit set by the branch type
+     being used.  The limits for normal calls are 7,600,000 and 240,000
+     bytes, respectively for the PA 2.0 and PA 1.X architectures.
+     Sibcalls are always limited at 240,000 bytes.
+
+     Distances are measured from the beginning of functions when using
+     the `-ffunction-sections' option, or when using the `-mgas' and
+     `-mno-portable-runtime' options together under HP-UX with the SOM
+     linker.
+
+     It is normally not desirable to use this option as it will degrade
+     performance.  However, it may be useful in large applications,
+     particularly when partial linking is used to build the application.
+
+     The types of long calls used depends on the capabilities of the
+     assembler and linker, and the type of code being generated.  The
+     impact on systems that support long absolute calls, and long pic
+     symbol-difference or pc-relative calls should be relatively small.
+     However, an indirect call is used on 32-bit ELF systems in pic code
+     and it is quite long.
+
+`-nolibdld'
+     Suppress the generation of link options to search libdld.sl when
+     the `-static' option is specified on HP-UX 10 and later.
+
+`-static'
+     The HP-UX implementation of setlocale in libc has a dependency on
+     libdld.sl.  There isn't an archive version of libdld.sl.  Thus,
+     when the `-static' option is specified, special link options are
+     needed to resolve this dependency.
+
+     On HP-UX 10 and later, the GCC driver adds the necessary options to
+     link with libdld.sl when the `-static' option is specified.  This
+     causes the resulting binary to be dynamic.  On the 64-bit port,
+     the linkers generate dynamic binaries by default in any case.  The
+     `-nolibdld' option can be used to prevent the GCC driver from
+     adding these link options.
+
+`-threads'
+     Add support for multithreading with the "dce thread" library under
+     HP-UX.  This option sets flags for both the preprocessor and
+     linker.
+
+
+File: gcc.info,  Node: Intel 960 Options,  Next: DEC Alpha Options,  Prev: HPPA Options,  Up: Submodel Options
+
+Intel 960 Options
+-----------------
+
+ These `-m' options are defined for the Intel 960 implementations:
+
+`-mCPU-TYPE'
+     Assume the defaults for the machine type CPU-TYPE for some of the
+     other options, including instruction scheduling, floating point
+     support, and addressing modes.  The choices for CPU-TYPE are `ka',
+     `kb', `mc', `ca', `cf', `sa', and `sb'.  The default is `kb'.
+
+`-mnumerics'
+`-msoft-float'
+     The `-mnumerics' option indicates that the processor does support
+     floating-point instructions.  The `-msoft-float' option indicates
+     that floating-point support should not be assumed.
+
+`-mleaf-procedures'
+`-mno-leaf-procedures'
+     Do (or do not) attempt to alter leaf procedures to be callable
+     with the `bal' instruction as well as `call'.  This will result in
+     more efficient code for explicit calls when the `bal' instruction
+     can be substituted by the assembler or linker, but less efficient
+     code in other cases, such as calls via function pointers, or using
+     a linker that doesn't support this optimization.
+
+`-mtail-call'
+`-mno-tail-call'
+     Do (or do not) make additional attempts (beyond those of the
+     machine-independent portions of the compiler) to optimize
+     tail-recursive calls into branches.  You may not want to do this
+     because the detection of cases where this is not valid is not
+     totally complete.  The default is `-mno-tail-call'.
+
+`-mcomplex-addr'
+`-mno-complex-addr'
+     Assume (or do not assume) that the use of a complex addressing
+     mode is a win on this implementation of the i960.  Complex
+     addressing modes may not be worthwhile on the K-series, but they
+     definitely are on the C-series.  The default is currently
+     `-mcomplex-addr' for all processors except the CB and CC.
+
+`-mcode-align'
+`-mno-code-align'
+     Align code to 8-byte boundaries for faster fetching (or don't
+     bother).  Currently turned on by default for C-series
+     implementations only.
+
+`-mic-compat'
+`-mic2.0-compat'
+`-mic3.0-compat'
+     Enable compatibility with iC960 v2.0 or v3.0.
+
+`-masm-compat'
+`-mintel-asm'
+     Enable compatibility with the iC960 assembler.
+
+`-mstrict-align'
+`-mno-strict-align'
+     Do not permit (do permit) unaligned accesses.
+
+`-mold-align'
+     Enable structure-alignment compatibility with Intel's gcc release
+     version 1.3 (based on gcc 1.37).  This option implies
+     `-mstrict-align'.
+
+`-mlong-double-64'
+     Implement type `long double' as 64-bit floating point numbers.
+     Without the option `long double' is implemented by 80-bit floating
+     point numbers.  The only reason we have it because there is no
+     128-bit `long double' support in `fp-bit.c' yet.  So it is only
+     useful for people using soft-float targets.  Otherwise, we should
+     recommend against use of it.
+
+
+File: gcc.info,  Node: DEC Alpha Options,  Next: DEC Alpha/VMS Options,  Prev: Intel 960 Options,  Up: Submodel Options
+
+DEC Alpha Options
+-----------------
+
+ These `-m' options are defined for the DEC Alpha implementations:
+
+`-mno-soft-float'
+`-msoft-float'
+     Use (do not use) the hardware floating-point instructions for
+     floating-point operations.  When `-msoft-float' is specified,
+     functions in `libgcc.a' will be used to perform floating-point
+     operations.  Unless they are replaced by routines that emulate the
+     floating-point operations, or compiled in such a way as to call
+     such emulations routines, these routines will issue floating-point
+     operations.   If you are compiling for an Alpha without
+     floating-point operations, you must ensure that the library is
+     built so as not to call them.
+
+     Note that Alpha implementations without floating-point operations
+     are required to have floating-point registers.
+
+`-mfp-reg'
+`-mno-fp-regs'
+     Generate code that uses (does not use) the floating-point register
+     set.  `-mno-fp-regs' implies `-msoft-float'.  If the floating-point
+     register set is not used, floating point operands are passed in
+     integer registers as if they were integers and floating-point
+     results are passed in `$0' instead of `$f0'.  This is a
+     non-standard calling sequence, so any function with a
+     floating-point argument or return value called by code compiled
+     with `-mno-fp-regs' must also be compiled with that option.
+
+     A typical use of this option is building a kernel that does not
+     use, and hence need not save and restore, any floating-point
+     registers.
+
+`-mieee'
+     The Alpha architecture implements floating-point hardware
+     optimized for maximum performance.  It is mostly compliant with
+     the IEEE floating point standard.  However, for full compliance,
+     software assistance is required.  This option generates code fully
+     IEEE compliant code _except_ that the INEXACT-FLAG is not
+     maintained (see below).  If this option is turned on, the
+     preprocessor macro `_IEEE_FP' is defined during compilation.  The
+     resulting code is less efficient but is able to correctly support
+     denormalized numbers and exceptional IEEE values such as
+     not-a-number and plus/minus infinity.  Other Alpha compilers call
+     this option `-ieee_with_no_inexact'.
+
+`-mieee-with-inexact'
+     This is like `-mieee' except the generated code also maintains the
+     IEEE INEXACT-FLAG.  Turning on this option causes the generated
+     code to implement fully-compliant IEEE math.  In addition to
+     `_IEEE_FP', `_IEEE_FP_EXACT' is defined as a preprocessor macro.
+     On some Alpha implementations the resulting code may execute
+     significantly slower than the code generated by default.  Since
+     there is very little code that depends on the INEXACT-FLAG, you
+     should normally not specify this option.  Other Alpha compilers
+     call this option `-ieee_with_inexact'.
+
+`-mfp-trap-mode=TRAP-MODE'
+     This option controls what floating-point related traps are enabled.
+     Other Alpha compilers call this option `-fptm TRAP-MODE'.  The
+     trap mode can be set to one of four values:
+
+    `n'
+          This is the default (normal) setting.  The only traps that
+          are enabled are the ones that cannot be disabled in software
+          (e.g., division by zero trap).
+
+    `u'
+          In addition to the traps enabled by `n', underflow traps are
+          enabled as well.
+
+    `su'
+          Like `su', but the instructions are marked to be safe for
+          software completion (see Alpha architecture manual for
+          details).
+
+    `sui'
+          Like `su', but inexact traps are enabled as well.
+
+`-mfp-rounding-mode=ROUNDING-MODE'
+     Selects the IEEE rounding mode.  Other Alpha compilers call this
+     option `-fprm ROUNDING-MODE'.  The ROUNDING-MODE can be one of:
+
+    `n'
+          Normal IEEE rounding mode.  Floating point numbers are
+          rounded towards the nearest machine number or towards the
+          even machine number in case of a tie.
+
+    `m'
+          Round towards minus infinity.
+
+    `c'
+          Chopped rounding mode.  Floating point numbers are rounded
+          towards zero.
+
+    `d'
+          Dynamic rounding mode.  A field in the floating point control
+          register (FPCR, see Alpha architecture reference manual)
+          controls the rounding mode in effect.  The C library
+          initializes this register for rounding towards plus infinity.
+          Thus, unless your program modifies the FPCR, `d' corresponds
+          to round towards plus infinity.
+
+`-mtrap-precision=TRAP-PRECISION'
+     In the Alpha architecture, floating point traps are imprecise.
+     This means without software assistance it is impossible to recover
+     from a floating trap and program execution normally needs to be
+     terminated.  GCC can generate code that can assist operating
+     system trap handlers in determining the exact location that caused
+     a floating point trap.  Depending on the requirements of an
+     application, different levels of precisions can be selected:
+
+    `p'
+          Program precision.  This option is the default and means a
+          trap handler can only identify which program caused a
+          floating point exception.
+
+    `f'
+          Function precision.  The trap handler can determine the
+          function that caused a floating point exception.
+
+    `i'
+          Instruction precision.  The trap handler can determine the
+          exact instruction that caused a floating point exception.
+
+     Other Alpha compilers provide the equivalent options called
+     `-scope_safe' and `-resumption_safe'.
+
+`-mieee-conformant'
+     This option marks the generated code as IEEE conformant.  You must
+     not use this option unless you also specify `-mtrap-precision=i'
+     and either `-mfp-trap-mode=su' or `-mfp-trap-mode=sui'.  Its only
+     effect is to emit the line `.eflag 48' in the function prologue of
+     the generated assembly file.  Under DEC Unix, this has the effect
+     that IEEE-conformant math library routines will be linked in.
+
+`-mbuild-constants'
+     Normally GCC examines a 32- or 64-bit integer constant to see if
+     it can construct it from smaller constants in two or three
+     instructions.  If it cannot, it will output the constant as a
+     literal and generate code to load it from the data segment at
+     runtime.
+
+     Use this option to require GCC to construct _all_ integer constants
+     using code, even if it takes more instructions (the maximum is
+     six).
+
+     You would typically use this option to build a shared library
+     dynamic loader.  Itself a shared library, it must relocate itself
+     in memory before it can find the variables and constants in its
+     own data segment.
+
+`-malpha-as'
+`-mgas'
+     Select whether to generate code to be assembled by the
+     vendor-supplied assembler (`-malpha-as') or by the GNU assembler
+     `-mgas'.
+
+`-mbwx'
+`-mno-bwx'
+`-mcix'
+`-mno-cix'
+`-mfix'
+`-mno-fix'
+`-mmax'
+`-mno-max'
+     Indicate whether GCC should generate code to use the optional BWX,
+     CIX, FIX and MAX instruction sets.  The default is to use the
+     instruction sets supported by the CPU type specified via `-mcpu='
+     option or that of the CPU on which GCC was built if none was
+     specified.
+
+`-mfloat-vax'
+`-mfloat-ieee'
+     Generate code that uses (does not use) VAX F and G floating point
+     arithmetic instead of IEEE single and double precision.
+
+`-mexplicit-relocs'
+`-mno-explicit-relocs'
+     Older Alpha assemblers provided no way to generate symbol
+     relocations except via assembler macros.  Use of these macros does
+     not allow optimal instruction scheduling.  GNU binutils as of
+     version 2.12 supports a new syntax that allows the compiler to
+     explicitly mark which relocations should apply to which
+     instructions.  This option is mostly useful for debugging, as GCC
+     detects the capabilities of the assembler when it is built and
+     sets the default accordingly.
+
+`-msmall-data'
+`-mlarge-data'
+     When `-mexplicit-relocs' is in effect, static data is accessed via
+     "gp-relative" relocations.  When `-msmall-data' is used, objects 8
+     bytes long or smaller are placed in a "small data area" (the
+     `.sdata' and `.sbss' sections) and are accessed via 16-bit
+     relocations off of the `$gp' register.  This limits the size of
+     the small data area to 64KB, but allows the variables to be
+     directly accessed via a single instruction.
+
+     The default is `-mlarge-data'.  With this option the data area is
+     limited to just below 2GB.  Programs that require more than 2GB of
+     data must use `malloc' or `mmap' to allocate the data in the heap
+     instead of in the program's data segment.
+
+     When generating code for shared libraries, `-fpic' implies
+     `-msmall-data' and `-fPIC' implies `-mlarge-data'.
+
+`-msmall-text'
+`-mlarge-text'
+     When `-msmall-text' is used, the compiler assumes that the code of
+     the entire program (or shared library) fits in 4MB, and is thus
+     reachable with a branch instruction.  When `-msmall-data' is used,
+     the compiler can assume that all local symbols share the same
+     `$gp' value, and thus reduce the number of instructions required
+     for a function call from 4 to 1.
+
+     The default is `-mlarge-text'.
+
+`-mcpu=CPU_TYPE'
+     Set the instruction set and instruction scheduling parameters for
+     machine type CPU_TYPE.  You can specify either the `EV' style name
+     or the corresponding chip number.  GCC supports scheduling
+     parameters for the EV4, EV5 and EV6 family of processors and will
+     choose the default values for the instruction set from the
+     processor you specify.  If you do not specify a processor type,
+     GCC will default to the processor on which the compiler was built.
+
+     Supported values for CPU_TYPE are
+
+    `ev4'
+    `ev45'
+    `21064'
+          Schedules as an EV4 and has no instruction set extensions.
+
+    `ev5'
+    `21164'
+          Schedules as an EV5 and has no instruction set extensions.
+
+    `ev56'
+    `21164a'
+          Schedules as an EV5 and supports the BWX extension.
+
+    `pca56'
+    `21164pc'
+    `21164PC'
+          Schedules as an EV5 and supports the BWX and MAX extensions.
+
+    `ev6'
+    `21264'
+          Schedules as an EV6 and supports the BWX, FIX, and MAX
+          extensions.
+
+    `ev67'
+    `21264a'
+          Schedules as an EV6 and supports the BWX, CIX, FIX, and MAX
+          extensions.
+
+`-mtune=CPU_TYPE'
+     Set only the instruction scheduling parameters for machine type
+     CPU_TYPE.  The instruction set is not changed.
+
+`-mmemory-latency=TIME'
+     Sets the latency the scheduler should assume for typical memory
+     references as seen by the application.  This number is highly
+     dependent on the memory access patterns used by the application
+     and the size of the external cache on the machine.
+
+     Valid options for TIME are
+
+    `NUMBER'
+          A decimal number representing clock cycles.
+
+    `L1'
+    `L2'
+    `L3'
+    `main'
+          The compiler contains estimates of the number of clock cycles
+          for "typical" EV4 & EV5 hardware for the Level 1, 2 & 3 caches
+          (also called Dcache, Scache, and Bcache), as well as to main
+          memory.  Note that L3 is only valid for EV5.
+
+
+File: gcc.info,  Node: DEC Alpha/VMS Options,  Next: H8/300 Options,  Prev: DEC Alpha Options,  Up: Submodel Options
+
+DEC Alpha/VMS Options
+---------------------
+
+ These `-m' options are defined for the DEC Alpha/VMS implementations:
+
+`-mvms-return-codes'
+     Return VMS condition codes from main.  The default is to return
+     POSIX style condition (e.g. error) codes.
+
+
+File: gcc.info,  Node: H8/300 Options,  Next: SH Options,  Prev: DEC Alpha/VMS Options,  Up: Submodel Options
+
+H8/300 Options
+--------------
+
+ These `-m' options are defined for the H8/300 implementations:
+
+`-mrelax'
+     Shorten some address references at link time, when possible; uses
+     the linker option `-relax'.  *Note `ld' and the H8/300:
+     (ld)H8/300, for a fuller description.
+
+`-mh'
+     Generate code for the H8/300H.
+
+`-ms'
+     Generate code for the H8S.
+
+`-mn'
+     Generate code for the H8S and H8/300H in the normal mode.  This
+     switch must be used either with -mh or -ms.
+
+`-ms2600'
+     Generate code for the H8S/2600.  This switch must be used with
+     `-ms'.
+
+`-mint32'
+     Make `int' data 32 bits by default.
+
+`-malign-300'
+     On the H8/300H and H8S, use the same alignment rules as for the
+     H8/300.  The default for the H8/300H and H8S is to align longs and
+     floats on 4 byte boundaries.  `-malign-300' causes them to be
+     aligned on 2 byte boundaries.  This option has no effect on the
+     H8/300.
+
+
+File: gcc.info,  Node: SH Options,  Next: System V Options,  Prev: H8/300 Options,  Up: Submodel Options
+
+SH Options
+----------
+
+ These `-m' options are defined for the SH implementations:
+
+`-m1'
+     Generate code for the SH1.
+
+`-m2'
+     Generate code for the SH2.
+
+`-m2e'
+     Generate code for the SH2e.
+
+`-m3'
+     Generate code for the SH3.
+
+`-m3e'
+     Generate code for the SH3e.
+
+`-m4-nofpu'
+     Generate code for the SH4 without a floating-point unit.
+
+`-m4-single-only'
+     Generate code for the SH4 with a floating-point unit that only
+     supports single-precision arithmetic.
+
+`-m4-single'
+     Generate code for the SH4 assuming the floating-point unit is in
+     single-precision mode by default.
+
+`-m4'
+     Generate code for the SH4.
+
+`-mb'
+     Compile code for the processor in big endian mode.
+
+`-ml'
+     Compile code for the processor in little endian mode.
+
+`-mdalign'
+     Align doubles at 64-bit boundaries.  Note that this changes the
+     calling conventions, and thus some functions from the standard C
+     library will not work unless you recompile it first with
+     `-mdalign'.
+
+`-mrelax'
+     Shorten some address references at link time, when possible; uses
+     the linker option `-relax'.
+
+`-mbigtable'
+     Use 32-bit offsets in `switch' tables.  The default is to use
+     16-bit offsets.
+
+`-mfmovd'
+     Enable the use of the instruction `fmovd'.
+
+`-mhitachi'
+     Comply with the calling conventions defined by Renesas.
+
+`-mnomacsave'
+     Mark the `MAC' register as call-clobbered, even if `-mhitachi' is
+     given.
+
+`-mieee'
+     Increase IEEE-compliance of floating-point code.
+
+`-misize'
+     Dump instruction size and location in the assembly code.
+
+`-mpadstruct'
+     This option is deprecated.  It pads structures to multiple of 4
+     bytes, which is incompatible with the SH ABI.
+
+`-mspace'
+     Optimize for space instead of speed.  Implied by `-Os'.
+
+`-mprefergot'
+     When generating position-independent code, emit function calls
+     using the Global Offset Table instead of the Procedure Linkage
+     Table.
+
+`-musermode'
+     Generate a library function call to invalidate instruction cache
+     entries, after fixing up a trampoline.  This library function call
+     doesn't assume it can write to the whole memory address space.
+     This is the default when the target is `sh-*-linux*'.
+
+
+File: gcc.info,  Node: System V Options,  Next: TMS320C3x/C4x Options,  Prev: SH Options,  Up: Submodel Options
+
+Options for System V
+--------------------
+
+ These additional options are available on System V Release 4 for
+compatibility with other compilers on those systems:
+
+`-G'
+     Create a shared object.  It is recommended that `-symbolic' or
+     `-shared' be used instead.
+
+`-Qy'
+     Identify the versions of each tool used by the compiler, in a
+     `.ident' assembler directive in the output.
+
+`-Qn'
+     Refrain from adding `.ident' directives to the output file (this is
+     the default).
+
+`-YP,DIRS'
+     Search the directories DIRS, and no others, for libraries
+     specified with `-l'.
+
+`-Ym,DIR'
+     Look in the directory DIR to find the M4 preprocessor.  The
+     assembler uses this option.
+
+
+File: gcc.info,  Node: TMS320C3x/C4x Options,  Next: V850 Options,  Prev: System V Options,  Up: Submodel Options
+
+TMS320C3x/C4x Options
+---------------------
+
+ These `-m' options are defined for TMS320C3x/C4x implementations:
+
+`-mcpu=CPU_TYPE'
+     Set the instruction set, register set, and instruction scheduling
+     parameters for machine type CPU_TYPE.  Supported values for
+     CPU_TYPE are `c30', `c31', `c32', `c40', and `c44'.  The default
+     is `c40' to generate code for the TMS320C40.
+
+`-mbig-memory'
+`-mbig'
+`-msmall-memory'
+`-msmall'
+     Generates code for the big or small memory model.  The small memory
+     model assumed that all data fits into one 64K word page.  At
+     run-time the data page (DP) register must be set to point to the
+     64K page containing the .bss and .data program sections.  The big
+     memory model is the default and requires reloading of the DP
+     register for every direct memory access.
+
+`-mbk'
+`-mno-bk'
+     Allow (disallow) allocation of general integer operands into the
+     block count register BK.
+
+`-mdb'
+`-mno-db'
+     Enable (disable) generation of code using decrement and branch,
+     DBcond(D), instructions.  This is enabled by default for the C4x.
+     To be on the safe side, this is disabled for the C3x, since the
+     maximum iteration count on the C3x is 2^23 + 1 (but who iterates
+     loops more than 2^23 times on the C3x?).  Note that GCC will try
+     to reverse a loop so that it can utilize the decrement and branch
+     instruction, but will give up if there is more than one memory
+     reference in the loop.  Thus a loop where the loop counter is
+     decremented can generate slightly more efficient code, in cases
+     where the RPTB instruction cannot be utilized.
+
+`-mdp-isr-reload'
+`-mparanoid'
+     Force the DP register to be saved on entry to an interrupt service
+     routine (ISR), reloaded to point to the data section, and restored
+     on exit from the ISR.  This should not be required unless someone
+     has violated the small memory model by modifying the DP register,
+     say within an object library.
+
+`-mmpyi'
+`-mno-mpyi'
+     For the C3x use the 24-bit MPYI instruction for integer multiplies
+     instead of a library call to guarantee 32-bit results.  Note that
+     if one of the operands is a constant, then the multiplication will
+     be performed using shifts and adds.  If the `-mmpyi' option is not
+     specified for the C3x, then squaring operations are performed
+     inline instead of a library call.
+
+`-mfast-fix'
+`-mno-fast-fix'
+     The C3x/C4x FIX instruction to convert a floating point value to an
+     integer value chooses the nearest integer less than or equal to the
+     floating point value rather than to the nearest integer.  Thus if
+     the floating point number is negative, the result will be
+     incorrectly truncated an additional code is necessary to detect
+     and correct this case.  This option can be used to disable
+     generation of the additional code required to correct the result.
+
+`-mrptb'
+`-mno-rptb'
+     Enable (disable) generation of repeat block sequences using the
+     RPTB instruction for zero overhead looping.  The RPTB construct is
+     only used for innermost loops that do not call functions or jump
+     across the loop boundaries.  There is no advantage having nested
+     RPTB loops due to the overhead required to save and restore the
+     RC, RS, and RE registers.  This is enabled by default with `-O2'.
+
+`-mrpts=COUNT'
+`-mno-rpts'
+     Enable (disable) the use of the single instruction repeat
+     instruction RPTS.  If a repeat block contains a single
+     instruction, and the loop count can be guaranteed to be less than
+     the value COUNT, GCC will emit a RPTS instruction instead of a
+     RPTB.  If no value is specified, then a RPTS will be emitted even
+     if the loop count cannot be determined at compile time.  Note that
+     the repeated instruction following RPTS does not have to be
+     reloaded from memory each iteration, thus freeing up the CPU buses
+     for operands.  However, since interrupts are blocked by this
+     instruction, it is disabled by default.
+
+`-mloop-unsigned'
+`-mno-loop-unsigned'
+     The maximum iteration count when using RPTS and RPTB (and DB on
+     the C40) is 2^31 + 1 since these instructions test if the
+     iteration count is negative to terminate the loop.  If the
+     iteration count is unsigned there is a possibility than the 2^31 +
+     1 maximum iteration count may be exceeded.  This switch allows an
+     unsigned iteration count.
+
+`-mti'
+     Try to emit an assembler syntax that the TI assembler (asm30) is
+     happy with.  This also enforces compatibility with the API
+     employed by the TI C3x C compiler.  For example, long doubles are
+     passed as structures rather than in floating point registers.
+
+`-mregparm'
+`-mmemparm'
+     Generate code that uses registers (stack) for passing arguments to
+     functions.  By default, arguments are passed in registers where
+     possible rather than by pushing arguments on to the stack.
+
+`-mparallel-insns'
+`-mno-parallel-insns'
+     Allow the generation of parallel instructions.  This is enabled by
+     default with `-O2'.
+
+`-mparallel-mpy'
+`-mno-parallel-mpy'
+     Allow the generation of MPY||ADD and MPY||SUB parallel
+     instructions, provided `-mparallel-insns' is also specified.
+     These instructions have tight register constraints which can
+     pessimize the code generation of large functions.
+
+
+File: gcc.info,  Node: V850 Options,  Next: ARC Options,  Prev: TMS320C3x/C4x Options,  Up: Submodel Options
+
+V850 Options
+------------
+
+ These `-m' options are defined for V850 implementations:
+
+`-mlong-calls'
+`-mno-long-calls'
+     Treat all calls as being far away (near).  If calls are assumed to
+     be far away, the compiler will always load the functions address
+     up into a register, and call indirect through the pointer.
+
+`-mno-ep'
+`-mep'
+     Do not optimize (do optimize) basic blocks that use the same index
+     pointer 4 or more times to copy pointer into the `ep' register, and
+     use the shorter `sld' and `sst' instructions.  The `-mep' option
+     is on by default if you optimize.
+
+`-mno-prolog-function'
+`-mprolog-function'
+     Do not use (do use) external functions to save and restore
+     registers at the prologue and epilogue of a function.  The
+     external functions are slower, but use less code space if more
+     than one function saves the same number of registers.  The
+     `-mprolog-function' option is on by default if you optimize.
+
+`-mspace'
+     Try to make the code as small as possible.  At present, this just
+     turns on the `-mep' and `-mprolog-function' options.
+
+`-mtda=N'
+     Put static or global variables whose size is N bytes or less into
+     the tiny data area that register `ep' points to.  The tiny data
+     area can hold up to 256 bytes in total (128 bytes for byte
+     references).
+
+`-msda=N'
+     Put static or global variables whose size is N bytes or less into
+     the small data area that register `gp' points to.  The small data
+     area can hold up to 64 kilobytes.
+
+`-mzda=N'
+     Put static or global variables whose size is N bytes or less into
+     the first 32 kilobytes of memory.
+
+`-mv850'
+     Specify that the target processor is the V850.
+
+`-mbig-switch'
+     Generate code suitable for big switch tables.  Use this option
+     only if the assembler/linker complain about out of range branches
+     within a switch table.
+
+`-mapp-regs'
+     This option will cause r2 and r5 to be used in the code generated
+     by the compiler.  This setting is the default.
+
+`-mno-app-regs'
+     This option will cause r2 and r5 to be treated as fixed registers.
+
+`-mv850e1'
+     Specify that the target processor is the V850E1.  The preprocessor
+     constants `__v850e1__' and `__v850e__' will be defined if this
+     option is used.
+
+`-mv850e'
+     Specify that the target processor is the V850E.  The preprocessor
+     constant `__v850e__' will be defined if this option is used.
+
+     If neither `-mv850' nor `-mv850e' nor `-mv850e1' are defined then
+     a default target processor will be chosen and the relevant
+     `__v850*__' preprocessor constant will be defined.
+
+     The preprocessor constants `__v850' and `__v851__' are always
+     defined, regardless of which processor variant is the target.
+
+`-mdisable-callt'
+     This option will suppress generation of the CALLT instruction for
+     the v850e and v850e1 flavors of the v850 architecture.  The
+     default is `-mno-disable-callt' which allows the CALLT instruction
+     to be used.
+
+
+File: gcc.info,  Node: ARC Options,  Next: NS32K Options,  Prev: V850 Options,  Up: Submodel Options
+
+ARC Options
+-----------
+
+ These options are defined for ARC implementations:
+
+`-EL'
+     Compile code for little endian mode.  This is the default.
+
+`-EB'
+     Compile code for big endian mode.
+
+`-mmangle-cpu'
+     Prepend the name of the cpu to all public symbol names.  In
+     multiple-processor systems, there are many ARC variants with
+     different instruction and register set characteristics.  This flag
+     prevents code compiled for one cpu to be linked with code compiled
+     for another.  No facility exists for handling variants that are
+     "almost identical".  This is an all or nothing option.
+
+`-mcpu=CPU'
+     Compile code for ARC variant CPU.  Which variants are supported
+     depend on the configuration.  All variants support `-mcpu=base',
+     this is the default.
+
+`-mtext=TEXT-SECTION'
+`-mdata=DATA-SECTION'
+`-mrodata=READONLY-DATA-SECTION'
+     Put functions, data, and readonly data in TEXT-SECTION,
+     DATA-SECTION, and READONLY-DATA-SECTION respectively by default.
+     This can be overridden with the `section' attribute.  *Note
+     Variable Attributes::.
+
+
+File: gcc.info,  Node: NS32K Options,  Next: AVR Options,  Prev: ARC Options,  Up: Submodel Options
+
+NS32K Options
+-------------
+
+ These are the `-m' options defined for the 32000 series.  The default
+values for these options depends on which style of 32000 was selected
+when the compiler was configured; the defaults for the most common
+choices are given below.
+
+`-m32032'
+`-m32032'
+     Generate output for a 32032.  This is the default when the
+     compiler is configured for 32032 and 32016 based systems.
+
+`-m32332'
+`-m32332'
+     Generate output for a 32332.  This is the default when the
+     compiler is configured for 32332-based systems.
+
+`-m32532'
+`-m32532'
+     Generate output for a 32532.  This is the default when the
+     compiler is configured for 32532-based systems.
+
+`-m32081'
+     Generate output containing 32081 instructions for floating point.
+     This is the default for all systems.
+
+`-m32381'
+     Generate output containing 32381 instructions for floating point.
+     This also implies `-m32081'.  The 32381 is only compatible with
+     the 32332 and 32532 cpus.  This is the default for the
+     pc532-netbsd configuration.
+
+`-mmulti-add'
+     Try and generate multiply-add floating point instructions `polyF'
+     and `dotF'.  This option is only available if the `-m32381' option
+     is in effect.  Using these instructions requires changes to
+     register allocation which generally has a negative impact on
+     performance.  This option should only be enabled when compiling
+     code particularly likely to make heavy use of multiply-add
+     instructions.
+
+`-mnomulti-add'
+     Do not try and generate multiply-add floating point instructions
+     `polyF' and `dotF'.  This is the default on all platforms.
+
+`-msoft-float'
+     Generate output containing library calls for floating point.
+     *Warning:* the requisite libraries may not be available.
+
+`-mieee-compare'
+`-mno-ieee-compare'
+     Control whether or not the compiler uses IEEE floating point
+     comparisons.  These handle correctly the case where the result of a
+     comparison is unordered.  *Warning:* the requisite kernel support
+     may not be available.
+
+`-mnobitfield'
+     Do not use the bit-field instructions.  On some machines it is
+     faster to use shifting and masking operations.  This is the
+     default for the pc532.
+
+`-mbitfield'
+     Do use the bit-field instructions.  This is the default for all
+     platforms except the pc532.
+
+`-mrtd'
+     Use a different function-calling convention, in which functions
+     that take a fixed number of arguments return pop their arguments
+     on return with the `ret' instruction.
+
+     This calling convention is incompatible with the one normally used
+     on Unix, so you cannot use it if you need to call libraries
+     compiled with the Unix compiler.
+
+     Also, you must provide function prototypes for all functions that
+     take variable numbers of arguments (including `printf'); otherwise
+     incorrect code will be generated for calls to those functions.
+
+     In addition, seriously incorrect code will result if you call a
+     function with too many arguments.  (Normally, extra arguments are
+     harmlessly ignored.)
+
+     This option takes its name from the 680x0 `rtd' instruction.
+
+`-mregparam'
+     Use a different function-calling convention where the first two
+     arguments are passed in registers.
+
+     This calling convention is incompatible with the one normally used
+     on Unix, so you cannot use it if you need to call libraries
+     compiled with the Unix compiler.
+
+`-mnoregparam'
+     Do not pass any arguments in registers.  This is the default for
+     all targets.
+
+`-msb'
+     It is OK to use the sb as an index register which is always loaded
+     with zero.  This is the default for the pc532-netbsd target.
+
+`-mnosb'
+     The sb register is not available for use or has not been
+     initialized to zero by the run time system.  This is the default
+     for all targets except the pc532-netbsd.  It is also implied
+     whenever `-mhimem' or `-fpic' is set.
+
+`-mhimem'
+     Many ns32000 series addressing modes use displacements of up to
+     512MB.  If an address is above 512MB then displacements from zero
+     can not be used.  This option causes code to be generated which
+     can be loaded above 512MB.  This may be useful for operating
+     systems or ROM code.
+
+`-mnohimem'
+     Assume code will be loaded in the first 512MB of virtual address
+     space.  This is the default for all platforms.
+
+
+File: gcc.info,  Node: AVR Options,  Next: MCore Options,  Prev: NS32K Options,  Up: Submodel Options
+
+AVR Options
+-----------
+
+ These options are defined for AVR implementations:
+
+`-mmcu=MCU'
+     Specify ATMEL AVR instruction set or MCU type.
+
+     Instruction set avr1 is for the minimal AVR core, not supported by
+     the C compiler, only for assembler programs (MCU types: at90s1200,
+     attiny10, attiny11, attiny12, attiny15, attiny28).
+
+     Instruction set avr2 (default) is for the classic AVR core with up
+     to 8K program memory space (MCU types: at90s2313, at90s2323,
+     attiny22, at90s2333, at90s2343, at90s4414, at90s4433, at90s4434,
+     at90s8515, at90c8534, at90s8535).
+
+     Instruction set avr3 is for the classic AVR core with up to 128K
+     program memory space (MCU types: atmega103, atmega603, at43usb320,
+     at76c711).
+
+     Instruction set avr4 is for the enhanced AVR core with up to 8K
+     program memory space (MCU types: atmega8, atmega83, atmega85).
+
+     Instruction set avr5 is for the enhanced AVR core with up to 128K
+     program memory space (MCU types: atmega16, atmega161, atmega163,
+     atmega32, atmega323, atmega64, atmega128, at43usb355, at94k).
+
+`-msize'
+     Output instruction sizes to the asm file.
+
+`-minit-stack=N'
+     Specify the initial stack address, which may be a symbol or
+     numeric value, `__stack' is the default.
+
+`-mno-interrupts'
+     Generated code is not compatible with hardware interrupts.  Code
+     size will be smaller.
+
+`-mcall-prologues'
+     Functions prologues/epilogues expanded as call to appropriate
+     subroutines.  Code size will be smaller.
+
+`-mno-tablejump'
+     Do not generate tablejump insns which sometimes increase code size.
+
+`-mtiny-stack'
+     Change only the low 8 bits of the stack pointer.
+
+
+File: gcc.info,  Node: MCore Options,  Next: IA-64 Options,  Prev: AVR Options,  Up: Submodel Options
+
+MCore Options
+-------------
+
+ These are the `-m' options defined for the Motorola M*Core processors.
+
+`-mhardlit'
+`-mno-hardlit'
+     Inline constants into the code stream if it can be done in two
+     instructions or less.
+
+`-mdiv'
+`-mno-div'
+     Use the divide instruction.  (Enabled by default).
+
+`-mrelax-immediate'
+`-mno-relax-immediate'
+     Allow arbitrary sized immediates in bit operations.
+
+`-mwide-bitfields'
+`-mno-wide-bitfields'
+     Always treat bit-fields as int-sized.
+
+`-m4byte-functions'
+`-mno-4byte-functions'
+     Force all functions to be aligned to a four byte boundary.
+
+`-mcallgraph-data'
+`-mno-callgraph-data'
+     Emit callgraph information.
+
+`-mslow-bytes'
+`-mno-slow-bytes'
+     Prefer word access when reading byte quantities.
+
+`-mlittle-endian'
+`-mbig-endian'
+     Generate code for a little endian target.
+
+`-m210'
+`-m340'
+     Generate code for the 210 processor.
+
+
+File: gcc.info,  Node: IA-64 Options,  Next: D30V Options,  Prev: MCore Options,  Up: Submodel Options
+
+IA-64 Options
+-------------
+
+ These are the `-m' options defined for the Intel IA-64 architecture.
+
+`-mbig-endian'
+     Generate code for a big endian target.  This is the default for
+     HP-UX.
+
+`-mlittle-endian'
+     Generate code for a little endian target.  This is the default for
+     AIX5 and GNU/Linux.
+
+`-mgnu-as'
+`-mno-gnu-as'
+     Generate (or don't) code for the GNU assembler.  This is the
+     default.
+
+`-mgnu-ld'
+`-mno-gnu-ld'
+     Generate (or don't) code for the GNU linker.  This is the default.
+
+`-mno-pic'
+     Generate code that does not use a global pointer register.  The
+     result is not position independent code, and violates the IA-64
+     ABI.
+
+`-mvolatile-asm-stop'
+`-mno-volatile-asm-stop'
+     Generate (or don't) a stop bit immediately before and after
+     volatile asm statements.
+
+`-mb-step'
+     Generate code that works around Itanium B step errata.
+
+`-mregister-names'
+`-mno-register-names'
+     Generate (or don't) `in', `loc', and `out' register names for the
+     stacked registers.  This may make assembler output more readable.
+
+`-mno-sdata'
+`-msdata'
+     Disable (or enable) optimizations that use the small data section.
+     This may be useful for working around optimizer bugs.
+
+`-mconstant-gp'
+     Generate code that uses a single constant global pointer value.
+     This is useful when compiling kernel code.
+
+`-mauto-pic'
+     Generate code that is self-relocatable.  This implies
+     `-mconstant-gp'.  This is useful when compiling firmware code.
+
+`-minline-float-divide-min-latency'
+     Generate code for inline divides of floating point values using
+     the minimum latency algorithm.
+
+`-minline-float-divide-max-throughput'
+     Generate code for inline divides of floating point values using
+     the maximum throughput algorithm.
+
+`-minline-int-divide-min-latency'
+     Generate code for inline divides of integer values using the
+     minimum latency algorithm.
+
+`-minline-int-divide-max-throughput'
+     Generate code for inline divides of integer values using the
+     maximum throughput algorithm.
+
+`-minline-sqrt-min-latency'
+     Generate code for inline square roots using the minimum latency
+     algorithm.
+
+`-minline-sqrt-max-throughput'
+     Generate code for inline square roots using the maximum throughput
+     algorithm.
+
+`-mno-dwarf2-asm'
+`-mdwarf2-asm'
+     Don't (or do) generate assembler code for the DWARF2 line number
+     debugging info.  This may be useful when not using the GNU
+     assembler.
+
+`-mearly-stop-bits'
+`-mno-early-stop-bits'
+     Allow stop bits to be placed earlier than immediately preceding the
+     instruction that triggered the stop bit.  This can improve
+     instruction scheduling, but does not always do so.
+
+`-mfixed-range=REGISTER-RANGE'
+     Generate code treating the given register range as fixed registers.
+     A fixed register is one that the register allocator can not use.
+     This is useful when compiling kernel code.  A register range is
+     specified as two registers separated by a dash.  Multiple register
+     ranges can be specified separated by a comma.
+
+`-mtls-size=TLS-SIZE'
+     Specify bit size of immediate TLS offsets.  Valid values are 14,
+     22, and 64.
+
+`-mtune=CPU-TYPE'
+     Tune the instruction scheduling for a particular CPU, Valid values
+     are itanium, itanium1, merced, itanium2, and mckinley.
+
+`-mt'
+`-pthread'
+     Add support for multithreading using the POSIX threads library.
+     This option sets flags for both the preprocessor and linker.  It
+     does not affect the thread safety of object code produced by the
+     compiler or that of libraries supplied with it.  These are HP-UX
+     specific flags.
+
+`-milp32'
+`-mlp64'
+     Generate code for a 32-bit or 64-bit environment.  The 32-bit
+     environment sets int, long and pointer to 32 bits.  The 64-bit
+     environment sets int to 32 bits and long and pointer to 64 bits.
+     These are HP-UX specific flags.
+
+
+File: gcc.info,  Node: D30V Options,  Next: S/390 and zSeries Options,  Prev: IA-64 Options,  Up: Submodel Options
+
+D30V Options
+------------
+
+ These `-m' options are defined for D30V implementations:
+
+`-mextmem'
+     Link the `.text', `.data', `.bss', `.strings', `.rodata',
+     `.rodata1', `.data1' sections into external memory, which starts
+     at location `0x80000000'.
+
+`-mextmemory'
+     Same as the `-mextmem' switch.
+
+`-monchip'
+     Link the `.text' section into onchip text memory, which starts at
+     location `0x0'.  Also link `.data', `.bss', `.strings', `.rodata',
+     `.rodata1', `.data1' sections into onchip data memory, which
+     starts at location `0x20000000'.
+
+`-mno-asm-optimize'
+`-masm-optimize'
+     Disable (enable) passing `-O' to the assembler when optimizing.
+     The assembler uses the `-O' option to automatically parallelize
+     adjacent short instructions where possible.
+
+`-mbranch-cost=N'
+     Increase the internal costs of branches to N.  Higher costs means
+     that the compiler will issue more instructions to avoid doing a
+     branch.  The default is 2.
+
+`-mcond-exec=N'
+     Specify the maximum number of conditionally executed instructions
+     that replace a branch.  The default is 4.
+
+
+File: gcc.info,  Node: S/390 and zSeries Options,  Next: CRIS Options,  Prev: D30V Options,  Up: Submodel Options
+
+S/390 and zSeries Options
+-------------------------
+
+ These are the `-m' options defined for the S/390 and zSeries
+architecture.
+
+`-mhard-float'
+`-msoft-float'
+     Use (do not use) the hardware floating-point instructions and
+     registers for floating-point operations.  When `-msoft-float' is
+     specified, functions in `libgcc.a' will be used to perform
+     floating-point operations.  When `-mhard-float' is specified, the
+     compiler generates IEEE floating-point instructions.  This is the
+     default.
+
+`-mbackchain'
+`-mno-backchain'
+     Generate (or do not generate) code which maintains an explicit
+     backchain within the stack frame that points to the caller's frame.
+     This may be needed to allow debugging using tools that do not
+     understand DWARF-2 call frame information.  The default is not to
+     generate the backchain.
+
+`-msmall-exec'
+`-mno-small-exec'
+     Generate (or do not generate) code using the `bras' instruction to
+     do subroutine calls.  This only works reliably if the total
+     executable size does not exceed 64k.  The default is to use the
+     `basr' instruction instead, which does not have this limitation.
+
+`-m64'
+`-m31'
+     When `-m31' is specified, generate code compliant to the GNU/Linux
+     for S/390 ABI.  When `-m64' is specified, generate code compliant
+     to the GNU/Linux for zSeries ABI.  This allows GCC in particular
+     to generate 64-bit instructions.  For the `s390' targets, the
+     default is `-m31', while the `s390x' targets default to `-m64'.
+
+`-mzarch'
+`-mesa'
+     When `-mzarch' is specified, generate code using the instructions
+     available on z/Architecture.  When `-mesa' is specified, generate
+     code using the instructions available on ESA/390. Note that
+     `-mesa' is not possible with `-m64'.  When generating code
+     compliant to the GNU/Linux for S/390 ABI, the default is `-mesa'.
+     When generating code compliant to the GNU/Linux for zSeries ABI,
+     the default is `-mzarch'.
+
+`-mmvcle'
+`-mno-mvcle'
+     Generate (or do not generate) code using the `mvcle' instruction
+     to perform block moves.  When `-mno-mvcle' is specified, use a
+     `mvc' loop instead.  This is the default.
+
+`-mdebug'
+`-mno-debug'
+     Print (or do not print) additional debug information when
+     compiling.  The default is to not print debug information.
+
+`-march=CPU-TYPE'
+     Generate code that will run on CPU-TYPE, which is the name of a
+     system representing a certain processor type. Possible values for
+     CPU-TYPE are `g5', `g6', `z900', and `z990'.  When generating code
+     using the instructions available on z/Architecture, the default is
+     `-march=z900'.  Otherwise, the default is `-march=g5'.
+
+`-mtune=CPU-TYPE'
+     Tune to CPU-TYPE everything applicable about the generated code,
+     except for the ABI and the set of available instructions.  The
+     list of CPU-TYPE values is the same as for `-march'.  The default
+     is the value used for `-march'.
+
+`-mfused-madd'
+`-mno-fused-madd'
+     Generate code that uses (does not use) the floating point multiply
+     and accumulate instructions.  These instructions are generated by
+     default if hardware floating point is used.
+
+
+File: gcc.info,  Node: CRIS Options,  Next: MMIX Options,  Prev: S/390 and zSeries Options,  Up: Submodel Options
+
+CRIS Options
+------------
+
+ These options are defined specifically for the CRIS ports.
+
+`-march=ARCHITECTURE-TYPE'
+`-mcpu=ARCHITECTURE-TYPE'
+     Generate code for the specified architecture.  The choices for
+     ARCHITECTURE-TYPE are `v3', `v8' and `v10' for respectively
+     ETRAX 4, ETRAX 100, and ETRAX 100 LX.  Default is `v0' except for
+     cris-axis-linux-gnu, where the default is `v10'.
+
+`-mtune=ARCHITECTURE-TYPE'
+     Tune to ARCHITECTURE-TYPE everything applicable about the generated
+     code, except for the ABI and the set of available instructions.
+     The choices for ARCHITECTURE-TYPE are the same as for
+     `-march=ARCHITECTURE-TYPE'.
+
+`-mmax-stack-frame=N'
+     Warn when the stack frame of a function exceeds N bytes.
+
+`-melinux-stacksize=N'
+     Only available with the `cris-axis-aout' target.  Arranges for
+     indications in the program to the kernel loader that the stack of
+     the program should be set to N bytes.
+
+`-metrax4'
+`-metrax100'
+     The options `-metrax4' and `-metrax100' are synonyms for
+     `-march=v3' and `-march=v8' respectively.
+
+`-mmul-bug-workaround'
+`-mno-mul-bug-workaround'
+     Work around a bug in the `muls' and `mulu' instructions for CPU
+     models where it applies.  This option is active by default.
+
+`-mpdebug'
+     Enable CRIS-specific verbose debug-related information in the
+     assembly code.  This option also has the effect to turn off the
+     `#NO_APP' formatted-code indicator to the assembler at the
+     beginning of the assembly file.
+
+`-mcc-init'
+     Do not use condition-code results from previous instruction;
+     always emit compare and test instructions before use of condition
+     codes.
+
+`-mno-side-effects'
+     Do not emit instructions with side-effects in addressing modes
+     other than post-increment.
+
+`-mstack-align'
+`-mno-stack-align'
+`-mdata-align'
+`-mno-data-align'
+`-mconst-align'
+`-mno-const-align'
+     These options (no-options) arranges (eliminate arrangements) for
+     the stack-frame, individual data and constants to be aligned for
+     the maximum single data access size for the chosen CPU model.  The
+     default is to arrange for 32-bit alignment.  ABI details such as
+     structure layout are not affected by these options.
+
+`-m32-bit'
+`-m16-bit'
+`-m8-bit'
+     Similar to the stack- data- and const-align options above, these
+     options arrange for stack-frame, writable data and constants to
+     all be 32-bit, 16-bit or 8-bit aligned.  The default is 32-bit
+     alignment.
+
+`-mno-prologue-epilogue'
+`-mprologue-epilogue'
+     With `-mno-prologue-epilogue', the normal function prologue and
+     epilogue that sets up the stack-frame are omitted and no return
+     instructions or return sequences are generated in the code.  Use
+     this option only together with visual inspection of the compiled
+     code: no warnings or errors are generated when call-saved
+     registers must be saved, or storage for local variable needs to be
+     allocated.
+
+`-mno-gotplt'
+`-mgotplt'
+     With `-fpic' and `-fPIC', don't generate (do generate) instruction
+     sequences that load addresses for functions from the PLT part of
+     the GOT rather than (traditional on other architectures) calls to
+     the PLT.  The default is `-mgotplt'.
+
+`-maout'
+     Legacy no-op option only recognized with the cris-axis-aout target.
+
+`-melf'
+     Legacy no-op option only recognized with the cris-axis-elf and
+     cris-axis-linux-gnu targets.
+
+`-melinux'
+     Only recognized with the cris-axis-aout target, where it selects a
+     GNU/linux-like multilib, include files and instruction set for
+     `-march=v8'.
+
+`-mlinux'
+     Legacy no-op option only recognized with the cris-axis-linux-gnu
+     target.
+
+`-sim'
+     This option, recognized for the cris-axis-aout and cris-axis-elf
+     arranges to link with input-output functions from a simulator
+     library.  Code, initialized data and zero-initialized data are
+     allocated consecutively.
+
+`-sim2'
+     Like `-sim', but pass linker options to locate initialized data at
+     0x40000000 and zero-initialized data at 0x80000000.
+
+
+File: gcc.info,  Node: MMIX Options,  Next: PDP-11 Options,  Prev: CRIS Options,  Up: Submodel Options
+
+MMIX Options
+------------
+
+ These options are defined for the MMIX:
+
+`-mlibfuncs'
+`-mno-libfuncs'
+     Specify that intrinsic library functions are being compiled,
+     passing all values in registers, no matter the size.
+
+`-mepsilon'
+`-mno-epsilon'
+     Generate floating-point comparison instructions that compare with
+     respect to the `rE' epsilon register.
+
+`-mabi=mmixware'
+`-mabi=gnu'
+     Generate code that passes function parameters and return values
+     that (in the called function) are seen as registers `$0' and up,
+     as opposed to the GNU ABI which uses global registers `$231' and
+     up.
+
+`-mzero-extend'
+`-mno-zero-extend'
+     When reading data from memory in sizes shorter than 64 bits, use
+     (do not use) zero-extending load instructions by default, rather
+     than sign-extending ones.
+
+`-mknuthdiv'
+`-mno-knuthdiv'
+     Make the result of a division yielding a remainder have the same
+     sign as the divisor.  With the default, `-mno-knuthdiv', the sign
+     of the remainder follows the sign of the dividend.  Both methods
+     are arithmetically valid, the latter being almost exclusively used.
+
+`-mtoplevel-symbols'
+`-mno-toplevel-symbols'
+     Prepend (do not prepend) a `:' to all global symbols, so the
+     assembly code can be used with the `PREFIX' assembly directive.
+
+`-melf'
+     Generate an executable in the ELF format, rather than the default
+     `mmo' format used by the `mmix' simulator.
+
+`-mbranch-predict'
+`-mno-branch-predict'
+     Use (do not use) the probable-branch instructions, when static
+     branch prediction indicates a probable branch.
+
+`-mbase-addresses'
+`-mno-base-addresses'
+     Generate (do not generate) code that uses _base addresses_.  Using
+     a base address automatically generates a request (handled by the
+     assembler and the linker) for a constant to be set up in a global
+     register.  The register is used for one or more base address
+     requests within the range 0 to 255 from the value held in the
+     register.  The generally leads to short and fast code, but the
+     number of different data items that can be addressed is limited.
+     This means that a program that uses lots of static data may
+     require `-mno-base-addresses'.
+
+`-msingle-exit'
+`-mno-single-exit'
+     Force (do not force) generated code to have a single exit point in
+     each function.
+
+
+File: gcc.info,  Node: PDP-11 Options,  Next: Xstormy16 Options,  Prev: MMIX Options,  Up: Submodel Options
+
+PDP-11 Options
+--------------
+
+ These options are defined for the PDP-11:
+
+`-mfpu'
+     Use hardware FPP floating point.  This is the default.  (FIS
+     floating point on the PDP-11/40 is not supported.)
+
+`-msoft-float'
+     Do not use hardware floating point.
+
+`-mac0'
+     Return floating-point results in ac0 (fr0 in Unix assembler
+     syntax).
+
+`-mno-ac0'
+     Return floating-point results in memory.  This is the default.
+
+`-m40'
+     Generate code for a PDP-11/40.
+
+`-m45'
+     Generate code for a PDP-11/45.  This is the default.
+
+`-m10'
+     Generate code for a PDP-11/10.
+
+`-mbcopy-builtin'
+     Use inline `movstrhi' patterns for copying memory.  This is the
+     default.
+
+`-mbcopy'
+     Do not use inline `movstrhi' patterns for copying memory.
+
+`-mint16'
+`-mno-int32'
+     Use 16-bit `int'.  This is the default.
+
+`-mint32'
+`-mno-int16'
+     Use 32-bit `int'.
+
+`-mfloat64'
+`-mno-float32'
+     Use 64-bit `float'.  This is the default.
+
+`-mfloat32'
+`-mno-float64'
+     Use 32-bit `float'.
+
+`-mabshi'
+     Use `abshi2' pattern.  This is the default.
+
+`-mno-abshi'
+     Do not use `abshi2' pattern.
+
+`-mbranch-expensive'
+     Pretend that branches are expensive.  This is for experimenting
+     with code generation only.
+
+`-mbranch-cheap'
+     Do not pretend that branches are expensive.  This is the default.
+
+`-msplit'
+     Generate code for a system with split I&D.
+
+`-mno-split'
+     Generate code for a system without split I&D.  This is the default.
+
+`-munix-asm'
+     Use Unix assembler syntax.  This is the default when configured for
+     `pdp11-*-bsd'.
+
+`-mdec-asm'
+     Use DEC assembler syntax.  This is the default when configured for
+     any PDP-11 target other than `pdp11-*-bsd'.
+
+
+File: gcc.info,  Node: Xstormy16 Options,  Next: Xtensa Options,  Prev: PDP-11 Options,  Up: Submodel Options
+
+Xstormy16 Options
+-----------------
+
+ These options are defined for Xstormy16:
+
+`-msim'
+     Choose startup files and linker script suitable for the simulator.
+
+
+File: gcc.info,  Node: FRV Options,  Prev: Xtensa Options,  Up: Submodel Options
+
+FRV Options
+-----------
+
+`-mgpr-32'
+     Only use the first 32 general purpose registers.
+
+`-mgpr-64'
+     Use all 64 general purpose registers.
+
+`-mfpr-32'
+     Use only the first 32 floating point registers.
+
+`-mfpr-64'
+     Use all 64 floating point registers
+
+`-mhard-float'
+     Use hardware instructions for floating point operations.
+
+`-msoft-float'
+     Use library routines for floating point operations.
+
+`-malloc-cc'
+     Dynamically allocate condition code registers.
+
+`-mfixed-cc'
+     Do not try to dynamically allocate condition code registers, only
+     use `icc0' and `fcc0'.
+
+`-mdword'
+     Change ABI to use double word insns.
+
+`-mno-dword'
+     Do not use double word instructions.
+
+`-mdouble'
+     Use floating point double instructions.
+
+`-mno-double'
+     Do not use floating point double instructions.
+
+`-mmedia'
+     Use media instructions.
+
+`-mno-media'
+     Do not use media instructions.
+
+`-mmuladd'
+     Use multiply and add/subtract instructions.
+
+`-mno-muladd'
+     Do not use multiply and add/subtract instructions.
+
+`-mlibrary-pic'
+     Enable PIC support for building libraries
+
+`-macc-4'
+     Use only the first four media accumulator registers.
+
+`-macc-8'
+     Use all eight media accumulator registers.
+
+`-mpack'
+     Pack VLIW instructions.
+
+`-mno-pack'
+     Do not pack VLIW instructions.
+
+`-mno-eflags'
+     Do not mark ABI switches in e_flags.
+
+`-mcond-move'
+     Enable the use of conditional-move instructions (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-cond-move'
+     Disable the use of conditional-move instructions.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mscc'
+     Enable the use of conditional set instructions (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-scc'
+     Disable the use of conditional set instructions.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mcond-exec'
+     Enable the use of conditional execution (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-cond-exec'
+     Disable the use of conditional execution.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mvliw-branch'
+     Run a pass to pack branches into VLIW instructions (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-vliw-branch'
+     Do not run a pass to pack branches into VLIW instructions.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mmulti-cond-exec'
+     Enable optimization of `&&' and `||' in conditional execution
+     (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-multi-cond-exec'
+     Disable optimization of `&&' and `||' in conditional execution.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mnested-cond-exec'
+     Enable nested conditional execution optimizations (default).
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mno-nested-cond-exec'
+     Disable nested conditional execution optimizations.
+
+     This switch is mainly for debugging the compiler and will likely
+     be removed in a future version.
+
+`-mtomcat-stats'
+     Cause gas to print out tomcat statistics.
+
+`-mcpu=CPU'
+     Select the processor type for which to generate code.  Possible
+     values are `simple', `tomcat', `fr500', `fr400', `fr300', `frv'.
+
+
+File: gcc.info,  Node: Xtensa Options,  Next: FRV Options,  Prev: Xstormy16 Options,  Up: Submodel Options
+
+Xtensa Options
+--------------
+
+ These options are supported for Xtensa targets:
+
+`-mconst16'
+`-mno-const16'
+     Enable or disable use of `CONST16' instructions for loading
+     constant values.  The `CONST16' instruction is currently not a
+     standard option from Tensilica.  When enabled, `CONST16'
+     instructions are always used in place of the standard `L32R'
+     instructions.  The use of `CONST16' is enabled by default only if
+     the `L32R' instruction is not available.
+
+`-mfused-madd'
+`-mno-fused-madd'
+     Enable or disable use of fused multiply/add and multiply/subtract
+     instructions in the floating-point option.  This has no effect if
+     the floating-point option is not also enabled.  Disabling fused
+     multiply/add and multiply/subtract instructions forces the
+     compiler to use separate instructions for the multiply and
+     add/subtract operations.  This may be desirable in some cases
+     where strict IEEE 754-compliant results are required: the fused
+     multiply add/subtract instructions do not round the intermediate
+     result, thereby producing results with _more_ bits of precision
+     than specified by the IEEE standard.  Disabling fused multiply
+     add/subtract instructions also ensures that the program output is
+     not sensitive to the compiler's ability to combine multiply and
+     add/subtract operations.
+
+`-mtext-section-literals'
+`-mno-text-section-literals'
+     Control the treatment of literal pools.  The default is
+     `-mno-text-section-literals', which places literals in a separate
+     section in the output file.  This allows the literal pool to be
+     placed in a data RAM/ROM, and it also allows the linker to combine
+     literal pools from separate object files to remove redundant
+     literals and improve code size.  With `-mtext-section-literals',
+     the literals are interspersed in the text section in order to keep
+     them as close as possible to their references.  This may be
+     necessary for large assembly files.
+
+`-mtarget-align'
+`-mno-target-align'
+     When this option is enabled, GCC instructs the assembler to
+     automatically align instructions to reduce branch penalties at the
+     expense of some code density.  The assembler attempts to widen
+     density instructions to align branch targets and the instructions
+     following call instructions.  If there are not enough preceding
+     safe density instructions to align a target, no widening will be
+     performed.  The default is `-mtarget-align'.  These options do not
+     affect the treatment of auto-aligned instructions like `LOOP',
+     which the assembler will always align, either by widening density
+     instructions or by inserting no-op instructions.
+
+`-mlongcalls'
+`-mno-longcalls'
+     When this option is enabled, GCC instructs the assembler to
+     translate direct calls to indirect calls unless it can determine
+     that the target of a direct call is in the range allowed by the
+     call instruction.  This translation typically occurs for calls to
+     functions in other source files.  Specifically, the assembler
+     translates a direct `CALL' instruction into an `L32R' followed by
+     a `CALLX' instruction.  The default is `-mno-longcalls'.  This
+     option should be used in programs where the call target can
+     potentially be out of range.  This option is implemented in the
+     assembler, not the compiler, so the assembly code generated by GCC
+     will still show direct call instructions--look at the disassembled
+     object code to see the actual instructions.  Note that the
+     assembler will use an indirect call for every cross-file call, not
+     just those that really will be out of range.
+
+
+File: gcc.info,  Node: Code Gen Options,  Next: Environment Variables,  Prev: Submodel Options,  Up: Invoking GCC
+
+Options for Code Generation Conventions
+=======================================
+
+ These machine-independent options control the interface conventions
+used in code generation.
+
+ Most of them have both positive and negative forms; the negative form
+of `-ffoo' would be `-fno-foo'.  In the table below, only one of the
+forms is listed--the one which is not the default.  You can figure out
+the other form by either removing `no-' or adding it.
+
+`-fbounds-check'
+     For front-ends that support it, generate additional code to check
+     that indices used to access arrays are within the declared range.
+     This is currently only supported by the Java and Fortran 77
+     front-ends, where this option defaults to true and false
+     respectively.
+
+`-ftrapv'
+     This option generates traps for signed overflow on addition,
+     subtraction, multiplication operations.
+
+`-fwrapv'
+     This option instructs the compiler to assume that signed arithmetic
+     overflow of addition, subtraction and multiplication wraps around
+     using twos-complement representation.  This flag enables some
+     optimizations and disables other.  This option is enabled by
+     default for the Java front-end, as required by the Java language
+     specification.
+
+`-fexceptions'
+     Enable exception handling.  Generates extra code needed to
+     propagate exceptions.  For some targets, this implies GCC will
+     generate frame unwind information for all functions, which can
+     produce significant data size overhead, although it does not
+     affect execution.  If you do not specify this option, GCC will
+     enable it by default for languages like C++ which normally require
+     exception handling, and disable it for languages like C that do
+     not normally require it.  However, you may need to enable this
+     option when compiling C code that needs to interoperate properly
+     with exception handlers written in C++.  You may also wish to
+     disable this option if you are compiling older C++ programs that
+     don't use exception handling.
+
+`-fnon-call-exceptions'
+     Generate code that allows trapping instructions to throw
+     exceptions.  Note that this requires platform-specific runtime
+     support that does not exist everywhere.  Moreover, it only allows
+     _trapping_ instructions to throw exceptions, i.e. memory
+     references or floating point instructions.  It does not allow
+     exceptions to be thrown from arbitrary signal handlers such as
+     `SIGALRM'.
+
+`-funwind-tables'
+     Similar to `-fexceptions', except that it will just generate any
+     needed static data, but will not affect the generated code in any
+     other way.  You will normally not enable this option; instead, a
+     language processor that needs this handling would enable it on
+     your behalf.
+
+`-fasynchronous-unwind-tables'
+     Generate unwind table in dwarf2 format, if supported by target
+     machine.  The table is exact at each instruction boundary, so it
+     can be used for stack unwinding from asynchronous events (such as
+     debugger or garbage collector).
+
+`-fpcc-struct-return'
+     Return "short" `struct' and `union' values in memory like longer
+     ones, rather than in registers.  This convention is less
+     efficient, but it has the advantage of allowing intercallability
+     between GCC-compiled files and files compiled with other
+     compilers, particularly the Portable C Compiler (pcc).
+
+     The precise convention for returning structures in memory depends
+     on the target configuration macros.
+
+     Short structures and unions are those whose size and alignment
+     match that of some integer type.
+
+     *Warning:* code compiled with the `-fpcc-struct-return' switch is
+     not binary compatible with code compiled with the
+     `-freg-struct-return' switch.  Use it to conform to a non-default
+     application binary interface.
+
+`-freg-struct-return'
+     Return `struct' and `union' values in registers when possible.
+     This is more efficient for small structures than
+     `-fpcc-struct-return'.
+
+     If you specify neither `-fpcc-struct-return' nor
+     `-freg-struct-return', GCC defaults to whichever convention is
+     standard for the target.  If there is no standard convention, GCC
+     defaults to `-fpcc-struct-return', except on targets where GCC is
+     the principal compiler.  In those cases, we can choose the
+     standard, and we chose the more efficient register return
+     alternative.
+
+     *Warning:* code compiled with the `-freg-struct-return' switch is
+     not binary compatible with code compiled with the
+     `-fpcc-struct-return' switch.  Use it to conform to a non-default
+     application binary interface.
+
+`-fshort-enums'
+     Allocate to an `enum' type only as many bytes as it needs for the
+     declared range of possible values.  Specifically, the `enum' type
+     will be equivalent to the smallest integer type which has enough
+     room.
+
+     *Warning:* the `-fshort-enums' switch causes GCC to generate code
+     that is not binary compatible with code generated without that
+     switch.  Use it to conform to a non-default application binary
+     interface.
+
+`-fshort-double'
+     Use the same size for `double' as for `float'.
+
+     *Warning:* the `-fshort-double' switch causes GCC to generate code
+     that is not binary compatible with code generated without that
+     switch.  Use it to conform to a non-default application binary
+     interface.
+
+`-fshort-wchar'
+     Override the underlying type for `wchar_t' to be `short unsigned
+     int' instead of the default for the target.  This option is useful
+     for building programs to run under WINE.
+
+     *Warning:* the `-fshort-wchar' switch causes GCC to generate code
+     that is not binary compatible with code generated without that
+     switch.  Use it to conform to a non-default application binary
+     interface.
+
+`-fshared-data'
+     Requests that the data and non-`const' variables of this
+     compilation be shared data rather than private data.  The
+     distinction makes sense only on certain operating systems, where
+     shared data is shared between processes running the same program,
+     while private data exists in one copy per process.
+
+`-fno-common'
+     In C, allocate even uninitialized global variables in the data
+     section of the object file, rather than generating them as common
+     blocks.  This has the effect that if the same variable is declared
+     (without `extern') in two different compilations, you will get an
+     error when you link them.  The only reason this might be useful is
+     if you wish to verify that the program will work on other systems
+     which always work this way.
+
+`-fno-ident'
+     Ignore the `#ident' directive.
+
+`-finhibit-size-directive'
+     Don't output a `.size' assembler directive, or anything else that
+     would cause trouble if the function is split in the middle, and the
+     two halves are placed at locations far apart in memory.  This
+     option is used when compiling `crtstuff.c'; you should not need to
+     use it for anything else.
+
+`-fverbose-asm'
+     Put extra commentary information in the generated assembly code to
+     make it more readable.  This option is generally only of use to
+     those who actually need to read the generated assembly code
+     (perhaps while debugging the compiler itself).
+
+     `-fno-verbose-asm', the default, causes the extra information to
+     be omitted and is useful when comparing two assembler files.
+
+`-fpic'
+     Generate position-independent code (PIC) suitable for use in a
+     shared library, if supported for the target machine.  Such code
+     accesses all constant addresses through a global offset table
+     (GOT).  The dynamic loader resolves the GOT entries when the
+     program starts (the dynamic loader is not part of GCC; it is part
+     of the operating system).  If the GOT size for the linked
+     executable exceeds a machine-specific maximum size, you get an
+     error message from the linker indicating that `-fpic' does not
+     work; in that case, recompile with `-fPIC' instead.  (These
+     maximums are 8k on the SPARC and 32k on the m68k and RS/6000.  The
+     386 has no such limit.)
+
+     Position-independent code requires special support, and therefore
+     works only on certain machines.  For the 386, GCC supports PIC for
+     System V but not for the Sun 386i.  Code generated for the IBM
+     RS/6000 is always position-independent.
+
+`-fPIC'
+     If supported for the target machine, emit position-independent
+     code, suitable for dynamic linking and avoiding any limit on the
+     size of the global offset table.  This option makes a difference
+     on the m68k and the SPARC.
+
+     Position-independent code requires special support, and therefore
+     works only on certain machines.
+
+`-fpie'
+`-fPIE'
+     These options are similar to `-fpic' and `-fPIC', but generated
+     position independent code can be only linked into executables.
+     Usually these options are used when `-pie' GCC option will be used
+     during linking.
+
+`-ffixed-REG'
+     Treat the register named REG as a fixed register; generated code
+     should never refer to it (except perhaps as a stack pointer, frame
+     pointer or in some other fixed role).
+
+     REG must be the name of a register.  The register names accepted
+     are machine-specific and are defined in the `REGISTER_NAMES' macro
+     in the machine description macro file.
+
+     This flag does not have a negative form, because it specifies a
+     three-way choice.
+
+`-fcall-used-REG'
+     Treat the register named REG as an allocable register that is
+     clobbered by function calls.  It may be allocated for temporaries
+     or variables that do not live across a call.  Functions compiled
+     this way will not save and restore the register REG.
+
+     It is an error to used this flag with the frame pointer or stack
+     pointer.  Use of this flag for other registers that have fixed
+     pervasive roles in the machine's execution model will produce
+     disastrous results.
+
+     This flag does not have a negative form, because it specifies a
+     three-way choice.
+
+`-fcall-saved-REG'
+     Treat the register named REG as an allocable register saved by
+     functions.  It may be allocated even for temporaries or variables
+     that live across a call.  Functions compiled this way will save
+     and restore the register REG if they use it.
+
+     It is an error to used this flag with the frame pointer or stack
+     pointer.  Use of this flag for other registers that have fixed
+     pervasive roles in the machine's execution model will produce
+     disastrous results.
+
+     A different sort of disaster will result from the use of this flag
+     for a register in which function values may be returned.
+
+     This flag does not have a negative form, because it specifies a
+     three-way choice.
+
+`-fpack-struct'
+     Pack all structure members together without holes.
+
+     *Warning:* the `-fpack-struct' switch causes GCC to generate code
+     that is not binary compatible with code generated without that
+     switch.  Additionally, it makes the code suboptimal.  Use it to
+     conform to a non-default application binary interface.
+
+`-finstrument-functions'
+     Generate instrumentation calls for entry and exit to functions.
+     Just after function entry and just before function exit, the
+     following profiling functions will be called with the address of
+     the current function and its call site.  (On some platforms,
+     `__builtin_return_address' does not work beyond the current
+     function, so the call site information may not be available to the
+     profiling functions otherwise.)
+
+          void __cyg_profile_func_enter (void *this_fn,
+                                         void *call_site);
+          void __cyg_profile_func_exit  (void *this_fn,
+                                         void *call_site);
+
+     The first argument is the address of the start of the current
+     function, which may be looked up exactly in the symbol table.
+
+     This currently disables function inlining.  This restriction is
+     expected to be removed in future releases.
+
+     A function may be given the attribute `no_instrument_function', in
+     which case this instrumentation will not be done.  This can be
+     used, for example, for the profiling functions listed above,
+     high-priority interrupt routines, and any functions from which the
+     profiling functions cannot safely be called (perhaps signal
+     handlers, if the profiling routines generate output or allocate
+     memory).
+
+`-fstack-check'
+     Generate code to verify that you do not go beyond the boundary of
+     the stack.  You should specify this flag if you are running in an
+     environment with multiple threads, but only rarely need to specify
+     it in a single-threaded environment since stack overflow is
+     automatically detected on nearly all systems if there is only one
+     stack.
+
+     Note that this switch does not actually cause checking to be done;
+     the operating system must do that.  The switch causes generation
+     of code to ensure that the operating system sees the stack being
+     extended.
+
+`-fstack-limit-register=REG'
+`-fstack-limit-symbol=SYM'
+`-fno-stack-limit'
+     Generate code to ensure that the stack does not grow beyond a
+     certain value, either the value of a register or the address of a
+     symbol.  If the stack would grow beyond the value, a signal is
+     raised.  For most targets, the signal is raised before the stack
+     overruns the boundary, so it is possible to catch the signal
+     without taking special precautions.
+
+     For instance, if the stack starts at absolute address `0x80000000'
+     and grows downwards, you can use the flags
+     `-fstack-limit-symbol=__stack_limit' and
+     `-Wl,--defsym,__stack_limit=0x7ffe0000' to enforce a stack limit
+     of 128KB.  Note that this may only work with the GNU linker.
+
+`-fargument-alias'
+`-fargument-noalias'
+`-fargument-noalias-global'
+     Specify the possible relationships among parameters and between
+     parameters and global data.
+
+     `-fargument-alias' specifies that arguments (parameters) may alias
+     each other and may alias global storage.
+     `-fargument-noalias' specifies that arguments do not alias each
+     other, but may alias global storage.
+     `-fargument-noalias-global' specifies that arguments do not alias
+     each other and do not alias global storage.
+
+     Each language will automatically use whatever option is required by
+     the language standard.  You should not need to use these options
+     yourself.
+
+`-fleading-underscore'
+     This option and its counterpart, `-fno-leading-underscore',
+     forcibly change the way C symbols are represented in the object
+     file.  One use is to help link with legacy assembly code.
+
+     *Warning:* the `-fleading-underscore' switch causes GCC to
+     generate code that is not binary compatible with code generated
+     without that switch.  Use it to conform to a non-default
+     application binary interface.  Not all targets provide complete
+     support for this switch.
+
+`-ftls-model=MODEL'
+     Alter the thread-local storage model to be used (*note
+     Thread-Local::).  The MODEL argument should be one of
+     `global-dynamic', `local-dynamic', `initial-exec' or `local-exec'.
+
+     The default without `-fpic' is `initial-exec'; with `-fpic' the
+     default is `global-dynamic'.
+
+
+File: gcc.info,  Node: Environment Variables,  Next: Precompiled Headers,  Prev: Code Gen Options,  Up: Invoking GCC
+
+Environment Variables Affecting GCC
+===================================
+
+ This section describes several environment variables that affect how
+GCC operates.  Some of them work by specifying directories or prefixes
+to use when searching for various kinds of files.  Some are used to
+specify other aspects of the compilation environment.
+
+ Note that you can also specify places to search using options such as
+`-B', `-I' and `-L' (*note Directory Options::).  These take precedence
+over places specified using environment variables, which in turn take
+precedence over those specified by the configuration of GCC.  *Note
+Controlling the Compilation Driver `gcc': (gccint)Driver.
+
+`LANG'
+`LC_CTYPE'
+`LC_MESSAGES'
+`LC_ALL'
+     These environment variables control the way that GCC uses
+     localization information that allow GCC to work with different
+     national conventions.  GCC inspects the locale categories
+     `LC_CTYPE' and `LC_MESSAGES' if it has been configured to do so.
+     These locale categories can be set to any value supported by your
+     installation.  A typical value is `en_GB.UTF-8' for English in the
+     United Kingdom encoded in UTF-8.
+
+     The `LC_CTYPE' environment variable specifies character
+     classification.  GCC uses it to determine the character boundaries
+     in a string; this is needed for some multibyte encodings that
+     contain quote and escape characters that would otherwise be
+     interpreted as a string end or escape.
+
+     The `LC_MESSAGES' environment variable specifies the language to
+     use in diagnostic messages.
+
+     If the `LC_ALL' environment variable is set, it overrides the value
+     of `LC_CTYPE' and `LC_MESSAGES'; otherwise, `LC_CTYPE' and
+     `LC_MESSAGES' default to the value of the `LANG' environment
+     variable.  If none of these variables are set, GCC defaults to
+     traditional C English behavior.
+
+`TMPDIR'
+     If `TMPDIR' is set, it specifies the directory to use for temporary
+     files.  GCC uses temporary files to hold the output of one stage of
+     compilation which is to be used as input to the next stage: for
+     example, the output of the preprocessor, which is the input to the
+     compiler proper.
+
+`GCC_EXEC_PREFIX'
+     If `GCC_EXEC_PREFIX' is set, it specifies a prefix to use in the
+     names of the subprograms executed by the compiler.  No slash is
+     added when this prefix is combined with the name of a subprogram,
+     but you can specify a prefix that ends with a slash if you wish.
+
+     If `GCC_EXEC_PREFIX' is not set, GCC will attempt to figure out an
+     appropriate prefix to use based on the pathname it was invoked
+     with.
+
+     If GCC cannot find the subprogram using the specified prefix, it
+     tries looking in the usual places for the subprogram.
+
+     The default value of `GCC_EXEC_PREFIX' is `PREFIX/lib/gcc/' where
+     PREFIX is the value of `prefix' when you ran the `configure'
+     script.
+
+     Other prefixes specified with `-B' take precedence over this
+     prefix.
+
+     This prefix is also used for finding files such as `crt0.o' that
+     are used for linking.
+
+     In addition, the prefix is used in an unusual way in finding the
+     directories to search for header files.  For each of the standard
+     directories whose name normally begins with `/usr/local/lib/gcc'
+     (more precisely, with the value of `GCC_INCLUDE_DIR'), GCC tries
+     replacing that beginning with the specified prefix to produce an
+     alternate directory name.  Thus, with `-Bfoo/', GCC will search
+     `foo/bar' where it would normally search `/usr/local/lib/bar'.
+     These alternate directories are searched first; the standard
+     directories come next.
+
+`COMPILER_PATH'
+     The value of `COMPILER_PATH' is a colon-separated list of
+     directories, much like `PATH'.  GCC tries the directories thus
+     specified when searching for subprograms, if it can't find the
+     subprograms using `GCC_EXEC_PREFIX'.
+
+`LIBRARY_PATH'
+     The value of `LIBRARY_PATH' is a colon-separated list of
+     directories, much like `PATH'.  When configured as a native
+     compiler, GCC tries the directories thus specified when searching
+     for special linker files, if it can't find them using
+     `GCC_EXEC_PREFIX'.  Linking using GCC also uses these directories
+     when searching for ordinary libraries for the `-l' option (but
+     directories specified with `-L' come first).
+
+`LANG'
+     This variable is used to pass locale information to the compiler.
+     One way in which this information is used is to determine the
+     character set to be used when character literals, string literals
+     and comments are parsed in C and C++.  When the compiler is
+     configured to allow multibyte characters, the following values for
+     `LANG' are recognized:
+
+    `C-JIS'
+          Recognize JIS characters.
+
+    `C-SJIS'
+          Recognize SJIS characters.
+
+    `C-EUCJP'
+          Recognize EUCJP characters.
+
+     If `LANG' is not defined, or if it has some other value, then the
+     compiler will use mblen and mbtowc as defined by the default
+     locale to recognize and translate multibyte characters.
+
+Some additional environments variables affect the behavior of the
+preprocessor.
+
+`CPATH'
+`C_INCLUDE_PATH'
+`CPLUS_INCLUDE_PATH'
+`OBJC_INCLUDE_PATH'
+     Each variable's value is a list of directories separated by a
+     special character, much like `PATH', in which to look for header
+     files.  The special character, `PATH_SEPARATOR', is
+     target-dependent and determined at GCC build time.  For Microsoft
+     Windows-based targets it is a semicolon, and for almost all other
+     targets it is a colon.
+
+     `CPATH' specifies a list of directories to be searched as if
+     specified with `-I', but after any paths given with `-I' options
+     on the command line.  This environment variable is used regardless
+     of which language is being preprocessed.
+
+     The remaining environment variables apply only when preprocessing
+     the particular language indicated.  Each specifies a list of
+     directories to be searched as if specified with `-isystem', but
+     after any paths given with `-isystem' options on the command line.
+
+     In all these variables, an empty element instructs the compiler to
+     search its current working directory.  Empty elements can appear
+     at the beginning or end of a path.  For instance, if the value of
+     `CPATH' is `:/special/include', that has the same effect as
+     `-I. -I/special/include'.
+
+`DEPENDENCIES_OUTPUT'
+     If this variable is set, its value specifies how to output
+     dependencies for Make based on the non-system header files
+     processed by the compiler.  System header files are ignored in the
+     dependency output.
+
+     The value of `DEPENDENCIES_OUTPUT' can be just a file name, in
+     which case the Make rules are written to that file, guessing the
+     target name from the source file name.  Or the value can have the
+     form `FILE TARGET', in which case the rules are written to file
+     FILE using TARGET as the target name.
+
+     In other words, this environment variable is equivalent to
+     combining the options `-MM' and `-MF' (*note Preprocessor
+     Options::), with an optional `-MT' switch too.
+
+`SUNPRO_DEPENDENCIES'
+     This variable is the same as `DEPENDENCIES_OUTPUT' (see above),
+     except that system header files are not ignored, so it implies
+     `-M' rather than `-MM'.  However, the dependence on the main input
+     file is omitted.  *Note Preprocessor Options::.
+
+
+File: gcc.info,  Node: Precompiled Headers,  Next: Running Protoize,  Prev: Environment Variables,  Up: Invoking GCC
+
+Using Precompiled Headers
+=========================
+
+ Often large projects have many header files that are included in every
+source file.  The time the compiler takes to process these header files
+over and over again can account for nearly all of the time required to
+build the project.  To make builds faster, GCC allows users to
+`precompile' a header file; then, if builds can use the precompiled
+header file they will be much faster.
+
+ *Caution:* There are a few known situations where GCC will crash when
+trying to use a precompiled header.  If you have trouble with a
+precompiled header, you should remove the precompiled header and
+compile without it.  In addition, please use GCC's on-line
+defect-tracking system to report any problems you encounter with
+precompiled headers.  *Note Bugs::.
+
+ To create a precompiled header file, simply compile it as you would any
+other file, if necessary using the `-x' option to make the driver treat
+it as a C or C++ header file.  You will probably want to use a tool
+like `make' to keep the precompiled header up-to-date when the headers
+it contains change.
+
+ A precompiled header file will be searched for when `#include' is seen
+in the compilation.  As it searches for the included file (*note Search
+Path: (cpp)Search Path.) the compiler looks for a precompiled header in
+each directory just before it looks for the include file in that
+directory.  The name searched for is the name specified in the
+`#include' with `.gch' appended.  If the precompiled header file can't
+be used, it is ignored.
+
+ For instance, if you have `#include "all.h"', and you have `all.h.gch'
+in the same directory as `all.h', then the precompiled header file will
+be used if possible, and the original header will be used otherwise.
+
+ Alternatively, you might decide to put the precompiled header file in a
+directory and use `-I' to ensure that directory is searched before (or
+instead of) the directory containing the original header.  Then, if you
+want to check that the precompiled header file is always used, you can
+put a file of the same name as the original header in this directory
+containing an `#error' command.
+
+ This also works with `-include'.  So yet another way to use
+precompiled headers, good for projects not designed with precompiled
+header files in mind, is to simply take most of the header files used by
+a project, include them from another header file, precompile that header
+file, and `-include' the precompiled header.  If the header files have
+guards against multiple inclusion, they will be skipped because they've
+already been included (in the precompiled header).
+
+ If you need to precompile the same header file for different
+languages, targets, or compiler options, you can instead make a
+_directory_ named like `all.h.gch', and put each precompiled header in
+the directory.  (It doesn't matter what you call the files in the
+directory, every precompiled header in the directory will be
+considered.)  The first precompiled header encountered in the directory
+that is valid for this compilation will be used; they're searched in no
+particular order.
+
+ There are many other possibilities, limited only by your imagination,
+good sense, and the constraints of your build system.
+
+ A precompiled header file can be used only when these conditions apply:
+
+   * Only one precompiled header can be used in a particular
+     compilation.
+
+   * A precompiled header can't be used once the first C token is seen.
+     You can have preprocessor directives before a precompiled header;
+     you can even include a precompiled header from inside another
+     header, so long as there are no C tokens before the `#include'.
+
+   * The precompiled header file must be produced for the same language
+     as the current compilation.  You can't use a C precompiled header
+     for a C++ compilation.
+
+   * The precompiled header file must be produced by the same compiler
+     version and configuration as the current compilation is using.
+     The easiest way to guarantee this is to use the same compiler
+     binary for creating and using precompiled headers.
+
+   * Any macros defined before the precompiled header (including with
+     `-D') must either be defined in the same way as when the
+     precompiled header was generated, or must not affect the
+     precompiled header, which usually means that the they don't appear
+     in the precompiled header at all.
+
+   * Certain command-line options must be defined in the same way as
+     when the precompiled header was generated.  At present, it's not
+     clear which options are safe to change and which are not; the
+     safest choice is to use exactly the same options when generating
+     and using the precompiled header.
+
+ For all of these but the last, the compiler will automatically ignore
+the precompiled header if the conditions aren't met.  For the last item,
+some option changes will cause the precompiled header to be rejected,
+but not all incompatible option combinations have yet been found.  If
+you find a new incompatible combination, please consider filing a bug
+report, see *Note Bugs::.
+
+
+File: gcc.info,  Node: Running Protoize,  Prev: Precompiled Headers,  Up: Invoking GCC
+
+Running Protoize
+================
+
+ The program `protoize' is an optional part of GCC.  You can use it to
+add prototypes to a program, thus converting the program to ISO C in
+one respect.  The companion program `unprotoize' does the reverse: it
+removes argument types from any prototypes that are found.
+
+ When you run these programs, you must specify a set of source files as
+command line arguments.  The conversion programs start out by compiling
+these files to see what functions they define.  The information gathered
+about a file FOO is saved in a file named `FOO.X'.
+
+ After scanning comes actual conversion.  The specified files are all
+eligible to be converted; any files they include (whether sources or
+just headers) are eligible as well.
+
+ But not all the eligible files are converted.  By default, `protoize'
+and `unprotoize' convert only source and header files in the current
+directory.  You can specify additional directories whose files should
+be converted with the `-d DIRECTORY' option.  You can also specify
+particular files to exclude with the `-x FILE' option.  A file is
+converted if it is eligible, its directory name matches one of the
+specified directory names, and its name within the directory has not
+been excluded.
+
+ Basic conversion with `protoize' consists of rewriting most function
+definitions and function declarations to specify the types of the
+arguments.  The only ones not rewritten are those for varargs functions.
+
+ `protoize' optionally inserts prototype declarations at the beginning
+of the source file, to make them available for any calls that precede
+the function's definition.  Or it can insert prototype declarations
+with block scope in the blocks where undeclared functions are called.
+
+ Basic conversion with `unprotoize' consists of rewriting most function
+declarations to remove any argument types, and rewriting function
+definitions to the old-style pre-ISO form.
+
+ Both conversion programs print a warning for any function declaration
+or definition that they can't convert.  You can suppress these warnings
+with `-q'.
+
+ The output from `protoize' or `unprotoize' replaces the original
+source file.  The original file is renamed to a name ending with
+`.save' (for DOS, the saved filename ends in `.sav' without the
+original `.c' suffix).  If the `.save' (`.sav' for DOS) file already
+exists, then the source file is simply discarded.
+
+ `protoize' and `unprotoize' both depend on GCC itself to scan the
+program and collect information about the functions it uses.  So
+neither of these programs will work until GCC is installed.
+
+ Here is a table of the options you can use with `protoize' and
+`unprotoize'.  Each option works with both programs unless otherwise
+stated.
+
+`-B DIRECTORY'
+     Look for the file `SYSCALLS.c.X' in DIRECTORY, instead of the
+     usual directory (normally `/usr/local/lib').  This file contains
+     prototype information about standard system functions.  This option
+     applies only to `protoize'.
+
+`-c COMPILATION-OPTIONS'
+     Use COMPILATION-OPTIONS as the options when running `gcc' to
+     produce the `.X' files.  The special option `-aux-info' is always
+     passed in addition, to tell `gcc' to write a `.X' file.
+
+     Note that the compilation options must be given as a single
+     argument to `protoize' or `unprotoize'.  If you want to specify
+     several `gcc' options, you must quote the entire set of
+     compilation options to make them a single word in the shell.
+
+     There are certain `gcc' arguments that you cannot use, because they
+     would produce the wrong kind of output.  These include `-g', `-O',
+     `-c', `-S', and `-o' If you include these in the
+     COMPILATION-OPTIONS, they are ignored.
+
+`-C'
+     Rename files to end in `.C' (`.cc' for DOS-based file systems)
+     instead of `.c'.  This is convenient if you are converting a C
+     program to C++.  This option applies only to `protoize'.
+
+`-g'
+     Add explicit global declarations.  This means inserting explicit
+     declarations at the beginning of each source file for each function
+     that is called in the file and was not declared.  These
+     declarations precede the first function definition that contains a
+     call to an undeclared function.  This option applies only to
+     `protoize'.
+
+`-i STRING'
+     Indent old-style parameter declarations with the string STRING.
+     This option applies only to `protoize'.
+
+     `unprotoize' converts prototyped function definitions to old-style
+     function definitions, where the arguments are declared between the
+     argument list and the initial `{'.  By default, `unprotoize' uses
+     five spaces as the indentation.  If you want to indent with just
+     one space instead, use `-i " "'.
+
+`-k'
+     Keep the `.X' files.  Normally, they are deleted after conversion
+     is finished.
+
+`-l'
+     Add explicit local declarations.  `protoize' with `-l' inserts a
+     prototype declaration for each function in each block which calls
+     the function without any declaration.  This option applies only to
+     `protoize'.
+
+`-n'
+     Make no real changes.  This mode just prints information about the
+     conversions that would have been done without `-n'.
+
+`-N'
+     Make no `.save' files.  The original files are simply deleted.
+     Use this option with caution.
+
+`-p PROGRAM'
+     Use the program PROGRAM as the compiler.  Normally, the name `gcc'
+     is used.
+
+`-q'
+     Work quietly.  Most warnings are suppressed.
+
+`-v'
+     Print the version number, just like `-v' for `gcc'.
+
+ If you need special compiler options to compile one of your program's
+source files, then you should generate that file's `.X' file specially,
+by running `gcc' on that source file with the appropriate options and
+the option `-aux-info'.  Then run `protoize' on the entire set of
+files.  `protoize' will use the existing `.X' file because it is newer
+than the source file.  For example:
+
+     gcc -Dfoo=bar file1.c -aux-info file1.X
+     protoize *.c
+
+You need to include the special files along with the rest in the
+`protoize' command, even though their `.X' files already exist, because
+otherwise they won't get converted.
+
+ *Note Protoize Caveats::, for more information on how to use
+`protoize' successfully.
+
+
+File: gcc.info,  Node: C Implementation,  Next: C Extensions,  Prev: Invoking GCC,  Up: Top
+
+C Implementation-defined behavior
+*********************************
+
+ A conforming implementation of ISO C is required to document its
+choice of behavior in each of the areas that are designated
+"implementation defined."  The following lists all such areas, along
+with the section number from the ISO/IEC 9899:1999 standard.
+
+* Menu:
+
+* Translation implementation::
+* Environment implementation::
+* Identifiers implementation::
+* Characters implementation::
+* Integers implementation::
+* Floating point implementation::
+* Arrays and pointers implementation::
+* Hints implementation::
+* Structures unions enumerations and bit-fields implementation::
+* Qualifiers implementation::
+* Preprocessing directives implementation::
+* Library functions implementation::
+* Architecture implementation::
+* Locale-specific behavior implementation::
+
+
+File: gcc.info,  Node: Translation implementation,  Next: Environment implementation,  Up: C Implementation
+
+Translation
+===========
+
+   * `How a diagnostic is identified (3.10, 5.1.1.3).'
+
+     Diagnostics consist of all the output sent to stderr by GCC.
+
+   * `Whether each nonempty sequence of white-space characters other
+     than new-line is retained or replaced by one space character in
+     translation phase 3 (5.1.1.2).'
+
+
+File: gcc.info,  Node: Environment implementation,  Next: Identifiers implementation,  Prev: Translation implementation,  Up: C Implementation
+
+Environment
+===========
+
+ The behavior of these points are dependent on the implementation of
+the C library, and are not defined by GCC itself.
+
+
+File: gcc.info,  Node: Identifiers implementation,  Next: Characters implementation,  Prev: Environment implementation,  Up: C Implementation
+
+Identifiers
+===========
+
+   * `Which additional multibyte characters may appear in identifiers
+     and their correspondence to universal character names (6.4.2).'
+
+   * `The number of significant initial characters in an identifier
+     (5.2.4.1, 6.4.2).'
+
+     For internal names, all characters are significant.  For external
+     names, the number of significant characters are defined by the
+     linker; for almost all targets, all characters are significant.
+
+
+
+File: gcc.info,  Node: Characters implementation,  Next: Integers implementation,  Prev: Identifiers implementation,  Up: C Implementation
+
+Characters
+==========
+
+   * `The number of bits in a byte (3.6).'
+
+   * `The values of the members of the execution character set (5.2.1).'
+
+   * `The unique value of the member of the execution character set
+     produced for each of the standard alphabetic escape sequences
+     (5.2.2).'
+
+   * `The value of a `char' object into which has been stored any
+     character other than a member of the basic execution character set
+     (6.2.5).'
+
+   * `Which of `signed char' or `unsigned char' has the same range,
+     representation, and behavior as "plain" `char' (6.2.5, 6.3.1.1).'
+
+   * `The mapping of members of the source character set (in character
+     constants and string literals) to members of the execution
+     character set (6.4.4.4, 5.1.1.2).'
+
+   * `The value of an integer character constant containing more than
+     one character or containing a character or escape sequence that
+     does not map to a single-byte execution character (6.4.4.4).'
+
+   * `The value of a wide character constant containing more than one
+     multibyte character, or containing a multibyte character or escape
+     sequence not represented in the extended execution character set
+     (6.4.4.4).'
+
+   * `The current locale used to convert a wide character constant
+     consisting of a single multibyte character that maps to a member
+     of the extended execution character set into a corresponding wide
+     character code (6.4.4.4).'
+
+   * `The current locale used to convert a wide string literal into
+     corresponding wide character codes (6.4.5).'
+
+   * `The value of a string literal containing a multibyte character or
+     escape sequence not represented in the execution character set
+     (6.4.5).'
+
+
+File: gcc.info,  Node: Integers implementation,  Next: Floating point implementation,  Prev: Characters implementation,  Up: C Implementation
+
+Integers
+========
+
+   * `Any extended integer types that exist in the implementation
+     (6.2.5).'
+
+   * `Whether signed integer types are represented using sign and
+     magnitude, two's complement, or one's complement, and whether the
+     extraordinary value is a trap representation or an ordinary value
+     (6.2.6.2).'
+
+     GCC supports only two's complement integer types, and all bit
+     patterns are ordinary values.
+
+   * `The rank of any extended integer type relative to another extended
+     integer type with the same precision (6.3.1.1).'
+
+   * `The result of, or the signal raised by, converting an integer to a
+     signed integer type when the value cannot be represented in an
+     object of that type (6.3.1.3).'
+
+   * `The results of some bitwise operations on signed integers (6.5).'
+
+
+File: gcc.info,  Node: Floating point implementation,  Next: Arrays and pointers implementation,  Prev: Integers implementation,  Up: C Implementation
+
+Floating point
+==============
+
+   * `The accuracy of the floating-point operations and of the library
+     functions in `<math.h>' and `<complex.h>' that return
+     floating-point results (5.2.4.2.2).'
+
+   * `The rounding behaviors characterized by non-standard values of
+     `FLT_ROUNDS'  (5.2.4.2.2).'
+
+   * `The evaluation methods characterized by non-standard negative
+     values of `FLT_EVAL_METHOD' (5.2.4.2.2).'
+
+   * `The direction of rounding when an integer is converted to a
+     floating-point number that cannot exactly represent the original
+     value (6.3.1.4).'
+
+   * `The direction of rounding when a floating-point number is
+     converted to a narrower floating-point number (6.3.1.5).'
+
+   * `How the nearest representable value or the larger or smaller
+     representable value immediately adjacent to the nearest
+     representable value is chosen for certain floating constants
+     (6.4.4.2).'
+
+   * `Whether and how floating expressions are contracted when not
+     disallowed by the `FP_CONTRACT' pragma (6.5).'
+
+   * `The default state for the `FENV_ACCESS' pragma (7.6.1).'
+
+   * `Additional floating-point exceptions, rounding modes,
+     environments, and classifications, and their macro names (7.6,
+     7.12).'
+
+   * `The default state for the `FP_CONTRACT' pragma (7.12.2).'
+
+   * `Whether the "inexact" floating-point exception can be raised when
+     the rounded result actually does equal the mathematical result in
+     an IEC 60559 conformant implementation (F.9).'
+
+   * `Whether the "underflow" (and "inexact") floating-point exception
+     can be raised when a result is tiny but not inexact in an IEC
+     60559 conformant implementation (F.9).'
+
+
+
+File: gcc.info,  Node: Arrays and pointers implementation,  Next: Hints implementation,  Prev: Floating point implementation,  Up: C Implementation
+
+Arrays and pointers
+===================
+
+   * `The result of converting a pointer to an integer or vice versa
+     (6.3.2.3).'
+
+     A cast from pointer to integer discards most-significant bits if
+     the pointer representation is larger than the integer type,
+     sign-extends(1) if the pointer representation is smaller than the
+     integer type, otherwise the bits are unchanged.
+
+     A cast from integer to pointer discards most-significant bits if
+     the pointer representation is smaller than the integer type,
+     extends according to the signedness of the integer type if the
+     pointer representation is larger than the integer type, otherwise
+     the bits are unchanged.
+
+     When casting from pointer to integer and back again, the resulting
+     pointer must reference the same object as the original pointer,
+     otherwise the behavior is undefined.  That is, one may not use
+     integer arithmetic to avoid the undefined behavior of pointer
+     arithmetic as proscribed in 6.5.6/8.
+
+   * `The size of the result of subtracting two pointers to elements of
+     the same array (6.5.6).'
+
+
+ ---------- Footnotes ----------
+
+ (1) Future versions of GCC may zero-extend, or use a target-defined
+`ptr_extend' pattern.  Do not rely on sign extension.
+
+
+File: gcc.info,  Node: Hints implementation,  Next: Structures unions enumerations and bit-fields implementation,  Prev: Arrays and pointers implementation,  Up: C Implementation
+
+Hints
+=====
+
+   * `The extent to which suggestions made by using the `register'
+     storage-class specifier are effective (6.7.1).'
+
+     The `register' specifier affects code generation only in these
+     ways:
+
+        * When used as part of the register variable extension, see
+          *Note Explicit Reg Vars::.
+
+        * When `-O0' is in use, the compiler allocates distinct stack
+          memory for all variables that do not have the `register'
+          storage-class specifier; if `register' is specified, the
+          variable may have a shorter lifespan than the code would
+          indicate and may never be placed in memory.
+
+        * On some rare x86 targets, `setjmp' doesn't save the registers
+          in all circumstances.  In those cases, GCC doesn't allocate
+          any variables in registers unless they are marked `register'.
+
+
+   * `The extent to which suggestions made by using the inline function
+     specifier are effective (6.7.4).'
+
+     GCC will not inline any functions if the `-fno-inline' option is
+     used or if `-O0' is used.  Otherwise, GCC may still be unable to
+     inline a function for many reasons; the `-Winline' option may be
+     used to determine if a function has not been inlined and why not.
+
+
+
+File: gcc.info,  Node: Structures unions enumerations and bit-fields implementation,  Next: Qualifiers implementation,  Prev: Hints implementation,  Up: C Implementation
+
+Structures, unions, enumerations, and bit-fields
+================================================
+
+   * `Whether a "plain" int bit-field is treated as a `signed int'
+     bit-field or as an `unsigned int' bit-field (6.7.2, 6.7.2.1).'
+
+   * `Allowable bit-field types other than `_Bool', `signed int', and
+     `unsigned int' (6.7.2.1).'
+
+   * `Whether a bit-field can straddle a storage-unit boundary
+     (6.7.2.1).'
+
+   * `The order of allocation of bit-fields within a unit (6.7.2.1).'
+
+   * `The alignment of non-bit-field members of structures (6.7.2.1).'
+
+   * `The integer type compatible with each enumerated type (6.7.2.2).'
+
+
+
+File: gcc.info,  Node: Qualifiers implementation,  Next: Preprocessing directives implementation,  Prev: Structures unions enumerations and bit-fields implementation,  Up: C Implementation
+
+Qualifiers
+==========
+
+   * `What constitutes an access to an object that has
+     volatile-qualified type (6.7.3).'
+
+
+
+File: gcc.info,  Node: Preprocessing directives implementation,  Next: Library functions implementation,  Prev: Qualifiers implementation,  Up: C Implementation
+
+Preprocessing directives
+========================
+
+   * `How sequences in both forms of header names are mapped to headers
+     or external source file names (6.4.7).'
+
+   * `Whether the value of a character constant in a constant expression
+     that controls conditional inclusion matches the value of the same
+     character constant in the execution character set (6.10.1).'
+
+   * `Whether the value of a single-character character constant in a
+     constant expression that controls conditional inclusion may have a
+     negative value (6.10.1).'
+
+   * `The places that are searched for an included `<>' delimited
+     header, and how the places are specified or the header is
+     identified (6.10.2).'
+
+   * `How the named source file is searched for in an included `""'
+     delimited header (6.10.2).'
+
+   * `The method by which preprocessing tokens (possibly resulting from
+     macro expansion) in a `#include' directive are combined into a
+     header name (6.10.2).'
+
+   * `The nesting limit for `#include' processing (6.10.2).'
+
+     GCC imposes a limit of 200 nested `#include's.
+
+   * `Whether the `#' operator inserts a `\' character before the `\'
+     character that begins a universal character name in a character
+     constant or string literal (6.10.3.2).'
+
+   * `The behavior on each recognized non-`STDC #pragma' directive
+     (6.10.6).'
+
+   * `The definitions for `__DATE__' and `__TIME__' when respectively,
+     the date and time of translation are not available (6.10.8).'
+
+     If the date and time are not available, `__DATE__' expands to
+     `"??? ?? ????"' and `__TIME__' expands to `"??:??:??"'.
+
+
+
+File: gcc.info,  Node: Library functions implementation,  Next: Architecture implementation,  Prev: Preprocessing directives implementation,  Up: C Implementation
+
+Library functions
+=================
+
+ The behavior of these points are dependent on the implementation of
+the C library, and are not defined by GCC itself.
+
+
+File: gcc.info,  Node: Architecture implementation,  Next: Locale-specific behavior implementation,  Prev: Library functions implementation,  Up: C Implementation
+
+Architecture
+============
+
+   * `The values or expressions assigned to the macros specified in the
+     headers `<float.h>', `<limits.h>', and `<stdint.h>' (5.2.4.2,
+     7.18.2, 7.18.3).'
+
+   * `The number, order, and encoding of bytes in any object (when not
+     explicitly specified in this International Standard) (6.2.6.1).'
+
+   * `The value of the result of the sizeof operator (6.5.3.4).'
+
+
+
+File: gcc.info,  Node: Locale-specific behavior implementation,  Prev: Architecture implementation,  Up: C Implementation
+
+Locale-specific behavior
+========================
+
+ The behavior of these points are dependent on the implementation of
+the C library, and are not defined by GCC itself.
+
+
+File: gcc.info,  Node: C Extensions,  Next: C++ Extensions,  Prev: C Implementation,  Up: Top
+
+Extensions to the C Language Family
+***********************************
+
+ GNU C provides several language features not found in ISO standard C.
+(The `-pedantic' option directs GCC to print a warning message if any
+of these features is used.)  To test for the availability of these
+features in conditional compilation, check for a predefined macro
+`__GNUC__', which is always defined under GCC.
+
+ These extensions are available in C and Objective-C.  Most of them are
+also available in C++.  *Note Extensions to the C++ Language: C++
+Extensions, for extensions that apply _only_ to C++.
+
+ Some features that are in ISO C99 but not C89 or C++ are also, as
+extensions, accepted by GCC in C89 mode and in C++.
+
+* Menu:
+
+* Statement Exprs::     Putting statements and declarations inside expressions.
+* Local Labels::        Labels local to a block.
+* Labels as Values::    Getting pointers to labels, and computed gotos.
+* Nested Functions::    As in Algol and Pascal, lexical scoping of functions.
+* Constructing Calls::	Dispatching a call to another function.
+* Typeof::              `typeof': referring to the type of an expression.
+* Lvalues::             Using `?:', `,' and casts in lvalues.
+* Conditionals::        Omitting the middle operand of a `?:' expression.
+* Long Long::		Double-word integers---`long long int'.
+* Complex::             Data types for complex numbers.
+* Hex Floats::          Hexadecimal floating-point constants.
+* Zero Length::         Zero-length arrays.
+* Variable Length::     Arrays whose length is computed at run time.
+* Empty Structures::    Structures with no members.
+* Variadic Macros::	Macros with a variable number of arguments.
+* Escaped Newlines::    Slightly looser rules for escaped newlines.
+* Subscripting::        Any array can be subscripted, even if not an lvalue.
+* Pointer Arith::       Arithmetic on `void'-pointers and function pointers.
+* Initializers::        Non-constant initializers.
+* Compound Literals::   Compound literals give structures, unions
+                         or arrays as values.
+* Designated Inits::	Labeling elements of initializers.
+* Cast to Union::       Casting to union type from any member of the union.
+* Case Ranges::		`case 1 ... 9' and such.
+* Mixed Declarations::	Mixing declarations and code.
+* Function Attributes:: Declaring that functions have no side effects,
+                         or that they can never return.
+* Attribute Syntax::    Formal syntax for attributes.
+* Function Prototypes:: Prototype declarations and old-style definitions.
+* C++ Comments::        C++ comments are recognized.
+* Dollar Signs::        Dollar sign is allowed in identifiers.
+* Character Escapes::   `\e' stands for the character <ESC>.
+* Variable Attributes::	Specifying attributes of variables.
+* Type Attributes::	Specifying attributes of types.
+* Alignment::           Inquiring about the alignment of a type or variable.
+* Inline::              Defining inline functions (as fast as macros).
+* Extended Asm::        Assembler instructions with C expressions as operands.
+                         (With them you can define ``built-in'' functions.)
+* Constraints::         Constraints for asm operands
+* Asm Labels::          Specifying the assembler name to use for a C symbol.
+* Explicit Reg Vars::   Defining variables residing in specified registers.
+* Alternate Keywords::  `__const__', `__asm__', etc., for header files.
+* Incomplete Enums::    `enum foo;', with details to follow.
+* Function Names::	Printable strings which are the name of the current
+			 function.
+* Return Address::      Getting the return or frame address of a function.
+* Vector Extensions::   Using vector instructions through built-in functions.
+* Other Builtins::      Other built-in functions.
+* Target Builtins::     Built-in functions specific to particular targets.
+* Pragmas::             Pragmas accepted by GCC.
+* Unnamed Fields::      Unnamed struct/union fields within structs/unions.
+* Thread-Local::        Per-thread variables.
+
+
+File: gcc.info,  Node: Statement Exprs,  Next: Local Labels,  Up: C Extensions
+
+Statements and Declarations in Expressions
+==========================================
+
+ A compound statement enclosed in parentheses may appear as an
+expression in GNU C.  This allows you to use loops, switches, and local
+variables within an expression.
+
+ Recall that a compound statement is a sequence of statements surrounded
+by braces; in this construct, parentheses go around the braces.  For
+example:
+
+     ({ int y = foo (); int z;
+        if (y > 0) z = y;
+        else z = - y;
+        z; })
+
+is a valid (though slightly more complex than necessary) expression for
+the absolute value of `foo ()'.
+
+ The last thing in the compound statement should be an expression
+followed by a semicolon; the value of this subexpression serves as the
+value of the entire construct.  (If you use some other kind of statement
+last within the braces, the construct has type `void', and thus
+effectively no value.)
+
+ This feature is especially useful in making macro definitions "safe"
+(so that they evaluate each operand exactly once).  For example, the
+"maximum" function is commonly defined as a macro in standard C as
+follows:
+
+     #define max(a,b) ((a) > (b) ? (a) : (b))
+
+But this definition computes either A or B twice, with bad results if
+the operand has side effects.  In GNU C, if you know the type of the
+operands (here taken as `int'), you can define the macro safely as
+follows:
+
+     #define maxint(a,b) \
+       ({int _a = (a), _b = (b); _a > _b ? _a : _b; })
+
+ Embedded statements are not allowed in constant expressions, such as
+the value of an enumeration constant, the width of a bit-field, or the
+initial value of a static variable.
+
+ If you don't know the type of the operand, you can still do this, but
+you must use `typeof' (*note Typeof::).
+
+ In G++, the result value of a statement expression undergoes array and
+function pointer decay, and is returned by value to the enclosing
+expression. For instance, if `A' is a class, then
+
+             A a;
+     
+             ({a;}).Foo ()
+
+will construct a temporary `A' object to hold the result of the
+statement expression, and that will be used to invoke `Foo'.  Therefore
+the `this' pointer observed by `Foo' will not be the address of `a'.
+
+ Any temporaries created within a statement within a statement
+expression will be destroyed at the statement's end.  This makes
+statement expressions inside macros slightly different from function
+calls.  In the latter case temporaries introduced during argument
+evaluation will be destroyed at the end of the statement that includes
+the function call.  In the statement expression case they will be
+destroyed during the statement expression.  For instance,
+
+     #define macro(a)  ({__typeof__(a) b = (a); b + 3; })
+     template<typename T> T function(T a) { T b = a; return b + 3; }
+     
+     void foo ()
+     {
+       macro (X ());
+       function (X ());
+     }
+
+will have different places where temporaries are destroyed.  For the
+`macro' case, the temporary `X' will be destroyed just after the
+initialization of `b'.  In the `function' case that temporary will be
+destroyed when the function returns.
+
+ These considerations mean that it is probably a bad idea to use
+statement-expressions of this form in header files that are designed to
+work with C++.  (Note that some versions of the GNU C Library contained
+header files using statement-expression that lead to precisely this
+bug.)
+
+
+File: gcc.info,  Node: Local Labels,  Next: Labels as Values,  Prev: Statement Exprs,  Up: C Extensions
+
+Locally Declared Labels
+=======================
+
+ GCC allows you to declare "local labels" in any nested block scope. A
+local label is just like an ordinary label, but you can only reference
+it (with a `goto' statement, or by taking its address) within the block
+in which it was declared.
+
+ A local label declaration looks like this:
+
+     __label__ LABEL;
+
+or
+
+     __label__ LABEL1, LABEL2, /* ... */;
+
+ Local label declarations must come at the beginning of the block,
+before any ordinary declarations or statements.
+
+ The label declaration defines the label _name_, but does not define
+the label itself.  You must do this in the usual way, with `LABEL:',
+within the statements of the statement expression.
+
+ The local label feature is useful for complex macros.  If a macro
+contains nested loops, a `goto' can be useful for breaking out of them.
+However, an ordinary label whose scope is the whole function cannot be
+used: if the macro can be expanded several times in one function, the
+label will be multiply defined in that function.  A local label avoids
+this problem.  For example:
+
+     #define SEARCH(value, array, target)              \
+     do {                                              \
+       __label__ found;                                \
+       typeof (target) _SEARCH_target = (target);      \
+       typeof (*(array)) *_SEARCH_array = (array);     \
+       int i, j;                                       \
+       int value;                                      \
+       for (i = 0; i < max; i++)                       \
+         for (j = 0; j < max; j++)                     \
+           if (_SEARCH_array[i][j] == _SEARCH_target)  \
+             { (value) = i; goto found; }              \
+       (value) = -1;                                   \
+      found:;                                          \
+     } while (0)
+
+ This could also be written using a statement-expression:
+
+     #define SEARCH(array, target)                     \
+     ({                                                \
+       __label__ found;                                \
+       typeof (target) _SEARCH_target = (target);      \
+       typeof (*(array)) *_SEARCH_array = (array);     \
+       int i, j;                                       \
+       int value;                                      \
+       for (i = 0; i < max; i++)                       \
+         for (j = 0; j < max; j++)                     \
+           if (_SEARCH_array[i][j] == _SEARCH_target)  \
+             { value = i; goto found; }                \
+       value = -1;                                     \
+      found:                                           \
+       value;                                          \
+     })
+
+ Local label declarations also make the labels they declare visible to
+nested functions, if there are any.  *Note Nested Functions::, for
+details.
+
+
+File: gcc.info,  Node: Labels as Values,  Next: Nested Functions,  Prev: Local Labels,  Up: C Extensions
+
+Labels as Values
+================
+
+ You can get the address of a label defined in the current function (or
+a containing function) with the unary operator `&&'.  The value has
+type `void *'.  This value is a constant and can be used wherever a
+constant of that type is valid.  For example:
+
+     void *ptr;
+     /* ... */
+     ptr = &&foo;
+
+ To use these values, you need to be able to jump to one.  This is done
+with the computed goto statement(1), `goto *EXP;'.  For example,
+
+     goto *ptr;
+
+Any expression of type `void *' is allowed.
+
+ One way of using these constants is in initializing a static array that
+will serve as a jump table:
+
+     static void *array[] = { &&foo, &&bar, &&hack };
+
+ Then you can select a label with indexing, like this:
+
+     goto *array[i];
+
+Note that this does not check whether the subscript is in bounds--array
+indexing in C never does that.
+
+ Such an array of label values serves a purpose much like that of the
+`switch' statement.  The `switch' statement is cleaner, so use that
+rather than an array unless the problem does not fit a `switch'
+statement very well.
+
+ Another use of label values is in an interpreter for threaded code.
+The labels within the interpreter function can be stored in the
+threaded code for super-fast dispatching.
+
+ You may not use this mechanism to jump to code in a different function.
+If you do that, totally unpredictable things will happen.  The best way
+to avoid this is to store the label address only in automatic variables
+and never pass it as an argument.
+
+ An alternate way to write the above example is
+
+     static const int array[] = { &&foo - &&foo, &&bar - &&foo,
+                                  &&hack - &&foo };
+     goto *(&&foo + array[i]);
+
+This is more friendly to code living in shared libraries, as it reduces
+the number of dynamic relocations that are needed, and by consequence,
+allows the data to be read-only.
+
+ ---------- Footnotes ----------
+
+ (1) The analogous feature in Fortran is called an assigned goto, but
+that name seems inappropriate in C, where one can do more than simply
+store label addresses in label variables.
+
+
+File: gcc.info,  Node: Nested Functions,  Next: Constructing Calls,  Prev: Labels as Values,  Up: C Extensions
+
+Nested Functions
+================
+
+ A "nested function" is a function defined inside another function.
+(Nested functions are not supported for GNU C++.)  The nested function's
+name is local to the block where it is defined.  For example, here we
+define a nested function named `square', and call it twice:
+
+     foo (double a, double b)
+     {
+       double square (double z) { return z * z; }
+     
+       return square (a) + square (b);
+     }
+
+ The nested function can access all the variables of the containing
+function that are visible at the point of its definition.  This is
+called "lexical scoping".  For example, here we show a nested function
+which uses an inherited variable named `offset':
+
+     bar (int *array, int offset, int size)
+     {
+       int access (int *array, int index)
+         { return array[index + offset]; }
+       int i;
+       /* ... */
+       for (i = 0; i < size; i++)
+         /* ... */ access (array, i) /* ... */
+     }
+
+ Nested function definitions are permitted within functions in the
+places where variable definitions are allowed; that is, in any block,
+before the first statement in the block.
+
+ It is possible to call the nested function from outside the scope of
+its name by storing its address or passing the address to another
+function:
+
+     hack (int *array, int size)
+     {
+       void store (int index, int value)
+         { array[index] = value; }
+     
+       intermediate (store, size);
+     }
+
+ Here, the function `intermediate' receives the address of `store' as
+an argument.  If `intermediate' calls `store', the arguments given to
+`store' are used to store into `array'.  But this technique works only
+so long as the containing function (`hack', in this example) does not
+exit.
+
+ If you try to call the nested function through its address after the
+containing function has exited, all hell will break loose.  If you try
+to call it after a containing scope level has exited, and if it refers
+to some of the variables that are no longer in scope, you may be lucky,
+but it's not wise to take the risk.  If, however, the nested function
+does not refer to anything that has gone out of scope, you should be
+safe.
+
+ GCC implements taking the address of a nested function using a
+technique called "trampolines".  A paper describing them is available as
+
+`http://people.debian.org/~aaronl/Usenix88-lexic.pdf'.
+
+ A nested function can jump to a label inherited from a containing
+function, provided the label was explicitly declared in the containing
+function (*note Local Labels::).  Such a jump returns instantly to the
+containing function, exiting the nested function which did the `goto'
+and any intermediate functions as well.  Here is an example:
+
+     bar (int *array, int offset, int size)
+     {
+       __label__ failure;
+       int access (int *array, int index)
+         {
+           if (index > size)
+             goto failure;
+           return array[index + offset];
+         }
+       int i;
+       /* ... */
+       for (i = 0; i < size; i++)
+         /* ... */ access (array, i) /* ... */
+       /* ... */
+       return 0;
+     
+      /* Control comes here from `access'
+         if it detects an error.  */
+      failure:
+       return -1;
+     }
+
+ A nested function always has internal linkage.  Declaring one with
+`extern' is erroneous.  If you need to declare the nested function
+before its definition, use `auto' (which is otherwise meaningless for
+function declarations).
+
+     bar (int *array, int offset, int size)
+     {
+       __label__ failure;
+       auto int access (int *, int);
+       /* ... */
+       int access (int *array, int index)
+         {
+           if (index > size)
+             goto failure;
+           return array[index + offset];
+         }
+       /* ... */
+     }
+
+
+File: gcc.info,  Node: Constructing Calls,  Next: Typeof,  Prev: Nested Functions,  Up: C Extensions
+
+Constructing Function Calls
+===========================
+
+ Using the built-in functions described below, you can record the
+arguments a function received, and call another function with the same
+arguments, without knowing the number or types of the arguments.
+
+ You can also record the return value of that function call, and later
+return that value, without knowing what data type the function tried to
+return (as long as your caller expects that data type).
+
+ However, these built-in functions may interact badly with some
+sophisticated features or other extensions of the language.  It is,
+therefore, not recommended to use them outside very simple functions
+acting as mere forwarders for their arguments.
+
+ - Built-in Function: void * __builtin_apply_args ()
+     This built-in function returns a pointer to data describing how to
+     perform a call with the same arguments as were passed to the
+     current function.
+
+     The function saves the arg pointer register, structure value
+     address, and all registers that might be used to pass arguments to
+     a function into a block of memory allocated on the stack.  Then it
+     returns the address of that block.
+
+ - Built-in Function: void * __builtin_apply (void (*FUNCTION)(), void
+          *ARGUMENTS, size_t SIZE)
+     This built-in function invokes FUNCTION with a copy of the
+     parameters described by ARGUMENTS and SIZE.
+
+     The value of ARGUMENTS should be the value returned by
+     `__builtin_apply_args'.  The argument SIZE specifies the size of
+     the stack argument data, in bytes.
+
+     This function returns a pointer to data describing how to return
+     whatever value was returned by FUNCTION.  The data is saved in a
+     block of memory allocated on the stack.
+
+     It is not always simple to compute the proper value for SIZE.  The
+     value is used by `__builtin_apply' to compute the amount of data
+     that should be pushed on the stack and copied from the incoming
+     argument area.
+
+ - Built-in Function: void __builtin_return (void *RESULT)
+     This built-in function returns the value described by RESULT from
+     the containing function.  You should specify, for RESULT, a value
+     returned by `__builtin_apply'.
+
+
+File: gcc.info,  Node: Typeof,  Next: Lvalues,  Prev: Constructing Calls,  Up: C Extensions
+
+Referring to a Type with `typeof'
+=================================
+
+ Another way to refer to the type of an expression is with `typeof'.
+The syntax of using of this keyword looks like `sizeof', but the
+construct acts semantically like a type name defined with `typedef'.
+
+ There are two ways of writing the argument to `typeof': with an
+expression or with a type.  Here is an example with an expression:
+
+     typeof (x[0](1))
+
+This assumes that `x' is an array of pointers to functions; the type
+described is that of the values of the functions.
+
+ Here is an example with a typename as the argument:
+
+     typeof (int *)
+
+Here the type described is that of pointers to `int'.
+
+ If you are writing a header file that must work when included in ISO C
+programs, write `__typeof__' instead of `typeof'.  *Note Alternate
+Keywords::.
+
+ A `typeof'-construct can be used anywhere a typedef name could be
+used.  For example, you can use it in a declaration, in a cast, or
+inside of `sizeof' or `typeof'.
+
+ `typeof' is often useful in conjunction with the
+statements-within-expressions feature.  Here is how the two together can
+be used to define a safe "maximum" macro that operates on any
+arithmetic type and evaluates each of its arguments exactly once:
+
+     #define max(a,b) \
+       ({ typeof (a) _a = (a); \
+           typeof (b) _b = (b); \
+         _a > _b ? _a : _b; })
+
+ The reason for using names that start with underscores for the local
+variables is to avoid conflicts with variable names that occur within
+the expressions that are substituted for `a' and `b'.  Eventually we
+hope to design a new form of declaration syntax that allows you to
+declare variables whose scopes start only after their initializers;
+this will be a more reliable way to prevent such conflicts.
+
+Some more examples of the use of `typeof':
+
+   * This declares `y' with the type of what `x' points to.
+
+          typeof (*x) y;
+
+   * This declares `y' as an array of such values.
+
+          typeof (*x) y[4];
+
+   * This declares `y' as an array of pointers to characters:
+
+          typeof (typeof (char *)[4]) y;
+
+     It is equivalent to the following traditional C declaration:
+
+          char *y[4];
+
+     To see the meaning of the declaration using `typeof', and why it
+     might be a useful way to write, rewrite it with these macros:
+
+          #define pointer(T)  typeof(T *)
+          #define array(T, N) typeof(T [N])
+
+     Now the declaration can be rewritten this way:
+
+          array (pointer (char), 4) y;
+
+     Thus, `array (pointer (char), 4)' is the type of arrays of 4
+     pointers to `char'.
+
+ _Compatibility Note:_ In addition to `typeof', GCC 2 supported a more
+limited extension which permitted one to write
+
+     typedef T = EXPR;
+
+with the effect of declaring T to have the type of the expression EXPR.
+This extension does not work with GCC 3 (versions between 3.0 and 3.2
+will crash; 3.2.1 and later give an error).  Code which relies on it
+should be rewritten to use `typeof':
+
+     typedef typeof(EXPR) T;
+
+This will work with all versions of GCC.
+
+
+File: gcc.info,  Node: Lvalues,  Next: Conditionals,  Prev: Typeof,  Up: C Extensions
+
+Generalized Lvalues
+===================
+
+ Compound expressions, conditional expressions and casts are allowed as
+lvalues provided their operands are lvalues.  This means that you can
+take their addresses or store values into them.  All these extensions
+are deprecated.
+
+ Standard C++ allows compound expressions and conditional expressions
+as lvalues, and permits casts to reference type, so use of this
+extension is not supported for C++ code.
+
+ For example, a compound expression can be assigned, provided the last
+expression in the sequence is an lvalue.  These two expressions are
+equivalent:
+
+     (a, b) += 5
+     a, (b += 5)
+
+ Similarly, the address of the compound expression can be taken.  These
+two expressions are equivalent:
+
+     &(a, b)
+     a, &b
+
+ A conditional expression is a valid lvalue if its type is not void and
+the true and false branches are both valid lvalues.  For example, these
+two expressions are equivalent:
+
+     (a ? b : c) = 5
+     (a ? b = 5 : (c = 5))
+
+ A cast is a valid lvalue if its operand is an lvalue.  This extension
+is deprecated.  A simple assignment whose left-hand side is a cast
+works by converting the right-hand side first to the specified type,
+then to the type of the inner left-hand side expression.  After this is
+stored, the value is converted back to the specified type to become the
+value of the assignment.  Thus, if `a' has type `char *', the following
+two expressions are equivalent:
+
+     (int)a = 5
+     (int)(a = (char *)(int)5)
+
+ An assignment-with-arithmetic operation such as `+=' applied to a cast
+performs the arithmetic using the type resulting from the cast, and then
+continues as in the previous case.  Therefore, these two expressions are
+equivalent:
+
+     (int)a += 5
+     (int)(a = (char *)(int) ((int)a + 5))
+
+ You cannot take the address of an lvalue cast, because the use of its
+address would not work out coherently.  Suppose that `&(int)f' were
+permitted, where `f' has type `float'.  Then the following statement
+would try to store an integer bit-pattern where a floating point number
+belongs:
+
+     *&(int)f = 1;
+
+ This is quite different from what `(int)f = 1' would do--that would
+convert 1 to floating point and store it.  Rather than cause this
+inconsistency, we think it is better to prohibit use of `&' on a cast.
+
+ If you really do want an `int *' pointer with the address of `f', you
+can simply write `(int *)&f'.
+
+
+File: gcc.info,  Node: Conditionals,  Next: Long Long,  Prev: Lvalues,  Up: C Extensions
+
+Conditionals with Omitted Operands
+==================================
+
+ The middle operand in a conditional expression may be omitted.  Then
+if the first operand is nonzero, its value is the value of the
+conditional expression.
+
+ Therefore, the expression
+
+     x ? : y
+
+has the value of `x' if that is nonzero; otherwise, the value of `y'.
+
+ This example is perfectly equivalent to
+
+     x ? x : y
+
+In this simple case, the ability to omit the middle operand is not
+especially useful.  When it becomes useful is when the first operand
+does, or may (if it is a macro argument), contain a side effect.  Then
+repeating the operand in the middle would perform the side effect
+twice.  Omitting the middle operand uses the value already computed
+without the undesirable effects of recomputing it.
+
+
+File: gcc.info,  Node: Long Long,  Next: Complex,  Prev: Conditionals,  Up: C Extensions
+
+Double-Word Integers
+====================
+
+ ISO C99 supports data types for integers that are at least 64 bits
+wide, and as an extension GCC supports them in C89 mode and in C++.
+Simply write `long long int' for a signed integer, or `unsigned long
+long int' for an unsigned integer.  To make an integer constant of type
+`long long int', add the suffix `LL' to the integer.  To make an
+integer constant of type `unsigned long long int', add the suffix `ULL'
+to the integer.
+
+ You can use these types in arithmetic like any other integer types.
+Addition, subtraction, and bitwise boolean operations on these types
+are open-coded on all types of machines.  Multiplication is open-coded
+if the machine supports fullword-to-doubleword a widening multiply
+instruction.  Division and shifts are open-coded only on machines that
+provide special support.  The operations that are not open-coded use
+special library routines that come with GCC.
+
+ There may be pitfalls when you use `long long' types for function
+arguments, unless you declare function prototypes.  If a function
+expects type `int' for its argument, and you pass a value of type `long
+long int', confusion will result because the caller and the subroutine
+will disagree about the number of bytes for the argument.  Likewise, if
+the function expects `long long int' and you pass `int'.  The best way
+to avoid such problems is to use prototypes.
+
+
+File: gcc.info,  Node: Complex,  Next: Hex Floats,  Prev: Long Long,  Up: C Extensions
+
+Complex Numbers
+===============
+
+ ISO C99 supports complex floating data types, and as an extension GCC
+supports them in C89 mode and in C++, and supports complex integer data
+types which are not part of ISO C99.  You can declare complex types
+using the keyword `_Complex'.  As an extension, the older GNU keyword
+`__complex__' is also supported.
+
+ For example, `_Complex double x;' declares `x' as a variable whose
+real part and imaginary part are both of type `double'.  `_Complex
+short int y;' declares `y' to have real and imaginary parts of type
+`short int'; this is not likely to be useful, but it shows that the set
+of complex types is complete.
+
+ To write a constant with a complex data type, use the suffix `i' or
+`j' (either one; they are equivalent).  For example, `2.5fi' has type
+`_Complex float' and `3i' has type `_Complex int'.  Such a constant
+always has a pure imaginary value, but you can form any complex value
+you like by adding one to a real constant.  This is a GNU extension; if
+you have an ISO C99 conforming C library (such as GNU libc), and want
+to construct complex constants of floating type, you should include
+`<complex.h>' and use the macros `I' or `_Complex_I' instead.
+
+ To extract the real part of a complex-valued expression EXP, write
+`__real__ EXP'.  Likewise, use `__imag__' to extract the imaginary
+part.  This is a GNU extension; for values of floating type, you should
+use the ISO C99 functions `crealf', `creal', `creall', `cimagf',
+`cimag' and `cimagl', declared in `<complex.h>' and also provided as
+built-in functions by GCC.
+
+ The operator `~' performs complex conjugation when used on a value
+with a complex type.  This is a GNU extension; for values of floating
+type, you should use the ISO C99 functions `conjf', `conj' and `conjl',
+declared in `<complex.h>' and also provided as built-in functions by
+GCC.
+
+ GCC can allocate complex automatic variables in a noncontiguous
+fashion; it's even possible for the real part to be in a register while
+the imaginary part is on the stack (or vice-versa).  Only the DWARF2
+debug info format can represent this, so use of DWARF2 is recommended.
+If you are using the stabs debug info format, GCC describes a
+noncontiguous complex variable as if it were two separate variables of
+noncomplex type.  If the variable's actual name is `foo', the two
+fictitious variables are named `foo$real' and `foo$imag'.  You can
+examine and set these two fictitious variables with your debugger.
+
+
+File: gcc.info,  Node: Hex Floats,  Next: Zero Length,  Prev: Complex,  Up: C Extensions
+
+Hex Floats
+==========
+
+ ISO C99 supports floating-point numbers written not only in the usual
+decimal notation, such as `1.55e1', but also numbers such as `0x1.fp3'
+written in hexadecimal format.  As a GNU extension, GCC supports this
+in C89 mode (except in some cases when strictly conforming) and in C++.
+In that format the `0x' hex introducer and the `p' or `P' exponent
+field are mandatory.  The exponent is a decimal number that indicates
+the power of 2 by which the significant part will be multiplied.  Thus
+`0x1.f' is 1 15/16, `p3' multiplies it by 8, and the value of `0x1.fp3'
+is the same as `1.55e1'.
+
+ Unlike for floating-point numbers in the decimal notation the exponent
+is always required in the hexadecimal notation.  Otherwise the compiler
+would not be able to resolve the ambiguity of, e.g., `0x1.f'.  This
+could mean `1.0f' or `1.9375' since `f' is also the extension for
+floating-point constants of type `float'.
+
+
+File: gcc.info,  Node: Zero Length,  Next: Variable Length,  Prev: Hex Floats,  Up: C Extensions
+
+Arrays of Length Zero
+=====================
+
+ Zero-length arrays are allowed in GNU C.  They are very useful as the
+last element of a structure which is really a header for a
+variable-length object:
+
+     struct line {
+       int length;
+       char contents[0];
+     };
+     
+     struct line *thisline = (struct line *)
+       malloc (sizeof (struct line) + this_length);
+     thisline->length = this_length;
+
+ In ISO C90, you would have to give `contents' a length of 1, which
+means either you waste space or complicate the argument to `malloc'.
+
+ In ISO C99, you would use a "flexible array member", which is slightly
+different in syntax and semantics:
+
+   * Flexible array members are written as `contents[]' without the `0'.
+
+   * Flexible array members have incomplete type, and so the `sizeof'
+     operator may not be applied.  As a quirk of the original
+     implementation of zero-length arrays, `sizeof' evaluates to zero.
+
+   * Flexible array members may only appear as the last member of a
+     `struct' that is otherwise non-empty.
+
+   * A structure containing a flexible array member, or a union
+     containing such a structure (possibly recursively), may not be a
+     member of a structure or an element of an array.  (However, these
+     uses are permitted by GCC as extensions.)
+
+ GCC versions before 3.0 allowed zero-length arrays to be statically
+initialized, as if they were flexible arrays.  In addition to those
+cases that were useful, it also allowed initializations in situations
+that would corrupt later data.  Non-empty initialization of zero-length
+arrays is now treated like any case where there are more initializer
+elements than the array holds, in that a suitable warning about "excess
+elements in array" is given, and the excess elements (all of them, in
+this case) are ignored.
+
+ Instead GCC allows static initialization of flexible array members.
+This is equivalent to defining a new structure containing the original
+structure followed by an array of sufficient size to contain the data.
+I.e. in the following, `f1' is constructed as if it were declared like
+`f2'.
+
+     struct f1 {
+       int x; int y[];
+     } f1 = { 1, { 2, 3, 4 } };
+     
+     struct f2 {
+       struct f1 f1; int data[3];
+     } f2 = { { 1 }, { 2, 3, 4 } };
+
+The convenience of this extension is that `f1' has the desired type,
+eliminating the need to consistently refer to `f2.f1'.
+
+ This has symmetry with normal static arrays, in that an array of
+unknown size is also written with `[]'.
+
+ Of course, this extension only makes sense if the extra data comes at
+the end of a top-level object, as otherwise we would be overwriting
+data at subsequent offsets.  To avoid undue complication and confusion
+with initialization of deeply nested arrays, we simply disallow any
+non-empty initialization except when the structure is the top-level
+object.  For example:
+
+     struct foo { int x; int y[]; };
+     struct bar { struct foo z; };
+     
+     struct foo a = { 1, { 2, 3, 4 } };        // Valid.
+     struct bar b = { { 1, { 2, 3, 4 } } };    // Invalid.
+     struct bar c = { { 1, { } } };            // Valid.
+     struct foo d[1] = { { 1 { 2, 3, 4 } } };  // Invalid.
+
+
+File: gcc.info,  Node: Empty Structures,  Next: Variadic Macros,  Prev: Variable Length,  Up: C Extensions
+
+Structures With No Members
+==========================
+
+ GCC permits a C structure to have no members:
+
+     struct empty {
+     };
+
+ The structure will have size zero.  In C++, empty structures are part
+of the language.  G++ treats empty structures as if they had a single
+member of type `char'.
+
+
+File: gcc.info,  Node: Variable Length,  Next: Empty Structures,  Prev: Zero Length,  Up: C Extensions
+
+Arrays of Variable Length
+=========================
+
+ Variable-length automatic arrays are allowed in ISO C99, and as an
+extension GCC accepts them in C89 mode and in C++.  (However, GCC's
+implementation of variable-length arrays does not yet conform in detail
+to the ISO C99 standard.)  These arrays are declared like any other
+automatic arrays, but with a length that is not a constant expression.
+The storage is allocated at the point of declaration and deallocated
+when the brace-level is exited.  For example:
+
+     FILE *
+     concat_fopen (char *s1, char *s2, char *mode)
+     {
+       char str[strlen (s1) + strlen (s2) + 1];
+       strcpy (str, s1);
+       strcat (str, s2);
+       return fopen (str, mode);
+     }
+
+ Jumping or breaking out of the scope of the array name deallocates the
+storage.  Jumping into the scope is not allowed; you get an error
+message for it.
+
+ You can use the function `alloca' to get an effect much like
+variable-length arrays.  The function `alloca' is available in many
+other C implementations (but not in all).  On the other hand,
+variable-length arrays are more elegant.
+
+ There are other differences between these two methods.  Space allocated
+with `alloca' exists until the containing _function_ returns.  The
+space for a variable-length array is deallocated as soon as the array
+name's scope ends.  (If you use both variable-length arrays and
+`alloca' in the same function, deallocation of a variable-length array
+will also deallocate anything more recently allocated with `alloca'.)
+
+ You can also use variable-length arrays as arguments to functions:
+
+     struct entry
+     tester (int len, char data[len][len])
+     {
+       /* ... */
+     }
+
+ The length of an array is computed once when the storage is allocated
+and is remembered for the scope of the array in case you access it with
+`sizeof'.
+
+ If you want to pass the array first and the length afterward, you can
+use a forward declaration in the parameter list--another GNU extension.
+
+     struct entry
+     tester (int len; char data[len][len], int len)
+     {
+       /* ... */
+     }
+
+ The `int len' before the semicolon is a "parameter forward
+declaration", and it serves the purpose of making the name `len' known
+when the declaration of `data' is parsed.
+
+ You can write any number of such parameter forward declarations in the
+parameter list.  They can be separated by commas or semicolons, but the
+last one must end with a semicolon, which is followed by the "real"
+parameter declarations.  Each forward declaration must match a "real"
+declaration in parameter name and data type.  ISO C99 does not support
+parameter forward declarations.
+
+
+File: gcc.info,  Node: Variadic Macros,  Next: Escaped Newlines,  Prev: Empty Structures,  Up: C Extensions
+
+Macros with a Variable Number of Arguments.
+===========================================
+
+ In the ISO C standard of 1999, a macro can be declared to accept a
+variable number of arguments much as a function can.  The syntax for
+defining the macro is similar to that of a function.  Here is an
+example:
+
+     #define debug(format, ...) fprintf (stderr, format, __VA_ARGS__)
+
+ Here `...' is a "variable argument".  In the invocation of such a
+macro, it represents the zero or more tokens until the closing
+parenthesis that ends the invocation, including any commas.  This set of
+tokens replaces the identifier `__VA_ARGS__' in the macro body wherever
+it appears.  See the CPP manual for more information.
+
+ GCC has long supported variadic macros, and used a different syntax
+that allowed you to give a name to the variable arguments just like any
+other argument.  Here is an example:
+
+     #define debug(format, args...) fprintf (stderr, format, args)
+
+ This is in all ways equivalent to the ISO C example above, but arguably
+more readable and descriptive.
+
+ GNU CPP has two further variadic macro extensions, and permits them to
+be used with either of the above forms of macro definition.
+
+ In standard C, you are not allowed to leave the variable argument out
+entirely; but you are allowed to pass an empty argument.  For example,
+this invocation is invalid in ISO C, because there is no comma after
+the string:
+
+     debug ("A message")
+
+ GNU CPP permits you to completely omit the variable arguments in this
+way.  In the above examples, the compiler would complain, though since
+the expansion of the macro still has the extra comma after the format
+string.
+
+ To help solve this problem, CPP behaves specially for variable
+arguments used with the token paste operator, `##'.  If instead you
+write
+
+     #define debug(format, ...) fprintf (stderr, format, ## __VA_ARGS__)
+
+ and if the variable arguments are omitted or empty, the `##' operator
+causes the preprocessor to remove the comma before it.  If you do
+provide some variable arguments in your macro invocation, GNU CPP does
+not complain about the paste operation and instead places the variable
+arguments after the comma.  Just like any other pasted macro argument,
+these arguments are not macro expanded.
+
+
+File: gcc.info,  Node: Escaped Newlines,  Next: Subscripting,  Prev: Variadic Macros,  Up: C Extensions
+
+Slightly Looser Rules for Escaped Newlines
+==========================================
+
+ Recently, the preprocessor has relaxed its treatment of escaped
+newlines.  Previously, the newline had to immediately follow a
+backslash.  The current implementation allows whitespace in the form of
+spaces, horizontal and vertical tabs, and form feeds between the
+backslash and the subsequent newline.  The preprocessor issues a
+warning, but treats it as a valid escaped newline and combines the two
+lines to form a single logical line.  This works within comments and
+tokens, as well as between tokens.  Comments are _not_ treated as
+whitespace for the purposes of this relaxation, since they have not yet
+been replaced with spaces.
+
+
+File: gcc.info,  Node: Subscripting,  Next: Pointer Arith,  Prev: Escaped Newlines,  Up: C Extensions
+
+Non-Lvalue Arrays May Have Subscripts
+=====================================
+
+ In ISO C99, arrays that are not lvalues still decay to pointers, and
+may be subscripted, although they may not be modified or used after the
+next sequence point and the unary `&' operator may not be applied to
+them.  As an extension, GCC allows such arrays to be subscripted in C89
+mode, though otherwise they do not decay to pointers outside C99 mode.
+For example, this is valid in GNU C though not valid in C89:
+
+     struct foo {int a[4];};
+     
+     struct foo f();
+     
+     bar (int index)
+     {
+       return f().a[index];
+     }
+
+
+File: gcc.info,  Node: Pointer Arith,  Next: Initializers,  Prev: Subscripting,  Up: C Extensions
+
+Arithmetic on `void'- and Function-Pointers
+===========================================
+
+ In GNU C, addition and subtraction operations are supported on
+pointers to `void' and on pointers to functions.  This is done by
+treating the size of a `void' or of a function as 1.
+
+ A consequence of this is that `sizeof' is also allowed on `void' and
+on function types, and returns 1.
+
+ The option `-Wpointer-arith' requests a warning if these extensions
+are used.
+
+
+File: gcc.info,  Node: Initializers,  Next: Compound Literals,  Prev: Pointer Arith,  Up: C Extensions
+
+Non-Constant Initializers
+=========================
+
+ As in standard C++ and ISO C99, the elements of an aggregate
+initializer for an automatic variable are not required to be constant
+expressions in GNU C.  Here is an example of an initializer with
+run-time varying elements:
+
+     foo (float f, float g)
+     {
+       float beat_freqs[2] = { f-g, f+g };
+       /* ... */
+     }
+
+
+File: gcc.info,  Node: Compound Literals,  Next: Designated Inits,  Prev: Initializers,  Up: C Extensions
+
+Compound Literals
+=================
+
+ ISO C99 supports compound literals.  A compound literal looks like a
+cast containing an initializer.  Its value is an object of the type
+specified in the cast, containing the elements specified in the
+initializer; it is an lvalue.  As an extension, GCC supports compound
+literals in C89 mode and in C++.
+
+ Usually, the specified type is a structure.  Assume that `struct foo'
+and `structure' are declared as shown:
+
+     struct foo {int a; char b[2];} structure;
+
+Here is an example of constructing a `struct foo' with a compound
+literal:
+
+     structure = ((struct foo) {x + y, 'a', 0});
+
+This is equivalent to writing the following:
+
+     {
+       struct foo temp = {x + y, 'a', 0};
+       structure = temp;
+     }
+
+ You can also construct an array.  If all the elements of the compound
+literal are (made up of) simple constant expressions, suitable for use
+in initializers of objects of static storage duration, then the compound
+literal can be coerced to a pointer to its first element and used in
+such an initializer, as shown here:
+
+     char **foo = (char *[]) { "x", "y", "z" };
+
+ Compound literals for scalar types and union types are is also
+allowed, but then the compound literal is equivalent to a cast.
+
+ As a GNU extension, GCC allows initialization of objects with static
+storage duration by compound literals (which is not possible in ISO
+C99, because the initializer is not a constant).  It is handled as if
+the object was initialized only with the bracket enclosed list if
+compound literal's and object types match.  The initializer list of the
+compound literal must be constant.  If the object being initialized has
+array type of unknown size, the size is determined by compound literal
+size.
+
+     static struct foo x = (struct foo) {1, 'a', 'b'};
+     static int y[] = (int []) {1, 2, 3};
+     static int z[] = (int [3]) {1};
+
+The above lines are equivalent to the following:
+     static struct foo x = {1, 'a', 'b'};
+     static int y[] = {1, 2, 3};
+     static int z[] = {1, 0, 0};
+
+
+File: gcc.info,  Node: Designated Inits,  Next: Cast to Union,  Prev: Compound Literals,  Up: C Extensions
+
+Designated Initializers
+=======================
+
+ Standard C89 requires the elements of an initializer to appear in a
+fixed order, the same as the order of the elements in the array or
+structure being initialized.
+
+ In ISO C99 you can give the elements in any order, specifying the array
+indices or structure field names they apply to, and GNU C allows this as
+an extension in C89 mode as well.  This extension is not implemented in
+GNU C++.
+
+ To specify an array index, write `[INDEX] =' before the element value.
+For example,
+
+     int a[6] = { [4] = 29, [2] = 15 };
+
+is equivalent to
+
+     int a[6] = { 0, 0, 15, 0, 29, 0 };
+
+The index values must be constant expressions, even if the array being
+initialized is automatic.
+
+ An alternative syntax for this which has been obsolete since GCC 2.5
+but GCC still accepts is to write `[INDEX]' before the element value,
+with no `='.
+
+ To initialize a range of elements to the same value, write `[FIRST ...
+LAST] = VALUE'.  This is a GNU extension.  For example,
+
+     int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 };
+
+If the value in it has side-effects, the side-effects will happen only
+once, not for each initialized field by the range initializer.
+
+Note that the length of the array is the highest value specified plus
+one.
+
+ In a structure initializer, specify the name of a field to initialize
+with `.FIELDNAME =' before the element value.  For example, given the
+following structure,
+
+     struct point { int x, y; };
+
+the following initialization
+
+     struct point p = { .y = yvalue, .x = xvalue };
+
+is equivalent to
+
+     struct point p = { xvalue, yvalue };
+
+ Another syntax which has the same meaning, obsolete since GCC 2.5, is
+`FIELDNAME:', as shown here:
+
+     struct point p = { y: yvalue, x: xvalue };
+
+ The `[INDEX]' or `.FIELDNAME' is known as a "designator".  You can
+also use a designator (or the obsolete colon syntax) when initializing
+a union, to specify which element of the union should be used.  For
+example,
+
+     union foo { int i; double d; };
+     
+     union foo f = { .d = 4 };
+
+will convert 4 to a `double' to store it in the union using the second
+element.  By contrast, casting 4 to type `union foo' would store it
+into the union as the integer `i', since it is an integer.  (*Note Cast
+to Union::.)
+
+ You can combine this technique of naming elements with ordinary C
+initialization of successive elements.  Each initializer element that
+does not have a designator applies to the next consecutive element of
+the array or structure.  For example,
+
+     int a[6] = { [1] = v1, v2, [4] = v4 };
+
+is equivalent to
+
+     int a[6] = { 0, v1, v2, 0, v4, 0 };
+
+ Labeling the elements of an array initializer is especially useful
+when the indices are characters or belong to an `enum' type.  For
+example:
+
+     int whitespace[256]
+       = { [' '] = 1, ['\t'] = 1, ['\h'] = 1,
+           ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 };
+
+ You can also write a series of `.FIELDNAME' and `[INDEX]' designators
+before an `=' to specify a nested subobject to initialize; the list is
+taken relative to the subobject corresponding to the closest
+surrounding brace pair.  For example, with the `struct point'
+declaration above:
+
+     struct point ptarray[10] = { [2].y = yv2, [2].x = xv2, [0].x = xv0 };
+
+If the same field is initialized multiple times, it will have value from
+the last initialization.  If any such overridden initialization has
+side-effect, it is unspecified whether the side-effect happens or not.
+Currently, GCC will discard them and issue a warning.
+
+
+File: gcc.info,  Node: Case Ranges,  Next: Mixed Declarations,  Prev: Cast to Union,  Up: C Extensions
+
+Case Ranges
+===========
+
+ You can specify a range of consecutive values in a single `case' label,
+like this:
+
+     case LOW ... HIGH:
+
+This has the same effect as the proper number of individual `case'
+labels, one for each integer value from LOW to HIGH, inclusive.
+
+ This feature is especially useful for ranges of ASCII character codes:
+
+     case 'A' ... 'Z':
+
+ *Be careful:* Write spaces around the `...', for otherwise it may be
+parsed wrong when you use it with integer values.  For example, write
+this:
+
+     case 1 ... 5:
+
+rather than this:
+
+     case 1...5:
+
+
+File: gcc.info,  Node: Cast to Union,  Next: Case Ranges,  Prev: Designated Inits,  Up: C Extensions
+
+Cast to a Union Type
+====================
+
+ A cast to union type is similar to other casts, except that the type
+specified is a union type.  You can specify the type either with `union
+TAG' or with a typedef name.  A cast to union is actually a constructor
+though, not a cast, and hence does not yield an lvalue like normal
+casts.  (*Note Compound Literals::.)
+
+ The types that may be cast to the union type are those of the members
+of the union.  Thus, given the following union and variables:
+
+     union foo { int i; double d; };
+     int x;
+     double y;
+
+both `x' and `y' can be cast to type `union foo'.
+
+ Using the cast as the right-hand side of an assignment to a variable of
+union type is equivalent to storing in a member of the union:
+
+     union foo u;
+     /* ... */
+     u = (union foo) x  ==  u.i = x
+     u = (union foo) y  ==  u.d = y
+
+ You can also use the union cast as a function argument:
+
+     void hack (union foo);
+     /* ... */
+     hack ((union foo) x);
+
+
+File: gcc.info,  Node: Mixed Declarations,  Next: Function Attributes,  Prev: Case Ranges,  Up: C Extensions
+
+Mixed Declarations and Code
+===========================
+
+ ISO C99 and ISO C++ allow declarations and code to be freely mixed
+within compound statements.  As an extension, GCC also allows this in
+C89 mode.  For example, you could do:
+
+     int i;
+     /* ... */
+     i++;
+     int j = i + 2;
+
+ Each identifier is visible from where it is declared until the end of
+the enclosing block.
+
+
+File: gcc.info,  Node: Function Attributes,  Next: Attribute Syntax,  Prev: Mixed Declarations,  Up: C Extensions
+
+Declaring Attributes of Functions
+=================================
+
+ In GNU C, you declare certain things about functions called in your
+program which help the compiler optimize function calls and check your
+code more carefully.
+
+ The keyword `__attribute__' allows you to specify special attributes
+when making a declaration.  This keyword is followed by an attribute
+specification inside double parentheses.  The following attributes are
+currently defined for functions on all targets: `noreturn', `noinline',
+`always_inline', `pure', `const', `nothrow', `format', `format_arg',
+`no_instrument_function', `section', `constructor', `destructor',
+`used', `unused', `deprecated', `weak', `malloc', `alias',
+`warn_unused_result' and `nonnull'.  Several other attributes are
+defined for functions on particular target systems.  Other attributes,
+including `section' are supported for variables declarations (*note
+Variable Attributes::) and for types (*note Type Attributes::).
+
+ You may also specify attributes with `__' preceding and following each
+keyword.  This allows you to use them in header files without being
+concerned about a possible macro of the same name.  For example, you
+may use `__noreturn__' instead of `noreturn'.
+
+ *Note Attribute Syntax::, for details of the exact syntax for using
+attributes.
+
+`noreturn'
+     A few standard library functions, such as `abort' and `exit',
+     cannot return.  GCC knows this automatically.  Some programs define
+     their own functions that never return.  You can declare them
+     `noreturn' to tell the compiler this fact.  For example,
+
+          void fatal () __attribute__ ((noreturn));
+          
+          void
+          fatal (/* ... */)
+          {
+            /* ... */ /* Print error message. */ /* ... */
+            exit (1);
+          }
+
+     The `noreturn' keyword tells the compiler to assume that `fatal'
+     cannot return.  It can then optimize without regard to what would
+     happen if `fatal' ever did return.  This makes slightly better
+     code.  More importantly, it helps avoid spurious warnings of
+     uninitialized variables.
+
+     The `noreturn' keyword does not affect the exceptional path when
+     that applies: a `noreturn'-marked function may still return to the
+     caller by throwing an exception.
+
+     Do not assume that registers saved by the calling function are
+     restored before calling the `noreturn' function.
+
+     It does not make sense for a `noreturn' function to have a return
+     type other than `void'.
+
+     The attribute `noreturn' is not implemented in GCC versions
+     earlier than 2.5.  An alternative way to declare that a function
+     does not return, which works in the current version and in some
+     older versions, is as follows:
+
+          typedef void voidfn ();
+          
+          volatile voidfn fatal;
+
+     This approach does not work in GNU C++.
+
+`noinline'
+     This function attribute prevents a function from being considered
+     for inlining.
+
+`always_inline'
+     Generally, functions are not inlined unless optimization is
+     specified.  For functions declared inline, this attribute inlines
+     the function even if no optimization level was specified.
+
+`pure'
+     Many functions have no effects except the return value and their
+     return value depends only on the parameters and/or global
+     variables.  Such a function can be subject to common subexpression
+     elimination and loop optimization just as an arithmetic operator
+     would be.  These functions should be declared with the attribute
+     `pure'.  For example,
+
+          int square (int) __attribute__ ((pure));
+
+     says that the hypothetical function `square' is safe to call fewer
+     times than the program says.
+
+     Some of common examples of pure functions are `strlen' or `memcmp'.
+     Interesting non-pure functions are functions with infinite loops
+     or those depending on volatile memory or other system resource,
+     that may change between two consecutive calls (such as `feof' in a
+     multithreading environment).
+
+     The attribute `pure' is not implemented in GCC versions earlier
+     than 2.96.
+
+`const'
+     Many functions do not examine any values except their arguments,
+     and have no effects except the return value.  Basically this is
+     just slightly more strict class than the `pure' attribute above,
+     since function is not allowed to read global memory.
+
+     Note that a function that has pointer arguments and examines the
+     data pointed to must _not_ be declared `const'.  Likewise, a
+     function that calls a non-`const' function usually must not be
+     `const'.  It does not make sense for a `const' function to return
+     `void'.
+
+     The attribute `const' is not implemented in GCC versions earlier
+     than 2.5.  An alternative way to declare that a function has no
+     side effects, which works in the current version and in some older
+     versions, is as follows:
+
+          typedef int intfn ();
+          
+          extern const intfn square;
+
+     This approach does not work in GNU C++ from 2.6.0 on, since the
+     language specifies that the `const' must be attached to the return
+     value.
+
+`nothrow'
+     The `nothrow' attribute is used to inform the compiler that a
+     function cannot throw an exception.  For example, most functions in
+     the standard C library can be guaranteed not to throw an exception
+     with the notable exceptions of `qsort' and `bsearch' that take
+     function pointer arguments.  The `nothrow' attribute is not
+     implemented in GCC versions earlier than 3.2.
+
+`format (ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK)'
+     The `format' attribute specifies that a function takes `printf',
+     `scanf', `strftime' or `strfmon' style arguments which should be
+     type-checked against a format string.  For example, the
+     declaration:
+
+          extern int
+          my_printf (void *my_object, const char *my_format, ...)
+                __attribute__ ((format (printf, 2, 3)));
+
+     causes the compiler to check the arguments in calls to `my_printf'
+     for consistency with the `printf' style format string argument
+     `my_format'.
+
+     The parameter ARCHETYPE determines how the format string is
+     interpreted, and should be `printf', `scanf', `strftime' or
+     `strfmon'.  (You can also use `__printf__', `__scanf__',
+     `__strftime__' or `__strfmon__'.)  The parameter STRING-INDEX
+     specifies which argument is the format string argument (starting
+     from 1), while FIRST-TO-CHECK is the number of the first argument
+     to check against the format string.  For functions where the
+     arguments are not available to be checked (such as `vprintf'),
+     specify the third parameter as zero.  In this case the compiler
+     only checks the format string for consistency.  For `strftime'
+     formats, the third parameter is required to be zero.  Since
+     non-static C++ methods have an implicit `this' argument, the
+     arguments of such methods should be counted from two, not one, when
+     giving values for STRING-INDEX and FIRST-TO-CHECK.
+
+     In the example above, the format string (`my_format') is the second
+     argument of the function `my_print', and the arguments to check
+     start with the third argument, so the correct parameters for the
+     format attribute are 2 and 3.
+
+     The `format' attribute allows you to identify your own functions
+     which take format strings as arguments, so that GCC can check the
+     calls to these functions for errors.  The compiler always (unless
+     `-ffreestanding' is used) checks formats for the standard library
+     functions `printf', `fprintf', `sprintf', `scanf', `fscanf',
+     `sscanf', `strftime', `vprintf', `vfprintf' and `vsprintf'
+     whenever such warnings are requested (using `-Wformat'), so there
+     is no need to modify the header file `stdio.h'.  In C99 mode, the
+     functions `snprintf', `vsnprintf', `vscanf', `vfscanf' and
+     `vsscanf' are also checked.  Except in strictly conforming C
+     standard modes, the X/Open function `strfmon' is also checked as
+     are `printf_unlocked' and `fprintf_unlocked'.  *Note Options
+     Controlling C Dialect: C Dialect Options.
+
+`format_arg (STRING-INDEX)'
+     The `format_arg' attribute specifies that a function takes a format
+     string for a `printf', `scanf', `strftime' or `strfmon' style
+     function and modifies it (for example, to translate it into
+     another language), so the result can be passed to a `printf',
+     `scanf', `strftime' or `strfmon' style function (with the
+     remaining arguments to the format function the same as they would
+     have been for the unmodified string).  For example, the
+     declaration:
+
+          extern char *
+          my_dgettext (char *my_domain, const char *my_format)
+                __attribute__ ((format_arg (2)));
+
+     causes the compiler to check the arguments in calls to a `printf',
+     `scanf', `strftime' or `strfmon' type function, whose format
+     string argument is a call to the `my_dgettext' function, for
+     consistency with the format string argument `my_format'.  If the
+     `format_arg' attribute had not been specified, all the compiler
+     could tell in such calls to format functions would be that the
+     format string argument is not constant; this would generate a
+     warning when `-Wformat-nonliteral' is used, but the calls could
+     not be checked without the attribute.
+
+     The parameter STRING-INDEX specifies which argument is the format
+     string argument (starting from one).  Since non-static C++ methods
+     have an implicit `this' argument, the arguments of such methods
+     should be counted from two.
+
+     The `format-arg' attribute allows you to identify your own
+     functions which modify format strings, so that GCC can check the
+     calls to `printf', `scanf', `strftime' or `strfmon' type function
+     whose operands are a call to one of your own function.  The
+     compiler always treats `gettext', `dgettext', and `dcgettext' in
+     this manner except when strict ISO C support is requested by
+     `-ansi' or an appropriate `-std' option, or `-ffreestanding' is
+     used.  *Note Options Controlling C Dialect: C Dialect Options.
+
+`nonnull (ARG-INDEX, ...)'
+     The `nonnull' attribute specifies that some function parameters
+     should be non-null pointers.  For instance, the declaration:
+
+          extern void *
+          my_memcpy (void *dest, const void *src, size_t len)
+          	__attribute__((nonnull (1, 2)));
+
+     causes the compiler to check that, in calls to `my_memcpy',
+     arguments DEST and SRC are non-null.  If the compiler determines
+     that a null pointer is passed in an argument slot marked as
+     non-null, and the `-Wnonnull' option is enabled, a warning is
+     issued.  The compiler may also choose to make optimizations based
+     on the knowledge that certain function arguments will not be null.
+
+     If no argument index list is given to the `nonnull' attribute, all
+     pointer arguments are marked as non-null.  To illustrate, the
+     following declaration is equivalent to the previous example:
+
+          extern void *
+          my_memcpy (void *dest, const void *src, size_t len)
+          	__attribute__((nonnull));
+
+`no_instrument_function'
+     If `-finstrument-functions' is given, profiling function calls will
+     be generated at entry and exit of most user-compiled functions.
+     Functions with this attribute will not be so instrumented.
+
+`section ("SECTION-NAME")'
+     Normally, the compiler places the code it generates in the `text'
+     section.  Sometimes, however, you need additional sections, or you
+     need certain particular functions to appear in special sections.
+     The `section' attribute specifies that a function lives in a
+     particular section.  For example, the declaration:
+
+          extern void foobar (void) __attribute__ ((section ("bar")));
+
+     puts the function `foobar' in the `bar' section.
+
+     Some file formats do not support arbitrary sections so the
+     `section' attribute is not available on all platforms.  If you
+     need to map the entire contents of a module to a particular
+     section, consider using the facilities of the linker instead.
+
+`constructor'
+`destructor'
+     The `constructor' attribute causes the function to be called
+     automatically before execution enters `main ()'.  Similarly, the
+     `destructor' attribute causes the function to be called
+     automatically after `main ()' has completed or `exit ()' has been
+     called.  Functions with these attributes are useful for
+     initializing data that will be used implicitly during the
+     execution of the program.
+
+     These attributes are not currently implemented for Objective-C.
+
+`unused'
+     This attribute, attached to a function, means that the function is
+     meant to be possibly unused.  GCC will not produce a warning for
+     this function.
+
+`used'
+     This attribute, attached to a function, means that code must be
+     emitted for the function even if it appears that the function is
+     not referenced.  This is useful, for example, when the function is
+     referenced only in inline assembly.
+
+`deprecated'
+     The `deprecated' attribute results in a warning if the function is
+     used anywhere in the source file.  This is useful when identifying
+     functions that are expected to be removed in a future version of a
+     program.  The warning also includes the location of the declaration
+     of the deprecated function, to enable users to easily find further
+     information about why the function is deprecated, or what they
+     should do instead.  Note that the warnings only occurs for uses:
+
+          int old_fn () __attribute__ ((deprecated));
+          int old_fn ();
+          int (*fn_ptr)() = old_fn;
+
+     results in a warning on line 3 but not line 2.
+
+     The `deprecated' attribute can also be used for variables and
+     types (*note Variable Attributes::, *note Type Attributes::.)
+
+`warn_unused_result'
+     The `warn_unused_result' attribute causes a warning to be emitted
+     if a caller of the function with this attribute does not use its
+     return value.  This is useful for functions where not checking the
+     result is either a security problem or always a bug, such as
+     `realloc'.
+
+          int fn () __attribute__ ((warn_unused_result));
+          int foo ()
+          {
+            if (fn () < 0) return -1;
+            fn ();
+            return 0;
+          }
+
+     results in warning on line 5.
+
+`weak'
+     The `weak' attribute causes the declaration to be emitted as a weak
+     symbol rather than a global.  This is primarily useful in defining
+     library functions which can be overridden in user code, though it
+     can also be used with non-function declarations.  Weak symbols are
+     supported for ELF targets, and also for a.out targets when using
+     the GNU assembler and linker.
+
+`malloc'
+     The `malloc' attribute is used to tell the compiler that a function
+     may be treated as if any non-`NULL' pointer it returns cannot
+     alias any other pointer valid when the function returns.  This
+     will often improve optimization.  Standard functions with this
+     property include `malloc' and `calloc'.  `realloc'-like functions
+     have this property as long as the old pointer is never referred to
+     (including comparing it to the new pointer) after the function
+     returns a non-`NULL' value.
+
+`alias ("TARGET")'
+     The `alias' attribute causes the declaration to be emitted as an
+     alias for another symbol, which must be specified.  For instance,
+
+          void __f () { /* Do something. */; }
+          void f () __attribute__ ((weak, alias ("__f")));
+
+     declares `f' to be a weak alias for `__f'.  In C++, the mangled
+     name for the target must be used.
+
+     Not all target machines support this attribute.
+
+`visibility ("VISIBILITY_TYPE")'
+     The `visibility' attribute on ELF targets causes the declaration
+     to be emitted with default, hidden, protected or internal
+     visibility.
+
+          void __attribute__ ((visibility ("protected")))
+          f () { /* Do something. */; }
+          int i __attribute__ ((visibility ("hidden")));
+
+     See the ELF gABI for complete details, but the short story is:
+
+    "default"
+          Default visibility is the normal case for ELF.  This value is
+          available for the visibility attribute to override other
+          options that may change the assumed visibility of symbols.
+
+    "hidden"
+          Hidden visibility indicates that the symbol will not be
+          placed into the dynamic symbol table, so no other "module"
+          (executable or shared library) can reference it directly.
+
+    "protected"
+          Protected visibility indicates that the symbol will be placed
+          in the dynamic symbol table, but that references within the
+          defining module will bind to the local symbol.  That is, the
+          symbol cannot be overridden by another module.
+
+    "internal"
+          Internal visibility is like hidden visibility, but with
+          additional processor specific semantics.  Unless otherwise
+          specified by the psABI, GCC defines internal visibility to
+          mean that the function is _never_ called from another module.
+          Note that hidden symbols, while they cannot be referenced
+          directly by other modules, can be referenced indirectly via
+          function pointers.  By indicating that a symbol cannot be
+          called from outside the module, GCC may for instance omit the
+          load of a PIC register since it is known that the calling
+          function loaded the correct value.
+
+     Not all ELF targets support this attribute.
+
+`regparm (NUMBER)'
+     On the Intel 386, the `regparm' attribute causes the compiler to
+     pass up to NUMBER integer arguments in registers EAX, EDX, and ECX
+     instead of on the stack.  Functions that take a variable number of
+     arguments will continue to be passed all of their arguments on the
+     stack.
+
+     Beware that on some ELF systems this attribute is unsuitable for
+     global functions in shared libraries with lazy binding (which is
+     the default).  Lazy binding will send the first call via resolving
+     code in the loader, which might assume EAX, EDX and ECX can be
+     clobbered, as per the standard calling conventions.  Solaris 8 is
+     affected by this.  GNU systems with GLIBC 2.1 or higher, and
+     FreeBSD, are believed to be safe since the loaders there save all
+     registers.  (Lazy binding can be disabled with the linker or the
+     loader if desired, to avoid the problem.)
+
+`stdcall'
+     On the Intel 386, the `stdcall' attribute causes the compiler to
+     assume that the called function will pop off the stack space used
+     to pass arguments, unless it takes a variable number of arguments.
+
+`fastcall'
+     On the Intel 386, the `fastcall' attribute causes the compiler to
+     pass the first two arguments in the registers ECX and EDX.
+     Subsequent arguments are passed on the stack. The called function
+     will pop the arguments off the stack. If the number of arguments
+     is variable all arguments are pushed on the stack.
+
+`cdecl'
+     On the Intel 386, the `cdecl' attribute causes the compiler to
+     assume that the calling function will pop off the stack space used
+     to pass arguments.  This is useful to override the effects of the
+     `-mrtd' switch.
+
+`longcall/shortcall'
+     On the RS/6000 and PowerPC, the `longcall' attribute causes the
+     compiler to always call this function via a pointer, just as it
+     would if the `-mlongcall' option had been specified.  The
+     `shortcall' attribute causes the compiler not to do this.  These
+     attributes override both the `-mlongcall' switch and the `#pragma
+     longcall' setting.
+
+     *Note RS/6000 and PowerPC Options::, for more information on
+     whether long calls are necessary.
+
+`long_call/short_call'
+     This attribute specifies how a particular function is called on
+     ARM.  Both attributes override the `-mlong-calls' (*note ARM
+     Options::) command line switch and `#pragma long_calls' settings.
+     The `long_call' attribute causes the compiler to always call the
+     function by first loading its address into a register and then
+     using the contents of that register.   The `short_call' attribute
+     always places the offset to the function from the call site into
+     the `BL' instruction directly.
+
+`function_vector'
+     Use this attribute on the H8/300, H8/300H, and H8S to indicate
+     that the specified function should be called through the function
+     vector.  Calling a function through the function vector will
+     reduce code size, however; the function vector has a limited size
+     (maximum 128 entries on the H8/300 and 64 entries on the H8/300H
+     and H8S) and shares space with the interrupt vector.
+
+     You must use GAS and GLD from GNU binutils version 2.7 or later for
+     this attribute to work correctly.
+
+`interrupt'
+     Use this attribute on the ARM, AVR, C4x, M32R/D and Xstormy16
+     ports to indicate that the specified function is an interrupt
+     handler.  The compiler will generate function entry and exit
+     sequences suitable for use in an interrupt handler when this
+     attribute is present.
+
+     Note, interrupt handlers for the m68k, H8/300, H8/300H, H8S, and
+     SH processors can be specified via the `interrupt_handler'
+     attribute.
+
+     Note, on the AVR, interrupts will be enabled inside the function.
+
+     Note, for the ARM, you can specify the kind of interrupt to be
+     handled by adding an optional parameter to the interrupt attribute
+     like this:
+
+          void f () __attribute__ ((interrupt ("IRQ")));
+
+     Permissible values for this parameter are: IRQ, FIQ, SWI, ABORT
+     and UNDEF.
+
+`interrupt_handler'
+     Use this attribute on the m68k, H8/300, H8/300H, H8S, and SH to
+     indicate that the specified function is an interrupt handler.  The
+     compiler will generate function entry and exit sequences suitable
+     for use in an interrupt handler when this attribute is present.
+
+`sp_switch'
+     Use this attribute on the SH to indicate an `interrupt_handler'
+     function should switch to an alternate stack.  It expects a string
+     argument that names a global variable holding the address of the
+     alternate stack.
+
+          void *alt_stack;
+          void f () __attribute__ ((interrupt_handler,
+                                    sp_switch ("alt_stack")));
+
+`trap_exit'
+     Use this attribute on the SH for an `interrupt_handler' to return
+     using `trapa' instead of `rte'.  This attribute expects an integer
+     argument specifying the trap number to be used.
+
+`eightbit_data'
+     Use this attribute on the H8/300, H8/300H, and H8S to indicate
+     that the specified variable should be placed into the eight bit
+     data section.  The compiler will generate more efficient code for
+     certain operations on data in the eight bit data area.  Note the
+     eight bit data area is limited to 256 bytes of data.
+
+     You must use GAS and GLD from GNU binutils version 2.7 or later for
+     this attribute to work correctly.
+
+`tiny_data'
+     Use this attribute on the H8/300H and H8S to indicate that the
+     specified variable should be placed into the tiny data section.
+     The compiler will generate more efficient code for loads and stores
+     on data in the tiny data section.  Note the tiny data area is
+     limited to slightly under 32kbytes of data.
+
+`saveall'
+     Use this attribute on the H8/300, H8/300H, and H8S to indicate that
+     all registers except the stack pointer should be saved in the
+     prologue regardless of whether they are used or not.
+
+`signal'
+     Use this attribute on the AVR to indicate that the specified
+     function is a signal handler.  The compiler will generate function
+     entry and exit sequences suitable for use in a signal handler when
+     this attribute is present.  Interrupts will be disabled inside the
+     function.
+
+`naked'
+     Use this attribute on the ARM, AVR, C4x and IP2K ports to indicate
+     that the specified function does not need prologue/epilogue
+     sequences generated by the compiler.  It is up to the programmer
+     to provide these sequences.
+
+`model (MODEL-NAME)'
+     On the M32R/D, use this attribute to set the addressability of an
+     object, and of the code generated for a function.  The identifier
+     MODEL-NAME is one of `small', `medium', or `large', representing
+     each of the code models.
+
+     Small model objects live in the lower 16MB of memory (so that their
+     addresses can be loaded with the `ld24' instruction), and are
+     callable with the `bl' instruction.
+
+     Medium model objects may live anywhere in the 32-bit address space
+     (the compiler will generate `seth/add3' instructions to load their
+     addresses), and are callable with the `bl' instruction.
+
+     Large model objects may live anywhere in the 32-bit address space
+     (the compiler will generate `seth/add3' instructions to load their
+     addresses), and may not be reachable with the `bl' instruction
+     (the compiler will generate the much slower `seth/add3/jl'
+     instruction sequence).
+
+     On IA-64, use this attribute to set the addressability of an
+     object.  At present, the only supported identifier for MODEL-NAME
+     is `small', indicating addressability via "small" (22-bit)
+     addresses (so that their addresses can be loaded with the `addl'
+     instruction).  Caveat: such addressing is by definition not
+     position independent and hence this attribute must not be used for
+     objects defined by shared libraries.
+
+`far'
+     On 68HC11 and 68HC12 the `far' attribute causes the compiler to
+     use a calling convention that takes care of switching memory banks
+     when entering and leaving a function.  This calling convention is
+     also the default when using the `-mlong-calls' option.
+
+     On 68HC12 the compiler will use the `call' and `rtc' instructions
+     to call and return from a function.
+
+     On 68HC11 the compiler will generate a sequence of instructions to
+     invoke a board-specific routine to switch the memory bank and call
+     the real function. The board-specific routine simulates a `call'.
+     At the end of a function, it will jump to a board-specific routine
+     instead of using `rts'. The board-specific return routine simulates
+     the `rtc'.
+
+`near'
+     On 68HC11 and 68HC12 the `near' attribute causes the compiler to
+     use the normal calling convention based on `jsr' and `rts'.  This
+     attribute can be used to cancel the effect of the `-mlong-calls'
+     option.
+
+`dllimport'
+     On Microsoft Windows targets, the `dllimport' attribute causes the
+     compiler to reference a function or variable via a global pointer
+     to a pointer that is set up by the Microsoft Windows dll library.
+     The pointer name is formed by combining `_imp__' and the function
+     or variable name. The attribute implies `extern' storage.
+
+     Currently, the attribute is ignored for inlined functions. If the
+     attribute is applied to a symbol _definition_, an error is
+     reported.  If a symbol previously declared `dllimport' is later
+     defined, the attribute is ignored in subsequent references, and a
+     warning is emitted.  The attribute is also overridden by a
+     subsequent declaration as `dllexport'.
+
+     When applied to C++ classes, the attribute marks non-inlined
+     member functions and static data members as imports.  However, the
+     attribute is ignored for virtual methods to allow creation of
+     vtables using thunks.
+
+     On cygwin, mingw and arm-pe targets, `__declspec(dllimport)' is
+     recognized as a synonym for `__attribute__ ((dllimport))' for
+     compatibility with other Microsoft Windows compilers.
+
+     The use of the `dllimport' attribute on functions is not necessary,
+     but provides a small performance benefit by eliminating a thunk in
+     the dll. The use of the `dllimport' attribute on imported
+     variables was required on older versions of GNU ld, but can now be
+     avoided by passing the `--enable-auto-import' switch to ld. As
+     with functions, using the attribute for a variable eliminates a
+     thunk in the dll.
+
+     One drawback to using this attribute is that a pointer to a
+     function or variable marked as dllimport cannot be used as a
+     constant address. The attribute can be disabled for functions by
+     setting the `-mnop-fun-dllimport' flag.
+
+`dllexport'
+     On Microsoft Windows targets the `dllexport' attribute causes the
+     compiler to provide a global pointer to a pointer in a dll, so
+     that it can be referenced with the `dllimport' attribute. The
+     pointer name is formed by combining `_imp__' and the function or
+     variable name.
+
+     Currently, the `dllexport'attribute is ignored for inlined
+     functions, but export can be forced by using the
+     `-fkeep-inline-functions' flag. The attribute is also ignored for
+     undefined symbols.
+
+     When applied to C++ classes. the attribute marks defined
+     non-inlined member functions and static data members as exports.
+     Static consts initialized in-class are not marked unless they are
+     also defined out-of-class.
+
+     On cygwin, mingw and arm-pe targets, `__declspec(dllexport)' is
+     recognized as a synonym for `__attribute__ ((dllexport))' for
+     compatibility with other Microsoft Windows compilers.
+
+     Alternative methods for including the symbol in the dll's export
+     table are to use a .def file with an `EXPORTS' section or, with
+     GNU ld, using the `--export-all' linker flag.
+
+ You can specify multiple attributes in a declaration by separating them
+by commas within the double parentheses or by immediately following an
+attribute declaration with another attribute declaration.
+
+ Some people object to the `__attribute__' feature, suggesting that ISO
+C's `#pragma' should be used instead.  At the time `__attribute__' was
+designed, there were two reasons for not doing this.
+
+  1. It is impossible to generate `#pragma' commands from a macro.
+
+  2. There is no telling what the same `#pragma' might mean in another
+     compiler.
+
+ These two reasons applied to almost any application that might have
+been proposed for `#pragma'.  It was basically a mistake to use
+`#pragma' for _anything_.
+
+ The ISO C99 standard includes `_Pragma', which now allows pragmas to
+be generated from macros.  In addition, a `#pragma GCC' namespace is
+now in use for GCC-specific pragmas.  However, it has been found
+convenient to use `__attribute__' to achieve a natural attachment of
+attributes to their corresponding declarations, whereas `#pragma GCC'
+is of use for constructs that do not naturally form part of the
+grammar.  *Note Miscellaneous Preprocessing Directives: (cpp)Other
+Directives.
+
+
+File: gcc.info,  Node: Attribute Syntax,  Next: Function Prototypes,  Prev: Function Attributes,  Up: C Extensions
+
+Attribute Syntax
+================
+
+ This section describes the syntax with which `__attribute__' may be
+used, and the constructs to which attribute specifiers bind, for the C
+language.  Some details may vary for C++ and Objective-C.  Because of
+infelicities in the grammar for attributes, some forms described here
+may not be successfully parsed in all cases.
+
+ There are some problems with the semantics of attributes in C++.  For
+example, there are no manglings for attributes, although they may affect
+code generation, so problems may arise when attributed types are used in
+conjunction with templates or overloading.  Similarly, `typeid' does
+not distinguish between types with different attributes.  Support for
+attributes in C++ may be restricted in future to attributes on
+declarations only, but not on nested declarators.
+
+ *Note Function Attributes::, for details of the semantics of attributes
+applying to functions.  *Note Variable Attributes::, for details of the
+semantics of attributes applying to variables.  *Note Type Attributes::,
+for details of the semantics of attributes applying to structure, union
+and enumerated types.
+
+ An "attribute specifier" is of the form `__attribute__
+((ATTRIBUTE-LIST))'.  An "attribute list" is a possibly empty
+comma-separated sequence of "attributes", where each attribute is one
+of the following:
+
+   * Empty.  Empty attributes are ignored.
+
+   * A word (which may be an identifier such as `unused', or a reserved
+     word such as `const').
+
+   * A word, followed by, in parentheses, parameters for the attribute.
+     These parameters take one of the following forms:
+
+        * An identifier.  For example, `mode' attributes use this form.
+
+        * An identifier followed by a comma and a non-empty
+          comma-separated list of expressions.  For example, `format'
+          attributes use this form.
+
+        * A possibly empty comma-separated list of expressions.  For
+          example, `format_arg' attributes use this form with the list
+          being a single integer constant expression, and `alias'
+          attributes use this form with the list being a single string
+          constant.
+
+ An "attribute specifier list" is a sequence of one or more attribute
+specifiers, not separated by any other tokens.
+
+ In GNU C, an attribute specifier list may appear after the colon
+following a label, other than a `case' or `default' label.  The only
+attribute it makes sense to use after a label is `unused'.  This
+feature is intended for code generated by programs which contains labels
+that may be unused but which is compiled with `-Wall'.  It would not
+normally be appropriate to use in it human-written code, though it
+could be useful in cases where the code that jumps to the label is
+contained within an `#ifdef' conditional. GNU C++ does not permit such
+placement of attribute lists, as it is permissible for a declaration,
+which could begin with an attribute list, to be labelled in C++.
+Declarations cannot be labelled in C90 or C99, so the ambiguity does
+not arise there.
+
+ An attribute specifier list may appear as part of a `struct', `union'
+or `enum' specifier.  It may go either immediately after the `struct',
+`union' or `enum' keyword, or after the closing brace.  It is ignored
+if the content of the structure, union or enumerated type is not
+defined in the specifier in which the attribute specifier list is
+used--that is, in usages such as `struct __attribute__((foo)) bar' with
+no following opening brace.  Where attribute specifiers follow the
+closing brace, they are considered to relate to the structure, union or
+enumerated type defined, not to any enclosing declaration the type
+specifier appears in, and the type defined is not complete until after
+the attribute specifiers.
+
+ Otherwise, an attribute specifier appears as part of a declaration,
+counting declarations of unnamed parameters and type names, and relates
+to that declaration (which may be nested in another declaration, for
+example in the case of a parameter declaration), or to a particular
+declarator within a declaration.  Where an attribute specifier is
+applied to a parameter declared as a function or an array, it should
+apply to the function or array rather than the pointer to which the
+parameter is implicitly converted, but this is not yet correctly
+implemented.
+
+ Any list of specifiers and qualifiers at the start of a declaration may
+contain attribute specifiers, whether or not such a list may in that
+context contain storage class specifiers.  (Some attributes, however,
+are essentially in the nature of storage class specifiers, and only make
+sense where storage class specifiers may be used; for example,
+`section'.)  There is one necessary limitation to this syntax: the
+first old-style parameter declaration in a function definition cannot
+begin with an attribute specifier, because such an attribute applies to
+the function instead by syntax described below (which, however, is not
+yet implemented in this case).  In some other cases, attribute
+specifiers are permitted by this grammar but not yet supported by the
+compiler.  All attribute specifiers in this place relate to the
+declaration as a whole.  In the obsolescent usage where a type of `int'
+is implied by the absence of type specifiers, such a list of specifiers
+and qualifiers may be an attribute specifier list with no other
+specifiers or qualifiers.
+
+ An attribute specifier list may appear immediately before a declarator
+(other than the first) in a comma-separated list of declarators in a
+declaration of more than one identifier using a single list of
+specifiers and qualifiers.  Such attribute specifiers apply only to the
+identifier before whose declarator they appear.  For example, in
+
+     __attribute__((noreturn)) void d0 (void),
+         __attribute__((format(printf, 1, 2))) d1 (const char *, ...),
+          d2 (void)
+
+the `noreturn' attribute applies to all the functions declared; the
+`format' attribute only applies to `d1'.
+
+ An attribute specifier list may appear immediately before the comma,
+`=' or semicolon terminating the declaration of an identifier other
+than a function definition.  At present, such attribute specifiers apply
+to the declared object or function, but in future they may attach to the
+outermost adjacent declarator.  In simple cases there is no difference,
+but, for example, in
+
+     void (****f)(void) __attribute__((noreturn));
+
+at present the `noreturn' attribute applies to `f', which causes a
+warning since `f' is not a function, but in future it may apply to the
+function `****f'.  The precise semantics of what attributes in such
+cases will apply to are not yet specified.  Where an assembler name for
+an object or function is specified (*note Asm Labels::), at present the
+attribute must follow the `asm' specification; in future, attributes
+before the `asm' specification may apply to the adjacent declarator,
+and those after it to the declared object or function.
+
+ An attribute specifier list may, in future, be permitted to appear
+after the declarator in a function definition (before any old-style
+parameter declarations or the function body).
+
+ Attribute specifiers may be mixed with type qualifiers appearing inside
+the `[]' of a parameter array declarator, in the C99 construct by which
+such qualifiers are applied to the pointer to which the array is
+implicitly converted.  Such attribute specifiers apply to the pointer,
+not to the array, but at present this is not implemented and they are
+ignored.
+
+ An attribute specifier list may appear at the start of a nested
+declarator.  At present, there are some limitations in this usage: the
+attributes correctly apply to the declarator, but for most individual
+attributes the semantics this implies are not implemented.  When
+attribute specifiers follow the `*' of a pointer declarator, they may
+be mixed with any type qualifiers present.  The following describes the
+formal semantics of this syntax.  It will make the most sense if you
+are familiar with the formal specification of declarators in the ISO C
+standard.
+
+ Consider (as in C99 subclause 6.7.5 paragraph 4) a declaration `T D1',
+where `T' contains declaration specifiers that specify a type TYPE
+(such as `int') and `D1' is a declarator that contains an identifier
+IDENT.  The type specified for IDENT for derived declarators whose type
+does not include an attribute specifier is as in the ISO C standard.
+
+ If `D1' has the form `( ATTRIBUTE-SPECIFIER-LIST D )', and the
+declaration `T D' specifies the type "DERIVED-DECLARATOR-TYPE-LIST
+TYPE" for IDENT, then `T D1' specifies the type
+"DERIVED-DECLARATOR-TYPE-LIST ATTRIBUTE-SPECIFIER-LIST TYPE" for IDENT.
+
+ If `D1' has the form `* TYPE-QUALIFIER-AND-ATTRIBUTE-SPECIFIER-LIST
+D', and the declaration `T D' specifies the type
+"DERIVED-DECLARATOR-TYPE-LIST TYPE" for IDENT, then `T D1' specifies
+the type "DERIVED-DECLARATOR-TYPE-LIST
+TYPE-QUALIFIER-AND-ATTRIBUTE-SPECIFIER-LIST TYPE" for IDENT.
+
+ For example,
+
+     void (__attribute__((noreturn)) ****f) (void);
+
+specifies the type "pointer to pointer to pointer to pointer to
+non-returning function returning `void'".  As another example,
+
+     char *__attribute__((aligned(8))) *f;
+
+specifies the type "pointer to 8-byte-aligned pointer to `char'".  Note
+again that this does not work with most attributes; for example, the
+usage of `aligned' and `noreturn' attributes given above is not yet
+supported.
+
+ For compatibility with existing code written for compiler versions that
+did not implement attributes on nested declarators, some laxity is
+allowed in the placing of attributes.  If an attribute that only applies
+to types is applied to a declaration, it will be treated as applying to
+the type of that declaration.  If an attribute that only applies to
+declarations is applied to the type of a declaration, it will be treated
+as applying to that declaration; and, for compatibility with code
+placing the attributes immediately before the identifier declared, such
+an attribute applied to a function return type will be treated as
+applying to the function type, and such an attribute applied to an array
+element type will be treated as applying to the array type.  If an
+attribute that only applies to function types is applied to a
+pointer-to-function type, it will be treated as applying to the pointer
+target type; if such an attribute is applied to a function return type
+that is not a pointer-to-function type, it will be treated as applying
+to the function type.
+
+
+File: gcc.info,  Node: Function Prototypes,  Next: C++ Comments,  Prev: Attribute Syntax,  Up: C Extensions
+
+Prototypes and Old-Style Function Definitions
+=============================================
+
+ GNU C extends ISO C to allow a function prototype to override a later
+old-style non-prototype definition.  Consider the following example:
+
+     /* Use prototypes unless the compiler is old-fashioned.  */
+     #ifdef __STDC__
+     #define P(x) x
+     #else
+     #define P(x) ()
+     #endif
+     
+     /* Prototype function declaration.  */
+     int isroot P((uid_t));
+     
+     /* Old-style function definition.  */
+     int
+     isroot (x)   /* ??? lossage here ??? */
+          uid_t x;
+     {
+       return x == 0;
+     }
+
+ Suppose the type `uid_t' happens to be `short'.  ISO C does not allow
+this example, because subword arguments in old-style non-prototype
+definitions are promoted.  Therefore in this example the function
+definition's argument is really an `int', which does not match the
+prototype argument type of `short'.
+
+ This restriction of ISO C makes it hard to write code that is portable
+to traditional C compilers, because the programmer does not know
+whether the `uid_t' type is `short', `int', or `long'.  Therefore, in
+cases like these GNU C allows a prototype to override a later old-style
+definition.  More precisely, in GNU C, a function prototype argument
+type overrides the argument type specified by a later old-style
+definition if the former type is the same as the latter type before
+promotion.  Thus in GNU C the above example is equivalent to the
+following:
+
+     int isroot (uid_t);
+     
+     int
+     isroot (uid_t x)
+     {
+       return x == 0;
+     }
+
+GNU C++ does not support old-style function definitions, so this
+extension is irrelevant.
+
+
+File: gcc.info,  Node: C++ Comments,  Next: Dollar Signs,  Prev: Function Prototypes,  Up: C Extensions
+
+C++ Style Comments
+==================
+
+ In GNU C, you may use C++ style comments, which start with `//' and
+continue until the end of the line.  Many other C implementations allow
+such comments, and they are included in the 1999 C standard.  However,
+C++ style comments are not recognized if you specify an `-std' option
+specifying a version of ISO C before C99, or `-ansi' (equivalent to
+`-std=c89').
+
+
+File: gcc.info,  Node: Dollar Signs,  Next: Character Escapes,  Prev: C++ Comments,  Up: C Extensions
+
+Dollar Signs in Identifier Names
+================================
+
+ In GNU C, you may normally use dollar signs in identifier names.  This
+is because many traditional C implementations allow such identifiers.
+However, dollar signs in identifiers are not supported on a few target
+machines, typically because the target assembler does not allow them.
+
+
+File: gcc.info,  Node: Character Escapes,  Next: Variable Attributes,  Prev: Dollar Signs,  Up: C Extensions
+
+The Character <ESC> in Constants
+================================
+
+ You can use the sequence `\e' in a string or character constant to
+stand for the ASCII character <ESC>.
+
+
+File: gcc.info,  Node: Alignment,  Next: Inline,  Prev: Type Attributes,  Up: C Extensions
+
+Inquiring on Alignment of Types or Variables
+============================================
+
+ The keyword `__alignof__' allows you to inquire about how an object is
+aligned, or the minimum alignment usually required by a type.  Its
+syntax is just like `sizeof'.
+
+ For example, if the target machine requires a `double' value to be
+aligned on an 8-byte boundary, then `__alignof__ (double)' is 8.  This
+is true on many RISC machines.  On more traditional machine designs,
+`__alignof__ (double)' is 4 or even 2.
+
+ Some machines never actually require alignment; they allow reference
+to any data type even at an odd address.  For these machines,
+`__alignof__' reports the _recommended_ alignment of a type.
+
+ If the operand of `__alignof__' is an lvalue rather than a type, its
+value is the required alignment for its type, taking into account any
+minimum alignment specified with GCC's `__attribute__' extension (*note
+Variable Attributes::).  For example, after this declaration:
+
+     struct foo { int x; char y; } foo1;
+
+the value of `__alignof__ (foo1.y)' is 1, even though its actual
+alignment is probably 2 or 4, the same as `__alignof__ (int)'.
+
+ It is an error to ask for the alignment of an incomplete type.
+
+
+File: gcc.info,  Node: Variable Attributes,  Next: Type Attributes,  Prev: Character Escapes,  Up: C Extensions
+
+Specifying Attributes of Variables
+==================================
+
+ The keyword `__attribute__' allows you to specify special attributes
+of variables or structure fields.  This keyword is followed by an
+attribute specification inside double parentheses.  Some attributes are
+currently defined generically for variables.  Other attributes are
+defined for variables on particular target systems.  Other attributes
+are available for functions (*note Function Attributes::) and for types
+(*note Type Attributes::).  Other front ends might define more
+attributes (*note Extensions to the C++ Language: C++ Extensions.).
+
+ You may also specify attributes with `__' preceding and following each
+keyword.  This allows you to use them in header files without being
+concerned about a possible macro of the same name.  For example, you
+may use `__aligned__' instead of `aligned'.
+
+ *Note Attribute Syntax::, for details of the exact syntax for using
+attributes.
+
+`aligned (ALIGNMENT)'
+     This attribute specifies a minimum alignment for the variable or
+     structure field, measured in bytes.  For example, the declaration:
+
+          int x __attribute__ ((aligned (16))) = 0;
+
+     causes the compiler to allocate the global variable `x' on a
+     16-byte boundary.  On a 68040, this could be used in conjunction
+     with an `asm' expression to access the `move16' instruction which
+     requires 16-byte aligned operands.
+
+     You can also specify the alignment of structure fields.  For
+     example, to create a double-word aligned `int' pair, you could
+     write:
+
+          struct foo { int x[2] __attribute__ ((aligned (8))); };
+
+     This is an alternative to creating a union with a `double' member
+     that forces the union to be double-word aligned.
+
+     As in the preceding examples, you can explicitly specify the
+     alignment (in bytes) that you wish the compiler to use for a given
+     variable or structure field.  Alternatively, you can leave out the
+     alignment factor and just ask the compiler to align a variable or
+     field to the maximum useful alignment for the target machine you
+     are compiling for.  For example, you could write:
+
+          short array[3] __attribute__ ((aligned));
+
+     Whenever you leave out the alignment factor in an `aligned'
+     attribute specification, the compiler automatically sets the
+     alignment for the declared variable or field to the largest
+     alignment which is ever used for any data type on the target
+     machine you are compiling for.  Doing this can often make copy
+     operations more efficient, because the compiler can use whatever
+     instructions copy the biggest chunks of memory when performing
+     copies to or from the variables or fields that you have aligned
+     this way.
+
+     The `aligned' attribute can only increase the alignment; but you
+     can decrease it by specifying `packed' as well.  See below.
+
+     Note that the effectiveness of `aligned' attributes may be limited
+     by inherent limitations in your linker.  On many systems, the
+     linker is only able to arrange for variables to be aligned up to a
+     certain maximum alignment.  (For some linkers, the maximum
+     supported alignment may be very very small.)  If your linker is
+     only able to align variables up to a maximum of 8 byte alignment,
+     then specifying `aligned(16)' in an `__attribute__' will still
+     only provide you with 8 byte alignment.  See your linker
+     documentation for further information.
+
+`cleanup (CLEANUP_FUNCTION)'
+     The `cleanup' attribute runs a function when the variable goes out
+     of scope.  This attribute can only be applied to auto function
+     scope variables; it may not be applied to parameters or variables
+     with static storage duration.  The function must take one
+     parameter, a pointer to a type compatible with the variable.  The
+     return value of the function (if any) is ignored.
+
+     If `-fexceptions' is enabled, then CLEANUP_FUNCTION will be run
+     during the stack unwinding that happens during the processing of
+     the exception.  Note that the `cleanup' attribute does not allow
+     the exception to be caught, only to perform an action.  It is
+     undefined what happens if CLEANUP_FUNCTION does not return
+     normally.
+
+`common'
+`nocommon'
+     The `common' attribute requests GCC to place a variable in
+     "common" storage.  The `nocommon' attribute requests the opposite
+     - to allocate space for it directly.
+
+     These attributes override the default chosen by the `-fno-common'
+     and `-fcommon' flags respectively.
+
+`deprecated'
+     The `deprecated' attribute results in a warning if the variable is
+     used anywhere in the source file.  This is useful when identifying
+     variables that are expected to be removed in a future version of a
+     program.  The warning also includes the location of the declaration
+     of the deprecated variable, to enable users to easily find further
+     information about why the variable is deprecated, or what they
+     should do instead.  Note that the warning only occurs for uses:
+
+          extern int old_var __attribute__ ((deprecated));
+          extern int old_var;
+          int new_fn () { return old_var; }
+
+     results in a warning on line 3 but not line 2.
+
+     The `deprecated' attribute can also be used for functions and
+     types (*note Function Attributes::, *note Type Attributes::.)
+
+`mode (MODE)'
+     This attribute specifies the data type for the
+     declaration--whichever type corresponds to the mode MODE.  This in
+     effect lets you request an integer or floating point type
+     according to its width.
+
+     You may also specify a mode of `byte' or `__byte__' to indicate
+     the mode corresponding to a one-byte integer, `word' or `__word__'
+     for the mode of a one-word integer, and `pointer' or `__pointer__'
+     for the mode used to represent pointers.
+
+`packed'
+     The `packed' attribute specifies that a variable or structure field
+     should have the smallest possible alignment--one byte for a
+     variable, and one bit for a field, unless you specify a larger
+     value with the `aligned' attribute.
+
+     Here is a structure in which the field `x' is packed, so that it
+     immediately follows `a':
+
+          struct foo
+          {
+            char a;
+            int x[2] __attribute__ ((packed));
+          };
+
+`section ("SECTION-NAME")'
+     Normally, the compiler places the objects it generates in sections
+     like `data' and `bss'.  Sometimes, however, you need additional
+     sections, or you need certain particular variables to appear in
+     special sections, for example to map to special hardware.  The
+     `section' attribute specifies that a variable (or function) lives
+     in a particular section.  For example, this small program uses
+     several specific section names:
+
+          struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
+          struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
+          char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
+          int init_data __attribute__ ((section ("INITDATA"))) = 0;
+          
+          main()
+          {
+            /* Initialize stack pointer */
+            init_sp (stack + sizeof (stack));
+          
+            /* Initialize initialized data */
+            memcpy (&init_data, &data, &edata - &data);
+          
+            /* Turn on the serial ports */
+            init_duart (&a);
+            init_duart (&b);
+          }
+
+     Use the `section' attribute with an _initialized_ definition of a
+     _global_ variable, as shown in the example.  GCC issues a warning
+     and otherwise ignores the `section' attribute in uninitialized
+     variable declarations.
+
+     You may only use the `section' attribute with a fully initialized
+     global definition because of the way linkers work.  The linker
+     requires each object be defined once, with the exception that
+     uninitialized variables tentatively go in the `common' (or `bss')
+     section and can be multiply "defined".  You can force a variable
+     to be initialized with the `-fno-common' flag or the `nocommon'
+     attribute.
+
+     Some file formats do not support arbitrary sections so the
+     `section' attribute is not available on all platforms.  If you
+     need to map the entire contents of a module to a particular
+     section, consider using the facilities of the linker instead.
+
+`shared'
+     On Microsoft Windows, in addition to putting variable definitions
+     in a named section, the section can also be shared among all
+     running copies of an executable or DLL.  For example, this small
+     program defines shared data by putting it in a named section
+     `shared' and marking the section shareable:
+
+          int foo __attribute__((section ("shared"), shared)) = 0;
+          
+          int
+          main()
+          {
+            /* Read and write foo.  All running
+               copies see the same value.  */
+            return 0;
+          }
+
+     You may only use the `shared' attribute along with `section'
+     attribute with a fully initialized global definition because of
+     the way linkers work.  See `section' attribute for more
+     information.
+
+     The `shared' attribute is only available on Microsoft Windows.
+
+`tls_model ("TLS_MODEL")'
+     The `tls_model' attribute sets thread-local storage model (*note
+     Thread-Local::) of a particular `__thread' variable, overriding
+     `-ftls-model=' command line switch on a per-variable basis.  The
+     TLS_MODEL argument should be one of `global-dynamic',
+     `local-dynamic', `initial-exec' or `local-exec'.
+
+     Not all targets support this attribute.
+
+`transparent_union'
+     This attribute, attached to a function parameter which is a union,
+     means that the corresponding argument may have the type of any
+     union member, but the argument is passed as if its type were that
+     of the first union member.  For more details see *Note Type
+     Attributes::.  You can also use this attribute on a `typedef' for
+     a union data type; then it applies to all function parameters with
+     that type.
+
+`unused'
+     This attribute, attached to a variable, means that the variable is
+     meant to be possibly unused.  GCC will not produce a warning for
+     this variable.
+
+`vector_size (BYTES)'
+     This attribute specifies the vector size for the variable,
+     measured in bytes.  For example, the declaration:
+
+          int foo __attribute__ ((vector_size (16)));
+
+     causes the compiler to set the mode for `foo', to be 16 bytes,
+     divided into `int' sized units.  Assuming a 32-bit int (a vector of
+     4 units of 4 bytes), the corresponding mode of `foo' will be V4SI.
+
+     This attribute is only applicable to integral and float scalars,
+     although arrays, pointers, and function return values are allowed
+     in conjunction with this construct.
+
+     Aggregates with this attribute are invalid, even if they are of
+     the same size as a corresponding scalar.  For example, the
+     declaration:
+
+          struct S { int a; };
+          struct S  __attribute__ ((vector_size (16))) foo;
+
+     is invalid even if the size of the structure is the same as the
+     size of the `int'.
+
+`weak'
+     The `weak' attribute is described in *Note Function Attributes::.
+
+`dllimport'
+     The `dllimport' attribute is described in *Note Function
+     Attributes::.
+
+`dllexport'
+     The `dllexport' attribute is described in *Note Function
+     Attributes::.
+
+M32R/D Variable Attributes
+--------------------------
+
+ One attribute is currently defined for the M32R/D.
+
+`model (MODEL-NAME)'
+     Use this attribute on the M32R/D to set the addressability of an
+     object.  The identifier MODEL-NAME is one of `small', `medium', or
+     `large', representing each of the code models.
+
+     Small model objects live in the lower 16MB of memory (so that their
+     addresses can be loaded with the `ld24' instruction).
+
+     Medium and large model objects may live anywhere in the 32-bit
+     address space (the compiler will generate `seth/add3' instructions
+     to load their addresses).
+
+i386 Variable Attributes
+------------------------
+
+ Two attributes are currently defined for i386 configurations:
+`ms_struct' and `gcc_struct'
+
+`ms_struct'
+`gcc_struct'
+     If `packed' is used on a structure, or if bit-fields are used it
+     may be that the Microsoft ABI packs them differently than GCC
+     would normally pack them.  Particularly when moving packed data
+     between functions compiled with GCC and the native Microsoft
+     compiler (either via function call or as data in a file), it may
+     be necessary to access either format.
+
+     Currently `-m[no-]ms-bitfields' is provided for the Microsoft
+     Windows X86 compilers to match the native Microsoft compiler.
+
+
+File: gcc.info,  Node: Type Attributes,  Next: Alignment,  Prev: Variable Attributes,  Up: C Extensions
+
+Specifying Attributes of Types
+==============================
+
+ The keyword `__attribute__' allows you to specify special attributes
+of `struct' and `union' types when you define such types.  This keyword
+is followed by an attribute specification inside double parentheses.
+Six attributes are currently defined for types: `aligned', `packed',
+`transparent_union', `unused', `deprecated' and `may_alias'.  Other
+attributes are defined for functions (*note Function Attributes::) and
+for variables (*note Variable Attributes::).
+
+ You may also specify any one of these attributes with `__' preceding
+and following its keyword.  This allows you to use these attributes in
+header files without being concerned about a possible macro of the same
+name.  For example, you may use `__aligned__' instead of `aligned'.
+
+ You may specify the `aligned' and `transparent_union' attributes
+either in a `typedef' declaration or just past the closing curly brace
+of a complete enum, struct or union type _definition_ and the `packed'
+attribute only past the closing brace of a definition.
+
+ You may also specify attributes between the enum, struct or union tag
+and the name of the type rather than after the closing brace.
+
+ *Note Attribute Syntax::, for details of the exact syntax for using
+attributes.
+
+`aligned (ALIGNMENT)'
+     This attribute specifies a minimum alignment (in bytes) for
+     variables of the specified type.  For example, the declarations:
+
+          struct S { short f[3]; } __attribute__ ((aligned (8)));
+          typedef int more_aligned_int __attribute__ ((aligned (8)));
+
+     force the compiler to insure (as far as it can) that each variable
+     whose type is `struct S' or `more_aligned_int' will be allocated
+     and aligned _at least_ on a 8-byte boundary.  On a SPARC, having
+     all variables of type `struct S' aligned to 8-byte boundaries
+     allows the compiler to use the `ldd' and `std' (doubleword load and
+     store) instructions when copying one variable of type `struct S' to
+     another, thus improving run-time efficiency.
+
+     Note that the alignment of any given `struct' or `union' type is
+     required by the ISO C standard to be at least a perfect multiple of
+     the lowest common multiple of the alignments of all of the members
+     of the `struct' or `union' in question.  This means that you _can_
+     effectively adjust the alignment of a `struct' or `union' type by
+     attaching an `aligned' attribute to any one of the members of such
+     a type, but the notation illustrated in the example above is a
+     more obvious, intuitive, and readable way to request the compiler
+     to adjust the alignment of an entire `struct' or `union' type.
+
+     As in the preceding example, you can explicitly specify the
+     alignment (in bytes) that you wish the compiler to use for a given
+     `struct' or `union' type.  Alternatively, you can leave out the
+     alignment factor and just ask the compiler to align a type to the
+     maximum useful alignment for the target machine you are compiling
+     for.  For example, you could write:
+
+          struct S { short f[3]; } __attribute__ ((aligned));
+
+     Whenever you leave out the alignment factor in an `aligned'
+     attribute specification, the compiler automatically sets the
+     alignment for the type to the largest alignment which is ever used
+     for any data type on the target machine you are compiling for.
+     Doing this can often make copy operations more efficient, because
+     the compiler can use whatever instructions copy the biggest chunks
+     of memory when performing copies to or from the variables which
+     have types that you have aligned this way.
+
+     In the example above, if the size of each `short' is 2 bytes, then
+     the size of the entire `struct S' type is 6 bytes.  The smallest
+     power of two which is greater than or equal to that is 8, so the
+     compiler sets the alignment for the entire `struct S' type to 8
+     bytes.
+
+     Note that although you can ask the compiler to select a
+     time-efficient alignment for a given type and then declare only
+     individual stand-alone objects of that type, the compiler's
+     ability to select a time-efficient alignment is primarily useful
+     only when you plan to create arrays of variables having the
+     relevant (efficiently aligned) type.  If you declare or use arrays
+     of variables of an efficiently-aligned type, then it is likely
+     that your program will also be doing pointer arithmetic (or
+     subscripting, which amounts to the same thing) on pointers to the
+     relevant type, and the code that the compiler generates for these
+     pointer arithmetic operations will often be more efficient for
+     efficiently-aligned types than for other types.
+
+     The `aligned' attribute can only increase the alignment; but you
+     can decrease it by specifying `packed' as well.  See below.
+
+     Note that the effectiveness of `aligned' attributes may be limited
+     by inherent limitations in your linker.  On many systems, the
+     linker is only able to arrange for variables to be aligned up to a
+     certain maximum alignment.  (For some linkers, the maximum
+     supported alignment may be very very small.)  If your linker is
+     only able to align variables up to a maximum of 8 byte alignment,
+     then specifying `aligned(16)' in an `__attribute__' will still
+     only provide you with 8 byte alignment.  See your linker
+     documentation for further information.
+
+`packed'
+     This attribute, attached to `struct' or `union' type definition,
+     specifies that each member of the structure or union is placed to
+     minimize the memory required. When attached to an `enum'
+     definition, it indicates that the smallest integral type should be
+     used.
+
+     Specifying this attribute for `struct' and `union' types is
+     equivalent to specifying the `packed' attribute on each of the
+     structure or union members.  Specifying the `-fshort-enums' flag
+     on the line is equivalent to specifying the `packed' attribute on
+     all `enum' definitions.
+
+     In the following example `struct my_packed_struct''s members are
+     packed closely together, but the internal layout of its `s' member
+     is not packed - to do that, `struct my_unpacked_struct' would need
+     to be packed too.
+
+          struct my_unpacked_struct
+           {
+              char c;
+              int i;
+           };
+          
+          struct my_packed_struct __attribute__ ((__packed__))
+            {
+               char c;
+               int  i;
+               struct my_unpacked_struct s;
+            };
+
+     You may only specify this attribute on the definition of a `enum',
+     `struct' or `union', not on a `typedef' which does not also define
+     the enumerated type, structure or union.
+
+`transparent_union'
+     This attribute, attached to a `union' type definition, indicates
+     that any function parameter having that union type causes calls to
+     that function to be treated in a special way.
+
+     First, the argument corresponding to a transparent union type can
+     be of any type in the union; no cast is required.  Also, if the
+     union contains a pointer type, the corresponding argument can be a
+     null pointer constant or a void pointer expression; and if the
+     union contains a void pointer type, the corresponding argument can
+     be any pointer expression.  If the union member type is a pointer,
+     qualifiers like `const' on the referenced type must be respected,
+     just as with normal pointer conversions.
+
+     Second, the argument is passed to the function using the calling
+     conventions of the first member of the transparent union, not the
+     calling conventions of the union itself.  All members of the union
+     must have the same machine representation; this is necessary for
+     this argument passing to work properly.
+
+     Transparent unions are designed for library functions that have
+     multiple interfaces for compatibility reasons.  For example,
+     suppose the `wait' function must accept either a value of type
+     `int *' to comply with Posix, or a value of type `union wait *' to
+     comply with the 4.1BSD interface.  If `wait''s parameter were
+     `void *', `wait' would accept both kinds of arguments, but it
+     would also accept any other pointer type and this would make
+     argument type checking less useful.  Instead, `<sys/wait.h>' might
+     define the interface as follows:
+
+          typedef union
+            {
+              int *__ip;
+              union wait *__up;
+            } wait_status_ptr_t __attribute__ ((__transparent_union__));
+          
+          pid_t wait (wait_status_ptr_t);
+
+     This interface allows either `int *' or `union wait *' arguments
+     to be passed, using the `int *' calling convention.  The program
+     can call `wait' with arguments of either type:
+
+          int w1 () { int w; return wait (&w); }
+          int w2 () { union wait w; return wait (&w); }
+
+     With this interface, `wait''s implementation might look like this:
+
+          pid_t wait (wait_status_ptr_t p)
+          {
+            return waitpid (-1, p.__ip, 0);
+          }
+
+`unused'
+     When attached to a type (including a `union' or a `struct'), this
+     attribute means that variables of that type are meant to appear
+     possibly unused.  GCC will not produce a warning for any variables
+     of that type, even if the variable appears to do nothing.  This is
+     often the case with lock or thread classes, which are usually
+     defined and then not referenced, but contain constructors and
+     destructors that have nontrivial bookkeeping functions.
+
+`deprecated'
+     The `deprecated' attribute results in a warning if the type is
+     used anywhere in the source file.  This is useful when identifying
+     types that are expected to be removed in a future version of a
+     program.  If possible, the warning also includes the location of
+     the declaration of the deprecated type, to enable users to easily
+     find further information about why the type is deprecated, or what
+     they should do instead.  Note that the warnings only occur for
+     uses and then only if the type is being applied to an identifier
+     that itself is not being declared as deprecated.
+
+          typedef int T1 __attribute__ ((deprecated));
+          T1 x;
+          typedef T1 T2;
+          T2 y;
+          typedef T1 T3 __attribute__ ((deprecated));
+          T3 z __attribute__ ((deprecated));
+
+     results in a warning on line 2 and 3 but not lines 4, 5, or 6.  No
+     warning is issued for line 4 because T2 is not explicitly
+     deprecated.  Line 5 has no warning because T3 is explicitly
+     deprecated.  Similarly for line 6.
+
+     The `deprecated' attribute can also be used for functions and
+     variables (*note Function Attributes::, *note Variable
+     Attributes::.)
+
+`may_alias'
+     Accesses to objects with types with this attribute are not
+     subjected to type-based alias analysis, but are instead assumed to
+     be able to alias any other type of objects, just like the `char'
+     type.  See `-fstrict-aliasing' for more information on aliasing
+     issues.
+
+     Example of use:
+
+          typedef short __attribute__((__may_alias__)) short_a;
+          
+          int
+          main (void)
+          {
+            int a = 0x12345678;
+            short_a *b = (short_a *) &a;
+          
+            b[1] = 0;
+          
+            if (a == 0x12345678)
+              abort();
+          
+            exit(0);
+          }
+
+     If you replaced `short_a' with `short' in the variable
+     declaration, the above program would abort when compiled with
+     `-fstrict-aliasing', which is on by default at `-O2' or above in
+     recent GCC versions.
+
+i386 Type Attributes
+--------------------
+
+     Two attributes are currently defined for i386 configurations:
+`ms_struct' and `gcc_struct'
+
+`ms_struct'
+`gcc_struct'
+     If `packed' is used on a structure, or if bit-fields are used it
+     may be that the Microsoft ABI packs them differently than GCC
+     would normally pack them.  Particularly when moving packed data
+     between functions compiled with GCC and the native Microsoft
+     compiler (either via function call or as data in a file), it may
+     be necessary to access either format.
+
+     Currently `-m[no-]ms-bitfields' is provided for the Microsoft
+     Windows X86 compilers to match the native Microsoft compiler.
+
+ To specify multiple attributes, separate them by commas within the
+double parentheses: for example, `__attribute__ ((aligned (16),
+packed))'.
+
+
+File: gcc.info,  Node: Inline,  Next: Extended Asm,  Prev: Alignment,  Up: C Extensions
+
+An Inline Function is As Fast As a Macro
+========================================
+
+ By declaring a function `inline', you can direct GCC to integrate that
+function's code into the code for its callers.  This makes execution
+faster by eliminating the function-call overhead; in addition, if any
+of the actual argument values are constant, their known values may
+permit simplifications at compile time so that not all of the inline
+function's code needs to be included.  The effect on code size is less
+predictable; object code may be larger or smaller with function
+inlining, depending on the particular case.  Inlining of functions is an
+optimization and it really "works" only in optimizing compilation.  If
+you don't use `-O', no function is really inline.
+
+ Inline functions are included in the ISO C99 standard, but there are
+currently substantial differences between what GCC implements and what
+the ISO C99 standard requires.
+
+ To declare a function inline, use the `inline' keyword in its
+declaration, like this:
+
+     inline int
+     inc (int *a)
+     {
+       (*a)++;
+     }
+
+ (If you are writing a header file to be included in ISO C programs,
+write `__inline__' instead of `inline'.  *Note Alternate Keywords::.)
+You can also make all "simple enough" functions inline with the option
+`-finline-functions'.
+
+ Note that certain usages in a function definition can make it
+unsuitable for inline substitution.  Among these usages are: use of
+varargs, use of alloca, use of variable sized data types (*note
+Variable Length::), use of computed goto (*note Labels as Values::),
+use of nonlocal goto, and nested functions (*note Nested Functions::).
+Using `-Winline' will warn when a function marked `inline' could not be
+substituted, and will give the reason for the failure.
+
+ Note that in C and Objective-C, unlike C++, the `inline' keyword does
+not affect the linkage of the function.
+
+ GCC automatically inlines member functions defined within the class
+body of C++ programs even if they are not explicitly declared `inline'.
+(You can override this with `-fno-default-inline'; *note Options
+Controlling C++ Dialect: C++ Dialect Options..)
+
+ When a function is both inline and `static', if all calls to the
+function are integrated into the caller, and the function's address is
+never used, then the function's own assembler code is never referenced.
+In this case, GCC does not actually output assembler code for the
+function, unless you specify the option `-fkeep-inline-functions'.
+Some calls cannot be integrated for various reasons (in particular,
+calls that precede the function's definition cannot be integrated, and
+neither can recursive calls within the definition).  If there is a
+nonintegrated call, then the function is compiled to assembler code as
+usual.  The function must also be compiled as usual if the program
+refers to its address, because that can't be inlined.
+
+ When an inline function is not `static', then the compiler must assume
+that there may be calls from other source files; since a global symbol
+can be defined only once in any program, the function must not be
+defined in the other source files, so the calls therein cannot be
+integrated.  Therefore, a non-`static' inline function is always
+compiled on its own in the usual fashion.
+
+ If you specify both `inline' and `extern' in the function definition,
+then the definition is used only for inlining.  In no case is the
+function compiled on its own, not even if you refer to its address
+explicitly.  Such an address becomes an external reference, as if you
+had only declared the function, and had not defined it.
+
+ This combination of `inline' and `extern' has almost the effect of a
+macro.  The way to use it is to put a function definition in a header
+file with these keywords, and put another copy of the definition
+(lacking `inline' and `extern') in a library file.  The definition in
+the header file will cause most calls to the function to be inlined.
+If any uses of the function remain, they will refer to the single copy
+in the library.
+
+ Since GCC eventually will implement ISO C99 semantics for inline
+functions, it is best to use `static inline' only to guarantee
+compatibility.  (The existing semantics will remain available when
+`-std=gnu89' is specified, but eventually the default will be
+`-std=gnu99' and that will implement the C99 semantics, though it does
+not do so yet.)
+
+ GCC does not inline any functions when not optimizing unless you
+specify the `always_inline' attribute for the function, like this:
+
+     /* Prototype.  */
+     inline void foo (const char) __attribute__((always_inline));
+
+
+File: gcc.info,  Node: Extended Asm,  Next: Constraints,  Prev: Inline,  Up: C Extensions
+
+Assembler Instructions with C Expression Operands
+=================================================
+
+ In an assembler instruction using `asm', you can specify the operands
+of the instruction using C expressions.  This means you need not guess
+which registers or memory locations will contain the data you want to
+use.
+
+ You must specify an assembler instruction template much like what
+appears in a machine description, plus an operand constraint string for
+each operand.
+
+ For example, here is how to use the 68881's `fsinx' instruction:
+
+     asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
+
+Here `angle' is the C expression for the input operand while `result'
+is that of the output operand.  Each has `"f"' as its operand
+constraint, saying that a floating point register is required.  The `='
+in `=f' indicates that the operand is an output; all output operands'
+constraints must use `='.  The constraints use the same language used
+in the machine description (*note Constraints::).
+
+ Each operand is described by an operand-constraint string followed by
+the C expression in parentheses.  A colon separates the assembler
+template from the first output operand and another separates the last
+output operand from the first input, if any.  Commas separate the
+operands within each group.  The total number of operands is currently
+limited to 30; this limitation may be lifted in some future version of
+GCC.
+
+ If there are no output operands but there are input operands, you must
+place two consecutive colons surrounding the place where the output
+operands would go.
+
+ As of GCC version 3.1, it is also possible to specify input and output
+operands using symbolic names which can be referenced within the
+assembler code.  These names are specified inside square brackets
+preceding the constraint string, and can be referenced inside the
+assembler code using `%[NAME]' instead of a percentage sign followed by
+the operand number.  Using named operands the above example could look
+like:
+
+     asm ("fsinx %[angle],%[output]"
+          : [output] "=f" (result)
+          : [angle] "f" (angle));
+
+Note that the symbolic operand names have no relation whatsoever to
+other C identifiers.  You may use any name you like, even those of
+existing C symbols, but you must ensure that no two operands within the
+same assembler construct use the same symbolic name.
+
+ Output operand expressions must be lvalues; the compiler can check
+this.  The input operands need not be lvalues.  The compiler cannot
+check whether the operands have data types that are reasonable for the
+instruction being executed.  It does not parse the assembler instruction
+template and does not know what it means or even whether it is valid
+assembler input.  The extended `asm' feature is most often used for
+machine instructions the compiler itself does not know exist.  If the
+output expression cannot be directly addressed (for example, it is a
+bit-field), your constraint must allow a register.  In that case, GCC
+will use the register as the output of the `asm', and then store that
+register into the output.
+
+ The ordinary output operands must be write-only; GCC will assume that
+the values in these operands before the instruction are dead and need
+not be generated.  Extended asm supports input-output or read-write
+operands.  Use the constraint character `+' to indicate such an operand
+and list it with the output operands.  You should only use read-write
+operands when the constraints for the operand (or the operand in which
+only some of the bits are to be changed) allow a register.
+
+ You may, as an alternative, logically split its function into two
+separate operands, one input operand and one write-only output operand.
+The connection between them is expressed by constraints which say they
+need to be in the same location when the instruction executes.  You can
+use the same C expression for both operands, or different expressions.
+For example, here we write the (fictitious) `combine' instruction with
+`bar' as its read-only source operand and `foo' as its read-write
+destination:
+
+     asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));
+
+The constraint `"0"' for operand 1 says that it must occupy the same
+location as operand 0.  A number in constraint is allowed only in an
+input operand and it must refer to an output operand.
+
+ Only a number in the constraint can guarantee that one operand will be
+in the same place as another.  The mere fact that `foo' is the value of
+both operands is not enough to guarantee that they will be in the same
+place in the generated assembler code.  The following would not work
+reliably:
+
+     asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));
+
+ Various optimizations or reloading could cause operands 0 and 1 to be
+in different registers; GCC knows no reason not to do so.  For example,
+the compiler might find a copy of the value of `foo' in one register and
+use it for operand 1, but generate the output operand 0 in a different
+register (copying it afterward to `foo''s own address).  Of course,
+since the register for operand 1 is not even mentioned in the assembler
+code, the result will not work, but GCC can't tell that.
+
+ As of GCC version 3.1, one may write `[NAME]' instead of the operand
+number for a matching constraint.  For example:
+
+     asm ("cmoveq %1,%2,%[result]"
+          : [result] "=r"(result)
+          : "r" (test), "r"(new), "[result]"(old));
+
+ Some instructions clobber specific hard registers.  To describe this,
+write a third colon after the input operands, followed by the names of
+the clobbered hard registers (given as strings).  Here is a realistic
+example for the VAX:
+
+     asm volatile ("movc3 %0,%1,%2"
+                   : /* no outputs */
+                   : "g" (from), "g" (to), "g" (count)
+                   : "r0", "r1", "r2", "r3", "r4", "r5");
+
+ You may not write a clobber description in a way that overlaps with an
+input or output operand.  For example, you may not have an operand
+describing a register class with one member if you mention that register
+in the clobber list.  Variables declared to live in specific registers
+(*note Explicit Reg Vars::), and used as asm input or output operands
+must have no part mentioned in the clobber description.  There is no
+way for you to specify that an input operand is modified without also
+specifying it as an output operand.  Note that if all the output
+operands you specify are for this purpose (and hence unused), you will
+then also need to specify `volatile' for the `asm' construct, as
+described below, to prevent GCC from deleting the `asm' statement as
+unused.
+
+ If you refer to a particular hardware register from the assembler code,
+you will probably have to list the register after the third colon to
+tell the compiler the register's value is modified.  In some assemblers,
+the register names begin with `%'; to produce one `%' in the assembler
+code, you must write `%%' in the input.
+
+ If your assembler instruction can alter the condition code register,
+add `cc' to the list of clobbered registers.  GCC on some machines
+represents the condition codes as a specific hardware register; `cc'
+serves to name this register.  On other machines, the condition code is
+handled differently, and specifying `cc' has no effect.  But it is
+valid no matter what the machine.
+
+ If your assembler instructions access memory in an unpredictable
+fashion, add `memory' to the list of clobbered registers.  This will
+cause GCC to not keep memory values cached in registers across the
+assembler instruction and not optimize stores or loads to that memory.
+You will also want to add the `volatile' keyword if the memory affected
+is not listed in the inputs or outputs of the `asm', as the `memory'
+clobber does not count as a side-effect of the `asm'.  If you know how
+large the accessed memory is, you can add it as input or output but if
+this is not known, you should add `memory'.  As an example, if you
+access ten bytes of a string, you can use a memory input like:
+
+     {"m"( ({ struct { char x[10]; } *p = (void *)ptr ; *p; }) )}.
+
+ Note that in the following example the memory input is necessary,
+otherwise GCC might optimize the store to `x' away:
+     int foo ()
+     {
+       int x = 42;
+       int *y = &x;
+       int result;
+       asm ("magic stuff accessing an 'int' pointed to by '%1'"
+             "=&d" (r) : "a" (y), "m" (*y));
+       return result;
+     }
+
+ You can put multiple assembler instructions together in a single `asm'
+template, separated by the characters normally used in assembly code
+for the system.  A combination that works in most places is a newline
+to break the line, plus a tab character to move to the instruction field
+(written as `\n\t').  Sometimes semicolons can be used, if the
+assembler allows semicolons as a line-breaking character.  Note that
+some assembler dialects use semicolons to start a comment.  The input
+operands are guaranteed not to use any of the clobbered registers, and
+neither will the output operands' addresses, so you can read and write
+the clobbered registers as many times as you like.  Here is an example
+of multiple instructions in a template; it assumes the subroutine
+`_foo' accepts arguments in registers 9 and 10:
+
+     asm ("movl %0,r9\n\tmovl %1,r10\n\tcall _foo"
+          : /* no outputs */
+          : "g" (from), "g" (to)
+          : "r9", "r10");
+
+ Unless an output operand has the `&' constraint modifier, GCC may
+allocate it in the same register as an unrelated input operand, on the
+assumption the inputs are consumed before the outputs are produced.
+This assumption may be false if the assembler code actually consists of
+more than one instruction.  In such a case, use `&' for each output
+operand that may not overlap an input.  *Note Modifiers::.
+
+ If you want to test the condition code produced by an assembler
+instruction, you must include a branch and a label in the `asm'
+construct, as follows:
+
+     asm ("clr %0\n\tfrob %1\n\tbeq 0f\n\tmov #1,%0\n0:"
+          : "g" (result)
+          : "g" (input));
+
+This assumes your assembler supports local labels, as the GNU assembler
+and most Unix assemblers do.
+
+ Speaking of labels, jumps from one `asm' to another are not supported.
+The compiler's optimizers do not know about these jumps, and therefore
+they cannot take account of them when deciding how to optimize.
+
+ Usually the most convenient way to use these `asm' instructions is to
+encapsulate them in macros that look like functions.  For example,
+
+     #define sin(x)       \
+     ({ double __value, __arg = (x);   \
+        asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
+        __value; })
+
+Here the variable `__arg' is used to make sure that the instruction
+operates on a proper `double' value, and to accept only those arguments
+`x' which can convert automatically to a `double'.
+
+ Another way to make sure the instruction operates on the correct data
+type is to use a cast in the `asm'.  This is different from using a
+variable `__arg' in that it converts more different types.  For
+example, if the desired type were `int', casting the argument to `int'
+would accept a pointer with no complaint, while assigning the argument
+to an `int' variable named `__arg' would warn about using a pointer
+unless the caller explicitly casts it.
+
+ If an `asm' has output operands, GCC assumes for optimization purposes
+the instruction has no side effects except to change the output
+operands.  This does not mean instructions with a side effect cannot be
+used, but you must be careful, because the compiler may eliminate them
+if the output operands aren't used, or move them out of loops, or
+replace two with one if they constitute a common subexpression.  Also,
+if your instruction does have a side effect on a variable that otherwise
+appears not to change, the old value of the variable may be reused later
+if it happens to be found in a register.
+
+ You can prevent an `asm' instruction from being deleted, moved
+significantly, or combined, by writing the keyword `volatile' after the
+`asm'.  For example:
+
+     #define get_and_set_priority(new)              \
+     ({ int __old;                                  \
+        asm volatile ("get_and_set_priority %0, %1" \
+                      : "=g" (__old) : "g" (new));  \
+        __old; })
+
+If you write an `asm' instruction with no outputs, GCC will know the
+instruction has side-effects and will not delete the instruction or
+move it outside of loops.
+
+ The `volatile' keyword indicates that the instruction has important
+side-effects.  GCC will not delete a volatile `asm' if it is reachable.
+(The instruction can still be deleted if GCC can prove that
+control-flow will never reach the location of the instruction.)  In
+addition, GCC will not reschedule instructions across a volatile `asm'
+instruction.  For example:
+
+     *(volatile int *)addr = foo;
+     asm volatile ("eieio" : : );
+
+Assume `addr' contains the address of a memory mapped device register.
+The PowerPC `eieio' instruction (Enforce In-order Execution of I/O)
+tells the CPU to make sure that the store to that device register
+happens before it issues any other I/O.
+
+ Note that even a volatile `asm' instruction can be moved in ways that
+appear insignificant to the compiler, such as across jump instructions.
+You can't expect a sequence of volatile `asm' instructions to remain
+perfectly consecutive.  If you want consecutive output, use a single
+`asm'.  Also, GCC will perform some optimizations across a volatile
+`asm' instruction; GCC does not "forget everything" when it encounters
+a volatile `asm' instruction the way some other compilers do.
+
+ An `asm' instruction without any operands or clobbers (an "old style"
+`asm') will be treated identically to a volatile `asm' instruction.
+
+ It is a natural idea to look for a way to give access to the condition
+code left by the assembler instruction.  However, when we attempted to
+implement this, we found no way to make it work reliably.  The problem
+is that output operands might need reloading, which would result in
+additional following "store" instructions.  On most machines, these
+instructions would alter the condition code before there was time to
+test it.  This problem doesn't arise for ordinary "test" and "compare"
+instructions because they don't have any output operands.
+
+ For reasons similar to those described above, it is not possible to
+give an assembler instruction access to the condition code left by
+previous instructions.
+
+ If you are writing a header file that should be includable in ISO C
+programs, write `__asm__' instead of `asm'.  *Note Alternate Keywords::.
+
+Size of an `asm'
+----------------
+
+ Some targets require that GCC track the size of each instruction used
+in order to generate correct code.  Because the final length of an
+`asm' is only known by the assembler, GCC must make an estimate as to
+how big it will be.  The estimate is formed by counting the number of
+statements in the pattern of the `asm' and multiplying that by the
+length of the longest instruction on that processor.  Statements in the
+`asm' are identified by newline characters and whatever statement
+separator characters are supported by the assembler; on most processors
+this is the ``;'' character.
+
+ Normally, GCC's estimate is perfectly adequate to ensure that correct
+code is generated, but it is possible to confuse the compiler if you use
+pseudo instructions or assembler macros that expand into multiple real
+instructions or if you use assembler directives that expand to more
+space in the object file than would be needed for a single instruction.
+If this happens then the assembler will produce a diagnostic saying that
+a label is unreachable.
+
+i386 floating point asm operands
+--------------------------------
+
+ There are several rules on the usage of stack-like regs in
+asm_operands insns.  These rules apply only to the operands that are
+stack-like regs:
+
+  1. Given a set of input regs that die in an asm_operands, it is
+     necessary to know which are implicitly popped by the asm, and
+     which must be explicitly popped by gcc.
+
+     An input reg that is implicitly popped by the asm must be
+     explicitly clobbered, unless it is constrained to match an output
+     operand.
+
+  2. For any input reg that is implicitly popped by an asm, it is
+     necessary to know how to adjust the stack to compensate for the
+     pop.  If any non-popped input is closer to the top of the
+     reg-stack than the implicitly popped reg, it would not be possible
+     to know what the stack looked like--it's not clear how the rest of
+     the stack "slides up".
+
+     All implicitly popped input regs must be closer to the top of the
+     reg-stack than any input that is not implicitly popped.
+
+     It is possible that if an input dies in an insn, reload might use
+     the input reg for an output reload.  Consider this example:
+
+          asm ("foo" : "=t" (a) : "f" (b));
+
+     This asm says that input B is not popped by the asm, and that the
+     asm pushes a result onto the reg-stack, i.e., the stack is one
+     deeper after the asm than it was before.  But, it is possible that
+     reload will think that it can use the same reg for both the input
+     and the output, if input B dies in this insn.
+
+     If any input operand uses the `f' constraint, all output reg
+     constraints must use the `&' earlyclobber.
+
+     The asm above would be written as
+
+          asm ("foo" : "=&t" (a) : "f" (b));
+
+  3. Some operands need to be in particular places on the stack.  All
+     output operands fall in this category--there is no other way to
+     know which regs the outputs appear in unless the user indicates
+     this in the constraints.
+
+     Output operands must specifically indicate which reg an output
+     appears in after an asm.  `=f' is not allowed: the operand
+     constraints must select a class with a single reg.
+
+  4. Output operands may not be "inserted" between existing stack regs.
+     Since no 387 opcode uses a read/write operand, all output operands
+     are dead before the asm_operands, and are pushed by the
+     asm_operands.  It makes no sense to push anywhere but the top of
+     the reg-stack.
+
+     Output operands must start at the top of the reg-stack: output
+     operands may not "skip" a reg.
+
+  5. Some asm statements may need extra stack space for internal
+     calculations.  This can be guaranteed by clobbering stack registers
+     unrelated to the inputs and outputs.
+
+
+ Here are a couple of reasonable asms to want to write.  This asm takes
+one input, which is internally popped, and produces two outputs.
+
+     asm ("fsincos" : "=t" (cos), "=u" (sin) : "0" (inp));
+
+ This asm takes two inputs, which are popped by the `fyl2xp1' opcode,
+and replaces them with one output.  The user must code the `st(1)'
+clobber for reg-stack.c to know that `fyl2xp1' pops both inputs.
+
+     asm ("fyl2xp1" : "=t" (result) : "0" (x), "u" (y) : "st(1)");
+
+
+File: gcc.info,  Node: Constraints,  Next: Asm Labels,  Prev: Extended Asm,  Up: C Extensions
+
+Constraints for `asm' Operands
+==============================
+
+ Here are specific details on what constraint letters you can use with
+`asm' operands.  Constraints can say whether an operand may be in a
+register, and which kinds of register; whether the operand can be a
+memory reference, and which kinds of address; whether the operand may
+be an immediate constant, and which possible values it may have.
+Constraints can also require two operands to match.
+
+* Menu:
+
+* Simple Constraints::  Basic use of constraints.
+* Multi-Alternative::   When an insn has two alternative constraint-patterns.
+* Modifiers::           More precise control over effects of constraints.
+* Machine Constraints:: Special constraints for some particular machines.
+
+
+File: gcc.info,  Node: Simple Constraints,  Next: Multi-Alternative,  Up: Constraints
+
+Simple Constraints
+------------------
+
+ The simplest kind of constraint is a string full of letters, each of
+which describes one kind of operand that is permitted.  Here are the
+letters that are allowed:
+
+whitespace
+     Whitespace characters are ignored and can be inserted at any
+     position except the first.  This enables each alternative for
+     different operands to be visually aligned in the machine
+     description even if they have different number of constraints and
+     modifiers.
+
+`m'
+     A memory operand is allowed, with any kind of address that the
+     machine supports in general.
+
+`o'
+     A memory operand is allowed, but only if the address is
+     "offsettable".  This means that adding a small integer (actually,
+     the width in bytes of the operand, as determined by its machine
+     mode) may be added to the address and the result is also a valid
+     memory address.
+
+     For example, an address which is constant is offsettable; so is an
+     address that is the sum of a register and a constant (as long as a
+     slightly larger constant is also within the range of
+     address-offsets supported by the machine); but an autoincrement or
+     autodecrement address is not offsettable.  More complicated
+     indirect/indexed addresses may or may not be offsettable depending
+     on the other addressing modes that the machine supports.
+
+     Note that in an output operand which can be matched by another
+     operand, the constraint letter `o' is valid only when accompanied
+     by both `<' (if the target machine has predecrement addressing)
+     and `>' (if the target machine has preincrement addressing).
+
+`V'
+     A memory operand that is not offsettable.  In other words,
+     anything that would fit the `m' constraint but not the `o'
+     constraint.
+
+`<'
+     A memory operand with autodecrement addressing (either
+     predecrement or postdecrement) is allowed.
+
+`>'
+     A memory operand with autoincrement addressing (either
+     preincrement or postincrement) is allowed.
+
+`r'
+     A register operand is allowed provided that it is in a general
+     register.
+
+`i'
+     An immediate integer operand (one with constant value) is allowed.
+     This includes symbolic constants whose values will be known only at
+     assembly time.
+
+`n'
+     An immediate integer operand with a known numeric value is allowed.
+     Many systems cannot support assembly-time constants for operands
+     less than a word wide.  Constraints for these operands should use
+     `n' rather than `i'.
+
+`I', `J', `K', ... `P'
+     Other letters in the range `I' through `P' may be defined in a
+     machine-dependent fashion to permit immediate integer operands with
+     explicit integer values in specified ranges.  For example, on the
+     68000, `I' is defined to stand for the range of values 1 to 8.
+     This is the range permitted as a shift count in the shift
+     instructions.
+
+`E'
+     An immediate floating operand (expression code `const_double') is
+     allowed, but only if the target floating point format is the same
+     as that of the host machine (on which the compiler is running).
+
+`F'
+     An immediate floating operand (expression code `const_double' or
+     `const_vector') is allowed.
+
+`G', `H'
+     `G' and `H' may be defined in a machine-dependent fashion to
+     permit immediate floating operands in particular ranges of values.
+
+`s'
+     An immediate integer operand whose value is not an explicit
+     integer is allowed.
+
+     This might appear strange; if an insn allows a constant operand
+     with a value not known at compile time, it certainly must allow
+     any known value.  So why use `s' instead of `i'?  Sometimes it
+     allows better code to be generated.
+
+     For example, on the 68000 in a fullword instruction it is possible
+     to use an immediate operand; but if the immediate value is between
+     -128 and 127, better code results from loading the value into a
+     register and using the register.  This is because the load into
+     the register can be done with a `moveq' instruction.  We arrange
+     for this to happen by defining the letter `K' to mean "any integer
+     outside the range -128 to 127", and then specifying `Ks' in the
+     operand constraints.
+
+`g'
+     Any register, memory or immediate integer operand is allowed,
+     except for registers that are not general registers.
+
+`X'
+     Any operand whatsoever is allowed.
+
+`0', `1', `2', ... `9'
+     An operand that matches the specified operand number is allowed.
+     If a digit is used together with letters within the same
+     alternative, the digit should come last.
+
+     This number is allowed to be more than a single digit.  If multiple
+     digits are encountered consecutively, they are interpreted as a
+     single decimal integer.  There is scant chance for ambiguity,
+     since to-date it has never been desirable that `10' be interpreted
+     as matching either operand 1 _or_ operand 0.  Should this be
+     desired, one can use multiple alternatives instead.
+
+     This is called a "matching constraint" and what it really means is
+     that the assembler has only a single operand that fills two roles
+     which `asm' distinguishes.  For example, an add instruction uses
+     two input operands and an output operand, but on most CISC
+     machines an add instruction really has only two operands, one of
+     them an input-output operand:
+
+          addl #35,r12
+
+     Matching constraints are used in these circumstances.  More
+     precisely, the two operands that match must include one input-only
+     operand and one output-only operand.  Moreover, the digit must be a
+     smaller number than the number of the operand that uses it in the
+     constraint.
+
+`p'
+     An operand that is a valid memory address is allowed.  This is for
+     "load address" and "push address" instructions.
+
+     `p' in the constraint must be accompanied by `address_operand' as
+     the predicate in the `match_operand'.  This predicate interprets
+     the mode specified in the `match_operand' as the mode of the memory
+     reference for which the address would be valid.
+
+OTHER-LETTERS
+     Other letters can be defined in machine-dependent fashion to stand
+     for particular classes of registers or other arbitrary operand
+     types.  `d', `a' and `f' are defined on the 68000/68020 to stand
+     for data, address and floating point registers.
+
+
+File: gcc.info,  Node: Multi-Alternative,  Next: Modifiers,  Prev: Simple Constraints,  Up: Constraints
+
+Multiple Alternative Constraints
+--------------------------------
+
+ Sometimes a single instruction has multiple alternative sets of
+possible operands.  For example, on the 68000, a logical-or instruction
+can combine register or an immediate value into memory, or it can
+combine any kind of operand into a register; but it cannot combine one
+memory location into another.
+
+ These constraints are represented as multiple alternatives.  An
+alternative can be described by a series of letters for each operand.
+The overall constraint for an operand is made from the letters for this
+operand from the first alternative, a comma, the letters for this
+operand from the second alternative, a comma, and so on until the last
+alternative.
+
+ If all the operands fit any one alternative, the instruction is valid.
+Otherwise, for each alternative, the compiler counts how many
+instructions must be added to copy the operands so that that
+alternative applies.  The alternative requiring the least copying is
+chosen.  If two alternatives need the same amount of copying, the one
+that comes first is chosen.  These choices can be altered with the `?'
+and `!' characters:
+
+`?'
+     Disparage slightly the alternative that the `?' appears in, as a
+     choice when no alternative applies exactly.  The compiler regards
+     this alternative as one unit more costly for each `?' that appears
+     in it.
+
+`!'
+     Disparage severely the alternative that the `!' appears in.  This
+     alternative can still be used if it fits without reloading, but if
+     reloading is needed, some other alternative will be used.
+
+
+File: gcc.info,  Node: Modifiers,  Next: Machine Constraints,  Prev: Multi-Alternative,  Up: Constraints
+
+Constraint Modifier Characters
+------------------------------
+
+ Here are constraint modifier characters.
+
+`='
+     Means that this operand is write-only for this instruction: the
+     previous value is discarded and replaced by output data.
+
+`+'
+     Means that this operand is both read and written by the
+     instruction.
+
+     When the compiler fixes up the operands to satisfy the constraints,
+     it needs to know which operands are inputs to the instruction and
+     which are outputs from it.  `=' identifies an output; `+'
+     identifies an operand that is both input and output; all other
+     operands are assumed to be input only.
+
+     If you specify `=' or `+' in a constraint, you put it in the first
+     character of the constraint string.
+
+`&'
+     Means (in a particular alternative) that this operand is an
+     "earlyclobber" operand, which is modified before the instruction is
+     finished using the input operands.  Therefore, this operand may
+     not lie in a register that is used as an input operand or as part
+     of any memory address.
+
+     `&' applies only to the alternative in which it is written.  In
+     constraints with multiple alternatives, sometimes one alternative
+     requires `&' while others do not.  See, for example, the `movdf'
+     insn of the 68000.
+
+     An input operand can be tied to an earlyclobber operand if its only
+     use as an input occurs before the early result is written.  Adding
+     alternatives of this form often allows GCC to produce better code
+     when only some of the inputs can be affected by the earlyclobber.
+     See, for example, the `mulsi3' insn of the ARM.
+
+     `&' does not obviate the need to write `='.
+
+`%'
+     Declares the instruction to be commutative for this operand and the
+     following operand.  This means that the compiler may interchange
+     the two operands if that is the cheapest way to make all operands
+     fit the constraints.  GCC can only handle one commutative pair in
+     an asm; if you use more, the compiler may fail.  Note that you
+     need not use the modifier if the two alternatives are strictly
+     identical; this would only waste time in the reload pass.
+
+`#'
+     Says that all following characters, up to the next comma, are to be
+     ignored as a constraint.  They are significant only for choosing
+     register preferences.
+
+`*'
+     Says that the following character should be ignored when choosing
+     register preferences.  `*' has no effect on the meaning of the
+     constraint as a constraint, and no effect on reloading.
+
+
+File: gcc.info,  Node: Machine Constraints,  Prev: Modifiers,  Up: Constraints
+
+Constraints for Particular Machines
+-----------------------------------
+
+ Whenever possible, you should use the general-purpose constraint
+letters in `asm' arguments, since they will convey meaning more readily
+to people reading your code.  Failing that, use the constraint letters
+that usually have very similar meanings across architectures.  The most
+commonly used constraints are `m' and `r' (for memory and
+general-purpose registers respectively; *note Simple Constraints::), and
+`I', usually the letter indicating the most common immediate-constant
+format.
+
+ For each machine architecture, the `config/MACHINE/MACHINE.h' file
+defines additional constraints.  These constraints are used by the
+compiler itself for instruction generation, as well as for `asm'
+statements; therefore, some of the constraints are not particularly
+interesting for `asm'.  The constraints are defined through these
+macros:
+
+`REG_CLASS_FROM_LETTER'
+     Register class constraints (usually lowercase).
+
+`CONST_OK_FOR_LETTER_P'
+     Immediate constant constraints, for non-floating point constants of
+     word size or smaller precision (usually uppercase).
+
+`CONST_DOUBLE_OK_FOR_LETTER_P'
+     Immediate constant constraints, for all floating point constants
+     and for constants of greater than word size precision (usually
+     uppercase).
+
+`EXTRA_CONSTRAINT'
+     Special cases of registers or memory.  This macro is not required,
+     and is only defined for some machines.
+
+ Inspecting these macro definitions in the compiler source for your
+machine is the best way to be certain you have the right constraints.
+However, here is a summary of the machine-dependent constraints
+available on some particular machines.
+
+_ARM family--`arm.h'_
+
+    `f'
+          Floating-point register
+
+    `F'
+          One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0,
+          4.0, 5.0 or 10.0
+
+    `G'
+          Floating-point constant that would satisfy the constraint `F'
+          if it were negated
+
+    `I'
+          Integer that is valid as an immediate operand in a data
+          processing instruction.  That is, an integer in the range 0
+          to 255 rotated by a multiple of 2
+
+    `J'
+          Integer in the range -4095 to 4095
+
+    `K'
+          Integer that satisfies constraint `I' when inverted (ones
+          complement)
+
+    `L'
+          Integer that satisfies constraint `I' when negated (twos
+          complement)
+
+    `M'
+          Integer in the range 0 to 32
+
+    `Q'
+          A memory reference where the exact address is in a single
+          register (``m'' is preferable for `asm' statements)
+
+    `R'
+          An item in the constant pool
+
+    `S'
+          A symbol in the text segment of the current file
+
+_AVR family--`avr.h'_
+
+    `l'
+          Registers from r0 to r15
+
+    `a'
+          Registers from r16 to r23
+
+    `d'
+          Registers from r16 to r31
+
+    `w'
+          Registers from r24 to r31.  These registers can be used in
+          `adiw' command
+
+    `e'
+          Pointer register (r26-r31)
+
+    `b'
+          Base pointer register (r28-r31)
+
+    `q'
+          Stack pointer register (SPH:SPL)
+
+    `t'
+          Temporary register r0
+
+    `x'
+          Register pair X (r27:r26)
+
+    `y'
+          Register pair Y (r29:r28)
+
+    `z'
+          Register pair Z (r31:r30)
+
+    `I'
+          Constant greater than -1, less than 64
+
+    `J'
+          Constant greater than -64, less than 1
+
+    `K'
+          Constant integer 2
+
+    `L'
+          Constant integer 0
+
+    `M'
+          Constant that fits in 8 bits
+
+    `N'
+          Constant integer -1
+
+    `O'
+          Constant integer 8, 16, or 24
+
+    `P'
+          Constant integer 1
+
+    `G'
+          A floating point constant 0.0
+
+_PowerPC and IBM RS6000--`rs6000.h'_
+
+    `b'
+          Address base register
+
+    `f'
+          Floating point register
+
+    `v'
+          Vector register
+
+    `h'
+          `MQ', `CTR', or `LINK' register
+
+    `q'
+          `MQ' register
+
+    `c'
+          `CTR' register
+
+    `l'
+          `LINK' register
+
+    `x'
+          `CR' register (condition register) number 0
+
+    `y'
+          `CR' register (condition register)
+
+    `z'
+          `FPMEM' stack memory for FPR-GPR transfers
+
+    `I'
+          Signed 16-bit constant
+
+    `J'
+          Unsigned 16-bit constant shifted left 16 bits (use `L'
+          instead for `SImode' constants)
+
+    `K'
+          Unsigned 16-bit constant
+
+    `L'
+          Signed 16-bit constant shifted left 16 bits
+
+    `M'
+          Constant larger than 31
+
+    `N'
+          Exact power of 2
+
+    `O'
+          Zero
+
+    `P'
+          Constant whose negation is a signed 16-bit constant
+
+    `G'
+          Floating point constant that can be loaded into a register
+          with one instruction per word
+
+    `Q'
+          Memory operand that is an offset from a register (`m' is
+          preferable for `asm' statements)
+
+    `R'
+          AIX TOC entry
+
+    `S'
+          Constant suitable as a 64-bit mask operand
+
+    `T'
+          Constant suitable as a 32-bit mask operand
+
+    `U'
+          System V Release 4 small data area reference
+
+_Intel 386--`i386.h'_
+
+    `q'
+          `a', `b', `c', or `d' register for the i386.  For x86-64 it
+          is equivalent to `r' class. (for 8-bit instructions that do
+          not use upper halves)
+
+    `Q'
+          `a', `b', `c', or `d' register. (for 8-bit instructions, that
+          do use upper halves)
+
+    `R'
+          Legacy register--equivalent to `r' class in i386 mode.  (for
+          non-8-bit registers used together with 8-bit upper halves in
+          a single instruction)
+
+    `A'
+          Specifies the `a' or `d' registers.  This is primarily useful
+          for 64-bit integer values (when in 32-bit mode) intended to
+          be returned with the `d' register holding the most
+          significant bits and the `a' register holding the least
+          significant bits.
+
+    `f'
+          Floating point register
+
+    `t'
+          First (top of stack) floating point register
+
+    `u'
+          Second floating point register
+
+    `a'
+          `a' register
+
+    `b'
+          `b' register
+
+    `c'
+          `c' register
+
+    `C'
+          Specifies constant that can be easily constructed in SSE
+          register without loading it from memory.
+
+    `d'
+          `d' register
+
+    `D'
+          `di' register
+
+    `S'
+          `si' register
+
+    `x'
+          `xmm' SSE register
+
+    `y'
+          MMX register
+
+    `I'
+          Constant in range 0 to 31 (for 32-bit shifts)
+
+    `J'
+          Constant in range 0 to 63 (for 64-bit shifts)
+
+    `K'
+          `0xff'
+
+    `L'
+          `0xffff'
+
+    `M'
+          0, 1, 2, or 3 (shifts for `lea' instruction)
+
+    `N'
+          Constant in range 0 to 255 (for `out' instruction)
+
+    `Z'
+          Constant in range 0 to `0xffffffff' or symbolic reference
+          known to fit specified range.  (for using immediates in zero
+          extending 32-bit to 64-bit x86-64 instructions)
+
+    `e'
+          Constant in range -2147483648 to 2147483647 or symbolic
+          reference known to fit specified range.  (for using
+          immediates in 64-bit x86-64 instructions)
+
+    `G'
+          Standard 80387 floating point constant
+
+_Intel 960--`i960.h'_
+
+    `f'
+          Floating point register (`fp0' to `fp3')
+
+    `l'
+          Local register (`r0' to `r15')
+
+    `b'
+          Global register (`g0' to `g15')
+
+    `d'
+          Any local or global register
+
+    `I'
+          Integers from 0 to 31
+
+    `J'
+          0
+
+    `K'
+          Integers from -31 to 0
+
+    `G'
+          Floating point 0
+
+    `H'
+          Floating point 1
+
+_Intel IA-64--`ia64.h'_
+
+    `a'
+          General register `r0' to `r3' for `addl' instruction
+
+    `b'
+          Branch register
+
+    `c'
+          Predicate register (`c' as in "conditional")
+
+    `d'
+          Application register residing in M-unit
+
+    `e'
+          Application register residing in I-unit
+
+    `f'
+          Floating-point register
+
+    `m'
+          Memory operand.  Remember that `m' allows postincrement and
+          postdecrement which require printing with `%Pn' on IA-64.
+          Use `S' to disallow postincrement and postdecrement.
+
+    `G'
+          Floating-point constant 0.0 or 1.0
+
+    `I'
+          14-bit signed integer constant
+
+    `J'
+          22-bit signed integer constant
+
+    `K'
+          8-bit signed integer constant for logical instructions
+
+    `L'
+          8-bit adjusted signed integer constant for compare pseudo-ops
+
+    `M'
+          6-bit unsigned integer constant for shift counts
+
+    `N'
+          9-bit signed integer constant for load and store
+          postincrements
+
+    `O'
+          The constant zero
+
+    `P'
+          0 or -1 for `dep' instruction
+
+    `Q'
+          Non-volatile memory for floating-point loads and stores
+
+    `R'
+          Integer constant in the range 1 to 4 for `shladd' instruction
+
+    `S'
+          Memory operand except postincrement and postdecrement
+
+_FRV--`frv.h'_
+
+    `a'
+          Register in the class `ACC_REGS' (`acc0' to `acc7').
+
+    `b'
+          Register in the class `EVEN_ACC_REGS' (`acc0' to `acc7').
+
+    `c'
+          Register in the class `CC_REGS' (`fcc0' to `fcc3' and `icc0'
+          to `icc3').
+
+    `d'
+          Register in the class `GPR_REGS' (`gr0' to `gr63').
+
+    `e'
+          Register in the class `EVEN_REGS' (`gr0' to `gr63').  Odd
+          registers are excluded not in the class but through the use
+          of a machine mode larger than 4 bytes.
+
+    `f'
+          Register in the class `FPR_REGS' (`fr0' to `fr63').
+
+    `h'
+          Register in the class `FEVEN_REGS' (`fr0' to `fr63').  Odd
+          registers are excluded not in the class but through the use
+          of a machine mode larger than 4 bytes.
+
+    `l'
+          Register in the class `LR_REG' (the `lr' register).
+
+    `q'
+          Register in the class `QUAD_REGS' (`gr2' to `gr63').
+          Register numbers not divisible by 4 are excluded not in the
+          class but through the use of a machine mode larger than 8
+          bytes.
+
+    `t'
+          Register in the class `ICC_REGS' (`icc0' to `icc3').
+
+    `u'
+          Register in the class `FCC_REGS' (`fcc0' to `fcc3').
+
+    `v'
+          Register in the class `ICR_REGS' (`cc4' to `cc7').
+
+    `w'
+          Register in the class `FCR_REGS' (`cc0' to `cc3').
+
+    `x'
+          Register in the class `QUAD_FPR_REGS' (`fr0' to `fr63').
+          Register numbers not divisible by 4 are excluded not in the
+          class but through the use of a machine mode larger than 8
+          bytes.
+
+    `z'
+          Register in the class `SPR_REGS' (`lcr' and `lr').
+
+    `A'
+          Register in the class `QUAD_ACC_REGS' (`acc0' to `acc7').
+
+    `B'
+          Register in the class `ACCG_REGS' (`accg0' to `accg7').
+
+    `C'
+          Register in the class `CR_REGS' (`cc0' to `cc7').
+
+    `G'
+          Floating point constant zero
+
+    `I'
+          6-bit signed integer constant
+
+    `J'
+          10-bit signed integer constant
+
+    `L'
+          16-bit signed integer constant
+
+    `M'
+          16-bit unsigned integer constant
+
+    `N'
+          12-bit signed integer constant that is negative--i.e. in the
+          range of -2048 to -1
+
+    `O'
+          Constant zero
+
+    `P'
+          12-bit signed integer constant that is greater than
+          zero--i.e. in the range of 1 to 2047.
+
+_IP2K--`ip2k.h'_
+
+    `a'
+          `DP' or `IP' registers (general address)
+
+    `f'
+          `IP' register
+
+    `j'
+          `IPL' register
+
+    `k'
+          `IPH' register
+
+    `b'
+          `DP' register
+
+    `y'
+          `DPH' register
+
+    `z'
+          `DPL' register
+
+    `q'
+          `SP' register
+
+    `c'
+          `DP' or `SP' registers (offsettable address)
+
+    `d'
+          Non-pointer registers (not `SP', `DP', `IP')
+
+    `u'
+          Non-SP registers (everything except `SP')
+
+    `R'
+          Indirect through `IP' - Avoid this except for `QImode', since
+          we can't access extra bytes
+
+    `S'
+          Indirect through `SP' or `DP' with short displacement (0..127)
+
+    `T'
+          Data-section immediate value
+
+    `I'
+          Integers from -255 to -1
+
+    `J'
+          Integers from 0 to 7--valid bit number in a register
+
+    `K'
+          Integers from 0 to 127--valid displacement for addressing mode
+
+    `L'
+          Integers from 1 to 127
+
+    `M'
+          Integer -1
+
+    `N'
+          Integer 1
+
+    `O'
+          Zero
+
+    `P'
+          Integers from 0 to 255
+
+_MIPS--`mips.h'_
+
+    `d'
+          General-purpose integer register
+
+    `f'
+          Floating-point register (if available)
+
+    `h'
+          `Hi' register
+
+    `l'
+          `Lo' register
+
+    `x'
+          `Hi' or `Lo' register
+
+    `y'
+          General-purpose integer register
+
+    `z'
+          Floating-point status register
+
+    `I'
+          Signed 16-bit constant (for arithmetic instructions)
+
+    `J'
+          Zero
+
+    `K'
+          Zero-extended 16-bit constant (for logic instructions)
+
+    `L'
+          Constant with low 16 bits zero (can be loaded with `lui')
+
+    `M'
+          32-bit constant which requires two instructions to load (a
+          constant which is not `I', `K', or `L')
+
+    `N'
+          Negative 16-bit constant
+
+    `O'
+          Exact power of two
+
+    `P'
+          Positive 16-bit constant
+
+    `G'
+          Floating point zero
+
+    `Q'
+          Memory reference that can be loaded with more than one
+          instruction (`m' is preferable for `asm' statements)
+
+    `R'
+          Memory reference that can be loaded with one instruction (`m'
+          is preferable for `asm' statements)
+
+    `S'
+          Memory reference in external OSF/rose PIC format (`m' is
+          preferable for `asm' statements)
+
+_Motorola 680x0--`m68k.h'_
+
+    `a'
+          Address register
+
+    `d'
+          Data register
+
+    `f'
+          68881 floating-point register, if available
+
+    `I'
+          Integer in the range 1 to 8
+
+    `J'
+          16-bit signed number
+
+    `K'
+          Signed number whose magnitude is greater than 0x80
+
+    `L'
+          Integer in the range -8 to -1
+
+    `M'
+          Signed number whose magnitude is greater than 0x100
+
+    `G'
+          Floating point constant that is not a 68881 constant
+
+_Motorola 68HC11 & 68HC12 families--`m68hc11.h'_
+
+    `a'
+          Register 'a'
+
+    `b'
+          Register 'b'
+
+    `d'
+          Register 'd'
+
+    `q'
+          An 8-bit register
+
+    `t'
+          Temporary soft register _.tmp
+
+    `u'
+          A soft register _.d1 to _.d31
+
+    `w'
+          Stack pointer register
+
+    `x'
+          Register 'x'
+
+    `y'
+          Register 'y'
+
+    `z'
+          Pseudo register 'z' (replaced by 'x' or 'y' at the end)
+
+    `A'
+          An address register: x, y or z
+
+    `B'
+          An address register: x or y
+
+    `D'
+          Register pair (x:d) to form a 32-bit value
+
+    `L'
+          Constants in the range -65536 to 65535
+
+    `M'
+          Constants whose 16-bit low part is zero
+
+    `N'
+          Constant integer 1 or -1
+
+    `O'
+          Constant integer 16
+
+    `P'
+          Constants in the range -8 to 2
+
+_SPARC--`sparc.h'_
+
+    `f'
+          Floating-point register on the SPARC-V8 architecture and
+          lower floating-point register on the SPARC-V9 architecture.
+
+    `e'
+          Floating-point register. It is equivalent to `f' on the
+          SPARC-V8 architecture and contains both lower and upper
+          floating-point registers on the SPARC-V9 architecture.
+
+    `c'
+          Floating-point condition code register.
+
+    `d'
+          Lower floating-point register. It is only valid on the
+          SPARC-V9 architecture when the Visual Instruction Set is
+          available.
+
+    `b'
+          Floating-point register. It is only valid on the SPARC-V9
+          architecture when the Visual Instruction Set is available.
+
+    `h'
+          64-bit global or out register for the SPARC-V8+ architecture.
+
+    `I'
+          Signed 13-bit constant
+
+    `J'
+          Zero
+
+    `K'
+          32-bit constant with the low 12 bits clear (a constant that
+          can be loaded with the `sethi' instruction)
+
+    `L'
+          A constant in the range supported by `movcc' instructions
+
+    `M'
+          A constant in the range supported by `movrcc' instructions
+
+    `N'
+          Same as `K', except that it verifies that bits that are not
+          in the lower 32-bit range are all zero.  Must be used instead
+          of `K' for modes wider than `SImode'
+
+    `O'
+          The constant 4096
+
+    `G'
+          Floating-point zero
+
+    `H'
+          Signed 13-bit constant, sign-extended to 32 or 64 bits
+
+    `Q'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a single sethi
+          instruction
+
+    `R'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a single mov instruction
+
+    `S'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a high/lo_sum
+          instruction sequence
+
+    `T'
+          Memory address aligned to an 8-byte boundary
+
+    `U'
+          Even register
+
+    `W'
+          Memory address for `e' constraint registers.
+
+_TMS320C3x/C4x--`c4x.h'_
+
+    `a'
+          Auxiliary (address) register (ar0-ar7)
+
+    `b'
+          Stack pointer register (sp)
+
+    `c'
+          Standard (32-bit) precision integer register
+
+    `f'
+          Extended (40-bit) precision register (r0-r11)
+
+    `k'
+          Block count register (bk)
+
+    `q'
+          Extended (40-bit) precision low register (r0-r7)
+
+    `t'
+          Extended (40-bit) precision register (r0-r1)
+
+    `u'
+          Extended (40-bit) precision register (r2-r3)
+
+    `v'
+          Repeat count register (rc)
+
+    `x'
+          Index register (ir0-ir1)
+
+    `y'
+          Status (condition code) register (st)
+
+    `z'
+          Data page register (dp)
+
+    `G'
+          Floating-point zero
+
+    `H'
+          Immediate 16-bit floating-point constant
+
+    `I'
+          Signed 16-bit constant
+
+    `J'
+          Signed 8-bit constant
+
+    `K'
+          Signed 5-bit constant
+
+    `L'
+          Unsigned 16-bit constant
+
+    `M'
+          Unsigned 8-bit constant
+
+    `N'
+          Ones complement of unsigned 16-bit constant
+
+    `O'
+          High 16-bit constant (32-bit constant with 16 LSBs zero)
+
+    `Q'
+          Indirect memory reference with signed 8-bit or index register
+          displacement
+
+    `R'
+          Indirect memory reference with unsigned 5-bit displacement
+
+    `S'
+          Indirect memory reference with 1 bit or index register
+          displacement
+
+    `T'
+          Direct memory reference
+
+    `U'
+          Symbolic address
+
+_S/390 and zSeries--`s390.h'_
+
+    `a'
+          Address register (general purpose register except r0)
+
+    `d'
+          Data register (arbitrary general purpose register)
+
+    `f'
+          Floating-point register
+
+    `I'
+          Unsigned 8-bit constant (0-255)
+
+    `J'
+          Unsigned 12-bit constant (0-4095)
+
+    `K'
+          Signed 16-bit constant (-32768-32767)
+
+    `L'
+          Value appropriate as displacement.
+         `(0..4095)'
+               for short displacement
+
+         `(-524288..524287)'
+               for long displacement
+
+    `M'
+          Constant integer with a value of 0x7fffffff.
+
+    `N'
+          Multiple letter constraint followed by 4 parameter letters.
+         `0..9:'
+               number of the part counting from most to least
+               significant
+
+         `H,Q:'
+               mode of the part
+
+         `D,S,H:'
+               mode of the containing operand
+
+         `0,F:'
+               value of the other parts (F - all bits set) The
+          constraint matches if the specified part of a constant has a
+          value different from it's other parts.
+
+    `Q'
+          Memory reference without index register and with short
+          displacement.
+
+    `R'
+          Memory reference with index register and short displacement.
+
+    `S'
+          Memory reference without index register but with long
+          displacement.
+
+    `T'
+          Memory reference with index register and long displacement.
+
+    `U'
+          Pointer with short displacement.
+
+    `W'
+          Pointer with long displacement.
+
+    `Y'
+          Shift count operand.
+
+_Xstormy16--`stormy16.h'_
+
+    `a'
+          Register r0.
+
+    `b'
+          Register r1.
+
+    `c'
+          Register r2.
+
+    `d'
+          Register r8.
+
+    `e'
+          Registers r0 through r7.
+
+    `t'
+          Registers r0 and r1.
+
+    `y'
+          The carry register.
+
+    `z'
+          Registers r8 and r9.
+
+    `I'
+          A constant between 0 and 3 inclusive.
+
+    `J'
+          A constant that has exactly one bit set.
+
+    `K'
+          A constant that has exactly one bit clear.
+
+    `L'
+          A constant between 0 and 255 inclusive.
+
+    `M'
+          A constant between -255 and 0 inclusive.
+
+    `N'
+          A constant between -3 and 0 inclusive.
+
+    `O'
+          A constant between 1 and 4 inclusive.
+
+    `P'
+          A constant between -4 and -1 inclusive.
+
+    `Q'
+          A memory reference that is a stack push.
+
+    `R'
+          A memory reference that is a stack pop.
+
+    `S'
+          A memory reference that refers to a constant address of known
+          value.
+
+    `T'
+          The register indicated by Rx (not implemented yet).
+
+    `U'
+          A constant that is not between 2 and 15 inclusive.
+
+    `Z'
+          The constant 0.
+
+_Xtensa--`xtensa.h'_
+
+    `a'
+          General-purpose 32-bit register
+
+    `b'
+          One-bit boolean register
+
+    `A'
+          MAC16 40-bit accumulator register
+
+    `I'
+          Signed 12-bit integer constant, for use in MOVI instructions
+
+    `J'
+          Signed 8-bit integer constant, for use in ADDI instructions
+
+    `K'
+          Integer constant valid for BccI instructions
+
+    `L'
+          Unsigned constant valid for BccUI instructions
+
+
+File: gcc.info,  Node: Asm Labels,  Next: Explicit Reg Vars,  Prev: Constraints,  Up: C Extensions
+
+Controlling Names Used in Assembler Code
+========================================
+
+ You can specify the name to be used in the assembler code for a C
+function or variable by writing the `asm' (or `__asm__') keyword after
+the declarator as follows:
+
+     int foo asm ("myfoo") = 2;
+
+This specifies that the name to be used for the variable `foo' in the
+assembler code should be `myfoo' rather than the usual `_foo'.
+
+ On systems where an underscore is normally prepended to the name of a C
+function or variable, this feature allows you to define names for the
+linker that do not start with an underscore.
+
+ It does not make sense to use this feature with a non-static local
+variable since such variables do not have assembler names.  If you are
+trying to put the variable in a particular register, see *Note Explicit
+Reg Vars::.  GCC presently accepts such code with a warning, but will
+probably be changed to issue an error, rather than a warning, in the
+future.
+
+ You cannot use `asm' in this way in a function _definition_; but you
+can get the same effect by writing a declaration for the function
+before its definition and putting `asm' there, like this:
+
+     extern func () asm ("FUNC");
+     
+     func (x, y)
+          int x, y;
+     /* ... */
+
+ It is up to you to make sure that the assembler names you choose do not
+conflict with any other assembler symbols.  Also, you must not use a
+register name; that would produce completely invalid assembler code.
+GCC does not as yet have the ability to store static variables in
+registers.  Perhaps that will be added.
+
+
+File: gcc.info,  Node: Explicit Reg Vars,  Next: Alternate Keywords,  Prev: Asm Labels,  Up: C Extensions
+
+Variables in Specified Registers
+================================
+
+ GNU C allows you to put a few global variables into specified hardware
+registers.  You can also specify the register in which an ordinary
+register variable should be allocated.
+
+   * Global register variables reserve registers throughout the program.
+     This may be useful in programs such as programming language
+     interpreters which have a couple of global variables that are
+     accessed very often.
+
+   * Local register variables in specific registers do not reserve the
+     registers.  The compiler's data flow analysis is capable of
+     determining where the specified registers contain live values, and
+     where they are available for other uses.  Stores into local
+     register variables may be deleted when they appear to be dead
+     according to dataflow analysis.  References to local register
+     variables may be deleted or moved or simplified.
+
+     These local variables are sometimes convenient for use with the
+     extended `asm' feature (*note Extended Asm::), if you want to
+     write one output of the assembler instruction directly into a
+     particular register.  (This will work provided the register you
+     specify fits the constraints specified for that operand in the
+     `asm'.)
+
+* Menu:
+
+* Global Reg Vars::
+* Local Reg Vars::
+
+
+File: gcc.info,  Node: Global Reg Vars,  Next: Local Reg Vars,  Up: Explicit Reg Vars
+
+Defining Global Register Variables
+----------------------------------
+
+ You can define a global register variable in GNU C like this:
+
+     register int *foo asm ("a5");
+
+Here `a5' is the name of the register which should be used.  Choose a
+register which is normally saved and restored by function calls on your
+machine, so that library routines will not clobber it.
+
+ Naturally the register name is cpu-dependent, so you would need to
+conditionalize your program according to cpu type.  The register `a5'
+would be a good choice on a 68000 for a variable of pointer type.  On
+machines with register windows, be sure to choose a "global" register
+that is not affected magically by the function call mechanism.
+
+ In addition, operating systems on one type of cpu may differ in how
+they name the registers; then you would need additional conditionals.
+For example, some 68000 operating systems call this register `%a5'.
+
+ Eventually there may be a way of asking the compiler to choose a
+register automatically, but first we need to figure out how it should
+choose and how to enable you to guide the choice.  No solution is
+evident.
+
+ Defining a global register variable in a certain register reserves that
+register entirely for this use, at least within the current compilation.
+The register will not be allocated for any other purpose in the
+functions in the current compilation.  The register will not be saved
+and restored by these functions.  Stores into this register are never
+deleted even if they would appear to be dead, but references may be
+deleted or moved or simplified.
+
+ It is not safe to access the global register variables from signal
+handlers, or from more than one thread of control, because the system
+library routines may temporarily use the register for other things
+(unless you recompile them specially for the task at hand).
+
+ It is not safe for one function that uses a global register variable to
+call another such function `foo' by way of a third function `lose' that
+was compiled without knowledge of this variable (i.e. in a different
+source file in which the variable wasn't declared).  This is because
+`lose' might save the register and put some other value there.  For
+example, you can't expect a global register variable to be available in
+the comparison-function that you pass to `qsort', since `qsort' might
+have put something else in that register.  (If you are prepared to
+recompile `qsort' with the same global register variable, you can solve
+this problem.)
+
+ If you want to recompile `qsort' or other source files which do not
+actually use your global register variable, so that they will not use
+that register for any other purpose, then it suffices to specify the
+compiler option `-ffixed-REG'.  You need not actually add a global
+register declaration to their source code.
+
+ A function which can alter the value of a global register variable
+cannot safely be called from a function compiled without this variable,
+because it could clobber the value the caller expects to find there on
+return.  Therefore, the function which is the entry point into the part
+of the program that uses the global register variable must explicitly
+save and restore the value which belongs to its caller.
+
+ On most machines, `longjmp' will restore to each global register
+variable the value it had at the time of the `setjmp'.  On some
+machines, however, `longjmp' will not change the value of global
+register variables.  To be portable, the function that called `setjmp'
+should make other arrangements to save the values of the global register
+variables, and to restore them in a `longjmp'.  This way, the same
+thing will happen regardless of what `longjmp' does.
+
+ All global register variable declarations must precede all function
+definitions.  If such a declaration could appear after function
+definitions, the declaration would be too late to prevent the register
+from being used for other purposes in the preceding functions.
+
+ Global register variables may not have initial values, because an
+executable file has no means to supply initial contents for a register.
+
+ On the SPARC, there are reports that g3 ... g7 are suitable registers,
+but certain library functions, such as `getwd', as well as the
+subroutines for division and remainder, modify g3 and g4.  g1 and g2
+are local temporaries.
+
+ On the 68000, a2 ... a5 should be suitable, as should d2 ... d7.  Of
+course, it will not do to use more than a few of those.
+
+
+File: gcc.info,  Node: Local Reg Vars,  Prev: Global Reg Vars,  Up: Explicit Reg Vars
+
+Specifying Registers for Local Variables
+----------------------------------------
+
+ You can define a local register variable with a specified register
+like this:
+
+     register int *foo asm ("a5");
+
+Here `a5' is the name of the register which should be used.  Note that
+this is the same syntax used for defining global register variables,
+but for a local variable it would appear within a function.
+
+ Naturally the register name is cpu-dependent, but this is not a
+problem, since specific registers are most often useful with explicit
+assembler instructions (*note Extended Asm::).  Both of these things
+generally require that you conditionalize your program according to cpu
+type.
+
+ In addition, operating systems on one type of cpu may differ in how
+they name the registers; then you would need additional conditionals.
+For example, some 68000 operating systems call this register `%a5'.
+
+ Defining such a register variable does not reserve the register; it
+remains available for other uses in places where flow control determines
+the variable's value is not live.  However, these registers are made
+unavailable for use in the reload pass; excessive use of this feature
+leaves the compiler too few available registers to compile certain
+functions.
+
+ This option does not guarantee that GCC will generate code that has
+this variable in the register you specify at all times.  You may not
+code an explicit reference to this register in an `asm' statement and
+assume it will always refer to this variable.
+
+ Stores into local register variables may be deleted when they appear
+to be dead according to dataflow analysis.  References to local
+register variables may be deleted or moved or simplified.
+
+
+File: gcc.info,  Node: Alternate Keywords,  Next: Incomplete Enums,  Prev: Explicit Reg Vars,  Up: C Extensions
+
+Alternate Keywords
+==================
+
+ `-ansi' and the various `-std' options disable certain keywords.  This
+causes trouble when you want to use GNU C extensions, or a
+general-purpose header file that should be usable by all programs,
+including ISO C programs.  The keywords `asm', `typeof' and `inline'
+are not available in programs compiled with `-ansi' or `-std' (although
+`inline' can be used in a program compiled with `-std=c99').  The ISO
+C99 keyword `restrict' is only available when `-std=gnu99' (which will
+eventually be the default) or `-std=c99' (or the equivalent
+`-std=iso9899:1999') is used.
+
+ The way to solve these problems is to put `__' at the beginning and
+end of each problematical keyword.  For example, use `__asm__' instead
+of `asm', and `__inline__' instead of `inline'.
+
+ Other C compilers won't accept these alternative keywords; if you want
+to compile with another compiler, you can define the alternate keywords
+as macros to replace them with the customary keywords.  It looks like
+this:
+
+     #ifndef __GNUC__
+     #define __asm__ asm
+     #endif
+
+ `-pedantic' and other options cause warnings for many GNU C extensions.
+You can prevent such warnings within one expression by writing
+`__extension__' before the expression.  `__extension__' has no effect
+aside from this.
+
+
+File: gcc.info,  Node: Incomplete Enums,  Next: Function Names,  Prev: Alternate Keywords,  Up: C Extensions
+
+Incomplete `enum' Types
+=======================
+
+ You can define an `enum' tag without specifying its possible values.
+This results in an incomplete type, much like what you get if you write
+`struct foo' without describing the elements.  A later declaration
+which does specify the possible values completes the type.
+
+ You can't allocate variables or storage using the type while it is
+incomplete.  However, you can work with pointers to that type.
+
+ This extension may not be very useful, but it makes the handling of
+`enum' more consistent with the way `struct' and `union' are handled.
+
+ This extension is not supported by GNU C++.
+
+
+File: gcc.info,  Node: Function Names,  Next: Return Address,  Prev: Incomplete Enums,  Up: C Extensions
+
+Function Names as Strings
+=========================
+
+ GCC provides three magic variables which hold the name of the current
+function, as a string.  The first of these is `__func__', which is part
+of the C99 standard:
+
+     The identifier `__func__' is implicitly declared by the translator
+     as if, immediately following the opening brace of each function
+     definition, the declaration
+          static const char __func__[] = "function-name";
+     
+     appeared, where function-name is the name of the lexically-enclosing
+     function.  This name is the unadorned name of the function.
+
+ `__FUNCTION__' is another name for `__func__'.  Older versions of GCC
+recognize only this name.  However, it is not standardized.  For
+maximum portability, we recommend you use `__func__', but provide a
+fallback definition with the preprocessor:
+
+     #if __STDC_VERSION__ < 199901L
+     # if __GNUC__ >= 2
+     #  define __func__ __FUNCTION__
+     # else
+     #  define __func__ "<unknown>"
+     # endif
+     #endif
+
+ In C, `__PRETTY_FUNCTION__' is yet another name for `__func__'.
+However, in C++, `__PRETTY_FUNCTION__' contains the type signature of
+the function as well as its bare name.  For example, this program:
+
+     extern "C" {
+     extern int printf (char *, ...);
+     }
+     
+     class a {
+      public:
+       void sub (int i)
+         {
+           printf ("__FUNCTION__ = %s\n", __FUNCTION__);
+           printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
+         }
+     };
+     
+     int
+     main (void)
+     {
+       a ax;
+       ax.sub (0);
+       return 0;
+     }
+
+gives this output:
+
+     __FUNCTION__ = sub
+     __PRETTY_FUNCTION__ = void a::sub(int)
+
+ These identifiers are not preprocessor macros.  In GCC 3.3 and
+earlier, in C only, `__FUNCTION__' and `__PRETTY_FUNCTION__' were
+treated as string literals; they could be used to initialize `char'
+arrays, and they could be concatenated with other string literals.  GCC
+3.4 and later treat them as variables, like `__func__'.  In C++,
+`__FUNCTION__' and `__PRETTY_FUNCTION__' have always been variables.
+
+
+File: gcc.info,  Node: Return Address,  Next: Vector Extensions,  Prev: Function Names,  Up: C Extensions
+
+Getting the Return or Frame Address of a Function
+=================================================
+
+ These functions may be used to get information about the callers of a
+function.
+
+ - Built-in Function: void * __builtin_return_address (unsigned int
+          LEVEL)
+     This function returns the return address of the current function,
+     or of one of its callers.  The LEVEL argument is number of frames
+     to scan up the call stack.  A value of `0' yields the return
+     address of the current function, a value of `1' yields the return
+     address of the caller of the current function, and so forth. When
+     inlining the expected behavior is that the function will return
+     the address of the function that will be returned to.  To work
+     around this behavior use the `noinline' function attribute.
+
+     The LEVEL argument must be a constant integer.
+
+     On some machines it may be impossible to determine the return
+     address of any function other than the current one; in such cases,
+     or when the top of the stack has been reached, this function will
+     return `0' or a random value. In addition,
+     `__builtin_frame_address' may be used to determine if the top of
+     the stack has been reached.
+
+     This function should only be used with a nonzero argument for
+     debugging purposes.
+
+ - Built-in Function: void * __builtin_frame_address (unsigned int
+          LEVEL)
+     This function is similar to `__builtin_return_address', but it
+     returns the address of the function frame rather than the return
+     address of the function.  Calling `__builtin_frame_address' with a
+     value of `0' yields the frame address of the current function, a
+     value of `1' yields the frame address of the caller of the current
+     function, and so forth.
+
+     The frame is the area on the stack which holds local variables and
+     saved registers.  The frame address is normally the address of the
+     first word pushed on to the stack by the function.  However, the
+     exact definition depends upon the processor and the calling
+     convention.  If the processor has a dedicated frame pointer
+     register, and the function has a frame, then
+     `__builtin_frame_address' will return the value of the frame
+     pointer register.
+
+     On some machines it may be impossible to determine the frame
+     address of any function other than the current one; in such cases,
+     or when the top of the stack has been reached, this function will
+     return `0' if the first frame pointer is properly initialized by
+     the startup code.
+
+     This function should only be used with a nonzero argument for
+     debugging purposes.
+
+
+File: gcc.info,  Node: Vector Extensions,  Next: Other Builtins,  Prev: Return Address,  Up: C Extensions
+
+Using vector instructions through built-in functions
+====================================================
+
+ On some targets, the instruction set contains SIMD vector instructions
+that operate on multiple values contained in one large register at the
+same time.  For example, on the i386 the MMX, 3Dnow! and SSE extensions
+can be used this way.
+
+ The first step in using these extensions is to provide the necessary
+data types.  This should be done using an appropriate `typedef':
+
+     typedef int v4si __attribute__ ((mode(V4SI)));
+
+ The base type `int' is effectively ignored by the compiler, the actual
+properties of the new type `v4si' are defined by the `__attribute__'.
+It defines the machine mode to be used; for vector types these have the
+form `VNB'; N should be the number of elements in the vector, and B
+should be the base mode of the individual elements.  The following can
+be used as base modes:
+
+`QI'
+     An integer that is as wide as the smallest addressable unit,
+     usually 8 bits.
+
+`HI'
+     An integer, twice as wide as a QI mode integer, usually 16 bits.
+
+`SI'
+     An integer, four times as wide as a QI mode integer, usually 32
+     bits.
+
+`DI'
+     An integer, eight times as wide as a QI mode integer, usually 64
+     bits.
+
+`SF'
+     A floating point value, as wide as a SI mode integer, usually 32
+     bits.
+
+`DF'
+     A floating point value, as wide as a DI mode integer, usually 64
+     bits.
+
+ Specifying a combination that is not valid for the current architecture
+will cause GCC to synthesize the instructions using a narrower mode.
+For example, if you specify a variable of type `V4SI' and your
+architecture does not allow for this specific SIMD type, GCC will
+produce code that uses 4 `SIs'.
+
+ The types defined in this manner can be used with a subset of normal C
+operations.  Currently, GCC will allow using the following operators on
+these types: `+, -, *, /, unary minus, ^, |, &, ~'.
+
+ The operations behave like C++ `valarrays'.  Addition is defined as
+the addition of the corresponding elements of the operands.  For
+example, in the code below, each of the 4 elements in A will be added
+to the corresponding 4 elements in B and the resulting vector will be
+stored in C.
+
+     typedef int v4si __attribute__ ((mode(V4SI)));
+     
+     v4si a, b, c;
+     
+     c = a + b;
+
+ Subtraction, multiplication, division, and the logical operations
+operate in a similar manner.  Likewise, the result of using the unary
+minus or complement operators on a vector type is a vector whose
+elements are the negative or complemented values of the corresponding
+elements in the operand.
+
+ You can declare variables and use them in function calls and returns,
+as well as in assignments and some casts.  You can specify a vector
+type as a return type for a function.  Vector types can also be used as
+function arguments.  It is possible to cast from one vector type to
+another, provided they are of the same size (in fact, you can also cast
+vectors to and from other datatypes of the same size).
+
+ You cannot operate between vectors of different lengths or different
+signedness without a cast.
+
+ A port that supports hardware vector operations, usually provides a set
+of built-in functions that can be used to operate on vectors.  For
+example, a function to add two vectors and multiply the result by a
+third could look like this:
+
+     v4si f (v4si a, v4si b, v4si c)
+     {
+       v4si tmp = __builtin_addv4si (a, b);
+       return __builtin_mulv4si (tmp, c);
+     }
+
+
+File: gcc.info,  Node: Other Builtins,  Next: Target Builtins,  Prev: Vector Extensions,  Up: C Extensions
+
+Other built-in functions provided by GCC
+========================================
+
+ GCC provides a large number of built-in functions other than the ones
+mentioned above.  Some of these are for internal use in the processing
+of exceptions or variable-length argument lists and will not be
+documented here because they may change from time to time; we do not
+recommend general use of these functions.
+
+ The remaining functions are provided for optimization purposes.
+
+ GCC includes built-in versions of many of the functions in the standard
+C library.  The versions prefixed with `__builtin_' will always be
+treated as having the same meaning as the C library function even if you
+specify the `-fno-builtin' option. (*note C Dialect Options::) Many of
+these functions are only optimized in certain cases; if they are not
+optimized in a particular case, a call to the library function will be
+emitted.
+
+ Outside strict ISO C mode (`-ansi', `-std=c89' or `-std=c99'), the
+functions `_exit', `alloca', `bcmp', `bzero', `dcgettext', `dgettext',
+`dremf', `dreml', `drem', `exp10f', `exp10l', `exp10', `ffsll', `ffsl',
+`ffs', `fprintf_unlocked', `fputs_unlocked', `gammaf', `gammal',
+`gamma', `gettext', `index', `j0f', `j0l', `j0', `j1f', `j1l', `j1',
+`jnf', `jnl', `jn', `mempcpy', `pow10f', `pow10l', `pow10',
+`printf_unlocked', `rindex', `scalbf', `scalbl', `scalb',
+`significandf', `significandl', `significand', `sincosf', `sincosl',
+`sincos', `stpcpy', `strdup', `strfmon', `y0f', `y0l', `y0', `y1f',
+`y1l', `y1', `ynf', `ynl' and `yn' may be handled as built-in functions.
+All these functions have corresponding versions prefixed with
+`__builtin_', which may be used even in strict C89 mode.
+
+ The ISO C99 functions `_Exit', `acoshf', `acoshl', `acosh', `asinhf',
+`asinhl', `asinh', `atanhf', `atanhl', `atanh', `cabsf', `cabsl',
+`cabs', `cacosf', `cacoshf', `cacoshl', `cacosh', `cacosl', `cacos',
+`cargf', `cargl', `carg', `casinf', `casinhf', `casinhl', `casinh',
+`casinl', `casin', `catanf', `catanhf', `catanhl', `catanh', `catanl',
+`catan', `cbrtf', `cbrtl', `cbrt', `ccosf', `ccoshf', `ccoshl',
+`ccosh', `ccosl', `ccos', `cexpf', `cexpl', `cexp', `cimagf', `cimagl',
+`cimag', `conjf', `conjl', `conj', `copysignf', `copysignl',
+`copysign', `cpowf', `cpowl', `cpow', `cprojf', `cprojl', `cproj',
+`crealf', `creall', `creal', `csinf', `csinhf', `csinhl', `csinh',
+`csinl', `csin', `csqrtf', `csqrtl', `csqrt', `ctanf', `ctanhf',
+`ctanhl', `ctanh', `ctanl', `ctan', `erfcf', `erfcl', `erfc', `erff',
+`erfl', `erf', `exp2f', `exp2l', `exp2', `expm1f', `expm1l', `expm1',
+`fdimf', `fdiml', `fdim', `fmaf', `fmal', `fmaxf', `fmaxl', `fmax',
+`fma', `fminf', `fminl', `fmin', `hypotf', `hypotl', `hypot', `ilogbf',
+`ilogbl', `ilogb', `imaxabs', `lgammaf', `lgammal', `lgamma', `llabs',
+`llrintf', `llrintl', `llrint', `llroundf', `llroundl', `llround',
+`log1pf', `log1pl', `log1p', `log2f', `log2l', `log2', `logbf', `logbl',
+`logb', `lrintf', `lrintl', `lrint', `lroundf', `lroundl', `lround',
+`nearbyintf', `nearbyintl', `nearbyint', `nextafterf', `nextafterl',
+`nextafter', `nexttowardf', `nexttowardl', `nexttoward', `remainderf',
+`remainderl', `remainder', `remquof', `remquol', `remquo', `rintf',
+`rintl', `rint', `roundf', `roundl', `round', `scalblnf', `scalblnl',
+`scalbln', `scalbnf', `scalbnl', `scalbn', `snprintf', `tgammaf',
+`tgammal', `tgamma', `truncf', `truncl', `trunc', `vfscanf', `vscanf',
+`vsnprintf' and `vsscanf' are handled as built-in functions except in
+strict ISO C90 mode (`-ansi' or `-std=c89').
+
+ There are also built-in versions of the ISO C99 functions `acosf',
+`acosl', `asinf', `asinl', `atan2f', `atan2l', `atanf', `atanl',
+`ceilf', `ceill', `cosf', `coshf', `coshl', `cosl', `expf', `expl',
+`fabsf', `fabsl', `floorf', `floorl', `fmodf', `fmodl', `frexpf',
+`frexpl', `ldexpf', `ldexpl', `log10f', `log10l', `logf', `logl',
+`modfl', `modf', `powf', `powl', `sinf', `sinhf', `sinhl', `sinl',
+`sqrtf', `sqrtl', `tanf', `tanhf', `tanhl' and `tanl' that are
+recognized in any mode since ISO C90 reserves these names for the
+purpose to which ISO C99 puts them.  All these functions have
+corresponding versions prefixed with `__builtin_'.
+
+ The ISO C90 functions `abort', `abs', `acos', `asin', `atan2', `atan',
+`calloc', `ceil', `cosh', `cos', `exit', `exp', `fabs', `floor', `fmod',
+`fprintf', `fputs', `frexp', `fscanf', `labs', `ldexp', `log10', `log',
+`malloc', `memcmp', `memcpy', `memset', `modf', `pow', `printf',
+`putchar', `puts', `scanf', `sinh', `sin', `snprintf', `sprintf',
+`sqrt', `sscanf', `strcat', `strchr', `strcmp', `strcpy', `strcspn',
+`strlen', `strncat', `strncmp', `strncpy', `strpbrk', `strrchr',
+`strspn', `strstr', `tanh', `tan', `vfprintf', `vprintf' and `vsprintf'
+are all recognized as built-in functions unless `-fno-builtin' is
+specified (or `-fno-builtin-FUNCTION' is specified for an individual
+function).  All of these functions have corresponding versions prefixed
+with `__builtin_'.
+
+ GCC provides built-in versions of the ISO C99 floating point comparison
+macros that avoid raising exceptions for unordered operands.  They have
+the same names as the standard macros ( `isgreater', `isgreaterequal',
+`isless', `islessequal', `islessgreater', and `isunordered') , with
+`__builtin_' prefixed.  We intend for a library implementor to be able
+to simply `#define' each standard macro to its built-in equivalent.
+
+ - Built-in Function: int __builtin_types_compatible_p (TYPE1, TYPE2)
+     You can use the built-in function `__builtin_types_compatible_p' to
+     determine whether two types are the same.
+
+     This built-in function returns 1 if the unqualified versions of the
+     types TYPE1 and TYPE2 (which are types, not expressions) are
+     compatible, 0 otherwise.  The result of this built-in function can
+     be used in integer constant expressions.
+
+     This built-in function ignores top level qualifiers (e.g., `const',
+     `volatile').  For example, `int' is equivalent to `const int'.
+
+     The type `int[]' and `int[5]' are compatible.  On the other hand,
+     `int' and `char *' are not compatible, even if the size of their
+     types, on the particular architecture are the same.  Also, the
+     amount of pointer indirection is taken into account when
+     determining similarity.  Consequently, `short *' is not similar to
+     `short **'.  Furthermore, two types that are typedefed are
+     considered compatible if their underlying types are compatible.
+
+     An `enum' type is not considered to be compatible with another
+     `enum' type even if both are compatible with the same integer
+     type; this is what the C standard specifies.  For example, `enum
+     {foo, bar}' is not similar to `enum {hot, dog}'.
+
+     You would typically use this function in code whose execution
+     varies depending on the arguments' types.  For example:
+
+          #define foo(x)                                                  \
+            ({                                                           \
+              typeof (x) tmp;                                             \
+              if (__builtin_types_compatible_p (typeof (x), long double)) \
+                tmp = foo_long_double (tmp);                              \
+              else if (__builtin_types_compatible_p (typeof (x), double)) \
+                tmp = foo_double (tmp);                                   \
+              else if (__builtin_types_compatible_p (typeof (x), float))  \
+                tmp = foo_float (tmp);                                    \
+              else                                                        \
+                abort ();                                                 \
+              tmp;                                                        \
+            })
+
+     _Note:_ This construct is only available for C.
+
+
+ - Built-in Function: TYPE __builtin_choose_expr (CONST_EXP, EXP1, EXP2)
+     You can use the built-in function `__builtin_choose_expr' to
+     evaluate code depending on the value of a constant expression.
+     This built-in function returns EXP1 if CONST_EXP, which is a
+     constant expression that must be able to be determined at compile
+     time, is nonzero.  Otherwise it returns 0.
+
+     This built-in function is analogous to the `? :' operator in C,
+     except that the expression returned has its type unaltered by
+     promotion rules.  Also, the built-in function does not evaluate
+     the expression that was not chosen.  For example, if CONST_EXP
+     evaluates to true, EXP2 is not evaluated even if it has
+     side-effects.
+
+     This built-in function can return an lvalue if the chosen argument
+     is an lvalue.
+
+     If EXP1 is returned, the return type is the same as EXP1's type.
+     Similarly, if EXP2 is returned, its return type is the same as
+     EXP2.
+
+     Example:
+
+          #define foo(x)                                                    \
+            __builtin_choose_expr (                                         \
+              __builtin_types_compatible_p (typeof (x), double),            \
+              foo_double (x),                                               \
+              __builtin_choose_expr (                                       \
+                __builtin_types_compatible_p (typeof (x), float),           \
+                foo_float (x),                                              \
+                /* The void expression results in a compile-time error  \
+                   when assigning the result to something.  */          \
+                (void)0))
+
+     _Note:_ This construct is only available for C.  Furthermore, the
+     unused expression (EXP1 or EXP2 depending on the value of
+     CONST_EXP) may still generate syntax errors.  This may change in
+     future revisions.
+
+
+ - Built-in Function: int __builtin_constant_p (EXP)
+     You can use the built-in function `__builtin_constant_p' to
+     determine if a value is known to be constant at compile-time and
+     hence that GCC can perform constant-folding on expressions
+     involving that value.  The argument of the function is the value
+     to test.  The function returns the integer 1 if the argument is
+     known to be a compile-time constant and 0 if it is not known to be
+     a compile-time constant.  A return of 0 does not indicate that the
+     value is _not_ a constant, but merely that GCC cannot prove it is
+     a constant with the specified value of the `-O' option.
+
+     You would typically use this function in an embedded application
+     where memory was a critical resource.  If you have some complex
+     calculation, you may want it to be folded if it involves
+     constants, but need to call a function if it does not.  For
+     example:
+
+          #define Scale_Value(X)      \
+            (__builtin_constant_p (X) \
+            ? ((X) * SCALE + OFFSET) : Scale (X))
+
+     You may use this built-in function in either a macro or an inline
+     function.  However, if you use it in an inlined function and pass
+     an argument of the function as the argument to the built-in, GCC
+     will never return 1 when you call the inline function with a
+     string constant or compound literal (*note Compound Literals::)
+     and will not return 1 when you pass a constant numeric value to
+     the inline function unless you specify the `-O' option.
+
+     You may also use `__builtin_constant_p' in initializers for static
+     data.  For instance, you can write
+
+          static const int table[] = {
+             __builtin_constant_p (EXPRESSION) ? (EXPRESSION) : -1,
+             /* ... */
+          };
+
+     This is an acceptable initializer even if EXPRESSION is not a
+     constant expression.  GCC must be more conservative about
+     evaluating the built-in in this case, because it has no
+     opportunity to perform optimization.
+
+     Previous versions of GCC did not accept this built-in in data
+     initializers.  The earliest version where it is completely safe is
+     3.0.1.
+
+ - Built-in Function: long __builtin_expect (long EXP, long C)
+     You may use `__builtin_expect' to provide the compiler with branch
+     prediction information.  In general, you should prefer to use
+     actual profile feedback for this (`-fprofile-arcs'), as
+     programmers are notoriously bad at predicting how their programs
+     actually perform.  However, there are applications in which this
+     data is hard to collect.
+
+     The return value is the value of EXP, which should be an integral
+     expression.  The value of C must be a compile-time constant.  The
+     semantics of the built-in are that it is expected that EXP == C.
+     For example:
+
+          if (__builtin_expect (x, 0))
+            foo ();
+
+     would indicate that we do not expect to call `foo', since we
+     expect `x' to be zero.  Since you are limited to integral
+     expressions for EXP, you should use constructions such as
+
+          if (__builtin_expect (ptr != NULL, 1))
+            error ();
+
+     when testing pointer or floating-point values.
+
+ - Built-in Function: void __builtin_prefetch (const void *ADDR, ...)
+     This function is used to minimize cache-miss latency by moving
+     data into a cache before it is accessed.  You can insert calls to
+     `__builtin_prefetch' into code for which you know addresses of
+     data in memory that is likely to be accessed soon.  If the target
+     supports them, data prefetch instructions will be generated.  If
+     the prefetch is done early enough before the access then the data
+     will be in the cache by the time it is accessed.
+
+     The value of ADDR is the address of the memory to prefetch.  There
+     are two optional arguments, RW and LOCALITY.  The value of RW is a
+     compile-time constant one or zero; one means that the prefetch is
+     preparing for a write to the memory address and zero, the default,
+     means that the prefetch is preparing for a read.  The value
+     LOCALITY must be a compile-time constant integer between zero and
+     three.  A value of zero means that the data has no temporal
+     locality, so it need not be left in the cache after the access.  A
+     value of three means that the data has a high degree of temporal
+     locality and should be left in all levels of cache possible.
+     Values of one and two mean, respectively, a low or moderate degree
+     of temporal locality.  The default is three.
+
+          for (i = 0; i < n; i++)
+            {
+              a[i] = a[i] + b[i];
+              __builtin_prefetch (&a[i+j], 1, 1);
+              __builtin_prefetch (&b[i+j], 0, 1);
+              /* ... */
+            }
+
+     Data prefetch does not generate faults if ADDR is invalid, but the
+     address expression itself must be valid.  For example, a prefetch
+     of `p->next' will not fault if `p->next' is not a valid address,
+     but evaluation will fault if `p' is not a valid address.
+
+     If the target does not support data prefetch, the address
+     expression is evaluated if it includes side effects but no other
+     code is generated and GCC does not issue a warning.
+
+ - Built-in Function: double __builtin_huge_val (void)
+     Returns a positive infinity, if supported by the floating-point
+     format, else `DBL_MAX'.  This function is suitable for
+     implementing the ISO C macro `HUGE_VAL'.
+
+ - Built-in Function: float __builtin_huge_valf (void)
+     Similar to `__builtin_huge_val', except the return type is `float'.
+
+ - Built-in Function: long double __builtin_huge_vall (void)
+     Similar to `__builtin_huge_val', except the return type is `long
+     double'.
+
+ - Built-in Function: double __builtin_inf (void)
+     Similar to `__builtin_huge_val', except a warning is generated if
+     the target floating-point format does not support infinities.
+     This function is suitable for implementing the ISO C99 macro
+     `INFINITY'.
+
+ - Built-in Function: float __builtin_inff (void)
+     Similar to `__builtin_inf', except the return type is `float'.
+
+ - Built-in Function: long double __builtin_infl (void)
+     Similar to `__builtin_inf', except the return type is `long
+     double'.
+
+ - Built-in Function: double __builtin_nan (const char *str)
+     This is an implementation of the ISO C99 function `nan'.
+
+     Since ISO C99 defines this function in terms of `strtod', which we
+     do not implement, a description of the parsing is in order.  The
+     string is parsed as by `strtol'; that is, the base is recognized by
+     leading `0' or `0x' prefixes.  The number parsed is placed in the
+     significand such that the least significant bit of the number is
+     at the least significant bit of the significand.  The number is
+     truncated to fit the significand field provided.  The significand
+     is forced to be a quiet NaN.
+
+     This function, if given a string literal, is evaluated early enough
+     that it is considered a compile-time constant.
+
+ - Built-in Function: float __builtin_nanf (const char *str)
+     Similar to `__builtin_nan', except the return type is `float'.
+
+ - Built-in Function: long double __builtin_nanl (const char *str)
+     Similar to `__builtin_nan', except the return type is `long
+     double'.
+
+ - Built-in Function: double __builtin_nans (const char *str)
+     Similar to `__builtin_nan', except the significand is forced to be
+     a signaling NaN.  The `nans' function is proposed by WG14 N965.
+
+ - Built-in Function: float __builtin_nansf (const char *str)
+     Similar to `__builtin_nans', except the return type is `float'.
+
+ - Built-in Function: long double __builtin_nansl (const char *str)
+     Similar to `__builtin_nans', except the return type is `long
+     double'.
+
+ - Built-in Function: int __builtin_ffs (unsigned int x)
+     Returns one plus the index of the least significant 1-bit of X, or
+     if X is zero, returns zero.
+
+ - Built-in Function: int __builtin_clz (unsigned int x)
+     Returns the number of leading 0-bits in X, starting at the most
+     significant bit position.  If X is 0, the result is undefined.
+
+ - Built-in Function: int __builtin_ctz (unsigned int x)
+     Returns the number of trailing 0-bits in X, starting at the least
+     significant bit position.  If X is 0, the result is undefined.
+
+ - Built-in Function: int __builtin_popcount (unsigned int x)
+     Returns the number of 1-bits in X.
+
+ - Built-in Function: int __builtin_parity (unsigned int x)
+     Returns the parity of X, i.e. the number of 1-bits in X modulo 2.
+
+ - Built-in Function: int __builtin_ffsl (unsigned long)
+     Similar to `__builtin_ffs', except the argument type is `unsigned
+     long'.
+
+ - Built-in Function: int __builtin_clzl (unsigned long)
+     Similar to `__builtin_clz', except the argument type is `unsigned
+     long'.
+
+ - Built-in Function: int __builtin_ctzl (unsigned long)
+     Similar to `__builtin_ctz', except the argument type is `unsigned
+     long'.
+
+ - Built-in Function: int __builtin_popcountl (unsigned long)
+     Similar to `__builtin_popcount', except the argument type is
+     `unsigned long'.
+
+ - Built-in Function: int __builtin_parityl (unsigned long)
+     Similar to `__builtin_parity', except the argument type is
+     `unsigned long'.
+
+ - Built-in Function: int __builtin_ffsll (unsigned long long)
+     Similar to `__builtin_ffs', except the argument type is `unsigned
+     long long'.
+
+ - Built-in Function: int __builtin_clzll (unsigned long long)
+     Similar to `__builtin_clz', except the argument type is `unsigned
+     long long'.
+
+ - Built-in Function: int __builtin_ctzll (unsigned long long)
+     Similar to `__builtin_ctz', except the argument type is `unsigned
+     long long'.
+
+ - Built-in Function: int __builtin_popcountll (unsigned long long)
+     Similar to `__builtin_popcount', except the argument type is
+     `unsigned long long'.
+
+ - Built-in Function: int __builtin_parityll (unsigned long long)
+     Similar to `__builtin_parity', except the argument type is
+     `unsigned long long'.
+
+
+File: gcc.info,  Node: Target Builtins,  Next: Pragmas,  Prev: Other Builtins,  Up: C Extensions
+
+Built-in Functions Specific to Particular Target Machines
+=========================================================
+
+ On some target machines, GCC supports many built-in functions specific
+to those machines.  Generally these generate calls to specific machine
+instructions, but allow the compiler to schedule those calls.
+
+* Menu:
+
+* Alpha Built-in Functions::
+* ARM Built-in Functions::
+* X86 Built-in Functions::
+* PowerPC AltiVec Built-in Functions::
+
+
+File: gcc.info,  Node: Alpha Built-in Functions,  Next: ARM Built-in Functions,  Up: Target Builtins
+
+Alpha Built-in Functions
+------------------------
+
+ These built-in functions are available for the Alpha family of
+processors, depending on the command-line switches used.
+
+ The following built-in functions are always available.  They all
+generate the machine instruction that is part of the name.
+
+     long __builtin_alpha_implver (void)
+     long __builtin_alpha_rpcc (void)
+     long __builtin_alpha_amask (long)
+     long __builtin_alpha_cmpbge (long, long)
+     long __builtin_alpha_extbl (long, long)
+     long __builtin_alpha_extwl (long, long)
+     long __builtin_alpha_extll (long, long)
+     long __builtin_alpha_extql (long, long)
+     long __builtin_alpha_extwh (long, long)
+     long __builtin_alpha_extlh (long, long)
+     long __builtin_alpha_extqh (long, long)
+     long __builtin_alpha_insbl (long, long)
+     long __builtin_alpha_inswl (long, long)
+     long __builtin_alpha_insll (long, long)
+     long __builtin_alpha_insql (long, long)
+     long __builtin_alpha_inswh (long, long)
+     long __builtin_alpha_inslh (long, long)
+     long __builtin_alpha_insqh (long, long)
+     long __builtin_alpha_mskbl (long, long)
+     long __builtin_alpha_mskwl (long, long)
+     long __builtin_alpha_mskll (long, long)
+     long __builtin_alpha_mskql (long, long)
+     long __builtin_alpha_mskwh (long, long)
+     long __builtin_alpha_msklh (long, long)
+     long __builtin_alpha_mskqh (long, long)
+     long __builtin_alpha_umulh (long, long)
+     long __builtin_alpha_zap (long, long)
+     long __builtin_alpha_zapnot (long, long)
+
+ The following built-in functions are always with `-mmax' or
+`-mcpu=CPU' where CPU is `pca56' or later.  They all generate the
+machine instruction that is part of the name.
+
+     long __builtin_alpha_pklb (long)
+     long __builtin_alpha_pkwb (long)
+     long __builtin_alpha_unpkbl (long)
+     long __builtin_alpha_unpkbw (long)
+     long __builtin_alpha_minub8 (long, long)
+     long __builtin_alpha_minsb8 (long, long)
+     long __builtin_alpha_minuw4 (long, long)
+     long __builtin_alpha_minsw4 (long, long)
+     long __builtin_alpha_maxub8 (long, long)
+     long __builtin_alpha_maxsb8 (long, long)
+     long __builtin_alpha_maxuw4 (long, long)
+     long __builtin_alpha_maxsw4 (long, long)
+     long __builtin_alpha_perr (long, long)
+
+ The following built-in functions are always with `-mcix' or
+`-mcpu=CPU' where CPU is `ev67' or later.  They all generate the
+machine instruction that is part of the name.
+
+     long __builtin_alpha_cttz (long)
+     long __builtin_alpha_ctlz (long)
+     long __builtin_alpha_ctpop (long)
+
+ The following builtins are available on systems that use the OSF/1
+PALcode.  Normally they invoke the `rduniq' and `wruniq' PAL calls, but
+when invoked with `-mtls-kernel', they invoke `rdval' and `wrval'.
+
+     void *__builtin_thread_pointer (void)
+     void __builtin_set_thread_pointer (void *)
+
+
+File: gcc.info,  Node: ARM Built-in Functions,  Next: X86 Built-in Functions,  Prev: Alpha Built-in Functions,  Up: Target Builtins
+
+ARM Built-in Functions
+----------------------
+
+ These built-in functions are available for the ARM family of
+processors, when the `-mcpu=iwmmxt' switch is used:
+
+     typedef int v2si __attribute__ ((vector_size (8)));
+     typedef short v4hi __attribute__ ((vector_size (8)));
+     typedef char v8qi __attribute__ ((vector_size (8)));
+     
+     int __builtin_arm_getwcx (int)
+     void __builtin_arm_setwcx (int, int)
+     int __builtin_arm_textrmsb (v8qi, int)
+     int __builtin_arm_textrmsh (v4hi, int)
+     int __builtin_arm_textrmsw (v2si, int)
+     int __builtin_arm_textrmub (v8qi, int)
+     int __builtin_arm_textrmuh (v4hi, int)
+     int __builtin_arm_textrmuw (v2si, int)
+     v8qi __builtin_arm_tinsrb (v8qi, int)
+     v4hi __builtin_arm_tinsrh (v4hi, int)
+     v2si __builtin_arm_tinsrw (v2si, int)
+     long long __builtin_arm_tmia (long long, int, int)
+     long long __builtin_arm_tmiabb (long long, int, int)
+     long long __builtin_arm_tmiabt (long long, int, int)
+     long long __builtin_arm_tmiaph (long long, int, int)
+     long long __builtin_arm_tmiatb (long long, int, int)
+     long long __builtin_arm_tmiatt (long long, int, int)
+     int __builtin_arm_tmovmskb (v8qi)
+     int __builtin_arm_tmovmskh (v4hi)
+     int __builtin_arm_tmovmskw (v2si)
+     long long __builtin_arm_waccb (v8qi)
+     long long __builtin_arm_wacch (v4hi)
+     long long __builtin_arm_waccw (v2si)
+     v8qi __builtin_arm_waddb (v8qi, v8qi)
+     v8qi __builtin_arm_waddbss (v8qi, v8qi)
+     v8qi __builtin_arm_waddbus (v8qi, v8qi)
+     v4hi __builtin_arm_waddh (v4hi, v4hi)
+     v4hi __builtin_arm_waddhss (v4hi, v4hi)
+     v4hi __builtin_arm_waddhus (v4hi, v4hi)
+     v2si __builtin_arm_waddw (v2si, v2si)
+     v2si __builtin_arm_waddwss (v2si, v2si)
+     v2si __builtin_arm_waddwus (v2si, v2si)
+     v8qi __builtin_arm_walign (v8qi, v8qi, int)
+     long long __builtin_arm_wand(long long, long long)
+     long long __builtin_arm_wandn (long long, long long)
+     v8qi __builtin_arm_wavg2b (v8qi, v8qi)
+     v8qi __builtin_arm_wavg2br (v8qi, v8qi)
+     v4hi __builtin_arm_wavg2h (v4hi, v4hi)
+     v4hi __builtin_arm_wavg2hr (v4hi, v4hi)
+     v8qi __builtin_arm_wcmpeqb (v8qi, v8qi)
+     v4hi __builtin_arm_wcmpeqh (v4hi, v4hi)
+     v2si __builtin_arm_wcmpeqw (v2si, v2si)
+     v8qi __builtin_arm_wcmpgtsb (v8qi, v8qi)
+     v4hi __builtin_arm_wcmpgtsh (v4hi, v4hi)
+     v2si __builtin_arm_wcmpgtsw (v2si, v2si)
+     v8qi __builtin_arm_wcmpgtub (v8qi, v8qi)
+     v4hi __builtin_arm_wcmpgtuh (v4hi, v4hi)
+     v2si __builtin_arm_wcmpgtuw (v2si, v2si)
+     long long __builtin_arm_wmacs (long long, v4hi, v4hi)
+     long long __builtin_arm_wmacsz (v4hi, v4hi)
+     long long __builtin_arm_wmacu (long long, v4hi, v4hi)
+     long long __builtin_arm_wmacuz (v4hi, v4hi)
+     v4hi __builtin_arm_wmadds (v4hi, v4hi)
+     v4hi __builtin_arm_wmaddu (v4hi, v4hi)
+     v8qi __builtin_arm_wmaxsb (v8qi, v8qi)
+     v4hi __builtin_arm_wmaxsh (v4hi, v4hi)
+     v2si __builtin_arm_wmaxsw (v2si, v2si)
+     v8qi __builtin_arm_wmaxub (v8qi, v8qi)
+     v4hi __builtin_arm_wmaxuh (v4hi, v4hi)
+     v2si __builtin_arm_wmaxuw (v2si, v2si)
+     v8qi __builtin_arm_wminsb (v8qi, v8qi)
+     v4hi __builtin_arm_wminsh (v4hi, v4hi)
+     v2si __builtin_arm_wminsw (v2si, v2si)
+     v8qi __builtin_arm_wminub (v8qi, v8qi)
+     v4hi __builtin_arm_wminuh (v4hi, v4hi)
+     v2si __builtin_arm_wminuw (v2si, v2si)
+     v4hi __builtin_arm_wmulsm (v4hi, v4hi)
+     v4hi __builtin_arm_wmulul (v4hi, v4hi)
+     v4hi __builtin_arm_wmulum (v4hi, v4hi)
+     long long __builtin_arm_wor (long long, long long)
+     v2si __builtin_arm_wpackdss (long long, long long)
+     v2si __builtin_arm_wpackdus (long long, long long)
+     v8qi __builtin_arm_wpackhss (v4hi, v4hi)
+     v8qi __builtin_arm_wpackhus (v4hi, v4hi)
+     v4hi __builtin_arm_wpackwss (v2si, v2si)
+     v4hi __builtin_arm_wpackwus (v2si, v2si)
+     long long __builtin_arm_wrord (long long, long long)
+     long long __builtin_arm_wrordi (long long, int)
+     v4hi __builtin_arm_wrorh (v4hi, long long)
+     v4hi __builtin_arm_wrorhi (v4hi, int)
+     v2si __builtin_arm_wrorw (v2si, long long)
+     v2si __builtin_arm_wrorwi (v2si, int)
+     v2si __builtin_arm_wsadb (v8qi, v8qi)
+     v2si __builtin_arm_wsadbz (v8qi, v8qi)
+     v2si __builtin_arm_wsadh (v4hi, v4hi)
+     v2si __builtin_arm_wsadhz (v4hi, v4hi)
+     v4hi __builtin_arm_wshufh (v4hi, int)
+     long long __builtin_arm_wslld (long long, long long)
+     long long __builtin_arm_wslldi (long long, int)
+     v4hi __builtin_arm_wsllh (v4hi, long long)
+     v4hi __builtin_arm_wsllhi (v4hi, int)
+     v2si __builtin_arm_wsllw (v2si, long long)
+     v2si __builtin_arm_wsllwi (v2si, int)
+     long long __builtin_arm_wsrad (long long, long long)
+     long long __builtin_arm_wsradi (long long, int)
+     v4hi __builtin_arm_wsrah (v4hi, long long)
+     v4hi __builtin_arm_wsrahi (v4hi, int)
+     v2si __builtin_arm_wsraw (v2si, long long)
+     v2si __builtin_arm_wsrawi (v2si, int)
+     long long __builtin_arm_wsrld (long long, long long)
+     long long __builtin_arm_wsrldi (long long, int)
+     v4hi __builtin_arm_wsrlh (v4hi, long long)
+     v4hi __builtin_arm_wsrlhi (v4hi, int)
+     v2si __builtin_arm_wsrlw (v2si, long long)
+     v2si __builtin_arm_wsrlwi (v2si, int)
+     v8qi __builtin_arm_wsubb (v8qi, v8qi)
+     v8qi __builtin_arm_wsubbss (v8qi, v8qi)
+     v8qi __builtin_arm_wsubbus (v8qi, v8qi)
+     v4hi __builtin_arm_wsubh (v4hi, v4hi)
+     v4hi __builtin_arm_wsubhss (v4hi, v4hi)
+     v4hi __builtin_arm_wsubhus (v4hi, v4hi)
+     v2si __builtin_arm_wsubw (v2si, v2si)
+     v2si __builtin_arm_wsubwss (v2si, v2si)
+     v2si __builtin_arm_wsubwus (v2si, v2si)
+     v4hi __builtin_arm_wunpckehsb (v8qi)
+     v2si __builtin_arm_wunpckehsh (v4hi)
+     long long __builtin_arm_wunpckehsw (v2si)
+     v4hi __builtin_arm_wunpckehub (v8qi)
+     v2si __builtin_arm_wunpckehuh (v4hi)
+     long long __builtin_arm_wunpckehuw (v2si)
+     v4hi __builtin_arm_wunpckelsb (v8qi)
+     v2si __builtin_arm_wunpckelsh (v4hi)
+     long long __builtin_arm_wunpckelsw (v2si)
+     v4hi __builtin_arm_wunpckelub (v8qi)
+     v2si __builtin_arm_wunpckeluh (v4hi)
+     long long __builtin_arm_wunpckeluw (v2si)
+     v8qi __builtin_arm_wunpckihb (v8qi, v8qi)
+     v4hi __builtin_arm_wunpckihh (v4hi, v4hi)
+     v2si __builtin_arm_wunpckihw (v2si, v2si)
+     v8qi __builtin_arm_wunpckilb (v8qi, v8qi)
+     v4hi __builtin_arm_wunpckilh (v4hi, v4hi)
+     v2si __builtin_arm_wunpckilw (v2si, v2si)
+     long long __builtin_arm_wxor (long long, long long)
+     long long __builtin_arm_wzero ()
+
+
+File: gcc.info,  Node: X86 Built-in Functions,  Next: PowerPC AltiVec Built-in Functions,  Prev: ARM Built-in Functions,  Up: Target Builtins
+
+X86 Built-in Functions
+----------------------
+
+ These built-in functions are available for the i386 and x86-64 family
+of computers, depending on the command-line switches used.
+
+ The following machine modes are available for use with MMX built-in
+functions (*note Vector Extensions::): `V2SI' for a vector of two
+32-bit integers, `V4HI' for a vector of four 16-bit integers, and
+`V8QI' for a vector of eight 8-bit integers.  Some of the built-in
+functions operate on MMX registers as a whole 64-bit entity, these use
+`DI' as their mode.
+
+ If 3Dnow extensions are enabled, `V2SF' is used as a mode for a vector
+of two 32-bit floating point values.
+
+ If SSE extensions are enabled, `V4SF' is used for a vector of four
+32-bit floating point values.  Some instructions use a vector of four
+32-bit integers, these use `V4SI'.  Finally, some instructions operate
+on an entire vector register, interpreting it as a 128-bit integer,
+these use mode `TI'.
+
+ The following built-in functions are made available by `-mmmx'.  All
+of them generate the machine instruction that is part of the name.
+
+     v8qi __builtin_ia32_paddb (v8qi, v8qi)
+     v4hi __builtin_ia32_paddw (v4hi, v4hi)
+     v2si __builtin_ia32_paddd (v2si, v2si)
+     v8qi __builtin_ia32_psubb (v8qi, v8qi)
+     v4hi __builtin_ia32_psubw (v4hi, v4hi)
+     v2si __builtin_ia32_psubd (v2si, v2si)
+     v8qi __builtin_ia32_paddsb (v8qi, v8qi)
+     v4hi __builtin_ia32_paddsw (v4hi, v4hi)
+     v8qi __builtin_ia32_psubsb (v8qi, v8qi)
+     v4hi __builtin_ia32_psubsw (v4hi, v4hi)
+     v8qi __builtin_ia32_paddusb (v8qi, v8qi)
+     v4hi __builtin_ia32_paddusw (v4hi, v4hi)
+     v8qi __builtin_ia32_psubusb (v8qi, v8qi)
+     v4hi __builtin_ia32_psubusw (v4hi, v4hi)
+     v4hi __builtin_ia32_pmullw (v4hi, v4hi)
+     v4hi __builtin_ia32_pmulhw (v4hi, v4hi)
+     di __builtin_ia32_pand (di, di)
+     di __builtin_ia32_pandn (di,di)
+     di __builtin_ia32_por (di, di)
+     di __builtin_ia32_pxor (di, di)
+     v8qi __builtin_ia32_pcmpeqb (v8qi, v8qi)
+     v4hi __builtin_ia32_pcmpeqw (v4hi, v4hi)
+     v2si __builtin_ia32_pcmpeqd (v2si, v2si)
+     v8qi __builtin_ia32_pcmpgtb (v8qi, v8qi)
+     v4hi __builtin_ia32_pcmpgtw (v4hi, v4hi)
+     v2si __builtin_ia32_pcmpgtd (v2si, v2si)
+     v8qi __builtin_ia32_punpckhbw (v8qi, v8qi)
+     v4hi __builtin_ia32_punpckhwd (v4hi, v4hi)
+     v2si __builtin_ia32_punpckhdq (v2si, v2si)
+     v8qi __builtin_ia32_punpcklbw (v8qi, v8qi)
+     v4hi __builtin_ia32_punpcklwd (v4hi, v4hi)
+     v2si __builtin_ia32_punpckldq (v2si, v2si)
+     v8qi __builtin_ia32_packsswb (v4hi, v4hi)
+     v4hi __builtin_ia32_packssdw (v2si, v2si)
+     v8qi __builtin_ia32_packuswb (v4hi, v4hi)
+
+ The following built-in functions are made available either with
+`-msse', or with a combination of `-m3dnow' and `-march=athlon'.  All
+of them generate the machine instruction that is part of the name.
+
+     v4hi __builtin_ia32_pmulhuw (v4hi, v4hi)
+     v8qi __builtin_ia32_pavgb (v8qi, v8qi)
+     v4hi __builtin_ia32_pavgw (v4hi, v4hi)
+     v4hi __builtin_ia32_psadbw (v8qi, v8qi)
+     v8qi __builtin_ia32_pmaxub (v8qi, v8qi)
+     v4hi __builtin_ia32_pmaxsw (v4hi, v4hi)
+     v8qi __builtin_ia32_pminub (v8qi, v8qi)
+     v4hi __builtin_ia32_pminsw (v4hi, v4hi)
+     int __builtin_ia32_pextrw (v4hi, int)
+     v4hi __builtin_ia32_pinsrw (v4hi, int, int)
+     int __builtin_ia32_pmovmskb (v8qi)
+     void __builtin_ia32_maskmovq (v8qi, v8qi, char *)
+     void __builtin_ia32_movntq (di *, di)
+     void __builtin_ia32_sfence (void)
+
+ The following built-in functions are available when `-msse' is used.
+All of them generate the machine instruction that is part of the name.
+
+     int __builtin_ia32_comieq (v4sf, v4sf)
+     int __builtin_ia32_comineq (v4sf, v4sf)
+     int __builtin_ia32_comilt (v4sf, v4sf)
+     int __builtin_ia32_comile (v4sf, v4sf)
+     int __builtin_ia32_comigt (v4sf, v4sf)
+     int __builtin_ia32_comige (v4sf, v4sf)
+     int __builtin_ia32_ucomieq (v4sf, v4sf)
+     int __builtin_ia32_ucomineq (v4sf, v4sf)
+     int __builtin_ia32_ucomilt (v4sf, v4sf)
+     int __builtin_ia32_ucomile (v4sf, v4sf)
+     int __builtin_ia32_ucomigt (v4sf, v4sf)
+     int __builtin_ia32_ucomige (v4sf, v4sf)
+     v4sf __builtin_ia32_addps (v4sf, v4sf)
+     v4sf __builtin_ia32_subps (v4sf, v4sf)
+     v4sf __builtin_ia32_mulps (v4sf, v4sf)
+     v4sf __builtin_ia32_divps (v4sf, v4sf)
+     v4sf __builtin_ia32_addss (v4sf, v4sf)
+     v4sf __builtin_ia32_subss (v4sf, v4sf)
+     v4sf __builtin_ia32_mulss (v4sf, v4sf)
+     v4sf __builtin_ia32_divss (v4sf, v4sf)
+     v4si __builtin_ia32_cmpeqps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpltps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpleps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpgtps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpgeps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpunordps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpneqps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpnltps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpnleps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpngtps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpngeps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpordps (v4sf, v4sf)
+     v4si __builtin_ia32_cmpeqss (v4sf, v4sf)
+     v4si __builtin_ia32_cmpltss (v4sf, v4sf)
+     v4si __builtin_ia32_cmpless (v4sf, v4sf)
+     v4si __builtin_ia32_cmpunordss (v4sf, v4sf)
+     v4si __builtin_ia32_cmpneqss (v4sf, v4sf)
+     v4si __builtin_ia32_cmpnlts (v4sf, v4sf)
+     v4si __builtin_ia32_cmpnless (v4sf, v4sf)
+     v4si __builtin_ia32_cmpordss (v4sf, v4sf)
+     v4sf __builtin_ia32_maxps (v4sf, v4sf)
+     v4sf __builtin_ia32_maxss (v4sf, v4sf)
+     v4sf __builtin_ia32_minps (v4sf, v4sf)
+     v4sf __builtin_ia32_minss (v4sf, v4sf)
+     v4sf __builtin_ia32_andps (v4sf, v4sf)
+     v4sf __builtin_ia32_andnps (v4sf, v4sf)
+     v4sf __builtin_ia32_orps (v4sf, v4sf)
+     v4sf __builtin_ia32_xorps (v4sf, v4sf)
+     v4sf __builtin_ia32_movss (v4sf, v4sf)
+     v4sf __builtin_ia32_movhlps (v4sf, v4sf)
+     v4sf __builtin_ia32_movlhps (v4sf, v4sf)
+     v4sf __builtin_ia32_unpckhps (v4sf, v4sf)
+     v4sf __builtin_ia32_unpcklps (v4sf, v4sf)
+     v4sf __builtin_ia32_cvtpi2ps (v4sf, v2si)
+     v4sf __builtin_ia32_cvtsi2ss (v4sf, int)
+     v2si __builtin_ia32_cvtps2pi (v4sf)
+     int __builtin_ia32_cvtss2si (v4sf)
+     v2si __builtin_ia32_cvttps2pi (v4sf)
+     int __builtin_ia32_cvttss2si (v4sf)
+     v4sf __builtin_ia32_rcpps (v4sf)
+     v4sf __builtin_ia32_rsqrtps (v4sf)
+     v4sf __builtin_ia32_sqrtps (v4sf)
+     v4sf __builtin_ia32_rcpss (v4sf)
+     v4sf __builtin_ia32_rsqrtss (v4sf)
+     v4sf __builtin_ia32_sqrtss (v4sf)
+     v4sf __builtin_ia32_shufps (v4sf, v4sf, int)
+     void __builtin_ia32_movntps (float *, v4sf)
+     int __builtin_ia32_movmskps (v4sf)
+
+ The following built-in functions are available when `-msse' is used.
+
+`v4sf __builtin_ia32_loadaps (float *)'
+     Generates the `movaps' machine instruction as a load from memory.
+
+`void __builtin_ia32_storeaps (float *, v4sf)'
+     Generates the `movaps' machine instruction as a store to memory.
+
+`v4sf __builtin_ia32_loadups (float *)'
+     Generates the `movups' machine instruction as a load from memory.
+
+`void __builtin_ia32_storeups (float *, v4sf)'
+     Generates the `movups' machine instruction as a store to memory.
+
+`v4sf __builtin_ia32_loadsss (float *)'
+     Generates the `movss' machine instruction as a load from memory.
+
+`void __builtin_ia32_storess (float *, v4sf)'
+     Generates the `movss' machine instruction as a store to memory.
+
+`v4sf __builtin_ia32_loadhps (v4sf, v2si *)'
+     Generates the `movhps' machine instruction as a load from memory.
+
+`v4sf __builtin_ia32_loadlps (v4sf, v2si *)'
+     Generates the `movlps' machine instruction as a load from memory
+
+`void __builtin_ia32_storehps (v4sf, v2si *)'
+     Generates the `movhps' machine instruction as a store to memory.
+
+`void __builtin_ia32_storelps (v4sf, v2si *)'
+     Generates the `movlps' machine instruction as a store to memory.
+
+ The following built-in functions are available when `-msse3' is used.
+All of them generate the machine instruction that is part of the name.
+
+     v2df __builtin_ia32_addsubpd (v2df, v2df)
+     v2df __builtin_ia32_addsubps (v2df, v2df)
+     v2df __builtin_ia32_haddpd (v2df, v2df)
+     v2df __builtin_ia32_haddps (v2df, v2df)
+     v2df __builtin_ia32_hsubpd (v2df, v2df)
+     v2df __builtin_ia32_hsubps (v2df, v2df)
+     v16qi __builtin_ia32_lddqu (char const *)
+     void __builtin_ia32_monitor (void *, unsigned int, unsigned int)
+     v2df __builtin_ia32_movddup (v2df)
+     v4sf __builtin_ia32_movshdup (v4sf)
+     v4sf __builtin_ia32_movsldup (v4sf)
+     void __builtin_ia32_mwait (unsigned int, unsigned int)
+
+ The following built-in functions are available when `-msse3' is used.
+
+`v2df __builtin_ia32_loadddup (double const *)'
+     Generates the `movddup' machine instruction as a load from memory.
+
+ The following built-in functions are available when `-m3dnow' is used.
+All of them generate the machine instruction that is part of the name.
+
+     void __builtin_ia32_femms (void)
+     v8qi __builtin_ia32_pavgusb (v8qi, v8qi)
+     v2si __builtin_ia32_pf2id (v2sf)
+     v2sf __builtin_ia32_pfacc (v2sf, v2sf)
+     v2sf __builtin_ia32_pfadd (v2sf, v2sf)
+     v2si __builtin_ia32_pfcmpeq (v2sf, v2sf)
+     v2si __builtin_ia32_pfcmpge (v2sf, v2sf)
+     v2si __builtin_ia32_pfcmpgt (v2sf, v2sf)
+     v2sf __builtin_ia32_pfmax (v2sf, v2sf)
+     v2sf __builtin_ia32_pfmin (v2sf, v2sf)
+     v2sf __builtin_ia32_pfmul (v2sf, v2sf)
+     v2sf __builtin_ia32_pfrcp (v2sf)
+     v2sf __builtin_ia32_pfrcpit1 (v2sf, v2sf)
+     v2sf __builtin_ia32_pfrcpit2 (v2sf, v2sf)
+     v2sf __builtin_ia32_pfrsqrt (v2sf)
+     v2sf __builtin_ia32_pfrsqrtit1 (v2sf, v2sf)
+     v2sf __builtin_ia32_pfsub (v2sf, v2sf)
+     v2sf __builtin_ia32_pfsubr (v2sf, v2sf)
+     v2sf __builtin_ia32_pi2fd (v2si)
+     v4hi __builtin_ia32_pmulhrw (v4hi, v4hi)
+
+ The following built-in functions are available when both `-m3dnow' and
+`-march=athlon' are used.  All of them generate the machine instruction
+that is part of the name.
+
+     v2si __builtin_ia32_pf2iw (v2sf)
+     v2sf __builtin_ia32_pfnacc (v2sf, v2sf)
+     v2sf __builtin_ia32_pfpnacc (v2sf, v2sf)
+     v2sf __builtin_ia32_pi2fw (v2si)
+     v2sf __builtin_ia32_pswapdsf (v2sf)
+     v2si __builtin_ia32_pswapdsi (v2si)
+
+
+File: gcc.info,  Node: PowerPC AltiVec Built-in Functions,  Prev: X86 Built-in Functions,  Up: Target Builtins
+
+PowerPC AltiVec Built-in Functions
+----------------------------------
+
+ GCC provides an interface for the PowerPC family of processors to
+access the AltiVec operations described in Motorola's AltiVec
+Programming Interface Manual.  The interface is made available by
+including `<altivec.h>' and using `-maltivec' and `-mabi=altivec'.  The
+interface supports the following vector types.
+
+     vector unsigned char
+     vector signed char
+     vector bool char
+     
+     vector unsigned short
+     vector signed short
+     vector bool short
+     vector pixel
+     
+     vector unsigned int
+     vector signed int
+     vector bool int
+     vector float
+
+ GCC's implementation of the high-level language interface available
+from C and C++ code differs from Motorola's documentation in several
+ways.
+
+   * A vector constant is a list of constant expressions within curly
+     braces.
+
+   * A vector initializer requires no cast if the vector constant is of
+     the same type as the variable it is initializing.
+
+   * If `signed' or `unsigned' is omitted, the vector type defaults to
+     `signed' for `vector int' or `vector short' and to `unsigned' for
+     `vector char'.
+
+   * Compiling with `-maltivec' adds keywords `__vector', `__pixel',
+     and `__bool'.  Macros `vector', `pixel', and `bool' are defined in
+     `<altivec.h>' and can be undefined.
+
+   * GCC allows using a `typedef' name as the type specifier for a
+     vector type.
+
+   * For C, overloaded functions are implemented with macros so the
+     following does not work:
+
+            vec_add ((vector signed int){1, 2, 3, 4}, foo);
+
+     Since `vec_add' is a macro, the vector constant in the example is
+     treated as four separate arguments.  Wrap the entire argument in
+     parentheses for this to work.
+
+ _Note:_ Only the `<altivec.h>' interface is supported.  Internally,
+GCC uses built-in functions to achieve the functionality in the
+aforementioned header file, but they are not supported and are subject
+to change without notice.
+
+ The following interfaces are supported for the generic and specific
+AltiVec operations and the AltiVec predicates.  In cases where there is
+a direct mapping between generic and specific operations, only the
+generic names are shown here, although the specific operations can also
+be used.
+
+ Arguments that are documented as `const int' require literal integral
+values within the range required for that operation.
+
+     vector signed char vec_abs (vector signed char);
+     vector signed short vec_abs (vector signed short);
+     vector signed int vec_abs (vector signed int);
+     vector float vec_abs (vector float);
+     
+     vector signed char vec_abss (vector signed char);
+     vector signed short vec_abss (vector signed short);
+     vector signed int vec_abss (vector signed int);
+     
+     vector signed char vec_add (vector bool char, vector signed char);
+     vector signed char vec_add (vector signed char, vector bool char);
+     vector signed char vec_add (vector signed char, vector signed char);
+     vector unsigned char vec_add (vector bool char, vector unsigned char);
+     vector unsigned char vec_add (vector unsigned char, vector bool char);
+     vector unsigned char vec_add (vector unsigned char,
+                                   vector unsigned char);
+     vector signed short vec_add (vector bool short, vector signed short);
+     vector signed short vec_add (vector signed short, vector bool short);
+     vector signed short vec_add (vector signed short, vector signed short);
+     vector unsigned short vec_add (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_add (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_add (vector unsigned short,
+                                    vector unsigned short);
+     vector signed int vec_add (vector bool int, vector signed int);
+     vector signed int vec_add (vector signed int, vector bool int);
+     vector signed int vec_add (vector signed int, vector signed int);
+     vector unsigned int vec_add (vector bool int, vector unsigned int);
+     vector unsigned int vec_add (vector unsigned int, vector bool int);
+     vector unsigned int vec_add (vector unsigned int, vector unsigned int);
+     vector float vec_add (vector float, vector float);
+     
+     vector float vec_vaddfp (vector float, vector float);
+     
+     vector signed int vec_vadduwm (vector bool int, vector signed int);
+     vector signed int vec_vadduwm (vector signed int, vector bool int);
+     vector signed int vec_vadduwm (vector signed int, vector signed int);
+     vector unsigned int vec_vadduwm (vector bool int, vector unsigned int);
+     vector unsigned int vec_vadduwm (vector unsigned int, vector bool int);
+     vector unsigned int vec_vadduwm (vector unsigned int,
+                                      vector unsigned int);
+     
+     vector signed short vec_vadduhm (vector bool short,
+                                      vector signed short);
+     vector signed short vec_vadduhm (vector signed short,
+                                      vector bool short);
+     vector signed short vec_vadduhm (vector signed short,
+                                      vector signed short);
+     vector unsigned short vec_vadduhm (vector bool short,
+                                        vector unsigned short);
+     vector unsigned short vec_vadduhm (vector unsigned short,
+                                        vector bool short);
+     vector unsigned short vec_vadduhm (vector unsigned short,
+                                        vector unsigned short);
+     
+     vector signed char vec_vaddubm (vector bool char, vector signed char);
+     vector signed char vec_vaddubm (vector signed char, vector bool char);
+     vector signed char vec_vaddubm (vector signed char, vector signed char);
+     vector unsigned char vec_vaddubm (vector bool char,
+                                       vector unsigned char);
+     vector unsigned char vec_vaddubm (vector unsigned char,
+                                       vector bool char);
+     vector unsigned char vec_vaddubm (vector unsigned char,
+                                       vector unsigned char);
+     
+     vector unsigned int vec_addc (vector unsigned int, vector unsigned int);
+     
+     vector unsigned char vec_adds (vector bool char, vector unsigned char);
+     vector unsigned char vec_adds (vector unsigned char, vector bool char);
+     vector unsigned char vec_adds (vector unsigned char,
+                                    vector unsigned char);
+     vector signed char vec_adds (vector bool char, vector signed char);
+     vector signed char vec_adds (vector signed char, vector bool char);
+     vector signed char vec_adds (vector signed char, vector signed char);
+     vector unsigned short vec_adds (vector bool short,
+                                     vector unsigned short);
+     vector unsigned short vec_adds (vector unsigned short,
+                                     vector bool short);
+     vector unsigned short vec_adds (vector unsigned short,
+                                     vector unsigned short);
+     vector signed short vec_adds (vector bool short, vector signed short);
+     vector signed short vec_adds (vector signed short, vector bool short);
+     vector signed short vec_adds (vector signed short, vector signed short);
+     vector unsigned int vec_adds (vector bool int, vector unsigned int);
+     vector unsigned int vec_adds (vector unsigned int, vector bool int);
+     vector unsigned int vec_adds (vector unsigned int, vector unsigned int);
+     vector signed int vec_adds (vector bool int, vector signed int);
+     vector signed int vec_adds (vector signed int, vector bool int);
+     vector signed int vec_adds (vector signed int, vector signed int);
+     
+     vector signed int vec_vaddsws (vector bool int, vector signed int);
+     vector signed int vec_vaddsws (vector signed int, vector bool int);
+     vector signed int vec_vaddsws (vector signed int, vector signed int);
+     
+     vector unsigned int vec_vadduws (vector bool int, vector unsigned int);
+     vector unsigned int vec_vadduws (vector unsigned int, vector bool int);
+     vector unsigned int vec_vadduws (vector unsigned int,
+                                      vector unsigned int);
+     
+     vector signed short vec_vaddshs (vector bool short,
+                                      vector signed short);
+     vector signed short vec_vaddshs (vector signed short,
+                                      vector bool short);
+     vector signed short vec_vaddshs (vector signed short,
+                                      vector signed short);
+     
+     vector unsigned short vec_vadduhs (vector bool short,
+                                        vector unsigned short);
+     vector unsigned short vec_vadduhs (vector unsigned short,
+                                        vector bool short);
+     vector unsigned short vec_vadduhs (vector unsigned short,
+                                        vector unsigned short);
+     
+     vector signed char vec_vaddsbs (vector bool char, vector signed char);
+     vector signed char vec_vaddsbs (vector signed char, vector bool char);
+     vector signed char vec_vaddsbs (vector signed char, vector signed char);
+     
+     vector unsigned char vec_vaddubs (vector bool char,
+                                       vector unsigned char);
+     vector unsigned char vec_vaddubs (vector unsigned char,
+                                       vector bool char);
+     vector unsigned char vec_vaddubs (vector unsigned char,
+                                       vector unsigned char);
+     
+     vector float vec_and (vector float, vector float);
+     vector float vec_and (vector float, vector bool int);
+     vector float vec_and (vector bool int, vector float);
+     vector bool int vec_and (vector bool int, vector bool int);
+     vector signed int vec_and (vector bool int, vector signed int);
+     vector signed int vec_and (vector signed int, vector bool int);
+     vector signed int vec_and (vector signed int, vector signed int);
+     vector unsigned int vec_and (vector bool int, vector unsigned int);
+     vector unsigned int vec_and (vector unsigned int, vector bool int);
+     vector unsigned int vec_and (vector unsigned int, vector unsigned int);
+     vector bool short vec_and (vector bool short, vector bool short);
+     vector signed short vec_and (vector bool short, vector signed short);
+     vector signed short vec_and (vector signed short, vector bool short);
+     vector signed short vec_and (vector signed short, vector signed short);
+     vector unsigned short vec_and (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_and (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_and (vector unsigned short,
+                                    vector unsigned short);
+     vector signed char vec_and (vector bool char, vector signed char);
+     vector bool char vec_and (vector bool char, vector bool char);
+     vector signed char vec_and (vector signed char, vector bool char);
+     vector signed char vec_and (vector signed char, vector signed char);
+     vector unsigned char vec_and (vector bool char, vector unsigned char);
+     vector unsigned char vec_and (vector unsigned char, vector bool char);
+     vector unsigned char vec_and (vector unsigned char,
+                                   vector unsigned char);
+     
+     vector float vec_andc (vector float, vector float);
+     vector float vec_andc (vector float, vector bool int);
+     vector float vec_andc (vector bool int, vector float);
+     vector bool int vec_andc (vector bool int, vector bool int);
+     vector signed int vec_andc (vector bool int, vector signed int);
+     vector signed int vec_andc (vector signed int, vector bool int);
+     vector signed int vec_andc (vector signed int, vector signed int);
+     vector unsigned int vec_andc (vector bool int, vector unsigned int);
+     vector unsigned int vec_andc (vector unsigned int, vector bool int);
+     vector unsigned int vec_andc (vector unsigned int, vector unsigned int);
+     vector bool short vec_andc (vector bool short, vector bool short);
+     vector signed short vec_andc (vector bool short, vector signed short);
+     vector signed short vec_andc (vector signed short, vector bool short);
+     vector signed short vec_andc (vector signed short, vector signed short);
+     vector unsigned short vec_andc (vector bool short,
+                                     vector unsigned short);
+     vector unsigned short vec_andc (vector unsigned short,
+                                     vector bool short);
+     vector unsigned short vec_andc (vector unsigned short,
+                                     vector unsigned short);
+     vector signed char vec_andc (vector bool char, vector signed char);
+     vector bool char vec_andc (vector bool char, vector bool char);
+     vector signed char vec_andc (vector signed char, vector bool char);
+     vector signed char vec_andc (vector signed char, vector signed char);
+     vector unsigned char vec_andc (vector bool char, vector unsigned char);
+     vector unsigned char vec_andc (vector unsigned char, vector bool char);
+     vector unsigned char vec_andc (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector unsigned char vec_avg (vector unsigned char,
+                                   vector unsigned char);
+     vector signed char vec_avg (vector signed char, vector signed char);
+     vector unsigned short vec_avg (vector unsigned short,
+                                    vector unsigned short);
+     vector signed short vec_avg (vector signed short, vector signed short);
+     vector unsigned int vec_avg (vector unsigned int, vector unsigned int);
+     vector signed int vec_avg (vector signed int, vector signed int);
+     
+     vector signed int vec_vavgsw (vector signed int, vector signed int);
+     
+     vector unsigned int vec_vavguw (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector signed short vec_vavgsh (vector signed short,
+                                     vector signed short);
+     
+     vector unsigned short vec_vavguh (vector unsigned short,
+                                       vector unsigned short);
+     
+     vector signed char vec_vavgsb (vector signed char, vector signed char);
+     
+     vector unsigned char vec_vavgub (vector unsigned char,
+                                      vector unsigned char);
+     
+     vector float vec_ceil (vector float);
+     
+     vector signed int vec_cmpb (vector float, vector float);
+     
+     vector bool char vec_cmpeq (vector signed char, vector signed char);
+     vector bool char vec_cmpeq (vector unsigned char, vector unsigned char);
+     vector bool short vec_cmpeq (vector signed short, vector signed short);
+     vector bool short vec_cmpeq (vector unsigned short,
+                                  vector unsigned short);
+     vector bool int vec_cmpeq (vector signed int, vector signed int);
+     vector bool int vec_cmpeq (vector unsigned int, vector unsigned int);
+     vector bool int vec_cmpeq (vector float, vector float);
+     
+     vector bool int vec_vcmpeqfp (vector float, vector float);
+     
+     vector bool int vec_vcmpequw (vector signed int, vector signed int);
+     vector bool int vec_vcmpequw (vector unsigned int, vector unsigned int);
+     
+     vector bool short vec_vcmpequh (vector signed short,
+                                     vector signed short);
+     vector bool short vec_vcmpequh (vector unsigned short,
+                                     vector unsigned short);
+     
+     vector bool char vec_vcmpequb (vector signed char, vector signed char);
+     vector bool char vec_vcmpequb (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector bool int vec_cmpge (vector float, vector float);
+     
+     vector bool char vec_cmpgt (vector unsigned char, vector unsigned char);
+     vector bool char vec_cmpgt (vector signed char, vector signed char);
+     vector bool short vec_cmpgt (vector unsigned short,
+                                  vector unsigned short);
+     vector bool short vec_cmpgt (vector signed short, vector signed short);
+     vector bool int vec_cmpgt (vector unsigned int, vector unsigned int);
+     vector bool int vec_cmpgt (vector signed int, vector signed int);
+     vector bool int vec_cmpgt (vector float, vector float);
+     
+     vector bool int vec_vcmpgtfp (vector float, vector float);
+     
+     vector bool int vec_vcmpgtsw (vector signed int, vector signed int);
+     
+     vector bool int vec_vcmpgtuw (vector unsigned int, vector unsigned int);
+     
+     vector bool short vec_vcmpgtsh (vector signed short,
+                                     vector signed short);
+     
+     vector bool short vec_vcmpgtuh (vector unsigned short,
+                                     vector unsigned short);
+     
+     vector bool char vec_vcmpgtsb (vector signed char, vector signed char);
+     
+     vector bool char vec_vcmpgtub (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector bool int vec_cmple (vector float, vector float);
+     
+     vector bool char vec_cmplt (vector unsigned char, vector unsigned char);
+     vector bool char vec_cmplt (vector signed char, vector signed char);
+     vector bool short vec_cmplt (vector unsigned short,
+                                  vector unsigned short);
+     vector bool short vec_cmplt (vector signed short, vector signed short);
+     vector bool int vec_cmplt (vector unsigned int, vector unsigned int);
+     vector bool int vec_cmplt (vector signed int, vector signed int);
+     vector bool int vec_cmplt (vector float, vector float);
+     
+     vector float vec_ctf (vector unsigned int, const int);
+     vector float vec_ctf (vector signed int, const int);
+     
+     vector float vec_vcfsx (vector signed int, const int);
+     
+     vector float vec_vcfux (vector unsigned int, const int);
+     
+     vector signed int vec_cts (vector float, const int);
+     
+     vector unsigned int vec_ctu (vector float, const int);
+     
+     void vec_dss (const int);
+     
+     void vec_dssall (void);
+     
+     void vec_dst (const vector unsigned char *, int, const int);
+     void vec_dst (const vector signed char *, int, const int);
+     void vec_dst (const vector bool char *, int, const int);
+     void vec_dst (const vector unsigned short *, int, const int);
+     void vec_dst (const vector signed short *, int, const int);
+     void vec_dst (const vector bool short *, int, const int);
+     void vec_dst (const vector pixel *, int, const int);
+     void vec_dst (const vector unsigned int *, int, const int);
+     void vec_dst (const vector signed int *, int, const int);
+     void vec_dst (const vector bool int *, int, const int);
+     void vec_dst (const vector float *, int, const int);
+     void vec_dst (const unsigned char *, int, const int);
+     void vec_dst (const signed char *, int, const int);
+     void vec_dst (const unsigned short *, int, const int);
+     void vec_dst (const short *, int, const int);
+     void vec_dst (const unsigned int *, int, const int);
+     void vec_dst (const int *, int, const int);
+     void vec_dst (const unsigned long *, int, const int);
+     void vec_dst (const long *, int, const int);
+     void vec_dst (const float *, int, const int);
+     
+     void vec_dstst (const vector unsigned char *, int, const int);
+     void vec_dstst (const vector signed char *, int, const int);
+     void vec_dstst (const vector bool char *, int, const int);
+     void vec_dstst (const vector unsigned short *, int, const int);
+     void vec_dstst (const vector signed short *, int, const int);
+     void vec_dstst (const vector bool short *, int, const int);
+     void vec_dstst (const vector pixel *, int, const int);
+     void vec_dstst (const vector unsigned int *, int, const int);
+     void vec_dstst (const vector signed int *, int, const int);
+     void vec_dstst (const vector bool int *, int, const int);
+     void vec_dstst (const vector float *, int, const int);
+     void vec_dstst (const unsigned char *, int, const int);
+     void vec_dstst (const signed char *, int, const int);
+     void vec_dstst (const unsigned short *, int, const int);
+     void vec_dstst (const short *, int, const int);
+     void vec_dstst (const unsigned int *, int, const int);
+     void vec_dstst (const int *, int, const int);
+     void vec_dstst (const unsigned long *, int, const int);
+     void vec_dstst (const long *, int, const int);
+     void vec_dstst (const float *, int, const int);
+     
+     void vec_dststt (const vector unsigned char *, int, const int);
+     void vec_dststt (const vector signed char *, int, const int);
+     void vec_dststt (const vector bool char *, int, const int);
+     void vec_dststt (const vector unsigned short *, int, const int);
+     void vec_dststt (const vector signed short *, int, const int);
+     void vec_dststt (const vector bool short *, int, const int);
+     void vec_dststt (const vector pixel *, int, const int);
+     void vec_dststt (const vector unsigned int *, int, const int);
+     void vec_dststt (const vector signed int *, int, const int);
+     void vec_dststt (const vector bool int *, int, const int);
+     void vec_dststt (const vector float *, int, const int);
+     void vec_dststt (const unsigned char *, int, const int);
+     void vec_dststt (const signed char *, int, const int);
+     void vec_dststt (const unsigned short *, int, const int);
+     void vec_dststt (const short *, int, const int);
+     void vec_dststt (const unsigned int *, int, const int);
+     void vec_dststt (const int *, int, const int);
+     void vec_dststt (const unsigned long *, int, const int);
+     void vec_dststt (const long *, int, const int);
+     void vec_dststt (const float *, int, const int);
+     
+     void vec_dstt (const vector unsigned char *, int, const int);
+     void vec_dstt (const vector signed char *, int, const int);
+     void vec_dstt (const vector bool char *, int, const int);
+     void vec_dstt (const vector unsigned short *, int, const int);
+     void vec_dstt (const vector signed short *, int, const int);
+     void vec_dstt (const vector bool short *, int, const int);
+     void vec_dstt (const vector pixel *, int, const int);
+     void vec_dstt (const vector unsigned int *, int, const int);
+     void vec_dstt (const vector signed int *, int, const int);
+     void vec_dstt (const vector bool int *, int, const int);
+     void vec_dstt (const vector float *, int, const int);
+     void vec_dstt (const unsigned char *, int, const int);
+     void vec_dstt (const signed char *, int, const int);
+     void vec_dstt (const unsigned short *, int, const int);
+     void vec_dstt (const short *, int, const int);
+     void vec_dstt (const unsigned int *, int, const int);
+     void vec_dstt (const int *, int, const int);
+     void vec_dstt (const unsigned long *, int, const int);
+     void vec_dstt (const long *, int, const int);
+     void vec_dstt (const float *, int, const int);
+     
+     vector float vec_expte (vector float);
+     
+     vector float vec_floor (vector float);
+     
+     vector float vec_ld (int, const vector float *);
+     vector float vec_ld (int, const float *);
+     vector bool int vec_ld (int, const vector bool int *);
+     vector signed int vec_ld (int, const vector signed int *);
+     vector signed int vec_ld (int, const int *);
+     vector signed int vec_ld (int, const long *);
+     vector unsigned int vec_ld (int, const vector unsigned int *);
+     vector unsigned int vec_ld (int, const unsigned int *);
+     vector unsigned int vec_ld (int, const unsigned long *);
+     vector bool short vec_ld (int, const vector bool short *);
+     vector pixel vec_ld (int, const vector pixel *);
+     vector signed short vec_ld (int, const vector signed short *);
+     vector signed short vec_ld (int, const short *);
+     vector unsigned short vec_ld (int, const vector unsigned short *);
+     vector unsigned short vec_ld (int, const unsigned short *);
+     vector bool char vec_ld (int, const vector bool char *);
+     vector signed char vec_ld (int, const vector signed char *);
+     vector signed char vec_ld (int, const signed char *);
+     vector unsigned char vec_ld (int, const vector unsigned char *);
+     vector unsigned char vec_ld (int, const unsigned char *);
+     
+     vector signed char vec_lde (int, const signed char *);
+     vector unsigned char vec_lde (int, const unsigned char *);
+     vector signed short vec_lde (int, const short *);
+     vector unsigned short vec_lde (int, const unsigned short *);
+     vector float vec_lde (int, const float *);
+     vector signed int vec_lde (int, const int *);
+     vector unsigned int vec_lde (int, const unsigned int *);
+     vector signed int vec_lde (int, const long *);
+     vector unsigned int vec_lde (int, const unsigned long *);
+     
+     vector float vec_lvewx (int, float *);
+     vector signed int vec_lvewx (int, int *);
+     vector unsigned int vec_lvewx (int, unsigned int *);
+     vector signed int vec_lvewx (int, long *);
+     vector unsigned int vec_lvewx (int, unsigned long *);
+     
+     vector signed short vec_lvehx (int, short *);
+     vector unsigned short vec_lvehx (int, unsigned short *);
+     
+     vector signed char vec_lvebx (int, char *);
+     vector unsigned char vec_lvebx (int, unsigned char *);
+     
+     vector float vec_ldl (int, const vector float *);
+     vector float vec_ldl (int, const float *);
+     vector bool int vec_ldl (int, const vector bool int *);
+     vector signed int vec_ldl (int, const vector signed int *);
+     vector signed int vec_ldl (int, const int *);
+     vector signed int vec_ldl (int, const long *);
+     vector unsigned int vec_ldl (int, const vector unsigned int *);
+     vector unsigned int vec_ldl (int, const unsigned int *);
+     vector unsigned int vec_ldl (int, const unsigned long *);
+     vector bool short vec_ldl (int, const vector bool short *);
+     vector pixel vec_ldl (int, const vector pixel *);
+     vector signed short vec_ldl (int, const vector signed short *);
+     vector signed short vec_ldl (int, const short *);
+     vector unsigned short vec_ldl (int, const vector unsigned short *);
+     vector unsigned short vec_ldl (int, const unsigned short *);
+     vector bool char vec_ldl (int, const vector bool char *);
+     vector signed char vec_ldl (int, const vector signed char *);
+     vector signed char vec_ldl (int, const signed char *);
+     vector unsigned char vec_ldl (int, const vector unsigned char *);
+     vector unsigned char vec_ldl (int, const unsigned char *);
+     
+     vector float vec_loge (vector float);
+     
+     vector unsigned char vec_lvsl (int, const volatile unsigned char *);
+     vector unsigned char vec_lvsl (int, const volatile signed char *);
+     vector unsigned char vec_lvsl (int, const volatile unsigned short *);
+     vector unsigned char vec_lvsl (int, const volatile short *);
+     vector unsigned char vec_lvsl (int, const volatile unsigned int *);
+     vector unsigned char vec_lvsl (int, const volatile int *);
+     vector unsigned char vec_lvsl (int, const volatile unsigned long *);
+     vector unsigned char vec_lvsl (int, const volatile long *);
+     vector unsigned char vec_lvsl (int, const volatile float *);
+     
+     vector unsigned char vec_lvsr (int, const volatile unsigned char *);
+     vector unsigned char vec_lvsr (int, const volatile signed char *);
+     vector unsigned char vec_lvsr (int, const volatile unsigned short *);
+     vector unsigned char vec_lvsr (int, const volatile short *);
+     vector unsigned char vec_lvsr (int, const volatile unsigned int *);
+     vector unsigned char vec_lvsr (int, const volatile int *);
+     vector unsigned char vec_lvsr (int, const volatile unsigned long *);
+     vector unsigned char vec_lvsr (int, const volatile long *);
+     vector unsigned char vec_lvsr (int, const volatile float *);
+     
+     vector float vec_madd (vector float, vector float, vector float);
+     
+     vector signed short vec_madds (vector signed short,
+                                    vector signed short,
+                                    vector signed short);
+     
+     vector unsigned char vec_max (vector bool char, vector unsigned char);
+     vector unsigned char vec_max (vector unsigned char, vector bool char);
+     vector unsigned char vec_max (vector unsigned char,
+                                   vector unsigned char);
+     vector signed char vec_max (vector bool char, vector signed char);
+     vector signed char vec_max (vector signed char, vector bool char);
+     vector signed char vec_max (vector signed char, vector signed char);
+     vector unsigned short vec_max (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_max (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_max (vector unsigned short,
+                                    vector unsigned short);
+     vector signed short vec_max (vector bool short, vector signed short);
+     vector signed short vec_max (vector signed short, vector bool short);
+     vector signed short vec_max (vector signed short, vector signed short);
+     vector unsigned int vec_max (vector bool int, vector unsigned int);
+     vector unsigned int vec_max (vector unsigned int, vector bool int);
+     vector unsigned int vec_max (vector unsigned int, vector unsigned int);
+     vector signed int vec_max (vector bool int, vector signed int);
+     vector signed int vec_max (vector signed int, vector bool int);
+     vector signed int vec_max (vector signed int, vector signed int);
+     vector float vec_max (vector float, vector float);
+     
+     vector float vec_vmaxfp (vector float, vector float);
+     
+     vector signed int vec_vmaxsw (vector bool int, vector signed int);
+     vector signed int vec_vmaxsw (vector signed int, vector bool int);
+     vector signed int vec_vmaxsw (vector signed int, vector signed int);
+     
+     vector unsigned int vec_vmaxuw (vector bool int, vector unsigned int);
+     vector unsigned int vec_vmaxuw (vector unsigned int, vector bool int);
+     vector unsigned int vec_vmaxuw (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector signed short vec_vmaxsh (vector bool short, vector signed short);
+     vector signed short vec_vmaxsh (vector signed short, vector bool short);
+     vector signed short vec_vmaxsh (vector signed short,
+                                     vector signed short);
+     
+     vector unsigned short vec_vmaxuh (vector bool short,
+                                       vector unsigned short);
+     vector unsigned short vec_vmaxuh (vector unsigned short,
+                                       vector bool short);
+     vector unsigned short vec_vmaxuh (vector unsigned short,
+                                       vector unsigned short);
+     
+     vector signed char vec_vmaxsb (vector bool char, vector signed char);
+     vector signed char vec_vmaxsb (vector signed char, vector bool char);
+     vector signed char vec_vmaxsb (vector signed char, vector signed char);
+     
+     vector unsigned char vec_vmaxub (vector bool char,
+                                      vector unsigned char);
+     vector unsigned char vec_vmaxub (vector unsigned char,
+                                      vector bool char);
+     vector unsigned char vec_vmaxub (vector unsigned char,
+                                      vector unsigned char);
+     
+     vector bool char vec_mergeh (vector bool char, vector bool char);
+     vector signed char vec_mergeh (vector signed char, vector signed char);
+     vector unsigned char vec_mergeh (vector unsigned char,
+                                      vector unsigned char);
+     vector bool short vec_mergeh (vector bool short, vector bool short);
+     vector pixel vec_mergeh (vector pixel, vector pixel);
+     vector signed short vec_mergeh (vector signed short,
+                                     vector signed short);
+     vector unsigned short vec_mergeh (vector unsigned short,
+                                       vector unsigned short);
+     vector float vec_mergeh (vector float, vector float);
+     vector bool int vec_mergeh (vector bool int, vector bool int);
+     vector signed int vec_mergeh (vector signed int, vector signed int);
+     vector unsigned int vec_mergeh (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector float vec_vmrghw (vector float, vector float);
+     vector bool int vec_vmrghw (vector bool int, vector bool int);
+     vector signed int vec_vmrghw (vector signed int, vector signed int);
+     vector unsigned int vec_vmrghw (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector bool short vec_vmrghh (vector bool short, vector bool short);
+     vector signed short vec_vmrghh (vector signed short,
+                                     vector signed short);
+     vector unsigned short vec_vmrghh (vector unsigned short,
+                                       vector unsigned short);
+     vector pixel vec_vmrghh (vector pixel, vector pixel);
+     
+     vector bool char vec_vmrghb (vector bool char, vector bool char);
+     vector signed char vec_vmrghb (vector signed char, vector signed char);
+     vector unsigned char vec_vmrghb (vector unsigned char,
+                                      vector unsigned char);
+     
+     vector bool char vec_mergel (vector bool char, vector bool char);
+     vector signed char vec_mergel (vector signed char, vector signed char);
+     vector unsigned char vec_mergel (vector unsigned char,
+                                      vector unsigned char);
+     vector bool short vec_mergel (vector bool short, vector bool short);
+     vector pixel vec_mergel (vector pixel, vector pixel);
+     vector signed short vec_mergel (vector signed short,
+                                     vector signed short);
+     vector unsigned short vec_mergel (vector unsigned short,
+                                       vector unsigned short);
+     vector float vec_mergel (vector float, vector float);
+     vector bool int vec_mergel (vector bool int, vector bool int);
+     vector signed int vec_mergel (vector signed int, vector signed int);
+     vector unsigned int vec_mergel (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector float vec_vmrglw (vector float, vector float);
+     vector signed int vec_vmrglw (vector signed int, vector signed int);
+     vector unsigned int vec_vmrglw (vector unsigned int,
+                                     vector unsigned int);
+     vector bool int vec_vmrglw (vector bool int, vector bool int);
+     
+     vector bool short vec_vmrglh (vector bool short, vector bool short);
+     vector signed short vec_vmrglh (vector signed short,
+                                     vector signed short);
+     vector unsigned short vec_vmrglh (vector unsigned short,
+                                       vector unsigned short);
+     vector pixel vec_vmrglh (vector pixel, vector pixel);
+     
+     vector bool char vec_vmrglb (vector bool char, vector bool char);
+     vector signed char vec_vmrglb (vector signed char, vector signed char);
+     vector unsigned char vec_vmrglb (vector unsigned char,
+                                      vector unsigned char);
+     
+     vector unsigned short vec_mfvscr (void);
+     
+     vector unsigned char vec_min (vector bool char, vector unsigned char);
+     vector unsigned char vec_min (vector unsigned char, vector bool char);
+     vector unsigned char vec_min (vector unsigned char,
+                                   vector unsigned char);
+     vector signed char vec_min (vector bool char, vector signed char);
+     vector signed char vec_min (vector signed char, vector bool char);
+     vector signed char vec_min (vector signed char, vector signed char);
+     vector unsigned short vec_min (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_min (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_min (vector unsigned short,
+                                    vector unsigned short);
+     vector signed short vec_min (vector bool short, vector signed short);
+     vector signed short vec_min (vector signed short, vector bool short);
+     vector signed short vec_min (vector signed short, vector signed short);
+     vector unsigned int vec_min (vector bool int, vector unsigned int);
+     vector unsigned int vec_min (vector unsigned int, vector bool int);
+     vector unsigned int vec_min (vector unsigned int, vector unsigned int);
+     vector signed int vec_min (vector bool int, vector signed int);
+     vector signed int vec_min (vector signed int, vector bool int);
+     vector signed int vec_min (vector signed int, vector signed int);
+     vector float vec_min (vector float, vector float);
+     
+     vector float vec_vminfp (vector float, vector float);
+     
+     vector signed int vec_vminsw (vector bool int, vector signed int);
+     vector signed int vec_vminsw (vector signed int, vector bool int);
+     vector signed int vec_vminsw (vector signed int, vector signed int);
+     
+     vector unsigned int vec_vminuw (vector bool int, vector unsigned int);
+     vector unsigned int vec_vminuw (vector unsigned int, vector bool int);
+     vector unsigned int vec_vminuw (vector unsigned int,
+                                     vector unsigned int);
+     
+     vector signed short vec_vminsh (vector bool short, vector signed short);
+     vector signed short vec_vminsh (vector signed short, vector bool short);
+     vector signed short vec_vminsh (vector signed short,
+                                     vector signed short);
+     
+     vector unsigned short vec_vminuh (vector bool short,
+                                       vector unsigned short);
+     vector unsigned short vec_vminuh (vector unsigned short,
+                                       vector bool short);
+     vector unsigned short vec_vminuh (vector unsigned short,
+                                       vector unsigned short);
+     
+     vector signed char vec_vminsb (vector bool char, vector signed char);
+     vector signed char vec_vminsb (vector signed char, vector bool char);
+     vector signed char vec_vminsb (vector signed char, vector signed char);
+     
+     vector unsigned char vec_vminub (vector bool char,
+                                      vector unsigned char);
+     vector unsigned char vec_vminub (vector unsigned char,
+                                      vector bool char);
+     vector unsigned char vec_vminub (vector unsigned char,
+                                      vector unsigned char);
+     
+     vector signed short vec_mladd (vector signed short,
+                                    vector signed short,
+                                    vector signed short);
+     vector signed short vec_mladd (vector signed short,
+                                    vector unsigned short,
+                                    vector unsigned short);
+     vector signed short vec_mladd (vector unsigned short,
+                                    vector signed short,
+                                    vector signed short);
+     vector unsigned short vec_mladd (vector unsigned short,
+                                      vector unsigned short,
+                                      vector unsigned short);
+     
+     vector signed short vec_mradds (vector signed short,
+                                     vector signed short,
+                                     vector signed short);
+     
+     vector unsigned int vec_msum (vector unsigned char,
+                                   vector unsigned char,
+                                   vector unsigned int);
+     vector signed int vec_msum (vector signed char,
+                                 vector unsigned char,
+                                 vector signed int);
+     vector unsigned int vec_msum (vector unsigned short,
+                                   vector unsigned short,
+                                   vector unsigned int);
+     vector signed int vec_msum (vector signed short,
+                                 vector signed short,
+                                 vector signed int);
+     
+     vector signed int vec_vmsumshm (vector signed short,
+                                     vector signed short,
+                                     vector signed int);
+     
+     vector unsigned int vec_vmsumuhm (vector unsigned short,
+                                       vector unsigned short,
+                                       vector unsigned int);
+     
+     vector signed int vec_vmsummbm (vector signed char,
+                                     vector unsigned char,
+                                     vector signed int);
+     
+     vector unsigned int vec_vmsumubm (vector unsigned char,
+                                       vector unsigned char,
+                                       vector unsigned int);
+     
+     vector unsigned int vec_msums (vector unsigned short,
+                                    vector unsigned short,
+                                    vector unsigned int);
+     vector signed int vec_msums (vector signed short,
+                                  vector signed short,
+                                  vector signed int);
+     
+     vector signed int vec_vmsumshs (vector signed short,
+                                     vector signed short,
+                                     vector signed int);
+     
+     vector unsigned int vec_vmsumuhs (vector unsigned short,
+                                       vector unsigned short,
+                                       vector unsigned int);
+     
+     void vec_mtvscr (vector signed int);
+     void vec_mtvscr (vector unsigned int);
+     void vec_mtvscr (vector bool int);
+     void vec_mtvscr (vector signed short);
+     void vec_mtvscr (vector unsigned short);
+     void vec_mtvscr (vector bool short);
+     void vec_mtvscr (vector pixel);
+     void vec_mtvscr (vector signed char);
+     void vec_mtvscr (vector unsigned char);
+     void vec_mtvscr (vector bool char);
+     
+     vector unsigned short vec_mule (vector unsigned char,
+                                     vector unsigned char);
+     vector signed short vec_mule (vector signed char,
+                                   vector signed char);
+     vector unsigned int vec_mule (vector unsigned short,
+                                   vector unsigned short);
+     vector signed int vec_mule (vector signed short, vector signed short);
+     
+     vector signed int vec_vmulesh (vector signed short,
+                                    vector signed short);
+     
+     vector unsigned int vec_vmuleuh (vector unsigned short,
+                                      vector unsigned short);
+     
+     vector signed short vec_vmulesb (vector signed char,
+                                      vector signed char);
+     
+     vector unsigned short vec_vmuleub (vector unsigned char,
+                                       vector unsigned char);
+     
+     vector unsigned short vec_mulo (vector unsigned char,
+                                     vector unsigned char);
+     vector signed short vec_mulo (vector signed char, vector signed char);
+     vector unsigned int vec_mulo (vector unsigned short,
+                                   vector unsigned short);
+     vector signed int vec_mulo (vector signed short, vector signed short);
+     
+     vector signed int vec_vmulosh (vector signed short,
+                                    vector signed short);
+     
+     vector unsigned int vec_vmulouh (vector unsigned short,
+                                      vector unsigned short);
+     
+     vector signed short vec_vmulosb (vector signed char,
+                                      vector signed char);
+     
+     vector unsigned short vec_vmuloub (vector unsigned char,
+                                        vector unsigned char);
+     
+     vector float vec_nmsub (vector float, vector float, vector float);
+     
+     vector float vec_nor (vector float, vector float);
+     vector signed int vec_nor (vector signed int, vector signed int);
+     vector unsigned int vec_nor (vector unsigned int, vector unsigned int);
+     vector bool int vec_nor (vector bool int, vector bool int);
+     vector signed short vec_nor (vector signed short, vector signed short);
+     vector unsigned short vec_nor (vector unsigned short,
+                                    vector unsigned short);
+     vector bool short vec_nor (vector bool short, vector bool short);
+     vector signed char vec_nor (vector signed char, vector signed char);
+     vector unsigned char vec_nor (vector unsigned char,
+                                   vector unsigned char);
+     vector bool char vec_nor (vector bool char, vector bool char);
+     
+     vector float vec_or (vector float, vector float);
+     vector float vec_or (vector float, vector bool int);
+     vector float vec_or (vector bool int, vector float);
+     vector bool int vec_or (vector bool int, vector bool int);
+     vector signed int vec_or (vector bool int, vector signed int);
+     vector signed int vec_or (vector signed int, vector bool int);
+     vector signed int vec_or (vector signed int, vector signed int);
+     vector unsigned int vec_or (vector bool int, vector unsigned int);
+     vector unsigned int vec_or (vector unsigned int, vector bool int);
+     vector unsigned int vec_or (vector unsigned int, vector unsigned int);
+     vector bool short vec_or (vector bool short, vector bool short);
+     vector signed short vec_or (vector bool short, vector signed short);
+     vector signed short vec_or (vector signed short, vector bool short);
+     vector signed short vec_or (vector signed short, vector signed short);
+     vector unsigned short vec_or (vector bool short, vector unsigned short);
+     vector unsigned short vec_or (vector unsigned short, vector bool short);
+     vector unsigned short vec_or (vector unsigned short,
+                                   vector unsigned short);
+     vector signed char vec_or (vector bool char, vector signed char);
+     vector bool char vec_or (vector bool char, vector bool char);
+     vector signed char vec_or (vector signed char, vector bool char);
+     vector signed char vec_or (vector signed char, vector signed char);
+     vector unsigned char vec_or (vector bool char, vector unsigned char);
+     vector unsigned char vec_or (vector unsigned char, vector bool char);
+     vector unsigned char vec_or (vector unsigned char,
+                                  vector unsigned char);
+     
+     vector signed char vec_pack (vector signed short, vector signed short);
+     vector unsigned char vec_pack (vector unsigned short,
+                                    vector unsigned short);
+     vector bool char vec_pack (vector bool short, vector bool short);
+     vector signed short vec_pack (vector signed int, vector signed int);
+     vector unsigned short vec_pack (vector unsigned int,
+                                     vector unsigned int);
+     vector bool short vec_pack (vector bool int, vector bool int);
+     
+     vector bool short vec_vpkuwum (vector bool int, vector bool int);
+     vector signed short vec_vpkuwum (vector signed int, vector signed int);
+     vector unsigned short vec_vpkuwum (vector unsigned int,
+                                        vector unsigned int);
+     
+     vector bool char vec_vpkuhum (vector bool short, vector bool short);
+     vector signed char vec_vpkuhum (vector signed short,
+                                     vector signed short);
+     vector unsigned char vec_vpkuhum (vector unsigned short,
+                                       vector unsigned short);
+     
+     vector pixel vec_packpx (vector unsigned int, vector unsigned int);
+     
+     vector unsigned char vec_packs (vector unsigned short,
+                                     vector unsigned short);
+     vector signed char vec_packs (vector signed short, vector signed short);
+     vector unsigned short vec_packs (vector unsigned int,
+                                      vector unsigned int);
+     vector signed short vec_packs (vector signed int, vector signed int);
+     
+     vector signed short vec_vpkswss (vector signed int, vector signed int);
+     
+     vector unsigned short vec_vpkuwus (vector unsigned int,
+                                        vector unsigned int);
+     
+     vector signed char vec_vpkshss (vector signed short,
+                                     vector signed short);
+     
+     vector unsigned char vec_vpkuhus (vector unsigned short,
+                                       vector unsigned short);
+     
+     vector unsigned char vec_packsu (vector unsigned short,
+                                      vector unsigned short);
+     vector unsigned char vec_packsu (vector signed short,
+                                      vector signed short);
+     vector unsigned short vec_packsu (vector unsigned int,
+                                       vector unsigned int);
+     vector unsigned short vec_packsu (vector signed int, vector signed int);
+     
+     vector unsigned short vec_vpkswus (vector signed int,
+                                        vector signed int);
+     
+     vector unsigned char vec_vpkshus (vector signed short,
+                                       vector signed short);
+     
+     vector float vec_perm (vector float,
+                            vector float,
+                            vector unsigned char);
+     vector signed int vec_perm (vector signed int,
+                                 vector signed int,
+                                 vector unsigned char);
+     vector unsigned int vec_perm (vector unsigned int,
+                                   vector unsigned int,
+                                   vector unsigned char);
+     vector bool int vec_perm (vector bool int,
+                               vector bool int,
+                               vector unsigned char);
+     vector signed short vec_perm (vector signed short,
+                                   vector signed short,
+                                   vector unsigned char);
+     vector unsigned short vec_perm (vector unsigned short,
+                                     vector unsigned short,
+                                     vector unsigned char);
+     vector bool short vec_perm (vector bool short,
+                                 vector bool short,
+                                 vector unsigned char);
+     vector pixel vec_perm (vector pixel,
+                            vector pixel,
+                            vector unsigned char);
+     vector signed char vec_perm (vector signed char,
+                                  vector signed char,
+                                  vector unsigned char);
+     vector unsigned char vec_perm (vector unsigned char,
+                                    vector unsigned char,
+                                    vector unsigned char);
+     vector bool char vec_perm (vector bool char,
+                                vector bool char,
+                                vector unsigned char);
+     
+     vector float vec_re (vector float);
+     
+     vector signed char vec_rl (vector signed char,
+                                vector unsigned char);
+     vector unsigned char vec_rl (vector unsigned char,
+                                  vector unsigned char);
+     vector signed short vec_rl (vector signed short, vector unsigned short);
+     vector unsigned short vec_rl (vector unsigned short,
+                                   vector unsigned short);
+     vector signed int vec_rl (vector signed int, vector unsigned int);
+     vector unsigned int vec_rl (vector unsigned int, vector unsigned int);
+     
+     vector signed int vec_vrlw (vector signed int, vector unsigned int);
+     vector unsigned int vec_vrlw (vector unsigned int, vector unsigned int);
+     
+     vector signed short vec_vrlh (vector signed short,
+                                   vector unsigned short);
+     vector unsigned short vec_vrlh (vector unsigned short,
+                                     vector unsigned short);
+     
+     vector signed char vec_vrlb (vector signed char, vector unsigned char);
+     vector unsigned char vec_vrlb (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector float vec_round (vector float);
+     
+     vector float vec_rsqrte (vector float);
+     
+     vector float vec_sel (vector float, vector float, vector bool int);
+     vector float vec_sel (vector float, vector float, vector unsigned int);
+     vector signed int vec_sel (vector signed int,
+                                vector signed int,
+                                vector bool int);
+     vector signed int vec_sel (vector signed int,
+                                vector signed int,
+                                vector unsigned int);
+     vector unsigned int vec_sel (vector unsigned int,
+                                  vector unsigned int,
+                                  vector bool int);
+     vector unsigned int vec_sel (vector unsigned int,
+                                  vector unsigned int,
+                                  vector unsigned int);
+     vector bool int vec_sel (vector bool int,
+                              vector bool int,
+                              vector bool int);
+     vector bool int vec_sel (vector bool int,
+                              vector bool int,
+                              vector unsigned int);
+     vector signed short vec_sel (vector signed short,
+                                  vector signed short,
+                                  vector bool short);
+     vector signed short vec_sel (vector signed short,
+                                  vector signed short,
+                                  vector unsigned short);
+     vector unsigned short vec_sel (vector unsigned short,
+                                    vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_sel (vector unsigned short,
+                                    vector unsigned short,
+                                    vector unsigned short);
+     vector bool short vec_sel (vector bool short,
+                                vector bool short,
+                                vector bool short);
+     vector bool short vec_sel (vector bool short,
+                                vector bool short,
+                                vector unsigned short);
+     vector signed char vec_sel (vector signed char,
+                                 vector signed char,
+                                 vector bool char);
+     vector signed char vec_sel (vector signed char,
+                                 vector signed char,
+                                 vector unsigned char);
+     vector unsigned char vec_sel (vector unsigned char,
+                                   vector unsigned char,
+                                   vector bool char);
+     vector unsigned char vec_sel (vector unsigned char,
+                                   vector unsigned char,
+                                   vector unsigned char);
+     vector bool char vec_sel (vector bool char,
+                               vector bool char,
+                               vector bool char);
+     vector bool char vec_sel (vector bool char,
+                               vector bool char,
+                               vector unsigned char);
+     
+     vector signed char vec_sl (vector signed char,
+                                vector unsigned char);
+     vector unsigned char vec_sl (vector unsigned char,
+                                  vector unsigned char);
+     vector signed short vec_sl (vector signed short, vector unsigned short);
+     vector unsigned short vec_sl (vector unsigned short,
+                                   vector unsigned short);
+     vector signed int vec_sl (vector signed int, vector unsigned int);
+     vector unsigned int vec_sl (vector unsigned int, vector unsigned int);
+     
+     vector signed int vec_vslw (vector signed int, vector unsigned int);
+     vector unsigned int vec_vslw (vector unsigned int, vector unsigned int);
+     
+     vector signed short vec_vslh (vector signed short,
+                                   vector unsigned short);
+     vector unsigned short vec_vslh (vector unsigned short,
+                                     vector unsigned short);
+     
+     vector signed char vec_vslb (vector signed char, vector unsigned char);
+     vector unsigned char vec_vslb (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector float vec_sld (vector float, vector float, const int);
+     vector signed int vec_sld (vector signed int,
+                                vector signed int,
+                                const int);
+     vector unsigned int vec_sld (vector unsigned int,
+                                  vector unsigned int,
+                                  const int);
+     vector bool int vec_sld (vector bool int,
+                              vector bool int,
+                              const int);
+     vector signed short vec_sld (vector signed short,
+                                  vector signed short,
+                                  const int);
+     vector unsigned short vec_sld (vector unsigned short,
+                                    vector unsigned short,
+                                    const int);
+     vector bool short vec_sld (vector bool short,
+                                vector bool short,
+                                const int);
+     vector pixel vec_sld (vector pixel,
+                           vector pixel,
+                           const int);
+     vector signed char vec_sld (vector signed char,
+                                 vector signed char,
+                                 const int);
+     vector unsigned char vec_sld (vector unsigned char,
+                                   vector unsigned char,
+                                   const int);
+     vector bool char vec_sld (vector bool char,
+                               vector bool char,
+                               const int);
+     
+     vector signed int vec_sll (vector signed int,
+                                vector unsigned int);
+     vector signed int vec_sll (vector signed int,
+                                vector unsigned short);
+     vector signed int vec_sll (vector signed int,
+                                vector unsigned char);
+     vector unsigned int vec_sll (vector unsigned int,
+                                  vector unsigned int);
+     vector unsigned int vec_sll (vector unsigned int,
+                                  vector unsigned short);
+     vector unsigned int vec_sll (vector unsigned int,
+                                  vector unsigned char);
+     vector bool int vec_sll (vector bool int,
+                              vector unsigned int);
+     vector bool int vec_sll (vector bool int,
+                              vector unsigned short);
+     vector bool int vec_sll (vector bool int,
+                              vector unsigned char);
+     vector signed short vec_sll (vector signed short,
+                                  vector unsigned int);
+     vector signed short vec_sll (vector signed short,
+                                  vector unsigned short);
+     vector signed short vec_sll (vector signed short,
+                                  vector unsigned char);
+     vector unsigned short vec_sll (vector unsigned short,
+                                    vector unsigned int);
+     vector unsigned short vec_sll (vector unsigned short,
+                                    vector unsigned short);
+     vector unsigned short vec_sll (vector unsigned short,
+                                    vector unsigned char);
+     vector bool short vec_sll (vector bool short, vector unsigned int);
+     vector bool short vec_sll (vector bool short, vector unsigned short);
+     vector bool short vec_sll (vector bool short, vector unsigned char);
+     vector pixel vec_sll (vector pixel, vector unsigned int);
+     vector pixel vec_sll (vector pixel, vector unsigned short);
+     vector pixel vec_sll (vector pixel, vector unsigned char);
+     vector signed char vec_sll (vector signed char, vector unsigned int);
+     vector signed char vec_sll (vector signed char, vector unsigned short);
+     vector signed char vec_sll (vector signed char, vector unsigned char);
+     vector unsigned char vec_sll (vector unsigned char,
+                                   vector unsigned int);
+     vector unsigned char vec_sll (vector unsigned char,
+                                   vector unsigned short);
+     vector unsigned char vec_sll (vector unsigned char,
+                                   vector unsigned char);
+     vector bool char vec_sll (vector bool char, vector unsigned int);
+     vector bool char vec_sll (vector bool char, vector unsigned short);
+     vector bool char vec_sll (vector bool char, vector unsigned char);
+     
+     vector float vec_slo (vector float, vector signed char);
+     vector float vec_slo (vector float, vector unsigned char);
+     vector signed int vec_slo (vector signed int, vector signed char);
+     vector signed int vec_slo (vector signed int, vector unsigned char);
+     vector unsigned int vec_slo (vector unsigned int, vector signed char);
+     vector unsigned int vec_slo (vector unsigned int, vector unsigned char);
+     vector signed short vec_slo (vector signed short, vector signed char);
+     vector signed short vec_slo (vector signed short, vector unsigned char);
+     vector unsigned short vec_slo (vector unsigned short,
+                                    vector signed char);
+     vector unsigned short vec_slo (vector unsigned short,
+                                    vector unsigned char);
+     vector pixel vec_slo (vector pixel, vector signed char);
+     vector pixel vec_slo (vector pixel, vector unsigned char);
+     vector signed char vec_slo (vector signed char, vector signed char);
+     vector signed char vec_slo (vector signed char, vector unsigned char);
+     vector unsigned char vec_slo (vector unsigned char, vector signed char);
+     vector unsigned char vec_slo (vector unsigned char,
+                                   vector unsigned char);
+     
+     vector signed char vec_splat (vector signed char, const int);
+     vector unsigned char vec_splat (vector unsigned char, const int);
+     vector bool char vec_splat (vector bool char, const int);
+     vector signed short vec_splat (vector signed short, const int);
+     vector unsigned short vec_splat (vector unsigned short, const int);
+     vector bool short vec_splat (vector bool short, const int);
+     vector pixel vec_splat (vector pixel, const int);
+     vector float vec_splat (vector float, const int);
+     vector signed int vec_splat (vector signed int, const int);
+     vector unsigned int vec_splat (vector unsigned int, const int);
+     vector bool int vec_splat (vector bool int, const int);
+     
+     vector float vec_vspltw (vector float, const int);
+     vector signed int vec_vspltw (vector signed int, const int);
+     vector unsigned int vec_vspltw (vector unsigned int, const int);
+     vector bool int vec_vspltw (vector bool int, const int);
+     
+     vector bool short vec_vsplth (vector bool short, const int);
+     vector signed short vec_vsplth (vector signed short, const int);
+     vector unsigned short vec_vsplth (vector unsigned short, const int);
+     vector pixel vec_vsplth (vector pixel, const int);
+     
+     vector signed char vec_vspltb (vector signed char, const int);
+     vector unsigned char vec_vspltb (vector unsigned char, const int);
+     vector bool char vec_vspltb (vector bool char, const int);
+     
+     vector signed char vec_splat_s8 (const int);
+     
+     vector signed short vec_splat_s16 (const int);
+     
+     vector signed int vec_splat_s32 (const int);
+     
+     vector unsigned char vec_splat_u8 (const int);
+     
+     vector unsigned short vec_splat_u16 (const int);
+     
+     vector unsigned int vec_splat_u32 (const int);
+     
+     vector signed char vec_sr (vector signed char, vector unsigned char);
+     vector unsigned char vec_sr (vector unsigned char,
+                                  vector unsigned char);
+     vector signed short vec_sr (vector signed short,
+                                 vector unsigned short);
+     vector unsigned short vec_sr (vector unsigned short,
+                                   vector unsigned short);
+     vector signed int vec_sr (vector signed int, vector unsigned int);
+     vector unsigned int vec_sr (vector unsigned int, vector unsigned int);
+     
+     vector signed int vec_vsrw (vector signed int, vector unsigned int);
+     vector unsigned int vec_vsrw (vector unsigned int, vector unsigned int);
+     
+     vector signed short vec_vsrh (vector signed short,
+                                   vector unsigned short);
+     vector unsigned short vec_vsrh (vector unsigned short,
+                                     vector unsigned short);
+     
+     vector signed char vec_vsrb (vector signed char, vector unsigned char);
+     vector unsigned char vec_vsrb (vector unsigned char,
+                                    vector unsigned char);
+     
+     vector signed char vec_sra (vector signed char, vector unsigned char);
+     vector unsigned char vec_sra (vector unsigned char,
+                                   vector unsigned char);
+     vector signed short vec_sra (vector signed short,
+                                  vector unsigned short);
+     vector unsigned short vec_sra (vector unsigned short,
+                                    vector unsigned short);
+     vector signed int vec_sra (vector signed int, vector unsigned int);
+     vector unsigned int vec_sra (vector unsigned int, vector unsigned int);
+     
+     vector signed int vec_vsraw (vector signed int, vector unsigned int);
+     vector unsigned int vec_vsraw (vector unsigned int,
+                                    vector unsigned int);
+     
+     vector signed short vec_vsrah (vector signed short,
+                                    vector unsigned short);
+     vector unsigned short vec_vsrah (vector unsigned short,
+                                      vector unsigned short);
+     
+     vector signed char vec_vsrab (vector signed char, vector unsigned char);
+     vector unsigned char vec_vsrab (vector unsigned char,
+                                     vector unsigned char);
+     
+     vector signed int vec_srl (vector signed int, vector unsigned int);
+     vector signed int vec_srl (vector signed int, vector unsigned short);
+     vector signed int vec_srl (vector signed int, vector unsigned char);
+     vector unsigned int vec_srl (vector unsigned int, vector unsigned int);
+     vector unsigned int vec_srl (vector unsigned int,
+                                  vector unsigned short);
+     vector unsigned int vec_srl (vector unsigned int, vector unsigned char);
+     vector bool int vec_srl (vector bool int, vector unsigned int);
+     vector bool int vec_srl (vector bool int, vector unsigned short);
+     vector bool int vec_srl (vector bool int, vector unsigned char);
+     vector signed short vec_srl (vector signed short, vector unsigned int);
+     vector signed short vec_srl (vector signed short,
+                                  vector unsigned short);
+     vector signed short vec_srl (vector signed short, vector unsigned char);
+     vector unsigned short vec_srl (vector unsigned short,
+                                    vector unsigned int);
+     vector unsigned short vec_srl (vector unsigned short,
+                                    vector unsigned short);
+     vector unsigned short vec_srl (vector unsigned short,
+                                    vector unsigned char);
+     vector bool short vec_srl (vector bool short, vector unsigned int);
+     vector bool short vec_srl (vector bool short, vector unsigned short);
+     vector bool short vec_srl (vector bool short, vector unsigned char);
+     vector pixel vec_srl (vector pixel, vector unsigned int);
+     vector pixel vec_srl (vector pixel, vector unsigned short);
+     vector pixel vec_srl (vector pixel, vector unsigned char);
+     vector signed char vec_srl (vector signed char, vector unsigned int);
+     vector signed char vec_srl (vector signed char, vector unsigned short);
+     vector signed char vec_srl (vector signed char, vector unsigned char);
+     vector unsigned char vec_srl (vector unsigned char,
+                                   vector unsigned int);
+     vector unsigned char vec_srl (vector unsigned char,
+                                   vector unsigned short);
+     vector unsigned char vec_srl (vector unsigned char,
+                                   vector unsigned char);
+     vector bool char vec_srl (vector bool char, vector unsigned int);
+     vector bool char vec_srl (vector bool char, vector unsigned short);
+     vector bool char vec_srl (vector bool char, vector unsigned char);
+     
+     vector float vec_sro (vector float, vector signed char);
+     vector float vec_sro (vector float, vector unsigned char);
+     vector signed int vec_sro (vector signed int, vector signed char);
+     vector signed int vec_sro (vector signed int, vector unsigned char);
+     vector unsigned int vec_sro (vector unsigned int, vector signed char);
+     vector unsigned int vec_sro (vector unsigned int, vector unsigned char);
+     vector signed short vec_sro (vector signed short, vector signed char);
+     vector signed short vec_sro (vector signed short, vector unsigned char);
+     vector unsigned short vec_sro (vector unsigned short,
+                                    vector signed char);
+     vector unsigned short vec_sro (vector unsigned short,
+                                    vector unsigned char);
+     vector pixel vec_sro (vector pixel, vector signed char);
+     vector pixel vec_sro (vector pixel, vector unsigned char);
+     vector signed char vec_sro (vector signed char, vector signed char);
+     vector signed char vec_sro (vector signed char, vector unsigned char);
+     vector unsigned char vec_sro (vector unsigned char, vector signed char);
+     vector unsigned char vec_sro (vector unsigned char,
+                                   vector unsigned char);
+     
+     void vec_st (vector float, int, vector float *);
+     void vec_st (vector float, int, float *);
+     void vec_st (vector signed int, int, vector signed int *);
+     void vec_st (vector signed int, int, int *);
+     void vec_st (vector unsigned int, int, vector unsigned int *);
+     void vec_st (vector unsigned int, int, unsigned int *);
+     void vec_st (vector bool int, int, vector bool int *);
+     void vec_st (vector bool int, int, unsigned int *);
+     void vec_st (vector bool int, int, int *);
+     void vec_st (vector signed short, int, vector signed short *);
+     void vec_st (vector signed short, int, short *);
+     void vec_st (vector unsigned short, int, vector unsigned short *);
+     void vec_st (vector unsigned short, int, unsigned short *);
+     void vec_st (vector bool short, int, vector bool short *);
+     void vec_st (vector bool short, int, unsigned short *);
+     void vec_st (vector pixel, int, vector pixel *);
+     void vec_st (vector pixel, int, unsigned short *);
+     void vec_st (vector pixel, int, short *);
+     void vec_st (vector bool short, int, short *);
+     void vec_st (vector signed char, int, vector signed char *);
+     void vec_st (vector signed char, int, signed char *);
+     void vec_st (vector unsigned char, int, vector unsigned char *);
+     void vec_st (vector unsigned char, int, unsigned char *);
+     void vec_st (vector bool char, int, vector bool char *);
+     void vec_st (vector bool char, int, unsigned char *);
+     void vec_st (vector bool char, int, signed char *);
+     
+     void vec_ste (vector signed char, int, signed char *);
+     void vec_ste (vector unsigned char, int, unsigned char *);
+     void vec_ste (vector bool char, int, signed char *);
+     void vec_ste (vector bool char, int, unsigned char *);
+     void vec_ste (vector signed short, int, short *);
+     void vec_ste (vector unsigned short, int, unsigned short *);
+     void vec_ste (vector bool short, int, short *);
+     void vec_ste (vector bool short, int, unsigned short *);
+     void vec_ste (vector pixel, int, short *);
+     void vec_ste (vector pixel, int, unsigned short *);
+     void vec_ste (vector float, int, float *);
+     void vec_ste (vector signed int, int, int *);
+     void vec_ste (vector unsigned int, int, unsigned int *);
+     void vec_ste (vector bool int, int, int *);
+     void vec_ste (vector bool int, int, unsigned int *);
+     
+     void vec_stvewx (vector float, int, float *);
+     void vec_stvewx (vector signed int, int, int *);
+     void vec_stvewx (vector unsigned int, int, unsigned int *);
+     void vec_stvewx (vector bool int, int, int *);
+     void vec_stvewx (vector bool int, int, unsigned int *);
+     
+     void vec_stvehx (vector signed short, int, short *);
+     void vec_stvehx (vector unsigned short, int, unsigned short *);
+     void vec_stvehx (vector bool short, int, short *);
+     void vec_stvehx (vector bool short, int, unsigned short *);
+     void vec_stvehx (vector pixel, int, short *);
+     void vec_stvehx (vector pixel, int, unsigned short *);
+     
+     void vec_stvebx (vector signed char, int, signed char *);
+     void vec_stvebx (vector unsigned char, int, unsigned char *);
+     void vec_stvebx (vector bool char, int, signed char *);
+     void vec_stvebx (vector bool char, int, unsigned char *);
+     
+     void vec_stl (vector float, int, vector float *);
+     void vec_stl (vector float, int, float *);
+     void vec_stl (vector signed int, int, vector signed int *);
+     void vec_stl (vector signed int, int, int *);
+     void vec_stl (vector unsigned int, int, vector unsigned int *);
+     void vec_stl (vector unsigned int, int, unsigned int *);
+     void vec_stl (vector bool int, int, vector bool int *);
+     void vec_stl (vector bool int, int, unsigned int *);
+     void vec_stl (vector bool int, int, int *);
+     void vec_stl (vector signed short, int, vector signed short *);
+     void vec_stl (vector signed short, int, short *);
+     void vec_stl (vector unsigned short, int, vector unsigned short *);
+     void vec_stl (vector unsigned short, int, unsigned short *);
+     void vec_stl (vector bool short, int, vector bool short *);
+     void vec_stl (vector bool short, int, unsigned short *);
+     void vec_stl (vector bool short, int, short *);
+     void vec_stl (vector pixel, int, vector pixel *);
+     void vec_stl (vector pixel, int, unsigned short *);
+     void vec_stl (vector pixel, int, short *);
+     void vec_stl (vector signed char, int, vector signed char *);
+     void vec_stl (vector signed char, int, signed char *);
+     void vec_stl (vector unsigned char, int, vector unsigned char *);
+     void vec_stl (vector unsigned char, int, unsigned char *);
+     void vec_stl (vector bool char, int, vector bool char *);
+     void vec_stl (vector bool char, int, unsigned char *);
+     void vec_stl (vector bool char, int, signed char *);
+     
+     vector signed char vec_sub (vector bool char, vector signed char);
+     vector signed char vec_sub (vector signed char, vector bool char);
+     vector signed char vec_sub (vector signed char, vector signed char);
+     vector unsigned char vec_sub (vector bool char, vector unsigned char);
+     vector unsigned char vec_sub (vector unsigned char, vector bool char);
+     vector unsigned char vec_sub (vector unsigned char,
+                                   vector unsigned char);
+     vector signed short vec_sub (vector bool short, vector signed short);
+     vector signed short vec_sub (vector signed short, vector bool short);
+     vector signed short vec_sub (vector signed short, vector signed short);
+     vector unsigned short vec_sub (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_sub (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_sub (vector unsigned short,
+                                    vector unsigned short);
+     vector signed int vec_sub (vector bool int, vector signed int);
+     vector signed int vec_sub (vector signed int, vector bool int);
+     vector signed int vec_sub (vector signed int, vector signed int);
+     vector unsigned int vec_sub (vector bool int, vector unsigned int);
+     vector unsigned int vec_sub (vector unsigned int, vector bool int);
+     vector unsigned int vec_sub (vector unsigned int, vector unsigned int);
+     vector float vec_sub (vector float, vector float);
+     
+     vector float vec_vsubfp (vector float, vector float);
+     
+     vector signed int vec_vsubuwm (vector bool int, vector signed int);
+     vector signed int vec_vsubuwm (vector signed int, vector bool int);
+     vector signed int vec_vsubuwm (vector signed int, vector signed int);
+     vector unsigned int vec_vsubuwm (vector bool int, vector unsigned int);
+     vector unsigned int vec_vsubuwm (vector unsigned int, vector bool int);
+     vector unsigned int vec_vsubuwm (vector unsigned int,
+                                      vector unsigned int);
+     
+     vector signed short vec_vsubuhm (vector bool short,
+                                      vector signed short);
+     vector signed short vec_vsubuhm (vector signed short,
+                                      vector bool short);
+     vector signed short vec_vsubuhm (vector signed short,
+                                      vector signed short);
+     vector unsigned short vec_vsubuhm (vector bool short,
+                                        vector unsigned short);
+     vector unsigned short vec_vsubuhm (vector unsigned short,
+                                        vector bool short);
+     vector unsigned short vec_vsubuhm (vector unsigned short,
+                                        vector unsigned short);
+     
+     vector signed char vec_vsububm (vector bool char, vector signed char);
+     vector signed char vec_vsububm (vector signed char, vector bool char);
+     vector signed char vec_vsububm (vector signed char, vector signed char);
+     vector unsigned char vec_vsububm (vector bool char,
+                                       vector unsigned char);
+     vector unsigned char vec_vsububm (vector unsigned char,
+                                       vector bool char);
+     vector unsigned char vec_vsububm (vector unsigned char,
+                                       vector unsigned char);
+     
+     vector unsigned int vec_subc (vector unsigned int, vector unsigned int);
+     
+     vector unsigned char vec_subs (vector bool char, vector unsigned char);
+     vector unsigned char vec_subs (vector unsigned char, vector bool char);
+     vector unsigned char vec_subs (vector unsigned char,
+                                    vector unsigned char);
+     vector signed char vec_subs (vector bool char, vector signed char);
+     vector signed char vec_subs (vector signed char, vector bool char);
+     vector signed char vec_subs (vector signed char, vector signed char);
+     vector unsigned short vec_subs (vector bool short,
+                                     vector unsigned short);
+     vector unsigned short vec_subs (vector unsigned short,
+                                     vector bool short);
+     vector unsigned short vec_subs (vector unsigned short,
+                                     vector unsigned short);
+     vector signed short vec_subs (vector bool short, vector signed short);
+     vector signed short vec_subs (vector signed short, vector bool short);
+     vector signed short vec_subs (vector signed short, vector signed short);
+     vector unsigned int vec_subs (vector bool int, vector unsigned int);
+     vector unsigned int vec_subs (vector unsigned int, vector bool int);
+     vector unsigned int vec_subs (vector unsigned int, vector unsigned int);
+     vector signed int vec_subs (vector bool int, vector signed int);
+     vector signed int vec_subs (vector signed int, vector bool int);
+     vector signed int vec_subs (vector signed int, vector signed int);
+     
+     vector signed int vec_vsubsws (vector bool int, vector signed int);
+     vector signed int vec_vsubsws (vector signed int, vector bool int);
+     vector signed int vec_vsubsws (vector signed int, vector signed int);
+     
+     vector unsigned int vec_vsubuws (vector bool int, vector unsigned int);
+     vector unsigned int vec_vsubuws (vector unsigned int, vector bool int);
+     vector unsigned int vec_vsubuws (vector unsigned int,
+                                      vector unsigned int);
+     
+     vector signed short vec_vsubshs (vector bool short,
+                                      vector signed short);
+     vector signed short vec_vsubshs (vector signed short,
+                                      vector bool short);
+     vector signed short vec_vsubshs (vector signed short,
+                                      vector signed short);
+     
+     vector unsigned short vec_vsubuhs (vector bool short,
+                                        vector unsigned short);
+     vector unsigned short vec_vsubuhs (vector unsigned short,
+                                        vector bool short);
+     vector unsigned short vec_vsubuhs (vector unsigned short,
+                                        vector unsigned short);
+     
+     vector signed char vec_vsubsbs (vector bool char, vector signed char);
+     vector signed char vec_vsubsbs (vector signed char, vector bool char);
+     vector signed char vec_vsubsbs (vector signed char, vector signed char);
+     
+     vector unsigned char vec_vsububs (vector bool char,
+                                       vector unsigned char);
+     vector unsigned char vec_vsububs (vector unsigned char,
+                                       vector bool char);
+     vector unsigned char vec_vsububs (vector unsigned char,
+                                       vector unsigned char);
+     
+     vector unsigned int vec_sum4s (vector unsigned char,
+                                    vector unsigned int);
+     vector signed int vec_sum4s (vector signed char, vector signed int);
+     vector signed int vec_sum4s (vector signed short, vector signed int);
+     
+     vector signed int vec_vsum4shs (vector signed short, vector signed int);
+     
+     vector signed int vec_vsum4sbs (vector signed char, vector signed int);
+     
+     vector unsigned int vec_vsum4ubs (vector unsigned char,
+                                       vector unsigned int);
+     
+     vector signed int vec_sum2s (vector signed int, vector signed int);
+     
+     vector signed int vec_sums (vector signed int, vector signed int);
+     
+     vector float vec_trunc (vector float);
+     
+     vector signed short vec_unpackh (vector signed char);
+     vector bool short vec_unpackh (vector bool char);
+     vector signed int vec_unpackh (vector signed short);
+     vector bool int vec_unpackh (vector bool short);
+     vector unsigned int vec_unpackh (vector pixel);
+     
+     vector bool int vec_vupkhsh (vector bool short);
+     vector signed int vec_vupkhsh (vector signed short);
+     
+     vector unsigned int vec_vupkhpx (vector pixel);
+     
+     vector bool short vec_vupkhsb (vector bool char);
+     vector signed short vec_vupkhsb (vector signed char);
+     
+     vector signed short vec_unpackl (vector signed char);
+     vector bool short vec_unpackl (vector bool char);
+     vector unsigned int vec_unpackl (vector pixel);
+     vector signed int vec_unpackl (vector signed short);
+     vector bool int vec_unpackl (vector bool short);
+     
+     vector unsigned int vec_vupklpx (vector pixel);
+     
+     vector bool int vec_vupklsh (vector bool short);
+     vector signed int vec_vupklsh (vector signed short);
+     
+     vector bool short vec_vupklsb (vector bool char);
+     vector signed short vec_vupklsb (vector signed char);
+     
+     vector float vec_xor (vector float, vector float);
+     vector float vec_xor (vector float, vector bool int);
+     vector float vec_xor (vector bool int, vector float);
+     vector bool int vec_xor (vector bool int, vector bool int);
+     vector signed int vec_xor (vector bool int, vector signed int);
+     vector signed int vec_xor (vector signed int, vector bool int);
+     vector signed int vec_xor (vector signed int, vector signed int);
+     vector unsigned int vec_xor (vector bool int, vector unsigned int);
+     vector unsigned int vec_xor (vector unsigned int, vector bool int);
+     vector unsigned int vec_xor (vector unsigned int, vector unsigned int);
+     vector bool short vec_xor (vector bool short, vector bool short);
+     vector signed short vec_xor (vector bool short, vector signed short);
+     vector signed short vec_xor (vector signed short, vector bool short);
+     vector signed short vec_xor (vector signed short, vector signed short);
+     vector unsigned short vec_xor (vector bool short,
+                                    vector unsigned short);
+     vector unsigned short vec_xor (vector unsigned short,
+                                    vector bool short);
+     vector unsigned short vec_xor (vector unsigned short,
+                                    vector unsigned short);
+     vector signed char vec_xor (vector bool char, vector signed char);
+     vector bool char vec_xor (vector bool char, vector bool char);
+     vector signed char vec_xor (vector signed char, vector bool char);
+     vector signed char vec_xor (vector signed char, vector signed char);
+     vector unsigned char vec_xor (vector bool char, vector unsigned char);
+     vector unsigned char vec_xor (vector unsigned char, vector bool char);
+     vector unsigned char vec_xor (vector unsigned char,
+                                   vector unsigned char);
+     
+     int vec_all_eq (vector signed char, vector bool char);
+     int vec_all_eq (vector signed char, vector signed char);
+     int vec_all_eq (vector unsigned char, vector bool char);
+     int vec_all_eq (vector unsigned char, vector unsigned char);
+     int vec_all_eq (vector bool char, vector bool char);
+     int vec_all_eq (vector bool char, vector unsigned char);
+     int vec_all_eq (vector bool char, vector signed char);
+     int vec_all_eq (vector signed short, vector bool short);
+     int vec_all_eq (vector signed short, vector signed short);
+     int vec_all_eq (vector unsigned short, vector bool short);
+     int vec_all_eq (vector unsigned short, vector unsigned short);
+     int vec_all_eq (vector bool short, vector bool short);
+     int vec_all_eq (vector bool short, vector unsigned short);
+     int vec_all_eq (vector bool short, vector signed short);
+     int vec_all_eq (vector pixel, vector pixel);
+     int vec_all_eq (vector signed int, vector bool int);
+     int vec_all_eq (vector signed int, vector signed int);
+     int vec_all_eq (vector unsigned int, vector bool int);
+     int vec_all_eq (vector unsigned int, vector unsigned int);
+     int vec_all_eq (vector bool int, vector bool int);
+     int vec_all_eq (vector bool int, vector unsigned int);
+     int vec_all_eq (vector bool int, vector signed int);
+     int vec_all_eq (vector float, vector float);
+     
+     int vec_all_ge (vector bool char, vector unsigned char);
+     int vec_all_ge (vector unsigned char, vector bool char);
+     int vec_all_ge (vector unsigned char, vector unsigned char);
+     int vec_all_ge (vector bool char, vector signed char);
+     int vec_all_ge (vector signed char, vector bool char);
+     int vec_all_ge (vector signed char, vector signed char);
+     int vec_all_ge (vector bool short, vector unsigned short);
+     int vec_all_ge (vector unsigned short, vector bool short);
+     int vec_all_ge (vector unsigned short, vector unsigned short);
+     int vec_all_ge (vector signed short, vector signed short);
+     int vec_all_ge (vector bool short, vector signed short);
+     int vec_all_ge (vector signed short, vector bool short);
+     int vec_all_ge (vector bool int, vector unsigned int);
+     int vec_all_ge (vector unsigned int, vector bool int);
+     int vec_all_ge (vector unsigned int, vector unsigned int);
+     int vec_all_ge (vector bool int, vector signed int);
+     int vec_all_ge (vector signed int, vector bool int);
+     int vec_all_ge (vector signed int, vector signed int);
+     int vec_all_ge (vector float, vector float);
+     
+     int vec_all_gt (vector bool char, vector unsigned char);
+     int vec_all_gt (vector unsigned char, vector bool char);
+     int vec_all_gt (vector unsigned char, vector unsigned char);
+     int vec_all_gt (vector bool char, vector signed char);
+     int vec_all_gt (vector signed char, vector bool char);
+     int vec_all_gt (vector signed char, vector signed char);
+     int vec_all_gt (vector bool short, vector unsigned short);
+     int vec_all_gt (vector unsigned short, vector bool short);
+     int vec_all_gt (vector unsigned short, vector unsigned short);
+     int vec_all_gt (vector bool short, vector signed short);
+     int vec_all_gt (vector signed short, vector bool short);
+     int vec_all_gt (vector signed short, vector signed short);
+     int vec_all_gt (vector bool int, vector unsigned int);
+     int vec_all_gt (vector unsigned int, vector bool int);
+     int vec_all_gt (vector unsigned int, vector unsigned int);
+     int vec_all_gt (vector bool int, vector signed int);
+     int vec_all_gt (vector signed int, vector bool int);
+     int vec_all_gt (vector signed int, vector signed int);
+     int vec_all_gt (vector float, vector float);
+     
+     int vec_all_in (vector float, vector float);
+     
+     int vec_all_le (vector bool char, vector unsigned char);
+     int vec_all_le (vector unsigned char, vector bool char);
+     int vec_all_le (vector unsigned char, vector unsigned char);
+     int vec_all_le (vector bool char, vector signed char);
+     int vec_all_le (vector signed char, vector bool char);
+     int vec_all_le (vector signed char, vector signed char);
+     int vec_all_le (vector bool short, vector unsigned short);
+     int vec_all_le (vector unsigned short, vector bool short);
+     int vec_all_le (vector unsigned short, vector unsigned short);
+     int vec_all_le (vector bool short, vector signed short);
+     int vec_all_le (vector signed short, vector bool short);
+     int vec_all_le (vector signed short, vector signed short);
+     int vec_all_le (vector bool int, vector unsigned int);
+     int vec_all_le (vector unsigned int, vector bool int);
+     int vec_all_le (vector unsigned int, vector unsigned int);
+     int vec_all_le (vector bool int, vector signed int);
+     int vec_all_le (vector signed int, vector bool int);
+     int vec_all_le (vector signed int, vector signed int);
+     int vec_all_le (vector float, vector float);
+     
+     int vec_all_lt (vector bool char, vector unsigned char);
+     int vec_all_lt (vector unsigned char, vector bool char);
+     int vec_all_lt (vector unsigned char, vector unsigned char);
+     int vec_all_lt (vector bool char, vector signed char);
+     int vec_all_lt (vector signed char, vector bool char);
+     int vec_all_lt (vector signed char, vector signed char);
+     int vec_all_lt (vector bool short, vector unsigned short);
+     int vec_all_lt (vector unsigned short, vector bool short);
+     int vec_all_lt (vector unsigned short, vector unsigned short);
+     int vec_all_lt (vector bool short, vector signed short);
+     int vec_all_lt (vector signed short, vector bool short);
+     int vec_all_lt (vector signed short, vector signed short);
+     int vec_all_lt (vector bool int, vector unsigned int);
+     int vec_all_lt (vector unsigned int, vector bool int);
+     int vec_all_lt (vector unsigned int, vector unsigned int);
+     int vec_all_lt (vector bool int, vector signed int);
+     int vec_all_lt (vector signed int, vector bool int);
+     int vec_all_lt (vector signed int, vector signed int);
+     int vec_all_lt (vector float, vector float);
+     
+     int vec_all_nan (vector float);
+     
+     int vec_all_ne (vector signed char, vector bool char);
+     int vec_all_ne (vector signed char, vector signed char);
+     int vec_all_ne (vector unsigned char, vector bool char);
+     int vec_all_ne (vector unsigned char, vector unsigned char);
+     int vec_all_ne (vector bool char, vector bool char);
+     int vec_all_ne (vector bool char, vector unsigned char);
+     int vec_all_ne (vector bool char, vector signed char);
+     int vec_all_ne (vector signed short, vector bool short);
+     int vec_all_ne (vector signed short, vector signed short);
+     int vec_all_ne (vector unsigned short, vector bool short);
+     int vec_all_ne (vector unsigned short, vector unsigned short);
+     int vec_all_ne (vector bool short, vector bool short);
+     int vec_all_ne (vector bool short, vector unsigned short);
+     int vec_all_ne (vector bool short, vector signed short);
+     int vec_all_ne (vector pixel, vector pixel);
+     int vec_all_ne (vector signed int, vector bool int);
+     int vec_all_ne (vector signed int, vector signed int);
+     int vec_all_ne (vector unsigned int, vector bool int);
+     int vec_all_ne (vector unsigned int, vector unsigned int);
+     int vec_all_ne (vector bool int, vector bool int);
+     int vec_all_ne (vector bool int, vector unsigned int);
+     int vec_all_ne (vector bool int, vector signed int);
+     int vec_all_ne (vector float, vector float);
+     
+     int vec_all_nge (vector float, vector float);
+     
+     int vec_all_ngt (vector float, vector float);
+     
+     int vec_all_nle (vector float, vector float);
+     
+     int vec_all_nlt (vector float, vector float);
+     
+     int vec_all_numeric (vector float);
+     
+     int vec_any_eq (vector signed char, vector bool char);
+     int vec_any_eq (vector signed char, vector signed char);
+     int vec_any_eq (vector unsigned char, vector bool char);
+     int vec_any_eq (vector unsigned char, vector unsigned char);
+     int vec_any_eq (vector bool char, vector bool char);
+     int vec_any_eq (vector bool char, vector unsigned char);
+     int vec_any_eq (vector bool char, vector signed char);
+     int vec_any_eq (vector signed short, vector bool short);
+     int vec_any_eq (vector signed short, vector signed short);
+     int vec_any_eq (vector unsigned short, vector bool short);
+     int vec_any_eq (vector unsigned short, vector unsigned short);
+     int vec_any_eq (vector bool short, vector bool short);
+     int vec_any_eq (vector bool short, vector unsigned short);
+     int vec_any_eq (vector bool short, vector signed short);
+     int vec_any_eq (vector pixel, vector pixel);
+     int vec_any_eq (vector signed int, vector bool int);
+     int vec_any_eq (vector signed int, vector signed int);
+     int vec_any_eq (vector unsigned int, vector bool int);
+     int vec_any_eq (vector unsigned int, vector unsigned int);
+     int vec_any_eq (vector bool int, vector bool int);
+     int vec_any_eq (vector bool int, vector unsigned int);
+     int vec_any_eq (vector bool int, vector signed int);
+     int vec_any_eq (vector float, vector float);
+     
+     int vec_any_ge (vector signed char, vector bool char);
+     int vec_any_ge (vector unsigned char, vector bool char);
+     int vec_any_ge (vector unsigned char, vector unsigned char);
+     int vec_any_ge (vector signed char, vector signed char);
+     int vec_any_ge (vector bool char, vector unsigned char);
+     int vec_any_ge (vector bool char, vector signed char);
+     int vec_any_ge (vector unsigned short, vector bool short);
+     int vec_any_ge (vector unsigned short, vector unsigned short);
+     int vec_any_ge (vector signed short, vector signed short);
+     int vec_any_ge (vector signed short, vector bool short);
+     int vec_any_ge (vector bool short, vector unsigned short);
+     int vec_any_ge (vector bool short, vector signed short);
+     int vec_any_ge (vector signed int, vector bool int);
+     int vec_any_ge (vector unsigned int, vector bool int);
+     int vec_any_ge (vector unsigned int, vector unsigned int);
+     int vec_any_ge (vector signed int, vector signed int);
+     int vec_any_ge (vector bool int, vector unsigned int);
+     int vec_any_ge (vector bool int, vector signed int);
+     int vec_any_ge (vector float, vector float);
+     
+     int vec_any_gt (vector bool char, vector unsigned char);
+     int vec_any_gt (vector unsigned char, vector bool char);
+     int vec_any_gt (vector unsigned char, vector unsigned char);
+     int vec_any_gt (vector bool char, vector signed char);
+     int vec_any_gt (vector signed char, vector bool char);
+     int vec_any_gt (vector signed char, vector signed char);
+     int vec_any_gt (vector bool short, vector unsigned short);
+     int vec_any_gt (vector unsigned short, vector bool short);
+     int vec_any_gt (vector unsigned short, vector unsigned short);
+     int vec_any_gt (vector bool short, vector signed short);
+     int vec_any_gt (vector signed short, vector bool short);
+     int vec_any_gt (vector signed short, vector signed short);
+     int vec_any_gt (vector bool int, vector unsigned int);
+     int vec_any_gt (vector unsigned int, vector bool int);
+     int vec_any_gt (vector unsigned int, vector unsigned int);
+     int vec_any_gt (vector bool int, vector signed int);
+     int vec_any_gt (vector signed int, vector bool int);
+     int vec_any_gt (vector signed int, vector signed int);
+     int vec_any_gt (vector float, vector float);
+     
+     int vec_any_le (vector bool char, vector unsigned char);
+     int vec_any_le (vector unsigned char, vector bool char);
+     int vec_any_le (vector unsigned char, vector unsigned char);
+     int vec_any_le (vector bool char, vector signed char);
+     int vec_any_le (vector signed char, vector bool char);
+     int vec_any_le (vector signed char, vector signed char);
+     int vec_any_le (vector bool short, vector unsigned short);
+     int vec_any_le (vector unsigned short, vector bool short);
+     int vec_any_le (vector unsigned short, vector unsigned short);
+     int vec_any_le (vector bool short, vector signed short);
+     int vec_any_le (vector signed short, vector bool short);
+     int vec_any_le (vector signed short, vector signed short);
+     int vec_any_le (vector bool int, vector unsigned int);
+     int vec_any_le (vector unsigned int, vector bool int);
+     int vec_any_le (vector unsigned int, vector unsigned int);
+     int vec_any_le (vector bool int, vector signed int);
+     int vec_any_le (vector signed int, vector bool int);
+     int vec_any_le (vector signed int, vector signed int);
+     int vec_any_le (vector float, vector float);
+     
+     int vec_any_lt (vector bool char, vector unsigned char);
+     int vec_any_lt (vector unsigned char, vector bool char);
+     int vec_any_lt (vector unsigned char, vector unsigned char);
+     int vec_any_lt (vector bool char, vector signed char);
+     int vec_any_lt (vector signed char, vector bool char);
+     int vec_any_lt (vector signed char, vector signed char);
+     int vec_any_lt (vector bool short, vector unsigned short);
+     int vec_any_lt (vector unsigned short, vector bool short);
+     int vec_any_lt (vector unsigned short, vector unsigned short);
+     int vec_any_lt (vector bool short, vector signed short);
+     int vec_any_lt (vector signed short, vector bool short);
+     int vec_any_lt (vector signed short, vector signed short);
+     int vec_any_lt (vector bool int, vector unsigned int);
+     int vec_any_lt (vector unsigned int, vector bool int);
+     int vec_any_lt (vector unsigned int, vector unsigned int);
+     int vec_any_lt (vector bool int, vector signed int);
+     int vec_any_lt (vector signed int, vector bool int);
+     int vec_any_lt (vector signed int, vector signed int);
+     int vec_any_lt (vector float, vector float);
+     
+     int vec_any_nan (vector float);
+     
+     int vec_any_ne (vector signed char, vector bool char);
+     int vec_any_ne (vector signed char, vector signed char);
+     int vec_any_ne (vector unsigned char, vector bool char);
+     int vec_any_ne (vector unsigned char, vector unsigned char);
+     int vec_any_ne (vector bool char, vector bool char);
+     int vec_any_ne (vector bool char, vector unsigned char);
+     int vec_any_ne (vector bool char, vector signed char);
+     int vec_any_ne (vector signed short, vector bool short);
+     int vec_any_ne (vector signed short, vector signed short);
+     int vec_any_ne (vector unsigned short, vector bool short);
+     int vec_any_ne (vector unsigned short, vector unsigned short);
+     int vec_any_ne (vector bool short, vector bool short);
+     int vec_any_ne (vector bool short, vector unsigned short);
+     int vec_any_ne (vector bool short, vector signed short);
+     int vec_any_ne (vector pixel, vector pixel);
+     int vec_any_ne (vector signed int, vector bool int);
+     int vec_any_ne (vector signed int, vector signed int);
+     int vec_any_ne (vector unsigned int, vector bool int);
+     int vec_any_ne (vector unsigned int, vector unsigned int);
+     int vec_any_ne (vector bool int, vector bool int);
+     int vec_any_ne (vector bool int, vector unsigned int);
+     int vec_any_ne (vector bool int, vector signed int);
+     int vec_any_ne (vector float, vector float);
+     
+     int vec_any_nge (vector float, vector float);
+     
+     int vec_any_ngt (vector float, vector float);
+     
+     int vec_any_nle (vector float, vector float);
+     
+     int vec_any_nlt (vector float, vector float);
+     
+     int vec_any_numeric (vector float);
+     
+     int vec_any_out (vector float, vector float);
+
+
+File: gcc.info,  Node: Pragmas,  Next: Unnamed Fields,  Prev: Target Builtins,  Up: C Extensions
+
+Pragmas Accepted by GCC
+=======================
+
+ GCC supports several types of pragmas, primarily in order to compile
+code originally written for other compilers.  Note that in general we
+do not recommend the use of pragmas; *Note Function Attributes::, for
+further explanation.
+
+* Menu:
+
+* ARM Pragmas::
+* RS/6000 and PowerPC Pragmas::
+* Darwin Pragmas::
+* Solaris Pragmas::
+* Tru64 Pragmas::
+
+
+File: gcc.info,  Node: ARM Pragmas,  Next: RS/6000 and PowerPC Pragmas,  Up: Pragmas
+
+ARM Pragmas
+-----------
+
+ The ARM target defines pragmas for controlling the default addition of
+`long_call' and `short_call' attributes to functions.  *Note Function
+Attributes::, for information about the effects of these attributes.
+
+`long_calls'
+     Set all subsequent functions to have the `long_call' attribute.
+
+`no_long_calls'
+     Set all subsequent functions to have the `short_call' attribute.
+
+`long_calls_off'
+     Do not affect the `long_call' or `short_call' attributes of
+     subsequent functions.
+
+
+File: gcc.info,  Node: RS/6000 and PowerPC Pragmas,  Next: Darwin Pragmas,  Prev: ARM Pragmas,  Up: Pragmas
+
+RS/6000 and PowerPC Pragmas
+---------------------------
+
+ The RS/6000 and PowerPC targets define one pragma for controlling
+whether or not the `longcall' attribute is added to function
+declarations by default.  This pragma overrides the `-mlongcall'
+option, but not the `longcall' and `shortcall' attributes.  *Note
+RS/6000 and PowerPC Options::, for more information about when long
+calls are and are not necessary.
+
+`longcall (1)'
+     Apply the `longcall' attribute to all subsequent function
+     declarations.
+
+`longcall (0)'
+     Do not apply the `longcall' attribute to subsequent function
+     declarations.
+
+
+File: gcc.info,  Node: Darwin Pragmas,  Next: Solaris Pragmas,  Prev: RS/6000 and PowerPC Pragmas,  Up: Pragmas
+
+Darwin Pragmas
+--------------
+
+ The following pragmas are available for all architectures running the
+Darwin operating system.  These are useful for compatibility with other
+Mac OS compilers.
+
+`mark TOKENS...'
+     This pragma is accepted, but has no effect.
+
+`options align=ALIGNMENT'
+     This pragma sets the alignment of fields in structures.  The
+     values of ALIGNMENT may be `mac68k', to emulate m68k alignment, or
+     `power', to emulate PowerPC alignment.  Uses of this pragma nest
+     properly; to restore the previous setting, use `reset' for the
+     ALIGNMENT.
+
+`segment TOKENS...'
+     This pragma is accepted, but has no effect.
+
+`unused (VAR [, VAR]...)'
+     This pragma declares variables to be possibly unused.  GCC will not
+     produce warnings for the listed variables.  The effect is similar
+     to that of the `unused' attribute, except that this pragma may
+     appear anywhere within the variables' scopes.
+
+
+File: gcc.info,  Node: Solaris Pragmas,  Next: Tru64 Pragmas,  Prev: Darwin Pragmas,  Up: Pragmas
+
+Solaris Pragmas
+---------------
+
+ For compatibility with the SunPRO compiler, the following pragma is
+supported.
+
+`redefine_extname OLDNAME NEWNAME'
+     This pragma gives the C function OLDNAME the assembler label
+     NEWNAME.  The pragma must appear before the function declaration.
+     This pragma is equivalent to the asm labels extension (*note Asm
+     Labels::).  The preprocessor defines `__PRAGMA_REDEFINE_EXTNAME'
+     if the pragma is available.
+
+
+File: gcc.info,  Node: Tru64 Pragmas,  Prev: Solaris Pragmas,  Up: Pragmas
+
+Tru64 Pragmas
+-------------
+
+ For compatibility with the Compaq C compiler, the following pragma is
+supported.
+
+`extern_prefix STRING'
+     This pragma renames all subsequent function and variable
+     declarations such that STRING is prepended to the name.  This
+     effect may be terminated by using another `extern_prefix' pragma
+     with the empty string.
+
+     This pragma is similar in intent to to the asm labels extension
+     (*note Asm Labels::) in that the system programmer wants to change
+     the assembly-level ABI without changing the source-level API.  The
+     preprocessor defines `__PRAGMA_EXTERN_PREFIX' if the pragma is
+     available.
+
+
+File: gcc.info,  Node: Unnamed Fields,  Next: Thread-Local,  Prev: Pragmas,  Up: C Extensions
+
+Unnamed struct/union fields within structs/unions.
+==================================================
+
+ For compatibility with other compilers, GCC allows you to define a
+structure or union that contains, as fields, structures and unions
+without names.  For example:
+
+     struct {
+       int a;
+       union {
+         int b;
+         float c;
+       };
+       int d;
+     } foo;
+
+ In this example, the user would be able to access members of the
+unnamed union with code like `foo.b'.  Note that only unnamed structs
+and unions are allowed, you may not have, for example, an unnamed `int'.
+
+ You must never create such structures that cause ambiguous field
+definitions.  For example, this structure:
+
+     struct {
+       int a;
+       struct {
+         int a;
+       };
+     } foo;
+
+ It is ambiguous which `a' is being referred to with `foo.a'.  Such
+constructs are not supported and must be avoided.  In the future, such
+constructs may be detected and treated as compilation errors.
+
+
+File: gcc.info,  Node: Thread-Local,  Prev: Unnamed Fields,  Up: C Extensions
+
+Thread-Local Storage
+====================
+
+ Thread-local storage (TLS) is a mechanism by which variables are
+allocated such that there is one instance of the variable per extant
+thread.  The run-time model GCC uses to implement this originates in
+the IA-64 processor-specific ABI, but has since been migrated to other
+processors as well.  It requires significant support from the linker
+(`ld'), dynamic linker (`ld.so'), and system libraries (`libc.so' and
+`libpthread.so'), so it is not available everywhere.
+
+ At the user level, the extension is visible with a new storage class
+keyword: `__thread'.  For example:
+
+     __thread int i;
+     extern __thread struct state s;
+     static __thread char *p;
+
+ The `__thread' specifier may be used alone, with the `extern' or
+`static' specifiers, but with no other storage class specifier.  When
+used with `extern' or `static', `__thread' must appear immediately
+after the other storage class specifier.
+
+ The `__thread' specifier may be applied to any global, file-scoped
+static, function-scoped static, or static data member of a class.  It
+may not be applied to block-scoped automatic or non-static data member.
+
+ When the address-of operator is applied to a thread-local variable, it
+is evaluated at run-time and returns the address of the current thread's
+instance of that variable.  An address so obtained may be used by any
+thread.  When a thread terminates, any pointers to thread-local
+variables in that thread become invalid.
+
+ No static initialization may refer to the address of a thread-local
+variable.
+
+ In C++, if an initializer is present for a thread-local variable, it
+must be a CONSTANT-EXPRESSION, as defined in 5.19.2 of the ANSI/ISO C++
+standard.
+
+ See ELF Handling For Thread-Local Storage
+(http://people.redhat.com/drepper/tls.pdf) for a detailed explanation of
+the four thread-local storage addressing models, and how the run-time
+is expected to function.
+
+* Menu:
+
+* C99 Thread-Local Edits::
+* C++98 Thread-Local Edits::
+
+
+File: gcc.info,  Node: C99 Thread-Local Edits,  Next: C++98 Thread-Local Edits,  Up: Thread-Local
+
+ISO/IEC 9899:1999 Edits for Thread-Local Storage
+------------------------------------------------
+
+ The following are a set of changes to ISO/IEC 9899:1999 (aka C99) that
+document the exact semantics of the language extension.
+
+   * `5.1.2  Execution environments'
+
+     Add new text after paragraph 1
+
+          Within either execution environment, a "thread" is a flow of
+          control within a program.  It is implementation defined
+          whether or not there may be more than one thread associated
+          with a program.  It is implementation defined how threads
+          beyond the first are created, the name and type of the
+          function called at thread startup, and how threads may be
+          terminated.  However, objects with thread storage duration
+          shall be initialized before thread startup.
+
+   * `6.2.4  Storage durations of objects'
+
+     Add new text before paragraph 3
+
+          An object whose identifier is declared with the storage-class
+          specifier `__thread' has "thread storage duration".  Its
+          lifetime is the entire execution of the thread, and its
+          stored value is initialized only once, prior to thread
+          startup.
+
+   * `6.4.1  Keywords'
+
+     Add `__thread'.
+
+   * `6.7.1  Storage-class specifiers'
+
+     Add `__thread' to the list of storage class specifiers in
+     paragraph 1.
+
+     Change paragraph 2 to
+
+          With the exception of `__thread', at most one storage-class
+          specifier may be given [...].  The `__thread' specifier may
+          be used alone, or immediately following `extern' or `static'.
+
+     Add new text after paragraph 6
+
+          The declaration of an identifier for a variable that has
+          block scope that specifies `__thread' shall also specify
+          either `extern' or `static'.
+
+          The `__thread' specifier shall be used only with variables.
+
+
+File: gcc.info,  Node: C++98 Thread-Local Edits,  Prev: C99 Thread-Local Edits,  Up: Thread-Local
+
+ISO/IEC 14882:1998 Edits for Thread-Local Storage
+-------------------------------------------------
+
+ The following are a set of changes to ISO/IEC 14882:1998 (aka C++98)
+that document the exact semantics of the language extension.
+
+   * [intro.execution]
+
+     New text after paragraph 4
+
+          A "thread" is a flow of control within the abstract machine.
+          It is implementation defined whether or not there may be more
+          than one thread.
+
+     New text after paragraph 7
+
+          It is unspecified whether additional action must be taken to
+          ensure when and whether side effects are visible to other
+          threads.
+
+   * [lex.key]
+
+     Add `__thread'.
+
+   * [basic.start.main]
+
+     Add after paragraph 5
+
+          The thread that begins execution at the `main' function is
+          called the "main thread".  It is implementation defined how
+          functions beginning threads other than the main thread are
+          designated or typed.  A function so designated, as well as
+          the `main' function, is called a "thread startup function".
+          It is implementation defined what happens if a thread startup
+          function returns.  It is implementation defined what happens
+          to other threads when any thread calls `exit'.
+
+   * [basic.start.init]
+
+     Add after paragraph 4
+
+          The storage for an object of thread storage duration shall be
+          statically initialized before the first statement of the
+          thread startup function.  An object of thread storage
+          duration shall not require dynamic initialization.
+
+   * [basic.start.term]
+
+     Add after paragraph 3
+
+          The type of an object with thread storage duration shall not
+          have a non-trivial destructor, nor shall it be an array type
+          whose elements (directly or indirectly) have non-trivial
+          destructors.
+
+   * [basic.stc]
+
+     Add "thread storage duration" to the list in paragraph 1.
+
+     Change paragraph 2
+
+          Thread, static, and automatic storage durations are
+          associated with objects introduced by declarations [...].
+
+     Add `__thread' to the list of specifiers in paragraph 3.
+
+   * [basic.stc.thread]
+
+     New section before [basic.stc.static]
+
+          The keyword `__thread' applied to a non-local object gives the
+          object thread storage duration.
+
+          A local variable or class data member declared both `static'
+          and `__thread' gives the variable or member thread storage
+          duration.
+
+   * [basic.stc.static]
+
+     Change paragraph 1
+
+          All objects which have neither thread storage duration,
+          dynamic storage duration nor are local [...].
+
+   * [dcl.stc]
+
+     Add `__thread' to the list in paragraph 1.
+
+     Change paragraph 1
+
+          With the exception of `__thread', at most one
+          STORAGE-CLASS-SPECIFIER shall appear in a given
+          DECL-SPECIFIER-SEQ.  The `__thread' specifier may be used
+          alone, or immediately following the `extern' or `static'
+          specifiers.  [...]
+
+     Add after paragraph 5
+
+          The `__thread' specifier can be applied only to the names of
+          objects and to anonymous unions.
+
+   * [class.mem]
+
+     Add after paragraph 6
+
+          Non-`static' members shall not be `__thread'.
+
+
+File: gcc.info,  Node: C++ Extensions,  Next: Objective-C,  Prev: C Extensions,  Up: Top
+
+Extensions to the C++ Language
+******************************
+
+ The GNU compiler provides these extensions to the C++ language (and you
+can also use most of the C language extensions in your C++ programs).
+If you want to write code that checks whether these features are
+available, you can test for the GNU compiler the same way as for C
+programs: check for a predefined macro `__GNUC__'.  You can also use
+`__GNUG__' to test specifically for GNU C++ (*note Predefined Macros:
+(cpp)Common Predefined Macros.).
+
+* Menu:
+
+* Min and Max::		C++ Minimum and maximum operators.
+* Volatiles::		What constitutes an access to a volatile object.
+* Restricted Pointers:: C99 restricted pointers and references.
+* Vague Linkage::       Where G++ puts inlines, vtables and such.
+* C++ Interface::       You can use a single C++ header file for both
+                        declarations and definitions.
+* Template Instantiation:: Methods for ensuring that exactly one copy of
+                        each needed template instantiation is emitted.
+* Bound member functions:: You can extract a function pointer to the
+                        method denoted by a `->*' or `.*' expression.
+* C++ Attributes::      Variable, function, and type attributes for C++ only.
+* Strong Using::      Strong using-directives for namespace composition.
+* Offsetof::            Special syntax for implementing `offsetof'.
+* Java Exceptions::     Tweaking exception handling to work with Java.
+* Deprecated Features:: Things will disappear from g++.
+* Backwards Compatibility:: Compatibilities with earlier definitions of C++.
+
+
+File: gcc.info,  Node: Min and Max,  Next: Volatiles,  Up: C++ Extensions
+
+Minimum and Maximum Operators in C++
+====================================
+
+ It is very convenient to have operators which return the "minimum" or
+the "maximum" of two arguments.  In GNU C++ (but not in GNU C),
+
+`A <? B'
+     is the "minimum", returning the smaller of the numeric values A
+     and B;
+
+`A >? B'
+     is the "maximum", returning the larger of the numeric values A and
+     B.
+
+ These operations are not primitive in ordinary C++, since you can use
+a macro to return the minimum of two things in C++, as in the following
+example.
+
+     #define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))
+
+You might then use `int min = MIN (i, j);' to set MIN to the minimum
+value of variables I and J.
+
+ However, side effects in `X' or `Y' may cause unintended behavior.
+For example, `MIN (i++, j++)' will fail, incrementing the smaller
+counter twice.  The GNU C `typeof' extension allows you to write safe
+macros that avoid this kind of problem (*note Typeof::).  However,
+writing `MIN' and `MAX' as macros also forces you to use function-call
+notation for a fundamental arithmetic operation.  Using GNU C++
+extensions, you can write `int min = i <? j;' instead.
+
+ Since `<?' and `>?' are built into the compiler, they properly handle
+expressions with side-effects;  `int min = i++ <? j++;' works correctly.
+
+
+File: gcc.info,  Node: Volatiles,  Next: Restricted Pointers,  Prev: Min and Max,  Up: C++ Extensions
+
+When is a Volatile Object Accessed?
+===================================
+
+ Both the C and C++ standard have the concept of volatile objects.
+These are normally accessed by pointers and used for accessing
+hardware.  The standards encourage compilers to refrain from
+optimizations concerning accesses to volatile objects that it might
+perform on non-volatile objects.  The C standard leaves it
+implementation defined as to what constitutes a volatile access.  The
+C++ standard omits to specify this, except to say that C++ should
+behave in a similar manner to C with respect to volatiles, where
+possible.  The minimum either standard specifies is that at a sequence
+point all previous accesses to volatile objects have stabilized and no
+subsequent accesses have occurred.  Thus an implementation is free to
+reorder and combine volatile accesses which occur between sequence
+points, but cannot do so for accesses across a sequence point.  The use
+of volatiles does not allow you to violate the restriction on updating
+objects multiple times within a sequence point.
+
+ In most expressions, it is intuitively obvious what is a read and what
+is a write.  For instance
+
+     volatile int *dst = SOMEVALUE;
+     volatile int *src = SOMEOTHERVALUE;
+     *dst = *src;
+
+will cause a read of the volatile object pointed to by SRC and stores
+the value into the volatile object pointed to by DST.  There is no
+guarantee that these reads and writes are atomic, especially for objects
+larger than `int'.
+
+ Less obvious expressions are where something which looks like an access
+is used in a void context.  An example would be,
+
+     volatile int *src = SOMEVALUE;
+     *src;
+
+ With C, such expressions are rvalues, and as rvalues cause a read of
+the object, GCC interprets this as a read of the volatile being pointed
+to.  The C++ standard specifies that such expressions do not undergo
+lvalue to rvalue conversion, and that the type of the dereferenced
+object may be incomplete.  The C++ standard does not specify explicitly
+that it is this lvalue to rvalue conversion which is responsible for
+causing an access.  However, there is reason to believe that it is,
+because otherwise certain simple expressions become undefined.  However,
+because it would surprise most programmers, G++ treats dereferencing a
+pointer to volatile object of complete type in a void context as a read
+of the object.  When the object has incomplete type, G++ issues a
+warning.
+
+     struct S;
+     struct T {int m;};
+     volatile S *ptr1 = SOMEVALUE;
+     volatile T *ptr2 = SOMEVALUE;
+     *ptr1;
+     *ptr2;
+
+ In this example, a warning is issued for `*ptr1', and `*ptr2' causes a
+read of the object pointed to.  If you wish to force an error on the
+first case, you must force a conversion to rvalue with, for instance a
+static cast, `static_cast<S>(*ptr1)'.
+
+ When using a reference to volatile, G++ does not treat equivalent
+expressions as accesses to volatiles, but instead issues a warning that
+no volatile is accessed.  The rationale for this is that otherwise it
+becomes difficult to determine where volatile access occur, and not
+possible to ignore the return value from functions returning volatile
+references.  Again, if you wish to force a read, cast the reference to
+an rvalue.
+
+
+File: gcc.info,  Node: Restricted Pointers,  Next: Vague Linkage,  Prev: Volatiles,  Up: C++ Extensions
+
+Restricting Pointer Aliasing
+============================
+
+ As with the C front end, G++ understands the C99 feature of restricted
+pointers, specified with the `__restrict__', or `__restrict' type
+qualifier.  Because you cannot compile C++ by specifying the `-std=c99'
+language flag, `restrict' is not a keyword in C++.
+
+ In addition to allowing restricted pointers, you can specify restricted
+references, which indicate that the reference is not aliased in the
+local context.
+
+     void fn (int *__restrict__ rptr, int &__restrict__ rref)
+     {
+       /* ... */
+     }
+
+In the body of `fn', RPTR points to an unaliased integer and RREF
+refers to a (different) unaliased integer.
+
+ You may also specify whether a member function's THIS pointer is
+unaliased by using `__restrict__' as a member function qualifier.
+
+     void T::fn () __restrict__
+     {
+       /* ... */
+     }
+
+Within the body of `T::fn', THIS will have the effective definition `T
+*__restrict__ const this'.  Notice that the interpretation of a
+`__restrict__' member function qualifier is different to that of
+`const' or `volatile' qualifier, in that it is applied to the pointer
+rather than the object.  This is consistent with other compilers which
+implement restricted pointers.
+
+ As with all outermost parameter qualifiers, `__restrict__' is ignored
+in function definition matching.  This means you only need to specify
+`__restrict__' in a function definition, rather than in a function
+prototype as well.
+
+
+File: gcc.info,  Node: Vague Linkage,  Next: C++ Interface,  Prev: Restricted Pointers,  Up: C++ Extensions
+
+Vague Linkage
+=============
+
+ There are several constructs in C++ which require space in the object
+file but are not clearly tied to a single translation unit.  We say that
+these constructs have "vague linkage".  Typically such constructs are
+emitted wherever they are needed, though sometimes we can be more
+clever.
+
+Inline Functions
+     Inline functions are typically defined in a header file which can
+     be included in many different compilations.  Hopefully they can
+     usually be inlined, but sometimes an out-of-line copy is
+     necessary, if the address of the function is taken or if inlining
+     fails.  In general, we emit an out-of-line copy in all translation
+     units where one is needed.  As an exception, we only emit inline
+     virtual functions with the vtable, since it will always require a
+     copy.
+
+     Local static variables and string constants used in an inline
+     function are also considered to have vague linkage, since they
+     must be shared between all inlined and out-of-line instances of
+     the function.
+
+VTables
+     C++ virtual functions are implemented in most compilers using a
+     lookup table, known as a vtable.  The vtable contains pointers to
+     the virtual functions provided by a class, and each object of the
+     class contains a pointer to its vtable (or vtables, in some
+     multiple-inheritance situations).  If the class declares any
+     non-inline, non-pure virtual functions, the first one is chosen as
+     the "key method" for the class, and the vtable is only emitted in
+     the translation unit where the key method is defined.
+
+     _Note:_ If the chosen key method is later defined as inline, the
+     vtable will still be emitted in every translation unit which
+     defines it.  Make sure that any inline virtuals are declared
+     inline in the class body, even if they are not defined there.
+
+type_info objects
+     C++ requires information about types to be written out in order to
+     implement `dynamic_cast', `typeid' and exception handling.  For
+     polymorphic classes (classes with virtual functions), the type_info
+     object is written out along with the vtable so that `dynamic_cast'
+     can determine the dynamic type of a class object at runtime.  For
+     all other types, we write out the type_info object when it is
+     used: when applying `typeid' to an expression, throwing an object,
+     or referring to a type in a catch clause or exception
+     specification.
+
+Template Instantiations
+     Most everything in this section also applies to template
+     instantiations, but there are other options as well.  *Note
+     Where's the Template?: Template Instantiation.
+
+ When used with GNU ld version 2.8 or later on an ELF system such as
+GNU/Linux or Solaris 2, or on Microsoft Windows, duplicate copies of
+these constructs will be discarded at link time.  This is known as
+COMDAT support.
+
+ On targets that don't support COMDAT, but do support weak symbols, GCC
+will use them.  This way one copy will override all the others, but the
+unused copies will still take up space in the executable.
+
+ For targets which do not support either COMDAT or weak symbols, most
+entities with vague linkage will be emitted as local symbols to avoid
+duplicate definition errors from the linker.  This will not happen for
+local statics in inlines, however, as having multiple copies will
+almost certainly break things.
+
+ *Note Declarations and Definitions in One Header: C++ Interface, for
+another way to control placement of these constructs.
+
+
+File: gcc.info,  Node: C++ Interface,  Next: Template Instantiation,  Prev: Vague Linkage,  Up: C++ Extensions
+
+#pragma interface and implementation
+====================================
+
+ `#pragma interface' and `#pragma implementation' provide the user with
+a way of explicitly directing the compiler to emit entities with vague
+linkage (and debugging information) in a particular translation unit.
+
+ _Note:_ As of GCC 2.7.2, these `#pragma's are not useful in most
+cases, because of COMDAT support and the "key method" heuristic
+mentioned in *Note Vague Linkage::.  Using them can actually cause your
+program to grow due to unnecesary out-of-line copies of inline
+functions.  Currently the only benefit of these `#pragma's is reduced
+duplication of debugging information, and that should be addressed soon
+on DWARF 2 targets with the use of COMDAT sections.
+
+`#pragma interface'
+`#pragma interface "SUBDIR/OBJECTS.h"'
+     Use this directive in _header files_ that define object classes,
+     to save space in most of the object files that use those classes.
+     Normally, local copies of certain information (backup copies of
+     inline member functions, debugging information, and the internal
+     tables that implement virtual functions) must be kept in each
+     object file that includes class definitions.  You can use this
+     pragma to avoid such duplication.  When a header file containing
+     `#pragma interface' is included in a compilation, this auxiliary
+     information will not be generated (unless the main input source
+     file itself uses `#pragma implementation').  Instead, the object
+     files will contain references to be resolved at link time.
+
+     The second form of this directive is useful for the case where you
+     have multiple headers with the same name in different directories.
+     If you use this form, you must specify the same string to `#pragma
+     implementation'.
+
+`#pragma implementation'
+`#pragma implementation "OBJECTS.h"'
+     Use this pragma in a _main input file_, when you want full output
+     from included header files to be generated (and made globally
+     visible).  The included header file, in turn, should use `#pragma
+     interface'.  Backup copies of inline member functions, debugging
+     information, and the internal tables used to implement virtual
+     functions are all generated in implementation files.
+
+     If you use `#pragma implementation' with no argument, it applies to
+     an include file with the same basename(1) as your source file.
+     For example, in `allclass.cc', giving just `#pragma implementation'
+     by itself is equivalent to `#pragma implementation "allclass.h"'.
+
+     In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as
+     an implementation file whenever you would include it from
+     `allclass.cc' even if you never specified `#pragma
+     implementation'.  This was deemed to be more trouble than it was
+     worth, however, and disabled.
+
+     Use the string argument if you want a single implementation file to
+     include code from multiple header files.  (You must also use
+     `#include' to include the header file; `#pragma implementation'
+     only specifies how to use the file--it doesn't actually include
+     it.)
+
+     There is no way to split up the contents of a single header file
+     into multiple implementation files.
+
+ `#pragma implementation' and `#pragma interface' also have an effect
+on function inlining.
+
+ If you define a class in a header file marked with `#pragma
+interface', the effect on an inline function defined in that class is
+similar to an explicit `extern' declaration--the compiler emits no code
+at all to define an independent version of the function.  Its
+definition is used only for inlining with its callers.
+
+ Conversely, when you include the same header file in a main source file
+that declares it as `#pragma implementation', the compiler emits code
+for the function itself; this defines a version of the function that
+can be found via pointers (or by callers compiled without inlining).
+If all calls to the function can be inlined, you can avoid emitting the
+function by compiling with `-fno-implement-inlines'.  If any calls were
+not inlined, you will get linker errors.
+
+ ---------- Footnotes ----------
+
+ (1) A file's "basename" was the name stripped of all leading path
+information and of trailing suffixes, such as `.h' or `.C' or `.cc'.
+
+
+File: gcc.info,  Node: Template Instantiation,  Next: Bound member functions,  Prev: C++ Interface,  Up: C++ Extensions
+
+Where's the Template?
+=====================
+
+ C++ templates are the first language feature to require more
+intelligence from the environment than one usually finds on a UNIX
+system.  Somehow the compiler and linker have to make sure that each
+template instance occurs exactly once in the executable if it is needed,
+and not at all otherwise.  There are two basic approaches to this
+problem, which are referred to as the Borland model and the Cfront
+model.
+
+Borland model
+     Borland C++ solved the template instantiation problem by adding
+     the code equivalent of common blocks to their linker; the compiler
+     emits template instances in each translation unit that uses them,
+     and the linker collapses them together.  The advantage of this
+     model is that the linker only has to consider the object files
+     themselves; there is no external complexity to worry about.  This
+     disadvantage is that compilation time is increased because the
+     template code is being compiled repeatedly.  Code written for this
+     model tends to include definitions of all templates in the header
+     file, since they must be seen to be instantiated.
+
+Cfront model
+     The AT&T C++ translator, Cfront, solved the template instantiation
+     problem by creating the notion of a template repository, an
+     automatically maintained place where template instances are
+     stored.  A more modern version of the repository works as follows:
+     As individual object files are built, the compiler places any
+     template definitions and instantiations encountered in the
+     repository.  At link time, the link wrapper adds in the objects in
+     the repository and compiles any needed instances that were not
+     previously emitted.  The advantages of this model are more optimal
+     compilation speed and the ability to use the system linker; to
+     implement the Borland model a compiler vendor also needs to
+     replace the linker.  The disadvantages are vastly increased
+     complexity, and thus potential for error; for some code this can be
+     just as transparent, but in practice it can been very difficult to
+     build multiple programs in one directory and one program in
+     multiple directories.  Code written for this model tends to
+     separate definitions of non-inline member templates into a
+     separate file, which should be compiled separately.
+
+ When used with GNU ld version 2.8 or later on an ELF system such as
+GNU/Linux or Solaris 2, or on Microsoft Windows, G++ supports the
+Borland model.  On other systems, G++ implements neither automatic
+model.
+
+ A future version of G++ will support a hybrid model whereby the
+compiler will emit any instantiations for which the template definition
+is included in the compile, and store template definitions and
+instantiation context information into the object file for the rest.
+The link wrapper will extract that information as necessary and invoke
+the compiler to produce the remaining instantiations.  The linker will
+then combine duplicate instantiations.
+
+ In the mean time, you have the following options for dealing with
+template instantiations:
+
+  1. Compile your template-using code with `-frepo'.  The compiler will
+     generate files with the extension `.rpo' listing all of the
+     template instantiations used in the corresponding object files
+     which could be instantiated there; the link wrapper, `collect2',
+     will then update the `.rpo' files to tell the compiler where to
+     place those instantiations and rebuild any affected object files.
+     The link-time overhead is negligible after the first pass, as the
+     compiler will continue to place the instantiations in the same
+     files.
+
+     This is your best option for application code written for the
+     Borland model, as it will just work.  Code written for the Cfront
+     model will need to be modified so that the template definitions
+     are available at one or more points of instantiation; usually this
+     is as simple as adding `#include <tmethods.cc>' to the end of each
+     template header.
+
+     For library code, if you want the library to provide all of the
+     template instantiations it needs, just try to link all of its
+     object files together; the link will fail, but cause the
+     instantiations to be generated as a side effect.  Be warned,
+     however, that this may cause conflicts if multiple libraries try
+     to provide the same instantiations.  For greater control, use
+     explicit instantiation as described in the next option.
+
+  2. Compile your code with `-fno-implicit-templates' to disable the
+     implicit generation of template instances, and explicitly
+     instantiate all the ones you use.  This approach requires more
+     knowledge of exactly which instances you need than do the others,
+     but it's less mysterious and allows greater control.  You can
+     scatter the explicit instantiations throughout your program,
+     perhaps putting them in the translation units where the instances
+     are used or the translation units that define the templates
+     themselves; you can put all of the explicit instantiations you
+     need into one big file; or you can create small files like
+
+          #include "Foo.h"
+          #include "Foo.cc"
+          
+          template class Foo<int>;
+          template ostream& operator <<
+                          (ostream&, const Foo<int>&);
+
+     for each of the instances you need, and create a template
+     instantiation library from those.
+
+     If you are using Cfront-model code, you can probably get away with
+     not using `-fno-implicit-templates' when compiling files that don't
+     `#include' the member template definitions.
+
+     If you use one big file to do the instantiations, you may want to
+     compile it without `-fno-implicit-templates' so you get all of the
+     instances required by your explicit instantiations (but not by any
+     other files) without having to specify them as well.
+
+     G++ has extended the template instantiation syntax given in the ISO
+     standard to allow forward declaration of explicit instantiations
+     (with `extern'), instantiation of the compiler support data for a
+     template class (i.e. the vtable) without instantiating any of its
+     members (with `inline'), and instantiation of only the static data
+     members of a template class, without the support data or member
+     functions (with (`static'):
+
+          extern template int max (int, int);
+          inline template class Foo<int>;
+          static template class Foo<int>;
+
+  3. Do nothing.  Pretend G++ does implement automatic instantiation
+     management.  Code written for the Borland model will work fine, but
+     each translation unit will contain instances of each of the
+     templates it uses.  In a large program, this can lead to an
+     unacceptable amount of code duplication.
+
+
+File: gcc.info,  Node: Bound member functions,  Next: C++ Attributes,  Prev: Template Instantiation,  Up: C++ Extensions
+
+Extracting the function pointer from a bound pointer to member function
+=======================================================================
+
+ In C++, pointer to member functions (PMFs) are implemented using a wide
+pointer of sorts to handle all the possible call mechanisms; the PMF
+needs to store information about how to adjust the `this' pointer, and
+if the function pointed to is virtual, where to find the vtable, and
+where in the vtable to look for the member function.  If you are using
+PMFs in an inner loop, you should really reconsider that decision.  If
+that is not an option, you can extract the pointer to the function that
+would be called for a given object/PMF pair and call it directly inside
+the inner loop, to save a bit of time.
+
+ Note that you will still be paying the penalty for the call through a
+function pointer; on most modern architectures, such a call defeats the
+branch prediction features of the CPU.  This is also true of normal
+virtual function calls.
+
+ The syntax for this extension is
+
+     extern A a;
+     extern int (A::*fp)();
+     typedef int (*fptr)(A *);
+     
+     fptr p = (fptr)(a.*fp);
+
+ For PMF constants (i.e. expressions of the form `&Klasse::Member'), no
+object is needed to obtain the address of the function.  They can be
+converted to function pointers directly:
+
+     fptr p1 = (fptr)(&A::foo);
+
+ You must specify `-Wno-pmf-conversions' to use this extension.
+
+
+File: gcc.info,  Node: C++ Attributes,  Next: Strong Using,  Prev: Bound member functions,  Up: C++ Extensions
+
+C++-Specific Variable, Function, and Type Attributes
+====================================================
+
+ Some attributes only make sense for C++ programs.
+
+`init_priority (PRIORITY)'
+     In Standard C++, objects defined at namespace scope are guaranteed
+     to be initialized in an order in strict accordance with that of
+     their definitions _in a given translation unit_.  No guarantee is
+     made for initializations across translation units.  However, GNU
+     C++ allows users to control the order of initialization of objects
+     defined at namespace scope with the `init_priority' attribute by
+     specifying a relative PRIORITY, a constant integral expression
+     currently bounded between 101 and 65535 inclusive.  Lower numbers
+     indicate a higher priority.
+
+     In the following example, `A' would normally be created before
+     `B', but the `init_priority' attribute has reversed that order:
+
+          Some_Class  A  __attribute__ ((init_priority (2000)));
+          Some_Class  B  __attribute__ ((init_priority (543)));
+
+     Note that the particular values of PRIORITY do not matter; only
+     their relative ordering.
+
+`java_interface'
+     This type attribute informs C++ that the class is a Java
+     interface.  It may only be applied to classes declared within an
+     `extern "Java"' block.  Calls to methods declared in this
+     interface will be dispatched using GCJ's interface table
+     mechanism, instead of regular virtual table dispatch.
+
+ See also *Note Strong Using::.
+
+
+File: gcc.info,  Node: Strong Using,  Next: Offsetof,  Prev: C++ Attributes,  Up: C++ Extensions
+
+Strong Using
+============
+
+ *Caution:* The semantics of this extension are not fully defined.
+Users should refrain from using this extension as its semantics may
+change subtly over time.  It is possible that this extension wil be
+removed in future versions of G++.
+
+ A using-directive with `__attribute ((strong))' is stronger than a
+normal using-directive in two ways:
+
+   * Templates from the used namespace can be specialized as though
+     they were members of the using namespace.
+
+   * The using namespace is considered an associated namespace of all
+     templates in the used namespace for purposes of argument-dependent
+     name lookup.
+
+ This is useful for composing a namespace transparently from
+implementation namespaces.  For example:
+
+     namespace std {
+       namespace debug {
+         template <class T> struct A { };
+       }
+       using namespace debug __attribute ((__strong__));
+       template <> struct A<int> { };   // ok to specialize
+     
+       template <class T> void f (A<T>);
+     }
+     
+     int main()
+     {
+       f (std::A<float>());             // lookup finds std::f
+       f (std::A<int>());
+     }
+
+
+File: gcc.info,  Node: Offsetof,  Next: Java Exceptions,  Prev: Strong Using,  Up: C++ Extensions
+
+Offsetof
+========
+
+ G++ uses a syntactic extension to implement the `offsetof' macro.
+
+ In particular:
+
+       __offsetof__ (expression)
+
+ is equivalent to the parenthesized expression, except that the
+expression is considered an integral constant expression even if it
+contains certain operators that are not normally permitted in an
+integral constant expression.  Users should never use `__offsetof__'
+directly; the only valid use of `__offsetof__' is to implement the
+`offsetof' macro in `<stddef.h>'.
+
+
+File: gcc.info,  Node: Java Exceptions,  Next: Deprecated Features,  Prev: Offsetof,  Up: C++ Extensions
+
+Java Exceptions
+===============
+
+ The Java language uses a slightly different exception handling model
+from C++.  Normally, GNU C++ will automatically detect when you are
+writing C++ code that uses Java exceptions, and handle them
+appropriately.  However, if C++ code only needs to execute destructors
+when Java exceptions are thrown through it, GCC will guess incorrectly.
+Sample problematic code is:
+
+       struct S { ~S(); };
+       extern void bar();    // is written in Java, and may throw exceptions
+       void foo()
+       {
+         S s;
+         bar();
+       }
+
+The usual effect of an incorrect guess is a link failure, complaining of
+a missing routine called `__gxx_personality_v0'.
+
+ You can inform the compiler that Java exceptions are to be used in a
+translation unit, irrespective of what it might think, by writing
+`#pragma GCC java_exceptions' at the head of the file.  This `#pragma'
+must appear before any functions that throw or catch exceptions, or run
+destructors when exceptions are thrown through them.
+
+ You cannot mix Java and C++ exceptions in the same translation unit.
+It is believed to be safe to throw a C++ exception from one file through
+another file compiled for the Java exception model, or vice versa, but
+there may be bugs in this area.
+
+
+File: gcc.info,  Node: Deprecated Features,  Next: Backwards Compatibility,  Prev: Java Exceptions,  Up: C++ Extensions
+
+Deprecated Features
+===================
+
+ In the past, the GNU C++ compiler was extended to experiment with new
+features, at a time when the C++ language was still evolving.  Now that
+the C++ standard is complete, some of those features are superseded by
+superior alternatives.  Using the old features might cause a warning in
+some cases that the feature will be dropped in the future.  In other
+cases, the feature might be gone already.
+
+ While the list below is not exhaustive, it documents some of the
+options that are now deprecated:
+
+`-fexternal-templates'
+`-falt-external-templates'
+     These are two of the many ways for G++ to implement template
+     instantiation.  *Note Template Instantiation::.  The C++ standard
+     clearly defines how template definitions have to be organized
+     across implementation units.  G++ has an implicit instantiation
+     mechanism that should work just fine for standard-conforming code.
+
+`-fstrict-prototype'
+`-fno-strict-prototype'
+     Previously it was possible to use an empty prototype parameter
+     list to indicate an unspecified number of parameters (like C),
+     rather than no parameters, as C++ demands.  This feature has been
+     removed, except where it is required for backwards compatibility
+     *Note Backwards Compatibility::.
+
+ The named return value extension has been deprecated, and is now
+removed from G++.
+
+ The use of initializer lists with new expressions has been deprecated,
+and is now removed from G++.
+
+ Floating and complex non-type template parameters have been deprecated,
+and are now removed from G++.
+
+ The implicit typename extension has been deprecated and is now removed
+from G++.
+
+ The use of default arguments in function pointers, function typedefs
+and and other places where they are not permitted by the standard is
+deprecated and will be removed from a future version of G++.
+
+
+File: gcc.info,  Node: Backwards Compatibility,  Prev: Deprecated Features,  Up: C++ Extensions
+
+Backwards Compatibility
+=======================
+
+ Now that there is a definitive ISO standard C++, G++ has a
+specification to adhere to.  The C++ language evolved over time, and
+features that used to be acceptable in previous drafts of the standard,
+such as the ARM [Annotated C++ Reference Manual], are no longer
+accepted.  In order to allow compilation of C++ written to such drafts,
+G++ contains some backwards compatibilities.  _All such backwards
+compatibility features are liable to disappear in future versions of
+G++._ They should be considered deprecated *Note Deprecated Features::.
+
+`For scope'
+     If a variable is declared at for scope, it used to remain in scope
+     until the end of the scope which contained the for statement
+     (rather than just within the for scope).  G++ retains this, but
+     issues a warning, if such a variable is accessed outside the for
+     scope.
+
+`Implicit C language'
+     Old C system header files did not contain an `extern "C" {...}'
+     scope to set the language.  On such systems, all header files are
+     implicitly scoped inside a C language scope.  Also, an empty
+     prototype `()' will be treated as an unspecified number of
+     arguments, rather than no arguments, as C++ demands.
+
+
+File: gcc.info,  Node: Objective-C,  Next: Compatibility,  Prev: C++ Extensions,  Up: Top
+
+GNU Objective-C runtime features
+********************************
+
+ This document is meant to describe some of the GNU Objective-C runtime
+features.  It is not intended to teach you Objective-C, there are
+several resources on the Internet that present the language.  Questions
+and comments about this document to Ovidiu Predescu <ovidiu@cup.hp.com>.
+
+* Menu:
+
+* Executing code before main::
+* Type encoding::
+* Garbage Collection::
+* Constant string objects::
+* compatibility_alias::
+
+
+File: gcc.info,  Node: Executing code before main,  Next: Type encoding,  Prev: Objective-C,  Up: Objective-C
+
+`+load': Executing code before main
+===================================
+
+ The GNU Objective-C runtime provides a way that allows you to execute
+code before the execution of the program enters the `main' function.
+The code is executed on a per-class and a per-category basis, through a
+special class method `+load'.
+
+ This facility is very useful if you want to initialize global variables
+which can be accessed by the program directly, without sending a message
+to the class first.  The usual way to initialize global variables, in
+the `+initialize' method, might not be useful because `+initialize' is
+only called when the first message is sent to a class object, which in
+some cases could be too late.
+
+ Suppose for example you have a `FileStream' class that declares
+`Stdin', `Stdout' and `Stderr' as global variables, like below:
+
+
+     FileStream *Stdin = nil;
+     FileStream *Stdout = nil;
+     FileStream *Stderr = nil;
+     
+     @implementation FileStream
+     
+     + (void)initialize
+     {
+         Stdin = [[FileStream new] initWithFd:0];
+         Stdout = [[FileStream new] initWithFd:1];
+         Stderr = [[FileStream new] initWithFd:2];
+     }
+     
+     /* Other methods here */
+     @end
+
+ In this example, the initialization of `Stdin', `Stdout' and `Stderr'
+in `+initialize' occurs too late.  The programmer can send a message to
+one of these objects before the variables are actually initialized,
+thus sending messages to the `nil' object.  The `+initialize' method
+which actually initializes the global variables is not invoked until
+the first message is sent to the class object.  The solution would
+require these variables to be initialized just before entering `main'.
+
+ The correct solution of the above problem is to use the `+load' method
+instead of `+initialize':
+
+
+     @implementation FileStream
+     
+     + (void)load
+     {
+         Stdin = [[FileStream new] initWithFd:0];
+         Stdout = [[FileStream new] initWithFd:1];
+         Stderr = [[FileStream new] initWithFd:2];
+     }
+     
+     /* Other methods here */
+     @end
+
+ The `+load' is a method that is not overridden by categories.  If a
+class and a category of it both implement `+load', both methods are
+invoked.  This allows some additional initializations to be performed in
+a category.
+
+ This mechanism is not intended to be a replacement for `+initialize'.
+You should be aware of its limitations when you decide to use it
+instead of `+initialize'.
+
+* Menu:
+
+* What you can and what you cannot do in +load::
+
+
+File: gcc.info,  Node: What you can and what you cannot do in +load,  Prev: Executing code before main,  Up: Executing code before main
+
+What you can and what you cannot do in `+load'
+----------------------------------------------
+
+ The `+load' implementation in the GNU runtime guarantees you the
+following things:
+
+   * you can write whatever C code you like;
+
+   * you can send messages to Objective-C constant strings (`@"this is a
+     constant string"');
+
+   * you can allocate and send messages to objects whose class is
+     implemented in the same file;
+
+   * the `+load' implementation of all super classes of a class are
+     executed before the `+load' of that class is executed;
+
+   * the `+load' implementation of a class is executed before the
+     `+load' implementation of any category.
+
+
+ In particular, the following things, even if they can work in a
+particular case, are not guaranteed:
+
+   * allocation of or sending messages to arbitrary objects;
+
+   * allocation of or sending messages to objects whose classes have a
+     category implemented in the same file;
+
+
+ You should make no assumptions about receiving `+load' in sibling
+classes when you write `+load' of a class.  The order in which sibling
+classes receive `+load' is not guaranteed.
+
+ The order in which `+load' and `+initialize' are called could be
+problematic if this matters.  If you don't allocate objects inside
+`+load', it is guaranteed that `+load' is called before `+initialize'.
+If you create an object inside `+load' the `+initialize' method of
+object's class is invoked even if `+load' was not invoked.  Note if you
+explicitly call `+load' on a class, `+initialize' will be called first.
+To avoid possible problems try to implement only one of these methods.
+
+ The `+load' method is also invoked when a bundle is dynamically loaded
+into your running program.  This happens automatically without any
+intervening operation from you.  When you write bundles and you need to
+write `+load' you can safely create and send messages to objects whose
+classes already exist in the running program.  The same restrictions as
+above apply to classes defined in bundle.
+
+
+File: gcc.info,  Node: Type encoding,  Next: Garbage Collection,  Prev: Executing code before main,  Up: Objective-C
+
+Type encoding
+=============
+
+ The Objective-C compiler generates type encodings for all the types.
+These type encodings are used at runtime to find out information about
+selectors and methods and about objects and classes.
+
+ The types are encoded in the following way:
+
+`char'             `c'
+`unsigned char'    `C'
+`short'            `s'
+`unsigned short'   `S'
+`int'              `i'
+`unsigned int'     `I'
+`long'             `l'
+`unsigned long'    `L'
+`long long'        `q'
+`unsigned long     `Q'
+long'              
+`float'            `f'
+`double'           `d'
+`void'             `v'
+`id'               `@'
+`Class'            `#'
+`SEL'              `:'
+`char*'            `*'
+unknown type       `?'
+bit-fields         `b' followed by the starting position of the
+                   bit-field, the type of the bit-field and the size of
+                   the bit-field (the bit-fields encoding was changed
+                   from the NeXT's compiler encoding, see below)
+
+ The encoding of bit-fields has changed to allow bit-fields to be
+properly handled by the runtime functions that compute sizes and
+alignments of types that contain bit-fields.  The previous encoding
+contained only the size of the bit-field.  Using only this information
+it is not possible to reliably compute the size occupied by the
+bit-field.  This is very important in the presence of the Boehm's
+garbage collector because the objects are allocated using the typed
+memory facility available in this collector.  The typed memory
+allocation requires information about where the pointers are located
+inside the object.
+
+ The position in the bit-field is the position, counting in bits, of the
+bit closest to the beginning of the structure.
+
+ The non-atomic types are encoded as follows:
+
+pointers       `^' followed by the pointed type.
+arrays         `[' followed by the number of elements in the array
+               followed by the type of the elements followed by `]'
+structures     `{' followed by the name of the structure (or `?' if the
+               structure is unnamed), the `=' sign, the type of the
+               members and by `}'
+unions         `(' followed by the name of the structure (or `?' if the
+               union is unnamed), the `=' sign, the type of the members
+               followed by `)'
+
+ Here are some types and their encodings, as they are generated by the
+compiler on an i386 machine:
+
+
+Objective-C type   Compiler encoding
+     int a[10];    `[10i]'
+     struct {      `{?=i[3f]b128i3b131i2c}'
+       int i;      
+       float f[3]; 
+       int a:3;    
+       int b:2;    
+       char c;     
+     }             
+
+
+ In addition to the types the compiler also encodes the type
+specifiers.  The table below describes the encoding of the current
+Objective-C type specifiers:
+
+
+Specifier          Encoding
+`const'            `r'
+`in'               `n'
+`inout'            `N'
+`out'              `o'
+`bycopy'           `O'
+`oneway'           `V'
+
+
+ The type specifiers are encoded just before the type.  Unlike types
+however, the type specifiers are only encoded when they appear in method
+argument types.
+
+
+File: gcc.info,  Node: Garbage Collection,  Next: Constant string objects,  Prev: Type encoding,  Up: Objective-C
+
+Garbage Collection
+==================
+
+ Support for a new memory management policy has been added by using a
+powerful conservative garbage collector, known as the
+Boehm-Demers-Weiser conservative garbage collector.  It is available
+from `http://www.hpl.hp.com/personal/Hans_Boehm/gc/'.
+
+ To enable the support for it you have to configure the compiler using
+an additional argument, `--enable-objc-gc'.  You need to have garbage
+collector installed before building the compiler.  This will build an
+additional runtime library which has several enhancements to support
+the garbage collector.  The new library has a new name, `libobjc_gc.a'
+to not conflict with the non-garbage-collected library.
+
+ When the garbage collector is used, the objects are allocated using the
+so-called typed memory allocation mechanism available in the
+Boehm-Demers-Weiser collector.  This mode requires precise information
+on where pointers are located inside objects.  This information is
+computed once per class, immediately after the class has been
+initialized.
+
+ There is a new runtime function `class_ivar_set_gcinvisible()' which
+can be used to declare a so-called "weak pointer" reference.  Such a
+pointer is basically hidden for the garbage collector; this can be
+useful in certain situations, especially when you want to keep track of
+the allocated objects, yet allow them to be collected.  This kind of
+pointers can only be members of objects, you cannot declare a global
+pointer as a weak reference.  Every type which is a pointer type can be
+declared a weak pointer, including `id', `Class' and `SEL'.
+
+ Here is an example of how to use this feature.  Suppose you want to
+implement a class whose instances hold a weak pointer reference; the
+following class does this:
+
+
+     @interface WeakPointer : Object
+     {
+         const void* weakPointer;
+     }
+     
+     - initWithPointer:(const void*)p;
+     - (const void*)weakPointer;
+     @end
+     
+     
+     @implementation WeakPointer
+     
+     + (void)initialize
+     {
+       class_ivar_set_gcinvisible (self, "weakPointer", YES);
+     }
+     
+     - initWithPointer:(const void*)p
+     {
+       weakPointer = p;
+       return self;
+     }
+     
+     - (const void*)weakPointer
+     {
+       return weakPointer;
+     }
+     
+     @end
+
+ Weak pointers are supported through a new type character specifier
+represented by the `!' character.  The `class_ivar_set_gcinvisible()'
+function adds or removes this specifier to the string type description
+of the instance variable named as argument.
+
+
+File: gcc.info,  Node: Constant string objects,  Next: compatibility_alias,  Prev: Garbage Collection,  Up: Objective-C
+
+Constant string objects
+=======================
+
+ GNU Objective-C provides constant string objects that are generated
+directly by the compiler.  You declare a constant string object by
+prefixing a C constant string with the character `@':
+
+       id myString = @"this is a constant string object";
+
+ The constant string objects are by default instances of the
+`NXConstantString' class which is provided by the GNU Objective-C
+runtime.  To get the definition of this class you must include the
+`objc/NXConstStr.h' header file.
+
+ User defined libraries may want to implement their own constant string
+class.  To be able to support them, the GNU Objective-C compiler
+provides a new command line options
+`-fconstant-string-class=CLASS-NAME'.  The provided class should adhere
+to a strict structure, the same as `NXConstantString''s structure:
+
+
+     @interface MyConstantStringClass
+     {
+       Class isa;
+       char *c_string;
+       unsigned int len;
+     }
+     @end
+
+ `NXConstantString' inherits from `Object'; user class libraries may
+choose to inherit the customized constant string class from a different
+class than `Object'.  There is no requirement in the methods the
+constant string class has to implement, but the final ivar layout of
+the class must be the compatible with the given structure.
+
+ When the compiler creates the statically allocated constant string
+object, the `c_string' field will be filled by the compiler with the
+string; the `length' field will be filled by the compiler with the
+string length; the `isa' pointer will be filled with `NULL' by the
+compiler, and it will later be fixed up automatically at runtime by the
+GNU Objective-C runtime library to point to the class which was set by
+the `-fconstant-string-class' option when the object file is loaded (if
+you wonder how it works behind the scenes, the name of the class to
+use, and the list of static objects to fixup, are stored by the
+compiler in the object file in a place where the GNU runtime library
+will find them at runtime).
+
+ As a result, when a file is compiled with the
+`-fconstant-string-class' option, all the constant string objects will
+be instances of the class specified as argument to this option.  It is
+possible to have multiple compilation units referring to different
+constant string classes, neither the compiler nor the linker impose any
+restrictions in doing this.
+
+
+File: gcc.info,  Node: compatibility_alias,  Prev: Constant string objects,  Up: Objective-C
+
+compatibility_alias
+===================
+
+ This is a feature of the Objective-C compiler rather than of the
+runtime, anyway since it is documented nowhere and its existence was
+forgotten, we are documenting it here.
+
+ The keyword `@compatibility_alias' allows you to define a class name
+as equivalent to another class name.  For example:
+
+     @compatibility_alias WOApplication GSWApplication;
+
+ tells the compiler that each time it encounters `WOApplication' as a
+class name, it should replace it with `GSWApplication' (that is,
+`WOApplication' is just an alias for `GSWApplication').
+
+ There are some constraints on how this can be used--
+
+   * `WOApplication' (the alias) must not be an existing class;
+
+   * `GSWApplication' (the real class) must be an existing class.
+
+
+
+File: gcc.info,  Node: Compatibility,  Next: Gcov,  Prev: Objective-C,  Up: Top
+
+Binary Compatibility
+********************
+
+ Binary compatibility encompasses several related concepts:
+
+"application binary interface (ABI)"
+     The set of runtime conventions followed by all of the tools that
+     deal with binary representations of a program, including
+     compilers, assemblers, linkers, and language runtime support.
+     Some ABIs are formal with a written specification, possibly
+     designed by multiple interested parties.  Others are simply the
+     way things are actually done by a particular set of tools.
+
+"ABI conformance"
+     A compiler conforms to an ABI if it generates code that follows
+     all of the specifications enumerated by that ABI.  A library
+     conforms to an ABI if it is implemented according to that ABI.  An
+     application conforms to an ABI if it is built using tools that
+     conform to that ABI and does not contain source code that
+     specifically changes behavior specified by the ABI.
+
+"calling conventions"
+     Calling conventions are a subset of an ABI that specify of how
+     arguments are passed and function results are returned.
+
+"interoperability"
+     Different sets of tools are interoperable if they generate files
+     that can be used in the same program.  The set of tools includes
+     compilers, assemblers, linkers, libraries, header files, startup
+     files, and debuggers.  Binaries produced by different sets of
+     tools are not interoperable unless they implement the same ABI.
+     This applies to different versions of the same tools as well as
+     tools from different vendors.
+
+"intercallability"
+     Whether a function in a binary built by one set of tools can call a
+     function in a binary built by a different set of tools is a subset
+     of interoperability.
+
+"implementation-defined features"
+     Language standards include lists of implementation-defined
+     features whose behavior can vary from one implementation to
+     another.  Some of these features are normally covered by a
+     platform's ABI and others are not.  The features that are not
+     covered by an ABI generally affect how a program behaves, but not
+     intercallability.
+
+"compatibility"
+     Conformance to the same ABI and the same behavior of
+     implementation-defined features are both relevant for
+     compatibility.
+
+ The application binary interface implemented by a C or C++ compiler
+affects code generation and runtime support for:
+
+   * size and alignment of data types
+
+   * layout of structured types
+
+   * calling conventions
+
+   * register usage conventions
+
+   * interfaces for runtime arithmetic support
+
+   * object file formats
+
+ In addition, the application binary interface implemented by a C++
+compiler affects code generation and runtime support for:
+   * name mangling
+
+   * exception handling
+
+   * invoking constructors and destructors
+
+   * layout, alignment, and padding of classes
+
+   * layout and alignment of virtual tables
+
+ Some GCC compilation options cause the compiler to generate code that
+does not conform to the platform's default ABI.  Other options cause
+different program behavior for implementation-defined features that are
+not covered by an ABI.  These options are provided for consistency with
+other compilers that do not follow the platform's default ABI or the
+usual behavior of implementation-defined features for the platform.  Be
+very careful about using such options.
+
+ Most platforms have a well-defined ABI that covers C code, but ABIs
+that cover C++ functionality are not yet common.
+
+ Starting with GCC 3.2, GCC binary conventions for C++ are based on a
+written, vendor-neutral C++ ABI that was designed to be specific to
+64-bit Itanium but also includes generic specifications that apply to
+any platform.  This C++ ABI is also implemented by other compiler
+vendors on some platforms, notably GNU/Linux and BSD systems.  We have
+tried hard to provide a stable ABI that will be compatible with future
+GCC releases, but it is possible that we will encounter problems that
+make this difficult.  Such problems could include different
+interpretations of the C++ ABI by different vendors, bugs in the ABI, or
+bugs in the implementation of the ABI in different compilers.  GCC's
+`-Wabi' switch warns when G++ generates code that is probably not
+compatible with the C++ ABI.
+
+ The C++ library used with a C++ compiler includes the Standard C++
+Library, with functionality defined in the C++ Standard, plus language
+runtime support.  The runtime support is included in a C++ ABI, but
+there is no formal ABI for the Standard C++ Library.  Two
+implementations of that library are interoperable if one follows the
+de-facto ABI of the other and if they are both built with the same
+compiler, or with compilers that conform to the same ABI for C++
+compiler and runtime support.
+
+ When G++ and another C++ compiler conform to the same C++ ABI, but the
+implementations of the Standard C++ Library that they normally use do
+not follow the same ABI for the Standard C++ Library, object files
+built with those compilers can be used in the same program only if they
+use the same C++ library.  This requires specifying the location of the
+C++ library header files when invoking the compiler whose usual library
+is not being used.  The location of GCC's C++ header files depends on
+how the GCC build was configured, but can be seen by using the G++ `-v'
+option.  With default configuration options for G++ 3.3 the compile
+line for a different C++ compiler needs to include
+
+         -IGCC_INSTALL_DIRECTORY/include/c++/3.3
+
+ Similarly, compiling code with G++ that must use a C++ library other
+than the GNU C++ library requires specifying the location of the header
+files for that other library.
+
+ The most straightforward way to link a program to use a particular C++
+library is to use a C++ driver that specifies that C++ library by
+default.  The `g++' driver, for example, tells the linker where to find
+GCC's C++ library (`libstdc++') plus the other libraries and startup
+files it needs, in the proper order.
+
+ If a program must use a different C++ library and it's not possible to
+do the final link using a C++ driver that uses that library by default,
+it is necessary to tell `g++' the location and name of that library.
+It might also be necessary to specify different startup files and other
+runtime support libraries, and to suppress the use of GCC's support
+libraries with one or more of the options `-nostdlib', `-nostartfiles',
+and `-nodefaultlibs'.
+
+
+File: gcc.info,  Node: Gcov,  Next: Trouble,  Prev: Compatibility,  Up: Top
+
+`gcov'--a Test Coverage Program
+*******************************
+
+ `gcov' is a tool you can use in conjunction with GCC to test code
+coverage in your programs.
+
+* Menu:
+
+* Gcov Intro::         	        Introduction to gcov.
+* Invoking Gcov::       	How to use gcov.
+* Gcov and Optimization::       Using gcov with GCC optimization.
+* Gcov Data Files::             The files used by gcov.
+
+
+File: gcc.info,  Node: Gcov Intro,  Next: Invoking Gcov,  Up: Gcov
+
+Introduction to `gcov'
+======================
+
+ `gcov' is a test coverage program.  Use it in concert with GCC to
+analyze your programs to help create more efficient, faster running
+code and to discover untested parts of your program.  You can use
+`gcov' as a profiling tool to help discover where your optimization
+efforts will best affect your code.  You can also use `gcov' along with
+the other profiling tool, `gprof', to assess which parts of your code
+use the greatest amount of computing time.
+
+ Profiling tools help you analyze your code's performance.  Using a
+profiler such as `gcov' or `gprof', you can find out some basic
+performance statistics, such as:
+
+   * how often each line of code executes
+
+   * what lines of code are actually executed
+
+   * how much computing time each section of code uses
+
+ Once you know these things about how your code works when compiled, you
+can look at each module to see which modules should be optimized.
+`gcov' helps you determine where to work on optimization.
+
+ Software developers also use coverage testing in concert with
+testsuites, to make sure software is actually good enough for a release.
+Testsuites can verify that a program works as expected; a coverage
+program tests to see how much of the program is exercised by the
+testsuite.  Developers can then determine what kinds of test cases need
+to be added to the testsuites to create both better testing and a better
+final product.
+
+ You should compile your code without optimization if you plan to use
+`gcov' because the optimization, by combining some lines of code into
+one function, may not give you as much information as you need to look
+for `hot spots' where the code is using a great deal of computer time.
+Likewise, because `gcov' accumulates statistics by line (at the lowest
+resolution), it works best with a programming style that places only
+one statement on each line.  If you use complicated macros that expand
+to loops or to other control structures, the statistics are less
+helpful--they only report on the line where the macro call appears.  If
+your complex macros behave like functions, you can replace them with
+inline functions to solve this problem.
+
+ `gcov' creates a logfile called `SOURCEFILE.gcov' which indicates how
+many times each line of a source file `SOURCEFILE.c' has executed.  You
+can use these logfiles along with `gprof' to aid in fine-tuning the
+performance of your programs.  `gprof' gives timing information you can
+use along with the information you get from `gcov'.
+
+ `gcov' works only on code compiled with GCC.  It is not compatible
+with any other profiling or test coverage mechanism.
+
+
+File: gcc.info,  Node: Invoking Gcov,  Next: Gcov and Optimization,  Prev: Gcov Intro,  Up: Gcov
+
+Invoking gcov
+=============
+
+     gcov [OPTIONS] SOURCEFILE
+
+ `gcov' accepts the following options:
+
+`-h'
+`--help'
+     Display help about using `gcov' (on the standard output), and exit
+     without doing any further processing.
+
+`-v'
+`--version'
+     Display the `gcov' version number (on the standard output), and
+     exit without doing any further processing.
+
+`-a'
+`--all-blocks'
+     Write individual execution counts for every basic block. Normally
+     gcov outputs execution counts only for the main blocks of a line.
+     With this option you can determine if blocks within a single line
+     are not being executed.
+
+`-b'
+`--branch-probabilities'
+     Write branch frequencies to the output file, and write branch
+     summary info to the standard output.  This option allows you to
+     see how often each branch in your program was taken. Unconditional
+     branches will not be shown, unless the `-u' option is given.
+
+`-c'
+`--branch-counts'
+     Write branch frequencies as the number of branches taken, rather
+     than the percentage of branches taken.
+
+`-n'
+`--no-output'
+     Do not create the `gcov' output file.
+
+`-l'
+`--long-file-names'
+     Create long file names for included source files.  For example, if
+     the header file `x.h' contains code, and was included in the file
+     `a.c', then running `gcov' on the file `a.c' will produce an
+     output file called `a.c##x.h.gcov' instead of `x.h.gcov'.  This
+     can be useful if `x.h' is included in multiple source files. If
+     you uses the `-p' option, both the including and included file
+     names will be complete path names.
+
+`-p'
+`--preserve-paths'
+     Preserve complete path information in the names of generated
+     `.gcov' files. Without this option, just the filename component is
+     used. With this option, all directories are used, with '/'
+     characters translated to '#' characters, '.' directory components
+     removed and '..'  components renamed to '^'. This is useful if
+     sourcefiles are in several different directories. It also affects
+     the `-l' option.
+
+`-f'
+`--function-summaries'
+     Output summaries for each function in addition to the file level
+     summary.
+
+`-o DIRECTORY|FILE'
+`--object-directory DIRECTORY'
+`--object-file FILE'
+     Specify either the directory containing the gcov data files, or the
+     object path name. The `.gcno', and `.gcda' data files are searched
+     for using this option. If a directory is specified, the data files
+     are in that directory and named after the source file name,
+     without its extension. If a file is specified here, the data files
+     are named after that file, without its extension. If this option
+     is not supplied, it defaults to the current directory.
+
+`-u'
+`--unconditional-branches'
+     When branch counts are given, include those of unconditional
+     branches.  Unconditional branches are normally not interesting.
+
+ `gcov' should be run with the current directory the same as that when
+you invoked the compiler. Otherwise it will not be able to locate the
+source files. `gcov' produces files called `MANGLEDNAME.gcov' in the
+current directory. These contain the coverage information of the source
+file they correspond to.  One `.gcov' file is produced for each source
+file containing code, which was compiled to produce the data files. The
+MANGLEDNAME part of the output file name is usually simply the source
+file name, but can be something more complicated if the `-l' or `-p'
+options are given. Refer to those options for details.
+
+ The `.gcov' files contain the ':' separated fields along with program
+source code. The format is
+
+     EXECUTION_COUNT:LINE_NUMBER:SOURCE LINE TEXT
+
+ Additional block information may succeed each line, when requested by
+command line option. The EXECUTION_COUNT is `-' for lines containing no
+code and `#####' for lines which were never executed. Some lines of
+information at the start have LINE_NUMBER of zero.
+
+ When printing percentages, 0% and 100% are only printed when the values
+are _exactly_ 0% and 100% respectively. Other values which would
+conventionally be rounded to 0% or 100% are instead printed as the
+nearest non-boundary value.
+
+ When using `gcov', you must first compile your program with two
+special GCC options: `-fprofile-arcs -ftest-coverage'.  This tells the
+compiler to generate additional information needed by gcov (basically a
+flow graph of the program) and also includes additional code in the
+object files for generating the extra profiling information needed by
+gcov.  These additional files are placed in the directory where the
+object file is located.
+
+ Running the program will cause profile output to be generated.  For
+each source file compiled with `-fprofile-arcs', an accompanying
+`.gcda' file will be placed in the object file directory.
+
+ Running `gcov' with your program's source file names as arguments will
+now produce a listing of the code along with frequency of execution for
+each line.  For example, if your program is called `tmp.c', this is
+what you see when you use the basic `gcov' facility:
+
+     $ gcc -fprofile-arcs -ftest-coverage tmp.c
+     $ a.out
+     $ gcov tmp.c
+     90.00% of 10 source lines executed in file tmp.c
+     Creating tmp.c.gcov.
+
+ The file `tmp.c.gcov' contains output from `gcov'.  Here is a sample:
+
+             -:    0:Source:tmp.c
+             -:    0:Graph:tmp.gcno
+             -:    0:Data:tmp.gcda
+             -:    0:Runs:1
+             -:    0:Programs:1
+             -:    1:#include <stdio.h>
+             -:    2:
+             -:    3:int main (void)
+     function main called 1 returned 1 blocks executed 75%
+             1:    4:{
+             1:    5:  int i, total;
+             -:    6:
+             1:    7:  total = 0;
+             -:    8:
+            11:    9:  for (i = 0; i < 10; i++)
+            10:   10:    total += i;
+             -:   11:
+             1:   12:  if (total != 45)
+         #####:   13:    printf ("Failure\n");
+             -:   14:  else
+             1:   15:    printf ("Success\n");
+             1:   16:  return 0;
+             -:   17:}
+
+ When you use the `-a' option, you will get individual block counts,
+and the output looks like this:
+
+             -:    0:Source:tmp.c
+             -:    0:Graph:tmp.gcno
+             -:    0:Data:tmp.gcda
+             -:    0:Runs:1
+             -:    0:Programs:1
+             -:    1:#include <stdio.h>
+             -:    2:
+             -:    3:int main (void)
+     function main called 1 returned 1 blocks executed 75%
+             1:    4:{
+             1:    4-block  0
+             1:    5:  int i, total;
+             -:    6:
+             1:    7:  total = 0;
+             -:    8:
+            11:    9:  for (i = 0; i < 10; i++)
+            11:    9-block  0
+            10:   10:    total += i;
+            10:   10-block  0
+             -:   11:
+             1:   12:  if (total != 45)
+             1:   12-block  0
+         #####:   13:    printf ("Failure\n");
+         $$$$$:   13-block  0
+             -:   14:  else
+             1:   15:    printf ("Success\n");
+             1:   15-block  0
+             1:   16:  return 0;
+             1:   16-block  0
+             -:   17:}
+
+ In this mode, each basic block is only shown on one line - the last
+line of the block. A multi-line block will only contribute to the
+execution count of that last line, and other lines will not be shown to
+contain code, unless previous blocks end on those lines.  The total
+execution count of a line is shown and subsequent lines show the
+execution counts for individual blocks that end on that line. After each
+block, the branch and call counts of the block will be shown, if the
+`-b' option is given.
+
+ Because of the way GCC instruments calls, a call count can be shown
+after a line with no individual blocks.  As you can see, line 13
+contains a basic block that was not executed.
+
+ When you use the `-b' option, your output looks like this:
+
+     $ gcov -b tmp.c
+     90.00% of 10 source lines executed in file tmp.c
+     80.00% of 5 branches executed in file tmp.c
+     80.00% of 5 branches taken at least once in file tmp.c
+     50.00% of 2 calls executed in file tmp.c
+     Creating tmp.c.gcov.
+
+ Here is a sample of a resulting `tmp.c.gcov' file:
+
+             -:    0:Source:tmp.c
+             -:    0:Graph:tmp.gcno
+             -:    0:Data:tmp.gcda
+             -:    0:Runs:1
+             -:    0:Programs:1
+             -:    1:#include <stdio.h>
+             -:    2:
+             -:    3:int main (void)
+     function main called 1 returned 1 blocks executed 75%
+             1:    4:{
+             1:    5:  int i, total;
+             -:    6:
+             1:    7:  total = 0;
+             -:    8:
+            11:    9:  for (i = 0; i < 10; i++)
+     branch  0 taken 91% (fallthrough)
+     branch  1 taken 9%
+            10:   10:    total += i;
+             -:   11:
+             1:   12:  if (total != 45)
+     branch  0 taken 0% (fallthrough)
+     branch  1 taken 100%
+         #####:   13:    printf ("Failure\n");
+     call    0 never executed
+             -:   14:  else
+             1:   15:    printf ("Success\n");
+     call    0 called 1 returned 100%
+             1:   16:  return 0;
+             -:   17:}
+
+ For each basic block, a line is printed after the last line of the
+basic block describing the branch or call that ends the basic block.
+There can be multiple branches and calls listed for a single source
+line if there are multiple basic blocks that end on that line.  In this
+case, the branches and calls are each given a number.  There is no
+simple way to map these branches and calls back to source constructs.
+In general, though, the lowest numbered branch or call will correspond
+to the leftmost construct on the source line.
+
+ For a branch, if it was executed at least once, then a percentage
+indicating the number of times the branch was taken divided by the
+number of times the branch was executed will be printed.  Otherwise, the
+message "never executed" is printed.
+
+ For a call, if it was executed at least once, then a percentage
+indicating the number of times the call returned divided by the number
+of times the call was executed will be printed.  This will usually be
+100%, but may be less for functions call `exit' or `longjmp', and thus
+may not return every time they are called.
+
+ The execution counts are cumulative.  If the example program were
+executed again without removing the `.gcda' file, the count for the
+number of times each line in the source was executed would be added to
+the results of the previous run(s).  This is potentially useful in
+several ways.  For example, it could be used to accumulate data over a
+number of program runs as part of a test verification suite, or to
+provide more accurate long-term information over a large number of
+program runs.
+
+ The data in the `.gcda' files is saved immediately before the program
+exits.  For each source file compiled with `-fprofile-arcs', the
+profiling code first attempts to read in an existing `.gcda' file; if
+the file doesn't match the executable (differing number of basic block
+counts) it will ignore the contents of the file.  It then adds in the
+new execution counts and finally writes the data to the file.
+
+
+File: gcc.info,  Node: Gcov and Optimization,  Next: Gcov Data Files,  Prev: Invoking Gcov,  Up: Gcov
+
+Using `gcov' with GCC Optimization
+==================================
+
+ If you plan to use `gcov' to help optimize your code, you must first
+compile your program with two special GCC options: `-fprofile-arcs
+-ftest-coverage'.  Aside from that, you can use any other GCC options;
+but if you want to prove that every single line in your program was
+executed, you should not compile with optimization at the same time.
+On some machines the optimizer can eliminate some simple code lines by
+combining them with other lines.  For example, code like this:
+
+     if (a != b)
+       c = 1;
+     else
+       c = 0;
+
+can be compiled into one instruction on some machines.  In this case,
+there is no way for `gcov' to calculate separate execution counts for
+each line because there isn't separate code for each line.  Hence the
+`gcov' output looks like this if you compiled the program with
+optimization:
+
+           100:   12:if (a != b)
+           100:   13:  c = 1;
+           100:   14:else
+           100:   15:  c = 0;
+
+ The output shows that this block of code, combined by optimization,
+executed 100 times.  In one sense this result is correct, because there
+was only one instruction representing all four of these lines.  However,
+the output does not indicate how many times the result was 0 and how
+many times the result was 1.
+
+ Inlineable functions can create unexpected line counts.  Line counts
+are shown for the source code of the inlineable function, but what is
+shown depends on where the function is inlined, or if it is not inlined
+at all.
+
+ If the function is not inlined, the compiler must emit an out of line
+copy of the function, in any object file that needs it.  If `fileA.o'
+and `fileB.o' both contain out of line bodies of a particular
+inlineable function, they will also both contain coverage counts for
+that function.  When `fileA.o' and `fileB.o' are linked together, the
+linker will, on many systems, select one of those out of line bodies
+for all calls to that function, and remove or ignore the other.
+Unfortunately, it will not remove the coverage counters for the unused
+function body.  Hence when instrumented, all but one use of that
+function will show zero counts.
+
+ If the function is inlined in several places, the block structure in
+each location might not be the same.  For instance, a condition might
+now be calculable at compile time in some instances.  Because the
+coverage of all the uses of the inline function will be shown for the
+same source lines, the line counts themselves might seem inconsistent.
+
+
+File: gcc.info,  Node: Gcov Data Files,  Prev: Gcov and Optimization,  Up: Gcov
+
+Brief description of `gcov' data files
+======================================
+
+ `gcov' uses two files for profiling.  The names of these files are
+derived from the original _object_ file by substituting the file suffix
+with either `.gcno', or `.gcda'.  All of these files are placed in the
+same directory as the object file, and contain data stored in a
+platform-independent format.
+
+ The `.gcno' file is generated when the source file is compiled with
+the GCC `-ftest-coverage' option.  It contains information to
+reconstruct the basic block graphs and assign source line numbers to
+blocks.
+
+ The `.gcda' file is generated when a program containing object files
+built with the GCC `-fprofile-arcs' option is executed.  A separate
+`.gcda' file is created for each object file compiled with this option.
+It contains arc transition counts, and some summary information.
+
+ The full details of the file format is specified in `gcov-io.h', and
+functions provided in that header file should be used to access the
+coverage files.
+
+
+File: gcc.info,  Node: Trouble,  Next: Bugs,  Prev: Gcov,  Up: Top
+
+Known Causes of Trouble with GCC
+********************************
+
+ This section describes known problems that affect users of GCC.  Most
+of these are not GCC bugs per se--if they were, we would fix them.  But
+the result for a user may be like the result of a bug.
+
+ Some of these problems are due to bugs in other software, some are
+missing features that are too much work to add, and some are places
+where people's opinions differ as to what is best.
+
+* Menu:
+
+* Actual Bugs::		      Bugs we will fix later.
+* Cross-Compiler Problems::   Common problems of cross compiling with GCC.
+* Interoperation::      Problems using GCC with other compilers,
+			   and with certain linkers, assemblers and debuggers.
+* External Bugs::	Problems compiling certain programs.
+* Incompatibilities::   GCC is incompatible with traditional C.
+* Fixed Headers::       GCC uses corrected versions of system header files.
+                           This is necessary, but doesn't always work smoothly.
+* Standard Libraries::  GCC uses the system C library, which might not be
+                           compliant with the ISO C standard.
+* Disappointments::     Regrettable things we can't change, but not quite bugs.
+* C++ Misunderstandings::     Common misunderstandings with GNU C++.
+* Protoize Caveats::    Things to watch out for when using `protoize'.
+* Non-bugs::		Things we think are right, but some others disagree.
+* Warnings and Errors:: Which problems in your code get warnings,
+                         and which get errors.
+
+
+File: gcc.info,  Node: Actual Bugs,  Next: Cross-Compiler Problems,  Up: Trouble
+
+Actual Bugs We Haven't Fixed Yet
+================================
+
+   * The `fixincludes' script interacts badly with automounters; if the
+     directory of system header files is automounted, it tends to be
+     unmounted while `fixincludes' is running.  This would seem to be a
+     bug in the automounter.  We don't know any good way to work around
+     it.
+
+   * The `fixproto' script will sometimes add prototypes for the
+     `sigsetjmp' and `siglongjmp' functions that reference the
+     `jmp_buf' type before that type is defined.  To work around this,
+     edit the offending file and place the typedef in front of the
+     prototypes.
+
+   * When `-pedantic-errors' is specified, GCC will incorrectly give an
+     error message when a function name is specified in an expression
+     involving the comma operator.
+
+
+File: gcc.info,  Node: Cross-Compiler Problems,  Next: Interoperation,  Prev: Actual Bugs,  Up: Trouble
+
+Cross-Compiler Problems
+=======================
+
+ You may run into problems with cross compilation on certain machines,
+for several reasons.
+
+   * Cross compilation can run into trouble for certain machines because
+     some target machines' assemblers require floating point numbers to
+     be written as _integer_ constants in certain contexts.
+
+     The compiler writes these integer constants by examining the
+     floating point value as an integer and printing that integer,
+     because this is simple to write and independent of the details of
+     the floating point representation.  But this does not work if the
+     compiler is running on a different machine with an incompatible
+     floating point format, or even a different byte-ordering.
+
+     In addition, correct constant folding of floating point values
+     requires representing them in the target machine's format.  (The C
+     standard does not quite require this, but in practice it is the
+     only way to win.)
+
+     It is now possible to overcome these problems by defining macros
+     such as `REAL_VALUE_TYPE'.  But doing so is a substantial amount of
+     work for each target machine.  *Note Cross Compilation and
+     Floating Point: (gccint)Cross-compilation.
+
+   * At present, the program `mips-tfile' which adds debug support to
+     object files on MIPS systems does not work in a cross compile
+     environment.
+
+
+File: gcc.info,  Node: Interoperation,  Next: External Bugs,  Prev: Cross-Compiler Problems,  Up: Trouble
+
+Interoperation
+==============
+
+ This section lists various difficulties encountered in using GCC
+together with other compilers or with the assemblers, linkers,
+libraries and debuggers on certain systems.
+
+   * On many platforms, GCC supports a different ABI for C++ than do
+     other compilers, so the object files compiled by GCC cannot be
+     used with object files generated by another C++ compiler.
+
+     An area where the difference is most apparent is name mangling.
+     The use of different name mangling is intentional, to protect you
+     from more subtle problems.  Compilers differ as to many internal
+     details of C++ implementation, including: how class instances are
+     laid out, how multiple inheritance is implemented, and how virtual
+     function calls are handled.  If the name encoding were made the
+     same, your programs would link against libraries provided from
+     other compilers--but the programs would then crash when run.
+     Incompatible libraries are then detected at link time, rather than
+     at run time.
+
+   * Older GDB versions sometimes fail to read the output of GCC version
+     2.  If you have trouble, get GDB version 4.4 or later.
+
+   * DBX rejects some files produced by GCC, though it accepts similar
+     constructs in output from PCC.  Until someone can supply a coherent
+     description of what is valid DBX input and what is not, there is
+     nothing that can be done about these problems.
+
+   * The GNU assembler (GAS) does not support PIC.  To generate PIC
+     code, you must use some other assembler, such as `/bin/as'.
+
+   * On some BSD systems, including some versions of Ultrix, use of
+     profiling causes static variable destructors (currently used only
+     in C++) not to be run.
+
+   * On some SGI systems, when you use `-lgl_s' as an option, it gets
+     translated magically to `-lgl_s -lX11_s -lc_s'.  Naturally, this
+     does not happen when you use GCC.  You must specify all three
+     options explicitly.
+
+   * On a SPARC, GCC aligns all values of type `double' on an 8-byte
+     boundary, and it expects every `double' to be so aligned.  The Sun
+     compiler usually gives `double' values 8-byte alignment, with one
+     exception: function arguments of type `double' may not be aligned.
+
+     As a result, if a function compiled with Sun CC takes the address
+     of an argument of type `double' and passes this pointer of type
+     `double *' to a function compiled with GCC, dereferencing the
+     pointer may cause a fatal signal.
+
+     One way to solve this problem is to compile your entire program
+     with GCC.  Another solution is to modify the function that is
+     compiled with Sun CC to copy the argument into a local variable;
+     local variables are always properly aligned.  A third solution is
+     to modify the function that uses the pointer to dereference it via
+     the following function `access_double' instead of directly with
+     `*':
+
+          inline double
+          access_double (double *unaligned_ptr)
+          {
+            union d2i { double d; int i[2]; };
+          
+            union d2i *p = (union d2i *) unaligned_ptr;
+            union d2i u;
+          
+            u.i[0] = p->i[0];
+            u.i[1] = p->i[1];
+          
+            return u.d;
+          }
+
+     Storing into the pointer can be done likewise with the same union.
+
+   * On Solaris, the `malloc' function in the `libmalloc.a' library may
+     allocate memory that is only 4 byte aligned.  Since GCC on the
+     SPARC assumes that doubles are 8 byte aligned, this may result in a
+     fatal signal if doubles are stored in memory allocated by the
+     `libmalloc.a' library.
+
+     The solution is to not use the `libmalloc.a' library.  Use instead
+     `malloc' and related functions from `libc.a'; they do not have
+     this problem.
+
+   * Sun forgot to include a static version of `libdl.a' with some
+     versions of SunOS (mainly 4.1).  This results in undefined symbols
+     when linking static binaries (that is, if you use `-static').  If
+     you see undefined symbols `_dlclose', `_dlsym' or `_dlopen' when
+     linking, compile and link against the file `mit/util/misc/dlsym.c'
+     from the MIT version of X windows.
+
+   * The 128-bit long double format that the SPARC port supports
+     currently works by using the architecturally defined quad-word
+     floating point instructions.  Since there is no hardware that
+     supports these instructions they must be emulated by the operating
+     system.  Long doubles do not work in Sun OS versions 4.0.3 and
+     earlier, because the kernel emulator uses an obsolete and
+     incompatible format.  Long doubles do not work in Sun OS version
+     4.1.1 due to a problem in a Sun library.  Long doubles do work on
+     Sun OS versions 4.1.2 and higher, but GCC does not enable them by
+     default.  Long doubles appear to work in Sun OS 5.x (Solaris 2.x).
+
+   * On HP-UX version 9.01 on the HP PA, the HP compiler `cc' does not
+     compile GCC correctly.  We do not yet know why.  However, GCC
+     compiled on earlier HP-UX versions works properly on HP-UX 9.01
+     and can compile itself properly on 9.01.
+
+   * On the HP PA machine, ADB sometimes fails to work on functions
+     compiled with GCC.  Specifically, it fails to work on functions
+     that use `alloca' or variable-size arrays.  This is because GCC
+     doesn't generate HP-UX unwind descriptors for such functions.  It
+     may even be impossible to generate them.
+
+   * Debugging (`-g') is not supported on the HP PA machine, unless you
+     use the preliminary GNU tools.
+
+   * Taking the address of a label may generate errors from the HP-UX
+     PA assembler.  GAS for the PA does not have this problem.
+
+   * Using floating point parameters for indirect calls to static
+     functions will not work when using the HP assembler.  There simply
+     is no way for GCC to specify what registers hold arguments for
+     static functions when using the HP assembler.  GAS for the PA does
+     not have this problem.
+
+   * In extremely rare cases involving some very large functions you may
+     receive errors from the HP linker complaining about an out of
+     bounds unconditional branch offset.  This used to occur more often
+     in previous versions of GCC, but is now exceptionally rare.  If
+     you should run into it, you can work around by making your
+     function smaller.
+
+   * GCC compiled code sometimes emits warnings from the HP-UX
+     assembler of the form:
+
+          (warning) Use of GR3 when
+            frame >= 8192 may cause conflict.
+
+     These warnings are harmless and can be safely ignored.
+
+   * On the IBM RS/6000, compiling code of the form
+
+          extern int foo;
+          
+          ... foo ...
+          
+          static int foo;
+
+     will cause the linker to report an undefined symbol `foo'.
+     Although this behavior differs from most other systems, it is not a
+     bug because redefining an `extern' variable as `static' is
+     undefined in ISO C.
+
+   * In extremely rare cases involving some very large functions you may
+     receive errors from the AIX Assembler complaining about a
+     displacement that is too large.  If you should run into it, you
+     can work around by making your function smaller.
+
+   * The `libstdc++.a' library in GCC relies on the SVR4 dynamic linker
+     semantics which merges global symbols between libraries and
+     applications, especially necessary for C++ streams functionality.
+     This is not the default behavior of AIX shared libraries and
+     dynamic linking.  `libstdc++.a' is built on AIX with
+     "runtime-linking" enabled so that symbol merging can occur.  To
+     utilize this feature, the application linked with `libstdc++.a'
+     must include the `-Wl,-brtl' flag on the link line.  G++ cannot
+     impose this because this option may interfere with the semantics
+     of the user program and users may not always use `g++' to link his
+     or her application. Applications are not required to use the
+     `-Wl,-brtl' flag on the link line--the rest of the `libstdc++.a'
+     library which is not dependent on the symbol merging semantics
+     will continue to function correctly.
+
+   * An application can interpose its own definition of functions for
+     functions invoked by `libstdc++.a' with "runtime-linking" enabled
+     on AIX.  To accomplish this the application must be linked with
+     "runtime-linking" option and the functions explicitly must be
+     exported by the application (`-Wl,-brtl,-bE:exportfile').
+
+   * AIX on the RS/6000 provides support (NLS) for environments outside
+     of the United States.  Compilers and assemblers use NLS to support
+     locale-specific representations of various objects including
+     floating-point numbers (`.' vs `,' for separating decimal
+     fractions). There have been problems reported where the library
+     linked with GCC does not produce the same floating-point formats
+     that the assembler accepts. If you have this problem, set the
+     `LANG' environment variable to `C' or `En_US'.
+
+   * Even if you specify `-fdollars-in-identifiers', you cannot
+     successfully use `$' in identifiers on the RS/6000 due to a
+     restriction in the IBM assembler.  GAS supports these identifiers.
+
+   * On Ultrix, the Fortran compiler expects registers 2 through 5 to
+     be saved by function calls.  However, the C compiler uses
+     conventions compatible with BSD Unix: registers 2 through 5 may be
+     clobbered by function calls.
+
+     GCC uses the same convention as the Ultrix C compiler.  You can use
+     these options to produce code compatible with the Fortran compiler:
+
+          -fcall-saved-r2 -fcall-saved-r3 -fcall-saved-r4 -fcall-saved-r5
+
+   * On the Alpha, you may get assembler errors about invalid syntax as
+     a result of floating point constants.  This is due to a bug in the
+     C library functions `ecvt', `fcvt' and `gcvt'.  Given valid
+     floating point numbers, they sometimes print `NaN'.
+
+
+File: gcc.info,  Node: External Bugs,  Next: Incompatibilities,  Prev: Interoperation,  Up: Trouble
+
+Problems Compiling Certain Programs
+===================================
+
+ Certain programs have problems compiling.
+
+   * Parse errors may occur compiling X11 on a Decstation running
+     Ultrix 4.2 because of problems in DEC's versions of the X11 header
+     files `X11/Xlib.h' and `X11/Xutil.h'.  People recommend adding
+     `-I/usr/include/mit' to use the MIT versions of the header files,
+     or fixing the header files by adding this:
+
+          #ifdef __STDC__
+          #define NeedFunctionPrototypes 0
+          #endif
+
+   * On various 386 Unix systems derived from System V, including SCO,
+     ISC, and ESIX, you may get error messages about running out of
+     virtual memory while compiling certain programs.
+
+     You can prevent this problem by linking GCC with the GNU malloc
+     (which thus replaces the malloc that comes with the system).  GNU
+     malloc is available as a separate package, and also in the file
+     `src/gmalloc.c' in the GNU Emacs 19 distribution.
+
+     If you have installed GNU malloc as a separate library package,
+     use this option when you relink GCC:
+
+          MALLOC=/usr/local/lib/libgmalloc.a
+
+     Alternatively, if you have compiled `gmalloc.c' from Emacs 19, copy
+     the object file to `gmalloc.o' and use this option when you relink
+     GCC:
+
+          MALLOC=gmalloc.o
+
+
+File: gcc.info,  Node: Incompatibilities,  Next: Fixed Headers,  Prev: External Bugs,  Up: Trouble
+
+Incompatibilities of GCC
+========================
+
+ There are several noteworthy incompatibilities between GNU C and K&R
+(non-ISO) versions of C.
+
+   * GCC normally makes string constants read-only.  If several
+     identical-looking string constants are used, GCC stores only one
+     copy of the string.
+
+     One consequence is that you cannot call `mktemp' with a string
+     constant argument.  The function `mktemp' always alters the string
+     its argument points to.
+
+     Another consequence is that `sscanf' does not work on some systems
+     when passed a string constant as its format control string or
+     input.  This is because `sscanf' incorrectly tries to write into
+     the string constant.  Likewise `fscanf' and `scanf'.
+
+     The best solution to these problems is to change the program to use
+     `char'-array variables with initialization strings for these
+     purposes instead of string constants.  But if this is not possible,
+     you can use the `-fwritable-strings' flag, which directs GCC to
+     handle string constants the same way most C compilers do.
+
+   * `-2147483648' is positive.
+
+     This is because 2147483648 cannot fit in the type `int', so
+     (following the ISO C rules) its data type is `unsigned long int'.
+     Negating this value yields 2147483648 again.
+
+   * GCC does not substitute macro arguments when they appear inside of
+     string constants.  For example, the following macro in GCC
+
+          #define foo(a) "a"
+
+     will produce output `"a"' regardless of what the argument A is.
+
+   * When you use `setjmp' and `longjmp', the only automatic variables
+     guaranteed to remain valid are those declared `volatile'.  This is
+     a consequence of automatic register allocation.  Consider this
+     function:
+
+          jmp_buf j;
+          
+          foo ()
+          {
+            int a, b;
+          
+            a = fun1 ();
+            if (setjmp (j))
+              return a;
+          
+            a = fun2 ();
+            /* `longjmp (j)' may occur in `fun3'. */
+            return a + fun3 ();
+          }
+
+     Here `a' may or may not be restored to its first value when the
+     `longjmp' occurs.  If `a' is allocated in a register, then its
+     first value is restored; otherwise, it keeps the last value stored
+     in it.
+
+     If you use the `-W' option with the `-O' option, you will get a
+     warning when GCC thinks such a problem might be possible.
+
+   * Programs that use preprocessing directives in the middle of macro
+     arguments do not work with GCC.  For example, a program like this
+     will not work:
+
+          foobar (
+          #define luser
+                  hack)
+
+     ISO C does not permit such a construct.
+
+   * K&R compilers allow comments to cross over an inclusion boundary
+     (i.e. started in an include file and ended in the including file).
+
+   * Declarations of external variables and functions within a block
+     apply only to the block containing the declaration.  In other
+     words, they have the same scope as any other declaration in the
+     same place.
+
+     In some other C compilers, a `extern' declaration affects all the
+     rest of the file even if it happens within a block.
+
+   * In traditional C, you can combine `long', etc., with a typedef
+     name, as shown here:
+
+          typedef int foo;
+          typedef long foo bar;
+
+     In ISO C, this is not allowed: `long' and other type modifiers
+     require an explicit `int'.
+
+   * PCC allows typedef names to be used as function parameters.
+
+   * Traditional C allows the following erroneous pair of declarations
+     to appear together in a given scope:
+
+          typedef int foo;
+          typedef foo foo;
+
+   * GCC treats all characters of identifiers as significant.
+     According to K&R-1 (2.2), "No more than the first eight characters
+     are significant, although more may be used.".  Also according to
+     K&R-1 (2.2), "An identifier is a sequence of letters and digits;
+     the first character must be a letter.  The underscore _ counts as
+     a letter.", but GCC also allows dollar signs in identifiers.
+
+   * PCC allows whitespace in the middle of compound assignment
+     operators such as `+='.  GCC, following the ISO standard, does not
+     allow this.
+
+   * GCC complains about unterminated character constants inside of
+     preprocessing conditionals that fail.  Some programs have English
+     comments enclosed in conditionals that are guaranteed to fail; if
+     these comments contain apostrophes, GCC will probably report an
+     error.  For example, this code would produce an error:
+
+          #if 0
+          You can't expect this to work.
+          #endif
+
+     The best solution to such a problem is to put the text into an
+     actual C comment delimited by `/*...*/'.
+
+   * Many user programs contain the declaration `long time ();'.  In the
+     past, the system header files on many systems did not actually
+     declare `time', so it did not matter what type your program
+     declared it to return.  But in systems with ISO C headers, `time'
+     is declared to return `time_t', and if that is not the same as
+     `long', then `long time ();' is erroneous.
+
+     The solution is to change your program to use appropriate system
+     headers (`<time.h>' on systems with ISO C headers) and not to
+     declare `time' if the system header files declare it, or failing
+     that to use `time_t' as the return type of `time'.
+
+   * When compiling functions that return `float', PCC converts it to a
+     double.  GCC actually returns a `float'.  If you are concerned
+     with PCC compatibility, you should declare your functions to return
+     `double'; you might as well say what you mean.
+
+   * When compiling functions that return structures or unions, GCC
+     output code normally uses a method different from that used on most
+     versions of Unix.  As a result, code compiled with GCC cannot call
+     a structure-returning function compiled with PCC, and vice versa.
+
+     The method used by GCC is as follows: a structure or union which is
+     1, 2, 4 or 8 bytes long is returned like a scalar.  A structure or
+     union with any other size is stored into an address supplied by
+     the caller (usually in a special, fixed register, but on some
+     machines it is passed on the stack).  The target hook
+     `TARGET_STRUCT_VALUE_RTX' tells GCC where to pass this address.
+
+     By contrast, PCC on most target machines returns structures and
+     unions of any size by copying the data into an area of static
+     storage, and then returning the address of that storage as if it
+     were a pointer value.  The caller must copy the data from that
+     memory area to the place where the value is wanted.  GCC does not
+     use this method because it is slower and nonreentrant.
+
+     On some newer machines, PCC uses a reentrant convention for all
+     structure and union returning.  GCC on most of these machines uses
+     a compatible convention when returning structures and unions in
+     memory, but still returns small structures and unions in registers.
+
+     You can tell GCC to use a compatible convention for all structure
+     and union returning with the option `-fpcc-struct-return'.
+
+   * GCC complains about program fragments such as `0x74ae-0x4000'
+     which appear to be two hexadecimal constants separated by the minus
+     operator.  Actually, this string is a single "preprocessing token".
+     Each such token must correspond to one token in C.  Since this
+     does not, GCC prints an error message.  Although it may appear
+     obvious that what is meant is an operator and two values, the ISO
+     C standard specifically requires that this be treated as erroneous.
+
+     A "preprocessing token" is a "preprocessing number" if it begins
+     with a digit and is followed by letters, underscores, digits,
+     periods and `e+', `e-', `E+', `E-', `p+', `p-', `P+', or `P-'
+     character sequences.  (In strict C89 mode, the sequences `p+',
+     `p-', `P+' and `P-' cannot appear in preprocessing numbers.)
+
+     To make the above program fragment valid, place whitespace in
+     front of the minus sign.  This whitespace will end the
+     preprocessing number.
+
+
+File: gcc.info,  Node: Fixed Headers,  Next: Standard Libraries,  Prev: Incompatibilities,  Up: Trouble
+
+Fixed Header Files
+==================
+
+ GCC needs to install corrected versions of some system header files.
+This is because most target systems have some header files that won't
+work with GCC unless they are changed.  Some have bugs, some are
+incompatible with ISO C, and some depend on special features of other
+compilers.
+
+ Installing GCC automatically creates and installs the fixed header
+files, by running a program called `fixincludes' (or for certain
+targets an alternative such as `fixinc.svr4').  Normally, you don't
+need to pay attention to this.  But there are cases where it doesn't do
+the right thing automatically.
+
+   * If you update the system's header files, such as by installing a
+     new system version, the fixed header files of GCC are not
+     automatically updated.  The easiest way to update them is to
+     reinstall GCC.  (If you want to be clever, look in the makefile
+     and you can find a shortcut.)
+
+   * On some systems, in particular SunOS 4, header file directories
+     contain machine-specific symbolic links in certain places.  This
+     makes it possible to share most of the header files among hosts
+     running the same version of SunOS 4 on different machine models.
+
+     The programs that fix the header files do not understand this
+     special way of using symbolic links; therefore, the directory of
+     fixed header files is good only for the machine model used to
+     build it.
+
+     In SunOS 4, only programs that look inside the kernel will notice
+     the difference between machine models.  Therefore, for most
+     purposes, you need not be concerned about this.
+
+     It is possible to make separate sets of fixed header files for the
+     different machine models, and arrange a structure of symbolic
+     links so as to use the proper set, but you'll have to do this by
+     hand.
+
+   * On Lynxos, GCC by default does not fix the header files.  This is
+     because bugs in the shell cause the `fixincludes' script to fail.
+
+     This means you will encounter problems due to bugs in the system
+     header files.  It may be no comfort that they aren't GCC's fault,
+     but it does mean that there's nothing for us to do about them.
+
+
+File: gcc.info,  Node: Standard Libraries,  Next: Disappointments,  Prev: Fixed Headers,  Up: Trouble
+
+Standard Libraries
+==================
+
+ GCC by itself attempts to be a conforming freestanding implementation.
+*Note Language Standards Supported by GCC: Standards, for details of
+what this means.  Beyond the library facilities required of such an
+implementation, the rest of the C library is supplied by the vendor of
+the operating system.  If that C library doesn't conform to the C
+standards, then your programs might get warnings (especially when using
+`-Wall') that you don't expect.
+
+ For example, the `sprintf' function on SunOS 4.1.3 returns `char *'
+while the C standard says that `sprintf' returns an `int'.  The
+`fixincludes' program could make the prototype for this function match
+the Standard, but that would be wrong, since the function will still
+return `char *'.
+
+ If you need a Standard compliant library, then you need to find one, as
+GCC does not provide one.  The GNU C library (called `glibc') provides
+ISO C, POSIX, BSD, SystemV and X/Open compatibility for GNU/Linux and
+HURD-based GNU systems; no recent version of it supports other systems,
+though some very old versions did.  Version 2.2 of the GNU C library
+includes nearly complete C99 support.  You could also ask your
+operating system vendor if newer libraries are available.
+
+
+File: gcc.info,  Node: Disappointments,  Next: C++ Misunderstandings,  Prev: Standard Libraries,  Up: Trouble
+
+Disappointments and Misunderstandings
+=====================================
+
+ These problems are perhaps regrettable, but we don't know any practical
+way around them.
+
+   * Certain local variables aren't recognized by debuggers when you
+     compile with optimization.
+
+     This occurs because sometimes GCC optimizes the variable out of
+     existence.  There is no way to tell the debugger how to compute the
+     value such a variable "would have had", and it is not clear that
+     would be desirable anyway.  So GCC simply does not mention the
+     eliminated variable when it writes debugging information.
+
+     You have to expect a certain amount of disagreement between the
+     executable and your source code, when you use optimization.
+
+   * Users often think it is a bug when GCC reports an error for code
+     like this:
+
+          int foo (struct mumble *);
+          
+          struct mumble { ... };
+          
+          int foo (struct mumble *x)
+          { ... }
+
+     This code really is erroneous, because the scope of `struct
+     mumble' in the prototype is limited to the argument list
+     containing it.  It does not refer to the `struct mumble' defined
+     with file scope immediately below--they are two unrelated types
+     with similar names in different scopes.
+
+     But in the definition of `foo', the file-scope type is used
+     because that is available to be inherited.  Thus, the definition
+     and the prototype do not match, and you get an error.
+
+     This behavior may seem silly, but it's what the ISO standard
+     specifies.  It is easy enough for you to make your code work by
+     moving the definition of `struct mumble' above the prototype.
+     It's not worth being incompatible with ISO C just to avoid an
+     error for the example shown above.
+
+   * Accesses to bit-fields even in volatile objects works by accessing
+     larger objects, such as a byte or a word.  You cannot rely on what
+     size of object is accessed in order to read or write the
+     bit-field; it may even vary for a given bit-field according to the
+     precise usage.
+
+     If you care about controlling the amount of memory that is
+     accessed, use volatile but do not use bit-fields.
+
+   * GCC comes with shell scripts to fix certain known problems in
+     system header files.  They install corrected copies of various
+     header files in a special directory where only GCC will normally
+     look for them.  The scripts adapt to various systems by searching
+     all the system header files for the problem cases that we know
+     about.
+
+     If new system header files are installed, nothing automatically
+     arranges to update the corrected header files.  You will have to
+     reinstall GCC to fix the new header files.  More specifically, go
+     to the build directory and delete the files `stmp-fixinc' and
+     `stmp-headers', and the subdirectory `include'; then do `make
+     install' again.
+
+   * On 68000 and x86 systems, for instance, you can get paradoxical
+     results if you test the precise values of floating point numbers.
+     For example, you can find that a floating point value which is not
+     a NaN is not equal to itself.  This results from the fact that the
+     floating point registers hold a few more bits of precision than
+     fit in a `double' in memory.  Compiled code moves values between
+     memory and floating point registers at its convenience, and moving
+     them into memory truncates them.
+
+     You can partially avoid this problem by using the `-ffloat-store'
+     option (*note Optimize Options::).
+
+   * On AIX and other platforms without weak symbol support, templates
+     need to be instantiated explicitly and symbols for static members
+     of templates will not be generated.
+
+   * On AIX, GCC scans object files and library archives for static
+     constructors and destructors when linking an application before the
+     linker prunes unreferenced symbols.  This is necessary to prevent
+     the AIX linker from mistakenly assuming that static constructor or
+     destructor are unused and removing them before the scanning can
+     occur.  All static constructors and destructors found will be
+     referenced even though the modules in which they occur may not be
+     used by the program.  This may lead to both increased executable
+     size and unexpected symbol references.
+
+
+File: gcc.info,  Node: C++ Misunderstandings,  Next: Protoize Caveats,  Prev: Disappointments,  Up: Trouble
+
+Common Misunderstandings with GNU C++
+=====================================
+
+ C++ is a complex language and an evolving one, and its standard
+definition (the ISO C++ standard) was only recently completed.  As a
+result, your C++ compiler may occasionally surprise you, even when its
+behavior is correct.  This section discusses some areas that frequently
+give rise to questions of this sort.
+
+* Menu:
+
+* Static Definitions::  Static member declarations are not definitions
+* Name lookup::         Name lookup, templates, and accessing members of base classes
+* Temporaries::         Temporaries may vanish before you expect
+* Copy Assignment::     Copy Assignment operators copy virtual bases twice
+
+
+File: gcc.info,  Node: Static Definitions,  Next: Name lookup,  Up: C++ Misunderstandings
+
+Declare _and_ Define Static Members
+-----------------------------------
+
+ When a class has static data members, it is not enough to _declare_
+the static member; you must also _define_ it.  For example:
+
+     class Foo
+     {
+       ...
+       void method();
+       static int bar;
+     };
+
+ This declaration only establishes that the class `Foo' has an `int'
+named `Foo::bar', and a member function named `Foo::method'.  But you
+still need to define _both_ `method' and `bar' elsewhere.  According to
+the ISO standard, you must supply an initializer in one (and only one)
+source file, such as:
+
+     int Foo::bar = 0;
+
+ Other C++ compilers may not correctly implement the standard behavior.
+As a result, when you switch to `g++' from one of these compilers, you
+may discover that a program that appeared to work correctly in fact
+does not conform to the standard: `g++' reports as undefined symbols
+any static data members that lack definitions.
+
+
+File: gcc.info,  Node: Name lookup,  Next: Temporaries,  Prev: Static Definitions,  Up: C++ Misunderstandings
+
+Name lookup, templates, and accessing members of base classes
+-------------------------------------------------------------
+
+ The C++ standard prescribes that all names that are not dependent on
+template parameters are bound to their present definitions when parsing
+a template function or class.(1)  Only names that are dependent are
+looked up at the point of instantiation.  For example, consider
+
+       void foo(double);
+     
+       struct A {
+         template <typename T>
+         void f () {
+           foo (1);        // 1
+           int i = N;      // 2
+           T t;
+           t.bar();        // 3
+           foo (t);        // 4
+         }
+     
+         static const int N;
+       };
+
+ Here, the names `foo' and `N' appear in a context that does not depend
+on the type of `T'.  The compiler will thus require that they are
+defined in the context of use in the template, not only before the
+point of instantiation, and will here use `::foo(double)' and `A::N',
+respectively.  In particular, it will convert the integer value to a
+`double' when passing it to `::foo(double)'.
+
+ Conversely, `bar' and the call to `foo' in the fourth marked line are
+used in contexts that do depend on the type of `T', so they are only
+looked up at the point of instantiation, and you can provide
+declarations for them after declaring the template, but before
+instantiating it.  In particular, if you instantiate `A::f<int>', the
+last line will call an overloaded `::foo(int)' if one was provided,
+even if after the declaration of `struct A'.
+
+ This distinction between lookup of dependent and non-dependent names is
+called two-stage (or dependent) name lookup.  G++ implements it since
+version 3.4.
+
+ Two-stage name lookup sometimes leads to situations with behavior
+different from non-template codes. The most common is probably this:
+
+       template <typename T> struct Base {
+         int i;
+       };
+     
+       template <typename T> struct Derived : public Base<T> {
+         int get_i() { return i; }
+       };
+
+ In `get_i()', `i' is not used in a dependent context, so the compiler
+will look for a name declared at the enclosing namespace scope (which
+is the global scope here).  It will not look into the base class, since
+that is dependent and you may declare specializations of `Base' even
+after declaring `Derived', so the compiler can't really know what `i'
+would refer to.  If there is no global variable `i', then you will get
+an error message.
+
+ In order to make it clear that you want the member of the base class,
+you need to defer lookup until instantiation time, at which the base
+class is known.  For this, you need to access `i' in a dependent
+context, by either using `this->i' (remember that `this' is of type
+`Derived<T>*', so is obviously dependent), or using `Base<T>::i'.
+Alternatively, `Base<T>::i' might be brought into scope by a
+`using'-declaration.
+
+ Another, similar example involves calling member functions of a base
+class:
+
+       template <typename T> struct Base {
+           int f();
+       };
+     
+       template <typename T> struct Derived : Base<T> {
+           int g() { return f(); };
+       };
+
+ Again, the call to `f()' is not dependent on template arguments (there
+are no arguments that depend on the type `T', and it is also not
+otherwise specified that the call should be in a dependent context).
+Thus a global declaration of such a function must be available, since
+the one in the base class is not visible until instantiation time.  The
+compiler will consequently produce the following error message:
+
+       x.cc: In member function `int Derived<T>::g()':
+       x.cc:6: error: there are no arguments to `f' that depend on a template
+          parameter, so a declaration of `f' must be available
+       x.cc:6: error: (if you use `-fpermissive', G++ will accept your code, but
+          allowing the use of an undeclared name is deprecated)
+
+ To make the code valid either use `this->f()', or `Base<T>::f()'.
+Using the `-fpermissive' flag will also let the compiler accept the
+code, by marking all function calls for which no declaration is visible
+at the time of definition of the template for later lookup at
+instantiation time, as if it were a dependent call.  We do not
+recommend using `-fpermissive' to work around invalid code, and it will
+also only catch cases where functions in base classes are called, not
+where variables in base classes are used (as in the example above).
+
+ Note that some compilers (including G++ versions prior to 3.4) get
+these examples wrong and accept above code without an error.  Those
+compilers do not implement two-stage name lookup correctly.
+
+ ---------- Footnotes ----------
+
+ (1) The C++ standard just uses the term "dependent" for names that
+depend on the type or value of template parameters.  This shorter term
+will also be used in the rest of this section.
+
+
+File: gcc.info,  Node: Temporaries,  Next: Copy Assignment,  Prev: Name lookup,  Up: C++ Misunderstandings
+
+Temporaries May Vanish Before You Expect
+----------------------------------------
+
+ It is dangerous to use pointers or references to _portions_ of a
+temporary object.  The compiler may very well delete the object before
+you expect it to, leaving a pointer to garbage.  The most common place
+where this problem crops up is in classes like string classes,
+especially ones that define a conversion function to type `char *' or
+`const char *'--which is one reason why the standard `string' class
+requires you to call the `c_str' member function.  However, any class
+that returns a pointer to some internal structure is potentially
+subject to this problem.
+
+ For example, a program may use a function `strfunc' that returns
+`string' objects, and another function `charfunc' that operates on
+pointers to `char':
+
+     string strfunc ();
+     void charfunc (const char *);
+     
+     void
+     f ()
+     {
+       const char *p = strfunc().c_str();
+       ...
+       charfunc (p);
+       ...
+       charfunc (p);
+     }
+
+In this situation, it may seem reasonable to save a pointer to the C
+string returned by the `c_str' member function and use that rather than
+call `c_str' repeatedly.  However, the temporary string created by the
+call to `strfunc' is destroyed after `p' is initialized, at which point
+`p' is left pointing to freed memory.
+
+ Code like this may run successfully under some other compilers,
+particularly obsolete cfront-based compilers that delete temporaries
+along with normal local variables.  However, the GNU C++ behavior is
+standard-conforming, so if your program depends on late destruction of
+temporaries it is not portable.
+
+ The safe way to write such code is to give the temporary a name, which
+forces it to remain until the end of the scope of the name.  For
+example:
+
+     const string& tmp = strfunc ();
+     charfunc (tmp.c_str ());
+
+
+File: gcc.info,  Node: Copy Assignment,  Prev: Temporaries,  Up: C++ Misunderstandings
+
+Implicit Copy-Assignment for Virtual Bases
+------------------------------------------
+
+ When a base class is virtual, only one subobject of the base class
+belongs to each full object.  Also, the constructors and destructors are
+invoked only once, and called from the most-derived class.  However,
+such objects behave unspecified when being assigned.  For example:
+
+     struct Base{
+       char *name;
+       Base(char *n) : name(strdup(n)){}
+       Base& operator= (const Base& other){
+        free (name);
+        name = strdup (other.name);
+       }
+     };
+     
+     struct A:virtual Base{
+       int val;
+       A():Base("A"){}
+     };
+     
+     struct B:virtual Base{
+       int bval;
+       B():Base("B"){}
+     };
+     
+     struct Derived:public A, public B{
+       Derived():Base("Derived"){}
+     };
+     
+     void func(Derived &d1, Derived &d2)
+     {
+       d1 = d2;
+     }
+
+ The C++ standard specifies that `Base::Base' is only called once when
+constructing or copy-constructing a Derived object.  It is unspecified
+whether `Base::operator=' is called more than once when the implicit
+copy-assignment for Derived objects is invoked (as it is inside `func'
+in the example).
+
+ G++ implements the "intuitive" algorithm for copy-assignment: assign
+all direct bases, then assign all members.  In that algorithm, the
+virtual base subobject can be encountered more than once.  In the
+example, copying proceeds in the following order: `val', `name' (via
+`strdup'), `bval', and `name' again.
+
+ If application code relies on copy-assignment, a user-defined
+copy-assignment operator removes any uncertainties.  With such an
+operator, the application can define whether and how the virtual base
+subobject is assigned.
+
+
+File: gcc.info,  Node: Protoize Caveats,  Next: Non-bugs,  Prev: C++ Misunderstandings,  Up: Trouble
+
+Caveats of using `protoize'
+===========================
+
+ The conversion programs `protoize' and `unprotoize' can sometimes
+change a source file in a way that won't work unless you rearrange it.
+
+   * `protoize' can insert references to a type name or type tag before
+     the definition, or in a file where they are not defined.
+
+     If this happens, compiler error messages should show you where the
+     new references are, so fixing the file by hand is straightforward.
+
+   * There are some C constructs which `protoize' cannot figure out.
+     For example, it can't determine argument types for declaring a
+     pointer-to-function variable; this you must do by hand.  `protoize'
+     inserts a comment containing `???' each time it finds such a
+     variable; so you can find all such variables by searching for this
+     string.  ISO C does not require declaring the argument types of
+     pointer-to-function types.
+
+   * Using `unprotoize' can easily introduce bugs.  If the program
+     relied on prototypes to bring about conversion of arguments, these
+     conversions will not take place in the program without prototypes.
+     One case in which you can be sure `unprotoize' is safe is when you
+     are removing prototypes that were made with `protoize'; if the
+     program worked before without any prototypes, it will work again
+     without them.
+
+     You can find all the places where this problem might occur by
+     compiling the program with the `-Wconversion' option.  It prints a
+     warning whenever an argument is converted.
+
+   * Both conversion programs can be confused if there are macro calls
+     in and around the text to be converted.  In other words, the
+     standard syntax for a declaration or definition must not result
+     from expanding a macro.  This problem is inherent in the design of
+     C and cannot be fixed.  If only a few functions have confusing
+     macro calls, you can easily convert them manually.
+
+   * `protoize' cannot get the argument types for a function whose
+     definition was not actually compiled due to preprocessing
+     conditionals.  When this happens, `protoize' changes nothing in
+     regard to such a function.  `protoize' tries to detect such
+     instances and warn about them.
+
+     You can generally work around this problem by using `protoize' step
+     by step, each time specifying a different set of `-D' options for
+     compilation, until all of the functions have been converted.
+     There is no automatic way to verify that you have got them all,
+     however.
+
+   * Confusion may result if there is an occasion to convert a function
+     declaration or definition in a region of source code where there
+     is more than one formal parameter list present.  Thus, attempts to
+     convert code containing multiple (conditionally compiled) versions
+     of a single function header (in the same vicinity) may not produce
+     the desired (or expected) results.
+
+     If you plan on converting source files which contain such code, it
+     is recommended that you first make sure that each conditionally
+     compiled region of source code which contains an alternative
+     function header also contains at least one additional follower
+     token (past the final right parenthesis of the function header).
+     This should circumvent the problem.
+
+   * `unprotoize' can become confused when trying to convert a function
+     definition or declaration which contains a declaration for a
+     pointer-to-function formal argument which has the same name as the
+     function being defined or declared.  We recommend you avoid such
+     choices of formal parameter names.
+
+   * You might also want to correct some of the indentation by hand and
+     break long lines.  (The conversion programs don't write lines
+     longer than eighty characters in any case.)
+
+
+File: gcc.info,  Node: Non-bugs,  Next: Warnings and Errors,  Prev: Protoize Caveats,  Up: Trouble
+
+Certain Changes We Don't Want to Make
+=====================================
+
+ This section lists changes that people frequently request, but which
+we do not make because we think GCC is better without them.
+
+   * Checking the number and type of arguments to a function which has
+     an old-fashioned definition and no prototype.
+
+     Such a feature would work only occasionally--only for calls that
+     appear in the same file as the called function, following the
+     definition.  The only way to check all calls reliably is to add a
+     prototype for the function.  But adding a prototype eliminates the
+     motivation for this feature.  So the feature is not worthwhile.
+
+   * Warning about using an expression whose type is signed as a shift
+     count.
+
+     Shift count operands are probably signed more often than unsigned.
+     Warning about this would cause far more annoyance than good.
+
+   * Warning about assigning a signed value to an unsigned variable.
+
+     Such assignments must be very common; warning about them would
+     cause more annoyance than good.
+
+   * Warning when a non-void function value is ignored.
+
+     C contains many standard functions that return a value that most
+     programs choose to ignore.  One obvious example is `printf'.
+     Warning about this practice only leads the defensive programmer to
+     clutter programs with dozens of casts to `void'.  Such casts are
+     required so frequently that they become visual noise.  Writing
+     those casts becomes so automatic that they no longer convey useful
+     information about the intentions of the programmer.  For functions
+     where the return value should never be ignored, use the
+     `warn_unused_result' function attribute (*note Function
+     Attributes::).
+
+   * Making `-fshort-enums' the default.
+
+     This would cause storage layout to be incompatible with most other
+     C compilers.  And it doesn't seem very important, given that you
+     can get the same result in other ways.  The case where it matters
+     most is when the enumeration-valued object is inside a structure,
+     and in that case you can specify a field width explicitly.
+
+   * Making bit-fields unsigned by default on particular machines where
+     "the ABI standard" says to do so.
+
+     The ISO C standard leaves it up to the implementation whether a
+     bit-field declared plain `int' is signed or not.  This in effect
+     creates two alternative dialects of C.
+
+     The GNU C compiler supports both dialects; you can specify the
+     signed dialect with `-fsigned-bitfields' and the unsigned dialect
+     with `-funsigned-bitfields'.  However, this leaves open the
+     question of which dialect to use by default.
+
+     Currently, the preferred dialect makes plain bit-fields signed,
+     because this is simplest.  Since `int' is the same as `signed int'
+     in every other context, it is cleanest for them to be the same in
+     bit-fields as well.
+
+     Some computer manufacturers have published Application Binary
+     Interface standards which specify that plain bit-fields should be
+     unsigned.  It is a mistake, however, to say anything about this
+     issue in an ABI.  This is because the handling of plain bit-fields
+     distinguishes two dialects of C.  Both dialects are meaningful on
+     every type of machine.  Whether a particular object file was
+     compiled using signed bit-fields or unsigned is of no concern to
+     other object files, even if they access the same bit-fields in the
+     same data structures.
+
+     A given program is written in one or the other of these two
+     dialects.  The program stands a chance to work on most any machine
+     if it is compiled with the proper dialect.  It is unlikely to work
+     at all if compiled with the wrong dialect.
+
+     Many users appreciate the GNU C compiler because it provides an
+     environment that is uniform across machines.  These users would be
+     inconvenienced if the compiler treated plain bit-fields
+     differently on certain machines.
+
+     Occasionally users write programs intended only for a particular
+     machine type.  On these occasions, the users would benefit if the
+     GNU C compiler were to support by default the same dialect as the
+     other compilers on that machine.  But such applications are rare.
+     And users writing a program to run on more than one type of
+     machine cannot possibly benefit from this kind of compatibility.
+
+     This is why GCC does and will treat plain bit-fields in the same
+     fashion on all types of machines (by default).
+
+     There are some arguments for making bit-fields unsigned by default
+     on all machines.  If, for example, this becomes a universal de
+     facto standard, it would make sense for GCC to go along with it.
+     This is something to be considered in the future.
+
+     (Of course, users strongly concerned about portability should
+     indicate explicitly in each bit-field whether it is signed or not.
+     In this way, they write programs which have the same meaning in
+     both C dialects.)
+
+   * Undefining `__STDC__' when `-ansi' is not used.
+
+     Currently, GCC defines `__STDC__' unconditionally.  This provides
+     good results in practice.
+
+     Programmers normally use conditionals on `__STDC__' to ask whether
+     it is safe to use certain features of ISO C, such as function
+     prototypes or ISO token concatenation.  Since plain `gcc' supports
+     all the features of ISO C, the correct answer to these questions is
+     "yes".
+
+     Some users try to use `__STDC__' to check for the availability of
+     certain library facilities.  This is actually incorrect usage in
+     an ISO C program, because the ISO C standard says that a conforming
+     freestanding implementation should define `__STDC__' even though it
+     does not have the library facilities.  `gcc -ansi -pedantic' is a
+     conforming freestanding implementation, and it is therefore
+     required to define `__STDC__', even though it does not come with
+     an ISO C library.
+
+     Sometimes people say that defining `__STDC__' in a compiler that
+     does not completely conform to the ISO C standard somehow violates
+     the standard.  This is illogical.  The standard is a standard for
+     compilers that claim to support ISO C, such as `gcc -ansi'--not
+     for other compilers such as plain `gcc'.  Whatever the ISO C
+     standard says is relevant to the design of plain `gcc' without
+     `-ansi' only for pragmatic reasons, not as a requirement.
+
+     GCC normally defines `__STDC__' to be 1, and in addition defines
+     `__STRICT_ANSI__' if you specify the `-ansi' option, or a `-std'
+     option for strict conformance to some version of ISO C.  On some
+     hosts, system include files use a different convention, where
+     `__STDC__' is normally 0, but is 1 if the user specifies strict
+     conformance to the C Standard.  GCC follows the host convention
+     when processing system include files, but when processing user
+     files it follows the usual GNU C convention.
+
+   * Undefining `__STDC__' in C++.
+
+     Programs written to compile with C++-to-C translators get the
+     value of `__STDC__' that goes with the C compiler that is
+     subsequently used.  These programs must test `__STDC__' to
+     determine what kind of C preprocessor that compiler uses: whether
+     they should concatenate tokens in the ISO C fashion or in the
+     traditional fashion.
+
+     These programs work properly with GNU C++ if `__STDC__' is defined.
+     They would not work otherwise.
+
+     In addition, many header files are written to provide prototypes
+     in ISO C but not in traditional C.  Many of these header files can
+     work without change in C++ provided `__STDC__' is defined.  If
+     `__STDC__' is not defined, they will all fail, and will all need
+     to be changed to test explicitly for C++ as well.
+
+   * Deleting "empty" loops.
+
+     Historically, GCC has not deleted "empty" loops under the
+     assumption that the most likely reason you would put one in a
+     program is to have a delay, so deleting them will not make real
+     programs run any faster.
+
+     However, the rationale here is that optimization of a nonempty loop
+     cannot produce an empty one, which holds for C but is not always
+     the case for C++.
+
+     Moreover, with `-funroll-loops' small "empty" loops are already
+     removed, so the current behavior is both sub-optimal and
+     inconsistent and will change in the future.
+
+   * Making side effects happen in the same order as in some other
+     compiler.
+
+     It is never safe to depend on the order of evaluation of side
+     effects.  For example, a function call like this may very well
+     behave differently from one compiler to another:
+
+          void func (int, int);
+          
+          int i = 2;
+          func (i++, i++);
+
+     There is no guarantee (in either the C or the C++ standard language
+     definitions) that the increments will be evaluated in any
+     particular order.  Either increment might happen first.  `func'
+     might get the arguments `2, 3', or it might get `3, 2', or even
+     `2, 2'.
+
+   * Not allowing structures with volatile fields in registers.
+
+     Strictly speaking, there is no prohibition in the ISO C standard
+     against allowing structures with volatile fields in registers, but
+     it does not seem to make any sense and is probably not what you
+     wanted to do.  So the compiler will give an error message in this
+     case.
+
+   * Making certain warnings into errors by default.
+
+     Some ISO C testsuites report failure when the compiler does not
+     produce an error message for a certain program.
+
+     ISO C requires a "diagnostic" message for certain kinds of invalid
+     programs, but a warning is defined by GCC to count as a
+     diagnostic.  If GCC produces a warning but not an error, that is
+     correct ISO C support.  If testsuites call this "failure", they
+     should be run with the GCC option `-pedantic-errors', which will
+     turn these warnings into errors.
+
+
+
+File: gcc.info,  Node: Warnings and Errors,  Prev: Non-bugs,  Up: Trouble
+
+Warning Messages and Error Messages
+===================================
+
+ The GNU compiler can produce two kinds of diagnostics: errors and
+warnings.  Each kind has a different purpose:
+
+     "Errors" report problems that make it impossible to compile your
+     program.  GCC reports errors with the source file name and line
+     number where the problem is apparent.
+
+     "Warnings" report other unusual conditions in your code that _may_
+     indicate a problem, although compilation can (and does) proceed.
+     Warning messages also report the source file name and line number,
+     but include the text `warning:' to distinguish them from error
+     messages.
+
+ Warnings may indicate danger points where you should check to make sure
+that your program really does what you intend; or the use of obsolete
+features; or the use of nonstandard features of GNU C or C++.  Many
+warnings are issued only if you ask for them, with one of the `-W'
+options (for instance, `-Wall' requests a variety of useful warnings).
+
+ GCC always tries to compile your program if possible; it never
+gratuitously rejects a program whose meaning is clear merely because
+(for instance) it fails to conform to a standard.  In some cases,
+however, the C and C++ standards specify that certain extensions are
+forbidden, and a diagnostic _must_ be issued by a conforming compiler.
+The `-pedantic' option tells GCC to issue warnings in such cases;
+`-pedantic-errors' says to make them errors instead.  This does not
+mean that _all_ non-ISO constructs get warnings or errors.
+
+ *Note Options to Request or Suppress Warnings: Warning Options, for
+more detail on these and related command-line options.
+
+
+File: gcc.info,  Node: Bugs,  Next: Service,  Prev: Trouble,  Up: Top
+
+Reporting Bugs
+**************
+
+ Your bug reports play an essential role in making GCC reliable.
+
+ When you encounter a problem, the first thing to do is to see if it is
+already known.  *Note Trouble::.  If it isn't known, then you should
+report the problem.
+
+* Menu:
+
+* Criteria:  Bug Criteria.   Have you really found a bug?
+* Reporting: Bug Reporting.  How to report a bug effectively.
+* Known: Trouble.            Known problems.
+* Help: Service.             Where to ask for help.
+
+
+File: gcc.info,  Node: Bug Criteria,  Next: Bug Reporting,  Up: Bugs
+
+Have You Found a Bug?
+=====================
+
+ If you are not sure whether you have found a bug, here are some
+guidelines:
+
+   * If the compiler gets a fatal signal, for any input whatever, that
+     is a compiler bug.  Reliable compilers never crash.
+
+   * If the compiler produces invalid assembly code, for any input
+     whatever (except an `asm' statement), that is a compiler bug,
+     unless the compiler reports errors (not just warnings) which would
+     ordinarily prevent the assembler from being run.
+
+   * If the compiler produces valid assembly code that does not
+     correctly execute the input source code, that is a compiler bug.
+
+     However, you must double-check to make sure, because you may have a
+     program whose behavior is undefined, which happened by chance to
+     give the desired results with another C or C++ compiler.
+
+     For example, in many nonoptimizing compilers, you can write `x;'
+     at the end of a function instead of `return x;', with the same
+     results.  But the value of the function is undefined if `return'
+     is omitted; it is not a bug when GCC produces different results.
+
+     Problems often result from expressions with two increment
+     operators, as in `f (*p++, *p++)'.  Your previous compiler might
+     have interpreted that expression the way you intended; GCC might
+     interpret it another way.  Neither compiler is wrong.  The bug is
+     in your code.
+
+     After you have localized the error to a single source line, it
+     should be easy to check for these things.  If your program is
+     correct and well defined, you have found a compiler bug.
+
+   * If the compiler produces an error message for valid input, that is
+     a compiler bug.
+
+   * If the compiler does not produce an error message for invalid
+     input, that is a compiler bug.  However, you should note that your
+     idea of "invalid input" might be someone else's idea of "an
+     extension" or "support for traditional practice".
+
+   * If you are an experienced user of one of the languages GCC
+     supports, your suggestions for improvement of GCC are welcome in
+     any case.
+
+
+File: gcc.info,  Node: Bug Reporting,  Prev: Bug Criteria,  Up: Bugs
+
+How and where to Report Bugs
+============================
+
+ Bugs should be reported to the GCC bug database.  Please refer to
+`http://gcc.gnu.org/bugs.html' for up-to-date instructions how to
+submit bug reports.  Copies of this file in HTML (`bugs.html') and
+plain text (`BUGS') are also part of GCC releases.
+
+
+File: gcc.info,  Node: Service,  Next: Contributing,  Prev: Bugs,  Up: Top
+
+How To Get Help with GCC
+************************
+
+ If you need help installing, using or changing GCC, there are two ways
+to find it:
+
+   * Send a message to a suitable network mailing list.  First try
+     <gcc-help@gcc.gnu.org> (for help installing or using GCC), and if
+     that brings no response, try <gcc@gcc.gnu.org>.  For help changing
+     GCC, ask <gcc@gcc.gnu.org>.  If you think you have found a bug in
+     GCC, please report it following the instructions at *note Bug
+     Reporting::.
+
+   * Look in the service directory for someone who might help you for a
+     fee.  The service directory is found at
+     `http://www.gnu.org/prep/service.html'.
+
+ For further information, see `http://gcc.gnu.org/faq.html#support'.
+
+
+File: gcc.info,  Node: Contributing,  Next: Funding,  Prev: Service,  Up: Top
+
+Contributing to GCC Development
+*******************************
+
+ If you would like to help pretest GCC releases to assure they work
+well, current development sources are available by CVS (see
+`http://gcc.gnu.org/cvs.html').  Source and binary snapshots are also
+available for FTP; see `http://gcc.gnu.org/snapshots.html'.
+
+ If you would like to work on improvements to GCC, please read the
+advice at these URLs:
+
+     `http://gcc.gnu.org/contribute.html'
+     `http://gcc.gnu.org/contributewhy.html'
+
+for information on how to make useful contributions and avoid
+duplication of effort.  Suggested projects are listed at
+`http://gcc.gnu.org/projects/'.
+
+
+File: gcc.info,  Node: Funding,  Next: GNU Project,  Prev: Contributing,  Up: Top
+
+Funding Free Software
+*********************
+
+ If you want to have more free software a few years from now, it makes
+sense for you to help encourage people to contribute funds for its
+development.  The most effective approach known is to encourage
+commercial redistributors to donate.
+
+ Users of free software systems can boost the pace of development by
+encouraging for-a-fee distributors to donate part of their selling price
+to free software developers--the Free Software Foundation, and others.
+
+ The way to convince distributors to do this is to demand it and expect
+it from them.  So when you compare distributors, judge them partly by
+how much they give to free software development.  Show distributors
+they must compete to be the one who gives the most.
+
+ To make this approach work, you must insist on numbers that you can
+compare, such as, "We will donate ten dollars to the Frobnitz project
+for each disk sold."  Don't be satisfied with a vague promise, such as
+"A portion of the profits are donated," since it doesn't give a basis
+for comparison.
+
+ Even a precise fraction "of the profits from this disk" is not very
+meaningful, since creative accounting and unrelated business decisions
+can greatly alter what fraction of the sales price counts as profit.
+If the price you pay is $50, ten percent of the profit is probably less
+than a dollar; it might be a few cents, or nothing at all.
+
+ Some redistributors do development work themselves.  This is useful
+too; but to keep everyone honest, you need to inquire how much they do,
+and what kind.  Some kinds of development make much more long-term
+difference than others.  For example, maintaining a separate version of
+a program contributes very little; maintaining the standard version of a
+program for the whole community contributes much.  Easy new ports
+contribute little, since someone else would surely do them; difficult
+ports such as adding a new CPU to the GNU Compiler Collection
+contribute more; major new features or packages contribute the most.
+
+ By establishing the idea that supporting further development is "the
+proper thing to do" when distributing free software for a fee, we can
+assure a steady flow of resources into making more free software.
+
+     Copyright (C) 1994 Free Software Foundation, Inc.
+     Verbatim copying and redistribution of this section is permitted
+     without royalty; alteration is not permitted.
+
+
+File: gcc.info,  Node: GNU Project,  Next: Copying,  Prev: Funding,  Up: Top
+
+The GNU Project and GNU/Linux
+*****************************
+
+ The GNU Project was launched in 1984 to develop a complete Unix-like
+operating system which is free software: the GNU system.  (GNU is a
+recursive acronym for "GNU's Not Unix"; it is pronounced "guh-NEW".)
+Variants of the GNU operating system, which use the kernel Linux, are
+now widely used; though these systems are often referred to as "Linux",
+they are more accurately called GNU/Linux systems.
+
+ For more information, see:
+     `http://www.gnu.org/'
+     `http://www.gnu.org/gnu/linux-and-gnu.html'
+
+
+File: gcc.info,  Node: Copying,  Next: GNU Free Documentation License,  Prev: GNU Project,  Up: Top
+
+GNU GENERAL PUBLIC LICENSE
+**************************
+
+                         Version 2, June 1991
+     Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
+     
+     Everyone is permitted to copy and distribute verbatim copies
+     of this license document, but changing it is not allowed.
+
+Preamble
+========
+
+ The licenses for most software are designed to take away your freedom
+to share and change it.  By contrast, the GNU General Public License is
+intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.)  You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it in
+new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have.  You must make sure that they, too, receive or can get the
+source code.  And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software.  If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+ Finally, any free program is threatened constantly by software
+patents.  We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary.  To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+  0. This License applies to any program or other work which contains a
+     notice placed by the copyright holder saying it may be distributed
+     under the terms of this General Public License.  The "Program",
+     below, refers to any such program or work, and a "work based on
+     the Program" means either the Program or any derivative work under
+     copyright law: that is to say, a work containing the Program or a
+     portion of it, either verbatim or with modifications and/or
+     translated into another language.  (Hereinafter, translation is
+     included without limitation in the term "modification".)  Each
+     licensee is addressed as "you".
+
+     Activities other than copying, distribution and modification are
+     not covered by this License; they are outside its scope.  The act
+     of running the Program is not restricted, and the output from the
+     Program is covered only if its contents constitute a work based on
+     the Program (independent of having been made by running the
+     Program).  Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+     source code as you receive it, in any medium, provided that you
+     conspicuously and appropriately publish on each copy an appropriate
+     copyright notice and disclaimer of warranty; keep intact all the
+     notices that refer to this License and to the absence of any
+     warranty; and give any other recipients of the Program a copy of
+     this License along with the Program.
+
+     You may charge a fee for the physical act of transferring a copy,
+     and you may at your option offer warranty protection in exchange
+     for a fee.
+
+  2. You may modify your copy or copies of the Program or any portion
+     of it, thus forming a work based on the Program, and copy and
+     distribute such modifications or work under the terms of Section 1
+     above, provided that you also meet all of these conditions:
+
+       a. You must cause the modified files to carry prominent notices
+          stating that you changed the files and the date of any change.
+
+       b. You must cause any work that you distribute or publish, that
+          in whole or in part contains or is derived from the Program
+          or any part thereof, to be licensed as a whole at no charge
+          to all third parties under the terms of this License.
+
+       c. If the modified program normally reads commands interactively
+          when run, you must cause it, when started running for such
+          interactive use in the most ordinary way, to print or display
+          an announcement including an appropriate copyright notice and
+          a notice that there is no warranty (or else, saying that you
+          provide a warranty) and that users may redistribute the
+          program under these conditions, and telling the user how to
+          view a copy of this License.  (Exception: if the Program
+          itself is interactive but does not normally print such an
+          announcement, your work based on the Program is not required
+          to print an announcement.)
+
+     These requirements apply to the modified work as a whole.  If
+     identifiable sections of that work are not derived from the
+     Program, and can be reasonably considered independent and separate
+     works in themselves, then this License, and its terms, do not
+     apply to those sections when you distribute them as separate
+     works.  But when you distribute the same sections as part of a
+     whole which is a work based on the Program, the distribution of
+     the whole must be on the terms of this License, whose permissions
+     for other licensees extend to the entire whole, and thus to each
+     and every part regardless of who wrote it.
+
+     Thus, it is not the intent of this section to claim rights or
+     contest your rights to work written entirely by you; rather, the
+     intent is to exercise the right to control the distribution of
+     derivative or collective works based on the Program.
+
+     In addition, mere aggregation of another work not based on the
+     Program with the Program (or with a work based on the Program) on
+     a volume of a storage or distribution medium does not bring the
+     other work under the scope of this License.
+
+  3. You may copy and distribute the Program (or a work based on it,
+     under Section 2) in object code or executable form under the terms
+     of Sections 1 and 2 above provided that you also do one of the
+     following:
+
+       a. Accompany it with the complete corresponding machine-readable
+          source code, which must be distributed under the terms of
+          Sections 1 and 2 above on a medium customarily used for
+          software interchange; or,
+
+       b. Accompany it with a written offer, valid for at least three
+          years, to give any third party, for a charge no more than your
+          cost of physically performing source distribution, a complete
+          machine-readable copy of the corresponding source code, to be
+          distributed under the terms of Sections 1 and 2 above on a
+          medium customarily used for software interchange; or,
+
+       c. Accompany it with the information you received as to the offer
+          to distribute corresponding source code.  (This alternative is
+          allowed only for noncommercial distribution and only if you
+          received the program in object code or executable form with
+          such an offer, in accord with Subsection b above.)
+
+     The source code for a work means the preferred form of the work for
+     making modifications to it.  For an executable work, complete
+     source code means all the source code for all modules it contains,
+     plus any associated interface definition files, plus the scripts
+     used to control compilation and installation of the executable.
+     However, as a special exception, the source code distributed need
+     not include anything that is normally distributed (in either
+     source or binary form) with the major components (compiler,
+     kernel, and so on) of the operating system on which the executable
+     runs, unless that component itself accompanies the executable.
+
+     If distribution of executable or object code is made by offering
+     access to copy from a designated place, then offering equivalent
+     access to copy the source code from the same place counts as
+     distribution of the source code, even though third parties are not
+     compelled to copy the source along with the object code.
+
+  4. You may not copy, modify, sublicense, or distribute the Program
+     except as expressly provided under this License.  Any attempt
+     otherwise to copy, modify, sublicense or distribute the Program is
+     void, and will automatically terminate your rights under this
+     License.  However, parties who have received copies, or rights,
+     from you under this License will not have their licenses
+     terminated so long as such parties remain in full compliance.
+
+  5. You are not required to accept this License, since you have not
+     signed it.  However, nothing else grants you permission to modify
+     or distribute the Program or its derivative works.  These actions
+     are prohibited by law if you do not accept this License.
+     Therefore, by modifying or distributing the Program (or any work
+     based on the Program), you indicate your acceptance of this
+     License to do so, and all its terms and conditions for copying,
+     distributing or modifying the Program or works based on it.
+
+  6. Each time you redistribute the Program (or any work based on the
+     Program), the recipient automatically receives a license from the
+     original licensor to copy, distribute or modify the Program
+     subject to these terms and conditions.  You may not impose any
+     further restrictions on the recipients' exercise of the rights
+     granted herein.  You are not responsible for enforcing compliance
+     by third parties to this License.
+
+  7. If, as a consequence of a court judgment or allegation of patent
+     infringement or for any other reason (not limited to patent
+     issues), conditions are imposed on you (whether by court order,
+     agreement or otherwise) that contradict the conditions of this
+     License, they do not excuse you from the conditions of this
+     License.  If you cannot distribute so as to satisfy simultaneously
+     your obligations under this License and any other pertinent
+     obligations, then as a consequence you may not distribute the
+     Program at all.  For example, if a patent license would not permit
+     royalty-free redistribution of the Program by all those who
+     receive copies directly or indirectly through you, then the only
+     way you could satisfy both it and this License would be to refrain
+     entirely from distribution of the Program.
+
+     If any portion of this section is held invalid or unenforceable
+     under any particular circumstance, the balance of the section is
+     intended to apply and the section as a whole is intended to apply
+     in other circumstances.
+
+     It is not the purpose of this section to induce you to infringe any
+     patents or other property right claims or to contest validity of
+     any such claims; this section has the sole purpose of protecting
+     the integrity of the free software distribution system, which is
+     implemented by public license practices.  Many people have made
+     generous contributions to the wide range of software distributed
+     through that system in reliance on consistent application of that
+     system; it is up to the author/donor to decide if he or she is
+     willing to distribute software through any other system and a
+     licensee cannot impose that choice.
+
+     This section is intended to make thoroughly clear what is believed
+     to be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
+     certain countries either by patents or by copyrighted interfaces,
+     the original copyright holder who places the Program under this
+     License may add an explicit geographical distribution limitation
+     excluding those countries, so that distribution is permitted only
+     in or among countries not thus excluded.  In such case, this
+     License incorporates the limitation as if written in the body of
+     this License.
+
+  9. The Free Software Foundation may publish revised and/or new
+     versions of the General Public License from time to time.  Such
+     new versions will be similar in spirit to the present version, but
+     may differ in detail to address new problems or concerns.
+
+     Each version is given a distinguishing version number.  If the
+     Program specifies a version number of this License which applies
+     to it and "any later version", you have the option of following
+     the terms and conditions either of that version or of any later
+     version published by the Free Software Foundation.  If the Program
+     does not specify a version number of this License, you may choose
+     any version ever published by the Free Software Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+     programs whose distribution conditions are different, write to the
+     author to ask for permission.  For software which is copyrighted
+     by the Free Software Foundation, write to the Free Software
+     Foundation; we sometimes make exceptions for this.  Our decision
+     will be guided by the two goals of preserving the free status of
+     all derivatives of our free software and of promoting the sharing
+     and reuse of software generally.
+
+                                NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
+     WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
+     LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+     HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
+     WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT
+     NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+     FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE
+     QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+     PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
+     SERVICING, REPAIR OR CORRECTION.
+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+     WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY
+     MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE
+     LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
+     INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
+     INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+     DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU
+     OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY
+     OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN
+     ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+
+                      END OF TERMS AND CONDITIONS
+
+How to Apply These Terms to Your New Programs
+=============================================
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these
+terms.
+
+ To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+     ONE LINE TO GIVE THE PROGRAM'S NAME AND A BRIEF IDEA OF WHAT IT DOES.
+     Copyright (C) YEAR  NAME OF AUTHOR
+     
+     This program is free software; you can redistribute it and/or modify
+     it under the terms of the GNU General Public License as published by
+     the Free Software Foundation; either version 2 of the License, or
+     (at your option) any later version.
+     
+     This program is distributed in the hope that it will be useful,
+     but WITHOUT ANY WARRANTY; without even the implied warranty of
+     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+     GNU General Public License for more details.
+     
+     You should have received a copy of the GNU General Public License
+     along with this program; if not, write to the Free Software Foundation,
+     Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+ Also add information on how to contact you by electronic and paper
+mail.
+
+ If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+     Gnomovision version 69, Copyright (C) YEAR NAME OF AUTHOR
+     Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
+     type `show w'.
+     This is free software, and you are welcome to redistribute it
+     under certain conditions; type `show c' for details.
+
+ The hypothetical commands `show w' and `show c' should show the
+appropriate parts of the General Public License.  Of course, the
+commands you use may be called something other than `show w' and `show
+c'; they could even be mouse-clicks or menu items--whatever suits your
+program.
+
+ You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+     Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+     `Gnomovision' (which makes passes at compilers) written by James Hacker.
+     
+     SIGNATURE OF TY COON, 1 April 1989
+     Ty Coon, President of Vice
+
+ This General Public License does not permit incorporating your program
+into proprietary programs.  If your program is a subroutine library,
+you may consider it more useful to permit linking proprietary
+applications with the library.  If this is what you want to do, use the
+GNU Library General Public License instead of this License.
+
+
+File: gcc.info,  Node: GNU Free Documentation License,  Next: Contributors,  Prev: Copying,  Up: Top
+
+GNU Free Documentation License
+******************************
+
+                      Version 1.2, November 2002
+     Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307, USA
+     
+     Everyone is permitted to copy and distribute verbatim copies
+     of this license document, but changing it is not allowed.
+
+  0. PREAMBLE
+
+     The purpose of this License is to make a manual, textbook, or other
+     functional and useful document "free" in the sense of freedom: to
+     assure everyone the effective freedom to copy and redistribute it,
+     with or without modifying it, either commercially or
+     noncommercially.  Secondarily, this License preserves for the
+     author and publisher a way to get credit for their work, while not
+     being considered responsible for modifications made by others.
+
+     This License is a kind of "copyleft", which means that derivative
+     works of the document must themselves be free in the same sense.
+     It complements the GNU General Public License, which is a copyleft
+     license designed for free software.
+
+     We have designed this License in order to use it for manuals for
+     free software, because free software needs free documentation: a
+     free program should come with manuals providing the same freedoms
+     that the software does.  But this License is not limited to
+     software manuals; it can be used for any textual work, regardless
+     of subject matter or whether it is published as a printed book.
+     We recommend this License principally for works whose purpose is
+     instruction or reference.
+
+  1. APPLICABILITY AND DEFINITIONS
+
+     This License applies to any manual or other work, in any medium,
+     that contains a notice placed by the copyright holder saying it
+     can be distributed under the terms of this License.  Such a notice
+     grants a world-wide, royalty-free license, unlimited in duration,
+     to use that work under the conditions stated herein.  The
+     "Document", below, refers to any such manual or work.  Any member
+     of the public is a licensee, and is addressed as "you".  You
+     accept the license if you copy, modify or distribute the work in a
+     way requiring permission under copyright law.
+
+     A "Modified Version" of the Document means any work containing the
+     Document or a portion of it, either copied verbatim, or with
+     modifications and/or translated into another language.
+
+     A "Secondary Section" is a named appendix or a front-matter section
+     of the Document that deals exclusively with the relationship of the
+     publishers or authors of the Document to the Document's overall
+     subject (or to related matters) and contains nothing that could
+     fall directly within that overall subject.  (Thus, if the Document
+     is in part a textbook of mathematics, a Secondary Section may not
+     explain any mathematics.)  The relationship could be a matter of
+     historical connection with the subject or with related matters, or
+     of legal, commercial, philosophical, ethical or political position
+     regarding them.
+
+     The "Invariant Sections" are certain Secondary Sections whose
+     titles are designated, as being those of Invariant Sections, in
+     the notice that says that the Document is released under this
+     License.  If a section does not fit the above definition of
+     Secondary then it is not allowed to be designated as Invariant.
+     The Document may contain zero Invariant Sections.  If the Document
+     does not identify any Invariant Sections then there are none.
+
+     The "Cover Texts" are certain short passages of text that are
+     listed, as Front-Cover Texts or Back-Cover Texts, in the notice
+     that says that the Document is released under this License.  A
+     Front-Cover Text may be at most 5 words, and a Back-Cover Text may
+     be at most 25 words.
+
+     A "Transparent" copy of the Document means a machine-readable copy,
+     represented in a format whose specification is available to the
+     general public, that is suitable for revising the document
+     straightforwardly with generic text editors or (for images
+     composed of pixels) generic paint programs or (for drawings) some
+     widely available drawing editor, and that is suitable for input to
+     text formatters or for automatic translation to a variety of
+     formats suitable for input to text formatters.  A copy made in an
+     otherwise Transparent file format whose markup, or absence of
+     markup, has been arranged to thwart or discourage subsequent
+     modification by readers is not Transparent.  An image format is
+     not Transparent if used for any substantial amount of text.  A
+     copy that is not "Transparent" is called "Opaque".
+
+     Examples of suitable formats for Transparent copies include plain
+     ASCII without markup, Texinfo input format, LaTeX input format,
+     SGML or XML using a publicly available DTD, and
+     standard-conforming simple HTML, PostScript or PDF designed for
+     human modification.  Examples of transparent image formats include
+     PNG, XCF and JPG.  Opaque formats include proprietary formats that
+     can be read and edited only by proprietary word processors, SGML or
+     XML for which the DTD and/or processing tools are not generally
+     available, and the machine-generated HTML, PostScript or PDF
+     produced by some word processors for output purposes only.
+
+     The "Title Page" means, for a printed book, the title page itself,
+     plus such following pages as are needed to hold, legibly, the
+     material this License requires to appear in the title page.  For
+     works in formats which do not have any title page as such, "Title
+     Page" means the text near the most prominent appearance of the
+     work's title, preceding the beginning of the body of the text.
+
+     A section "Entitled XYZ" means a named subunit of the Document
+     whose title either is precisely XYZ or contains XYZ in parentheses
+     following text that translates XYZ in another language.  (Here XYZ
+     stands for a specific section name mentioned below, such as
+     "Acknowledgements", "Dedications", "Endorsements", or "History".)
+     To "Preserve the Title" of such a section when you modify the
+     Document means that it remains a section "Entitled XYZ" according
+     to this definition.
+
+     The Document may include Warranty Disclaimers next to the notice
+     which states that this License applies to the Document.  These
+     Warranty Disclaimers are considered to be included by reference in
+     this License, but only as regards disclaiming warranties: any other
+     implication that these Warranty Disclaimers may have is void and
+     has no effect on the meaning of this License.
+
+  2. VERBATIM COPYING
+
+     You may copy and distribute the Document in any medium, either
+     commercially or noncommercially, provided that this License, the
+     copyright notices, and the license notice saying this License
+     applies to the Document are reproduced in all copies, and that you
+     add no other conditions whatsoever to those of this License.  You
+     may not use technical measures to obstruct or control the reading
+     or further copying of the copies you make or distribute.  However,
+     you may accept compensation in exchange for copies.  If you
+     distribute a large enough number of copies you must also follow
+     the conditions in section 3.
+
+     You may also lend copies, under the same conditions stated above,
+     and you may publicly display copies.
+
+  3. COPYING IN QUANTITY
+
+     If you publish printed copies (or copies in media that commonly
+     have printed covers) of the Document, numbering more than 100, and
+     the Document's license notice requires Cover Texts, you must
+     enclose the copies in covers that carry, clearly and legibly, all
+     these Cover Texts: Front-Cover Texts on the front cover, and
+     Back-Cover Texts on the back cover.  Both covers must also clearly
+     and legibly identify you as the publisher of these copies.  The
+     front cover must present the full title with all words of the
+     title equally prominent and visible.  You may add other material
+     on the covers in addition.  Copying with changes limited to the
+     covers, as long as they preserve the title of the Document and
+     satisfy these conditions, can be treated as verbatim copying in
+     other respects.
+
+     If the required texts for either cover are too voluminous to fit
+     legibly, you should put the first ones listed (as many as fit
+     reasonably) on the actual cover, and continue the rest onto
+     adjacent pages.
+
+     If you publish or distribute Opaque copies of the Document
+     numbering more than 100, you must either include a
+     machine-readable Transparent copy along with each Opaque copy, or
+     state in or with each Opaque copy a computer-network location from
+     which the general network-using public has access to download
+     using public-standard network protocols a complete Transparent
+     copy of the Document, free of added material.  If you use the
+     latter option, you must take reasonably prudent steps, when you
+     begin distribution of Opaque copies in quantity, to ensure that
+     this Transparent copy will remain thus accessible at the stated
+     location until at least one year after the last time you
+     distribute an Opaque copy (directly or through your agents or
+     retailers) of that edition to the public.
+
+     It is requested, but not required, that you contact the authors of
+     the Document well before redistributing any large number of
+     copies, to give them a chance to provide you with an updated
+     version of the Document.
+
+  4. MODIFICATIONS
+
+     You may copy and distribute a Modified Version of the Document
+     under the conditions of sections 2 and 3 above, provided that you
+     release the Modified Version under precisely this License, with
+     the Modified Version filling the role of the Document, thus
+     licensing distribution and modification of the Modified Version to
+     whoever possesses a copy of it.  In addition, you must do these
+     things in the Modified Version:
+
+       A. Use in the Title Page (and on the covers, if any) a title
+          distinct from that of the Document, and from those of
+          previous versions (which should, if there were any, be listed
+          in the History section of the Document).  You may use the
+          same title as a previous version if the original publisher of
+          that version gives permission.
+
+       B. List on the Title Page, as authors, one or more persons or
+          entities responsible for authorship of the modifications in
+          the Modified Version, together with at least five of the
+          principal authors of the Document (all of its principal
+          authors, if it has fewer than five), unless they release you
+          from this requirement.
+
+       C. State on the Title page the name of the publisher of the
+          Modified Version, as the publisher.
+
+       D. Preserve all the copyright notices of the Document.
+
+       E. Add an appropriate copyright notice for your modifications
+          adjacent to the other copyright notices.
+
+       F. Include, immediately after the copyright notices, a license
+          notice giving the public permission to use the Modified
+          Version under the terms of this License, in the form shown in
+          the Addendum below.
+
+       G. Preserve in that license notice the full lists of Invariant
+          Sections and required Cover Texts given in the Document's
+          license notice.
+
+       H. Include an unaltered copy of this License.
+
+       I. Preserve the section Entitled "History", Preserve its Title,
+          and add to it an item stating at least the title, year, new
+          authors, and publisher of the Modified Version as given on
+          the Title Page.  If there is no section Entitled "History" in
+          the Document, create one stating the title, year, authors,
+          and publisher of the Document as given on its Title Page,
+          then add an item describing the Modified Version as stated in
+          the previous sentence.
+
+       J. Preserve the network location, if any, given in the Document
+          for public access to a Transparent copy of the Document, and
+          likewise the network locations given in the Document for
+          previous versions it was based on.  These may be placed in
+          the "History" section.  You may omit a network location for a
+          work that was published at least four years before the
+          Document itself, or if the original publisher of the version
+          it refers to gives permission.
+
+       K. For any section Entitled "Acknowledgements" or "Dedications",
+          Preserve the Title of the section, and preserve in the
+          section all the substance and tone of each of the contributor
+          acknowledgements and/or dedications given therein.
+
+       L. Preserve all the Invariant Sections of the Document,
+          unaltered in their text and in their titles.  Section numbers
+          or the equivalent are not considered part of the section
+          titles.
+
+       M. Delete any section Entitled "Endorsements".  Such a section
+          may not be included in the Modified Version.
+
+       N. Do not retitle any existing section to be Entitled
+          "Endorsements" or to conflict in title with any Invariant
+          Section.
+
+       O. Preserve any Warranty Disclaimers.
+
+     If the Modified Version includes new front-matter sections or
+     appendices that qualify as Secondary Sections and contain no
+     material copied from the Document, you may at your option
+     designate some or all of these sections as invariant.  To do this,
+     add their titles to the list of Invariant Sections in the Modified
+     Version's license notice.  These titles must be distinct from any
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+
+     You may add a section Entitled "Endorsements", provided it contains
+     nothing but endorsements of your Modified Version by various
+     parties--for example, statements of peer review or that the text
+     has been approved by an organization as the authoritative
+     definition of a standard.
+
+     You may add a passage of up to five words as a Front-Cover Text,
+     and a passage of up to 25 words as a Back-Cover Text, to the end
+     of the list of Cover Texts in the Modified Version.  Only one
+     passage of Front-Cover Text and one of Back-Cover Text may be
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+     previously added by you or by arrangement made by the same entity
+     you are acting on behalf of, you may not add another; but you may
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+     publisher that added the old one.
+
+     The author(s) and publisher(s) of the Document do not by this
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+     assert or imply endorsement of any Modified Version.
+
+  5. COMBINING DOCUMENTS
+
+     You may combine the Document with other documents released under
+     this License, under the terms defined in section 4 above for
+     modified versions, provided that you include in the combination
+     all of the Invariant Sections of all of the original documents,
+     unmodified, and list them all as Invariant Sections of your
+     combined work in its license notice, and that you preserve all
+     their Warranty Disclaimers.
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+     copy.  If there are multiple Invariant Sections with the same name
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+
+     In the combination, you must combine any sections Entitled
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+     Entitled "History"; likewise combine any sections Entitled
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+     must delete all sections Entitled "Endorsements."
+
+  6. COLLECTIONS OF DOCUMENTS
+
+     You may make a collection consisting of the Document and other
+     documents released under this License, and replace the individual
+     copies of this License in the various documents with a single copy
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+     rules of this License for verbatim copying of each of the
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+
+     You may extract a single document from such a collection, and
+     distribute it individually under this License, provided you insert
+     a copy of this License into the extracted document, and follow
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+     that document.
+
+  7. AGGREGATION WITH INDEPENDENT WORKS
+
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+     a storage or distribution medium, is called an "aggregate" if the
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+
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+  8. TRANSLATION
+
+     Translation is considered a kind of modification, so you may
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+     original versions of these Invariant Sections.  You may include a
+     translation of this License, and all the license notices in the
+     Document, and any Warrany Disclaimers, provided that you also
+     include the original English version of this License and the
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+     disagreement between the translation and the original version of
+     this License or a notice or disclaimer, the original version will
+     prevail.
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+     If a section in the Document is Entitled "Acknowledgements",
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+     Preserve its Title (section 1) will typically require changing the
+     actual title.
+
+  9. TERMINATION
+
+     You may not copy, modify, sublicense, or distribute the Document
+     except as expressly provided for under this License.  Any other
+     attempt to copy, modify, sublicense or distribute the Document is
+     void, and will automatically terminate your rights under this
+     License.  However, parties who have received copies, or rights,
+     from you under this License will not have their licenses
+     terminated so long as such parties remain in full compliance.
+
+ 10. FUTURE REVISIONS OF THIS LICENSE
+
+     The Free Software Foundation may publish new, revised versions of
+     the GNU Free Documentation License from time to time.  Such new
+     versions will be similar in spirit to the present version, but may
+     differ in detail to address new problems or concerns.  See
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+
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+     published (not as a draft) by the Free Software Foundation.  If
+     the Document does not specify a version number of this License,
+     you may choose any version ever published (not as a draft) by the
+     Free Software Foundation.
+
+ADDENDUM: How to use this License for your documents
+====================================================
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+notices just after the title page:
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+       or any later version published by the Free Software Foundation;
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+       A copy of the license is included in the section entitled ``GNU
+       Free Documentation License''.
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+replace the "with...Texts." line with this:
+
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+
+
+File: gcc.info,  Node: Contributors,  Next: Option Index,  Prev: GNU Free Documentation License,  Up: Top
+
+Contributors to GCC
+*******************
+
+ The GCC project would like to thank its many contributors.  Without
+them the project would not have been nearly as successful as it has
+been.  Any omissions in this list are accidental.  Feel free to contact
+<law@redhat.com> or <gerald@pfeifer.com> if you have been left out or
+some of your contributions are not listed.  Please keep this list in
+alphabetical order.
+
+   * Analog Devices helped implement the support for complex data types
+     and iterators.
+
+   * John David Anglin for threading-related fixes and improvements to
+     libstdc++-v3, and the HP-UX port.
+
+   * James van Artsdalen wrote the code that makes efficient use of the
+     Intel 80387 register stack.
+
+   * Abramo and Roberto Bagnara for the SysV68 Motorola 3300 Delta
+     Series port.
+
+   * Alasdair Baird for various bug fixes.
+
+   * Giovanni Bajo for analyzing lots of complicated C++ problem
+     reports.
+
+   * Peter Barada for his work to improve code generation for new
+     ColdFire cores.
+
+   * Gerald Baumgartner added the signature extension to the C++ front
+     end.
+
+   * Godmar Back for his Java improvements and encouragement.
+
+   * Scott Bambrough for help porting the Java compiler.
+
+   * Wolfgang Bangerth for processing tons of bug reports.
+
+   * Jon Beniston for his Microsoft Windows port of Java.
+
+   * Daniel Berlin for better DWARF2 support, faster/better
+     optimizations, improved alias analysis, plus migrating GCC to
+     Bugzilla.
+
+   * Geoff Berry for his Java object serialization work and various
+     patches.
+
+   * Eric Blake for helping to make GCJ and libgcj conform to the
+     specifications.
+
+   * Segher Boessenkool for various fixes.
+
+   * Hans-J. Boehm for his garbage collector, IA-64 libffi port, and
+     other Java work.
+
+   * Neil Booth for work on cpplib, lang hooks, debug hooks and other
+     miscellaneous clean-ups.
+
+   * Eric Botcazou for fixing middle- and backend bugs left and right.
+
+   * Per Bothner for his direction via the steering committee and
+     various improvements to the infrastructure for supporting new
+     languages.  Chill front end implementation.  Initial
+     implementations of cpplib, fix-header, config.guess, libio, and
+     past C++ library (libg++) maintainer.  Dreaming up, designing and
+     implementing much of GCJ.
+
+   * Devon Bowen helped port GCC to the Tahoe.
+
+   * Don Bowman for mips-vxworks contributions.
+
+   * Dave Brolley for work on cpplib and Chill.
+
+   * Robert Brown implemented the support for Encore 32000 systems.
+
+   * Christian Bruel for improvements to local store elimination.
+
+   * Herman A.J. ten Brugge for various fixes.
+
+   * Joerg Brunsmann for Java compiler hacking and help with the GCJ
+     FAQ.
+
+   * Joe Buck for his direction via the steering committee.
+
+   * Craig Burley for leadership of the Fortran effort.
+
+   * Stephan Buys for contributing Doxygen notes for libstdc++.
+
+   * Paolo Carlini for libstdc++ work: lots of efficiency improvements
+     to the C++ strings, streambufs and formatted I/O, hard detective
+     work on the frustrating localization issues, and keeping up with
+     the problem reports.
+
+   * John Carr for his alias work, SPARC hacking, infrastructure
+     improvements, previous contributions to the steering committee,
+     loop optimizations, etc.
+
+   * Stephane Carrez for 68HC11 and 68HC12 ports.
+
+   * Steve Chamberlain for support for the Renesas SH and H8 processors
+     and the PicoJava processor, and for GCJ config fixes.
+
+   * Glenn Chambers for help with the GCJ FAQ.
+
+   * John-Marc Chandonia for various libgcj patches.
+
+   * Scott Christley for his Objective-C contributions.
+
+   * Eric Christopher for his Java porting help and clean-ups.
+
+   * Branko Cibej for more warning contributions.
+
+   * The GNU Classpath project for all of their merged runtime code.
+
+   * Nick Clifton for arm, mcore, fr30, v850, m32r work, `--help', and
+     other random hacking.
+
+   * Michael Cook for libstdc++ cleanup patches to reduce warnings.
+
+   * R. Kelley Cook for making GCC buildable from a read-only directory
+     as well as other miscellaneous build process and documentation
+     clean-ups.
+
+   * Ralf Corsepius for SH testing and minor bugfixing.
+
+   * Stan Cox for care and feeding of the x86 port and lots of behind
+     the scenes hacking.
+
+   * Alex Crain provided changes for the 3b1.
+
+   * Ian Dall for major improvements to the NS32k port.
+
+   * Paul Dale for his work to add uClinux platform support to the m68k
+     backend.
+
+   * Dario Dariol contributed the four varieties of sample programs
+     that print a copy of their source.
+
+   * Russell Davidson for fstream and stringstream fixes in libstdc++.
+
+   * Mo DeJong for GCJ and libgcj bug fixes.
+
+   * DJ Delorie for the DJGPP port, build and libiberty maintenance, and
+     various bug fixes.
+
+   * Gabriel Dos Reis for contributions to G++, contributions and
+     maintenance of GCC diagnostics infrastructure, libstdc++-v3,
+     including valarray<>, complex<>, maintaining the numerics library
+     (including that pesky <limits> :-) and keeping up-to-date anything
+     to do with numbers.
+
+   * Ulrich Drepper for his work on glibc, testing of GCC using glibc,
+     ISO C99 support, CFG dumping support, etc., plus support of the
+     C++ runtime libraries including for all kinds of C interface
+     issues, contributing and maintaining complex<>, sanity checking
+     and disbursement, configuration architecture, libio maintenance,
+     and early math work.
+
+   * Zdenek Dvorak for a new loop unroller and various fixes.
+
+   * Richard Earnshaw for his ongoing work with the ARM.
+
+   * David Edelsohn for his direction via the steering committee,
+     ongoing work with the RS6000/PowerPC port, help cleaning up Haifa
+     loop changes, doing the entire AIX port of libstdc++ with his bare
+     hands, and for ensuring GCC properly keeps working on AIX.
+
+   * Kevin Ediger for the floating point formatting of num_put::do_put
+     in libstdc++.
+
+   * Phil Edwards for libstdc++ work including configuration hackery,
+     documentation maintainer, chief breaker of the web pages, the
+     occasional iostream bug fix, and work on shared library symbol
+     versioning.
+
+   * Paul Eggert for random hacking all over GCC.
+
+   * Mark Elbrecht for various DJGPP improvements, and for libstdc++
+     configuration support for locales and fstream-related fixes.
+
+   * Vadim Egorov for libstdc++ fixes in strings, streambufs, and
+     iostreams.
+
+   * Christian Ehrhardt for dealing with bug reports.
+
+   * Ben Elliston for his work to move the Objective-C runtime into its
+     own subdirectory and for his work on autoconf.
+
+   * Marc Espie for OpenBSD support.
+
+   * Doug Evans for much of the global optimization framework, arc,
+     m32r, and SPARC work.
+
+   * Christopher Faylor for his work on the Cygwin port and for caring
+     and feeding the gcc.gnu.org box and saving its users tons of spam.
+
+   * Fred Fish for BeOS support and Ada fixes.
+
+   * Ivan Fontes Garcia for the Portugese translation of the GCJ FAQ.
+
+   * Peter Gerwinski for various bug fixes and the Pascal front end.
+
+   * Kaveh Ghazi for his direction via the steering committee, amazing
+     work to make `-W -Wall' useful, and continuously testing GCC on a
+     plethora of platforms.
+
+   * John Gilmore for a donation to the FSF earmarked improving GNU
+     Java.
+
+   * Judy Goldberg for c++ contributions.
+
+   * Torbjorn Granlund for various fixes and the c-torture testsuite,
+     multiply- and divide-by-constant optimization, improved long long
+     support, improved leaf function register allocation, and his
+     direction via the steering committee.
+
+   * Anthony Green for his `-Os' contributions and Java front end work.
+
+   * Stu Grossman for gdb hacking, allowing GCJ developers to debug
+     Java code.
+
+   * Michael K. Gschwind contributed the port to the PDP-11.
+
+   * Ron Guilmette implemented the `protoize' and `unprotoize' tools,
+     the support for Dwarf symbolic debugging information, and much of
+     the support for System V Release 4.  He has also worked heavily on
+     the Intel 386 and 860 support.
+
+   * Bruno Haible for improvements in the runtime overhead for EH, new
+     warnings and assorted bug fixes.
+
+   * Andrew Haley for his amazing Java compiler and library efforts.
+
+   * Chris Hanson assisted in making GCC work on HP-UX for the 9000
+     series 300.
+
+   * Michael Hayes for various thankless work he's done trying to get
+     the c30/c40 ports functional.  Lots of loop and unroll
+     improvements and fixes.
+
+   * Dara Hazeghi for wading through myriads of target-specific bug
+     reports.
+
+   * Kate Hedstrom for staking the G77 folks with an initial testsuite.
+
+   * Richard Henderson for his ongoing SPARC, alpha, ia32, and ia64
+     work, loop opts, and generally fixing lots of old problems we've
+     ignored for years, flow rewrite and lots of further stuff,
+     including reviewing tons of patches.
+
+   * Aldy Hernandez for working on the PowerPC port, SIMD support, and
+     various fixes.
+
+   * Nobuyuki Hikichi of Software Research Associates, Tokyo,
+     contributed the support for the Sony NEWS machine.
+
+   * Kazu Hirata for caring and feeding the Renesas H8/300 port and
+     various fixes.
+
+   * Manfred Hollstein for his ongoing work to keep the m88k alive, lots
+     of testing and bug fixing, particularly of GCC configury code.
+
+   * Steve Holmgren for MachTen patches.
+
+   * Jan Hubicka for his x86 port improvements.
+
+   * Falk Hueffner for working on C and optimization bug reports.
+
+   * Bernardo Innocenti for his m68k work, including merging of
+     ColdFire improvements and uClinux support.
+
+   * Christian Iseli for various bug fixes.
+
+   * Kamil Iskra for general m68k hacking.
+
+   * Lee Iverson for random fixes and MIPS testing.
+
+   * Andreas Jaeger for testing and benchmarking of GCC and various bug
+     fixes.
+
+   * Jakub Jelinek for his SPARC work and sibling call optimizations as
+     well as lots of bug fixes and test cases, and for improving the
+     Java build system.
+
+   * Janis Johnson for ia64 testing and fixes, her quality improvement
+     sidetracks, and web page maintenance.
+
+   * Kean Johnston for SCO OpenServer support and various fixes.
+
+   * Tim Josling for the sample language treelang based originally on
+     Richard Kenner's ""toy" language".
+
+   * Nicolai Josuttis for additional libstdc++ documentation.
+
+   * Klaus Kaempf for his ongoing work to make alpha-vms a viable
+     target.
+
+   * David Kashtan of SRI adapted GCC to VMS.
+
+   * Ryszard Kabatek for many, many libstdc++ bug fixes and
+     optimizations of strings, especially member functions, and for
+     auto_ptr fixes.
+
+   * Geoffrey Keating for his ongoing work to make the PPC work for
+     GNU/Linux and his automatic regression tester.
+
+   * Brendan Kehoe for his ongoing work with G++ and for a lot of early
+     work in just about every part of libstdc++.
+
+   * Oliver M. Kellogg of Deutsche Aerospace contributed the port to the
+     MIL-STD-1750A.
+
+   * Richard Kenner of the New York University Ultracomputer Research
+     Laboratory wrote the machine descriptions for the AMD 29000, the
+     DEC Alpha, the IBM RT PC, and the IBM RS/6000 as well as the
+     support for instruction attributes.  He also made changes to
+     better support RISC processors including changes to common
+     subexpression elimination, strength reduction, function calling
+     sequence handling, and condition code support, in addition to
+     generalizing the code for frame pointer elimination and delay slot
+     scheduling.  Richard Kenner was also the head maintainer of GCC
+     for several years.
+
+   * Mumit Khan for various contributions to the Cygwin and Mingw32
+     ports and maintaining binary releases for Microsoft Windows hosts,
+     and for massive libstdc++ porting work to Cygwin/Mingw32.
+
+   * Robin Kirkham for cpu32 support.
+
+   * Mark Klein for PA improvements.
+
+   * Thomas Koenig for various bug fixes.
+
+   * Bruce Korb for the new and improved fixincludes code.
+
+   * Benjamin Kosnik for his G++ work and for leading the libstdc++-v3
+     effort.
+
+   * Charles LaBrec contributed the support for the Integrated Solutions
+     68020 system.
+
+   * Jeff Law for his direction via the steering committee,
+     coordinating the entire egcs project and GCC 2.95, rolling out
+     snapshots and releases, handling merges from GCC2, reviewing tons
+     of patches that might have fallen through the cracks else, and
+     random but extensive hacking.
+
+   * Marc Lehmann for his direction via the steering committee and
+     helping with analysis and improvements of x86 performance.
+
+   * Ted Lemon wrote parts of the RTL reader and printer.
+
+   * Kriang Lerdsuwanakij for C++ improvements including template as
+     template parameter support, and many C++ fixes.
+
+   * Warren Levy for tremendous work on libgcj (Java Runtime Library)
+     and random work on the Java front end.
+
+   * Alain Lichnewsky ported GCC to the MIPS CPU.
+
+   * Oskar Liljeblad for hacking on AWT and his many Java bug reports
+     and patches.
+
+   * Robert Lipe for OpenServer support, new testsuites, testing, etc.
+
+   * Weiwen Liu for testing and various bug fixes.
+
+   * Dave Love for his ongoing work with the Fortran front end and
+     runtime libraries.
+
+   * Martin von Lo"wis for internal consistency checking infrastructure,
+     various C++ improvements including namespace support, and tons of
+     assistance with libstdc++/compiler merges.
+
+   * H.J. Lu for his previous contributions to the steering committee,
+     many x86 bug reports, prototype patches, and keeping the GNU/Linux
+     ports working.
+
+   * Greg McGary for random fixes and (someday) bounded pointers.
+
+   * Andrew MacLeod for his ongoing work in building a real EH system,
+     various code generation improvements, work on the global
+     optimizer, etc.
+
+   * Vladimir Makarov for hacking some ugly i960 problems, PowerPC
+     hacking improvements to compile-time performance, overall
+     knowledge and direction in the area of instruction scheduling, and
+     design and implementation of the automaton based instruction
+     scheduler.
+
+   * Bob Manson for his behind the scenes work on dejagnu.
+
+   * Philip Martin for lots of libstdc++ string and vector iterator
+     fixes and improvements, and string clean up and testsuites.
+
+   * All of the Mauve project contributors, for Java test code.
+
+   * Bryce McKinlay for numerous GCJ and libgcj fixes and improvements.
+
+   * Adam Megacz for his work on the Microsoft Windows port of GCJ.
+
+   * Michael Meissner for LRS framework, ia32, m32r, v850, m88k, MIPS,
+     powerpc, haifa, ECOFF debug support, and other assorted hacking.
+
+   * Jason Merrill for his direction via the steering committee and
+     leading the G++ effort.
+
+   * David Miller for his direction via the steering committee, lots of
+     SPARC work, improvements in jump.c and interfacing with the Linux
+     kernel developers.
+
+   * Gary Miller ported GCC to Charles River Data Systems machines.
+
+   * Alfred Minarik for libstdc++ string and ios bug fixes, and turning
+     the entire libstdc++ testsuite namespace-compatible.
+
+   * Mark Mitchell for his direction via the steering committee,
+     mountains of C++ work, load/store hoisting out of loops, alias
+     analysis improvements, ISO C `restrict' support, and serving as
+     release manager for GCC 3.x.
+
+   * Alan Modra for various GNU/Linux bits and testing.
+
+   * Toon Moene for his direction via the steering committee, Fortran
+     maintenance, and his ongoing work to make us make Fortran run fast.
+
+   * Jason Molenda for major help in the care and feeding of all the
+     services on the gcc.gnu.org (formerly egcs.cygnus.com)
+     machine--mail, web services, ftp services, etc etc.  Doing all
+     this work on scrap paper and the backs of envelopes would have
+     been... difficult.
+
+   * Catherine Moore for fixing various ugly problems we have sent her
+     way, including the haifa bug which was killing the Alpha & PowerPC
+     Linux kernels.
+
+   * Mike Moreton for his various Java patches.
+
+   * David Mosberger-Tang for various Alpha improvements, and for the
+     initial IA-64 port.
+
+   * Stephen Moshier contributed the floating point emulator that
+     assists in cross-compilation and permits support for floating
+     point numbers wider than 64 bits and for ISO C99 support.
+
+   * Bill Moyer for his behind the scenes work on various issues.
+
+   * Philippe De Muyter for his work on the m68k port.
+
+   * Joseph S. Myers for his work on the PDP-11 port, format checking
+     and ISO C99 support, and continuous emphasis on (and contributions
+     to) documentation.
+
+   * Nathan Myers for his work on libstdc++-v3: architecture and
+     authorship through the first three snapshots, including
+     implementation of locale infrastructure, string, shadow C headers,
+     and the initial project documentation (DESIGN, CHECKLIST, and so
+     forth).  Later, more work on MT-safe string and shadow headers.
+
+   * Felix Natter for documentation on porting libstdc++.
+
+   * Nathanael Nerode for cleaning up the configuration/build process.
+
+   * NeXT, Inc. donated the front end that supports the Objective-C
+     language.
+
+   * Hans-Peter Nilsson for the CRIS and MMIX ports, improvements to
+     the search engine setup, various documentation fixes and other
+     small fixes.
+
+   * Geoff Noer for this work on getting cygwin native builds working.
+
+   * Diego Novillo for his SPEC performance tracking web pages and
+     assorted fixes in the middle end and various back ends.
+
+   * David O'Brien for the FreeBSD/alpha, FreeBSD/AMD x86-64,
+     FreeBSD/ARM, FreeBSD/PowerPC, and FreeBSD/SPARC64 ports and
+     related infrastructure improvements.
+
+   * Alexandre Oliva for various build infrastructure improvements,
+     scripts and amazing testing work, including keeping libtool issues
+     sane and happy.
+
+   * Melissa O'Neill for various NeXT fixes.
+
+   * Rainer Orth for random MIPS work, including improvements to GCC's
+     o32 ABI support, improvements to dejagnu's MIPS support, Java
+     configuration clean-ups and porting work, etc.
+
+   * Hartmut Penner for work on the s390 port.
+
+   * Paul Petersen wrote the machine description for the Alliant FX/8.
+
+   * Alexandre Petit-Bianco for implementing much of the Java compiler
+     and continued Java maintainership.
+
+   * Matthias Pfaller for major improvements to the NS32k port.
+
+   * Gerald Pfeifer for his direction via the steering committee,
+     pointing out lots of problems we need to solve, maintenance of the
+     web pages, and taking care of documentation maintenance in general.
+
+   * Andrew Pinski for processing bug reports by the dozen.
+
+   * Ovidiu Predescu for his work on the Objective-C front end and
+     runtime libraries.
+
+   * Jerry Quinn for major performance improvements in C++ formatted
+     I/O.
+
+   * Ken Raeburn for various improvements to checker, MIPS ports and
+     various cleanups in the compiler.
+
+   * Rolf W. Rasmussen for hacking on AWT.
+
+   * David Reese of Sun Microsystems contributed to the Solaris on
+     PowerPC port.
+
+   * Volker Reichelt for keeping up with the problem reports.
+
+   * Joern Rennecke for maintaining the sh port, loop, regmove & reload
+     hacking.
+
+   * Loren J. Rittle for improvements to libstdc++-v3 including the
+     FreeBSD port, threading fixes, thread-related configury changes,
+     critical threading documentation, and solutions to really tricky
+     I/O problems, as well as keeping GCC properly working on FreeBSD
+     and continuous testing.
+
+   * Craig Rodrigues for processing tons of bug reports.
+
+   * Gavin Romig-Koch for lots of behind the scenes MIPS work.
+
+   * Ken Rose for fixes to GCC's delay slot filling code.
+
+   * Paul Rubin wrote most of the preprocessor.
+
+   * Pe'tur Runo'lfsson for major performance improvements in C++
+     formatted I/O and large file support in C++ filebuf.
+
+   * Chip Salzenberg for libstdc++ patches and improvements to locales,
+     traits, Makefiles, libio, libtool hackery, and "long long" support.
+
+   * Juha Sarlin for improvements to the H8 code generator.
+
+   * Greg Satz assisted in making GCC work on HP-UX for the 9000 series
+     300.
+
+   * Roger Sayle for improvements to constant folding and GCC's RTL
+     optimizers as well as for fixing numerous bugs.
+
+   * Bradley Schatz for his work on the GCJ FAQ.
+
+   * Peter Schauer wrote the code to allow debugging to work on the
+     Alpha.
+
+   * William Schelter did most of the work on the Intel 80386 support.
+
+   * Bernd Schmidt for various code generation improvements and major
+     work in the reload pass as well a serving as release manager for
+     GCC 2.95.3.
+
+   * Peter Schmid for constant testing of libstdc++ - especially
+     application testing, going above and beyond what was requested for
+     the release criteria - and libstdc++ header file tweaks.
+
+   * Jason Schroeder for jcf-dump patches.
+
+   * Andreas Schwab for his work on the m68k port.
+
+   * Joel Sherrill for his direction via the steering committee, RTEMS
+     contributions and RTEMS testing.
+
+   * Nathan Sidwell for many C++ fixes/improvements.
+
+   * Jeffrey Siegal for helping RMS with the original design of GCC,
+     some code which handles the parse tree and RTL data structures,
+     constant folding and help with the original VAX & m68k ports.
+
+   * Kenny Simpson for prompting libstdc++ fixes due to defect reports
+     from the LWG (thereby keeping GCC in line with updates from the
+     ISO).
+
+   * Franz Sirl for his ongoing work with making the PPC port stable
+     for GNU/Linux.
+
+   * Andrey Slepuhin for assorted AIX hacking.
+
+   * Christopher Smith did the port for Convex machines.
+
+   * Danny Smith for his major efforts on the Mingw (and Cygwin) ports.
+
+   * Randy Smith finished the Sun FPA support.
+
+   * Scott Snyder for queue, iterator, istream, and string fixes and
+     libstdc++ testsuite entries.
+
+   * Brad Spencer for contributions to the GLIBCPP_FORCE_NEW technique.
+
+   * Richard Stallman, for writing the original GCC and launching the
+     GNU project.
+
+   * Jan Stein of the Chalmers Computer Society provided support for
+     Genix, as well as part of the 32000 machine description.
+
+   * Nigel Stephens for various mips16 related fixes/improvements.
+
+   * Jonathan Stone wrote the machine description for the Pyramid
+     computer.
+
+   * Graham Stott for various infrastructure improvements.
+
+   * John Stracke for his Java HTTP protocol fixes.
+
+   * Mike Stump for his Elxsi port, G++ contributions over the years
+     and more recently his vxworks contributions
+
+   * Jeff Sturm for Java porting help, bug fixes, and encouragement.
+
+   * Shigeya Suzuki for this fixes for the bsdi platforms.
+
+   * Ian Lance Taylor for his mips16 work, general configury hacking,
+     fixincludes, etc.
+
+   * Holger Teutsch provided the support for the Clipper CPU.
+
+   * Gary Thomas for his ongoing work to make the PPC work for
+     GNU/Linux.
+
+   * Philipp Thomas for random bug fixes throughout the compiler
+
+   * Jason Thorpe for thread support in libstdc++ on NetBSD.
+
+   * Kresten Krab Thorup wrote the run time support for the Objective-C
+     language and the fantastic Java bytecode interpreter.
+
+   * Michael Tiemann for random bug fixes, the first instruction
+     scheduler, initial C++ support, function integration, NS32k, SPARC
+     and M88k machine description work, delay slot scheduling.
+
+   * Andreas Tobler for his work porting libgcj to Darwin.
+
+   * Teemu Torma for thread safe exception handling support.
+
+   * Leonard Tower wrote parts of the parser, RTL generator, and RTL
+     definitions, and of the VAX machine description.
+
+   * Tom Tromey for internationalization support and for his many Java
+     contributions and libgcj maintainership.
+
+   * Lassi Tuura for improvements to config.guess to determine HP
+     processor types.
+
+   * Petter Urkedal for libstdc++ CXXFLAGS, math, and algorithms fixes.
+
+   * Brent Verner for work with the libstdc++ cshadow files and their
+     associated configure steps.
+
+   * Todd Vierling for contributions for NetBSD ports.
+
+   * Jonathan Wakely for contributing libstdc++ Doxygen notes and XHTML
+     guidance.
+
+   * Dean Wakerley for converting the install documentation from HTML
+     to texinfo in time for GCC 3.0.
+
+   * Krister Walfridsson for random bug fixes.
+
+   * Stephen M. Webb for time and effort on making libstdc++ shadow
+     files work with the tricky Solaris 8+ headers, and for pushing the
+     build-time header tree.
+
+   * John Wehle for various improvements for the x86 code generator,
+     related infrastructure improvements to help x86 code generation,
+     value range propagation and other work, WE32k port.
+
+   * Ulrich Weigand for work on the s390 port.
+
+   * Zack Weinberg for major work on cpplib and various other bug fixes.
+
+   * Matt Welsh for help with Linux Threads support in GCJ.
+
+   * Urban Widmark for help fixing java.io.
+
+   * Mark Wielaard for new Java library code and his work integrating
+     with Classpath.
+
+   * Dale Wiles helped port GCC to the Tahoe.
+
+   * Bob Wilson from Tensilica, Inc. for the Xtensa port.
+
+   * Jim Wilson for his direction via the steering committee, tackling
+     hard problems in various places that nobody else wanted to work
+     on, strength reduction and other loop optimizations.
+
+   * Carlo Wood for various fixes.
+
+   * Tom Wood for work on the m88k port.
+
+   * Masanobu Yuhara of Fujitsu Laboratories implemented the machine
+     description for the Tron architecture (specifically, the Gmicro).
+
+   * Kevin Zachmann helped ported GCC to the Tahoe.
+
+   * Gilles Zunino for help porting Java to Irix.
+
+
+ In addition to the above, all of which also contributed time and
+energy in testing GCC, we would like to thank the following for their
+contributions to testing:
+
+   * Michael Abd-El-Malek
+
+   * Thomas Arend
+
+   * Bonzo Armstrong
+
+   * Steven Ashe
+
+   * Chris Baldwin
+
+   * David Billinghurst
+
+   * Jim Blandy
+
+   * Stephane Bortzmeyer
+
+   * Horst von Brand
+
+   * Frank Braun
+
+   * Rodney Brown
+
+   * Sidney Cadot
+
+   * Bradford Castalia
+
+   * Ralph Doncaster
+
+   * Richard Emberson
+
+   * Levente Farkas
+
+   * Graham Fawcett
+
+   * Robert A. French
+
+   * Jo"rgen Freyh
+
+   * Mark K. Gardner
+
+   * Charles-Antoine Gauthier
+
+   * Yung Shing Gene
+
+   * David Gilbert
+
+   * Simon Gornall
+
+   * Fred Gray
+
+   * John Griffin
+
+   * Patrik Hagglund
+
+   * Phil Hargett
+
+   * Amancio Hasty
+
+   * Bryan W. Headley
+
+   * Kevin B. Hendricks
+
+   * Joep Jansen
+
+   * Christian Joensson
+
+   * David Kidd
+
+   * Tobias Kuipers
+
+   * Anand Krishnaswamy
+
+   * llewelly
+
+   * Damon Love
+
+   * Brad Lucier
+
+   * Matthias Klose
+
+   * Martin Knoblauch
+
+   * Jesse Macnish
+
+   * Stefan Morrell
+
+   * Anon A. Mous
+
+   * Matthias Mueller
+
+   * Pekka Nikander
+
+   * Jon Olson
+
+   * Magnus Persson
+
+   * Chris Pollard
+
+   * Richard Polton
+
+   * David Rees
+
+   * Paul Reilly
+
+   * Tom Reilly
+
+   * Torsten Rueger
+
+   * Danny Sadinoff
+
+   * Marc Schifer
+
+   * David Schuler
+
+   * Vin Shelton
+
+   * Tim Souder
+
+   * Adam Sulmicki
+
+   * George Talbot
+
+   * Gregory Warnes
+
+   * David E. Young
+
+   * And many others
+
+ And finally we'd like to thank everyone who uses the compiler, submits
+bug reports and generally reminds us why we're doing this work in the
+first place.
+
+
+File: gcc.info,  Node: Option Index,  Next: Keyword Index,  Prev: Contributors,  Up: Top
+
+Option Index
+************
+
+ GCC's command line options are indexed here without any initial `-' or
+`--'.  Where an option has both positive and negative forms (such as
+`-fOPTION' and `-fno-OPTION'), relevant entries in the manual are
+indexed under the most appropriate form; it may sometimes be useful to
+look up both forms.
+
+* Menu:
+
+* ###:                                   Overall Options.
+* -mf930:                                SPARC Options.
+* -mf934:                                SPARC Options.
+* A:                                     Preprocessor Options.
+* all_load:                              Darwin Options.
+* allowable_client:                      Darwin Options.
+* ansi <1>:                              Preprocessor Options.
+* ansi <2>:                              Other Builtins.
+* ansi <3>:                              Standards.
+* ansi <4>:                              Non-bugs.
+* ansi:                                  C Dialect Options.
+* arch_errors_fatal:                     Darwin Options.
+* arch_only:                             Darwin Options.
+* aux-info:                              C Dialect Options.
+* b:                                     Target Options.
+* B:                                     Directory Options.
+* bcopy-builtin:                         PDP-11 Options.
+* bind_at_load:                          Darwin Options.
+* bundle:                                Darwin Options.
+* bundle_loader:                         Darwin Options.
+* C:                                     Preprocessor Options.
+* c <1>:                                 Overall Options.
+* c:                                     Link Options.
+* client_name:                           Darwin Options.
+* compatibility_version:                 Darwin Options.
+* crossjumping:                          Optimize Options.
+* current_version:                       Darwin Options.
+* D:                                     Preprocessor Options.
+* d:                                     Debugging Options.
+* da:                                    Debugging Options.
+* dA:                                    Debugging Options.
+* dB:                                    Debugging Options.
+* db:                                    Debugging Options.
+* dc:                                    Debugging Options.
+* dC:                                    Debugging Options.
+* dD <1>:                                Preprocessor Options.
+* dD:                                    Debugging Options.
+* dd:                                    Debugging Options.
+* dE:                                    Debugging Options.
+* dependency-file:                       Darwin Options.
+* dF:                                    Debugging Options.
+* df:                                    Debugging Options.
+* dg:                                    Debugging Options.
+* dG:                                    Debugging Options.
+* dh:                                    Debugging Options.
+* dH:                                    Debugging Options.
+* di:                                    Debugging Options.
+* dI:                                    Preprocessor Options.
+* dj:                                    Debugging Options.
+* dk:                                    Debugging Options.
+* dL:                                    Debugging Options.
+* dl:                                    Debugging Options.
+* dm:                                    Debugging Options.
+* dM <1>:                                Preprocessor Options.
+* dM:                                    Debugging Options.
+* dN <1>:                                Debugging Options.
+* dN:                                    Preprocessor Options.
+* dn:                                    Debugging Options.
+* do:                                    Debugging Options.
+* dP:                                    Debugging Options.
+* dp:                                    Debugging Options.
+* dR:                                    Debugging Options.
+* dr:                                    Debugging Options.
+* ds:                                    Debugging Options.
+* dS:                                    Debugging Options.
+* dt:                                    Debugging Options.
+* dT:                                    Debugging Options.
+* du:                                    Debugging Options.
+* dU:                                    Debugging Options.
+* dumpmachine:                           Debugging Options.
+* dumpspecs:                             Debugging Options.
+* dumpversion:                           Debugging Options.
+* dV:                                    Debugging Options.
+* dv:                                    Debugging Options.
+* dw:                                    Debugging Options.
+* dx:                                    Debugging Options.
+* dy:                                    Debugging Options.
+* dylib_file:                            Darwin Options.
+* dylinker_install_name:                 Darwin Options.
+* dynamic:                               Darwin Options.
+* dynamiclib:                            Darwin Options.
+* dz:                                    Debugging Options.
+* dZ:                                    Debugging Options.
+* E <1>:                                 Overall Options.
+* E:                                     Link Options.
+* EB <1>:                                MIPS Options.
+* EB:                                    ARC Options.
+* EL <1>:                                ARC Options.
+* EL:                                    MIPS Options.
+* exported_symbols_list:                 Darwin Options.
+* fabi-version:                          C++ Dialect Options.
+* falign-functions:                      Optimize Options.
+* falign-jumps:                          Optimize Options.
+* falign-labels:                         Optimize Options.
+* falign-loops:                          Optimize Options.
+* fargument-alias:                       Code Gen Options.
+* fargument-noalias:                     Code Gen Options.
+* fargument-noalias-global:              Code Gen Options.
+* fbounds-check:                         Code Gen Options.
+* fbranch-probabilities:                 Optimize Options.
+* fbranch-target-load-optimize:          Optimize Options.
+* fbranch-target-load-optimize2:         Optimize Options.
+* fcall-saved <1>:                       Code Gen Options.
+* fcall-saved:                           Interoperation.
+* fcall-used:                            Code Gen Options.
+* fcaller-saves:                         Optimize Options.
+* fcheck-new:                            C++ Dialect Options.
+* fcommon:                               Variable Attributes.
+* fcond-mismatch:                        C Dialect Options.
+* fconserve-space:                       C++ Dialect Options.
+* fconstant-string-class:                Objective-C Dialect Options.
+* fcse-follow-jumps:                     Optimize Options.
+* fcse-skip-blocks:                      Optimize Options.
+* fdata-sections:                        Optimize Options.
+* fdelayed-branch:                       Optimize Options.
+* fdelete-null-pointer-checks:           Optimize Options.
+* fdiagnostics-show-location:            Language Independent Options.
+* fdollars-in-identifiers <1>:           Preprocessor Options.
+* fdollars-in-identifiers:               Interoperation.
+* fdump-class-hierarchy:                 Debugging Options.
+* fdump-translation-unit:                Debugging Options.
+* fdump-tree:                            Debugging Options.
+* fdump-unnumbered:                      Debugging Options.
+* feliminate-dwarf2-dups:                Debugging Options.
+* feliminate-unused-debug-symbols:       Debugging Options.
+* feliminate-unused-debug-types:         Debugging Options.
+* fexceptions:                           Code Gen Options.
+* fexec-charset:                         Preprocessor Options.
+* fexpensive-optimizations:              Optimize Options.
+* ffast-math:                            Optimize Options.
+* ffinite-math-only:                     Optimize Options.
+* ffixed:                                Code Gen Options.
+* ffloat-store <1>:                      Disappointments.
+* ffloat-store:                          Optimize Options.
+* ffor-scope:                            C++ Dialect Options.
+* fforce-addr:                           Optimize Options.
+* fforce-mem:                            Optimize Options.
+* ffreestanding <1>:                     Function Attributes.
+* ffreestanding <2>:                     Standards.
+* ffreestanding:                         C Dialect Options.
+* ffunction-sections:                    Optimize Options.
+* fgcse:                                 Optimize Options.
+* fgcse-las:                             Optimize Options.
+* fgcse-lm:                              Optimize Options.
+* fgcse-sm:                              Optimize Options.
+* fgnu-runtime:                          Objective-C Dialect Options.
+* fhosted:                               C Dialect Options.
+* filelist:                              Darwin Options.
+* finhibit-size-directive:               Code Gen Options.
+* finline-functions:                     Optimize Options.
+* finline-limit:                         Optimize Options.
+* finput-charset:                        Preprocessor Options.
+* finstrument-functions <1>:             Function Attributes.
+* finstrument-functions:                 Code Gen Options.
+* fkeep-inline-functions <1>:            Optimize Options.
+* fkeep-inline-functions:                Inline.
+* fkeep-static-consts:                   Optimize Options.
+* flat_namespace:                        Darwin Options.
+* fleading-underscore:                   Code Gen Options.
+* floop-optimize:                        Optimize Options.
+* fmem-report:                           Debugging Options.
+* fmessage-length:                       Language Independent Options.
+* fmove-all-movables:                    Optimize Options.
+* fms-extensions <1>:                    C++ Dialect Options.
+* fms-extensions:                        C Dialect Options.
+* fnew-ra:                               Optimize Options.
+* fnext-runtime:                         Objective-C Dialect Options.
+* fno-access-control:                    C++ Dialect Options.
+* fno-asm:                               C Dialect Options.
+* fno-branch-count-reg:                  Optimize Options.
+* fno-builtin <1>:                       C Dialect Options.
+* fno-builtin:                           Other Builtins.
+* fno-common <1>:                        Code Gen Options.
+* fno-common:                            Variable Attributes.
+* fno-const-strings:                     C++ Dialect Options.
+* fno-cprop-registers:                   Optimize Options.
+* fno-default-inline <1>:                Inline.
+* fno-default-inline <2>:                C++ Dialect Options.
+* fno-default-inline:                    Optimize Options.
+* fno-defer-pop:                         Optimize Options.
+* fno-elide-constructors:                C++ Dialect Options.
+* fno-enforce-eh-specs:                  C++ Dialect Options.
+* fno-for-scope:                         C++ Dialect Options.
+* fno-function-cse:                      Optimize Options.
+* fno-gnu-keywords:                      C++ Dialect Options.
+* fno-guess-branch-probability:          Optimize Options.
+* fno-ident:                             Code Gen Options.
+* fno-implement-inlines <1>:             C++ Interface.
+* fno-implement-inlines:                 C++ Dialect Options.
+* fno-implicit-inline-templates:         C++ Dialect Options.
+* fno-implicit-templates <1>:            Template Instantiation.
+* fno-implicit-templates:                C++ Dialect Options.
+* fno-inline:                            Optimize Options.
+* fno-math-errno:                        Optimize Options.
+* fno-nil-receivers:                     Objective-C Dialect Options.
+* fno-nonansi-builtins:                  C++ Dialect Options.
+* fno-operator-names:                    C++ Dialect Options.
+* fno-optional-diags:                    C++ Dialect Options.
+* fno-peephole:                          Optimize Options.
+* fno-peephole2:                         Optimize Options.
+* fno-rtti:                              C++ Dialect Options.
+* fno-sched-interblock:                  Optimize Options.
+* fno-sched-spec:                        Optimize Options.
+* fno-show-column:                       Preprocessor Options.
+* fno-signed-bitfields:                  C Dialect Options.
+* fno-stack-limit:                       Code Gen Options.
+* fno-trapping-math:                     Optimize Options.
+* fno-unsigned-bitfields:                C Dialect Options.
+* fno-weak:                              C++ Dialect Options.
+* fno-working-directory:                 Preprocessor Options.
+* fno-zero-initialized-in-bss:           Optimize Options.
+* fnon-call-exceptions:                  Code Gen Options.
+* fobjc-exceptions:                      Objective-C Dialect Options.
+* fold-unroll-all-loops:                 Optimize Options.
+* fold-unroll-loops:                     Optimize Options.
+* fomit-frame-pointer:                   Optimize Options.
+* foptimize-register-move:               Optimize Options.
+* foptimize-sibling-calls:               Optimize Options.
+* force_cpusubtype_ALL:                  Darwin Options.
+* force_flat_namespace:                  Darwin Options.
+* fpack-struct:                          Code Gen Options.
+* fpcc-struct-return <1>:                Incompatibilities.
+* fpcc-struct-return:                    Code Gen Options.
+* fpch-deps:                             Preprocessor Options.
+* fpeel-loops:                           Optimize Options.
+* fpermissive:                           C++ Dialect Options.
+* fPIC:                                  Code Gen Options.
+* fpic:                                  Code Gen Options.
+* fPIE:                                  Code Gen Options.
+* fpie:                                  Code Gen Options.
+* fprefetch-loop-arrays:                 Optimize Options.
+* fpreprocessed:                         Preprocessor Options.
+* fprofile-arcs <1>:                     Other Builtins.
+* fprofile-arcs:                         Debugging Options.
+* fprofile-generate:                     Optimize Options.
+* fprofile-use:                          Optimize Options.
+* fprofile-values:                       Optimize Options.
+* frandom-string:                        Debugging Options.
+* freduce-all-givs:                      Optimize Options.
+* freg-struct-return:                    Code Gen Options.
+* fregmove:                              Optimize Options.
+* frename-registers:                     Optimize Options.
+* freorder-blocks:                       Optimize Options.
+* freorder-functions:                    Optimize Options.
+* freplace-objc-classes:                 Objective-C Dialect Options.
+* frepo <1>:                             C++ Dialect Options.
+* frepo:                                 Template Instantiation.
+* frerun-cse-after-loop:                 Optimize Options.
+* frerun-loop-opt:                       Optimize Options.
+* frounding-math:                        Optimize Options.
+* fsched-spec-load:                      Optimize Options.
+* fsched-spec-load-dangerous:            Optimize Options.
+* fsched-stalled-insns:                  Optimize Options.
+* fsched-stalled-insns-dep:              Optimize Options.
+* fsched-verbose:                        Debugging Options.
+* fsched2-use-superblocks:               Optimize Options.
+* fsched2-use-traces:                    Optimize Options.
+* fschedule-insns:                       Optimize Options.
+* fschedule-insns2:                      Optimize Options.
+* fshared-data:                          Code Gen Options.
+* fshort-double:                         Code Gen Options.
+* fshort-enums <1>:                      Code Gen Options.
+* fshort-enums <2>:                      Type Attributes.
+* fshort-enums:                          Non-bugs.
+* fshort-wchar:                          Code Gen Options.
+* fsignaling-nans:                       Optimize Options.
+* fsigned-bitfields <1>:                 Non-bugs.
+* fsigned-bitfields:                     C Dialect Options.
+* fsigned-char:                          C Dialect Options.
+* fsingle-precision-constant:            Optimize Options.
+* fstack-check:                          Code Gen Options.
+* fstack-limit-register:                 Code Gen Options.
+* fstack-limit-symbol:                   Code Gen Options.
+* fstats:                                C++ Dialect Options.
+* fstrength-reduce:                      Optimize Options.
+* fstrict-aliasing:                      Optimize Options.
+* fsyntax-only:                          Warning Options.
+* ftabstop:                              Preprocessor Options.
+* ftemplate-depth:                       C++ Dialect Options.
+* ftest-coverage:                        Debugging Options.
+* fthread-jumps:                         Optimize Options.
+* ftime-report:                          Debugging Options.
+* ftracer:                               Optimize Options.
+* ftrapv:                                Code Gen Options.
+* funit-at-a-time:                       Optimize Options.
+* funroll-all-loops:                     Optimize Options.
+* funroll-loops <1>:                     Optimize Options.
+* funroll-loops:                         Non-bugs.
+* funsafe-math-optimizations:            Optimize Options.
+* funsigned-bitfields <1>:               C Dialect Options.
+* funsigned-bitfields:                   Non-bugs.
+* funsigned-char:                        C Dialect Options.
+* funswitch-loops:                       Optimize Options.
+* funwind-tables:                        Code Gen Options.
+* fuse-cxa-atexit:                       C++ Dialect Options.
+* fverbose-asm:                          Code Gen Options.
+* fvpt:                                  Optimize Options.
+* fweb:                                  Optimize Options.
+* fwide-exec-charset:                    Preprocessor Options.
+* fworking-directory:                    Preprocessor Options.
+* fwrapv:                                Code Gen Options.
+* fwritable-strings <1>:                 C Dialect Options.
+* fwritable-strings:                     Incompatibilities.
+* fzero-link:                            Objective-C Dialect Options.
+* g:                                     Debugging Options.
+* G <1>:                                 System V Options.
+* G <2>:                                 MIPS Options.
+* G <3>:                                 RS/6000 and PowerPC Options.
+* G:                                     M32R/D Options.
+* gcoff:                                 Debugging Options.
+* gdwarf-2:                              Debugging Options.
+* gen-decls:                             Objective-C Dialect Options.
+* ggdb:                                  Debugging Options.
+* gnu-ld:                                HPPA Options.
+* gstabs:                                Debugging Options.
+* gstabs+:                               Debugging Options.
+* gvms:                                  Debugging Options.
+* gxcoff:                                Debugging Options.
+* gxcoff+:                               Debugging Options.
+* H:                                     Preprocessor Options.
+* headerpad_max_install_names:           Darwin Options.
+* help <1>:                              Overall Options.
+* help:                                  Preprocessor Options.
+* hp-ld:                                 HPPA Options.
+* I <1>:                                 Directory Options.
+* I:                                     Preprocessor Options.
+* I- <1>:                                Directory Options.
+* I-:                                    Preprocessor Options.
+* idirafter:                             Preprocessor Options.
+* if-conversion:                         Optimize Options.
+* if-conversion2:                        Optimize Options.
+* imacros:                               Preprocessor Options.
+* image_base:                            Darwin Options.
+* include:                               Preprocessor Options.
+* init:                                  Darwin Options.
+* install_name:                          Darwin Options.
+* iprefix:                               Preprocessor Options.
+* isystem:                               Preprocessor Options.
+* iwithprefix:                           Preprocessor Options.
+* iwithprefixbefore:                     Preprocessor Options.
+* keep_private_externs:                  Darwin Options.
+* L:                                     Directory Options.
+* l:                                     Link Options.
+* lobjc:                                 Link Options.
+* M:                                     Preprocessor Options.
+* m1:                                    SH Options.
+* m10:                                   PDP-11 Options.
+* m128bit-long-double:                   i386 and x86-64 Options.
+* m16-bit:                               CRIS Options.
+* m2:                                    SH Options.
+* m210:                                  MCore Options.
+* m3:                                    SH Options.
+* m31:                                   S/390 and zSeries Options.
+* m32 <1>:                               i386 and x86-64 Options.
+* m32:                                   SPARC Options.
+* m32-bit:                               CRIS Options.
+* m32032:                                NS32K Options.
+* m32081:                                NS32K Options.
+* m32332:                                NS32K Options.
+* m32381:                                NS32K Options.
+* m32532:                                NS32K Options.
+* m32r:                                  M32R/D Options.
+* m32r2:                                 M32R/D Options.
+* m32rx:                                 M32R/D Options.
+* m340:                                  MCore Options.
+* m386:                                  i386 and x86-64 Options.
+* m3dnow:                                i386 and x86-64 Options.
+* m3e:                                   SH Options.
+* m4:                                    SH Options.
+* m4-nofpu:                              SH Options.
+* m4-single:                             SH Options.
+* m4-single-only:                        SH Options.
+* m40:                                   PDP-11 Options.
+* m45:                                   PDP-11 Options.
+* m486:                                  i386 and x86-64 Options.
+* m4byte-functions:                      MCore Options.
+* m5200:                                 M680x0 Options.
+* m64 <1>:                               S/390 and zSeries Options.
+* m64 <2>:                               i386 and x86-64 Options.
+* m64:                                   SPARC Options.
+* m68000:                                M680x0 Options.
+* m68020:                                M680x0 Options.
+* m68020-40:                             M680x0 Options.
+* m68020-60:                             M680x0 Options.
+* m68030:                                M680x0 Options.
+* m68040:                                M680x0 Options.
+* m68060:                                M680x0 Options.
+* m6811:                                 M68hc1x Options.
+* m6812:                                 M68hc1x Options.
+* m68881:                                M680x0 Options.
+* m68hc11:                               M68hc1x Options.
+* m68hc12:                               M68hc1x Options.
+* m68hcs12:                              M68hc1x Options.
+* m68S12:                                M68hc1x Options.
+* m8-bit:                                CRIS Options.
+* m96bit-long-double:                    i386 and x86-64 Options.
+* mabi-mmixware:                         MMIX Options.
+* mabi=32:                               MIPS Options.
+* mabi=64:                               MIPS Options.
+* mabi=altivec:                          RS/6000 and PowerPC Options.
+* mabi=eabi:                             MIPS Options.
+* mabi=gnu:                              MMIX Options.
+* mabi=n32:                              MIPS Options.
+* mabi=no-altivec:                       RS/6000 and PowerPC Options.
+* mabi=no-spe:                           RS/6000 and PowerPC Options.
+* mabi=o64:                              MIPS Options.
+* mabi=spe:                              RS/6000 and PowerPC Options.
+* mabicalls:                             MIPS Options.
+* mabort-on-noreturn:                    ARM Options.
+* mabshi:                                PDP-11 Options.
+* mac0:                                  PDP-11 Options.
+* macc-4:                                FRV Options.
+* macc-8:                                FRV Options.
+* maccumulate-outgoing-args:             i386 and x86-64 Options.
+* mads:                                  RS/6000 and PowerPC Options.
+* maix-struct-return:                    RS/6000 and PowerPC Options.
+* maix32:                                RS/6000 and PowerPC Options.
+* maix64:                                RS/6000 and PowerPC Options.
+* malign-300:                            H8/300 Options.
+* malign-double:                         i386 and x86-64 Options.
+* malign-int:                            M680x0 Options.
+* malign-loops:                          M32R/D Options.
+* malign-natural:                        RS/6000 and PowerPC Options.
+* malign-power:                          RS/6000 and PowerPC Options.
+* malignment-traps:                      ARM Options.
+* malloc-cc:                             FRV Options.
+* malpha-as:                             DEC Alpha Options.
+* maltivec:                              RS/6000 and PowerPC Options.
+* mam33:                                 MN10300 Options.
+* maout:                                 CRIS Options.
+* mapcs:                                 ARM Options.
+* mapcs-26:                              ARM Options.
+* mapcs-32:                              ARM Options.
+* mapcs-frame:                           ARM Options.
+* mapp-regs <1>:                         V850 Options.
+* mapp-regs:                             SPARC Options.
+* march <1>:                             HPPA Options.
+* march <2>:                             S/390 and zSeries Options.
+* march <3>:                             CRIS Options.
+* march <4>:                             i386 and x86-64 Options.
+* march <5>:                             MIPS Options.
+* march:                                 ARM Options.
+* masm-compat:                           Intel 960 Options.
+* masm-optimize:                         D30V Options.
+* masm=DIALECT:                          i386 and x86-64 Options.
+* mauto-incdec:                          M68hc1x Options.
+* mauto-pic:                             IA-64 Options.
+* mb:                                    SH Options.
+* mb-step:                               IA-64 Options.
+* mbackchain:                            S/390 and zSeries Options.
+* mbase-addresses:                       MMIX Options.
+* mbcopy:                                PDP-11 Options.
+* mbig <1>:                              TMS320C3x/C4x Options.
+* mbig:                                  RS/6000 and PowerPC Options.
+* mbig-endian <1>:                       IA-64 Options.
+* mbig-endian <2>:                       ARM Options.
+* mbig-endian <3>:                       MCore Options.
+* mbig-endian:                           RS/6000 and PowerPC Options.
+* mbig-memory:                           TMS320C3x/C4x Options.
+* mbig-switch <1>:                       HPPA Options.
+* mbig-switch:                           V850 Options.
+* mbigtable:                             SH Options.
+* mbit-align:                            RS/6000 and PowerPC Options.
+* mbitfield <1>:                         M680x0 Options.
+* mbitfield:                             NS32K Options.
+* mbk:                                   TMS320C3x/C4x Options.
+* mbranch-cheap:                         PDP-11 Options.
+* mbranch-cost:                          D30V Options.
+* mbranch-cost=NUMBER:                   M32R/D Options.
+* mbranch-expensive:                     PDP-11 Options.
+* mbranch-likely:                        MIPS Options.
+* mbranch-predict:                       MMIX Options.
+* mbuild-constants:                      DEC Alpha Options.
+* mbwx:                                  DEC Alpha Options.
+* mc68000:                               M680x0 Options.
+* mc68020:                               M680x0 Options.
+* mca:                                   Intel 960 Options.
+* mcall-gnu:                             RS/6000 and PowerPC Options.
+* mcall-linux:                           RS/6000 and PowerPC Options.
+* mcall-netbsd:                          RS/6000 and PowerPC Options.
+* mcall-prologues:                       AVR Options.
+* mcall-solaris:                         RS/6000 and PowerPC Options.
+* mcall-sysv:                            RS/6000 and PowerPC Options.
+* mcall-sysv-eabi:                       RS/6000 and PowerPC Options.
+* mcall-sysv-noeabi:                     RS/6000 and PowerPC Options.
+* mcallee-super-interworking:            ARM Options.
+* mcaller-super-interworking:            ARM Options.
+* mcallgraph-data:                       MCore Options.
+* mcc-init:                              CRIS Options.
+* mcf:                                   Intel 960 Options.
+* mcheck-zero-division:                  MIPS Options.
+* mcirrus-fix-invalid-insns:             ARM Options.
+* mcix:                                  DEC Alpha Options.
+* mcmodel=embmedany:                     SPARC Options.
+* mcmodel=kernel:                        i386 and x86-64 Options.
+* mcmodel=large:                         i386 and x86-64 Options.
+* mcmodel=medany:                        SPARC Options.
+* mcmodel=medium:                        i386 and x86-64 Options.
+* mcmodel=medlow:                        SPARC Options.
+* mcmodel=medmid:                        SPARC Options.
+* mcmodel=small:                         i386 and x86-64 Options.
+* mcode-align:                           Intel 960 Options.
+* mcomplex-addr:                         Intel 960 Options.
+* mcond-exec <1>:                        FRV Options.
+* mcond-exec:                            D30V Options.
+* mcond-move:                            FRV Options.
+* mconst-align:                          CRIS Options.
+* mconst16:                              Xtensa Options.
+* mconstant-gp:                          IA-64 Options.
+* mcpu <1>:                              TMS320C3x/C4x Options.
+* mcpu <2>:                              DEC Alpha Options.
+* mcpu <3>:                              ARM Options.
+* mcpu <4>:                              FRV Options.
+* mcpu <5>:                              SPARC Options.
+* mcpu <6>:                              i386 and x86-64 Options.
+* mcpu <7>:                              CRIS Options.
+* mcpu <8>:                              ARC Options.
+* mcpu:                                  RS/6000 and PowerPC Options.
+* mcpu32:                                M680x0 Options.
+* mcypress:                              SPARC Options.
+* MD:                                    Preprocessor Options.
+* mdalign:                               SH Options.
+* mdata:                                 ARC Options.
+* mdata-align:                           CRIS Options.
+* mdb:                                   TMS320C3x/C4x Options.
+* mdebug <1>:                            S/390 and zSeries Options.
+* mdebug:                                M32R/D Options.
+* mdec-asm:                              PDP-11 Options.
+* mdisable-callt:                        V850 Options.
+* mdisable-fpregs:                       HPPA Options.
+* mdisable-indexing:                     HPPA Options.
+* mdiv:                                  MCore Options.
+* mdouble:                               FRV Options.
+* mdouble-float:                         MIPS Options.
+* mdp-isr-reload:                        TMS320C3x/C4x Options.
+* mdwarf2-asm:                           IA-64 Options.
+* mdword:                                FRV Options.
+* mdynamic-no-pic:                       RS/6000 and PowerPC Options.
+* meabi:                                 RS/6000 and PowerPC Options.
+* mearly-stop-bits:                      IA-64 Options.
+* melf <1>:                              CRIS Options.
+* melf:                                  MMIX Options.
+* melinux:                               CRIS Options.
+* melinux-stacksize:                     CRIS Options.
+* memb:                                  RS/6000 and PowerPC Options.
+* membedded-data:                        MIPS Options.
+* membedded-pic:                         MIPS Options.
+* mep:                                   V850 Options.
+* mepsilon:                              MMIX Options.
+* mesa:                                  S/390 and zSeries Options.
+* metrax100:                             CRIS Options.
+* metrax4:                               CRIS Options.
+* mexplicit-relocs <1>:                  MIPS Options.
+* mexplicit-relocs:                      DEC Alpha Options.
+* mextmem:                               D30V Options.
+* mextmemory:                            D30V Options.
+* MF:                                    Preprocessor Options.
+* mfast-fix:                             TMS320C3x/C4x Options.
+* mfast-indirect-calls:                  HPPA Options.
+* mfaster-structs:                       SPARC Options.
+* mfix:                                  DEC Alpha Options.
+* mfix-sb1:                              MIPS Options.
+* mfixed-cc:                             FRV Options.
+* mfixed-range:                          IA-64 Options.
+* mflat:                                 SPARC Options.
+* mfloat-gprs:                           RS/6000 and PowerPC Options.
+* mfloat-ieee:                           DEC Alpha Options.
+* mfloat-vax:                            DEC Alpha Options.
+* mfloat32:                              PDP-11 Options.
+* mfloat64:                              PDP-11 Options.
+* mflush-func:                           MIPS Options.
+* mflush-func=NAME:                      M32R/D Options.
+* mflush-trap=NUMBER:                    M32R/D Options.
+* mfmovd:                                SH Options.
+* mfp:                                   ARM Options.
+* mfp-reg:                               DEC Alpha Options.
+* mfp-rounding-mode:                     DEC Alpha Options.
+* mfp-trap-mode:                         DEC Alpha Options.
+* mfp32:                                 MIPS Options.
+* mfp64:                                 MIPS Options.
+* mfpe:                                  ARM Options.
+* mfpr-32:                               FRV Options.
+* mfpr-64:                               FRV Options.
+* mfpu <1>:                              SPARC Options.
+* mfpu:                                  PDP-11 Options.
+* mfull-toc:                             RS/6000 and PowerPC Options.
+* mfused-madd <1>:                       RS/6000 and PowerPC Options.
+* mfused-madd <2>:                       MIPS Options.
+* mfused-madd <3>:                       S/390 and zSeries Options.
+* mfused-madd:                           Xtensa Options.
+* MG:                                    Preprocessor Options.
+* mg:                                    VAX Options.
+* mgas <1>:                              DEC Alpha Options.
+* mgas:                                  HPPA Options.
+* mgnu:                                  VAX Options.
+* mgnu-as:                               IA-64 Options.
+* mgnu-ld:                               IA-64 Options.
+* mgotplt:                               CRIS Options.
+* mgp32:                                 MIPS Options.
+* mgp64:                                 MIPS Options.
+* mgpr-32:                               FRV Options.
+* mgpr-64:                               FRV Options.
+* mh:                                    H8/300 Options.
+* mhard-float <1>:                       S/390 and zSeries Options.
+* mhard-float <2>:                       RS/6000 and PowerPC Options.
+* mhard-float <3>:                       SPARC Options.
+* mhard-float <4>:                       MIPS Options.
+* mhard-float <5>:                       ARM Options.
+* mhard-float:                           FRV Options.
+* mhard-quad-float:                      SPARC Options.
+* mhardlit:                              MCore Options.
+* mhimem:                                NS32K Options.
+* mhitachi:                              SH Options.
+* mic-compat:                            Intel 960 Options.
+* mic2.0-compat:                         Intel 960 Options.
+* mic3.0-compat:                         Intel 960 Options.
+* mieee <1>:                             DEC Alpha Options.
+* mieee:                                 SH Options.
+* mieee-compare:                         NS32K Options.
+* mieee-conformant:                      DEC Alpha Options.
+* mieee-fp:                              i386 and x86-64 Options.
+* mieee-with-inexact:                    DEC Alpha Options.
+* milp32:                                IA-64 Options.
+* mimpure-text:                          SPARC Options.
+* minit-stack:                           AVR Options.
+* minline-all-stringops:                 i386 and x86-64 Options.
+* minline-float-divide-max-throughput:   IA-64 Options.
+* minline-float-divide-min-latency:      IA-64 Options.
+* minline-int-divide-max-throughput:     IA-64 Options.
+* minline-int-divide-min-latency:        IA-64 Options.
+* minline-sqrt-max-throughput:           IA-64 Options.
+* minline-sqrt-min-latency:              IA-64 Options.
+* minmax:                                M68hc1x Options.
+* minsert-sched-nops:                    RS/6000 and PowerPC Options.
+* mint16:                                PDP-11 Options.
+* mint32 <1>:                            PDP-11 Options.
+* mint32:                                H8/300 Options.
+* mint64:                                MIPS Options.
+* mintel-asm:                            Intel 960 Options.
+* mips1:                                 MIPS Options.
+* mips16:                                MIPS Options.
+* mips2:                                 MIPS Options.
+* mips3:                                 MIPS Options.
+* mips32:                                MIPS Options.
+* mips32r2:                              MIPS Options.
+* mips4:                                 MIPS Options.
+* mips64:                                MIPS Options.
+* misel:                                 RS/6000 and PowerPC Options.
+* misize:                                SH Options.
+* missue-rate=NUMBER:                    M32R/D Options.
+* mjump-in-delay:                        HPPA Options.
+* mka:                                   Intel 960 Options.
+* mkb:                                   Intel 960 Options.
+* mknuthdiv:                             MMIX Options.
+* ml:                                    SH Options.
+* mlarge-data:                           DEC Alpha Options.
+* mlarge-text:                           DEC Alpha Options.
+* mleaf-procedures:                      Intel 960 Options.
+* mlibfuncs:                             MMIX Options.
+* mlibrary-pic:                          FRV Options.
+* mlinker-opt:                           HPPA Options.
+* mlinux:                                CRIS Options.
+* mlittle:                               RS/6000 and PowerPC Options.
+* mlittle-endian <1>:                    ARM Options.
+* mlittle-endian <2>:                    RS/6000 and PowerPC Options.
+* mlittle-endian <3>:                    SPARC Options.
+* mlittle-endian <4>:                    MCore Options.
+* mlittle-endian:                        IA-64 Options.
+* mlong-calls <1>:                       ARM Options.
+* mlong-calls <2>:                       V850 Options.
+* mlong-calls <3>:                       M68hc1x Options.
+* mlong-calls:                           MIPS Options.
+* mlong-double-64:                       Intel 960 Options.
+* mlong-load-store:                      HPPA Options.
+* mlong32:                               MIPS Options.
+* mlong64:                               MIPS Options.
+* mlongcall:                             RS/6000 and PowerPC Options.
+* mlongcalls:                            Xtensa Options.
+* mloop-unsigned:                        TMS320C3x/C4x Options.
+* mlp64:                                 IA-64 Options.
+* MM:                                    Preprocessor Options.
+* mmad:                                  MIPS Options.
+* mmangle-cpu:                           ARC Options.
+* mmax:                                  DEC Alpha Options.
+* mmax-stack-frame:                      CRIS Options.
+* mmc:                                   Intel 960 Options.
+* mmcu:                                  AVR Options.
+* MMD:                                   Preprocessor Options.
+* mmedia:                                FRV Options.
+* mmemcpy:                               MIPS Options.
+* mmemory-latency:                       DEC Alpha Options.
+* mmemparm:                              TMS320C3x/C4x Options.
+* mminimal-toc:                          RS/6000 and PowerPC Options.
+* mmmx:                                  i386 and x86-64 Options.
+* mmodel=large:                          M32R/D Options.
+* mmodel=medium:                         M32R/D Options.
+* mmodel=small:                          M32R/D Options.
+* mmpyi:                                 TMS320C3x/C4x Options.
+* mmul-bug-workaround:                   CRIS Options.
+* mmuladd:                               FRV Options.
+* mmult-bug:                             MN10300 Options.
+* mmulti-add:                            NS32K Options.
+* mmulti-cond-exec:                      FRV Options.
+* mmultiple:                             RS/6000 and PowerPC Options.
+* mmvcle:                                S/390 and zSeries Options.
+* mmvme:                                 RS/6000 and PowerPC Options.
+* mn:                                    H8/300 Options.
+* mnested-cond-exec:                     FRV Options.
+* mnew-mnemonics:                        RS/6000 and PowerPC Options.
+* mno-3dnow:                             i386 and x86-64 Options.
+* mno-4byte-functions:                   MCore Options.
+* mno-abicalls:                          MIPS Options.
+* mno-abshi:                             PDP-11 Options.
+* mno-ac0:                               PDP-11 Options.
+* mno-align-double:                      i386 and x86-64 Options.
+* mno-align-int:                         M680x0 Options.
+* mno-align-loops:                       M32R/D Options.
+* mno-align-stringops:                   i386 and x86-64 Options.
+* mno-alignment-traps:                   ARM Options.
+* mno-altivec:                           RS/6000 and PowerPC Options.
+* mno-am33:                              MN10300 Options.
+* mno-app-regs <1>:                      V850 Options.
+* mno-app-regs:                          SPARC Options.
+* mno-asm-optimize:                      D30V Options.
+* mno-backchain:                         S/390 and zSeries Options.
+* mno-base-addresses:                    MMIX Options.
+* mno-bit-align:                         RS/6000 and PowerPC Options.
+* mno-bk:                                TMS320C3x/C4x Options.
+* mno-branch-likely:                     MIPS Options.
+* mno-branch-predict:                    MMIX Options.
+* mno-bwx:                               DEC Alpha Options.
+* mno-callgraph-data:                    MCore Options.
+* mno-check-zero-division:               MIPS Options.
+* mno-cirrus-fix-invalid-insns:          ARM Options.
+* mno-cix:                               DEC Alpha Options.
+* mno-code-align:                        Intel 960 Options.
+* mno-complex-addr:                      Intel 960 Options.
+* mno-cond-exec:                         FRV Options.
+* mno-cond-move:                         FRV Options.
+* mno-const-align:                       CRIS Options.
+* mno-const16:                           Xtensa Options.
+* mno-crt0:                              MN10300 Options.
+* mno-data-align:                        CRIS Options.
+* mno-db:                                TMS320C3x/C4x Options.
+* mno-debug:                             S/390 and zSeries Options.
+* mno-div:                               MCore Options.
+* mno-double:                            FRV Options.
+* mno-dwarf2-asm:                        IA-64 Options.
+* mno-dword:                             FRV Options.
+* mno-eabi:                              RS/6000 and PowerPC Options.
+* mno-early-stop-bits:                   IA-64 Options.
+* mno-eflags:                            FRV Options.
+* mno-embedded-data:                     MIPS Options.
+* mno-embedded-pic:                      MIPS Options.
+* mno-ep:                                V850 Options.
+* mno-epsilon:                           MMIX Options.
+* mno-explicit-relocs <1>:               DEC Alpha Options.
+* mno-explicit-relocs:                   MIPS Options.
+* mno-fancy-math-387:                    i386 and x86-64 Options.
+* mno-fast-fix:                          TMS320C3x/C4x Options.
+* mno-faster-structs:                    SPARC Options.
+* mno-fix:                               DEC Alpha Options.
+* mno-flat:                              SPARC Options.
+* mno-float32:                           PDP-11 Options.
+* mno-float64:                           PDP-11 Options.
+* mno-flush-func:                        M32R/D Options.
+* mno-flush-trap:                        M32R/D Options.
+* mno-fp-in-toc:                         RS/6000 and PowerPC Options.
+* mno-fp-regs:                           DEC Alpha Options.
+* mno-fp-ret-in-387:                     i386 and x86-64 Options.
+* mno-fpu:                               SPARC Options.
+* mno-fused-madd <1>:                    RS/6000 and PowerPC Options.
+* mno-fused-madd <2>:                    Xtensa Options.
+* mno-fused-madd <3>:                    MIPS Options.
+* mno-fused-madd:                        S/390 and zSeries Options.
+* mno-gnu-as:                            IA-64 Options.
+* mno-gnu-ld:                            IA-64 Options.
+* mno-gotplt:                            CRIS Options.
+* mno-hardlit:                           MCore Options.
+* mno-ieee-compare:                      NS32K Options.
+* mno-ieee-fp:                           i386 and x86-64 Options.
+* mno-int16:                             PDP-11 Options.
+* mno-int32:                             PDP-11 Options.
+* mno-interrupts:                        AVR Options.
+* mno-knuthdiv:                          MMIX Options.
+* mno-leaf-procedures:                   Intel 960 Options.
+* mno-libfuncs:                          MMIX Options.
+* mno-long-calls <1>:                    M68hc1x Options.
+* mno-long-calls <2>:                    V850 Options.
+* mno-long-calls <3>:                    HPPA Options.
+* mno-long-calls <4>:                    ARM Options.
+* mno-long-calls:                        MIPS Options.
+* mno-longcall:                          RS/6000 and PowerPC Options.
+* mno-longcalls:                         Xtensa Options.
+* mno-loop-unsigned:                     TMS320C3x/C4x Options.
+* mno-mad:                               MIPS Options.
+* mno-max:                               DEC Alpha Options.
+* mno-media:                             FRV Options.
+* mno-memcpy:                            MIPS Options.
+* mno-mips16:                            MIPS Options.
+* mno-mmx:                               i386 and x86-64 Options.
+* mno-mpyi:                              TMS320C3x/C4x Options.
+* mno-mul-bug-workaround:                CRIS Options.
+* mno-muladd:                            FRV Options.
+* mno-mult-bug:                          MN10300 Options.
+* mno-multi-cond-exec:                   FRV Options.
+* mno-multiple:                          RS/6000 and PowerPC Options.
+* mno-mvcle:                             S/390 and zSeries Options.
+* mno-nested-cond-exec:                  FRV Options.
+* mno-pack:                              FRV Options.
+* mno-parallel-insns:                    TMS320C3x/C4x Options.
+* mno-parallel-mpy:                      TMS320C3x/C4x Options.
+* mno-pic:                               IA-64 Options.
+* mno-power:                             RS/6000 and PowerPC Options.
+* mno-power2:                            RS/6000 and PowerPC Options.
+* mno-powerpc:                           RS/6000 and PowerPC Options.
+* mno-powerpc-gfxopt:                    RS/6000 and PowerPC Options.
+* mno-powerpc-gpopt:                     RS/6000 and PowerPC Options.
+* mno-powerpc64:                         RS/6000 and PowerPC Options.
+* mno-prolog-function:                   V850 Options.
+* mno-prologue-epilogue:                 CRIS Options.
+* mno-prototype:                         RS/6000 and PowerPC Options.
+* mno-push-args:                         i386 and x86-64 Options.
+* mno-register-names:                    IA-64 Options.
+* mno-regnames:                          RS/6000 and PowerPC Options.
+* mno-relax-immediate:                   MCore Options.
+* mno-relocatable:                       RS/6000 and PowerPC Options.
+* mno-relocatable-lib:                   RS/6000 and PowerPC Options.
+* mno-rnames:                            MIPS Options.
+* mno-rptb:                              TMS320C3x/C4x Options.
+* mno-rpts:                              TMS320C3x/C4x Options.
+* mno-scc:                               FRV Options.
+* mno-sched-prolog:                      ARM Options.
+* mno-sdata <1>:                         IA-64 Options.
+* mno-sdata:                             RS/6000 and PowerPC Options.
+* mno-side-effects:                      CRIS Options.
+* mno-single-exit:                       MMIX Options.
+* mno-slow-bytes:                        MCore Options.
+* mno-small-exec:                        S/390 and zSeries Options.
+* mno-soft-float:                        DEC Alpha Options.
+* mno-space-regs:                        HPPA Options.
+* mno-split:                             PDP-11 Options.
+* mno-split-addresses:                   MIPS Options.
+* mno-sse:                               i386 and x86-64 Options.
+* mno-stack-align:                       CRIS Options.
+* mno-stack-bias:                        SPARC Options.
+* mno-strict-align <1>:                  Intel 960 Options.
+* mno-strict-align <2>:                  M680x0 Options.
+* mno-strict-align:                      RS/6000 and PowerPC Options.
+* mno-string:                            RS/6000 and PowerPC Options.
+* mno-sum-in-toc:                        RS/6000 and PowerPC Options.
+* mno-svr3-shlib:                        i386 and x86-64 Options.
+* mno-tablejump:                         AVR Options.
+* mno-tail-call:                         Intel 960 Options.
+* mno-target-align:                      Xtensa Options.
+* mno-text-section-literals:             Xtensa Options.
+* mno-toc:                               RS/6000 and PowerPC Options.
+* mno-toplevel-symbols:                  MMIX Options.
+* mno-unaligned-doubles:                 SPARC Options.
+* mno-uninit-const-in-rodata:            MIPS Options.
+* mno-update:                            RS/6000 and PowerPC Options.
+* mno-v8plus:                            SPARC Options.
+* mno-vis:                               SPARC Options.
+* mno-vliw-branch:                       FRV Options.
+* mno-volatile-asm-stop:                 IA-64 Options.
+* mno-wide-bitfields:                    MCore Options.
+* mno-xgot:                              MIPS Options.
+* mno-xl-compat:                         RS/6000 and PowerPC Options.
+* mno-zero-extend:                       MMIX Options.
+* mnobitfield <1>:                       NS32K Options.
+* mnobitfield:                           M680x0 Options.
+* mnohimem:                              NS32K Options.
+* mnomacsave:                            SH Options.
+* mnominmax:                             M68hc1x Options.
+* mnomulti-add:                          NS32K Options.
+* mnop-fun-dllimport:                    ARM Options.
+* mnoregparam:                           NS32K Options.
+* mnosb:                                 NS32K Options.
+* mnumerics:                             Intel 960 Options.
+* mold-align:                            Intel 960 Options.
+* mold-mnemonics:                        RS/6000 and PowerPC Options.
+* momit-leaf-frame-pointer:              i386 and x86-64 Options.
+* monchip:                               D30V Options.
+* MP:                                    Preprocessor Options.
+* mpa-risc-1-0:                          HPPA Options.
+* mpa-risc-1-1:                          HPPA Options.
+* mpa-risc-2-0:                          HPPA Options.
+* mpack:                                 FRV Options.
+* mpadstruct:                            SH Options.
+* mparallel-insns:                       TMS320C3x/C4x Options.
+* mparallel-mpy:                         TMS320C3x/C4x Options.
+* mparanoid:                             TMS320C3x/C4x Options.
+* mpcrel:                                M680x0 Options.
+* mpdebug:                               CRIS Options.
+* mpe:                                   RS/6000 and PowerPC Options.
+* mpentium:                              i386 and x86-64 Options.
+* mpentiumpro:                           i386 and x86-64 Options.
+* mpic-register:                         ARM Options.
+* mpoke-function-name:                   ARM Options.
+* mportable-runtime:                     HPPA Options.
+* mpower:                                RS/6000 and PowerPC Options.
+* mpower2:                               RS/6000 and PowerPC Options.
+* mpowerpc:                              RS/6000 and PowerPC Options.
+* mpowerpc-gfxopt:                       RS/6000 and PowerPC Options.
+* mpowerpc-gpopt:                        RS/6000 and PowerPC Options.
+* mpowerpc64:                            RS/6000 and PowerPC Options.
+* mprefergot:                            SH Options.
+* mpreferred-stack-boundary:             i386 and x86-64 Options.
+* mprioritize-restricted-insns:          RS/6000 and PowerPC Options.
+* mprolog-function:                      V850 Options.
+* mprologue-epilogue:                    CRIS Options.
+* mprototype:                            RS/6000 and PowerPC Options.
+* mpush-args:                            i386 and x86-64 Options.
+* MQ:                                    Preprocessor Options.
+* mregister-names:                       IA-64 Options.
+* mregnames:                             RS/6000 and PowerPC Options.
+* mregparam:                             NS32K Options.
+* mregparm <1>:                          TMS320C3x/C4x Options.
+* mregparm:                              i386 and x86-64 Options.
+* mrelax <1>:                            MN10300 Options.
+* mrelax <2>:                            H8/300 Options.
+* mrelax:                                SH Options.
+* mrelax-immediate:                      MCore Options.
+* mrelocatable:                          RS/6000 and PowerPC Options.
+* mrelocatable-lib:                      RS/6000 and PowerPC Options.
+* mrnames:                               MIPS Options.
+* mrodata:                               ARC Options.
+* mrptb:                                 TMS320C3x/C4x Options.
+* mrpts:                                 TMS320C3x/C4x Options.
+* mrtd <1>:                              Function Attributes.
+* mrtd <2>:                              M680x0 Options.
+* mrtd <3>:                              i386 and x86-64 Options.
+* mrtd:                                  NS32K Options.
+* ms:                                    H8/300 Options.
+* ms2600:                                H8/300 Options.
+* msa:                                   Intel 960 Options.
+* msb <1>:                               NS32K Options.
+* msb:                                   Intel 960 Options.
+* mscc:                                  FRV Options.
+* msched-costly-dep:                     RS/6000 and PowerPC Options.
+* mschedule:                             HPPA Options.
+* msda:                                  V850 Options.
+* msdata <1>:                            RS/6000 and PowerPC Options.
+* msdata:                                IA-64 Options.
+* msdata-data:                           RS/6000 and PowerPC Options.
+* msdata=default:                        RS/6000 and PowerPC Options.
+* msdata=eabi:                           RS/6000 and PowerPC Options.
+* msdata=none <1>:                       RS/6000 and PowerPC Options.
+* msdata=none:                           M32R/D Options.
+* msdata=sdata:                          M32R/D Options.
+* msdata=sysv:                           RS/6000 and PowerPC Options.
+* msdata=use:                            M32R/D Options.
+* mshort <1>:                            M680x0 Options.
+* mshort:                                M68hc1x Options.
+* msim <1>:                              Xstormy16 Options.
+* msim:                                  RS/6000 and PowerPC Options.
+* msingle-exit:                          MMIX Options.
+* msingle-float:                         MIPS Options.
+* msingle-pic-base:                      ARM Options.
+* msio:                                  HPPA Options.
+* msize:                                 AVR Options.
+* mslow-bytes:                           MCore Options.
+* msmall:                                TMS320C3x/C4x Options.
+* msmall-data:                           DEC Alpha Options.
+* msmall-exec:                           S/390 and zSeries Options.
+* msmall-memory:                         TMS320C3x/C4x Options.
+* msmall-text:                           DEC Alpha Options.
+* msoft-float <1>:                       Intel 960 Options.
+* msoft-float <2>:                       SPARC Options.
+* msoft-float <3>:                       NS32K Options.
+* msoft-float <4>:                       i386 and x86-64 Options.
+* msoft-float <5>:                       FRV Options.
+* msoft-float <6>:                       RS/6000 and PowerPC Options.
+* msoft-float <7>:                       ARM Options.
+* msoft-float <8>:                       MIPS Options.
+* msoft-float <9>:                       S/390 and zSeries Options.
+* msoft-float <10>:                      M680x0 Options.
+* msoft-float <11>:                      DEC Alpha Options.
+* msoft-float <12>:                      HPPA Options.
+* msoft-float:                           PDP-11 Options.
+* msoft-quad-float:                      SPARC Options.
+* msoft-reg-count:                       M68hc1x Options.
+* mspace <1>:                            V850 Options.
+* mspace:                                SH Options.
+* msparclite:                            SPARC Options.
+* mspe:                                  RS/6000 and PowerPC Options.
+* msplit:                                PDP-11 Options.
+* msplit-addresses:                      MIPS Options.
+* msse:                                  i386 and x86-64 Options.
+* mstack-align:                          CRIS Options.
+* mstack-arg-probe:                      i386 and x86-64 Options.
+* mstack-bias:                           SPARC Options.
+* mstrict-align <1>:                     M680x0 Options.
+* mstrict-align <2>:                     Intel 960 Options.
+* mstrict-align:                         RS/6000 and PowerPC Options.
+* mstring:                               RS/6000 and PowerPC Options.
+* mstructure-size-boundary:              ARM Options.
+* msupersparc:                           SPARC Options.
+* msvr3-shlib:                           i386 and x86-64 Options.
+* msvr4-struct-return:                   RS/6000 and PowerPC Options.
+* mt:                                    IA-64 Options.
+* MT:                                    Preprocessor Options.
+* mtail-call:                            Intel 960 Options.
+* mtarget-align:                         Xtensa Options.
+* mtda:                                  V850 Options.
+* mtext:                                 ARC Options.
+* mtext-section-literals:                Xtensa Options.
+* mthreads:                              i386 and x86-64 Options.
+* mthumb:                                ARM Options.
+* mthumb-interwork:                      ARM Options.
+* mti:                                   TMS320C3x/C4x Options.
+* mtiny-stack:                           AVR Options.
+* mtls-direct-seg-refs:                  i386 and x86-64 Options.
+* mtls-size:                             IA-64 Options.
+* mtoc:                                  RS/6000 and PowerPC Options.
+* mtomcat-stats:                         FRV Options.
+* mtoplevel-symbols:                     MMIX Options.
+* mtpcs-frame:                           ARM Options.
+* mtpcs-leaf-frame:                      ARM Options.
+* mtrap-precision:                       DEC Alpha Options.
+* mtune <1>:                             DEC Alpha Options.
+* mtune <2>:                             i386 and x86-64 Options.
+* mtune <3>:                             ARM Options.
+* mtune <4>:                             CRIS Options.
+* mtune <5>:                             MIPS Options.
+* mtune <6>:                             RS/6000 and PowerPC Options.
+* mtune <7>:                             SPARC Options.
+* mtune <8>:                             IA-64 Options.
+* mtune:                                 S/390 and zSeries Options.
+* multi_module:                          Darwin Options.
+* multiply_defined:                      Darwin Options.
+* multiply_defined_unused:               Darwin Options.
+* munaligned-doubles:                    SPARC Options.
+* muninit-const-in-rodata:               MIPS Options.
+* munix:                                 VAX Options.
+* munix-asm:                             PDP-11 Options.
+* mupdate:                               RS/6000 and PowerPC Options.
+* musermode:                             SH Options.
+* mv8:                                   SPARC Options.
+* mv850:                                 V850 Options.
+* mv850e:                                V850 Options.
+* mv850e1:                               V850 Options.
+* mv8plus:                               SPARC Options.
+* mvis:                                  SPARC Options.
+* mvliw-branch:                          FRV Options.
+* mvms-return-codes:                     DEC Alpha/VMS Options.
+* mvolatile-asm-stop:                    IA-64 Options.
+* mvxworks:                              RS/6000 and PowerPC Options.
+* mwide-bitfields:                       MCore Options.
+* mwindiss:                              RS/6000 and PowerPC Options.
+* mwords-little-endian:                  ARM Options.
+* mxgot:                                 MIPS Options.
+* mxl-compat:                            RS/6000 and PowerPC Options.
+* myellowknife:                          RS/6000 and PowerPC Options.
+* mzarch:                                S/390 and zSeries Options.
+* mzda:                                  V850 Options.
+* mzero-extend:                          MMIX Options.
+* no-integrated-cpp:                     C Dialect Options.
+* no-red-zone:                           i386 and x86-64 Options.
+* noall_load:                            Darwin Options.
+* nocpp:                                 MIPS Options.
+* nodefaultlibs:                         Link Options.
+* nofixprebinding:                       Darwin Options.
+* nolibdld:                              HPPA Options.
+* nomultidefs:                           Darwin Options.
+* noprebind:                             Darwin Options.
+* noseglinkedit:                         Darwin Options.
+* nostartfiles:                          Link Options.
+* nostdinc:                              Preprocessor Options.
+* nostdinc++ <1>:                        Preprocessor Options.
+* nostdinc++:                            C++ Dialect Options.
+* nostdlib:                              Link Options.
+* O:                                     Optimize Options.
+* o <1>:                                 Preprocessor Options.
+* o:                                     Overall Options.
+* O0:                                    Optimize Options.
+* O1:                                    Optimize Options.
+* O2:                                    Optimize Options.
+* O3:                                    Optimize Options.
+* Os:                                    Optimize Options.
+* p:                                     Debugging Options.
+* P:                                     Preprocessor Options.
+* pagezero_size:                         Darwin Options.
+* param:                                 Optimize Options.
+* pass-exit-codes:                       Overall Options.
+* pedantic <1>:                          Standards.
+* pedantic <2>:                          Preprocessor Options.
+* pedantic <3>:                          Warnings and Errors.
+* pedantic <4>:                          Alternate Keywords.
+* pedantic <5>:                          C Extensions.
+* pedantic:                              Warning Options.
+* pedantic-errors <1>:                   Non-bugs.
+* pedantic-errors <2>:                   Warning Options.
+* pedantic-errors <3>:                   Warnings and Errors.
+* pedantic-errors <4>:                   Actual Bugs.
+* pedantic-errors <5>:                   Preprocessor Options.
+* pedantic-errors:                       Standards.
+* pg:                                    Debugging Options.
+* pie:                                   Link Options.
+* pipe:                                  Overall Options.
+* prebind:                               Darwin Options.
+* prebind_all_twolevel_modules:          Darwin Options.
+* preprocessor:                          Preprocessor Options.
+* print-file-name:                       Debugging Options.
+* print-libgcc-file-name:                Debugging Options.
+* print-multi-directory:                 Debugging Options.
+* print-multi-lib:                       Debugging Options.
+* print-objc-runtime-info:               Objective-C Dialect Options.
+* print-prog-name:                       Debugging Options.
+* print-search-dirs:                     Debugging Options.
+* private_bundle:                        Darwin Options.
+* pthread <1>:                           RS/6000 and PowerPC Options.
+* pthread:                               IA-64 Options.
+* pthreads:                              SPARC Options.
+* Q:                                     Debugging Options.
+* Qn:                                    System V Options.
+* Qy:                                    System V Options.
+* read_only_relocs:                      Darwin Options.
+* remap:                                 Preprocessor Options.
+* S <1>:                                 Link Options.
+* S:                                     Overall Options.
+* s:                                     Link Options.
+* save-temps:                            Debugging Options.
+* sectalign:                             Darwin Options.
+* sectcreate:                            Darwin Options.
+* sectobjectsymbols:                     Darwin Options.
+* sectorder:                             Darwin Options.
+* seg1addr:                              Darwin Options.
+* seg_addr_table:                        Darwin Options.
+* seg_addr_table_filename:               Darwin Options.
+* seglinkedit:                           Darwin Options.
+* segprot:                               Darwin Options.
+* segs_read_only_addr:                   Darwin Options.
+* segs_read_write_addr:                  Darwin Options.
+* shared:                                Link Options.
+* shared-libgcc:                         Link Options.
+* sim:                                   CRIS Options.
+* sim2:                                  CRIS Options.
+* single_module:                         Darwin Options.
+* specs:                                 Directory Options.
+* static <1>:                            Darwin Options.
+* static <2>:                            HPPA Options.
+* static:                                Link Options.
+* static-libgcc:                         Link Options.
+* std <1>:                               Non-bugs.
+* std <2>:                               Other Builtins.
+* std <3>:                               C Dialect Options.
+* std:                                   Standards.
+* std=:                                  Preprocessor Options.
+* sub_library:                           Darwin Options.
+* sub_umbrella:                          Darwin Options.
+* symbolic:                              Link Options.
+* target-help <1>:                       Overall Options.
+* target-help:                           Preprocessor Options.
+* threads <1>:                           SPARC Options.
+* threads:                               HPPA Options.
+* time:                                  Debugging Options.
+* traditional <1>:                       Incompatibilities.
+* traditional:                           C Dialect Options.
+* traditional-cpp <1>:                   Preprocessor Options.
+* traditional-cpp:                       C Dialect Options.
+* trigraphs <1>:                         C Dialect Options.
+* trigraphs:                             Preprocessor Options.
+* twolevel_namespace:                    Darwin Options.
+* U:                                     Preprocessor Options.
+* u:                                     Link Options.
+* umbrella:                              Darwin Options.
+* undef:                                 Preprocessor Options.
+* undefined:                             Darwin Options.
+* unexported_symbols_list:               Darwin Options.
+* v:                                     Preprocessor Options.
+* V:                                     Target Options.
+* v:                                     Overall Options.
+* version <1>:                           Overall Options.
+* version:                               Preprocessor Options.
+* w:                                     Preprocessor Options.
+* W <1>:                                 Warning Options.
+* W:                                     Incompatibilities.
+* w:                                     Warning Options.
+* Wa:                                    Assembler Options.
+* Wabi:                                  C++ Dialect Options.
+* Waggregate-return:                     Warning Options.
+* Wall <1>:                              Preprocessor Options.
+* Wall <2>:                              Warning Options.
+* Wall:                                  Standard Libraries.
+* Wbad-function-cast:                    Warning Options.
+* Wcast-align:                           Warning Options.
+* Wcast-qual:                            Warning Options.
+* Wchar-subscripts:                      Warning Options.
+* Wcomment <1>:                          Preprocessor Options.
+* Wcomment:                              Warning Options.
+* Wcomments:                             Preprocessor Options.
+* Wconversion <1>:                       Warning Options.
+* Wconversion:                           Protoize Caveats.
+* Wctor-dtor-privacy:                    C++ Dialect Options.
+* Wdeclaration-after-statement:          Warning Options.
+* Wdisabled-optimization:                Warning Options.
+* Wdiv-by-zero:                          Warning Options.
+* weak_reference_mismatches:             Darwin Options.
+* Weffc++:                               C++ Dialect Options.
+* Wendif-labels <1>:                     Preprocessor Options.
+* Wendif-labels:                         Warning Options.
+* Werror <1>:                            Preprocessor Options.
+* Werror:                                Warning Options.
+* Werror-implicit-function-declaration:  Warning Options.
+* Wextra:                                Warning Options.
+* Wfloat-equal:                          Warning Options.
+* Wformat <1>:                           Warning Options.
+* Wformat:                               Function Attributes.
+* Wformat-nonliteral <1>:                Warning Options.
+* Wformat-nonliteral:                    Function Attributes.
+* Wformat-security:                      Warning Options.
+* Wformat-y2k:                           Warning Options.
+* Wformat=2:                             Warning Options.
+* whatsloaded:                           Darwin Options.
+* whyload:                               Darwin Options.
+* Wimplicit:                             Warning Options.
+* Wimplicit-function-declaration:        Warning Options.
+* Wimplicit-int:                         Warning Options.
+* Wimport:                               Preprocessor Options.
+* Winit-self:                            Warning Options.
+* Winline <1>:                           Inline.
+* Winline:                               Warning Options.
+* Winvalid-pch:                          Warning Options.
+* Wl:                                    Link Options.
+* Wlarger-than:                          Warning Options.
+* Wlong-long:                            Warning Options.
+* Wmain:                                 Warning Options.
+* Wmissing-braces:                       Warning Options.
+* Wmissing-declarations:                 Warning Options.
+* Wmissing-format-attribute:             Warning Options.
+* Wmissing-noreturn:                     Warning Options.
+* Wmissing-prototypes:                   Warning Options.
+* Wmultichar:                            Warning Options.
+* Wnested-externs:                       Warning Options.
+* Wno-deprecated:                        C++ Dialect Options.
+* Wno-deprecated-declarations:           Warning Options.
+* Wno-div-by-zero:                       Warning Options.
+* Wno-format-extra-args:                 Warning Options.
+* Wno-format-zero-length:                Warning Options.
+* Wno-import:                            Warning Options.
+* Wno-invalid-offsetof:                  Warning Options.
+* Wno-long-long:                         Warning Options.
+* Wno-multichar:                         Warning Options.
+* Wno-non-template-friend:               C++ Dialect Options.
+* Wno-pmf-conversions <1>:               C++ Dialect Options.
+* Wno-pmf-conversions:                   Bound member functions.
+* Wno-protocol:                          Objective-C Dialect Options.
+* Wnon-virtual-dtor:                     C++ Dialect Options.
+* Wnonnull:                              Warning Options.
+* Wold-style-cast:                       C++ Dialect Options.
+* Wold-style-definition:                 Warning Options.
+* Woverloaded-virtual:                   C++ Dialect Options.
+* Wp:                                    Preprocessor Options.
+* Wpacked:                               Warning Options.
+* Wpadded:                               Warning Options.
+* Wparentheses:                          Warning Options.
+* Wpointer-arith <1>:                    Pointer Arith.
+* Wpointer-arith:                        Warning Options.
+* Wredundant-decls:                      Warning Options.
+* Wreorder:                              C++ Dialect Options.
+* Wreturn-type:                          Warning Options.
+* Wselector:                             Objective-C Dialect Options.
+* Wsequence-point:                       Warning Options.
+* Wshadow:                               Warning Options.
+* Wsign-compare:                         Warning Options.
+* Wsign-promo:                           C++ Dialect Options.
+* Wstrict-aliasing:                      Warning Options.
+* Wstrict-prototypes:                    Warning Options.
+* Wswitch:                               Warning Options.
+* Wswitch-enum:                          Warning Options.
+* Wswitch-switch:                        Warning Options.
+* Wsystem-headers <1>:                   Warning Options.
+* Wsystem-headers:                       Preprocessor Options.
+* Wtraditional <1>:                      Warning Options.
+* Wtraditional:                          Preprocessor Options.
+* Wtrigraphs <1>:                        Warning Options.
+* Wtrigraphs:                            Preprocessor Options.
+* Wundeclared-selector:                  Objective-C Dialect Options.
+* Wundef <1>:                            Warning Options.
+* Wundef:                                Preprocessor Options.
+* Wuninitialized:                        Warning Options.
+* Wunknown-pragmas:                      Warning Options.
+* Wunreachable-code:                     Warning Options.
+* Wunused:                               Warning Options.
+* Wunused-function:                      Warning Options.
+* Wunused-label:                         Warning Options.
+* Wunused-macros:                        Preprocessor Options.
+* Wunused-parameter:                     Warning Options.
+* Wunused-value:                         Warning Options.
+* Wunused-variable:                      Warning Options.
+* Wwrite-strings:                        Warning Options.
+* x <1>:                                 Overall Options.
+* x:                                     Preprocessor Options.
+* Xassembler:                            Assembler Options.
+* Xlinker:                               Link Options.
+* Ym:                                    System V Options.
+* YP:                                    System V Options.
+
+
+File: gcc.info,  Node: Keyword Index,  Prev: Option Index,  Up: Top
+
+Keyword Index
+*************
+
+* Menu:
+
+* ! in constraint:                       Multi-Alternative.
+* # in constraint:                       Modifiers.
+* #pragma:                               Pragmas.
+* #pragma implementation:                C++ Interface.
+* #pragma implementation, implied:       C++ Interface.
+* #pragma interface:                     C++ Interface.
+* #pragma, reason for not using:         Function Attributes.
+* $:                                     Dollar Signs.
+* % in constraint:                       Modifiers.
+* %include:                              Spec Files.
+* %include_noerr:                        Spec Files.
+* %rename:                               Spec Files.
+* & in constraint:                       Modifiers.
+* ':                                     Incompatibilities.
+* * in constraint:                       Modifiers.
+* + in constraint:                       Modifiers.
+* -lgcc, use with -nodefaultlibs:        Link Options.
+* -lgcc, use with -nostdlib:             Link Options.
+* -nodefaultlibs and unresolved references: Link Options.
+* -nostdlib and unresolved references:   Link Options.
+* .sdata/.sdata2 references (PowerPC):   RS/6000 and PowerPC Options.
+* //:                                    C++ Comments.
+* 0 in constraint:                       Simple Constraints.
+* < in constraint:                       Simple Constraints.
+* <?:                                    Min and Max.
+* = in constraint:                       Modifiers.
+* > in constraint:                       Simple Constraints.
+* >?:                                    Min and Max.
+* ? in constraint:                       Multi-Alternative.
+* ?: extensions <1>:                     Lvalues.
+* ?: extensions:                         Conditionals.
+* ?: side effect:                        Conditionals.
+* _ in variables in macros:              Typeof.
+* __builtin_apply:                       Constructing Calls.
+* __builtin_apply_args:                  Constructing Calls.
+* __builtin_choose_expr:                 Other Builtins.
+* __builtin_clz:                         Other Builtins.
+* __builtin_clzl:                        Other Builtins.
+* __builtin_clzll:                       Other Builtins.
+* __builtin_constant_p:                  Other Builtins.
+* __builtin_ctz:                         Other Builtins.
+* __builtin_ctzl:                        Other Builtins.
+* __builtin_ctzll:                       Other Builtins.
+* __builtin_expect:                      Other Builtins.
+* __builtin_ffs:                         Other Builtins.
+* __builtin_ffsl:                        Other Builtins.
+* __builtin_ffsll:                       Other Builtins.
+* __builtin_frame_address:               Return Address.
+* __builtin_huge_val:                    Other Builtins.
+* __builtin_huge_valf:                   Other Builtins.
+* __builtin_huge_vall:                   Other Builtins.
+* __builtin_inf:                         Other Builtins.
+* __builtin_inff:                        Other Builtins.
+* __builtin_infl:                        Other Builtins.
+* __builtin_isgreater:                   Other Builtins.
+* __builtin_isgreaterequal:              Other Builtins.
+* __builtin_isless:                      Other Builtins.
+* __builtin_islessequal:                 Other Builtins.
+* __builtin_islessgreater:               Other Builtins.
+* __builtin_isunordered:                 Other Builtins.
+* __builtin_nan:                         Other Builtins.
+* __builtin_nanf:                        Other Builtins.
+* __builtin_nanl:                        Other Builtins.
+* __builtin_nans:                        Other Builtins.
+* __builtin_nansf:                       Other Builtins.
+* __builtin_nansl:                       Other Builtins.
+* __builtin_parity:                      Other Builtins.
+* __builtin_parityl:                     Other Builtins.
+* __builtin_parityll:                    Other Builtins.
+* __builtin_popcount:                    Other Builtins.
+* __builtin_popcountl:                   Other Builtins.
+* __builtin_popcountll:                  Other Builtins.
+* __builtin_prefetch:                    Other Builtins.
+* __builtin_return:                      Constructing Calls.
+* __builtin_return_address:              Return Address.
+* __builtin_types_compatible_p:          Other Builtins.
+* __complex__ keyword:                   Complex.
+* __declspec(dllexport):                 Function Attributes.
+* __declspec(dllimport):                 Function Attributes.
+* __extension__:                         Alternate Keywords.
+* __func__ identifier:                   Function Names.
+* __FUNCTION__ identifier:               Function Names.
+* __imag__ keyword:                      Complex.
+* __PRETTY_FUNCTION__ identifier:        Function Names.
+* __real__ keyword:                      Complex.
+* __STDC_HOSTED__:                       Standards.
+* __thread:                              Thread-Local.
+* _Complex keyword:                      Complex.
+* _Exit:                                 Other Builtins.
+* _exit:                                 Other Builtins.
+* ABI:                                   Compatibility.
+* abort:                                 Other Builtins.
+* abs:                                   Other Builtins.
+* accessing volatiles:                   Volatiles.
+* acos:                                  Other Builtins.
+* acosf:                                 Other Builtins.
+* acosh:                                 Other Builtins.
+* acoshf:                                Other Builtins.
+* acoshl:                                Other Builtins.
+* acosl:                                 Other Builtins.
+* Ada:                                   G++ and GCC.
+* address constraints:                   Simple Constraints.
+* address of a label:                    Labels as Values.
+* address_operand:                       Simple Constraints.
+* alias attribute:                       Function Attributes.
+* aliasing of parameters:                Code Gen Options.
+* aligned attribute <1>:                 Type Attributes.
+* aligned attribute:                     Variable Attributes.
+* alignment:                             Alignment.
+* alloca:                                Other Builtins.
+* alloca vs variable-length arrays:      Variable Length.
+* alternate keywords:                    Alternate Keywords.
+* always_inline function attribute:      Function Attributes.
+* AMD x86-64 Options:                    i386 and x86-64 Options.
+* AMD1:                                  Standards.
+* ANSI C:                                Standards.
+* ANSI C standard:                       Standards.
+* ANSI C89:                              Standards.
+* ANSI support:                          C Dialect Options.
+* ANSI X3.159-1989:                      Standards.
+* apostrophes:                           Incompatibilities.
+* application binary interface:          Compatibility.
+* ARC Options:                           ARC Options.
+* ARM [Annotated C++ Reference Manual]:  Backwards Compatibility.
+* ARM options:                           ARM Options.
+* arrays of length zero:                 Zero Length.
+* arrays of variable length:             Variable Length.
+* arrays, non-lvalue:                    Subscripting.
+* asin:                                  Other Builtins.
+* asinf:                                 Other Builtins.
+* asinh:                                 Other Builtins.
+* asinhf:                                Other Builtins.
+* asinhl:                                Other Builtins.
+* asinl:                                 Other Builtins.
+* asm constraints:                       Constraints.
+* asm expressions:                       Extended Asm.
+* assembler instructions:                Extended Asm.
+* assembler names for identifiers:       Asm Labels.
+* assembly code, invalid:                Bug Criteria.
+* atan:                                  Other Builtins.
+* atan2:                                 Other Builtins.
+* atan2f:                                Other Builtins.
+* atan2l:                                Other Builtins.
+* atanf:                                 Other Builtins.
+* atanh:                                 Other Builtins.
+* atanhf:                                Other Builtins.
+* atanhl:                                Other Builtins.
+* atanl:                                 Other Builtins.
+* attribute of types:                    Type Attributes.
+* attribute of variables:                Variable Attributes.
+* attribute syntax:                      Attribute Syntax.
+* autoincrement/decrement addressing:    Simple Constraints.
+* automatic inline for C++ member fns:   Inline.
+* AVR Options:                           AVR Options.
+* Backwards Compatibility:               Backwards Compatibility.
+* base class members:                    Name lookup.
+* bcmp:                                  Other Builtins.
+* binary compatibility:                  Compatibility.
+* bound pointer to member function:      Bound member functions.
+* bug criteria:                          Bug Criteria.
+* bugs:                                  Bugs.
+* bugs, known:                           Trouble.
+* built-in functions <1>:                C Dialect Options.
+* built-in functions:                    Other Builtins.
+* bzero:                                 Other Builtins.
+* C compilation options:                 Invoking GCC.
+* C intermediate output, nonexistent:    G++ and GCC.
+* C language extensions:                 C Extensions.
+* C language, traditional:               C Dialect Options.
+* C standard:                            Standards.
+* C standards:                           Standards.
+* C++:                                   G++ and GCC.
+* c++:                                   Invoking G++.
+* C++ comments:                          C++ Comments.
+* C++ compilation options:               Invoking GCC.
+* C++ interface and implementation headers: C++ Interface.
+* C++ language extensions:               C++ Extensions.
+* C++ member fns, automatically inline:  Inline.
+* C++ misunderstandings:                 C++ Misunderstandings.
+* C++ options, command line:             C++ Dialect Options.
+* C++ pragmas, effect on inlining:       C++ Interface.
+* C++ source file suffixes:              Invoking G++.
+* C++ static data, declaring and defining: Static Definitions.
+* C89:                                   Standards.
+* C90:                                   Standards.
+* C94:                                   Standards.
+* C95:                                   Standards.
+* C99:                                   Standards.
+* C9X:                                   Standards.
+* C_INCLUDE_PATH:                        Environment Variables.
+* cabs:                                  Other Builtins.
+* cabsf:                                 Other Builtins.
+* cabsl:                                 Other Builtins.
+* cacos:                                 Other Builtins.
+* cacosf:                                Other Builtins.
+* cacosh:                                Other Builtins.
+* cacoshf:                               Other Builtins.
+* cacoshl:                               Other Builtins.
+* cacosl:                                Other Builtins.
+* calling functions through the function vector on the H8/300 processors: Function Attributes.
+* calloc:                                Other Builtins.
+* carg:                                  Other Builtins.
+* cargf:                                 Other Builtins.
+* cargl:                                 Other Builtins.
+* case labels in initializers:           Designated Inits.
+* case ranges:                           Case Ranges.
+* casin:                                 Other Builtins.
+* casinf:                                Other Builtins.
+* casinh:                                Other Builtins.
+* casinhf:                               Other Builtins.
+* casinhl:                               Other Builtins.
+* casinl:                                Other Builtins.
+* cast to a union:                       Cast to Union.
+* casts as lvalues:                      Lvalues.
+* catan:                                 Other Builtins.
+* catanf:                                Other Builtins.
+* catanh:                                Other Builtins.
+* catanhf:                               Other Builtins.
+* catanhl:                               Other Builtins.
+* catanl:                                Other Builtins.
+* cbrt:                                  Other Builtins.
+* cbrtf:                                 Other Builtins.
+* cbrtl:                                 Other Builtins.
+* ccos:                                  Other Builtins.
+* ccosf:                                 Other Builtins.
+* ccosh:                                 Other Builtins.
+* ccoshf:                                Other Builtins.
+* ccoshl:                                Other Builtins.
+* ccosl:                                 Other Builtins.
+* ceil:                                  Other Builtins.
+* ceilf:                                 Other Builtins.
+* ceill:                                 Other Builtins.
+* cexp:                                  Other Builtins.
+* cexpf:                                 Other Builtins.
+* cexpl:                                 Other Builtins.
+* cimag:                                 Other Builtins.
+* cimagf:                                Other Builtins.
+* cimagl:                                Other Builtins.
+* cleanup attribute:                     Variable Attributes.
+* COBOL:                                 G++ and GCC.
+* code generation conventions:           Code Gen Options.
+* code, mixed with declarations:         Mixed Declarations.
+* command options:                       Invoking GCC.
+* comments, C++ style:                   C++ Comments.
+* common attribute:                      Variable Attributes.
+* comparison of signed and unsigned values, warning: Warning Options.
+* compiler bugs, reporting:              Bug Reporting.
+* compiler compared to C++ preprocessor: G++ and GCC.
+* compiler options, C++:                 C++ Dialect Options.
+* compiler options, Objective-C:         Objective-C Dialect Options.
+* compiler version, specifying:          Target Options.
+* COMPILER_PATH:                         Environment Variables.
+* complex conjugation:                   Complex.
+* complex numbers:                       Complex.
+* compound expressions as lvalues:       Lvalues.
+* compound literals:                     Compound Literals.
+* computed gotos:                        Labels as Values.
+* conditional expressions as lvalues:    Lvalues.
+* conditional expressions, extensions:   Conditionals.
+* conflicting types:                     Disappointments.
+* conj:                                  Other Builtins.
+* conjf:                                 Other Builtins.
+* conjl:                                 Other Builtins.
+* const applied to function:             Function Attributes.
+* const function attribute:              Function Attributes.
+* constants in constraints:              Simple Constraints.
+* constraint modifier characters:        Modifiers.
+* constraint, matching:                  Simple Constraints.
+* constraints, asm:                      Constraints.
+* constraints, machine specific:         Machine Constraints.
+* constructing calls:                    Constructing Calls.
+* constructor expressions:               Compound Literals.
+* constructor function attribute:        Function Attributes.
+* contributors:                          Contributors.
+* copysign:                              Other Builtins.
+* copysignf:                             Other Builtins.
+* copysignl:                             Other Builtins.
+* core dump:                             Bug Criteria.
+* cos:                                   Other Builtins.
+* cosf:                                  Other Builtins.
+* cosh:                                  Other Builtins.
+* coshf:                                 Other Builtins.
+* coshl:                                 Other Builtins.
+* cosl:                                  Other Builtins.
+* CPATH:                                 Environment Variables.
+* CPLUS_INCLUDE_PATH:                    Environment Variables.
+* cpow:                                  Other Builtins.
+* cpowf:                                 Other Builtins.
+* cpowl:                                 Other Builtins.
+* cproj:                                 Other Builtins.
+* cprojf:                                Other Builtins.
+* cprojl:                                Other Builtins.
+* creal:                                 Other Builtins.
+* crealf:                                Other Builtins.
+* creall:                                Other Builtins.
+* CRIS Options:                          CRIS Options.
+* cross compiling:                       Target Options.
+* csin:                                  Other Builtins.
+* csinf:                                 Other Builtins.
+* csinh:                                 Other Builtins.
+* csinhf:                                Other Builtins.
+* csinhl:                                Other Builtins.
+* csinl:                                 Other Builtins.
+* csqrt:                                 Other Builtins.
+* csqrtf:                                Other Builtins.
+* csqrtl:                                Other Builtins.
+* ctan:                                  Other Builtins.
+* ctanf:                                 Other Builtins.
+* ctanh:                                 Other Builtins.
+* ctanhf:                                Other Builtins.
+* ctanhl:                                Other Builtins.
+* ctanl:                                 Other Builtins.
+* D30V Options:                          D30V Options.
+* Darwin options:                        Darwin Options.
+* DBX:                                   Interoperation.
+* dcgettext:                             Other Builtins.
+* deallocating variable length arrays:   Variable Length.
+* debugging information options:         Debugging Options.
+* declaration scope:                     Incompatibilities.
+* declarations inside expressions:       Statement Exprs.
+* declarations, mixed with code:         Mixed Declarations.
+* declaring attributes of functions:     Function Attributes.
+* declaring static data in C++:          Static Definitions.
+* defining static data in C++:           Static Definitions.
+* dependencies for make as output:       Environment Variables.
+* dependencies, make:                    Preprocessor Options.
+* DEPENDENCIES_OUTPUT:                   Environment Variables.
+* dependent name lookup:                 Name lookup.
+* deprecated attribute:                  Variable Attributes.
+* deprecated attribute.:                 Function Attributes.
+* designated initializers:               Designated Inits.
+* designator lists:                      Designated Inits.
+* designators:                           Designated Inits.
+* destructor function attribute:         Function Attributes.
+* dgettext:                              Other Builtins.
+* diagnostic messages:                   Language Independent Options.
+* dialect options:                       C Dialect Options.
+* digits in constraint:                  Simple Constraints.
+* directory options:                     Directory Options.
+* dollar signs in identifier names:      Dollar Signs.
+* double-word arithmetic:                Long Long.
+* downward funargs:                      Nested Functions.
+* drem:                                  Other Builtins.
+* dremf:                                 Other Builtins.
+* dreml:                                 Other Builtins.
+* E in constraint:                       Simple Constraints.
+* earlyclobber operand:                  Modifiers.
+* eight bit data on the H8/300, H8/300H, and H8S: Function Attributes.
+* empty structures:                      Empty Structures.
+* environment variables:                 Environment Variables.
+* erf:                                   Other Builtins.
+* erfc:                                  Other Builtins.
+* erfcf:                                 Other Builtins.
+* erfcl:                                 Other Builtins.
+* erff:                                  Other Builtins.
+* erfl:                                  Other Builtins.
+* error messages:                        Warnings and Errors.
+* escaped newlines:                      Escaped Newlines.
+* exclamation point:                     Multi-Alternative.
+* exit:                                  Other Builtins.
+* exp:                                   Other Builtins.
+* exp10:                                 Other Builtins.
+* exp10f:                                Other Builtins.
+* exp10l:                                Other Builtins.
+* exp2:                                  Other Builtins.
+* exp2f:                                 Other Builtins.
+* exp2l:                                 Other Builtins.
+* expf:                                  Other Builtins.
+* expl:                                  Other Builtins.
+* explicit register variables:           Explicit Reg Vars.
+* expm1:                                 Other Builtins.
+* expm1f:                                Other Builtins.
+* expm1l:                                Other Builtins.
+* expressions containing statements:     Statement Exprs.
+* expressions, compound, as lvalues:     Lvalues.
+* expressions, conditional, as lvalues:  Lvalues.
+* expressions, constructor:              Compound Literals.
+* extended asm:                          Extended Asm.
+* extensible constraints:                Simple Constraints.
+* extensions, ?: <1>:                    Lvalues.
+* extensions, ?::                        Conditionals.
+* extensions, C language:                C Extensions.
+* extensions, C++ language:              C++ Extensions.
+* external declaration scope:            Incompatibilities.
+* F in constraint:                       Simple Constraints.
+* fabs:                                  Other Builtins.
+* fabsf:                                 Other Builtins.
+* fabsl:                                 Other Builtins.
+* fatal signal:                          Bug Criteria.
+* fdim:                                  Other Builtins.
+* fdimf:                                 Other Builtins.
+* fdiml:                                 Other Builtins.
+* FDL, GNU Free Documentation License:   GNU Free Documentation License.
+* ffs:                                   Other Builtins.
+* file name suffix:                      Overall Options.
+* file names:                            Link Options.
+* flexible array members:                Zero Length.
+* float as function value type:          Incompatibilities.
+* floating point precision <1>:          Optimize Options.
+* floating point precision:              Disappointments.
+* floor:                                 Other Builtins.
+* floorf:                                Other Builtins.
+* floorl:                                Other Builtins.
+* fma:                                   Other Builtins.
+* fmaf:                                  Other Builtins.
+* fmal:                                  Other Builtins.
+* fmax:                                  Other Builtins.
+* fmaxf:                                 Other Builtins.
+* fmaxl:                                 Other Builtins.
+* fmin:                                  Other Builtins.
+* fminf:                                 Other Builtins.
+* fminl:                                 Other Builtins.
+* fmod:                                  Other Builtins.
+* fmodf:                                 Other Builtins.
+* fmodl:                                 Other Builtins.
+* format function attribute:             Function Attributes.
+* format_arg function attribute:         Function Attributes.
+* Fortran:                               G++ and GCC.
+* forwarding calls:                      Constructing Calls.
+* fprintf:                               Other Builtins.
+* fprintf_unlocked:                      Other Builtins.
+* fputs:                                 Other Builtins.
+* fputs_unlocked:                        Other Builtins.
+* freestanding environment:              Standards.
+* freestanding implementation:           Standards.
+* frexp:                                 Other Builtins.
+* frexpf:                                Other Builtins.
+* frexpl:                                Other Builtins.
+* FRV Options:                           FRV Options.
+* fscanf:                                Other Builtins.
+* fscanf, and constant strings:          Incompatibilities.
+* function addressability on the M32R/D: Function Attributes.
+* function attributes:                   Function Attributes.
+* function pointers, arithmetic:         Pointer Arith.
+* function prototype declarations:       Function Prototypes.
+* function without a prologue/epilogue code: Function Attributes.
+* function, size of pointer to:          Pointer Arith.
+* functions called via pointer on the RS/6000 and PowerPC: Function Attributes.
+* functions in arbitrary sections:       Function Attributes.
+* functions that are passed arguments in registers on the 386: Function Attributes.
+* functions that behave like malloc:     Function Attributes.
+* functions that do not pop the argument stack on the 386: Function Attributes.
+* functions that do pop the argument stack on the 386: Function Attributes.
+* functions that have no side effects:   Function Attributes.
+* functions that never return:           Function Attributes.
+* functions that pop the argument stack on the 386: Function Attributes.
+* functions which do not handle memory bank switching on 68HC11/68HC12: Function Attributes.
+* functions which handle memory bank switching: Function Attributes.
+* functions with non-null pointer arguments: Function Attributes.
+* functions with printf, scanf, strftime or strfmon style arguments: Function Attributes.
+* g in constraint:                       Simple Constraints.
+* G in constraint:                       Simple Constraints.
+* G++:                                   G++ and GCC.
+* g++:                                   Invoking G++.
+* gamma:                                 Other Builtins.
+* gammaf:                                Other Builtins.
+* gammal:                                Other Builtins.
+* GCC:                                   G++ and GCC.
+* GCC command options:                   Invoking GCC.
+* GCC_EXEC_PREFIX:                       Environment Variables.
+* gcc_struct:                            Type Attributes.
+* gcc_struct attribute:                  Variable Attributes.
+* generalized lvalues:                   Lvalues.
+* gettext:                               Other Builtins.
+* global offset table:                   Code Gen Options.
+* global register after longjmp:         Global Reg Vars.
+* global register variables:             Global Reg Vars.
+* GNAT:                                  G++ and GCC.
+* GNU C Compiler:                        G++ and GCC.
+* GNU Compiler Collection:               G++ and GCC.
+* goto with computed label:              Labels as Values.
+* gp-relative references (MIPS):         MIPS Options.
+* gprof:                                 Debugging Options.
+* grouping options:                      Invoking GCC.
+* H in constraint:                       Simple Constraints.
+* hardware models and configurations, specifying: Submodel Options.
+* hex floats:                            Hex Floats.
+* hosted environment <1>:                C Dialect Options.
+* hosted environment <2>:                Standards.
+* hosted environment:                    C Dialect Options.
+* hosted implementation:                 Standards.
+* HPPA Options:                          HPPA Options.
+* hypot:                                 Other Builtins.
+* hypotf:                                Other Builtins.
+* hypotl:                                Other Builtins.
+* I in constraint:                       Simple Constraints.
+* i in constraint:                       Simple Constraints.
+* i386 Options:                          i386 and x86-64 Options.
+* IA-64 Options:                         IA-64 Options.
+* IBM RS/6000 and PowerPC Options:       RS/6000 and PowerPC Options.
+* identifier names, dollar signs in:     Dollar Signs.
+* identifiers, names in assembler code:  Asm Labels.
+* ilogb:                                 Other Builtins.
+* ilogbf:                                Other Builtins.
+* ilogbl:                                Other Builtins.
+* imaxabs:                               Other Builtins.
+* implementation-defined behavior, C language: C Implementation.
+* implied #pragma implementation:        C++ Interface.
+* incompatibilities of GCC:              Incompatibilities.
+* increment operators:                   Bug Criteria.
+* index:                                 Other Builtins.
+* indirect calls on ARM:                 Function Attributes.
+* init_priority attribute:               C++ Attributes.
+* initializations in expressions:        Compound Literals.
+* initializers with labeled elements:    Designated Inits.
+* initializers, non-constant:            Initializers.
+* inline automatic for C++ member fns:   Inline.
+* inline functions:                      Inline.
+* inline functions, omission of:         Inline.
+* inlining and C++ pragmas:              C++ Interface.
+* installation trouble:                  Trouble.
+* integrating function code:             Inline.
+* Intel 386 Options:                     i386 and x86-64 Options.
+* interface and implementation headers, C++: C++ Interface.
+* intermediate C version, nonexistent:   G++ and GCC.
+* interrupt handler functions:           Function Attributes.
+* interrupt handler functions on the m68k, H8/300 and SH processors: Function Attributes.
+* introduction:                          Top.
+* invalid assembly code:                 Bug Criteria.
+* invalid input:                         Bug Criteria.
+* invoking g++:                          Invoking G++.
+* ISO 9899:                              Standards.
+* ISO C:                                 Standards.
+* ISO C standard:                        Standards.
+* ISO C90:                               Standards.
+* ISO C94:                               Standards.
+* ISO C95:                               Standards.
+* ISO C99:                               Standards.
+* ISO C9X:                               Standards.
+* ISO support:                           C Dialect Options.
+* ISO/IEC 9899:                          Standards.
+* j0:                                    Other Builtins.
+* j0f:                                   Other Builtins.
+* j0l:                                   Other Builtins.
+* j1:                                    Other Builtins.
+* j1f:                                   Other Builtins.
+* j1l:                                   Other Builtins.
+* Java:                                  G++ and GCC.
+* java_interface attribute:              C++ Attributes.
+* jn:                                    Other Builtins.
+* jnf:                                   Other Builtins.
+* jnl:                                   Other Builtins.
+* keywords, alternate:                   Alternate Keywords.
+* known causes of trouble:               Trouble.
+* labeled elements in initializers:      Designated Inits.
+* labels as values:                      Labels as Values.
+* labs:                                  Other Builtins.
+* LANG:                                  Environment Variables.
+* language dialect options:              C Dialect Options.
+* LC_ALL:                                Environment Variables.
+* LC_CTYPE:                              Environment Variables.
+* LC_MESSAGES:                           Environment Variables.
+* ldexp:                                 Other Builtins.
+* ldexpf:                                Other Builtins.
+* ldexpl:                                Other Builtins.
+* length-zero arrays:                    Zero Length.
+* lgamma:                                Other Builtins.
+* lgammaf:                               Other Builtins.
+* lgammal:                               Other Builtins.
+* Libraries:                             Link Options.
+* LIBRARY_PATH:                          Environment Variables.
+* link options:                          Link Options.
+* LL integer suffix:                     Long Long.
+* llabs:                                 Other Builtins.
+* llrint:                                Other Builtins.
+* llrintf:                               Other Builtins.
+* llrintl:                               Other Builtins.
+* llround:                               Other Builtins.
+* llroundf:                              Other Builtins.
+* llroundl:                              Other Builtins.
+* load address instruction:              Simple Constraints.
+* local labels:                          Local Labels.
+* local variables in macros:             Typeof.
+* local variables, specifying registers: Local Reg Vars.
+* locale:                                Environment Variables.
+* locale definition:                     Environment Variables.
+* log:                                   Other Builtins.
+* log10:                                 Other Builtins.
+* log10f:                                Other Builtins.
+* log10l:                                Other Builtins.
+* log1p:                                 Other Builtins.
+* log1pf:                                Other Builtins.
+* log1pl:                                Other Builtins.
+* log2:                                  Other Builtins.
+* log2f:                                 Other Builtins.
+* log2l:                                 Other Builtins.
+* logb:                                  Other Builtins.
+* logbf:                                 Other Builtins.
+* logbl:                                 Other Builtins.
+* logf:                                  Other Builtins.
+* logl:                                  Other Builtins.
+* long long data types:                  Long Long.
+* longjmp:                               Global Reg Vars.
+* longjmp incompatibilities:             Incompatibilities.
+* longjmp warnings:                      Warning Options.
+* lrint:                                 Other Builtins.
+* lrintf:                                Other Builtins.
+* lrintl:                                Other Builtins.
+* lround:                                Other Builtins.
+* lroundf:                               Other Builtins.
+* lroundl:                               Other Builtins.
+* lvalues, generalized:                  Lvalues.
+* m in constraint:                       Simple Constraints.
+* M32R/D options:                        M32R/D Options.
+* M680x0 options:                        M680x0 Options.
+* M68hc1x options:                       M68hc1x Options.
+* machine dependent options:             Submodel Options.
+* machine specific constraints:          Machine Constraints.
+* macro with variable arguments:         Variadic Macros.
+* macros containing asm:                 Extended Asm.
+* macros, inline alternative:            Inline.
+* macros, local labels:                  Local Labels.
+* macros, local variables in:            Typeof.
+* macros, statements in expressions:     Statement Exprs.
+* macros, types of arguments:            Typeof.
+* make:                                  Preprocessor Options.
+* malloc:                                Other Builtins.
+* malloc attribute:                      Function Attributes.
+* matching constraint:                   Simple Constraints.
+* maximum operator:                      Min and Max.
+* MCore options:                         MCore Options.
+* member fns, automatically inline:      Inline.
+* memcmp:                                Other Builtins.
+* memcpy:                                Other Builtins.
+* memory references in constraints:      Simple Constraints.
+* mempcpy:                               Other Builtins.
+* memset:                                Other Builtins.
+* Mercury:                               G++ and GCC.
+* message formatting:                    Language Independent Options.
+* messages, warning:                     Warning Options.
+* messages, warning and error:           Warnings and Errors.
+* middle-operands, omitted:              Conditionals.
+* minimum operator:                      Min and Max.
+* MIPS options:                          MIPS Options.
+* misunderstandings in C++:              C++ Misunderstandings.
+* mixed declarations and code:           Mixed Declarations.
+* mktemp, and constant strings:          Incompatibilities.
+* MMIX Options:                          MMIX Options.
+* MN10300 options:                       MN10300 Options.
+* mode attribute:                        Variable Attributes.
+* modf:                                  Other Builtins.
+* modff:                                 Other Builtins.
+* modfl:                                 Other Builtins.
+* modifiers in constraints:              Modifiers.
+* ms_struct:                             Type Attributes.
+* ms_struct attribute:                   Variable Attributes.
+* multiple alternative constraints:      Multi-Alternative.
+* multiprecision arithmetic:             Long Long.
+* n in constraint:                       Simple Constraints.
+* names used in assembler code:          Asm Labels.
+* naming convention, implementation headers: C++ Interface.
+* nearbyint:                             Other Builtins.
+* nearbyintf:                            Other Builtins.
+* nearbyintl:                            Other Builtins.
+* nested functions:                      Nested Functions.
+* newlines (escaped):                    Escaped Newlines.
+* nextafter:                             Other Builtins.
+* nextafterf:                            Other Builtins.
+* nextafterl:                            Other Builtins.
+* nexttoward:                            Other Builtins.
+* nexttowardf:                           Other Builtins.
+* nexttowardl:                           Other Builtins.
+* no_instrument_function function attribute: Function Attributes.
+* nocommon attribute:                    Variable Attributes.
+* noinline function attribute:           Function Attributes.
+* non-constant initializers:             Initializers.
+* non-static inline function:            Inline.
+* nonnull function attribute:            Function Attributes.
+* noreturn function attribute:           Function Attributes.
+* nothrow function attribute:            Function Attributes.
+* NS32K options:                         NS32K Options.
+* o in constraint:                       Simple Constraints.
+* OBJC_INCLUDE_PATH:                     Environment Variables.
+* Objective-C:                           G++ and GCC.
+* Objective-C options, command line:     Objective-C Dialect Options.
+* offsettable address:                   Simple Constraints.
+* old-style function definitions:        Function Prototypes.
+* omitted middle-operands:               Conditionals.
+* open coding:                           Inline.
+* operand constraints, asm:              Constraints.
+* optimize options:                      Optimize Options.
+* options to control diagnostics formatting: Language Independent Options.
+* options to control warnings:           Warning Options.
+* options, C++:                          C++ Dialect Options.
+* options, code generation:              Code Gen Options.
+* options, debugging:                    Debugging Options.
+* options, dialect:                      C Dialect Options.
+* options, directory search:             Directory Options.
+* options, GCC command:                  Invoking GCC.
+* options, grouping:                     Invoking GCC.
+* options, linking:                      Link Options.
+* options, Objective-C:                  Objective-C Dialect Options.
+* options, optimization:                 Optimize Options.
+* options, order:                        Invoking GCC.
+* options, preprocessor:                 Preprocessor Options.
+* order of evaluation, side effects:     Non-bugs.
+* order of options:                      Invoking GCC.
+* other register constraints:            Simple Constraints.
+* output file option:                    Overall Options.
+* overloaded virtual fn, warning:        C++ Dialect Options.
+* p in constraint:                       Simple Constraints.
+* packed attribute:                      Variable Attributes.
+* parameter forward declaration:         Variable Length.
+* parameters, aliased:                   Code Gen Options.
+* Pascal:                                G++ and GCC.
+* PDP-11 Options:                        PDP-11 Options.
+* PIC:                                   Code Gen Options.
+* pmf:                                   Bound member functions.
+* pointer arguments:                     Function Attributes.
+* pointer to member function:            Bound member functions.
+* portions of temporary objects, pointers to: Temporaries.
+* pow:                                   Other Builtins.
+* pow10:                                 Other Builtins.
+* pow10f:                                Other Builtins.
+* pow10l:                                Other Builtins.
+* powf:                                  Other Builtins.
+* powl:                                  Other Builtins.
+* pragma, extern_prefix:                 Tru64 Pragmas.
+* pragma, long_calls:                    ARM Pragmas.
+* pragma, long_calls_off:                ARM Pragmas.
+* pragma, longcall:                      RS/6000 and PowerPC Pragmas.
+* pragma, mark:                          Darwin Pragmas.
+* pragma, no_long_calls:                 ARM Pragmas.
+* pragma, options align:                 Darwin Pragmas.
+* pragma, reason for not using:          Function Attributes.
+* pragma, redefine_extname:              Solaris Pragmas.
+* pragma, segment:                       Darwin Pragmas.
+* pragma, unused:                        Darwin Pragmas.
+* pragmas:                               Pragmas.
+* pragmas in C++, effect on inlining:    C++ Interface.
+* pragmas, interface and implementation: C++ Interface.
+* pragmas, warning of unknown:           Warning Options.
+* precompiled headers:                   Precompiled Headers.
+* preprocessing numbers:                 Incompatibilities.
+* preprocessing tokens:                  Incompatibilities.
+* preprocessor options:                  Preprocessor Options.
+* printf:                                Other Builtins.
+* printf_unlocked:                       Other Builtins.
+* prof:                                  Debugging Options.
+* promotion of formal parameters:        Function Prototypes.
+* pure function attribute:               Function Attributes.
+* push address instruction:              Simple Constraints.
+* putchar:                               Other Builtins.
+* puts:                                  Other Builtins.
+* qsort, and global register variables:  Global Reg Vars.
+* question mark:                         Multi-Alternative.
+* r in constraint:                       Simple Constraints.
+* ranges in case statements:             Case Ranges.
+* read-only strings:                     Incompatibilities.
+* register variable after longjmp:       Global Reg Vars.
+* registers:                             Extended Asm.
+* registers for local variables:         Local Reg Vars.
+* registers in constraints:              Simple Constraints.
+* registers, global allocation:          Explicit Reg Vars.
+* registers, global variables in:        Global Reg Vars.
+* regparm attribute:                     Function Attributes.
+* relocation truncated to fit (MIPS):    MIPS Options.
+* remainder:                             Other Builtins.
+* remainderf:                            Other Builtins.
+* remainderl:                            Other Builtins.
+* remquo:                                Other Builtins.
+* remquof:                               Other Builtins.
+* remquol:                               Other Builtins.
+* reordering, warning:                   C++ Dialect Options.
+* reporting bugs:                        Bugs.
+* rest argument (in macro):              Variadic Macros.
+* restricted pointers:                   Restricted Pointers.
+* restricted references:                 Restricted Pointers.
+* restricted this pointer:               Restricted Pointers.
+* rindex:                                Other Builtins.
+* rint:                                  Other Builtins.
+* rintf:                                 Other Builtins.
+* rintl:                                 Other Builtins.
+* round:                                 Other Builtins.
+* roundf:                                Other Builtins.
+* roundl:                                Other Builtins.
+* RS/6000 and PowerPC Options:           RS/6000 and PowerPC Options.
+* RTTI:                                  Vague Linkage.
+* run-time options:                      Code Gen Options.
+* s in constraint:                       Simple Constraints.
+* S/390 and zSeries Options:             S/390 and zSeries Options.
+* save all registers on the H8/300, H8/300H, and H8S: Function Attributes.
+* scalb:                                 Other Builtins.
+* scalbf:                                Other Builtins.
+* scalbl:                                Other Builtins.
+* scalbln:                               Other Builtins.
+* scalblnf:                              Other Builtins.
+* scalbn:                                Other Builtins.
+* scalbnf:                               Other Builtins.
+* scanf, and constant strings:           Incompatibilities.
+* scanfnl:                               Other Builtins.
+* scope of a variable length array:      Variable Length.
+* scope of declaration:                  Disappointments.
+* scope of external declarations:        Incompatibilities.
+* search path:                           Directory Options.
+* section function attribute:            Function Attributes.
+* section variable attribute:            Variable Attributes.
+* setjmp:                                Global Reg Vars.
+* setjmp incompatibilities:              Incompatibilities.
+* shared strings:                        Incompatibilities.
+* shared variable attribute:             Variable Attributes.
+* side effect in ?::                     Conditionals.
+* side effects, macro argument:          Statement Exprs.
+* side effects, order of evaluation:     Non-bugs.
+* signal handler functions on the AVR processors: Function Attributes.
+* signed and unsigned values, comparison warning: Warning Options.
+* significand:                           Other Builtins.
+* significandf:                          Other Builtins.
+* significandl:                          Other Builtins.
+* simple constraints:                    Simple Constraints.
+* sin:                                   Other Builtins.
+* sincos:                                Other Builtins.
+* sincosf:                               Other Builtins.
+* sincosl:                               Other Builtins.
+* sinf:                                  Other Builtins.
+* sinh:                                  Other Builtins.
+* sinhf:                                 Other Builtins.
+* sinhl:                                 Other Builtins.
+* sinl:                                  Other Builtins.
+* sizeof:                                Typeof.
+* smaller data references:               M32R/D Options.
+* smaller data references (MIPS):        MIPS Options.
+* smaller data references (PowerPC):     RS/6000 and PowerPC Options.
+* snprintf:                              Other Builtins.
+* SPARC options:                         SPARC Options.
+* Spec Files:                            Spec Files.
+* specified registers:                   Explicit Reg Vars.
+* specifying compiler version and target machine: Target Options.
+* specifying hardware config:            Submodel Options.
+* specifying machine version:            Target Options.
+* specifying registers for local variables: Local Reg Vars.
+* speed of compilation:                  Precompiled Headers.
+* sprintf:                               Other Builtins.
+* sqrt:                                  Other Builtins.
+* sqrtf:                                 Other Builtins.
+* sqrtl:                                 Other Builtins.
+* sscanf:                                Other Builtins.
+* sscanf, and constant strings:          Incompatibilities.
+* statements inside expressions:         Statement Exprs.
+* static data in C++, declaring and defining: Static Definitions.
+* stpcpy:                                Other Builtins.
+* strcat:                                Other Builtins.
+* strchr:                                Other Builtins.
+* strcmp:                                Other Builtins.
+* strcpy:                                Other Builtins.
+* strcspn:                               Other Builtins.
+* strdup:                                Other Builtins.
+* strfmon:                               Other Builtins.
+* strftime:                              Other Builtins.
+* string constants:                      Incompatibilities.
+* strlen:                                Other Builtins.
+* strncat:                               Other Builtins.
+* strncmp:                               Other Builtins.
+* strncpy:                               Other Builtins.
+* strpbrk:                               Other Builtins.
+* strrchr:                               Other Builtins.
+* strspn:                                Other Builtins.
+* strstr:                                Other Builtins.
+* struct:                                Unnamed Fields.
+* structures:                            Incompatibilities.
+* structures, constructor expression:    Compound Literals.
+* submodel options:                      Submodel Options.
+* subscripting:                          Subscripting.
+* subscripting and function values:      Subscripting.
+* suffixes for C++ source:               Invoking G++.
+* SUNPRO_DEPENDENCIES:                   Environment Variables.
+* suppressing warnings:                  Warning Options.
+* surprises in C++:                      C++ Misunderstandings.
+* syntax checking:                       Warning Options.
+* system headers, warnings from:         Warning Options.
+* tan:                                   Other Builtins.
+* tanf:                                  Other Builtins.
+* tanh:                                  Other Builtins.
+* tanhf:                                 Other Builtins.
+* tanhl:                                 Other Builtins.
+* tanl:                                  Other Builtins.
+* target machine, specifying:            Target Options.
+* target options:                        Target Options.
+* TC1:                                   Standards.
+* TC2:                                   Standards.
+* Technical Corrigenda:                  Standards.
+* Technical Corrigendum 1:               Standards.
+* Technical Corrigendum 2:               Standards.
+* template instantiation:                Template Instantiation.
+* temporaries, lifetime of:              Temporaries.
+* tgamma:                                Other Builtins.
+* tgammaf:                               Other Builtins.
+* tgammal:                               Other Builtins.
+* Thread-Local Storage:                  Thread-Local.
+* thunks:                                Nested Functions.
+* tiny data section on the H8/300H and H8S: Function Attributes.
+* TLS:                                   Thread-Local.
+* tls_model attribute:                   Variable Attributes.
+* TMPDIR:                                Environment Variables.
+* TMS320C3x/C4x Options:                 TMS320C3x/C4x Options.
+* traditional C language:                C Dialect Options.
+* treelang <1>:                          Standards.
+* treelang:                              G++ and GCC.
+* trunc:                                 Other Builtins.
+* truncf:                                Other Builtins.
+* truncl:                                Other Builtins.
+* two-stage name lookup:                 Name lookup.
+* type alignment:                        Alignment.
+* type attributes:                       Type Attributes.
+* type_info:                             Vague Linkage.
+* typedef names as function parameters:  Incompatibilities.
+* typeof:                                Typeof.
+* ULL integer suffix:                    Long Long.
+* Ultrix calling convention:             Interoperation.
+* undefined behavior:                    Bug Criteria.
+* undefined function value:              Bug Criteria.
+* underscores in variables in macros:    Typeof.
+* union:                                 Unnamed Fields.
+* union, casting to a:                   Cast to Union.
+* unions:                                Incompatibilities.
+* unknown pragmas, warning:              Warning Options.
+* unresolved references and -nodefaultlibs: Link Options.
+* unresolved references and -nostdlib:   Link Options.
+* unused attribute.:                     Function Attributes.
+* used attribute.:                       Function Attributes.
+* V in constraint:                       Simple Constraints.
+* V850 Options:                          V850 Options.
+* vague linkage:                         Vague Linkage.
+* value after longjmp:                   Global Reg Vars.
+* variable addressability on the IA-64:  Function Attributes.
+* variable addressability on the M32R/D: Variable Attributes.
+* variable alignment:                    Alignment.
+* variable attributes:                   Variable Attributes.
+* variable number of arguments:          Variadic Macros.
+* variable-length array scope:           Variable Length.
+* variable-length arrays:                Variable Length.
+* variables in specified registers:      Explicit Reg Vars.
+* variables, local, in macros:           Typeof.
+* variadic macros:                       Variadic Macros.
+* VAX calling convention:                Interoperation.
+* VAX options:                           VAX Options.
+* vfprintf:                              Other Builtins.
+* vfscanf:                               Other Builtins.
+* visibility attribute:                  Function Attributes.
+* VLAs:                                  Variable Length.
+* void pointers, arithmetic:             Pointer Arith.
+* void, size of pointer to:              Pointer Arith.
+* volatile access:                       Volatiles.
+* volatile applied to function:          Function Attributes.
+* volatile read:                         Volatiles.
+* volatile write:                        Volatiles.
+* vprintf:                               Other Builtins.
+* vscanf:                                Other Builtins.
+* vsnprintf:                             Other Builtins.
+* vsprintf:                              Other Builtins.
+* vsscanf:                               Other Builtins.
+* vtable:                                Vague Linkage.
+* warn_unused_result attribute:          Function Attributes.
+* warning for comparison of signed and unsigned values: Warning Options.
+* warning for overloaded virtual fn:     C++ Dialect Options.
+* warning for reordering of member initializers: C++ Dialect Options.
+* warning for unknown pragmas:           Warning Options.
+* warning messages:                      Warning Options.
+* warnings from system headers:          Warning Options.
+* warnings vs errors:                    Warnings and Errors.
+* weak attribute:                        Function Attributes.
+* whitespace:                            Incompatibilities.
+* X in constraint:                       Simple Constraints.
+* X3.159-1989:                           Standards.
+* x86-64 Options:                        i386 and x86-64 Options.
+* Xstormy16 Options:                     Xstormy16 Options.
+* Xtensa Options:                        Xtensa Options.
+* y0:                                    Other Builtins.
+* y0f:                                   Other Builtins.
+* y0l:                                   Other Builtins.
+* y1:                                    Other Builtins.
+* y1f:                                   Other Builtins.
+* y1l:                                   Other Builtins.
+* yn:                                    Other Builtins.
+* ynf:                                   Other Builtins.
+* ynl:                                   Other Builtins.
+* zero-length arrays:                    Zero Length.
+* zero-size structures:                  Empty Structures.
+
+
+
+Tag Table:
+Node: Top1140
+Node: G++ and GCC3690
+Node: Standards5723
+Node: Invoking GCC12882
+Node: Option Summary16589
+Node: Overall Options41068
+Node: Invoking G++48190
+Node: C Dialect Options49805
+Node: C++ Dialect Options60484
+Node: Objective-C Dialect Options76709
+Node: Language Independent Options85774
+Node: Warning Options87559
+Node: Debugging Options125992
+Node: Optimize Options146974
+Node: Preprocessor Options200286
+Ref: Wtrigraphs204302
+Ref: dashMF209059
+Ref: fdollars-in-identifiers216889
+Node: Assembler Options224749
+Node: Link Options225444
+Ref: Link Options-Footnote-1233811
+Node: Directory Options234145
+Node: Spec Files239131
+Node: Target Options258485
+Node: Submodel Options259782
+Node: M680x0 Options261481
+Node: M68hc1x Options268576
+Node: VAX Options270126
+Node: SPARC Options270660
+Node: ARM Options282475
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+Node: M32R/D Options295966
+Node: RS/6000 and PowerPC Options299553
+Node: Darwin Options323881
+Node: MIPS Options325965
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+Node: HPPA Options355350
+Node: Intel 960 Options363445
+Node: DEC Alpha Options366385
+Node: DEC Alpha/VMS Options377852
+Node: H8/300 Options378227
+Node: SH Options379277
+Node: System V Options381632
+Node: TMS320C3x/C4x Options382448
+Node: V850 Options387957
+Node: ARC Options391086
+Node: NS32K Options392285
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+Node: Gcov Data Files900109
+Node: Trouble901216
+Node: Actual Bugs902806
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+Node: External Bugs915348
+Node: Incompatibilities916782
+Node: Fixed Headers925110
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+Node: Copying967590
+Node: GNU Free Documentation License986768
+Node: Contributors1009169
+Node: Option Index1036696
+Node: Keyword Index1114004
+
+End Tag Table