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+This is doc/gccint.info, produced by makeinfo version 4.2 from
+../../gcc-3.4.5/gcc/doc/gccint.texi.
+
+Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+
+   Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.2 or
+any later version published by the Free Software Foundation; with the
+Invariant Sections being "GNU General Public License" and "Funding Free
+Software", the Front-Cover texts being (a) (see below), and with the
+Back-Cover Texts being (b) (see below).  A copy of the license is
+included in the section entitled "GNU Free Documentation License".
+
+   (a) The FSF's Front-Cover Text is:
+
+   A GNU Manual
+
+   (b) The FSF's Back-Cover Text is:
+
+   You have freedom to copy and modify this GNU Manual, like GNU
+software.  Copies published by the Free Software Foundation raise
+funds for GNU development.
+INFO-DIR-SECTION Programming
+START-INFO-DIR-ENTRY
+* gccint: (gccint).            Internals of the GNU Compiler Collection.
+END-INFO-DIR-ENTRY
+   This file documents the internals of the GNU compilers.
+
+Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
+
+   Permission is granted to copy, distribute and/or modify this document
+under the terms of the GNU Free Documentation License, Version 1.2 or
+any later version published by the Free Software Foundation; with the
+Invariant Sections being "GNU General Public License" and "Funding Free
+Software", the Front-Cover texts being (a) (see below), and with the
+Back-Cover Texts being (b) (see below).  A copy of the license is
+included in the section entitled "GNU Free Documentation License".
+
+   (a) The FSF's Front-Cover Text is:
+
+   A GNU Manual
+
+   (b) The FSF's Back-Cover Text is:
+
+   You have freedom to copy and modify this GNU Manual, like GNU
+software.  Copies published by the Free Software Foundation raise
+funds for GNU development.
+
+File: gccint.info,  Node: Top,  Next: Contributing,  Up: (DIR)
+
+Introduction
+************
+
+   This manual documents the internals of the GNU compilers, including
+how to port them to new targets and some information about how to write
+front ends for new languages.  It corresponds to GCC version 3.4.4.
+The use of the GNU compilers is documented in a separate manual.  *Note
+Introduction: (gcc)Top.
+
+   This manual is mainly a reference manual rather than a tutorial.  It
+discusses how to contribute to GCC (*note Contributing::), the
+characteristics of the machines supported by GCC as hosts and targets
+(*note Portability::), how GCC relates to the ABIs on such systems
+(*note Interface::), and the characteristics of the languages for which
+GCC front ends are written (*note Languages::).  It then describes the
+GCC source tree structure and build system, some of the interfaces to
+GCC front ends, and how support for a target system is implemented in
+GCC.
+
+   Additional tutorial information is linked to from
+`http://gcc.gnu.org/readings.html'.
+
+* Menu:
+
+* Contributing::    How to contribute to testing and developing GCC.
+* Portability::     Goals of GCC's portability features.
+* Interface::       Function-call interface of GCC output.
+* Libgcc::          Low-level runtime library used by GCC.
+* Languages::       Languages for which GCC front ends are written.
+* Source Tree::     GCC source tree structure and build system.
+* Passes::          Order of passes, what they do, and what each file is for.
+* Trees::           The source representation used by the C and C++ front ends.
+* RTL::             The intermediate representation that most passes work on.
+* Machine Desc::    How to write machine description instruction patterns.
+* Target Macros::   How to write the machine description C macros and functions.
+* Host Config::     Writing the `xm-MACHINE.h' file.
+* Fragments::       Writing the `t-TARGET' and `x-HOST' files.
+* Collect2::        How `collect2' works; how it finds `ld'.
+* Header Dirs::     Understanding the standard header file directories.
+* Type Information:: GCC's memory management; generating type information.
+
+* Funding::         How to help assure funding for free software.
+* GNU Project::     The GNU Project and GNU/Linux.
+
+* Copying::         GNU General Public License says
+                     how you can copy and share GCC.
+* GNU Free Documentation License:: How you can copy and share this manual.
+* Contributors::    People who have contributed to GCC.
+
+* Option Index::    Index to command line options.
+* Index::	    Index of concepts and symbol names.
+
+
+File: gccint.info,  Node: Contributing,  Next: Portability,  Prev: Top,  Up: Top
+
+Contributing to GCC Development
+*******************************
+
+   If you would like to help pretest GCC releases to assure they work
+well, current development sources are available by CVS (see
+`http://gcc.gnu.org/cvs.html').  Source and binary snapshots are also
+available for FTP; see `http://gcc.gnu.org/snapshots.html'.
+
+   If you would like to work on improvements to GCC, please read the
+advice at these URLs:
+
+     `http://gcc.gnu.org/contribute.html'
+     `http://gcc.gnu.org/contributewhy.html'
+
+for information on how to make useful contributions and avoid
+duplication of effort.  Suggested projects are listed at
+`http://gcc.gnu.org/projects/'.
+
+
+File: gccint.info,  Node: Portability,  Next: Interface,  Prev: Contributing,  Up: Top
+
+GCC and Portability
+*******************
+
+   GCC itself aims to be portable to any machine where `int' is at least
+a 32-bit type.  It aims to target machines with a flat (non-segmented)
+byte addressed data address space (the code address space can be
+separate).  Target ABIs may have 8, 16, 32 or 64-bit `int' type. `char'
+can be wider than 8 bits.
+
+   GCC gets most of the information about the target machine from a
+machine description which gives an algebraic formula for each of the
+machine's instructions.  This is a very clean way to describe the
+target.  But when the compiler needs information that is difficult to
+express in this fashion, ad-hoc parameters have been defined for
+machine descriptions.  The purpose of portability is to reduce the
+total work needed on the compiler; it was not of interest for its own
+sake.
+
+   GCC does not contain machine dependent code, but it does contain code
+that depends on machine parameters such as endianness (whether the most
+significant byte has the highest or lowest address of the bytes in a
+word) and the availability of autoincrement addressing.  In the
+RTL-generation pass, it is often necessary to have multiple strategies
+for generating code for a particular kind of syntax tree, strategies
+that are usable for different combinations of parameters.  Often, not
+all possible cases have been addressed, but only the common ones or
+only the ones that have been encountered.  As a result, a new target
+may require additional strategies.  You will know if this happens
+because the compiler will call `abort'.  Fortunately, the new
+strategies can be added in a machine-independent fashion, and will
+affect only the target machines that need them.
+
+
+File: gccint.info,  Node: Interface,  Next: Libgcc,  Prev: Portability,  Up: Top
+
+Interfacing to GCC Output
+*************************
+
+   GCC is normally configured to use the same function calling
+convention normally in use on the target system.  This is done with the
+machine-description macros described (*note Target Macros::).
+
+   However, returning of structure and union values is done differently
+on some target machines.  As a result, functions compiled with PCC
+returning such types cannot be called from code compiled with GCC, and
+vice versa.  This does not cause trouble often because few Unix library
+routines return structures or unions.
+
+   GCC code returns structures and unions that are 1, 2, 4 or 8 bytes
+long in the same registers used for `int' or `double' return values.
+(GCC typically allocates variables of such types in registers also.)
+Structures and unions of other sizes are returned by storing them into
+an address passed by the caller (usually in a register).  The target
+hook `TARGET_STRUCT_VALUE_RTX' tells GCC where to pass this address.
+
+   By contrast, PCC on most target machines returns structures and
+unions of any size by copying the data into an area of static storage,
+and then returning the address of that storage as if it were a pointer
+value.  The caller must copy the data from that memory area to the
+place where the value is wanted.  This is slower than the method used
+by GCC, and fails to be reentrant.
+
+   On some target machines, such as RISC machines and the 80386, the
+standard system convention is to pass to the subroutine the address of
+where to return the value.  On these machines, GCC has been configured
+to be compatible with the standard compiler, when this method is used.
+It may not be compatible for structures of 1, 2, 4 or 8 bytes.
+
+   GCC uses the system's standard convention for passing arguments.  On
+some machines, the first few arguments are passed in registers; in
+others, all are passed on the stack.  It would be possible to use
+registers for argument passing on any machine, and this would probably
+result in a significant speedup.  But the result would be complete
+incompatibility with code that follows the standard convention.  So this
+change is practical only if you are switching to GCC as the sole C
+compiler for the system.  We may implement register argument passing on
+certain machines once we have a complete GNU system so that we can
+compile the libraries with GCC.
+
+   On some machines (particularly the SPARC), certain types of arguments
+are passed "by invisible reference".  This means that the value is
+stored in memory, and the address of the memory location is passed to
+the subroutine.
+
+   If you use `longjmp', beware of automatic variables.  ISO C says that
+automatic variables that are not declared `volatile' have undefined
+values after a `longjmp'.  And this is all GCC promises to do, because
+it is very difficult to restore register variables correctly, and one
+of GCC's features is that it can put variables in registers without
+your asking it to.
+
+   If you want a variable to be unaltered by `longjmp', and you don't
+want to write `volatile' because old C compilers don't accept it, just
+take the address of the variable.  If a variable's address is ever
+taken, even if just to compute it and ignore it, then the variable
+cannot go in a register:
+
+     {
+       int careful;
+       &careful;
+       ...
+     }
+
+
+File: gccint.info,  Node: Libgcc,  Next: Languages,  Prev: Interface,  Up: Top
+
+The GCC low-level runtime library
+*********************************
+
+   GCC provides a low-level runtime library, `libgcc.a' or
+`libgcc_s.so.1' on some platforms.  GCC generates calls to routines in
+this library automatically, whenever it needs to perform some operation
+that is too complicated to emit inline code for.
+
+   Most of the routines in `libgcc' handle arithmetic operations that
+the target processor cannot perform directly.  This includes integer
+multiply and divide on some machines, and all floating-point operations
+on other machines.  `libgcc' also includes routines for exception
+handling, and a handful of miscellaneous operations.
+
+   Some of these routines can be defined in mostly machine-independent
+C.  Others must be hand-written in assembly language for each processor
+that needs them.
+
+   GCC will also generate calls to C library routines, such as `memcpy'
+and `memset', in some cases.  The set of routines that GCC may possibly
+use is documented in *Note Other Builtins: (gcc)Other Builtins.
+
+   These routines take arguments and return values of a specific machine
+mode, not a specific C type.  *Note Machine Modes::, for an explanation
+of this concept.  For illustrative purposes, in this chapter the
+floating point type `float' is assumed to correspond to `SFmode';
+`double' to `DFmode'; and `long double' to both `TFmode' and `XFmode'.
+Similarly, the integer types `int' and `unsigned int' correspond to
+`SImode'; `long' and `unsigned long' to `DImode'; and `long long' and
+`unsigned long long' to `TImode'.
+
+* Menu:
+
+* Integer library routines::
+* Soft float library routines::
+* Exception handling routines::
+* Miscellaneous routines::
+
+
+File: gccint.info,  Node: Integer library routines,  Next: Soft float library routines,  Up: Libgcc
+
+Routines for integer arithmetic
+===============================
+
+   The integer arithmetic routines are used on platforms that don't
+provide hardware support for arithmetic operations on some modes.
+
+Arithmetic functions
+--------------------
+
+ - Runtime Function: int __ashlsi3 (int A, int B)
+ - Runtime Function: long __ashldi3 (long A, int B)
+ - Runtime Function: long long __ashlti3 (long long A, int B)
+     These functions return the result of shifting A left by B bits.
+
+ - Runtime Function: int __ashrsi3 (int A, int B)
+ - Runtime Function: long __ashrdi3 (long A, int B)
+ - Runtime Function: long long __ashrti3 (long long A, int B)
+     These functions return the result of arithmetically shifting A
+     right by B bits.
+
+ - Runtime Function: int __divsi3 (int A, int B)
+ - Runtime Function: long __divdi3 (long A, long B)
+ - Runtime Function: long long __divti3 (long long A, long long B)
+     These functions return the quotient of the signed division of A and
+     B.
+
+ - Runtime Function: int __lshrsi3 (int A, int B)
+ - Runtime Function: long __lshrdi3 (long A, int B)
+ - Runtime Function: long long __lshrti3 (long long A, int B)
+     These functions return the result of logically shifting A right by
+     B bits.
+
+ - Runtime Function: int __modsi3 (int A, int B)
+ - Runtime Function: long __moddi3 (long A, long B)
+ - Runtime Function: long long __modti3 (long long A, long long B)
+     These functions return the remainder of the signed division of A
+     and B.
+
+ - Runtime Function: int __mulsi3 (int A, int B)
+ - Runtime Function: long __muldi3 (long A, long B)
+ - Runtime Function: long long __multi3 (long long A, long long B)
+     These functions return the product of A and B.
+
+ - Runtime Function: long __negdi2 (long A)
+ - Runtime Function: long long __negti2 (long long A)
+     These functions return the negation of A.
+
+ - Runtime Function: unsigned int __udivsi3 (unsigned int A, unsigned
+          int B)
+ - Runtime Function: unsigned long __udivdi3 (unsigned long A, unsigned
+          long B)
+ - Runtime Function: unsigned long long __udivti3 (unsigned long long
+          A, unsigned long long B)
+     These functions return the quotient of the unsigned division of A
+     and B.
+
+ - Runtime Function: unsigned long __udivmoddi3 (unsigned long A,
+          unsigned long B, unsigned long *C)
+ - Runtime Function: unsigned long long __udivti3 (unsigned long long
+          A, unsigned long long B, unsigned long long *C)
+     These functions calculate both the quotient and remainder of the
+     unsigned division of A and B.  The return value is the quotient,
+     and the remainder is placed in variable pointed to by C.
+
+ - Runtime Function: unsigned int __umodsi3 (unsigned int A, unsigned
+          int B)
+ - Runtime Function: unsigned long __umoddi3 (unsigned long A, unsigned
+          long B)
+ - Runtime Function: unsigned long long __umodti3 (unsigned long long
+          A, unsigned long long B)
+     These functions return the remainder of the unsigned division of A
+     and B.
+
+Comparison functions
+--------------------
+
+   The following functions implement integral comparisons.  These
+functions implement a low-level compare, upon which the higher level
+comparison operators (such as less than and greater than or equal to)
+can be constructed.  The returned values lie in the range zero to two,
+to allow the high-level operators to be implemented by testing the
+returned result using either signed or unsigned comparison.
+
+ - Runtime Function: int __cmpdi2 (long A, long B)
+ - Runtime Function: int __cmpti2 (long long A, long long B)
+     These functions perform a signed comparison of A and B.  If A is
+     less than B, they return 0; if A is greater than B, they return 2;
+     and if A and B are equal they return 1.
+
+ - Runtime Function: int __ucmpdi2 (unsigned long A, unsigned long B)
+ - Runtime Function: int __ucmpti2 (unsigned long long A, unsigned long
+          long B)
+     These functions perform an unsigned comparison of A and B.  If A
+     is less than B, they return 0; if A is greater than B, they return
+     2; and if A and B are equal they return 1.
+
+Trapping arithmetic functions
+-----------------------------
+
+   The following functions implement trapping arithmetic.  These
+functions call the libc function `abort' upon signed arithmetic
+overflow.
+
+ - Runtime Function: int __absvsi2 (int A)
+ - Runtime Function: long __absvdi2 (long A)
+     These functions return the absolute value of A.
+
+ - Runtime Function: int __addvsi3 (int A, int B)
+ - Runtime Function: long __addvdi3 (long A, long B)
+     These functions return the sum of A and B; that is `A + B'.
+
+ - Runtime Function: int __mulvsi3 (int A, int B)
+ - Runtime Function: long __mulvdi3 (long A, long B)
+     The functions return the product of A and B; that is `A * B'.
+
+ - Runtime Function: int __negvsi2 (int A)
+ - Runtime Function: long __negvdi2 (long A)
+     These functions return the negation of A; that is `-A'.
+
+ - Runtime Function: int __subvsi3 (int A, int B)
+ - Runtime Function: long __subvdi3 (long A, long B)
+     These functions return the difference between B and A; that is `A
+     - B'.
+
+Bit operations
+--------------
+
+ - Runtime Function: int __clzsi2 (int A)
+ - Runtime Function: int __clzdi2 (long A)
+ - Runtime Function: int __clzti2 (long long A)
+     These functions return the number of leading 0-bits in A, starting
+     at the most significant bit position.  If A is zero, the result is
+     undefined.
+
+ - Runtime Function: int __ctzsi2 (int A)
+ - Runtime Function: int __ctzdi2 (long A)
+ - Runtime Function: int __ctzti2 (long long A)
+     These functions return the number of trailing 0-bits in A, starting
+     at the least significant bit position.  If A is zero, the result is
+     undefined.
+
+ - Runtime Function: int __ffsdi2 (long A)
+ - Runtime Function: int __ffsti2 (long long A)
+     These functions return the index of the least significant 1-bit in
+     A, or the value zero if A is zero.  The least significant bit is
+     index one.
+
+ - Runtime Function: int __paritysi2 (int A)
+ - Runtime Function: int __paritydi2 (long A)
+ - Runtime Function: int __parityti2 (long long A)
+     These functions return the value zero if the number of bits set in
+     A is even, and the value one otherwise.
+
+ - Runtime Function: int __popcountsi2 (int A)
+ - Runtime Function: int __popcountdi2 (long A)
+ - Runtime Function: int __popcountti2 (long long A)
+     These functions return the number of bits set in A.
+
+
+File: gccint.info,  Node: Soft float library routines,  Next: Exception handling routines,  Prev: Integer library routines,  Up: Libgcc
+
+Routines for floating point emulation
+=====================================
+
+   The software floating point library is used on machines which do not
+have hardware support for floating point.  It is also used whenever
+`-msoft-float' is used to disable generation of floating point
+instructions.  (Not all targets support this switch.)
+
+   For compatibility with other compilers, the floating point emulation
+routines can be renamed with the `DECLARE_LIBRARY_RENAMES' macro (*note
+Library Calls::).  In this section, the default names are used.
+
+   Presently the library does not support `XFmode', which is used for
+`long double' on some architectures.
+
+Arithmetic functions
+--------------------
+
+ - Runtime Function: float __addsf3 (float A, float B)
+ - Runtime Function: double __adddf3 (double A, double B)
+ - Runtime Function: long double __addtf3 (long double A, long double B)
+ - Runtime Function: long double __addxf3 (long double A, long double B)
+     These functions return the sum of A and B.
+
+ - Runtime Function: float __subsf3 (float A, float B)
+ - Runtime Function: double __subdf3 (double A, double B)
+ - Runtime Function: long double __subtf3 (long double A, long double B)
+ - Runtime Function: long double __subxf3 (long double A, long double B)
+     These functions return the difference between B and A; that is,
+     A - B.
+
+ - Runtime Function: float __mulsf3 (float A, float B)
+ - Runtime Function: double __muldf3 (double A, double B)
+ - Runtime Function: long double __multf3 (long double A, long double B)
+ - Runtime Function: long double __mulxf3 (long double A, long double B)
+     These functions return the product of A and B.
+
+ - Runtime Function: float __divsf3 (float A, float B)
+ - Runtime Function: double __divdf3 (double A, double B)
+ - Runtime Function: long double __divtf3 (long double A, long double B)
+ - Runtime Function: long double __divxf3 (long double A, long double B)
+     These functions return the quotient of A and B; that is, A / B.
+
+ - Runtime Function: float __negsf2 (float A)
+ - Runtime Function: double __negdf2 (double A)
+ - Runtime Function: long double __negtf2 (long double A)
+ - Runtime Function: long double __negxf2 (long double A)
+     These functions return the negation of A.  They simply flip the
+     sign bit, so they can produce negative zero and negative NaN.
+
+Conversion functions
+--------------------
+
+ - Runtime Function: double __extendsfdf2 (float A)
+ - Runtime Function: long double __extendsftf2 (float A)
+ - Runtime Function: long double __extendsfxf2 (float A)
+ - Runtime Function: long double __extenddftf2 (double A)
+ - Runtime Function: long double __extenddfxf2 (double A)
+     These functions extend A to the wider mode of their return type.
+
+ - Runtime Function: double __truncxfdf2 (long double A)
+ - Runtime Function: double __trunctfdf2 (long double A)
+ - Runtime Function: float __truncxfsf2 (long double A)
+ - Runtime Function: float __trunctfsf2 (long double A)
+ - Runtime Function: float __truncdfsf2 (double A)
+     These functions truncate A to the narrower mode of their return
+     type, rounding toward zero.
+
+ - Runtime Function: int __fixsfsi (float A)
+ - Runtime Function: int __fixdfsi (double A)
+ - Runtime Function: int __fixtfsi (long double A)
+ - Runtime Function: int __fixxfsi (long double A)
+     These functions convert A to a signed integer, rounding toward
+     zero.
+
+ - Runtime Function: long __fixsfdi (float A)
+ - Runtime Function: long __fixdfdi (double A)
+ - Runtime Function: long __fixtfdi (long double A)
+ - Runtime Function: long __fixxfdi (long double A)
+     These functions convert A to a signed long, rounding toward zero.
+
+ - Runtime Function: long long __fixsfti (float A)
+ - Runtime Function: long long __fixdfti (double A)
+ - Runtime Function: long long __fixtfti (long double A)
+ - Runtime Function: long long __fixxfti (long double A)
+     These functions convert A to a signed long long, rounding toward
+     zero.
+
+ - Runtime Function: unsigned int __fixunssfsi (float A)
+ - Runtime Function: unsigned int __fixunsdfsi (double A)
+ - Runtime Function: unsigned int __fixunstfsi (long double A)
+ - Runtime Function: unsigned int __fixunsxfsi (long double A)
+     These functions convert A to an unsigned integer, rounding toward
+     zero.  Negative values all become zero.
+
+ - Runtime Function: unsigned long __fixunssfdi (float A)
+ - Runtime Function: unsigned long __fixunsdfdi (double A)
+ - Runtime Function: unsigned long __fixunstfdi (long double A)
+ - Runtime Function: unsigned long __fixunsxfdi (long double A)
+     These functions convert A to an unsigned long, rounding toward
+     zero.  Negative values all become zero.
+
+ - Runtime Function: unsigned long long __fixunssfti (float A)
+ - Runtime Function: unsigned long long __fixunsdfti (double A)
+ - Runtime Function: unsigned long long __fixunstfti (long double A)
+ - Runtime Function: unsigned long long __fixunsxfti (long double A)
+     These functions convert A to an unsigned long long, rounding
+     toward zero.  Negative values all become zero.
+
+ - Runtime Function: float __floatsisf (int I)
+ - Runtime Function: double __floatsidf (int I)
+ - Runtime Function: long double __floatsitf (int I)
+ - Runtime Function: long double __floatsixf (int I)
+     These functions convert I, a signed integer, to floating point.
+
+ - Runtime Function: float __floatdisf (long I)
+ - Runtime Function: double __floatdidf (long I)
+ - Runtime Function: long double __floatditf (long I)
+ - Runtime Function: long double __floatdixf (long I)
+     These functions convert I, a signed long, to floating point.
+
+ - Runtime Function: float __floattisf (long long I)
+ - Runtime Function: double __floattidf (long long I)
+ - Runtime Function: long double __floattitf (long long I)
+ - Runtime Function: long double __floattixf (long long I)
+     These functions convert I, a signed long long, to floating point.
+
+Comparison functions
+--------------------
+
+   There are two sets of basic comparison functions.
+
+ - Runtime Function: int __cmpsf2 (float A, float B)
+ - Runtime Function: int __cmpdf2 (double A, double B)
+ - Runtime Function: int __cmptf2 (long double A, long double B)
+     These functions calculate a <=> b.  That is, if A is less than B,
+     they return -1; if A is greater than B, they return 1; and if A
+     and B are equal they return 0.  If either argument is NaN they
+     return 1, but you should not rely on this; if NaN is a
+     possibility, use one of the higher-level comparison functions.
+
+ - Runtime Function: int __unordsf2 (float A, float B)
+ - Runtime Function: int __unorddf2 (double A, double B)
+ - Runtime Function: int __unordtf2 (long double A, long double B)
+     These functions return a nonzero value if either argument is NaN,
+     otherwise 0.
+
+   There is also a complete group of higher level functions which
+correspond directly to comparison operators.  They implement the ISO C
+semantics for floating-point comparisons, taking NaN into account.  Pay
+careful attention to the return values defined for each set.  Under the
+hood, all of these routines are implemented as
+
+       if (__unordXf2 (a, b))
+         return E;
+       return __cmpXf2 (a, b);
+
+where E is a constant chosen to give the proper behavior for NaN.
+Thus, the meaning of the return value is different for each set.  Do
+not rely on this implementation; only the semantics documented below
+are guaranteed.
+
+ - Runtime Function: int __eqsf2 (float A, float B)
+ - Runtime Function: int __eqdf2 (double A, double B)
+ - Runtime Function: int __eqtf2 (long double A, long double B)
+     These functions return zero if neither argument is NaN, and A and
+     B are equal.
+
+ - Runtime Function: int __nesf2 (float A, float B)
+ - Runtime Function: int __nedf2 (double A, double B)
+ - Runtime Function: int __netf2 (long double A, long double B)
+     These functions return a nonzero value if either argument is NaN,
+     or if A and B are unequal.
+
+ - Runtime Function: int __gesf2 (float A, float B)
+ - Runtime Function: int __gedf2 (double A, double B)
+ - Runtime Function: int __getf2 (long double A, long double B)
+     These functions return a value greater than or equal to zero if
+     neither argument is NaN, and A is greater than or equal to B.
+
+ - Runtime Function: int __ltsf2 (float A, float B)
+ - Runtime Function: int __ltdf2 (double A, double B)
+ - Runtime Function: int __lttf2 (long double A, long double B)
+     These functions return a value less than zero if neither argument
+     is NaN, and A is strictly less than B.
+
+ - Runtime Function: int __lesf2 (float A, float B)
+ - Runtime Function: int __ledf2 (double A, double B)
+ - Runtime Function: int __letf2 (long double A, long double B)
+     These functions return a value less than or equal to zero if
+     neither argument is NaN, and A is less than or equal to B.
+
+ - Runtime Function: int __gtsf2 (float A, float B)
+ - Runtime Function: int __gtdf2 (double A, double B)
+ - Runtime Function: int __gttf2 (long double A, long double B)
+     These functions return a value greater than zero if neither
+     argument is NaN, and A is strictly greater than B.
+
+
+File: gccint.info,  Node: Exception handling routines,  Next: Miscellaneous routines,  Prev: Soft float library routines,  Up: Libgcc
+
+Language-independent routines for exception handling
+====================================================
+
+   document me!
+
+       _Unwind_DeleteException
+       _Unwind_Find_FDE
+       _Unwind_ForcedUnwind
+       _Unwind_GetGR
+       _Unwind_GetIP
+       _Unwind_GetLanguageSpecificData
+       _Unwind_GetRegionStart
+       _Unwind_GetTextRelBase
+       _Unwind_GetDataRelBase
+       _Unwind_RaiseException
+       _Unwind_Resume
+       _Unwind_SetGR
+       _Unwind_SetIP
+       _Unwind_FindEnclosingFunction
+       _Unwind_SjLj_Register
+       _Unwind_SjLj_Unregister
+       _Unwind_SjLj_RaiseException
+       _Unwind_SjLj_ForcedUnwind
+       _Unwind_SjLj_Resume
+       __deregister_frame
+       __deregister_frame_info
+       __deregister_frame_info_bases
+       __register_frame
+       __register_frame_info
+       __register_frame_info_bases
+       __register_frame_info_table
+       __register_frame_info_table_bases
+       __register_frame_table
+
+
+File: gccint.info,  Node: Miscellaneous routines,  Prev: Exception handling routines,  Up: Libgcc
+
+Miscellaneous runtime library routines
+======================================
+
+Cache control functions
+-----------------------
+
+ - Runtime Function: void __clear_cache (char *BEG, char *END)
+     This function clears the instruction cache between BEG and END.
+
+
+File: gccint.info,  Node: Languages,  Next: Source Tree,  Prev: Libgcc,  Up: Top
+
+Language Front Ends in GCC
+**************************
+
+   The interface to front ends for languages in GCC, and in particular
+the `tree' structure (*note Trees::), was initially designed for C, and
+many aspects of it are still somewhat biased towards C and C-like
+languages.  It is, however, reasonably well suited to other procedural
+languages, and front ends for many such languages have been written for
+GCC.
+
+   Writing a compiler as a front end for GCC, rather than compiling
+directly to assembler or generating C code which is then compiled by
+GCC, has several advantages:
+
+   * GCC front ends benefit from the support for many different target
+     machines already present in GCC.
+
+   * GCC front ends benefit from all the optimizations in GCC.  Some of
+     these, such as alias analysis, may work better when GCC is
+     compiling directly from source code then when it is compiling from
+     generated C code.
+
+   * Better debugging information is generated when compiling directly
+     from source code than when going via intermediate generated C code.
+
+   Because of the advantages of writing a compiler as a GCC front end,
+GCC front ends have also been created for languages very different from
+those for which GCC was designed, such as the declarative
+logic/functional language Mercury.  For these reasons, it may also be
+useful to implement compilers created for specialized purposes (for
+example, as part of a research project) as GCC front ends.
+
+
+File: gccint.info,  Node: Source Tree,  Next: Passes,  Prev: Languages,  Up: Top
+
+Source Tree Structure and Build System
+**************************************
+
+   This chapter describes the structure of the GCC source tree, and how
+GCC is built.  The user documentation for building and installing GCC
+is in a separate manual (`http://gcc.gnu.org/install/'), with which it
+is presumed that you are familiar.
+
+* Menu:
+
+* Configure Terms:: Configuration terminology and history.
+* Top Level::       The top level source directory.
+* gcc Directory::   The `gcc' subdirectory.
+* Testsuites::      The GCC testsuites.
+
+
+File: gccint.info,  Node: Configure Terms,  Next: Top Level,  Up: Source Tree
+
+Configure Terms and History
+===========================
+
+   The configure and build process has a long and colorful history, and
+can be confusing to anyone who doesn't know why things are the way they
+are.  While there are other documents which describe the configuration
+process in detail, here are a few things that everyone working on GCC
+should know.
+
+   There are three system names that the build knows about: the machine
+you are building on ("build"), the machine that you are building for
+("host"), and the machine that GCC will produce code for ("target").
+When you configure GCC, you specify these with `--build=', `--host=',
+and `--target='.
+
+   Specifying the host without specifying the build should be avoided,
+as `configure' may (and once did) assume that the host you specify is
+also the build, which may not be true.
+
+   If build, host, and target are all the same, this is called a
+"native".  If build and host are the same but target is different, this
+is called a "cross".  If build, host, and target are all different this
+is called a "canadian" (for obscure reasons dealing with Canada's
+political party and the background of the person working on the build
+at that time).  If host and target are the same, but build is
+different, you are using a cross-compiler to build a native for a
+different system.  Some people call this a "host-x-host", "crossed
+native", or "cross-built native".  If build and target are the same,
+but host is different, you are using a cross compiler to build a cross
+compiler that produces code for the machine you're building on.  This
+is rare, so there is no common way of describing it.  There is a
+proposal to call this a "crossback".
+
+   If build and host are the same, the GCC you are building will also be
+used to build the target libraries (like `libstdc++').  If build and
+host are different, you must have already build and installed a cross
+compiler that will be used to build the target libraries (if you
+configured with `--target=foo-bar', this compiler will be called
+`foo-bar-gcc').
+
+   In the case of target libraries, the machine you're building for is
+the machine you specified with `--target'.  So, build is the machine
+you're building on (no change there), host is the machine you're
+building for (the target libraries are built for the target, so host is
+the target you specified), and target doesn't apply (because you're not
+building a compiler, you're building libraries).  The configure/make
+process will adjust these variables as needed.  It also sets
+`$with_cross_host' to the original `--host' value in case you need it.
+
+   The `libiberty' support library is built up to three times: once for
+the host, once for the target (even if they are the same), and once for
+the build if build and host are different.  This allows it to be used
+by all programs which are generated in the course of the build process.
+
+
+File: gccint.info,  Node: Top Level,  Next: gcc Directory,  Prev: Configure Terms,  Up: Source Tree
+
+Top Level Source Directory
+==========================
+
+   The top level source directory in a GCC distribution contains several
+files and directories that are shared with other software distributions
+such as that of GNU Binutils.  It also contains several subdirectories
+that contain parts of GCC and its runtime libraries:
+
+`boehm-gc'
+     The Boehm conservative garbage collector, used as part of the Java
+     runtime library.
+
+`contrib'
+     Contributed scripts that may be found useful in conjunction with
+     GCC.  One of these, `contrib/texi2pod.pl', is used to generate man
+     pages from Texinfo manuals as part of the GCC build process.
+
+`fastjar'
+     An implementation of the `jar' command, used with the Java front
+     end.
+
+`gcc'
+     The main sources of GCC itself (except for runtime libraries),
+     including optimizers, support for different target architectures,
+     language front ends, and testsuites.  *Note The `gcc'
+     Subdirectory: gcc Directory, for details.
+
+`include'
+     Headers for the `libiberty' library.
+
+`libf2c'
+     The Fortran runtime library.
+
+`libffi'
+     The `libffi' library, used as part of the Java runtime library.
+
+`libiberty'
+     The `libiberty' library, used for portability and for some
+     generally useful data structures and algorithms.  *Note
+     Introduction: (libiberty)Top, for more information about this
+     library.
+
+`libjava'
+     The Java runtime library.
+
+`libobjc'
+     The Objective-C runtime library.
+
+`libstdc++-v3'
+     The C++ runtime library.
+
+`maintainer-scripts'
+     Scripts used by the `gccadmin' account on `gcc.gnu.org'.
+
+`zlib'
+     The `zlib' compression library, used by the Java front end and as
+     part of the Java runtime library.
+
+   The build system in the top level directory, including how recursion
+into subdirectories works and how building runtime libraries for
+multilibs is handled, is documented in a separate manual, included with
+GNU Binutils.  *Note GNU configure and build system: (configure)Top,
+for details.
+
+
+File: gccint.info,  Node: gcc Directory,  Next: Testsuites,  Prev: Top Level,  Up: Source Tree
+
+The `gcc' Subdirectory
+======================
+
+   The `gcc' directory contains many files that are part of the C
+sources of GCC, other files used as part of the configuration and build
+process, and subdirectories including documentation and a testsuite.
+The files that are sources of GCC are documented in a separate chapter.
+*Note Passes and Files of the Compiler: Passes.
+
+* Menu:
+
+* Subdirectories:: Subdirectories of `gcc'.
+* Configuration::  The configuration process, and the files it uses.
+* Build::          The build system in the `gcc' directory.
+* Makefile::       Targets in `gcc/Makefile'.
+* Library Files::  Library source files and headers under `gcc/'.
+* Headers::        Headers installed by GCC.
+* Documentation::  Building documentation in GCC.
+* Front End::      Anatomy of a language front end.
+* Back End::       Anatomy of a target back end.
+
+
+File: gccint.info,  Node: Subdirectories,  Next: Configuration,  Up: gcc Directory
+
+Subdirectories of `gcc'
+-----------------------
+
+   The `gcc' directory contains the following subdirectories:
+
+`LANGUAGE'
+     Subdirectories for various languages.  Directories containing a
+     file `config-lang.in' are language subdirectories.  The contents of
+     the subdirectories `cp' (for C++) and `objc' (for Objective-C) are
+     documented in this manual (*note Passes and Files of the Compiler:
+     Passes.); those for other languages are not.  *Note Anatomy of a
+     Language Front End: Front End, for details of the files in these
+     directories.
+
+`config'
+     Configuration files for supported architectures and operating
+     systems.  *Note Anatomy of a Target Back End: Back End, for
+     details of the files in this directory.
+
+`doc'
+     Texinfo documentation for GCC, together with automatically
+     generated man pages and support for converting the installation
+     manual to HTML.  *Note Documentation::.
+
+`fixinc'
+     The support for fixing system headers to work with GCC.  See
+     `fixinc/README' for more information.  The headers fixed by this
+     mechanism are installed in `LIBSUBDIR/include'.  Along with those
+     headers, `README-fixinc' is also installed, as
+     `LIBSUBDIR/include/README'.
+
+`ginclude'
+     System headers installed by GCC, mainly those required by the C
+     standard of freestanding implementations.  *Note Headers Installed
+     by GCC: Headers, for details of when these and other headers are
+     installed.
+
+`intl'
+     GNU `libintl', from GNU `gettext', for systems which do not
+     include it in libc.  Properly, this directory should be at top
+     level, parallel to the `gcc' directory.
+
+`po'
+     Message catalogs with translations of messages produced by GCC into
+     various languages, `LANGUAGE.po'.  This directory also contains
+     `gcc.pot', the template for these message catalogues, `exgettext',
+     a wrapper around `gettext' to extract the messages from the GCC
+     sources and create `gcc.pot', which is run by `make gcc.pot', and
+     `EXCLUDES', a list of files from which messages should not be
+     extracted.
+
+`testsuite'
+     The GCC testsuites (except for those for runtime libraries).
+     *Note Testsuites::.
+
+
+File: gccint.info,  Node: Configuration,  Next: Build,  Prev: Subdirectories,  Up: gcc Directory
+
+Configuration in the `gcc' Directory
+------------------------------------
+
+   The `gcc' directory is configured with an Autoconf-generated script
+`configure'.  The `configure' script is generated from `configure.ac'
+and `aclocal.m4'.  From the files `configure.ac' and `acconfig.h',
+Autoheader generates the file `config.in'.  The file `cstamp-h.in' is
+used as a timestamp.
+
+* Menu:
+
+* Config Fragments::     Scripts used by `configure'.
+* System Config::        The `config.build', `config.host', and
+                         `config.gcc' files.
+* Configuration Files::  Files created by running `configure'.
+
+
+File: gccint.info,  Node: Config Fragments,  Next: System Config,  Up: Configuration
+
+Scripts Used by `configure'
+...........................
+
+   `configure' uses some other scripts to help in its work:
+
+   * The standard GNU `config.sub' and `config.guess' files, kept in
+     the top level directory, are used.  FIXME: when is the
+     `config.guess' file in the `gcc' directory (that just calls the
+     top level one) used?
+
+   * The file `config.gcc' is used to handle configuration specific to
+     the particular target machine.  The file `config.build' is used to
+     handle configuration specific to the particular build machine.
+     The file `config.host' is used to handle configuration specific to
+     the particular host machine.  (In general, these should only be
+     used for features that cannot reasonably be tested in Autoconf
+     feature tests.)  *Note The `config.build'; `config.host'; and
+     `config.gcc' Files: System Config, for details of the contents of
+     these files.
+
+   * Each language subdirectory has a file `LANGUAGE/config-lang.in'
+     that is used for front-end-specific configuration.  *Note The
+     Front End `config-lang.in' File: Front End Config, for details of
+     this file.
+
+   * A helper script `configure.frag' is used as part of creating the
+     output of `configure'.
+
+
+File: gccint.info,  Node: System Config,  Next: Configuration Files,  Prev: Config Fragments,  Up: Configuration
+
+The `config.build'; `config.host'; and `config.gcc' Files
+.........................................................
+
+   The `config.build' file contains specific rules for particular
+systems which GCC is built on.  This should be used as rarely as
+possible, as the behavior of the build system can always be detected by
+autoconf.
+
+   The `config.host' file contains specific rules for particular systems
+which GCC will run on.  This is rarely needed.
+
+   The `config.gcc' file contains specific rules for particular systems
+which GCC will generate code for.  This is usually needed.
+
+   Each file has a list of the shell variables it sets, with
+descriptions, at the top of the file.
+
+   FIXME: document the contents of these files, and what variables
+should be set to control build, host and target configuration.
+
+
+File: gccint.info,  Node: Configuration Files,  Prev: System Config,  Up: Configuration
+
+Files Created by `configure'
+............................
+
+   Here we spell out what files will be set up by `configure' in the
+`gcc' directory.  Some other files are created as temporary files in
+the configuration process, and are not used in the subsequent build;
+these are not documented.
+
+   * `Makefile' is constructed from `Makefile.in', together with the
+     host and target fragments (*note Makefile Fragments: Fragments.)
+     `t-TARGET' and `x-HOST' from `config', if any, and language
+     Makefile fragments `LANGUAGE/Make-lang.in'.
+
+   * `auto-host.h' contains information about the host machine
+     determined by `configure'.  If the host machine is different from
+     the build machine, then `auto-build.h' is also created, containing
+     such information about the build machine.
+
+   * `config.status' is a script that may be run to recreate the
+     current configuration.
+
+   * `configargs.h' is a header containing details of the arguments
+     passed to `configure' to configure GCC, and of the thread model
+     used.
+
+   * `cstamp-h' is used as a timestamp.
+
+   * `fixinc/Makefile' is constructed from `fixinc/Makefile.in'.
+
+   * `gccbug', a script for reporting bugs in GCC, is constructed from
+     `gccbug.in'.
+
+   * `intl/Makefile' is constructed from `intl/Makefile.in'.
+
+   * `mklibgcc', a shell script to create a Makefile to build libgcc,
+     is constructed from `mklibgcc.in'.
+
+   * If a language `config-lang.in' file (*note The Front End
+     `config-lang.in' File: Front End Config.) sets `outputs', then the
+     files listed in `outputs' there are also generated.
+
+   The following configuration headers are created from the Makefile,
+using `mkconfig.sh', rather than directly by `configure'.  `config.h',
+`bconfig.h' and `tconfig.h' all contain the `xm-MACHINE.h' header, if
+any, appropriate to the host, build and target machines respectively,
+the configuration headers for the target, and some definitions; for the
+host and build machines, these include the autoconfigured headers
+generated by `configure'.  The other configuration headers are
+determined by `config.gcc'.  They also contain the typedefs for `rtx',
+`rtvec' and `tree'.
+
+   * `config.h', for use in programs that run on the host machine.
+
+   * `bconfig.h', for use in programs that run on the build machine.
+
+   * `tconfig.h', for use in programs and libraries for the target
+     machine.
+
+   * `tm_p.h', which includes the header `MACHINE-protos.h' that
+     contains prototypes for functions in the target `.c' file.  FIXME:
+     why is such a separate header necessary?
+
+
+File: gccint.info,  Node: Build,  Next: Makefile,  Prev: Configuration,  Up: gcc Directory
+
+Build System in the `gcc' Directory
+-----------------------------------
+
+   FIXME: describe the build system, including what is built in what
+stages.  Also list the various source files that are used in the build
+process but aren't source files of GCC itself and so aren't documented
+below (*note Passes::).
+
+
+File: gccint.info,  Node: Makefile,  Next: Library Files,  Prev: Build,  Up: gcc Directory
+
+Makefile Targets
+----------------
+
+`all'
+     This is the default target.  Depending on what your
+     build/host/target configuration is, it coordinates all the things
+     that need to be built.
+
+`doc'
+     Produce info-formatted documentation and man pages.  Essentially it
+     calls `make man' and `make info'.
+
+`dvi'
+     Produce DVI-formatted documentation.
+
+`man'
+     Generate man pages.
+
+`info'
+     Generate info-formatted pages.
+
+`mostlyclean'
+     Delete the files made while building the compiler.
+
+`clean'
+     That, and all the other files built by `make all'.
+
+`distclean'
+     That, and all the files created by `configure'.
+
+`maintainer-clean'
+     Distclean plus any file that can be generated from other files.
+     Note that additional tools may be required beyond what is normally
+     needed to build gcc.
+
+`srcextra'
+     Generates files in the source directory that do not exist in CVS
+     but should go into a release tarball.  One example is
+     `gcc/c-parse.c' which is generated from the CVS source file
+     `gcc/c-parse.in'.
+
+`srcinfo'
+`srcman'
+     Copies the info-formatted and manpage documentation into the source
+     directory usually for the purpose of generating a release tarball.
+
+`install'
+     Installs gcc.
+
+`uninstall'
+     Deletes installed files.
+
+`check'
+     Run the testsuite.  This creates a `testsuite' subdirectory that
+     has various `.sum' and `.log' files containing the results of the
+     testing.  You can run subsets with, for example, `make check-gcc'.
+     You can specify specific tests by setting RUNTESTFLAGS to be the
+     name of the `.exp' file, optionally followed by (for some tests)
+     an equals and a file wildcard, like:
+
+          make check-gcc RUNTESTFLAGS="execute.exp=19980413-*"
+
+     Note that running the testsuite may require additional tools be
+     installed, such as TCL or dejagnu.
+
+`bootstrap'
+     Builds GCC three times--once with the native compiler, once with
+     the native-built compiler it just built, and once with the
+     compiler it built the second time.  In theory, the last two should
+     produce the same results, which `make compare' can check.  Each
+     step of this process is called a "stage", and the results of each
+     stage N (N = 1...3) are copied to a subdirectory `stageN/'.
+
+`bootstrap-lean'
+     Like `bootstrap', except that the various stages are removed once
+     they're no longer needed.  This saves disk space.
+
+`bubblestrap'
+     This incrementally rebuilds each of the three stages, one at a
+     time.  It does this by "bubbling" the stages up from their
+     subdirectories (if they had been built previously), rebuilding
+     them, and copying them back to their subdirectories.  This will
+     allow you to, for example, continue a bootstrap after fixing a bug
+     which causes the stage2 build to crash.
+
+`quickstrap'
+     Rebuilds the most recently built stage.  Since each stage requires
+     special invocation, using this target means you don't have to keep
+     track of which stage you're on or what invocation that stage needs.
+
+`cleanstrap'
+     Removed everything (`make clean') and rebuilds (`make bootstrap').
+
+`restrap'
+     Like `cleanstrap', except that the process starts from the first
+     stage build, not from scratch.
+
+`stageN (N = 1...4)'
+     For each stage, moves the appropriate files to the `stageN'
+     subdirectory.
+
+`unstageN (N = 1...4)'
+     Undoes the corresponding `stageN'.
+
+`restageN (N = 1...4)'
+     Undoes the corresponding `stageN' and rebuilds it with the
+     appropriate flags.
+
+`compare'
+     Compares the results of stages 2 and 3.  This ensures that the
+     compiler is running properly, since it should produce the same
+     object files regardless of how it itself was compiled.
+
+`profiledbootstrap'
+     Builds a compiler with profiling feedback information.  For more
+     information, see *Note Building with profile feedback:
+     (gccinstall)Building.  This is actually a target in the top-level
+     directory, which then recurses into the `gcc' subdirectory
+     multiple times.
+
+
+File: gccint.info,  Node: Library Files,  Next: Headers,  Prev: Makefile,  Up: gcc Directory
+
+Library Source Files and Headers under the `gcc' Directory
+----------------------------------------------------------
+
+   FIXME: list here, with explanation, all the C source files and
+headers under the `gcc' directory that aren't built into the GCC
+executable but rather are part of runtime libraries and object files,
+such as `crtstuff.c' and `unwind-dw2.c'.  *Note Headers Installed by
+GCC: Headers, for more information about the `ginclude' directory.
+
+
+File: gccint.info,  Node: Headers,  Next: Documentation,  Prev: Library Files,  Up: gcc Directory
+
+Headers Installed by GCC
+------------------------
+
+   In general, GCC expects the system C library to provide most of the
+headers to be used with it.  However, GCC will fix those headers if
+necessary to make them work with GCC, and will install some headers
+required of freestanding implementations.  These headers are installed
+in `LIBSUBDIR/include'.  Headers for non-C runtime libraries are also
+installed by GCC; these are not documented here.  (FIXME: document them
+somewhere.)
+
+   Several of the headers GCC installs are in the `ginclude' directory.
+These headers, `iso646.h', `stdarg.h', `stdbool.h', and `stddef.h',
+are installed in `LIBSUBDIR/include', unless the target Makefile
+fragment (*note Target Fragment::) overrides this by setting `USER_H'.
+
+   In addition to these headers and those generated by fixing system
+headers to work with GCC, some other headers may also be installed in
+`LIBSUBDIR/include'.  `config.gcc' may set `extra_headers'; this
+specifies additional headers under `config' to be installed on some
+systems.
+
+   GCC installs its own version of `<float.h>', from `ginclude/float.h'.
+This is done to cope with command-line options that change the
+representation of floating point numbers.
+
+   GCC also installs its own version of `<limits.h>'; this is generated
+from `glimits.h', together with `limitx.h' and `limity.h' if the system
+also has its own version of `<limits.h>'.  (GCC provides its own header
+because it is required of ISO C freestanding implementations, but needs
+to include the system header from its own header as well because other
+standards such as POSIX specify additional values to be defined in
+`<limits.h>'.)  The system's `<limits.h>' header is used via
+`LIBSUBDIR/include/syslimits.h', which is copied from `gsyslimits.h' if
+it does not need fixing to work with GCC; if it needs fixing,
+`syslimits.h' is the fixed copy.
+
+
+File: gccint.info,  Node: Documentation,  Next: Front End,  Prev: Headers,  Up: gcc Directory
+
+Building Documentation
+----------------------
+
+   The main GCC documentation is in the form of manuals in Texinfo
+format.  These are installed in Info format, and DVI versions may be
+generated by `make dvi'.  In addition, some man pages are generated
+from the Texinfo manuals, there are some other text files with
+miscellaneous documentation, and runtime libraries have their own
+documentation outside the `gcc' directory.  FIXME: document the
+documentation for runtime libraries somewhere.
+
+* Menu:
+
+* Texinfo Manuals::      GCC manuals in Texinfo format.
+* Man Page Generation::  Generating man pages from Texinfo manuals.
+* Miscellaneous Docs::   Miscellaneous text files with documentation.
+
+
+File: gccint.info,  Node: Texinfo Manuals,  Next: Man Page Generation,  Up: Documentation
+
+Texinfo Manuals
+...............
+
+   The manuals for GCC as a whole, and the C and C++ front ends, are in
+files `doc/*.texi'.  Other front ends have their own manuals in files
+`LANGUAGE/*.texi'.  Common files `doc/include/*.texi' are provided
+which may be included in multiple manuals; the following files are in
+`doc/include':
+
+`fdl.texi'
+     The GNU Free Documentation License.
+
+`funding.texi'
+     The section "Funding Free Software".
+
+`gcc-common.texi'
+     Common definitions for manuals.
+
+`gpl.texi'
+     The GNU General Public License.
+
+`texinfo.tex'
+     A copy of `texinfo.tex' known to work with the GCC manuals.
+
+   DVI formatted manuals are generated by `make dvi', which uses
+`texi2dvi' (via the Makefile macro `$(TEXI2DVI)').  Info manuals are
+generated by `make info' (which is run as part of a bootstrap); this
+generates the manuals in the source directory, using `makeinfo' via the
+Makefile macro `$(MAKEINFO)', and they are included in release
+distributions.
+
+   Manuals are also provided on the GCC web site, in both HTML and
+PostScript forms.  This is done via the script
+`maintainer-scripts/update_web_docs'.  Each manual to be provided
+online must be listed in the definition of `MANUALS' in that file; a
+file `NAME.texi' must only appear once in the source tree, and the
+output manual must have the same name as the source file.  (However,
+other Texinfo files, included in manuals but not themselves the root
+files of manuals, may have names that appear more than once in the
+source tree.)  The manual file `NAME.texi' should only include other
+files in its own directory or in `doc/include'.  HTML manuals will be
+generated by `makeinfo --html' and PostScript manuals by `texi2dvi' and
+`dvips'.  All Texinfo files that are parts of manuals must be checked
+into CVS, even if they are generated files, for the generation of
+online manuals to work.
+
+   The installation manual, `doc/install.texi', is also provided on the
+GCC web site.  The HTML version is generated by the script
+`doc/install.texi2html'.
+
+
+File: gccint.info,  Node: Man Page Generation,  Next: Miscellaneous Docs,  Prev: Texinfo Manuals,  Up: Documentation
+
+Man Page Generation
+...................
+
+   Because of user demand, in addition to full Texinfo manuals, man
+pages are provided which contain extracts from those manuals.  These man
+pages are generated from the Texinfo manuals using
+`contrib/texi2pod.pl' and `pod2man'.  (The man page for `g++',
+`cp/g++.1', just contains a `.so' reference to `gcc.1', but all the
+other man pages are generated from Texinfo manuals.)
+
+   Because many systems may not have the necessary tools installed to
+generate the man pages, they are only generated if the `configure'
+script detects that recent enough tools are installed, and the
+Makefiles allow generating man pages to fail without aborting the
+build.  Man pages are also included in release distributions.  They are
+generated in the source directory.
+
+   Magic comments in Texinfo files starting `@c man' control what parts
+of a Texinfo file go into a man page.  Only a subset of Texinfo is
+supported by `texi2pod.pl', and it may be necessary to add support for
+more Texinfo features to this script when generating new man pages.  To
+improve the man page output, some special Texinfo macros are provided
+in `doc/include/gcc-common.texi' which `texi2pod.pl' understands:
+
+`@gcctabopt'
+     Use in the form `@table @gcctabopt' for tables of options, where
+     for printed output the effect of `@code' is better than that of
+     `@option' but for man page output a different effect is wanted.
+
+`@gccoptlist'
+     Use for summary lists of options in manuals.
+
+`@gol'
+     Use at the end of each line inside `@gccoptlist'.  This is
+     necessary to avoid problems with differences in how the
+     `@gccoptlist' macro is handled by different Texinfo formatters.
+
+   FIXME: describe the `texi2pod.pl' input language and magic comments
+in more detail.
+
+
+File: gccint.info,  Node: Miscellaneous Docs,  Prev: Man Page Generation,  Up: Documentation
+
+Miscellaneous Documentation
+...........................
+
+   In addition to the formal documentation that is installed by GCC,
+there are several other text files with miscellaneous documentation:
+
+`ABOUT-GCC-NLS'
+     Notes on GCC's Native Language Support.  FIXME: this should be
+     part of this manual rather than a separate file.
+
+`ABOUT-NLS'
+     Notes on the Free Translation Project.
+
+`COPYING'
+     The GNU General Public License.
+
+`COPYING.LIB'
+     The GNU Lesser General Public License.
+
+`*ChangeLog*'
+`*/ChangeLog*'
+     Change log files for various parts of GCC.
+
+`LANGUAGES'
+     Details of a few changes to the GCC front-end interface.  FIXME:
+     the information in this file should be part of general
+     documentation of the front-end interface in this manual.
+
+`ONEWS'
+     Information about new features in old versions of GCC.  (For recent
+     versions, the information is on the GCC web site.)
+
+`README.Portability'
+     Information about portability issues when writing code in GCC.
+     FIXME: why isn't this part of this manual or of the GCC Coding
+     Conventions?
+
+`SERVICE'
+     A pointer to the GNU Service Directory.
+
+   FIXME: document such files in subdirectories, at least `config',
+`cp', `objc', `testsuite'.
+
+
+File: gccint.info,  Node: Front End,  Next: Back End,  Prev: Documentation,  Up: gcc Directory
+
+Anatomy of a Language Front End
+-------------------------------
+
+   A front end for a language in GCC has the following parts:
+
+   * A directory `LANGUAGE' under `gcc' containing source files for
+     that front end.  *Note The Front End `LANGUAGE' Directory: Front
+     End Directory, for details.
+
+   * A mention of the language in the list of supported languages in
+     `gcc/doc/install.texi'.
+
+   * A mention of the name under which the language's runtime library is
+     recognized by `--enable-shared=PACKAGE' in the documentation of
+     that option in `gcc/doc/install.texi'.
+
+   * A mention of any special prerequisites for building the front end
+     in the documentation of prerequisites in `gcc/doc/install.texi'.
+
+   * Details of contributors to that front end in
+     `gcc/doc/contrib.texi'.  If the details are in that front end's
+     own manual then there should be a link to that manual's list in
+     `contrib.texi'.
+
+   * Information about support for that language in
+     `gcc/doc/frontends.texi'.
+
+   * Information about standards for that language, and the front end's
+     support for them, in `gcc/doc/standards.texi'.  This may be a link
+     to such information in the front end's own manual.
+
+   * Details of source file suffixes for that language and `-x LANG'
+     options supported, in `gcc/doc/invoke.texi'.
+
+   * Entries in `default_compilers' in `gcc.c' for source file suffixes
+     for that language.
+
+   * Preferably testsuites, which may be under `gcc/testsuite' or
+     runtime library directories.  FIXME: document somewhere how to
+     write testsuite harnesses.
+
+   * Probably a runtime library for the language, outside the `gcc'
+     directory.  FIXME: document this further.
+
+   * Details of the directories of any runtime libraries in
+     `gcc/doc/sourcebuild.texi'.
+
+   If the front end is added to the official GCC CVS repository, the
+following are also necessary:
+
+   * At least one Bugzilla component for bugs in that front end and
+     runtime libraries.  This category needs to be mentioned in
+     `gcc/gccbug.in', as well as being added to the Bugzilla database.
+
+   * Normally, one or more maintainers of that front end listed in
+     `MAINTAINERS'.
+
+   * Mentions on the GCC web site in `index.html' and `frontends.html',
+     with any relevant links on `readings.html'.  (Front ends that are
+     not an official part of GCC may also be listed on
+     `frontends.html', with relevant links.)
+
+   * A news item on `index.html', and possibly an announcement on the
+     <gcc-announce@gcc.gnu.org> mailing list.
+
+   * The front end's manuals should be mentioned in
+     `maintainer-scripts/update_web_docs' (*note Texinfo Manuals::) and
+     the online manuals should be linked to from
+     `onlinedocs/index.html'.
+
+   * Any old releases or CVS repositories of the front end, before its
+     inclusion in GCC, should be made available on the GCC FTP site
+     `ftp://gcc.gnu.org/pub/gcc/old-releases/'.
+
+   * The release and snapshot script `maintainer-scripts/gcc_release'
+     should be updated to generate appropriate tarballs for this front
+     end.  The associated `maintainer-scripts/snapshot-README' and
+     `maintainer-scripts/snapshot-index.html' files should be updated
+     to list the tarballs and diffs for this front end.
+
+   * If this front end includes its own version files that include the
+     current date, `maintainer-scripts/update_version' should be
+     updated accordingly.
+
+   * `CVSROOT/modules' in the GCC CVS repository should be updated.
+
+* Menu:
+
+* Front End Directory::  The front end `LANGUAGE' directory.
+* Front End Config::     The front end `config-lang.in' file.
+
+
+File: gccint.info,  Node: Front End Directory,  Next: Front End Config,  Up: Front End
+
+The Front End `LANGUAGE' Directory
+..................................
+
+   A front end `LANGUAGE' directory contains the source files of that
+front end (but not of any runtime libraries, which should be outside
+the `gcc' directory).  This includes documentation, and possibly some
+subsidiary programs build alongside the front end.  Certain files are
+special and other parts of the compiler depend on their names:
+
+`config-lang.in'
+     This file is required in all language subdirectories.  *Note The
+     Front End `config-lang.in' File: Front End Config, for details of
+     its contents
+
+`Make-lang.in'
+     This file is required in all language subdirectories.  It contains
+     targets `LANG.HOOK' (where `LANG' is the setting of `language' in
+     `config-lang.in') for the following values of `HOOK', and any
+     other Makefile rules required to build those targets (which may if
+     necessary use other Makefiles specified in `outputs' in
+     `config-lang.in', although this is deprecated).  Some hooks are
+     defined by using a double-colon rule for `HOOK', rather than by
+     using a target of form `LANG.HOOK'.  These hooks are called
+     "double-colon hooks" below.  It also adds any testsuite targets
+     that can use the standard rule in `gcc/Makefile.in' to the variable
+     `lang_checks'.
+
+    `all.build'
+    `all.cross'
+    `start.encap'
+    `rest.encap'
+          FIXME: exactly what goes in each of these targets?
+
+    `tags'
+          Build an `etags' `TAGS' file in the language subdirectory in
+          the source tree.
+
+    `info'
+          Build info documentation for the front end, in the build
+          directory.  This target is only called by `make bootstrap' if
+          a suitable version of `makeinfo' is available, so does not
+          need to check for this, and should fail if an error occurs.
+
+    `dvi'
+          Build DVI documentation for the front end, in the build
+          directory.  This should be done using `$(TEXI2DVI)', with
+          appropriate `-I' arguments pointing to directories of
+          included files.  This hook is a double-colon hook.
+
+    `man'
+          Build generated man pages for the front end from Texinfo
+          manuals (*note Man Page Generation::), in the build
+          directory.  This target is only called if the necessary tools
+          are available, but should ignore errors so as not to stop the
+          build if errors occur; man pages are optional and the tools
+          involved may be installed in a broken way.
+
+    `install-normal'
+          FIXME: what is this target for?
+
+    `install-common'
+          Install everything that is part of the front end, apart from
+          the compiler executables listed in `compilers' in
+          `config-lang.in'.
+
+    `install-info'
+          Install info documentation for the front end, if it is
+          present in the source directory.  This target should have
+          dependencies on info files that should be installed.  This
+          hook is a double-colon hook.
+
+    `install-man'
+          Install man pages for the front end.  This target should
+          ignore errors.
+
+    `srcextra'
+          Copies its dependencies into the source directory.  This
+          generally should be used for generated files such as
+          `gcc/c-parse.c' which are not present in CVS, but should be
+          included in any release tarballs.  This target will be
+          executed during a bootstrap if
+          `--enable-generated-files-in-srcdir' was specified as a
+          `configure' option.
+
+    `srcinfo'
+    `srcman'
+          Copies its dependencies into the source directory.  These
+          targets will be executed during a bootstrap if
+          `--enable-generated-files-in-srcdir' was specified as a
+          `configure' option.
+
+    `uninstall'
+          Uninstall files installed by installing the compiler.  This is
+          currently documented not to be supported, so the hook need
+          not do anything.
+
+    `mostlyclean'
+    `clean'
+    `distclean'
+    `maintainer-clean'
+          The language parts of the standard GNU `*clean' targets.
+          *Note Standard Targets for Users: (standards)Standard
+          Targets, for details of the standard targets.  For GCC,
+          `maintainer-clean' should delete all generated files in the
+          source directory that are not checked into CVS, but should
+          not delete anything checked into CVS.
+
+    `stage1'
+    `stage2'
+    `stage3'
+    `stage4'
+    `stageprofile'
+    `stagefeedback'
+          Move to the stage directory files not included in
+          `stagestuff' in `config-lang.in' or otherwise moved by the
+          main `Makefile'.
+
+`lang.opt'
+     This file registers the set of switches that the front end accepts
+     on the command line, and their -help text.  The file format is
+     documented in the file `c.opt'.  These files are processed by the
+     script `opts.sh'.
+
+`lang-specs.h'
+     This file provides entries for `default_compilers' in `gcc.c'
+     which override the default of giving an error that a compiler for
+     that language is not installed.
+
+`LANGUAGE-tree.def'
+     This file, which need not exist, defines any language-specific tree
+     codes.
+
+
+File: gccint.info,  Node: Front End Config,  Prev: Front End Directory,  Up: Front End
+
+The Front End `config-lang.in' File
+...................................
+
+   Each language subdirectory contains a `config-lang.in' file.  In
+addition the main directory contains `c-config-lang.in', which contains
+limited information for the C language.  This file is a shell script
+that may define some variables describing the language:
+
+`language'
+     This definition must be present, and gives the name of the language
+     for some purposes such as arguments to `--enable-languages'.
+
+`lang_requires'
+     If defined, this variable lists (space-separated) language front
+     ends other than C that this front end requires to be enabled (with
+     the names given being their `language' settings).  For example, the
+     Java front end depends on the C++ front end, so sets
+     `lang_requires=c++'.
+
+`target_libs'
+     If defined, this variable lists (space-separated) targets in the
+     top level `Makefile' to build the runtime libraries for this
+     language, such as `target-libobjc'.
+
+`lang_dirs'
+     If defined, this variable lists (space-separated) top level
+     directories (parallel to `gcc'), apart from the runtime libraries,
+     that should not be configured if this front end is not built.
+
+`build_by_default'
+     If defined to `no', this language front end is not built unless
+     enabled in a `--enable-languages' argument.  Otherwise, front ends
+     are built by default, subject to any special logic in
+     `configure.ac' (as is present to disable the Ada front end if the
+     Ada compiler is not already installed).
+
+`boot_language'
+     If defined to `yes', this front end is built in stage 1 of the
+     bootstrap.  This is only relevant to front ends written in their
+     own languages.
+
+`compilers'
+     If defined, a space-separated list of compiler executables that
+     will be run by the driver.  The names here will each end with
+     `\$(exeext)'.
+
+`stagestuff'
+     If defined, a space-separated list of files that should be moved to
+     the `stageN' directories in each stage of bootstrap.
+
+`outputs'
+     If defined, a space-separated list of files that should be
+     generated by `configure' substituting values in them.  This
+     mechanism can be used to create a file `LANGUAGE/Makefile' from
+     `LANGUAGE/Makefile.in', but this is deprecated, building
+     everything from the single `gcc/Makefile' is preferred.
+
+`gtfiles'
+     If defined, a space-separated list of files that should be scanned
+     by gengtype.c to generate the garbage collection tables and
+     routines for this language.  This excludes the files that are
+     common to all front ends. *Note Type Information::.
+
+
+File: gccint.info,  Node: Back End,  Prev: Front End,  Up: gcc Directory
+
+Anatomy of a Target Back End
+----------------------------
+
+   A back end for a target architecture in GCC has the following parts:
+
+   * A directory `MACHINE' under `gcc/config', containing a machine
+     description `MACHINE.md' file (*note Machine Descriptions: Machine
+     Desc.), header files `MACHINE.h' and `MACHINE-protos.h' and a
+     source file `MACHINE.c' (*note Target Description Macros and
+     Functions: Target Macros.), possibly a target Makefile fragment
+     `t-MACHINE' (*note The Target Makefile Fragment: Target
+     Fragment.), and maybe some other files.  The names of these files
+     may be changed from the defaults given by explicit specifications
+     in `config.gcc'.
+
+   * If necessary, a file `MACHINE-modes.def' in the `MACHINE'
+     directory, containing additional machine modes to represent
+     condition codes.  *Note Condition Code::, for further details.
+
+   * Entries in `config.gcc' (*note The `config.gcc' File: System
+     Config.) for the systems with this target architecture.
+
+   * Documentation in `gcc/doc/invoke.texi' for any command-line
+     options supported by this target (*note Run-time Target
+     Specification: Run-time Target.).  This means both entries in the
+     summary table of options and details of the individual options.
+
+   * Documentation in `gcc/doc/extend.texi' for any target-specific
+     attributes supported (*note Defining target-specific uses of
+     `__attribute__': Target Attributes.), including where the same
+     attribute is already supported on some targets, which are
+     enumerated in the manual.
+
+   * Documentation in `gcc/doc/extend.texi' for any target-specific
+     pragmas supported.
+
+   * Documentation in `gcc/doc/extend.texi' of any target-specific
+     built-in functions supported.
+
+   * Documentation in `gcc/doc/md.texi' of any target-specific
+     constraint letters (*note Constraints for Particular Machines:
+     Machine Constraints.).
+
+   * A note in `gcc/doc/contrib.texi' under the person or people who
+     contributed the target support.
+
+   * Entries in `gcc/doc/install.texi' for all target triplets
+     supported with this target architecture, giving details of any
+     special notes about installation for this target, or saying that
+     there are no special notes if there are none.
+
+   * Possibly other support outside the `gcc' directory for runtime
+     libraries.  FIXME: reference docs for this.  The libstdc++ porting
+     manual needs to be installed as info for this to work, or to be a
+     chapter of this manual.
+
+   If the back end is added to the official GCC CVS repository, the
+following are also necessary:
+
+   * An entry for the target architecture in `readings.html' on the GCC
+     web site, with any relevant links.
+
+   * Details of the properties of the back end and target architecture
+     in `backends.html' on the GCC web site.
+
+   * A news item about the contribution of support for that target
+     architecture, in `index.html' on the GCC web site.
+
+   * Normally, one or more maintainers of that target listed in
+     `MAINTAINERS'.  Some existing architectures may be unmaintained,
+     but it would be unusual to add support for a target that does not
+     have a maintainer when support is added.
+
+
+File: gccint.info,  Node: Testsuites,  Prev: gcc Directory,  Up: Source Tree
+
+Testsuites
+==========
+
+   GCC contains several testsuites to help maintain compiler quality.
+Most of the runtime libraries and language front ends in GCC have
+testsuites.  Currently only the C language testsuites are documented
+here; FIXME: document the others.
+
+* Menu:
+
+* Test Idioms::     Idioms used in testsuite code.
+* Ada Tests::       The Ada language testsuites.
+* C Tests::         The C language testsuites.
+* libgcj Tests::    The Java library testsuites.
+* gcov Testing::    Support for testing gcov.
+* profopt Testing:: Support for testing profile-directed optimizations.
+* compat Testing::  Support for testing binary compatibility.
+
+
+File: gccint.info,  Node: Test Idioms,  Next: Ada Tests,  Up: Testsuites
+
+Idioms Used in Testsuite Code
+-----------------------------
+
+   In general C testcases have a trailing `-N.c', starting with `-1.c',
+in case other testcases with similar names are added later.  If the
+test is a test of some well-defined feature, it should have a name
+referring to that feature such as `FEATURE-1.c'.  If it does not test a
+well-defined feature but just happens to exercise a bug somewhere in
+the compiler, and a bug report has been filed for this bug in the GCC
+bug database, `prBUG-NUMBER-1.c' is the appropriate form of name.
+Otherwise (for miscellaneous bugs not filed in the GCC bug database),
+and previously more generally, test cases are named after the date on
+which they were added.  This allows people to tell at a glance whether
+a test failure is because of a recently found bug that has not yet been
+fixed, or whether it may be a regression, but does not give any other
+information about the bug or where discussion of it may be found.  Some
+other language testsuites follow similar conventions.
+
+   Test cases should use `abort ()' to indicate failure and `exit (0)'
+for success; on some targets these may be redefined to indicate failure
+and success in other ways.
+
+   In the `gcc.dg' testsuite, it is often necessary to test that an
+error is indeed a hard error and not just a warning--for example, where
+it is a constraint violation in the C standard, which must become an
+error with `-pedantic-errors'.  The following idiom, where the first
+line shown is line LINE of the file and the line that generates the
+error, is used for this:
+
+     /* { dg-bogus "warning" "warning in place of error" } */
+     /* { dg-error "REGEXP" "MESSAGE" { target *-*-* } LINE } */
+
+   It may be necessary to check that an expression is an integer
+constant expression and has a certain value.  To check that `E' has
+value `V', an idiom similar to the following is used:
+
+     char x[((E) == (V) ? 1 : -1)];
+
+   In `gcc.dg' tests, `__typeof__' is sometimes used to make assertions
+about the types of expressions.  See, for example,
+`gcc.dg/c99-condexpr-1.c'.  The more subtle uses depend on the exact
+rules for the types of conditional expressions in the C standard; see,
+for example, `gcc.dg/c99-intconst-1.c'.
+
+   It is useful to be able to test that optimizations are being made
+properly.  This cannot be done in all cases, but it can be done where
+the optimization will lead to code being optimized away (for example,
+where flow analysis or alias analysis should show that certain code
+cannot be called) or to functions not being called because they have
+been expanded as built-in functions.  Such tests go in
+`gcc.c-torture/execute'.  Where code should be optimized away, a call
+to a nonexistent function such as `link_failure ()' may be inserted; a
+definition
+
+     #ifndef __OPTIMIZE__
+     void
+     link_failure (void)
+     {
+       abort ();
+     }
+     #endif
+
+will also be needed so that linking still succeeds when the test is run
+without optimization.  When all calls to a built-in function should
+have been optimized and no calls to the non-built-in version of the
+function should remain, that function may be defined as `static' to
+call `abort ()' (although redeclaring a function as static may not work
+on all targets).
+
+   All testcases must be portable.  Target-specific testcases must have
+appropriate code to avoid causing failures on unsupported systems;
+unfortunately, the mechanisms for this differ by directory.
+
+   FIXME: discuss non-C testsuites here.
+
+
+File: gccint.info,  Node: Ada Tests,  Next: C Tests,  Prev: Test Idioms,  Up: Testsuites
+
+Ada Language Testsuites
+-----------------------
+
+   The Ada testsuite includes executable tests from the ACATS 2.5
+testsuite, publicly available at
+`http://www.adaic.org/compilers/acats/2.5'
+
+   These tests are integrated in the GCC testsuite in the
+`gcc/testsuite/ada/acats' directory, and enabled automatically when
+running `make check', assuming the Ada language has been enabled when
+configuring GCC.
+
+   You can also run the Ada testsuite independently, using `make
+check-ada', or run a subset of the tests by specifying which chapter to
+run, e.g:
+
+     $ make check-ada CHAPTERS="c3 c9"
+
+   The tests are organized by directory, each directory corresponding to
+a chapter of the Ada Reference Manual. So for example, c9 corresponds
+to chapter 9, which deals with tasking features of the language.
+
+   There is also an extra chapter called `gcc' containing a template for
+creating new executable tests.
+
+   The tests are run using two 'sh' scripts: run_acats and run_all.sh
+To run the tests using a simulator or a cross target, see the small
+customization section at the top of run_all.sh
+
+   These tests are run using the build tree: they can be run without
+doing a `make install'.
+
+
+File: gccint.info,  Node: C Tests,  Next: libgcj Tests,  Prev: Ada Tests,  Up: Testsuites
+
+C Language Testsuites
+---------------------
+
+   GCC contains the following C language testsuites, in the
+`gcc/testsuite' directory:
+
+`gcc.dg'
+     This contains tests of particular features of the C compiler,
+     using the more modern `dg' harness.  Correctness tests for various
+     compiler features should go here if possible.
+
+     Magic comments determine whether the file is preprocessed,
+     compiled, linked or run.  In these tests, error and warning
+     message texts are compared against expected texts or regular
+     expressions given in comments.  These tests are run with the
+     options `-ansi -pedantic' unless other options are given in the
+     test.  Except as noted below they are not run with multiple
+     optimization options.
+
+`gcc.dg/compat'
+     This subdirectory contains tests for binary compatibility using
+     `compat.exp', which in turn uses the language-independent support
+     (*note Support for testing binary compatibility: compat Testing.).
+
+`gcc.dg/cpp'
+     This subdirectory contains tests of the preprocessor.
+
+`gcc.dg/debug'
+     This subdirectory contains tests for debug formats.  Tests in this
+     subdirectory are run for each debug format that the compiler
+     supports.
+
+`gcc.dg/format'
+     This subdirectory contains tests of the `-Wformat' format
+     checking.  Tests in this directory are run with and without
+     `-DWIDE'.
+
+`gcc.dg/noncompile'
+     This subdirectory contains tests of code that should not compile
+     and does not need any special compilation options.  They are run
+     with multiple optimization options, since sometimes invalid code
+     crashes the compiler with optimization.
+
+`gcc.dg/special'
+     FIXME: describe this.
+
+`gcc.c-torture'
+     This contains particular code fragments which have historically
+     broken easily.  These tests are run with multiple optimization
+     options, so tests for features which only break at some
+     optimization levels belong here.  This also contains tests to
+     check that certain optimizations occur.  It might be worthwhile to
+     separate the correctness tests cleanly from the code quality
+     tests, but it hasn't been done yet.
+
+`gcc.c-torture/compat'
+     FIXME: describe this.
+
+     This directory should probably not be used for new tests.
+
+`gcc.c-torture/compile'
+     This testsuite contains test cases that should compile, but do not
+     need to link or run.  These test cases are compiled with several
+     different combinations of optimization options.  All warnings are
+     disabled for these test cases, so this directory is not suitable if
+     you wish to test for the presence or absence of compiler warnings.
+     While special options can be set, and tests disabled on specific
+     platforms, by the use of `.x' files, mostly these test cases
+     should not contain platform dependencies.  FIXME: discuss how
+     defines such as `NO_LABEL_VALUES' and `STACK_SIZE' are used.
+
+`gcc.c-torture/execute'
+     This testsuite contains test cases that should compile, link and
+     run; otherwise the same comments as for `gcc.c-torture/compile'
+     apply.
+
+`gcc.c-torture/execute/ieee'
+     This contains tests which are specific to IEEE floating point.
+
+`gcc.c-torture/unsorted'
+     FIXME: describe this.
+
+     This directory should probably not be used for new tests.
+
+`gcc.c-torture/misc-tests'
+     This directory contains C tests that require special handling.
+     Some of these tests have individual expect files, and others share
+     special-purpose expect files:
+
+    ``bprob*.c''
+          Test `-fbranch-probabilities' using `bprob.exp', which in
+          turn uses the generic, language-independent framework (*note
+          Support for testing profile-directed optimizations: profopt
+          Testing.).
+
+    ``dg-*.c''
+          Test the testsuite itself using `dg-test.exp'.
+
+    ``gcov*.c''
+          Test `gcov' output using `gcov.exp', which in turn uses the
+          language-independent support (*note Support for testing gcov:
+          gcov Testing.).
+
+    ``i386-pf-*.c''
+          Test i386-specific support for data prefetch using
+          `i386-prefetch.exp'.
+
+   FIXME: merge in `testsuite/README.gcc' and discuss the format of
+test cases and magic comments more.
+
+
+File: gccint.info,  Node: libgcj Tests,  Next: gcov Testing,  Prev: C Tests,  Up: Testsuites
+
+The Java library testsuites.
+----------------------------
+
+   Runtime tests are executed via `make check' in the
+`TARGET/libjava/testsuite' directory in the build tree.  Additional
+runtime tests can be checked into this testsuite.
+
+   Regression testing of the core packages in libgcj is also covered by
+the Mauve testsuite.  The Mauve Project develops tests for the Java
+Class Libraries.  These tests are run as part of libgcj testing by
+placing the Mauve tree within the libjava testsuite sources at
+`libjava/testsuite/libjava.mauve/mauve', or by specifying the location
+of that tree when invoking `make', as in `make MAUVEDIR=~/mauve check'.
+
+   To detect regressions, a mechanism in `mauve.exp' compares the
+failures for a test run against the list of expected failures in
+`libjava/testsuite/libjava.mauve/xfails' from the source hierarchy.
+Update this file when adding new failing tests to Mauve, or when fixing
+bugs in libgcj that had caused Mauve test failures.
+
+   The Jacks project provides a testsuite for Java compilers that can
+be used to test changes that affect the GCJ front end.  This testsuite
+is run as part of Java testing by placing the Jacks tree within the the
+libjava testsuite sources at `libjava/testsuite/libjava.jacks/jacks'.
+
+   We encourage developers to contribute test cases to Mauve and Jacks.
+
+
+File: gccint.info,  Node: gcov Testing,  Next: profopt Testing,  Prev: libgcj Tests,  Up: Testsuites
+
+Support for testing `gcov'
+--------------------------
+
+   Language-independent support for testing `gcov', and for checking
+that branch profiling produces expected values, is provided by the
+expect file `gcov.exp'.  `gcov' tests also rely on procedures in
+`gcc.dg.exp' to compile and run the test program.  A typical `gcov'
+test contains the following DejaGNU commands within comments:
+
+     { dg-options "-fprofile-arcs -ftest-coverage" }
+     { dg-do run { target native } }
+     { dg-final { run-gcov sourcefile } }
+
+   Checks of `gcov' output can include line counts, branch percentages,
+and call return percentages.  All of these checks are requested via
+commands that appear in comments in the test's source file.  Commands
+to check line counts are processed by default.  Commands to check
+branch percentages and call return percentages are processed if the
+`run-gcov' command has arguments `branches' or `calls', respectively.
+For example, the following specifies checking both, as well as passing
+`-b' to `gcov':
+
+     { dg-final { run-gcov branches calls { -b sourcefile } } }
+
+   A line count command appears within a comment on the source line
+that is expected to get the specified count and has the form
+`count(CNT)'.  A test should only check line counts for lines that will
+get the same count for any architecture.
+
+   Commands to check branch percentages (`branch') and call return
+percentages (`returns') are very similar to each other.  A beginning
+command appears on or before the first of a range of lines that will
+report the percentage, and the ending command follows that range of
+lines.  The beginning command can include a list of percentages, all of
+which are expected to be found within the range.  A range is terminated
+by the next command of the same kind.  A command `branch(end)' or
+`returns(end)' marks the end of a range without starting a new one.
+For example:
+
+     if (i > 10 && j > i && j < 20)  /* branch(27 50 75) */
+                                     /* branch(end) */
+       foo (i, j);
+
+   For a call return percentage, the value specified is the percentage
+of calls reported to return.  For a branch percentage, the value is
+either the expected percentage or 100 minus that value, since the
+direction of a branch can differ depending on the target or the
+optimization level.
+
+   Not all branches and calls need to be checked.  A test should not
+check for branches that might be optimized away or replaced with
+predicated instructions.  Don't check for calls inserted by the
+compiler or ones that might be inlined or optimized away.
+
+   A single test can check for combinations of line counts, branch
+percentages, and call return percentages.  The command to check a line
+count must appear on the line that will report that count, but commands
+to check branch percentages and call return percentages can bracket the
+lines that report them.
+
+
+File: gccint.info,  Node: profopt Testing,  Next: compat Testing,  Prev: gcov Testing,  Up: Testsuites
+
+Support for testing profile-directed optimizations
+--------------------------------------------------
+
+   The file `profopt.exp' provides language-independent support for
+checking correct execution of a test built with profile-directed
+optimization.  This testing requires that a test program be built and
+executed twice.  The first time it is compiled to generate profile
+data, and the second time it is compiled to use the data that was
+generated during the first execution.  The second execution is to
+verify that the test produces the expected results.
+
+   To check that the optimization actually generated better code, a
+test can be built and run a third time with normal optimizations to
+verify that the performance is better with the profile-directed
+optimizations.  `profopt.exp' has the beginnings of this kind of
+support.
+
+   `profopt.exp' provides generic support for profile-directed
+optimizations.  Each set of tests that uses it provides information
+about a specific optimization:
+
+`tool'
+     tool being tested, e.g., `gcc'
+
+`profile_option'
+     options used to generate profile data
+
+`feedback_option'
+     options used to optimize using that profile data
+
+`prof_ext'
+     suffix of profile data files
+
+`PROFOPT_OPTIONS'
+     list of options with which to run each test, similar to the lists
+     for torture tests
+
+
+File: gccint.info,  Node: compat Testing,  Prev: profopt Testing,  Up: Testsuites
+
+Support for testing binary compatibility
+----------------------------------------
+
+   The file `compat.exp' provides language-independent support for
+binary compatibility testing.  It supports testing interoperability of
+two compilers that follow the same ABI, or of multiple sets of compiler
+options that should not affect binary compatibility.  It is intended to
+be used for testsuites that complement ABI testsuites.
+
+   A test supported by this framework has three parts, each in a
+separate source file: a main program and two pieces that interact with
+each other to split up the functionality being tested.
+
+`TESTNAME_main.SUFFIX'
+     Contains the main program, which calls a function in file
+     `TESTNAME_x.SUFFIX'.
+
+`TESTNAME_x.SUFFIX'
+     Contains at least one call to a function in `TESTNAME_y.SUFFIX'.
+
+`TESTNAME_y.SUFFIX'
+     Shares data with, or gets arguments from, `TESTNAME_x.SUFFIX'.
+
+   Within each test, the main program and one functional piece are
+compiled by the GCC under test.  The other piece can be compiled by an
+alternate compiler.  If no alternate compiler is specified, then all
+three source files are all compiled by the GCC under test.  It's also
+possible to specify a pair of lists of compiler options, one list for
+each compiler, so that each test will be compiled with each pair of
+options.
+
+   `compat.exp' defines default pairs of compiler options.  These can
+be overridden by defining the environment variable `COMPAT_OPTIONS' as:
+
+     COMPAT_OPTIONS="[list [list {TST1} {ALT1}]
+       ...[list {TSTN} {ALTN}]]"
+
+   where TSTI and ALTI are lists of options, with TSTI used by the
+compiler under test and ALTI used by the alternate compiler.  For
+example, with `[list [list {-g -O0} {-O3}] [list {-fpic} {-fPIC -O2}]]',
+the test is first built with `-g -O0' by the compiler under test and
+with `-O3' by the alternate compiler.  The test is built a second time
+using `-fpic' by the compiler under test and `-fPIC -O2' by the
+alternate compiler.
+
+   An alternate compiler is specified by defining an environment
+variable; for C++ define `ALT_CXX_UNDER_TEST' to be the full pathname
+of an installed compiler.  That will be written to the `site.exp' file
+used by DejaGNU.  The default is to build each test with the compiler
+under test using the first of each pair of compiler options from
+`COMPAT_OPTIONS'.  When `ALT_CXX_UNDER_TEST' is `same', each test is
+built using the compiler under test but with combinations of the
+options from `COMPAT_OPTIONS'.
+
+   To run only the C++ compatibility suite using the compiler under test
+and another version of GCC using specific compiler options, do the
+following from `OBJDIR/gcc':
+
+     rm site.exp
+     make -k \
+       ALT_CXX_UNDER_TEST=${alt_prefix}/bin/g++ \
+       COMPAT_OPTIONS="lists as shown above" \
+       check-c++ \
+       RUNTESTFLAGS="compat.exp"
+
+   A test that fails when the source files are compiled with different
+compilers, but passes when the files are compiled with the same
+compiler, demonstrates incompatibility of the generated code or runtime
+support.  A test that fails for the alternate compiler but passes for
+the compiler under test probably tests for a bug that was fixed in the
+compiler under test but is present in the alternate compiler.
+
+
+File: gccint.info,  Node: Passes,  Next: Trees,  Prev: Source Tree,  Up: Top
+
+Passes and Files of the Compiler
+********************************
+
+   The overall control structure of the compiler is in `toplev.c'.  This
+file is responsible for initialization, decoding arguments, opening and
+closing files, and sequencing the passes.  Routines for emitting
+diagnostic messages are defined in `diagnostic.c'.  The files
+`pretty-print.h' and `pretty-print.c' provide basic support for
+language-independent pretty-printing.
+
+   The parsing pass is invoked only once, to parse the entire input.  A
+high level tree representation is then generated from the input, one
+function at a time.  This tree code is then transformed into RTL
+intermediate code, and processed.  The files involved in transforming
+the trees into RTL are `expr.c', `expmed.c', and `stmt.c'.  The order
+of trees that are processed, is not necessarily the same order they are
+generated from the input, due to deferred inlining, and other
+considerations.
+
+   Each time the parsing pass reads a complete function definition or
+top-level declaration, it calls either the function
+`rest_of_compilation', or the function `rest_of_decl_compilation' in
+`toplev.c', which are responsible for all further processing necessary,
+ending with output of the assembler language.  All other compiler
+passes run, in sequence, within `rest_of_compilation'.  When that
+function returns from compiling a function definition, the storage used
+for that function definition's compilation is entirely freed, unless it
+is an inline function, or was deferred for some reason (this can occur
+in templates, for example).  (*note An Inline Function is As Fast As a
+Macro: (gcc)Inline.).
+
+   Here is a list of all the passes of the compiler and their source
+files.  Also included is a description of where debugging dumps can be
+requested with `-d' options.
+
+   * Parsing.  This pass reads the entire text of a function definition,
+     constructing a high level tree representation.  (Because of the
+     semantic analysis that takes place during this pass, it does more
+     than is formally considered to be parsing.)
+
+     The tree representation does not entirely follow C syntax, because
+     it is intended to support other languages as well.
+
+     Language-specific data type analysis is also done in this pass,
+     and every tree node that represents an expression has a data type
+     attached.  Variables are represented as declaration nodes.
+
+     The language-independent source files for parsing are `tree.c',
+     `fold-const.c', and `stor-layout.c'.  There are also header files
+     `tree.h' and `tree.def' which define the format of the tree
+     representation.
+
+     C preprocessing, for language front ends, that want or require it,
+     is performed by cpplib, which is covered in separate
+     documentation.  In particular, the internals are covered in *Note
+     Cpplib internals: (cppinternals)Top.
+
+     The source files to parse C are found in the toplevel directory,
+     and by convention are named `c-*'.  Some of these are also used by
+     the other C-like languages: `c-common.c', `c-common.def',
+     `c-format.c', `c-opts.c', `c-pragma.c', `c-semantics.c', `c-lex.c',
+     `c-incpath.c', `c-ppoutput.c', `c-cppbuiltin.c', `c-common.h',
+     `c-dump.h', `c.opt', `c-incpath.h' and `c-pragma.h',
+
+     Files specific to each language are in subdirectories named after
+     the language in question, like `ada', `objc', `cp' (for C++).
+
+   * Tree optimization.   This is the optimization of the tree
+     representation, before converting into RTL code.
+
+     Currently, the main optimization performed here is tree-based
+     inlining.  This is implemented in `tree-inline.c' and used by both
+     C and C++.  Note that tree based inlining turns off rtx based
+     inlining (since it's more powerful, it would be a waste of time to
+     do rtx based inlining in addition).
+
+     Constant folding and some arithmetic simplifications are also done
+     during this pass, on the tree representation.  The routines that
+     perform these tasks are located in `fold-const.c'.
+
+   * RTL generation.  This is the conversion of syntax tree into RTL
+     code.
+
+     This is where the bulk of target-parameter-dependent code is found,
+     since often it is necessary for strategies to apply only when
+     certain standard kinds of instructions are available.  The purpose
+     of named instruction patterns is to provide this information to
+     the RTL generation pass.
+
+     Optimization is done in this pass for `if'-conditions that are
+     comparisons, boolean operations or conditional expressions.  Tail
+     recursion is detected at this time also.  Decisions are made about
+     how best to arrange loops and how to output `switch' statements.
+
+     The source files for RTL generation include `stmt.c', `calls.c',
+     `expr.c', `explow.c', `expmed.c', `function.c', `optabs.c' and
+     `emit-rtl.c'.  Also, the file `insn-emit.c', generated from the
+     machine description by the program `genemit', is used in this
+     pass.  The header file `expr.h' is used for communication within
+     this pass.
+
+     The header files `insn-flags.h' and `insn-codes.h', generated from
+     the machine description by the programs `genflags' and `gencodes',
+     tell this pass which standard names are available for use and
+     which patterns correspond to them.
+
+     Aside from debugging information output, none of the following
+     passes refers to the tree structure representation of the function
+     (only part of which is saved).
+
+     The decision of whether the function can and should be expanded
+     inline in its subsequent callers is made at the end of rtl
+     generation.  The function must meet certain criteria, currently
+     related to the size of the function and the types and number of
+     parameters it has.  Note that this function may contain loops,
+     recursive calls to itself (tail-recursive functions can be
+     inlined!), gotos, in short, all constructs supported by GCC.  The
+     file `integrate.c' contains the code to save a function's rtl for
+     later inlining and to inline that rtl when the function is called.
+     The header file `integrate.h' is also used for this purpose.
+
+     The option `-dr' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.rtl' to
+     the input file name.
+
+   * Sibling call optimization.   This pass performs tail recursion
+     elimination, and tail and sibling call optimizations.  The purpose
+     of these optimizations is to reduce the overhead of function calls,
+     whenever possible.
+
+     The source file of this pass is `sibcall.c'
+
+     The option `-di' causes a debugging dump of the RTL code after
+     this pass is run.  This dump file's name is made by appending
+     `.sibling' to the input file name.
+
+   * Jump optimization.  This pass simplifies jumps to the following
+     instruction, jumps across jumps, and jumps to jumps.  It deletes
+     unreferenced labels and unreachable code, except that unreachable
+     code that contains a loop is not recognized as unreachable in this
+     pass.  (Such loops are deleted later in the basic block analysis.)
+     It also converts some code originally written with jumps into
+     sequences of instructions that directly set values from the
+     results of comparisons, if the machine has such instructions.
+
+     Jump optimization is performed two or three times.  The first time
+     is immediately following RTL generation.  The second time is after
+     CSE, but only if CSE says repeated jump optimization is needed.
+     The last time is right before the final pass.  That time,
+     cross-jumping and deletion of no-op move instructions are done
+     together with the optimizations described above.
+
+     The source file of this pass is `jump.c'.
+
+     The option `-dj' causes a debugging dump of the RTL code after
+     this pass is run for the first time.  This dump file's name is
+     made by appending `.jump' to the input file name.
+
+   * Register scan.  This pass finds the first and last use of each
+     register, as a guide for common subexpression elimination.  Its
+     source is in `regclass.c'.
+
+   * Jump threading.  This pass detects a condition jump that branches
+     to an identical or inverse test.  Such jumps can be `threaded'
+     through the second conditional test.  The source code for this
+     pass is in `jump.c'.  This optimization is only performed if
+     `-fthread-jumps' is enabled.
+
+   * Common subexpression elimination.  This pass also does constant
+     propagation.  Its source files are `cse.c', and `cselib.c'.  If
+     constant  propagation causes conditional jumps to become
+     unconditional or to become no-ops, jump optimization is run again
+     when CSE is finished.
+
+     The option `-ds' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.cse' to
+     the input file name.
+
+   * Global common subexpression elimination.  This pass performs two
+     different types of GCSE  depending on whether you are optimizing
+     for size or not (LCM based GCSE tends to increase code size for a
+     gain in speed, while Morel-Renvoise based GCSE does not).  When
+     optimizing for size, GCSE is done using Morel-Renvoise Partial
+     Redundancy Elimination, with the exception that it does not try to
+     move invariants out of loops--that is left to  the loop
+     optimization pass.  If MR PRE GCSE is done, code hoisting (aka
+     unification) is also done, as well as load motion.  If you are
+     optimizing for speed, LCM (lazy code motion) based GCSE is done.
+     LCM is based on the work of Knoop, Ruthing, and Steffen.  LCM
+     based GCSE also does loop invariant code motion.  We also perform
+     load and store motion when optimizing for speed.  Regardless of
+     which type of GCSE is used, the GCSE pass also performs global
+     constant and  copy propagation.
+
+     The source file for this pass is `gcse.c', and the LCM routines
+     are in `lcm.c'.
+
+     The option `-dG' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.gcse' to
+     the input file name.
+
+   * Loop optimization.  This pass moves constant expressions out of
+     loops, and optionally does strength-reduction and loop unrolling
+     as well.  Its source files are `loop.c' and `unroll.c', plus the
+     header `loop.h' used for communication between them.  Loop
+     unrolling uses some functions in `integrate.c' and the header
+     `integrate.h'.  Loop dependency analysis routines are contained in
+     `dependence.c'.
+
+     Second loop optimization pass takes care of basic block level
+     optimizations - unrolling, peeling and unswitching loops. The
+     source files are `cfgloopanal.c' and `cfgloopmanip.c' containing
+     generic loop analysis and manipulation code, `loop-init.c' with
+     initialization and finalization code, `loop-unswitch.c' for loop
+     unswitching and `loop-unroll.c' for loop unrolling and peeling.
+
+     The option `-dL' causes a debugging dump of the RTL code after
+     these passes.  The dump file names are made by appending `.loop'
+     and `.loop2' to the input file name.
+
+   * Jump bypassing.  This pass is an aggressive form of GCSE that
+     transforms the control flow graph of a function by propagating
+     constants into conditional branch instructions.
+
+     The source file for this pass is `gcse.c'.
+
+     The option `-dG' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.bypass'
+     to the input file name.
+
+   * Simple optimization pass that splits independent uses of each
+     pseudo increasing effect of other optimizations.  This can improve
+     effect of the other transformation, such as CSE or register
+     allocation.  Its source files are `web.c'.
+
+     The option `-dZ' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.web' to
+     the input file name.
+
+   * If `-frerun-cse-after-loop' was enabled, a second common
+     subexpression elimination pass is performed after the loop
+     optimization pass.  Jump threading is also done again at this time
+     if it was specified.
+
+     The option `-dt' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.cse2' to
+     the input file name.
+
+   * Data flow analysis (`flow.c').  This pass divides the program into
+     basic blocks (and in the process deletes unreachable loops); then
+     it computes which pseudo-registers are live at each point in the
+     program, and makes the first instruction that uses a value point at
+     the instruction that computed the value.
+
+     This pass also deletes computations whose results are never used,
+     and combines memory references with add or subtract instructions
+     to make autoincrement or autodecrement addressing.
+
+     The option `-df' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.flow' to
+     the input file name.  If stupid register allocation is in use, this
+     dump file reflects the full results of such allocation.
+
+   * Instruction combination (`combine.c').  This pass attempts to
+     combine groups of two or three instructions that are related by
+     data flow into single instructions.  It combines the RTL
+     expressions for the instructions by substitution, simplifies the
+     result using algebra, and then attempts to match the result
+     against the machine description.
+
+     The option `-dc' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.combine'
+     to the input file name.
+
+   * If-conversion is a transformation that transforms control
+     dependencies into data dependencies (IE it transforms conditional
+     code into a single control stream).  It is implemented in the file
+     `ifcvt.c'.
+
+     The option `-dE' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.ce' to
+     the input file name.
+
+   * Register movement (`regmove.c').  This pass looks for cases where
+     matching constraints would force an instruction to need a reload,
+     and this reload would be a register-to-register move.  It then
+     attempts to change the registers used by the instruction to avoid
+     the move instruction.
+
+     The option `-dN' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.regmove'
+     to the input file name.
+
+   * Instruction scheduling (`sched.c').  This pass looks for
+     instructions whose output will not be available by the time that
+     it is used in subsequent instructions.  (Memory loads and floating
+     point instructions often have this behavior on RISC machines).  It
+     re-orders instructions within a basic block to try to separate the
+     definition and use of items that otherwise would cause pipeline
+     stalls.
+
+     Instruction scheduling is performed twice.  The first time is
+     immediately after instruction combination and the second is
+     immediately after reload.
+
+     The option `-dS' causes a debugging dump of the RTL code after this
+     pass is run for the first time.  The dump file's name is made by
+     appending `.sched' to the input file name.
+
+   * Register allocation.  These passes make sure that all occurrences
+     of pseudo registers are eliminated, either by allocating them to a
+     hard register, replacing them by an equivalent expression (e.g. a
+     constant) or by placing them on the stack.  This is done in
+     several subpasses:
+
+        * Register class preferencing.  The RTL code is scanned to find
+          out which register class is best for each pseudo register.
+          The source file is `regclass.c'.
+
+        * Local register allocation (`local-alloc.c').  This pass
+          allocates hard registers to pseudo registers that are used
+          only within one basic block.  Because the basic block is
+          linear, it can use fast and powerful techniques to do a very
+          good job.
+
+          The option `-dl' causes a debugging dump of the RTL code after
+          this pass.  This dump file's name is made by appending
+          `.lreg' to the input file name.
+
+        * Global register allocation (`global.c').  This pass allocates
+          hard registers for the remaining pseudo registers (those
+          whose life spans are not contained in one basic block).
+
+        * Graph coloring register allocator.  The files `ra.c',
+          `ra-build.c', `ra-colorize.c', `ra-debug.c', `ra-rewrite.c'
+          together with the header `ra.h' contain another register
+          allocator, which is used when the option `-fnew-ra' is given.
+          In that case it is run instead of the above mentioned local
+          and global register allocation passes, and the option `-dl'
+          causes a debugging dump of its work.
+
+        * Reloading.  This pass renumbers pseudo registers with the
+          hardware registers numbers they were allocated.  Pseudo
+          registers that did not get hard registers are replaced with
+          stack slots.  Then it finds instructions that are invalid
+          because a value has failed to end up in a register, or has
+          ended up in a register of the wrong kind.  It fixes up these
+          instructions by reloading the problematical values
+          temporarily into registers.  Additional instructions are
+          generated to do the copying.
+
+          The reload pass also optionally eliminates the frame pointer
+          and inserts instructions to save and restore call-clobbered
+          registers around calls.
+
+          Source files are `reload.c' and `reload1.c', plus the header
+          `reload.h' used for communication between them.
+
+          The option `-dg' causes a debugging dump of the RTL code after
+          this pass.  This dump file's name is made by appending
+          `.greg' to the input file name.
+
+   * Instruction scheduling is repeated here to try to avoid pipeline
+     stalls due to memory loads generated for spilled pseudo registers.
+
+     The option `-dR' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.sched2'
+     to the input file name.
+
+   * Basic block reordering.  This pass implements profile guided code
+     positioning.  If profile information is not available, various
+     types of static analysis are performed to make the predictions
+     normally coming from the profile feedback (IE execution frequency,
+     branch probability, etc).  It is implemented in the file
+     `bb-reorder.c', and the various prediction routines are in
+     `predict.c'.
+
+     The option `-dB' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.bbro' to
+     the input file name.
+
+   * Delayed branch scheduling.  This optional pass attempts to find
+     instructions that can go into the delay slots of other
+     instructions, usually jumps and calls.  The source file name is
+     `reorg.c'.
+
+     The option `-dd' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.dbr' to
+     the input file name.
+
+   * Branch shortening.  On many RISC machines, branch instructions
+     have a limited range.  Thus, longer sequences of instructions must
+     be used for long branches.  In this pass, the compiler figures out
+     what how far each instruction will be from each other instruction,
+     and therefore whether the usual instructions, or the longer
+     sequences, must be used for each branch.
+
+   * Conversion from usage of some hard registers to usage of a register
+     stack may be done at this point.  Currently, this is supported only
+     for the floating-point registers of the Intel 80387 coprocessor.
+     The source file name is `reg-stack.c'.
+
+     The options `-dk' causes a debugging dump of the RTL code after
+     this pass.  This dump file's name is made by appending `.stack' to
+     the input file name.
+
+   * Final.  This pass outputs the assembler code for the function.  It
+     is also responsible for identifying spurious test and compare
+     instructions.  Machine-specific peephole optimizations are
+     performed at the same time.  The function entry and exit sequences
+     are generated directly as assembler code in this pass; they never
+     exist as RTL.
+
+     The source files are `final.c' plus `insn-output.c'; the latter is
+     generated automatically from the machine description by the tool
+     `genoutput'.  The header file `conditions.h' is used for
+     communication between these files.
+
+   * Debugging information output.  This is run after final because it
+     must output the stack slot offsets for pseudo registers that did
+     not get hard registers.  Source files are `dbxout.c' for DBX
+     symbol table format, `sdbout.c' for SDB symbol table format,
+     `dwarfout.c' for DWARF symbol table format, files `dwarf2out.c' and
+     `dwarf2asm.c' for DWARF2 symbol table format, and `vmsdbgout.c'
+     for VMS debug symbol table format.
+
+   Some additional files are used by all or many passes:
+
+   * Every pass uses `machmode.def' and `machmode.h' which define the
+     machine modes.
+
+   * Several passes use `real.h', which defines the default
+     representation of floating point constants and how to operate on
+     them.
+
+   * All the passes that work with RTL use the header files `rtl.h' and
+     `rtl.def', and subroutines in file `rtl.c'.  The tools `gen*' also
+     use these files to read and work with the machine description RTL.
+
+   * All the tools that read the machine description use support
+     routines found in `gensupport.c', `errors.c', and `read-rtl.c'.
+
+   * Several passes refer to the header file `insn-config.h' which
+     contains a few parameters (C macro definitions) generated
+     automatically from the machine description RTL by the tool
+     `genconfig'.
+
+   * Several passes use the instruction recognizer, which consists of
+     `recog.c' and `recog.h', plus the files `insn-recog.c' and
+     `insn-extract.c' that are generated automatically from the machine
+     description by the tools `genrecog' and `genextract'.
+
+   * Several passes use the header files `regs.h' which defines the
+     information recorded about pseudo register usage, and
+     `basic-block.h' which defines the information recorded about basic
+     blocks.
+
+   * `hard-reg-set.h' defines the type `HARD_REG_SET', a bit-vector
+     with a bit for each hard register, and some macros to manipulate
+     it.  This type is just `int' if the machine has few enough hard
+     registers; otherwise it is an array of `int' and some of the
+     macros expand into loops.
+
+   * Several passes use instruction attributes.  A definition of the
+     attributes defined for a particular machine is in file
+     `insn-attr.h', which is generated from the machine description by
+     the program `genattr'.  The file `insn-attrtab.c' contains
+     subroutines to obtain the attribute values for insns and
+     information about processor pipeline characteristics for the
+     instruction scheduler.  It is generated from the machine
+     description by the program `genattrtab'.
+
+
+File: gccint.info,  Node: Trees,  Next: RTL,  Prev: Passes,  Up: Top
+
+Trees: The intermediate representation used by the C and C++ front ends
+***********************************************************************
+
+   This chapter documents the internal representation used by GCC to
+represent C and C++ source programs.  When presented with a C or C++
+source program, GCC parses the program, performs semantic analysis
+(including the generation of error messages), and then produces the
+internal representation described here.  This representation contains a
+complete representation for the entire translation unit provided as
+input to the front end.  This representation is then typically processed
+by a code-generator in order to produce machine code, but could also be
+used in the creation of source browsers, intelligent editors, automatic
+documentation generators, interpreters, and any other programs needing
+the ability to process C or C++ code.
+
+   This chapter explains the internal representation.  In particular, it
+documents the internal representation for C and C++ source constructs,
+and the macros, functions, and variables that can be used to access
+these constructs.  The C++ representation is largely a superset of the
+representation used in the C front end.  There is only one construct
+used in C that does not appear in the C++ front end and that is the GNU
+"nested function" extension.  Many of the macros documented here do not
+apply in C because the corresponding language constructs do not appear
+in C.
+
+   If you are developing a "back end", be it is a code-generator or some
+other tool, that uses this representation, you may occasionally find
+that you need to ask questions not easily answered by the functions and
+macros available here.  If that situation occurs, it is quite likely
+that GCC already supports the functionality you desire, but that the
+interface is simply not documented here.  In that case, you should ask
+the GCC maintainers (via mail to <gcc@gcc.gnu.org>) about documenting
+the functionality you require.  Similarly, if you find yourself writing
+functions that do not deal directly with your back end, but instead
+might be useful to other people using the GCC front end, you should
+submit your patches for inclusion in GCC.
+
+* Menu:
+
+* Deficiencies::        Topics net yet covered in this document.
+* Tree overview::       All about `tree's.
+* Types::               Fundamental and aggregate types.
+* Scopes::              Namespaces and classes.
+* Functions::           Overloading, function bodies, and linkage.
+* Declarations::        Type declarations and variables.
+* Attributes::          Declaration and type attributes.
+* Expression trees::    From `typeid' to `throw'.
+
+
+File: gccint.info,  Node: Deficiencies,  Next: Tree overview,  Up: Trees
+
+Deficiencies
+============
+
+   There are many places in which this document is incomplet and
+incorrekt.  It is, as of yet, only _preliminary_ documentation.
+
+
+File: gccint.info,  Node: Tree overview,  Next: Types,  Prev: Deficiencies,  Up: Trees
+
+Overview
+========
+
+   The central data structure used by the internal representation is the
+`tree'.  These nodes, while all of the C type `tree', are of many
+varieties.  A `tree' is a pointer type, but the object to which it
+points may be of a variety of types.  From this point forward, we will
+refer to trees in ordinary type, rather than in `this font', except
+when talking about the actual C type `tree'.
+
+   You can tell what kind of node a particular tree is by using the
+`TREE_CODE' macro.  Many, many macros take trees as input and return
+trees as output.  However, most macros require a certain kind of tree
+node as input.  In other words, there is a type-system for trees, but
+it is not reflected in the C type-system.
+
+   For safety, it is useful to configure GCC with `--enable-checking'.
+Although this results in a significant performance penalty (since all
+tree types are checked at run-time), and is therefore inappropriate in a
+release version, it is extremely helpful during the development process.
+
+   Many macros behave as predicates.  Many, although not all, of these
+predicates end in `_P'.  Do not rely on the result type of these macros
+being of any particular type.  You may, however, rely on the fact that
+the type can be compared to `0', so that statements like
+     if (TEST_P (t) && !TEST_P (y))
+       x = 1;
+
+and
+     int i = (TEST_P (t) != 0);
+
+are legal.  Macros that return `int' values now may be changed to
+return `tree' values, or other pointers in the future.  Even those that
+continue to return `int' may return multiple nonzero codes where
+previously they returned only zero and one.  Therefore, you should not
+write code like
+     if (TEST_P (t) == 1)
+
+as this code is not guaranteed to work correctly in the future.
+
+   You should not take the address of values returned by the macros or
+functions described here.  In particular, no guarantee is given that the
+values are lvalues.
+
+   In general, the names of macros are all in uppercase, while the
+names of functions are entirely in lowercase.  There are rare
+exceptions to this rule.  You should assume that any macro or function
+whose name is made up entirely of uppercase letters may evaluate its
+arguments more than once.  You may assume that a macro or function
+whose name is made up entirely of lowercase letters will evaluate its
+arguments only once.
+
+   The `error_mark_node' is a special tree.  Its tree code is
+`ERROR_MARK', but since there is only ever one node with that code, the
+usual practice is to compare the tree against `error_mark_node'.  (This
+test is just a test for pointer equality.)  If an error has occurred
+during front-end processing the flag `errorcount' will be set.  If the
+front end has encountered code it cannot handle, it will issue a
+message to the user and set `sorrycount'.  When these flags are set,
+any macro or function which normally returns a tree of a particular
+kind may instead return the `error_mark_node'.  Thus, if you intend to
+do any processing of erroneous code, you must be prepared to deal with
+the `error_mark_node'.
+
+   Occasionally, a particular tree slot (like an operand to an
+expression, or a particular field in a declaration) will be referred to
+as "reserved for the back end."  These slots are used to store RTL when
+the tree is converted to RTL for use by the GCC back end.  However, if
+that process is not taking place (e.g., if the front end is being hooked
+up to an intelligent editor), then those slots may be used by the back
+end presently in use.
+
+   If you encounter situations that do not match this documentation,
+such as tree nodes of types not mentioned here, or macros documented to
+return entities of a particular kind that instead return entities of
+some different kind, you have found a bug, either in the front end or in
+the documentation.  Please report these bugs as you would any other bug.
+
+* Menu:
+
+* Macros and Functions::Macros and functions that can be used with all trees.
+* Identifiers::         The names of things.
+* Containers::          Lists and vectors.
+
+
+File: gccint.info,  Node: Macros and Functions,  Next: Identifiers,  Up: Tree overview
+
+Trees
+-----
+
+   This section is not here yet.
+
+
+File: gccint.info,  Node: Identifiers,  Next: Containers,  Prev: Macros and Functions,  Up: Tree overview
+
+Identifiers
+-----------
+
+   An `IDENTIFIER_NODE' represents a slightly more general concept that
+the standard C or C++ concept of identifier.  In particular, an
+`IDENTIFIER_NODE' may contain a `$', or other extraordinary characters.
+
+   There are never two distinct `IDENTIFIER_NODE's representing the
+same identifier.  Therefore, you may use pointer equality to compare
+`IDENTIFIER_NODE's, rather than using a routine like `strcmp'.
+
+   You can use the following macros to access identifiers:
+`IDENTIFIER_POINTER'
+     The string represented by the identifier, represented as a
+     `char*'.  This string is always `NUL'-terminated, and contains no
+     embedded `NUL' characters.
+
+`IDENTIFIER_LENGTH'
+     The length of the string returned by `IDENTIFIER_POINTER', not
+     including the trailing `NUL'.  This value of `IDENTIFIER_LENGTH
+     (x)' is always the same as `strlen (IDENTIFIER_POINTER (x))'.
+
+`IDENTIFIER_OPNAME_P'
+     This predicate holds if the identifier represents the name of an
+     overloaded operator.  In this case, you should not depend on the
+     contents of either the `IDENTIFIER_POINTER' or the
+     `IDENTIFIER_LENGTH'.
+
+`IDENTIFIER_TYPENAME_P'
+     This predicate holds if the identifier represents the name of a
+     user-defined conversion operator.  In this case, the `TREE_TYPE' of
+     the `IDENTIFIER_NODE' holds the type to which the conversion
+     operator converts.
+
+
+File: gccint.info,  Node: Containers,  Prev: Identifiers,  Up: Tree overview
+
+Containers
+----------
+
+   Two common container data structures can be represented directly with
+tree nodes.  A `TREE_LIST' is a singly linked list containing two trees
+per node.  These are the `TREE_PURPOSE' and `TREE_VALUE' of each node.
+(Often, the `TREE_PURPOSE' contains some kind of tag, or additional
+information, while the `TREE_VALUE' contains the majority of the
+payload.  In other cases, the `TREE_PURPOSE' is simply `NULL_TREE',
+while in still others both the `TREE_PURPOSE' and `TREE_VALUE' are of
+equal stature.)  Given one `TREE_LIST' node, the next node is found by
+following the `TREE_CHAIN'.  If the `TREE_CHAIN' is `NULL_TREE', then
+you have reached the end of the list.
+
+   A `TREE_VEC' is a simple vector.  The `TREE_VEC_LENGTH' is an
+integer (not a tree) giving the number of nodes in the vector.  The
+nodes themselves are accessed using the `TREE_VEC_ELT' macro, which
+takes two arguments.  The first is the `TREE_VEC' in question; the
+second is an integer indicating which element in the vector is desired.
+The elements are indexed from zero.
+
+
+File: gccint.info,  Node: Types,  Next: Scopes,  Prev: Tree overview,  Up: Trees
+
+Types
+=====
+
+   All types have corresponding tree nodes.  However, you should not
+assume that there is exactly one tree node corresponding to each type.
+There are often several nodes each of which correspond to the same type.
+
+   For the most part, different kinds of types have different tree
+codes.  (For example, pointer types use a `POINTER_TYPE' code while
+arrays use an `ARRAY_TYPE' code.)  However, pointers to member functions
+use the `RECORD_TYPE' code.  Therefore, when writing a `switch'
+statement that depends on the code associated with a particular type,
+you should take care to handle pointers to member functions under the
+`RECORD_TYPE' case label.
+
+   In C++, an array type is not qualified; rather the type of the array
+elements is qualified.  This situation is reflected in the intermediate
+representation.  The macros described here will always examine the
+qualification of the underlying element type when applied to an array
+type.  (If the element type is itself an array, then the recursion
+continues until a non-array type is found, and the qualification of this
+type is examined.)  So, for example, `CP_TYPE_CONST_P' will hold of the
+type `const int ()[7]', denoting an array of seven `int's.
+
+   The following functions and macros deal with cv-qualification of
+types:
+`CP_TYPE_QUALS'
+     This macro returns the set of type qualifiers applied to this type.
+     This value is `TYPE_UNQUALIFIED' if no qualifiers have been
+     applied.  The `TYPE_QUAL_CONST' bit is set if the type is
+     `const'-qualified.  The `TYPE_QUAL_VOLATILE' bit is set if the
+     type is `volatile'-qualified.  The `TYPE_QUAL_RESTRICT' bit is set
+     if the type is `restrict'-qualified.
+
+`CP_TYPE_CONST_P'
+     This macro holds if the type is `const'-qualified.
+
+`CP_TYPE_VOLATILE_P'
+     This macro holds if the type is `volatile'-qualified.
+
+`CP_TYPE_RESTRICT_P'
+     This macro holds if the type is `restrict'-qualified.
+
+`CP_TYPE_CONST_NON_VOLATILE_P'
+     This predicate holds for a type that is `const'-qualified, but
+     _not_ `volatile'-qualified; other cv-qualifiers are ignored as
+     well: only the `const'-ness is tested.
+
+`TYPE_MAIN_VARIANT'
+     This macro returns the unqualified version of a type.  It may be
+     applied to an unqualified type, but it is not always the identity
+     function in that case.
+
+   A few other macros and functions are usable with all types:
+`TYPE_SIZE'
+     The number of bits required to represent the type, represented as
+     an `INTEGER_CST'.  For an incomplete type, `TYPE_SIZE' will be
+     `NULL_TREE'.
+
+`TYPE_ALIGN'
+     The alignment of the type, in bits, represented as an `int'.
+
+`TYPE_NAME'
+     This macro returns a declaration (in the form of a `TYPE_DECL') for
+     the type.  (Note this macro does _not_ return a `IDENTIFIER_NODE',
+     as you might expect, given its name!)  You can look at the
+     `DECL_NAME' of the `TYPE_DECL' to obtain the actual name of the
+     type.  The `TYPE_NAME' will be `NULL_TREE' for a type that is not
+     a built-in type, the result of a typedef, or a named class type.
+
+`CP_INTEGRAL_TYPE'
+     This predicate holds if the type is an integral type.  Notice that
+     in C++, enumerations are _not_ integral types.
+
+`ARITHMETIC_TYPE_P'
+     This predicate holds if the type is an integral type (in the C++
+     sense) or a floating point type.
+
+`CLASS_TYPE_P'
+     This predicate holds for a class-type.
+
+`TYPE_BUILT_IN'
+     This predicate holds for a built-in type.
+
+`TYPE_PTRMEM_P'
+     This predicate holds if the type is a pointer to data member.
+
+`TYPE_PTR_P'
+     This predicate holds if the type is a pointer type, and the
+     pointee is not a data member.
+
+`TYPE_PTRFN_P'
+     This predicate holds for a pointer to function type.
+
+`TYPE_PTROB_P'
+     This predicate holds for a pointer to object type.  Note however
+     that it does not hold for the generic pointer to object type `void
+     *'.  You may use `TYPE_PTROBV_P' to test for a pointer to object
+     type as well as `void *'.
+
+`same_type_p'
+     This predicate takes two types as input, and holds if they are the
+     same type.  For example, if one type is a `typedef' for the other,
+     or both are `typedef's for the same type.  This predicate also
+     holds if the two trees given as input are simply copies of one
+     another; i.e., there is no difference between them at the source
+     level, but, for whatever reason, a duplicate has been made in the
+     representation.  You should never use `==' (pointer equality) to
+     compare types; always use `same_type_p' instead.
+
+   Detailed below are the various kinds of types, and the macros that
+can be used to access them.  Although other kinds of types are used
+elsewhere in G++, the types described here are the only ones that you
+will encounter while examining the intermediate representation.
+
+`VOID_TYPE'
+     Used to represent the `void' type.
+
+`INTEGER_TYPE'
+     Used to represent the various integral types, including `char',
+     `short', `int', `long', and `long long'.  This code is not used
+     for enumeration types, nor for the `bool' type.  Note that GCC's
+     `CHAR_TYPE' node is _not_ used to represent `char'.  The
+     `TYPE_PRECISION' is the number of bits used in the representation,
+     represented as an `unsigned int'.  (Note that in the general case
+     this is not the same value as `TYPE_SIZE'; suppose that there were
+     a 24-bit integer type, but that alignment requirements for the ABI
+     required 32-bit alignment.  Then, `TYPE_SIZE' would be an
+     `INTEGER_CST' for 32, while `TYPE_PRECISION' would be 24.)  The
+     integer type is unsigned if `TREE_UNSIGNED' holds; otherwise, it
+     is signed.
+
+     The `TYPE_MIN_VALUE' is an `INTEGER_CST' for the smallest integer
+     that may be represented by this type.  Similarly, the
+     `TYPE_MAX_VALUE' is an `INTEGER_CST' for the largest integer that
+     may be represented by this type.
+
+`REAL_TYPE'
+     Used to represent the `float', `double', and `long double' types.
+     The number of bits in the floating-point representation is given
+     by `TYPE_PRECISION', as in the `INTEGER_TYPE' case.
+
+`COMPLEX_TYPE'
+     Used to represent GCC built-in `__complex__' data types.  The
+     `TREE_TYPE' is the type of the real and imaginary parts.
+
+`ENUMERAL_TYPE'
+     Used to represent an enumeration type.  The `TYPE_PRECISION' gives
+     (as an `int'), the number of bits used to represent the type.  If
+     there are no negative enumeration constants, `TREE_UNSIGNED' will
+     hold.  The minimum and maximum enumeration constants may be
+     obtained with `TYPE_MIN_VALUE' and `TYPE_MAX_VALUE', respectively;
+     each of these macros returns an `INTEGER_CST'.
+
+     The actual enumeration constants themselves may be obtained by
+     looking at the `TYPE_VALUES'.  This macro will return a
+     `TREE_LIST', containing the constants.  The `TREE_PURPOSE' of each
+     node will be an `IDENTIFIER_NODE' giving the name of the constant;
+     the `TREE_VALUE' will be an `INTEGER_CST' giving the value
+     assigned to that constant.  These constants will appear in the
+     order in which they were declared.  The `TREE_TYPE' of each of
+     these constants will be the type of enumeration type itself.
+
+`BOOLEAN_TYPE'
+     Used to represent the `bool' type.
+
+`POINTER_TYPE'
+     Used to represent pointer types, and pointer to data member types.
+     The `TREE_TYPE' gives the type to which this type points.  If the
+     type is a pointer to data member type, then `TYPE_PTRMEM_P' will
+     hold.  For a pointer to data member type of the form `T X::*',
+     `TYPE_PTRMEM_CLASS_TYPE' will be the type `X', while
+     `TYPE_PTRMEM_POINTED_TO_TYPE' will be the type `T'.
+
+`REFERENCE_TYPE'
+     Used to represent reference types.  The `TREE_TYPE' gives the type
+     to which this type refers.
+
+`FUNCTION_TYPE'
+     Used to represent the type of non-member functions and of static
+     member functions.  The `TREE_TYPE' gives the return type of the
+     function.  The `TYPE_ARG_TYPES' are a `TREE_LIST' of the argument
+     types.  The `TREE_VALUE' of each node in this list is the type of
+     the corresponding argument; the `TREE_PURPOSE' is an expression
+     for the default argument value, if any.  If the last node in the
+     list is `void_list_node' (a `TREE_LIST' node whose `TREE_VALUE' is
+     the `void_type_node'), then functions of this type do not take
+     variable arguments.  Otherwise, they do take a variable number of
+     arguments.
+
+     Note that in C (but not in C++) a function declared like `void f()'
+     is an unprototyped function taking a variable number of arguments;
+     the `TYPE_ARG_TYPES' of such a function will be `NULL'.
+
+`METHOD_TYPE'
+     Used to represent the type of a non-static member function.  Like a
+     `FUNCTION_TYPE', the return type is given by the `TREE_TYPE'.  The
+     type of `*this', i.e., the class of which functions of this type
+     are a member, is given by the `TYPE_METHOD_BASETYPE'.  The
+     `TYPE_ARG_TYPES' is the parameter list, as for a `FUNCTION_TYPE',
+     and includes the `this' argument.
+
+`ARRAY_TYPE'
+     Used to represent array types.  The `TREE_TYPE' gives the type of
+     the elements in the array.  If the array-bound is present in the
+     type, the `TYPE_DOMAIN' is an `INTEGER_TYPE' whose
+     `TYPE_MIN_VALUE' and `TYPE_MAX_VALUE' will be the lower and upper
+     bounds of the array, respectively.  The `TYPE_MIN_VALUE' will
+     always be an `INTEGER_CST' for zero, while the `TYPE_MAX_VALUE'
+     will be one less than the number of elements in the array, i.e.,
+     the highest value which may be used to index an element in the
+     array.
+
+`RECORD_TYPE'
+     Used to represent `struct' and `class' types, as well as pointers
+     to member functions and similar constructs in other languages.
+     `TYPE_FIELDS' contains the items contained in this type, each of
+     which can be a `FIELD_DECL', `VAR_DECL', `CONST_DECL', or
+     `TYPE_DECL'.  You may not make any assumptions about the ordering
+     of the fields in the type or whether one or more of them overlap.
+     If `TYPE_PTRMEMFUNC_P' holds, then this type is a pointer-to-member
+     type.  In that case, the `TYPE_PTRMEMFUNC_FN_TYPE' is a
+     `POINTER_TYPE' pointing to a `METHOD_TYPE'.  The `METHOD_TYPE' is
+     the type of a function pointed to by the pointer-to-member
+     function.  If `TYPE_PTRMEMFUNC_P' does not hold, this type is a
+     class type.  For more information, see *note Classes::.
+
+`UNION_TYPE'
+     Used to represent `union' types.  Similar to `RECORD_TYPE' except
+     that all `FIELD_DECL' nodes in `TYPE_FIELD' start at bit position
+     zero.
+
+`QUAL_UNION_TYPE'
+     Used to represent part of a variant record in Ada.  Similar to
+     `UNION_TYPE' except that each `FIELD_DECL' has a `DECL_QUALIFIER'
+     field, which contains a boolean expression that indicates whether
+     the field is present in the object.  The type will only have one
+     field, so each field's `DECL_QUALIFIER' is only evaluated if none
+     of the expressions in the previous fields in `TYPE_FIELDS' are
+     nonzero.  Normally these expressions will reference a field in the
+     outer object using a `PLACEHOLDER_EXPR'.
+
+`UNKNOWN_TYPE'
+     This node is used to represent a type the knowledge of which is
+     insufficient for a sound processing.
+
+`OFFSET_TYPE'
+     This node is used to represent a pointer-to-data member.  For a
+     data member `X::m' the `TYPE_OFFSET_BASETYPE' is `X' and the
+     `TREE_TYPE' is the type of `m'.
+
+`TYPENAME_TYPE'
+     Used to represent a construct of the form `typename T::A'.  The
+     `TYPE_CONTEXT' is `T'; the `TYPE_NAME' is an `IDENTIFIER_NODE' for
+     `A'.  If the type is specified via a template-id, then
+     `TYPENAME_TYPE_FULLNAME' yields a `TEMPLATE_ID_EXPR'.  The
+     `TREE_TYPE' is non-`NULL' if the node is implicitly generated in
+     support for the implicit typename extension; in which case the
+     `TREE_TYPE' is a type node for the base-class.
+
+`TYPEOF_TYPE'
+     Used to represent the `__typeof__' extension.  The `TYPE_FIELDS'
+     is the expression the type of which is being represented.
+
+   There are variables whose values represent some of the basic types.
+These include:
+`void_type_node'
+     A node for `void'.
+
+`integer_type_node'
+     A node for `int'.
+
+`unsigned_type_node.'
+     A node for `unsigned int'.
+
+`char_type_node.'
+     A node for `char'.
+
+It may sometimes be useful to compare one of these variables with a type
+in hand, using `same_type_p'.
+
+
+File: gccint.info,  Node: Scopes,  Next: Functions,  Prev: Types,  Up: Trees
+
+Scopes
+======
+
+   The root of the entire intermediate representation is the variable
+`global_namespace'.  This is the namespace specified with `::' in C++
+source code.  All other namespaces, types, variables, functions, and so
+forth can be found starting with this namespace.
+
+   Besides namespaces, the other high-level scoping construct in C++ is
+the class.  (Throughout this manual the term "class" is used to mean the
+types referred to in the ANSI/ISO C++ Standard as classes; these include
+types defined with the `class', `struct', and `union' keywords.)
+
+* Menu:
+
+* Namespaces::          Member functions, types, etc.
+* Classes::             Members, bases, friends, etc.
+
+
+File: gccint.info,  Node: Namespaces,  Next: Classes,  Up: Scopes
+
+Namespaces
+----------
+
+   A namespace is represented by a `NAMESPACE_DECL' node.
+
+   However, except for the fact that it is distinguished as the root of
+the representation, the global namespace is no different from any other
+namespace.  Thus, in what follows, we describe namespaces generally,
+rather than the global namespace in particular.
+
+   The following macros and functions can be used on a `NAMESPACE_DECL':
+
+`DECL_NAME'
+     This macro is used to obtain the `IDENTIFIER_NODE' corresponding to
+     the unqualified name of the name of the namespace (*note
+     Identifiers::).  The name of the global namespace is `::', even
+     though in C++ the global namespace is unnamed.  However, you
+     should use comparison with `global_namespace', rather than
+     `DECL_NAME' to determine whether or not a namespace is the global
+     one.  An unnamed namespace will have a `DECL_NAME' equal to
+     `anonymous_namespace_name'.  Within a single translation unit, all
+     unnamed namespaces will have the same name.
+
+`DECL_CONTEXT'
+     This macro returns the enclosing namespace.  The `DECL_CONTEXT' for
+     the `global_namespace' is `NULL_TREE'.
+
+`DECL_NAMESPACE_ALIAS'
+     If this declaration is for a namespace alias, then
+     `DECL_NAMESPACE_ALIAS' is the namespace for which this one is an
+     alias.
+
+     Do not attempt to use `cp_namespace_decls' for a namespace which is
+     an alias.  Instead, follow `DECL_NAMESPACE_ALIAS' links until you
+     reach an ordinary, non-alias, namespace, and call
+     `cp_namespace_decls' there.
+
+`DECL_NAMESPACE_STD_P'
+     This predicate holds if the namespace is the special `::std'
+     namespace.
+
+`cp_namespace_decls'
+     This function will return the declarations contained in the
+     namespace, including types, overloaded functions, other
+     namespaces, and so forth.  If there are no declarations, this
+     function will return `NULL_TREE'.  The declarations are connected
+     through their `TREE_CHAIN' fields.
+
+     Although most entries on this list will be declarations,
+     `TREE_LIST' nodes may also appear.  In this case, the `TREE_VALUE'
+     will be an `OVERLOAD'.  The value of the `TREE_PURPOSE' is
+     unspecified; back ends should ignore this value.  As with the
+     other kinds of declarations returned by `cp_namespace_decls', the
+     `TREE_CHAIN' will point to the next declaration in this list.
+
+     For more information on the kinds of declarations that can occur
+     on this list, *Note Declarations::.  Some declarations will not
+     appear on this list.  In particular, no `FIELD_DECL',
+     `LABEL_DECL', or `PARM_DECL' nodes will appear here.
+
+     This function cannot be used with namespaces that have
+     `DECL_NAMESPACE_ALIAS' set.
+
+
+File: gccint.info,  Node: Classes,  Prev: Namespaces,  Up: Scopes
+
+Classes
+-------
+
+   A class type is represented by either a `RECORD_TYPE' or a
+`UNION_TYPE'.  A class declared with the `union' tag is represented by
+a `UNION_TYPE', while classes declared with either the `struct' or the
+`class' tag are represented by `RECORD_TYPE's.  You can use the
+`CLASSTYPE_DECLARED_CLASS' macro to discern whether or not a particular
+type is a `class' as opposed to a `struct'.  This macro will be true
+only for classes declared with the `class' tag.
+
+   Almost all non-function members are available on the `TYPE_FIELDS'
+list.  Given one member, the next can be found by following the
+`TREE_CHAIN'.  You should not depend in any way on the order in which
+fields appear on this list.  All nodes on this list will be `DECL'
+nodes.  A `FIELD_DECL' is used to represent a non-static data member, a
+`VAR_DECL' is used to represent a static data member, and a `TYPE_DECL'
+is used to represent a type.  Note that the `CONST_DECL' for an
+enumeration constant will appear on this list, if the enumeration type
+was declared in the class.  (Of course, the `TYPE_DECL' for the
+enumeration type will appear here as well.)  There are no entries for
+base classes on this list.  In particular, there is no `FIELD_DECL' for
+the "base-class portion" of an object.
+
+   The `TYPE_VFIELD' is a compiler-generated field used to point to
+virtual function tables.  It may or may not appear on the `TYPE_FIELDS'
+list.  However, back ends should handle the `TYPE_VFIELD' just like all
+the entries on the `TYPE_FIELDS' list.
+
+   The function members are available on the `TYPE_METHODS' list.
+Again, subsequent members are found by following the `TREE_CHAIN'
+field.  If a function is overloaded, each of the overloaded functions
+appears; no `OVERLOAD' nodes appear on the `TYPE_METHODS' list.
+Implicitly declared functions (including default constructors, copy
+constructors, assignment operators, and destructors) will appear on
+this list as well.
+
+   Every class has an associated "binfo", which can be obtained with
+`TYPE_BINFO'.  Binfos are used to represent base-classes.  The binfo
+given by `TYPE_BINFO' is the degenerate case, whereby every class is
+considered to be its own base-class.  The base classes for a particular
+binfo can be obtained with `BINFO_BASETYPES'.  These base-classes are
+themselves binfos.  The class type associated with a binfo is given by
+`BINFO_TYPE'.  It is always the case that `BINFO_TYPE (TYPE_BINFO (x))'
+is the same type as `x', up to qualifiers.  However, it is not always
+the case that `TYPE_BINFO (BINFO_TYPE (y))' is always the same binfo as
+`y'.  The reason is that if `y' is a binfo representing a base-class
+`B' of a derived class `D', then `BINFO_TYPE (y)' will be `B', and
+`TYPE_BINFO (BINFO_TYPE (y))' will be `B' as its own base-class, rather
+than as a base-class of `D'.
+
+   The `BINFO_BASETYPES' is a `TREE_VEC' (*note Containers::).  Base
+types appear in left-to-right order in this vector.  You can tell
+whether or `public', `protected', or `private' inheritance was used by
+using the `TREE_VIA_PUBLIC', `TREE_VIA_PROTECTED', and
+`TREE_VIA_PRIVATE' macros.  Each of these macros takes a `BINFO' and is
+true if and only if the indicated kind of inheritance was used.  If
+`TREE_VIA_VIRTUAL' holds of a binfo, then its `BINFO_TYPE' was
+inherited from virtually.
+
+   The following macros can be used on a tree node representing a
+class-type.
+
+`LOCAL_CLASS_P'
+     This predicate holds if the class is local class _i.e._ declared
+     inside a function body.
+
+`TYPE_POLYMORPHIC_P'
+     This predicate holds if the class has at least one virtual function
+     (declared or inherited).
+
+`TYPE_HAS_DEFAULT_CONSTRUCTOR'
+     This predicate holds whenever its argument represents a class-type
+     with default constructor.
+
+`CLASSTYPE_HAS_MUTABLE'
+`TYPE_HAS_MUTABLE_P'
+     These predicates hold for a class-type having a mutable data
+     member.
+
+`CLASSTYPE_NON_POD_P'
+     This predicate holds only for class-types that are not PODs.
+
+`TYPE_HAS_NEW_OPERATOR'
+     This predicate holds for a class-type that defines `operator new'.
+
+`TYPE_HAS_ARRAY_NEW_OPERATOR'
+     This predicate holds for a class-type for which `operator new[]'
+     is defined.
+
+`TYPE_OVERLOADS_CALL_EXPR'
+     This predicate holds for class-type for which the function call
+     `operator()' is overloaded.
+
+`TYPE_OVERLOADS_ARRAY_REF'
+     This predicate holds for a class-type that overloads `operator[]'
+
+`TYPE_OVERLOADS_ARROW'
+     This predicate holds for a class-type for which `operator->' is
+     overloaded.
+
+
+File: gccint.info,  Node: Declarations,  Next: Attributes,  Prev: Functions,  Up: Trees
+
+Declarations
+============
+
+   This section covers the various kinds of declarations that appear in
+the internal representation, except for declarations of functions
+(represented by `FUNCTION_DECL' nodes), which are described in *Note
+Functions::.
+
+   Some macros can be used with any kind of declaration.  These include:
+`DECL_NAME'
+     This macro returns an `IDENTIFIER_NODE' giving the name of the
+     entity.
+
+`TREE_TYPE'
+     This macro returns the type of the entity declared.
+
+`DECL_SOURCE_FILE'
+     This macro returns the name of the file in which the entity was
+     declared, as a `char*'.  For an entity declared implicitly by the
+     compiler (like `__builtin_memcpy'), this will be the string
+     `"<internal>"'.
+
+`DECL_SOURCE_LINE'
+     This macro returns the line number at which the entity was
+     declared, as an `int'.
+
+`DECL_ARTIFICIAL'
+     This predicate holds if the declaration was implicitly generated
+     by the compiler.  For example, this predicate will hold of an
+     implicitly declared member function, or of the `TYPE_DECL'
+     implicitly generated for a class type.  Recall that in C++ code
+     like:
+          struct S {};
+
+     is roughly equivalent to C code like:
+          struct S {};
+          typedef struct S S;
+     The implicitly generated `typedef' declaration is represented by a
+     `TYPE_DECL' for which `DECL_ARTIFICIAL' holds.
+
+`DECL_NAMESPACE_SCOPE_P'
+     This predicate holds if the entity was declared at a namespace
+     scope.
+
+`DECL_CLASS_SCOPE_P'
+     This predicate holds if the entity was declared at a class scope.
+
+`DECL_FUNCTION_SCOPE_P'
+     This predicate holds if the entity was declared inside a function
+     body.
+
+   The various kinds of declarations include:
+`LABEL_DECL'
+     These nodes are used to represent labels in function bodies.  For
+     more information, see *Note Functions::.  These nodes only appear
+     in block scopes.
+
+`CONST_DECL'
+     These nodes are used to represent enumeration constants.  The
+     value of the constant is given by `DECL_INITIAL' which will be an
+     `INTEGER_CST' with the same type as the `TREE_TYPE' of the
+     `CONST_DECL', i.e., an `ENUMERAL_TYPE'.
+
+`RESULT_DECL'
+     These nodes represent the value returned by a function.  When a
+     value is assigned to a `RESULT_DECL', that indicates that the
+     value should be returned, via bitwise copy, by the function.  You
+     can use `DECL_SIZE' and `DECL_ALIGN' on a `RESULT_DECL', just as
+     with a `VAR_DECL'.
+
+`TYPE_DECL'
+     These nodes represent `typedef' declarations.  The `TREE_TYPE' is
+     the type declared to have the name given by `DECL_NAME'.  In some
+     cases, there is no associated name.
+
+`VAR_DECL'
+     These nodes represent variables with namespace or block scope, as
+     well as static data members.  The `DECL_SIZE' and `DECL_ALIGN' are
+     analogous to `TYPE_SIZE' and `TYPE_ALIGN'.  For a declaration, you
+     should always use the `DECL_SIZE' and `DECL_ALIGN' rather than the
+     `TYPE_SIZE' and `TYPE_ALIGN' given by the `TREE_TYPE', since
+     special attributes may have been applied to the variable to give
+     it a particular size and alignment.  You may use the predicates
+     `DECL_THIS_STATIC' or `DECL_THIS_EXTERN' to test whether the
+     storage class specifiers `static' or `extern' were used to declare
+     a variable.
+
+     If this variable is initialized (but does not require a
+     constructor), the `DECL_INITIAL' will be an expression for the
+     initializer.  The initializer should be evaluated, and a bitwise
+     copy into the variable performed.  If the `DECL_INITIAL' is the
+     `error_mark_node', there is an initializer, but it is given by an
+     explicit statement later in the code; no bitwise copy is required.
+
+     GCC provides an extension that allows either automatic variables,
+     or global variables, to be placed in particular registers.  This
+     extension is being used for a particular `VAR_DECL' if
+     `DECL_REGISTER' holds for the `VAR_DECL', and if
+     `DECL_ASSEMBLER_NAME' is not equal to `DECL_NAME'.  In that case,
+     `DECL_ASSEMBLER_NAME' is the name of the register into which the
+     variable will be placed.
+
+`PARM_DECL'
+     Used to represent a parameter to a function.  Treat these nodes
+     similarly to `VAR_DECL' nodes.  These nodes only appear in the
+     `DECL_ARGUMENTS' for a `FUNCTION_DECL'.
+
+     The `DECL_ARG_TYPE' for a `PARM_DECL' is the type that will
+     actually be used when a value is passed to this function.  It may
+     be a wider type than the `TREE_TYPE' of the parameter; for
+     example, the ordinary type might be `short' while the
+     `DECL_ARG_TYPE' is `int'.
+
+`FIELD_DECL'
+     These nodes represent non-static data members.  The `DECL_SIZE' and
+     `DECL_ALIGN' behave as for `VAR_DECL' nodes.  The
+     `DECL_FIELD_BITPOS' gives the first bit used for this field, as an
+     `INTEGER_CST'.  These values are indexed from zero, where zero
+     indicates the first bit in the object.
+
+     If `DECL_C_BIT_FIELD' holds, this field is a bit-field.
+
+`NAMESPACE_DECL'
+     *Note Namespaces::.
+
+`TEMPLATE_DECL'
+     These nodes are used to represent class, function, and variable
+     (static data member) templates.  The
+     `DECL_TEMPLATE_SPECIALIZATIONS' are a `TREE_LIST'.  The
+     `TREE_VALUE' of each node in the list is a `TEMPLATE_DECL's or
+     `FUNCTION_DECL's representing specializations (including
+     instantiations) of this template.  Back ends can safely ignore
+     `TEMPLATE_DECL's, but should examine `FUNCTION_DECL' nodes on the
+     specializations list just as they would ordinary `FUNCTION_DECL'
+     nodes.
+
+     For a class template, the `DECL_TEMPLATE_INSTANTIATIONS' list
+     contains the instantiations.  The `TREE_VALUE' of each node is an
+     instantiation of the class.  The `DECL_TEMPLATE_SPECIALIZATIONS'
+     contains partial specializations of the class.
+
+`USING_DECL'
+     Back ends can safely ignore these nodes.
+
+
+File: gccint.info,  Node: Functions,  Next: Declarations,  Prev: Scopes,  Up: Trees
+
+Functions
+=========
+
+   A function is represented by a `FUNCTION_DECL' node.  A set of
+overloaded functions is sometimes represented by a `OVERLOAD' node.
+
+   An `OVERLOAD' node is not a declaration, so none of the `DECL_'
+macros should be used on an `OVERLOAD'.  An `OVERLOAD' node is similar
+to a `TREE_LIST'.  Use `OVL_CURRENT' to get the function associated
+with an `OVERLOAD' node; use `OVL_NEXT' to get the next `OVERLOAD' node
+in the list of overloaded functions.  The macros `OVL_CURRENT' and
+`OVL_NEXT' are actually polymorphic; you can use them to work with
+`FUNCTION_DECL' nodes as well as with overloads.  In the case of a
+`FUNCTION_DECL', `OVL_CURRENT' will always return the function itself,
+and `OVL_NEXT' will always be `NULL_TREE'.
+
+   To determine the scope of a function, you can use the `DECL_CONTEXT'
+macro.  This macro will return the class (either a `RECORD_TYPE' or a
+`UNION_TYPE') or namespace (a `NAMESPACE_DECL') of which the function
+is a member.  For a virtual function, this macro returns the class in
+which the function was actually defined, not the base class in which
+the virtual declaration occurred.
+
+   If a friend function is defined in a class scope, the
+`DECL_FRIEND_CONTEXT' macro can be used to determine the class in which
+it was defined.  For example, in
+     class C { friend void f() {} };
+
+the `DECL_CONTEXT' for `f' will be the `global_namespace', but the
+`DECL_FRIEND_CONTEXT' will be the `RECORD_TYPE' for `C'.
+
+   In C, the `DECL_CONTEXT' for a function maybe another function.
+This representation indicates that the GNU nested function extension is
+in use.  For details on the semantics of nested functions, see the GCC
+Manual.  The nested function can refer to local variables in its
+containing function.  Such references are not explicitly marked in the
+tree structure; back ends must look at the `DECL_CONTEXT' for the
+referenced `VAR_DECL'.  If the `DECL_CONTEXT' for the referenced
+`VAR_DECL' is not the same as the function currently being processed,
+and neither `DECL_EXTERNAL' nor `DECL_STATIC' hold, then the reference
+is to a local variable in a containing function, and the back end must
+take appropriate action.
+
+* Menu:
+
+* Function Basics::     Function names, linkage, and so forth.
+* Function Bodies::     The statements that make up a function body.
+
+
+File: gccint.info,  Node: Function Basics,  Next: Function Bodies,  Up: Functions
+
+Function Basics
+---------------
+
+   The following macros and functions can be used on a `FUNCTION_DECL':
+`DECL_MAIN_P'
+     This predicate holds for a function that is the program entry point
+     `::code'.
+
+`DECL_NAME'
+     This macro returns the unqualified name of the function, as an
+     `IDENTIFIER_NODE'.  For an instantiation of a function template,
+     the `DECL_NAME' is the unqualified name of the template, not
+     something like `f<int>'.  The value of `DECL_NAME' is undefined
+     when used on a constructor, destructor, overloaded operator, or
+     type-conversion operator, or any function that is implicitly
+     generated by the compiler.  See below for macros that can be used
+     to distinguish these cases.
+
+`DECL_ASSEMBLER_NAME'
+     This macro returns the mangled name of the function, also an
+     `IDENTIFIER_NODE'.  This name does not contain leading underscores
+     on systems that prefix all identifiers with underscores.  The
+     mangled name is computed in the same way on all platforms; if
+     special processing is required to deal with the object file format
+     used on a particular platform, it is the responsibility of the
+     back end to perform those modifications.  (Of course, the back end
+     should not modify `DECL_ASSEMBLER_NAME' itself.)
+
+`DECL_EXTERNAL'
+     This predicate holds if the function is undefined.
+
+`TREE_PUBLIC'
+     This predicate holds if the function has external linkage.
+
+`DECL_LOCAL_FUNCTION_P'
+     This predicate holds if the function was declared at block scope,
+     even though it has a global scope.
+
+`DECL_ANTICIPATED'
+     This predicate holds if the function is a built-in function but its
+     prototype is not yet explicitly declared.
+
+`DECL_EXTERN_C_FUNCTION_P'
+     This predicate holds if the function is declared as an ``extern
+     "C"'' function.
+
+`DECL_LINKONCE_P'
+     This macro holds if multiple copies of this function may be
+     emitted in various translation units.  It is the responsibility of
+     the linker to merge the various copies.  Template instantiations
+     are the most common example of functions for which
+     `DECL_LINKONCE_P' holds; G++ instantiates needed templates in all
+     translation units which require them, and then relies on the
+     linker to remove duplicate instantiations.
+
+     FIXME: This macro is not yet implemented.
+
+`DECL_FUNCTION_MEMBER_P'
+     This macro holds if the function is a member of a class, rather
+     than a member of a namespace.
+
+`DECL_STATIC_FUNCTION_P'
+     This predicate holds if the function a static member function.
+
+`DECL_NONSTATIC_MEMBER_FUNCTION_P'
+     This macro holds for a non-static member function.
+
+`DECL_CONST_MEMFUNC_P'
+     This predicate holds for a `const'-member function.
+
+`DECL_VOLATILE_MEMFUNC_P'
+     This predicate holds for a `volatile'-member function.
+
+`DECL_CONSTRUCTOR_P'
+     This macro holds if the function is a constructor.
+
+`DECL_NONCONVERTING_P'
+     This predicate holds if the constructor is a non-converting
+     constructor.
+
+`DECL_COMPLETE_CONSTRUCTOR_P'
+     This predicate holds for a function which is a constructor for an
+     object of a complete type.
+
+`DECL_BASE_CONSTRUCTOR_P'
+     This predicate holds for a function which is a constructor for a
+     base class sub-object.
+
+`DECL_COPY_CONSTRUCTOR_P'
+     This predicate holds for a function which is a copy-constructor.
+
+`DECL_DESTRUCTOR_P'
+     This macro holds if the function is a destructor.
+
+`DECL_COMPLETE_DESTRUCTOR_P'
+     This predicate holds if the function is the destructor for an
+     object a complete type.
+
+`DECL_OVERLOADED_OPERATOR_P'
+     This macro holds if the function is an overloaded operator.
+
+`DECL_CONV_FN_P'
+     This macro holds if the function is a type-conversion operator.
+
+`DECL_GLOBAL_CTOR_P'
+     This predicate holds if the function is a file-scope initialization
+     function.
+
+`DECL_GLOBAL_DTOR_P'
+     This predicate holds if the function is a file-scope finalization
+     function.
+
+`DECL_THUNK_P'
+     This predicate holds if the function is a thunk.
+
+     These functions represent stub code that adjusts the `this' pointer
+     and then jumps to another function.  When the jumped-to function
+     returns, control is transferred directly to the caller, without
+     returning to the thunk.  The first parameter to the thunk is
+     always the `this' pointer; the thunk should add `THUNK_DELTA' to
+     this value.  (The `THUNK_DELTA' is an `int', not an `INTEGER_CST'.)
+
+     Then, if `THUNK_VCALL_OFFSET' (an `INTEGER_CST') is nonzero the
+     adjusted `this' pointer must be adjusted again.  The complete
+     calculation is given by the following pseudo-code:
+
+          this += THUNK_DELTA
+          if (THUNK_VCALL_OFFSET)
+            this += (*((ptrdiff_t **) this))[THUNK_VCALL_OFFSET]
+
+     Finally, the thunk should jump to the location given by
+     `DECL_INITIAL'; this will always be an expression for the address
+     of a function.
+
+`DECL_NON_THUNK_FUNCTION_P'
+     This predicate holds if the function is _not_ a thunk function.
+
+`GLOBAL_INIT_PRIORITY'
+     If either `DECL_GLOBAL_CTOR_P' or `DECL_GLOBAL_DTOR_P' holds, then
+     this gives the initialization priority for the function.  The
+     linker will arrange that all functions for which
+     `DECL_GLOBAL_CTOR_P' holds are run in increasing order of priority
+     before `main' is called.  When the program exits, all functions for
+     which `DECL_GLOBAL_DTOR_P' holds are run in the reverse order.
+
+`DECL_ARTIFICIAL'
+     This macro holds if the function was implicitly generated by the
+     compiler, rather than explicitly declared.  In addition to
+     implicitly generated class member functions, this macro holds for
+     the special functions created to implement static initialization
+     and destruction, to compute run-time type information, and so
+     forth.
+
+`DECL_ARGUMENTS'
+     This macro returns the `PARM_DECL' for the first argument to the
+     function.  Subsequent `PARM_DECL' nodes can be obtained by
+     following the `TREE_CHAIN' links.
+
+`DECL_RESULT'
+     This macro returns the `RESULT_DECL' for the function.
+
+`TREE_TYPE'
+     This macro returns the `FUNCTION_TYPE' or `METHOD_TYPE' for the
+     function.
+
+`TYPE_RAISES_EXCEPTIONS'
+     This macro returns the list of exceptions that a (member-)function
+     can raise.  The returned list, if non `NULL', is comprised of nodes
+     whose `TREE_VALUE' represents a type.
+
+`TYPE_NOTHROW_P'
+     This predicate holds when the exception-specification of its
+     arguments if of the form ``()''.
+
+`DECL_ARRAY_DELETE_OPERATOR_P'
+     This predicate holds if the function an overloaded `operator
+     delete[]'.
+
+
+File: gccint.info,  Node: Function Bodies,  Prev: Function Basics,  Up: Functions
+
+Function Bodies
+---------------
+
+   A function that has a definition in the current translation unit will
+have a non-`NULL' `DECL_INITIAL'.  However, back ends should not make
+use of the particular value given by `DECL_INITIAL'.
+
+   The `DECL_SAVED_TREE' macro will give the complete body of the
+function.  This node will usually be a `COMPOUND_STMT' representing the
+outermost block of the function, but it may also be a `TRY_BLOCK', a
+`RETURN_INIT', or any other valid statement.
+
+Statements
+..........
+
+   There are tree nodes corresponding to all of the source-level
+statement constructs.  These are enumerated here, together with a list
+of the various macros that can be used to obtain information about
+them.  There are a few macros that can be used with all statements:
+
+`STMT_LINENO'
+     This macro returns the line number for the statement.  If the
+     statement spans multiple lines, this value will be the number of
+     the first line on which the statement occurs.  Although we mention
+     `CASE_LABEL' below as if it were a statement, they do not allow
+     the use of `STMT_LINENO'.  There is no way to obtain the line
+     number for a `CASE_LABEL'.
+
+     Statements do not contain information about the file from which
+     they came; that information is implicit in the `FUNCTION_DECL'
+     from which the statements originate.
+
+`STMT_IS_FULL_EXPR_P'
+     In C++, statements normally constitute "full expressions";
+     temporaries created during a statement are destroyed when the
+     statement is complete.  However, G++ sometimes represents
+     expressions by statements; these statements will not have
+     `STMT_IS_FULL_EXPR_P' set.  Temporaries created during such
+     statements should be destroyed when the innermost enclosing
+     statement with `STMT_IS_FULL_EXPR_P' set is exited.
+
+   Here is the list of the various statement nodes, and the macros used
+to access them.  This documentation describes the use of these nodes in
+non-template functions (including instantiations of template functions).
+In template functions, the same nodes are used, but sometimes in
+slightly different ways.
+
+   Many of the statements have substatements.  For example, a `while'
+loop will have a body, which is itself a statement.  If the substatement
+is `NULL_TREE', it is considered equivalent to a statement consisting
+of a single `;', i.e., an expression statement in which the expression
+has been omitted.  A substatement may in fact be a list of statements,
+connected via their `TREE_CHAIN's.  So, you should always process the
+statement tree by looping over substatements, like this:
+     void process_stmt (stmt)
+          tree stmt;
+     {
+       while (stmt)
+         {
+           switch (TREE_CODE (stmt))
+             {
+             case IF_STMT:
+               process_stmt (THEN_CLAUSE (stmt));
+               /* More processing here.  */
+               break;
+     
+             ...
+             }
+     
+           stmt = TREE_CHAIN (stmt);
+         }
+     }
+   In other words, while the `then' clause of an `if' statement in C++
+can be only one statement (although that one statement may be a
+compound statement), the intermediate representation will sometimes use
+several statements chained together.
+
+`ASM_STMT'
+     Used to represent an inline assembly statement.  For an inline
+     assembly statement like:
+          asm ("mov x, y");
+     The `ASM_STRING' macro will return a `STRING_CST' node for `"mov
+     x, y"'.  If the original statement made use of the
+     extended-assembly syntax, then `ASM_OUTPUTS', `ASM_INPUTS', and
+     `ASM_CLOBBERS' will be the outputs, inputs, and clobbers for the
+     statement, represented as `STRING_CST' nodes.  The
+     extended-assembly syntax looks like:
+          asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));
+     The first string is the `ASM_STRING', containing the instruction
+     template.  The next two strings are the output and inputs,
+     respectively; this statement has no clobbers.  As this example
+     indicates, "plain" assembly statements are merely a special case
+     of extended assembly statements; they have no cv-qualifiers,
+     outputs, inputs, or clobbers.  All of the strings will be
+     `NUL'-terminated, and will contain no embedded `NUL'-characters.
+
+     If the assembly statement is declared `volatile', or if the
+     statement was not an extended assembly statement, and is therefore
+     implicitly volatile, then the predicate `ASM_VOLATILE_P' will hold
+     of the `ASM_STMT'.
+
+`BREAK_STMT'
+     Used to represent a `break' statement.  There are no additional
+     fields.
+
+`CASE_LABEL'
+     Use to represent a `case' label, range of `case' labels, or a
+     `default' label.  If `CASE_LOW' is `NULL_TREE', then this is a
+     `default' label.  Otherwise, if `CASE_HIGH' is `NULL_TREE', then
+     this is an ordinary `case' label.  In this case, `CASE_LOW' is an
+     expression giving the value of the label.  Both `CASE_LOW' and
+     `CASE_HIGH' are `INTEGER_CST' nodes.  These values will have the
+     same type as the condition expression in the switch statement.
+
+     Otherwise, if both `CASE_LOW' and `CASE_HIGH' are defined, the
+     statement is a range of case labels.  Such statements originate
+     with the extension that allows users to write things of the form:
+          case 2 ... 5:
+     The first value will be `CASE_LOW', while the second will be
+     `CASE_HIGH'.
+
+`CLEANUP_STMT'
+     Used to represent an action that should take place upon exit from
+     the enclosing scope.  Typically, these actions are calls to
+     destructors for local objects, but back ends cannot rely on this
+     fact.  If these nodes are in fact representing such destructors,
+     `CLEANUP_DECL' will be the `VAR_DECL' destroyed.  Otherwise,
+     `CLEANUP_DECL' will be `NULL_TREE'.  In any case, the
+     `CLEANUP_EXPR' is the expression to execute.  The cleanups
+     executed on exit from a scope should be run in the reverse order
+     of the order in which the associated `CLEANUP_STMT's were
+     encountered.
+
+`COMPOUND_STMT'
+     Used to represent a brace-enclosed block.  The first substatement
+     is given by `COMPOUND_BODY'.  Subsequent substatements are found by
+     following the `TREE_CHAIN' link from one substatement to the next.
+     The `COMPOUND_BODY' will be `NULL_TREE' if there are no
+     substatements.
+
+`CONTINUE_STMT'
+     Used to represent a `continue' statement.  There are no additional
+     fields.
+
+`CTOR_STMT'
+     Used to mark the beginning (if `CTOR_BEGIN_P' holds) or end (if
+     `CTOR_END_P' holds of the main body of a constructor.  See also
+     `SUBOBJECT' for more information on how to use these nodes.
+
+`DECL_STMT'
+     Used to represent a local declaration.  The `DECL_STMT_DECL' macro
+     can be used to obtain the entity declared.  This declaration may
+     be a `LABEL_DECL', indicating that the label declared is a local
+     label.  (As an extension, GCC allows the declaration of labels
+     with scope.)  In C, this declaration may be a `FUNCTION_DECL',
+     indicating the use of the GCC nested function extension.  For more
+     information, *note Functions::.
+
+`DO_STMT'
+     Used to represent a `do' loop.  The body of the loop is given by
+     `DO_BODY' while the termination condition for the loop is given by
+     `DO_COND'.  The condition for a `do'-statement is always an
+     expression.
+
+`EMPTY_CLASS_EXPR'
+     Used to represent a temporary object of a class with no data whose
+     address is never taken.  (All such objects are interchangeable.)
+     The `TREE_TYPE' represents the type of the object.
+
+`EXPR_STMT'
+     Used to represent an expression statement.  Use `EXPR_STMT_EXPR' to
+     obtain the expression.
+
+`FILE_STMT'
+     Used to record a change in filename within the body of a function.
+     Use `FILE_STMT_FILENAME' to obtain the new filename.
+
+`FOR_STMT'
+     Used to represent a `for' statement.  The `FOR_INIT_STMT' is the
+     initialization statement for the loop.  The `FOR_COND' is the
+     termination condition.  The `FOR_EXPR' is the expression executed
+     right before the `FOR_COND' on each loop iteration; often, this
+     expression increments a counter.  The body of the loop is given by
+     `FOR_BODY'.  Note that `FOR_INIT_STMT' and `FOR_BODY' return
+     statements, while `FOR_COND' and `FOR_EXPR' return expressions.
+
+`GOTO_STMT'
+     Used to represent a `goto' statement.  The `GOTO_DESTINATION' will
+     usually be a `LABEL_DECL'.  However, if the "computed goto"
+     extension has been used, the `GOTO_DESTINATION' will be an
+     arbitrary expression indicating the destination.  This expression
+     will always have pointer type.  Additionally the `GOTO_FAKE_P'
+     flag is set whenever the goto statement does not come from source
+     code, but it is generated implicitly by the compiler.  This is
+     used for branch prediction.
+
+`HANDLER'
+     Used to represent a C++ `catch' block.  The `HANDLER_TYPE' is the
+     type of exception that will be caught by this handler; it is equal
+     (by pointer equality) to `NULL' if this handler is for all types.
+     `HANDLER_PARMS' is the `DECL_STMT' for the catch parameter, and
+     `HANDLER_BODY' is the `COMPOUND_STMT' for the block itself.
+
+`IF_STMT'
+     Used to represent an `if' statement.  The `IF_COND' is the
+     expression.
+
+     If the condition is a `TREE_LIST', then the `TREE_PURPOSE' is a
+     statement (usually a `DECL_STMT').  Each time the condition is
+     evaluated, the statement should be executed.  Then, the
+     `TREE_VALUE' should be used as the conditional expression itself.
+     This representation is used to handle C++ code like this:
+
+          if (int i = 7) ...
+
+     where there is a new local variable (or variables) declared within
+     the condition.
+
+     The `THEN_CLAUSE' represents the statement given by the `then'
+     condition, while the `ELSE_CLAUSE' represents the statement given
+     by the `else' condition.
+
+`LABEL_STMT'
+     Used to represent a label.  The `LABEL_DECL' declared by this
+     statement can be obtained with the `LABEL_STMT_LABEL' macro.  The
+     `IDENTIFIER_NODE' giving the name of the label can be obtained from
+     the `LABEL_DECL' with `DECL_NAME'.
+
+`RETURN_INIT'
+     If the function uses the G++ "named return value" extension,
+     meaning that the function has been defined like:
+          S f(int) return s {...}
+     then there will be a `RETURN_INIT'.  There is never a named
+     returned value for a constructor.  The first argument to the
+     `RETURN_INIT' is the name of the object returned; the second
+     argument is the initializer for the object.  The object is
+     initialized when the `RETURN_INIT' is encountered.  The object
+     referred to is the actual object returned; this extension is a
+     manual way of doing the "return-value optimization."  Therefore,
+     the object must actually be constructed in the place where the
+     object will be returned.
+
+`RETURN_STMT'
+     Used to represent a `return' statement.  The `RETURN_EXPR' is the
+     expression returned; it will be `NULL_TREE' if the statement was
+     just
+          return;
+
+`SCOPE_STMT'
+     A scope-statement represents the beginning or end of a scope.  If
+     `SCOPE_BEGIN_P' holds, this statement represents the beginning of a
+     scope; if `SCOPE_END_P' holds this statement represents the end of
+     a scope.  On exit from a scope, all cleanups from `CLEANUP_STMT's
+     occurring in the scope must be run, in reverse order to the order
+     in which they were encountered.  If `SCOPE_NULLIFIED_P' or
+     `SCOPE_NO_CLEANUPS_P' holds of the scope, back ends should behave
+     as if the `SCOPE_STMT' were not present at all.
+
+`SUBOBJECT'
+     In a constructor, these nodes are used to mark the point at which a
+     subobject of `this' is fully constructed.  If, after this point, an
+     exception is thrown before a `CTOR_STMT' with `CTOR_END_P' set is
+     encountered, the `SUBOBJECT_CLEANUP' must be executed.  The
+     cleanups must be executed in the reverse order in which they
+     appear.
+
+`SWITCH_STMT'
+     Used to represent a `switch' statement.  The `SWITCH_COND' is the
+     expression on which the switch is occurring.  See the documentation
+     for an `IF_STMT' for more information on the representation used
+     for the condition.  The `SWITCH_BODY' is the body of the switch
+     statement.   The `SWITCH_TYPE' is the original type of switch
+     expression as given in the source, before any compiler conversions.
+
+`TRY_BLOCK'
+     Used to represent a `try' block.  The body of the try block is
+     given by `TRY_STMTS'.  Each of the catch blocks is a `HANDLER'
+     node.  The first handler is given by `TRY_HANDLERS'.  Subsequent
+     handlers are obtained by following the `TREE_CHAIN' link from one
+     handler to the next.  The body of the handler is given by
+     `HANDLER_BODY'.
+
+     If `CLEANUP_P' holds of the `TRY_BLOCK', then the `TRY_HANDLERS'
+     will not be a `HANDLER' node.  Instead, it will be an expression
+     that should be executed if an exception is thrown in the try
+     block.  It must rethrow the exception after executing that code.
+     And, if an exception is thrown while the expression is executing,
+     `terminate' must be called.
+
+`USING_STMT'
+     Used to represent a `using' directive.  The namespace is given by
+     `USING_STMT_NAMESPACE', which will be a NAMESPACE_DECL.  This node
+     is needed inside template functions, to implement using directives
+     during instantiation.
+
+`WHILE_STMT'
+     Used to represent a `while' loop.  The `WHILE_COND' is the
+     termination condition for the loop.  See the documentation for an
+     `IF_STMT' for more information on the representation used for the
+     condition.
+
+     The `WHILE_BODY' is the body of the loop.
+
+
+File: gccint.info,  Node: Attributes,  Next: Expression trees,  Prev: Declarations,  Up: Trees
+
+Attributes in trees
+===================
+
+   Attributes, as specified using the `__attribute__' keyword, are
+represented internally as a `TREE_LIST'.  The `TREE_PURPOSE' is the
+name of the attribute, as an `IDENTIFIER_NODE'.  The `TREE_VALUE' is a
+`TREE_LIST' of the arguments of the attribute, if any, or `NULL_TREE'
+if there are no arguments; the arguments are stored as the `TREE_VALUE'
+of successive entries in the list, and may be identifiers or
+expressions.  The `TREE_CHAIN' of the attribute is the next attribute
+in a list of attributes applying to the same declaration or type, or
+`NULL_TREE' if there are no further attributes in the list.
+
+   Attributes may be attached to declarations and to types; these
+attributes may be accessed with the following macros.  All attributes
+are stored in this way, and many also cause other changes to the
+declaration or type or to other internal compiler data structures.
+
+ - Tree Macro: tree DECL_ATTRIBUTES (tree DECL)
+     This macro returns the attributes on the declaration DECL.
+
+ - Tree Macro: tree TYPE_ATTRIBUTES (tree TYPE)
+     This macro returns the attributes on the type TYPE.
+
+
+File: gccint.info,  Node: Expression trees,  Prev: Attributes,  Up: Trees
+
+Expressions
+===========
+
+   The internal representation for expressions is for the most part
+quite straightforward.  However, there are a few facts that one must
+bear in mind.  In particular, the expression "tree" is actually a
+directed acyclic graph.  (For example there may be many references to
+the integer constant zero throughout the source program; many of these
+will be represented by the same expression node.)  You should not rely
+on certain kinds of node being shared, nor should rely on certain kinds
+of nodes being unshared.
+
+   The following macros can be used with all expression nodes:
+
+`TREE_TYPE'
+     Returns the type of the expression.  This value may not be
+     precisely the same type that would be given the expression in the
+     original program.
+
+   In what follows, some nodes that one might expect to always have type
+`bool' are documented to have either integral or boolean type.  At some
+point in the future, the C front end may also make use of this same
+intermediate representation, and at this point these nodes will
+certainly have integral type.  The previous sentence is not meant to
+imply that the C++ front end does not or will not give these nodes
+integral type.
+
+   Below, we list the various kinds of expression nodes.  Except where
+noted otherwise, the operands to an expression are accessed using the
+`TREE_OPERAND' macro.  For example, to access the first operand to a
+binary plus expression `expr', use:
+
+     TREE_OPERAND (expr, 0)
+
+As this example indicates, the operands are zero-indexed.
+
+   The table below begins with constants, moves on to unary expressions,
+then proceeds to binary expressions, and concludes with various other
+kinds of expressions:
+
+`INTEGER_CST'
+     These nodes represent integer constants.  Note that the type of
+     these constants is obtained with `TREE_TYPE'; they are not always
+     of type `int'.  In particular, `char' constants are represented
+     with `INTEGER_CST' nodes.  The value of the integer constant `e' is
+     given by
+          ((TREE_INT_CST_HIGH (e) << HOST_BITS_PER_WIDE_INT)
+          + TREE_INST_CST_LOW (e))
+
+     HOST_BITS_PER_WIDE_INT is at least thirty-two on all platforms.
+     Both `TREE_INT_CST_HIGH' and `TREE_INT_CST_LOW' return a
+     `HOST_WIDE_INT'.  The value of an `INTEGER_CST' is interpreted as
+     a signed or unsigned quantity depending on the type of the
+     constant.  In general, the expression given above will overflow,
+     so it should not be used to calculate the value of the constant.
+
+     The variable `integer_zero_node' is an integer constant with value
+     zero.  Similarly, `integer_one_node' is an integer constant with
+     value one.  The `size_zero_node' and `size_one_node' variables are
+     analogous, but have type `size_t' rather than `int'.
+
+     The function `tree_int_cst_lt' is a predicate which holds if its
+     first argument is less than its second.  Both constants are
+     assumed to have the same signedness (i.e., either both should be
+     signed or both should be unsigned.)  The full width of the
+     constant is used when doing the comparison; the usual rules about
+     promotions and conversions are ignored.  Similarly,
+     `tree_int_cst_equal' holds if the two constants are equal.  The
+     `tree_int_cst_sgn' function returns the sign of a constant.  The
+     value is `1', `0', or `-1' according on whether the constant is
+     greater than, equal to, or less than zero.  Again, the signedness
+     of the constant's type is taken into account; an unsigned constant
+     is never less than zero, no matter what its bit-pattern.
+
+`REAL_CST'
+     FIXME: Talk about how to obtain representations of this constant,
+     do comparisons, and so forth.
+
+`COMPLEX_CST'
+     These nodes are used to represent complex number constants, that
+     is a `__complex__' whose parts are constant nodes.  The
+     `TREE_REALPART' and `TREE_IMAGPART' return the real and the
+     imaginary parts respectively.
+
+`VECTOR_CST'
+     These nodes are used to represent vector constants, whose parts are
+     constant nodes.  Each individual constant node is either an
+     integer or a double constant node.  The first operand is a
+     `TREE_LIST' of the constant nodes and is accessed through
+     `TREE_VECTOR_CST_ELTS'.
+
+`STRING_CST'
+     These nodes represent string-constants.  The `TREE_STRING_LENGTH'
+     returns the length of the string, as an `int'.  The
+     `TREE_STRING_POINTER' is a `char*' containing the string itself.
+     The string may not be `NUL'-terminated, and it may contain
+     embedded `NUL' characters.  Therefore, the `TREE_STRING_LENGTH'
+     includes the trailing `NUL' if it is present.
+
+     For wide string constants, the `TREE_STRING_LENGTH' is the number
+     of bytes in the string, and the `TREE_STRING_POINTER' points to an
+     array of the bytes of the string, as represented on the target
+     system (that is, as integers in the target endianness).  Wide and
+     non-wide string constants are distinguished only by the `TREE_TYPE'
+     of the `STRING_CST'.
+
+     FIXME: The formats of string constants are not well-defined when
+     the target system bytes are not the same width as host system
+     bytes.
+
+`PTRMEM_CST'
+     These nodes are used to represent pointer-to-member constants.  The
+     `PTRMEM_CST_CLASS' is the class type (either a `RECORD_TYPE' or
+     `UNION_TYPE' within which the pointer points), and the
+     `PTRMEM_CST_MEMBER' is the declaration for the pointed to object.
+     Note that the `DECL_CONTEXT' for the `PTRMEM_CST_MEMBER' is in
+     general different from the `PTRMEM_CST_CLASS'.  For example, given:
+          struct B { int i; };
+          struct D : public B {};
+          int D::*dp = &D::i;
+
+     The `PTRMEM_CST_CLASS' for `&D::i' is `D', even though the
+     `DECL_CONTEXT' for the `PTRMEM_CST_MEMBER' is `B', since `B::i' is
+     a member of `B', not `D'.
+
+`VAR_DECL'
+     These nodes represent variables, including static data members.
+     For more information, *note Declarations::.
+
+`NEGATE_EXPR'
+     These nodes represent unary negation of the single operand, for
+     both integer and floating-point types.  The type of negation can be
+     determined by looking at the type of the expression.
+
+     The behavior of this operation on signed arithmetic overflow is
+     controlled by the `flag_wrapv' and `flag_trapv' variables.
+
+`ABS_EXPR'
+     These nodes represent the absolute value of the single operand, for
+     both integer and floating-point types.  This is typically used to
+     implement the `abs', `labs' and `llabs' builtins for integer
+     types, and the `fabs', `fabsf' and `fabsl' builtins for floating
+     point types.  The type of abs operation can be determined by
+     looking at the type of the expression.
+
+     This node is not used for complex types.  To represent the modulus
+     or complex abs of a complex value, use the `BUILT_IN_CABS',
+     `BUILT_IN_CABSF' or `BUILT_IN_CABSL' builtins, as used to
+     implement the C99 `cabs', `cabsf' and `cabsl' built-in functions.
+
+`BIT_NOT_EXPR'
+     These nodes represent bitwise complement, and will always have
+     integral type.  The only operand is the value to be complemented.
+
+`TRUTH_NOT_EXPR'
+     These nodes represent logical negation, and will always have
+     integral (or boolean) type.  The operand is the value being
+     negated.
+
+`PREDECREMENT_EXPR'
+`PREINCREMENT_EXPR'
+`POSTDECREMENT_EXPR'
+`POSTINCREMENT_EXPR'
+     These nodes represent increment and decrement expressions.  The
+     value of the single operand is computed, and the operand
+     incremented or decremented.  In the case of `PREDECREMENT_EXPR' and
+     `PREINCREMENT_EXPR', the value of the expression is the value
+     resulting after the increment or decrement; in the case of
+     `POSTDECREMENT_EXPR' and `POSTINCREMENT_EXPR' is the value before
+     the increment or decrement occurs.  The type of the operand, like
+     that of the result, will be either integral, boolean, or
+     floating-point.
+
+`ADDR_EXPR'
+     These nodes are used to represent the address of an object.  (These
+     expressions will always have pointer or reference type.)  The
+     operand may be another expression, or it may be a declaration.
+
+     As an extension, GCC allows users to take the address of a label.
+     In this case, the operand of the `ADDR_EXPR' will be a
+     `LABEL_DECL'.  The type of such an expression is `void*'.
+
+     If the object addressed is not an lvalue, a temporary is created,
+     and the address of the temporary is used.
+
+`INDIRECT_REF'
+     These nodes are used to represent the object pointed to by a
+     pointer.  The operand is the pointer being dereferenced; it will
+     always have pointer or reference type.
+
+`FIX_TRUNC_EXPR'
+     These nodes represent conversion of a floating-point value to an
+     integer.  The single operand will have a floating-point type,
+     while the the complete expression will have an integral (or
+     boolean) type.  The operand is rounded towards zero.
+
+`FLOAT_EXPR'
+     These nodes represent conversion of an integral (or boolean) value
+     to a floating-point value.  The single operand will have integral
+     type, while the complete expression will have a floating-point
+     type.
+
+     FIXME: How is the operand supposed to be rounded?  Is this
+     dependent on `-mieee'?
+
+`COMPLEX_EXPR'
+     These nodes are used to represent complex numbers constructed from
+     two expressions of the same (integer or real) type.  The first
+     operand is the real part and the second operand is the imaginary
+     part.
+
+`CONJ_EXPR'
+     These nodes represent the conjugate of their operand.
+
+`REALPART_EXPR'
+`IMAGPART_EXPR'
+     These nodes represent respectively the real and the imaginary parts
+     of complex numbers (their sole argument).
+
+`NON_LVALUE_EXPR'
+     These nodes indicate that their one and only operand is not an
+     lvalue.  A back end can treat these identically to the single
+     operand.
+
+`NOP_EXPR'
+     These nodes are used to represent conversions that do not require
+     any code-generation.  For example, conversion of a `char*' to an
+     `int*' does not require any code be generated; such a conversion is
+     represented by a `NOP_EXPR'.  The single operand is the expression
+     to be converted.  The conversion from a pointer to a reference is
+     also represented with a `NOP_EXPR'.
+
+`CONVERT_EXPR'
+     These nodes are similar to `NOP_EXPR's, but are used in those
+     situations where code may need to be generated.  For example, if an
+     `int*' is converted to an `int' code may need to be generated on
+     some platforms.  These nodes are never used for C++-specific
+     conversions, like conversions between pointers to different
+     classes in an inheritance hierarchy.  Any adjustments that need to
+     be made in such cases are always indicated explicitly.  Similarly,
+     a user-defined conversion is never represented by a
+     `CONVERT_EXPR'; instead, the function calls are made explicit.
+
+`THROW_EXPR'
+     These nodes represent `throw' expressions.  The single operand is
+     an expression for the code that should be executed to throw the
+     exception.  However, there is one implicit action not represented
+     in that expression; namely the call to `__throw'.  This function
+     takes no arguments.  If `setjmp'/`longjmp' exceptions are used, the
+     function `__sjthrow' is called instead.  The normal GCC back end
+     uses the function `emit_throw' to generate this code; you can
+     examine this function to see what needs to be done.
+
+`LSHIFT_EXPR'
+`RSHIFT_EXPR'
+     These nodes represent left and right shifts, respectively.  The
+     first operand is the value to shift; it will always be of integral
+     type.  The second operand is an expression for the number of bits
+     by which to shift.  Right shift should be treated as arithmetic,
+     i.e., the high-order bits should be zero-filled when the
+     expression has unsigned type and filled with the sign bit when the
+     expression has signed type.  Note that the result is undefined if
+     the second operand is larger than the first operand's type size.
+
+`BIT_IOR_EXPR'
+`BIT_XOR_EXPR'
+`BIT_AND_EXPR'
+     These nodes represent bitwise inclusive or, bitwise exclusive or,
+     and bitwise and, respectively.  Both operands will always have
+     integral type.
+
+`TRUTH_ANDIF_EXPR'
+`TRUTH_ORIF_EXPR'
+     These nodes represent logical and and logical or, respectively.
+     These operators are not strict; i.e., the second operand is
+     evaluated only if the value of the expression is not determined by
+     evaluation of the first operand.  The type of the operands, and
+     the result type, is always of boolean or integral type.
+
+`TRUTH_AND_EXPR'
+`TRUTH_OR_EXPR'
+`TRUTH_XOR_EXPR'
+     These nodes represent logical and, logical or, and logical
+     exclusive or.  They are strict; both arguments are always
+     evaluated.  There are no corresponding operators in C or C++, but
+     the front end will sometimes generate these expressions anyhow, if
+     it can tell that strictness does not matter.
+
+`PLUS_EXPR'
+`MINUS_EXPR'
+`MULT_EXPR'
+`TRUNC_DIV_EXPR'
+`TRUNC_MOD_EXPR'
+`RDIV_EXPR'
+     These nodes represent various binary arithmetic operations.
+     Respectively, these operations are addition, subtraction (of the
+     second operand from the first), multiplication, integer division,
+     integer remainder, and floating-point division.  The operands to
+     the first three of these may have either integral or floating
+     type, but there will never be case in which one operand is of
+     floating type and the other is of integral type.
+
+     The result of a `TRUNC_DIV_EXPR' is always rounded towards zero.
+     The `TRUNC_MOD_EXPR' of two operands `a' and `b' is always `a -
+     (a/b)*b' where the division is as if computed by a
+     `TRUNC_DIV_EXPR'.
+
+     The behavior of these operations on signed arithmetic overflow is
+     controlled by the `flag_wrapv' and `flag_trapv' variables.
+
+`ARRAY_REF'
+     These nodes represent array accesses.  The first operand is the
+     array; the second is the index.  To calculate the address of the
+     memory accessed, you must scale the index by the size of the type
+     of the array elements.  The type of these expressions must be the
+     type of a component of the array.
+
+`ARRAY_RANGE_REF'
+     These nodes represent access to a range (or "slice") of an array.
+     The operands are the same as that for `ARRAY_REF' and have the same
+     meanings.  The type of these expressions must be an array whose
+     component type is the same as that of the first operand.  The
+     range of that array type determines the amount of data these
+     expressions access.
+
+`EXACT_DIV_EXPR'
+     Document.
+
+`LT_EXPR'
+`LE_EXPR'
+`GT_EXPR'
+`GE_EXPR'
+`EQ_EXPR'
+`NE_EXPR'
+     These nodes represent the less than, less than or equal to, greater
+     than, greater than or equal to, equal, and not equal comparison
+     operators.  The first and second operand with either be both of
+     integral type or both of floating type.  The result type of these
+     expressions will always be of integral or boolean type.
+
+`MODIFY_EXPR'
+     These nodes represent assignment.  The left-hand side is the first
+     operand; the right-hand side is the second operand.  The left-hand
+     side will be a `VAR_DECL', `INDIRECT_REF', `COMPONENT_REF', or
+     other lvalue.
+
+     These nodes are used to represent not only assignment with `=' but
+     also compound assignments (like `+='), by reduction to `='
+     assignment.  In other words, the representation for `i += 3' looks
+     just like that for `i = i + 3'.
+
+`INIT_EXPR'
+     These nodes are just like `MODIFY_EXPR', but are used only when a
+     variable is initialized, rather than assigned to subsequently.
+
+`COMPONENT_REF'
+     These nodes represent non-static data member accesses.  The first
+     operand is the object (rather than a pointer to it); the second
+     operand is the `FIELD_DECL' for the data member.
+
+`COMPOUND_EXPR'
+     These nodes represent comma-expressions.  The first operand is an
+     expression whose value is computed and thrown away prior to the
+     evaluation of the second operand.  The value of the entire
+     expression is the value of the second operand.
+
+`COND_EXPR'
+     These nodes represent `?:' expressions.  The first operand is of
+     boolean or integral type.  If it evaluates to a nonzero value, the
+     second operand should be evaluated, and returned as the value of
+     the expression.  Otherwise, the third operand is evaluated, and
+     returned as the value of the expression.
+
+     The second operand must have the same type as the entire
+     expression, unless it unconditionally throws an exception or calls
+     a noreturn function, in which case it should have void type.  The
+     same constraints apply to the third operand.  This allows array
+     bounds checks to be represented conveniently as `(i >= 0 && i <
+     10) ? i : abort()'.
+
+     As a GNU extension, the C language front-ends allow the second
+     operand of the `?:' operator may be omitted in the source.  For
+     example, `x ? : 3' is equivalent to `x ? x : 3', assuming that `x'
+     is an expression without side-effects.  In the tree
+     representation, however, the second operand is always present,
+     possibly protected by `SAVE_EXPR' if the first argument does cause
+     side-effects.
+
+`CALL_EXPR'
+     These nodes are used to represent calls to functions, including
+     non-static member functions.  The first operand is a pointer to the
+     function to call; it is always an expression whose type is a
+     `POINTER_TYPE'.  The second argument is a `TREE_LIST'.  The
+     arguments to the call appear left-to-right in the list.  The
+     `TREE_VALUE' of each list node contains the expression
+     corresponding to that argument.  (The value of `TREE_PURPOSE' for
+     these nodes is unspecified, and should be ignored.)  For non-static
+     member functions, there will be an operand corresponding to the
+     `this' pointer.  There will always be expressions corresponding to
+     all of the arguments, even if the function is declared with default
+     arguments and some arguments are not explicitly provided at the
+     call sites.
+
+`STMT_EXPR'
+     These nodes are used to represent GCC's statement-expression
+     extension.  The statement-expression extension allows code like
+     this:
+          int f() { return ({ int j; j = 3; j + 7; }); }
+     In other words, an sequence of statements may occur where a single
+     expression would normally appear.  The `STMT_EXPR' node represents
+     such an expression.  The `STMT_EXPR_STMT' gives the statement
+     contained in the expression; this is always a `COMPOUND_STMT'.  The
+     value of the expression is the value of the last sub-statement in
+     the `COMPOUND_STMT'.  More precisely, the value is the value
+     computed by the last `EXPR_STMT' in the outermost scope of the
+     `COMPOUND_STMT'.  For example, in:
+          ({ 3; })
+     the value is `3' while in:
+          ({ if (x) { 3; } })
+     (represented by a nested `COMPOUND_STMT'), there is no value.  If
+     the `STMT_EXPR' does not yield a value, it's type will be `void'.
+
+`BIND_EXPR'
+     These nodes represent local blocks.  The first operand is a list of
+     temporary variables, connected via their `TREE_CHAIN' field.  These
+     will never require cleanups.  The scope of these variables is just
+     the body of the `BIND_EXPR'.  The body of the `BIND_EXPR' is the
+     second operand.
+
+`LOOP_EXPR'
+     These nodes represent "infinite" loops.  The `LOOP_EXPR_BODY'
+     represents the body of the loop.  It should be executed forever,
+     unless an `EXIT_EXPR' is encountered.
+
+`EXIT_EXPR'
+     These nodes represent conditional exits from the nearest enclosing
+     `LOOP_EXPR'.  The single operand is the condition; if it is
+     nonzero, then the loop should be exited.  An `EXIT_EXPR' will only
+     appear within a `LOOP_EXPR'.
+
+`CLEANUP_POINT_EXPR'
+     These nodes represent full-expressions.  The single operand is an
+     expression to evaluate.  Any destructor calls engendered by the
+     creation of temporaries during the evaluation of that expression
+     should be performed immediately after the expression is evaluated.
+
+`CONSTRUCTOR'
+     These nodes represent the brace-enclosed initializers for a
+     structure or array.  The first operand is reserved for use by the
+     back end.  The second operand is a `TREE_LIST'.  If the
+     `TREE_TYPE' of the `CONSTRUCTOR' is a `RECORD_TYPE' or
+     `UNION_TYPE', then the `TREE_PURPOSE' of each node in the
+     `TREE_LIST' will be a `FIELD_DECL' and the `TREE_VALUE' of each
+     node will be the expression used to initialize that field.
+
+     If the `TREE_TYPE' of the `CONSTRUCTOR' is an `ARRAY_TYPE', then
+     the `TREE_PURPOSE' of each element in the `TREE_LIST' will be an
+     `INTEGER_CST'.  This constant indicates which element of the array
+     (indexed from zero) is being assigned to; again, the `TREE_VALUE'
+     is the corresponding initializer.  If the `TREE_PURPOSE' is
+     `NULL_TREE', then the initializer is for the next available array
+     element.
+
+     In the front end, you should not depend on the fields appearing in
+     any particular order.  However, in the middle end, fields must
+     appear in declaration order.  You should not assume that all
+     fields will be represented.  Unrepresented fields will be set to
+     zero.
+
+`COMPOUND_LITERAL_EXPR'
+     These nodes represent ISO C99 compound literals.  The
+     `COMPOUND_LITERAL_EXPR_DECL_STMT' is a `DECL_STMT' containing an
+     anonymous `VAR_DECL' for the unnamed object represented by the
+     compound literal; the `DECL_INITIAL' of that `VAR_DECL' is a
+     `CONSTRUCTOR' representing the brace-enclosed list of initializers
+     in the compound literal.  That anonymous `VAR_DECL' can also be
+     accessed directly by the `COMPOUND_LITERAL_EXPR_DECL' macro.
+
+`SAVE_EXPR'
+     A `SAVE_EXPR' represents an expression (possibly involving
+     side-effects) that is used more than once.  The side-effects should
+     occur only the first time the expression is evaluated.  Subsequent
+     uses should just reuse the computed value.  The first operand to
+     the `SAVE_EXPR' is the expression to evaluate.  The side-effects
+     should be executed where the `SAVE_EXPR' is first encountered in a
+     depth-first preorder traversal of the expression tree.
+
+`TARGET_EXPR'
+     A `TARGET_EXPR' represents a temporary object.  The first operand
+     is a `VAR_DECL' for the temporary variable.  The second operand is
+     the initializer for the temporary.  The initializer is evaluated,
+     and copied (bitwise) into the temporary.
+
+     Often, a `TARGET_EXPR' occurs on the right-hand side of an
+     assignment, or as the second operand to a comma-expression which is
+     itself the right-hand side of an assignment, etc.  In this case,
+     we say that the `TARGET_EXPR' is "normal"; otherwise, we say it is
+     "orphaned".  For a normal `TARGET_EXPR' the temporary variable
+     should be treated as an alias for the left-hand side of the
+     assignment, rather than as a new temporary variable.
+
+     The third operand to the `TARGET_EXPR', if present, is a
+     cleanup-expression (i.e., destructor call) for the temporary.  If
+     this expression is orphaned, then this expression must be executed
+     when the statement containing this expression is complete.  These
+     cleanups must always be executed in the order opposite to that in
+     which they were encountered.  Note that if a temporary is created
+     on one branch of a conditional operator (i.e., in the second or
+     third operand to a `COND_EXPR'), the cleanup must be run only if
+     that branch is actually executed.
+
+     See `STMT_IS_FULL_EXPR_P' for more information about running these
+     cleanups.
+
+`AGGR_INIT_EXPR'
+     An `AGGR_INIT_EXPR' represents the initialization as the return
+     value of a function call, or as the result of a constructor.  An
+     `AGGR_INIT_EXPR' will only appear as the second operand of a
+     `TARGET_EXPR'.  The first operand to the `AGGR_INIT_EXPR' is the
+     address of a function to call, just as in a `CALL_EXPR'.  The
+     second operand are the arguments to pass that function, as a
+     `TREE_LIST', again in a manner similar to that of a `CALL_EXPR'.
+     The value of the expression is that returned by the function.
+
+     If `AGGR_INIT_VIA_CTOR_P' holds of the `AGGR_INIT_EXPR', then the
+     initialization is via a constructor call.  The address of the third
+     operand of the `AGGR_INIT_EXPR', which is always a `VAR_DECL', is
+     taken, and this value replaces the first argument in the argument
+     list.  In this case, the value of the expression is the `VAR_DECL'
+     given by the third operand to the `AGGR_INIT_EXPR'; constructors do
+     not return a value.
+
+`VTABLE_REF'
+     A `VTABLE_REF' indicates that the interior expression computes a
+     value that is a vtable entry.  It is used with `-fvtable-gc' to
+     track the reference through to front end to the middle end, at
+     which point we transform this to a `REG_VTABLE_REF' note, which
+     survives the balance of code generation.
+
+     The first operand is the expression that computes the vtable
+     reference.  The second operand is the `VAR_DECL' of the vtable.
+     The third operand is an `INTEGER_CST' of the byte offset into the
+     vtable.
+
+`VA_ARG_EXPR'
+     This node is used to implement support for the C/C++ variable
+     argument-list mechanism.  It represents expressions like `va_arg
+     (ap, type)'.  Its `TREE_TYPE' yields the tree representation for
+     `type' and its sole argument yields the representation for `ap'.
+
+
+File: gccint.info,  Node: RTL,  Next: Machine Desc,  Prev: Trees,  Up: Top
+
+RTL Representation
+******************
+
+   Most of the work of the compiler is done on an intermediate
+representation called register transfer language.  In this language,
+the instructions to be output are described, pretty much one by one, in
+an algebraic form that describes what the instruction does.
+
+   RTL is inspired by Lisp lists.  It has both an internal form, made
+up of structures that point at other structures, and a textual form
+that is used in the machine description and in printed debugging dumps.
+The textual form uses nested parentheses to indicate the pointers in
+the internal form.
+
+* Menu:
+
+* RTL Objects::       Expressions vs vectors vs strings vs integers.
+* RTL Classes::       Categories of RTL expression objects, and their structure.
+* Accessors::         Macros to access expression operands or vector elts.
+* Special Accessors:: Macros to access specific annotations on RTL.
+* Flags::             Other flags in an RTL expression.
+* Machine Modes::     Describing the size and format of a datum.
+* Constants::         Expressions with constant values.
+* Regs and Memory::   Expressions representing register contents or memory.
+* Arithmetic::        Expressions representing arithmetic on other expressions.
+* Comparisons::       Expressions representing comparison of expressions.
+* Bit-Fields::        Expressions representing bit-fields in memory or reg.
+* Vector Operations:: Expressions involving vector datatypes.
+* Conversions::       Extending, truncating, floating or fixing.
+* RTL Declarations::  Declaring volatility, constancy, etc.
+* Side Effects::      Expressions for storing in registers, etc.
+* Incdec::            Embedded side-effects for autoincrement addressing.
+* Assembler::         Representing `asm' with operands.
+* Insns::             Expression types for entire insns.
+* Calls::             RTL representation of function call insns.
+* Sharing::           Some expressions are unique; others *must* be copied.
+* Reading RTL::       Reading textual RTL from a file.
+
+
+File: gccint.info,  Node: RTL Objects,  Next: RTL Classes,  Up: RTL
+
+RTL Object Types
+================
+
+   RTL uses five kinds of objects: expressions, integers, wide integers,
+strings and vectors.  Expressions are the most important ones.  An RTL
+expression ("RTX", for short) is a C structure, but it is usually
+referred to with a pointer; a type that is given the typedef name `rtx'.
+
+   An integer is simply an `int'; their written form uses decimal
+digits.  A wide integer is an integral object whose type is
+`HOST_WIDE_INT'; their written form uses decimal digits.
+
+   A string is a sequence of characters.  In core it is represented as a
+`char *' in usual C fashion, and it is written in C syntax as well.
+However, strings in RTL may never be null.  If you write an empty
+string in a machine description, it is represented in core as a null
+pointer rather than as a pointer to a null character.  In certain
+contexts, these null pointers instead of strings are valid.  Within RTL
+code, strings are most commonly found inside `symbol_ref' expressions,
+but they appear in other contexts in the RTL expressions that make up
+machine descriptions.
+
+   In a machine description, strings are normally written with double
+quotes, as you would in C.  However, strings in machine descriptions may
+extend over many lines, which is invalid C, and adjacent string
+constants are not concatenated as they are in C.  Any string constant
+may be surrounded with a single set of parentheses.  Sometimes this
+makes the machine description easier to read.
+
+   There is also a special syntax for strings, which can be useful when
+C code is embedded in a machine description.  Wherever a string can
+appear, it is also valid to write a C-style brace block.  The entire
+brace block, including the outermost pair of braces, is considered to be
+the string constant.  Double quote characters inside the braces are not
+special.  Therefore, if you write string constants in the C code, you
+need not escape each quote character with a backslash.
+
+   A vector contains an arbitrary number of pointers to expressions.
+The number of elements in the vector is explicitly present in the
+vector.  The written form of a vector consists of square brackets
+(`[...]') surrounding the elements, in sequence and with whitespace
+separating them.  Vectors of length zero are not created; null pointers
+are used instead.
+
+   Expressions are classified by "expression codes" (also called RTX
+codes).  The expression code is a name defined in `rtl.def', which is
+also (in uppercase) a C enumeration constant.  The possible expression
+codes and their meanings are machine-independent.  The code of an RTX
+can be extracted with the macro `GET_CODE (X)' and altered with
+`PUT_CODE (X, NEWCODE)'.
+
+   The expression code determines how many operands the expression
+contains, and what kinds of objects they are.  In RTL, unlike Lisp, you
+cannot tell by looking at an operand what kind of object it is.
+Instead, you must know from its context--from the expression code of
+the containing expression.  For example, in an expression of code
+`subreg', the first operand is to be regarded as an expression and the
+second operand as an integer.  In an expression of code `plus', there
+are two operands, both of which are to be regarded as expressions.  In
+a `symbol_ref' expression, there is one operand, which is to be
+regarded as a string.
+
+   Expressions are written as parentheses containing the name of the
+expression type, its flags and machine mode if any, and then the
+operands of the expression (separated by spaces).
+
+   Expression code names in the `md' file are written in lowercase, but
+when they appear in C code they are written in uppercase.  In this
+manual, they are shown as follows: `const_int'.
+
+   In a few contexts a null pointer is valid where an expression is
+normally wanted.  The written form of this is `(nil)'.
+
+
+File: gccint.info,  Node: RTL Classes,  Next: Accessors,  Prev: RTL Objects,  Up: RTL
+
+RTL Classes and Formats
+=======================
+
+   The various expression codes are divided into several "classes",
+which are represented by single characters.  You can determine the class
+of an RTX code with the macro `GET_RTX_CLASS (CODE)'.  Currently,
+`rtx.def' defines these classes:
+
+`o'
+     An RTX code that represents an actual object, such as a register
+     (`REG') or a memory location (`MEM', `SYMBOL_REF').  Constants and
+     basic transforms on objects (`ADDRESSOF', `HIGH', `LO_SUM') are
+     also included.  Note that `SUBREG' and `STRICT_LOW_PART' are not
+     in this class, but in class `x'.
+
+`<'
+     An RTX code for a comparison, such as `NE' or `LT'.
+
+`1'
+     An RTX code for a unary arithmetic operation, such as `NEG',
+     `NOT', or `ABS'.  This category also includes value extension
+     (sign or zero) and conversions between integer and floating point.
+
+`c'
+     An RTX code for a commutative binary operation, such as `PLUS' or
+     `AND'.  `NE' and `EQ' are comparisons, so they have class `<'.
+
+`2'
+     An RTX code for a non-commutative binary operation, such as
+     `MINUS', `DIV', or `ASHIFTRT'.
+
+`b'
+     An RTX code for a bit-field operation.  Currently only
+     `ZERO_EXTRACT' and `SIGN_EXTRACT'.  These have three inputs and
+     are lvalues (so they can be used for insertion as well).  *Note
+     Bit-Fields::.
+
+`3'
+     An RTX code for other three input operations.  Currently only
+     `IF_THEN_ELSE'.
+
+`i'
+     An RTX code for an entire instruction:  `INSN', `JUMP_INSN', and
+     `CALL_INSN'.  *Note Insns::.
+
+`m'
+     An RTX code for something that matches in insns, such as
+     `MATCH_DUP'.  These only occur in machine descriptions.
+
+`a'
+     An RTX code for an auto-increment addressing mode, such as
+     `POST_INC'.
+
+`x'
+     All other RTX codes.  This category includes the remaining codes
+     used only in machine descriptions (`DEFINE_*', etc.).  It also
+     includes all the codes describing side effects (`SET', `USE',
+     `CLOBBER', etc.) and the non-insns that may appear on an insn
+     chain, such as `NOTE', `BARRIER', and `CODE_LABEL'.
+
+   For each expression code, `rtl.def' specifies the number of
+contained objects and their kinds using a sequence of characters called
+the "format" of the expression code.  For example, the format of
+`subreg' is `ei'.
+
+   These are the most commonly used format characters:
+
+`e'
+     An expression (actually a pointer to an expression).
+
+`i'
+     An integer.
+
+`w'
+     A wide integer.
+
+`s'
+     A string.
+
+`E'
+     A vector of expressions.
+
+   A few other format characters are used occasionally:
+
+`u'
+     `u' is equivalent to `e' except that it is printed differently in
+     debugging dumps.  It is used for pointers to insns.
+
+`n'
+     `n' is equivalent to `i' except that it is printed differently in
+     debugging dumps.  It is used for the line number or code number of
+     a `note' insn.
+
+`S'
+     `S' indicates a string which is optional.  In the RTL objects in
+     core, `S' is equivalent to `s', but when the object is read, from
+     an `md' file, the string value of this operand may be omitted.  An
+     omitted string is taken to be the null string.
+
+`V'
+     `V' indicates a vector which is optional.  In the RTL objects in
+     core, `V' is equivalent to `E', but when the object is read from
+     an `md' file, the vector value of this operand may be omitted.  An
+     omitted vector is effectively the same as a vector of no elements.
+
+`B'
+     `B' indicates a pointer to basic block structure.
+
+`0'
+     `0' means a slot whose contents do not fit any normal category.
+     `0' slots are not printed at all in dumps, and are often used in
+     special ways by small parts of the compiler.
+
+   There are macros to get the number of operands and the format of an
+expression code:
+
+`GET_RTX_LENGTH (CODE)'
+     Number of operands of an RTX of code CODE.
+
+`GET_RTX_FORMAT (CODE)'
+     The format of an RTX of code CODE, as a C string.
+
+   Some classes of RTX codes always have the same format.  For example,
+it is safe to assume that all comparison operations have format `ee'.
+
+`1'
+     All codes of this class have format `e'.
+
+`<'
+`c'
+`2'
+     All codes of these classes have format `ee'.
+
+`b'
+`3'
+     All codes of these classes have format `eee'.
+
+`i'
+     All codes of this class have formats that begin with `iuueiee'.
+     *Note Insns::.  Note that not all RTL objects linked onto an insn
+     chain are of class `i'.
+
+`o'
+`m'
+`x'
+     You can make no assumptions about the format of these codes.
+
+
+File: gccint.info,  Node: Accessors,  Next: Special Accessors,  Prev: RTL Classes,  Up: RTL
+
+Access to Operands
+==================
+
+   Operands of expressions are accessed using the macros `XEXP',
+`XINT', `XWINT' and `XSTR'.  Each of these macros takes two arguments:
+an expression-pointer (RTX) and an operand number (counting from zero).
+Thus,
+
+     XEXP (X, 2)
+
+accesses operand 2 of expression X, as an expression.
+
+     XINT (X, 2)
+
+accesses the same operand as an integer.  `XSTR', used in the same
+fashion, would access it as a string.
+
+   Any operand can be accessed as an integer, as an expression or as a
+string.  You must choose the correct method of access for the kind of
+value actually stored in the operand.  You would do this based on the
+expression code of the containing expression.  That is also how you
+would know how many operands there are.
+
+   For example, if X is a `subreg' expression, you know that it has two
+operands which can be correctly accessed as `XEXP (X, 0)' and `XINT (X,
+1)'.  If you did `XINT (X, 0)', you would get the address of the
+expression operand but cast as an integer; that might occasionally be
+useful, but it would be cleaner to write `(int) XEXP (X, 0)'.  `XEXP
+(X, 1)' would also compile without error, and would return the second,
+integer operand cast as an expression pointer, which would probably
+result in a crash when accessed.  Nothing stops you from writing `XEXP
+(X, 28)' either, but this will access memory past the end of the
+expression with unpredictable results.
+
+   Access to operands which are vectors is more complicated.  You can
+use the macro `XVEC' to get the vector-pointer itself, or the macros
+`XVECEXP' and `XVECLEN' to access the elements and length of a vector.
+
+`XVEC (EXP, IDX)'
+     Access the vector-pointer which is operand number IDX in EXP.
+
+`XVECLEN (EXP, IDX)'
+     Access the length (number of elements) in the vector which is in
+     operand number IDX in EXP.  This value is an `int'.
+
+`XVECEXP (EXP, IDX, ELTNUM)'
+     Access element number ELTNUM in the vector which is in operand
+     number IDX in EXP.  This value is an RTX.
+
+     It is up to you to make sure that ELTNUM is not negative and is
+     less than `XVECLEN (EXP, IDX)'.
+
+   All the macros defined in this section expand into lvalues and
+therefore can be used to assign the operands, lengths and vector
+elements as well as to access them.
+
+
+File: gccint.info,  Node: Special Accessors,  Next: Flags,  Prev: Accessors,  Up: RTL
+
+Access to Special Operands
+==========================
+
+   Some RTL nodes have special annotations associated with them.
+
+`MEM'
+
+    `MEM_ALIAS_SET (X)'
+          If 0, X is not in any alias set, and may alias anything.
+          Otherwise, X can only alias `MEM's in a conflicting alias
+          set.  This value is set in a language-dependent manner in the
+          front-end, and should not be altered in the back-end.  In
+          some front-ends, these numbers may correspond in some way to
+          types, or other language-level entities, but they need not,
+          and the back-end makes no such assumptions.  These set
+          numbers are tested with `alias_sets_conflict_p'.
+
+    `MEM_EXPR (X)'
+          If this register is known to hold the value of some user-level
+          declaration, this is that tree node.  It may also be a
+          `COMPONENT_REF', in which case this is some field reference,
+          and `TREE_OPERAND (X, 0)' contains the declaration, or
+          another `COMPONENT_REF', or null if there is no compile-time
+          object associated with the reference.
+
+    `MEM_OFFSET (X)'
+          The offset from the start of `MEM_EXPR' as a `CONST_INT' rtx.
+
+    `MEM_SIZE (X)'
+          The size in bytes of the memory reference as a `CONST_INT'
+          rtx.  This is mostly relevant for `BLKmode' references as
+          otherwise the size is implied by the mode.
+
+    `MEM_ALIGN (X)'
+          The known alignment in bits of the memory reference.
+
+`REG'
+
+    `ORIGINAL_REGNO (X)'
+          This field holds the number the register "originally" had;
+          for a pseudo register turned into a hard reg this will hold
+          the old pseudo register number.
+
+    `REG_EXPR (X)'
+          If this register is known to hold the value of some user-level
+          declaration, this is that tree node.
+
+    `REG_OFFSET (X)'
+          If this register is known to hold the value of some user-level
+          declaration, this is the offset into that logical storage.
+
+`SYMBOL_REF'
+
+    `SYMBOL_REF_DECL (X)'
+          If the `symbol_ref' X was created for a `VAR_DECL' or a
+          `FUNCTION_DECL', that tree is recorded here.  If this value is
+          null, then X was created by back end code generation routines,
+          and there is no associated front end symbol table entry.
+
+          `SYMBOL_REF_DECL' may also point to a tree of class `'c'',
+          that is, some sort of constant.  In this case, the
+          `symbol_ref' is an entry in the per-file constant pool;
+          again, there is no associated front end symbol table entry.
+
+    `SYMBOL_REF_FLAGS (X)'
+          In a `symbol_ref', this is used to communicate various
+          predicates about the symbol.  Some of these are common enough
+          to be computed by common code, some are specific to the
+          target.  The common bits are:
+
+         `SYMBOL_FLAG_FUNCTION'
+               Set if the symbol refers to a function.
+
+         `SYMBOL_FLAG_LOCAL'
+               Set if the symbol is local to this "module".  See
+               `TARGET_BINDS_LOCAL_P'.
+
+         `SYMBOL_FLAG_EXTERNAL'
+               Set if this symbol is not defined in this translation
+               unit.  Note that this is not the inverse of
+               `SYMBOL_FLAG_LOCAL'.
+
+         `SYMBOL_FLAG_SMALL'
+               Set if the symbol is located in the small data section.
+               See `TARGET_IN_SMALL_DATA_P'.
+
+         `SYMBOL_REF_TLS_MODEL (X)'
+               This is a multi-bit field accessor that returns the
+               `tls_model' to be used for a thread-local storage
+               symbol.  It returns zero for non-thread-local symbols.
+
+          Bits beginning with `SYMBOL_FLAG_MACH_DEP' are available for
+          the target's use.
+
+
+File: gccint.info,  Node: Flags,  Next: Machine Modes,  Prev: Special Accessors,  Up: RTL
+
+Flags in an RTL Expression
+==========================
+
+   RTL expressions contain several flags (one-bit bit-fields) that are
+used in certain types of expression.  Most often they are accessed with
+the following macros, which expand into lvalues.
+
+`CONSTANT_POOL_ADDRESS_P (X)'
+     Nonzero in a `symbol_ref' if it refers to part of the current
+     function's constant pool.  For most targets these addresses are in
+     a `.rodata' section entirely separate from the function, but for
+     some targets the addresses are close to the beginning of the
+     function.  In either case GCC assumes these addresses can be
+     addressed directly, perhaps with the help of base registers.
+     Stored in the `unchanging' field and printed as `/u'.
+
+`CONST_OR_PURE_CALL_P (X)'
+     In a `call_insn', `note', or an `expr_list' for notes, indicates
+     that the insn represents a call to a const or pure function.
+     Stored in the `unchanging' field and printed as `/u'.
+
+`INSN_ANNULLED_BRANCH_P (X)'
+     In a `jump_insn', `call_insn', or `insn' indicates that the branch
+     is an annulling one.  See the discussion under `sequence' below.
+     Stored in the `unchanging' field and printed as `/u'.
+
+`INSN_DEAD_CODE_P (X)'
+     In an `insn' during the dead-code elimination pass, nonzero if the
+     insn is dead.  Stored in the `in_struct' field and printed as `/s'.
+
+`INSN_DELETED_P (X)'
+     In an `insn', `call_insn', `jump_insn', `code_label', `barrier',
+     or `note', nonzero if the insn has been deleted.  Stored in the
+     `volatil' field and printed as `/v'.
+
+`INSN_FROM_TARGET_P (X)'
+     In an `insn' or `jump_insn' or `call_insn' in a delay slot of a
+     branch, indicates that the insn is from the target of the branch.
+     If the branch insn has `INSN_ANNULLED_BRANCH_P' set, this insn
+     will only be executed if the branch is taken.  For annulled
+     branches with `INSN_FROM_TARGET_P' clear, the insn will be
+     executed only if the branch is not taken.  When
+     `INSN_ANNULLED_BRANCH_P' is not set, this insn will always be
+     executed.  Stored in the `in_struct' field and printed as `/s'.
+
+`LABEL_OUTSIDE_LOOP_P (X)'
+     In `label_ref' expressions, nonzero if this is a reference to a
+     label that is outside the innermost loop containing the reference
+     to the label.  Stored in the `in_struct' field and printed as `/s'.
+
+`LABEL_PRESERVE_P (X)'
+     In a `code_label' or `note', indicates that the label is
+     referenced by code or data not visible to the RTL of a given
+     function.  Labels referenced by a non-local goto will have this
+     bit set.  Stored in the `in_struct' field and printed as `/s'.
+
+`LABEL_REF_NONLOCAL_P (X)'
+     In `label_ref' and `reg_label' expressions, nonzero if this is a
+     reference to a non-local label.  Stored in the `volatil' field and
+     printed as `/v'.
+
+`MEM_IN_STRUCT_P (X)'
+     In `mem' expressions, nonzero for reference to an entire structure,
+     union or array, or to a component of one.  Zero for references to a
+     scalar variable or through a pointer to a scalar.  If both this
+     flag and `MEM_SCALAR_P' are clear, then we don't know whether this
+     `mem' is in a structure or not.  Both flags should never be
+     simultaneously set.  Stored in the `in_struct' field and printed
+     as `/s'.
+
+`MEM_KEEP_ALIAS_SET_P (X)'
+     In `mem' expressions, 1 if we should keep the alias set for this
+     mem unchanged when we access a component.  Set to 1, for example,
+     when we are already in a non-addressable component of an aggregate.
+     Stored in the `jump' field and printed as `/j'.
+
+`MEM_SCALAR_P (X)'
+     In `mem' expressions, nonzero for reference to a scalar known not
+     to be a member of a structure, union, or array.  Zero for such
+     references and for indirections through pointers, even pointers
+     pointing to scalar types.  If both this flag and `MEM_IN_STRUCT_P'
+     are clear, then we don't know whether this `mem' is in a structure
+     or not.  Both flags should never be simultaneously set.  Stored in
+     the `frame_related' field and printed as `/f'.
+
+`MEM_VOLATILE_P (X)'
+     In `mem', `asm_operands', and `asm_input' expressions, nonzero for
+     volatile memory references.  Stored in the `volatil' field and
+     printed as `/v'.
+
+`MEM_NOTRAP_P (X)'
+     In `mem', nonzero for memory references that will not trap.
+     Stored in the `call' field and printed as `/c'.
+
+`REG_FUNCTION_VALUE_P (X)'
+     Nonzero in a `reg' if it is the place in which this function's
+     value is going to be returned.  (This happens only in a hard
+     register.)  Stored in the `integrated' field and printed as `/i'.
+
+`REG_LOOP_TEST_P (X)'
+     In `reg' expressions, nonzero if this register's entire life is
+     contained in the exit test code for some loop.  Stored in the
+     `in_struct' field and printed as `/s'.
+
+`REG_POINTER (X)'
+     Nonzero in a `reg' if the register holds a pointer.  Stored in the
+     `frame_related' field and printed as `/f'.
+
+`REG_USERVAR_P (X)'
+     In a `reg', nonzero if it corresponds to a variable present in the
+     user's source code.  Zero for temporaries generated internally by
+     the compiler.  Stored in the `volatil' field and printed as `/v'.
+
+     The same hard register may be used also for collecting the values
+     of functions called by this one, but `REG_FUNCTION_VALUE_P' is zero
+     in this kind of use.
+
+`RTX_FRAME_RELATED_P (X)'
+     Nonzero in an `insn', `call_insn', `jump_insn', `barrier', or
+     `set' which is part of a function prologue and sets the stack
+     pointer, sets the frame pointer, or saves a register.  This flag
+     should also be set on an instruction that sets up a temporary
+     register to use in place of the frame pointer.  Stored in the
+     `frame_related' field and printed as `/f'.
+
+     In particular, on RISC targets where there are limits on the sizes
+     of immediate constants, it is sometimes impossible to reach the
+     register save area directly from the stack pointer.  In that case,
+     a temporary register is used that is near enough to the register
+     save area, and the Canonical Frame Address, i.e., DWARF2's logical
+     frame pointer, register must (temporarily) be changed to be this
+     temporary register.  So, the instruction that sets this temporary
+     register must be marked as `RTX_FRAME_RELATED_P'.
+
+     If the marked instruction is overly complex (defined in terms of
+     what `dwarf2out_frame_debug_expr' can handle), you will also have
+     to create a `REG_FRAME_RELATED_EXPR' note and attach it to the
+     instruction.  This note should contain a simple expression of the
+     computation performed by this instruction, i.e., one that
+     `dwarf2out_frame_debug_expr' can handle.
+
+     This flag is required for exception handling support on targets
+     with RTL prologues.
+
+`RTX_INTEGRATED_P (X)'
+     Nonzero in an `insn', `call_insn', `jump_insn', `barrier',
+     `code_label', `insn_list', `const', or `note' if it resulted from
+     an in-line function call.  Stored in the `integrated' field and
+     printed as `/i'.
+
+`RTX_UNCHANGING_P (X)'
+     Nonzero in a `reg', `mem', or `concat' if the register or memory
+     is set at most once, anywhere.  This does not mean that it is
+     function invariant.
+
+     GCC uses this flag to determine whether two references conflict.
+     As implemented by `true_dependence' in `alias.c' for memory
+     references, unchanging memory can't conflict with non-unchanging
+     memory; a non-unchanging read can conflict with a non-unchanging
+     write; an unchanging read can conflict with an unchanging write
+     (since there may be a single store to this address to initialize
+     it); and an unchanging store can conflict with a non-unchanging
+     read.  This means we must make conservative assumptions when
+     choosing the value of this flag for a memory reference to an
+     object containing both unchanging and non-unchanging fields: we
+     must set the flag when writing to the object and clear it when
+     reading from the object.
+
+     Stored in the `unchanging' field and printed as `/u'.
+
+`SCHED_GROUP_P (X)'
+     During instruction scheduling, in an `insn', `call_insn' or
+     `jump_insn', indicates that the previous insn must be scheduled
+     together with this insn.  This is used to ensure that certain
+     groups of instructions will not be split up by the instruction
+     scheduling pass, for example, `use' insns before a `call_insn' may
+     not be separated from the `call_insn'.  Stored in the `in_struct'
+     field and printed as `/s'.
+
+`SET_IS_RETURN_P (X)'
+     For a `set', nonzero if it is for a return.  Stored in the `jump'
+     field and printed as `/j'.
+
+`SIBLING_CALL_P (X)'
+     For a `call_insn', nonzero if the insn is a sibling call.  Stored
+     in the `jump' field and printed as `/j'.
+
+`STRING_POOL_ADDRESS_P (X)'
+     For a `symbol_ref' expression, nonzero if it addresses this
+     function's string constant pool.  Stored in the `frame_related'
+     field and printed as `/f'.
+
+`SUBREG_PROMOTED_UNSIGNED_P (X)'
+     Returns a value greater then zero for a `subreg' that has
+     `SUBREG_PROMOTED_VAR_P' nonzero if the object being referenced is
+     kept zero-extended, zero if it is kept sign-extended, and less
+     then zero if it is extended some other way via the `ptr_extend'
+     instruction.  Stored in the `unchanging' field and `volatil'
+     field, printed as `/u' and `/v'.  This macro may only be used to
+     get the value it may not be used to change the value.  Use
+     `SUBREG_PROMOTED_UNSIGNED_SET' to change the value.
+
+`SUBREG_PROMOTED_UNSIGNED_SET (X)'
+     Set the `unchanging' and `volatil' fields in a `subreg' to reflect
+     zero, sign, or other extension.  If `volatil' is zero, then
+     `unchanging' as nonzero means zero extension and as zero means
+     sign extension. If `volatil' is nonzero then some other type of
+     extension was done via the `ptr_extend' instruction.
+
+`SUBREG_PROMOTED_VAR_P (X)'
+     Nonzero in a `subreg' if it was made when accessing an object that
+     was promoted to a wider mode in accord with the `PROMOTED_MODE'
+     machine description macro (*note Storage Layout::).  In this case,
+     the mode of the `subreg' is the declared mode of the object and
+     the mode of `SUBREG_REG' is the mode of the register that holds
+     the object.  Promoted variables are always either sign- or
+     zero-extended to the wider mode on every assignment.  Stored in
+     the `in_struct' field and printed as `/s'.
+
+`SYMBOL_REF_USED (X)'
+     In a `symbol_ref', indicates that X has been used.  This is
+     normally only used to ensure that X is only declared external
+     once.  Stored in the `used' field.
+
+`SYMBOL_REF_WEAK (X)'
+     In a `symbol_ref', indicates that X has been declared weak.
+     Stored in the `integrated' field and printed as `/i'.
+
+`SYMBOL_REF_FLAG (X)'
+     In a `symbol_ref', this is used as a flag for machine-specific
+     purposes.  Stored in the `volatil' field and printed as `/v'.
+
+     Most uses of `SYMBOL_REF_FLAG' are historic and may be subsumed by
+     `SYMBOL_REF_FLAGS'.  Certainly use of `SYMBOL_REF_FLAGS' is
+     mandatory if the target requires more than one bit of storage.
+
+   These are the fields to which the above macros refer:
+
+`call'
+     In a `mem', 1 means that the memory reference will not trap.
+
+     In an RTL dump, this flag is represented as `/c'.
+
+`frame_related'
+     In an `insn' or `set' expression, 1 means that it is part of a
+     function prologue and sets the stack pointer, sets the frame
+     pointer, saves a register, or sets up a temporary register to use
+     in place of the frame pointer.
+
+     In `reg' expressions, 1 means that the register holds a pointer.
+
+     In `symbol_ref' expressions, 1 means that the reference addresses
+     this function's string constant pool.
+
+     In `mem' expressions, 1 means that the reference is to a scalar.
+
+     In an RTL dump, this flag is represented as `/f'.
+
+`in_struct'
+     In `mem' expressions, it is 1 if the memory datum referred to is
+     all or part of a structure or array; 0 if it is (or might be) a
+     scalar variable.  A reference through a C pointer has 0 because
+     the pointer might point to a scalar variable.  This information
+     allows the compiler to determine something about possible cases of
+     aliasing.
+
+     In `reg' expressions, it is 1 if the register has its entire life
+     contained within the test expression of some loop.
+
+     In `subreg' expressions, 1 means that the `subreg' is accessing an
+     object that has had its mode promoted from a wider mode.
+
+     In `label_ref' expressions, 1 means that the referenced label is
+     outside the innermost loop containing the insn in which the
+     `label_ref' was found.
+
+     In `code_label' expressions, it is 1 if the label may never be
+     deleted.  This is used for labels which are the target of
+     non-local gotos.  Such a label that would have been deleted is
+     replaced with a `note' of type `NOTE_INSN_DELETED_LABEL'.
+
+     In an `insn' during dead-code elimination, 1 means that the insn is
+     dead code.
+
+     In an `insn' or `jump_insn' during reorg for an insn in the delay
+     slot of a branch, 1 means that this insn is from the target of the
+     branch.
+
+     In an `insn' during instruction scheduling, 1 means that this insn
+     must be scheduled as part of a group together with the previous
+     insn.
+
+     In an RTL dump, this flag is represented as `/s'.
+
+`integrated'
+     In an `insn', `insn_list', or `const', 1 means the RTL was
+     produced by procedure integration.
+
+     In `reg' expressions, 1 means the register contains the value to
+     be returned by the current function.  On machines that pass
+     parameters in registers, the same register number may be used for
+     parameters as well, but this flag is not set on such uses.
+
+     In `symbol_ref' expressions, 1 means the referenced symbol is weak.
+
+     In an RTL dump, this flag is represented as `/i'.
+
+`jump'
+     In a `mem' expression, 1 means we should keep the alias set for
+     this mem unchanged when we access a component.
+
+     In a `set', 1 means it is for a return.
+
+     In a `call_insn', 1 means it is a sibling call.
+
+     In an RTL dump, this flag is represented as `/j'.
+
+`unchanging'
+     In `reg' and `mem' expressions, 1 means that the value of the
+     expression never changes.
+
+     In `subreg' expressions, it is 1 if the `subreg' references an
+     unsigned object whose mode has been promoted to a wider mode.
+
+     In an `insn' or `jump_insn' in the delay slot of a branch
+     instruction, 1 means an annulling branch should be used.
+
+     In a `symbol_ref' expression, 1 means that this symbol addresses
+     something in the per-function constant pool.
+
+     In a `call_insn', `note', or an `expr_list' of notes, 1 means that
+     this instruction is a call to a const or pure function.
+
+     In an RTL dump, this flag is represented as `/u'.
+
+`used'
+     This flag is used directly (without an access macro) at the end of
+     RTL generation for a function, to count the number of times an
+     expression appears in insns.  Expressions that appear more than
+     once are copied, according to the rules for shared structure
+     (*note Sharing::).
+
+     For a `reg', it is used directly (without an access macro) by the
+     leaf register renumbering code to ensure that each register is only
+     renumbered once.
+
+     In a `symbol_ref', it indicates that an external declaration for
+     the symbol has already been written.
+
+`volatil'
+     In a `mem', `asm_operands', or `asm_input' expression, it is 1 if
+     the memory reference is volatile.  Volatile memory references may
+     not be deleted, reordered or combined.
+
+     In a `symbol_ref' expression, it is used for machine-specific
+     purposes.
+
+     In a `reg' expression, it is 1 if the value is a user-level
+     variable.  0 indicates an internal compiler temporary.
+
+     In an `insn', 1 means the insn has been deleted.
+
+     In `label_ref' and `reg_label' expressions, 1 means a reference to
+     a non-local label.
+
+     In an RTL dump, this flag is represented as `/v'.
+
+
+File: gccint.info,  Node: Machine Modes,  Next: Constants,  Prev: Flags,  Up: RTL
+
+Machine Modes
+=============
+
+   A machine mode describes a size of data object and the
+representation used for it.  In the C code, machine modes are
+represented by an enumeration type, `enum machine_mode', defined in
+`machmode.def'.  Each RTL expression has room for a machine mode and so
+do certain kinds of tree expressions (declarations and types, to be
+precise).
+
+   In debugging dumps and machine descriptions, the machine mode of an
+RTL expression is written after the expression code with a colon to
+separate them.  The letters `mode' which appear at the end of each
+machine mode name are omitted.  For example, `(reg:SI 38)' is a `reg'
+expression with machine mode `SImode'.  If the mode is `VOIDmode', it
+is not written at all.
+
+   Here is a table of machine modes.  The term "byte" below refers to an
+object of `BITS_PER_UNIT' bits (*note Storage Layout::).
+
+`BImode'
+     "Bit" mode represents a single bit, for predicate registers.
+
+`QImode'
+     "Quarter-Integer" mode represents a single byte treated as an
+     integer.
+
+`HImode'
+     "Half-Integer" mode represents a two-byte integer.
+
+`PSImode'
+     "Partial Single Integer" mode represents an integer which occupies
+     four bytes but which doesn't really use all four.  On some
+     machines, this is the right mode to use for pointers.
+
+`SImode'
+     "Single Integer" mode represents a four-byte integer.
+
+`PDImode'
+     "Partial Double Integer" mode represents an integer which occupies
+     eight bytes but which doesn't really use all eight.  On some
+     machines, this is the right mode to use for certain pointers.
+
+`DImode'
+     "Double Integer" mode represents an eight-byte integer.
+
+`TImode'
+     "Tetra Integer" (?) mode represents a sixteen-byte integer.
+
+`OImode'
+     "Octa Integer" (?) mode represents a thirty-two-byte integer.
+
+`QFmode'
+     "Quarter-Floating" mode represents a quarter-precision (single
+     byte) floating point number.
+
+`HFmode'
+     "Half-Floating" mode represents a half-precision (two byte)
+     floating point number.
+
+`TQFmode'
+     "Three-Quarter-Floating" (?) mode represents a
+     three-quarter-precision (three byte) floating point number.
+
+`SFmode'
+     "Single Floating" mode represents a four byte floating point
+     number.  In the common case, of a processor with IEEE arithmetic
+     and 8-bit bytes, this is a single-precision IEEE floating point
+     number; it can also be used for double-precision (on processors
+     with 16-bit bytes) and single-precision VAX and IBM types.
+
+`DFmode'
+     "Double Floating" mode represents an eight byte floating point
+     number.  In the common case, of a processor with IEEE arithmetic
+     and 8-bit bytes, this is a double-precision IEEE floating point
+     number.
+
+`XFmode'
+     "Extended Floating" mode represents a twelve byte floating point
+     number.  This mode is used for IEEE extended floating point.  On
+     some systems not all bits within these bytes will actually be used.
+
+`TFmode'
+     "Tetra Floating" mode represents a sixteen byte floating point
+     number.  This gets used for both the 96-bit extended IEEE
+     floating-point types padded to 128 bits, and true 128-bit extended
+     IEEE floating-point types.
+
+`CCmode'
+     "Condition Code" mode represents the value of a condition code,
+     which is a machine-specific set of bits used to represent the
+     result of a comparison operation.  Other machine-specific modes
+     may also be used for the condition code.  These modes are not used
+     on machines that use `cc0' (see *note Condition Code::).
+
+`BLKmode'
+     "Block" mode represents values that are aggregates to which none of
+     the other modes apply.  In RTL, only memory references can have
+     this mode, and only if they appear in string-move or vector
+     instructions.  On machines which have no such instructions,
+     `BLKmode' will not appear in RTL.
+
+`VOIDmode'
+     Void mode means the absence of a mode or an unspecified mode.  For
+     example, RTL expressions of code `const_int' have mode `VOIDmode'
+     because they can be taken to have whatever mode the context
+     requires.  In debugging dumps of RTL, `VOIDmode' is expressed by
+     the absence of any mode.
+
+`QCmode, HCmode, SCmode, DCmode, XCmode, TCmode'
+     These modes stand for a complex number represented as a pair of
+     floating point values.  The floating point values are in `QFmode',
+     `HFmode', `SFmode', `DFmode', `XFmode', and `TFmode', respectively.
+
+`CQImode, CHImode, CSImode, CDImode, CTImode, COImode'
+     These modes stand for a complex number represented as a pair of
+     integer values.  The integer values are in `QImode', `HImode',
+     `SImode', `DImode', `TImode', and `OImode', respectively.
+
+   The machine description defines `Pmode' as a C macro which expands
+into the machine mode used for addresses.  Normally this is the mode
+whose size is `BITS_PER_WORD', `SImode' on 32-bit machines.
+
+   The only modes which a machine description must support are
+`QImode', and the modes corresponding to `BITS_PER_WORD',
+`FLOAT_TYPE_SIZE' and `DOUBLE_TYPE_SIZE'.  The compiler will attempt to
+use `DImode' for 8-byte structures and unions, but this can be
+prevented by overriding the definition of `MAX_FIXED_MODE_SIZE'.
+Alternatively, you can have the compiler use `TImode' for 16-byte
+structures and unions.  Likewise, you can arrange for the C type `short
+int' to avoid using `HImode'.
+
+   Very few explicit references to machine modes remain in the compiler
+and these few references will soon be removed.  Instead, the machine
+modes are divided into mode classes.  These are represented by the
+enumeration type `enum mode_class' defined in `machmode.h'.  The
+possible mode classes are:
+
+`MODE_INT'
+     Integer modes.  By default these are `BImode', `QImode', `HImode',
+     `SImode', `DImode', `TImode', and `OImode'.
+
+`MODE_PARTIAL_INT'
+     The "partial integer" modes, `PQImode', `PHImode', `PSImode' and
+     `PDImode'.
+
+`MODE_FLOAT'
+     Floating point modes.  By default these are `QFmode', `HFmode',
+     `TQFmode', `SFmode', `DFmode', `XFmode' and `TFmode'.
+
+`MODE_COMPLEX_INT'
+     Complex integer modes.  (These are not currently implemented).
+
+`MODE_COMPLEX_FLOAT'
+     Complex floating point modes.  By default these are `QCmode',
+     `HCmode', `SCmode', `DCmode', `XCmode', and `TCmode'.
+
+`MODE_FUNCTION'
+     Algol or Pascal function variables including a static chain.
+     (These are not currently implemented).
+
+`MODE_CC'
+     Modes representing condition code values.  These are `CCmode' plus
+     any modes listed in the `EXTRA_CC_MODES' macro.  *Note Jump
+     Patterns::, also see *Note Condition Code::.
+
+`MODE_RANDOM'
+     This is a catchall mode class for modes which don't fit into the
+     above classes.  Currently `VOIDmode' and `BLKmode' are in
+     `MODE_RANDOM'.
+
+   Here are some C macros that relate to machine modes:
+
+`GET_MODE (X)'
+     Returns the machine mode of the RTX X.
+
+`PUT_MODE (X, NEWMODE)'
+     Alters the machine mode of the RTX X to be NEWMODE.
+
+`NUM_MACHINE_MODES'
+     Stands for the number of machine modes available on the target
+     machine.  This is one greater than the largest numeric value of any
+     machine mode.
+
+`GET_MODE_NAME (M)'
+     Returns the name of mode M as a string.
+
+`GET_MODE_CLASS (M)'
+     Returns the mode class of mode M.
+
+`GET_MODE_WIDER_MODE (M)'
+     Returns the next wider natural mode.  For example, the expression
+     `GET_MODE_WIDER_MODE (QImode)' returns `HImode'.
+
+`GET_MODE_SIZE (M)'
+     Returns the size in bytes of a datum of mode M.
+
+`GET_MODE_BITSIZE (M)'
+     Returns the size in bits of a datum of mode M.
+
+`GET_MODE_MASK (M)'
+     Returns a bitmask containing 1 for all bits in a word that fit
+     within mode M.  This macro can only be used for modes whose
+     bitsize is less than or equal to `HOST_BITS_PER_INT'.
+
+`GET_MODE_ALIGNMENT (M)'
+     Return the required alignment, in bits, for an object of mode M.
+
+`GET_MODE_UNIT_SIZE (M)'
+     Returns the size in bytes of the subunits of a datum of mode M.
+     This is the same as `GET_MODE_SIZE' except in the case of complex
+     modes.  For them, the unit size is the size of the real or
+     imaginary part.
+
+`GET_MODE_NUNITS (M)'
+     Returns the number of units contained in a mode, i.e.,
+     `GET_MODE_SIZE' divided by `GET_MODE_UNIT_SIZE'.
+
+`GET_CLASS_NARROWEST_MODE (C)'
+     Returns the narrowest mode in mode class C.
+
+   The global variables `byte_mode' and `word_mode' contain modes whose
+classes are `MODE_INT' and whose bitsizes are either `BITS_PER_UNIT' or
+`BITS_PER_WORD', respectively.  On 32-bit machines, these are `QImode'
+and `SImode', respectively.
+
+
+File: gccint.info,  Node: Constants,  Next: Regs and Memory,  Prev: Machine Modes,  Up: RTL
+
+Constant Expression Types
+=========================
+
+   The simplest RTL expressions are those that represent constant
+values.
+
+`(const_int I)'
+     This type of expression represents the integer value I.  I is
+     customarily accessed with the macro `INTVAL' as in `INTVAL (EXP)',
+     which is equivalent to `XWINT (EXP, 0)'.
+
+     There is only one expression object for the integer value zero; it
+     is the value of the variable `const0_rtx'.  Likewise, the only
+     expression for integer value one is found in `const1_rtx', the only
+     expression for integer value two is found in `const2_rtx', and the
+     only expression for integer value negative one is found in
+     `constm1_rtx'.  Any attempt to create an expression of code
+     `const_int' and value zero, one, two or negative one will return
+     `const0_rtx', `const1_rtx', `const2_rtx' or `constm1_rtx' as
+     appropriate.
+
+     Similarly, there is only one object for the integer whose value is
+     `STORE_FLAG_VALUE'.  It is found in `const_true_rtx'.  If
+     `STORE_FLAG_VALUE' is one, `const_true_rtx' and `const1_rtx' will
+     point to the same object.  If `STORE_FLAG_VALUE' is -1,
+     `const_true_rtx' and `constm1_rtx' will point to the same object.
+
+`(const_double:M ADDR I0 I1 ...)'
+     Represents either a floating-point constant of mode M or an
+     integer constant too large to fit into `HOST_BITS_PER_WIDE_INT'
+     bits but small enough to fit within twice that number of bits (GCC
+     does not provide a mechanism to represent even larger constants).
+     In the latter case, M will be `VOIDmode'.
+
+`(const_vector:M [X0 X1 ...])'
+     Represents a vector constant.  The square brackets stand for the
+     vector containing the constant elements.  X0, X1 and so on are the
+     `const_int' or `const_double' elements.
+
+     The number of units in a `const_vector' is obtained with the macro
+     `CONST_VECTOR_NUNITS' as in `CONST_VECTOR_NUNITS (V)'.
+
+     Individual elements in a vector constant are accessed with the
+     macro `CONST_VECTOR_ELT' as in `CONST_VECTOR_ELT (V, N)' where V
+     is the vector constant and N is the element desired.
+
+     ADDR is used to contain the `mem' expression that corresponds to
+     the location in memory that at which the constant can be found.  If
+     it has not been allocated a memory location, but is on the chain
+     of all `const_double' expressions in this compilation (maintained
+     using an undisplayed field), ADDR contains `const0_rtx'.  If it is
+     not on the chain, ADDR contains `cc0_rtx'.  ADDR is customarily
+     accessed with the macro `CONST_DOUBLE_MEM' and the chain field via
+     `CONST_DOUBLE_CHAIN'.
+
+     If M is `VOIDmode', the bits of the value are stored in I0 and I1.
+     I0 is customarily accessed with the macro `CONST_DOUBLE_LOW' and
+     I1 with `CONST_DOUBLE_HIGH'.
+
+     If the constant is floating point (regardless of its precision),
+     then the number of integers used to store the value depends on the
+     size of `REAL_VALUE_TYPE' (*note Floating Point::).  The integers
+     represent a floating point number, but not precisely in the target
+     machine's or host machine's floating point format.  To convert
+     them to the precise bit pattern used by the target machine, use
+     the macro `REAL_VALUE_TO_TARGET_DOUBLE' and friends (*note Data
+     Output::).
+
+     The macro `CONST0_RTX (MODE)' refers to an expression with value 0
+     in mode MODE.  If mode MODE is of mode class `MODE_INT', it
+     returns `const0_rtx'.  If mode MODE is of mode class `MODE_FLOAT',
+     it returns a `CONST_DOUBLE' expression in mode MODE.  Otherwise,
+     it returns a `CONST_VECTOR' expression in mode MODE.  Similarly,
+     the macro `CONST1_RTX (MODE)' refers to an expression with value 1
+     in mode MODE and similarly for `CONST2_RTX'.  The `CONST1_RTX' and
+     `CONST2_RTX' macros are undefined for vector modes.
+
+`(const_string STR)'
+     Represents a constant string with value STR.  Currently this is
+     used only for insn attributes (*note Insn Attributes::) since
+     constant strings in C are placed in memory.
+
+`(symbol_ref:MODE SYMBOL)'
+     Represents the value of an assembler label for data.  SYMBOL is a
+     string that describes the name of the assembler label.  If it
+     starts with a `*', the label is the rest of SYMBOL not including
+     the `*'.  Otherwise, the label is SYMBOL, usually prefixed with
+     `_'.
+
+     The `symbol_ref' contains a mode, which is usually `Pmode'.
+     Usually that is the only mode for which a symbol is directly valid.
+
+`(label_ref LABEL)'
+     Represents the value of an assembler label for code.  It contains
+     one operand, an expression, which must be a `code_label' or a
+     `note' of type `NOTE_INSN_DELETED_LABEL' that appears in the
+     instruction sequence to identify the place where the label should
+     go.
+
+     The reason for using a distinct expression type for code label
+     references is so that jump optimization can distinguish them.
+
+`(const:M EXP)'
+     Represents a constant that is the result of an assembly-time
+     arithmetic computation.  The operand, EXP, is an expression that
+     contains only constants (`const_int', `symbol_ref' and `label_ref'
+     expressions) combined with `plus' and `minus'.  However, not all
+     combinations are valid, since the assembler cannot do arbitrary
+     arithmetic on relocatable symbols.
+
+     M should be `Pmode'.
+
+`(high:M EXP)'
+     Represents the high-order bits of EXP, usually a `symbol_ref'.
+     The number of bits is machine-dependent and is normally the number
+     of bits specified in an instruction that initializes the high
+     order bits of a register.  It is used with `lo_sum' to represent
+     the typical two-instruction sequence used in RISC machines to
+     reference a global memory location.
+
+     M should be `Pmode'.
+
+
+File: gccint.info,  Node: Regs and Memory,  Next: Arithmetic,  Prev: Constants,  Up: RTL
+
+Registers and Memory
+====================
+
+   Here are the RTL expression types for describing access to machine
+registers and to main memory.
+
+`(reg:M N)'
+     For small values of the integer N (those that are less than
+     `FIRST_PSEUDO_REGISTER'), this stands for a reference to machine
+     register number N: a "hard register".  For larger values of N, it
+     stands for a temporary value or "pseudo register".  The compiler's
+     strategy is to generate code assuming an unlimited number of such
+     pseudo registers, and later convert them into hard registers or
+     into memory references.
+
+     M is the machine mode of the reference.  It is necessary because
+     machines can generally refer to each register in more than one
+     mode.  For example, a register may contain a full word but there
+     may be instructions to refer to it as a half word or as a single
+     byte, as well as instructions to refer to it as a floating point
+     number of various precisions.
+
+     Even for a register that the machine can access in only one mode,
+     the mode must always be specified.
+
+     The symbol `FIRST_PSEUDO_REGISTER' is defined by the machine
+     description, since the number of hard registers on the machine is
+     an invariant characteristic of the machine.  Note, however, that
+     not all of the machine registers must be general registers.  All
+     the machine registers that can be used for storage of data are
+     given hard register numbers, even those that can be used only in
+     certain instructions or can hold only certain types of data.
+
+     A hard register may be accessed in various modes throughout one
+     function, but each pseudo register is given a natural mode and is
+     accessed only in that mode.  When it is necessary to describe an
+     access to a pseudo register using a nonnatural mode, a `subreg'
+     expression is used.
+
+     A `reg' expression with a machine mode that specifies more than
+     one word of data may actually stand for several consecutive
+     registers.  If in addition the register number specifies a
+     hardware register, then it actually represents several consecutive
+     hardware registers starting with the specified one.
+
+     Each pseudo register number used in a function's RTL code is
+     represented by a unique `reg' expression.
+
+     Some pseudo register numbers, those within the range of
+     `FIRST_VIRTUAL_REGISTER' to `LAST_VIRTUAL_REGISTER' only appear
+     during the RTL generation phase and are eliminated before the
+     optimization phases.  These represent locations in the stack frame
+     that cannot be determined until RTL generation for the function
+     has been completed.  The following virtual register numbers are
+     defined:
+
+    `VIRTUAL_INCOMING_ARGS_REGNUM'
+          This points to the first word of the incoming arguments
+          passed on the stack.  Normally these arguments are placed
+          there by the caller, but the callee may have pushed some
+          arguments that were previously passed in registers.
+
+          When RTL generation is complete, this virtual register is
+          replaced by the sum of the register given by
+          `ARG_POINTER_REGNUM' and the value of `FIRST_PARM_OFFSET'.
+
+    `VIRTUAL_STACK_VARS_REGNUM'
+          If `FRAME_GROWS_DOWNWARD' is defined, this points to
+          immediately above the first variable on the stack.
+          Otherwise, it points to the first variable on the stack.
+
+          `VIRTUAL_STACK_VARS_REGNUM' is replaced with the sum of the
+          register given by `FRAME_POINTER_REGNUM' and the value
+          `STARTING_FRAME_OFFSET'.
+
+    `VIRTUAL_STACK_DYNAMIC_REGNUM'
+          This points to the location of dynamically allocated memory
+          on the stack immediately after the stack pointer has been
+          adjusted by the amount of memory desired.
+
+          This virtual register is replaced by the sum of the register
+          given by `STACK_POINTER_REGNUM' and the value
+          `STACK_DYNAMIC_OFFSET'.
+
+    `VIRTUAL_OUTGOING_ARGS_REGNUM'
+          This points to the location in the stack at which outgoing
+          arguments should be written when the stack is pre-pushed
+          (arguments pushed using push insns should always use
+          `STACK_POINTER_REGNUM').
+
+          This virtual register is replaced by the sum of the register
+          given by `STACK_POINTER_REGNUM' and the value
+          `STACK_POINTER_OFFSET'.
+
+`(subreg:M REG BYTENUM)'
+     `subreg' expressions are used to refer to a register in a machine
+     mode other than its natural one, or to refer to one register of a
+     multi-part `reg' that actually refers to several registers.
+
+     Each pseudo-register has a natural mode.  If it is necessary to
+     operate on it in a different mode--for example, to perform a
+     fullword move instruction on a pseudo-register that contains a
+     single byte--the pseudo-register must be enclosed in a `subreg'.
+     In such a case, BYTENUM is zero.
+
+     Usually M is at least as narrow as the mode of REG, in which case
+     it is restricting consideration to only the bits of REG that are
+     in M.
+
+     Sometimes M is wider than the mode of REG.  These `subreg'
+     expressions are often called "paradoxical".  They are used in
+     cases where we want to refer to an object in a wider mode but do
+     not care what value the additional bits have.  The reload pass
+     ensures that paradoxical references are only made to hard
+     registers.
+
+     The other use of `subreg' is to extract the individual registers of
+     a multi-register value.  Machine modes such as `DImode' and
+     `TImode' can indicate values longer than a word, values which
+     usually require two or more consecutive registers.  To access one
+     of the registers, use a `subreg' with mode `SImode' and a BYTENUM
+     offset that says which register.
+
+     Storing in a non-paradoxical `subreg' has undefined results for
+     bits belonging to the same word as the `subreg'.  This laxity makes
+     it easier to generate efficient code for such instructions.  To
+     represent an instruction that preserves all the bits outside of
+     those in the `subreg', use `strict_low_part' around the `subreg'.
+
+     The compilation parameter `WORDS_BIG_ENDIAN', if set to 1, says
+     that byte number zero is part of the most significant word;
+     otherwise, it is part of the least significant word.
+
+     The compilation parameter `BYTES_BIG_ENDIAN', if set to 1, says
+     that byte number zero is the most significant byte within a word;
+     otherwise, it is the least significant byte within a word.
+
+     On a few targets, `FLOAT_WORDS_BIG_ENDIAN' disagrees with
+     `WORDS_BIG_ENDIAN'.  However, most parts of the compiler treat
+     floating point values as if they had the same endianness as
+     integer values.  This works because they handle them solely as a
+     collection of integer values, with no particular numerical value.
+     Only real.c and the runtime libraries care about
+     `FLOAT_WORDS_BIG_ENDIAN'.
+
+     Between the combiner pass and the reload pass, it is possible to
+     have a paradoxical `subreg' which contains a `mem' instead of a
+     `reg' as its first operand.  After the reload pass, it is also
+     possible to have a non-paradoxical `subreg' which contains a
+     `mem'; this usually occurs when the `mem' is a stack slot which
+     replaced a pseudo register.
+
+     Note that it is not valid to access a `DFmode' value in `SFmode'
+     using a `subreg'.  On some machines the most significant part of a
+     `DFmode' value does not have the same format as a single-precision
+     floating value.
+
+     It is also not valid to access a single word of a multi-word value
+     in a hard register when less registers can hold the value than
+     would be expected from its size.  For example, some 32-bit
+     machines have floating-point registers that can hold an entire
+     `DFmode' value.  If register 10 were such a register `(subreg:SI
+     (reg:DF 10) 1)' would be invalid because there is no way to
+     convert that reference to a single machine register.  The reload
+     pass prevents `subreg' expressions such as these from being formed.
+
+     The first operand of a `subreg' expression is customarily accessed
+     with the `SUBREG_REG' macro and the second operand is customarily
+     accessed with the `SUBREG_BYTE' macro.
+
+`(scratch:M)'
+     This represents a scratch register that will be required for the
+     execution of a single instruction and not used subsequently.  It is
+     converted into a `reg' by either the local register allocator or
+     the reload pass.
+
+     `scratch' is usually present inside a `clobber' operation (*note
+     Side Effects::).
+
+`(cc0)'
+     This refers to the machine's condition code register.  It has no
+     operands and may not have a machine mode.  There are two ways to
+     use it:
+
+        * To stand for a complete set of condition code flags.  This is
+          best on most machines, where each comparison sets the entire
+          series of flags.
+
+          With this technique, `(cc0)' may be validly used in only two
+          contexts: as the destination of an assignment (in test and
+          compare instructions) and in comparison operators comparing
+          against zero (`const_int' with value zero; that is to say,
+          `const0_rtx').
+
+        * To stand for a single flag that is the result of a single
+          condition.  This is useful on machines that have only a
+          single flag bit, and in which comparison instructions must
+          specify the condition to test.
+
+          With this technique, `(cc0)' may be validly used in only two
+          contexts: as the destination of an assignment (in test and
+          compare instructions) where the source is a comparison
+          operator, and as the first operand of `if_then_else' (in a
+          conditional branch).
+
+     There is only one expression object of code `cc0'; it is the value
+     of the variable `cc0_rtx'.  Any attempt to create an expression of
+     code `cc0' will return `cc0_rtx'.
+
+     Instructions can set the condition code implicitly.  On many
+     machines, nearly all instructions set the condition code based on
+     the value that they compute or store.  It is not necessary to
+     record these actions explicitly in the RTL because the machine
+     description includes a prescription for recognizing the
+     instructions that do so (by means of the macro
+     `NOTICE_UPDATE_CC').  *Note Condition Code::.  Only instructions
+     whose sole purpose is to set the condition code, and instructions
+     that use the condition code, need mention `(cc0)'.
+
+     On some machines, the condition code register is given a register
+     number and a `reg' is used instead of `(cc0)'.  This is usually the
+     preferable approach if only a small subset of instructions modify
+     the condition code.  Other machines store condition codes in
+     general registers; in such cases a pseudo register should be used.
+
+     Some machines, such as the SPARC and RS/6000, have two sets of
+     arithmetic instructions, one that sets and one that does not set
+     the condition code.  This is best handled by normally generating
+     the instruction that does not set the condition code, and making a
+     pattern that both performs the arithmetic and sets the condition
+     code register (which would not be `(cc0)' in this case).  For
+     examples, search for `addcc' and `andcc' in `sparc.md'.
+
+`(pc)'
+     This represents the machine's program counter.  It has no operands
+     and may not have a machine mode.  `(pc)' may be validly used only
+     in certain specific contexts in jump instructions.
+
+     There is only one expression object of code `pc'; it is the value
+     of the variable `pc_rtx'.  Any attempt to create an expression of
+     code `pc' will return `pc_rtx'.
+
+     All instructions that do not jump alter the program counter
+     implicitly by incrementing it, but there is no need to mention
+     this in the RTL.
+
+`(mem:M ADDR ALIAS)'
+     This RTX represents a reference to main memory at an address
+     represented by the expression ADDR.  M specifies how large a unit
+     of memory is accessed.  ALIAS specifies an alias set for the
+     reference.  In general two items are in different alias sets if
+     they cannot reference the same memory address.
+
+     The construct `(mem:BLK (scratch))' is considered to alias all
+     other memories.  Thus it may be used as a memory barrier in
+     epilogue stack deallocation patterns.
+
+`(addressof:M REG)'
+     This RTX represents a request for the address of register REG.
+     Its mode is always `Pmode'.  If there are any `addressof'
+     expressions left in the function after CSE, REG is forced into the
+     stack and the `addressof' expression is replaced with a `plus'
+     expression for the address of its stack slot.
+
+
+File: gccint.info,  Node: Arithmetic,  Next: Comparisons,  Prev: Regs and Memory,  Up: RTL
+
+RTL Expressions for Arithmetic
+==============================
+
+   Unless otherwise specified, all the operands of arithmetic
+expressions must be valid for mode M.  An operand is valid for mode M
+if it has mode M, or if it is a `const_int' or `const_double' and M is
+a mode of class `MODE_INT'.
+
+   For commutative binary operations, constants should be placed in the
+second operand.
+
+`(plus:M X Y)'
+     Represents the sum of the values represented by X and Y carried
+     out in machine mode M.
+
+`(lo_sum:M X Y)'
+     Like `plus', except that it represents that sum of X and the
+     low-order bits of Y.  The number of low order bits is
+     machine-dependent but is normally the number of bits in a `Pmode'
+     item minus the number of bits set by the `high' code (*note
+     Constants::).
+
+     M should be `Pmode'.
+
+`(minus:M X Y)'
+     Like `plus' but represents subtraction.
+
+`(ss_plus:M X Y)'
+     Like `plus', but using signed saturation in case of an overflow.
+
+`(us_plus:M X Y)'
+     Like `plus', but using unsigned saturation in case of an overflow.
+
+`(ss_minus:M X Y)'
+     Like `minus', but using signed saturation in case of an overflow.
+
+`(us_minus:M X Y)'
+     Like `minus', but using unsigned saturation in case of an overflow.
+
+`(compare:M X Y)'
+     Represents the result of subtracting Y from X for purposes of
+     comparison.  The result is computed without overflow, as if with
+     infinite precision.
+
+     Of course, machines can't really subtract with infinite precision.
+     However, they can pretend to do so when only the sign of the
+     result will be used, which is the case when the result is stored
+     in the condition code.  And that is the _only_ way this kind of
+     expression may validly be used: as a value to be stored in the
+     condition codes, either `(cc0)' or a register.  *Note
+     Comparisons::.
+
+     The mode M is not related to the modes of X and Y, but instead is
+     the mode of the condition code value.  If `(cc0)' is used, it is
+     `VOIDmode'.  Otherwise it is some mode in class `MODE_CC', often
+     `CCmode'.  *Note Condition Code::.  If M is `VOIDmode' or
+     `CCmode', the operation returns sufficient information (in an
+     unspecified format) so that any comparison operator can be applied
+     to the result of the `COMPARE' operation.  For other modes in
+     class `MODE_CC', the operation only returns a subset of this
+     information.
+
+     Normally, X and Y must have the same mode.  Otherwise, `compare'
+     is valid only if the mode of X is in class `MODE_INT' and Y is a
+     `const_int' or `const_double' with mode `VOIDmode'.  The mode of X
+     determines what mode the comparison is to be done in; thus it must
+     not be `VOIDmode'.
+
+     If one of the operands is a constant, it should be placed in the
+     second operand and the comparison code adjusted as appropriate.
+
+     A `compare' specifying two `VOIDmode' constants is not valid since
+     there is no way to know in what mode the comparison is to be
+     performed; the comparison must either be folded during the
+     compilation or the first operand must be loaded into a register
+     while its mode is still known.
+
+`(neg:M X)'
+     Represents the negation (subtraction from zero) of the value
+     represented by X, carried out in mode M.
+
+`(mult:M X Y)'
+     Represents the signed product of the values represented by X and Y
+     carried out in machine mode M.
+
+     Some machines support a multiplication that generates a product
+     wider than the operands.  Write the pattern for this as
+
+          (mult:M (sign_extend:M X) (sign_extend:M Y))
+
+     where M is wider than the modes of X and Y, which need not be the
+     same.
+
+     For unsigned widening multiplication, use the same idiom, but with
+     `zero_extend' instead of `sign_extend'.
+
+`(div:M X Y)'
+     Represents the quotient in signed division of X by Y, carried out
+     in machine mode M.  If M is a floating point mode, it represents
+     the exact quotient; otherwise, the integerized quotient.
+
+     Some machines have division instructions in which the operands and
+     quotient widths are not all the same; you should represent such
+     instructions using `truncate' and `sign_extend' as in,
+
+          (truncate:M1 (div:M2 X (sign_extend:M2 Y)))
+
+`(udiv:M X Y)'
+     Like `div' but represents unsigned division.
+
+`(mod:M X Y)'
+`(umod:M X Y)'
+     Like `div' and `udiv' but represent the remainder instead of the
+     quotient.
+
+`(smin:M X Y)'
+`(smax:M X Y)'
+     Represents the smaller (for `smin') or larger (for `smax') of X
+     and Y, interpreted as signed integers in mode M.
+
+`(umin:M X Y)'
+`(umax:M X Y)'
+     Like `smin' and `smax', but the values are interpreted as unsigned
+     integers.
+
+`(not:M X)'
+     Represents the bitwise complement of the value represented by X,
+     carried out in mode M, which must be a fixed-point machine mode.
+
+`(and:M X Y)'
+     Represents the bitwise logical-and of the values represented by X
+     and Y, carried out in machine mode M, which must be a fixed-point
+     machine mode.
+
+`(ior:M X Y)'
+     Represents the bitwise inclusive-or of the values represented by X
+     and Y, carried out in machine mode M, which must be a fixed-point
+     mode.
+
+`(xor:M X Y)'
+     Represents the bitwise exclusive-or of the values represented by X
+     and Y, carried out in machine mode M, which must be a fixed-point
+     mode.
+
+`(ashift:M X C)'
+     Represents the result of arithmetically shifting X left by C
+     places.  X have mode M, a fixed-point machine mode.  C be a
+     fixed-point mode or be a constant with mode `VOIDmode'; which mode
+     is determined by the mode called for in the machine description
+     entry for the left-shift instruction.  For example, on the VAX,
+     the mode of C is `QImode' regardless of M.
+
+`(lshiftrt:M X C)'
+`(ashiftrt:M X C)'
+     Like `ashift' but for right shift.  Unlike the case for left shift,
+     these two operations are distinct.
+
+`(rotate:M X C)'
+`(rotatert:M X C)'
+     Similar but represent left and right rotate.  If C is a constant,
+     use `rotate'.
+
+`(abs:M X)'
+     Represents the absolute value of X, computed in mode M.
+
+`(sqrt:M X)'
+     Represents the square root of X, computed in mode M.  Most often M
+     will be a floating point mode.
+
+`(ffs:M X)'
+     Represents one plus the index of the least significant 1-bit in X,
+     represented as an integer of mode M.  (The value is zero if X is
+     zero.)  The mode of X need not be M; depending on the target
+     machine, various mode combinations may be valid.
+
+`(clz:M X)'
+     Represents the number of leading 0-bits in X, represented as an
+     integer of mode M, starting at the most significant bit position.
+     If X is zero, the value is determined by
+     `CLZ_DEFINED_VALUE_AT_ZERO'.  Note that this is one of the few
+     expressions that is not invariant under widening.  The mode of X
+     will usually be an integer mode.
+
+`(ctz:M X)'
+     Represents the number of trailing 0-bits in X, represented as an
+     integer of mode M, starting at the least significant bit position.
+     If X is zero, the value is determined by
+     `CTZ_DEFINED_VALUE_AT_ZERO'.  Except for this case, `ctz(x)' is
+     equivalent to `ffs(X) - 1'.  The mode of X will usually be an
+     integer mode.
+
+`(popcount:M X)'
+     Represents the number of 1-bits in X, represented as an integer of
+     mode M.  The mode of X will usually be an integer mode.
+
+`(parity:M X)'
+     Represents the number of 1-bits modulo 2 in X, represented as an
+     integer of mode M.  The mode of X will usually be an integer mode.
+
+
+File: gccint.info,  Node: Comparisons,  Next: Bit-Fields,  Prev: Arithmetic,  Up: RTL
+
+Comparison Operations
+=====================
+
+   Comparison operators test a relation on two operands and are
+considered to represent a machine-dependent nonzero value described by,
+but not necessarily equal to, `STORE_FLAG_VALUE' (*note Misc::) if the
+relation holds, or zero if it does not, for comparison operators whose
+results have a `MODE_INT' mode, and `FLOAT_STORE_FLAG_VALUE' (*note
+Misc::) if the relation holds, or zero if it does not, for comparison
+operators that return floating-point values.  The mode of the
+comparison operation is independent of the mode of the data being
+compared.  If the comparison operation is being tested (e.g., the first
+operand of an `if_then_else'), the mode must be `VOIDmode'.
+
+   There are two ways that comparison operations may be used.  The
+comparison operators may be used to compare the condition codes `(cc0)'
+against zero, as in `(eq (cc0) (const_int 0))'.  Such a construct
+actually refers to the result of the preceding instruction in which the
+condition codes were set.  The instruction setting the condition code
+must be adjacent to the instruction using the condition code; only
+`note' insns may separate them.
+
+   Alternatively, a comparison operation may directly compare two data
+objects.  The mode of the comparison is determined by the operands; they
+must both be valid for a common machine mode.  A comparison with both
+operands constant would be invalid as the machine mode could not be
+deduced from it, but such a comparison should never exist in RTL due to
+constant folding.
+
+   In the example above, if `(cc0)' were last set to `(compare X Y)',
+the comparison operation is identical to `(eq X Y)'.  Usually only one
+style of comparisons is supported on a particular machine, but the
+combine pass will try to merge the operations to produce the `eq' shown
+in case it exists in the context of the particular insn involved.
+
+   Inequality comparisons come in two flavors, signed and unsigned.
+Thus, there are distinct expression codes `gt' and `gtu' for signed and
+unsigned greater-than.  These can produce different results for the same
+pair of integer values: for example, 1 is signed greater-than -1 but not
+unsigned greater-than, because -1 when regarded as unsigned is actually
+`0xffffffff' which is greater than 1.
+
+   The signed comparisons are also used for floating point values.
+Floating point comparisons are distinguished by the machine modes of
+the operands.
+
+`(eq:M X Y)'
+     `STORE_FLAG_VALUE' if the values represented by X and Y are equal,
+     otherwise 0.
+
+`(ne:M X Y)'
+     `STORE_FLAG_VALUE' if the values represented by X and Y are not
+     equal, otherwise 0.
+
+`(gt:M X Y)'
+     `STORE_FLAG_VALUE' if the X is greater than Y.  If they are
+     fixed-point, the comparison is done in a signed sense.
+
+`(gtu:M X Y)'
+     Like `gt' but does unsigned comparison, on fixed-point numbers
+     only.
+
+`(lt:M X Y)'
+`(ltu:M X Y)'
+     Like `gt' and `gtu' but test for "less than".
+
+`(ge:M X Y)'
+`(geu:M X Y)'
+     Like `gt' and `gtu' but test for "greater than or equal".
+
+`(le:M X Y)'
+`(leu:M X Y)'
+     Like `gt' and `gtu' but test for "less than or equal".
+
+`(if_then_else COND THEN ELSE)'
+     This is not a comparison operation but is listed here because it is
+     always used in conjunction with a comparison operation.  To be
+     precise, COND is a comparison expression.  This expression
+     represents a choice, according to COND, between the value
+     represented by THEN and the one represented by ELSE.
+
+     On most machines, `if_then_else' expressions are valid only to
+     express conditional jumps.
+
+`(cond [TEST1 VALUE1 TEST2 VALUE2 ...] DEFAULT)'
+     Similar to `if_then_else', but more general.  Each of TEST1,
+     TEST2, ... is performed in turn.  The result of this expression is
+     the VALUE corresponding to the first nonzero test, or DEFAULT if
+     none of the tests are nonzero expressions.
+
+     This is currently not valid for instruction patterns and is
+     supported only for insn attributes.  *Note Insn Attributes::.
+
+
+File: gccint.info,  Node: Bit-Fields,  Next: Vector Operations,  Prev: Comparisons,  Up: RTL
+
+Bit-Fields
+==========
+
+   Special expression codes exist to represent bit-field instructions.
+These types of expressions are lvalues in RTL; they may appear on the
+left side of an assignment, indicating insertion of a value into the
+specified bit-field.
+
+`(sign_extract:M LOC SIZE POS)'
+     This represents a reference to a sign-extended bit-field contained
+     or starting in LOC (a memory or register reference).  The bit-field
+     is SIZE bits wide and starts at bit POS.  The compilation option
+     `BITS_BIG_ENDIAN' says which end of the memory unit POS counts
+     from.
+
+     If LOC is in memory, its mode must be a single-byte integer mode.
+     If LOC is in a register, the mode to use is specified by the
+     operand of the `insv' or `extv' pattern (*note Standard Names::)
+     and is usually a full-word integer mode, which is the default if
+     none is specified.
+
+     The mode of POS is machine-specific and is also specified in the
+     `insv' or `extv' pattern.
+
+     The mode M is the same as the mode that would be used for LOC if
+     it were a register.
+
+`(zero_extract:M LOC SIZE POS)'
+     Like `sign_extract' but refers to an unsigned or zero-extended
+     bit-field.  The same sequence of bits are extracted, but they are
+     filled to an entire word with zeros instead of by sign-extension.
+
+
+File: gccint.info,  Node: Vector Operations,  Next: Conversions,  Prev: Bit-Fields,  Up: RTL
+
+Vector Operations
+=================
+
+   All normal RTL expressions can be used with vector modes; they are
+interpreted as operating on each part of the vector independently.
+Additionally, there are a few new expressions to describe specific
+vector operations.
+
+`(vec_merge:M VEC1 VEC2 ITEMS)'
+     This describes a merge operation between two vectors.  The result
+     is a vector of mode M; its elements are selected from either VEC1
+     or VEC2.  Which elements are selected is described by ITEMS, which
+     is a bit mask represented by a `const_int'; a zero bit indicates
+     the corresponding element in the result vector is taken from VEC2
+     while a set bit indicates it is taken from VEC1.
+
+`(vec_select:M VEC1 SELECTION)'
+     This describes an operation that selects parts of a vector.  VEC1
+     is the source vector, SELECTION is a `parallel' that contains a
+     `const_int' for each of the subparts of the result vector, giving
+     the number of the source subpart that should be stored into it.
+
+`(vec_concat:M VEC1 VEC2)'
+     Describes a vector concat operation.  The result is a
+     concatenation of the vectors VEC1 and VEC2; its length is the sum
+     of the lengths of the two inputs.
+
+`(vec_duplicate:M VEC)'
+     This operation converts a small vector into a larger one by
+     duplicating the input values.  The output vector mode must have
+     the same submodes as the input vector mode, and the number of
+     output parts must be an integer multiple of the number of input
+     parts.
+
+
+File: gccint.info,  Node: Conversions,  Next: RTL Declarations,  Prev: Vector Operations,  Up: RTL
+
+Conversions
+===========
+
+   All conversions between machine modes must be represented by
+explicit conversion operations.  For example, an expression which is
+the sum of a byte and a full word cannot be written as `(plus:SI
+(reg:QI 34) (reg:SI 80))' because the `plus' operation requires two
+operands of the same machine mode.  Therefore, the byte-sized operand
+is enclosed in a conversion operation, as in
+
+     (plus:SI (sign_extend:SI (reg:QI 34)) (reg:SI 80))
+
+   The conversion operation is not a mere placeholder, because there
+may be more than one way of converting from a given starting mode to
+the desired final mode.  The conversion operation code says how to do
+it.
+
+   For all conversion operations, X must not be `VOIDmode' because the
+mode in which to do the conversion would not be known.  The conversion
+must either be done at compile-time or X must be placed into a register.
+
+`(sign_extend:M X)'
+     Represents the result of sign-extending the value X to machine
+     mode M.  M must be a fixed-point mode and X a fixed-point value of
+     a mode narrower than M.
+
+`(zero_extend:M X)'
+     Represents the result of zero-extending the value X to machine
+     mode M.  M must be a fixed-point mode and X a fixed-point value of
+     a mode narrower than M.
+
+`(float_extend:M X)'
+     Represents the result of extending the value X to machine mode M.
+     M must be a floating point mode and X a floating point value of a
+     mode narrower than M.
+
+`(truncate:M X)'
+     Represents the result of truncating the value X to machine mode M.
+     M must be a fixed-point mode and X a fixed-point value of a mode
+     wider than M.
+
+`(ss_truncate:M X)'
+     Represents the result of truncating the value X to machine mode M,
+     using signed saturation in the case of overflow.  Both M and the
+     mode of X must be fixed-point modes.
+
+`(us_truncate:M X)'
+     Represents the result of truncating the value X to machine mode M,
+     using unsigned saturation in the case of overflow.  Both M and the
+     mode of X must be fixed-point modes.
+
+`(float_truncate:M X)'
+     Represents the result of truncating the value X to machine mode M.
+     M must be a floating point mode and X a floating point value of a
+     mode wider than M.
+
+`(float:M X)'
+     Represents the result of converting fixed point value X, regarded
+     as signed, to floating point mode M.
+
+`(unsigned_float:M X)'
+     Represents the result of converting fixed point value X, regarded
+     as unsigned, to floating point mode M.
+
+`(fix:M X)'
+     When M is a fixed point mode, represents the result of converting
+     floating point value X to mode M, regarded as signed.  How
+     rounding is done is not specified, so this operation may be used
+     validly in compiling C code only for integer-valued operands.
+
+`(unsigned_fix:M X)'
+     Represents the result of converting floating point value X to
+     fixed point mode M, regarded as unsigned.  How rounding is done is
+     not specified.
+
+`(fix:M X)'
+     When M is a floating point mode, represents the result of
+     converting floating point value X (valid for mode M) to an
+     integer, still represented in floating point mode M, by rounding
+     towards zero.
+
+
+File: gccint.info,  Node: RTL Declarations,  Next: Side Effects,  Prev: Conversions,  Up: RTL
+
+Declarations
+============
+
+   Declaration expression codes do not represent arithmetic operations
+but rather state assertions about their operands.
+
+`(strict_low_part (subreg:M (reg:N R) 0))'
+     This expression code is used in only one context: as the
+     destination operand of a `set' expression.  In addition, the
+     operand of this expression must be a non-paradoxical `subreg'
+     expression.
+
+     The presence of `strict_low_part' says that the part of the
+     register which is meaningful in mode N, but is not part of mode M,
+     is not to be altered.  Normally, an assignment to such a subreg is
+     allowed to have undefined effects on the rest of the register when
+     M is less than a word.
+
+
+File: gccint.info,  Node: Side Effects,  Next: Incdec,  Prev: RTL Declarations,  Up: RTL
+
+Side Effect Expressions
+=======================
+
+   The expression codes described so far represent values, not actions.
+But machine instructions never produce values; they are meaningful only
+for their side effects on the state of the machine.  Special expression
+codes are used to represent side effects.
+
+   The body of an instruction is always one of these side effect codes;
+the codes described above, which represent values, appear only as the
+operands of these.
+
+`(set LVAL X)'
+     Represents the action of storing the value of X into the place
+     represented by LVAL.  LVAL must be an expression representing a
+     place that can be stored in: `reg' (or `subreg', `strict_low_part'
+     or `zero_extract'), `mem', `pc', `parallel', or `cc0'.
+
+     If LVAL is a `reg', `subreg' or `mem', it has a machine mode; then
+     X must be valid for that mode.
+
+     If LVAL is a `reg' whose machine mode is less than the full width
+     of the register, then it means that the part of the register
+     specified by the machine mode is given the specified value and the
+     rest of the register receives an undefined value.  Likewise, if
+     LVAL is a `subreg' whose machine mode is narrower than the mode of
+     the register, the rest of the register can be changed in an
+     undefined way.
+
+     If LVAL is a `strict_low_part' or `zero_extract' of a `subreg',
+     then the part of the register specified by the machine mode of the
+     `subreg' is given the value X and the rest of the register is not
+     changed.
+
+     If LVAL is `(cc0)', it has no machine mode, and X may be either a
+     `compare' expression or a value that may have any mode.  The
+     latter case represents a "test" instruction.  The expression `(set
+     (cc0) (reg:M N))' is equivalent to `(set (cc0) (compare (reg:M N)
+     (const_int 0)))'.  Use the former expression to save space during
+     the compilation.
+
+     If LVAL is a `parallel', it is used to represent the case of a
+     function returning a structure in multiple registers.  Each element
+     of the `parallel' is an `expr_list' whose first operand is a `reg'
+     and whose second operand is a `const_int' representing the offset
+     (in bytes) into the structure at which the data in that register
+     corresponds.  The first element may be null to indicate that the
+     structure is also passed partly in memory.
+
+     If LVAL is `(pc)', we have a jump instruction, and the
+     possibilities for X are very limited.  It may be a `label_ref'
+     expression (unconditional jump).  It may be an `if_then_else'
+     (conditional jump), in which case either the second or the third
+     operand must be `(pc)' (for the case which does not jump) and the
+     other of the two must be a `label_ref' (for the case which does
+     jump).  X may also be a `mem' or `(plus:SI (pc) Y)', where Y may
+     be a `reg' or a `mem'; these unusual patterns are used to
+     represent jumps through branch tables.
+
+     If LVAL is neither `(cc0)' nor `(pc)', the mode of LVAL must not
+     be `VOIDmode' and the mode of X must be valid for the mode of LVAL.
+
+     LVAL is customarily accessed with the `SET_DEST' macro and X with
+     the `SET_SRC' macro.
+
+`(return)'
+     As the sole expression in a pattern, represents a return from the
+     current function, on machines where this can be done with one
+     instruction, such as VAXen.  On machines where a multi-instruction
+     "epilogue" must be executed in order to return from the function,
+     returning is done by jumping to a label which precedes the
+     epilogue, and the `return' expression code is never used.
+
+     Inside an `if_then_else' expression, represents the value to be
+     placed in `pc' to return to the caller.
+
+     Note that an insn pattern of `(return)' is logically equivalent to
+     `(set (pc) (return))', but the latter form is never used.
+
+`(call FUNCTION NARGS)'
+     Represents a function call.  FUNCTION is a `mem' expression whose
+     address is the address of the function to be called.  NARGS is an
+     expression which can be used for two purposes: on some machines it
+     represents the number of bytes of stack argument; on others, it
+     represents the number of argument registers.
+
+     Each machine has a standard machine mode which FUNCTION must have.
+     The machine description defines macro `FUNCTION_MODE' to expand
+     into the requisite mode name.  The purpose of this mode is to
+     specify what kind of addressing is allowed, on machines where the
+     allowed kinds of addressing depend on the machine mode being
+     addressed.
+
+`(clobber X)'
+     Represents the storing or possible storing of an unpredictable,
+     undescribed value into X, which must be a `reg', `scratch',
+     `parallel' or `mem' expression.
+
+     One place this is used is in string instructions that store
+     standard values into particular hard registers.  It may not be
+     worth the trouble to describe the values that are stored, but it
+     is essential to inform the compiler that the registers will be
+     altered, lest it attempt to keep data in them across the string
+     instruction.
+
+     If X is `(mem:BLK (const_int 0))' or `(mem:BLK (scratch))', it
+     means that all memory locations must be presumed clobbered.  If X
+     is a `parallel', it has the same meaning as a `parallel' in a
+     `set' expression.
+
+     Note that the machine description classifies certain hard
+     registers as "call-clobbered".  All function call instructions are
+     assumed by default to clobber these registers, so there is no need
+     to use `clobber' expressions to indicate this fact.  Also, each
+     function call is assumed to have the potential to alter any memory
+     location, unless the function is declared `const'.
+
+     If the last group of expressions in a `parallel' are each a
+     `clobber' expression whose arguments are `reg' or `match_scratch'
+     (*note RTL Template::) expressions, the combiner phase can add the
+     appropriate `clobber' expressions to an insn it has constructed
+     when doing so will cause a pattern to be matched.
+
+     This feature can be used, for example, on a machine that whose
+     multiply and add instructions don't use an MQ register but which
+     has an add-accumulate instruction that does clobber the MQ
+     register.  Similarly, a combined instruction might require a
+     temporary register while the constituent instructions might not.
+
+     When a `clobber' expression for a register appears inside a
+     `parallel' with other side effects, the register allocator
+     guarantees that the register is unoccupied both before and after
+     that insn.  However, the reload phase may allocate a register used
+     for one of the inputs unless the `&' constraint is specified for
+     the selected alternative (*note Modifiers::).  You can clobber
+     either a specific hard register, a pseudo register, or a `scratch'
+     expression; in the latter two cases, GCC will allocate a hard
+     register that is available there for use as a temporary.
+
+     For instructions that require a temporary register, you should use
+     `scratch' instead of a pseudo-register because this will allow the
+     combiner phase to add the `clobber' when required.  You do this by
+     coding (`clobber' (`match_scratch' ...)).  If you do clobber a
+     pseudo register, use one which appears nowhere else--generate a
+     new one each time.  Otherwise, you may confuse CSE.
+
+     There is one other known use for clobbering a pseudo register in a
+     `parallel': when one of the input operands of the insn is also
+     clobbered by the insn.  In this case, using the same pseudo
+     register in the clobber and elsewhere in the insn produces the
+     expected results.
+
+`(use X)'
+     Represents the use of the value of X.  It indicates that the value
+     in X at this point in the program is needed, even though it may
+     not be apparent why this is so.  Therefore, the compiler will not
+     attempt to delete previous instructions whose only effect is to
+     store a value in X.  X must be a `reg' expression.
+
+     In some situations, it may be tempting to add a `use' of a
+     register in a `parallel' to describe a situation where the value
+     of a special register will modify the behavior of the instruction.
+     An hypothetical example might be a pattern for an addition that can
+     either wrap around or use saturating addition depending on the
+     value of a special control register:
+
+          (parallel [(set (reg:SI 2) (unspec:SI [(reg:SI 3)
+                                                 (reg:SI 4)] 0))
+                     (use (reg:SI 1))])
+
+     This will not work, several of the optimizers only look at
+     expressions locally; it is very likely that if you have multiple
+     insns with identical inputs to the `unspec', they will be
+     optimized away even if register 1 changes in between.
+
+     This means that `use' can _only_ be used to describe that the
+     register is live.  You should think twice before adding `use'
+     statements, more often you will want to use `unspec' instead.  The
+     `use' RTX is most commonly useful to describe that a fixed
+     register is implicitly used in an insn.  It is also safe to use in
+     patterns where the compiler knows for other reasons that the result
+     of the whole pattern is variable, such as `movstrM' or `call'
+     patterns.
+
+     During the reload phase, an insn that has a `use' as pattern can
+     carry a reg_equal note.  These `use' insns will be deleted before
+     the reload phase exits.
+
+     During the delayed branch scheduling phase, X may be an insn.
+     This indicates that X previously was located at this place in the
+     code and its data dependencies need to be taken into account.
+     These `use' insns will be deleted before the delayed branch
+     scheduling phase exits.
+
+`(parallel [X0 X1 ...])'
+     Represents several side effects performed in parallel.  The square
+     brackets stand for a vector; the operand of `parallel' is a vector
+     of expressions.  X0, X1 and so on are individual side effect
+     expressions--expressions of code `set', `call', `return',
+     `clobber' or `use'.
+
+     "In parallel" means that first all the values used in the
+     individual side-effects are computed, and second all the actual
+     side-effects are performed.  For example,
+
+          (parallel [(set (reg:SI 1) (mem:SI (reg:SI 1)))
+                     (set (mem:SI (reg:SI 1)) (reg:SI 1))])
+
+     says unambiguously that the values of hard register 1 and the
+     memory location addressed by it are interchanged.  In both places
+     where `(reg:SI 1)' appears as a memory address it refers to the
+     value in register 1 _before_ the execution of the insn.
+
+     It follows that it is _incorrect_ to use `parallel' and expect the
+     result of one `set' to be available for the next one.  For
+     example, people sometimes attempt to represent a jump-if-zero
+     instruction this way:
+
+          (parallel [(set (cc0) (reg:SI 34))
+                     (set (pc) (if_then_else
+                                  (eq (cc0) (const_int 0))
+                                  (label_ref ...)
+                                  (pc)))])
+
+     But this is incorrect, because it says that the jump condition
+     depends on the condition code value _before_ this instruction, not
+     on the new value that is set by this instruction.
+
+     Peephole optimization, which takes place together with final
+     assembly code output, can produce insns whose patterns consist of
+     a `parallel' whose elements are the operands needed to output the
+     resulting assembler code--often `reg', `mem' or constant
+     expressions.  This would not be well-formed RTL at any other stage
+     in compilation, but it is ok then because no further optimization
+     remains to be done.  However, the definition of the macro
+     `NOTICE_UPDATE_CC', if any, must deal with such insns if you
+     define any peephole optimizations.
+
+`(cond_exec [COND EXPR])'
+     Represents a conditionally executed expression.  The EXPR is
+     executed only if the COND is nonzero.  The COND expression must
+     not have side-effects, but the EXPR may very well have
+     side-effects.
+
+`(sequence [INSNS ...])'
+     Represents a sequence of insns.  Each of the INSNS that appears in
+     the vector is suitable for appearing in the chain of insns, so it
+     must be an `insn', `jump_insn', `call_insn', `code_label',
+     `barrier' or `note'.
+
+     A `sequence' RTX is never placed in an actual insn during RTL
+     generation.  It represents the sequence of insns that result from a
+     `define_expand' _before_ those insns are passed to `emit_insn' to
+     insert them in the chain of insns.  When actually inserted, the
+     individual sub-insns are separated out and the `sequence' is
+     forgotten.
+
+     After delay-slot scheduling is completed, an insn and all the
+     insns that reside in its delay slots are grouped together into a
+     `sequence'.  The insn requiring the delay slot is the first insn
+     in the vector; subsequent insns are to be placed in the delay slot.
+
+     `INSN_ANNULLED_BRANCH_P' is set on an insn in a delay slot to
+     indicate that a branch insn should be used that will conditionally
+     annul the effect of the insns in the delay slots.  In such a case,
+     `INSN_FROM_TARGET_P' indicates that the insn is from the target of
+     the branch and should be executed only if the branch is taken;
+     otherwise the insn should be executed only if the branch is not
+     taken.  *Note Delay Slots::.
+
+   These expression codes appear in place of a side effect, as the body
+of an insn, though strictly speaking they do not always describe side
+effects as such:
+
+`(asm_input S)'
+     Represents literal assembler code as described by the string S.
+
+`(unspec [OPERANDS ...] INDEX)'
+`(unspec_volatile [OPERANDS ...] INDEX)'
+     Represents a machine-specific operation on OPERANDS.  INDEX
+     selects between multiple machine-specific operations.
+     `unspec_volatile' is used for volatile operations and operations
+     that may trap; `unspec' is used for other operations.
+
+     These codes may appear inside a `pattern' of an insn, inside a
+     `parallel', or inside an expression.
+
+`(addr_vec:M [LR0 LR1 ...])'
+     Represents a table of jump addresses.  The vector elements LR0,
+     etc., are `label_ref' expressions.  The mode M specifies how much
+     space is given to each address; normally M would be `Pmode'.
+
+`(addr_diff_vec:M BASE [LR0 LR1 ...] MIN MAX FLAGS)'
+     Represents a table of jump addresses expressed as offsets from
+     BASE.  The vector elements LR0, etc., are `label_ref' expressions
+     and so is BASE.  The mode M specifies how much space is given to
+     each address-difference.  MIN and MAX are set up by branch
+     shortening and hold a label with a minimum and a maximum address,
+     respectively.  FLAGS indicates the relative position of BASE, MIN
+     and MAX to the containing insn and of MIN and MAX to BASE.  See
+     rtl.def for details.
+
+`(prefetch:M ADDR RW LOCALITY)'
+     Represents prefetch of memory at address ADDR.  Operand RW is 1 if
+     the prefetch is for data to be written, 0 otherwise; targets that
+     do not support write prefetches should treat this as a normal
+     prefetch.  Operand LOCALITY specifies the amount of temporal
+     locality; 0 if there is none or 1, 2, or 3 for increasing levels
+     of temporal locality; targets that do not support locality hints
+     should ignore this.
+
+     This insn is used to minimize cache-miss latency by moving data
+     into a cache before it is accessed.  It should use only
+     non-faulting data prefetch instructions.
+
+
+File: gccint.info,  Node: Incdec,  Next: Assembler,  Prev: Side Effects,  Up: RTL
+
+Embedded Side-Effects on Addresses
+==================================
+
+   Six special side-effect expression codes appear as memory addresses.
+
+`(pre_dec:M X)'
+     Represents the side effect of decrementing X by a standard amount
+     and represents also the value that X has after being decremented.
+     X must be a `reg' or `mem', but most machines allow only a `reg'.
+     M must be the machine mode for pointers on the machine in use.
+     The amount X is decremented by is the length in bytes of the
+     machine mode of the containing memory reference of which this
+     expression serves as the address.  Here is an example of its use:
+
+          (mem:DF (pre_dec:SI (reg:SI 39)))
+
+     This says to decrement pseudo register 39 by the length of a
+     `DFmode' value and use the result to address a `DFmode' value.
+
+`(pre_inc:M X)'
+     Similar, but specifies incrementing X instead of decrementing it.
+
+`(post_dec:M X)'
+     Represents the same side effect as `pre_dec' but a different
+     value.  The value represented here is the value X has before being
+     decremented.
+
+`(post_inc:M X)'
+     Similar, but specifies incrementing X instead of decrementing it.
+
+`(post_modify:M X Y)'
+     Represents the side effect of setting X to Y and represents X
+     before X is modified.  X must be a `reg' or `mem', but most
+     machines allow only a `reg'.  M must be the machine mode for
+     pointers on the machine in use.
+
+     The expression Y must be one of three forms:
+          `(plus:M X Z)', `(minus:M X Z)', or `(plus:M X I)', where Z
+     is an index register and I is a constant.
+
+     Here is an example of its use:
+
+          (mem:SF (post_modify:SI (reg:SI 42) (plus (reg:SI 42)
+                                                    (reg:SI 48))))
+
+     This says to modify pseudo register 42 by adding the contents of
+     pseudo register 48 to it, after the use of what ever 42 points to.
+
+`(pre_modify:M X EXPR)'
+     Similar except side effects happen before the use.
+
+   These embedded side effect expressions must be used with care.
+Instruction patterns may not use them.  Until the `flow' pass of the
+compiler, they may occur only to represent pushes onto the stack.  The
+`flow' pass finds cases where registers are incremented or decremented
+in one instruction and used as an address shortly before or after;
+these cases are then transformed to use pre- or post-increment or
+-decrement.
+
+   If a register used as the operand of these expressions is used in
+another address in an insn, the original value of the register is used.
+Uses of the register outside of an address are not permitted within the
+same insn as a use in an embedded side effect expression because such
+insns behave differently on different machines and hence must be treated
+as ambiguous and disallowed.
+
+   An instruction that can be represented with an embedded side effect
+could also be represented using `parallel' containing an additional
+`set' to describe how the address register is altered.  This is not
+done because machines that allow these operations at all typically
+allow them wherever a memory address is called for.  Describing them as
+additional parallel stores would require doubling the number of entries
+in the machine description.
+
+
+File: gccint.info,  Node: Assembler,  Next: Insns,  Prev: Incdec,  Up: RTL
+
+Assembler Instructions as Expressions
+=====================================
+
+   The RTX code `asm_operands' represents a value produced by a
+user-specified assembler instruction.  It is used to represent an `asm'
+statement with arguments.  An `asm' statement with a single output
+operand, like this:
+
+     asm ("foo %1,%2,%0" : "=a" (outputvar) : "g" (x + y), "di" (*z));
+
+is represented using a single `asm_operands' RTX which represents the
+value that is stored in `outputvar':
+
+     (set RTX-FOR-OUTPUTVAR
+          (asm_operands "foo %1,%2,%0" "a" 0
+                        [RTX-FOR-ADDITION-RESULT RTX-FOR-*Z]
+                        [(asm_input:M1 "g")
+                         (asm_input:M2 "di")]))
+
+Here the operands of the `asm_operands' RTX are the assembler template
+string, the output-operand's constraint, the index-number of the output
+operand among the output operands specified, a vector of input operand
+RTX's, and a vector of input-operand modes and constraints.  The mode
+M1 is the mode of the sum `x+y'; M2 is that of `*z'.
+
+   When an `asm' statement has multiple output values, its insn has
+several such `set' RTX's inside of a `parallel'.  Each `set' contains a
+`asm_operands'; all of these share the same assembler template and
+vectors, but each contains the constraint for the respective output
+operand.  They are also distinguished by the output-operand index
+number, which is 0, 1, ... for successive output operands.
+
+
+File: gccint.info,  Node: Insns,  Next: Calls,  Prev: Assembler,  Up: RTL
+
+Insns
+=====
+
+   The RTL representation of the code for a function is a doubly-linked
+chain of objects called "insns".  Insns are expressions with special
+codes that are used for no other purpose.  Some insns are actual
+instructions; others represent dispatch tables for `switch' statements;
+others represent labels to jump to or various sorts of declarative
+information.
+
+   In addition to its own specific data, each insn must have a unique
+id-number that distinguishes it from all other insns in the current
+function (after delayed branch scheduling, copies of an insn with the
+same id-number may be present in multiple places in a function, but
+these copies will always be identical and will only appear inside a
+`sequence'), and chain pointers to the preceding and following insns.
+These three fields occupy the same position in every insn, independent
+of the expression code of the insn.  They could be accessed with `XEXP'
+and `XINT', but instead three special macros are always used:
+
+`INSN_UID (I)'
+     Accesses the unique id of insn I.
+
+`PREV_INSN (I)'
+     Accesses the chain pointer to the insn preceding I.  If I is the
+     first insn, this is a null pointer.
+
+`NEXT_INSN (I)'
+     Accesses the chain pointer to the insn following I.  If I is the
+     last insn, this is a null pointer.
+
+   The first insn in the chain is obtained by calling `get_insns'; the
+last insn is the result of calling `get_last_insn'.  Within the chain
+delimited by these insns, the `NEXT_INSN' and `PREV_INSN' pointers must
+always correspond: if INSN is not the first insn,
+
+     NEXT_INSN (PREV_INSN (INSN)) == INSN
+
+is always true and if INSN is not the last insn,
+
+     PREV_INSN (NEXT_INSN (INSN)) == INSN
+
+is always true.
+
+   After delay slot scheduling, some of the insns in the chain might be
+`sequence' expressions, which contain a vector of insns.  The value of
+`NEXT_INSN' in all but the last of these insns is the next insn in the
+vector; the value of `NEXT_INSN' of the last insn in the vector is the
+same as the value of `NEXT_INSN' for the `sequence' in which it is
+contained.  Similar rules apply for `PREV_INSN'.
+
+   This means that the above invariants are not necessarily true for
+insns inside `sequence' expressions.  Specifically, if INSN is the
+first insn in a `sequence', `NEXT_INSN (PREV_INSN (INSN))' is the insn
+containing the `sequence' expression, as is the value of `PREV_INSN
+(NEXT_INSN (INSN))' if INSN is the last insn in the `sequence'
+expression.  You can use these expressions to find the containing
+`sequence' expression.
+
+   Every insn has one of the following six expression codes:
+
+`insn'
+     The expression code `insn' is used for instructions that do not
+     jump and do not do function calls.  `sequence' expressions are
+     always contained in insns with code `insn' even if one of those
+     insns should jump or do function calls.
+
+     Insns with code `insn' have four additional fields beyond the three
+     mandatory ones listed above.  These four are described in a table
+     below.
+
+`jump_insn'
+     The expression code `jump_insn' is used for instructions that may
+     jump (or, more generally, may contain `label_ref' expressions).  If
+     there is an instruction to return from the current function, it is
+     recorded as a `jump_insn'.
+
+     `jump_insn' insns have the same extra fields as `insn' insns,
+     accessed in the same way and in addition contain a field
+     `JUMP_LABEL' which is defined once jump optimization has completed.
+
+     For simple conditional and unconditional jumps, this field contains
+     the `code_label' to which this insn will (possibly conditionally)
+     branch.  In a more complex jump, `JUMP_LABEL' records one of the
+     labels that the insn refers to; the only way to find the others is
+     to scan the entire body of the insn.  In an `addr_vec',
+     `JUMP_LABEL' is `NULL_RTX'.
+
+     Return insns count as jumps, but since they do not refer to any
+     labels, their `JUMP_LABEL' is `NULL_RTX'.
+
+`call_insn'
+     The expression code `call_insn' is used for instructions that may
+     do function calls.  It is important to distinguish these
+     instructions because they imply that certain registers and memory
+     locations may be altered unpredictably.
+
+     `call_insn' insns have the same extra fields as `insn' insns,
+     accessed in the same way and in addition contain a field
+     `CALL_INSN_FUNCTION_USAGE', which contains a list (chain of
+     `expr_list' expressions) containing `use' and `clobber'
+     expressions that denote hard registers and `MEM's used or
+     clobbered by the called function.
+
+     A `MEM' generally points to a stack slots in which arguments passed
+     to the libcall by reference (*note FUNCTION_ARG_PASS_BY_REFERENCE:
+     Register Arguments.) are stored.  If the argument is caller-copied
+     (*note FUNCTION_ARG_CALLEE_COPIES: Register Arguments.), the stack
+     slot will be mentioned in `CLOBBER' and `USE' entries; if it's
+     callee-copied, only a `USE' will appear, and the `MEM' may point
+     to addresses that are not stack slots.  These `MEM's are used only
+     in libcalls, because, unlike regular function calls, `CONST_CALL's
+     (which libcalls generally are, *note CONST_CALL_P: Flags.) aren't
+     assumed to read and write all memory, so flow would consider the
+     stores dead and remove them.  Note that, since a libcall must
+     never return values in memory (*note RETURN_IN_MEMORY: Aggregate
+     Return.), there will never be a `CLOBBER' for a memory address
+     holding a return value.
+
+     `CLOBBER'ed registers in this list augment registers specified in
+     `CALL_USED_REGISTERS' (*note Register Basics::).
+
+`code_label'
+     A `code_label' insn represents a label that a jump insn can jump
+     to.  It contains two special fields of data in addition to the
+     three standard ones.  `CODE_LABEL_NUMBER' is used to hold the
+     "label number", a number that identifies this label uniquely among
+     all the labels in the compilation (not just in the current
+     function).  Ultimately, the label is represented in the assembler
+     output as an assembler label, usually of the form `LN' where N is
+     the label number.
+
+     When a `code_label' appears in an RTL expression, it normally
+     appears within a `label_ref' which represents the address of the
+     label, as a number.
+
+     Besides as a `code_label', a label can also be represented as a
+     `note' of type `NOTE_INSN_DELETED_LABEL'.
+
+     The field `LABEL_NUSES' is only defined once the jump optimization
+     phase is completed.  It contains the number of times this label is
+     referenced in the current function.
+
+     The field `LABEL_KIND' differentiates four different types of
+     labels: `LABEL_NORMAL', `LABEL_STATIC_ENTRY',
+     `LABEL_GLOBAL_ENTRY', and `LABEL_WEAK_ENTRY'.  The only labels
+     that do not have type `LABEL_NORMAL' are "alternate entry points"
+     to the current function.  These may be static (visible only in the
+     containing translation unit), global (exposed to all translation
+     units), or weak (global, but can be overridden by another symbol
+     with the same name).
+
+     Much of the compiler treats all four kinds of label identically.
+     Some of it needs to know whether or not a label is an alternate
+     entry point; for this purpose, the macro `LABEL_ALT_ENTRY_P' is
+     provided.  It is equivalent to testing whether `LABEL_KIND (label)
+     == LABEL_NORMAL'.  The only place that cares about the distinction
+     between static, global, and weak alternate entry points, besides
+     the front-end code that creates them, is the function
+     `output_alternate_entry_point', in `final.c'.
+
+     To set the kind of a label, use the `SET_LABEL_KIND' macro.
+
+`barrier'
+     Barriers are placed in the instruction stream when control cannot
+     flow past them.  They are placed after unconditional jump
+     instructions to indicate that the jumps are unconditional and
+     after calls to `volatile' functions, which do not return (e.g.,
+     `exit').  They contain no information beyond the three standard
+     fields.
+
+`note'
+     `note' insns are used to represent additional debugging and
+     declarative information.  They contain two nonstandard fields, an
+     integer which is accessed with the macro `NOTE_LINE_NUMBER' and a
+     string accessed with `NOTE_SOURCE_FILE'.
+
+     If `NOTE_LINE_NUMBER' is positive, the note represents the
+     position of a source line and `NOTE_SOURCE_FILE' is the source
+     file name that the line came from.  These notes control generation
+     of line number data in the assembler output.
+
+     Otherwise, `NOTE_LINE_NUMBER' is not really a line number but a
+     code with one of the following values (and `NOTE_SOURCE_FILE' must
+     contain a null pointer):
+
+    `NOTE_INSN_DELETED'
+          Such a note is completely ignorable.  Some passes of the
+          compiler delete insns by altering them into notes of this
+          kind.
+
+    `NOTE_INSN_DELETED_LABEL'
+          This marks what used to be a `code_label', but was not used
+          for other purposes than taking its address and was
+          transformed to mark that no code jumps to it.
+
+    `NOTE_INSN_BLOCK_BEG'
+    `NOTE_INSN_BLOCK_END'
+          These types of notes indicate the position of the beginning
+          and end of a level of scoping of variable names.  They
+          control the output of debugging information.
+
+    `NOTE_INSN_EH_REGION_BEG'
+    `NOTE_INSN_EH_REGION_END'
+          These types of notes indicate the position of the beginning
+          and end of a level of scoping for exception handling.
+          `NOTE_BLOCK_NUMBER' identifies which `CODE_LABEL' or `note'
+          of type `NOTE_INSN_DELETED_LABEL' is associated with the
+          given region.
+
+    `NOTE_INSN_LOOP_BEG'
+    `NOTE_INSN_LOOP_END'
+          These types of notes indicate the position of the beginning
+          and end of a `while' or `for' loop.  They enable the loop
+          optimizer to find loops quickly.
+
+    `NOTE_INSN_LOOP_CONT'
+          Appears at the place in a loop that `continue' statements
+          jump to.
+
+    `NOTE_INSN_LOOP_VTOP'
+          This note indicates the place in a loop where the exit test
+          begins for those loops in which the exit test has been
+          duplicated.  This position becomes another virtual start of
+          the loop when considering loop invariants.
+
+    `NOTE_INSN_FUNCTION_END'
+          Appears near the end of the function body, just before the
+          label that `return' statements jump to (on machine where a
+          single instruction does not suffice for returning).  This
+          note may be deleted by jump optimization.
+
+    `NOTE_INSN_SETJMP'
+          Appears following each call to `setjmp' or a related function.
+
+     These codes are printed symbolically when they appear in debugging
+     dumps.
+
+   The machine mode of an insn is normally `VOIDmode', but some phases
+use the mode for various purposes.
+
+   The common subexpression elimination pass sets the mode of an insn to
+`QImode' when it is the first insn in a block that has already been
+processed.
+
+   The second Haifa scheduling pass, for targets that can multiple
+issue, sets the mode of an insn to `TImode' when it is believed that the
+instruction begins an issue group.  That is, when the instruction
+cannot issue simultaneously with the previous.  This may be relied on
+by later passes, in particular machine-dependent reorg.
+
+   Here is a table of the extra fields of `insn', `jump_insn' and
+`call_insn' insns:
+
+`PATTERN (I)'
+     An expression for the side effect performed by this insn.  This
+     must be one of the following codes: `set', `call', `use',
+     `clobber', `return', `asm_input', `asm_output', `addr_vec',
+     `addr_diff_vec', `trap_if', `unspec', `unspec_volatile',
+     `parallel', `cond_exec', or `sequence'.  If it is a `parallel',
+     each element of the `parallel' must be one these codes, except that
+     `parallel' expressions cannot be nested and `addr_vec' and
+     `addr_diff_vec' are not permitted inside a `parallel' expression.
+
+`INSN_CODE (I)'
+     An integer that says which pattern in the machine description
+     matches this insn, or -1 if the matching has not yet been
+     attempted.
+
+     Such matching is never attempted and this field remains -1 on an
+     insn whose pattern consists of a single `use', `clobber',
+     `asm_input', `addr_vec' or `addr_diff_vec' expression.
+
+     Matching is also never attempted on insns that result from an `asm'
+     statement.  These contain at least one `asm_operands' expression.
+     The function `asm_noperands' returns a non-negative value for such
+     insns.
+
+     In the debugging output, this field is printed as a number
+     followed by a symbolic representation that locates the pattern in
+     the `md' file as some small positive or negative offset from a
+     named pattern.
+
+`LOG_LINKS (I)'
+     A list (chain of `insn_list' expressions) giving information about
+     dependencies between instructions within a basic block.  Neither a
+     jump nor a label may come between the related insns.
+
+`REG_NOTES (I)'
+     A list (chain of `expr_list' and `insn_list' expressions) giving
+     miscellaneous information about the insn.  It is often information
+     pertaining to the registers used in this insn.
+
+   The `LOG_LINKS' field of an insn is a chain of `insn_list'
+expressions.  Each of these has two operands: the first is an insn, and
+the second is another `insn_list' expression (the next one in the
+chain).  The last `insn_list' in the chain has a null pointer as second
+operand.  The significant thing about the chain is which insns appear
+in it (as first operands of `insn_list' expressions).  Their order is
+not significant.
+
+   This list is originally set up by the flow analysis pass; it is a
+null pointer until then.  Flow only adds links for those data
+dependencies which can be used for instruction combination.  For each
+insn, the flow analysis pass adds a link to insns which store into
+registers values that are used for the first time in this insn.  The
+instruction scheduling pass adds extra links so that every dependence
+will be represented.  Links represent data dependencies,
+antidependencies and output dependencies; the machine mode of the link
+distinguishes these three types: antidependencies have mode
+`REG_DEP_ANTI', output dependencies have mode `REG_DEP_OUTPUT', and
+data dependencies have mode `VOIDmode'.
+
+   The `REG_NOTES' field of an insn is a chain similar to the
+`LOG_LINKS' field but it includes `expr_list' expressions in addition
+to `insn_list' expressions.  There are several kinds of register notes,
+which are distinguished by the machine mode, which in a register note
+is really understood as being an `enum reg_note'.  The first operand OP
+of the note is data whose meaning depends on the kind of note.
+
+   The macro `REG_NOTE_KIND (X)' returns the kind of register note.
+Its counterpart, the macro `PUT_REG_NOTE_KIND (X, NEWKIND)' sets the
+register note type of X to be NEWKIND.
+
+   Register notes are of three classes: They may say something about an
+input to an insn, they may say something about an output of an insn, or
+they may create a linkage between two insns.  There are also a set of
+values that are only used in `LOG_LINKS'.
+
+   These register notes annotate inputs to an insn:
+
+`REG_DEAD'
+     The value in OP dies in this insn; that is to say, altering the
+     value immediately after this insn would not affect the future
+     behavior of the program.
+
+     It does not follow that the register OP has no useful value after
+     this insn since OP is not necessarily modified by this insn.
+     Rather, no subsequent instruction uses the contents of OP.
+
+`REG_UNUSED'
+     The register OP being set by this insn will not be used in a
+     subsequent insn.  This differs from a `REG_DEAD' note, which
+     indicates that the value in an input will not be used subsequently.
+     These two notes are independent; both may be present for the same
+     register.
+
+`REG_INC'
+     The register OP is incremented (or decremented; at this level
+     there is no distinction) by an embedded side effect inside this
+     insn.  This means it appears in a `post_inc', `pre_inc',
+     `post_dec' or `pre_dec' expression.
+
+`REG_NONNEG'
+     The register OP is known to have a nonnegative value when this
+     insn is reached.  This is used so that decrement and branch until
+     zero instructions, such as the m68k dbra, can be matched.
+
+     The `REG_NONNEG' note is added to insns only if the machine
+     description has a `decrement_and_branch_until_zero' pattern.
+
+`REG_NO_CONFLICT'
+     This insn does not cause a conflict between OP and the item being
+     set by this insn even though it might appear that it does.  In
+     other words, if the destination register and OP could otherwise be
+     assigned the same register, this insn does not prevent that
+     assignment.
+
+     Insns with this note are usually part of a block that begins with a
+     `clobber' insn specifying a multi-word pseudo register (which will
+     be the output of the block), a group of insns that each set one
+     word of the value and have the `REG_NO_CONFLICT' note attached,
+     and a final insn that copies the output to itself with an attached
+     `REG_EQUAL' note giving the expression being computed.  This block
+     is encapsulated with `REG_LIBCALL' and `REG_RETVAL' notes on the
+     first and last insns, respectively.
+
+`REG_LABEL'
+     This insn uses OP, a `code_label' or a `note' of type
+     `NOTE_INSN_DELETED_LABEL', but is not a `jump_insn', or it is a
+     `jump_insn' that required the label to be held in a register.  The
+     presence of this note allows jump optimization to be aware that OP
+     is, in fact, being used, and flow optimization to build an
+     accurate flow graph.
+
+   The following notes describe attributes of outputs of an insn:
+
+`REG_EQUIV'
+`REG_EQUAL'
+     This note is only valid on an insn that sets only one register and
+     indicates that that register will be equal to OP at run time; the
+     scope of this equivalence differs between the two types of notes.
+     The value which the insn explicitly copies into the register may
+     look different from OP, but they will be equal at run time.  If the
+     output of the single `set' is a `strict_low_part' expression, the
+     note refers to the register that is contained in `SUBREG_REG' of
+     the `subreg' expression.
+
+     For `REG_EQUIV', the register is equivalent to OP throughout the
+     entire function, and could validly be replaced in all its
+     occurrences by OP.  ("Validly" here refers to the data flow of the
+     program; simple replacement may make some insns invalid.)  For
+     example, when a constant is loaded into a register that is never
+     assigned any other value, this kind of note is used.
+
+     When a parameter is copied into a pseudo-register at entry to a
+     function, a note of this kind records that the register is
+     equivalent to the stack slot where the parameter was passed.
+     Although in this case the register may be set by other insns, it
+     is still valid to replace the register by the stack slot
+     throughout the function.
+
+     A `REG_EQUIV' note is also used on an instruction which copies a
+     register parameter into a pseudo-register at entry to a function,
+     if there is a stack slot where that parameter could be stored.
+     Although other insns may set the pseudo-register, it is valid for
+     the compiler to replace the pseudo-register by stack slot
+     throughout the function, provided the compiler ensures that the
+     stack slot is properly initialized by making the replacement in
+     the initial copy instruction as well.  This is used on machines
+     for which the calling convention allocates stack space for
+     register parameters.  See `REG_PARM_STACK_SPACE' in *Note Stack
+     Arguments::.
+
+     In the case of `REG_EQUAL', the register that is set by this insn
+     will be equal to OP at run time at the end of this insn but not
+     necessarily elsewhere in the function.  In this case, OP is
+     typically an arithmetic expression.  For example, when a sequence
+     of insns such as a library call is used to perform an arithmetic
+     operation, this kind of note is attached to the insn that produces
+     or copies the final value.
+
+     These two notes are used in different ways by the compiler passes.
+     `REG_EQUAL' is used by passes prior to register allocation (such as
+     common subexpression elimination and loop optimization) to tell
+     them how to think of that value.  `REG_EQUIV' notes are used by
+     register allocation to indicate that there is an available
+     substitute expression (either a constant or a `mem' expression for
+     the location of a parameter on the stack) that may be used in
+     place of a register if insufficient registers are available.
+
+     Except for stack homes for parameters, which are indicated by a
+     `REG_EQUIV' note and are not useful to the early optimization
+     passes and pseudo registers that are equivalent to a memory
+     location throughout their entire life, which is not detected until
+     later in the compilation, all equivalences are initially indicated
+     by an attached `REG_EQUAL' note.  In the early stages of register
+     allocation, a `REG_EQUAL' note is changed into a `REG_EQUIV' note
+     if OP is a constant and the insn represents the only set of its
+     destination register.
+
+     Thus, compiler passes prior to register allocation need only check
+     for `REG_EQUAL' notes and passes subsequent to register allocation
+     need only check for `REG_EQUIV' notes.
+
+   These notes describe linkages between insns.  They occur in pairs:
+one insn has one of a pair of notes that points to a second insn, which
+has the inverse note pointing back to the first insn.
+
+`REG_RETVAL'
+     This insn copies the value of a multi-insn sequence (for example, a
+     library call), and OP is the first insn of the sequence (for a
+     library call, the first insn that was generated to set up the
+     arguments for the library call).
+
+     Loop optimization uses this note to treat such a sequence as a
+     single operation for code motion purposes and flow analysis uses
+     this note to delete such sequences whose results are dead.
+
+     A `REG_EQUAL' note will also usually be attached to this insn to
+     provide the expression being computed by the sequence.
+
+     These notes will be deleted after reload, since they are no longer
+     accurate or useful.
+
+`REG_LIBCALL'
+     This is the inverse of `REG_RETVAL': it is placed on the first
+     insn of a multi-insn sequence, and it points to the last one.
+
+     These notes are deleted after reload, since they are no longer
+     useful or accurate.
+
+`REG_CC_SETTER'
+`REG_CC_USER'
+     On machines that use `cc0', the insns which set and use `cc0' set
+     and use `cc0' are adjacent.  However, when branch delay slot
+     filling is done, this may no longer be true.  In this case a
+     `REG_CC_USER' note will be placed on the insn setting `cc0' to
+     point to the insn using `cc0' and a `REG_CC_SETTER' note will be
+     placed on the insn using `cc0' to point to the insn setting `cc0'.
+
+   These values are only used in the `LOG_LINKS' field, and indicate
+the type of dependency that each link represents.  Links which indicate
+a data dependence (a read after write dependence) do not use any code,
+they simply have mode `VOIDmode', and are printed without any
+descriptive text.
+
+`REG_DEP_ANTI'
+     This indicates an anti dependence (a write after read dependence).
+
+`REG_DEP_OUTPUT'
+     This indicates an output dependence (a write after write
+     dependence).
+
+   These notes describe information gathered from gcov profile data.
+They are stored in the `REG_NOTES' field of an insn as an `expr_list'.
+
+`REG_BR_PROB'
+     This is used to specify the ratio of branches to non-branches of a
+     branch insn according to the profile data.  The value is stored as
+     a value between 0 and REG_BR_PROB_BASE; larger values indicate a
+     higher probability that the branch will be taken.
+
+`REG_BR_PRED'
+     These notes are found in JUMP insns after delayed branch scheduling
+     has taken place.  They indicate both the direction and the
+     likelihood of the JUMP.  The format is a bitmask of ATTR_FLAG_*
+     values.
+
+`REG_FRAME_RELATED_EXPR'
+     This is used on an RTX_FRAME_RELATED_P insn wherein the attached
+     expression is used in place of the actual insn pattern.  This is
+     done in cases where the pattern is either complex or misleading.
+
+   For convenience, the machine mode in an `insn_list' or `expr_list'
+is printed using these symbolic codes in debugging dumps.
+
+   The only difference between the expression codes `insn_list' and
+`expr_list' is that the first operand of an `insn_list' is assumed to
+be an insn and is printed in debugging dumps as the insn's unique id;
+the first operand of an `expr_list' is printed in the ordinary way as
+an expression.
+
+
+File: gccint.info,  Node: Calls,  Next: Sharing,  Prev: Insns,  Up: RTL
+
+RTL Representation of Function-Call Insns
+=========================================
+
+   Insns that call subroutines have the RTL expression code `call_insn'.
+These insns must satisfy special rules, and their bodies must use a
+special RTL expression code, `call'.
+
+   A `call' expression has two operands, as follows:
+
+     (call (mem:FM ADDR) NBYTES)
+
+Here NBYTES is an operand that represents the number of bytes of
+argument data being passed to the subroutine, FM is a machine mode
+(which must equal as the definition of the `FUNCTION_MODE' macro in the
+machine description) and ADDR represents the address of the subroutine.
+
+   For a subroutine that returns no value, the `call' expression as
+shown above is the entire body of the insn, except that the insn might
+also contain `use' or `clobber' expressions.
+
+   For a subroutine that returns a value whose mode is not `BLKmode',
+the value is returned in a hard register.  If this register's number is
+R, then the body of the call insn looks like this:
+
+     (set (reg:M R)
+          (call (mem:FM ADDR) NBYTES))
+
+This RTL expression makes it clear (to the optimizer passes) that the
+appropriate register receives a useful value in this insn.
+
+   When a subroutine returns a `BLKmode' value, it is handled by
+passing to the subroutine the address of a place to store the value.
+So the call insn itself does not "return" any value, and it has the
+same RTL form as a call that returns nothing.
+
+   On some machines, the call instruction itself clobbers some register,
+for example to contain the return address.  `call_insn' insns on these
+machines should have a body which is a `parallel' that contains both
+the `call' expression and `clobber' expressions that indicate which
+registers are destroyed.  Similarly, if the call instruction requires
+some register other than the stack pointer that is not explicitly
+mentioned it its RTL, a `use' subexpression should mention that
+register.
+
+   Functions that are called are assumed to modify all registers listed
+in the configuration macro `CALL_USED_REGISTERS' (*note Register
+Basics::) and, with the exception of `const' functions and library
+calls, to modify all of memory.
+
+   Insns containing just `use' expressions directly precede the
+`call_insn' insn to indicate which registers contain inputs to the
+function.  Similarly, if registers other than those in
+`CALL_USED_REGISTERS' are clobbered by the called function, insns
+containing a single `clobber' follow immediately after the call to
+indicate which registers.
+
+
+File: gccint.info,  Node: Sharing,  Next: Reading RTL,  Prev: Calls,  Up: RTL
+
+Structure Sharing Assumptions
+=============================
+
+   The compiler assumes that certain kinds of RTL expressions are
+unique; there do not exist two distinct objects representing the same
+value.  In other cases, it makes an opposite assumption: that no RTL
+expression object of a certain kind appears in more than one place in
+the containing structure.
+
+   These assumptions refer to a single function; except for the RTL
+objects that describe global variables and external functions, and a
+few standard objects such as small integer constants, no RTL objects
+are common to two functions.
+
+   * Each pseudo-register has only a single `reg' object to represent
+     it, and therefore only a single machine mode.
+
+   * For any symbolic label, there is only one `symbol_ref' object
+     referring to it.
+
+   * All `const_int' expressions with equal values are shared.
+
+   * There is only one `pc' expression.
+
+   * There is only one `cc0' expression.
+
+   * There is only one `const_double' expression with value 0 for each
+     floating point mode.  Likewise for values 1 and 2.
+
+   * There is only one `const_vector' expression with value 0 for each
+     vector mode, be it an integer or a double constant vector.
+
+   * No `label_ref' or `scratch' appears in more than one place in the
+     RTL structure; in other words, it is safe to do a tree-walk of all
+     the insns in the function and assume that each time a `label_ref'
+     or `scratch' is seen it is distinct from all others that are seen.
+
+   * Only one `mem' object is normally created for each static variable
+     or stack slot, so these objects are frequently shared in all the
+     places they appear.  However, separate but equal objects for these
+     variables are occasionally made.
+
+   * When a single `asm' statement has multiple output operands, a
+     distinct `asm_operands' expression is made for each output operand.
+     However, these all share the vector which contains the sequence of
+     input operands.  This sharing is used later on to test whether two
+     `asm_operands' expressions come from the same statement, so all
+     optimizations must carefully preserve the sharing if they copy the
+     vector at all.
+
+   * No RTL object appears in more than one place in the RTL structure
+     except as described above.  Many passes of the compiler rely on
+     this by assuming that they can modify RTL objects in place without
+     unwanted side-effects on other insns.
+
+   * During initial RTL generation, shared structure is freely
+     introduced.  After all the RTL for a function has been generated,
+     all shared structure is copied by `unshare_all_rtl' in
+     `emit-rtl.c', after which the above rules are guaranteed to be
+     followed.
+
+   * During the combiner pass, shared structure within an insn can exist
+     temporarily.  However, the shared structure is copied before the
+     combiner is finished with the insn.  This is done by calling
+     `copy_rtx_if_shared', which is a subroutine of `unshare_all_rtl'.
+
+
+File: gccint.info,  Node: Reading RTL,  Prev: Sharing,  Up: RTL
+
+Reading RTL
+===========
+
+   To read an RTL object from a file, call `read_rtx'.  It takes one
+argument, a stdio stream, and returns a single RTL object.  This routine
+is defined in `read-rtl.c'.  It is not available in the compiler
+itself, only the various programs that generate the compiler back end
+from the machine description.
+
+   People frequently have the idea of using RTL stored as text in a
+file as an interface between a language front end and the bulk of GCC.
+This idea is not feasible.
+
+   GCC was designed to use RTL internally only.  Correct RTL for a given
+program is very dependent on the particular target machine.  And the RTL
+does not contain all the information about the program.
+
+   The proper way to interface GCC to a new language front end is with
+the "tree" data structure, described in the files `tree.h' and
+`tree.def'.  The documentation for this structure (*note Trees::) is
+incomplete.
+
+
+File: gccint.info,  Node: Machine Desc,  Next: Target Macros,  Prev: RTL,  Up: Top
+
+Machine Descriptions
+********************
+
+   A machine description has two parts: a file of instruction patterns
+(`.md' file) and a C header file of macro definitions.
+
+   The `.md' file for a target machine contains a pattern for each
+instruction that the target machine supports (or at least each
+instruction that is worth telling the compiler about).  It may also
+contain comments.  A semicolon causes the rest of the line to be a
+comment, unless the semicolon is inside a quoted string.
+
+   See the next chapter for information on the C header file.
+
+* Menu:
+
+* Overview::            How the machine description is used.
+* Patterns::            How to write instruction patterns.
+* Example::             An explained example of a `define_insn' pattern.
+* RTL Template::        The RTL template defines what insns match a pattern.
+* Output Template::     The output template says how to make assembler code
+                          from such an insn.
+* Output Statement::    For more generality, write C code to output
+                          the assembler code.
+* Constraints::         When not all operands are general operands.
+* Standard Names::      Names mark patterns to use for code generation.
+* Pattern Ordering::    When the order of patterns makes a difference.
+* Dependent Patterns::  Having one pattern may make you need another.
+* Jump Patterns::       Special considerations for patterns for jump insns.
+* Looping Patterns::    How to define patterns for special looping insns.
+* Insn Canonicalizations::Canonicalization of Instructions
+* Expander Definitions::Generating a sequence of several RTL insns
+                          for a standard operation.
+* Insn Splitting::      Splitting Instructions into Multiple Instructions.
+* Including Patterns::      Including Patterns in Machine Descriptions.
+* Peephole Definitions::Defining machine-specific peephole optimizations.
+* Insn Attributes::     Specifying the value of attributes for generated insns.
+* Conditional Execution::Generating `define_insn' patterns for
+                           predication.
+* Constant Definitions::Defining symbolic constants that can be used in the
+                        md file.
+
+
+File: gccint.info,  Node: Overview,  Next: Patterns,  Up: Machine Desc
+
+Overview of How the Machine Description is Used
+===============================================
+
+   There are three main conversions that happen in the compiler:
+
+  1. The front end reads the source code and builds a parse tree.
+
+  2. The parse tree is used to generate an RTL insn list based on named
+     instruction patterns.
+
+  3. The insn list is matched against the RTL templates to produce
+     assembler code.
+
+
+   For the generate pass, only the names of the insns matter, from
+either a named `define_insn' or a `define_expand'.  The compiler will
+choose the pattern with the right name and apply the operands according
+to the documentation later in this chapter, without regard for the RTL
+template or operand constraints.  Note that the names the compiler looks
+for are hard-coded in the compiler--it will ignore unnamed patterns and
+patterns with names it doesn't know about, but if you don't provide a
+named pattern it needs, it will abort.
+
+   If a `define_insn' is used, the template given is inserted into the
+insn list.  If a `define_expand' is used, one of three things happens,
+based on the condition logic.  The condition logic may manually create
+new insns for the insn list, say via `emit_insn()', and invoke `DONE'.
+For certain named patterns, it may invoke `FAIL' to tell the compiler
+to use an alternate way of performing that task.  If it invokes neither
+`DONE' nor `FAIL', the template given in the pattern is inserted, as if
+the `define_expand' were a `define_insn'.
+
+   Once the insn list is generated, various optimization passes convert,
+replace, and rearrange the insns in the insn list.  This is where the
+`define_split' and `define_peephole' patterns get used, for example.
+
+   Finally, the insn list's RTL is matched up with the RTL templates in
+the `define_insn' patterns, and those patterns are used to emit the
+final assembly code.  For this purpose, each named `define_insn' acts
+like it's unnamed, since the names are ignored.
+
+
+File: gccint.info,  Node: Patterns,  Next: Example,  Prev: Overview,  Up: Machine Desc
+
+Everything about Instruction Patterns
+=====================================
+
+   Each instruction pattern contains an incomplete RTL expression, with
+pieces to be filled in later, operand constraints that restrict how the
+pieces can be filled in, and an output pattern or C code to generate
+the assembler output, all wrapped up in a `define_insn' expression.
+
+   A `define_insn' is an RTL expression containing four or five
+operands:
+
+  1. An optional name.  The presence of a name indicate that this
+     instruction pattern can perform a certain standard job for the
+     RTL-generation pass of the compiler.  This pass knows certain
+     names and will use the instruction patterns with those names, if
+     the names are defined in the machine description.
+
+     The absence of a name is indicated by writing an empty string
+     where the name should go.  Nameless instruction patterns are never
+     used for generating RTL code, but they may permit several simpler
+     insns to be combined later on.
+
+     Names that are not thus known and used in RTL-generation have no
+     effect; they are equivalent to no name at all.
+
+     For the purpose of debugging the compiler, you may also specify a
+     name beginning with the `*' character.  Such a name is used only
+     for identifying the instruction in RTL dumps; it is entirely
+     equivalent to having a nameless pattern for all other purposes.
+
+  2. The "RTL template" (*note RTL Template::) is a vector of incomplete
+     RTL expressions which show what the instruction should look like.
+     It is incomplete because it may contain `match_operand',
+     `match_operator', and `match_dup' expressions that stand for
+     operands of the instruction.
+
+     If the vector has only one element, that element is the template
+     for the instruction pattern.  If the vector has multiple elements,
+     then the instruction pattern is a `parallel' expression containing
+     the elements described.
+
+  3. A condition.  This is a string which contains a C expression that
+     is the final test to decide whether an insn body matches this
+     pattern.
+
+     For a named pattern, the condition (if present) may not depend on
+     the data in the insn being matched, but only the
+     target-machine-type flags.  The compiler needs to test these
+     conditions during initialization in order to learn exactly which
+     named instructions are available in a particular run.
+
+     For nameless patterns, the condition is applied only when matching
+     an individual insn, and only after the insn has matched the
+     pattern's recognition template.  The insn's operands may be found
+     in the vector `operands'.  For an insn where the condition has
+     once matched, it can't be used to control register allocation, for
+     example by excluding certain hard registers or hard register
+     combinations.
+
+  4. The "output template": a string that says how to output matching
+     insns as assembler code.  `%' in this string specifies where to
+     substitute the value of an operand.  *Note Output Template::.
+
+     When simple substitution isn't general enough, you can specify a
+     piece of C code to compute the output.  *Note Output Statement::.
+
+  5. Optionally, a vector containing the values of attributes for insns
+     matching this pattern.  *Note Insn Attributes::.
+
+
+File: gccint.info,  Node: Example,  Next: RTL Template,  Prev: Patterns,  Up: Machine Desc
+
+Example of `define_insn'
+========================
+
+   Here is an actual example of an instruction pattern, for the
+68000/68020.
+
+     (define_insn "tstsi"
+       [(set (cc0)
+             (match_operand:SI 0 "general_operand" "rm"))]
+       ""
+       "*
+     {
+       if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
+         return \"tstl %0\";
+       return \"cmpl #0,%0\";
+     }")
+
+This can also be written using braced strings:
+
+     (define_insn "tstsi"
+       [(set (cc0)
+             (match_operand:SI 0 "general_operand" "rm"))]
+       ""
+     {
+       if (TARGET_68020 || ! ADDRESS_REG_P (operands[0]))
+         return "tstl %0";
+       return "cmpl #0,%0";
+     })
+
+   This is an instruction that sets the condition codes based on the
+value of a general operand.  It has no condition, so any insn whose RTL
+description has the form shown may be handled according to this
+pattern.  The name `tstsi' means "test a `SImode' value" and tells the
+RTL generation pass that, when it is necessary to test such a value, an
+insn to do so can be constructed using this pattern.
+
+   The output control string is a piece of C code which chooses which
+output template to return based on the kind of operand and the specific
+type of CPU for which code is being generated.
+
+   `"rm"' is an operand constraint.  Its meaning is explained below.
+
+
+File: gccint.info,  Node: RTL Template,  Next: Output Template,  Prev: Example,  Up: Machine Desc
+
+RTL Template
+============
+
+   The RTL template is used to define which insns match the particular
+pattern and how to find their operands.  For named patterns, the RTL
+template also says how to construct an insn from specified operands.
+
+   Construction involves substituting specified operands into a copy of
+the template.  Matching involves determining the values that serve as
+the operands in the insn being matched.  Both of these activities are
+controlled by special expression types that direct matching and
+substitution of the operands.
+
+`(match_operand:M N PREDICATE CONSTRAINT)'
+     This expression is a placeholder for operand number N of the insn.
+     When constructing an insn, operand number N will be substituted
+     at this point.  When matching an insn, whatever appears at this
+     position in the insn will be taken as operand number N; but it
+     must satisfy PREDICATE or this instruction pattern will not match
+     at all.
+
+     Operand numbers must be chosen consecutively counting from zero in
+     each instruction pattern.  There may be only one `match_operand'
+     expression in the pattern for each operand number.  Usually
+     operands are numbered in the order of appearance in `match_operand'
+     expressions.  In the case of a `define_expand', any operand numbers
+     used only in `match_dup' expressions have higher values than all
+     other operand numbers.
+
+     PREDICATE is a string that is the name of a C function that
+     accepts two arguments, an expression and a machine mode.  During
+     matching, the function will be called with the putative operand as
+     the expression and M as the mode argument (if M is not specified,
+     `VOIDmode' will be used, which normally causes PREDICATE to accept
+     any mode).  If it returns zero, this instruction pattern fails to
+     match.  PREDICATE may be an empty string; then it means no test is
+     to be done on the operand, so anything which occurs in this
+     position is valid.
+
+     Most of the time, PREDICATE will reject modes other than M--but
+     not always.  For example, the predicate `address_operand' uses M
+     as the mode of memory ref that the address should be valid for.
+     Many predicates accept `const_int' nodes even though their mode is
+     `VOIDmode'.
+
+     CONSTRAINT controls reloading and the choice of the best register
+     class to use for a value, as explained later (*note Constraints::).
+
+     People are often unclear on the difference between the constraint
+     and the predicate.  The predicate helps decide whether a given
+     insn matches the pattern.  The constraint plays no role in this
+     decision; instead, it controls various decisions in the case of an
+     insn which does match.
+
+     On CISC machines, the most common PREDICATE is
+     `"general_operand"'.  This function checks that the putative
+     operand is either a constant, a register or a memory reference,
+     and that it is valid for mode M.
+
+     For an operand that must be a register, PREDICATE should be
+     `"register_operand"'.  Using `"general_operand"' would be valid,
+     since the reload pass would copy any non-register operands through
+     registers, but this would make GCC do extra work, it would prevent
+     invariant operands (such as constant) from being removed from
+     loops, and it would prevent the register allocator from doing the
+     best possible job.  On RISC machines, it is usually most efficient
+     to allow PREDICATE to accept only objects that the constraints
+     allow.
+
+     For an operand that must be a constant, you must be sure to either
+     use `"immediate_operand"' for PREDICATE, or make the instruction
+     pattern's extra condition require a constant, or both.  You cannot
+     expect the constraints to do this work!  If the constraints allow
+     only constants, but the predicate allows something else, the
+     compiler will crash when that case arises.
+
+`(match_scratch:M N CONSTRAINT)'
+     This expression is also a placeholder for operand number N and
+     indicates that operand must be a `scratch' or `reg' expression.
+
+     When matching patterns, this is equivalent to
+
+          (match_operand:M N "scratch_operand" PRED)
+
+     but, when generating RTL, it produces a (`scratch':M) expression.
+
+     If the last few expressions in a `parallel' are `clobber'
+     expressions whose operands are either a hard register or
+     `match_scratch', the combiner can add or delete them when
+     necessary.  *Note Side Effects::.
+
+`(match_dup N)'
+     This expression is also a placeholder for operand number N.  It is
+     used when the operand needs to appear more than once in the insn.
+
+     In construction, `match_dup' acts just like `match_operand': the
+     operand is substituted into the insn being constructed.  But in
+     matching, `match_dup' behaves differently.  It assumes that operand
+     number N has already been determined by a `match_operand'
+     appearing earlier in the recognition template, and it matches only
+     an identical-looking expression.
+
+     Note that `match_dup' should not be used to tell the compiler that
+     a particular register is being used for two operands (example:
+     `add' that adds one register to another; the second register is
+     both an input operand and the output operand).  Use a matching
+     constraint (*note Simple Constraints::) for those.  `match_dup' is
+     for the cases where one operand is used in two places in the
+     template, such as an instruction that computes both a quotient and
+     a remainder, where the opcode takes two input operands but the RTL
+     template has to refer to each of those twice; once for the
+     quotient pattern and once for the remainder pattern.
+
+`(match_operator:M N PREDICATE [OPERANDS...])'
+     This pattern is a kind of placeholder for a variable RTL expression
+     code.
+
+     When constructing an insn, it stands for an RTL expression whose
+     expression code is taken from that of operand N, and whose
+     operands are constructed from the patterns OPERANDS.
+
+     When matching an expression, it matches an expression if the
+     function PREDICATE returns nonzero on that expression _and_ the
+     patterns OPERANDS match the operands of the expression.
+
+     Suppose that the function `commutative_operator' is defined as
+     follows, to match any expression whose operator is one of the
+     commutative arithmetic operators of RTL and whose mode is MODE:
+
+          int
+          commutative_operator (x, mode)
+               rtx x;
+               enum machine_mode mode;
+          {
+            enum rtx_code code = GET_CODE (x);
+            if (GET_MODE (x) != mode)
+              return 0;
+            return (GET_RTX_CLASS (code) == 'c'
+                    || code == EQ || code == NE);
+          }
+
+     Then the following pattern will match any RTL expression consisting
+     of a commutative operator applied to two general operands:
+
+          (match_operator:SI 3 "commutative_operator"
+            [(match_operand:SI 1 "general_operand" "g")
+             (match_operand:SI 2 "general_operand" "g")])
+
+     Here the vector `[OPERANDS...]' contains two patterns because the
+     expressions to be matched all contain two operands.
+
+     When this pattern does match, the two operands of the commutative
+     operator are recorded as operands 1 and 2 of the insn.  (This is
+     done by the two instances of `match_operand'.)  Operand 3 of the
+     insn will be the entire commutative expression: use `GET_CODE
+     (operands[3])' to see which commutative operator was used.
+
+     The machine mode M of `match_operator' works like that of
+     `match_operand': it is passed as the second argument to the
+     predicate function, and that function is solely responsible for
+     deciding whether the expression to be matched "has" that mode.
+
+     When constructing an insn, argument 3 of the gen-function will
+     specify the operation (i.e. the expression code) for the
+     expression to be made.  It should be an RTL expression, whose
+     expression code is copied into a new expression whose operands are
+     arguments 1 and 2 of the gen-function.  The subexpressions of
+     argument 3 are not used; only its expression code matters.
+
+     When `match_operator' is used in a pattern for matching an insn,
+     it usually best if the operand number of the `match_operator' is
+     higher than that of the actual operands of the insn.  This improves
+     register allocation because the register allocator often looks at
+     operands 1 and 2 of insns to see if it can do register tying.
+
+     There is no way to specify constraints in `match_operator'.  The
+     operand of the insn which corresponds to the `match_operator'
+     never has any constraints because it is never reloaded as a whole.
+     However, if parts of its OPERANDS are matched by `match_operand'
+     patterns, those parts may have constraints of their own.
+
+`(match_op_dup:M N[OPERANDS...])'
+     Like `match_dup', except that it applies to operators instead of
+     operands.  When constructing an insn, operand number N will be
+     substituted at this point.  But in matching, `match_op_dup' behaves
+     differently.  It assumes that operand number N has already been
+     determined by a `match_operator' appearing earlier in the
+     recognition template, and it matches only an identical-looking
+     expression.
+
+`(match_parallel N PREDICATE [SUBPAT...])'
+     This pattern is a placeholder for an insn that consists of a
+     `parallel' expression with a variable number of elements.  This
+     expression should only appear at the top level of an insn pattern.
+
+     When constructing an insn, operand number N will be substituted at
+     this point.  When matching an insn, it matches if the body of the
+     insn is a `parallel' expression with at least as many elements as
+     the vector of SUBPAT expressions in the `match_parallel', if each
+     SUBPAT matches the corresponding element of the `parallel', _and_
+     the function PREDICATE returns nonzero on the `parallel' that is
+     the body of the insn.  It is the responsibility of the predicate
+     to validate elements of the `parallel' beyond those listed in the
+     `match_parallel'.
+
+     A typical use of `match_parallel' is to match load and store
+     multiple expressions, which can contain a variable number of
+     elements in a `parallel'.  For example,
+
+          (define_insn ""
+            [(match_parallel 0 "load_multiple_operation"
+               [(set (match_operand:SI 1 "gpc_reg_operand" "=r")
+                     (match_operand:SI 2 "memory_operand" "m"))
+                (use (reg:SI 179))
+                (clobber (reg:SI 179))])]
+            ""
+            "loadm 0,0,%1,%2")
+
+     This example comes from `a29k.md'.  The function
+     `load_multiple_operation' is defined in `a29k.c' and checks that
+     subsequent elements in the `parallel' are the same as the `set' in
+     the pattern, except that they are referencing subsequent registers
+     and memory locations.
+
+     An insn that matches this pattern might look like:
+
+          (parallel
+           [(set (reg:SI 20) (mem:SI (reg:SI 100)))
+            (use (reg:SI 179))
+            (clobber (reg:SI 179))
+            (set (reg:SI 21)
+                 (mem:SI (plus:SI (reg:SI 100)
+                                  (const_int 4))))
+            (set (reg:SI 22)
+                 (mem:SI (plus:SI (reg:SI 100)
+                                  (const_int 8))))])
+
+`(match_par_dup N [SUBPAT...])'
+     Like `match_op_dup', but for `match_parallel' instead of
+     `match_operator'.
+
+`(match_insn PREDICATE)'
+     Match a complete insn.  Unlike the other `match_*' recognizers,
+     `match_insn' does not take an operand number.
+
+     The machine mode M of `match_insn' works like that of
+     `match_operand': it is passed as the second argument to the
+     predicate function, and that function is solely responsible for
+     deciding whether the expression to be matched "has" that mode.
+
+`(match_insn2 N PREDICATE)'
+     Match a complete insn.
+
+     The machine mode M of `match_insn2' works like that of
+     `match_operand': it is passed as the second argument to the
+     predicate function, and that function is solely responsible for
+     deciding whether the expression to be matched "has" that mode.
+
+
+File: gccint.info,  Node: Output Template,  Next: Output Statement,  Prev: RTL Template,  Up: Machine Desc
+
+Output Templates and Operand Substitution
+=========================================
+
+   The "output template" is a string which specifies how to output the
+assembler code for an instruction pattern.  Most of the template is a
+fixed string which is output literally.  The character `%' is used to
+specify where to substitute an operand; it can also be used to identify
+places where different variants of the assembler require different
+syntax.
+
+   In the simplest case, a `%' followed by a digit N says to output
+operand N at that point in the string.
+
+   `%' followed by a letter and a digit says to output an operand in an
+alternate fashion.  Four letters have standard, built-in meanings
+described below.  The machine description macro `PRINT_OPERAND' can
+define additional letters with nonstandard meanings.
+
+   `%cDIGIT' can be used to substitute an operand that is a constant
+value without the syntax that normally indicates an immediate operand.
+
+   `%nDIGIT' is like `%cDIGIT' except that the value of the constant is
+negated before printing.
+
+   `%aDIGIT' can be used to substitute an operand as if it were a
+memory reference, with the actual operand treated as the address.  This
+may be useful when outputting a "load address" instruction, because
+often the assembler syntax for such an instruction requires you to
+write the operand as if it were a memory reference.
+
+   `%lDIGIT' is used to substitute a `label_ref' into a jump
+instruction.
+
+   `%=' outputs a number which is unique to each instruction in the
+entire compilation.  This is useful for making local labels to be
+referred to more than once in a single template that generates multiple
+assembler instructions.
+
+   `%' followed by a punctuation character specifies a substitution that
+does not use an operand.  Only one case is standard: `%%' outputs a `%'
+into the assembler code.  Other nonstandard cases can be defined in the
+`PRINT_OPERAND' macro.  You must also define which punctuation
+characters are valid with the `PRINT_OPERAND_PUNCT_VALID_P' macro.
+
+   The template may generate multiple assembler instructions.  Write
+the text for the instructions, with `\;' between them.
+
+   When the RTL contains two operands which are required by constraint
+to match each other, the output template must refer only to the
+lower-numbered operand.  Matching operands are not always identical,
+and the rest of the compiler arranges to put the proper RTL expression
+for printing into the lower-numbered operand.
+
+   One use of nonstandard letters or punctuation following `%' is to
+distinguish between different assembler languages for the same machine;
+for example, Motorola syntax versus MIT syntax for the 68000.  Motorola
+syntax requires periods in most opcode names, while MIT syntax does
+not.  For example, the opcode `movel' in MIT syntax is `move.l' in
+Motorola syntax.  The same file of patterns is used for both kinds of
+output syntax, but the character sequence `%.' is used in each place
+where Motorola syntax wants a period.  The `PRINT_OPERAND' macro for
+Motorola syntax defines the sequence to output a period; the macro for
+MIT syntax defines it to do nothing.
+
+   As a special case, a template consisting of the single character `#'
+instructs the compiler to first split the insn, and then output the
+resulting instructions separately.  This helps eliminate redundancy in
+the output templates.   If you have a `define_insn' that needs to emit
+multiple assembler instructions, and there is an matching `define_split'
+already defined, then you can simply use `#' as the output template
+instead of writing an output template that emits the multiple assembler
+instructions.
+
+   If the macro `ASSEMBLER_DIALECT' is defined, you can use construct
+of the form `{option0|option1|option2}' in the templates.  These
+describe multiple variants of assembler language syntax.  *Note
+Instruction Output::.
+
+
+File: gccint.info,  Node: Output Statement,  Next: Constraints,  Prev: Output Template,  Up: Machine Desc
+
+C Statements for Assembler Output
+=================================
+
+   Often a single fixed template string cannot produce correct and
+efficient assembler code for all the cases that are recognized by a
+single instruction pattern.  For example, the opcodes may depend on the
+kinds of operands; or some unfortunate combinations of operands may
+require extra machine instructions.
+
+   If the output control string starts with a `@', then it is actually
+a series of templates, each on a separate line.  (Blank lines and
+leading spaces and tabs are ignored.)  The templates correspond to the
+pattern's constraint alternatives (*note Multi-Alternative::).  For
+example, if a target machine has a two-address add instruction `addr'
+to add into a register and another `addm' to add a register to memory,
+you might write this pattern:
+
+     (define_insn "addsi3"
+       [(set (match_operand:SI 0 "general_operand" "=r,m")
+             (plus:SI (match_operand:SI 1 "general_operand" "0,0")
+                      (match_operand:SI 2 "general_operand" "g,r")))]
+       ""
+       "@
+        addr %2,%0
+        addm %2,%0")
+
+   If the output control string starts with a `*', then it is not an
+output template but rather a piece of C program that should compute a
+template.  It should execute a `return' statement to return the
+template-string you want.  Most such templates use C string literals,
+which require doublequote characters to delimit them.  To include these
+doublequote characters in the string, prefix each one with `\'.
+
+   If the output control string is written as a brace block instead of a
+double-quoted string, it is automatically assumed to be C code.  In that
+case, it is not necessary to put in a leading asterisk, or to escape the
+doublequotes surrounding C string literals.
+
+   The operands may be found in the array `operands', whose C data type
+is `rtx []'.
+
+   It is very common to select different ways of generating assembler
+code based on whether an immediate operand is within a certain range.
+Be careful when doing this, because the result of `INTVAL' is an
+integer on the host machine.  If the host machine has more bits in an
+`int' than the target machine has in the mode in which the constant
+will be used, then some of the bits you get from `INTVAL' will be
+superfluous.  For proper results, you must carefully disregard the
+values of those bits.
+
+   It is possible to output an assembler instruction and then go on to
+output or compute more of them, using the subroutine `output_asm_insn'.
+This receives two arguments: a template-string and a vector of
+operands.  The vector may be `operands', or it may be another array of
+`rtx' that you declare locally and initialize yourself.
+
+   When an insn pattern has multiple alternatives in its constraints,
+often the appearance of the assembler code is determined mostly by
+which alternative was matched.  When this is so, the C code can test
+the variable `which_alternative', which is the ordinal number of the
+alternative that was actually satisfied (0 for the first, 1 for the
+second alternative, etc.).
+
+   For example, suppose there are two opcodes for storing zero, `clrreg'
+for registers and `clrmem' for memory locations.  Here is how a pattern
+could use `which_alternative' to choose between them:
+
+     (define_insn ""
+       [(set (match_operand:SI 0 "general_operand" "=r,m")
+             (const_int 0))]
+       ""
+       {
+       return (which_alternative == 0
+               ? "clrreg %0" : "clrmem %0");
+       })
+
+   The example above, where the assembler code to generate was _solely_
+determined by the alternative, could also have been specified as
+follows, having the output control string start with a `@':
+
+     (define_insn ""
+       [(set (match_operand:SI 0 "general_operand" "=r,m")
+             (const_int 0))]
+       ""
+       "@
+        clrreg %0
+        clrmem %0")
+
+
+File: gccint.info,  Node: Constraints,  Next: Standard Names,  Prev: Output Statement,  Up: Machine Desc
+
+Operand Constraints
+===================
+
+   Each `match_operand' in an instruction pattern can specify a
+constraint for the type of operands allowed.  Constraints can say
+whether an operand may be in a register, and which kinds of register;
+whether the operand can be a memory reference, and which kinds of
+address; whether the operand may be an immediate constant, and which
+possible values it may have.  Constraints can also require two operands
+to match.
+
+* Menu:
+
+* Simple Constraints::  Basic use of constraints.
+* Multi-Alternative::   When an insn has two alternative constraint-patterns.
+* Class Preferences::   Constraints guide which hard register to put things in.
+* Modifiers::           More precise control over effects of constraints.
+* Machine Constraints:: Existing constraints for some particular machines.
+
+
+File: gccint.info,  Node: Simple Constraints,  Next: Multi-Alternative,  Up: Constraints
+
+Simple Constraints
+------------------
+
+   The simplest kind of constraint is a string full of letters, each of
+which describes one kind of operand that is permitted.  Here are the
+letters that are allowed:
+
+whitespace
+     Whitespace characters are ignored and can be inserted at any
+     position except the first.  This enables each alternative for
+     different operands to be visually aligned in the machine
+     description even if they have different number of constraints and
+     modifiers.
+
+`m'
+     A memory operand is allowed, with any kind of address that the
+     machine supports in general.
+
+`o'
+     A memory operand is allowed, but only if the address is
+     "offsettable".  This means that adding a small integer (actually,
+     the width in bytes of the operand, as determined by its machine
+     mode) may be added to the address and the result is also a valid
+     memory address.
+
+     For example, an address which is constant is offsettable; so is an
+     address that is the sum of a register and a constant (as long as a
+     slightly larger constant is also within the range of
+     address-offsets supported by the machine); but an autoincrement or
+     autodecrement address is not offsettable.  More complicated
+     indirect/indexed addresses may or may not be offsettable depending
+     on the other addressing modes that the machine supports.
+
+     Note that in an output operand which can be matched by another
+     operand, the constraint letter `o' is valid only when accompanied
+     by both `<' (if the target machine has predecrement addressing)
+     and `>' (if the target machine has preincrement addressing).
+
+`V'
+     A memory operand that is not offsettable.  In other words,
+     anything that would fit the `m' constraint but not the `o'
+     constraint.
+
+`<'
+     A memory operand with autodecrement addressing (either
+     predecrement or postdecrement) is allowed.
+
+`>'
+     A memory operand with autoincrement addressing (either
+     preincrement or postincrement) is allowed.
+
+`r'
+     A register operand is allowed provided that it is in a general
+     register.
+
+`i'
+     An immediate integer operand (one with constant value) is allowed.
+     This includes symbolic constants whose values will be known only at
+     assembly time.
+
+`n'
+     An immediate integer operand with a known numeric value is allowed.
+     Many systems cannot support assembly-time constants for operands
+     less than a word wide.  Constraints for these operands should use
+     `n' rather than `i'.
+
+`I', `J', `K', ... `P'
+     Other letters in the range `I' through `P' may be defined in a
+     machine-dependent fashion to permit immediate integer operands with
+     explicit integer values in specified ranges.  For example, on the
+     68000, `I' is defined to stand for the range of values 1 to 8.
+     This is the range permitted as a shift count in the shift
+     instructions.
+
+`E'
+     An immediate floating operand (expression code `const_double') is
+     allowed, but only if the target floating point format is the same
+     as that of the host machine (on which the compiler is running).
+
+`F'
+     An immediate floating operand (expression code `const_double' or
+     `const_vector') is allowed.
+
+`G', `H'
+     `G' and `H' may be defined in a machine-dependent fashion to
+     permit immediate floating operands in particular ranges of values.
+
+`s'
+     An immediate integer operand whose value is not an explicit
+     integer is allowed.
+
+     This might appear strange; if an insn allows a constant operand
+     with a value not known at compile time, it certainly must allow
+     any known value.  So why use `s' instead of `i'?  Sometimes it
+     allows better code to be generated.
+
+     For example, on the 68000 in a fullword instruction it is possible
+     to use an immediate operand; but if the immediate value is between
+     -128 and 127, better code results from loading the value into a
+     register and using the register.  This is because the load into
+     the register can be done with a `moveq' instruction.  We arrange
+     for this to happen by defining the letter `K' to mean "any integer
+     outside the range -128 to 127", and then specifying `Ks' in the
+     operand constraints.
+
+`g'
+     Any register, memory or immediate integer operand is allowed,
+     except for registers that are not general registers.
+
+`X'
+     Any operand whatsoever is allowed, even if it does not satisfy
+     `general_operand'.  This is normally used in the constraint of a
+     `match_scratch' when certain alternatives will not actually
+     require a scratch register.
+
+`0', `1', `2', ... `9'
+     An operand that matches the specified operand number is allowed.
+     If a digit is used together with letters within the same
+     alternative, the digit should come last.
+
+     This number is allowed to be more than a single digit.  If multiple
+     digits are encountered consecutively, they are interpreted as a
+     single decimal integer.  There is scant chance for ambiguity,
+     since to-date it has never been desirable that `10' be interpreted
+     as matching either operand 1 _or_ operand 0.  Should this be
+     desired, one can use multiple alternatives instead.
+
+     This is called a "matching constraint" and what it really means is
+     that the assembler has only a single operand that fills two roles
+     considered separate in the RTL insn.  For example, an add insn has
+     two input operands and one output operand in the RTL, but on most
+     CISC machines an add instruction really has only two operands, one
+     of them an input-output operand:
+
+          addl #35,r12
+
+     Matching constraints are used in these circumstances.  More
+     precisely, the two operands that match must include one input-only
+     operand and one output-only operand.  Moreover, the digit must be a
+     smaller number than the number of the operand that uses it in the
+     constraint.
+
+     For operands to match in a particular case usually means that they
+     are identical-looking RTL expressions.  But in a few special cases
+     specific kinds of dissimilarity are allowed.  For example, `*x' as
+     an input operand will match `*x++' as an output operand.  For
+     proper results in such cases, the output template should always
+     use the output-operand's number when printing the operand.
+
+`p'
+     An operand that is a valid memory address is allowed.  This is for
+     "load address" and "push address" instructions.
+
+     `p' in the constraint must be accompanied by `address_operand' as
+     the predicate in the `match_operand'.  This predicate interprets
+     the mode specified in the `match_operand' as the mode of the memory
+     reference for which the address would be valid.
+
+OTHER-LETTERS
+     Other letters can be defined in machine-dependent fashion to stand
+     for particular classes of registers or other arbitrary operand
+     types.  `d', `a' and `f' are defined on the 68000/68020 to stand
+     for data, address and floating point registers.
+
+     The machine description macro `REG_CLASS_FROM_LETTER' has first
+     cut at the otherwise unused letters.  If it evaluates to `NO_REGS',
+     then `EXTRA_CONSTRAINT' is evaluated.
+
+     A typical use for `EXTRA_CONSTRAINT' would be to distinguish
+     certain types of memory references that affect other insn operands.
+
+   In order to have valid assembler code, each operand must satisfy its
+constraint.  But a failure to do so does not prevent the pattern from
+applying to an insn.  Instead, it directs the compiler to modify the
+code so that the constraint will be satisfied.  Usually this is done by
+copying an operand into a register.
+
+   Contrast, therefore, the two instruction patterns that follow:
+
+     (define_insn ""
+       [(set (match_operand:SI 0 "general_operand" "=r")
+             (plus:SI (match_dup 0)
+                      (match_operand:SI 1 "general_operand" "r")))]
+       ""
+       "...")
+
+which has two operands, one of which must appear in two places, and
+
+     (define_insn ""
+       [(set (match_operand:SI 0 "general_operand" "=r")
+             (plus:SI (match_operand:SI 1 "general_operand" "0")
+                      (match_operand:SI 2 "general_operand" "r")))]
+       ""
+       "...")
+
+which has three operands, two of which are required by a constraint to
+be identical.  If we are considering an insn of the form
+
+     (insn N PREV NEXT
+       (set (reg:SI 3)
+            (plus:SI (reg:SI 6) (reg:SI 109)))
+       ...)
+
+the first pattern would not apply at all, because this insn does not
+contain two identical subexpressions in the right place.  The pattern
+would say, "That does not look like an add instruction; try other
+patterns."  The second pattern would say, "Yes, that's an add
+instruction, but there is something wrong with it."  It would direct
+the reload pass of the compiler to generate additional insns to make
+the constraint true.  The results might look like this:
+
+     (insn N2 PREV N
+       (set (reg:SI 3) (reg:SI 6))
+       ...)
+     
+     (insn N N2 NEXT
+       (set (reg:SI 3)
+            (plus:SI (reg:SI 3) (reg:SI 109)))
+       ...)
+
+   It is up to you to make sure that each operand, in each pattern, has
+constraints that can handle any RTL expression that could be present for
+that operand.  (When multiple alternatives are in use, each pattern
+must, for each possible combination of operand expressions, have at
+least one alternative which can handle that combination of operands.)
+The constraints don't need to _allow_ any possible operand--when this is
+the case, they do not constrain--but they must at least point the way to
+reloading any possible operand so that it will fit.
+
+   * If the constraint accepts whatever operands the predicate permits,
+     there is no problem: reloading is never necessary for this operand.
+
+     For example, an operand whose constraints permit everything except
+     registers is safe provided its predicate rejects registers.
+
+     An operand whose predicate accepts only constant values is safe
+     provided its constraints include the letter `i'.  If any possible
+     constant value is accepted, then nothing less than `i' will do; if
+     the predicate is more selective, then the constraints may also be
+     more selective.
+
+   * Any operand expression can be reloaded by copying it into a
+     register.  So if an operand's constraints allow some kind of
+     register, it is certain to be safe.  It need not permit all
+     classes of registers; the compiler knows how to copy a register
+     into another register of the proper class in order to make an
+     instruction valid.
+
+   * A nonoffsettable memory reference can be reloaded by copying the
+     address into a register.  So if the constraint uses the letter
+     `o', all memory references are taken care of.
+
+   * A constant operand can be reloaded by allocating space in memory to
+     hold it as preinitialized data.  Then the memory reference can be
+     used in place of the constant.  So if the constraint uses the
+     letters `o' or `m', constant operands are not a problem.
+
+   * If the constraint permits a constant and a pseudo register used in
+     an insn was not allocated to a hard register and is equivalent to
+     a constant, the register will be replaced with the constant.  If
+     the predicate does not permit a constant and the insn is
+     re-recognized for some reason, the compiler will crash.  Thus the
+     predicate must always recognize any objects allowed by the
+     constraint.
+
+   If the operand's predicate can recognize registers, but the
+constraint does not permit them, it can make the compiler crash.  When
+this operand happens to be a register, the reload pass will be stymied,
+because it does not know how to copy a register temporarily into memory.
+
+   If the predicate accepts a unary operator, the constraint applies to
+the operand.  For example, the MIPS processor at ISA level 3 supports an
+instruction which adds two registers in `SImode' to produce a `DImode'
+result, but only if the registers are correctly sign extended.  This
+predicate for the input operands accepts a `sign_extend' of an `SImode'
+register.  Write the constraint to indicate the type of register that
+is required for the operand of the `sign_extend'.
+
+
+File: gccint.info,  Node: Multi-Alternative,  Next: Class Preferences,  Prev: Simple Constraints,  Up: Constraints
+
+Multiple Alternative Constraints
+--------------------------------
+
+   Sometimes a single instruction has multiple alternative sets of
+possible operands.  For example, on the 68000, a logical-or instruction
+can combine register or an immediate value into memory, or it can
+combine any kind of operand into a register; but it cannot combine one
+memory location into another.
+
+   These constraints are represented as multiple alternatives.  An
+alternative can be described by a series of letters for each operand.
+The overall constraint for an operand is made from the letters for this
+operand from the first alternative, a comma, the letters for this
+operand from the second alternative, a comma, and so on until the last
+alternative.  Here is how it is done for fullword logical-or on the
+68000:
+
+     (define_insn "iorsi3"
+       [(set (match_operand:SI 0 "general_operand" "=m,d")
+             (ior:SI (match_operand:SI 1 "general_operand" "%0,0")
+                     (match_operand:SI 2 "general_operand" "dKs,dmKs")))]
+       ...)
+
+   The first alternative has `m' (memory) for operand 0, `0' for
+operand 1 (meaning it must match operand 0), and `dKs' for operand 2.
+The second alternative has `d' (data register) for operand 0, `0' for
+operand 1, and `dmKs' for operand 2.  The `=' and `%' in the
+constraints apply to all the alternatives; their meaning is explained
+in the next section (*note Class Preferences::).
+
+   If all the operands fit any one alternative, the instruction is
+valid.  Otherwise, for each alternative, the compiler counts how many
+instructions must be added to copy the operands so that that
+alternative applies.  The alternative requiring the least copying is
+chosen.  If two alternatives need the same amount of copying, the one
+that comes first is chosen.  These choices can be altered with the `?'
+and `!' characters:
+
+`?'
+     Disparage slightly the alternative that the `?' appears in, as a
+     choice when no alternative applies exactly.  The compiler regards
+     this alternative as one unit more costly for each `?' that appears
+     in it.
+
+`!'
+     Disparage severely the alternative that the `!' appears in.  This
+     alternative can still be used if it fits without reloading, but if
+     reloading is needed, some other alternative will be used.
+
+   When an insn pattern has multiple alternatives in its constraints,
+often the appearance of the assembler code is determined mostly by which
+alternative was matched.  When this is so, the C code for writing the
+assembler code can use the variable `which_alternative', which is the
+ordinal number of the alternative that was actually satisfied (0 for
+the first, 1 for the second alternative, etc.).  *Note Output
+Statement::.
+
+
+File: gccint.info,  Node: Class Preferences,  Next: Modifiers,  Prev: Multi-Alternative,  Up: Constraints
+
+Register Class Preferences
+--------------------------
+
+   The operand constraints have another function: they enable the
+compiler to decide which kind of hardware register a pseudo register is
+best allocated to.  The compiler examines the constraints that apply to
+the insns that use the pseudo register, looking for the
+machine-dependent letters such as `d' and `a' that specify classes of
+registers.  The pseudo register is put in whichever class gets the most
+"votes".  The constraint letters `g' and `r' also vote: they vote in
+favor of a general register.  The machine description says which
+registers are considered general.
+
+   Of course, on some machines all registers are equivalent, and no
+register classes are defined.  Then none of this complexity is relevant.
+
+
+File: gccint.info,  Node: Modifiers,  Next: Machine Constraints,  Prev: Class Preferences,  Up: Constraints
+
+Constraint Modifier Characters
+------------------------------
+
+   Here are constraint modifier characters.
+
+`='
+     Means that this operand is write-only for this instruction: the
+     previous value is discarded and replaced by output data.
+
+`+'
+     Means that this operand is both read and written by the
+     instruction.
+
+     When the compiler fixes up the operands to satisfy the constraints,
+     it needs to know which operands are inputs to the instruction and
+     which are outputs from it.  `=' identifies an output; `+'
+     identifies an operand that is both input and output; all other
+     operands are assumed to be input only.
+
+     If you specify `=' or `+' in a constraint, you put it in the first
+     character of the constraint string.
+
+`&'
+     Means (in a particular alternative) that this operand is an
+     "earlyclobber" operand, which is modified before the instruction is
+     finished using the input operands.  Therefore, this operand may
+     not lie in a register that is used as an input operand or as part
+     of any memory address.
+
+     `&' applies only to the alternative in which it is written.  In
+     constraints with multiple alternatives, sometimes one alternative
+     requires `&' while others do not.  See, for example, the `movdf'
+     insn of the 68000.
+
+     An input operand can be tied to an earlyclobber operand if its only
+     use as an input occurs before the early result is written.  Adding
+     alternatives of this form often allows GCC to produce better code
+     when only some of the inputs can be affected by the earlyclobber.
+     See, for example, the `mulsi3' insn of the ARM.
+
+     `&' does not obviate the need to write `='.
+
+`%'
+     Declares the instruction to be commutative for this operand and the
+     following operand.  This means that the compiler may interchange
+     the two operands if that is the cheapest way to make all operands
+     fit the constraints.  This is often used in patterns for addition
+     instructions that really have only two operands: the result must
+     go in one of the arguments.  Here for example, is how the 68000
+     halfword-add instruction is defined:
+
+          (define_insn "addhi3"
+            [(set (match_operand:HI 0 "general_operand" "=m,r")
+               (plus:HI (match_operand:HI 1 "general_operand" "%0,0")
+                        (match_operand:HI 2 "general_operand" "di,g")))]
+            ...)
+     GCC can only handle one commutative pair in an asm; if you use
+     more, the compiler may fail.  Note that you need not use the
+     modifier if the two alternatives are strictly identical; this
+     would only waste time in the reload pass.
+
+`#'
+     Says that all following characters, up to the next comma, are to be
+     ignored as a constraint.  They are significant only for choosing
+     register preferences.
+
+`*'
+     Says that the following character should be ignored when choosing
+     register preferences.  `*' has no effect on the meaning of the
+     constraint as a constraint, and no effect on reloading.
+
+     Here is an example: the 68000 has an instruction to sign-extend a
+     halfword in a data register, and can also sign-extend a value by
+     copying it into an address register.  While either kind of
+     register is acceptable, the constraints on an address-register
+     destination are less strict, so it is best if register allocation
+     makes an address register its goal.  Therefore, `*' is used so
+     that the `d' constraint letter (for data register) is ignored when
+     computing register preferences.
+
+          (define_insn "extendhisi2"
+            [(set (match_operand:SI 0 "general_operand" "=*d,a")
+                  (sign_extend:SI
+                   (match_operand:HI 1 "general_operand" "0,g")))]
+            ...)
+
+
+File: gccint.info,  Node: Machine Constraints,  Prev: Modifiers,  Up: Constraints
+
+Constraints for Particular Machines
+-----------------------------------
+
+   Whenever possible, you should use the general-purpose constraint
+letters in `asm' arguments, since they will convey meaning more readily
+to people reading your code.  Failing that, use the constraint letters
+that usually have very similar meanings across architectures.  The most
+commonly used constraints are `m' and `r' (for memory and
+general-purpose registers respectively; *note Simple Constraints::), and
+`I', usually the letter indicating the most common immediate-constant
+format.
+
+   For each machine architecture, the `config/MACHINE/MACHINE.h' file
+defines additional constraints.  These constraints are used by the
+compiler itself for instruction generation, as well as for `asm'
+statements; therefore, some of the constraints are not particularly
+interesting for `asm'.  The constraints are defined through these
+macros:
+
+`REG_CLASS_FROM_LETTER'
+     Register class constraints (usually lowercase).
+
+`CONST_OK_FOR_LETTER_P'
+     Immediate constant constraints, for non-floating point constants of
+     word size or smaller precision (usually uppercase).
+
+`CONST_DOUBLE_OK_FOR_LETTER_P'
+     Immediate constant constraints, for all floating point constants
+     and for constants of greater than word size precision (usually
+     uppercase).
+
+`EXTRA_CONSTRAINT'
+     Special cases of registers or memory.  This macro is not required,
+     and is only defined for some machines.
+
+   Inspecting these macro definitions in the compiler source for your
+machine is the best way to be certain you have the right constraints.
+However, here is a summary of the machine-dependent constraints
+available on some particular machines.
+
+_ARM family--`arm.h'_
+
+    `f'
+          Floating-point register
+
+    `F'
+          One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0,
+          4.0, 5.0 or 10.0
+
+    `G'
+          Floating-point constant that would satisfy the constraint `F'
+          if it were negated
+
+    `I'
+          Integer that is valid as an immediate operand in a data
+          processing instruction.  That is, an integer in the range 0
+          to 255 rotated by a multiple of 2
+
+    `J'
+          Integer in the range -4095 to 4095
+
+    `K'
+          Integer that satisfies constraint `I' when inverted (ones
+          complement)
+
+    `L'
+          Integer that satisfies constraint `I' when negated (twos
+          complement)
+
+    `M'
+          Integer in the range 0 to 32
+
+    `Q'
+          A memory reference where the exact address is in a single
+          register (``m'' is preferable for `asm' statements)
+
+    `R'
+          An item in the constant pool
+
+    `S'
+          A symbol in the text segment of the current file
+
+_AVR family--`avr.h'_
+
+    `l'
+          Registers from r0 to r15
+
+    `a'
+          Registers from r16 to r23
+
+    `d'
+          Registers from r16 to r31
+
+    `w'
+          Registers from r24 to r31.  These registers can be used in
+          `adiw' command
+
+    `e'
+          Pointer register (r26-r31)
+
+    `b'
+          Base pointer register (r28-r31)
+
+    `q'
+          Stack pointer register (SPH:SPL)
+
+    `t'
+          Temporary register r0
+
+    `x'
+          Register pair X (r27:r26)
+
+    `y'
+          Register pair Y (r29:r28)
+
+    `z'
+          Register pair Z (r31:r30)
+
+    `I'
+          Constant greater than -1, less than 64
+
+    `J'
+          Constant greater than -64, less than 1
+
+    `K'
+          Constant integer 2
+
+    `L'
+          Constant integer 0
+
+    `M'
+          Constant that fits in 8 bits
+
+    `N'
+          Constant integer -1
+
+    `O'
+          Constant integer 8, 16, or 24
+
+    `P'
+          Constant integer 1
+
+    `G'
+          A floating point constant 0.0
+
+_PowerPC and IBM RS6000--`rs6000.h'_
+
+    `b'
+          Address base register
+
+    `f'
+          Floating point register
+
+    `v'
+          Vector register
+
+    `h'
+          `MQ', `CTR', or `LINK' register
+
+    `q'
+          `MQ' register
+
+    `c'
+          `CTR' register
+
+    `l'
+          `LINK' register
+
+    `x'
+          `CR' register (condition register) number 0
+
+    `y'
+          `CR' register (condition register)
+
+    `z'
+          `FPMEM' stack memory for FPR-GPR transfers
+
+    `I'
+          Signed 16-bit constant
+
+    `J'
+          Unsigned 16-bit constant shifted left 16 bits (use `L'
+          instead for `SImode' constants)
+
+    `K'
+          Unsigned 16-bit constant
+
+    `L'
+          Signed 16-bit constant shifted left 16 bits
+
+    `M'
+          Constant larger than 31
+
+    `N'
+          Exact power of 2
+
+    `O'
+          Zero
+
+    `P'
+          Constant whose negation is a signed 16-bit constant
+
+    `G'
+          Floating point constant that can be loaded into a register
+          with one instruction per word
+
+    `Q'
+          Memory operand that is an offset from a register (`m' is
+          preferable for `asm' statements)
+
+    `R'
+          AIX TOC entry
+
+    `S'
+          Constant suitable as a 64-bit mask operand
+
+    `T'
+          Constant suitable as a 32-bit mask operand
+
+    `U'
+          System V Release 4 small data area reference
+
+_Intel 386--`i386.h'_
+
+    `q'
+          `a', `b', `c', or `d' register for the i386.  For x86-64 it
+          is equivalent to `r' class. (for 8-bit instructions that do
+          not use upper halves)
+
+    `Q'
+          `a', `b', `c', or `d' register. (for 8-bit instructions, that
+          do use upper halves)
+
+    `R'
+          Legacy register--equivalent to `r' class in i386 mode.  (for
+          non-8-bit registers used together with 8-bit upper halves in
+          a single instruction)
+
+    `A'
+          Specifies the `a' or `d' registers.  This is primarily useful
+          for 64-bit integer values (when in 32-bit mode) intended to
+          be returned with the `d' register holding the most
+          significant bits and the `a' register holding the least
+          significant bits.
+
+    `f'
+          Floating point register
+
+    `t'
+          First (top of stack) floating point register
+
+    `u'
+          Second floating point register
+
+    `a'
+          `a' register
+
+    `b'
+          `b' register
+
+    `c'
+          `c' register
+
+    `C'
+          Specifies constant that can be easily constructed in SSE
+          register without loading it from memory.
+
+    `d'
+          `d' register
+
+    `D'
+          `di' register
+
+    `S'
+          `si' register
+
+    `x'
+          `xmm' SSE register
+
+    `y'
+          MMX register
+
+    `I'
+          Constant in range 0 to 31 (for 32-bit shifts)
+
+    `J'
+          Constant in range 0 to 63 (for 64-bit shifts)
+
+    `K'
+          `0xff'
+
+    `L'
+          `0xffff'
+
+    `M'
+          0, 1, 2, or 3 (shifts for `lea' instruction)
+
+    `N'
+          Constant in range 0 to 255 (for `out' instruction)
+
+    `Z'
+          Constant in range 0 to `0xffffffff' or symbolic reference
+          known to fit specified range.  (for using immediates in zero
+          extending 32-bit to 64-bit x86-64 instructions)
+
+    `e'
+          Constant in range -2147483648 to 2147483647 or symbolic
+          reference known to fit specified range.  (for using
+          immediates in 64-bit x86-64 instructions)
+
+    `G'
+          Standard 80387 floating point constant
+
+_Intel 960--`i960.h'_
+
+    `f'
+          Floating point register (`fp0' to `fp3')
+
+    `l'
+          Local register (`r0' to `r15')
+
+    `b'
+          Global register (`g0' to `g15')
+
+    `d'
+          Any local or global register
+
+    `I'
+          Integers from 0 to 31
+
+    `J'
+          0
+
+    `K'
+          Integers from -31 to 0
+
+    `G'
+          Floating point 0
+
+    `H'
+          Floating point 1
+
+_Intel IA-64--`ia64.h'_
+
+    `a'
+          General register `r0' to `r3' for `addl' instruction
+
+    `b'
+          Branch register
+
+    `c'
+          Predicate register (`c' as in "conditional")
+
+    `d'
+          Application register residing in M-unit
+
+    `e'
+          Application register residing in I-unit
+
+    `f'
+          Floating-point register
+
+    `m'
+          Memory operand.  Remember that `m' allows postincrement and
+          postdecrement which require printing with `%Pn' on IA-64.
+          Use `S' to disallow postincrement and postdecrement.
+
+    `G'
+          Floating-point constant 0.0 or 1.0
+
+    `I'
+          14-bit signed integer constant
+
+    `J'
+          22-bit signed integer constant
+
+    `K'
+          8-bit signed integer constant for logical instructions
+
+    `L'
+          8-bit adjusted signed integer constant for compare pseudo-ops
+
+    `M'
+          6-bit unsigned integer constant for shift counts
+
+    `N'
+          9-bit signed integer constant for load and store
+          postincrements
+
+    `O'
+          The constant zero
+
+    `P'
+          0 or -1 for `dep' instruction
+
+    `Q'
+          Non-volatile memory for floating-point loads and stores
+
+    `R'
+          Integer constant in the range 1 to 4 for `shladd' instruction
+
+    `S'
+          Memory operand except postincrement and postdecrement
+
+_FRV--`frv.h'_
+
+    `a'
+          Register in the class `ACC_REGS' (`acc0' to `acc7').
+
+    `b'
+          Register in the class `EVEN_ACC_REGS' (`acc0' to `acc7').
+
+    `c'
+          Register in the class `CC_REGS' (`fcc0' to `fcc3' and `icc0'
+          to `icc3').
+
+    `d'
+          Register in the class `GPR_REGS' (`gr0' to `gr63').
+
+    `e'
+          Register in the class `EVEN_REGS' (`gr0' to `gr63').  Odd
+          registers are excluded not in the class but through the use
+          of a machine mode larger than 4 bytes.
+
+    `f'
+          Register in the class `FPR_REGS' (`fr0' to `fr63').
+
+    `h'
+          Register in the class `FEVEN_REGS' (`fr0' to `fr63').  Odd
+          registers are excluded not in the class but through the use
+          of a machine mode larger than 4 bytes.
+
+    `l'
+          Register in the class `LR_REG' (the `lr' register).
+
+    `q'
+          Register in the class `QUAD_REGS' (`gr2' to `gr63').
+          Register numbers not divisible by 4 are excluded not in the
+          class but through the use of a machine mode larger than 8
+          bytes.
+
+    `t'
+          Register in the class `ICC_REGS' (`icc0' to `icc3').
+
+    `u'
+          Register in the class `FCC_REGS' (`fcc0' to `fcc3').
+
+    `v'
+          Register in the class `ICR_REGS' (`cc4' to `cc7').
+
+    `w'
+          Register in the class `FCR_REGS' (`cc0' to `cc3').
+
+    `x'
+          Register in the class `QUAD_FPR_REGS' (`fr0' to `fr63').
+          Register numbers not divisible by 4 are excluded not in the
+          class but through the use of a machine mode larger than 8
+          bytes.
+
+    `z'
+          Register in the class `SPR_REGS' (`lcr' and `lr').
+
+    `A'
+          Register in the class `QUAD_ACC_REGS' (`acc0' to `acc7').
+
+    `B'
+          Register in the class `ACCG_REGS' (`accg0' to `accg7').
+
+    `C'
+          Register in the class `CR_REGS' (`cc0' to `cc7').
+
+    `G'
+          Floating point constant zero
+
+    `I'
+          6-bit signed integer constant
+
+    `J'
+          10-bit signed integer constant
+
+    `L'
+          16-bit signed integer constant
+
+    `M'
+          16-bit unsigned integer constant
+
+    `N'
+          12-bit signed integer constant that is negative--i.e. in the
+          range of -2048 to -1
+
+    `O'
+          Constant zero
+
+    `P'
+          12-bit signed integer constant that is greater than
+          zero--i.e. in the range of 1 to 2047.
+
+_IP2K--`ip2k.h'_
+
+    `a'
+          `DP' or `IP' registers (general address)
+
+    `f'
+          `IP' register
+
+    `j'
+          `IPL' register
+
+    `k'
+          `IPH' register
+
+    `b'
+          `DP' register
+
+    `y'
+          `DPH' register
+
+    `z'
+          `DPL' register
+
+    `q'
+          `SP' register
+
+    `c'
+          `DP' or `SP' registers (offsettable address)
+
+    `d'
+          Non-pointer registers (not `SP', `DP', `IP')
+
+    `u'
+          Non-SP registers (everything except `SP')
+
+    `R'
+          Indirect through `IP' - Avoid this except for `QImode', since
+          we can't access extra bytes
+
+    `S'
+          Indirect through `SP' or `DP' with short displacement (0..127)
+
+    `T'
+          Data-section immediate value
+
+    `I'
+          Integers from -255 to -1
+
+    `J'
+          Integers from 0 to 7--valid bit number in a register
+
+    `K'
+          Integers from 0 to 127--valid displacement for addressing mode
+
+    `L'
+          Integers from 1 to 127
+
+    `M'
+          Integer -1
+
+    `N'
+          Integer 1
+
+    `O'
+          Zero
+
+    `P'
+          Integers from 0 to 255
+
+_MIPS--`mips.h'_
+
+    `d'
+          General-purpose integer register
+
+    `f'
+          Floating-point register (if available)
+
+    `h'
+          `Hi' register
+
+    `l'
+          `Lo' register
+
+    `x'
+          `Hi' or `Lo' register
+
+    `y'
+          General-purpose integer register
+
+    `z'
+          Floating-point status register
+
+    `I'
+          Signed 16-bit constant (for arithmetic instructions)
+
+    `J'
+          Zero
+
+    `K'
+          Zero-extended 16-bit constant (for logic instructions)
+
+    `L'
+          Constant with low 16 bits zero (can be loaded with `lui')
+
+    `M'
+          32-bit constant which requires two instructions to load (a
+          constant which is not `I', `K', or `L')
+
+    `N'
+          Negative 16-bit constant
+
+    `O'
+          Exact power of two
+
+    `P'
+          Positive 16-bit constant
+
+    `G'
+          Floating point zero
+
+    `Q'
+          Memory reference that can be loaded with more than one
+          instruction (`m' is preferable for `asm' statements)
+
+    `R'
+          Memory reference that can be loaded with one instruction (`m'
+          is preferable for `asm' statements)
+
+    `S'
+          Memory reference in external OSF/rose PIC format (`m' is
+          preferable for `asm' statements)
+
+_Motorola 680x0--`m68k.h'_
+
+    `a'
+          Address register
+
+    `d'
+          Data register
+
+    `f'
+          68881 floating-point register, if available
+
+    `I'
+          Integer in the range 1 to 8
+
+    `J'
+          16-bit signed number
+
+    `K'
+          Signed number whose magnitude is greater than 0x80
+
+    `L'
+          Integer in the range -8 to -1
+
+    `M'
+          Signed number whose magnitude is greater than 0x100
+
+    `G'
+          Floating point constant that is not a 68881 constant
+
+_Motorola 68HC11 & 68HC12 families--`m68hc11.h'_
+
+    `a'
+          Register 'a'
+
+    `b'
+          Register 'b'
+
+    `d'
+          Register 'd'
+
+    `q'
+          An 8-bit register
+
+    `t'
+          Temporary soft register _.tmp
+
+    `u'
+          A soft register _.d1 to _.d31
+
+    `w'
+          Stack pointer register
+
+    `x'
+          Register 'x'
+
+    `y'
+          Register 'y'
+
+    `z'
+          Pseudo register 'z' (replaced by 'x' or 'y' at the end)
+
+    `A'
+          An address register: x, y or z
+
+    `B'
+          An address register: x or y
+
+    `D'
+          Register pair (x:d) to form a 32-bit value
+
+    `L'
+          Constants in the range -65536 to 65535
+
+    `M'
+          Constants whose 16-bit low part is zero
+
+    `N'
+          Constant integer 1 or -1
+
+    `O'
+          Constant integer 16
+
+    `P'
+          Constants in the range -8 to 2
+
+_SPARC--`sparc.h'_
+
+    `f'
+          Floating-point register on the SPARC-V8 architecture and
+          lower floating-point register on the SPARC-V9 architecture.
+
+    `e'
+          Floating-point register. It is equivalent to `f' on the
+          SPARC-V8 architecture and contains both lower and upper
+          floating-point registers on the SPARC-V9 architecture.
+
+    `c'
+          Floating-point condition code register.
+
+    `d'
+          Lower floating-point register. It is only valid on the
+          SPARC-V9 architecture when the Visual Instruction Set is
+          available.
+
+    `b'
+          Floating-point register. It is only valid on the SPARC-V9
+          architecture when the Visual Instruction Set is available.
+
+    `h'
+          64-bit global or out register for the SPARC-V8+ architecture.
+
+    `I'
+          Signed 13-bit constant
+
+    `J'
+          Zero
+
+    `K'
+          32-bit constant with the low 12 bits clear (a constant that
+          can be loaded with the `sethi' instruction)
+
+    `L'
+          A constant in the range supported by `movcc' instructions
+
+    `M'
+          A constant in the range supported by `movrcc' instructions
+
+    `N'
+          Same as `K', except that it verifies that bits that are not
+          in the lower 32-bit range are all zero.  Must be used instead
+          of `K' for modes wider than `SImode'
+
+    `O'
+          The constant 4096
+
+    `G'
+          Floating-point zero
+
+    `H'
+          Signed 13-bit constant, sign-extended to 32 or 64 bits
+
+    `Q'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a single sethi
+          instruction
+
+    `R'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a single mov instruction
+
+    `S'
+          Floating-point constant whose integral representation can be
+          moved into an integer register using a high/lo_sum
+          instruction sequence
+
+    `T'
+          Memory address aligned to an 8-byte boundary
+
+    `U'
+          Even register
+
+    `W'
+          Memory address for `e' constraint registers.
+
+_TMS320C3x/C4x--`c4x.h'_
+
+    `a'
+          Auxiliary (address) register (ar0-ar7)
+
+    `b'
+          Stack pointer register (sp)
+
+    `c'
+          Standard (32-bit) precision integer register
+
+    `f'
+          Extended (40-bit) precision register (r0-r11)
+
+    `k'
+          Block count register (bk)
+
+    `q'
+          Extended (40-bit) precision low register (r0-r7)
+
+    `t'
+          Extended (40-bit) precision register (r0-r1)
+
+    `u'
+          Extended (40-bit) precision register (r2-r3)
+
+    `v'
+          Repeat count register (rc)
+
+    `x'
+          Index register (ir0-ir1)
+
+    `y'
+          Status (condition code) register (st)
+
+    `z'
+          Data page register (dp)
+
+    `G'
+          Floating-point zero
+
+    `H'
+          Immediate 16-bit floating-point constant
+
+    `I'
+          Signed 16-bit constant
+
+    `J'
+          Signed 8-bit constant
+
+    `K'
+          Signed 5-bit constant
+
+    `L'
+          Unsigned 16-bit constant
+
+    `M'
+          Unsigned 8-bit constant
+
+    `N'
+          Ones complement of unsigned 16-bit constant
+
+    `O'
+          High 16-bit constant (32-bit constant with 16 LSBs zero)
+
+    `Q'
+          Indirect memory reference with signed 8-bit or index register
+          displacement
+
+    `R'
+          Indirect memory reference with unsigned 5-bit displacement
+
+    `S'
+          Indirect memory reference with 1 bit or index register
+          displacement
+
+    `T'
+          Direct memory reference
+
+    `U'
+          Symbolic address
+
+_S/390 and zSeries--`s390.h'_
+
+    `a'
+          Address register (general purpose register except r0)
+
+    `d'
+          Data register (arbitrary general purpose register)
+
+    `f'
+          Floating-point register
+
+    `I'
+          Unsigned 8-bit constant (0-255)
+
+    `J'
+          Unsigned 12-bit constant (0-4095)
+
+    `K'
+          Signed 16-bit constant (-32768-32767)
+
+    `L'
+          Value appropriate as displacement.
+         `(0..4095)'
+               for short displacement
+
+         `(-524288..524287)'
+               for long displacement
+
+    `M'
+          Constant integer with a value of 0x7fffffff.
+
+    `N'
+          Multiple letter constraint followed by 4 parameter letters.
+         `0..9:'
+               number of the part counting from most to least
+               significant
+
+         `H,Q:'
+               mode of the part
+
+         `D,S,H:'
+               mode of the containing operand
+
+         `0,F:'
+               value of the other parts (F - all bits set) The
+          constraint matches if the specified part of a constant has a
+          value different from it's other parts.
+
+    `Q'
+          Memory reference without index register and with short
+          displacement.
+
+    `R'
+          Memory reference with index register and short displacement.
+
+    `S'
+          Memory reference without index register but with long
+          displacement.
+
+    `T'
+          Memory reference with index register and long displacement.
+
+    `U'
+          Pointer with short displacement.
+
+    `W'
+          Pointer with long displacement.
+
+    `Y'
+          Shift count operand.
+
+_Xstormy16--`stormy16.h'_
+
+    `a'
+          Register r0.
+
+    `b'
+          Register r1.
+
+    `c'
+          Register r2.
+
+    `d'
+          Register r8.
+
+    `e'
+          Registers r0 through r7.
+
+    `t'
+          Registers r0 and r1.
+
+    `y'
+          The carry register.
+
+    `z'
+          Registers r8 and r9.
+
+    `I'
+          A constant between 0 and 3 inclusive.
+
+    `J'
+          A constant that has exactly one bit set.
+
+    `K'
+          A constant that has exactly one bit clear.
+
+    `L'
+          A constant between 0 and 255 inclusive.
+
+    `M'
+          A constant between -255 and 0 inclusive.
+
+    `N'
+          A constant between -3 and 0 inclusive.
+
+    `O'
+          A constant between 1 and 4 inclusive.
+
+    `P'
+          A constant between -4 and -1 inclusive.
+
+    `Q'
+          A memory reference that is a stack push.
+
+    `R'
+          A memory reference that is a stack pop.
+
+    `S'
+          A memory reference that refers to a constant address of known
+          value.
+
+    `T'
+          The register indicated by Rx (not implemented yet).
+
+    `U'
+          A constant that is not between 2 and 15 inclusive.
+
+    `Z'
+          The constant 0.
+
+_Xtensa--`xtensa.h'_
+
+    `a'
+          General-purpose 32-bit register
+
+    `b'
+          One-bit boolean register
+
+    `A'
+          MAC16 40-bit accumulator register
+
+    `I'
+          Signed 12-bit integer constant, for use in MOVI instructions
+
+    `J'
+          Signed 8-bit integer constant, for use in ADDI instructions
+
+    `K'
+          Integer constant valid for BccI instructions
+
+    `L'
+          Unsigned constant valid for BccUI instructions
+
+
+File: gccint.info,  Node: Standard Names,  Next: Pattern Ordering,  Prev: Constraints,  Up: Machine Desc
+
+Standard Pattern Names For Generation
+=====================================
+
+   Here is a table of the instruction names that are meaningful in the
+RTL generation pass of the compiler.  Giving one of these names to an
+instruction pattern tells the RTL generation pass that it can use the
+pattern to accomplish a certain task.
+
+`movM'
+     Here M stands for a two-letter machine mode name, in lowercase.
+     This instruction pattern moves data with that machine mode from
+     operand 1 to operand 0.  For example, `movsi' moves full-word data.
+
+     If operand 0 is a `subreg' with mode M of a register whose own
+     mode is wider than M, the effect of this instruction is to store
+     the specified value in the part of the register that corresponds
+     to mode M.  Bits outside of M, but which are within the same
+     target word as the `subreg' are undefined.  Bits which are outside
+     the target word are left unchanged.
+
+     This class of patterns is special in several ways.  First of all,
+     each of these names up to and including full word size _must_ be
+     defined, because there is no other way to copy a datum from one
+     place to another.  If there are patterns accepting operands in
+     larger modes, `movM' must be defined for integer modes of those
+     sizes.
+
+     Second, these patterns are not used solely in the RTL generation
+     pass.  Even the reload pass can generate move insns to copy values
+     from stack slots into temporary registers.  When it does so, one
+     of the operands is a hard register and the other is an operand
+     that can need to be reloaded into a register.
+
+     Therefore, when given such a pair of operands, the pattern must
+     generate RTL which needs no reloading and needs no temporary
+     registers--no registers other than the operands.  For example, if
+     you support the pattern with a `define_expand', then in such a
+     case the `define_expand' mustn't call `force_reg' or any other such
+     function which might generate new pseudo registers.
+
+     This requirement exists even for subword modes on a RISC machine
+     where fetching those modes from memory normally requires several
+     insns and some temporary registers.
+
+     During reload a memory reference with an invalid address may be
+     passed as an operand.  Such an address will be replaced with a
+     valid address later in the reload pass.  In this case, nothing may
+     be done with the address except to use it as it stands.  If it is
+     copied, it will not be replaced with a valid address.  No attempt
+     should be made to make such an address into a valid address and no
+     routine (such as `change_address') that will do so may be called.
+     Note that `general_operand' will fail when applied to such an
+     address.
+
+     The global variable `reload_in_progress' (which must be explicitly
+     declared if required) can be used to determine whether such special
+     handling is required.
+
+     The variety of operands that have reloads depends on the rest of
+     the machine description, but typically on a RISC machine these can
+     only be pseudo registers that did not get hard registers, while on
+     other machines explicit memory references will get optional
+     reloads.
+
+     If a scratch register is required to move an object to or from
+     memory, it can be allocated using `gen_reg_rtx' prior to life
+     analysis.
+
+     If there are cases which need scratch registers during or after
+     reload, you must define `SECONDARY_INPUT_RELOAD_CLASS' and/or
+     `SECONDARY_OUTPUT_RELOAD_CLASS' to detect them, and provide
+     patterns `reload_inM' or `reload_outM' to handle them.  *Note
+     Register Classes::.
+
+     The global variable `no_new_pseudos' can be used to determine if it
+     is unsafe to create new pseudo registers.  If this variable is
+     nonzero, then it is unsafe to call `gen_reg_rtx' to allocate a new
+     pseudo.
+
+     The constraints on a `movM' must permit moving any hard register
+     to any other hard register provided that `HARD_REGNO_MODE_OK'
+     permits mode M in both registers and `REGISTER_MOVE_COST' applied
+     to their classes returns a value of 2.
+
+     It is obligatory to support floating point `movM' instructions
+     into and out of any registers that can hold fixed point values,
+     because unions and structures (which have modes `SImode' or
+     `DImode') can be in those registers and they may have floating
+     point members.
+
+     There may also be a need to support fixed point `movM'
+     instructions in and out of floating point registers.
+     Unfortunately, I have forgotten why this was so, and I don't know
+     whether it is still true.  If `HARD_REGNO_MODE_OK' rejects fixed
+     point values in floating point registers, then the constraints of
+     the fixed point `movM' instructions must be designed to avoid ever
+     trying to reload into a floating point register.
+
+`reload_inM'
+`reload_outM'
+     Like `movM', but used when a scratch register is required to move
+     between operand 0 and operand 1.  Operand 2 describes the scratch
+     register.  See the discussion of the `SECONDARY_RELOAD_CLASS'
+     macro in *note Register Classes::.
+
+     There are special restrictions on the form of the `match_operand's
+     used in these patterns.  First, only the predicate for the reload
+     operand is examined, i.e., `reload_in' examines operand 1, but not
+     the predicates for operand 0 or 2.  Second, there may be only one
+     alternative in the constraints.  Third, only a single register
+     class letter may be used for the constraint; subsequent constraint
+     letters are ignored.  As a special exception, an empty constraint
+     string matches the `ALL_REGS' register class.  This may relieve
+     ports of the burden of defining an `ALL_REGS' constraint letter
+     just for these patterns.
+
+`movstrictM'
+     Like `movM' except that if operand 0 is a `subreg' with mode M of
+     a register whose natural mode is wider, the `movstrictM'
+     instruction is guaranteed not to alter any of the register except
+     the part which belongs to mode M.
+
+`load_multiple'
+     Load several consecutive memory locations into consecutive
+     registers.  Operand 0 is the first of the consecutive registers,
+     operand 1 is the first memory location, and operand 2 is a
+     constant: the number of consecutive registers.
+
+     Define this only if the target machine really has such an
+     instruction; do not define this if the most efficient way of
+     loading consecutive registers from memory is to do them one at a
+     time.
+
+     On some machines, there are restrictions as to which consecutive
+     registers can be stored into memory, such as particular starting or
+     ending register numbers or only a range of valid counts.  For those
+     machines, use a `define_expand' (*note Expander Definitions::) and
+     make the pattern fail if the restrictions are not met.
+
+     Write the generated insn as a `parallel' with elements being a
+     `set' of one register from the appropriate memory location (you may
+     also need `use' or `clobber' elements).  Use a `match_parallel'
+     (*note RTL Template::) to recognize the insn.  See `rs6000.md' for
+     examples of the use of this insn pattern.
+
+`store_multiple'
+     Similar to `load_multiple', but store several consecutive registers
+     into consecutive memory locations.  Operand 0 is the first of the
+     consecutive memory locations, operand 1 is the first register, and
+     operand 2 is a constant: the number of consecutive registers.
+
+`pushM'
+     Output a push instruction.  Operand 0 is value to push.  Used only
+     when `PUSH_ROUNDING' is defined.  For historical reason, this
+     pattern may be missing and in such case an `mov' expander is used
+     instead, with a `MEM' expression forming the push operation.  The
+     `mov' expander method is deprecated.
+
+`addM3'
+     Add operand 2 and operand 1, storing the result in operand 0.  All
+     operands must have mode M.  This can be used even on two-address
+     machines, by means of constraints requiring operands 1 and 0 to be
+     the same location.
+
+`subM3', `mulM3'
+`divM3', `udivM3', `modM3', `umodM3'
+`sminM3', `smaxM3', `uminM3', `umaxM3'
+`andM3', `iorM3', `xorM3'
+     Similar, for other arithmetic operations.
+
+`minM3', `maxM3'
+     Floating point min and max operations.  If both operands are zeros,
+     or if either operand is NaN, then it is unspecified which of the
+     two operands is returned as the result.
+
+`mulhisi3'
+     Multiply operands 1 and 2, which have mode `HImode', and store a
+     `SImode' product in operand 0.
+
+`mulqihi3', `mulsidi3'
+     Similar widening-multiplication instructions of other widths.
+
+`umulqihi3', `umulhisi3', `umulsidi3'
+     Similar widening-multiplication instructions that do unsigned
+     multiplication.
+
+`smulM3_highpart'
+     Perform a signed multiplication of operands 1 and 2, which have
+     mode M, and store the most significant half of the product in
+     operand 0.  The least significant half of the product is discarded.
+
+`umulM3_highpart'
+     Similar, but the multiplication is unsigned.
+
+`divmodM4'
+     Signed division that produces both a quotient and a remainder.
+     Operand 1 is divided by operand 2 to produce a quotient stored in
+     operand 0 and a remainder stored in operand 3.
+
+     For machines with an instruction that produces both a quotient and
+     a remainder, provide a pattern for `divmodM4' but do not provide
+     patterns for `divM3' and `modM3'.  This allows optimization in the
+     relatively common case when both the quotient and remainder are
+     computed.
+
+     If an instruction that just produces a quotient or just a remainder
+     exists and is more efficient than the instruction that produces
+     both, write the output routine of `divmodM4' to call
+     `find_reg_note' and look for a `REG_UNUSED' note on the quotient
+     or remainder and generate the appropriate instruction.
+
+`udivmodM4'
+     Similar, but does unsigned division.
+
+`ashlM3'
+     Arithmetic-shift operand 1 left by a number of bits specified by
+     operand 2, and store the result in operand 0.  Here M is the mode
+     of operand 0 and operand 1; operand 2's mode is specified by the
+     instruction pattern, and the compiler will convert the operand to
+     that mode before generating the instruction.
+
+`ashrM3', `lshrM3', `rotlM3', `rotrM3'
+     Other shift and rotate instructions, analogous to the `ashlM3'
+     instructions.
+
+`negM2'
+     Negate operand 1 and store the result in operand 0.
+
+`absM2'
+     Store the absolute value of operand 1 into operand 0.
+
+`sqrtM2'
+     Store the square root of operand 1 into operand 0.
+
+     The `sqrt' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `sqrtf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`cosM2'
+     Store the cosine of operand 1 into operand 0.
+
+     The `cos' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `cosf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`sinM2'
+     Store the sine of operand 1 into operand 0.
+
+     The `sin' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `sinf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`expM2'
+     Store the exponential of operand 1 into operand 0.
+
+     The `exp' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `expf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`logM2'
+     Store the natural logarithm of operand 1 into operand 0.
+
+     The `log' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `logf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`powM3'
+     Store the value of operand 1 raised to the exponent operand 2 into
+     operand 0.
+
+     The `pow' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `powf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`atan2M3'
+     Store the arc tangent (inverse tangent) of operand 1 divided by
+     operand 2 into operand 0, using the signs of both arguments to
+     determine the quadrant of the result.
+
+     The `atan2' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `atan2f' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`floorM2'
+     Store the largest integral value not greater than argument.
+
+     The `floor' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `floorf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`truncM2'
+     Store the argument rounded to integer towards zero.
+
+     The `trunc' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `truncf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`roundM2'
+     Store the argument rounded to integer away from zero.
+
+     The `round' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `roundf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`ceilM2'
+     Store the argument rounded to integer away from zero.
+
+     The `ceil' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `ceilf' built-in
+     function uses the mode which corresponds to the C data type
+     `float'.
+
+`nearbyintM2'
+     Store the argument rounded according to the default rounding mode
+
+     The `nearbyint' built-in function of C always uses the mode which
+     corresponds to the C data type `double' and the `nearbyintf'
+     built-in function uses the mode which corresponds to the C data
+     type `float'.
+
+`ffsM2'
+     Store into operand 0 one plus the index of the least significant
+     1-bit of operand 1.  If operand 1 is zero, store zero.  M is the
+     mode of operand 0; operand 1's mode is specified by the instruction
+     pattern, and the compiler will convert the operand to that mode
+     before generating the instruction.
+
+     The `ffs' built-in function of C always uses the mode which
+     corresponds to the C data type `int'.
+
+`clzM2'
+     Store into operand 0 the number of leading 0-bits in X, starting
+     at the most significant bit position.  If X is 0, the result is
+     undefined.  M is the mode of operand 0; operand 1's mode is
+     specified by the instruction pattern, and the compiler will
+     convert the operand to that mode before generating the instruction.
+
+`ctzM2'
+     Store into operand 0 the number of trailing 0-bits in X, starting
+     at the least significant bit position.  If X is 0, the result is
+     undefined.  M is the mode of operand 0; operand 1's mode is
+     specified by the instruction pattern, and the compiler will
+     convert the operand to that mode before generating the instruction.
+
+`popcountM2'
+     Store into operand 0 the number of 1-bits in X.  M is the mode of
+     operand 0; operand 1's mode is specified by the instruction
+     pattern, and the compiler will convert the operand to that mode
+     before generating the instruction.
+
+`parityM2'
+     Store into operand 0 the parity of X, i.e. the number of 1-bits in
+     X modulo 2.  M is the mode of operand 0; operand 1's mode is
+     specified by the instruction pattern, and the compiler will convert
+     the operand to that mode before generating the instruction.
+
+`one_cmplM2'
+     Store the bitwise-complement of operand 1 into operand 0.
+
+`cmpM'
+     Compare operand 0 and operand 1, and set the condition codes.  The
+     RTL pattern should look like this:
+
+          (set (cc0) (compare (match_operand:M 0 ...)
+                              (match_operand:M 1 ...)))
+
+`tstM'
+     Compare operand 0 against zero, and set the condition codes.  The
+     RTL pattern should look like this:
+
+          (set (cc0) (match_operand:M 0 ...))
+
+     `tstM' patterns should not be defined for machines that do not use
+     `(cc0)'.  Doing so would confuse the optimizer since it would no
+     longer be clear which `set' operations were comparisons.  The
+     `cmpM' patterns should be used instead.
+
+`movstrM'
+     Block move instruction.  The addresses of the destination and
+     source strings are the first two operands, and both are in mode
+     `Pmode'.
+
+     The number of bytes to move is the third operand, in mode M.
+     Usually, you specify `word_mode' for M.  However, if you can
+     generate better code knowing the range of valid lengths is smaller
+     than those representable in a full word, you should provide a
+     pattern with a mode corresponding to the range of values you can
+     handle efficiently (e.g., `QImode' for values in the range 0-127;
+     note we avoid numbers that appear negative) and also a pattern
+     with `word_mode'.
+
+     The fourth operand is the known shared alignment of the source and
+     destination, in the form of a `const_int' rtx.  Thus, if the
+     compiler knows that both source and destination are word-aligned,
+     it may provide the value 4 for this operand.
+
+     Descriptions of multiple `movstrM' patterns can only be beneficial
+     if the patterns for smaller modes have fewer restrictions on their
+     first, second and fourth operands.  Note that the mode M in
+     `movstrM' does not impose any restriction on the mode of
+     individually moved data units in the block.
+
+     These patterns need not give special consideration to the
+     possibility that the source and destination strings might overlap.
+
+`clrstrM'
+     Block clear instruction.  The addresses of the destination string
+     is the first operand, in mode `Pmode'.  The number of bytes to
+     clear is the second operand, in mode M.  See `movstrM' for a
+     discussion of the choice of mode.
+
+     The third operand is the known alignment of the destination, in
+     the form of a `const_int' rtx.  Thus, if the compiler knows that
+     the destination is word-aligned, it may provide the value 4 for
+     this operand.
+
+     The use for multiple `clrstrM' is as for `movstrM'.
+
+`cmpstrM'
+     String compare instruction, with five operands.  Operand 0 is the
+     output; it has mode M.  The remaining four operands are like the
+     operands of `movstrM'.  The two memory blocks specified are
+     compared byte by byte in lexicographic order starting at the
+     beginning of each string.  The instruction is not allowed to
+     prefetch more than one byte at a time since either string may end
+     in the first byte and reading past that may access an invalid page
+     or segment and cause a fault.  The effect of the instruction is to
+     store a value in operand 0 whose sign indicates the result of the
+     comparison.
+
+`cmpmemM'
+     Block compare instruction, with five operands like the operands of
+     `cmpstrM'.  The two memory blocks specified are compared byte by
+     byte in lexicographic order starting at the beginning of each
+     block.  Unlike `cmpstrM' the instruction can prefetch any bytes in
+     the two memory blocks.  The effect of the instruction is to store
+     a value in operand 0 whose sign indicates the result of the
+     comparison.
+
+`strlenM'
+     Compute the length of a string, with three operands.  Operand 0 is
+     the result (of mode M), operand 1 is a `mem' referring to the
+     first character of the string, operand 2 is the character to
+     search for (normally zero), and operand 3 is a constant describing
+     the known alignment of the beginning of the string.
+
+`floatMN2'
+     Convert signed integer operand 1 (valid for fixed point mode M) to
+     floating point mode N and store in operand 0 (which has mode N).
+
+`floatunsMN2'
+     Convert unsigned integer operand 1 (valid for fixed point mode M)
+     to floating point mode N and store in operand 0 (which has mode N).
+
+`fixMN2'
+     Convert operand 1 (valid for floating point mode M) to fixed point
+     mode N as a signed number and store in operand 0 (which has mode
+     N).  This instruction's result is defined only when the value of
+     operand 1 is an integer.
+
+`fixunsMN2'
+     Convert operand 1 (valid for floating point mode M) to fixed point
+     mode N as an unsigned number and store in operand 0 (which has
+     mode N).  This instruction's result is defined only when the value
+     of operand 1 is an integer.
+
+`ftruncM2'
+     Convert operand 1 (valid for floating point mode M) to an integer
+     value, still represented in floating point mode M, and store it in
+     operand 0 (valid for floating point mode M).
+
+`fix_truncMN2'
+     Like `fixMN2' but works for any floating point value of mode M by
+     converting the value to an integer.
+
+`fixuns_truncMN2'
+     Like `fixunsMN2' but works for any floating point value of mode M
+     by converting the value to an integer.
+
+`truncMN2'
+     Truncate operand 1 (valid for mode M) to mode N and store in
+     operand 0 (which has mode N).  Both modes must be fixed point or
+     both floating point.
+
+`extendMN2'
+     Sign-extend operand 1 (valid for mode M) to mode N and store in
+     operand 0 (which has mode N).  Both modes must be fixed point or
+     both floating point.
+
+`zero_extendMN2'
+     Zero-extend operand 1 (valid for mode M) to mode N and store in
+     operand 0 (which has mode N).  Both modes must be fixed point.
+
+`extv'
+     Extract a bit-field from operand 1 (a register or memory operand),
+     where operand 2 specifies the width in bits and operand 3 the
+     starting bit, and store it in operand 0.  Operand 0 must have mode
+     `word_mode'.  Operand 1 may have mode `byte_mode' or `word_mode';
+     often `word_mode' is allowed only for registers.  Operands 2 and 3
+     must be valid for `word_mode'.
+
+     The RTL generation pass generates this instruction only with
+     constants for operands 2 and 3.
+
+     The bit-field value is sign-extended to a full word integer before
+     it is stored in operand 0.
+
+`extzv'
+     Like `extv' except that the bit-field value is zero-extended.
+
+`insv'
+     Store operand 3 (which must be valid for `word_mode') into a
+     bit-field in operand 0, where operand 1 specifies the width in
+     bits and operand 2 the starting bit.  Operand 0 may have mode
+     `byte_mode' or `word_mode'; often `word_mode' is allowed only for
+     registers.  Operands 1 and 2 must be valid for `word_mode'.
+
+     The RTL generation pass generates this instruction only with
+     constants for operands 1 and 2.
+
+`movMODEcc'
+     Conditionally move operand 2 or operand 3 into operand 0 according
+     to the comparison in operand 1.  If the comparison is true,
+     operand 2 is moved into operand 0, otherwise operand 3 is moved.
+
+     The mode of the operands being compared need not be the same as
+     the operands being moved.  Some machines, sparc64 for example,
+     have instructions that conditionally move an integer value based
+     on the floating point condition codes and vice versa.
+
+     If the machine does not have conditional move instructions, do not
+     define these patterns.
+
+`addMODEcc'
+     Similar to `movMODEcc' but for conditional addition.  Conditionally
+     move operand 2 or (operands 2 + operand 3) into operand 0
+     according to the comparison in operand 1.  If the comparison is
+     true, operand 2 is moved into operand 0, otherwise (operand 2 +
+     operand 3) is moved.
+
+`sCOND'
+     Store zero or nonzero in the operand according to the condition
+     codes.  Value stored is nonzero iff the condition COND is true.
+     COND is the name of a comparison operation expression code, such
+     as `eq', `lt' or `leu'.
+
+     You specify the mode that the operand must have when you write the
+     `match_operand' expression.  The compiler automatically sees which
+     mode you have used and supplies an operand of that mode.
+
+     The value stored for a true condition must have 1 as its low bit,
+     or else must be negative.  Otherwise the instruction is not
+     suitable and you should omit it from the machine description.  You
+     describe to the compiler exactly which value is stored by defining
+     the macro `STORE_FLAG_VALUE' (*note Misc::).  If a description
+     cannot be found that can be used for all the `sCOND' patterns, you
+     should omit those operations from the machine description.
+
+     These operations may fail, but should do so only in relatively
+     uncommon cases; if they would fail for common cases involving
+     integer comparisons, it is best to omit these patterns.
+
+     If these operations are omitted, the compiler will usually
+     generate code that copies the constant one to the target and
+     branches around an assignment of zero to the target.  If this code
+     is more efficient than the potential instructions used for the
+     `sCOND' pattern followed by those required to convert the result
+     into a 1 or a zero in `SImode', you should omit the `sCOND'
+     operations from the machine description.
+
+`bCOND'
+     Conditional branch instruction.  Operand 0 is a `label_ref' that
+     refers to the label to jump to.  Jump if the condition codes meet
+     condition COND.
+
+     Some machines do not follow the model assumed here where a
+     comparison instruction is followed by a conditional branch
+     instruction.  In that case, the `cmpM' (and `tstM') patterns should
+     simply store the operands away and generate all the required insns
+     in a `define_expand' (*note Expander Definitions::) for the
+     conditional branch operations.  All calls to expand `bCOND'
+     patterns are immediately preceded by calls to expand either a
+     `cmpM' pattern or a `tstM' pattern.
+
+     Machines that use a pseudo register for the condition code value,
+     or where the mode used for the comparison depends on the condition
+     being tested, should also use the above mechanism.  *Note Jump
+     Patterns::.
+
+     The above discussion also applies to the `movMODEcc' and `sCOND'
+     patterns.
+
+`jump'
+     A jump inside a function; an unconditional branch.  Operand 0 is
+     the `label_ref' of the label to jump to.  This pattern name is
+     mandatory on all machines.
+
+`call'
+     Subroutine call instruction returning no value.  Operand 0 is the
+     function to call; operand 1 is the number of bytes of arguments
+     pushed as a `const_int'; operand 2 is the number of registers used
+     as operands.
+
+     On most machines, operand 2 is not actually stored into the RTL
+     pattern.  It is supplied for the sake of some RISC machines which
+     need to put this information into the assembler code; they can put
+     it in the RTL instead of operand 1.
+
+     Operand 0 should be a `mem' RTX whose address is the address of the
+     function.  Note, however, that this address can be a `symbol_ref'
+     expression even if it would not be a legitimate memory address on
+     the target machine.  If it is also not a valid argument for a call
+     instruction, the pattern for this operation should be a
+     `define_expand' (*note Expander Definitions::) that places the
+     address into a register and uses that register in the call
+     instruction.
+
+`call_value'
+     Subroutine call instruction returning a value.  Operand 0 is the
+     hard register in which the value is returned.  There are three more
+     operands, the same as the three operands of the `call' instruction
+     (but with numbers increased by one).
+
+     Subroutines that return `BLKmode' objects use the `call' insn.
+
+`call_pop', `call_value_pop'
+     Similar to `call' and `call_value', except used if defined and if
+     `RETURN_POPS_ARGS' is nonzero.  They should emit a `parallel' that
+     contains both the function call and a `set' to indicate the
+     adjustment made to the frame pointer.
+
+     For machines where `RETURN_POPS_ARGS' can be nonzero, the use of
+     these patterns increases the number of functions for which the
+     frame pointer can be eliminated, if desired.
+
+`untyped_call'
+     Subroutine call instruction returning a value of any type.
+     Operand 0 is the function to call; operand 1 is a memory location
+     where the result of calling the function is to be stored; operand
+     2 is a `parallel' expression where each element is a `set'
+     expression that indicates the saving of a function return value
+     into the result block.
+
+     This instruction pattern should be defined to support
+     `__builtin_apply' on machines where special instructions are needed
+     to call a subroutine with arbitrary arguments or to save the value
+     returned.  This instruction pattern is required on machines that
+     have multiple registers that can hold a return value (i.e.
+     `FUNCTION_VALUE_REGNO_P' is true for more than one register).
+
+`return'
+     Subroutine return instruction.  This instruction pattern name
+     should be defined only if a single instruction can do all the work
+     of returning from a function.
+
+     Like the `movM' patterns, this pattern is also used after the RTL
+     generation phase.  In this case it is to support machines where
+     multiple instructions are usually needed to return from a
+     function, but some class of functions only requires one
+     instruction to implement a return.  Normally, the applicable
+     functions are those which do not need to save any registers or
+     allocate stack space.
+
+     For such machines, the condition specified in this pattern should
+     only be true when `reload_completed' is nonzero and the function's
+     epilogue would only be a single instruction.  For machines with
+     register windows, the routine `leaf_function_p' may be used to
+     determine if a register window push is required.
+
+     Machines that have conditional return instructions should define
+     patterns such as
+
+          (define_insn ""
+            [(set (pc)
+                  (if_then_else (match_operator
+                                   0 "comparison_operator"
+                                   [(cc0) (const_int 0)])
+                                (return)
+                                (pc)))]
+            "CONDITION"
+            "...")
+
+     where CONDITION would normally be the same condition specified on
+     the named `return' pattern.
+
+`untyped_return'
+     Untyped subroutine return instruction.  This instruction pattern
+     should be defined to support `__builtin_return' on machines where
+     special instructions are needed to return a value of any type.
+
+     Operand 0 is a memory location where the result of calling a
+     function with `__builtin_apply' is stored; operand 1 is a
+     `parallel' expression where each element is a `set' expression
+     that indicates the restoring of a function return value from the
+     result block.
+
+`nop'
+     No-op instruction.  This instruction pattern name should always be
+     defined to output a no-op in assembler code.  `(const_int 0)' will
+     do as an RTL pattern.
+
+`indirect_jump'
+     An instruction to jump to an address which is operand zero.  This
+     pattern name is mandatory on all machines.
+
+`casesi'
+     Instruction to jump through a dispatch table, including bounds
+     checking.  This instruction takes five operands:
+
+       1. The index to dispatch on, which has mode `SImode'.
+
+       2. The lower bound for indices in the table, an integer constant.
+
+       3. The total range of indices in the table--the largest index
+          minus the smallest one (both inclusive).
+
+       4. A label that precedes the table itself.
+
+       5. A label to jump to if the index has a value outside the
+          bounds.  (If the machine-description macro
+          `CASE_DROPS_THROUGH' is defined, then an out-of-bounds index
+          drops through to the code following the jump table instead of
+          jumping to this label.  In that case, this label is not
+          actually used by the `casesi' instruction, but it is always
+          provided as an operand.)
+
+     The table is a `addr_vec' or `addr_diff_vec' inside of a
+     `jump_insn'.  The number of elements in the table is one plus the
+     difference between the upper bound and the lower bound.
+
+`tablejump'
+     Instruction to jump to a variable address.  This is a low-level
+     capability which can be used to implement a dispatch table when
+     there is no `casesi' pattern.
+
+     This pattern requires two operands: the address or offset, and a
+     label which should immediately precede the jump table.  If the
+     macro `CASE_VECTOR_PC_RELATIVE' evaluates to a nonzero value then
+     the first operand is an offset which counts from the address of
+     the table; otherwise, it is an absolute address to jump to.  In
+     either case, the first operand has mode `Pmode'.
+
+     The `tablejump' insn is always the last insn before the jump table
+     it uses.  Its assembler code normally has no need to use the
+     second operand, but you should incorporate it in the RTL pattern so
+     that the jump optimizer will not delete the table as unreachable
+     code.
+
+`decrement_and_branch_until_zero'
+     Conditional branch instruction that decrements a register and
+     jumps if the register is nonzero.  Operand 0 is the register to
+     decrement and test; operand 1 is the label to jump to if the
+     register is nonzero.  *Note Looping Patterns::.
+
+     This optional instruction pattern is only used by the combiner,
+     typically for loops reversed by the loop optimizer when strength
+     reduction is enabled.
+
+`doloop_end'
+     Conditional branch instruction that decrements a register and
+     jumps if the register is nonzero.  This instruction takes five
+     operands: Operand 0 is the register to decrement and test; operand
+     1 is the number of loop iterations as a `const_int' or
+     `const0_rtx' if this cannot be determined until run-time; operand
+     2 is the actual or estimated maximum number of iterations as a
+     `const_int'; operand 3 is the number of enclosed loops as a
+     `const_int' (an innermost loop has a value of 1); operand 4 is the
+     label to jump to if the register is nonzero.  *Note Looping
+     Patterns::.
+
+     This optional instruction pattern should be defined for machines
+     with low-overhead looping instructions as the loop optimizer will
+     try to modify suitable loops to utilize it.  If nested
+     low-overhead looping is not supported, use a `define_expand'
+     (*note Expander Definitions::) and make the pattern fail if
+     operand 3 is not `const1_rtx'.  Similarly, if the actual or
+     estimated maximum number of iterations is too large for this
+     instruction, make it fail.
+
+`doloop_begin'
+     Companion instruction to `doloop_end' required for machines that
+     need to perform some initialization, such as loading special
+     registers used by a low-overhead looping instruction.  If
+     initialization insns do not always need to be emitted, use a
+     `define_expand' (*note Expander Definitions::) and make it fail.
+
+`canonicalize_funcptr_for_compare'
+     Canonicalize the function pointer in operand 1 and store the result
+     into operand 0.
+
+     Operand 0 is always a `reg' and has mode `Pmode'; operand 1 may be
+     a `reg', `mem', `symbol_ref', `const_int', etc and also has mode
+     `Pmode'.
+
+     Canonicalization of a function pointer usually involves computing
+     the address of the function which would be called if the function
+     pointer were used in an indirect call.
+
+     Only define this pattern if function pointers on the target machine
+     can have different values but still call the same function when
+     used in an indirect call.
+
+`save_stack_block'
+`save_stack_function'
+`save_stack_nonlocal'
+`restore_stack_block'
+`restore_stack_function'
+`restore_stack_nonlocal'
+     Most machines save and restore the stack pointer by copying it to
+     or from an object of mode `Pmode'.  Do not define these patterns on
+     such machines.
+
+     Some machines require special handling for stack pointer saves and
+     restores.  On those machines, define the patterns corresponding to
+     the non-standard cases by using a `define_expand' (*note Expander
+     Definitions::) that produces the required insns.  The three types
+     of saves and restores are:
+
+       1. `save_stack_block' saves the stack pointer at the start of a
+          block that allocates a variable-sized object, and
+          `restore_stack_block' restores the stack pointer when the
+          block is exited.
+
+       2. `save_stack_function' and `restore_stack_function' do a
+          similar job for the outermost block of a function and are
+          used when the function allocates variable-sized objects or
+          calls `alloca'.  Only the epilogue uses the restored stack
+          pointer, allowing a simpler save or restore sequence on some
+          machines.
+
+       3. `save_stack_nonlocal' is used in functions that contain labels
+          branched to by nested functions.  It saves the stack pointer
+          in such a way that the inner function can use
+          `restore_stack_nonlocal' to restore the stack pointer.  The
+          compiler generates code to restore the frame and argument
+          pointer registers, but some machines require saving and
+          restoring additional data such as register window information
+          or stack backchains.  Place insns in these patterns to save
+          and restore any such required data.
+
+     When saving the stack pointer, operand 0 is the save area and
+     operand 1 is the stack pointer.  The mode used to allocate the
+     save area defaults to `Pmode' but you can override that choice by
+     defining the `STACK_SAVEAREA_MODE' macro (*note Storage Layout::).
+     You must specify an integral mode, or `VOIDmode' if no save area
+     is needed for a particular type of save (either because no save is
+     needed or because a machine-specific save area can be used).
+     Operand 0 is the stack pointer and operand 1 is the save area for
+     restore operations.  If `save_stack_block' is defined, operand 0
+     must not be `VOIDmode' since these saves can be arbitrarily nested.
+
+     A save area is a `mem' that is at a constant offset from
+     `virtual_stack_vars_rtx' when the stack pointer is saved for use by
+     nonlocal gotos and a `reg' in the other two cases.
+
+`allocate_stack'
+     Subtract (or add if `STACK_GROWS_DOWNWARD' is undefined) operand 1
+     from the stack pointer to create space for dynamically allocated
+     data.
+
+     Store the resultant pointer to this space into operand 0.  If you
+     are allocating space from the main stack, do this by emitting a
+     move insn to copy `virtual_stack_dynamic_rtx' to operand 0.  If
+     you are allocating the space elsewhere, generate code to copy the
+     location of the space to operand 0.  In the latter case, you must
+     ensure this space gets freed when the corresponding space on the
+     main stack is free.
+
+     Do not define this pattern if all that must be done is the
+     subtraction.  Some machines require other operations such as stack
+     probes or maintaining the back chain.  Define this pattern to emit
+     those operations in addition to updating the stack pointer.
+
+`check_stack'
+     If stack checking cannot be done on your system by probing the
+     stack with a load or store instruction (*note Stack Checking::),
+     define this pattern to perform the needed check and signaling an
+     error if the stack has overflowed.  The single operand is the
+     location in the stack furthest from the current stack pointer that
+     you need to validate.  Normally, on machines where this pattern is
+     needed, you would obtain the stack limit from a global or
+     thread-specific variable or register.
+
+`nonlocal_goto'
+     Emit code to generate a non-local goto, e.g., a jump from one
+     function to a label in an outer function.  This pattern has four
+     arguments, each representing a value to be used in the jump.  The
+     first argument is to be loaded into the frame pointer, the second
+     is the address to branch to (code to dispatch to the actual label),
+     the third is the address of a location where the stack is saved,
+     and the last is the address of the label, to be placed in the
+     location for the incoming static chain.
+
+     On most machines you need not define this pattern, since GCC will
+     already generate the correct code, which is to load the frame
+     pointer and static chain, restore the stack (using the
+     `restore_stack_nonlocal' pattern, if defined), and jump indirectly
+     to the dispatcher.  You need only define this pattern if this code
+     will not work on your machine.
+
+`nonlocal_goto_receiver'
+     This pattern, if defined, contains code needed at the target of a
+     nonlocal goto after the code already generated by GCC.  You will
+     not normally need to define this pattern.  A typical reason why
+     you might need this pattern is if some value, such as a pointer to
+     a global table, must be restored when the frame pointer is
+     restored.  Note that a nonlocal goto only occurs within a
+     unit-of-translation, so a global table pointer that is shared by
+     all functions of a given module need not be restored.  There are
+     no arguments.
+
+`exception_receiver'
+     This pattern, if defined, contains code needed at the site of an
+     exception handler that isn't needed at the site of a nonlocal
+     goto.  You will not normally need to define this pattern.  A
+     typical reason why you might need this pattern is if some value,
+     such as a pointer to a global table, must be restored after
+     control flow is branched to the handler of an exception.  There
+     are no arguments.
+
+`builtin_setjmp_setup'
+     This pattern, if defined, contains additional code needed to
+     initialize the `jmp_buf'.  You will not normally need to define
+     this pattern.  A typical reason why you might need this pattern is
+     if some value, such as a pointer to a global table, must be
+     restored.  Though it is preferred that the pointer value be
+     recalculated if possible (given the address of a label for
+     instance).  The single argument is a pointer to the `jmp_buf'.
+     Note that the buffer is five words long and that the first three
+     are normally used by the generic mechanism.
+
+`builtin_setjmp_receiver'
+     This pattern, if defined, contains code needed at the site of an
+     built-in setjmp that isn't needed at the site of a nonlocal goto.
+     You will not normally need to define this pattern.  A typical
+     reason why you might need this pattern is if some value, such as a
+     pointer to a global table, must be restored.  It takes one
+     argument, which is the label to which builtin_longjmp transfered
+     control; this pattern may be emitted at a small offset from that
+     label.
+
+`builtin_longjmp'
+     This pattern, if defined, performs the entire action of the
+     longjmp.  You will not normally need to define this pattern unless
+     you also define `builtin_setjmp_setup'.  The single argument is a
+     pointer to the `jmp_buf'.
+
+`eh_return'
+     This pattern, if defined, affects the way `__builtin_eh_return',
+     and thence the call frame exception handling library routines, are
+     built.  It is intended to handle non-trivial actions needed along
+     the abnormal return path.
+
+     The address of the exception handler to which the function should
+     return is passed as operand to this pattern.  It will normally
+     need to copied by the pattern to some special register or memory
+     location.  If the pattern needs to determine the location of the
+     target call frame in order to do so, it may use
+     `EH_RETURN_STACKADJ_RTX', if defined; it will have already been
+     assigned.
+
+     If this pattern is not defined, the default action will be to
+     simply copy the return address to `EH_RETURN_HANDLER_RTX'.  Either
+     that macro or this pattern needs to be defined if call frame
+     exception handling is to be used.
+
+`prologue'
+     This pattern, if defined, emits RTL for entry to a function.  The
+     function entry is responsible for setting up the stack frame,
+     initializing the frame pointer register, saving callee saved
+     registers, etc.
+
+     Using a prologue pattern is generally preferred over defining
+     `TARGET_ASM_FUNCTION_PROLOGUE' to emit assembly code for the
+     prologue.
+
+     The `prologue' pattern is particularly useful for targets which
+     perform instruction scheduling.
+
+`epilogue'
+     This pattern emits RTL for exit from a function.  The function
+     exit is responsible for deallocating the stack frame, restoring
+     callee saved registers and emitting the return instruction.
+
+     Using an epilogue pattern is generally preferred over defining
+     `TARGET_ASM_FUNCTION_EPILOGUE' to emit assembly code for the
+     epilogue.
+
+     The `epilogue' pattern is particularly useful for targets which
+     perform instruction scheduling or which have delay slots for their
+     return instruction.
+
+`sibcall_epilogue'
+     This pattern, if defined, emits RTL for exit from a function
+     without the final branch back to the calling function.  This
+     pattern will be emitted before any sibling call (aka tail call)
+     sites.
+
+     The `sibcall_epilogue' pattern must not clobber any arguments used
+     for parameter passing or any stack slots for arguments passed to
+     the current function.
+
+`trap'
+     This pattern, if defined, signals an error, typically by causing
+     some kind of signal to be raised.  Among other places, it is used
+     by the Java front end to signal `invalid array index' exceptions.
+
+`conditional_trap'
+     Conditional trap instruction.  Operand 0 is a piece of RTL which
+     performs a comparison.  Operand 1 is the trap code, an integer.
+
+     A typical `conditional_trap' pattern looks like
+
+          (define_insn "conditional_trap"
+            [(trap_if (match_operator 0 "trap_operator"
+                       [(cc0) (const_int 0)])
+                      (match_operand 1 "const_int_operand" "i"))]
+            ""
+            "...")
+
+`prefetch'
+     This pattern, if defined, emits code for a non-faulting data
+     prefetch instruction.  Operand 0 is the address of the memory to
+     prefetch.  Operand 1 is a constant 1 if the prefetch is preparing
+     for a write to the memory address, or a constant 0 otherwise.
+     Operand 2 is the expected degree of temporal locality of the data
+     and is a value between 0 and 3, inclusive; 0 means that the data
+     has no temporal locality, so it need not be left in the cache
+     after the access; 3 means that the data has a high degree of
+     temporal locality and should be left in all levels of cache
+     possible;  1 and 2 mean, respectively, a low or moderate degree of
+     temporal locality.
+
+     Targets that do not support write prefetches or locality hints can
+     ignore the values of operands 1 and 2.
+
+
+File: gccint.info,  Node: Pattern Ordering,  Next: Dependent Patterns,  Prev: Standard Names,  Up: Machine Desc
+
+When the Order of Patterns Matters
+==================================
+
+   Sometimes an insn can match more than one instruction pattern.  Then
+the pattern that appears first in the machine description is the one
+used.  Therefore, more specific patterns (patterns that will match
+fewer things) and faster instructions (those that will produce better
+code when they do match) should usually go first in the description.
+
+   In some cases the effect of ordering the patterns can be used to hide
+a pattern when it is not valid.  For example, the 68000 has an
+instruction for converting a fullword to floating point and another for
+converting a byte to floating point.  An instruction converting an
+integer to floating point could match either one.  We put the pattern
+to convert the fullword first to make sure that one will be used rather
+than the other.  (Otherwise a large integer might be generated as a
+single-byte immediate quantity, which would not work.)  Instead of
+using this pattern ordering it would be possible to make the pattern
+for convert-a-byte smart enough to deal properly with any constant
+value.
+
+
+File: gccint.info,  Node: Dependent Patterns,  Next: Jump Patterns,  Prev: Pattern Ordering,  Up: Machine Desc
+
+Interdependence of Patterns
+===========================
+
+   Every machine description must have a named pattern for each of the
+conditional branch names `bCOND'.  The recognition template must always
+have the form
+
+     (set (pc)
+          (if_then_else (COND (cc0) (const_int 0))
+                        (label_ref (match_operand 0 "" ""))
+                        (pc)))
+
+In addition, every machine description must have an anonymous pattern
+for each of the possible reverse-conditional branches.  Their templates
+look like
+
+     (set (pc)
+          (if_then_else (COND (cc0) (const_int 0))
+                        (pc)
+                        (label_ref (match_operand 0 "" ""))))
+
+They are necessary because jump optimization can turn direct-conditional
+branches into reverse-conditional branches.
+
+   It is often convenient to use the `match_operator' construct to
+reduce the number of patterns that must be specified for branches.  For
+example,
+
+     (define_insn ""
+       [(set (pc)
+             (if_then_else (match_operator 0 "comparison_operator"
+                                           [(cc0) (const_int 0)])
+                           (pc)
+                           (label_ref (match_operand 1 "" ""))))]
+       "CONDITION"
+       "...")
+
+   In some cases machines support instructions identical except for the
+machine mode of one or more operands.  For example, there may be
+"sign-extend halfword" and "sign-extend byte" instructions whose
+patterns are
+
+     (set (match_operand:SI 0 ...)
+          (extend:SI (match_operand:HI 1 ...)))
+     
+     (set (match_operand:SI 0 ...)
+          (extend:SI (match_operand:QI 1 ...)))
+
+Constant integers do not specify a machine mode, so an instruction to
+extend a constant value could match either pattern.  The pattern it
+actually will match is the one that appears first in the file.  For
+correct results, this must be the one for the widest possible mode
+(`HImode', here).  If the pattern matches the `QImode' instruction, the
+results will be incorrect if the constant value does not actually fit
+that mode.
+
+   Such instructions to extend constants are rarely generated because
+they are optimized away, but they do occasionally happen in nonoptimized
+compilations.
+
+   If a constraint in a pattern allows a constant, the reload pass may
+replace a register with a constant permitted by the constraint in some
+cases.  Similarly for memory references.  Because of this substitution,
+you should not provide separate patterns for increment and decrement
+instructions.  Instead, they should be generated from the same pattern
+that supports register-register add insns by examining the operands and
+generating the appropriate machine instruction.
+
+
+File: gccint.info,  Node: Jump Patterns,  Next: Looping Patterns,  Prev: Dependent Patterns,  Up: Machine Desc
+
+Defining Jump Instruction Patterns
+==================================
+
+   For most machines, GCC assumes that the machine has a condition code.
+A comparison insn sets the condition code, recording the results of both
+signed and unsigned comparison of the given operands.  A separate branch
+insn tests the condition code and branches or not according its value.
+The branch insns come in distinct signed and unsigned flavors.  Many
+common machines, such as the VAX, the 68000 and the 32000, work this
+way.
+
+   Some machines have distinct signed and unsigned compare
+instructions, and only one set of conditional branch instructions.  The
+easiest way to handle these machines is to treat them just like the
+others until the final stage where assembly code is written.  At this
+time, when outputting code for the compare instruction, peek ahead at
+the following branch using `next_cc0_user (insn)'.  (The variable
+`insn' refers to the insn being output, in the output-writing code in
+an instruction pattern.)  If the RTL says that is an unsigned branch,
+output an unsigned compare; otherwise output a signed compare.  When
+the branch itself is output, you can treat signed and unsigned branches
+identically.
+
+   The reason you can do this is that GCC always generates a pair of
+consecutive RTL insns, possibly separated by `note' insns, one to set
+the condition code and one to test it, and keeps the pair inviolate
+until the end.
+
+   To go with this technique, you must define the machine-description
+macro `NOTICE_UPDATE_CC' to do `CC_STATUS_INIT'; in other words, no
+compare instruction is superfluous.
+
+   Some machines have compare-and-branch instructions and no condition
+code.  A similar technique works for them.  When it is time to "output"
+a compare instruction, record its operands in two static variables.
+When outputting the branch-on-condition-code instruction that follows,
+actually output a compare-and-branch instruction that uses the
+remembered operands.
+
+   It also works to define patterns for compare-and-branch instructions.
+In optimizing compilation, the pair of compare and branch instructions
+will be combined according to these patterns.  But this does not happen
+if optimization is not requested.  So you must use one of the solutions
+above in addition to any special patterns you define.
+
+   In many RISC machines, most instructions do not affect the condition
+code and there may not even be a separate condition code register.  On
+these machines, the restriction that the definition and use of the
+condition code be adjacent insns is not necessary and can prevent
+important optimizations.  For example, on the IBM RS/6000, there is a
+delay for taken branches unless the condition code register is set three
+instructions earlier than the conditional branch.  The instruction
+scheduler cannot perform this optimization if it is not permitted to
+separate the definition and use of the condition code register.
+
+   On these machines, do not use `(cc0)', but instead use a register to
+represent the condition code.  If there is a specific condition code
+register in the machine, use a hard register.  If the condition code or
+comparison result can be placed in any general register, or if there are
+multiple condition registers, use a pseudo register.
+
+   On some machines, the type of branch instruction generated may
+depend on the way the condition code was produced; for example, on the
+68k and SPARC, setting the condition code directly from an add or
+subtract instruction does not clear the overflow bit the way that a test
+instruction does, so a different branch instruction must be used for
+some conditional branches.  For machines that use `(cc0)', the set and
+use of the condition code must be adjacent (separated only by `note'
+insns) allowing flags in `cc_status' to be used.  (*Note Condition
+Code::.)  Also, the comparison and branch insns can be located from
+each other by using the functions `prev_cc0_setter' and `next_cc0_user'.
+
+   However, this is not true on machines that do not use `(cc0)'.  On
+those machines, no assumptions can be made about the adjacency of the
+compare and branch insns and the above methods cannot be used.  Instead,
+we use the machine mode of the condition code register to record
+different formats of the condition code register.
+
+   Registers used to store the condition code value should have a mode
+that is in class `MODE_CC'.  Normally, it will be `CCmode'.  If
+additional modes are required (as for the add example mentioned above in
+the SPARC), define the macro `EXTRA_CC_MODES' to list the additional
+modes required (*note Condition Code::).  Also define `SELECT_CC_MODE'
+to choose a mode given an operand of a compare.
+
+   If it is known during RTL generation that a different mode will be
+required (for example, if the machine has separate compare instructions
+for signed and unsigned quantities, like most IBM processors), they can
+be specified at that time.
+
+   If the cases that require different modes would be made by
+instruction combination, the macro `SELECT_CC_MODE' determines which
+machine mode should be used for the comparison result.  The patterns
+should be written using that mode.  To support the case of the add on
+the SPARC discussed above, we have the pattern
+
+     (define_insn ""
+       [(set (reg:CC_NOOV 0)
+             (compare:CC_NOOV
+               (plus:SI (match_operand:SI 0 "register_operand" "%r")
+                        (match_operand:SI 1 "arith_operand" "rI"))
+               (const_int 0)))]
+       ""
+       "...")
+
+   The `SELECT_CC_MODE' macro on the SPARC returns `CC_NOOVmode' for
+comparisons whose argument is a `plus'.
+
+
+File: gccint.info,  Node: Looping Patterns,  Next: Insn Canonicalizations,  Prev: Jump Patterns,  Up: Machine Desc
+
+Defining Looping Instruction Patterns
+=====================================
+
+   Some machines have special jump instructions that can be utilized to
+make loops more efficient.  A common example is the 68000 `dbra'
+instruction which performs a decrement of a register and a branch if the
+result was greater than zero.  Other machines, in particular digital
+signal processors (DSPs), have special block repeat instructions to
+provide low-overhead loop support.  For example, the TI TMS320C3x/C4x
+DSPs have a block repeat instruction that loads special registers to
+mark the top and end of a loop and to count the number of loop
+iterations.  This avoids the need for fetching and executing a
+`dbra'-like instruction and avoids pipeline stalls associated with the
+jump.
+
+   GCC has three special named patterns to support low overhead looping.
+They are `decrement_and_branch_until_zero', `doloop_begin', and
+`doloop_end'.  The first pattern, `decrement_and_branch_until_zero', is
+not emitted during RTL generation but may be emitted during the
+instruction combination phase.  This requires the assistance of the
+loop optimizer, using information collected during strength reduction,
+to reverse a loop to count down to zero.  Some targets also require the
+loop optimizer to add a `REG_NONNEG' note to indicate that the
+iteration count is always positive.  This is needed if the target
+performs a signed loop termination test.  For example, the 68000 uses a
+pattern similar to the following for its `dbra' instruction:
+
+     (define_insn "decrement_and_branch_until_zero"
+       [(set (pc)
+     	(if_then_else
+     	  (ge (plus:SI (match_operand:SI 0 "general_operand" "+d*am")
+     		       (const_int -1))
+     	      (const_int 0))
+     	  (label_ref (match_operand 1 "" ""))
+     	  (pc)))
+        (set (match_dup 0)
+     	(plus:SI (match_dup 0)
+     		 (const_int -1)))]
+       "find_reg_note (insn, REG_NONNEG, 0)"
+       "...")
+
+   Note that since the insn is both a jump insn and has an output, it
+must deal with its own reloads, hence the `m' constraints.  Also note
+that since this insn is generated by the instruction combination phase
+combining two sequential insns together into an implicit parallel insn,
+the iteration counter needs to be biased by the same amount as the
+decrement operation, in this case -1.  Note that the following similar
+pattern will not be matched by the combiner.
+
+     (define_insn "decrement_and_branch_until_zero"
+       [(set (pc)
+     	(if_then_else
+     	  (ge (match_operand:SI 0 "general_operand" "+d*am")
+     	      (const_int 1))
+     	  (label_ref (match_operand 1 "" ""))
+     	  (pc)))
+        (set (match_dup 0)
+     	(plus:SI (match_dup 0)
+     		 (const_int -1)))]
+       "find_reg_note (insn, REG_NONNEG, 0)"
+       "...")
+
+   The other two special looping patterns, `doloop_begin' and
+`doloop_end', are emitted by the loop optimizer for certain
+well-behaved loops with a finite number of loop iterations using
+information collected during strength reduction.
+
+   The `doloop_end' pattern describes the actual looping instruction
+(or the implicit looping operation) and the `doloop_begin' pattern is
+an optional companion pattern that can be used for initialization
+needed for some low-overhead looping instructions.
+
+   Note that some machines require the actual looping instruction to be
+emitted at the top of the loop (e.g., the TMS320C3x/C4x DSPs).  Emitting
+the true RTL for a looping instruction at the top of the loop can cause
+problems with flow analysis.  So instead, a dummy `doloop' insn is
+emitted at the end of the loop.  The machine dependent reorg pass checks
+for the presence of this `doloop' insn and then searches back to the
+top of the loop, where it inserts the true looping insn (provided there
+are no instructions in the loop which would cause problems).  Any
+additional labels can be emitted at this point.  In addition, if the
+desired special iteration counter register was not allocated, this
+machine dependent reorg pass could emit a traditional compare and jump
+instruction pair.
+
+   The essential difference between the
+`decrement_and_branch_until_zero' and the `doloop_end' patterns is that
+the loop optimizer allocates an additional pseudo register for the
+latter as an iteration counter.  This pseudo register cannot be used
+within the loop (i.e., general induction variables cannot be derived
+from it), however, in many cases the loop induction variable may become
+redundant and removed by the flow pass.
+
+
+File: gccint.info,  Node: Insn Canonicalizations,  Next: Expander Definitions,  Prev: Looping Patterns,  Up: Machine Desc
+
+Canonicalization of Instructions
+================================
+
+   There are often cases where multiple RTL expressions could represent
+an operation performed by a single machine instruction.  This situation
+is most commonly encountered with logical, branch, and
+multiply-accumulate instructions.  In such cases, the compiler attempts
+to convert these multiple RTL expressions into a single canonical form
+to reduce the number of insn patterns required.
+
+   In addition to algebraic simplifications, following canonicalizations
+are performed:
+
+   * For commutative and comparison operators, a constant is always
+     made the second operand.  If a machine only supports a constant as
+     the second operand, only patterns that match a constant in the
+     second operand need be supplied.
+
+     For these operators, if only one operand is a `neg', `not',
+     `mult', `plus', or `minus' expression, it will be the first
+     operand.
+
+   * In combinations of `neg', `mult', `plus', and `minus', the `neg'
+     operations (if any) will be moved inside the operations as far as
+     possible.  For instance, `(neg (mult A B))' is canonicalized as
+     `(mult (neg A) B)', but `(plus (mult (neg A) B) C)' is
+     canonicalized as `(minus A (mult B C))'.
+
+   * For the `compare' operator, a constant is always the second operand
+     on machines where `cc0' is used (*note Jump Patterns::).  On other
+     machines, there are rare cases where the compiler might want to
+     construct a `compare' with a constant as the first operand.
+     However, these cases are not common enough for it to be worthwhile
+     to provide a pattern matching a constant as the first operand
+     unless the machine actually has such an instruction.
+
+     An operand of `neg', `not', `mult', `plus', or `minus' is made the
+     first operand under the same conditions as above.
+
+   * `(minus X (const_int N))' is converted to `(plus X (const_int
+     -N))'.
+
+   * Within address computations (i.e., inside `mem'), a left shift is
+     converted into the appropriate multiplication by a power of two.
+
+   * De`Morgan's Law is used to move bitwise negation inside a bitwise
+     logical-and or logical-or operation.  If this results in only one
+     operand being a `not' expression, it will be the first one.
+
+     A machine that has an instruction that performs a bitwise
+     logical-and of one operand with the bitwise negation of the other
+     should specify the pattern for that instruction as
+
+          (define_insn ""
+            [(set (match_operand:M 0 ...)
+                  (and:M (not:M (match_operand:M 1 ...))
+                               (match_operand:M 2 ...)))]
+            "..."
+            "...")
+
+     Similarly, a pattern for a "NAND" instruction should be written
+
+          (define_insn ""
+            [(set (match_operand:M 0 ...)
+                  (ior:M (not:M (match_operand:M 1 ...))
+                               (not:M (match_operand:M 2 ...))))]
+            "..."
+            "...")
+
+     In both cases, it is not necessary to include patterns for the many
+     logically equivalent RTL expressions.
+
+   * The only possible RTL expressions involving both bitwise
+     exclusive-or and bitwise negation are `(xor:M X Y)' and `(not:M
+     (xor:M X Y))'.
+
+   * The sum of three items, one of which is a constant, will only
+     appear in the form
+
+          (plus:M (plus:M X Y) CONSTANT)
+
+   * On machines that do not use `cc0', `(compare X (const_int 0))'
+     will be converted to X.
+
+   * Equality comparisons of a group of bits (usually a single bit)
+     with zero will be written using `zero_extract' rather than the
+     equivalent `and' or `sign_extract' operations.
+
+
+
+File: gccint.info,  Node: Expander Definitions,  Next: Insn Splitting,  Prev: Insn Canonicalizations,  Up: Machine Desc
+
+Defining RTL Sequences for Code Generation
+==========================================
+
+   On some target machines, some standard pattern names for RTL
+generation cannot be handled with single insn, but a sequence of RTL
+insns can represent them.  For these target machines, you can write a
+`define_expand' to specify how to generate the sequence of RTL.
+
+   A `define_expand' is an RTL expression that looks almost like a
+`define_insn'; but, unlike the latter, a `define_expand' is used only
+for RTL generation and it can produce more than one RTL insn.
+
+   A `define_expand' RTX has four operands:
+
+   * The name.  Each `define_expand' must have a name, since the only
+     use for it is to refer to it by name.
+
+   * The RTL template.  This is a vector of RTL expressions representing
+     a sequence of separate instructions.  Unlike `define_insn', there
+     is no implicit surrounding `PARALLEL'.
+
+   * The condition, a string containing a C expression.  This
+     expression is used to express how the availability of this pattern
+     depends on subclasses of target machine, selected by command-line
+     options when GCC is run.  This is just like the condition of a
+     `define_insn' that has a standard name.  Therefore, the condition
+     (if present) may not depend on the data in the insn being matched,
+     but only the target-machine-type flags.  The compiler needs to
+     test these conditions during initialization in order to learn
+     exactly which named instructions are available in a particular run.
+
+   * The preparation statements, a string containing zero or more C
+     statements which are to be executed before RTL code is generated
+     from the RTL template.
+
+     Usually these statements prepare temporary registers for use as
+     internal operands in the RTL template, but they can also generate
+     RTL insns directly by calling routines such as `emit_insn', etc.
+     Any such insns precede the ones that come from the RTL template.
+
+   Every RTL insn emitted by a `define_expand' must match some
+`define_insn' in the machine description.  Otherwise, the compiler will
+crash when trying to generate code for the insn or trying to optimize
+it.
+
+   The RTL template, in addition to controlling generation of RTL insns,
+also describes the operands that need to be specified when this pattern
+is used.  In particular, it gives a predicate for each operand.
+
+   A true operand, which needs to be specified in order to generate RTL
+from the pattern, should be described with a `match_operand' in its
+first occurrence in the RTL template.  This enters information on the
+operand's predicate into the tables that record such things.  GCC uses
+the information to preload the operand into a register if that is
+required for valid RTL code.  If the operand is referred to more than
+once, subsequent references should use `match_dup'.
+
+   The RTL template may also refer to internal "operands" which are
+temporary registers or labels used only within the sequence made by the
+`define_expand'.  Internal operands are substituted into the RTL
+template with `match_dup', never with `match_operand'.  The values of
+the internal operands are not passed in as arguments by the compiler
+when it requests use of this pattern.  Instead, they are computed
+within the pattern, in the preparation statements.  These statements
+compute the values and store them into the appropriate elements of
+`operands' so that `match_dup' can find them.
+
+   There are two special macros defined for use in the preparation
+statements: `DONE' and `FAIL'.  Use them with a following semicolon, as
+a statement.
+
+`DONE'
+     Use the `DONE' macro to end RTL generation for the pattern.  The
+     only RTL insns resulting from the pattern on this occasion will be
+     those already emitted by explicit calls to `emit_insn' within the
+     preparation statements; the RTL template will not be generated.
+
+`FAIL'
+     Make the pattern fail on this occasion.  When a pattern fails, it
+     means that the pattern was not truly available.  The calling
+     routines in the compiler will try other strategies for code
+     generation using other patterns.
+
+     Failure is currently supported only for binary (addition,
+     multiplication, shifting, etc.) and bit-field (`extv', `extzv',
+     and `insv') operations.
+
+   If the preparation falls through (invokes neither `DONE' nor
+`FAIL'), then the `define_expand' acts like a `define_insn' in that the
+RTL template is used to generate the insn.
+
+   The RTL template is not used for matching, only for generating the
+initial insn list.  If the preparation statement always invokes `DONE'
+or `FAIL', the RTL template may be reduced to a simple list of
+operands, such as this example:
+
+     (define_expand "addsi3"
+       [(match_operand:SI 0 "register_operand" "")
+        (match_operand:SI 1 "register_operand" "")
+        (match_operand:SI 2 "register_operand" "")]
+       ""
+       "
+     {
+       handle_add (operands[0], operands[1], operands[2]);
+       DONE;
+     }")
+
+   Here is an example, the definition of left-shift for the SPUR chip:
+
+     (define_expand "ashlsi3"
+       [(set (match_operand:SI 0 "register_operand" "")
+             (ashift:SI
+               (match_operand:SI 1 "register_operand" "")
+               (match_operand:SI 2 "nonmemory_operand" "")))]
+       ""
+       "
+
+     {
+       if (GET_CODE (operands[2]) != CONST_INT
+           || (unsigned) INTVAL (operands[2]) > 3)
+         FAIL;
+     }")
+
+This example uses `define_expand' so that it can generate an RTL insn
+for shifting when the shift-count is in the supported range of 0 to 3
+but fail in other cases where machine insns aren't available.  When it
+fails, the compiler tries another strategy using different patterns
+(such as, a library call).
+
+   If the compiler were able to handle nontrivial condition-strings in
+patterns with names, then it would be possible to use a `define_insn'
+in that case.  Here is another case (zero-extension on the 68000) which
+makes more use of the power of `define_expand':
+
+     (define_expand "zero_extendhisi2"
+       [(set (match_operand:SI 0 "general_operand" "")
+             (const_int 0))
+        (set (strict_low_part
+               (subreg:HI
+                 (match_dup 0)
+                 0))
+             (match_operand:HI 1 "general_operand" ""))]
+       ""
+       "operands[1] = make_safe_from (operands[1], operands[0]);")
+
+Here two RTL insns are generated, one to clear the entire output operand
+and the other to copy the input operand into its low half.  This
+sequence is incorrect if the input operand refers to [the old value of]
+the output operand, so the preparation statement makes sure this isn't
+so.  The function `make_safe_from' copies the `operands[1]' into a
+temporary register if it refers to `operands[0]'.  It does this by
+emitting another RTL insn.
+
+   Finally, a third example shows the use of an internal operand.
+Zero-extension on the SPUR chip is done by `and'-ing the result against
+a halfword mask.  But this mask cannot be represented by a `const_int'
+because the constant value is too large to be legitimate on this
+machine.  So it must be copied into a register with `force_reg' and
+then the register used in the `and'.
+
+     (define_expand "zero_extendhisi2"
+       [(set (match_operand:SI 0 "register_operand" "")
+             (and:SI (subreg:SI
+                       (match_operand:HI 1 "register_operand" "")
+                       0)
+                     (match_dup 2)))]
+       ""
+       "operands[2]
+          = force_reg (SImode, GEN_INT (65535)); ")
+
+   *Note:* If the `define_expand' is used to serve a standard binary or
+unary arithmetic operation or a bit-field operation, then the last insn
+it generates must not be a `code_label', `barrier' or `note'.  It must
+be an `insn', `jump_insn' or `call_insn'.  If you don't need a real insn
+at the end, emit an insn to copy the result of the operation into
+itself.  Such an insn will generate no code, but it can avoid problems
+in the compiler.
+
+
+File: gccint.info,  Node: Insn Splitting,  Next: Including Patterns,  Prev: Expander Definitions,  Up: Machine Desc
+
+Defining How to Split Instructions
+==================================
+
+   There are two cases where you should specify how to split a pattern
+into multiple insns.  On machines that have instructions requiring
+delay slots (*note Delay Slots::) or that have instructions whose
+output is not available for multiple cycles (*note Processor pipeline
+description::), the compiler phases that optimize these cases need to
+be able to move insns into one-instruction delay slots.  However, some
+insns may generate more than one machine instruction.  These insns
+cannot be placed into a delay slot.
+
+   Often you can rewrite the single insn as a list of individual insns,
+each corresponding to one machine instruction.  The disadvantage of
+doing so is that it will cause the compilation to be slower and require
+more space.  If the resulting insns are too complex, it may also
+suppress some optimizations.  The compiler splits the insn if there is a
+reason to believe that it might improve instruction or delay slot
+scheduling.
+
+   The insn combiner phase also splits putative insns.  If three insns
+are merged into one insn with a complex expression that cannot be
+matched by some `define_insn' pattern, the combiner phase attempts to
+split the complex pattern into two insns that are recognized.  Usually
+it can break the complex pattern into two patterns by splitting out some
+subexpression.  However, in some other cases, such as performing an
+addition of a large constant in two insns on a RISC machine, the way to
+split the addition into two insns is machine-dependent.
+
+   The `define_split' definition tells the compiler how to split a
+complex insn into several simpler insns.  It looks like this:
+
+     (define_split
+       [INSN-PATTERN]
+       "CONDITION"
+       [NEW-INSN-PATTERN-1
+        NEW-INSN-PATTERN-2
+        ...]
+       "PREPARATION-STATEMENTS")
+
+   INSN-PATTERN is a pattern that needs to be split and CONDITION is
+the final condition to be tested, as in a `define_insn'.  When an insn
+matching INSN-PATTERN and satisfying CONDITION is found, it is replaced
+in the insn list with the insns given by NEW-INSN-PATTERN-1,
+NEW-INSN-PATTERN-2, etc.
+
+   The PREPARATION-STATEMENTS are similar to those statements that are
+specified for `define_expand' (*note Expander Definitions::) and are
+executed before the new RTL is generated to prepare for the generated
+code or emit some insns whose pattern is not fixed.  Unlike those in
+`define_expand', however, these statements must not generate any new
+pseudo-registers.  Once reload has completed, they also must not
+allocate any space in the stack frame.
+
+   Patterns are matched against INSN-PATTERN in two different
+circumstances.  If an insn needs to be split for delay slot scheduling
+or insn scheduling, the insn is already known to be valid, which means
+that it must have been matched by some `define_insn' and, if
+`reload_completed' is nonzero, is known to satisfy the constraints of
+that `define_insn'.  In that case, the new insn patterns must also be
+insns that are matched by some `define_insn' and, if `reload_completed'
+is nonzero, must also satisfy the constraints of those definitions.
+
+   As an example of this usage of `define_split', consider the following
+example from `a29k.md', which splits a `sign_extend' from `HImode' to
+`SImode' into a pair of shift insns:
+
+     (define_split
+       [(set (match_operand:SI 0 "gen_reg_operand" "")
+             (sign_extend:SI (match_operand:HI 1 "gen_reg_operand" "")))]
+       ""
+       [(set (match_dup 0)
+             (ashift:SI (match_dup 1)
+                        (const_int 16)))
+        (set (match_dup 0)
+             (ashiftrt:SI (match_dup 0)
+                          (const_int 16)))]
+       "
+     { operands[1] = gen_lowpart (SImode, operands[1]); }")
+
+   When the combiner phase tries to split an insn pattern, it is always
+the case that the pattern is _not_ matched by any `define_insn'.  The
+combiner pass first tries to split a single `set' expression and then
+the same `set' expression inside a `parallel', but followed by a
+`clobber' of a pseudo-reg to use as a scratch register.  In these
+cases, the combiner expects exactly two new insn patterns to be
+generated.  It will verify that these patterns match some `define_insn'
+definitions, so you need not do this test in the `define_split' (of
+course, there is no point in writing a `define_split' that will never
+produce insns that match).
+
+   Here is an example of this use of `define_split', taken from
+`rs6000.md':
+
+     (define_split
+       [(set (match_operand:SI 0 "gen_reg_operand" "")
+             (plus:SI (match_operand:SI 1 "gen_reg_operand" "")
+                      (match_operand:SI 2 "non_add_cint_operand" "")))]
+       ""
+       [(set (match_dup 0) (plus:SI (match_dup 1) (match_dup 3)))
+        (set (match_dup 0) (plus:SI (match_dup 0) (match_dup 4)))]
+     "
+     {
+       int low = INTVAL (operands[2]) & 0xffff;
+       int high = (unsigned) INTVAL (operands[2]) >> 16;
+     
+       if (low & 0x8000)
+         high++, low |= 0xffff0000;
+     
+       operands[3] = GEN_INT (high << 16);
+       operands[4] = GEN_INT (low);
+     }")
+
+   Here the predicate `non_add_cint_operand' matches any `const_int'
+that is _not_ a valid operand of a single add insn.  The add with the
+smaller displacement is written so that it can be substituted into the
+address of a subsequent operation.
+
+   An example that uses a scratch register, from the same file,
+generates an equality comparison of a register and a large constant:
+
+     (define_split
+       [(set (match_operand:CC 0 "cc_reg_operand" "")
+             (compare:CC (match_operand:SI 1 "gen_reg_operand" "")
+                         (match_operand:SI 2 "non_short_cint_operand" "")))
+        (clobber (match_operand:SI 3 "gen_reg_operand" ""))]
+       "find_single_use (operands[0], insn, 0)
+        && (GET_CODE (*find_single_use (operands[0], insn, 0)) == EQ
+            || GET_CODE (*find_single_use (operands[0], insn, 0)) == NE)"
+       [(set (match_dup 3) (xor:SI (match_dup 1) (match_dup 4)))
+        (set (match_dup 0) (compare:CC (match_dup 3) (match_dup 5)))]
+       "
+     {
+       /* Get the constant we are comparing against, C, and see what it
+          looks like sign-extended to 16 bits.  Then see what constant
+          could be XOR'ed with C to get the sign-extended value.  */
+     
+       int c = INTVAL (operands[2]);
+       int sextc = (c << 16) >> 16;
+       int xorv = c ^ sextc;
+     
+       operands[4] = GEN_INT (xorv);
+       operands[5] = GEN_INT (sextc);
+     }")
+
+   To avoid confusion, don't write a single `define_split' that accepts
+some insns that match some `define_insn' as well as some insns that
+don't.  Instead, write two separate `define_split' definitions, one for
+the insns that are valid and one for the insns that are not valid.
+
+   The splitter is allowed to split jump instructions into sequence of
+jumps or create new jumps in while splitting non-jump instructions.  As
+the central flowgraph and branch prediction information needs to be
+updated, several restriction apply.
+
+   Splitting of jump instruction into sequence that over by another jump
+instruction is always valid, as compiler expect identical behavior of
+new jump.  When new sequence contains multiple jump instructions or new
+labels, more assistance is needed.  Splitter is required to create only
+unconditional jumps, or simple conditional jump instructions.
+Additionally it must attach a `REG_BR_PROB' note to each conditional
+jump.  A global variable `split_branch_probability' hold the
+probability of original branch in case it was an simple conditional
+jump, -1 otherwise.  To simplify recomputing of edge frequencies, new
+sequence is required to have only forward jumps to the newly created
+labels.
+
+   For the common case where the pattern of a define_split exactly
+matches the pattern of a define_insn, use `define_insn_and_split'.  It
+looks like this:
+
+     (define_insn_and_split
+       [INSN-PATTERN]
+       "CONDITION"
+       "OUTPUT-TEMPLATE"
+       "SPLIT-CONDITION"
+       [NEW-INSN-PATTERN-1
+        NEW-INSN-PATTERN-2
+        ...]
+       "PREPARATION-STATEMENTS"
+       [INSN-ATTRIBUTES])
+
+   INSN-PATTERN, CONDITION, OUTPUT-TEMPLATE, and INSN-ATTRIBUTES are
+used as in `define_insn'.  The NEW-INSN-PATTERN vector and the
+PREPARATION-STATEMENTS are used as in a `define_split'.  The
+SPLIT-CONDITION is also used as in `define_split', with the additional
+behavior that if the condition starts with `&&', the condition used for
+the split will be the constructed as a logical "and" of the split
+condition with the insn condition.  For example, from i386.md:
+
+     (define_insn_and_split "zero_extendhisi2_and"
+       [(set (match_operand:SI 0 "register_operand" "=r")
+          (zero_extend:SI (match_operand:HI 1 "register_operand" "0")))
+        (clobber (reg:CC 17))]
+       "TARGET_ZERO_EXTEND_WITH_AND && !optimize_size"
+       "#"
+       "&& reload_completed"
+       [(parallel [(set (match_dup 0)
+                        (and:SI (match_dup 0) (const_int 65535)))
+     	      (clobber (reg:CC 17))])]
+       ""
+       [(set_attr "type" "alu1")])
+
+   In this case, the actual split condition will be
+`TARGET_ZERO_EXTEND_WITH_AND && !optimize_size && reload_completed'.
+
+   The `define_insn_and_split' construction provides exactly the same
+functionality as two separate `define_insn' and `define_split'
+patterns.  It exists for compactness, and as a maintenance tool to
+prevent having to ensure the two patterns' templates match.
+
+
+File: gccint.info,  Node: Including Patterns,  Next: Peephole Definitions,  Prev: Insn Splitting,  Up: Machine Desc
+
+Including Patterns in Machine Descriptions.
+===========================================
+
+   The `include' pattern tells the compiler tools where to look for
+patterns that are in files other than in the file `.md'. This is used
+only at build time and there is no preprocessing allowed.
+
+   It looks like:
+
+
+     (include
+       PATHNAME)
+
+   For example:
+
+
+     (include "filestuff")
+
+   Where PATHNAME is a string that specifies the location of the file,
+specifies the include file to be in `gcc/config/target/filestuff'. The
+directory `gcc/config/target' is regarded as the default directory.
+
+   Machine descriptions may be split up into smaller more manageable
+subsections and placed into subdirectories.
+
+   By specifying:
+
+
+     (include "BOGUS/filestuff")
+
+   the include file is specified to be in
+`gcc/config/TARGET/BOGUS/filestuff'.
+
+   Specifying an absolute path for the include file such as;
+
+     (include "/u2/BOGUS/filestuff")
+   is permitted but is not encouraged.
+
+RTL Generation Tool Options for Directory Search
+------------------------------------------------
+
+   The `-IDIR' option specifies directories to search for machine
+descriptions.  For example:
+
+
+     genrecog -I/p1/abc/proc1 -I/p2/abcd/pro2 target.md
+
+   Add the directory DIR to the head of the list of directories to be
+searched for header files.  This can be used to override a system
+machine definition file, substituting your own version, since these
+directories are searched before the default machine description file
+directories.  If you use more than one `-I' option, the directories are
+scanned in left-to-right order; the standard default directory come
+after.
+
+
+File: gccint.info,  Node: Peephole Definitions,  Next: Insn Attributes,  Prev: Including Patterns,  Up: Machine Desc
+
+Machine-Specific Peephole Optimizers
+====================================
+
+   In addition to instruction patterns the `md' file may contain
+definitions of machine-specific peephole optimizations.
+
+   The combiner does not notice certain peephole optimizations when the
+data flow in the program does not suggest that it should try them.  For
+example, sometimes two consecutive insns related in purpose can be
+combined even though the second one does not appear to use a register
+computed in the first one.  A machine-specific peephole optimizer can
+detect such opportunities.
+
+   There are two forms of peephole definitions that may be used.  The
+original `define_peephole' is run at assembly output time to match
+insns and substitute assembly text.  Use of `define_peephole' is
+deprecated.
+
+   A newer `define_peephole2' matches insns and substitutes new insns.
+The `peephole2' pass is run after register allocation but before
+scheduling, which may result in much better code for targets that do
+scheduling.
+
+* Menu:
+
+* define_peephole::     RTL to Text Peephole Optimizers
+* define_peephole2::    RTL to RTL Peephole Optimizers
+
+
+File: gccint.info,  Node: define_peephole,  Next: define_peephole2,  Up: Peephole Definitions
+
+RTL to Text Peephole Optimizers
+-------------------------------
+
+   A definition looks like this:
+
+     (define_peephole
+       [INSN-PATTERN-1
+        INSN-PATTERN-2
+        ...]
+       "CONDITION"
+       "TEMPLATE"
+       "OPTIONAL-INSN-ATTRIBUTES")
+
+The last string operand may be omitted if you are not using any
+machine-specific information in this machine description.  If present,
+it must obey the same rules as in a `define_insn'.
+
+   In this skeleton, INSN-PATTERN-1 and so on are patterns to match
+consecutive insns.  The optimization applies to a sequence of insns when
+INSN-PATTERN-1 matches the first one, INSN-PATTERN-2 matches the next,
+and so on.
+
+   Each of the insns matched by a peephole must also match a
+`define_insn'.  Peepholes are checked only at the last stage just
+before code generation, and only optionally.  Therefore, any insn which
+would match a peephole but no `define_insn' will cause a crash in code
+generation in an unoptimized compilation, or at various optimization
+stages.
+
+   The operands of the insns are matched with `match_operands',
+`match_operator', and `match_dup', as usual.  What is not usual is that
+the operand numbers apply to all the insn patterns in the definition.
+So, you can check for identical operands in two insns by using
+`match_operand' in one insn and `match_dup' in the other.
+
+   The operand constraints used in `match_operand' patterns do not have
+any direct effect on the applicability of the peephole, but they will
+be validated afterward, so make sure your constraints are general enough
+to apply whenever the peephole matches.  If the peephole matches but
+the constraints are not satisfied, the compiler will crash.
+
+   It is safe to omit constraints in all the operands of the peephole;
+or you can write constraints which serve as a double-check on the
+criteria previously tested.
+
+   Once a sequence of insns matches the patterns, the CONDITION is
+checked.  This is a C expression which makes the final decision whether
+to perform the optimization (we do so if the expression is nonzero).  If
+CONDITION is omitted (in other words, the string is empty) then the
+optimization is applied to every sequence of insns that matches the
+patterns.
+
+   The defined peephole optimizations are applied after register
+allocation is complete.  Therefore, the peephole definition can check
+which operands have ended up in which kinds of registers, just by
+looking at the operands.
+
+   The way to refer to the operands in CONDITION is to write
+`operands[I]' for operand number I (as matched by `(match_operand I
+...)').  Use the variable `insn' to refer to the last of the insns
+being matched; use `prev_active_insn' to find the preceding insns.
+
+   When optimizing computations with intermediate results, you can use
+CONDITION to match only when the intermediate results are not used
+elsewhere.  Use the C expression `dead_or_set_p (INSN, OP)', where INSN
+is the insn in which you expect the value to be used for the last time
+(from the value of `insn', together with use of `prev_nonnote_insn'),
+and OP is the intermediate value (from `operands[I]').
+
+   Applying the optimization means replacing the sequence of insns with
+one new insn.  The TEMPLATE controls ultimate output of assembler code
+for this combined insn.  It works exactly like the template of a
+`define_insn'.  Operand numbers in this template are the same ones used
+in matching the original sequence of insns.
+
+   The result of a defined peephole optimizer does not need to match
+any of the insn patterns in the machine description; it does not even
+have an opportunity to match them.  The peephole optimizer definition
+itself serves as the insn pattern to control how the insn is output.
+
+   Defined peephole optimizers are run as assembler code is being
+output, so the insns they produce are never combined or rearranged in
+any way.
+
+   Here is an example, taken from the 68000 machine description:
+
+     (define_peephole
+       [(set (reg:SI 15) (plus:SI (reg:SI 15) (const_int 4)))
+        (set (match_operand:DF 0 "register_operand" "=f")
+             (match_operand:DF 1 "register_operand" "ad"))]
+       "FP_REG_P (operands[0]) && ! FP_REG_P (operands[1])"
+     {
+       rtx xoperands[2];
+       xoperands[1] = gen_rtx (REG, SImode, REGNO (operands[1]) + 1);
+     #ifdef MOTOROLA
+       output_asm_insn ("move.l %1,(sp)", xoperands);
+       output_asm_insn ("move.l %1,-(sp)", operands);
+       return "fmove.d (sp)+,%0";
+     #else
+       output_asm_insn ("movel %1,sp@", xoperands);
+       output_asm_insn ("movel %1,sp@-", operands);
+       return "fmoved sp@+,%0";
+     #endif
+     })
+
+   The effect of this optimization is to change
+
+     jbsr _foobar
+     addql #4,sp
+     movel d1,sp@-
+     movel d0,sp@-
+     fmoved sp@+,fp0
+
+into
+
+     jbsr _foobar
+     movel d1,sp@
+     movel d0,sp@-
+     fmoved sp@+,fp0
+
+   INSN-PATTERN-1 and so on look _almost_ like the second operand of
+`define_insn'.  There is one important difference: the second operand
+of `define_insn' consists of one or more RTX's enclosed in square
+brackets.  Usually, there is only one: then the same action can be
+written as an element of a `define_peephole'.  But when there are
+multiple actions in a `define_insn', they are implicitly enclosed in a
+`parallel'.  Then you must explicitly write the `parallel', and the
+square brackets within it, in the `define_peephole'.  Thus, if an insn
+pattern looks like this,
+
+     (define_insn "divmodsi4"
+       [(set (match_operand:SI 0 "general_operand" "=d")
+             (div:SI (match_operand:SI 1 "general_operand" "0")
+                     (match_operand:SI 2 "general_operand" "dmsK")))
+        (set (match_operand:SI 3 "general_operand" "=d")
+             (mod:SI (match_dup 1) (match_dup 2)))]
+       "TARGET_68020"
+       "divsl%.l %2,%3:%0")
+
+then the way to mention this insn in a peephole is as follows:
+
+     (define_peephole
+       [...
+        (parallel
+         [(set (match_operand:SI 0 "general_operand" "=d")
+               (div:SI (match_operand:SI 1 "general_operand" "0")
+                       (match_operand:SI 2 "general_operand" "dmsK")))
+          (set (match_operand:SI 3 "general_operand" "=d")
+               (mod:SI (match_dup 1) (match_dup 2)))])
+        ...]
+       ...)
+
+
+File: gccint.info,  Node: define_peephole2,  Prev: define_peephole,  Up: Peephole Definitions
+
+RTL to RTL Peephole Optimizers
+------------------------------
+
+   The `define_peephole2' definition tells the compiler how to
+substitute one sequence of instructions for another sequence, what
+additional scratch registers may be needed and what their lifetimes
+must be.
+
+     (define_peephole2
+       [INSN-PATTERN-1
+        INSN-PATTERN-2
+        ...]
+       "CONDITION"
+       [NEW-INSN-PATTERN-1
+        NEW-INSN-PATTERN-2
+        ...]
+       "PREPARATION-STATEMENTS")
+
+   The definition is almost identical to `define_split' (*note Insn
+Splitting::) except that the pattern to match is not a single
+instruction, but a sequence of instructions.
+
+   It is possible to request additional scratch registers for use in the
+output template.  If appropriate registers are not free, the pattern
+will simply not match.
+
+   Scratch registers are requested with a `match_scratch' pattern at
+the top level of the input pattern.  The allocated register (initially)
+will be dead at the point requested within the original sequence.  If
+the scratch is used at more than a single point, a `match_dup' pattern
+at the top level of the input pattern marks the last position in the
+input sequence at which the register must be available.
+
+   Here is an example from the IA-32 machine description:
+
+     (define_peephole2
+       [(match_scratch:SI 2 "r")
+        (parallel [(set (match_operand:SI 0 "register_operand" "")
+                        (match_operator:SI 3 "arith_or_logical_operator"
+                          [(match_dup 0)
+                           (match_operand:SI 1 "memory_operand" "")]))
+                   (clobber (reg:CC 17))])]
+       "! optimize_size && ! TARGET_READ_MODIFY"
+       [(set (match_dup 2) (match_dup 1))
+        (parallel [(set (match_dup 0)
+                        (match_op_dup 3 [(match_dup 0) (match_dup 2)]))
+                   (clobber (reg:CC 17))])]
+       "")
+
+This pattern tries to split a load from its use in the hopes that we'll
+be able to schedule around the memory load latency.  It allocates a
+single `SImode' register of class `GENERAL_REGS' (`"r"') that needs to
+be live only at the point just before the arithmetic.
+
+   A real example requiring extended scratch lifetimes is harder to
+come by, so here's a silly made-up example:
+
+     (define_peephole2
+       [(match_scratch:SI 4 "r")
+        (set (match_operand:SI 0 "" "") (match_operand:SI 1 "" ""))
+        (set (match_operand:SI 2 "" "") (match_dup 1))
+        (match_dup 4)
+        (set (match_operand:SI 3 "" "") (match_dup 1))]
+       "/* determine 1 does not overlap 0 and 2 */"
+       [(set (match_dup 4) (match_dup 1))
+        (set (match_dup 0) (match_dup 4))
+        (set (match_dup 2) (match_dup 4))]
+        (set (match_dup 3) (match_dup 4))]
+       "")
+
+If we had not added the `(match_dup 4)' in the middle of the input
+sequence, it might have been the case that the register we chose at the
+beginning of the sequence is killed by the first or second `set'.
+
+
+File: gccint.info,  Node: Insn Attributes,  Next: Conditional Execution,  Prev: Peephole Definitions,  Up: Machine Desc
+
+Instruction Attributes
+======================
+
+   In addition to describing the instruction supported by the target
+machine, the `md' file also defines a group of "attributes" and a set of
+values for each.  Every generated insn is assigned a value for each
+attribute.  One possible attribute would be the effect that the insn
+has on the machine's condition code.  This attribute can then be used
+by `NOTICE_UPDATE_CC' to track the condition codes.
+
+* Menu:
+
+* Defining Attributes:: Specifying attributes and their values.
+* Expressions::         Valid expressions for attribute values.
+* Tagging Insns::       Assigning attribute values to insns.
+* Attr Example::        An example of assigning attributes.
+* Insn Lengths::        Computing the length of insns.
+* Constant Attributes:: Defining attributes that are constant.
+* Delay Slots::         Defining delay slots required for a machine.
+* Processor pipeline description:: Specifying information for insn scheduling.
+
+
+File: gccint.info,  Node: Defining Attributes,  Next: Expressions,  Up: Insn Attributes
+
+Defining Attributes and their Values
+------------------------------------
+
+   The `define_attr' expression is used to define each attribute
+required by the target machine.  It looks like:
+
+     (define_attr NAME LIST-OF-VALUES DEFAULT)
+
+   NAME is a string specifying the name of the attribute being defined.
+
+   LIST-OF-VALUES is either a string that specifies a comma-separated
+list of values that can be assigned to the attribute, or a null string
+to indicate that the attribute takes numeric values.
+
+   DEFAULT is an attribute expression that gives the value of this
+attribute for insns that match patterns whose definition does not
+include an explicit value for this attribute.  *Note Attr Example::,
+for more information on the handling of defaults.  *Note Constant
+Attributes::, for information on attributes that do not depend on any
+particular insn.
+
+   For each defined attribute, a number of definitions are written to
+the `insn-attr.h' file.  For cases where an explicit set of values is
+specified for an attribute, the following are defined:
+
+   * A `#define' is written for the symbol `HAVE_ATTR_NAME'.
+
+   * An enumerated class is defined for `attr_NAME' with elements of
+     the form `UPPER-NAME_UPPER-VALUE' where the attribute name and
+     value are first converted to uppercase.
+
+   * A function `get_attr_NAME' is defined that is passed an insn and
+     returns the attribute value for that insn.
+
+   For example, if the following is present in the `md' file:
+
+     (define_attr "type" "branch,fp,load,store,arith" ...)
+
+the following lines will be written to the file `insn-attr.h'.
+
+     #define HAVE_ATTR_type
+     enum attr_type {TYPE_BRANCH, TYPE_FP, TYPE_LOAD,
+                      TYPE_STORE, TYPE_ARITH};
+     extern enum attr_type get_attr_type ();
+
+   If the attribute takes numeric values, no `enum' type will be
+defined and the function to obtain the attribute's value will return
+`int'.
+
+
+File: gccint.info,  Node: Expressions,  Next: Tagging Insns,  Prev: Defining Attributes,  Up: Insn Attributes
+
+Attribute Expressions
+---------------------
+
+   RTL expressions used to define attributes use the codes described
+above plus a few specific to attribute definitions, to be discussed
+below.  Attribute value expressions must have one of the following
+forms:
+
+`(const_int I)'
+     The integer I specifies the value of a numeric attribute.  I must
+     be non-negative.
+
+     The value of a numeric attribute can be specified either with a
+     `const_int', or as an integer represented as a string in
+     `const_string', `eq_attr' (see below), `attr', `symbol_ref',
+     simple arithmetic expressions, and `set_attr' overrides on
+     specific instructions (*note Tagging Insns::).
+
+`(const_string VALUE)'
+     The string VALUE specifies a constant attribute value.  If VALUE
+     is specified as `"*"', it means that the default value of the
+     attribute is to be used for the insn containing this expression.
+     `"*"' obviously cannot be used in the DEFAULT expression of a
+     `define_attr'.
+
+     If the attribute whose value is being specified is numeric, VALUE
+     must be a string containing a non-negative integer (normally
+     `const_int' would be used in this case).  Otherwise, it must
+     contain one of the valid values for the attribute.
+
+`(if_then_else TEST TRUE-VALUE FALSE-VALUE)'
+     TEST specifies an attribute test, whose format is defined below.
+     The value of this expression is TRUE-VALUE if TEST is true,
+     otherwise it is FALSE-VALUE.
+
+`(cond [TEST1 VALUE1 ...] DEFAULT)'
+     The first operand of this expression is a vector containing an even
+     number of expressions and consisting of pairs of TEST and VALUE
+     expressions.  The value of the `cond' expression is that of the
+     VALUE corresponding to the first true TEST expression.  If none of
+     the TEST expressions are true, the value of the `cond' expression
+     is that of the DEFAULT expression.
+
+   TEST expressions can have one of the following forms:
+
+`(const_int I)'
+     This test is true if I is nonzero and false otherwise.
+
+`(not TEST)'
+`(ior TEST1 TEST2)'
+`(and TEST1 TEST2)'
+     These tests are true if the indicated logical function is true.
+
+`(match_operand:M N PRED CONSTRAINTS)'
+     This test is true if operand N of the insn whose attribute value
+     is being determined has mode M (this part of the test is ignored
+     if M is `VOIDmode') and the function specified by the string PRED
+     returns a nonzero value when passed operand N and mode M (this
+     part of the test is ignored if PRED is the null string).
+
+     The CONSTRAINTS operand is ignored and should be the null string.
+
+`(le ARITH1 ARITH2)'
+`(leu ARITH1 ARITH2)'
+`(lt ARITH1 ARITH2)'
+`(ltu ARITH1 ARITH2)'
+`(gt ARITH1 ARITH2)'
+`(gtu ARITH1 ARITH2)'
+`(ge ARITH1 ARITH2)'
+`(geu ARITH1 ARITH2)'
+`(ne ARITH1 ARITH2)'
+`(eq ARITH1 ARITH2)'
+     These tests are true if the indicated comparison of the two
+     arithmetic expressions is true.  Arithmetic expressions are formed
+     with `plus', `minus', `mult', `div', `mod', `abs', `neg', `and',
+     `ior', `xor', `not', `ashift', `lshiftrt', and `ashiftrt'
+     expressions.
+
+     `const_int' and `symbol_ref' are always valid terms (*note Insn
+     Lengths::,for additional forms).  `symbol_ref' is a string
+     denoting a C expression that yields an `int' when evaluated by the
+     `get_attr_...' routine.  It should normally be a global variable.
+
+`(eq_attr NAME VALUE)'
+     NAME is a string specifying the name of an attribute.
+
+     VALUE is a string that is either a valid value for attribute NAME,
+     a comma-separated list of values, or `!' followed by a value or
+     list.  If VALUE does not begin with a `!', this test is true if
+     the value of the NAME attribute of the current insn is in the list
+     specified by VALUE.  If VALUE begins with a `!', this test is true
+     if the attribute's value is _not_ in the specified list.
+
+     For example,
+
+          (eq_attr "type" "load,store")
+
+     is equivalent to
+
+          (ior (eq_attr "type" "load") (eq_attr "type" "store"))
+
+     If NAME specifies an attribute of `alternative', it refers to the
+     value of the compiler variable `which_alternative' (*note Output
+     Statement::) and the values must be small integers.  For example,
+
+          (eq_attr "alternative" "2,3")
+
+     is equivalent to
+
+          (ior (eq (symbol_ref "which_alternative") (const_int 2))
+               (eq (symbol_ref "which_alternative") (const_int 3)))
+
+     Note that, for most attributes, an `eq_attr' test is simplified in
+     cases where the value of the attribute being tested is known for
+     all insns matching a particular pattern.  This is by far the most
+     common case.
+
+`(attr_flag NAME)'
+     The value of an `attr_flag' expression is true if the flag
+     specified by NAME is true for the `insn' currently being scheduled.
+
+     NAME is a string specifying one of a fixed set of flags to test.
+     Test the flags `forward' and `backward' to determine the direction
+     of a conditional branch.  Test the flags `very_likely', `likely',
+     `very_unlikely', and `unlikely' to determine if a conditional
+     branch is expected to be taken.
+
+     If the `very_likely' flag is true, then the `likely' flag is also
+     true.  Likewise for the `very_unlikely' and `unlikely' flags.
+
+     This example describes a conditional branch delay slot which can
+     be nullified for forward branches that are taken (annul-true) or
+     for backward branches which are not taken (annul-false).
+
+          (define_delay (eq_attr "type" "cbranch")
+            [(eq_attr "in_branch_delay" "true")
+             (and (eq_attr "in_branch_delay" "true")
+                  (attr_flag "forward"))
+             (and (eq_attr "in_branch_delay" "true")
+                  (attr_flag "backward"))])
+
+     The `forward' and `backward' flags are false if the current `insn'
+     being scheduled is not a conditional branch.
+
+     The `very_likely' and `likely' flags are true if the `insn' being
+     scheduled is not a conditional branch.  The `very_unlikely' and
+     `unlikely' flags are false if the `insn' being scheduled is not a
+     conditional branch.
+
+     `attr_flag' is only used during delay slot scheduling and has no
+     meaning to other passes of the compiler.
+
+`(attr NAME)'
+     The value of another attribute is returned.  This is most useful
+     for numeric attributes, as `eq_attr' and `attr_flag' produce more
+     efficient code for non-numeric attributes.
+
+
+File: gccint.info,  Node: Tagging Insns,  Next: Attr Example,  Prev: Expressions,  Up: Insn Attributes
+
+Assigning Attribute Values to Insns
+-----------------------------------
+
+   The value assigned to an attribute of an insn is primarily
+determined by which pattern is matched by that insn (or which
+`define_peephole' generated it).  Every `define_insn' and
+`define_peephole' can have an optional last argument to specify the
+values of attributes for matching insns.  The value of any attribute
+not specified in a particular insn is set to the default value for that
+attribute, as specified in its `define_attr'.  Extensive use of default
+values for attributes permits the specification of the values for only
+one or two attributes in the definition of most insn patterns, as seen
+in the example in the next section.
+
+   The optional last argument of `define_insn' and `define_peephole' is
+a vector of expressions, each of which defines the value for a single
+attribute.  The most general way of assigning an attribute's value is
+to use a `set' expression whose first operand is an `attr' expression
+giving the name of the attribute being set.  The second operand of the
+`set' is an attribute expression (*note Expressions::) giving the value
+of the attribute.
+
+   When the attribute value depends on the `alternative' attribute
+(i.e., which is the applicable alternative in the constraint of the
+insn), the `set_attr_alternative' expression can be used.  It allows
+the specification of a vector of attribute expressions, one for each
+alternative.
+
+   When the generality of arbitrary attribute expressions is not
+required, the simpler `set_attr' expression can be used, which allows
+specifying a string giving either a single attribute value or a list of
+attribute values, one for each alternative.
+
+   The form of each of the above specifications is shown below.  In
+each case, NAME is a string specifying the attribute to be set.
+
+`(set_attr NAME VALUE-STRING)'
+     VALUE-STRING is either a string giving the desired attribute value,
+     or a string containing a comma-separated list giving the values for
+     succeeding alternatives.  The number of elements must match the
+     number of alternatives in the constraint of the insn pattern.
+
+     Note that it may be useful to specify `*' for some alternative, in
+     which case the attribute will assume its default value for insns
+     matching that alternative.
+
+`(set_attr_alternative NAME [VALUE1 VALUE2 ...])'
+     Depending on the alternative of the insn, the value will be one of
+     the specified values.  This is a shorthand for using a `cond' with
+     tests on the `alternative' attribute.
+
+`(set (attr NAME) VALUE)'
+     The first operand of this `set' must be the special RTL expression
+     `attr', whose sole operand is a string giving the name of the
+     attribute being set.  VALUE is the value of the attribute.
+
+   The following shows three different ways of representing the same
+attribute value specification:
+
+     (set_attr "type" "load,store,arith")
+     
+     (set_attr_alternative "type"
+                           [(const_string "load") (const_string "store")
+                            (const_string "arith")])
+     
+     (set (attr "type")
+          (cond [(eq_attr "alternative" "1") (const_string "load")
+                 (eq_attr "alternative" "2") (const_string "store")]
+                (const_string "arith")))
+
+   The `define_asm_attributes' expression provides a mechanism to
+specify the attributes assigned to insns produced from an `asm'
+statement.  It has the form:
+
+     (define_asm_attributes [ATTR-SETS])
+
+where ATTR-SETS is specified the same as for both the `define_insn' and
+the `define_peephole' expressions.
+
+   These values will typically be the "worst case" attribute values.
+For example, they might indicate that the condition code will be
+clobbered.
+
+   A specification for a `length' attribute is handled specially.  The
+way to compute the length of an `asm' insn is to multiply the length
+specified in the expression `define_asm_attributes' by the number of
+machine instructions specified in the `asm' statement, determined by
+counting the number of semicolons and newlines in the string.
+Therefore, the value of the `length' attribute specified in a
+`define_asm_attributes' should be the maximum possible length of a
+single machine instruction.
+
+
+File: gccint.info,  Node: Attr Example,  Next: Insn Lengths,  Prev: Tagging Insns,  Up: Insn Attributes
+
+Example of Attribute Specifications
+-----------------------------------
+
+   The judicious use of defaulting is important in the efficient use of
+insn attributes.  Typically, insns are divided into "types" and an
+attribute, customarily called `type', is used to represent this value.
+This attribute is normally used only to define the default value for
+other attributes.  An example will clarify this usage.
+
+   Assume we have a RISC machine with a condition code and in which only
+full-word operations are performed in registers.  Let us assume that we
+can divide all insns into loads, stores, (integer) arithmetic
+operations, floating point operations, and branches.
+
+   Here we will concern ourselves with determining the effect of an
+insn on the condition code and will limit ourselves to the following
+possible effects:  The condition code can be set unpredictably
+(clobbered), not be changed, be set to agree with the results of the
+operation, or only changed if the item previously set into the
+condition code has been modified.
+
+   Here is part of a sample `md' file for such a machine:
+
+     (define_attr "type" "load,store,arith,fp,branch" (const_string "arith"))
+     
+     (define_attr "cc" "clobber,unchanged,set,change0"
+                  (cond [(eq_attr "type" "load")
+                             (const_string "change0")
+                         (eq_attr "type" "store,branch")
+                             (const_string "unchanged")
+                         (eq_attr "type" "arith")
+                             (if_then_else (match_operand:SI 0 "" "")
+                                           (const_string "set")
+                                           (const_string "clobber"))]
+                        (const_string "clobber")))
+     
+     (define_insn ""
+       [(set (match_operand:SI 0 "general_operand" "=r,r,m")
+             (match_operand:SI 1 "general_operand" "r,m,r"))]
+       ""
+       "@
+        move %0,%1
+        load %0,%1
+        store %0,%1"
+       [(set_attr "type" "arith,load,store")])
+
+   Note that we assume in the above example that arithmetic operations
+performed on quantities smaller than a machine word clobber the
+condition code since they will set the condition code to a value
+corresponding to the full-word result.
+
+
+File: gccint.info,  Node: Insn Lengths,  Next: Constant Attributes,  Prev: Attr Example,  Up: Insn Attributes
+
+Computing the Length of an Insn
+-------------------------------
+
+   For many machines, multiple types of branch instructions are
+provided, each for different length branch displacements.  In most
+cases, the assembler will choose the correct instruction to use.
+However, when the assembler cannot do so, GCC can when a special
+attribute, the `length' attribute, is defined.  This attribute must be
+defined to have numeric values by specifying a null string in its
+`define_attr'.
+
+   In the case of the `length' attribute, two additional forms of
+arithmetic terms are allowed in test expressions:
+
+`(match_dup N)'
+     This refers to the address of operand N of the current insn, which
+     must be a `label_ref'.
+
+`(pc)'
+     This refers to the address of the _current_ insn.  It might have
+     been more consistent with other usage to make this the address of
+     the _next_ insn but this would be confusing because the length of
+     the current insn is to be computed.
+
+   For normal insns, the length will be determined by value of the
+`length' attribute.  In the case of `addr_vec' and `addr_diff_vec' insn
+patterns, the length is computed as the number of vectors multiplied by
+the size of each vector.
+
+   Lengths are measured in addressable storage units (bytes).
+
+   The following macros can be used to refine the length computation:
+
+`ADJUST_INSN_LENGTH (INSN, LENGTH)'
+     If defined, modifies the length assigned to instruction INSN as a
+     function of the context in which it is used.  LENGTH is an lvalue
+     that contains the initially computed length of the insn and should
+     be updated with the correct length of the insn.
+
+     This macro will normally not be required.  A case in which it is
+     required is the ROMP.  On this machine, the size of an `addr_vec'
+     insn must be increased by two to compensate for the fact that
+     alignment may be required.
+
+   The routine that returns `get_attr_length' (the value of the
+`length' attribute) can be used by the output routine to determine the
+form of the branch instruction to be written, as the example below
+illustrates.
+
+   As an example of the specification of variable-length branches,
+consider the IBM 360.  If we adopt the convention that a register will
+be set to the starting address of a function, we can jump to labels
+within 4k of the start using a four-byte instruction.  Otherwise, we
+need a six-byte sequence to load the address from memory and then
+branch to it.
+
+   On such a machine, a pattern for a branch instruction might be
+specified as follows:
+
+     (define_insn "jump"
+       [(set (pc)
+             (label_ref (match_operand 0 "" "")))]
+       ""
+     {
+        return (get_attr_length (insn) == 4
+                ? "b %l0" : "l r15,=a(%l0); br r15");
+     }
+       [(set (attr "length")
+             (if_then_else (lt (match_dup 0) (const_int 4096))
+                           (const_int 4)
+                           (const_int 6)))])
+
+
+File: gccint.info,  Node: Constant Attributes,  Next: Delay Slots,  Prev: Insn Lengths,  Up: Insn Attributes
+
+Constant Attributes
+-------------------
+
+   A special form of `define_attr', where the expression for the
+default value is a `const' expression, indicates an attribute that is
+constant for a given run of the compiler.  Constant attributes may be
+used to specify which variety of processor is used.  For example,
+
+     (define_attr "cpu" "m88100,m88110,m88000"
+      (const
+       (cond [(symbol_ref "TARGET_88100") (const_string "m88100")
+              (symbol_ref "TARGET_88110") (const_string "m88110")]
+             (const_string "m88000"))))
+     
+     (define_attr "memory" "fast,slow"
+      (const
+       (if_then_else (symbol_ref "TARGET_FAST_MEM")
+                     (const_string "fast")
+                     (const_string "slow"))))
+
+   The routine generated for constant attributes has no parameters as it
+does not depend on any particular insn.  RTL expressions used to define
+the value of a constant attribute may use the `symbol_ref' form, but
+may not use either the `match_operand' form or `eq_attr' forms
+involving insn attributes.
+
+
+File: gccint.info,  Node: Delay Slots,  Next: Processor pipeline description,  Prev: Constant Attributes,  Up: Insn Attributes
+
+Delay Slot Scheduling
+---------------------
+
+   The insn attribute mechanism can be used to specify the requirements
+for delay slots, if any, on a target machine.  An instruction is said to
+require a "delay slot" if some instructions that are physically after
+the instruction are executed as if they were located before it.
+Classic examples are branch and call instructions, which often execute
+the following instruction before the branch or call is performed.
+
+   On some machines, conditional branch instructions can optionally
+"annul" instructions in the delay slot.  This means that the
+instruction will not be executed for certain branch outcomes.  Both
+instructions that annul if the branch is true and instructions that
+annul if the branch is false are supported.
+
+   Delay slot scheduling differs from instruction scheduling in that
+determining whether an instruction needs a delay slot is dependent only
+on the type of instruction being generated, not on data flow between the
+instructions.  See the next section for a discussion of data-dependent
+instruction scheduling.
+
+   The requirement of an insn needing one or more delay slots is
+indicated via the `define_delay' expression.  It has the following form:
+
+     (define_delay TEST
+                   [DELAY-1 ANNUL-TRUE-1 ANNUL-FALSE-1
+                    DELAY-2 ANNUL-TRUE-2 ANNUL-FALSE-2
+                    ...])
+
+   TEST is an attribute test that indicates whether this `define_delay'
+applies to a particular insn.  If so, the number of required delay
+slots is determined by the length of the vector specified as the second
+argument.  An insn placed in delay slot N must satisfy attribute test
+DELAY-N.  ANNUL-TRUE-N is an attribute test that specifies which insns
+may be annulled if the branch is true.  Similarly, ANNUL-FALSE-N
+specifies which insns in the delay slot may be annulled if the branch
+is false.  If annulling is not supported for that delay slot, `(nil)'
+should be coded.
+
+   For example, in the common case where branch and call insns require
+a single delay slot, which may contain any insn other than a branch or
+call, the following would be placed in the `md' file:
+
+     (define_delay (eq_attr "type" "branch,call")
+                   [(eq_attr "type" "!branch,call") (nil) (nil)])
+
+   Multiple `define_delay' expressions may be specified.  In this case,
+each such expression specifies different delay slot requirements and
+there must be no insn for which tests in two `define_delay' expressions
+are both true.
+
+   For example, if we have a machine that requires one delay slot for
+branches but two for calls,  no delay slot can contain a branch or call
+insn, and any valid insn in the delay slot for the branch can be
+annulled if the branch is true, we might represent this as follows:
+
+     (define_delay (eq_attr "type" "branch")
+        [(eq_attr "type" "!branch,call")
+         (eq_attr "type" "!branch,call")
+         (nil)])
+     
+     (define_delay (eq_attr "type" "call")
+                   [(eq_attr "type" "!branch,call") (nil) (nil)
+                    (eq_attr "type" "!branch,call") (nil) (nil)])
+
+
+File: gccint.info,  Node: Processor pipeline description,  Prev: Delay Slots,  Up: Insn Attributes
+
+Specifying processor pipeline description
+-----------------------------------------
+
+   To achieve better performance, most modern processors
+(super-pipelined, superscalar RISC, and VLIW processors) have many
+"functional units" on which several instructions can be executed
+simultaneously.  An instruction starts execution if its issue
+conditions are satisfied.  If not, the instruction is stalled until its
+conditions are satisfied.  Such "interlock (pipeline) delay" causes
+interruption of the fetching of successor instructions (or demands nop
+instructions, e.g. for some MIPS processors).
+
+   There are two major kinds of interlock delays in modern processors.
+The first one is a data dependence delay determining "instruction
+latency time".  The instruction execution is not started until all
+source data have been evaluated by prior instructions (there are more
+complex cases when the instruction execution starts even when the data
+are not available but will be ready in given time after the instruction
+execution start).  Taking the data dependence delays into account is
+simple.  The data dependence (true, output, and anti-dependence) delay
+between two instructions is given by a constant.  In most cases this
+approach is adequate.  The second kind of interlock delays is a
+reservation delay.  The reservation delay means that two instructions
+under execution will be in need of shared processors resources, i.e.
+buses, internal registers, and/or functional units, which are reserved
+for some time.  Taking this kind of delay into account is complex
+especially for modern RISC processors.
+
+   The task of exploiting more processor parallelism is solved by an
+instruction scheduler.  For a better solution to this problem, the
+instruction scheduler has to have an adequate description of the
+processor parallelism (or "pipeline description").  Currently GCC
+provides two alternative ways to describe processor parallelism, both
+described below.  The first method is outlined in the next section; it
+was once the only method provided by GCC, and thus is used in a number
+of exiting ports.  The second, and preferred method, specifies
+functional unit reservations for groups of instructions with the aid of
+"regular expressions".  This is called the "automaton based
+description".
+
+   The GCC instruction scheduler uses a "pipeline hazard recognizer" to
+figure out the possibility of the instruction issue by the processor on
+a given simulated processor cycle.  The pipeline hazard recognizer is
+automatically generated from the processor pipeline description.  The
+pipeline hazard recognizer generated from the automaton based
+description is more sophisticated and based on a deterministic finite
+state automaton (DFA) and therefore faster than one generated from the
+old description.  Furthermore, its speed is not dependent on processor
+complexity.  The instruction issue is possible if there is a transition
+from one automaton state to another one.
+
+   You can use either model to describe processor pipeline
+characteristics or even mix them.  You could use the old description
+for some processor submodels and the DFA-based one for other processor
+submodels.
+
+   In general, using the automaton based description is preferred.  Its
+model is richer and makes it possible to more accurately describe
+pipeline characteristics of processors, which results in improved code
+quality (although sometimes only marginally).  It will also be used as
+an infrastructure to implement sophisticated and practical instruction
+scheduling which will try many instruction sequences to choose the best
+one.
+
+* Menu:
+
+* Old pipeline description:: Specifying information for insn scheduling.
+* Automaton pipeline description:: Describing insn pipeline characteristics.
+* Comparison of the two descriptions:: Drawbacks of the old pipeline description
+
+
+File: gccint.info,  Node: Old pipeline description,  Next: Automaton pipeline description,  Up: Processor pipeline description
+
+Specifying Function Units
+.........................
+
+   On most RISC machines, there are instructions whose results are not
+available for a specific number of cycles.  Common cases are
+instructions that load data from memory.  On many machines, a pipeline
+stall will result if the data is referenced too soon after the load
+instruction.
+
+   In addition, many newer microprocessors have multiple function
+units, usually one for integer and one for floating point, and often
+will incur pipeline stalls when a result that is needed is not yet
+ready.
+
+   The descriptions in this section allow the specification of how much
+time must elapse between the execution of an instruction and the time
+when its result is used.  It also allows specification of when the
+execution of an instruction will delay execution of similar instructions
+due to function unit conflicts.
+
+   For the purposes of the specifications in this section, a machine is
+divided into "function units", each of which execute a specific class
+of instructions in first-in-first-out order.  Function units that
+accept one instruction each cycle and allow a result to be used in the
+succeeding instruction (usually via forwarding) need not be specified.
+Classic RISC microprocessors will normally have a single function unit,
+which we can call `memory'.  The newer "superscalar" processors will
+often have function units for floating point operations, usually at
+least a floating point adder and multiplier.
+
+   Each usage of a function units by a class of insns is specified with
+a `define_function_unit' expression, which looks like this:
+
+     (define_function_unit NAME MULTIPLICITY SIMULTANEITY
+                           TEST READY-DELAY ISSUE-DELAY
+                          [CONFLICT-LIST])
+
+   NAME is a string giving the name of the function unit.
+
+   MULTIPLICITY is an integer specifying the number of identical units
+in the processor.  If more than one unit is specified, they will be
+scheduled independently.  Only truly independent units should be
+counted; a pipelined unit should be specified as a single unit.  (The
+only common example of a machine that has multiple function units for a
+single instruction class that are truly independent and not pipelined
+are the two multiply and two increment units of the CDC 6600.)
+
+   SIMULTANEITY specifies the maximum number of insns that can be
+executing in each instance of the function unit simultaneously or zero
+if the unit is pipelined and has no limit.
+
+   All `define_function_unit' definitions referring to function unit
+NAME must have the same name and values for MULTIPLICITY and
+SIMULTANEITY.
+
+   TEST is an attribute test that selects the insns we are describing
+in this definition.  Note that an insn may use more than one function
+unit and a function unit may be specified in more than one
+`define_function_unit'.
+
+   READY-DELAY is an integer that specifies the number of cycles after
+which the result of the instruction can be used without introducing any
+stalls.
+
+   ISSUE-DELAY is an integer that specifies the number of cycles after
+the instruction matching the TEST expression begins using this unit
+until a subsequent instruction can begin.  A cost of N indicates an N-1
+cycle delay.  A subsequent instruction may also be delayed if an
+earlier instruction has a longer READY-DELAY value.  This blocking
+effect is computed using the SIMULTANEITY, READY-DELAY, ISSUE-DELAY,
+and CONFLICT-LIST terms.  For a normal non-pipelined function unit,
+SIMULTANEITY is one, the unit is taken to block for the READY-DELAY
+cycles of the executing insn, and smaller values of ISSUE-DELAY are
+ignored.
+
+   CONFLICT-LIST is an optional list giving detailed conflict costs for
+this unit.  If specified, it is a list of condition test expressions to
+be applied to insns chosen to execute in NAME following the particular
+insn matching TEST that is already executing in NAME.  For each insn in
+the list, ISSUE-DELAY specifies the conflict cost; for insns not in the
+list, the cost is zero.  If not specified, CONFLICT-LIST defaults to
+all instructions that use the function unit.
+
+   Typical uses of this vector are where a floating point function unit
+can pipeline either single- or double-precision operations, but not
+both, or where a memory unit can pipeline loads, but not stores, etc.
+
+   As an example, consider a classic RISC machine where the result of a
+load instruction is not available for two cycles (a single "delay"
+instruction is required) and where only one load instruction can be
+executed simultaneously.  This would be specified as:
+
+     (define_function_unit "memory" 1 1 (eq_attr "type" "load") 2 0)
+
+   For the case of a floating point function unit that can pipeline
+either single or double precision, but not both, the following could be
+specified:
+
+     (define_function_unit
+        "fp" 1 0 (eq_attr "type" "sp_fp") 4 4 [(eq_attr "type" "dp_fp")])
+     (define_function_unit
+        "fp" 1 0 (eq_attr "type" "dp_fp") 4 4 [(eq_attr "type" "sp_fp")])
+
+   *Note:* The scheduler attempts to avoid function unit conflicts and
+uses all the specifications in the `define_function_unit' expression.
+It has recently been discovered that these specifications may not allow
+modeling of some of the newer "superscalar" processors that have insns
+using multiple pipelined units.  These insns will cause a potential
+conflict for the second unit used during their execution and there is
+no way of representing that conflict.  Any examples of how function
+unit conflicts work in such processors and suggestions for their
+representation would be welcomed.
+
+
+File: gccint.info,  Node: Automaton pipeline description,  Next: Comparison of the two descriptions,  Prev: Old pipeline description,  Up: Processor pipeline description
+
+Describing instruction pipeline characteristics
+...............................................
+
+   This section describes constructions of the automaton based processor
+pipeline description.  The order of constructions within the machine
+description file is not important.
+
+   The following optional construction describes names of automata
+generated and used for the pipeline hazards recognition.  Sometimes the
+generated finite state automaton used by the pipeline hazard recognizer
+is large.  If we use more than one automaton and bind functional units
+to the automata, the total size of the automata is usually less than
+the size of the single automaton.  If there is no one such
+construction, only one finite state automaton is generated.
+
+     (define_automaton AUTOMATA-NAMES)
+
+   AUTOMATA-NAMES is a string giving names of the automata.  The names
+are separated by commas.  All the automata should have unique names.
+The automaton name is used in the constructions `define_cpu_unit' and
+`define_query_cpu_unit'.
+
+   Each processor functional unit used in the description of instruction
+reservations should be described by the following construction.
+
+     (define_cpu_unit UNIT-NAMES [AUTOMATON-NAME])
+
+   UNIT-NAMES is a string giving the names of the functional units
+separated by commas.  Don't use name `nothing', it is reserved for
+other goals.
+
+   AUTOMATON-NAME is a string giving the name of the automaton with
+which the unit is bound.  The automaton should be described in
+construction `define_automaton'.  You should give "automaton-name", if
+there is a defined automaton.
+
+   The assignment of units to automata are constrained by the uses of
+the units in insn reservations.  The most important constraint is: if a
+unit reservation is present on a particular cycle of an alternative for
+an insn reservation, then some unit from the same automaton must be
+present on the same cycle for the other alternatives of the insn
+reservation.  The rest of the constraints are mentioned in the
+description of the subsequent constructions.
+
+   The following construction describes CPU functional units analogously
+to `define_cpu_unit'.  The reservation of such units can be queried for
+an automaton state.  The instruction scheduler never queries
+reservation of functional units for given automaton state.  So as a
+rule, you don't need this construction.  This construction could be
+used for future code generation goals (e.g. to generate VLIW insn
+templates).
+
+     (define_query_cpu_unit UNIT-NAMES [AUTOMATON-NAME])
+
+   UNIT-NAMES is a string giving names of the functional units
+separated by commas.
+
+   AUTOMATON-NAME is a string giving the name of the automaton with
+which the unit is bound.
+
+   The following construction is the major one to describe pipeline
+characteristics of an instruction.
+
+     (define_insn_reservation INSN-NAME DEFAULT_LATENCY
+                              CONDITION REGEXP)
+
+   DEFAULT_LATENCY is a number giving latency time of the instruction.
+There is an important difference between the old description and the
+automaton based pipeline description.  The latency time is used for all
+dependencies when we use the old description.  In the automaton based
+pipeline description, the given latency time is only used for true
+dependencies.  The cost of anti-dependencies is always zero and the
+cost of output dependencies is the difference between latency times of
+the producing and consuming insns (if the difference is negative, the
+cost is considered to be zero).  You can always change the default
+costs for any description by using the target hook
+`TARGET_SCHED_ADJUST_COST' (*note Scheduling::).
+
+   INSN-NAME is a string giving the internal name of the insn.  The
+internal names are used in constructions `define_bypass' and in the
+automaton description file generated for debugging.  The internal name
+has nothing in common with the names in `define_insn'.  It is a good
+practice to use insn classes described in the processor manual.
+
+   CONDITION defines what RTL insns are described by this construction.
+You should remember that you will be in trouble if CONDITION for two
+or more different `define_insn_reservation' constructions is TRUE for
+an insn.  In this case what reservation will be used for the insn is
+not defined.  Such cases are not checked during generation of the
+pipeline hazards recognizer because in general recognizing that two
+conditions may have the same value is quite difficult (especially if
+the conditions contain `symbol_ref').  It is also not checked during the
+pipeline hazard recognizer work because it would slow down the
+recognizer considerably.
+
+   REGEXP is a string describing the reservation of the cpu's functional
+units by the instruction.  The reservations are described by a regular
+expression according to the following syntax:
+
+            regexp = regexp "," oneof
+                   | oneof
+     
+            oneof = oneof "|" allof
+                  | allof
+     
+            allof = allof "+" repeat
+                  | repeat
+     
+            repeat = element "*" number
+                   | element
+     
+            element = cpu_function_unit_name
+                    | reservation_name
+                    | result_name
+                    | "nothing"
+                    | "(" regexp ")"
+
+   * `,' is used for describing the start of the next cycle in the
+     reservation.
+
+   * `|' is used for describing a reservation described by the first
+     regular expression *or* a reservation described by the second
+     regular expression *or* etc.
+
+   * `+' is used for describing a reservation described by the first
+     regular expression *and* a reservation described by the second
+     regular expression *and* etc.
+
+   * `*' is used for convenience and simply means a sequence in which
+     the regular expression are repeated NUMBER times with cycle
+     advancing (see `,').
+
+   * `cpu_function_unit_name' denotes reservation of the named
+     functional unit.
+
+   * `reservation_name' -- see description of construction
+     `define_reservation'.
+
+   * `nothing' denotes no unit reservations.
+
+   Sometimes unit reservations for different insns contain common parts.
+In such case, you can simplify the pipeline description by describing
+the common part by the following construction
+
+     (define_reservation RESERVATION-NAME REGEXP)
+
+   RESERVATION-NAME is a string giving name of REGEXP.  Functional unit
+names and reservation names are in the same name space.  So the
+reservation names should be different from the functional unit names
+and can not be the reserved name `nothing'.
+
+   The following construction is used to describe exceptions in the
+latency time for given instruction pair.  This is so called bypasses.
+
+     (define_bypass NUMBER OUT_INSN_NAMES IN_INSN_NAMES
+                    [GUARD])
+
+   NUMBER defines when the result generated by the instructions given
+in string OUT_INSN_NAMES will be ready for the instructions given in
+string IN_INSN_NAMES.  The instructions in the string are separated by
+commas.
+
+   GUARD is an optional string giving the name of a C function which
+defines an additional guard for the bypass.  The function will get the
+two insns as parameters.  If the function returns zero the bypass will
+be ignored for this case.  The additional guard is necessary to
+recognize complicated bypasses, e.g. when the consumer is only an
+address of insn `store' (not a stored value).
+
+   The following five constructions are usually used to describe VLIW
+processors, or more precisely, to describe a placement of small
+instructions into VLIW instruction slots.  They can be used for RISC
+processors, too.
+
+     (exclusion_set UNIT-NAMES UNIT-NAMES)
+     (presence_set UNIT-NAMES PATTERNS)
+     (final_presence_set UNIT-NAMES PATTERNS)
+     (absence_set UNIT-NAMES PATTERNS)
+     (final_absence_set UNIT-NAMES PATTERNS)
+
+   UNIT-NAMES is a string giving names of functional units separated by
+commas.
+
+   PATTERNS is a string giving patterns of functional units separated
+by comma.  Currently pattern is is one unit or units separated by
+white-spaces.
+
+   The first construction (`exclusion_set') means that each functional
+unit in the first string can not be reserved simultaneously with a unit
+whose name is in the second string and vice versa.  For example, the
+construction is useful for describing processors (e.g. some SPARC
+processors) with a fully pipelined floating point functional unit which
+can execute simultaneously only single floating point insns or only
+double floating point insns.
+
+   The second construction (`presence_set') means that each functional
+unit in the first string can not be reserved unless at least one of
+pattern of units whose names are in the second string is reserved.
+This is an asymmetric relation.  For example, it is useful for
+description that VLIW `slot1' is reserved after `slot0' reservation.
+We could describe it by the following construction
+
+     (presence_set "slot1" "slot0")
+
+   Or `slot1' is reserved only after `slot0' and unit `b0' reservation.
+In this case we could write
+
+     (presence_set "slot1" "slot0 b0")
+
+   The third construction (`final_presence_set') is analogous to
+`presence_set'.  The difference between them is when checking is done.
+When an instruction is issued in given automaton state reflecting all
+current and planned unit reservations, the automaton state is changed.
+The first state is a source state, the second one is a result state.
+Checking for `presence_set' is done on the source state reservation,
+checking for `final_presence_set' is done on the result reservation.
+This construction is useful to describe a reservation which is actually
+two subsequent reservations.  For example, if we use
+
+     (presence_set "slot1" "slot0")
+
+   the following insn will be never issued (because `slot1' requires
+`slot0' which is absent in the source state).
+
+     (define_reservation "insn_and_nop" "slot0 + slot1")
+
+   but it can be issued if we use analogous `final_presence_set'.
+
+   The forth construction (`absence_set') means that each functional
+unit in the first string can be reserved only if each pattern of units
+whose names are in the second string is not reserved.  This is an
+asymmetric relation (actually `exclusion_set' is analogous to this one
+but it is symmetric).  For example, it is useful for description that
+VLIW `slot0' can not be reserved after `slot1' or `slot2' reservation.
+We could describe it by the following construction
+
+     (absence_set "slot2" "slot0, slot1")
+
+   Or `slot2' can not be reserved if `slot0' and unit `b0' are reserved
+or `slot1' and unit `b1' are reserved.  In this case we could write
+
+     (absence_set "slot2" "slot0 b0, slot1 b1")
+
+   All functional units mentioned in a set should belong to the same
+automaton.
+
+   The last construction (`final_absence_set') is analogous to
+`absence_set' but checking is done on the result (state) reservation.
+See comments for `final_presence_set'.
+
+   You can control the generator of the pipeline hazard recognizer with
+the following construction.
+
+     (automata_option OPTIONS)
+
+   OPTIONS is a string giving options which affect the generated code.
+Currently there are the following options:
+
+   * "no-minimization" makes no minimization of the automaton.  This is
+     only worth to do when we are debugging the description and need to
+     look more accurately at reservations of states.
+
+   * "time" means printing additional time statistics about generation
+     of automata.
+
+   * "v" means a generation of the file describing the result automata.
+     The file has suffix `.dfa' and can be used for the description
+     verification and debugging.
+
+   * "w" means a generation of warning instead of error for
+     non-critical errors.
+
+   * "ndfa" makes nondeterministic finite state automata.  This affects
+     the treatment of operator `|' in the regular expressions.  The
+     usual treatment of the operator is to try the first alternative
+     and, if the reservation is not possible, the second alternative.
+     The nondeterministic treatment means trying all alternatives, some
+     of them may be rejected by reservations in the subsequent insns.
+     You can not query functional unit reservations in nondeterministic
+     automaton states.
+
+   * "progress" means output of a progress bar showing how many states
+     were generated so far for automaton being processed.  This is
+     useful during debugging a DFA description.  If you see too many
+     generated states, you could interrupt the generator of the pipeline
+     hazard recognizer and try to figure out a reason for generation of
+     the huge automaton.
+
+   As an example, consider a superscalar RISC machine which can issue
+three insns (two integer insns and one floating point insn) on the
+cycle but can finish only two insns.  To describe this, we define the
+following functional units.
+
+     (define_cpu_unit "i0_pipeline, i1_pipeline, f_pipeline")
+     (define_cpu_unit "port0, port1")
+
+   All simple integer insns can be executed in any integer pipeline and
+their result is ready in two cycles.  The simple integer insns are
+issued into the first pipeline unless it is reserved, otherwise they
+are issued into the second pipeline.  Integer division and
+multiplication insns can be executed only in the second integer
+pipeline and their results are ready correspondingly in 8 and 4 cycles.
+The integer division is not pipelined, i.e. the subsequent integer
+division insn can not be issued until the current division insn
+finished.  Floating point insns are fully pipelined and their results
+are ready in 3 cycles.  Where the result of a floating point insn is
+used by an integer insn, an additional delay of one cycle is incurred.
+To describe all of this we could specify
+
+     (define_cpu_unit "div")
+     
+     (define_insn_reservation "simple" 2 (eq_attr "type" "int")
+                              "(i0_pipeline | i1_pipeline), (port0 | port1)")
+     
+     (define_insn_reservation "mult" 4 (eq_attr "type" "mult")
+                              "i1_pipeline, nothing*2, (port0 | port1)")
+     
+     (define_insn_reservation "div" 8 (eq_attr "type" "div")
+                              "i1_pipeline, div*7, div + (port0 | port1)")
+     
+     (define_insn_reservation "float" 3 (eq_attr "type" "float")
+                              "f_pipeline, nothing, (port0 | port1))
+     
+     (define_bypass 4 "float" "simple,mult,div")
+
+   To simplify the description we could describe the following
+reservation
+
+     (define_reservation "finish" "port0|port1")
+
+   and use it in all `define_insn_reservation' as in the following
+construction
+
+     (define_insn_reservation "simple" 2 (eq_attr "type" "int")
+                              "(i0_pipeline | i1_pipeline), finish")
+
+
+File: gccint.info,  Node: Comparison of the two descriptions,  Prev: Automaton pipeline description,  Up: Processor pipeline description
+
+Drawbacks of the old pipeline description
+.........................................
+
+   The old instruction level parallelism description and the pipeline
+hazards recognizer based on it have the following drawbacks in
+comparison with the DFA-based ones:
+
+   * Each functional unit is believed to be reserved at the instruction
+     execution start.  This is a very inaccurate model for modern
+     processors.
+
+   * An inadequate description of instruction latency times.  The
+     latency time is bound with a functional unit reserved by an
+     instruction not with the instruction itself.  In other words, the
+     description is oriented to describe at most one unit reservation
+     by each instruction.  It also does not permit to describe special
+     bypasses between instruction pairs.
+
+   * The implementation of the pipeline hazard recognizer interface has
+     constraints on number of functional units.  This is a number of
+     bits in integer on the host machine.
+
+   * The interface to the pipeline hazard recognizer is more complex
+     than one to the automaton based pipeline recognizer.
+
+   * An unnatural description when you write a unit and a condition
+     which selects instructions using the unit.  Writing all unit
+     reservations for an instruction (an instruction class) is more
+     natural.
+
+   * The recognition of the interlock delays has a slow implementation.
+     The GCC scheduler supports structures which describe the unit
+     reservations.  The more functional units a processor has, the
+     slower its pipeline hazard recognizer will be.  Such an
+     implementation would become even slower when we allowed to reserve
+     functional units not only at the instruction execution start.  In
+     an automaton based pipeline hazard recognizer, speed is not
+     dependent on processor complexity.
+
+
+File: gccint.info,  Node: Conditional Execution,  Next: Constant Definitions,  Prev: Insn Attributes,  Up: Machine Desc
+
+Conditional Execution
+=====================
+
+   A number of architectures provide for some form of conditional
+execution, or predication.  The hallmark of this feature is the ability
+to nullify most of the instructions in the instruction set.  When the
+instruction set is large and not entirely symmetric, it can be quite
+tedious to describe these forms directly in the `.md' file.  An
+alternative is the `define_cond_exec' template.
+
+     (define_cond_exec
+       [PREDICATE-PATTERN]
+       "CONDITION"
+       "OUTPUT-TEMPLATE")
+
+   PREDICATE-PATTERN is the condition that must be true for the insn to
+be executed at runtime and should match a relational operator.  One can
+use `match_operator' to match several relational operators at once.
+Any `match_operand' operands must have no more than one alternative.
+
+   CONDITION is a C expression that must be true for the generated
+pattern to match.
+
+   OUTPUT-TEMPLATE is a string similar to the `define_insn' output
+template (*note Output Template::), except that the `*' and `@' special
+cases do not apply.  This is only useful if the assembly text for the
+predicate is a simple prefix to the main insn.  In order to handle the
+general case, there is a global variable `current_insn_predicate' that
+will contain the entire predicate if the current insn is predicated,
+and will otherwise be `NULL'.
+
+   When `define_cond_exec' is used, an implicit reference to the
+`predicable' instruction attribute is made.  *Note Insn Attributes::.
+This attribute must be boolean (i.e. have exactly two elements in its
+LIST-OF-VALUES).  Further, it must not be used with complex
+expressions.  That is, the default and all uses in the insns must be a
+simple constant, not dependent on the alternative or anything else.
+
+   For each `define_insn' for which the `predicable' attribute is true,
+a new `define_insn' pattern will be generated that matches a predicated
+version of the instruction.  For example,
+
+     (define_insn "addsi"
+       [(set (match_operand:SI 0 "register_operand" "r")
+             (plus:SI (match_operand:SI 1 "register_operand" "r")
+                      (match_operand:SI 2 "register_operand" "r")))]
+       "TEST1"
+       "add %2,%1,%0")
+     
+     (define_cond_exec
+       [(ne (match_operand:CC 0 "register_operand" "c")
+            (const_int 0))]
+       "TEST2"
+       "(%0)")
+
+generates a new pattern
+
+     (define_insn ""
+       [(cond_exec
+          (ne (match_operand:CC 3 "register_operand" "c") (const_int 0))
+          (set (match_operand:SI 0 "register_operand" "r")
+               (plus:SI (match_operand:SI 1 "register_operand" "r")
+                        (match_operand:SI 2 "register_operand" "r"))))]
+       "(TEST2) && (TEST1)"
+       "(%3) add %2,%1,%0")
+
+
+File: gccint.info,  Node: Constant Definitions,  Prev: Conditional Execution,  Up: Machine Desc
+
+Constant Definitions
+====================
+
+   Using literal constants inside instruction patterns reduces
+legibility and can be a maintenance problem.
+
+   To overcome this problem, you may use the `define_constants'
+expression.  It contains a vector of name-value pairs.  From that point
+on, wherever any of the names appears in the MD file, it is as if the
+corresponding value had been written instead.  You may use
+`define_constants' multiple times; each appearance adds more constants
+to the table.  It is an error to redefine a constant with a different
+value.
+
+   To come back to the a29k load multiple example, instead of
+
+     (define_insn ""
+       [(match_parallel 0 "load_multiple_operation"
+          [(set (match_operand:SI 1 "gpc_reg_operand" "=r")
+                (match_operand:SI 2 "memory_operand" "m"))
+           (use (reg:SI 179))
+           (clobber (reg:SI 179))])]
+       ""
+       "loadm 0,0,%1,%2")
+
+   You could write:
+
+     (define_constants [
+         (R_BP 177)
+         (R_FC 178)
+         (R_CR 179)
+         (R_Q  180)
+     ])
+     
+     (define_insn ""
+       [(match_parallel 0 "load_multiple_operation"
+          [(set (match_operand:SI 1 "gpc_reg_operand" "=r")
+                (match_operand:SI 2 "memory_operand" "m"))
+           (use (reg:SI R_CR))
+           (clobber (reg:SI R_CR))])]
+       ""
+       "loadm 0,0,%1,%2")
+
+   The constants that are defined with a define_constant are also output
+in the insn-codes.h header file as #defines.
+
+
+File: gccint.info,  Node: Target Macros,  Next: Host Config,  Prev: Machine Desc,  Up: Top
+
+Target Description Macros and Functions
+***************************************
+
+   In addition to the file `MACHINE.md', a machine description includes
+a C header file conventionally given the name `MACHINE.h' and a C
+source file named `MACHINE.c'.  The header file defines numerous macros
+that convey the information about the target machine that does not fit
+into the scheme of the `.md' file.  The file `tm.h' should be a link to
+`MACHINE.h'.  The header file `config.h' includes `tm.h' and most
+compiler source files include `config.h'.  The source file defines a
+variable `targetm', which is a structure containing pointers to
+functions and data relating to the target machine.  `MACHINE.c' should
+also contain their definitions, if they are not defined elsewhere in
+GCC, and other functions called through the macros defined in the `.h'
+file.
+
+* Menu:
+
+* Target Structure::    The `targetm' variable.
+* Driver::              Controlling how the driver runs the compilation passes.
+* Run-time Target::     Defining `-m' options like `-m68000' and `-m68020'.
+* Per-Function Data::   Defining data structures for per-function information.
+* Storage Layout::      Defining sizes and alignments of data.
+* Type Layout::         Defining sizes and properties of basic user data types.
+* Escape Sequences::    Defining the value of target character escape sequences
+* Registers::           Naming and describing the hardware registers.
+* Register Classes::    Defining the classes of hardware registers.
+* Stack and Calling::   Defining which way the stack grows and by how much.
+* Varargs::		Defining the varargs macros.
+* Trampolines::         Code set up at run time to enter a nested function.
+* Library Calls::       Controlling how library routines are implicitly called.
+* Addressing Modes::    Defining addressing modes valid for memory operands.
+* Condition Code::      Defining how insns update the condition code.
+* Costs::               Defining relative costs of different operations.
+* Scheduling::          Adjusting the behavior of the instruction scheduler.
+* Sections::            Dividing storage into text, data, and other sections.
+* PIC::			Macros for position independent code.
+* Assembler Format::    Defining how to write insns and pseudo-ops to output.
+* Debugging Info::      Defining the format of debugging output.
+* Floating Point::      Handling floating point for cross-compilers.
+* Mode Switching::      Insertion of mode-switching instructions.
+* Target Attributes::   Defining target-specific uses of `__attribute__'.
+* MIPS Coprocessors::   MIPS coprocessor support and how to customize it.
+* PCH Target::          Validity checking for precompiled headers.
+* Misc::                Everything else.
+
+
+File: gccint.info,  Node: Target Structure,  Next: Driver,  Up: Target Macros
+
+The Global `targetm' Variable
+=============================
+
+ - Variable: struct gcc_target targetm
+     The target `.c' file must define the global `targetm' variable
+     which contains pointers to functions and data relating to the
+     target machine.  The variable is declared in `target.h';
+     `target-def.h' defines the macro `TARGET_INITIALIZER' which is
+     used to initialize the variable, and macros for the default
+     initializers for elements of the structure.  The `.c' file should
+     override those macros for which the default definition is
+     inappropriate.  For example:
+          #include "target.h"
+          #include "target-def.h"
+          
+          /* Initialize the GCC target structure.  */
+          
+          #undef TARGET_COMP_TYPE_ATTRIBUTES
+          #define TARGET_COMP_TYPE_ATTRIBUTES MACHINE_comp_type_attributes
+          
+          struct gcc_target targetm = TARGET_INITIALIZER;
+
+   Where a macro should be defined in the `.c' file in this manner to
+form part of the `targetm' structure, it is documented below as a
+"Target Hook" with a prototype.  Many macros will change in future from
+being defined in the `.h' file to being part of the `targetm' structure.
+
+
+File: gccint.info,  Node: Driver,  Next: Run-time Target,  Prev: Target Structure,  Up: Target Macros
+
+Controlling the Compilation Driver, `gcc'
+=========================================
+
+   You can control the compilation driver.
+
+ - Macro: SWITCH_TAKES_ARG (CHAR)
+     A C expression which determines whether the option `-CHAR' takes
+     arguments.  The value should be the number of arguments that
+     option takes-zero, for many options.
+
+     By default, this macro is defined as `DEFAULT_SWITCH_TAKES_ARG',
+     which handles the standard options properly.  You need not define
+     `SWITCH_TAKES_ARG' unless you wish to add additional options which
+     take arguments.  Any redefinition should call
+     `DEFAULT_SWITCH_TAKES_ARG' and then check for additional options.
+
+ - Macro: WORD_SWITCH_TAKES_ARG (NAME)
+     A C expression which determines whether the option `-NAME' takes
+     arguments.  The value should be the number of arguments that
+     option takes-zero, for many options.  This macro rather than
+     `SWITCH_TAKES_ARG' is used for multi-character option names.
+
+     By default, this macro is defined as
+     `DEFAULT_WORD_SWITCH_TAKES_ARG', which handles the standard options
+     properly.  You need not define `WORD_SWITCH_TAKES_ARG' unless you
+     wish to add additional options which take arguments.  Any
+     redefinition should call `DEFAULT_WORD_SWITCH_TAKES_ARG' and then
+     check for additional options.
+
+ - Macro: SWITCH_CURTAILS_COMPILATION (CHAR)
+     A C expression which determines whether the option `-CHAR' stops
+     compilation before the generation of an executable.  The value is
+     boolean, nonzero if the option does stop an executable from being
+     generated, zero otherwise.
+
+     By default, this macro is defined as
+     `DEFAULT_SWITCH_CURTAILS_COMPILATION', which handles the standard
+     options properly.  You need not define
+     `SWITCH_CURTAILS_COMPILATION' unless you wish to add additional
+     options which affect the generation of an executable.  Any
+     redefinition should call `DEFAULT_SWITCH_CURTAILS_COMPILATION' and
+     then check for additional options.
+
+ - Macro: SWITCHES_NEED_SPACES
+     A string-valued C expression which enumerates the options for which
+     the linker needs a space between the option and its argument.
+
+     If this macro is not defined, the default value is `""'.
+
+ - Macro: TARGET_OPTION_TRANSLATE_TABLE
+     If defined, a list of pairs of strings, the first of which is a
+     potential command line target to the `gcc' driver program, and the
+     second of which is a space-separated (tabs and other whitespace
+     are not supported) list of options with which to replace the first
+     option.  The target defining this list is responsible for assuring
+     that the results are valid.  Replacement options may not be the
+     `--opt' style, they must be the `-opt' style.  It is the intention
+     of this macro to provide a mechanism for substitution that affects
+     the multilibs chosen, such as one option that enables many
+     options, some of which select multilibs.  Example nonsensical
+     definition, where `-malt-abi', `-EB', and `-mspoo' cause different
+     multilibs to be chosen:
+
+          #define TARGET_OPTION_TRANSLATE_TABLE \
+          { "-fast",   "-march=fast-foo -malt-abi -I/usr/fast-foo" }, \
+          { "-compat", "-EB -malign=4 -mspoo" }
+
+ - Macro: DRIVER_SELF_SPECS
+     A list of specs for the driver itself.  It should be a suitable
+     initializer for an array of strings, with no surrounding braces.
+
+     The driver applies these specs to its own command line between
+     loading default `specs' files (but not command-line specified
+     ones) and choosing the multilib directory or running any
+     subcommands.  It applies them in the order given, so each spec can
+     depend on the options added by earlier ones.  It is also possible
+     to remove options using `%<OPTION' in the usual way.
+
+     This macro can be useful when a port has several interdependent
+     target options.  It provides a way of standardizing the command
+     line so that the other specs are easier to write.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: OPTION_DEFAULT_SPECS
+     A list of specs used to support configure-time default options
+     (i.e.  `--with' options) in the driver.  It should be a suitable
+     initializer for an array of structures, each containing two
+     strings, without the outermost pair of surrounding braces.
+
+     The first item in the pair is the name of the default.  This must
+     match the code in `config.gcc' for the target.  The second item is
+     a spec to apply if a default with this name was specified.  The
+     string `%(VALUE)' in the spec will be replaced by the value of the
+     default everywhere it occurs.
+
+     The driver will apply these specs to its own command line between
+     loading default `specs' files and processing `DRIVER_SELF_SPECS',
+     using the same mechanism as `DRIVER_SELF_SPECS'.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: CPP_SPEC
+     A C string constant that tells the GCC driver program options to
+     pass to CPP.  It can also specify how to translate options you
+     give to GCC into options for GCC to pass to the CPP.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: CPLUSPLUS_CPP_SPEC
+     This macro is just like `CPP_SPEC', but is used for C++, rather
+     than C.  If you do not define this macro, then the value of
+     `CPP_SPEC' (if any) will be used instead.
+
+ - Macro: CC1_SPEC
+     A C string constant that tells the GCC driver program options to
+     pass to `cc1', `cc1plus', `f771', and the other language front
+     ends.  It can also specify how to translate options you give to
+     GCC into options for GCC to pass to front ends.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: CC1PLUS_SPEC
+     A C string constant that tells the GCC driver program options to
+     pass to `cc1plus'.  It can also specify how to translate options
+     you give to GCC into options for GCC to pass to the `cc1plus'.
+
+     Do not define this macro if it does not need to do anything.  Note
+     that everything defined in CC1_SPEC is already passed to `cc1plus'
+     so there is no need to duplicate the contents of CC1_SPEC in
+     CC1PLUS_SPEC.
+
+ - Macro: ASM_SPEC
+     A C string constant that tells the GCC driver program options to
+     pass to the assembler.  It can also specify how to translate
+     options you give to GCC into options for GCC to pass to the
+     assembler.  See the file `sun3.h' for an example of this.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: ASM_FINAL_SPEC
+     A C string constant that tells the GCC driver program how to run
+     any programs which cleanup after the normal assembler.  Normally,
+     this is not needed.  See the file `mips.h' for an example of this.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: AS_NEEDS_DASH_FOR_PIPED_INPUT
+     Define this macro, with no value, if the driver should give the
+     assembler an argument consisting of a single dash, `-', to
+     instruct it to read from its standard input (which will be a pipe
+     connected to the output of the compiler proper).  This argument is
+     given after any `-o' option specifying the name of the output file.
+
+     If you do not define this macro, the assembler is assumed to read
+     its standard input if given no non-option arguments.  If your
+     assembler cannot read standard input at all, use a `%{pipe:%e}'
+     construct; see `mips.h' for instance.
+
+ - Macro: LINK_SPEC
+     A C string constant that tells the GCC driver program options to
+     pass to the linker.  It can also specify how to translate options
+     you give to GCC into options for GCC to pass to the linker.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: LIB_SPEC
+     Another C string constant used much like `LINK_SPEC'.  The
+     difference between the two is that `LIB_SPEC' is used at the end
+     of the command given to the linker.
+
+     If this macro is not defined, a default is provided that loads the
+     standard C library from the usual place.  See `gcc.c'.
+
+ - Macro: LIBGCC_SPEC
+     Another C string constant that tells the GCC driver program how
+     and when to place a reference to `libgcc.a' into the linker
+     command line.  This constant is placed both before and after the
+     value of `LIB_SPEC'.
+
+     If this macro is not defined, the GCC driver provides a default
+     that passes the string `-lgcc' to the linker.
+
+     By default, if `ENABLE_SHARED_LIBGCC' is defined, the
+     `LIBGCC_SPEC' is not directly used by the driver program but is
+     instead modified to refer to different versions of `libgcc.a'
+     depending on the values of the command line flags `-static',
+     `-shared', `-static-libgcc', and `-shared-libgcc'.
+
+ - Macro: USE_LD_AS_NEEDED
+     A macro that controls the modifications to `LIBGCC_SPEC'.  If
+     nonzero, a spec will be generated that uses -as-needed and the
+     shared libgcc in place of the static exception handler library,
+     when linking without any of `-static', `-static-libgcc', or
+     `-shared-libgcc'.
+
+ - Macro: LINK_EH_SPEC
+     If defined, this C string constant is added to `LINK_SPEC'.  When
+     `USE_LD_AS_NEEDED' is zero or undefined, it also affects the
+     modifications to `LIBGCC_SPEC'.
+
+ - Macro: STARTFILE_SPEC
+     Another C string constant used much like `LINK_SPEC'.  The
+     difference between the two is that `STARTFILE_SPEC' is used at the
+     very beginning of the command given to the linker.
+
+     If this macro is not defined, a default is provided that loads the
+     standard C startup file from the usual place.  See `gcc.c'.
+
+ - Macro: ENDFILE_SPEC
+     Another C string constant used much like `LINK_SPEC'.  The
+     difference between the two is that `ENDFILE_SPEC' is used at the
+     very end of the command given to the linker.
+
+     Do not define this macro if it does not need to do anything.
+
+ - Macro: THREAD_MODEL_SPEC
+     GCC `-v' will print the thread model GCC was configured to use.
+     However, this doesn't work on platforms that are multilibbed on
+     thread models, such as AIX 4.3.  On such platforms, define
+     `THREAD_MODEL_SPEC' such that it evaluates to a string without
+     blanks that names one of the recognized thread models.  `%*', the
+     default value of this macro, will expand to the value of
+     `thread_file' set in `config.gcc'.
+
+ - Macro: SYSROOT_SUFFIX_SPEC
+     Define this macro to add a suffix to the target sysroot when GCC is
+     configured with a sysroot.  This will cause GCC to search for
+     usr/lib, et al, within sysroot+suffix.
+
+ - Macro: SYSROOT_HEADERS_SUFFIX_SPEC
+     Define this macro to add a headers_suffix to the target sysroot
+     when GCC is configured with a sysroot.  This will cause GCC to
+     pass the updated sysroot+headers_suffix to CPP, causing it to
+     search for usr/include, et al, within sysroot+headers_suffix.
+
+ - Macro: EXTRA_SPECS
+     Define this macro to provide additional specifications to put in
+     the `specs' file that can be used in various specifications like
+     `CC1_SPEC'.
+
+     The definition should be an initializer for an array of structures,
+     containing a string constant, that defines the specification name,
+     and a string constant that provides the specification.
+
+     Do not define this macro if it does not need to do anything.
+
+     `EXTRA_SPECS' is useful when an architecture contains several
+     related targets, which have various `..._SPECS' which are similar
+     to each other, and the maintainer would like one central place to
+     keep these definitions.
+
+     For example, the PowerPC System V.4 targets use `EXTRA_SPECS' to
+     define either `_CALL_SYSV' when the System V calling sequence is
+     used or `_CALL_AIX' when the older AIX-based calling sequence is
+     used.
+
+     The `config/rs6000/rs6000.h' target file defines:
+
+          #define EXTRA_SPECS \
+            { "cpp_sysv_default", CPP_SYSV_DEFAULT },
+          
+          #define CPP_SYS_DEFAULT ""
+
+     The `config/rs6000/sysv.h' target file defines:
+          #undef CPP_SPEC
+          #define CPP_SPEC \
+          "%{posix: -D_POSIX_SOURCE } \
+          %{mcall-sysv: -D_CALL_SYSV } \
+          %{!mcall-sysv: %(cpp_sysv_default) } \
+          %{msoft-float: -D_SOFT_FLOAT} %{mcpu=403: -D_SOFT_FLOAT}"
+          
+          #undef CPP_SYSV_DEFAULT
+          #define CPP_SYSV_DEFAULT "-D_CALL_SYSV"
+
+     while the `config/rs6000/eabiaix.h' target file defines
+     `CPP_SYSV_DEFAULT' as:
+
+          #undef CPP_SYSV_DEFAULT
+          #define CPP_SYSV_DEFAULT "-D_CALL_AIX"
+
+ - Macro: LINK_LIBGCC_SPECIAL
+     Define this macro if the driver program should find the library
+     `libgcc.a' itself and should not pass `-L' options to the linker.
+     If you do not define this macro, the driver program will pass the
+     argument `-lgcc' to tell the linker to do the search and will pass
+     `-L' options to it.
+
+ - Macro: LINK_LIBGCC_SPECIAL_1
+     Define this macro if the driver program should find the library
+     `libgcc.a'.  If you do not define this macro, the driver program
+     will pass the argument `-lgcc' to tell the linker to do the search.
+     This macro is similar to `LINK_LIBGCC_SPECIAL', except that it does
+     not affect `-L' options.
+
+ - Macro: LINK_GCC_C_SEQUENCE_SPEC
+     The sequence in which libgcc and libc are specified to the linker.
+     By default this is `%G %L %G'.
+
+ - Macro: LINK_COMMAND_SPEC
+     A C string constant giving the complete command line need to
+     execute the linker.  When you do this, you will need to update
+     your port each time a change is made to the link command line
+     within `gcc.c'.  Therefore, define this macro only if you need to
+     completely redefine the command line for invoking the linker and
+     there is no other way to accomplish the effect you need.
+     Overriding this macro may be avoidable by overriding
+     `LINK_GCC_C_SEQUENCE_SPEC' instead.
+
+ - Macro: LINK_ELIMINATE_DUPLICATE_LDIRECTORIES
+     A nonzero value causes `collect2' to remove duplicate
+     `-LDIRECTORY' search directories from linking commands.  Do not
+     give it a nonzero value if removing duplicate search directories
+     changes the linker's semantics.
+
+ - Macro: MULTILIB_DEFAULTS
+     Define this macro as a C expression for the initializer of an
+     array of string to tell the driver program which options are
+     defaults for this target and thus do not need to be handled
+     specially when using `MULTILIB_OPTIONS'.
+
+     Do not define this macro if `MULTILIB_OPTIONS' is not defined in
+     the target makefile fragment or if none of the options listed in
+     `MULTILIB_OPTIONS' are set by default.  *Note Target Fragment::.
+
+ - Macro: RELATIVE_PREFIX_NOT_LINKDIR
+     Define this macro to tell `gcc' that it should only translate a
+     `-B' prefix into a `-L' linker option if the prefix indicates an
+     absolute file name.
+
+ - Macro: MD_EXEC_PREFIX
+     If defined, this macro is an additional prefix to try after
+     `STANDARD_EXEC_PREFIX'.  `MD_EXEC_PREFIX' is not searched when the
+     `-b' option is used, or the compiler is built as a cross compiler.
+     If you define `MD_EXEC_PREFIX', then be sure to add it to the
+     list of directories used to find the assembler in `configure.in'.
+
+ - Macro: STANDARD_STARTFILE_PREFIX
+     Define this macro as a C string constant if you wish to override
+     the standard choice of `libdir' as the default prefix to try when
+     searching for startup files such as `crt0.o'.
+     `STANDARD_STARTFILE_PREFIX' is not searched when the compiler is
+     built as a cross compiler.
+
+ - Macro: MD_STARTFILE_PREFIX
+     If defined, this macro supplies an additional prefix to try after
+     the standard prefixes.  `MD_EXEC_PREFIX' is not searched when the
+     `-b' option is used, or when the compiler is built as a cross
+     compiler.
+
+ - Macro: MD_STARTFILE_PREFIX_1
+     If defined, this macro supplies yet another prefix to try after the
+     standard prefixes.  It is not searched when the `-b' option is
+     used, or when the compiler is built as a cross compiler.
+
+ - Macro: INIT_ENVIRONMENT
+     Define this macro as a C string constant if you wish to set
+     environment variables for programs called by the driver, such as
+     the assembler and loader.  The driver passes the value of this
+     macro to `putenv' to initialize the necessary environment
+     variables.
+
+ - Macro: LOCAL_INCLUDE_DIR
+     Define this macro as a C string constant if you wish to override
+     the standard choice of `/usr/local/include' as the default prefix
+     to try when searching for local header files.  `LOCAL_INCLUDE_DIR'
+     comes before `SYSTEM_INCLUDE_DIR' in the search order.
+
+     Cross compilers do not search either `/usr/local/include' or its
+     replacement.
+
+ - Macro: MODIFY_TARGET_NAME
+     Define this macro if you wish to define command-line switches that
+     modify the default target name.
+
+     For each switch, you can include a string to be appended to the
+     first part of the configuration name or a string to be deleted
+     from the configuration name, if present.  The definition should be
+     an initializer for an array of structures.  Each array element
+     should have three elements: the switch name (a string constant,
+     including the initial dash), one of the enumeration codes `ADD' or
+     `DELETE' to indicate whether the string should be inserted or
+     deleted, and the string to be inserted or deleted (a string
+     constant).
+
+     For example, on a machine where `64' at the end of the
+     configuration name denotes a 64-bit target and you want the `-32'
+     and `-64' switches to select between 32- and 64-bit targets, you
+     would code
+
+          #define MODIFY_TARGET_NAME \
+            { { "-32", DELETE, "64"}, \
+               {"-64", ADD, "64"}}
+
+ - Macro: SYSTEM_INCLUDE_DIR
+     Define this macro as a C string constant if you wish to specify a
+     system-specific directory to search for header files before the
+     standard directory.  `SYSTEM_INCLUDE_DIR' comes before
+     `STANDARD_INCLUDE_DIR' in the search order.
+
+     Cross compilers do not use this macro and do not search the
+     directory specified.
+
+ - Macro: STANDARD_INCLUDE_DIR
+     Define this macro as a C string constant if you wish to override
+     the standard choice of `/usr/include' as the default prefix to try
+     when searching for header files.
+
+     Cross compilers ignore this macro and do not search either
+     `/usr/include' or its replacement.
+
+ - Macro: STANDARD_INCLUDE_COMPONENT
+     The "component" corresponding to `STANDARD_INCLUDE_DIR'.  See
+     `INCLUDE_DEFAULTS', below, for the description of components.  If
+     you do not define this macro, no component is used.
+
+ - Macro: INCLUDE_DEFAULTS
+     Define this macro if you wish to override the entire default
+     search path for include files.  For a native compiler, the default
+     search path usually consists of `GCC_INCLUDE_DIR',
+     `LOCAL_INCLUDE_DIR', `SYSTEM_INCLUDE_DIR',
+     `GPLUSPLUS_INCLUDE_DIR', and `STANDARD_INCLUDE_DIR'.  In addition,
+     `GPLUSPLUS_INCLUDE_DIR' and `GCC_INCLUDE_DIR' are defined
+     automatically by `Makefile', and specify private search areas for
+     GCC.  The directory `GPLUSPLUS_INCLUDE_DIR' is used only for C++
+     programs.
+
+     The definition should be an initializer for an array of structures.
+     Each array element should have four elements: the directory name (a
+     string constant), the component name (also a string constant), a
+     flag for C++-only directories, and a flag showing that the
+     includes in the directory don't need to be wrapped in `extern `C''
+     when compiling C++.  Mark the end of the array with a null element.
+
+     The component name denotes what GNU package the include file is
+     part of, if any, in all uppercase letters.  For example, it might
+     be `GCC' or `BINUTILS'.  If the package is part of a
+     vendor-supplied operating system, code the component name as `0'.
+
+     For example, here is the definition used for VAX/VMS:
+
+          #define INCLUDE_DEFAULTS \
+          {                                       \
+            { "GNU_GXX_INCLUDE:", "G++", 1, 1},   \
+            { "GNU_CC_INCLUDE:", "GCC", 0, 0},    \
+            { "SYS$SYSROOT:[SYSLIB.]", 0, 0, 0},  \
+            { ".", 0, 0, 0},                      \
+            { 0, 0, 0, 0}                         \
+          }
+
+   Here is the order of prefixes tried for exec files:
+
+  1. Any prefixes specified by the user with `-B'.
+
+  2. The environment variable `GCC_EXEC_PREFIX', if any.
+
+  3. The directories specified by the environment variable
+     `COMPILER_PATH'.
+
+  4. The macro `STANDARD_EXEC_PREFIX'.
+
+  5. `/usr/lib/gcc/'.
+
+  6. The macro `MD_EXEC_PREFIX', if any.
+
+   Here is the order of prefixes tried for startfiles:
+
+  1. Any prefixes specified by the user with `-B'.
+
+  2. The environment variable `GCC_EXEC_PREFIX', if any.
+
+  3. The directories specified by the environment variable
+     `LIBRARY_PATH' (or port-specific name; native only, cross
+     compilers do not use this).
+
+  4. The macro `STANDARD_EXEC_PREFIX'.
+
+  5. `/usr/lib/gcc/'.
+
+  6. The macro `MD_EXEC_PREFIX', if any.
+
+  7. The macro `MD_STARTFILE_PREFIX', if any.
+
+  8. The macro `STANDARD_STARTFILE_PREFIX'.
+
+  9. `/lib/'.
+
+ 10. `/usr/lib/'.
+
+
+File: gccint.info,  Node: Run-time Target,  Next: Per-Function Data,  Prev: Driver,  Up: Target Macros
+
+Run-time Target Specification
+=============================
+
+   Here are run-time target specifications.
+
+ - Macro: TARGET_CPU_CPP_BUILTINS ()
+     This function-like macro expands to a block of code that defines
+     built-in preprocessor macros and assertions for the target cpu,
+     using the functions `builtin_define', `builtin_define_std' and
+     `builtin_assert'.  When the front end calls this macro it provides
+     a trailing semicolon, and since it has finished command line
+     option processing your code can use those results freely.
+
+     `builtin_assert' takes a string in the form you pass to the
+     command-line option `-A', such as `cpu=mips', and creates the
+     assertion.  `builtin_define' takes a string in the form accepted
+     by option `-D' and unconditionally defines the macro.
+
+     `builtin_define_std' takes a string representing the name of an
+     object-like macro.  If it doesn't lie in the user's namespace,
+     `builtin_define_std' defines it unconditionally.  Otherwise, it
+     defines a version with two leading underscores, and another version
+     with two leading and trailing underscores, and defines the original
+     only if an ISO standard was not requested on the command line.  For
+     example, passing `unix' defines `__unix', `__unix__' and possibly
+     `unix'; passing `_mips' defines `__mips', `__mips__' and possibly
+     `_mips', and passing `_ABI64' defines only `_ABI64'.
+
+     You can also test for the C dialect being compiled.  The variable
+     `c_language' is set to one of `clk_c', `clk_cplusplus' or
+     `clk_objective_c'.  Note that if we are preprocessing assembler,
+     this variable will be `clk_c' but the function-like macro
+     `preprocessing_asm_p()' will return true, so you might want to
+     check for that first.  If you need to check for strict ANSI, the
+     variable `flag_iso' can be used.  The function-like macro
+     `preprocessing_trad_p()' can be used to check for traditional
+     preprocessing.
+
+ - Macro: TARGET_OS_CPP_BUILTINS ()
+     Similarly to `TARGET_CPU_CPP_BUILTINS' but this macro is optional
+     and is used for the target operating system instead.
+
+ - Macro: TARGET_OBJFMT_CPP_BUILTINS ()
+     Similarly to `TARGET_CPU_CPP_BUILTINS' but this macro is optional
+     and is used for the target object format.  `elfos.h' uses this
+     macro to define `__ELF__', so you probably do not need to define
+     it yourself.
+
+ - Variable: extern int target_flags
+     This declaration should be present.
+
+ - Macro: TARGET_FEATURENAME
+     This series of macros is to allow compiler command arguments to
+     enable or disable the use of optional features of the target
+     machine.  For example, one machine description serves both the
+     68000 and the 68020; a command argument tells the compiler whether
+     it should use 68020-only instructions or not.  This command
+     argument works by means of a macro `TARGET_68020' that tests a bit
+     in `target_flags'.
+
+     Define a macro `TARGET_FEATURENAME' for each such option.  Its
+     definition should test a bit in `target_flags'.  It is recommended
+     that a helper macro `MASK_FEATURENAME' is defined for each
+     bit-value to test, and used in `TARGET_FEATURENAME' and
+     `TARGET_SWITCHES'.  For example:
+
+          #define TARGET_MASK_68020 1
+          #define TARGET_68020 (target_flags & MASK_68020)
+
+     One place where these macros are used is in the
+     condition-expressions of instruction patterns.  Note how
+     `TARGET_68020' appears frequently in the 68000 machine description
+     file, `m68k.md'.  Another place they are used is in the
+     definitions of the other macros in the `MACHINE.h' file.
+
+ - Macro: TARGET_SWITCHES
+     This macro defines names of command options to set and clear bits
+     in `target_flags'.  Its definition is an initializer with a
+     subgrouping for each command option.
+
+     Each subgrouping contains a string constant, that defines the
+     option name, a number, which contains the bits to set in
+     `target_flags', and a second string which is the description
+     displayed by `--help'.  If the number is negative then the bits
+     specified by the number are cleared instead of being set.  If the
+     description string is present but empty, then no help information
+     will be displayed for that option, but it will not count as an
+     undocumented option.  The actual option name is made by appending
+     `-m' to the specified name.  Non-empty description strings should
+     be marked with `N_(...)' for `xgettext'.  Please do not mark empty
+     strings because the empty string is reserved by GNU gettext.
+     `gettext("")' returns the header entry of the message catalog with
+     meta information, not the empty string.
+
+     In addition to the description for `--help', more detailed
+     documentation for each option should be added to `invoke.texi'.
+
+     One of the subgroupings should have a null string.  The number in
+     this grouping is the default value for `target_flags'.  Any target
+     options act starting with that value.
+
+     Here is an example which defines `-m68000' and `-m68020' with
+     opposite meanings, and picks the latter as the default:
+
+          #define TARGET_SWITCHES \
+            { { "68020", MASK_68020, "" },     \
+              { "68000", -MASK_68020,          \
+                N_("Compile for the 68000") }, \
+              { "", MASK_68020, "" },          \
+            }
+
+ - Macro: TARGET_OPTIONS
+     This macro is similar to `TARGET_SWITCHES' but defines names of
+     command options that have values.  Its definition is an
+     initializer with a subgrouping for each command option.
+
+     Each subgrouping contains a string constant, that defines the
+     option name, the address of a variable, a description string, and
+     a value.  Non-empty description strings should be marked with
+     `N_(...)' for `xgettext'.  Please do not mark empty strings
+     because the empty string is reserved by GNU gettext. `gettext("")'
+     returns the header entry of the message catalog with meta
+     information, not the empty string.
+
+     If the value listed in the table is `NULL', then the variable, type
+     `char *', is set to the variable part of the given option if the
+     fixed part matches.  In other words, if the first part of the
+     option matches what's in the table, the variable will be set to
+     point to the rest of the option.  This allows the user to specify
+     a value for that option.  The actual option name is made by
+     appending `-m' to the specified name.  Again, each option should
+     also be documented in `invoke.texi'.
+
+     If the value listed in the table is non-`NULL', then the option
+     must match the option in the table exactly (with `-m'), and the
+     variable is set to point to the value listed in the table.
+
+     Here is an example which defines `-mshort-data-NUMBER'.  If the
+     given option is `-mshort-data-512', the variable `m88k_short_data'
+     will be set to the string `"512"'.
+
+          extern char *m88k_short_data;
+          #define TARGET_OPTIONS \
+           { { "short-data-", &m88k_short_data, \
+               N_("Specify the size of the short data section"), 0 } }
+
+     Here is a variant of the above that allows the user to also specify
+     just `-mshort-data' where a default of `"64"' is used.
+
+          extern char *m88k_short_data;
+          #define TARGET_OPTIONS \
+           { { "short-data-", &m88k_short_data, \
+               N_("Specify the size of the short data section"), 0 } \
+              { "short-data", &m88k_short_data, "", "64" },
+              }
+
+     Here is an example which defines `-mno-alu', `-malu1', and
+     `-malu2' as a three-state switch, along with suitable macros for
+     checking the state of the option (documentation is elided for
+     brevity).
+
+          [chip.c]
+          char *chip_alu = ""; /* Specify default here.  */
+          
+          [chip.h]
+          extern char *chip_alu;
+          #define TARGET_OPTIONS \
+            { { "no-alu", &chip_alu, "", "" }, \
+               { "alu1", &chip_alu, "", "1" }, \
+               { "alu2", &chip_alu, "", "2" }, }
+          #define TARGET_ALU (chip_alu[0] != '\0')
+          #define TARGET_ALU1 (chip_alu[0] == '1')
+          #define TARGET_ALU2 (chip_alu[0] == '2')
+
+ - Macro: TARGET_VERSION
+     This macro is a C statement to print on `stderr' a string
+     describing the particular machine description choice.  Every
+     machine description should define `TARGET_VERSION'.  For example:
+
+          #ifdef MOTOROLA
+          #define TARGET_VERSION \
+            fprintf (stderr, " (68k, Motorola syntax)");
+          #else
+          #define TARGET_VERSION \
+            fprintf (stderr, " (68k, MIT syntax)");
+          #endif
+
+ - Macro: OVERRIDE_OPTIONS
+     Sometimes certain combinations of command options do not make
+     sense on a particular target machine.  You can define a macro
+     `OVERRIDE_OPTIONS' to take account of this.  This macro, if
+     defined, is executed once just after all the command options have
+     been parsed.
+
+     Don't use this macro to turn on various extra optimizations for
+     `-O'.  That is what `OPTIMIZATION_OPTIONS' is for.
+
+ - Macro: OPTIMIZATION_OPTIONS (LEVEL, SIZE)
+     Some machines may desire to change what optimizations are
+     performed for various optimization levels.   This macro, if
+     defined, is executed once just after the optimization level is
+     determined and before the remainder of the command options have
+     been parsed.  Values set in this macro are used as the default
+     values for the other command line options.
+
+     LEVEL is the optimization level specified; 2 if `-O2' is
+     specified, 1 if `-O' is specified, and 0 if neither is specified.
+
+     SIZE is nonzero if `-Os' is specified and zero otherwise.
+
+     You should not use this macro to change options that are not
+     machine-specific.  These should uniformly selected by the same
+     optimization level on all supported machines.  Use this macro to
+     enable machine-specific optimizations.
+
+     *Do not examine `write_symbols' in this macro!* The debugging
+     options are not supposed to alter the generated code.
+
+ - Macro: CAN_DEBUG_WITHOUT_FP
+     Define this macro if debugging can be performed even without a
+     frame pointer.  If this macro is defined, GCC will turn on the
+     `-fomit-frame-pointer' option whenever `-O' is specified.
+
+
+File: gccint.info,  Node: Per-Function Data,  Next: Storage Layout,  Prev: Run-time Target,  Up: Target Macros
+
+Defining data structures for per-function information.
+======================================================
+
+   If the target needs to store information on a per-function basis, GCC
+provides a macro and a couple of variables to allow this.  Note, just
+using statics to store the information is a bad idea, since GCC supports
+nested functions, so you can be halfway through encoding one function
+when another one comes along.
+
+   GCC defines a data structure called `struct function' which contains
+all of the data specific to an individual function.  This structure
+contains a field called `machine' whose type is `struct
+machine_function *', which can be used by targets to point to their own
+specific data.
+
+   If a target needs per-function specific data it should define the
+type `struct machine_function' and also the macro `INIT_EXPANDERS'.
+This macro should be used to initialize the function pointer
+`init_machine_status'.  This pointer is explained below.
+
+   One typical use of per-function, target specific data is to create an
+RTX to hold the register containing the function's return address.  This
+RTX can then be used to implement the `__builtin_return_address'
+function, for level 0.
+
+   Note--earlier implementations of GCC used a single data area to hold
+all of the per-function information.  Thus when processing of a nested
+function began the old per-function data had to be pushed onto a stack,
+and when the processing was finished, it had to be popped off the
+stack.  GCC used to provide function pointers called
+`save_machine_status' and `restore_machine_status' to handle the saving
+and restoring of the target specific information.  Since the single
+data area approach is no longer used, these pointers are no longer
+supported.
+
+ - Macro: INIT_EXPANDERS
+     Macro called to initialize any target specific information.  This
+     macro is called once per function, before generation of any RTL
+     has begun.  The intention of this macro is to allow the
+     initialization of the function pointer `init_machine_status'.
+
+ - Variable: void (*)(struct function *) init_machine_status
+     If this function pointer is non-`NULL' it will be called once per
+     function, before function compilation starts, in order to allow the
+     target to perform any target specific initialization of the
+     `struct function' structure.  It is intended that this would be
+     used to initialize the `machine' of that structure.
+
+     `struct machine_function' structures are expected to be freed by
+     GC.  Generally, any memory that they reference must be allocated
+     by using `ggc_alloc', including the structure itself.
+
+
+File: gccint.info,  Node: Storage Layout,  Next: Type Layout,  Prev: Per-Function Data,  Up: Target Macros
+
+Storage Layout
+==============
+
+   Note that the definitions of the macros in this table which are
+sizes or alignments measured in bits do not need to be constant.  They
+can be C expressions that refer to static variables, such as the
+`target_flags'.  *Note Run-time Target::.
+
+ - Macro: BITS_BIG_ENDIAN
+     Define this macro to have the value 1 if the most significant bit
+     in a byte has the lowest number; otherwise define it to have the
+     value zero.  This means that bit-field instructions count from the
+     most significant bit.  If the machine has no bit-field
+     instructions, then this must still be defined, but it doesn't
+     matter which value it is defined to.  This macro need not be a
+     constant.
+
+     This macro does not affect the way structure fields are packed into
+     bytes or words; that is controlled by `BYTES_BIG_ENDIAN'.
+
+ - Macro: BYTES_BIG_ENDIAN
+     Define this macro to have the value 1 if the most significant byte
+     in a word has the lowest number.  This macro need not be a
+     constant.
+
+ - Macro: WORDS_BIG_ENDIAN
+     Define this macro to have the value 1 if, in a multiword object,
+     the most significant word has the lowest number.  This applies to
+     both memory locations and registers; GCC fundamentally assumes
+     that the order of words in memory is the same as the order in
+     registers.  This macro need not be a constant.
+
+ - Macro: LIBGCC2_WORDS_BIG_ENDIAN
+     Define this macro if `WORDS_BIG_ENDIAN' is not constant.  This
+     must be a constant value with the same meaning as
+     `WORDS_BIG_ENDIAN', which will be used only when compiling
+     `libgcc2.c'.  Typically the value will be set based on
+     preprocessor defines.
+
+ - Macro: FLOAT_WORDS_BIG_ENDIAN
+     Define this macro to have the value 1 if `DFmode', `XFmode' or
+     `TFmode' floating point numbers are stored in memory with the word
+     containing the sign bit at the lowest address; otherwise define it
+     to have the value 0.  This macro need not be a constant.
+
+     You need not define this macro if the ordering is the same as for
+     multi-word integers.
+
+ - Macro: BITS_PER_UNIT
+     Define this macro to be the number of bits in an addressable
+     storage unit (byte).  If you do not define this macro the default
+     is 8.
+
+ - Macro: BITS_PER_WORD
+     Number of bits in a word.  If you do not define this macro, the
+     default is `BITS_PER_UNIT * UNITS_PER_WORD'.
+
+ - Macro: MAX_BITS_PER_WORD
+     Maximum number of bits in a word.  If this is undefined, the
+     default is `BITS_PER_WORD'.  Otherwise, it is the constant value
+     that is the largest value that `BITS_PER_WORD' can have at
+     run-time.
+
+ - Macro: UNITS_PER_WORD
+     Number of storage units in a word; normally 4.
+
+ - Macro: MIN_UNITS_PER_WORD
+     Minimum number of units in a word.  If this is undefined, the
+     default is `UNITS_PER_WORD'.  Otherwise, it is the constant value
+     that is the smallest value that `UNITS_PER_WORD' can have at
+     run-time.
+
+ - Macro: POINTER_SIZE
+     Width of a pointer, in bits.  You must specify a value no wider
+     than the width of `Pmode'.  If it is not equal to the width of
+     `Pmode', you must define `POINTERS_EXTEND_UNSIGNED'.  If you do
+     not specify a value the default is `BITS_PER_WORD'.
+
+ - Macro: POINTERS_EXTEND_UNSIGNED
+     A C expression whose value is greater than zero if pointers that
+     need to be extended from being `POINTER_SIZE' bits wide to `Pmode'
+     are to be zero-extended and zero if they are to be sign-extended.
+     If the value is less then zero then there must be an "ptr_extend"
+     instruction that extends a pointer from `POINTER_SIZE' to `Pmode'.
+
+     You need not define this macro if the `POINTER_SIZE' is equal to
+     the width of `Pmode'.
+
+ - Macro: PROMOTE_MODE (M, UNSIGNEDP, TYPE)
+     A macro to update M and UNSIGNEDP when an object whose type is
+     TYPE and which has the specified mode and signedness is to be
+     stored in a register.  This macro is only called when TYPE is a
+     scalar type.
+
+     On most RISC machines, which only have operations that operate on
+     a full register, define this macro to set M to `word_mode' if M is
+     an integer mode narrower than `BITS_PER_WORD'.  In most cases,
+     only integer modes should be widened because wider-precision
+     floating-point operations are usually more expensive than their
+     narrower counterparts.
+
+     For most machines, the macro definition does not change UNSIGNEDP.
+     However, some machines, have instructions that preferentially
+     handle either signed or unsigned quantities of certain modes.  For
+     example, on the DEC Alpha, 32-bit loads from memory and 32-bit add
+     instructions sign-extend the result to 64 bits.  On such machines,
+     set UNSIGNEDP according to which kind of extension is more
+     efficient.
+
+     Do not define this macro if it would never modify M.
+
+ - Target Hook: bool TARGET_PROMOTE_FUNCTION_ARGS (tree FNTYPE)
+     This target hook should return `true' if the promotion described by
+     `PROMOTE_MODE' should also be done for outgoing function arguments.
+
+ - Target Hook: bool TARGET_PROMOTE_FUNCTION_RETURN (tree FNTYPE)
+     This target hook should return `true' if the promotion described by
+     `PROMOTE_MODE' should also be done for the return value of
+     functions.
+
+     If this target hook returns `true', `FUNCTION_VALUE' must perform
+     the same promotions done by `PROMOTE_MODE'.
+
+ - Macro: PROMOTE_FOR_CALL_ONLY
+     Define this macro if the promotion described by `PROMOTE_MODE'
+     should _only_ be performed for outgoing function arguments or
+     function return values, as specified by
+     `TARGET_PROMOTE_FUNCTION_ARGS' and
+     `TARGET_PROMOTE_FUNCTION_RETURN', respectively.
+
+ - Macro: PARM_BOUNDARY
+     Normal alignment required for function parameters on the stack, in
+     bits.  All stack parameters receive at least this much alignment
+     regardless of data type.  On most machines, this is the same as the
+     size of an integer.
+
+ - Macro: STACK_BOUNDARY
+     Define this macro to the minimum alignment enforced by hardware
+     for the stack pointer on this machine.  The definition is a C
+     expression for the desired alignment (measured in bits).  This
+     value is used as a default if `PREFERRED_STACK_BOUNDARY' is not
+     defined.  On most machines, this should be the same as
+     `PARM_BOUNDARY'.
+
+ - Macro: PREFERRED_STACK_BOUNDARY
+     Define this macro if you wish to preserve a certain alignment for
+     the stack pointer, greater than what the hardware enforces.  The
+     definition is a C expression for the desired alignment (measured
+     in bits).  This macro must evaluate to a value equal to or larger
+     than `STACK_BOUNDARY'.
+
+ - Macro: FORCE_PREFERRED_STACK_BOUNDARY_IN_MAIN
+     A C expression that evaluates true if `PREFERRED_STACK_BOUNDARY' is
+     not guaranteed by the runtime and we should emit code to align the
+     stack at the beginning of `main'.
+
+     If `PUSH_ROUNDING' is not defined, the stack will always be aligned
+     to the specified boundary.  If `PUSH_ROUNDING' is defined and
+     specifies a less strict alignment than `PREFERRED_STACK_BOUNDARY',
+     the stack may be momentarily unaligned while pushing arguments.
+
+ - Macro: FUNCTION_BOUNDARY
+     Alignment required for a function entry point, in bits.
+
+ - Macro: BIGGEST_ALIGNMENT
+     Biggest alignment that any data type can require on this machine,
+     in bits.
+
+ - Macro: MINIMUM_ATOMIC_ALIGNMENT
+     If defined, the smallest alignment, in bits, that can be given to
+     an object that can be referenced in one operation, without
+     disturbing any nearby object.  Normally, this is `BITS_PER_UNIT',
+     but may be larger on machines that don't have byte or half-word
+     store operations.
+
+ - Macro: BIGGEST_FIELD_ALIGNMENT
+     Biggest alignment that any structure or union field can require on
+     this machine, in bits.  If defined, this overrides
+     `BIGGEST_ALIGNMENT' for structure and union fields only, unless
+     the field alignment has been set by the `__attribute__ ((aligned
+     (N)))' construct.
+
+ - Macro: ADJUST_FIELD_ALIGN (FIELD, COMPUTED)
+     An expression for the alignment of a structure field FIELD if the
+     alignment computed in the usual way (including applying of
+     `BIGGEST_ALIGNMENT' and `BIGGEST_FIELD_ALIGNMENT' to the
+     alignment) is COMPUTED.  It overrides alignment only if the field
+     alignment has not been set by the `__attribute__ ((aligned (N)))'
+     construct.
+
+ - Macro: MAX_OFILE_ALIGNMENT
+     Biggest alignment supported by the object file format of this
+     machine.  Use this macro to limit the alignment which can be
+     specified using the `__attribute__ ((aligned (N)))' construct.  If
+     not defined, the default value is `BIGGEST_ALIGNMENT'.
+
+ - Macro: DATA_ALIGNMENT (TYPE, BASIC-ALIGN)
+     If defined, a C expression to compute the alignment for a variable
+     in the static store.  TYPE is the data type, and BASIC-ALIGN is
+     the alignment that the object would ordinarily have.  The value of
+     this macro is used instead of that alignment to align the object.
+
+     If this macro is not defined, then BASIC-ALIGN is used.
+
+     One use of this macro is to increase alignment of medium-size data
+     to make it all fit in fewer cache lines.  Another is to cause
+     character arrays to be word-aligned so that `strcpy' calls that
+     copy constants to character arrays can be done inline.
+
+ - Macro: CONSTANT_ALIGNMENT (CONSTANT, BASIC-ALIGN)
+     If defined, a C expression to compute the alignment given to a
+     constant that is being placed in memory.  CONSTANT is the constant
+     and BASIC-ALIGN is the alignment that the object would ordinarily
+     have.  The value of this macro is used instead of that alignment to
+     align the object.
+
+     If this macro is not defined, then BASIC-ALIGN is used.
+
+     The typical use of this macro is to increase alignment for string
+     constants to be word aligned so that `strcpy' calls that copy
+     constants can be done inline.
+
+ - Macro: LOCAL_ALIGNMENT (TYPE, BASIC-ALIGN)
+     If defined, a C expression to compute the alignment for a variable
+     in the local store.  TYPE is the data type, and BASIC-ALIGN is the
+     alignment that the object would ordinarily have.  The value of this
+     macro is used instead of that alignment to align the object.
+
+     If this macro is not defined, then BASIC-ALIGN is used.
+
+     One use of this macro is to increase alignment of medium-size data
+     to make it all fit in fewer cache lines.
+
+ - Macro: EMPTY_FIELD_BOUNDARY
+     Alignment in bits to be given to a structure bit-field that
+     follows an empty field such as `int : 0;'.
+
+     If `PCC_BITFIELD_TYPE_MATTERS' is true, it overrides this macro.
+
+ - Macro: STRUCTURE_SIZE_BOUNDARY
+     Number of bits which any structure or union's size must be a
+     multiple of.  Each structure or union's size is rounded up to a
+     multiple of this.
+
+     If you do not define this macro, the default is the same as
+     `BITS_PER_UNIT'.
+
+ - Macro: STRICT_ALIGNMENT
+     Define this macro to be the value 1 if instructions will fail to
+     work if given data not on the nominal alignment.  If instructions
+     will merely go slower in that case, define this macro as 0.
+
+ - Macro: PCC_BITFIELD_TYPE_MATTERS
+     Define this if you wish to imitate the way many other C compilers
+     handle alignment of bit-fields and the structures that contain
+     them.
+
+     The behavior is that the type written for a named bit-field (`int',
+     `short', or other integer type) imposes an alignment for the entire
+     structure, as if the structure really did contain an ordinary
+     field of that type.  In addition, the bit-field is placed within
+     the structure so that it would fit within such a field, not
+     crossing a boundary for it.
+
+     Thus, on most machines, a named bit-field whose type is written as
+     `int' would not cross a four-byte boundary, and would force
+     four-byte alignment for the whole structure.  (The alignment used
+     may not be four bytes; it is controlled by the other alignment
+     parameters.)
+
+     An unnamed bit-field will not affect the alignment of the
+     containing structure.
+
+     If the macro is defined, its definition should be a C expression;
+     a nonzero value for the expression enables this behavior.
+
+     Note that if this macro is not defined, or its value is zero, some
+     bit-fields may cross more than one alignment boundary.  The
+     compiler can support such references if there are `insv', `extv',
+     and `extzv' insns that can directly reference memory.
+
+     The other known way of making bit-fields work is to define
+     `STRUCTURE_SIZE_BOUNDARY' as large as `BIGGEST_ALIGNMENT'.  Then
+     every structure can be accessed with fullwords.
+
+     Unless the machine has bit-field instructions or you define
+     `STRUCTURE_SIZE_BOUNDARY' that way, you must define
+     `PCC_BITFIELD_TYPE_MATTERS' to have a nonzero value.
+
+     If your aim is to make GCC use the same conventions for laying out
+     bit-fields as are used by another compiler, here is how to
+     investigate what the other compiler does.  Compile and run this
+     program:
+
+          struct foo1
+          {
+            char x;
+            char :0;
+            char y;
+          };
+          
+          struct foo2
+          {
+            char x;
+            int :0;
+            char y;
+          };
+          
+          main ()
+          {
+            printf ("Size of foo1 is %d\n",
+                    sizeof (struct foo1));
+            printf ("Size of foo2 is %d\n",
+                    sizeof (struct foo2));
+            exit (0);
+          }
+
+     If this prints 2 and 5, then the compiler's behavior is what you
+     would get from `PCC_BITFIELD_TYPE_MATTERS'.
+
+ - Macro: BITFIELD_NBYTES_LIMITED
+     Like `PCC_BITFIELD_TYPE_MATTERS' except that its effect is limited
+     to aligning a bit-field within the structure.
+
+ - Macro: MEMBER_TYPE_FORCES_BLK (FIELD, MODE)
+     Return 1 if a structure or array containing FIELD should be
+     accessed using `BLKMODE'.
+
+     If FIELD is the only field in the structure, MODE is its mode,
+     otherwise MODE is VOIDmode.  MODE is provided in the case where
+     structures of one field would require the structure's mode to
+     retain the field's mode.
+
+     Normally, this is not needed.  See the file `c4x.h' for an example
+     of how to use this macro to prevent a structure having a floating
+     point field from being accessed in an integer mode.
+
+ - Macro: ROUND_TYPE_ALIGN (TYPE, COMPUTED, SPECIFIED)
+     Define this macro as an expression for the alignment of a type
+     (given by TYPE as a tree node) if the alignment computed in the
+     usual way is COMPUTED and the alignment explicitly specified was
+     SPECIFIED.
+
+     The default is to use SPECIFIED if it is larger; otherwise, use
+     the smaller of COMPUTED and `BIGGEST_ALIGNMENT'
+
+ - Macro: MAX_FIXED_MODE_SIZE
+     An integer expression for the size in bits of the largest integer
+     machine mode that should actually be used.  All integer machine
+     modes of this size or smaller can be used for structures and
+     unions with the appropriate sizes.  If this macro is undefined,
+     `GET_MODE_BITSIZE (DImode)' is assumed.
+
+ - Macro: VECTOR_MODE_SUPPORTED_P (MODE)
+     Define this macro to be nonzero if the port is prepared to handle
+     insns involving vector mode MODE.  At the very least, it must have
+     move patterns for this mode.
+
+ - Macro: STACK_SAVEAREA_MODE (SAVE_LEVEL)
+     If defined, an expression of type `enum machine_mode' that
+     specifies the mode of the save area operand of a
+     `save_stack_LEVEL' named pattern (*note Standard Names::).
+     SAVE_LEVEL is one of `SAVE_BLOCK', `SAVE_FUNCTION', or
+     `SAVE_NONLOCAL' and selects which of the three named patterns is
+     having its mode specified.
+
+     You need not define this macro if it always returns `Pmode'.  You
+     would most commonly define this macro if the `save_stack_LEVEL'
+     patterns need to support both a 32- and a 64-bit mode.
+
+ - Macro: STACK_SIZE_MODE
+     If defined, an expression of type `enum machine_mode' that
+     specifies the mode of the size increment operand of an
+     `allocate_stack' named pattern (*note Standard Names::).
+
+     You need not define this macro if it always returns `word_mode'.
+     You would most commonly define this macro if the `allocate_stack'
+     pattern needs to support both a 32- and a 64-bit mode.
+
+ - Macro: TARGET_FLOAT_FORMAT
+     A code distinguishing the floating point format of the target
+     machine.  There are four defined values:
+
+    `IEEE_FLOAT_FORMAT'
+          This code indicates IEEE floating point.  It is the default;
+          there is no need to define `TARGET_FLOAT_FORMAT' when the
+          format is IEEE.
+
+    `VAX_FLOAT_FORMAT'
+          This code indicates the "F float" (for `float') and "D float"
+          or "G float" formats (for `double') used on the VAX and
+          PDP-11.
+
+    `IBM_FLOAT_FORMAT'
+          This code indicates the format used on the IBM System/370.
+
+    `C4X_FLOAT_FORMAT'
+          This code indicates the format used on the TMS320C3x/C4x.
+
+     If your target uses a floating point format other than these, you
+     must define a new NAME_FLOAT_FORMAT code for it, and add support
+     for it to `real.c'.
+
+     The ordering of the component words of floating point values
+     stored in memory is controlled by `FLOAT_WORDS_BIG_ENDIAN'.
+
+ - Macro: MODE_HAS_NANS (MODE)
+     When defined, this macro should be true if MODE has a NaN
+     representation.  The compiler assumes that NaNs are not equal to
+     anything (including themselves) and that addition, subtraction,
+     multiplication and division all return NaNs when one operand is
+     NaN.
+
+     By default, this macro is true if MODE is a floating-point mode
+     and the target floating-point format is IEEE.
+
+ - Macro: MODE_HAS_INFINITIES (MODE)
+     This macro should be true if MODE can represent infinity.  At
+     present, the compiler uses this macro to decide whether `x - x' is
+     always defined.  By default, the macro is true when MODE is a
+     floating-point mode and the target format is IEEE.
+
+ - Macro: MODE_HAS_SIGNED_ZEROS (MODE)
+     True if MODE distinguishes between positive and negative zero.
+     The rules are expected to follow the IEEE standard:
+
+        * `x + x' has the same sign as `x'.
+
+        * If the sum of two values with opposite sign is zero, the
+          result is positive for all rounding modes expect towards
+          -infinity, for which it is negative.
+
+        * The sign of a product or quotient is negative when exactly one
+          of the operands is negative.
+
+     The default definition is true if MODE is a floating-point mode
+     and the target format is IEEE.
+
+ - Macro: MODE_HAS_SIGN_DEPENDENT_ROUNDING (MODE)
+     If defined, this macro should be true for MODE if it has at least
+     one rounding mode in which `x' and `-x' can be rounded to numbers
+     of different magnitude.  Two such modes are towards -infinity and
+     towards +infinity.
+
+     The default definition of this macro is true if MODE is a
+     floating-point mode and the target format is IEEE.
+
+ - Macro: ROUND_TOWARDS_ZERO
+     If defined, this macro should be true if the prevailing rounding
+     mode is towards zero.  A true value has the following effects:
+
+        * `MODE_HAS_SIGN_DEPENDENT_ROUNDING' will be false for all
+          modes.
+
+        * `libgcc.a''s floating-point emulator will round towards zero
+          rather than towards nearest.
+
+        * The compiler's floating-point emulator will round towards
+          zero after doing arithmetic, and when converting from the
+          internal float format to the target format.
+
+     The macro does not affect the parsing of string literals.  When the
+     primary rounding mode is towards zero, library functions like
+     `strtod' might still round towards nearest, and the compiler's
+     parser should behave like the target's `strtod' where possible.
+
+     Not defining this macro is equivalent to returning zero.
+
+ - Macro: LARGEST_EXPONENT_IS_NORMAL (SIZE)
+     This macro should return true if floats with SIZE bits do not have
+     a NaN or infinity representation, but use the largest exponent for
+     normal numbers instead.
+
+     Defining this macro to true for SIZE causes `MODE_HAS_NANS' and
+     `MODE_HAS_INFINITIES' to be false for SIZE-bit modes.  It also
+     affects the way `libgcc.a' and `real.c' emulate floating-point
+     arithmetic.
+
+     The default definition of this macro returns false for all sizes.
+
+ - Target Hook: bool TARGET_VECTOR_OPAQUE_P (tree TYPE)
+     This target hook should return `true' a vector is opaque.  That
+     is, if no cast is needed when copying a vector value of type TYPE
+     into another vector lvalue of the same size.  Vector opaque types
+     cannot be initialized.  The default is that there are no such
+     types.
+
+ - Target Hook: bool TARGET_MS_BITFIELD_LAYOUT_P (tree RECORD_TYPE)
+     This target hook returns `true' if bit-fields in the given
+     RECORD_TYPE are to be laid out following the rules of Microsoft
+     Visual C/C++, namely: (i) a bit-field won't share the same storage
+     unit with the previous bit-field if their underlying types have
+     different sizes, and the bit-field will be aligned to the highest
+     alignment of the underlying types of itself and of the previous
+     bit-field; (ii) a zero-sized bit-field will affect the alignment of
+     the whole enclosing structure, even if it is unnamed; except that
+     (iii) a zero-sized bit-field will be disregarded unless it follows
+     another bit-field of nonzero size.  If this hook returns `true',
+     other macros that control bit-field layout are ignored.
+
+     When a bit-field is inserted into a packed record, the whole size
+     of the underlying type is used by one or more same-size adjacent
+     bit-fields (that is, if its long:3, 32 bits is used in the record,
+     and any additional adjacent long bit-fields are packed into the
+     same chunk of 32 bits. However, if the size changes, a new field
+     of that size is allocated). In an unpacked record, this is the
+     same as using alignment, but not equivalent when packing.
+
+     If both MS bit-fields and `__attribute__((packed))' are used, the
+     latter will take precedence. If `__attribute__((packed))' is used
+     on a single field when MS bit-fields are in use, it will take
+     precedence for that field, but the alignment of the rest of the
+     structure may affect its placement.
+
+ - Target Hook: const char * TARGET_MANGLE_FUNDAMENTAL_TYPE (tree TYPE)
+     If your target defines any fundamental types, define this hook to
+     return the appropriate encoding for these types as part of a C++
+     mangled name.  The TYPE argument is the tree structure
+     representing the type to be mangled.  The hook may be applied to
+     trees which are not target-specific fundamental types; it should
+     return `NULL' for all such types, as well as arguments it does not
+     recognize.  If the return value is not `NULL', it must point to a
+     statically-allocated string constant.
+
+     Target-specific fundamental types might be new fundamental types or
+     qualified versions of ordinary fundamental types.  Encode new
+     fundamental types as `u N NAME', where NAME is the name used for
+     the type in source code, and N is the length of NAME in decimal.
+     Encode qualified versions of ordinary types as `U N NAME CODE',
+     where NAME is the name used for the type qualifier in source code,
+     N is the length of NAME as above, and CODE is the code used to
+     represent the unqualified version of this type.  (See
+     `write_builtin_type' in `cp/mangle.c' for the list of codes.)  In
+     both cases the spaces are for clarity; do not include any spaces
+     in your string.
+
+     The default version of this hook always returns `NULL', which is
+     appropriate for a target that does not define any new fundamental
+     types.
+
+
+File: gccint.info,  Node: Type Layout,  Next: Escape Sequences,  Prev: Storage Layout,  Up: Target Macros
+
+Layout of Source Language Data Types
+====================================
+
+   These macros define the sizes and other characteristics of the
+standard basic data types used in programs being compiled.  Unlike the
+macros in the previous section, these apply to specific features of C
+and related languages, rather than to fundamental aspects of storage
+layout.
+
+ - Macro: INT_TYPE_SIZE
+     A C expression for the size in bits of the type `int' on the
+     target machine.  If you don't define this, the default is one word.
+
+ - Macro: SHORT_TYPE_SIZE
+     A C expression for the size in bits of the type `short' on the
+     target machine.  If you don't define this, the default is half a
+     word.  (If this would be less than one storage unit, it is rounded
+     up to one unit.)
+
+ - Macro: LONG_TYPE_SIZE
+     A C expression for the size in bits of the type `long' on the
+     target machine.  If you don't define this, the default is one word.
+
+ - Macro: ADA_LONG_TYPE_SIZE
+     On some machines, the size used for the Ada equivalent of the type
+     `long' by a native Ada compiler differs from that used by C.  In
+     that situation, define this macro to be a C expression to be used
+     for the size of that type.  If you don't define this, the default
+     is the value of `LONG_TYPE_SIZE'.
+
+ - Macro: MAX_LONG_TYPE_SIZE
+     Maximum number for the size in bits of the type `long' on the
+     target machine.  If this is undefined, the default is
+     `LONG_TYPE_SIZE'.  Otherwise, it is the constant value that is the
+     largest value that `LONG_TYPE_SIZE' can have at run-time.  This is
+     used in `cpp'.
+
+ - Macro: LONG_LONG_TYPE_SIZE
+     A C expression for the size in bits of the type `long long' on the
+     target machine.  If you don't define this, the default is two
+     words.  If you want to support GNU Ada on your machine, the value
+     of this macro must be at least 64.
+
+ - Macro: CHAR_TYPE_SIZE
+     A C expression for the size in bits of the type `char' on the
+     target machine.  If you don't define this, the default is
+     `BITS_PER_UNIT'.
+
+ - Macro: BOOL_TYPE_SIZE
+     A C expression for the size in bits of the C++ type `bool' and C99
+     type `_Bool' on the target machine.  If you don't define this, and
+     you probably shouldn't, the default is `CHAR_TYPE_SIZE'.
+
+ - Macro: FLOAT_TYPE_SIZE
+     A C expression for the size in bits of the type `float' on the
+     target machine.  If you don't define this, the default is one word.
+
+ - Macro: DOUBLE_TYPE_SIZE
+     A C expression for the size in bits of the type `double' on the
+     target machine.  If you don't define this, the default is two
+     words.
+
+ - Macro: LONG_DOUBLE_TYPE_SIZE
+     A C expression for the size in bits of the type `long double' on
+     the target machine.  If you don't define this, the default is two
+     words.
+
+ - Macro: MAX_LONG_DOUBLE_TYPE_SIZE
+     Maximum number for the size in bits of the type `long double' on
+     the target machine.  If this is undefined, the default is
+     `LONG_DOUBLE_TYPE_SIZE'.  Otherwise, it is the constant value that
+     is the largest value that `LONG_DOUBLE_TYPE_SIZE' can have at
+     run-time.  This is used in `cpp'.
+
+ - Macro: TARGET_FLT_EVAL_METHOD
+     A C expression for the value for `FLT_EVAL_METHOD' in `float.h',
+     assuming, if applicable, that the floating-point control word is
+     in its default state.  If you do not define this macro the value of
+     `FLT_EVAL_METHOD' will be zero.
+
+ - Macro: WIDEST_HARDWARE_FP_SIZE
+     A C expression for the size in bits of the widest floating-point
+     format supported by the hardware.  If you define this macro, you
+     must specify a value less than or equal to the value of
+     `LONG_DOUBLE_TYPE_SIZE'.  If you do not define this macro, the
+     value of `LONG_DOUBLE_TYPE_SIZE' is the default.
+
+ - Macro: DEFAULT_SIGNED_CHAR
+     An expression whose value is 1 or 0, according to whether the type
+     `char' should be signed or unsigned by default.  The user can
+     always override this default with the options `-fsigned-char' and
+     `-funsigned-char'.
+
+ - Macro: DEFAULT_SHORT_ENUMS
+     A C expression to determine whether to give an `enum' type only as
+     many bytes as it takes to represent the range of possible values
+     of that type.  A nonzero value means to do that; a zero value
+     means all `enum' types should be allocated like `int'.
+
+     If you don't define the macro, the default is 0.
+
+ - Macro: SIZE_TYPE
+     A C expression for a string describing the name of the data type
+     to use for size values.  The typedef name `size_t' is defined
+     using the contents of the string.
+
+     The string can contain more than one keyword.  If so, separate
+     them with spaces, and write first any length keyword, then
+     `unsigned' if appropriate, and finally `int'.  The string must
+     exactly match one of the data type names defined in the function
+     `init_decl_processing' in the file `c-decl.c'.  You may not omit
+     `int' or change the order--that would cause the compiler to crash
+     on startup.
+
+     If you don't define this macro, the default is `"long unsigned
+     int"'.
+
+ - Macro: PTRDIFF_TYPE
+     A C expression for a string describing the name of the data type
+     to use for the result of subtracting two pointers.  The typedef
+     name `ptrdiff_t' is defined using the contents of the string.  See
+     `SIZE_TYPE' above for more information.
+
+     If you don't define this macro, the default is `"long int"'.
+
+ - Macro: WCHAR_TYPE
+     A C expression for a string describing the name of the data type
+     to use for wide characters.  The typedef name `wchar_t' is defined
+     using the contents of the string.  See `SIZE_TYPE' above for more
+     information.
+
+     If you don't define this macro, the default is `"int"'.
+
+ - Macro: WCHAR_TYPE_SIZE
+     A C expression for the size in bits of the data type for wide
+     characters.  This is used in `cpp', which cannot make use of
+     `WCHAR_TYPE'.
+
+ - Macro: MAX_WCHAR_TYPE_SIZE
+     Maximum number for the size in bits of the data type for wide
+     characters.  If this is undefined, the default is
+     `WCHAR_TYPE_SIZE'.  Otherwise, it is the constant value that is the
+     largest value that `WCHAR_TYPE_SIZE' can have at run-time.  This is
+     used in `cpp'.
+
+ - Macro: GCOV_TYPE_SIZE
+     A C expression for the size in bits of the type used for gcov
+     counters on the target machine.  If you don't define this, the
+     default is one `LONG_TYPE_SIZE' in case it is greater or equal to
+     64-bit and `LONG_LONG_TYPE_SIZE' otherwise.  You may want to
+     re-define the type to ensure atomicity for counters in
+     multithreaded programs.
+
+ - Macro: WINT_TYPE
+     A C expression for a string describing the name of the data type to
+     use for wide characters passed to `printf' and returned from
+     `getwc'.  The typedef name `wint_t' is defined using the contents
+     of the string.  See `SIZE_TYPE' above for more information.
+
+     If you don't define this macro, the default is `"unsigned int"'.
+
+ - Macro: INTMAX_TYPE
+     A C expression for a string describing the name of the data type
+     that can represent any value of any standard or extended signed
+     integer type.  The typedef name `intmax_t' is defined using the
+     contents of the string.  See `SIZE_TYPE' above for more
+     information.
+
+     If you don't define this macro, the default is the first of
+     `"int"', `"long int"', or `"long long int"' that has as much
+     precision as `long long int'.
+
+ - Macro: UINTMAX_TYPE
+     A C expression for a string describing the name of the data type
+     that can represent any value of any standard or extended unsigned
+     integer type.  The typedef name `uintmax_t' is defined using the
+     contents of the string.  See `SIZE_TYPE' above for more
+     information.
+
+     If you don't define this macro, the default is the first of
+     `"unsigned int"', `"long unsigned int"', or `"long long unsigned
+     int"' that has as much precision as `long long unsigned int'.
+
+ - Macro: TARGET_PTRMEMFUNC_VBIT_LOCATION
+     The C++ compiler represents a pointer-to-member-function with a
+     struct that looks like:
+
+            struct {
+              union {
+                void (*fn)();
+                ptrdiff_t vtable_index;
+              };
+              ptrdiff_t delta;
+            };
+
+     The C++ compiler must use one bit to indicate whether the function
+     that will be called through a pointer-to-member-function is
+     virtual.  Normally, we assume that the low-order bit of a function
+     pointer must always be zero.  Then, by ensuring that the
+     vtable_index is odd, we can distinguish which variant of the union
+     is in use.  But, on some platforms function pointers can be odd,
+     and so this doesn't work.  In that case, we use the low-order bit
+     of the `delta' field, and shift the remainder of the `delta' field
+     to the left.
+
+     GCC will automatically make the right selection about where to
+     store this bit using the `FUNCTION_BOUNDARY' setting for your
+     platform.  However, some platforms such as ARM/Thumb have
+     `FUNCTION_BOUNDARY' set such that functions always start at even
+     addresses, but the lowest bit of pointers to functions indicate
+     whether the function at that address is in ARM or Thumb mode.  If
+     this is the case of your architecture, you should define this
+     macro to `ptrmemfunc_vbit_in_delta'.
+
+     In general, you should not have to define this macro.  On
+     architectures in which function addresses are always even,
+     according to `FUNCTION_BOUNDARY', GCC will automatically define
+     this macro to `ptrmemfunc_vbit_in_pfn'.
+
+ - Macro: TARGET_VTABLE_USES_DESCRIPTORS
+     Normally, the C++ compiler uses function pointers in vtables.  This
+     macro allows the target to change to use "function descriptors"
+     instead.  Function descriptors are found on targets for whom a
+     function pointer is actually a small data structure.  Normally the
+     data structure consists of the actual code address plus a data
+     pointer to which the function's data is relative.
+
+     If vtables are used, the value of this macro should be the number
+     of words that the function descriptor occupies.
+
+ - Macro: TARGET_VTABLE_ENTRY_ALIGN
+     By default, the vtable entries are void pointers, the so the
+     alignment is the same as pointer alignment.  The value of this
+     macro specifies the alignment of the vtable entry in bits.  It
+     should be defined only when special alignment is necessary. */
+
+ - Macro: TARGET_VTABLE_DATA_ENTRY_DISTANCE
+     There are a few non-descriptor entries in the vtable at offsets
+     below zero.  If these entries must be padded (say, to preserve the
+     alignment specified by `TARGET_VTABLE_ENTRY_ALIGN'), set this to
+     the number of words in each data entry.
+
+
+File: gccint.info,  Node: Escape Sequences,  Next: Registers,  Prev: Type Layout,  Up: Target Macros
+
+Target Character Escape Sequences
+=================================
+
+   By default, GCC assumes that the C character escape sequences take on
+their ASCII values for the target.  If this is not correct, you must
+explicitly define all of the macros below.  All of them must evaluate
+to constants; they are used in `case' statements.
+
+Macro              Escape   ASCII character
+`TARGET_BELL'      `\a'     `07', `BEL'
+`TARGET_CR'        `\r'     `0D', `CR'
+`TARGET_ESC'       `\e',    `1B', `ESC'
+                   `\E'     
+`TARGET_FF'        `\f'     `0C', `FF'
+`TARGET_NEWLINE'   `\n'     `0A', `LF'
+`TARGET_TAB'       `\t'     `09', `HT'
+`TARGET_VT'        `\v'     `0B', `VT'
+
+Note that the `\e' and `\E' escapes are GNU extensions, not part of the
+C standard.
+
+
+File: gccint.info,  Node: Registers,  Next: Register Classes,  Prev: Escape Sequences,  Up: Target Macros
+
+Register Usage
+==============
+
+   This section explains how to describe what registers the target
+machine has, and how (in general) they can be used.
+
+   The description of which registers a specific instruction can use is
+done with register classes; see *Note Register Classes::.  For
+information on using registers to access a stack frame, see *Note Frame
+Registers::.  For passing values in registers, see *Note Register
+Arguments::.  For returning values in registers, see *Note Scalar
+Return::.
+
+* Menu:
+
+* Register Basics::		Number and kinds of registers.
+* Allocation Order::		Order in which registers are allocated.
+* Values in Registers::		What kinds of values each reg can hold.
+* Leaf Functions::		Renumbering registers for leaf functions.
+* Stack Registers::		Handling a register stack such as 80387.
+
+
+File: gccint.info,  Node: Register Basics,  Next: Allocation Order,  Up: Registers
+
+Basic Characteristics of Registers
+----------------------------------
+
+   Registers have various characteristics.
+
+ - Macro: FIRST_PSEUDO_REGISTER
+     Number of hardware registers known to the compiler.  They receive
+     numbers 0 through `FIRST_PSEUDO_REGISTER-1'; thus, the first
+     pseudo register's number really is assigned the number
+     `FIRST_PSEUDO_REGISTER'.
+
+ - Macro: FIXED_REGISTERS
+     An initializer that says which registers are used for fixed
+     purposes all throughout the compiled code and are therefore not
+     available for general allocation.  These would include the stack
+     pointer, the frame pointer (except on machines where that can be
+     used as a general register when no frame pointer is needed), the
+     program counter on machines where that is considered one of the
+     addressable registers, and any other numbered register with a
+     standard use.
+
+     This information is expressed as a sequence of numbers, separated
+     by commas and surrounded by braces.  The Nth number is 1 if
+     register N is fixed, 0 otherwise.
+
+     The table initialized from this macro, and the table initialized by
+     the following one, may be overridden at run time either
+     automatically, by the actions of the macro
+     `CONDITIONAL_REGISTER_USAGE', or by the user with the command
+     options `-ffixed-REG', `-fcall-used-REG' and `-fcall-saved-REG'.
+
+ - Macro: CALL_USED_REGISTERS
+     Like `FIXED_REGISTERS' but has 1 for each register that is
+     clobbered (in general) by function calls as well as for fixed
+     registers.  This macro therefore identifies the registers that are
+     not available for general allocation of values that must live
+     across function calls.
+
+     If a register has 0 in `CALL_USED_REGISTERS', the compiler
+     automatically saves it on function entry and restores it on
+     function exit, if the register is used within the function.
+
+ - Macro: CALL_REALLY_USED_REGISTERS
+     Like `CALL_USED_REGISTERS' except this macro doesn't require that
+     the entire set of `FIXED_REGISTERS' be included.
+     (`CALL_USED_REGISTERS' must be a superset of `FIXED_REGISTERS').
+     This macro is optional.  If not specified, it defaults to the value
+     of `CALL_USED_REGISTERS'.
+
+ - Macro: HARD_REGNO_CALL_PART_CLOBBERED (REGNO, MODE)
+     A C expression that is nonzero if it is not permissible to store a
+     value of mode MODE in hard register number REGNO across a call
+     without some part of it being clobbered.  For most machines this
+     macro need not be defined.  It is only required for machines that
+     do not preserve the entire contents of a register across a call.
+
+ - Macro: CONDITIONAL_REGISTER_USAGE
+     Zero or more C statements that may conditionally modify five
+     variables `fixed_regs', `call_used_regs', `global_regs',
+     `reg_names', and `reg_class_contents', to take into account any
+     dependence of these register sets on target flags.  The first three
+     of these are of type `char []' (interpreted as Boolean vectors).
+     `global_regs' is a `const char *[]', and `reg_class_contents' is a
+     `HARD_REG_SET'.  Before the macro is called, `fixed_regs',
+     `call_used_regs', `reg_class_contents', and `reg_names' have been
+     initialized from `FIXED_REGISTERS', `CALL_USED_REGISTERS',
+     `REG_CLASS_CONTENTS', and `REGISTER_NAMES', respectively.
+     `global_regs' has been cleared, and any `-ffixed-REG',
+     `-fcall-used-REG' and `-fcall-saved-REG' command options have been
+     applied.
+
+     You need not define this macro if it has no work to do.
+
+     If the usage of an entire class of registers depends on the target
+     flags, you may indicate this to GCC by using this macro to modify
+     `fixed_regs' and `call_used_regs' to 1 for each of the registers
+     in the classes which should not be used by GCC.  Also define the
+     macro `REG_CLASS_FROM_LETTER' / `REG_CLASS_FROM_CONSTRAINT' to
+     return `NO_REGS' if it is called with a letter for a class that
+     shouldn't be used.
+
+     (However, if this class is not included in `GENERAL_REGS' and all
+     of the insn patterns whose constraints permit this class are
+     controlled by target switches, then GCC will automatically avoid
+     using these registers when the target switches are opposed to
+     them.)
+
+ - Macro: NON_SAVING_SETJMP
+     If this macro is defined and has a nonzero value, it means that
+     `setjmp' and related functions fail to save the registers, or that
+     `longjmp' fails to restore them.  To compensate, the compiler
+     avoids putting variables in registers in functions that use
+     `setjmp'.
+
+ - Macro: INCOMING_REGNO (OUT)
+     Define this macro if the target machine has register windows.
+     This C expression returns the register number as seen by the
+     called function corresponding to the register number OUT as seen
+     by the calling function.  Return OUT if register number OUT is not
+     an outbound register.
+
+ - Macro: OUTGOING_REGNO (IN)
+     Define this macro if the target machine has register windows.
+     This C expression returns the register number as seen by the
+     calling function corresponding to the register number IN as seen
+     by the called function.  Return IN if register number IN is not an
+     inbound register.
+
+ - Macro: LOCAL_REGNO (REGNO)
+     Define this macro if the target machine has register windows.
+     This C expression returns true if the register is call-saved but
+     is in the register window.  Unlike most call-saved registers, such
+     registers need not be explicitly restored on function exit or
+     during non-local gotos.
+
+ - Macro: PC_REGNUM
+     If the program counter has a register number, define this as that
+     register number.  Otherwise, do not define it.
+
+
+File: gccint.info,  Node: Allocation Order,  Next: Values in Registers,  Prev: Register Basics,  Up: Registers
+
+Order of Allocation of Registers
+--------------------------------
+
+   Registers are allocated in order.
+
+ - Macro: REG_ALLOC_ORDER
+     If defined, an initializer for a vector of integers, containing the
+     numbers of hard registers in the order in which GCC should prefer
+     to use them (from most preferred to least).
+
+     If this macro is not defined, registers are used lowest numbered
+     first (all else being equal).
+
+     One use of this macro is on machines where the highest numbered
+     registers must always be saved and the save-multiple-registers
+     instruction supports only sequences of consecutive registers.  On
+     such machines, define `REG_ALLOC_ORDER' to be an initializer that
+     lists the highest numbered allocable register first.
+
+ - Macro: ORDER_REGS_FOR_LOCAL_ALLOC
+     A C statement (sans semicolon) to choose the order in which to
+     allocate hard registers for pseudo-registers local to a basic
+     block.
+
+     Store the desired register order in the array `reg_alloc_order'.
+     Element 0 should be the register to allocate first; element 1, the
+     next register; and so on.
+
+     The macro body should not assume anything about the contents of
+     `reg_alloc_order' before execution of the macro.
+
+     On most machines, it is not necessary to define this macro.
+
+
+File: gccint.info,  Node: Values in Registers,  Next: Leaf Functions,  Prev: Allocation Order,  Up: Registers
+
+How Values Fit in Registers
+---------------------------
+
+   This section discusses the macros that describe which kinds of values
+(specifically, which machine modes) each register can hold, and how many
+consecutive registers are needed for a given mode.
+
+ - Macro: HARD_REGNO_NREGS (REGNO, MODE)
+     A C expression for the number of consecutive hard registers,
+     starting at register number REGNO, required to hold a value of mode
+     MODE.
+
+     On a machine where all registers are exactly one word, a suitable
+     definition of this macro is
+
+          #define HARD_REGNO_NREGS(REGNO, MODE)            \
+             ((GET_MODE_SIZE (MODE) + UNITS_PER_WORD - 1)  \
+              / UNITS_PER_WORD)
+
+ - Macro: REGMODE_NATURAL_SIZE (MODE)
+     Define this macro if the natural size of registers that hold values
+     of mode MODE is not the word size.  It is a C expression that
+     should give the natural size in bytes for the specified mode.  It
+     is used by the register allocator to try to optimize its results.
+     This happens for example on SPARC 64-bit where the natural size of
+     floating-point registers is still 32-bit.
+
+ - Macro: HARD_REGNO_MODE_OK (REGNO, MODE)
+     A C expression that is nonzero if it is permissible to store a
+     value of mode MODE in hard register number REGNO (or in several
+     registers starting with that one).  For a machine where all
+     registers are equivalent, a suitable definition is
+
+          #define HARD_REGNO_MODE_OK(REGNO, MODE) 1
+
+     You need not include code to check for the numbers of fixed
+     registers, because the allocation mechanism considers them to be
+     always occupied.
+
+     On some machines, double-precision values must be kept in even/odd
+     register pairs.  You can implement that by defining this macro to
+     reject odd register numbers for such modes.
+
+     The minimum requirement for a mode to be OK in a register is that
+     the `movMODE' instruction pattern support moves between the
+     register and other hard register in the same class and that moving
+     a value into the register and back out not alter it.
+
+     Since the same instruction used to move `word_mode' will work for
+     all narrower integer modes, it is not necessary on any machine for
+     `HARD_REGNO_MODE_OK' to distinguish between these modes, provided
+     you define patterns `movhi', etc., to take advantage of this.  This
+     is useful because of the interaction between `HARD_REGNO_MODE_OK'
+     and `MODES_TIEABLE_P'; it is very desirable for all integer modes
+     to be tieable.
+
+     Many machines have special registers for floating point arithmetic.
+     Often people assume that floating point machine modes are allowed
+     only in floating point registers.  This is not true.  Any
+     registers that can hold integers can safely _hold_ a floating
+     point machine mode, whether or not floating arithmetic can be done
+     on it in those registers.  Integer move instructions can be used
+     to move the values.
+
+     On some machines, though, the converse is true: fixed-point machine
+     modes may not go in floating registers.  This is true if the
+     floating registers normalize any value stored in them, because
+     storing a non-floating value there would garble it.  In this case,
+     `HARD_REGNO_MODE_OK' should reject fixed-point machine modes in
+     floating registers.  But if the floating registers do not
+     automatically normalize, if you can store any bit pattern in one
+     and retrieve it unchanged without a trap, then any machine mode
+     may go in a floating register, so you can define this macro to say
+     so.
+
+     The primary significance of special floating registers is rather
+     that they are the registers acceptable in floating point arithmetic
+     instructions.  However, this is of no concern to
+     `HARD_REGNO_MODE_OK'.  You handle it by writing the proper
+     constraints for those instructions.
+
+     On some machines, the floating registers are especially slow to
+     access, so that it is better to store a value in a stack frame
+     than in such a register if floating point arithmetic is not being
+     done.  As long as the floating registers are not in class
+     `GENERAL_REGS', they will not be used unless some pattern's
+     constraint asks for one.
+
+ - Macro: MODES_TIEABLE_P (MODE1, MODE2)
+     A C expression that is nonzero if a value of mode MODE1 is
+     accessible in mode MODE2 without copying.
+
+     If `HARD_REGNO_MODE_OK (R, MODE1)' and `HARD_REGNO_MODE_OK (R,
+     MODE2)' are always the same for any R, then `MODES_TIEABLE_P
+     (MODE1, MODE2)' should be nonzero.  If they differ for any R, you
+     should define this macro to return zero unless some other
+     mechanism ensures the accessibility of the value in a narrower
+     mode.
+
+     You should define this macro to return nonzero in as many cases as
+     possible since doing so will allow GCC to perform better register
+     allocation.
+
+ - Macro: AVOID_CCMODE_COPIES
+     Define this macro if the compiler should avoid copies to/from
+     `CCmode' registers.  You should only define this macro if support
+     for copying to/from `CCmode' is incomplete.
+
+
+File: gccint.info,  Node: Leaf Functions,  Next: Stack Registers,  Prev: Values in Registers,  Up: Registers
+
+Handling Leaf Functions
+-----------------------
+
+   On some machines, a leaf function (i.e., one which makes no calls)
+can run more efficiently if it does not make its own register window.
+Often this means it is required to receive its arguments in the
+registers where they are passed by the caller, instead of the registers
+where they would normally arrive.
+
+   The special treatment for leaf functions generally applies only when
+other conditions are met; for example, often they may use only those
+registers for its own variables and temporaries.  We use the term "leaf
+function" to mean a function that is suitable for this special
+handling, so that functions with no calls are not necessarily "leaf
+functions".
+
+   GCC assigns register numbers before it knows whether the function is
+suitable for leaf function treatment.  So it needs to renumber the
+registers in order to output a leaf function.  The following macros
+accomplish this.
+
+ - Macro: LEAF_REGISTERS
+     Name of a char vector, indexed by hard register number, which
+     contains 1 for a register that is allowable in a candidate for leaf
+     function treatment.
+
+     If leaf function treatment involves renumbering the registers,
+     then the registers marked here should be the ones before
+     renumbering--those that GCC would ordinarily allocate.  The
+     registers which will actually be used in the assembler code, after
+     renumbering, should not be marked with 1 in this vector.
+
+     Define this macro only if the target machine offers a way to
+     optimize the treatment of leaf functions.
+
+ - Macro: LEAF_REG_REMAP (REGNO)
+     A C expression whose value is the register number to which REGNO
+     should be renumbered, when a function is treated as a leaf
+     function.
+
+     If REGNO is a register number which should not appear in a leaf
+     function before renumbering, then the expression should yield -1,
+     which will cause the compiler to abort.
+
+     Define this macro only if the target machine offers a way to
+     optimize the treatment of leaf functions, and registers need to be
+     renumbered to do this.
+
+   `TARGET_ASM_FUNCTION_PROLOGUE' and `TARGET_ASM_FUNCTION_EPILOGUE'
+must usually treat leaf functions specially.  They can test the C
+variable `current_function_is_leaf' which is nonzero for leaf
+functions.  `current_function_is_leaf' is set prior to local register
+allocation and is valid for the remaining compiler passes.  They can
+also test the C variable `current_function_uses_only_leaf_regs' which
+is nonzero for leaf functions which only use leaf registers.
+`current_function_uses_only_leaf_regs' is valid after reload and is
+only useful if `LEAF_REGISTERS' is defined.
+
+
+File: gccint.info,  Node: Stack Registers,  Prev: Leaf Functions,  Up: Registers
+
+Registers That Form a Stack
+---------------------------
+
+   There are special features to handle computers where some of the
+"registers" form a stack.  Stack registers are normally written by
+pushing onto the stack, and are numbered relative to the top of the
+stack.
+
+   Currently, GCC can only handle one group of stack-like registers, and
+they must be consecutively numbered.  Furthermore, the existing support
+for stack-like registers is specific to the 80387 floating point
+coprocessor.  If you have a new architecture that uses stack-like
+registers, you will need to do substantial work on `reg-stack.c' and
+write your machine description to cooperate with it, as well as
+defining these macros.
+
+ - Macro: STACK_REGS
+     Define this if the machine has any stack-like registers.
+
+ - Macro: FIRST_STACK_REG
+     The number of the first stack-like register.  This one is the top
+     of the stack.
+
+ - Macro: LAST_STACK_REG
+     The number of the last stack-like register.  This one is the
+     bottom of the stack.
+
+
+File: gccint.info,  Node: Register Classes,  Next: Stack and Calling,  Prev: Registers,  Up: Target Macros
+
+Register Classes
+================
+
+   On many machines, the numbered registers are not all equivalent.
+For example, certain registers may not be allowed for indexed
+addressing; certain registers may not be allowed in some instructions.
+These machine restrictions are described to the compiler using
+"register classes".
+
+   You define a number of register classes, giving each one a name and
+saying which of the registers belong to it.  Then you can specify
+register classes that are allowed as operands to particular instruction
+patterns.
+
+   In general, each register will belong to several classes.  In fact,
+one class must be named `ALL_REGS' and contain all the registers.
+Another class must be named `NO_REGS' and contain no registers.  Often
+the union of two classes will be another class; however, this is not
+required.
+
+   One of the classes must be named `GENERAL_REGS'.  There is nothing
+terribly special about the name, but the operand constraint letters `r'
+and `g' specify this class.  If `GENERAL_REGS' is the same as
+`ALL_REGS', just define it as a macro which expands to `ALL_REGS'.
+
+   Order the classes so that if class X is contained in class Y then X
+has a lower class number than Y.
+
+   The way classes other than `GENERAL_REGS' are specified in operand
+constraints is through machine-dependent operand constraint letters.
+You can define such letters to correspond to various classes, then use
+them in operand constraints.
+
+   You should define a class for the union of two classes whenever some
+instruction allows both classes.  For example, if an instruction allows
+either a floating point (coprocessor) register or a general register
+for a certain operand, you should define a class `FLOAT_OR_GENERAL_REGS'
+which includes both of them.  Otherwise you will get suboptimal code.
+
+   You must also specify certain redundant information about the
+register classes: for each class, which classes contain it and which
+ones are contained in it; for each pair of classes, the largest class
+contained in their union.
+
+   When a value occupying several consecutive registers is expected in a
+certain class, all the registers used must belong to that class.
+Therefore, register classes cannot be used to enforce a requirement for
+a register pair to start with an even-numbered register.  The way to
+specify this requirement is with `HARD_REGNO_MODE_OK'.
+
+   Register classes used for input-operands of bitwise-and or shift
+instructions have a special requirement: each such class must have, for
+each fixed-point machine mode, a subclass whose registers can transfer
+that mode to or from memory.  For example, on some machines, the
+operations for single-byte values (`QImode') are limited to certain
+registers.  When this is so, each register class that is used in a
+bitwise-and or shift instruction must have a subclass consisting of
+registers from which single-byte values can be loaded or stored.  This
+is so that `PREFERRED_RELOAD_CLASS' can always have a possible value to
+return.
+
+ - Data type: enum reg_class
+     An enumerated type that must be defined with all the register
+     class names as enumerated values.  `NO_REGS' must be first.
+     `ALL_REGS' must be the last register class, followed by one more
+     enumerated value, `LIM_REG_CLASSES', which is not a register class
+     but rather tells how many classes there are.
+
+     Each register class has a number, which is the value of casting
+     the class name to type `int'.  The number serves as an index in
+     many of the tables described below.
+
+ - Macro: N_REG_CLASSES
+     The number of distinct register classes, defined as follows:
+
+          #define N_REG_CLASSES (int) LIM_REG_CLASSES
+
+ - Macro: REG_CLASS_NAMES
+     An initializer containing the names of the register classes as C
+     string constants.  These names are used in writing some of the
+     debugging dumps.
+
+ - Macro: REG_CLASS_CONTENTS
+     An initializer containing the contents of the register classes, as
+     integers which are bit masks.  The Nth integer specifies the
+     contents of class N.  The way the integer MASK is interpreted is
+     that register R is in the class if `MASK & (1 << R)' is 1.
+
+     When the machine has more than 32 registers, an integer does not
+     suffice.  Then the integers are replaced by sub-initializers,
+     braced groupings containing several integers.  Each
+     sub-initializer must be suitable as an initializer for the type
+     `HARD_REG_SET' which is defined in `hard-reg-set.h'.  In this
+     situation, the first integer in each sub-initializer corresponds to
+     registers 0 through 31, the second integer to registers 32 through
+     63, and so on.
+
+ - Macro: REGNO_REG_CLASS (REGNO)
+     A C expression whose value is a register class containing hard
+     register REGNO.  In general there is more than one such class;
+     choose a class which is "minimal", meaning that no smaller class
+     also contains the register.
+
+ - Macro: BASE_REG_CLASS
+     A macro whose definition is the name of the class to which a valid
+     base register must belong.  A base register is one used in an
+     address which is the register value plus a displacement.
+
+ - Macro: MODE_BASE_REG_CLASS (MODE)
+     This is a variation of the `BASE_REG_CLASS' macro which allows the
+     selection of a base register in a mode dependent manner.  If MODE
+     is VOIDmode then it should return the same value as
+     `BASE_REG_CLASS'.
+
+ - Macro: INDEX_REG_CLASS
+     A macro whose definition is the name of the class to which a valid
+     index register must belong.  An index register is one used in an
+     address where its value is either multiplied by a scale factor or
+     added to another register (as well as added to a displacement).
+
+ - Macro: CONSTRAINT_LEN (CHAR, STR)
+     For the constraint at the start of STR, which starts with the
+     letter C, return the length.  This allows you to have register
+     class / constant / extra constraints that are longer than a single
+     letter; you don't need to define this macro if you can do with
+     single-letter constraints only.  The definition of this macro
+     should use DEFAULT_CONSTRAINT_LEN for all the characters that you
+     don't want to handle specially.  There are some sanity checks in
+     genoutput.c that check the constraint lengths for the md file, so
+     you can also use this macro to help you while you are
+     transitioning from a byzantine single-letter-constraint scheme:
+     when you return a negative length for a constraint you want to
+     re-use, genoutput will complain about every instance where it is
+     used in the md file.
+
+ - Macro: REG_CLASS_FROM_LETTER (CHAR)
+     A C expression which defines the machine-dependent operand
+     constraint letters for register classes.  If CHAR is such a
+     letter, the value should be the register class corresponding to
+     it.  Otherwise, the value should be `NO_REGS'.  The register
+     letter `r', corresponding to class `GENERAL_REGS', will not be
+     passed to this macro; you do not need to handle it.
+
+ - Macro: REG_CLASS_FROM_CONSTRAINT (CHAR, STR)
+     Like `REG_CLASS_FROM_LETTER', but you also get the constraint
+     string passed in STR, so that you can use suffixes to distinguish
+     between different variants.
+
+ - Macro: REGNO_OK_FOR_BASE_P (NUM)
+     A C expression which is nonzero if register number NUM is suitable
+     for use as a base register in operand addresses.  It may be either
+     a suitable hard register or a pseudo register that has been
+     allocated such a hard register.
+
+ - Macro: REGNO_MODE_OK_FOR_BASE_P (NUM, MODE)
+     A C expression that is just like `REGNO_OK_FOR_BASE_P', except that
+     that expression may examine the mode of the memory reference in
+     MODE.  You should define this macro if the mode of the memory
+     reference affects whether a register may be used as a base
+     register.  If you define this macro, the compiler will use it
+     instead of `REGNO_OK_FOR_BASE_P'.
+
+ - Macro: REGNO_OK_FOR_INDEX_P (NUM)
+     A C expression which is nonzero if register number NUM is suitable
+     for use as an index register in operand addresses.  It may be
+     either a suitable hard register or a pseudo register that has been
+     allocated such a hard register.
+
+     The difference between an index register and a base register is
+     that the index register may be scaled.  If an address involves the
+     sum of two registers, neither one of them scaled, then either one
+     may be labeled the "base" and the other the "index"; but whichever
+     labeling is used must fit the machine's constraints of which
+     registers may serve in each capacity.  The compiler will try both
+     labelings, looking for one that is valid, and will reload one or
+     both registers only if neither labeling works.
+
+ - Macro: PREFERRED_RELOAD_CLASS (X, CLASS)
+     A C expression that places additional restrictions on the register
+     class to use when it is necessary to copy value X into a register
+     in class CLASS.  The value is a register class; perhaps CLASS, or
+     perhaps another, smaller class.  On many machines, the following
+     definition is safe:
+
+          #define PREFERRED_RELOAD_CLASS(X,CLASS) CLASS
+
+     Sometimes returning a more restrictive class makes better code.
+     For example, on the 68000, when X is an integer constant that is
+     in range for a `moveq' instruction, the value of this macro is
+     always `DATA_REGS' as long as CLASS includes the data registers.
+     Requiring a data register guarantees that a `moveq' will be used.
+
+     One case where `PREFERRED_RELOAD_CLASS' must not return CLASS is
+     if X is a legitimate constant which cannot be loaded into some
+     register class.  By returning `NO_REGS' you can force X into a
+     memory location.  For example, rs6000 can load immediate values
+     into general-purpose registers, but does not have an instruction
+     for loading an immediate value into a floating-point register, so
+     `PREFERRED_RELOAD_CLASS' returns `NO_REGS' when X is a
+     floating-point constant.  If the constant can't be loaded into any
+     kind of register, code generation will be better if
+     `LEGITIMATE_CONSTANT_P' makes the constant illegitimate instead of
+     using `PREFERRED_RELOAD_CLASS'.
+
+ - Macro: PREFERRED_OUTPUT_RELOAD_CLASS (X, CLASS)
+     Like `PREFERRED_RELOAD_CLASS', but for output reloads instead of
+     input reloads.  If you don't define this macro, the default is to
+     use CLASS, unchanged.
+
+ - Macro: LIMIT_RELOAD_CLASS (MODE, CLASS)
+     A C expression that places additional restrictions on the register
+     class to use when it is necessary to be able to hold a value of
+     mode MODE in a reload register for which class CLASS would
+     ordinarily be used.
+
+     Unlike `PREFERRED_RELOAD_CLASS', this macro should be used when
+     there are certain modes that simply can't go in certain reload
+     classes.
+
+     The value is a register class; perhaps CLASS, or perhaps another,
+     smaller class.
+
+     Don't define this macro unless the target machine has limitations
+     which require the macro to do something nontrivial.
+
+ - Macro: SECONDARY_RELOAD_CLASS (CLASS, MODE, X)
+ - Macro: SECONDARY_INPUT_RELOAD_CLASS (CLASS, MODE, X)
+ - Macro: SECONDARY_OUTPUT_RELOAD_CLASS (CLASS, MODE, X)
+     Many machines have some registers that cannot be copied directly
+     to or from memory or even from other types of registers.  An
+     example is the `MQ' register, which on most machines, can only be
+     copied to or from general registers, but not memory.  Some
+     machines allow copying all registers to and from memory, but
+     require a scratch register for stores to some memory locations
+     (e.g., those with symbolic address on the RT, and those with
+     certain symbolic address on the SPARC when compiling PIC).  In
+     some cases, both an intermediate and a scratch register are
+     required.
+
+     You should define these macros to indicate to the reload phase
+     that it may need to allocate at least one register for a reload in
+     addition to the register to contain the data.  Specifically, if
+     copying X to a register CLASS in MODE requires an intermediate
+     register, you should define `SECONDARY_INPUT_RELOAD_CLASS' to
+     return the largest register class all of whose registers can be
+     used as intermediate registers or scratch registers.
+
+     If copying a register CLASS in MODE to X requires an intermediate
+     or scratch register, `SECONDARY_OUTPUT_RELOAD_CLASS' should be
+     defined to return the largest register class required.  If the
+     requirements for input and output reloads are the same, the macro
+     `SECONDARY_RELOAD_CLASS' should be used instead of defining both
+     macros identically.
+
+     The values returned by these macros are often `GENERAL_REGS'.
+     Return `NO_REGS' if no spare register is needed; i.e., if X can be
+     directly copied to or from a register of CLASS in MODE without
+     requiring a scratch register.  Do not define this macro if it
+     would always return `NO_REGS'.
+
+     If a scratch register is required (either with or without an
+     intermediate register), you should define patterns for
+     `reload_inM' or `reload_outM', as required (*note Standard
+     Names::.  These patterns, which will normally be implemented with
+     a `define_expand', should be similar to the `movM' patterns,
+     except that operand 2 is the scratch register.
+
+     Define constraints for the reload register and scratch register
+     that contain a single register class.  If the original reload
+     register (whose class is CLASS) can meet the constraint given in
+     the pattern, the value returned by these macros is used for the
+     class of the scratch register.  Otherwise, two additional reload
+     registers are required.  Their classes are obtained from the
+     constraints in the insn pattern.
+
+     X might be a pseudo-register or a `subreg' of a pseudo-register,
+     which could either be in a hard register or in memory.  Use
+     `true_regnum' to find out; it will return -1 if the pseudo is in
+     memory and the hard register number if it is in a register.
+
+     These macros should not be used in the case where a particular
+     class of registers can only be copied to memory and not to another
+     class of registers.  In that case, secondary reload registers are
+     not needed and would not be helpful.  Instead, a stack location
+     must be used to perform the copy and the `movM' pattern should use
+     memory as an intermediate storage.  This case often occurs between
+     floating-point and general registers.
+
+ - Macro: SECONDARY_MEMORY_NEEDED (CLASS1, CLASS2, M)
+     Certain machines have the property that some registers cannot be
+     copied to some other registers without using memory.  Define this
+     macro on those machines to be a C expression that is nonzero if
+     objects of mode M in registers of CLASS1 can only be copied to
+     registers of class CLASS2 by storing a register of CLASS1 into
+     memory and loading that memory location into a register of CLASS2.
+
+     Do not define this macro if its value would always be zero.
+
+ - Macro: SECONDARY_MEMORY_NEEDED_RTX (MODE)
+     Normally when `SECONDARY_MEMORY_NEEDED' is defined, the compiler
+     allocates a stack slot for a memory location needed for register
+     copies.  If this macro is defined, the compiler instead uses the
+     memory location defined by this macro.
+
+     Do not define this macro if you do not define
+     `SECONDARY_MEMORY_NEEDED'.
+
+ - Macro: SECONDARY_MEMORY_NEEDED_MODE (MODE)
+     When the compiler needs a secondary memory location to copy
+     between two registers of mode MODE, it normally allocates
+     sufficient memory to hold a quantity of `BITS_PER_WORD' bits and
+     performs the store and load operations in a mode that many bits
+     wide and whose class is the same as that of MODE.
+
+     This is right thing to do on most machines because it ensures that
+     all bits of the register are copied and prevents accesses to the
+     registers in a narrower mode, which some machines prohibit for
+     floating-point registers.
+
+     However, this default behavior is not correct on some machines,
+     such as the DEC Alpha, that store short integers in floating-point
+     registers differently than in integer registers.  On those
+     machines, the default widening will not work correctly and you
+     must define this macro to suppress that widening in some cases.
+     See the file `alpha.h' for details.
+
+     Do not define this macro if you do not define
+     `SECONDARY_MEMORY_NEEDED' or if widening MODE to a mode that is
+     `BITS_PER_WORD' bits wide is correct for your machine.
+
+ - Macro: SMALL_REGISTER_CLASSES
+     On some machines, it is risky to let hard registers live across
+     arbitrary insns.  Typically, these machines have instructions that
+     require values to be in specific registers (like an accumulator),
+     and reload will fail if the required hard register is used for
+     another purpose across such an insn.
+
+     Define `SMALL_REGISTER_CLASSES' to be an expression with a nonzero
+     value on these machines.  When this macro has a nonzero value, the
+     compiler will try to minimize the lifetime of hard registers.
+
+     It is always safe to define this macro with a nonzero value, but
+     if you unnecessarily define it, you will reduce the amount of
+     optimizations that can be performed in some cases.  If you do not
+     define this macro with a nonzero value when it is required, the
+     compiler will run out of spill registers and print a fatal error
+     message.  For most machines, you should not define this macro at
+     all.
+
+ - Macro: CLASS_LIKELY_SPILLED_P (CLASS)
+     A C expression whose value is nonzero if pseudos that have been
+     assigned to registers of class CLASS would likely be spilled
+     because registers of CLASS are needed for spill registers.
+
+     The default value of this macro returns 1 if CLASS has exactly one
+     register and zero otherwise.  On most machines, this default
+     should be used.  Only define this macro to some other expression
+     if pseudos allocated by `local-alloc.c' end up in memory because
+     their hard registers were needed for spill registers.  If this
+     macro returns nonzero for those classes, those pseudos will only
+     be allocated by `global.c', which knows how to reallocate the
+     pseudo to another register.  If there would not be another
+     register available for reallocation, you should not change the
+     definition of this macro since the only effect of such a
+     definition would be to slow down register allocation.
+
+ - Macro: CLASS_MAX_NREGS (CLASS, MODE)
+     A C expression for the maximum number of consecutive registers of
+     class CLASS needed to hold a value of mode MODE.
+
+     This is closely related to the macro `HARD_REGNO_NREGS'.  In fact,
+     the value of the macro `CLASS_MAX_NREGS (CLASS, MODE)' should be
+     the maximum value of `HARD_REGNO_NREGS (REGNO, MODE)' for all
+     REGNO values in the class CLASS.
+
+     This macro helps control the handling of multiple-word values in
+     the reload pass.
+
+ - Macro: CANNOT_CHANGE_MODE_CLASS (FROM, TO, CLASS)
+     If defined, a C expression that returns nonzero for a CLASS for
+     which a change from mode FROM to mode TO is invalid.
+
+     For the example, loading 32-bit integer or floating-point objects
+     into floating-point registers on the Alpha extends them to 64 bits.
+     Therefore loading a 64-bit object and then storing it as a 32-bit
+     object does not store the low-order 32 bits, as would be the case
+     for a normal register.  Therefore, `alpha.h' defines
+     `CANNOT_CHANGE_MODE_CLASS' as below:
+
+          #define CANNOT_CHANGE_MODE_CLASS(FROM, TO, CLASS) \
+            (GET_MODE_SIZE (FROM) != GET_MODE_SIZE (TO) \
+             ? reg_classes_intersect_p (FLOAT_REGS, (CLASS)) : 0)
+
+   Three other special macros describe which operands fit which
+constraint letters.
+
+ - Macro: CONST_OK_FOR_LETTER_P (VALUE, C)
+     A C expression that defines the machine-dependent operand
+     constraint letters (`I', `J', `K', ... `P') that specify
+     particular ranges of integer values.  If C is one of those
+     letters, the expression should check that VALUE, an integer, is in
+     the appropriate range and return 1 if so, 0 otherwise.  If C is
+     not one of those letters, the value should be 0 regardless of
+     VALUE.
+
+ - Macro: CONST_OK_FOR_CONSTRAINT_P (VALUE, C, STR)
+     Like `CONST_OK_FOR_LETTER_P', but you also get the constraint
+     string passed in STR, so that you can use suffixes to distinguish
+     between different variants.
+
+ - Macro: CONST_DOUBLE_OK_FOR_LETTER_P (VALUE, C)
+     A C expression that defines the machine-dependent operand
+     constraint letters that specify particular ranges of
+     `const_double' values (`G' or `H').
+
+     If C is one of those letters, the expression should check that
+     VALUE, an RTX of code `const_double', is in the appropriate range
+     and return 1 if so, 0 otherwise.  If C is not one of those
+     letters, the value should be 0 regardless of VALUE.
+
+     `const_double' is used for all floating-point constants and for
+     `DImode' fixed-point constants.  A given letter can accept either
+     or both kinds of values.  It can use `GET_MODE' to distinguish
+     between these kinds.
+
+ - Macro: CONST_DOUBLE_OK_FOR_CONSTRAINT_P (VALUE, C, STR)
+     Like `CONST_DOUBLE_OK_FOR_LETTER_P', but you also get the
+     constraint string passed in STR, so that you can use suffixes to
+     distinguish between different variants.
+
+ - Macro: EXTRA_CONSTRAINT (VALUE, C)
+     A C expression that defines the optional machine-dependent
+     constraint letters that can be used to segregate specific types of
+     operands, usually memory references, for the target machine.  Any
+     letter that is not elsewhere defined and not matched by
+     `REG_CLASS_FROM_LETTER' / `REG_CLASS_FROM_CONSTRAINT' may be used.
+     Normally this macro will not be defined.
+
+     If it is required for a particular target machine, it should
+     return 1 if VALUE corresponds to the operand type represented by
+     the constraint letter C.  If C is not defined as an extra
+     constraint, the value returned should be 0 regardless of VALUE.
+
+     For example, on the ROMP, load instructions cannot have their
+     output in r0 if the memory reference contains a symbolic address.
+     Constraint letter `Q' is defined as representing a memory address
+     that does _not_ contain a symbolic address.  An alternative is
+     specified with a `Q' constraint on the input and `r' on the
+     output.  The next alternative specifies `m' on the input and a
+     register class that does not include r0 on the output.
+
+ - Macro: EXTRA_CONSTRAINT_STR (VALUE, C, STR)
+     Like `EXTRA_CONSTRAINT', but you also get the constraint string
+     passed in STR, so that you can use suffixes to distinguish between
+     different variants.
+
+ - Macro: EXTRA_MEMORY_CONSTRAINT (C, STR)
+     A C expression that defines the optional machine-dependent
+     constraint letters, amongst those accepted by `EXTRA_CONSTRAINT',
+     that should be treated like memory constraints by the reload pass.
+
+     It should return 1 if the operand type represented by the
+     constraint at the start of STR, the first letter of which is the
+     letter C,  comprises a subset of all memory references including
+     all those whose address is simply a base register.  This allows
+     the reload pass to reload an operand, if it does not directly
+     correspond to the operand type of C, by copying its address into a
+     base register.
+
+     For example, on the S/390, some instructions do not accept
+     arbitrary memory references, but only those that do not make use
+     of an index register.  The constraint letter `Q' is defined via
+     `EXTRA_CONSTRAINT' as representing a memory address of this type.
+     If the letter `Q' is marked as `EXTRA_MEMORY_CONSTRAINT', a `Q'
+     constraint can handle any memory operand, because the reload pass
+     knows it can be reloaded by copying the memory address into a base
+     register if required.  This is analogous to the way a `o'
+     constraint can handle any memory operand.
+
+ - Macro: EXTRA_ADDRESS_CONSTRAINT (C, STR)
+     A C expression that defines the optional machine-dependent
+     constraint letters, amongst those accepted by `EXTRA_CONSTRAINT' /
+     `EXTRA_CONSTRAINT_STR', that should be treated like address
+     constraints by the reload pass.
+
+     It should return 1 if the operand type represented by the
+     constraint at the start of STR, which starts with the letter C,
+     comprises a subset of all memory addresses including all those
+     that consist of just a base register.  This allows the reload pass
+     to reload an operand, if it does not directly correspond to the
+     operand type of STR, by copying it into a base register.
+
+     Any constraint marked as `EXTRA_ADDRESS_CONSTRAINT' can only be
+     used with the `address_operand' predicate.  It is treated
+     analogously to the `p' constraint.
+
+
+File: gccint.info,  Node: Stack and Calling,  Next: Varargs,  Prev: Register Classes,  Up: Target Macros
+
+Stack Layout and Calling Conventions
+====================================
+
+   This describes the stack layout and calling conventions.
+
+* Menu:
+
+* Frame Layout::
+* Exception Handling::
+* Stack Checking::
+* Frame Registers::
+* Elimination::
+* Stack Arguments::
+* Register Arguments::
+* Scalar Return::
+* Aggregate Return::
+* Caller Saves::
+* Function Entry::
+* Profiling::
+* Tail Calls::
+
+
+File: gccint.info,  Node: Frame Layout,  Next: Exception Handling,  Up: Stack and Calling
+
+Basic Stack Layout
+------------------
+
+   Here is the basic stack layout.
+
+ - Macro: STACK_GROWS_DOWNWARD
+     Define this macro if pushing a word onto the stack moves the stack
+     pointer to a smaller address.
+
+     When we say, "define this macro if ...," it means that the
+     compiler checks this macro only with `#ifdef' so the precise
+     definition used does not matter.
+
+ - Macro: STACK_PUSH_CODE
+     This macro defines the operation used when something is pushed on
+     the stack.  In RTL, a push operation will be `(set (mem
+     (STACK_PUSH_CODE (reg sp))) ...)'
+
+     The choices are `PRE_DEC', `POST_DEC', `PRE_INC', and `POST_INC'.
+     Which of these is correct depends on the stack direction and on
+     whether the stack pointer points to the last item on the stack or
+     whether it points to the space for the next item on the stack.
+
+     The default is `PRE_DEC' when `STACK_GROWS_DOWNWARD' is defined,
+     which is almost always right, and `PRE_INC' otherwise, which is
+     often wrong.
+
+ - Macro: FRAME_GROWS_DOWNWARD
+     Define this macro if the addresses of local variable slots are at
+     negative offsets from the frame pointer.
+
+ - Macro: ARGS_GROW_DOWNWARD
+     Define this macro if successive arguments to a function occupy
+     decreasing addresses on the stack.
+
+ - Macro: STARTING_FRAME_OFFSET
+     Offset from the frame pointer to the first local variable slot to
+     be allocated.
+
+     If `FRAME_GROWS_DOWNWARD', find the next slot's offset by
+     subtracting the first slot's length from `STARTING_FRAME_OFFSET'.
+     Otherwise, it is found by adding the length of the first slot to
+     the value `STARTING_FRAME_OFFSET'.
+
+ - Macro: STACK_ALIGNMENT_NEEDED
+     Define to zero to disable final alignment of the stack during
+     reload.  The nonzero default for this macro is suitable for most
+     ports.
+
+     On ports where `STARTING_FRAME_OFFSET' is nonzero or where there
+     is a register save block following the local block that doesn't
+     require alignment to `STACK_BOUNDARY', it may be beneficial to
+     disable stack alignment and do it in the backend.
+
+ - Macro: STACK_POINTER_OFFSET
+     Offset from the stack pointer register to the first location at
+     which outgoing arguments are placed.  If not specified, the
+     default value of zero is used.  This is the proper value for most
+     machines.
+
+     If `ARGS_GROW_DOWNWARD', this is the offset to the location above
+     the first location at which outgoing arguments are placed.
+
+ - Macro: FIRST_PARM_OFFSET (FUNDECL)
+     Offset from the argument pointer register to the first argument's
+     address.  On some machines it may depend on the data type of the
+     function.
+
+     If `ARGS_GROW_DOWNWARD', this is the offset to the location above
+     the first argument's address.
+
+ - Macro: STACK_DYNAMIC_OFFSET (FUNDECL)
+     Offset from the stack pointer register to an item dynamically
+     allocated on the stack, e.g., by `alloca'.
+
+     The default value for this macro is `STACK_POINTER_OFFSET' plus the
+     length of the outgoing arguments.  The default is correct for most
+     machines.  See `function.c' for details.
+
+ - Macro: DYNAMIC_CHAIN_ADDRESS (FRAMEADDR)
+     A C expression whose value is RTL representing the address in a
+     stack frame where the pointer to the caller's frame is stored.
+     Assume that FRAMEADDR is an RTL expression for the address of the
+     stack frame itself.
+
+     If you don't define this macro, the default is to return the value
+     of FRAMEADDR--that is, the stack frame address is also the address
+     of the stack word that points to the previous frame.
+
+ - Macro: SETUP_FRAME_ADDRESSES
+     If defined, a C expression that produces the machine-specific code
+     to setup the stack so that arbitrary frames can be accessed.  For
+     example, on the SPARC, we must flush all of the register windows
+     to the stack before we can access arbitrary stack frames.  You
+     will seldom need to define this macro.
+
+ - Macro: BUILTIN_SETJMP_FRAME_VALUE
+     If defined, a C expression that contains an rtx that is used to
+     store the address of the current frame into the built in `setjmp'
+     buffer.  The default value, `virtual_stack_vars_rtx', is correct
+     for most machines.  One reason you may need to define this macro
+     is if `hard_frame_pointer_rtx' is the appropriate value on your
+     machine.
+
+ - Macro: RETURN_ADDR_RTX (COUNT, FRAMEADDR)
+     A C expression whose value is RTL representing the value of the
+     return address for the frame COUNT steps up from the current
+     frame, after the prologue.  FRAMEADDR is the frame pointer of the
+     COUNT frame, or the frame pointer of the COUNT - 1 frame if
+     `RETURN_ADDR_IN_PREVIOUS_FRAME' is defined.
+
+     The value of the expression must always be the correct address when
+     COUNT is zero, but may be `NULL_RTX' if there is not way to
+     determine the return address of other frames.
+
+ - Macro: RETURN_ADDR_IN_PREVIOUS_FRAME
+     Define this if the return address of a particular stack frame is
+     accessed from the frame pointer of the previous stack frame.
+
+ - Macro: INCOMING_RETURN_ADDR_RTX
+     A C expression whose value is RTL representing the location of the
+     incoming return address at the beginning of any function, before
+     the prologue.  This RTL is either a `REG', indicating that the
+     return value is saved in `REG', or a `MEM' representing a location
+     in the stack.
+
+     You only need to define this macro if you want to support call
+     frame debugging information like that provided by DWARF 2.
+
+     If this RTL is a `REG', you should also define
+     `DWARF_FRAME_RETURN_COLUMN' to `DWARF_FRAME_REGNUM (REGNO)'.
+
+ - Macro: DWARF_ALT_FRAME_RETURN_COLUMN
+     A C expression whose value is an integer giving a DWARF 2 column
+     number that may be used as an alternate return column.  This should
+     be defined only if `DWARF_FRAME_RETURN_COLUMN' is set to a general
+     register, but an alternate column needs to be used for signal
+     frames.
+
+ - Macro: DWARF_ZERO_REG
+     A C expression whose value is an integer giving a DWARF 2 register
+     number that is considered to always have the value zero.  This
+     should only be defined if the target has an architected zero
+     register, and someone decided it was a good idea to use that
+     register number to terminate the stack backtrace.  New ports
+     should avoid this.
+
+ - Macro: INCOMING_FRAME_SP_OFFSET
+     A C expression whose value is an integer giving the offset, in
+     bytes, from the value of the stack pointer register to the top of
+     the stack frame at the beginning of any function, before the
+     prologue.  The top of the frame is defined to be the value of the
+     stack pointer in the previous frame, just before the call
+     instruction.
+
+     You only need to define this macro if you want to support call
+     frame debugging information like that provided by DWARF 2.
+
+ - Macro: ARG_POINTER_CFA_OFFSET (FUNDECL)
+     A C expression whose value is an integer giving the offset, in
+     bytes, from the argument pointer to the canonical frame address
+     (cfa).  The final value should coincide with that calculated by
+     `INCOMING_FRAME_SP_OFFSET'.  Which is unfortunately not usable
+     during virtual register instantiation.
+
+     The default value for this macro is `FIRST_PARM_OFFSET (fundecl)',
+     which is correct for most machines; in general, the arguments are
+     found immediately before the stack frame.  Note that this is not
+     the case on some targets that save registers into the caller's
+     frame, such as SPARC and rs6000, and so such targets need to
+     define this macro.
+
+     You only need to define this macro if the default is incorrect,
+     and you want to support call frame debugging information like that
+     provided by DWARF 2.
+
+
+File: gccint.info,  Node: Exception Handling,  Next: Stack Checking,  Prev: Frame Layout,  Up: Stack and Calling
+
+Exception Handling Support
+--------------------------
+
+ - Macro: EH_RETURN_DATA_REGNO (N)
+     A C expression whose value is the Nth register number used for
+     data by exception handlers, or `INVALID_REGNUM' if fewer than N
+     registers are usable.
+
+     The exception handling library routines communicate with the
+     exception handlers via a set of agreed upon registers.  Ideally
+     these registers should be call-clobbered; it is possible to use
+     call-saved registers, but may negatively impact code size.  The
+     target must support at least 2 data registers, but should define 4
+     if there are enough free registers.
+
+     You must define this macro if you want to support call frame
+     exception handling like that provided by DWARF 2.
+
+ - Macro: EH_RETURN_STACKADJ_RTX
+     A C expression whose value is RTL representing a location in which
+     to store a stack adjustment to be applied before function return.
+     This is used to unwind the stack to an exception handler's call
+     frame.  It will be assigned zero on code paths that return
+     normally.
+
+     Typically this is a call-clobbered hard register that is otherwise
+     untouched by the epilogue, but could also be a stack slot.
+
+     Do not define this macro if the stack pointer is saved and restored
+     by the regular prolog and epilog code in the call frame itself; in
+     this case, the exception handling library routines will update the
+     stack location to be restored in place.  Otherwise, you must define
+     this macro if you want to support call frame exception handling
+     like that provided by DWARF 2.
+
+ - Macro: EH_RETURN_HANDLER_RTX
+     A C expression whose value is RTL representing a location in which
+     to store the address of an exception handler to which we should
+     return.  It will not be assigned on code paths that return
+     normally.
+
+     Typically this is the location in the call frame at which the
+     normal return address is stored.  For targets that return by
+     popping an address off the stack, this might be a memory address
+     just below the _target_ call frame rather than inside the current
+     call frame.  If defined, `EH_RETURN_STACKADJ_RTX' will have already
+     been assigned, so it may be used to calculate the location of the
+     target call frame.
+
+     Some targets have more complex requirements than storing to an
+     address calculable during initial code generation.  In that case
+     the `eh_return' instruction pattern should be used instead.
+
+     If you want to support call frame exception handling, you must
+     define either this macro or the `eh_return' instruction pattern.
+
+ - Macro: RETURN_ADDR_OFFSET
+     If defined, an integer-valued C expression for which rtl will be
+     generated to add it to the exception handler address before it is
+     searched in the exception handling tables, and to subtract it
+     again from the address before using it to return to the exception
+     handler.
+
+ - Macro: ASM_PREFERRED_EH_DATA_FORMAT (CODE, GLOBAL)
+     This macro chooses the encoding of pointers embedded in the
+     exception handling sections.  If at all possible, this should be
+     defined such that the exception handling section will not require
+     dynamic relocations, and so may be read-only.
+
+     CODE is 0 for data, 1 for code labels, 2 for function pointers.
+     GLOBAL is true if the symbol may be affected by dynamic
+     relocations.  The macro should return a combination of the
+     `DW_EH_PE_*' defines as found in `dwarf2.h'.
+
+     If this macro is not defined, pointers will not be encoded but
+     represented directly.
+
+ - Macro: ASM_MAYBE_OUTPUT_ENCODED_ADDR_RTX (FILE, ENCODING, SIZE,
+          ADDR, DONE)
+     This macro allows the target to emit whatever special magic is
+     required to represent the encoding chosen by
+     `ASM_PREFERRED_EH_DATA_FORMAT'.  Generic code takes care of
+     pc-relative and indirect encodings; this must be defined if the
+     target uses text-relative or data-relative encodings.
+
+     This is a C statement that branches to DONE if the format was
+     handled.  ENCODING is the format chosen, SIZE is the number of
+     bytes that the format occupies, ADDR is the `SYMBOL_REF' to be
+     emitted.
+
+ - Macro: MD_FALLBACK_FRAME_STATE_FOR (CONTEXT, FS, SUCCESS)
+     This macro allows the target to add cpu and operating system
+     specific code to the call-frame unwinder for use when there is no
+     unwind data available.  The most common reason to implement this
+     macro is to unwind through signal frames.
+
+     This macro is called from `uw_frame_state_for' in `unwind-dw2.c'
+     and `unwind-ia64.c'.  CONTEXT is an `_Unwind_Context'; FS is an
+     `_Unwind_FrameState'.  Examine `context->ra' for the address of
+     the code being executed and `context->cfa' for the stack pointer
+     value.  If the frame can be decoded, the register save addresses
+     should be updated in FS and the macro should branch to SUCCESS.
+     If the frame cannot be decoded, the macro should do nothing.
+
+     For proper signal handling in Java this macro is accompanied by
+     `MAKE_THROW_FRAME', defined in `libjava/include/*-signal.h'
+     headers.
+
+ - Macro: MD_HANDLE_UNWABI (CONTEXT, FS)
+     This macro allows the target to add operating system specific code
+     to the call-frame unwinder to handle the IA-64 `.unwabi' unwinding
+     directive, usually used for signal or interrupt frames.
+
+     This macro is called from `uw_update_context' in `unwind-ia64.c'.
+     CONTEXT is an `_Unwind_Context'; FS is an `_Unwind_FrameState'.
+     Examine `fs->unwabi' for the abi and context in the `.unwabi'
+     directive.  If the `.unwabi' directive can be handled, the
+     register save addresses should be updated in FS.
+
+
+File: gccint.info,  Node: Stack Checking,  Next: Frame Registers,  Prev: Exception Handling,  Up: Stack and Calling
+
+Specifying How Stack Checking is Done
+-------------------------------------
+
+   GCC will check that stack references are within the boundaries of
+the stack, if the `-fstack-check' is specified, in one of three ways:
+
+  1. If the value of the `STACK_CHECK_BUILTIN' macro is nonzero, GCC
+     will assume that you have arranged for stack checking to be done at
+     appropriate places in the configuration files, e.g., in
+     `TARGET_ASM_FUNCTION_PROLOGUE'.  GCC will do not other special
+     processing.
+
+  2. If `STACK_CHECK_BUILTIN' is zero and you defined a named pattern
+     called `check_stack' in your `md' file, GCC will call that pattern
+     with one argument which is the address to compare the stack value
+     against.  You must arrange for this pattern to report an error if
+     the stack pointer is out of range.
+
+  3. If neither of the above are true, GCC will generate code to
+     periodically "probe" the stack pointer using the values of the
+     macros defined below.
+
+   Normally, you will use the default values of these macros, so GCC
+will use the third approach.
+
+ - Macro: STACK_CHECK_BUILTIN
+     A nonzero value if stack checking is done by the configuration
+     files in a machine-dependent manner.  You should define this macro
+     if stack checking is require by the ABI of your machine or if you
+     would like to have to stack checking in some more efficient way
+     than GCC's portable approach.  The default value of this macro is
+     zero.
+
+ - Macro: STACK_CHECK_PROBE_INTERVAL
+     An integer representing the interval at which GCC must generate
+     stack probe instructions.  You will normally define this macro to
+     be no larger than the size of the "guard pages" at the end of a
+     stack area.  The default value of 4096 is suitable for most
+     systems.
+
+ - Macro: STACK_CHECK_PROBE_LOAD
+     A integer which is nonzero if GCC should perform the stack probe
+     as a load instruction and zero if GCC should use a store
+     instruction.  The default is zero, which is the most efficient
+     choice on most systems.
+
+ - Macro: STACK_CHECK_PROTECT
+     The number of bytes of stack needed to recover from a stack
+     overflow, for languages where such a recovery is supported.  The
+     default value of 75 words should be adequate for most machines.
+
+ - Macro: STACK_CHECK_MAX_FRAME_SIZE
+     The maximum size of a stack frame, in bytes.  GCC will generate
+     probe instructions in non-leaf functions to ensure at least this
+     many bytes of stack are available.  If a stack frame is larger
+     than this size, stack checking will not be reliable and GCC will
+     issue a warning.  The default is chosen so that GCC only generates
+     one instruction on most systems.  You should normally not change
+     the default value of this macro.
+
+ - Macro: STACK_CHECK_FIXED_FRAME_SIZE
+     GCC uses this value to generate the above warning message.  It
+     represents the amount of fixed frame used by a function, not
+     including space for any callee-saved registers, temporaries and
+     user variables.  You need only specify an upper bound for this
+     amount and will normally use the default of four words.
+
+ - Macro: STACK_CHECK_MAX_VAR_SIZE
+     The maximum size, in bytes, of an object that GCC will place in the
+     fixed area of the stack frame when the user specifies
+     `-fstack-check'.  GCC computed the default from the values of the
+     above macros and you will normally not need to override that
+     default.
+
+
+File: gccint.info,  Node: Frame Registers,  Next: Elimination,  Prev: Stack Checking,  Up: Stack and Calling
+
+Registers That Address the Stack Frame
+--------------------------------------
+
+   This discusses registers that address the stack frame.
+
+ - Macro: STACK_POINTER_REGNUM
+     The register number of the stack pointer register, which must also
+     be a fixed register according to `FIXED_REGISTERS'.  On most
+     machines, the hardware determines which register this is.
+
+ - Macro: FRAME_POINTER_REGNUM
+     The register number of the frame pointer register, which is used to
+     access automatic variables in the stack frame.  On some machines,
+     the hardware determines which register this is.  On other
+     machines, you can choose any register you wish for this purpose.
+
+ - Macro: HARD_FRAME_POINTER_REGNUM
+     On some machines the offset between the frame pointer and starting
+     offset of the automatic variables is not known until after register
+     allocation has been done (for example, because the saved registers
+     are between these two locations).  On those machines, define
+     `FRAME_POINTER_REGNUM' the number of a special, fixed register to
+     be used internally until the offset is known, and define
+     `HARD_FRAME_POINTER_REGNUM' to be the actual hard register number
+     used for the frame pointer.
+
+     You should define this macro only in the very rare circumstances
+     when it is not possible to calculate the offset between the frame
+     pointer and the automatic variables until after register
+     allocation has been completed.  When this macro is defined, you
+     must also indicate in your definition of `ELIMINABLE_REGS' how to
+     eliminate `FRAME_POINTER_REGNUM' into either
+     `HARD_FRAME_POINTER_REGNUM' or `STACK_POINTER_REGNUM'.
+
+     Do not define this macro if it would be the same as
+     `FRAME_POINTER_REGNUM'.
+
+ - Macro: ARG_POINTER_REGNUM
+     The register number of the arg pointer register, which is used to
+     access the function's argument list.  On some machines, this is
+     the same as the frame pointer register.  On some machines, the
+     hardware determines which register this is.  On other machines,
+     you can choose any register you wish for this purpose.  If this is
+     not the same register as the frame pointer register, then you must
+     mark it as a fixed register according to `FIXED_REGISTERS', or
+     arrange to be able to eliminate it (*note Elimination::).
+
+ - Macro: RETURN_ADDRESS_POINTER_REGNUM
+     The register number of the return address pointer register, which
+     is used to access the current function's return address from the
+     stack.  On some machines, the return address is not at a fixed
+     offset from the frame pointer or stack pointer or argument
+     pointer.  This register can be defined to point to the return
+     address on the stack, and then be converted by `ELIMINABLE_REGS'
+     into either the frame pointer or stack pointer.
+
+     Do not define this macro unless there is no other way to get the
+     return address from the stack.
+
+ - Macro: STATIC_CHAIN_REGNUM
+ - Macro: STATIC_CHAIN_INCOMING_REGNUM
+     Register numbers used for passing a function's static chain
+     pointer.  If register windows are used, the register number as
+     seen by the called function is `STATIC_CHAIN_INCOMING_REGNUM',
+     while the register number as seen by the calling function is
+     `STATIC_CHAIN_REGNUM'.  If these registers are the same,
+     `STATIC_CHAIN_INCOMING_REGNUM' need not be defined.
+
+     The static chain register need not be a fixed register.
+
+     If the static chain is passed in memory, these macros should not be
+     defined; instead, the next two macros should be defined.
+
+ - Macro: STATIC_CHAIN
+ - Macro: STATIC_CHAIN_INCOMING
+     If the static chain is passed in memory, these macros provide rtx
+     giving `mem' expressions that denote where they are stored.
+     `STATIC_CHAIN' and `STATIC_CHAIN_INCOMING' give the locations as
+     seen by the calling and called functions, respectively.  Often the
+     former will be at an offset from the stack pointer and the latter
+     at an offset from the frame pointer.
+
+     The variables `stack_pointer_rtx', `frame_pointer_rtx', and
+     `arg_pointer_rtx' will have been initialized prior to the use of
+     these macros and should be used to refer to those items.
+
+     If the static chain is passed in a register, the two previous
+     macros should be defined instead.
+
+ - Macro: DWARF_FRAME_REGISTERS
+     This macro specifies the maximum number of hard registers that can
+     be saved in a call frame.  This is used to size data structures
+     used in DWARF2 exception handling.
+
+     Prior to GCC 3.0, this macro was needed in order to establish a
+     stable exception handling ABI in the face of adding new hard
+     registers for ISA extensions.  In GCC 3.0 and later, the EH ABI is
+     insulated from changes in the number of hard registers.
+     Nevertheless, this macro can still be used to reduce the runtime
+     memory requirements of the exception handling routines, which can
+     be substantial if the ISA contains a lot of registers that are not
+     call-saved.
+
+     If this macro is not defined, it defaults to
+     `FIRST_PSEUDO_REGISTER'.
+
+ - Macro: PRE_GCC3_DWARF_FRAME_REGISTERS
+     This macro is similar to `DWARF_FRAME_REGISTERS', but is provided
+     for backward compatibility in pre GCC 3.0 compiled code.
+
+     If this macro is not defined, it defaults to
+     `DWARF_FRAME_REGISTERS'.
+
+ - Macro: DWARF_REG_TO_UNWIND_COLUMN (REGNO)
+     Define this macro if the target's representation for dwarf
+     registers is different than the internal representation for unwind
+     column.  Given a dwarf register, this macro should return the
+     internal unwind column number to use instead.
+
+     See the PowerPC's SPE target for an example.
+
+ - Macro: DWARF_FRAME_REGNUM (REGNO)
+     Define this macro if the target's representation for dwarf
+     registers used in .eh_frame or .debug_frame is different from that
+     used in other debug info sections.  Given a GCC hard register
+     number, this macro should return the .eh_frame register number.
+     The default is `DBX_REGISTER_NUMBER (REGNO)'.
+
+
+ - Macro: DWARF2_FRAME_REG_OUT (REGNO, FOR_EH)
+     Define this macro to map register numbers held in the call frame
+     info that GCC has collected using `DWARF_FRAME_REGNUM' to those
+     that should be output in .debug_frame (`FOR_EH' is zero) and
+     .eh_frame (`FOR_EH' is nonzero).  The default is to return `REGNO'.
+
+
+
+File: gccint.info,  Node: Elimination,  Next: Stack Arguments,  Prev: Frame Registers,  Up: Stack and Calling
+
+Eliminating Frame Pointer and Arg Pointer
+-----------------------------------------
+
+   This is about eliminating the frame pointer and arg pointer.
+
+ - Macro: FRAME_POINTER_REQUIRED
+     A C expression which is nonzero if a function must have and use a
+     frame pointer.  This expression is evaluated  in the reload pass.
+     If its value is nonzero the function will have a frame pointer.
+
+     The expression can in principle examine the current function and
+     decide according to the facts, but on most machines the constant 0
+     or the constant 1 suffices.  Use 0 when the machine allows code to
+     be generated with no frame pointer, and doing so saves some time
+     or space.  Use 1 when there is no possible advantage to avoiding a
+     frame pointer.
+
+     In certain cases, the compiler does not know how to produce valid
+     code without a frame pointer.  The compiler recognizes those cases
+     and automatically gives the function a frame pointer regardless of
+     what `FRAME_POINTER_REQUIRED' says.  You don't need to worry about
+     them.
+
+     In a function that does not require a frame pointer, the frame
+     pointer register can be allocated for ordinary usage, unless you
+     mark it as a fixed register.  See `FIXED_REGISTERS' for more
+     information.
+
+ - Macro: INITIAL_FRAME_POINTER_OFFSET (DEPTH-VAR)
+     A C statement to store in the variable DEPTH-VAR the difference
+     between the frame pointer and the stack pointer values immediately
+     after the function prologue.  The value would be computed from
+     information such as the result of `get_frame_size ()' and the
+     tables of registers `regs_ever_live' and `call_used_regs'.
+
+     If `ELIMINABLE_REGS' is defined, this macro will be not be used and
+     need not be defined.  Otherwise, it must be defined even if
+     `FRAME_POINTER_REQUIRED' is defined to always be true; in that
+     case, you may set DEPTH-VAR to anything.
+
+ - Macro: ELIMINABLE_REGS
+     If defined, this macro specifies a table of register pairs used to
+     eliminate unneeded registers that point into the stack frame.  If
+     it is not defined, the only elimination attempted by the compiler
+     is to replace references to the frame pointer with references to
+     the stack pointer.
+
+     The definition of this macro is a list of structure
+     initializations, each of which specifies an original and
+     replacement register.
+
+     On some machines, the position of the argument pointer is not
+     known until the compilation is completed.  In such a case, a
+     separate hard register must be used for the argument pointer.
+     This register can be eliminated by replacing it with either the
+     frame pointer or the argument pointer, depending on whether or not
+     the frame pointer has been eliminated.
+
+     In this case, you might specify:
+          #define ELIMINABLE_REGS  \
+          {{ARG_POINTER_REGNUM, STACK_POINTER_REGNUM}, \
+           {ARG_POINTER_REGNUM, FRAME_POINTER_REGNUM}, \
+           {FRAME_POINTER_REGNUM, STACK_POINTER_REGNUM}}
+
+     Note that the elimination of the argument pointer with the stack
+     pointer is specified first since that is the preferred elimination.
+
+ - Macro: CAN_ELIMINATE (FROM-REG, TO-REG)
+     A C expression that returns nonzero if the compiler is allowed to
+     try to replace register number FROM-REG with register number
+     TO-REG.  This macro need only be defined if `ELIMINABLE_REGS' is
+     defined, and will usually be the constant 1, since most of the
+     cases preventing register elimination are things that the compiler
+     already knows about.
+
+ - Macro: INITIAL_ELIMINATION_OFFSET (FROM-REG, TO-REG, OFFSET-VAR)
+     This macro is similar to `INITIAL_FRAME_POINTER_OFFSET'.  It
+     specifies the initial difference between the specified pair of
+     registers.  This macro must be defined if `ELIMINABLE_REGS' is
+     defined.
+
+
+File: gccint.info,  Node: Stack Arguments,  Next: Register Arguments,  Prev: Elimination,  Up: Stack and Calling
+
+Passing Function Arguments on the Stack
+---------------------------------------
+
+   The macros in this section control how arguments are passed on the
+stack.  See the following section for other macros that control passing
+certain arguments in registers.
+
+ - Target Hook: bool TARGET_PROMOTE_PROTOTYPES (tree FNTYPE)
+     This target hook returns `true' if an argument declared in a
+     prototype as an integral type smaller than `int' should actually be
+     passed as an `int'.  In addition to avoiding errors in certain
+     cases of mismatch, it also makes for better code on certain
+     machines.  The default is to not promote prototypes.
+
+ - Macro: PUSH_ARGS
+     A C expression.  If nonzero, push insns will be used to pass
+     outgoing arguments.  If the target machine does not have a push
+     instruction, set it to zero.  That directs GCC to use an alternate
+     strategy: to allocate the entire argument block and then store the
+     arguments into it.  When `PUSH_ARGS' is nonzero, `PUSH_ROUNDING'
+     must be defined too.
+
+ - Macro: PUSH_ARGS_REVERSED
+     A C expression.  If nonzero, function arguments will be evaluated
+     from last to first, rather than from first to last.  If this macro
+     is not defined, it defaults to `PUSH_ARGS' on targets where the
+     stack and args grow in opposite directions, and 0 otherwise.
+
+ - Macro: PUSH_ROUNDING (NPUSHED)
+     A C expression that is the number of bytes actually pushed onto the
+     stack when an instruction attempts to push NPUSHED bytes.
+
+     On some machines, the definition
+
+          #define PUSH_ROUNDING(BYTES) (BYTES)
+
+     will suffice.  But on other machines, instructions that appear to
+     push one byte actually push two bytes in an attempt to maintain
+     alignment.  Then the definition should be
+
+          #define PUSH_ROUNDING(BYTES) (((BYTES) + 1) & ~1)
+
+ - Macro: ACCUMULATE_OUTGOING_ARGS
+     A C expression.  If nonzero, the maximum amount of space required
+     for outgoing arguments will be computed and placed into the
+     variable `current_function_outgoing_args_size'.  No space will be
+     pushed onto the stack for each call; instead, the function
+     prologue should increase the stack frame size by this amount.
+
+     Setting both `PUSH_ARGS' and `ACCUMULATE_OUTGOING_ARGS' is not
+     proper.
+
+ - Macro: REG_PARM_STACK_SPACE (FNDECL)
+     Define this macro if functions should assume that stack space has
+     been allocated for arguments even when their values are passed in
+     registers.
+
+     The value of this macro is the size, in bytes, of the area
+     reserved for arguments passed in registers for the function
+     represented by FNDECL, which can be zero if GCC is calling a
+     library function.
+
+     This space can be allocated by the caller, or be a part of the
+     machine-dependent stack frame: `OUTGOING_REG_PARM_STACK_SPACE' says
+     which.
+
+ - Macro: MAYBE_REG_PARM_STACK_SPACE
+ - Macro: FINAL_REG_PARM_STACK_SPACE (CONST_SIZE, VAR_SIZE)
+     Define these macros in addition to the one above if functions might
+     allocate stack space for arguments even when their values are
+     passed in registers.  These should be used when the stack space
+     allocated for arguments in registers is not a simple constant
+     independent of the function declaration.
+
+     The value of the first macro is the size, in bytes, of the area
+     that we should initially assume would be reserved for arguments
+     passed in registers.
+
+     The value of the second macro is the actual size, in bytes, of the
+     area that will be reserved for arguments passed in registers.
+     This takes two arguments: an integer representing the number of
+     bytes of fixed sized arguments on the stack, and a tree
+     representing the number of bytes of variable sized arguments on
+     the stack.
+
+     When these macros are defined, `REG_PARM_STACK_SPACE' will only be
+     called for libcall functions, the current function, or for a
+     function being called when it is known that such stack space must
+     be allocated.  In each case this value can be easily computed.
+
+     When deciding whether a called function needs such stack space,
+     and how much space to reserve, GCC uses these two macros instead of
+     `REG_PARM_STACK_SPACE'.
+
+ - Macro: OUTGOING_REG_PARM_STACK_SPACE
+     Define this if it is the responsibility of the caller to allocate
+     the area reserved for arguments passed in registers.
+
+     If `ACCUMULATE_OUTGOING_ARGS' is defined, this macro controls
+     whether the space for these arguments counts in the value of
+     `current_function_outgoing_args_size'.
+
+ - Macro: STACK_PARMS_IN_REG_PARM_AREA
+     Define this macro if `REG_PARM_STACK_SPACE' is defined, but the
+     stack parameters don't skip the area specified by it.
+
+     Normally, when a parameter is not passed in registers, it is
+     placed on the stack beyond the `REG_PARM_STACK_SPACE' area.
+     Defining this macro suppresses this behavior and causes the
+     parameter to be passed on the stack in its natural location.
+
+ - Macro: RETURN_POPS_ARGS (FUNDECL, FUNTYPE, STACK-SIZE)
+     A C expression that should indicate the number of bytes of its own
+     arguments that a function pops on returning, or 0 if the function
+     pops no arguments and the caller must therefore pop them all after
+     the function returns.
+
+     FUNDECL is a C variable whose value is a tree node that describes
+     the function in question.  Normally it is a node of type
+     `FUNCTION_DECL' that describes the declaration of the function.
+     From this you can obtain the `DECL_ATTRIBUTES' of the function.
+
+     FUNTYPE is a C variable whose value is a tree node that describes
+     the function in question.  Normally it is a node of type
+     `FUNCTION_TYPE' that describes the data type of the function.
+     From this it is possible to obtain the data types of the value and
+     arguments (if known).
+
+     When a call to a library function is being considered, FUNDECL
+     will contain an identifier node for the library function.  Thus, if
+     you need to distinguish among various library functions, you can
+     do so by their names.  Note that "library function" in this
+     context means a function used to perform arithmetic, whose name is
+     known specially in the compiler and was not mentioned in the C
+     code being compiled.
+
+     STACK-SIZE is the number of bytes of arguments passed on the
+     stack.  If a variable number of bytes is passed, it is zero, and
+     argument popping will always be the responsibility of the calling
+     function.
+
+     On the VAX, all functions always pop their arguments, so the
+     definition of this macro is STACK-SIZE.  On the 68000, using the
+     standard calling convention, no functions pop their arguments, so
+     the value of the macro is always 0 in this case.  But an
+     alternative calling convention is available in which functions
+     that take a fixed number of arguments pop them but other functions
+     (such as `printf') pop nothing (the caller pops all).  When this
+     convention is in use, FUNTYPE is examined to determine whether a
+     function takes a fixed number of arguments.
+
+ - Macro: CALL_POPS_ARGS (CUM)
+     A C expression that should indicate the number of bytes a call
+     sequence pops off the stack.  It is added to the value of
+     `RETURN_POPS_ARGS' when compiling a function call.
+
+     CUM is the variable in which all arguments to the called function
+     have been accumulated.
+
+     On certain architectures, such as the SH5, a call trampoline is
+     used that pops certain registers off the stack, depending on the
+     arguments that have been passed to the function.  Since this is a
+     property of the call site, not of the called function,
+     `RETURN_POPS_ARGS' is not appropriate.
+
+
+File: gccint.info,  Node: Register Arguments,  Next: Scalar Return,  Prev: Stack Arguments,  Up: Stack and Calling
+
+Passing Arguments in Registers
+------------------------------
+
+   This section describes the macros which let you control how various
+types of arguments are passed in registers or how they are arranged in
+the stack.
+
+ - Macro: FUNCTION_ARG (CUM, MODE, TYPE, NAMED)
+     A C expression that controls whether a function argument is passed
+     in a register, and which register.
+
+     The arguments are CUM, which summarizes all the previous
+     arguments; MODE, the machine mode of the argument; TYPE, the data
+     type of the argument as a tree node or 0 if that is not known
+     (which happens for C support library functions); and NAMED, which
+     is 1 for an ordinary argument and 0 for nameless arguments that
+     correspond to `...' in the called function's prototype.  TYPE can
+     be an incomplete type if a syntax error has previously occurred.
+
+     The value of the expression is usually either a `reg' RTX for the
+     hard register in which to pass the argument, or zero to pass the
+     argument on the stack.
+
+     For machines like the VAX and 68000, where normally all arguments
+     are pushed, zero suffices as a definition.
+
+     The value of the expression can also be a `parallel' RTX.  This is
+     used when an argument is passed in multiple locations.  The mode
+     of the `parallel' should be the mode of the entire argument.  The
+     `parallel' holds any number of `expr_list' pairs; each one
+     describes where part of the argument is passed.  In each
+     `expr_list' the first operand must be a `reg' RTX for the hard
+     register in which to pass this part of the argument, and the mode
+     of the register RTX indicates how large this part of the argument
+     is.  The second operand of the `expr_list' is a `const_int' which
+     gives the offset in bytes into the entire argument of where this
+     part starts.  As a special exception the first `expr_list' in the
+     `parallel' RTX may have a first operand of zero.  This indicates
+     that the entire argument is also stored on the stack.
+
+     The last time this macro is called, it is called with `MODE ==
+     VOIDmode', and its result is passed to the `call' or `call_value'
+     pattern as operands 2 and 3 respectively.
+
+     The usual way to make the ISO library `stdarg.h' work on a machine
+     where some arguments are usually passed in registers, is to cause
+     nameless arguments to be passed on the stack instead.  This is done
+     by making `FUNCTION_ARG' return 0 whenever NAMED is 0.
+
+     You may use the macro `MUST_PASS_IN_STACK (MODE, TYPE)' in the
+     definition of this macro to determine if this argument is of a
+     type that must be passed in the stack.  If `REG_PARM_STACK_SPACE'
+     is not defined and `FUNCTION_ARG' returns nonzero for such an
+     argument, the compiler will abort.  If `REG_PARM_STACK_SPACE' is
+     defined, the argument will be computed in the stack and then
+     loaded into a register.
+
+ - Macro: MUST_PASS_IN_STACK (MODE, TYPE)
+     Define as a C expression that evaluates to nonzero if we do not
+     know how to pass TYPE solely in registers.  The file `expr.h'
+     defines a definition that is usually appropriate, refer to
+     `expr.h' for additional documentation.
+
+ - Macro: FUNCTION_INCOMING_ARG (CUM, MODE, TYPE, NAMED)
+     Define this macro if the target machine has "register windows", so
+     that the register in which a function sees an arguments is not
+     necessarily the same as the one in which the caller passed the
+     argument.
+
+     For such machines, `FUNCTION_ARG' computes the register in which
+     the caller passes the value, and `FUNCTION_INCOMING_ARG' should be
+     defined in a similar fashion to tell the function being called
+     where the arguments will arrive.
+
+     If `FUNCTION_INCOMING_ARG' is not defined, `FUNCTION_ARG' serves
+     both purposes.
+
+ - Macro: FUNCTION_ARG_PARTIAL_NREGS (CUM, MODE, TYPE, NAMED)
+     A C expression for the number of words, at the beginning of an
+     argument, that must be put in registers.  The value must be zero
+     for arguments that are passed entirely in registers or that are
+     entirely pushed on the stack.
+
+     On some machines, certain arguments must be passed partially in
+     registers and partially in memory.  On these machines, typically
+     the first N words of arguments are passed in registers, and the
+     rest on the stack.  If a multi-word argument (a `double' or a
+     structure) crosses that boundary, its first few words must be
+     passed in registers and the rest must be pushed.  This macro tells
+     the compiler when this occurs, and how many of the words should go
+     in registers.
+
+     `FUNCTION_ARG' for these arguments should return the first
+     register to be used by the caller for this argument; likewise
+     `FUNCTION_INCOMING_ARG', for the called function.
+
+ - Macro: FUNCTION_ARG_PASS_BY_REFERENCE (CUM, MODE, TYPE, NAMED)
+     A C expression that indicates when an argument must be passed by
+     reference.  If nonzero for an argument, a copy of that argument is
+     made in memory and a pointer to the argument is passed instead of
+     the argument itself.  The pointer is passed in whatever way is
+     appropriate for passing a pointer to that type.
+
+     On machines where `REG_PARM_STACK_SPACE' is not defined, a suitable
+     definition of this macro might be
+          #define FUNCTION_ARG_PASS_BY_REFERENCE\
+          (CUM, MODE, TYPE, NAMED)  \
+            MUST_PASS_IN_STACK (MODE, TYPE)
+
+ - Macro: FUNCTION_ARG_CALLEE_COPIES (CUM, MODE, TYPE, NAMED)
+     If defined, a C expression that indicates when it is the called
+     function's responsibility to make a copy of arguments passed by
+     invisible reference.  Normally, the caller makes a copy and passes
+     the address of the copy to the routine being called.  When
+     `FUNCTION_ARG_CALLEE_COPIES' is defined and is nonzero, the caller
+     does not make a copy.  Instead, it passes a pointer to the "live"
+     value.  The called function must not modify this value.  If it can
+     be determined that the value won't be modified, it need not make a
+     copy; otherwise a copy must be made.
+
+ - Macro: CUMULATIVE_ARGS
+     A C type for declaring a variable that is used as the first
+     argument of `FUNCTION_ARG' and other related values.  For some
+     target machines, the type `int' suffices and can hold the number
+     of bytes of argument so far.
+
+     There is no need to record in `CUMULATIVE_ARGS' anything about the
+     arguments that have been passed on the stack.  The compiler has
+     other variables to keep track of that.  For target machines on
+     which all arguments are passed on the stack, there is no need to
+     store anything in `CUMULATIVE_ARGS'; however, the data structure
+     must exist and should not be empty, so use `int'.
+
+ - Macro: INIT_CUMULATIVE_ARGS (CUM, FNTYPE, LIBNAME, FNDECL,
+          N_NAMED_ARGS)
+     A C statement (sans semicolon) for initializing the variable CUM
+     for the state at the beginning of the argument list.  The variable
+     has type `CUMULATIVE_ARGS'.  The value of FNTYPE is the tree node
+     for the data type of the function which will receive the args, or
+     0 if the args are to a compiler support library function.  For
+     direct calls that are not libcalls, FNDECL contain the declaration
+     node of the function.  FNDECL is also set when
+     `INIT_CUMULATIVE_ARGS' is used to find arguments for the function
+     being compiled.  N_NAMED_ARGS is set to the number of named
+     arguments, including a structure return address if it is passed as
+     a parameter, when making a call.  When processing incoming
+     arguments, N_NAMED_ARGS is set to -1.
+
+     When processing a call to a compiler support library function,
+     LIBNAME identifies which one.  It is a `symbol_ref' rtx which
+     contains the name of the function, as a string.  LIBNAME is 0 when
+     an ordinary C function call is being processed.  Thus, each time
+     this macro is called, either LIBNAME or FNTYPE is nonzero, but
+     never both of them at once.
+
+ - Macro: INIT_CUMULATIVE_LIBCALL_ARGS (CUM, MODE, LIBNAME)
+     Like `INIT_CUMULATIVE_ARGS' but only used for outgoing libcalls,
+     it gets a `MODE' argument instead of FNTYPE, that would be `NULL'.
+     INDIRECT would always be zero, too.  If this macro is not
+     defined, `INIT_CUMULATIVE_ARGS (cum, NULL_RTX, libname, 0)' is
+     used instead.
+
+ - Macro: INIT_CUMULATIVE_INCOMING_ARGS (CUM, FNTYPE, LIBNAME)
+     Like `INIT_CUMULATIVE_ARGS' but overrides it for the purposes of
+     finding the arguments for the function being compiled.  If this
+     macro is undefined, `INIT_CUMULATIVE_ARGS' is used instead.
+
+     The value passed for LIBNAME is always 0, since library routines
+     with special calling conventions are never compiled with GCC.  The
+     argument LIBNAME exists for symmetry with `INIT_CUMULATIVE_ARGS'.
+
+ - Macro: FUNCTION_ARG_ADVANCE (CUM, MODE, TYPE, NAMED)
+     A C statement (sans semicolon) to update the summarizer variable
+     CUM to advance past an argument in the argument list.  The values
+     MODE, TYPE and NAMED describe that argument.  Once this is done,
+     the variable CUM is suitable for analyzing the _following_
+     argument with `FUNCTION_ARG', etc.
+
+     This macro need not do anything if the argument in question was
+     passed on the stack.  The compiler knows how to track the amount
+     of stack space used for arguments without any special help.
+
+ - Macro: FUNCTION_ARG_PADDING (MODE, TYPE)
+     If defined, a C expression which determines whether, and in which
+     direction, to pad out an argument with extra space.  The value
+     should be of type `enum direction': either `upward' to pad above
+     the argument, `downward' to pad below, or `none' to inhibit
+     padding.
+
+     The _amount_ of padding is always just enough to reach the next
+     multiple of `FUNCTION_ARG_BOUNDARY'; this macro does not control
+     it.
+
+     This macro has a default definition which is right for most
+     systems.  For little-endian machines, the default is to pad
+     upward.  For big-endian machines, the default is to pad downward
+     for an argument of constant size shorter than an `int', and upward
+     otherwise.
+
+ - Macro: PAD_VARARGS_DOWN
+     If defined, a C expression which determines whether the default
+     implementation of va_arg will attempt to pad down before reading
+     the next argument, if that argument is smaller than its aligned
+     space as controlled by `PARM_BOUNDARY'.  If this macro is not
+     defined, all such arguments are padded down if `BYTES_BIG_ENDIAN'
+     is true.
+
+ - Macro: BLOCK_REG_PADDING (MODE, TYPE, FIRST)
+     Specify padding for the last element of a block move between
+     registers and memory.  FIRST is nonzero if this is the only
+     element.  Defining this macro allows better control of register
+     function parameters on big-endian machines, without using
+     `PARALLEL' rtl.  In particular, `MUST_PASS_IN_STACK' need not test
+     padding and mode of types in registers, as there is no longer a
+     "wrong" part of a register;  For example, a three byte aggregate
+     may be passed in the high part of a register if so required.
+
+ - Macro: FUNCTION_ARG_BOUNDARY (MODE, TYPE)
+     If defined, a C expression that gives the alignment boundary, in
+     bits, of an argument with the specified mode and type.  If it is
+     not defined, `PARM_BOUNDARY' is used for all arguments.
+
+ - Macro: FUNCTION_ARG_REGNO_P (REGNO)
+     A C expression that is nonzero if REGNO is the number of a hard
+     register in which function arguments are sometimes passed.  This
+     does _not_ include implicit arguments such as the static chain and
+     the structure-value address.  On many machines, no registers can be
+     used for this purpose since all function arguments are pushed on
+     the stack.
+
+ - Target Hook: bool TARGET_SPLIT_COMPLEX_ARG (tree TYPE)
+     This hook should return true if parameter of type TYPE are passed
+     as two scalar parameters.  By default, GCC will attempt to pack
+     complex arguments into the target's word size.  Some ABIs require
+     complex arguments to be split and treated as their individual
+     components.  For example, on AIX64, complex floats should be
+     passed in a pair of floating point registers, even though a
+     complex float would fit in one 64-bit floating point register.
+
+     The default value of this hook is `NULL', which is treated as
+     always false.
+
+
+File: gccint.info,  Node: Scalar Return,  Next: Aggregate Return,  Prev: Register Arguments,  Up: Stack and Calling
+
+How Scalar Function Values Are Returned
+---------------------------------------
+
+   This section discusses the macros that control returning scalars as
+values--values that can fit in registers.
+
+ - Macro: FUNCTION_VALUE (VALTYPE, FUNC)
+     A C expression to create an RTX representing the place where a
+     function returns a value of data type VALTYPE.  VALTYPE is a tree
+     node representing a data type.  Write `TYPE_MODE (VALTYPE)' to get
+     the machine mode used to represent that type.  On many machines,
+     only the mode is relevant.  (Actually, on most machines, scalar
+     values are returned in the same place regardless of mode).
+
+     The value of the expression is usually a `reg' RTX for the hard
+     register where the return value is stored.  The value can also be a
+     `parallel' RTX, if the return value is in multiple places.  See
+     `FUNCTION_ARG' for an explanation of the `parallel' form.
+
+     If `TARGET_PROMOTE_FUNCTION_RETURN' returns true, you must apply
+     the same promotion rules specified in `PROMOTE_MODE' if VALTYPE is
+     a scalar type.
+
+     If the precise function being called is known, FUNC is a tree node
+     (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer.  This
+     makes it possible to use a different value-returning convention
+     for specific functions when all their calls are known.
+
+     `FUNCTION_VALUE' is not used for return vales with aggregate data
+     types, because these are returned in another way.  See
+     `TARGET_STRUCT_VALUE_RTX' and related macros, below.
+
+ - Macro: FUNCTION_OUTGOING_VALUE (VALTYPE, FUNC)
+     Define this macro if the target machine has "register windows" so
+     that the register in which a function returns its value is not the
+     same as the one in which the caller sees the value.
+
+     For such machines, `FUNCTION_VALUE' computes the register in which
+     the caller will see the value.  `FUNCTION_OUTGOING_VALUE' should be
+     defined in a similar fashion to tell the function where to put the
+     value.
+
+     If `FUNCTION_OUTGOING_VALUE' is not defined, `FUNCTION_VALUE'
+     serves both purposes.
+
+     `FUNCTION_OUTGOING_VALUE' is not used for return vales with
+     aggregate data types, because these are returned in another way.
+     See `TARGET_STRUCT_VALUE_RTX' and related macros, below.
+
+ - Macro: LIBCALL_VALUE (MODE)
+     A C expression to create an RTX representing the place where a
+     library function returns a value of mode MODE.  If the precise
+     function being called is known, FUNC is a tree node
+     (`FUNCTION_DECL') for it; otherwise, FUNC is a null pointer.  This
+     makes it possible to use a different value-returning convention
+     for specific functions when all their calls are known.
+
+     Note that "library function" in this context means a compiler
+     support routine, used to perform arithmetic, whose name is known
+     specially by the compiler and was not mentioned in the C code being
+     compiled.
+
+     The definition of `LIBRARY_VALUE' need not be concerned aggregate
+     data types, because none of the library functions returns such
+     types.
+
+ - Macro: FUNCTION_VALUE_REGNO_P (REGNO)
+     A C expression that is nonzero if REGNO is the number of a hard
+     register in which the values of called function may come back.
+
+     A register whose use for returning values is limited to serving as
+     the second of a pair (for a value of type `double', say) need not
+     be recognized by this macro.  So for most machines, this definition
+     suffices:
+
+          #define FUNCTION_VALUE_REGNO_P(N) ((N) == 0)
+
+     If the machine has register windows, so that the caller and the
+     called function use different registers for the return value, this
+     macro should recognize only the caller's register numbers.
+
+ - Macro: APPLY_RESULT_SIZE
+     Define this macro if `untyped_call' and `untyped_return' need more
+     space than is implied by `FUNCTION_VALUE_REGNO_P' for saving and
+     restoring an arbitrary return value.
+
+ - Target Hook: bool TARGET_RETURN_IN_MSB (tree TYPE)
+     This hook should return true if values of type TYPE are returned
+     at the most significant end of a register (in other words, if they
+     are padded at the least significant end).  You can assume that TYPE
+     is returned in a register; the caller is required to check this.
+
+     Note that the register provided by `FUNCTION_VALUE' must be able
+     to hold the complete return value.  For example, if a 1-, 2- or
+     3-byte structure is returned at the most significant end of a
+     4-byte register, `FUNCTION_VALUE' should provide an `SImode' rtx.
+
+
+File: gccint.info,  Node: Aggregate Return,  Next: Caller Saves,  Prev: Scalar Return,  Up: Stack and Calling
+
+How Large Values Are Returned
+-----------------------------
+
+   When a function value's mode is `BLKmode' (and in some other cases),
+the value is not returned according to `FUNCTION_VALUE' (*note Scalar
+Return::).  Instead, the caller passes the address of a block of memory
+in which the value should be stored.  This address is called the
+"structure value address".
+
+   This section describes how to control returning structure values in
+memory.
+
+ - Target Hook: bool TARGET_RETURN_IN_MEMORY (tree TYPE, tree FNTYPE)
+     This target hook should return a nonzero value to say to return the
+     function value in memory, just as large structures are always
+     returned.  Here TYPE will be the data type of the value, and FNTYPE
+     will be the type of the function doing the returning, or `NULL' for
+     libcalls.
+
+     Note that values of mode `BLKmode' must be explicitly handled by
+     this function.  Also, the option `-fpcc-struct-return' takes
+     effect regardless of this macro.  On most systems, it is possible
+     to leave the hook undefined; this causes a default definition to
+     be used, whose value is the constant 1 for `BLKmode' values, and 0
+     otherwise.
+
+     Do not use this hook to indicate that structures and unions should
+     always be returned in memory.  You should instead use
+     `DEFAULT_PCC_STRUCT_RETURN' to indicate this.
+
+ - Macro: DEFAULT_PCC_STRUCT_RETURN
+     Define this macro to be 1 if all structure and union return values
+     must be in memory.  Since this results in slower code, this should
+     be defined only if needed for compatibility with other compilers
+     or with an ABI.  If you define this macro to be 0, then the
+     conventions used for structure and union return values are decided
+     by the `TARGET_RETURN_IN_MEMORY' target hook.
+
+     If not defined, this defaults to the value 1.
+
+ - Target Hook: rtx TARGET_STRUCT_VALUE_RTX (tree FNDECL, int INCOMING)
+     This target hook should return the location of the structure value
+     address (normally a `mem' or `reg'), or 0 if the address is passed
+     as an "invisible" first argument.  Note that FNDECL may be `NULL',
+     for libcalls.
+
+     On some architectures the place where the structure value address
+     is found by the called function is not the same place that the
+     caller put it.  This can be due to register windows, or it could
+     be because the function prologue moves it to a different place.
+     INCOMING is `true' when the location is needed in the context of
+     the called function, and `false' in the context of the caller.
+
+     If INCOMING is `true' and the address is to be found on the stack,
+     return a `mem' which refers to the frame pointer.
+
+ - Macro: PCC_STATIC_STRUCT_RETURN
+     Define this macro if the usual system convention on the target
+     machine for returning structures and unions is for the called
+     function to return the address of a static variable containing the
+     value.
+
+     Do not define this if the usual system convention is for the
+     caller to pass an address to the subroutine.
+
+     This macro has effect in `-fpcc-struct-return' mode, but it does
+     nothing when you use `-freg-struct-return' mode.
+
+
+File: gccint.info,  Node: Caller Saves,  Next: Function Entry,  Prev: Aggregate Return,  Up: Stack and Calling
+
+Caller-Saves Register Allocation
+--------------------------------
+
+   If you enable it, GCC can save registers around function calls.  This
+makes it possible to use call-clobbered registers to hold variables that
+must live across calls.
+
+ - Macro: CALLER_SAVE_PROFITABLE (REFS, CALLS)
+     A C expression to determine whether it is worthwhile to consider
+     placing a pseudo-register in a call-clobbered hard register and
+     saving and restoring it around each function call.  The expression
+     should be 1 when this is worth doing, and 0 otherwise.
+
+     If you don't define this macro, a default is used which is good on
+     most machines: `4 * CALLS < REFS'.
+
+ - Macro: HARD_REGNO_CALLER_SAVE_MODE (REGNO, NREGS)
+     A C expression specifying which mode is required for saving NREGS
+     of a pseudo-register in call-clobbered hard register REGNO.  If
+     REGNO is unsuitable for caller save, `VOIDmode' should be
+     returned.  For most machines this macro need not be defined since
+     GCC will select the smallest suitable mode.
+
+
+File: gccint.info,  Node: Function Entry,  Next: Profiling,  Prev: Caller Saves,  Up: Stack and Calling
+
+Function Entry and Exit
+-----------------------
+
+   This section describes the macros that output function entry
+("prologue") and exit ("epilogue") code.
+
+ - Target Hook: void TARGET_ASM_FUNCTION_PROLOGUE (FILE *FILE,
+          HOST_WIDE_INT SIZE)
+     If defined, a function that outputs the assembler code for entry
+     to a function.  The prologue is responsible for setting up the
+     stack frame, initializing the frame pointer register, saving
+     registers that must be saved, and allocating SIZE additional bytes
+     of storage for the local variables.  SIZE is an integer.  FILE is
+     a stdio stream to which the assembler code should be output.
+
+     The label for the beginning of the function need not be output by
+     this macro.  That has already been done when the macro is run.
+
+     To determine which registers to save, the macro can refer to the
+     array `regs_ever_live': element R is nonzero if hard register R is
+     used anywhere within the function.  This implies the function
+     prologue should save register R, provided it is not one of the
+     call-used registers.  (`TARGET_ASM_FUNCTION_EPILOGUE' must
+     likewise use `regs_ever_live'.)
+
+     On machines that have "register windows", the function entry code
+     does not save on the stack the registers that are in the windows,
+     even if they are supposed to be preserved by function calls;
+     instead it takes appropriate steps to "push" the register stack,
+     if any non-call-used registers are used in the function.
+
+     On machines where functions may or may not have frame-pointers, the
+     function entry code must vary accordingly; it must set up the frame
+     pointer if one is wanted, and not otherwise.  To determine whether
+     a frame pointer is in wanted, the macro can refer to the variable
+     `frame_pointer_needed'.  The variable's value will be 1 at run
+     time in a function that needs a frame pointer.  *Note
+     Elimination::.
+
+     The function entry code is responsible for allocating any stack
+     space required for the function.  This stack space consists of the
+     regions listed below.  In most cases, these regions are allocated
+     in the order listed, with the last listed region closest to the
+     top of the stack (the lowest address if `STACK_GROWS_DOWNWARD' is
+     defined, and the highest address if it is not defined).  You can
+     use a different order for a machine if doing so is more convenient
+     or required for compatibility reasons.  Except in cases where
+     required by standard or by a debugger, there is no reason why the
+     stack layout used by GCC need agree with that used by other
+     compilers for a machine.
+
+ - Target Hook: void TARGET_ASM_FUNCTION_END_PROLOGUE (FILE *FILE)
+     If defined, a function that outputs assembler code at the end of a
+     prologue.  This should be used when the function prologue is being
+     emitted as RTL, and you have some extra assembler that needs to be
+     emitted.  *Note prologue instruction pattern::.
+
+ - Target Hook: void TARGET_ASM_FUNCTION_BEGIN_EPILOGUE (FILE *FILE)
+     If defined, a function that outputs assembler code at the start of
+     an epilogue.  This should be used when the function epilogue is
+     being emitted as RTL, and you have some extra assembler that needs
+     to be emitted.  *Note epilogue instruction pattern::.
+
+ - Target Hook: void TARGET_ASM_FUNCTION_EPILOGUE (FILE *FILE,
+          HOST_WIDE_INT SIZE)
+     If defined, a function that outputs the assembler code for exit
+     from a function.  The epilogue is responsible for restoring the
+     saved registers and stack pointer to their values when the
+     function was called, and returning control to the caller.  This
+     macro takes the same arguments as the macro
+     `TARGET_ASM_FUNCTION_PROLOGUE', and the registers to restore are
+     determined from `regs_ever_live' and `CALL_USED_REGISTERS' in the
+     same way.
+
+     On some machines, there is a single instruction that does all the
+     work of returning from the function.  On these machines, give that
+     instruction the name `return' and do not define the macro
+     `TARGET_ASM_FUNCTION_EPILOGUE' at all.
+
+     Do not define a pattern named `return' if you want the
+     `TARGET_ASM_FUNCTION_EPILOGUE' to be used.  If you want the target
+     switches to control whether return instructions or epilogues are
+     used, define a `return' pattern with a validity condition that
+     tests the target switches appropriately.  If the `return'
+     pattern's validity condition is false, epilogues will be used.
+
+     On machines where functions may or may not have frame-pointers, the
+     function exit code must vary accordingly.  Sometimes the code for
+     these two cases is completely different.  To determine whether a
+     frame pointer is wanted, the macro can refer to the variable
+     `frame_pointer_needed'.  The variable's value will be 1 when
+     compiling a function that needs a frame pointer.
+
+     Normally, `TARGET_ASM_FUNCTION_PROLOGUE' and
+     `TARGET_ASM_FUNCTION_EPILOGUE' must treat leaf functions specially.
+     The C variable `current_function_is_leaf' is nonzero for such a
+     function.  *Note Leaf Functions::.
+
+     On some machines, some functions pop their arguments on exit while
+     others leave that for the caller to do.  For example, the 68020
+     when given `-mrtd' pops arguments in functions that take a fixed
+     number of arguments.
+
+     Your definition of the macro `RETURN_POPS_ARGS' decides which
+     functions pop their own arguments.  `TARGET_ASM_FUNCTION_EPILOGUE'
+     needs to know what was decided.  The variable that is called
+     `current_function_pops_args' is the number of bytes of its
+     arguments that a function should pop.  *Note Scalar Return::.
+
+   * A region of `current_function_pretend_args_size' bytes of
+     uninitialized space just underneath the first argument arriving on
+     the stack.  (This may not be at the very start of the allocated
+     stack region if the calling sequence has pushed anything else
+     since pushing the stack arguments.  But usually, on such machines,
+     nothing else has been pushed yet, because the function prologue
+     itself does all the pushing.)  This region is used on machines
+     where an argument may be passed partly in registers and partly in
+     memory, and, in some cases to support the features in `<stdarg.h>'.
+
+   * An area of memory used to save certain registers used by the
+     function.  The size of this area, which may also include space for
+     such things as the return address and pointers to previous stack
+     frames, is machine-specific and usually depends on which registers
+     have been used in the function.  Machines with register windows
+     often do not require a save area.
+
+   * A region of at least SIZE bytes, possibly rounded up to an
+     allocation boundary, to contain the local variables of the
+     function.  On some machines, this region and the save area may
+     occur in the opposite order, with the save area closer to the top
+     of the stack.
+
+   * Optionally, when `ACCUMULATE_OUTGOING_ARGS' is defined, a region of
+     `current_function_outgoing_args_size' bytes to be used for outgoing
+     argument lists of the function.  *Note Stack Arguments::.
+
+   Normally, it is necessary for the macros
+`TARGET_ASM_FUNCTION_PROLOGUE' and `TARGET_ASM_FUNCTION_EPILOGUE' to
+treat leaf functions specially.  The C variable
+`current_function_is_leaf' is nonzero for such a function.
+
+ - Macro: EXIT_IGNORE_STACK
+     Define this macro as a C expression that is nonzero if the return
+     instruction or the function epilogue ignores the value of the stack
+     pointer; in other words, if it is safe to delete an instruction to
+     adjust the stack pointer before a return from the function.  The
+     default is 0.
+
+     Note that this macro's value is relevant only for functions for
+     which frame pointers are maintained.  It is never safe to delete a
+     final stack adjustment in a function that has no frame pointer,
+     and the compiler knows this regardless of `EXIT_IGNORE_STACK'.
+
+ - Macro: EPILOGUE_USES (REGNO)
+     Define this macro as a C expression that is nonzero for registers
+     that are used by the epilogue or the `return' pattern.  The stack
+     and frame pointer registers are already be assumed to be used as
+     needed.
+
+ - Macro: EH_USES (REGNO)
+     Define this macro as a C expression that is nonzero for registers
+     that are used by the exception handling mechanism, and so should
+     be considered live on entry to an exception edge.
+
+ - Macro: DELAY_SLOTS_FOR_EPILOGUE
+     Define this macro if the function epilogue contains delay slots to
+     which instructions from the rest of the function can be "moved".
+     The definition should be a C expression whose value is an integer
+     representing the number of delay slots there.
+
+ - Macro: ELIGIBLE_FOR_EPILOGUE_DELAY (INSN, N)
+     A C expression that returns 1 if INSN can be placed in delay slot
+     number N of the epilogue.
+
+     The argument N is an integer which identifies the delay slot now
+     being considered (since different slots may have different rules of
+     eligibility).  It is never negative and is always less than the
+     number of epilogue delay slots (what `DELAY_SLOTS_FOR_EPILOGUE'
+     returns).  If you reject a particular insn for a given delay slot,
+     in principle, it may be reconsidered for a subsequent delay slot.
+     Also, other insns may (at least in principle) be considered for
+     the so far unfilled delay slot.
+
+     The insns accepted to fill the epilogue delay slots are put in an
+     RTL list made with `insn_list' objects, stored in the variable
+     `current_function_epilogue_delay_list'.  The insn for the first
+     delay slot comes first in the list.  Your definition of the macro
+     `TARGET_ASM_FUNCTION_EPILOGUE' should fill the delay slots by
+     outputting the insns in this list, usually by calling
+     `final_scan_insn'.
+
+     You need not define this macro if you did not define
+     `DELAY_SLOTS_FOR_EPILOGUE'.
+
+ - Target Hook: void TARGET_ASM_OUTPUT_MI_THUNK (FILE *FILE, tree
+          THUNK_FNDECL, HOST_WIDE_INT DELTA, HOST_WIDE_INT
+          VCALL_OFFSET, tree FUNCTION)
+     A function that outputs the assembler code for a thunk function,
+     used to implement C++ virtual function calls with multiple
+     inheritance.  The thunk acts as a wrapper around a virtual
+     function, adjusting the implicit object parameter before handing
+     control off to the real function.
+
+     First, emit code to add the integer DELTA to the location that
+     contains the incoming first argument.  Assume that this argument
+     contains a pointer, and is the one used to pass the `this' pointer
+     in C++.  This is the incoming argument _before_ the function
+     prologue, e.g. `%o0' on a sparc.  The addition must preserve the
+     values of all other incoming arguments.
+
+     Then, if VCALL_OFFSET is nonzero, an additional adjustment should
+     be made after adding `delta'.  In particular, if P is the adjusted
+     pointer, the following adjustment should be made:
+
+          p += (*((ptrdiff_t **)p))[vcall_offset/sizeof(ptrdiff_t)]
+
+     After the additions, emit code to jump to FUNCTION, which is a
+     `FUNCTION_DECL'.  This is a direct pure jump, not a call, and does
+     not touch the return address.  Hence returning from FUNCTION will
+     return to whoever called the current `thunk'.
+
+     The effect must be as if FUNCTION had been called directly with
+     the adjusted first argument.  This macro is responsible for
+     emitting all of the code for a thunk function;
+     `TARGET_ASM_FUNCTION_PROLOGUE' and `TARGET_ASM_FUNCTION_EPILOGUE'
+     are not invoked.
+
+     The THUNK_FNDECL is redundant.  (DELTA and FUNCTION have already
+     been extracted from it.)  It might possibly be useful on some
+     targets, but probably not.
+
+     If you do not define this macro, the target-independent code in
+     the C++ front end will generate a less efficient heavyweight thunk
+     that calls FUNCTION instead of jumping to it.  The generic
+     approach does not support varargs.
+
+ - Target Hook: bool TARGET_ASM_CAN_OUTPUT_MI_THUNK (tree THUNK_FNDECL,
+          HOST_WIDE_INT DELTA, HOST_WIDE_INT VCALL_OFFSET, tree
+          FUNCTION)
+     A function that returns true if TARGET_ASM_OUTPUT_MI_THUNK would
+     be able to output the assembler code for the thunk function
+     specified by the arguments it is passed, and false otherwise.  In
+     the latter case, the generic approach will be used by the C++
+     front end, with the limitations previously exposed.
+
+
+File: gccint.info,  Node: Profiling,  Next: Tail Calls,  Prev: Function Entry,  Up: Stack and Calling
+
+Generating Code for Profiling
+-----------------------------
+
+   These macros will help you generate code for profiling.
+
+ - Macro: FUNCTION_PROFILER (FILE, LABELNO)
+     A C statement or compound statement to output to FILE some
+     assembler code to call the profiling subroutine `mcount'.
+
+     The details of how `mcount' expects to be called are determined by
+     your operating system environment, not by GCC.  To figure them out,
+     compile a small program for profiling using the system's installed
+     C compiler and look at the assembler code that results.
+
+     Older implementations of `mcount' expect the address of a counter
+     variable to be loaded into some register.  The name of this
+     variable is `LP' followed by the number LABELNO, so you would
+     generate the name using `LP%d' in a `fprintf'.
+
+ - Macro: PROFILE_HOOK
+     A C statement or compound statement to output to FILE some assembly
+     code to call the profiling subroutine `mcount' even the target does
+     not support profiling.
+
+ - Macro: NO_PROFILE_COUNTERS
+     Define this macro if the `mcount' subroutine on your system does
+     not need a counter variable allocated for each function.  This is
+     true for almost all modern implementations.  If you define this
+     macro, you must not use the LABELNO argument to
+     `FUNCTION_PROFILER'.
+
+ - Macro: PROFILE_BEFORE_PROLOGUE
+     Define this macro if the code for function profiling should come
+     before the function prologue.  Normally, the profiling code comes
+     after.
+
+
+File: gccint.info,  Node: Tail Calls,  Prev: Profiling,  Up: Stack and Calling
+
+Permitting tail calls
+---------------------
+
+ - Target Hook: bool TARGET_FUNCTION_OK_FOR_SIBCALL (tree DECL, tree
+          EXP)
+     True if it is ok to do sibling call optimization for the specified
+     call expression EXP.  DECL will be the called function, or `NULL'
+     if this is an indirect call.
+
+     It is not uncommon for limitations of calling conventions to
+     prevent tail calls to functions outside the current unit of
+     translation, or during PIC compilation.  The hook is used to
+     enforce these restrictions, as the `sibcall' md pattern can not
+     fail, or fall over to a "normal" call.  The criteria for
+     successful sibling call optimization may vary greatly between
+     different architectures.
+
+
+File: gccint.info,  Node: Varargs,  Next: Trampolines,  Prev: Stack and Calling,  Up: Target Macros
+
+Implementing the Varargs Macros
+===============================
+
+   GCC comes with an implementation of `<varargs.h>' and `<stdarg.h>'
+that work without change on machines that pass arguments on the stack.
+Other machines require their own implementations of varargs, and the
+two machine independent header files must have conditionals to include
+it.
+
+   ISO `<stdarg.h>' differs from traditional `<varargs.h>' mainly in
+the calling convention for `va_start'.  The traditional implementation
+takes just one argument, which is the variable in which to store the
+argument pointer.  The ISO implementation of `va_start' takes an
+additional second argument.  The user is supposed to write the last
+named argument of the function here.
+
+   However, `va_start' should not use this argument.  The way to find
+the end of the named arguments is with the built-in functions described
+below.
+
+ - Macro: __builtin_saveregs ()
+     Use this built-in function to save the argument registers in
+     memory so that the varargs mechanism can access them.  Both ISO
+     and traditional versions of `va_start' must use
+     `__builtin_saveregs', unless you use `SETUP_INCOMING_VARARGS' (see
+     below) instead.
+
+     On some machines, `__builtin_saveregs' is open-coded under the
+     control of the macro `EXPAND_BUILTIN_SAVEREGS'.  On other machines,
+     it calls a routine written in assembler language, found in
+     `libgcc2.c'.
+
+     Code generated for the call to `__builtin_saveregs' appears at the
+     beginning of the function, as opposed to where the call to
+     `__builtin_saveregs' is written, regardless of what the code is.
+     This is because the registers must be saved before the function
+     starts to use them for its own purposes.
+
+ - Macro: __builtin_args_info (CATEGORY)
+     Use this built-in function to find the first anonymous arguments in
+     registers.
+
+     In general, a machine may have several categories of registers
+     used for arguments, each for a particular category of data types.
+     (For example, on some machines, floating-point registers are used
+     for floating-point arguments while other arguments are passed in
+     the general registers.)  To make non-varargs functions use the
+     proper calling convention, you have defined the `CUMULATIVE_ARGS'
+     data type to record how many registers in each category have been
+     used so far
+
+     `__builtin_args_info' accesses the same data structure of type
+     `CUMULATIVE_ARGS' after the ordinary argument layout is finished
+     with it, with CATEGORY specifying which word to access.  Thus, the
+     value indicates the first unused register in a given category.
+
+     Normally, you would use `__builtin_args_info' in the implementation
+     of `va_start', accessing each category just once and storing the
+     value in the `va_list' object.  This is because `va_list' will
+     have to update the values, and there is no way to alter the values
+     accessed by `__builtin_args_info'.
+
+ - Macro: __builtin_next_arg (LASTARG)
+     This is the equivalent of `__builtin_args_info', for stack
+     arguments.  It returns the address of the first anonymous stack
+     argument, as type `void *'.  If `ARGS_GROW_DOWNWARD', it returns
+     the address of the location above the first anonymous stack
+     argument.  Use it in `va_start' to initialize the pointer for
+     fetching arguments from the stack.  Also use it in `va_start' to
+     verify that the second parameter LASTARG is the last named argument
+     of the current function.
+
+ - Macro: __builtin_classify_type (OBJECT)
+     Since each machine has its own conventions for which data types are
+     passed in which kind of register, your implementation of `va_arg'
+     has to embody these conventions.  The easiest way to categorize the
+     specified data type is to use `__builtin_classify_type' together
+     with `sizeof' and `__alignof__'.
+
+     `__builtin_classify_type' ignores the value of OBJECT, considering
+     only its data type.  It returns an integer describing what kind of
+     type that is--integer, floating, pointer, structure, and so on.
+
+     The file `typeclass.h' defines an enumeration that you can use to
+     interpret the values of `__builtin_classify_type'.
+
+   These machine description macros help implement varargs:
+
+ - Target Hook: rtx TARGET_EXPAND_BUILTIN_SAVEREGS (void)
+     If defined, this hook produces the machine-specific code for a
+     call to `__builtin_saveregs'.  This code will be moved to the very
+     beginning of the function, before any parameter access are made.
+     The return value of this function should be an RTX that contains
+     the value to use as the return of `__builtin_saveregs'.
+
+ - Target Hook: void TARGET_SETUP_INCOMING_VARARGS (CUMULATIVE_ARGS
+          *ARGS_SO_FAR, enum machine_mode MODE, tree TYPE, int
+          *PRETEND_ARGS_SIZE, int SECOND_TIME)
+     This target hook offers an alternative to using
+     `__builtin_saveregs' and defining the hook
+     `TARGET_EXPAND_BUILTIN_SAVEREGS'.  Use it to store the anonymous
+     register arguments into the stack so that all the arguments appear
+     to have been passed consecutively on the stack.  Once this is
+     done, you can use the standard implementation of varargs that
+     works for machines that pass all their arguments on the stack.
+
+     The argument ARGS_SO_FAR points to the `CUMULATIVE_ARGS' data
+     structure, containing the values that are obtained after
+     processing the named arguments.  The arguments MODE and TYPE
+     describe the last named argument--its machine mode and its data
+     type as a tree node.
+
+     The target hook should do two things: first, push onto the stack
+     all the argument registers _not_ used for the named arguments, and
+     second, store the size of the data thus pushed into the
+     `int'-valued variable pointed to by PRETEND_ARGS_SIZE.  The value
+     that you store here will serve as additional offset for setting up
+     the stack frame.
+
+     Because you must generate code to push the anonymous arguments at
+     compile time without knowing their data types,
+     `TARGET_SETUP_INCOMING_VARARGS' is only useful on machines that
+     have just a single category of argument register and use it
+     uniformly for all data types.
+
+     If the argument SECOND_TIME is nonzero, it means that the
+     arguments of the function are being analyzed for the second time.
+     This happens for an inline function, which is not actually
+     compiled until the end of the source file.  The hook
+     `TARGET_SETUP_INCOMING_VARARGS' should not generate any
+     instructions in this case.
+
+ - Target Hook: bool TARGET_STRICT_ARGUMENT_NAMING (CUMULATIVE_ARGS *CA)
+     Define this hook to return `true' if the location where a function
+     argument is passed depends on whether or not it is a named
+     argument.
+
+     This hook controls how the NAMED argument to `FUNCTION_ARG' is set
+     for varargs and stdarg functions.  If this hook returns `true',
+     the NAMED argument is always true for named arguments, and false
+     for unnamed arguments.  If it returns `false', but
+     `TARGET_PRETEND_OUTOGOING_VARARGS_NAMED' returns `true', then all
+     arguments are treated as named.  Otherwise, all named arguments
+     except the last are treated as named.
+
+     You need not define this hook if it always returns zero.
+
+ - Target Hook: bool TARGET_PRETEND_OUTGOING_VARARGS_NAMED
+     If you need to conditionally change ABIs so that one works with
+     `TARGET_SETUP_INCOMING_VARARGS', but the other works like neither
+     `TARGET_SETUP_INCOMING_VARARGS' nor
+     `TARGET_STRICT_ARGUMENT_NAMING' was defined, then define this hook
+     to return `true' if `SETUP_INCOMING_VARARGS' is used, `false'
+     otherwise.  Otherwise, you should not define this hook.
+
+
+File: gccint.info,  Node: Trampolines,  Next: Library Calls,  Prev: Varargs,  Up: Target Macros
+
+Trampolines for Nested Functions
+================================
+
+   A "trampoline" is a small piece of code that is created at run time
+when the address of a nested function is taken.  It normally resides on
+the stack, in the stack frame of the containing function.  These macros
+tell GCC how to generate code to allocate and initialize a trampoline.
+
+   The instructions in the trampoline must do two things: load a
+constant address into the static chain register, and jump to the real
+address of the nested function.  On CISC machines such as the m68k,
+this requires two instructions, a move immediate and a jump.  Then the
+two addresses exist in the trampoline as word-long immediate operands.
+On RISC machines, it is often necessary to load each address into a
+register in two parts.  Then pieces of each address form separate
+immediate operands.
+
+   The code generated to initialize the trampoline must store the
+variable parts--the static chain value and the function address--into
+the immediate operands of the instructions.  On a CISC machine, this is
+simply a matter of copying each address to a memory reference at the
+proper offset from the start of the trampoline.  On a RISC machine, it
+may be necessary to take out pieces of the address and store them
+separately.
+
+ - Macro: TRAMPOLINE_TEMPLATE (FILE)
+     A C statement to output, on the stream FILE, assembler code for a
+     block of data that contains the constant parts of a trampoline.
+     This code should not include a label--the label is taken care of
+     automatically.
+
+     If you do not define this macro, it means no template is needed
+     for the target.  Do not define this macro on systems where the
+     block move code to copy the trampoline into place would be larger
+     than the code to generate it on the spot.
+
+ - Macro: TRAMPOLINE_SECTION
+     The name of a subroutine to switch to the section in which the
+     trampoline template is to be placed (*note Sections::).  The
+     default is a value of `readonly_data_section', which places the
+     trampoline in the section containing read-only data.
+
+ - Macro: TRAMPOLINE_SIZE
+     A C expression for the size in bytes of the trampoline, as an
+     integer.
+
+ - Macro: TRAMPOLINE_ALIGNMENT
+     Alignment required for trampolines, in bits.
+
+     If you don't define this macro, the value of `BIGGEST_ALIGNMENT'
+     is used for aligning trampolines.
+
+ - Macro: INITIALIZE_TRAMPOLINE (ADDR, FNADDR, STATIC_CHAIN)
+     A C statement to initialize the variable parts of a trampoline.
+     ADDR is an RTX for the address of the trampoline; FNADDR is an RTX
+     for the address of the nested function; STATIC_CHAIN is an RTX for
+     the static chain value that should be passed to the function when
+     it is called.
+
+ - Macro: TRAMPOLINE_ADJUST_ADDRESS (ADDR)
+     A C statement that should perform any machine-specific adjustment
+     in the address of the trampoline.  Its argument contains the
+     address that was passed to `INITIALIZE_TRAMPOLINE'.  In case the
+     address to be used for a function call should be different from
+     the address in which the template was stored, the different
+     address should be assigned to ADDR.  If this macro is not defined,
+     ADDR will be used for function calls.
+
+     If this macro is not defined, by default the trampoline is
+     allocated as a stack slot.  This default is right for most
+     machines.  The exceptions are machines where it is impossible to
+     execute instructions in the stack area.  On such machines, you may
+     have to implement a separate stack, using this macro in
+     conjunction with `TARGET_ASM_FUNCTION_PROLOGUE' and
+     `TARGET_ASM_FUNCTION_EPILOGUE'.
+
+     FP points to a data structure, a `struct function', which
+     describes the compilation status of the immediate containing
+     function of the function which the trampoline is for.  The stack
+     slot for the trampoline is in the stack frame of this containing
+     function.  Other allocation strategies probably must do something
+     analogous with this information.
+
+   Implementing trampolines is difficult on many machines because they
+have separate instruction and data caches.  Writing into a stack
+location fails to clear the memory in the instruction cache, so when
+the program jumps to that location, it executes the old contents.
+
+   Here are two possible solutions.  One is to clear the relevant parts
+of the instruction cache whenever a trampoline is set up.  The other is
+to make all trampolines identical, by having them jump to a standard
+subroutine.  The former technique makes trampoline execution faster; the
+latter makes initialization faster.
+
+   To clear the instruction cache when a trampoline is initialized,
+define the following macro.
+
+ - Macro: CLEAR_INSN_CACHE (BEG, END)
+     If defined, expands to a C expression clearing the _instruction
+     cache_ in the specified interval.  The definition of this macro
+     would typically be a series of `asm' statements.  Both BEG and END
+     are both pointer expressions.
+
+   The operating system may also require the stack to be made executable
+before calling the trampoline.  To implement this requirement, define
+the following macro.
+
+ - Macro: ENABLE_EXECUTE_STACK
+     Define this macro if certain operations must be performed before
+     executing code located on the stack.  The macro should expand to a
+     series of C file-scope constructs (e.g. functions) and provide a
+     unique entry point named `__enable_execute_stack'.  The target is
+     responsible for emitting calls to the entry point in the code, for
+     example from the `INITIALIZE_TRAMPOLINE' macro.
+
+   To use a standard subroutine, define the following macro.  In
+addition, you must make sure that the instructions in a trampoline fill
+an entire cache line with identical instructions, or else ensure that
+the beginning of the trampoline code is always aligned at the same
+point in its cache line.  Look in `m68k.h' as a guide.
+
+ - Macro: TRANSFER_FROM_TRAMPOLINE
+     Define this macro if trampolines need a special subroutine to do
+     their work.  The macro should expand to a series of `asm'
+     statements which will be compiled with GCC.  They go in a library
+     function named `__transfer_from_trampoline'.
+
+     If you need to avoid executing the ordinary prologue code of a
+     compiled C function when you jump to the subroutine, you can do so
+     by placing a special label of your own in the assembler code.  Use
+     one `asm' statement to generate an assembler label, and another to
+     make the label global.  Then trampolines can use that label to
+     jump directly to your special assembler code.
+
+
+File: gccint.info,  Node: Library Calls,  Next: Addressing Modes,  Prev: Trampolines,  Up: Target Macros
+
+Implicit Calls to Library Routines
+==================================
+
+   Here is an explanation of implicit calls to library routines.
+
+ - Macro: DECLARE_LIBRARY_RENAMES
+     This macro, if defined, should expand to a piece of C code that
+     will get expanded when compiling functions for libgcc.a.  It can
+     be used to provide alternate names for GCC's internal library
+     functions if there are ABI-mandated names that the compiler should
+     provide.
+
+ - Target Hook: void TARGET_INIT_LIBFUNCS (void)
+     This hook should declare additional library routines or rename
+     existing ones, using the functions `set_optab_libfunc' and
+     `init_one_libfunc' defined in `optabs.c'.  `init_optabs' calls
+     this macro after initializing all the normal library routines.
+
+     The default is to do nothing.  Most ports don't need to define
+     this hook.
+
+ - Macro: TARGET_FLOAT_LIB_COMPARE_RETURNS_BOOL (MODE, COMPARISON)
+     This macro should return `true' if the library routine that
+     implements the floating point comparison operator COMPARISON in
+     mode MODE will return a boolean, and FALSE if it will return a
+     tristate.
+
+     GCC's own floating point libraries return tristates from the
+     comparison operators, so the default returns false always.  Most
+     ports don't need to define this macro.
+
+ - Macro: US_SOFTWARE_GOFAST
+     Define this macro if your system C library uses the US Software
+     GOFAST library to provide floating point emulation.
+
+     In addition to defining this macro, your architecture must set
+     `TARGET_INIT_LIBFUNCS' to `gofast_maybe_init_libfuncs', or else
+     call that function from its version of that hook.  It is defined
+     in `config/gofast.h', which must be included by your
+     architecture's `CPU.c' file.  See `sparc/sparc.c' for an example.
+
+     If this macro is defined, the
+     `TARGET_FLOAT_LIB_COMPARE_RETURNS_BOOL' target hook must return
+     false for `SFmode' and `DFmode' comparisons.
+
+ - Macro: TARGET_EDOM
+     The value of `EDOM' on the target machine, as a C integer constant
+     expression.  If you don't define this macro, GCC does not attempt
+     to deposit the value of `EDOM' into `errno' directly.  Look in
+     `/usr/include/errno.h' to find the value of `EDOM' on your system.
+
+     If you do not define `TARGET_EDOM', then compiled code reports
+     domain errors by calling the library function and letting it
+     report the error.  If mathematical functions on your system use
+     `matherr' when there is an error, then you should leave
+     `TARGET_EDOM' undefined so that `matherr' is used normally.
+
+ - Macro: GEN_ERRNO_RTX
+     Define this macro as a C expression to create an rtl expression
+     that refers to the global "variable" `errno'.  (On certain systems,
+     `errno' may not actually be a variable.)  If you don't define this
+     macro, a reasonable default is used.
+
+ - Macro: TARGET_MEM_FUNCTIONS
+     Define this macro if GCC should generate calls to the ISO C (and
+     System V) library functions `memcpy', `memmove' and `memset'
+     rather than the BSD functions `bcopy' and `bzero'.
+
+ - Macro: TARGET_C99_FUNCTIONS
+     When this macro is nonzero, GCC will implicitly optimize `sin'
+     calls into `sinf' and similarly for other functions defined by C99
+     standard.  The default is nonzero that should be proper value for
+     most modern systems, however number of existing systems lacks
+     support for these functions in the runtime so they needs this
+     macro to be redefined to 0.
+
+ - Macro: NEXT_OBJC_RUNTIME
+     Define this macro to generate code for Objective-C message sending
+     using the calling convention of the NeXT system.  This calling
+     convention involves passing the object, the selector and the
+     method arguments all at once to the method-lookup library function.
+
+     The default calling convention passes just the object and the
+     selector to the lookup function, which returns a pointer to the
+     method.
+
+
+File: gccint.info,  Node: Addressing Modes,  Next: Condition Code,  Prev: Library Calls,  Up: Target Macros
+
+Addressing Modes
+================
+
+   This is about addressing modes.
+
+ - Macro: HAVE_PRE_INCREMENT
+ - Macro: HAVE_PRE_DECREMENT
+ - Macro: HAVE_POST_INCREMENT
+ - Macro: HAVE_POST_DECREMENT
+     A C expression that is nonzero if the machine supports
+     pre-increment, pre-decrement, post-increment, or post-decrement
+     addressing respectively.
+
+ - Macro: HAVE_PRE_MODIFY_DISP
+ - Macro: HAVE_POST_MODIFY_DISP
+     A C expression that is nonzero if the machine supports pre- or
+     post-address side-effect generation involving constants other than
+     the size of the memory operand.
+
+ - Macro: HAVE_PRE_MODIFY_REG
+ - Macro: HAVE_POST_MODIFY_REG
+     A C expression that is nonzero if the machine supports pre- or
+     post-address side-effect generation involving a register
+     displacement.
+
+ - Macro: CONSTANT_ADDRESS_P (X)
+     A C expression that is 1 if the RTX X is a constant which is a
+     valid address.  On most machines, this can be defined as
+     `CONSTANT_P (X)', but a few machines are more restrictive in which
+     constant addresses are supported.
+
+ - Macro: CONSTANT_P (X)
+     `CONSTANT_P', which is defined by target-independent code, accepts
+     integer-values expressions whose values are not explicitly known,
+     such as `symbol_ref', `label_ref', and `high' expressions and
+     `const' arithmetic expressions, in addition to `const_int' and
+     `const_double' expressions.
+
+ - Macro: MAX_REGS_PER_ADDRESS
+     A number, the maximum number of registers that can appear in a
+     valid memory address.  Note that it is up to you to specify a
+     value equal to the maximum number that `GO_IF_LEGITIMATE_ADDRESS'
+     would ever accept.
+
+ - Macro: GO_IF_LEGITIMATE_ADDRESS (MODE, X, LABEL)
+     A C compound statement with a conditional `goto LABEL;' executed
+     if X (an RTX) is a legitimate memory address on the target machine
+     for a memory operand of mode MODE.
+
+     It usually pays to define several simpler macros to serve as
+     subroutines for this one.  Otherwise it may be too complicated to
+     understand.
+
+     This macro must exist in two variants: a strict variant and a
+     non-strict one.  The strict variant is used in the reload pass.  It
+     must be defined so that any pseudo-register that has not been
+     allocated a hard register is considered a memory reference.  In
+     contexts where some kind of register is required, a pseudo-register
+     with no hard register must be rejected.
+
+     The non-strict variant is used in other passes.  It must be
+     defined to accept all pseudo-registers in every context where some
+     kind of register is required.
+
+     Compiler source files that want to use the strict variant of this
+     macro define the macro `REG_OK_STRICT'.  You should use an `#ifdef
+     REG_OK_STRICT' conditional to define the strict variant in that
+     case and the non-strict variant otherwise.
+
+     Subroutines to check for acceptable registers for various purposes
+     (one for base registers, one for index registers, and so on) are
+     typically among the subroutines used to define
+     `GO_IF_LEGITIMATE_ADDRESS'.  Then only these subroutine macros
+     need have two variants; the higher levels of macros may be the
+     same whether strict or not.
+
+     Normally, constant addresses which are the sum of a `symbol_ref'
+     and an integer are stored inside a `const' RTX to mark them as
+     constant.  Therefore, there is no need to recognize such sums
+     specifically as legitimate addresses.  Normally you would simply
+     recognize any `const' as legitimate.
+
+     Usually `PRINT_OPERAND_ADDRESS' is not prepared to handle constant
+     sums that are not marked with  `const'.  It assumes that a naked
+     `plus' indicates indexing.  If so, then you _must_ reject such
+     naked constant sums as illegitimate addresses, so that none of
+     them will be given to `PRINT_OPERAND_ADDRESS'.
+
+     On some machines, whether a symbolic address is legitimate depends
+     on the section that the address refers to.  On these machines,
+     define the target hook `TARGET_ENCODE_SECTION_INFO' to store the
+     information into the `symbol_ref', and then check for it here.
+     When you see a `const', you will have to look inside it to find the
+     `symbol_ref' in order to determine the section.  *Note Assembler
+     Format::.
+
+ - Macro: REG_OK_FOR_BASE_P (X)
+     A C expression that is nonzero if X (assumed to be a `reg' RTX) is
+     valid for use as a base register.  For hard registers, it should
+     always accept those which the hardware permits and reject the
+     others.  Whether the macro accepts or rejects pseudo registers
+     must be controlled by `REG_OK_STRICT' as described above.  This
+     usually requires two variant definitions, of which `REG_OK_STRICT'
+     controls the one actually used.
+
+ - Macro: REG_MODE_OK_FOR_BASE_P (X, MODE)
+     A C expression that is just like `REG_OK_FOR_BASE_P', except that
+     that expression may examine the mode of the memory reference in
+     MODE.  You should define this macro if the mode of the memory
+     reference affects whether a register may be used as a base
+     register.  If you define this macro, the compiler will use it
+     instead of `REG_OK_FOR_BASE_P'.
+
+ - Macro: REG_OK_FOR_INDEX_P (X)
+     A C expression that is nonzero if X (assumed to be a `reg' RTX) is
+     valid for use as an index register.
+
+     The difference between an index register and a base register is
+     that the index register may be scaled.  If an address involves the
+     sum of two registers, neither one of them scaled, then either one
+     may be labeled the "base" and the other the "index"; but whichever
+     labeling is used must fit the machine's constraints of which
+     registers may serve in each capacity.  The compiler will try both
+     labelings, looking for one that is valid, and will reload one or
+     both registers only if neither labeling works.
+
+ - Macro: FIND_BASE_TERM (X)
+     A C expression to determine the base term of address X.  This
+     macro is used in only one place: `find_base_term' in alias.c.
+
+     It is always safe for this macro to not be defined.  It exists so
+     that alias analysis can understand machine-dependent addresses.
+
+     The typical use of this macro is to handle addresses containing a
+     label_ref or symbol_ref within an UNSPEC.
+
+ - Macro: LEGITIMIZE_ADDRESS (X, OLDX, MODE, WIN)
+     A C compound statement that attempts to replace X with a valid
+     memory address for an operand of mode MODE.  WIN will be a C
+     statement label elsewhere in the code; the macro definition may use
+
+          GO_IF_LEGITIMATE_ADDRESS (MODE, X, WIN);
+
+     to avoid further processing if the address has become legitimate.
+
+     X will always be the result of a call to `break_out_memory_refs',
+     and OLDX will be the operand that was given to that function to
+     produce X.
+
+     The code generated by this macro should not alter the substructure
+     of X.  If it transforms X into a more legitimate form, it should
+     assign X (which will always be a C variable) a new value.
+
+     It is not necessary for this macro to come up with a legitimate
+     address.  The compiler has standard ways of doing so in all cases.
+     In fact, it is safe for this macro to do nothing.  But often a
+     machine-dependent strategy can generate better code.
+
+ - Macro: LEGITIMIZE_RELOAD_ADDRESS (X, MODE, OPNUM, TYPE, IND_LEVELS,
+          WIN)
+     A C compound statement that attempts to replace X, which is an
+     address that needs reloading, with a valid memory address for an
+     operand of mode MODE.  WIN will be a C statement label elsewhere
+     in the code.  It is not necessary to define this macro, but it
+     might be useful for performance reasons.
+
+     For example, on the i386, it is sometimes possible to use a single
+     reload register instead of two by reloading a sum of two pseudo
+     registers into a register.  On the other hand, for number of RISC
+     processors offsets are limited so that often an intermediate
+     address needs to be generated in order to address a stack slot.
+     By defining `LEGITIMIZE_RELOAD_ADDRESS' appropriately, the
+     intermediate addresses generated for adjacent some stack slots can
+     be made identical, and thus be shared.
+
+     _Note_: This macro should be used with caution.  It is necessary
+     to know something of how reload works in order to effectively use
+     this, and it is quite easy to produce macros that build in too
+     much knowledge of reload internals.
+
+     _Note_: This macro must be able to reload an address created by a
+     previous invocation of this macro.  If it fails to handle such
+     addresses then the compiler may generate incorrect code or abort.
+
+     The macro definition should use `push_reload' to indicate parts
+     that need reloading; OPNUM, TYPE and IND_LEVELS are usually
+     suitable to be passed unaltered to `push_reload'.
+
+     The code generated by this macro must not alter the substructure of
+     X.  If it transforms X into a more legitimate form, it should
+     assign X (which will always be a C variable) a new value.  This
+     also applies to parts that you change indirectly by calling
+     `push_reload'.
+
+     The macro definition may use `strict_memory_address_p' to test if
+     the address has become legitimate.
+
+     If you want to change only a part of X, one standard way of doing
+     this is to use `copy_rtx'.  Note, however, that is unshares only a
+     single level of rtl.  Thus, if the part to be changed is not at the
+     top level, you'll need to replace first the top level.  It is not
+     necessary for this macro to come up with a legitimate address;
+     but often a machine-dependent strategy can generate better code.
+
+ - Macro: GO_IF_MODE_DEPENDENT_ADDRESS (ADDR, LABEL)
+     A C statement or compound statement with a conditional `goto
+     LABEL;' executed if memory address X (an RTX) can have different
+     meanings depending on the machine mode of the memory reference it
+     is used for or if the address is valid for some modes but not
+     others.
+
+     Autoincrement and autodecrement addresses typically have
+     mode-dependent effects because the amount of the increment or
+     decrement is the size of the operand being addressed.  Some
+     machines have other mode-dependent addresses.  Many RISC machines
+     have no mode-dependent addresses.
+
+     You may assume that ADDR is a valid address for the machine.
+
+ - Macro: LEGITIMATE_CONSTANT_P (X)
+     A C expression that is nonzero if X is a legitimate constant for
+     an immediate operand on the target machine.  You can assume that X
+     satisfies `CONSTANT_P', so you need not check this.  In fact, `1'
+     is a suitable definition for this macro on machines where anything
+     `CONSTANT_P' is valid.
+
+
+File: gccint.info,  Node: Condition Code,  Next: Costs,  Prev: Addressing Modes,  Up: Target Macros
+
+Condition Code Status
+=====================
+
+   This describes the condition code status.
+
+   The file `conditions.h' defines a variable `cc_status' to describe
+how the condition code was computed (in case the interpretation of the
+condition code depends on the instruction that it was set by).  This
+variable contains the RTL expressions on which the condition code is
+currently based, and several standard flags.
+
+   Sometimes additional machine-specific flags must be defined in the
+machine description header file.  It can also add additional
+machine-specific information by defining `CC_STATUS_MDEP'.
+
+ - Macro: CC_STATUS_MDEP
+     C code for a data type which is used for declaring the `mdep'
+     component of `cc_status'.  It defaults to `int'.
+
+     This macro is not used on machines that do not use `cc0'.
+
+ - Macro: CC_STATUS_MDEP_INIT
+     A C expression to initialize the `mdep' field to "empty".  The
+     default definition does nothing, since most machines don't use the
+     field anyway.  If you want to use the field, you should probably
+     define this macro to initialize it.
+
+     This macro is not used on machines that do not use `cc0'.
+
+ - Macro: NOTICE_UPDATE_CC (EXP, INSN)
+     A C compound statement to set the components of `cc_status'
+     appropriately for an insn INSN whose body is EXP.  It is this
+     macro's responsibility to recognize insns that set the condition
+     code as a byproduct of other activity as well as those that
+     explicitly set `(cc0)'.
+
+     This macro is not used on machines that do not use `cc0'.
+
+     If there are insns that do not set the condition code but do alter
+     other machine registers, this macro must check to see whether they
+     invalidate the expressions that the condition code is recorded as
+     reflecting.  For example, on the 68000, insns that store in address
+     registers do not set the condition code, which means that usually
+     `NOTICE_UPDATE_CC' can leave `cc_status' unaltered for such insns.
+     But suppose that the previous insn set the condition code based
+     on location `a4@(102)' and the current insn stores a new value in
+     `a4'.  Although the condition code is not changed by this, it will
+     no longer be true that it reflects the contents of `a4@(102)'.
+     Therefore, `NOTICE_UPDATE_CC' must alter `cc_status' in this case
+     to say that nothing is known about the condition code value.
+
+     The definition of `NOTICE_UPDATE_CC' must be prepared to deal with
+     the results of peephole optimization: insns whose patterns are
+     `parallel' RTXs containing various `reg', `mem' or constants which
+     are just the operands.  The RTL structure of these insns is not
+     sufficient to indicate what the insns actually do.  What
+     `NOTICE_UPDATE_CC' should do when it sees one is just to run
+     `CC_STATUS_INIT'.
+
+     A possible definition of `NOTICE_UPDATE_CC' is to call a function
+     that looks at an attribute (*note Insn Attributes::) named, for
+     example, `cc'.  This avoids having detailed information about
+     patterns in two places, the `md' file and in `NOTICE_UPDATE_CC'.
+
+ - Macro: SELECT_CC_MODE (OP, X, Y)
+     Returns a mode from class `MODE_CC' to be used when comparison
+     operation code OP is applied to rtx X and Y.  For example, on the
+     SPARC, `SELECT_CC_MODE' is defined as (see *note Jump Patterns::
+     for a description of the reason for this definition)
+
+          #define SELECT_CC_MODE(OP,X,Y) \
+            (GET_MODE_CLASS (GET_MODE (X)) == MODE_FLOAT          \
+             ? ((OP == EQ || OP == NE) ? CCFPmode : CCFPEmode)    \
+             : ((GET_CODE (X) == PLUS || GET_CODE (X) == MINUS    \
+                 || GET_CODE (X) == NEG) \
+                ? CC_NOOVmode : CCmode))
+
+     You should define this macro if and only if you define extra CC
+     modes in `MACHINE-modes.def'.
+
+ - Macro: CANONICALIZE_COMPARISON (CODE, OP0, OP1)
+     On some machines not all possible comparisons are defined, but you
+     can convert an invalid comparison into a valid one.  For example,
+     the Alpha does not have a `GT' comparison, but you can use an `LT'
+     comparison instead and swap the order of the operands.
+
+     On such machines, define this macro to be a C statement to do any
+     required conversions.  CODE is the initial comparison code and OP0
+     and OP1 are the left and right operands of the comparison,
+     respectively.  You should modify CODE, OP0, and OP1 as required.
+
+     GCC will not assume that the comparison resulting from this macro
+     is valid but will see if the resulting insn matches a pattern in
+     the `md' file.
+
+     You need not define this macro if it would never change the
+     comparison code or operands.
+
+ - Macro: REVERSIBLE_CC_MODE (MODE)
+     A C expression whose value is one if it is always safe to reverse a
+     comparison whose mode is MODE.  If `SELECT_CC_MODE' can ever
+     return MODE for a floating-point inequality comparison, then
+     `REVERSIBLE_CC_MODE (MODE)' must be zero.
+
+     You need not define this macro if it would always returns zero or
+     if the floating-point format is anything other than
+     `IEEE_FLOAT_FORMAT'.  For example, here is the definition used on
+     the SPARC, where floating-point inequality comparisons are always
+     given `CCFPEmode':
+
+          #define REVERSIBLE_CC_MODE(MODE)  ((MODE) != CCFPEmode)
+
+ - Macro: REVERSE_CONDITION (CODE, MODE)
+     A C expression whose value is reversed condition code of the CODE
+     for comparison done in CC_MODE MODE.  The macro is used only in
+     case `REVERSIBLE_CC_MODE (MODE)' is nonzero.  Define this macro in
+     case machine has some non-standard way how to reverse certain
+     conditionals.  For instance in case all floating point conditions
+     are non-trapping, compiler may freely convert unordered compares
+     to ordered one.  Then definition may look like:
+
+          #define REVERSE_CONDITION(CODE, MODE) \
+             ((MODE) != CCFPmode ? reverse_condition (CODE) \
+              : reverse_condition_maybe_unordered (CODE))
+
+ - Macro: REVERSE_CONDEXEC_PREDICATES_P (CODE1, CODE2)
+     A C expression that returns true if the conditional execution
+     predicate CODE1 is the inverse of CODE2 and vice versa.  Define
+     this to return 0 if the target has conditional execution
+     predicates that cannot be reversed safely.  If no expansion is
+     specified, this macro is defined as follows:
+
+          #define REVERSE_CONDEXEC_PREDICATES_P (x, y) \
+             ((x) == reverse_condition (y))
+
+ - Target Hook: bool TARGET_FIXED_CONDITION_CODE_REGS (unsigned int *,
+          unsigned int *)
+     On targets which do not use `(cc0)', and which use a hard register
+     rather than a pseudo-register to hold condition codes, the regular
+     CSE passes are often not able to identify cases in which the hard
+     register is set to a common value.  Use this hook to enable a
+     small pass which optimizes such cases.  This hook should return
+     true to enable this pass, and it should set the integers to which
+     its arguments point to the hard register numbers used for
+     condition codes.  When there is only one such register, as is true
+     on most systems, the integer pointed to by the second argument
+     should be set to `INVALID_REGNUM'.
+
+     The default version of this hook returns false.
+
+ - Target Hook: enum machine_mode TARGET_CC_MODES_COMPATIBLE (enum
+          machine_mode, enum machine_mode)
+     On targets which use multiple condition code modes in class
+     `MODE_CC', it is sometimes the case that a comparison can be
+     validly done in more than one mode.  On such a system, define this
+     target hook to take two mode arguments and to return a mode in
+     which both comparisons may be validly done.  If there is no such
+     mode, return `VOIDmode'.
+
+     The default version of this hook checks whether the modes are the
+     same.  If they are, it returns that mode.  If they are different,
+     it returns `VOIDmode'.
+
+
+File: gccint.info,  Node: Costs,  Next: Scheduling,  Prev: Condition Code,  Up: Target Macros
+
+Describing Relative Costs of Operations
+=======================================
+
+   These macros let you describe the relative speed of various
+operations on the target machine.
+
+ - Macro: REGISTER_MOVE_COST (MODE, FROM, TO)
+     A C expression for the cost of moving data of mode MODE from a
+     register in class FROM to one in class TO.  The classes are
+     expressed using the enumeration values such as `GENERAL_REGS'.  A
+     value of 2 is the default; other values are interpreted relative to
+     that.
+
+     It is not required that the cost always equal 2 when FROM is the
+     same as TO; on some machines it is expensive to move between
+     registers if they are not general registers.
+
+     If reload sees an insn consisting of a single `set' between two
+     hard registers, and if `REGISTER_MOVE_COST' applied to their
+     classes returns a value of 2, reload does not check to ensure that
+     the constraints of the insn are met.  Setting a cost of other than
+     2 will allow reload to verify that the constraints are met.  You
+     should do this if the `movM' pattern's constraints do not allow
+     such copying.
+
+ - Macro: MEMORY_MOVE_COST (MODE, CLASS, IN)
+     A C expression for the cost of moving data of mode MODE between a
+     register of class CLASS and memory; IN is zero if the value is to
+     be written to memory, nonzero if it is to be read in.  This cost
+     is relative to those in `REGISTER_MOVE_COST'.  If moving between
+     registers and memory is more expensive than between two registers,
+     you should define this macro to express the relative cost.
+
+     If you do not define this macro, GCC uses a default cost of 4 plus
+     the cost of copying via a secondary reload register, if one is
+     needed.  If your machine requires a secondary reload register to
+     copy between memory and a register of CLASS but the reload
+     mechanism is more complex than copying via an intermediate, define
+     this macro to reflect the actual cost of the move.
+
+     GCC defines the function `memory_move_secondary_cost' if secondary
+     reloads are needed.  It computes the costs due to copying via a
+     secondary register.  If your machine copies from memory using a
+     secondary register in the conventional way but the default base
+     value of 4 is not correct for your machine, define this macro to
+     add some other value to the result of that function.  The
+     arguments to that function are the same as to this macro.
+
+ - Macro: BRANCH_COST
+     A C expression for the cost of a branch instruction.  A value of 1
+     is the default; other values are interpreted relative to that.
+
+   Here are additional macros which do not specify precise relative
+costs, but only that certain actions are more expensive than GCC would
+ordinarily expect.
+
+ - Macro: SLOW_BYTE_ACCESS
+     Define this macro as a C expression which is nonzero if accessing
+     less than a word of memory (i.e. a `char' or a `short') is no
+     faster than accessing a word of memory, i.e., if such access
+     require more than one instruction or if there is no difference in
+     cost between byte and (aligned) word loads.
+
+     When this macro is not defined, the compiler will access a field by
+     finding the smallest containing object; when it is defined, a
+     fullword load will be used if alignment permits.  Unless bytes
+     accesses are faster than word accesses, using word accesses is
+     preferable since it may eliminate subsequent memory access if
+     subsequent accesses occur to other fields in the same word of the
+     structure, but to different bytes.
+
+ - Macro: SLOW_UNALIGNED_ACCESS (MODE, ALIGNMENT)
+     Define this macro to be the value 1 if memory accesses described
+     by the MODE and ALIGNMENT parameters have a cost many times greater
+     than aligned accesses, for example if they are emulated in a trap
+     handler.
+
+     When this macro is nonzero, the compiler will act as if
+     `STRICT_ALIGNMENT' were nonzero when generating code for block
+     moves.  This can cause significantly more instructions to be
+     produced.  Therefore, do not set this macro nonzero if unaligned
+     accesses only add a cycle or two to the time for a memory access.
+
+     If the value of this macro is always zero, it need not be defined.
+     If this macro is defined, it should produce a nonzero value when
+     `STRICT_ALIGNMENT' is nonzero.
+
+ - Macro: MOVE_RATIO
+     The threshold of number of scalar memory-to-memory move insns,
+     _below_ which a sequence of insns should be generated instead of a
+     string move insn or a library call.  Increasing the value will
+     always make code faster, but eventually incurs high cost in
+     increased code size.
+
+     Note that on machines where the corresponding move insn is a
+     `define_expand' that emits a sequence of insns, this macro counts
+     the number of such sequences.
+
+     If you don't define this, a reasonable default is used.
+
+ - Macro: MOVE_BY_PIECES_P (SIZE, ALIGNMENT)
+     A C expression used to determine whether `move_by_pieces' will be
+     used to copy a chunk of memory, or whether some other block move
+     mechanism will be used.  Defaults to 1 if `move_by_pieces_ninsns'
+     returns less than `MOVE_RATIO'.
+
+ - Macro: MOVE_MAX_PIECES
+     A C expression used by `move_by_pieces' to determine the largest
+     unit a load or store used to copy memory is.  Defaults to
+     `MOVE_MAX'.
+
+ - Macro: CLEAR_RATIO
+     The threshold of number of scalar move insns, _below_ which a
+     sequence of insns should be generated to clear memory instead of a
+     string clear insn or a library call.  Increasing the value will
+     always make code faster, but eventually incurs high cost in
+     increased code size.
+
+     If you don't define this, a reasonable default is used.
+
+ - Macro: CLEAR_BY_PIECES_P (SIZE, ALIGNMENT)
+     A C expression used to determine whether `clear_by_pieces' will be
+     used to clear a chunk of memory, or whether some other block clear
+     mechanism will be used.  Defaults to 1 if `move_by_pieces_ninsns'
+     returns less than `CLEAR_RATIO'.
+
+ - Macro: STORE_BY_PIECES_P (SIZE, ALIGNMENT)
+     A C expression used to determine whether `store_by_pieces' will be
+     used to set a chunk of memory to a constant value, or whether some
+     other mechanism will be used.  Used by `__builtin_memset' when
+     storing values other than constant zero and by `__builtin_strcpy'
+     when when called with a constant source string.  Defaults to
+     `MOVE_BY_PIECES_P'.
+
+ - Macro: USE_LOAD_POST_INCREMENT (MODE)
+     A C expression used to determine whether a load postincrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_POST_INCREMENT'.
+
+ - Macro: USE_LOAD_POST_DECREMENT (MODE)
+     A C expression used to determine whether a load postdecrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_POST_DECREMENT'.
+
+ - Macro: USE_LOAD_PRE_INCREMENT (MODE)
+     A C expression used to determine whether a load preincrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_PRE_INCREMENT'.
+
+ - Macro: USE_LOAD_PRE_DECREMENT (MODE)
+     A C expression used to determine whether a load predecrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_PRE_DECREMENT'.
+
+ - Macro: USE_STORE_POST_INCREMENT (MODE)
+     A C expression used to determine whether a store postincrement is
+     a good thing to use for a given mode.  Defaults to the value of
+     `HAVE_POST_INCREMENT'.
+
+ - Macro: USE_STORE_POST_DECREMENT (MODE)
+     A C expression used to determine whether a store postdecrement is
+     a good thing to use for a given mode.  Defaults to the value of
+     `HAVE_POST_DECREMENT'.
+
+ - Macro: USE_STORE_PRE_INCREMENT (MODE)
+     This macro is used to determine whether a store preincrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_PRE_INCREMENT'.
+
+ - Macro: USE_STORE_PRE_DECREMENT (MODE)
+     This macro is used to determine whether a store predecrement is a
+     good thing to use for a given mode.  Defaults to the value of
+     `HAVE_PRE_DECREMENT'.
+
+ - Macro: NO_FUNCTION_CSE
+     Define this macro if it is as good or better to call a constant
+     function address than to call an address kept in a register.
+
+ - Macro: NO_RECURSIVE_FUNCTION_CSE
+     Define this macro if it is as good or better for a function to call
+     itself with an explicit address than to call an address kept in a
+     register.
+
+ - Macro: RANGE_TEST_NON_SHORT_CIRCUIT
+     Define this macro if a non-short-circuit operation produced by
+     `fold_range_test ()' is optimal.  This macro defaults to true if
+     `BRANCH_COST' is greater than or equal to the value 2.
+
+ - Target Hook: bool TARGET_RTX_COSTS (rtx X, int CODE, int OUTER_CODE,
+          int *TOTAL)
+     This target hook describes the relative costs of RTL expressions.
+
+     The cost may depend on the precise form of the expression, which is
+     available for examination in X, and the rtx code of the expression
+     in which it is contained, found in OUTER_CODE.  CODE is the
+     expression code--redundant, since it can be obtained with
+     `GET_CODE (X)'.
+
+     In implementing this hook, you can use the construct
+     `COSTS_N_INSNS (N)' to specify a cost equal to N fast instructions.
+
+     On entry to the hook, `*TOTAL' contains a default estimate for the
+     cost of the expression.  The hook should modify this value as
+     necessary.
+
+     The hook returns true when all subexpressions of X have been
+     processed, and false when `rtx_cost' should recurse.
+
+ - Target Hook: int TARGET_ADDRESS_COST (rtx ADDRESS)
+     This hook computes the cost of an addressing mode that contains
+     ADDRESS.  If not defined, the cost is computed from the ADDRESS
+     expression and the `TARGET_RTX_COST' hook.
+
+     For most CISC machines, the default cost is a good approximation
+     of the true cost of the addressing mode.  However, on RISC
+     machines, all instructions normally have the same length and
+     execution time.  Hence all addresses will have equal costs.
+
+     In cases where more than one form of an address is known, the form
+     with the lowest cost will be used.  If multiple forms have the
+     same, lowest, cost, the one that is the most complex will be used.
+
+     For example, suppose an address that is equal to the sum of a
+     register and a constant is used twice in the same basic block.
+     When this macro is not defined, the address will be computed in a
+     register and memory references will be indirect through that
+     register.  On machines where the cost of the addressing mode
+     containing the sum is no higher than that of a simple indirect
+     reference, this will produce an additional instruction and
+     possibly require an additional register.  Proper specification of
+     this macro eliminates this overhead for such machines.
+
+     This hook is never called with an invalid address.
+
+     On machines where an address involving more than one register is as
+     cheap as an address computation involving only one register,
+     defining `TARGET_ADDRESS_COST' to reflect this can cause two
+     registers to be live over a region of code where only one would
+     have been if `TARGET_ADDRESS_COST' were not defined in that
+     manner.  This effect should be considered in the definition of
+     this macro.  Equivalent costs should probably only be given to
+     addresses with different numbers of registers on machines with
+     lots of registers.
+
+
+File: gccint.info,  Node: Scheduling,  Next: Sections,  Prev: Costs,  Up: Target Macros
+
+Adjusting the Instruction Scheduler
+===================================
+
+   The instruction scheduler may need a fair amount of machine-specific
+adjustment in order to produce good code.  GCC provides several target
+hooks for this purpose.  It is usually enough to define just a few of
+them: try the first ones in this list first.
+
+ - Target Hook: int TARGET_SCHED_ISSUE_RATE (void)
+     This hook returns the maximum number of instructions that can ever
+     issue at the same time on the target machine.  The default is one.
+     Although the insn scheduler can define itself the possibility of
+     issue an insn on the same cycle, the value can serve as an
+     additional constraint to issue insns on the same simulated
+     processor cycle (see hooks `TARGET_SCHED_REORDER' and
+     `TARGET_SCHED_REORDER2').  This value must be constant over the
+     entire compilation.  If you need it to vary depending on what the
+     instructions are, you must use `TARGET_SCHED_VARIABLE_ISSUE'.
+
+     For the automaton based pipeline interface, you could define this
+     hook to return the value of the macro `MAX_DFA_ISSUE_RATE'.
+
+ - Target Hook: int TARGET_SCHED_VARIABLE_ISSUE (FILE *FILE, int
+          VERBOSE, rtx INSN, int MORE)
+     This hook is executed by the scheduler after it has scheduled an
+     insn from the ready list.  It should return the number of insns
+     which can still be issued in the current cycle.  The default is
+     `MORE - 1' for insns other than `CLOBBER' and `USE', which
+     normally are not counted against the issue rate.  You should
+     define this hook if some insns take more machine resources than
+     others, so that fewer insns can follow them in the same cycle.
+     FILE is either a null pointer, or a stdio stream to write any
+     debug output to.  VERBOSE is the verbose level provided by
+     `-fsched-verbose-N'.  INSN is the instruction that was scheduled.
+
+ - Target Hook: int TARGET_SCHED_ADJUST_COST (rtx INSN, rtx LINK, rtx
+          DEP_INSN, int COST)
+     This function corrects the value of COST based on the relationship
+     between INSN and DEP_INSN through the dependence LINK.  It should
+     return the new value.  The default is to make no adjustment to
+     COST.  This can be used for example to specify to the scheduler
+     using the traditional pipeline description that an output- or
+     anti-dependence does not incur the same cost as a data-dependence.
+     If the scheduler using the automaton based pipeline description,
+     the cost of anti-dependence is zero and the cost of
+     output-dependence is maximum of one and the difference of latency
+     times of the first and the second insns.  If these values are not
+     acceptable, you could use the hook to modify them too.  See also
+     *note Automaton pipeline description::.
+
+ - Target Hook: int TARGET_SCHED_ADJUST_PRIORITY (rtx INSN, int
+          PRIORITY)
+     This hook adjusts the integer scheduling priority PRIORITY of
+     INSN.  It should return the new priority.  Reduce the priority to
+     execute INSN earlier, increase the priority to execute INSN later.
+     Do not define this hook if you do not need to adjust the
+     scheduling priorities of insns.
+
+ - Target Hook: int TARGET_SCHED_REORDER (FILE *FILE, int VERBOSE, rtx
+          *READY, int *N_READYP, int CLOCK)
+     This hook is executed by the scheduler after it has scheduled the
+     ready list, to allow the machine description to reorder it (for
+     example to combine two small instructions together on `VLIW'
+     machines).  FILE is either a null pointer, or a stdio stream to
+     write any debug output to.  VERBOSE is the verbose level provided
+     by `-fsched-verbose-N'.  READY is a pointer to the ready list of
+     instructions that are ready to be scheduled.  N_READYP is a
+     pointer to the number of elements in the ready list.  The scheduler
+     reads the ready list in reverse order, starting with
+     READY[*N_READYP-1] and going to READY[0].  CLOCK is the timer tick
+     of the scheduler.  You may modify the ready list and the number of
+     ready insns.  The return value is the number of insns that can
+     issue this cycle; normally this is just `issue_rate'.  See also
+     `TARGET_SCHED_REORDER2'.
+
+ - Target Hook: int TARGET_SCHED_REORDER2 (FILE *FILE, int VERBOSE, rtx
+          *READY, int *N_READY, CLOCK)
+     Like `TARGET_SCHED_REORDER', but called at a different time.  That
+     function is called whenever the scheduler starts a new cycle.
+     This one is called once per iteration over a cycle, immediately
+     after `TARGET_SCHED_VARIABLE_ISSUE'; it can reorder the ready list
+     and return the number of insns to be scheduled in the same cycle.
+     Defining this hook can be useful if there are frequent situations
+     where scheduling one insn causes other insns to become ready in
+     the same cycle.  These other insns can then be taken into account
+     properly.
+
+ - Target Hook: void TARGET_SCHED_DEPENDENCIES_EVALUATION_HOOK (rtx
+          HEAD, rtx TAIL)
+     This hook is called after evaluation forward dependencies of insns
+     in chain given by two parameter values (HEAD and TAIL
+     correspondingly) but before insns scheduling of the insn chain.
+     For example, it can be used for better insn classification if it
+     requires analysis of dependencies.  This hook can use backward and
+     forward dependencies of the insn scheduler because they are already
+     calculated.
+
+ - Target Hook: void TARGET_SCHED_INIT (FILE *FILE, int VERBOSE, int
+          MAX_READY)
+     This hook is executed by the scheduler at the beginning of each
+     block of instructions that are to be scheduled.  FILE is either a
+     null pointer, or a stdio stream to write any debug output to.
+     VERBOSE is the verbose level provided by `-fsched-verbose-N'.
+     MAX_READY is the maximum number of insns in the current scheduling
+     region that can be live at the same time.  This can be used to
+     allocate scratch space if it is needed, e.g. by
+     `TARGET_SCHED_REORDER'.
+
+ - Target Hook: void TARGET_SCHED_FINISH (FILE *FILE, int VERBOSE)
+     This hook is executed by the scheduler at the end of each block of
+     instructions that are to be scheduled.  It can be used to perform
+     cleanup of any actions done by the other scheduling hooks.  FILE
+     is either a null pointer, or a stdio stream to write any debug
+     output to.  VERBOSE is the verbose level provided by
+     `-fsched-verbose-N'.
+
+ - Target Hook: int TARGET_SCHED_USE_DFA_PIPELINE_INTERFACE (void)
+     This hook is called many times during insn scheduling.  If the hook
+     returns nonzero, the automaton based pipeline description is used
+     for insn scheduling.  Otherwise the traditional pipeline
+     description is used.  The default is usage of the traditional
+     pipeline description.
+
+     You should also remember that to simplify the insn scheduler
+     sources an empty traditional pipeline description interface is
+     generated even if there is no a traditional pipeline description
+     in the `.md' file.  The same is true for the automaton based
+     pipeline description.  That means that you should be accurate in
+     defining the hook.
+
+ - Target Hook: int TARGET_SCHED_DFA_PRE_CYCLE_INSN (void)
+     The hook returns an RTL insn.  The automaton state used in the
+     pipeline hazard recognizer is changed as if the insn were scheduled
+     when the new simulated processor cycle starts.  Usage of the hook
+     may simplify the automaton pipeline description for some VLIW
+     processors.  If the hook is defined, it is used only for the
+     automaton based pipeline description.  The default is not to
+     change the state when the new simulated processor cycle starts.
+
+ - Target Hook: void TARGET_SCHED_INIT_DFA_PRE_CYCLE_INSN (void)
+     The hook can be used to initialize data used by the previous hook.
+
+ - Target Hook: int TARGET_SCHED_DFA_POST_CYCLE_INSN (void)
+     The hook is analogous to `TARGET_SCHED_DFA_PRE_CYCLE_INSN' but used
+     to changed the state as if the insn were scheduled when the new
+     simulated processor cycle finishes.
+
+ - Target Hook: void TARGET_SCHED_INIT_DFA_POST_CYCLE_INSN (void)
+     The hook is analogous to `TARGET_SCHED_INIT_DFA_PRE_CYCLE_INSN' but
+     used to initialize data used by the previous hook.
+
+ - Target Hook: int TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD
+          (void)
+     This hook controls better choosing an insn from the ready insn
+     queue for the DFA-based insn scheduler.  Usually the scheduler
+     chooses the first insn from the queue.  If the hook returns a
+     positive value, an additional scheduler code tries all
+     permutations of `TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD
+     ()' subsequent ready insns to choose an insn whose issue will
+     result in maximal number of issued insns on the same cycle.  For
+     the VLIW processor, the code could actually solve the problem of
+     packing simple insns into the VLIW insn.  Of course, if the rules
+     of VLIW packing are described in the automaton.
+
+     This code also could be used for superscalar RISC processors.  Let
+     us consider a superscalar RISC processor with 3 pipelines.  Some
+     insns can be executed in pipelines A or B, some insns can be
+     executed only in pipelines B or C, and one insn can be executed in
+     pipeline B.  The processor may issue the 1st insn into A and the
+     2nd one into B.  In this case, the 3rd insn will wait for freeing B
+     until the next cycle.  If the scheduler issues the 3rd insn the
+     first, the processor could issue all 3 insns per cycle.
+
+     Actually this code demonstrates advantages of the automaton based
+     pipeline hazard recognizer.  We try quickly and easy many insn
+     schedules to choose the best one.
+
+     The default is no multipass scheduling.
+
+ - Target Hook: int
+TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD_GUARD (rtx)
+     This hook controls what insns from the ready insn queue will be
+     considered for the multipass insn scheduling.  If the hook returns
+     zero for insn passed as the parameter, the insn will be not chosen
+     to be issued.
+
+     The default is that any ready insns can be chosen to be issued.
+
+ - Target Hook: int TARGET_SCHED_DFA_NEW_CYCLE (FILE *, int, rtx, int,
+          int, int *)
+     This hook is called by the insn scheduler before issuing insn
+     passed as the third parameter on given cycle.  If the hook returns
+     nonzero, the insn is not issued on given processors cycle.
+     Instead of that, the processor cycle is advanced.  If the value
+     passed through the last parameter is zero, the insn ready queue is
+     not sorted on the new cycle start as usually.  The first parameter
+     passes file for debugging output.  The second one passes the
+     scheduler verbose level of the debugging output.  The forth and
+     the fifth parameter values are correspondingly processor cycle on
+     which the previous insn has been issued and the current processor
+     cycle.
+
+ - Target Hook: void TARGET_SCHED_INIT_DFA_BUBBLES (void)
+     The DFA-based scheduler could take the insertion of nop operations
+     for better insn scheduling into account.  It can be done only if
+     the multi-pass insn scheduling works (see hook
+     `TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD').
+
+     Let us consider a VLIW processor insn with 3 slots.  Each insn can
+     be placed only in one of the three slots.  We have 3 ready insns
+     A, B, and C.  A and C can be placed only in the 1st slot, B can be
+     placed only in the 3rd slot.  We described the automaton which
+     does not permit empty slot gaps between insns (usually such
+     description is simpler).  Without this code the scheduler would
+     place each insn in 3 separate VLIW insns.  If the scheduler places
+     a nop insn into the 2nd slot, it could place the 3 insns into 2
+     VLIW insns.  What is the nop insn is returned by hook
+     `TARGET_SCHED_DFA_BUBBLE'.  Hook `TARGET_SCHED_INIT_DFA_BUBBLES'
+     can be used to initialize or create the nop insns.
+
+     You should remember that the scheduler does not insert the nop
+     insns.  It is not wise because of the following optimizations.
+     The scheduler only considers such possibility to improve the
+     result schedule.  The nop insns should be inserted lately, e.g. on
+     the final phase.
+
+ - Target Hook: rtx TARGET_SCHED_DFA_BUBBLE (int INDEX)
+     This hook `FIRST_CYCLE_MULTIPASS_SCHEDULING' is used to insert nop
+     operations for better insn scheduling when DFA-based scheduler
+     makes multipass insn scheduling (see also description of hook
+     `TARGET_SCHED_INIT_DFA_BUBBLES').  This hook returns a nop insn
+     with given INDEX.  The indexes start with zero.  The hook should
+     return `NULL' if there are no more nop insns with indexes greater
+     than given index.
+
+ - Target Hook: bool IS_COSTLY_DEPENDENCE (rtx INSN1, rtx INSN2, rtx
+          DEP_LINK, int DEP_COST, int DISTANCE)
+     This hook is used to define which dependences are considered
+     costly by the target, so costly that it is not advisable to
+     schedule the insns that are involved in the dependence too close
+     to one another.  The parameters to this hook are as follows:  The
+     second parameter INSN2 is dependent upon the first parameter
+     INSN1.  The dependence between INSN1 and INSN2 is represented by
+     the third parameter DEP_LINK.  The fourth parameter COST is the
+     cost of the dependence, and the fifth parameter DISTANCE is the
+     distance in cycles between the two insns.  The hook returns `true'
+     if considering the distance between the two insns the dependence
+     between them is considered costly by the target, and `false'
+     otherwise.
+
+     Defining this hook can be useful in multiple-issue out-of-order
+     machines, where (a) it's practically hopeless to predict the
+     actual data/resource delays, however: (b) there's a better chance
+     to predict the actual grouping that will be formed, and (c)
+     correctly emulating the grouping can be very important.  In such
+     targets one may want to allow issuing dependent insns closer to
+     one another - i.e, closer than the dependence distance;  however,
+     not in cases of "costly dependences", which this hooks allows to
+     define.
+
+   Macros in the following table are generated by the program `genattr'
+and can be useful for writing the hooks.
+
+ - Macro: TRADITIONAL_PIPELINE_INTERFACE
+     The macro definition is generated if there is a traditional
+     pipeline description in `.md' file. You should also remember that
+     to simplify the insn scheduler sources an empty traditional
+     pipeline description interface is generated even if there is no a
+     traditional pipeline description in the `.md' file.  The macro can
+     be used to distinguish the two types of the traditional interface.
+
+ - Macro: DFA_PIPELINE_INTERFACE
+     The macro definition is generated if there is an automaton pipeline
+     description in `.md' file.  You should also remember that to
+     simplify the insn scheduler sources an empty automaton pipeline
+     description interface is generated even if there is no an automaton
+     pipeline description in the `.md' file.  The macro can be used to
+     distinguish the two types of the automaton interface.
+
+ - Macro: MAX_DFA_ISSUE_RATE
+     The macro definition is generated in the automaton based pipeline
+     description interface.  Its value is calculated from the automaton
+     based pipeline description and is equal to maximal number of all
+     insns described in constructions `define_insn_reservation' which
+     can be issued on the same processor cycle.
+
+
+File: gccint.info,  Node: Sections,  Next: PIC,  Prev: Scheduling,  Up: Target Macros
+
+Dividing the Output into Sections (Texts, Data, ...)
+====================================================
+
+   An object file is divided into sections containing different types of
+data.  In the most common case, there are three sections: the "text
+section", which holds instructions and read-only data; the "data
+section", which holds initialized writable data; and the "bss section",
+which holds uninitialized data.  Some systems have other kinds of
+sections.
+
+   The compiler must tell the assembler when to switch sections.  These
+macros control what commands to output to tell the assembler this.  You
+can also define additional sections.
+
+ - Macro: TEXT_SECTION_ASM_OP
+     A C expression whose value is a string, including spacing,
+     containing the assembler operation that should precede
+     instructions and read-only data.  Normally `"\t.text"' is right.
+
+ - Macro: HOT_TEXT_SECTION_NAME
+     If defined, a C string constant for the name of the section
+     containing most frequently executed functions of the program.  If
+     not defined, GCC will provide a default definition if the target
+     supports named sections.
+
+ - Macro: UNLIKELY_EXECUTED_TEXT_SECTION_NAME
+     If defined, a C string constant for the name of the section
+     containing unlikely executed functions in the program.
+
+ - Macro: DATA_SECTION_ASM_OP
+     A C expression whose value is a string, including spacing,
+     containing the assembler operation to identify the following data
+     as writable initialized data.  Normally `"\t.data"' is right.
+
+ - Macro: READONLY_DATA_SECTION_ASM_OP
+     A C expression whose value is a string, including spacing,
+     containing the assembler operation to identify the following data
+     as read-only initialized data.
+
+ - Macro: READONLY_DATA_SECTION
+     A macro naming a function to call to switch to the proper section
+     for read-only data.  The default is to use
+     `READONLY_DATA_SECTION_ASM_OP' if defined, else fall back to
+     `text_section'.
+
+     The most common definition will be `data_section', if the target
+     does not have a special read-only data section, and does not put
+     data in the text section.
+
+ - Macro: SHARED_SECTION_ASM_OP
+     If defined, a C expression whose value is a string, including
+     spacing, containing the assembler operation to identify the
+     following data as shared data.  If not defined,
+     `DATA_SECTION_ASM_OP' will be used.
+
+ - Macro: BSS_SECTION_ASM_OP
+     If defined, a C expression whose value is a string, including
+     spacing, containing the assembler operation to identify the
+     following data as uninitialized global data.  If not defined, and
+     neither `ASM_OUTPUT_BSS' nor `ASM_OUTPUT_ALIGNED_BSS' are defined,
+     uninitialized global data will be output in the data section if
+     `-fno-common' is passed, otherwise `ASM_OUTPUT_COMMON' will be
+     used.
+
+ - Macro: INIT_SECTION_ASM_OP
+     If defined, a C expression whose value is a string, including
+     spacing, containing the assembler operation to identify the
+     following data as initialization code.  If not defined, GCC will
+     assume such a section does not exist.
+
+ - Macro: FINI_SECTION_ASM_OP
+     If defined, a C expression whose value is a string, including
+     spacing, containing the assembler operation to identify the
+     following data as finalization code.  If not defined, GCC will
+     assume such a section does not exist.
+
+ - Macro: CRT_CALL_STATIC_FUNCTION (SECTION_OP, FUNCTION)
+     If defined, an ASM statement that switches to a different section
+     via SECTION_OP, calls FUNCTION, and switches back to the text
+     section.  This is used in `crtstuff.c' if `INIT_SECTION_ASM_OP' or
+     `FINI_SECTION_ASM_OP' to calls to initialization and finalization
+     functions from the init and fini sections.  By default, this macro
+     uses a simple function call.  Some ports need hand-crafted
+     assembly code to avoid dependencies on registers initialized in
+     the function prologue or to ensure that constant pools don't end
+     up too far way in the text section.
+
+ - Macro: FORCE_CODE_SECTION_ALIGN
+     If defined, an ASM statement that aligns a code section to some
+     arbitrary boundary.  This is used to force all fragments of the
+     `.init' and `.fini' sections to have to same alignment and thus
+     prevent the linker from having to add any padding.
+
+ - Macro: EXTRA_SECTIONS
+     A list of names for sections other than the standard two, which are
+     `in_text' and `in_data'.  You need not define this macro on a
+     system with no other sections (that GCC needs to use).
+
+ - Macro: EXTRA_SECTION_FUNCTIONS
+     One or more functions to be defined in `varasm.c'.  These
+     functions should do jobs analogous to those of `text_section' and
+     `data_section', for your additional sections.  Do not define this
+     macro if you do not define `EXTRA_SECTIONS'.
+
+ - Macro: JUMP_TABLES_IN_TEXT_SECTION
+     Define this macro to be an expression with a nonzero value if jump
+     tables (for `tablejump' insns) should be output in the text
+     section, along with the assembler instructions.  Otherwise, the
+     readonly data section is used.
+
+     This macro is irrelevant if there is no separate readonly data
+     section.
+
+ - Target Hook: void TARGET_ASM_SELECT_SECTION (tree EXP, int RELOC,
+          unsigned HOST_WIDE_INT ALIGN)
+     Switches to the appropriate section for output of EXP.  You can
+     assume that EXP is either a `VAR_DECL' node or a constant of some
+     sort.  RELOC indicates whether the initial value of EXP requires
+     link-time relocations.  Bit 0 is set when variable contains local
+     relocations only, while bit 1 is set for global relocations.
+     Select the section by calling `data_section' or one of the
+     alternatives for other sections.  ALIGN is the constant alignment
+     in bits.
+
+     The default version of this function takes care of putting
+     read-only variables in `readonly_data_section'.
+
+ - Target Hook: void TARGET_ASM_UNIQUE_SECTION (tree DECL, int RELOC)
+     Build up a unique section name, expressed as a `STRING_CST' node,
+     and assign it to `DECL_SECTION_NAME (DECL)'.  As with
+     `TARGET_ASM_SELECT_SECTION', RELOC indicates whether the initial
+     value of EXP requires link-time relocations.
+
+     The default version of this function appends the symbol name to the
+     ELF section name that would normally be used for the symbol.  For
+     example, the function `foo' would be placed in `.text.foo'.
+     Whatever the actual target object format, this is often good
+     enough.
+
+ - Target Hook: void TARGET_ASM_SELECT_RTX_SECTION (enum machine_mode
+          MODE, rtx X, unsigned HOST_WIDE_INT ALIGN)
+     Switches to the appropriate section for output of constant pool
+     entry X in MODE.  You can assume that X is some kind of constant
+     in RTL.  The argument MODE is redundant except in the case of a
+     `const_int' rtx.  Select the section by calling
+     `readonly_data_section' or one of the alternatives for other
+     sections.  ALIGN is the constant alignment in bits.
+
+     The default version of this function takes care of putting symbolic
+     constants in `flag_pic' mode in `data_section' and everything else
+     in `readonly_data_section'.
+
+ - Target Hook: void TARGET_ENCODE_SECTION_INFO (tree DECL, rtx RTL,
+          int NEW_DECL_P)
+     Define this hook if references to a symbol or a constant must be
+     treated differently depending on something about the variable or
+     function named by the symbol (such as what section it is in).
+
+     The hook is executed immediately after rtl has been created for
+     DECL, which may be a variable or function declaration or an entry
+     in the constant pool.  In either case, RTL is the rtl in question.
+     Do _not_ use `DECL_RTL (DECL)' in this hook; that field may not
+     have been initialized yet.
+
+     In the case of a constant, it is safe to assume that the rtl is a
+     `mem' whose address is a `symbol_ref'.  Most decls will also have
+     this form, but that is not guaranteed.  Global register variables,
+     for instance, will have a `reg' for their rtl.  (Normally the
+     right thing to do with such unusual rtl is leave it alone.)
+
+     The NEW_DECL_P argument will be true if this is the first time
+     that `TARGET_ENCODE_SECTION_INFO' has been invoked on this decl.
+     It will be false for subsequent invocations, which will happen for
+     duplicate declarations.  Whether or not anything must be done for
+     the duplicate declaration depends on whether the hook examines
+     `DECL_ATTRIBUTES'.  NEW_DECL_P is always true when the hook is
+     called for a constant.
+
+     The usual thing for this hook to do is to record flags in the
+     `symbol_ref', using `SYMBOL_REF_FLAG' or `SYMBOL_REF_FLAGS'.
+     Historically, the name string was modified if it was necessary to
+     encode more than one bit of information, but this practice is now
+     discouraged; use `SYMBOL_REF_FLAGS'.
+
+     The default definition of this hook, `default_encode_section_info'
+     in `varasm.c', sets a number of commonly-useful bits in
+     `SYMBOL_REF_FLAGS'.  Check whether the default does what you need
+     before overriding it.
+
+ - Target Hook: const char *TARGET_STRIP_NAME_ENCODING (const char
+          *name)
+     Decode NAME and return the real name part, sans the characters
+     that `TARGET_ENCODE_SECTION_INFO' may have added.
+
+ - Target Hook: bool TARGET_IN_SMALL_DATA_P (tree EXP)
+     Returns true if EXP should be placed into a "small data" section.
+     The default version of this hook always returns false.
+
+ - Variable: Target Hook bool TARGET_HAVE_SRODATA_SECTION
+     Contains the value true if the target places read-only "small
+     data" into a separate section.  The default value is false.
+
+ - Target Hook: bool TARGET_BINDS_LOCAL_P (tree EXP)
+     Returns true if EXP names an object for which name resolution
+     rules must resolve to the current "module" (dynamic shared library
+     or executable image).
+
+     The default version of this hook implements the name resolution
+     rules for ELF, which has a looser model of global name binding
+     than other currently supported object file formats.
+
+ - Variable: Target Hook bool TARGET_HAVE_TLS
+     Contains the value true if the target supports thread-local
+     storage.  The default value is false.
+
+
+File: gccint.info,  Node: PIC,  Next: Assembler Format,  Prev: Sections,  Up: Target Macros
+
+Position Independent Code
+=========================
+
+   This section describes macros that help implement generation of
+position independent code.  Simply defining these macros is not enough
+to generate valid PIC; you must also add support to the macros
+`GO_IF_LEGITIMATE_ADDRESS' and `PRINT_OPERAND_ADDRESS', as well as
+`LEGITIMIZE_ADDRESS'.  You must modify the definition of `movsi' to do
+something appropriate when the source operand contains a symbolic
+address.  You may also need to alter the handling of switch statements
+so that they use relative addresses.
+
+ - Macro: PIC_OFFSET_TABLE_REGNUM
+     The register number of the register used to address a table of
+     static data addresses in memory.  In some cases this register is
+     defined by a processor's "application binary interface" (ABI).
+     When this macro is defined, RTL is generated for this register
+     once, as with the stack pointer and frame pointer registers.  If
+     this macro is not defined, it is up to the machine-dependent files
+     to allocate such a register (if necessary).  Note that this
+     register must be fixed when in use (e.g.  when `flag_pic' is true).
+
+ - Macro: PIC_OFFSET_TABLE_REG_CALL_CLOBBERED
+     Define this macro if the register defined by
+     `PIC_OFFSET_TABLE_REGNUM' is clobbered by calls.  Do not define
+     this macro if `PIC_OFFSET_TABLE_REGNUM' is not defined.
+
+ - Macro: FINALIZE_PIC
+     By generating position-independent code, when two different
+     programs (A and B) share a common library (libC.a), the text of
+     the library can be shared whether or not the library is linked at
+     the same address for both programs.  In some of these
+     environments, position-independent code requires not only the use
+     of different addressing modes, but also special code to enable the
+     use of these addressing modes.
+
+     The `FINALIZE_PIC' macro serves as a hook to emit these special
+     codes once the function is being compiled into assembly code, but
+     not before.  (It is not done before, because in the case of
+     compiling an inline function, it would lead to multiple PIC
+     prologues being included in functions which used inline functions
+     and were compiled to assembly language.)
+
+ - Macro: LEGITIMATE_PIC_OPERAND_P (X)
+     A C expression that is nonzero if X is a legitimate immediate
+     operand on the target machine when generating position independent
+     code.  You can assume that X satisfies `CONSTANT_P', so you need
+     not check this.  You can also assume FLAG_PIC is true, so you need
+     not check it either.  You need not define this macro if all
+     constants (including `SYMBOL_REF') can be immediate operands when
+     generating position independent code.
+
+
+File: gccint.info,  Node: Assembler Format,  Next: Debugging Info,  Prev: PIC,  Up: Target Macros
+
+Defining the Output Assembler Language
+======================================
+
+   This section describes macros whose principal purpose is to describe
+how to write instructions in assembler language--rather than what the
+instructions do.
+
+* Menu:
+
+* File Framework::       Structural information for the assembler file.
+* Data Output::          Output of constants (numbers, strings, addresses).
+* Uninitialized Data::   Output of uninitialized variables.
+* Label Output::         Output and generation of labels.
+* Initialization::       General principles of initialization
+			   and termination routines.
+* Macros for Initialization::
+			 Specific macros that control the handling of
+			   initialization and termination routines.
+* Instruction Output::   Output of actual instructions.
+* Dispatch Tables::      Output of jump tables.
+* Exception Region Output:: Output of exception region code.
+* Alignment Output::     Pseudo ops for alignment and skipping data.
+
+
+File: gccint.info,  Node: File Framework,  Next: Data Output,  Up: Assembler Format
+
+The Overall Framework of an Assembler File
+------------------------------------------
+
+   This describes the overall framework of an assembly file.
+
+ - Target Hook: void TARGET_ASM_FILE_START ()
+     Output to `asm_out_file' any text which the assembler expects to
+     find at the beginning of a file.  The default behavior is
+     controlled by two flags, documented below.  Unless your target's
+     assembler is quite unusual, if you override the default, you
+     should call `default_file_start' at some point in your target
+     hook.  This lets other target files rely on these variables.
+
+ - Target Hook: bool TARGET_ASM_FILE_START_APP_OFF
+     If this flag is true, the text of the macro `ASM_APP_OFF' will be
+     printed as the very first line in the assembly file, unless
+     `-fverbose-asm' is in effect.  (If that macro has been defined to
+     the empty string, this variable has no effect.)  With the normal
+     definition of `ASM_APP_OFF', the effect is to notify the GNU
+     assembler that it need not bother stripping comments or extra
+     whitespace from its input.  This allows it to work a bit faster.
+
+     The default is false.  You should not set it to true unless you
+     have verified that your port does not generate any extra
+     whitespace or comments that will cause GAS to issue errors in
+     NO_APP mode.
+
+ - Target Hook: bool TARGET_ASM_FILE_START_FILE_DIRECTIVE
+     If this flag is true, `output_file_directive' will be called for
+     the primary source file, immediately after printing `ASM_APP_OFF'
+     (if that is enabled).  Most ELF assemblers expect this to be done.
+     The default is false.
+
+ - Target Hook: void TARGET_ASM_FILE_END ()
+     Output to `asm_out_file' any text which the assembler expects to
+     find at the end of a file.  The default is to output nothing.
+
+ - Function: void file_end_indicate_exec_stack ()
+     Some systems use a common convention, the `.note.GNU-stack'
+     special section, to indicate whether or not an object file relies
+     on the stack being executable.  If your system uses this
+     convention, you should define `TARGET_ASM_FILE_END' to this
+     function.  If you need to do other things in that hook, have your
+     hook function call this function.
+
+ - Macro: ASM_COMMENT_START
+     A C string constant describing how to begin a comment in the target
+     assembler language.  The compiler assumes that the comment will
+     end at the end of the line.
+
+ - Macro: ASM_APP_ON
+     A C string constant for text to be output before each `asm'
+     statement or group of consecutive ones.  Normally this is
+     `"#APP"', which is a comment that has no effect on most assemblers
+     but tells the GNU assembler that it must check the lines that
+     follow for all valid assembler constructs.
+
+ - Macro: ASM_APP_OFF
+     A C string constant for text to be output after each `asm'
+     statement or group of consecutive ones.  Normally this is
+     `"#NO_APP"', which tells the GNU assembler to resume making the
+     time-saving assumptions that are valid for ordinary compiler
+     output.
+
+ - Macro: ASM_OUTPUT_SOURCE_FILENAME (STREAM, NAME)
+     A C statement to output COFF information or DWARF debugging
+     information which indicates that filename NAME is the current
+     source file to the stdio stream STREAM.
+
+     This macro need not be defined if the standard form of output for
+     the file format in use is appropriate.
+
+ - Macro: OUTPUT_QUOTED_STRING (STREAM, STRING)
+     A C statement to output the string STRING to the stdio stream
+     STREAM.  If you do not call the function `output_quoted_string' in
+     your config files, GCC will only call it to output filenames to
+     the assembler source.  So you can use it to canonicalize the format
+     of the filename using this macro.
+
+ - Macro: ASM_OUTPUT_SOURCE_LINE (STREAM, LINE, COUNTER)
+     A C statement to output DBX or SDB debugging information before
+     code for line number LINE of the current source file to the stdio
+     stream STREAM. COUNTER is the number of time the macro was
+     invoked, including the current invocation; it is intended to
+     generate unique labels in the assembly output.
+
+     This macro need not be defined if the standard form of debugging
+     information for the debugger in use is appropriate.
+
+ - Macro: ASM_OUTPUT_IDENT (STREAM, STRING)
+     A C statement to output something to the assembler file to handle a
+     `#ident' directive containing the text STRING.  If this macro is
+     not defined, nothing is output for a `#ident' directive.
+
+ - Target Hook: void TARGET_ASM_NAMED_SECTION (const char *NAME,
+          unsigned int FLAGS, unsigned int ALIGN)
+     Output assembly directives to switch to section NAME.  The section
+     should have attributes as specified by FLAGS, which is a bit mask
+     of the `SECTION_*' flags defined in `output.h'.  If ALIGN is
+     nonzero, it contains an alignment in bytes to be used for the
+     section, otherwise some target default should be used.  Only
+     targets that must specify an alignment within the section
+     directive need pay attention to ALIGN - we will still use
+     `ASM_OUTPUT_ALIGN'.
+
+ - Target Hook: bool TARGET_HAVE_NAMED_SECTIONS
+     This flag is true if the target supports
+     `TARGET_ASM_NAMED_SECTION'.
+
+ - Target Hook: unsigned int TARGET_SECTION_TYPE_FLAGS (tree DECL,
+          const char *NAME, int RELOC)
+     Choose a set of section attributes for use by
+     `TARGET_ASM_NAMED_SECTION' based on a variable or function decl, a
+     section name, and whether or not the declaration's initializer may
+     contain runtime relocations.  DECL may be  null, in which case
+     read-write data should be assumed.
+
+     The default version if this function handles choosing code vs data,
+     read-only vs read-write data, and `flag_pic'.  You should only
+     need to override this if your target has special flags that might
+     be set via `__attribute__'.
+
+
+File: gccint.info,  Node: Data Output,  Next: Uninitialized Data,  Prev: File Framework,  Up: Assembler Format
+
+Output of Data
+--------------
+
+ - Target Hook: const char * TARGET_ASM_BYTE_OP
+ - Target Hook: const char * TARGET_ASM_ALIGNED_HI_OP
+ - Target Hook: const char * TARGET_ASM_ALIGNED_SI_OP
+ - Target Hook: const char * TARGET_ASM_ALIGNED_DI_OP
+ - Target Hook: const char * TARGET_ASM_ALIGNED_TI_OP
+ - Target Hook: const char * TARGET_ASM_UNALIGNED_HI_OP
+ - Target Hook: const char * TARGET_ASM_UNALIGNED_SI_OP
+ - Target Hook: const char * TARGET_ASM_UNALIGNED_DI_OP
+ - Target Hook: const char * TARGET_ASM_UNALIGNED_TI_OP
+     These hooks specify assembly directives for creating certain kinds
+     of integer object.  The `TARGET_ASM_BYTE_OP' directive creates a
+     byte-sized object, the `TARGET_ASM_ALIGNED_HI_OP' one creates an
+     aligned two-byte object, and so on.  Any of the hooks may be
+     `NULL', indicating that no suitable directive is available.
+
+     The compiler will print these strings at the start of a new line,
+     followed immediately by the object's initial value.  In most cases,
+     the string should contain a tab, a pseudo-op, and then another tab.
+
+ - Target Hook: bool TARGET_ASM_INTEGER (rtx X, unsigned int SIZE, int
+          ALIGNED_P)
+     The `assemble_integer' function uses this hook to output an
+     integer object.  X is the object's value, SIZE is its size in
+     bytes and ALIGNED_P indicates whether it is aligned.  The function
+     should return `true' if it was able to output the object.  If it
+     returns false, `assemble_integer' will try to split the object
+     into smaller parts.
+
+     The default implementation of this hook will use the
+     `TARGET_ASM_BYTE_OP' family of strings, returning `false' when the
+     relevant string is `NULL'.
+
+ - Macro: OUTPUT_ADDR_CONST_EXTRA (STREAM, X, FAIL)
+     A C statement to recognize RTX patterns that `output_addr_const'
+     can't deal with, and output assembly code to STREAM corresponding
+     to the pattern X.  This may be used to allow machine-dependent
+     `UNSPEC's to appear within constants.
+
+     If `OUTPUT_ADDR_CONST_EXTRA' fails to recognize a pattern, it must
+     `goto fail', so that a standard error message is printed.  If it
+     prints an error message itself, by calling, for example,
+     `output_operand_lossage', it may just complete normally.
+
+ - Macro: ASM_OUTPUT_ASCII (STREAM, PTR, LEN)
+     A C statement to output to the stdio stream STREAM an assembler
+     instruction to assemble a string constant containing the LEN bytes
+     at PTR.  PTR will be a C expression of type `char *' and LEN a C
+     expression of type `int'.
+
+     If the assembler has a `.ascii' pseudo-op as found in the Berkeley
+     Unix assembler, do not define the macro `ASM_OUTPUT_ASCII'.
+
+ - Macro: ASM_OUTPUT_FDESC (STREAM, DECL, N)
+     A C statement to output word N of a function descriptor for DECL.
+     This must be defined if `TARGET_VTABLE_USES_DESCRIPTORS' is
+     defined, and is otherwise unused.
+
+ - Macro: CONSTANT_POOL_BEFORE_FUNCTION
+     You may define this macro as a C expression.  You should define the
+     expression to have a nonzero value if GCC should output the
+     constant pool for a function before the code for the function, or
+     a zero value if GCC should output the constant pool after the
+     function.  If you do not define this macro, the usual case, GCC
+     will output the constant pool before the function.
+
+ - Macro: ASM_OUTPUT_POOL_PROLOGUE (FILE, FUNNAME, FUNDECL, SIZE)
+     A C statement to output assembler commands to define the start of
+     the constant pool for a function.  FUNNAME is a string giving the
+     name of the function.  Should the return type of the function be
+     required, it can be obtained via FUNDECL.  SIZE is the size, in
+     bytes, of the constant pool that will be written immediately after
+     this call.
+
+     If no constant-pool prefix is required, the usual case, this macro
+     need not be defined.
+
+ - Macro: ASM_OUTPUT_SPECIAL_POOL_ENTRY (FILE, X, MODE, ALIGN, LABELNO,
+          JUMPTO)
+     A C statement (with or without semicolon) to output a constant in
+     the constant pool, if it needs special treatment.  (This macro
+     need not do anything for RTL expressions that can be output
+     normally.)
+
+     The argument FILE is the standard I/O stream to output the
+     assembler code on.  X is the RTL expression for the constant to
+     output, and MODE is the machine mode (in case X is a `const_int').
+     ALIGN is the required alignment for the value X; you should
+     output an assembler directive to force this much alignment.
+
+     The argument LABELNO is a number to use in an internal label for
+     the address of this pool entry.  The definition of this macro is
+     responsible for outputting the label definition at the proper
+     place.  Here is how to do this:
+
+          `(*targetm.asm_out.internal_label)' (FILE, "LC", LABELNO);
+
+     When you output a pool entry specially, you should end with a
+     `goto' to the label JUMPTO.  This will prevent the same pool entry
+     from being output a second time in the usual manner.
+
+     You need not define this macro if it would do nothing.
+
+ - Macro: ASM_OUTPUT_POOL_EPILOGUE (FILE FUNNAME FUNDECL SIZE)
+     A C statement to output assembler commands to at the end of the
+     constant pool for a function.  FUNNAME is a string giving the name
+     of the function.  Should the return type of the function be
+     required, you can obtain it via FUNDECL.  SIZE is the size, in
+     bytes, of the constant pool that GCC wrote immediately before this
+     call.
+
+     If no constant-pool epilogue is required, the usual case, you need
+     not define this macro.
+
+ - Macro: IS_ASM_LOGICAL_LINE_SEPARATOR (C)
+     Define this macro as a C expression which is nonzero if C is used
+     as a logical line separator by the assembler.
+
+     If you do not define this macro, the default is that only the
+     character `;' is treated as a logical line separator.
+
+ - Target Hook: const char * TARGET_ASM_OPEN_PAREN
+ - Target Hook: const char * TARGET_ASM_CLOSE_PAREN
+     These target hooks are C string constants, describing the syntax
+     in the assembler for grouping arithmetic expressions.  If not
+     overridden, they default to normal parentheses, which is correct
+     for most assemblers.
+
+   These macros are provided by `real.h' for writing the definitions of
+`ASM_OUTPUT_DOUBLE' and the like:
+
+ - Macro: REAL_VALUE_TO_TARGET_SINGLE (X, L)
+ - Macro: REAL_VALUE_TO_TARGET_DOUBLE (X, L)
+ - Macro: REAL_VALUE_TO_TARGET_LONG_DOUBLE (X, L)
+     These translate X, of type `REAL_VALUE_TYPE', to the target's
+     floating point representation, and store its bit pattern in the
+     variable L.  For `REAL_VALUE_TO_TARGET_SINGLE', this variable
+     should be a simple `long int'.  For the others, it should be an
+     array of `long int'.  The number of elements in this array is
+     determined by the size of the desired target floating point data
+     type: 32 bits of it go in each `long int' array element.  Each
+     array element holds 32 bits of the result, even if `long int' is
+     wider than 32 bits on the host machine.
+
+     The array element values are designed so that you can print them
+     out using `fprintf' in the order they should appear in the target
+     machine's memory.
+
+
+File: gccint.info,  Node: Uninitialized Data,  Next: Label Output,  Prev: Data Output,  Up: Assembler Format
+
+Output of Uninitialized Variables
+---------------------------------
+
+   Each of the macros in this section is used to do the whole job of
+outputting a single uninitialized variable.
+
+ - Macro: ASM_OUTPUT_COMMON (STREAM, NAME, SIZE, ROUNDED)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM the assembler definition of a common-label named NAME whose
+     size is SIZE bytes.  The variable ROUNDED is the size rounded up
+     to whatever alignment the caller wants.
+
+     Use the expression `assemble_name (STREAM, NAME)' to output the
+     name itself; before and after that, output the additional
+     assembler syntax for defining the name, and a newline.
+
+     This macro controls how the assembler definitions of uninitialized
+     common global variables are output.
+
+ - Macro: ASM_OUTPUT_ALIGNED_COMMON (STREAM, NAME, SIZE, ALIGNMENT)
+     Like `ASM_OUTPUT_COMMON' except takes the required alignment as a
+     separate, explicit argument.  If you define this macro, it is used
+     in place of `ASM_OUTPUT_COMMON', and gives you more flexibility in
+     handling the required alignment of the variable.  The alignment is
+     specified as the number of bits.
+
+ - Macro: ASM_OUTPUT_ALIGNED_DECL_COMMON (STREAM, DECL, NAME, SIZE,
+          ALIGNMENT)
+     Like `ASM_OUTPUT_ALIGNED_COMMON' except that DECL of the variable
+     to be output, if there is one, or `NULL_TREE' if there is no
+     corresponding variable.  If you define this macro, GCC will use it
+     in place of both `ASM_OUTPUT_COMMON' and
+     `ASM_OUTPUT_ALIGNED_COMMON'.  Define this macro when you need to
+     see the variable's decl in order to chose what to output.
+
+ - Macro: ASM_OUTPUT_SHARED_COMMON (STREAM, NAME, SIZE, ROUNDED)
+     If defined, it is similar to `ASM_OUTPUT_COMMON', except that it
+     is used when NAME is shared.  If not defined, `ASM_OUTPUT_COMMON'
+     will be used.
+
+ - Macro: ASM_OUTPUT_BSS (STREAM, DECL, NAME, SIZE, ROUNDED)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM the assembler definition of uninitialized global DECL named
+     NAME whose size is SIZE bytes.  The variable ROUNDED is the size
+     rounded up to whatever alignment the caller wants.
+
+     Try to use function `asm_output_bss' defined in `varasm.c' when
+     defining this macro.  If unable, use the expression `assemble_name
+     (STREAM, NAME)' to output the name itself; before and after that,
+     output the additional assembler syntax for defining the name, and
+     a newline.
+
+     This macro controls how the assembler definitions of uninitialized
+     global variables are output.  This macro exists to properly
+     support languages like C++ which do not have `common' data.
+     However, this macro currently is not defined for all targets.  If
+     this macro and `ASM_OUTPUT_ALIGNED_BSS' are not defined then
+     `ASM_OUTPUT_COMMON' or `ASM_OUTPUT_ALIGNED_COMMON' or
+     `ASM_OUTPUT_ALIGNED_DECL_COMMON' is used.
+
+ - Macro: ASM_OUTPUT_ALIGNED_BSS (STREAM, DECL, NAME, SIZE, ALIGNMENT)
+     Like `ASM_OUTPUT_BSS' except takes the required alignment as a
+     separate, explicit argument.  If you define this macro, it is used
+     in place of `ASM_OUTPUT_BSS', and gives you more flexibility in
+     handling the required alignment of the variable.  The alignment is
+     specified as the number of bits.
+
+     Try to use function `asm_output_aligned_bss' defined in file
+     `varasm.c' when defining this macro.
+
+ - Macro: ASM_OUTPUT_SHARED_BSS (STREAM, DECL, NAME, SIZE, ROUNDED)
+     If defined, it is similar to `ASM_OUTPUT_BSS', except that it is
+     used when NAME is shared.  If not defined, `ASM_OUTPUT_BSS' will
+     be used.
+
+ - Macro: ASM_OUTPUT_LOCAL (STREAM, NAME, SIZE, ROUNDED)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM the assembler definition of a local-common-label named NAME
+     whose size is SIZE bytes.  The variable ROUNDED is the size
+     rounded up to whatever alignment the caller wants.
+
+     Use the expression `assemble_name (STREAM, NAME)' to output the
+     name itself; before and after that, output the additional
+     assembler syntax for defining the name, and a newline.
+
+     This macro controls how the assembler definitions of uninitialized
+     static variables are output.
+
+ - Macro: ASM_OUTPUT_ALIGNED_LOCAL (STREAM, NAME, SIZE, ALIGNMENT)
+     Like `ASM_OUTPUT_LOCAL' except takes the required alignment as a
+     separate, explicit argument.  If you define this macro, it is used
+     in place of `ASM_OUTPUT_LOCAL', and gives you more flexibility in
+     handling the required alignment of the variable.  The alignment is
+     specified as the number of bits.
+
+ - Macro: ASM_OUTPUT_ALIGNED_DECL_LOCAL (STREAM, DECL, NAME, SIZE,
+          ALIGNMENT)
+     Like `ASM_OUTPUT_ALIGNED_DECL' except that DECL of the variable to
+     be output, if there is one, or `NULL_TREE' if there is no
+     corresponding variable.  If you define this macro, GCC will use it
+     in place of both `ASM_OUTPUT_DECL' and `ASM_OUTPUT_ALIGNED_DECL'.
+     Define this macro when you need to see the variable's decl in
+     order to chose what to output.
+
+ - Macro: ASM_OUTPUT_SHARED_LOCAL (STREAM, NAME, SIZE, ROUNDED)
+     If defined, it is similar to `ASM_OUTPUT_LOCAL', except that it is
+     used when NAME is shared.  If not defined, `ASM_OUTPUT_LOCAL' will
+     be used.
+
+
+File: gccint.info,  Node: Label Output,  Next: Initialization,  Prev: Uninitialized Data,  Up: Assembler Format
+
+Output and Generation of Labels
+-------------------------------
+
+   This is about outputting labels.
+
+ - Macro: ASM_OUTPUT_LABEL (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM the assembler definition of a label named NAME.  Use the
+     expression `assemble_name (STREAM, NAME)' to output the name
+     itself; before and after that, output the additional assembler
+     syntax for defining the name, and a newline.  A default definition
+     of this macro is provided which is correct for most systems.
+
+ - Macro: SIZE_ASM_OP
+     A C string containing the appropriate assembler directive to
+     specify the size of a symbol, without any arguments.  On systems
+     that use ELF, the default (in `config/elfos.h') is `"\t.size\t"';
+     on other systems, the default is not to define this macro.
+
+     Define this macro only if it is correct to use the default
+     definitions of `ASM_OUTPUT_SIZE_DIRECTIVE' and
+     `ASM_OUTPUT_MEASURED_SIZE' for your system.  If you need your own
+     custom definitions of those macros, or if you do not need explicit
+     symbol sizes at all, do not define this macro.
+
+ - Macro: ASM_OUTPUT_SIZE_DIRECTIVE (STREAM, NAME, SIZE)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM a directive telling the assembler that the size of the
+     symbol NAME is SIZE.  SIZE is a `HOST_WIDE_INT'.  If you define
+     `SIZE_ASM_OP', a default definition of this macro is provided.
+
+ - Macro: ASM_OUTPUT_MEASURED_SIZE (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM a directive telling the assembler to calculate the size of
+     the symbol NAME by subtracting its address from the current
+     address.
+
+     If you define `SIZE_ASM_OP', a default definition of this macro is
+     provided.  The default assumes that the assembler recognizes a
+     special `.' symbol as referring to the current address, and can
+     calculate the difference between this and another symbol.  If your
+     assembler does not recognize `.' or cannot do calculations with
+     it, you will need to redefine `ASM_OUTPUT_MEASURED_SIZE' to use
+     some other technique.
+
+ - Macro: TYPE_ASM_OP
+     A C string containing the appropriate assembler directive to
+     specify the type of a symbol, without any arguments.  On systems
+     that use ELF, the default (in `config/elfos.h') is `"\t.type\t"';
+     on other systems, the default is not to define this macro.
+
+     Define this macro only if it is correct to use the default
+     definition of `ASM_OUTPUT_TYPE_DIRECTIVE' for your system.  If you
+     need your own custom definition of this macro, or if you do not
+     need explicit symbol types at all, do not define this macro.
+
+ - Macro: TYPE_OPERAND_FMT
+     A C string which specifies (using `printf' syntax) the format of
+     the second operand to `TYPE_ASM_OP'.  On systems that use ELF, the
+     default (in `config/elfos.h') is `"@%s"'; on other systems, the
+     default is not to define this macro.
+
+     Define this macro only if it is correct to use the default
+     definition of `ASM_OUTPUT_TYPE_DIRECTIVE' for your system.  If you
+     need your own custom definition of this macro, or if you do not
+     need explicit symbol types at all, do not define this macro.
+
+ - Macro: ASM_OUTPUT_TYPE_DIRECTIVE (STREAM, TYPE)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM a directive telling the assembler that the type of the
+     symbol NAME is TYPE.  TYPE is a C string; currently, that string
+     is always either `"function"' or `"object"', but you should not
+     count on this.
+
+     If you define `TYPE_ASM_OP' and `TYPE_OPERAND_FMT', a default
+     definition of this macro is provided.
+
+ - Macro: ASM_DECLARE_FUNCTION_NAME (STREAM, NAME, DECL)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for declaring the name NAME of a
+     function which is being defined.  This macro is responsible for
+     outputting the label definition (perhaps using
+     `ASM_OUTPUT_LABEL').  The argument DECL is the `FUNCTION_DECL'
+     tree node representing the function.
+
+     If this macro is not defined, then the function name is defined in
+     the usual manner as a label (by means of `ASM_OUTPUT_LABEL').
+
+     You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' in the definition
+     of this macro.
+
+ - Macro: ASM_DECLARE_FUNCTION_SIZE (STREAM, NAME, DECL)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for declaring the size of a function
+     which is being defined.  The argument NAME is the name of the
+     function.  The argument DECL is the `FUNCTION_DECL' tree node
+     representing the function.
+
+     If this macro is not defined, then the function size is not
+     defined.
+
+     You may wish to use `ASM_OUTPUT_MEASURED_SIZE' in the definition
+     of this macro.
+
+ - Macro: ASM_DECLARE_OBJECT_NAME (STREAM, NAME, DECL)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for declaring the name NAME of an
+     initialized variable which is being defined.  This macro must
+     output the label definition (perhaps using `ASM_OUTPUT_LABEL').
+     The argument DECL is the `VAR_DECL' tree node representing the
+     variable.
+
+     If this macro is not defined, then the variable name is defined in
+     the usual manner as a label (by means of `ASM_OUTPUT_LABEL').
+
+     You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' and/or
+     `ASM_OUTPUT_SIZE_DIRECTIVE' in the definition of this macro.
+
+ - Macro: ASM_DECLARE_CONSTANT_NAME (STREAM, NAME, EXP, SIZE)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for declaring the name NAME of a
+     constant which is being defined.  This macro is responsible for
+     outputting the label definition (perhaps using
+     `ASM_OUTPUT_LABEL').  The argument EXP is the value of the
+     constant, and SIZE is the size of the constant in bytes.  NAME
+     will be an internal label.
+
+     If this macro is not defined, then the NAME is defined in the
+     usual manner as a label (by means of `ASM_OUTPUT_LABEL').
+
+     You may wish to use `ASM_OUTPUT_TYPE_DIRECTIVE' in the definition
+     of this macro.
+
+ - Macro: ASM_DECLARE_REGISTER_GLOBAL (STREAM, DECL, REGNO, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for claiming a register REGNO for a
+     global variable DECL with name NAME.
+
+     If you don't define this macro, that is equivalent to defining it
+     to do nothing.
+
+ - Macro: ASM_FINISH_DECLARE_OBJECT (STREAM, DECL, TOPLEVEL, ATEND)
+     A C statement (sans semicolon) to finish up declaring a variable
+     name once the compiler has processed its initializer fully and
+     thus has had a chance to determine the size of an array when
+     controlled by an initializer.  This is used on systems where it's
+     necessary to declare something about the size of the object.
+
+     If you don't define this macro, that is equivalent to defining it
+     to do nothing.
+
+     You may wish to use `ASM_OUTPUT_SIZE_DIRECTIVE' and/or
+     `ASM_OUTPUT_MEASURED_SIZE' in the definition of this macro.
+
+ - Target Hook: void TARGET_ASM_GLOBALIZE_LABEL (FILE *STREAM, const
+          char *NAME)
+     This target hook is a function to output to the stdio stream
+     STREAM some commands that will make the label NAME global; that
+     is, available for reference from other files.
+
+     The default implementation relies on a proper definition of
+     `GLOBAL_ASM_OP'.
+
+ - Macro: ASM_WEAKEN_LABEL (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM some commands that will make the label NAME weak; that is,
+     available for reference from other files but only used if no other
+     definition is available.  Use the expression `assemble_name
+     (STREAM, NAME)' to output the name itself; before and after that,
+     output the additional assembler syntax for making that name weak,
+     and a newline.
+
+     If you don't define this macro or `ASM_WEAKEN_DECL', GCC will not
+     support weak symbols and you should not define the `SUPPORTS_WEAK'
+     macro.
+
+ - Macro: ASM_WEAKEN_DECL (STREAM, DECL, NAME, VALUE)
+     Combines (and replaces) the function of `ASM_WEAKEN_LABEL' and
+     `ASM_OUTPUT_WEAK_ALIAS', allowing access to the associated function
+     or variable decl.  If VALUE is not `NULL', this C statement should
+     output to the stdio stream STREAM assembler code which defines
+     (equates) the weak symbol NAME to have the value VALUE.  If VALUE
+     is `NULL', it should output commands to make NAME weak.
+
+ - Macro: SUPPORTS_WEAK
+     A C expression which evaluates to true if the target supports weak
+     symbols.
+
+     If you don't define this macro, `defaults.h' provides a default
+     definition.  If either `ASM_WEAKEN_LABEL' or `ASM_WEAKEN_DECL' is
+     defined, the default definition is `1'; otherwise, it is `0'.
+     Define this macro if you want to control weak symbol support with
+     a compiler flag such as `-melf'.
+
+ - Macro: MAKE_DECL_ONE_ONLY (DECL)
+     A C statement (sans semicolon) to mark DECL to be emitted as a
+     public symbol such that extra copies in multiple translation units
+     will be discarded by the linker.  Define this macro if your object
+     file format provides support for this concept, such as the `COMDAT'
+     section flags in the Microsoft Windows PE/COFF format, and this
+     support requires changes to DECL, such as putting it in a separate
+     section.
+
+ - Macro: SUPPORTS_ONE_ONLY
+     A C expression which evaluates to true if the target supports
+     one-only semantics.
+
+     If you don't define this macro, `varasm.c' provides a default
+     definition.  If `MAKE_DECL_ONE_ONLY' is defined, the default
+     definition is `1'; otherwise, it is `0'.  Define this macro if you
+     want to control one-only symbol support with a compiler flag, or if
+     setting the `DECL_ONE_ONLY' flag is enough to mark a declaration to
+     be emitted as one-only.
+
+ - Target Hook: void TARGET_ASM_ASSEMBLE_VISIBILITY (tree DECL, const
+          char *VISIBILITY)
+     This target hook is a function to output to ASM_OUT_FILE some
+     commands that will make the symbol(s) associated with DECL have
+     hidden, protected or internal visibility as specified by
+     VISIBILITY.
+
+ - Macro: ASM_OUTPUT_EXTERNAL (STREAM, DECL, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM any text necessary for declaring the name of an external
+     symbol named NAME which is referenced in this compilation but not
+     defined.  The value of DECL is the tree node for the declaration.
+
+     This macro need not be defined if it does not need to output
+     anything.  The GNU assembler and most Unix assemblers don't
+     require anything.
+
+ - Target Hook: void TARGET_ASM_EXTERNAL_LIBCALL (rtx SYMREF)
+     This target hook is a function to output to ASM_OUT_FILE an
+     assembler pseudo-op to declare a library function name external.
+     The name of the library function is given by SYMREF, which is a
+     `symbol_ref'.
+
+ - Macro: ASM_OUTPUT_LABELREF (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM a reference in assembler syntax to a label named NAME.
+     This should add `_' to the front of the name, if that is customary
+     on your operating system, as it is in most Berkeley Unix systems.
+     This macro is used in `assemble_name'.
+
+ - Macro: ASM_OUTPUT_SYMBOL_REF (STREAM, SYM)
+     A C statement (sans semicolon) to output a reference to
+     `SYMBOL_REF' SYM.  If not defined, `assemble_name' will be used to
+     output the name of the symbol.  This macro may be used to modify
+     the way a symbol is referenced depending on information encoded by
+     `TARGET_ENCODE_SECTION_INFO'.
+
+ - Macro: ASM_OUTPUT_LABEL_REF (STREAM, BUF)
+     A C statement (sans semicolon) to output a reference to BUF, the
+     result of `ASM_GENERATE_INTERNAL_LABEL'.  If not defined,
+     `assemble_name' will be used to output the name of the symbol.
+     This macro is not used by `output_asm_label', or the `%l'
+     specifier that calls it; the intention is that this macro should
+     be set when it is necessary to output a label differently when its
+     address is being taken.
+
+ - Target Hook: void TARGET_ASM_INTERNAL_LABEL (FILE *STREAM, const
+          char *PREFIX, unsigned long LABELNO)
+     A function to output to the stdio stream STREAM a label whose name
+     is made from the string PREFIX and the number LABELNO.
+
+     It is absolutely essential that these labels be distinct from the
+     labels used for user-level functions and variables.  Otherwise,
+     certain programs will have name conflicts with internal labels.
+
+     It is desirable to exclude internal labels from the symbol table
+     of the object file.  Most assemblers have a naming convention for
+     labels that should be excluded; on many systems, the letter `L' at
+     the beginning of a label has this effect.  You should find out what
+     convention your system uses, and follow it.
+
+     The default version of this function utilizes
+     ASM_GENERATE_INTERNAL_LABEL.
+
+ - Macro: ASM_OUTPUT_DEBUG_LABEL (STREAM, PREFIX, NUM)
+     A C statement to output to the stdio stream STREAM a debug info
+     label whose name is made from the string PREFIX and the number
+     NUM.  This is useful for VLIW targets, where debug info labels may
+     need to be treated differently than branch target labels.  On some
+     systems, branch target labels must be at the beginning of
+     instruction bundles, but debug info labels can occur in the middle
+     of instruction bundles.
+
+     If this macro is not defined, then
+     `(*targetm.asm_out.internal_label)' will be used.
+
+ - Macro: ASM_GENERATE_INTERNAL_LABEL (STRING, PREFIX, NUM)
+     A C statement to store into the string STRING a label whose name
+     is made from the string PREFIX and the number NUM.
+
+     This string, when output subsequently by `assemble_name', should
+     produce the output that `(*targetm.asm_out.internal_label)' would
+     produce with the same PREFIX and NUM.
+
+     If the string begins with `*', then `assemble_name' will output
+     the rest of the string unchanged.  It is often convenient for
+     `ASM_GENERATE_INTERNAL_LABEL' to use `*' in this way.  If the
+     string doesn't start with `*', then `ASM_OUTPUT_LABELREF' gets to
+     output the string, and may change it.  (Of course,
+     `ASM_OUTPUT_LABELREF' is also part of your machine description, so
+     you should know what it does on your machine.)
+
+ - Macro: ASM_FORMAT_PRIVATE_NAME (OUTVAR, NAME, NUMBER)
+     A C expression to assign to OUTVAR (which is a variable of type
+     `char *') a newly allocated string made from the string NAME and
+     the number NUMBER, with some suitable punctuation added.  Use
+     `alloca' to get space for the string.
+
+     The string will be used as an argument to `ASM_OUTPUT_LABELREF' to
+     produce an assembler label for an internal static variable whose
+     name is NAME.  Therefore, the string must be such as to result in
+     valid assembler code.  The argument NUMBER is different each time
+     this macro is executed; it prevents conflicts between
+     similarly-named internal static variables in different scopes.
+
+     Ideally this string should not be a valid C identifier, to prevent
+     any conflict with the user's own symbols.  Most assemblers allow
+     periods or percent signs in assembler symbols; putting at least
+     one of these between the name and the number will suffice.
+
+     If this macro is not defined, a default definition will be provided
+     which is correct for most systems.
+
+ - Macro: ASM_OUTPUT_DEF (STREAM, NAME, VALUE)
+     A C statement to output to the stdio stream STREAM assembler code
+     which defines (equates) the symbol NAME to have the value VALUE.
+
+     If `SET_ASM_OP' is defined, a default definition is provided which
+     is correct for most systems.
+
+ - Macro: ASM_OUTPUT_DEF_FROM_DECLS (STREAM, DECL_OF_NAME,
+          DECL_OF_VALUE)
+     A C statement to output to the stdio stream STREAM assembler code
+     which defines (equates) the symbol whose tree node is DECL_OF_NAME
+     to have the value of the tree node DECL_OF_VALUE.  This macro will
+     be used in preference to `ASM_OUTPUT_DEF' if it is defined and if
+     the tree nodes are available.
+
+     If `SET_ASM_OP' is defined, a default definition is provided which
+     is correct for most systems.
+
+ - Macro: TARGET_DEFERRED_OUTPUT_DEFS (DECL_OF_NAME, DECL_OF_VALUE)
+     A C statement that evaluates to true if the assembler code which
+     defines (equates) the symbol whose tree node is DECL_OF_NAME to
+     have the value of the tree node DECL_OF_VALUE should be emitted
+     near the end of the current compilation unit.  The default is to
+     not defer output of defines.  This macro affects defines output by
+     `ASM_OUTPUT_DEF' and `ASM_OUTPUT_DEF_FROM_DECLS'.
+
+ - Macro: ASM_OUTPUT_WEAK_ALIAS (STREAM, NAME, VALUE)
+     A C statement to output to the stdio stream STREAM assembler code
+     which defines (equates) the weak symbol NAME to have the value
+     VALUE.  If VALUE is `NULL', it defines NAME as an undefined weak
+     symbol.
+
+     Define this macro if the target only supports weak aliases; define
+     `ASM_OUTPUT_DEF' instead if possible.
+
+ - Macro: OBJC_GEN_METHOD_LABEL (BUF, IS_INST, CLASS_NAME, CAT_NAME,
+          SEL_NAME)
+     Define this macro to override the default assembler names used for
+     Objective-C methods.
+
+     The default name is a unique method number followed by the name of
+     the class (e.g. `_1_Foo').  For methods in categories, the name of
+     the category is also included in the assembler name (e.g.
+     `_1_Foo_Bar').
+
+     These names are safe on most systems, but make debugging difficult
+     since the method's selector is not present in the name.
+     Therefore, particular systems define other ways of computing names.
+
+     BUF is an expression of type `char *' which gives you a buffer in
+     which to store the name; its length is as long as CLASS_NAME,
+     CAT_NAME and SEL_NAME put together, plus 50 characters extra.
+
+     The argument IS_INST specifies whether the method is an instance
+     method or a class method; CLASS_NAME is the name of the class;
+     CAT_NAME is the name of the category (or `NULL' if the method is
+     not in a category); and SEL_NAME is the name of the selector.
+
+     On systems where the assembler can handle quoted names, you can
+     use this macro to provide more human-readable names.
+
+ - Macro: ASM_DECLARE_CLASS_REFERENCE (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM commands to declare that the label NAME is an Objective-C
+     class reference.  This is only needed for targets whose linkers
+     have special support for NeXT-style runtimes.
+
+ - Macro: ASM_DECLARE_UNRESOLVED_REFERENCE (STREAM, NAME)
+     A C statement (sans semicolon) to output to the stdio stream
+     STREAM commands to declare that the label NAME is an unresolved
+     Objective-C class reference.  This is only needed for targets
+     whose linkers have special support for NeXT-style runtimes.
+
+
+File: gccint.info,  Node: Initialization,  Next: Macros for Initialization,  Prev: Label Output,  Up: Assembler Format
+
+How Initialization Functions Are Handled
+----------------------------------------
+
+   The compiled code for certain languages includes "constructors"
+(also called "initialization routines")--functions to initialize data
+in the program when the program is started.  These functions need to be
+called before the program is "started"--that is to say, before `main'
+is called.
+
+   Compiling some languages generates "destructors" (also called
+"termination routines") that should be called when the program
+terminates.
+
+   To make the initialization and termination functions work, the
+compiler must output something in the assembler code to cause those
+functions to be called at the appropriate time.  When you port the
+compiler to a new system, you need to specify how to do this.
+
+   There are two major ways that GCC currently supports the execution of
+initialization and termination functions.  Each way has two variants.
+Much of the structure is common to all four variations.
+
+   The linker must build two lists of these functions--a list of
+initialization functions, called `__CTOR_LIST__', and a list of
+termination functions, called `__DTOR_LIST__'.
+
+   Each list always begins with an ignored function pointer (which may
+hold 0, -1, or a count of the function pointers after it, depending on
+the environment).  This is followed by a series of zero or more function
+pointers to constructors (or destructors), followed by a function
+pointer containing zero.
+
+   Depending on the operating system and its executable file format,
+either `crtstuff.c' or `libgcc2.c' traverses these lists at startup
+time and exit time.  Constructors are called in reverse order of the
+list; destructors in forward order.
+
+   The best way to handle static constructors works only for object file
+formats which provide arbitrarily-named sections.  A section is set
+aside for a list of constructors, and another for a list of destructors.
+Traditionally these are called `.ctors' and `.dtors'.  Each object file
+that defines an initialization function also puts a word in the
+constructor section to point to that function.  The linker accumulates
+all these words into one contiguous `.ctors' section.  Termination
+functions are handled similarly.
+
+   This method will be chosen as the default by `target-def.h' if
+`TARGET_ASM_NAMED_SECTION' is defined.  A target that does not support
+arbitrary sections, but does support special designated constructor and
+destructor sections may define `CTORS_SECTION_ASM_OP' and
+`DTORS_SECTION_ASM_OP' to achieve the same effect.
+
+   When arbitrary sections are available, there are two variants,
+depending upon how the code in `crtstuff.c' is called.  On systems that
+support a ".init" section which is executed at program startup, parts
+of `crtstuff.c' are compiled into that section.  The program is linked
+by the `gcc' driver like this:
+
+     ld -o OUTPUT_FILE crti.o crtbegin.o ... -lgcc crtend.o crtn.o
+
+   The prologue of a function (`__init') appears in the `.init' section
+of `crti.o'; the epilogue appears in `crtn.o'.  Likewise for the
+function `__fini' in the ".fini" section.  Normally these files are
+provided by the operating system or by the GNU C library, but are
+provided by GCC for a few targets.
+
+   The objects `crtbegin.o' and `crtend.o' are (for most targets)
+compiled from `crtstuff.c'.  They contain, among other things, code
+fragments within the `.init' and `.fini' sections that branch to
+routines in the `.text' section.  The linker will pull all parts of a
+section together, which results in a complete `__init' function that
+invokes the routines we need at startup.
+
+   To use this variant, you must define the `INIT_SECTION_ASM_OP' macro
+properly.
+
+   If no init section is available, when GCC compiles any function
+called `main' (or more accurately, any function designated as a program
+entry point by the language front end calling `expand_main_function'),
+it inserts a procedure call to `__main' as the first executable code
+after the function prologue.  The `__main' function is defined in
+`libgcc2.c' and runs the global constructors.
+
+   In file formats that don't support arbitrary sections, there are
+again two variants.  In the simplest variant, the GNU linker (GNU `ld')
+and an `a.out' format must be used.  In this case,
+`TARGET_ASM_CONSTRUCTOR' is defined to produce a `.stabs' entry of type
+`N_SETT', referencing the name `__CTOR_LIST__', and with the address of
+the void function containing the initialization code as its value.  The
+GNU linker recognizes this as a request to add the value to a "set";
+the values are accumulated, and are eventually placed in the executable
+as a vector in the format described above, with a leading (ignored)
+count and a trailing zero element.  `TARGET_ASM_DESTRUCTOR' is handled
+similarly.  Since no init section is available, the absence of
+`INIT_SECTION_ASM_OP' causes the compilation of `main' to call `__main'
+as above, starting the initialization process.
+
+   The last variant uses neither arbitrary sections nor the GNU linker.
+This is preferable when you want to do dynamic linking and when using
+file formats which the GNU linker does not support, such as `ECOFF'.  In
+this case, `TARGET_HAVE_CTORS_DTORS' is false, initialization and
+termination functions are recognized simply by their names.  This
+requires an extra program in the linkage step, called `collect2'.  This
+program pretends to be the linker, for use with GCC; it does its job by
+running the ordinary linker, but also arranges to include the vectors of
+initialization and termination functions.  These functions are called
+via `__main' as described above.  In order to use this method,
+`use_collect2' must be defined in the target in `config.gcc'.
+
+   The following section describes the specific macros that control and
+customize the handling of initialization and termination functions.
+
+
+File: gccint.info,  Node: Macros for Initialization,  Next: Instruction Output,  Prev: Initialization,  Up: Assembler Format
+
+Macros Controlling Initialization Routines
+------------------------------------------
+
+   Here are the macros that control how the compiler handles
+initialization and termination functions:
+
+ - Macro: INIT_SECTION_ASM_OP
+     If defined, a C string constant, including spacing, for the
+     assembler operation to identify the following data as
+     initialization code.  If not defined, GCC will assume such a
+     section does not exist.  When you are using special sections for
+     initialization and termination functions, this macro also controls
+     how `crtstuff.c' and `libgcc2.c' arrange to run the initialization
+     functions.
+
+ - Macro: HAS_INIT_SECTION
+     If defined, `main' will not call `__main' as described above.
+     This macro should be defined for systems that control start-up code
+     on a symbol-by-symbol basis, such as OSF/1, and should not be
+     defined explicitly for systems that support `INIT_SECTION_ASM_OP'.
+
+ - Macro: LD_INIT_SWITCH
+     If defined, a C string constant for a switch that tells the linker
+     that the following symbol is an initialization routine.
+
+ - Macro: LD_FINI_SWITCH
+     If defined, a C string constant for a switch that tells the linker
+     that the following symbol is a finalization routine.
+
+ - Macro: COLLECT_SHARED_INIT_FUNC (STREAM, FUNC)
+     If defined, a C statement that will write a function that can be
+     automatically called when a shared library is loaded.  The function
+     should call FUNC, which takes no arguments.  If not defined, and
+     the object format requires an explicit initialization function,
+     then a function called `_GLOBAL__DI' will be generated.
+
+     This function and the following one are used by collect2 when
+     linking a shared library that needs constructors or destructors,
+     or has DWARF2 exception tables embedded in the code.
+
+ - Macro: COLLECT_SHARED_FINI_FUNC (STREAM, FUNC)
+     If defined, a C statement that will write a function that can be
+     automatically called when a shared library is unloaded.  The
+     function should call FUNC, which takes no arguments.  If not
+     defined, and the object format requires an explicit finalization
+     function, then a function called `_GLOBAL__DD' will be generated.
+
+ - Macro: INVOKE__main
+     If defined, `main' will call `__main' despite the presence of
+     `INIT_SECTION_ASM_OP'.  This macro should be defined for systems
+     where the init section is not actually run automatically, but is
+     still useful for collecting the lists of constructors and
+     destructors.
+
+ - Macro: SUPPORTS_INIT_PRIORITY
+     If nonzero, the C++ `init_priority' attribute is supported and the
+     compiler should emit instructions to control the order of
+     initialization of objects.  If zero, the compiler will issue an
+     error message upon encountering an `init_priority' attribute.
+
+ - Target Hook: bool TARGET_HAVE_CTORS_DTORS
+     This value is true if the target supports some "native" method of
+     collecting constructors and destructors to be run at startup and
+     exit.  It is false if we must use `collect2'.
+
+ - Target Hook: void TARGET_ASM_CONSTRUCTOR (rtx SYMBOL, int PRIORITY)
+     If defined, a function that outputs assembler code to arrange to
+     call the function referenced by SYMBOL at initialization time.
+
+     Assume that SYMBOL is a `SYMBOL_REF' for a function taking no
+     arguments and with no return value.  If the target supports
+     initialization priorities, PRIORITY is a value between 0 and
+     `MAX_INIT_PRIORITY'; otherwise it must be `DEFAULT_INIT_PRIORITY'.
+
+     If this macro is not defined by the target, a suitable default will
+     be chosen if (1) the target supports arbitrary section names, (2)
+     the target defines `CTORS_SECTION_ASM_OP', or (3) `USE_COLLECT2'
+     is not defined.
+
+ - Target Hook: void TARGET_ASM_DESTRUCTOR (rtx SYMBOL, int PRIORITY)
+     This is like `TARGET_ASM_CONSTRUCTOR' but used for termination
+     functions rather than initialization functions.
+
+   If `TARGET_HAVE_CTORS_DTORS' is true, the initialization routine
+generated for the generated object file will have static linkage.
+
+   If your system uses `collect2' as the means of processing
+constructors, then that program normally uses `nm' to scan an object
+file for constructor functions to be called.
+
+   On certain kinds of systems, you can define this macro to make
+`collect2' work faster (and, in some cases, make it work at all):
+
+ - Macro: OBJECT_FORMAT_COFF
+     Define this macro if the system uses COFF (Common Object File
+     Format) object files, so that `collect2' can assume this format
+     and scan object files directly for dynamic constructor/destructor
+     functions.
+
+     This macro is effective only in a native compiler; `collect2' as
+     part of a cross compiler always uses `nm' for the target machine.
+
+ - Macro: COLLECT_PARSE_FLAG (FLAG)
+     Define this macro to be C code that examines `collect2' command
+     line option FLAG and performs special actions if `collect2' needs
+     to behave differently depending on FLAG.
+
+ - Macro: REAL_NM_FILE_NAME
+     Define this macro as a C string constant containing the file name
+     to use to execute `nm'.  The default is to search the path
+     normally for `nm'.
+
+     If your system supports shared libraries and has a program to list
+     the dynamic dependencies of a given library or executable, you can
+     define these macros to enable support for running initialization
+     and termination functions in shared libraries:
+
+ - Macro: LDD_SUFFIX
+     Define this macro to a C string constant containing the name of
+     the program which lists dynamic dependencies, like `"ldd"' under
+     SunOS 4.
+
+ - Macro: PARSE_LDD_OUTPUT (PTR)
+     Define this macro to be C code that extracts filenames from the
+     output of the program denoted by `LDD_SUFFIX'.  PTR is a variable
+     of type `char *' that points to the beginning of a line of output
+     from `LDD_SUFFIX'.  If the line lists a dynamic dependency, the
+     code must advance PTR to the beginning of the filename on that
+     line.  Otherwise, it must set PTR to `NULL'.
+
+
+File: gccint.info,  Node: Instruction Output,  Next: Dispatch Tables,  Prev: Macros for Initialization,  Up: Assembler Format
+
+Output of Assembler Instructions
+--------------------------------
+
+   This describes assembler instruction output.
+
+ - Macro: REGISTER_NAMES
+     A C initializer containing the assembler's names for the machine
+     registers, each one as a C string constant.  This is what
+     translates register numbers in the compiler into assembler
+     language.
+
+ - Macro: ADDITIONAL_REGISTER_NAMES
+     If defined, a C initializer for an array of structures containing
+     a name and a register number.  This macro defines additional names
+     for hard registers, thus allowing the `asm' option in declarations
+     to refer to registers using alternate names.
+
+ - Macro: ASM_OUTPUT_OPCODE (STREAM, PTR)
+     Define this macro if you are using an unusual assembler that
+     requires different names for the machine instructions.
+
+     The definition is a C statement or statements which output an
+     assembler instruction opcode to the stdio stream STREAM.  The
+     macro-operand PTR is a variable of type `char *' which points to
+     the opcode name in its "internal" form--the form that is written
+     in the machine description.  The definition should output the
+     opcode name to STREAM, performing any translation you desire, and
+     increment the variable PTR to point at the end of the opcode so
+     that it will not be output twice.
+
+     In fact, your macro definition may process less than the entire
+     opcode name, or more than the opcode name; but if you want to
+     process text that includes `%'-sequences to substitute operands,
+     you must take care of the substitution yourself.  Just be sure to
+     increment PTR over whatever text should not be output normally.
+
+     If you need to look at the operand values, they can be found as the
+     elements of `recog_data.operand'.
+
+     If the macro definition does nothing, the instruction is output in
+     the usual way.
+
+ - Macro: FINAL_PRESCAN_INSN (INSN, OPVEC, NOPERANDS)
+     If defined, a C statement to be executed just prior to the output
+     of assembler code for INSN, to modify the extracted operands so
+     they will be output differently.
+
+     Here the argument OPVEC is the vector containing the operands
+     extracted from INSN, and NOPERANDS is the number of elements of
+     the vector which contain meaningful data for this insn.  The
+     contents of this vector are what will be used to convert the insn
+     template into assembler code, so you can change the assembler
+     output by changing the contents of the vector.
+
+     This macro is useful when various assembler syntaxes share a single
+     file of instruction patterns; by defining this macro differently,
+     you can cause a large class of instructions to be output
+     differently (such as with rearranged operands).  Naturally,
+     variations in assembler syntax affecting individual insn patterns
+     ought to be handled by writing conditional output routines in
+     those patterns.
+
+     If this macro is not defined, it is equivalent to a null statement.
+
+ - Macro: PRINT_OPERAND (STREAM, X, CODE)
+     A C compound statement to output to stdio stream STREAM the
+     assembler syntax for an instruction operand X.  X is an RTL
+     expression.
+
+     CODE is a value that can be used to specify one of several ways of
+     printing the operand.  It is used when identical operands must be
+     printed differently depending on the context.  CODE comes from the
+     `%' specification that was used to request printing of the
+     operand.  If the specification was just `%DIGIT' then CODE is 0;
+     if the specification was `%LTR DIGIT' then CODE is the ASCII code
+     for LTR.
+
+     If X is a register, this macro should print the register's name.
+     The names can be found in an array `reg_names' whose type is `char
+     *[]'.  `reg_names' is initialized from `REGISTER_NAMES'.
+
+     When the machine description has a specification `%PUNCT' (a `%'
+     followed by a punctuation character), this macro is called with a
+     null pointer for X and the punctuation character for CODE.
+
+ - Macro: PRINT_OPERAND_PUNCT_VALID_P (CODE)
+     A C expression which evaluates to true if CODE is a valid
+     punctuation character for use in the `PRINT_OPERAND' macro.  If
+     `PRINT_OPERAND_PUNCT_VALID_P' is not defined, it means that no
+     punctuation characters (except for the standard one, `%') are used
+     in this way.
+
+ - Macro: PRINT_OPERAND_ADDRESS (STREAM, X)
+     A C compound statement to output to stdio stream STREAM the
+     assembler syntax for an instruction operand that is a memory
+     reference whose address is X.  X is an RTL expression.
+
+     On some machines, the syntax for a symbolic address depends on the
+     section that the address refers to.  On these machines, define the
+     hook `TARGET_ENCODE_SECTION_INFO' to store the information into the
+     `symbol_ref', and then check for it here.  *Note Assembler
+     Format::.
+
+ - Macro: DBR_OUTPUT_SEQEND (FILE)
+     A C statement, to be executed after all slot-filler instructions
+     have been output.  If necessary, call `dbr_sequence_length' to
+     determine the number of slots filled in a sequence (zero if not
+     currently outputting a sequence), to decide how many no-ops to
+     output, or whatever.
+
+     Don't define this macro if it has nothing to do, but it is helpful
+     in reading assembly output if the extent of the delay sequence is
+     made explicit (e.g. with white space).
+
+   Note that output routines for instructions with delay slots must be
+prepared to deal with not being output as part of a sequence (i.e. when
+the scheduling pass is not run, or when no slot fillers could be
+found.)  The variable `final_sequence' is null when not processing a
+sequence, otherwise it contains the `sequence' rtx being output.
+
+ - Macro: REGISTER_PREFIX
+ - Macro: LOCAL_LABEL_PREFIX
+ - Macro: USER_LABEL_PREFIX
+ - Macro: IMMEDIATE_PREFIX
+     If defined, C string expressions to be used for the `%R', `%L',
+     `%U', and `%I' options of `asm_fprintf' (see `final.c').  These
+     are useful when a single `md' file must support multiple assembler
+     formats.  In that case, the various `tm.h' files can define these
+     macros differently.
+
+ - Macro: ASM_FPRINTF_EXTENSIONS (FILE, ARGPTR, FORMAT)
+     If defined this macro should expand to a series of `case'
+     statements which will be parsed inside the `switch' statement of
+     the `asm_fprintf' function.  This allows targets to define extra
+     printf formats which may useful when generating their assembler
+     statements.  Note that uppercase letters are reserved for future
+     generic extensions to asm_fprintf, and so are not available to
+     target specific code.  The output file is given by the parameter
+     FILE.  The varargs input pointer is ARGPTR and the rest of the
+     format string, starting the character after the one that is being
+     switched upon, is pointed to by FORMAT.
+
+ - Macro: ASSEMBLER_DIALECT
+     If your target supports multiple dialects of assembler language
+     (such as different opcodes), define this macro as a C expression
+     that gives the numeric index of the assembler language dialect to
+     use, with zero as the first variant.
+
+     If this macro is defined, you may use constructs of the form
+          `{option0|option1|option2...}'
+
+     in the output templates of patterns (*note Output Template::) or
+     in the first argument of `asm_fprintf'.  This construct outputs
+     `option0', `option1', `option2', etc., if the value of
+     `ASSEMBLER_DIALECT' is zero, one, two, etc.  Any special characters
+     within these strings retain their usual meaning.  If there are
+     fewer alternatives within the braces than the value of
+     `ASSEMBLER_DIALECT', the construct outputs nothing.
+
+     If you do not define this macro, the characters `{', `|' and `}'
+     do not have any special meaning when used in templates or operands
+     to `asm_fprintf'.
+
+     Define the macros `REGISTER_PREFIX', `LOCAL_LABEL_PREFIX',
+     `USER_LABEL_PREFIX' and `IMMEDIATE_PREFIX' if you can express the
+     variations in assembler language syntax with that mechanism.
+     Define `ASSEMBLER_DIALECT' and use the `{option0|option1}' syntax
+     if the syntax variant are larger and involve such things as
+     different opcodes or operand order.
+
+ - Macro: ASM_OUTPUT_REG_PUSH (STREAM, REGNO)
+     A C expression to output to STREAM some assembler code which will
+     push hard register number REGNO onto the stack.  The code need not
+     be optimal, since this macro is used only when profiling.
+
+ - Macro: ASM_OUTPUT_REG_POP (STREAM, REGNO)
+     A C expression to output to STREAM some assembler code which will
+     pop hard register number REGNO off of the stack.  The code need
+     not be optimal, since this macro is used only when profiling.
+
+
+File: gccint.info,  Node: Dispatch Tables,  Next: Exception Region Output,  Prev: Instruction Output,  Up: Assembler Format
+
+Output of Dispatch Tables
+-------------------------
+
+   This concerns dispatch tables.
+
+ - Macro: ASM_OUTPUT_ADDR_DIFF_ELT (STREAM, BODY, VALUE, REL)
+     A C statement to output to the stdio stream STREAM an assembler
+     pseudo-instruction to generate a difference between two labels.
+     VALUE and REL are the numbers of two internal labels.  The
+     definitions of these labels are output using
+     `(*targetm.asm_out.internal_label)', and they must be printed in
+     the same way here.  For example,
+
+          fprintf (STREAM, "\t.word L%d-L%d\n",
+                   VALUE, REL)
+
+     You must provide this macro on machines where the addresses in a
+     dispatch table are relative to the table's own address.  If
+     defined, GCC will also use this macro on all machines when
+     producing PIC.  BODY is the body of the `ADDR_DIFF_VEC'; it is
+     provided so that the mode and flags can be read.
+
+ - Macro: ASM_OUTPUT_ADDR_VEC_ELT (STREAM, VALUE)
+     This macro should be provided on machines where the addresses in a
+     dispatch table are absolute.
+
+     The definition should be a C statement to output to the stdio
+     stream STREAM an assembler pseudo-instruction to generate a
+     reference to a label.  VALUE is the number of an internal label
+     whose definition is output using
+     `(*targetm.asm_out.internal_label)'.  For example,
+
+          fprintf (STREAM, "\t.word L%d\n", VALUE)
+
+ - Macro: ASM_OUTPUT_CASE_LABEL (STREAM, PREFIX, NUM, TABLE)
+     Define this if the label before a jump-table needs to be output
+     specially.  The first three arguments are the same as for
+     `(*targetm.asm_out.internal_label)'; the fourth argument is the
+     jump-table which follows (a `jump_insn' containing an `addr_vec'
+     or `addr_diff_vec').
+
+     This feature is used on system V to output a `swbeg' statement for
+     the table.
+
+     If this macro is not defined, these labels are output with
+     `(*targetm.asm_out.internal_label)'.
+
+ - Macro: ASM_OUTPUT_CASE_END (STREAM, NUM, TABLE)
+     Define this if something special must be output at the end of a
+     jump-table.  The definition should be a C statement to be executed
+     after the assembler code for the table is written.  It should write
+     the appropriate code to stdio stream STREAM.  The argument TABLE
+     is the jump-table insn, and NUM is the label-number of the
+     preceding label.
+
+     If this macro is not defined, nothing special is output at the end
+     of the jump-table.
+
+
+File: gccint.info,  Node: Exception Region Output,  Next: Alignment Output,  Prev: Dispatch Tables,  Up: Assembler Format
+
+Assembler Commands for Exception Regions
+----------------------------------------
+
+   This describes commands marking the start and the end of an exception
+region.
+
+ - Macro: EH_FRAME_SECTION_NAME
+     If defined, a C string constant for the name of the section
+     containing exception handling frame unwind information.  If not
+     defined, GCC will provide a default definition if the target
+     supports named sections.  `crtstuff.c' uses this macro to switch
+     to the appropriate section.
+
+     You should define this symbol if your target supports DWARF 2 frame
+     unwind information and the default definition does not work.
+
+ - Macro: EH_FRAME_IN_DATA_SECTION
+     If defined, DWARF 2 frame unwind information will be placed in the
+     data section even though the target supports named sections.  This
+     might be necessary, for instance, if the system linker does garbage
+     collection and sections cannot be marked as not to be collected.
+
+     Do not define this macro unless `TARGET_ASM_NAMED_SECTION' is also
+     defined.
+
+ - Macro: MASK_RETURN_ADDR
+     An rtx used to mask the return address found via
+     `RETURN_ADDR_RTX', so that it does not contain any extraneous set
+     bits in it.
+
+ - Macro: DWARF2_UNWIND_INFO
+     Define this macro to 0 if your target supports DWARF 2 frame unwind
+     information, but it does not yet work with exception handling.
+     Otherwise, if your target supports this information (if it defines
+     `INCOMING_RETURN_ADDR_RTX' and either `UNALIGNED_INT_ASM_OP' or
+     `OBJECT_FORMAT_ELF'), GCC will provide a default definition of 1.
+
+     If this macro is defined to 1, the DWARF 2 unwinder will be the
+     default exception handling mechanism; otherwise,
+     `setjmp'/`longjmp' will be used by default.
+
+     If this macro is defined to anything, the DWARF 2 unwinder will be
+     used instead of inline unwinders and `__unwind_function' in the
+     non-`setjmp' case.
+
+ - Macro: MUST_USE_SJLJ_EXCEPTIONS
+     This macro need only be defined if `DWARF2_UNWIND_INFO' is
+     runtime-variable.  In that case, `except.h' cannot correctly
+     determine the corresponding definition of
+     `MUST_USE_SJLJ_EXCEPTIONS', so the target must provide it directly.
+
+ - Macro: DWARF_CIE_DATA_ALIGNMENT
+     This macro need only be defined if the target might save registers
+     in the function prologue at an offset to the stack pointer that is
+     not aligned to `UNITS_PER_WORD'.  The definition should be the
+     negative minimum alignment if `STACK_GROWS_DOWNWARD' is defined,
+     and the positive minimum alignment otherwise.  *Note SDB and
+     DWARF::.  Only applicable if the target supports DWARF 2 frame
+     unwind information.
+
+ - Target Hook: void TARGET_ASM_EXCEPTION_SECTION ()
+     If defined, a function that switches to the section in which the
+     main exception table is to be placed (*note Sections::).  The
+     default is a function that switches to a section named
+     `.gcc_except_table' on machines that support named sections via
+     `TARGET_ASM_NAMED_SECTION', otherwise if `-fpic' or `-fPIC' is in
+     effect, the `data_section', otherwise the `readonly_data_section'.
+
+ - Target Hook: void TARGET_ASM_EH_FRAME_SECTION ()
+     If defined, a function that switches to the section in which the
+     DWARF 2 frame unwind information to be placed (*note Sections::).
+     The default is a function that outputs a standard GAS section
+     directive, if `EH_FRAME_SECTION_NAME' is defined, or else a data
+     section directive followed by a synthetic label.
+
+ - Variable: Target Hook bool TARGET_TERMINATE_DW2_EH_FRAME_INFO
+     Contains the value true if the target should add a zero word onto
+     the end of a Dwarf-2 frame info section when used for exception
+     handling.  Default value is false if `EH_FRAME_SECTION_NAME' is
+     defined, and true otherwise.
+
+ - Target Hook: rtx TARGET_DWARF_REGISTER_SPAN (rtx REG)
+     Given a register, this hook should return a parallel of registers
+     to represent where to find the register pieces.  Define this hook
+     if the register and its mode are represented in Dwarf in
+     non-contiguous locations, or if the register should be represented
+     in more than one register in Dwarf.  Otherwise, this hook should
+     return `NULL_RTX'.  If not defined, the default is to return
+     `NULL_RTX'.
+
+
+File: gccint.info,  Node: Alignment Output,  Prev: Exception Region Output,  Up: Assembler Format
+
+Assembler Commands for Alignment
+--------------------------------
+
+   This describes commands for alignment.
+
+ - Macro: JUMP_ALIGN (LABEL)
+     The alignment (log base 2) to put in front of LABEL, which is a
+     common destination of jumps and has no fallthru incoming edge.
+
+     This macro need not be defined if you don't want any special
+     alignment to be done at such a time.  Most machine descriptions do
+     not currently define the macro.
+
+     Unless it's necessary to inspect the LABEL parameter, it is better
+     to set the variable ALIGN_JUMPS in the target's
+     `OVERRIDE_OPTIONS'.  Otherwise, you should try to honor the user's
+     selection in ALIGN_JUMPS in a `JUMP_ALIGN' implementation.
+
+ - Macro: LABEL_ALIGN_AFTER_BARRIER (LABEL)
+     The alignment (log base 2) to put in front of LABEL, which follows
+     a `BARRIER'.
+
+     This macro need not be defined if you don't want any special
+     alignment to be done at such a time.  Most machine descriptions do
+     not currently define the macro.
+
+ - Macro: LABEL_ALIGN_AFTER_BARRIER_MAX_SKIP
+     The maximum number of bytes to skip when applying
+     `LABEL_ALIGN_AFTER_BARRIER'.  This works only if
+     `ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
+
+ - Macro: LOOP_ALIGN (LABEL)
+     The alignment (log base 2) to put in front of LABEL, which follows
+     a `NOTE_INSN_LOOP_BEG' note.
+
+     This macro need not be defined if you don't want any special
+     alignment to be done at such a time.  Most machine descriptions do
+     not currently define the macro.
+
+     Unless it's necessary to inspect the LABEL parameter, it is better
+     to set the variable `align_loops' in the target's
+     `OVERRIDE_OPTIONS'.  Otherwise, you should try to honor the user's
+     selection in `align_loops' in a `LOOP_ALIGN' implementation.
+
+ - Macro: LOOP_ALIGN_MAX_SKIP
+     The maximum number of bytes to skip when applying `LOOP_ALIGN'.
+     This works only if `ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
+
+ - Macro: LABEL_ALIGN (LABEL)
+     The alignment (log base 2) to put in front of LABEL.  If
+     `LABEL_ALIGN_AFTER_BARRIER' / `LOOP_ALIGN' specify a different
+     alignment, the maximum of the specified values is used.
+
+     Unless it's necessary to inspect the LABEL parameter, it is better
+     to set the variable `align_labels' in the target's
+     `OVERRIDE_OPTIONS'.  Otherwise, you should try to honor the user's
+     selection in `align_labels' in a `LABEL_ALIGN' implementation.
+
+ - Macro: LABEL_ALIGN_MAX_SKIP
+     The maximum number of bytes to skip when applying `LABEL_ALIGN'.
+     This works only if `ASM_OUTPUT_MAX_SKIP_ALIGN' is defined.
+
+ - Macro: ASM_OUTPUT_SKIP (STREAM, NBYTES)
+     A C statement to output to the stdio stream STREAM an assembler
+     instruction to advance the location counter by NBYTES bytes.
+     Those bytes should be zero when loaded.  NBYTES will be a C
+     expression of type `int'.
+
+ - Macro: ASM_NO_SKIP_IN_TEXT
+     Define this macro if `ASM_OUTPUT_SKIP' should not be used in the
+     text section because it fails to put zeros in the bytes that are
+     skipped.  This is true on many Unix systems, where the pseudo-op
+     to skip bytes produces no-op instructions rather than zeros when
+     used in the text section.
+
+ - Macro: ASM_OUTPUT_ALIGN (STREAM, POWER)
+     A C statement to output to the stdio stream STREAM an assembler
+     command to advance the location counter to a multiple of 2 to the
+     POWER bytes.  POWER will be a C expression of type `int'.
+
+ - Macro: ASM_OUTPUT_ALIGN_WITH_NOP (STREAM, POWER)
+     Like `ASM_OUTPUT_ALIGN', except that the "nop" instruction is used
+     for padding, if necessary.
+
+ - Macro: ASM_OUTPUT_MAX_SKIP_ALIGN (STREAM, POWER, MAX_SKIP)
+     A C statement to output to the stdio stream STREAM an assembler
+     command to advance the location counter to a multiple of 2 to the
+     POWER bytes, but only if MAX_SKIP or fewer bytes are needed to
+     satisfy the alignment request.  POWER and MAX_SKIP will be a C
+     expression of type `int'.
+
+
+File: gccint.info,  Node: Debugging Info,  Next: Floating Point,  Prev: Assembler Format,  Up: Target Macros
+
+Controlling Debugging Information Format
+========================================
+
+   This describes how to specify debugging information.
+
+* Menu:
+
+* All Debuggers::      Macros that affect all debugging formats uniformly.
+* DBX Options::        Macros enabling specific options in DBX format.
+* DBX Hooks::          Hook macros for varying DBX format.
+* File Names and DBX:: Macros controlling output of file names in DBX format.
+* SDB and DWARF::      Macros for SDB (COFF) and DWARF formats.
+* VMS Debug::          Macros for VMS debug format.
+
+
+File: gccint.info,  Node: All Debuggers,  Next: DBX Options,  Up: Debugging Info
+
+Macros Affecting All Debugging Formats
+--------------------------------------
+
+   These macros affect all debugging formats.
+
+ - Macro: DBX_REGISTER_NUMBER (REGNO)
+     A C expression that returns the DBX register number for the
+     compiler register number REGNO.  In the default macro provided,
+     the value of this expression will be REGNO itself.  But sometimes
+     there are some registers that the compiler knows about and DBX
+     does not, or vice versa.  In such cases, some register may need to
+     have one number in the compiler and another for DBX.
+
+     If two registers have consecutive numbers inside GCC, and they can
+     be used as a pair to hold a multiword value, then they _must_ have
+     consecutive numbers after renumbering with `DBX_REGISTER_NUMBER'.
+     Otherwise, debuggers will be unable to access such a pair, because
+     they expect register pairs to be consecutive in their own
+     numbering scheme.
+
+     If you find yourself defining `DBX_REGISTER_NUMBER' in way that
+     does not preserve register pairs, then what you must do instead is
+     redefine the actual register numbering scheme.
+
+ - Macro: DEBUGGER_AUTO_OFFSET (X)
+     A C expression that returns the integer offset value for an
+     automatic variable having address X (an RTL expression).  The
+     default computation assumes that X is based on the frame-pointer
+     and gives the offset from the frame-pointer.  This is required for
+     targets that produce debugging output for DBX or COFF-style
+     debugging output for SDB and allow the frame-pointer to be
+     eliminated when the `-g' options is used.
+
+ - Macro: DEBUGGER_ARG_OFFSET (OFFSET, X)
+     A C expression that returns the integer offset value for an
+     argument having address X (an RTL expression).  The nominal offset
+     is OFFSET.
+
+ - Macro: PREFERRED_DEBUGGING_TYPE
+     A C expression that returns the type of debugging output GCC should
+     produce when the user specifies just `-g'.  Define this if you
+     have arranged for GCC to support more than one format of debugging
+     output.  Currently, the allowable values are `DBX_DEBUG',
+     `SDB_DEBUG', `DWARF_DEBUG', `DWARF2_DEBUG', `XCOFF_DEBUG',
+     `VMS_DEBUG', and `VMS_AND_DWARF2_DEBUG'.
+
+     When the user specifies `-ggdb', GCC normally also uses the value
+     of this macro to select the debugging output format, but with two
+     exceptions.  If `DWARF2_DEBUGGING_INFO' is defined, GCC uses the
+     value `DWARF2_DEBUG'.  Otherwise, if `DBX_DEBUGGING_INFO' is
+     defined, GCC uses `DBX_DEBUG'.
+
+     The value of this macro only affects the default debugging output;
+     the user can always get a specific type of output by using
+     `-gstabs', `-gcoff', `-gdwarf-2', `-gxcoff', or `-gvms'.
+
+
+File: gccint.info,  Node: DBX Options,  Next: DBX Hooks,  Prev: All Debuggers,  Up: Debugging Info
+
+Specific Options for DBX Output
+-------------------------------
+
+   These are specific options for DBX output.
+
+ - Macro: DBX_DEBUGGING_INFO
+     Define this macro if GCC should produce debugging output for DBX
+     in response to the `-g' option.
+
+ - Macro: XCOFF_DEBUGGING_INFO
+     Define this macro if GCC should produce XCOFF format debugging
+     output in response to the `-g' option.  This is a variant of DBX
+     format.
+
+ - Macro: DEFAULT_GDB_EXTENSIONS
+     Define this macro to control whether GCC should by default generate
+     GDB's extended version of DBX debugging information (assuming
+     DBX-format debugging information is enabled at all).  If you don't
+     define the macro, the default is 1: always generate the extended
+     information if there is any occasion to.
+
+ - Macro: DEBUG_SYMS_TEXT
+     Define this macro if all `.stabs' commands should be output while
+     in the text section.
+
+ - Macro: ASM_STABS_OP
+     A C string constant, including spacing, naming the assembler
+     pseudo op to use instead of `"\t.stabs\t"' to define an ordinary
+     debugging symbol.  If you don't define this macro, `"\t.stabs\t"'
+     is used.  This macro applies only to DBX debugging information
+     format.
+
+ - Macro: ASM_STABD_OP
+     A C string constant, including spacing, naming the assembler
+     pseudo op to use instead of `"\t.stabd\t"' to define a debugging
+     symbol whose value is the current location.  If you don't define
+     this macro, `"\t.stabd\t"' is used.  This macro applies only to
+     DBX debugging information format.
+
+ - Macro: ASM_STABN_OP
+     A C string constant, including spacing, naming the assembler
+     pseudo op to use instead of `"\t.stabn\t"' to define a debugging
+     symbol with no name.  If you don't define this macro,
+     `"\t.stabn\t"' is used.  This macro applies only to DBX debugging
+     information format.
+
+ - Macro: DBX_NO_XREFS
+     Define this macro if DBX on your system does not support the
+     construct `xsTAGNAME'.  On some systems, this construct is used to
+     describe a forward reference to a structure named TAGNAME.  On
+     other systems, this construct is not supported at all.
+
+ - Macro: DBX_CONTIN_LENGTH
+     A symbol name in DBX-format debugging information is normally
+     continued (split into two separate `.stabs' directives) when it
+     exceeds a certain length (by default, 80 characters).  On some
+     operating systems, DBX requires this splitting; on others,
+     splitting must not be done.  You can inhibit splitting by defining
+     this macro with the value zero.  You can override the default
+     splitting-length by defining this macro as an expression for the
+     length you desire.
+
+ - Macro: DBX_CONTIN_CHAR
+     Normally continuation is indicated by adding a `\' character to
+     the end of a `.stabs' string when a continuation follows.  To use
+     a different character instead, define this macro as a character
+     constant for the character you want to use.  Do not define this
+     macro if backslash is correct for your system.
+
+ - Macro: DBX_STATIC_STAB_DATA_SECTION
+     Define this macro if it is necessary to go to the data section
+     before outputting the `.stabs' pseudo-op for a non-global static
+     variable.
+
+ - Macro: DBX_TYPE_DECL_STABS_CODE
+     The value to use in the "code" field of the `.stabs' directive for
+     a typedef.  The default is `N_LSYM'.
+
+ - Macro: DBX_STATIC_CONST_VAR_CODE
+     The value to use in the "code" field of the `.stabs' directive for
+     a static variable located in the text section.  DBX format does not
+     provide any "right" way to do this.  The default is `N_FUN'.
+
+ - Macro: DBX_REGPARM_STABS_CODE
+     The value to use in the "code" field of the `.stabs' directive for
+     a parameter passed in registers.  DBX format does not provide any
+     "right" way to do this.  The default is `N_RSYM'.
+
+ - Macro: DBX_REGPARM_STABS_LETTER
+     The letter to use in DBX symbol data to identify a symbol as a
+     parameter passed in registers.  DBX format does not customarily
+     provide any way to do this.  The default is `'P''.
+
+ - Macro: DBX_MEMPARM_STABS_LETTER
+     The letter to use in DBX symbol data to identify a symbol as a
+     stack parameter.  The default is `'p''.
+
+ - Macro: DBX_FUNCTION_FIRST
+     Define this macro if the DBX information for a function and its
+     arguments should precede the assembler code for the function.
+     Normally, in DBX format, the debugging information entirely
+     follows the assembler code.
+
+ - Macro: DBX_BLOCKS_FUNCTION_RELATIVE
+     Define this macro if the value of a symbol describing the scope of
+     a block (`N_LBRAC' or `N_RBRAC') should be relative to the start
+     of the enclosing function.  Normally, GCC uses an absolute address.
+
+ - Macro: DBX_USE_BINCL
+     Define this macro if GCC should generate `N_BINCL' and `N_EINCL'
+     stabs for included header files, as on Sun systems.  This macro
+     also directs GCC to output a type number as a pair of a file
+     number and a type number within the file.  Normally, GCC does not
+     generate `N_BINCL' or `N_EINCL' stabs, and it outputs a single
+     number for a type number.
+
+
+File: gccint.info,  Node: DBX Hooks,  Next: File Names and DBX,  Prev: DBX Options,  Up: Debugging Info
+
+Open-Ended Hooks for DBX Format
+-------------------------------
+
+   These are hooks for DBX format.
+
+ - Macro: DBX_OUTPUT_LBRAC (STREAM, NAME)
+     Define this macro to say how to output to STREAM the debugging
+     information for the start of a scope level for variable names.  The
+     argument NAME is the name of an assembler symbol (for use with
+     `assemble_name') whose value is the address where the scope begins.
+
+ - Macro: DBX_OUTPUT_RBRAC (STREAM, NAME)
+     Like `DBX_OUTPUT_LBRAC', but for the end of a scope level.
+
+ - Macro: DBX_OUTPUT_NFUN (STREAM, LSCOPE_LABEL, DECL)
+     Define this macro if the target machine requires special handling
+     to output an `N_FUN' entry for the function DECL.
+
+ - Macro: DBX_OUTPUT_FUNCTION_END (STREAM, FUNCTION)
+     Define this macro if the target machine requires special output at
+     the end of the debugging information for a function.  The
+     definition should be a C statement (sans semicolon) to output the
+     appropriate information to STREAM.  FUNCTION is the
+     `FUNCTION_DECL' node for the function.
+
+ - Macro: DBX_OUTPUT_STANDARD_TYPES (SYMS)
+     Define this macro if you need to control the order of output of the
+     standard data types at the beginning of compilation.  The argument
+     SYMS is a `tree' which is a chain of all the predefined global
+     symbols, including names of data types.
+
+     Normally, DBX output starts with definitions of the types for
+     integers and characters, followed by all the other predefined
+     types of the particular language in no particular order.
+
+     On some machines, it is necessary to output different particular
+     types first.  To do this, define `DBX_OUTPUT_STANDARD_TYPES' to
+     output those symbols in the necessary order.  Any predefined types
+     that you don't explicitly output will be output afterward in no
+     particular order.
+
+     Be careful not to define this macro so that it works only for C.
+     There are no global variables to access most of the built-in
+     types, because another language may have another set of types.
+     The way to output a particular type is to look through SYMS to see
+     if you can find it.  Here is an example:
+
+          {
+            tree decl;
+            for (decl = syms; decl; decl = TREE_CHAIN (decl))
+              if (!strcmp (IDENTIFIER_POINTER (DECL_NAME (decl)),
+                           "long int"))
+                dbxout_symbol (decl);
+            ...
+          }
+
+     This does nothing if the expected type does not exist.
+
+     See the function `init_decl_processing' in `c-decl.c' to find the
+     names to use for all the built-in C types.
+
+     Here is another way of finding a particular type:
+
+          {
+            tree decl;
+            for (decl = syms; decl; decl = TREE_CHAIN (decl))
+              if (TREE_CODE (decl) == TYPE_DECL
+                  && (TREE_CODE (TREE_TYPE (decl))
+                      == INTEGER_CST)
+                  && TYPE_PRECISION (TREE_TYPE (decl)) == 16
+                  && TYPE_UNSIGNED (TREE_TYPE (decl)))
+                /* This must be `unsigned short'.  */
+                dbxout_symbol (decl);
+            ...
+          }
+
+ - Macro: NO_DBX_FUNCTION_END
+     Some stabs encapsulation formats (in particular ECOFF), cannot
+     handle the `.stabs "",N_FUN,,0,0,Lscope-function-1' gdb dbx
+     extension construct.  On those machines, define this macro to turn
+     this feature off without disturbing the rest of the gdb extensions.
+
+
+File: gccint.info,  Node: File Names and DBX,  Next: SDB and DWARF,  Prev: DBX Hooks,  Up: Debugging Info
+
+File Names in DBX Format
+------------------------
+
+   This describes file names in DBX format.
+
+ - Macro: DBX_OUTPUT_MAIN_SOURCE_FILENAME (STREAM, NAME)
+     A C statement to output DBX debugging information to the stdio
+     stream STREAM which indicates that file NAME is the main source
+     file--the file specified as the input file for compilation.  This
+     macro is called only once, at the beginning of compilation.
+
+     This macro need not be defined if the standard form of output for
+     DBX debugging information is appropriate.
+
+ - Macro: DBX_OUTPUT_MAIN_SOURCE_DIRECTORY (STREAM, NAME)
+     A C statement to output DBX debugging information to the stdio
+     stream STREAM which indicates that the current directory during
+     compilation is named NAME.
+
+     This macro need not be defined if the standard form of output for
+     DBX debugging information is appropriate.
+
+ - Macro: DBX_OUTPUT_MAIN_SOURCE_FILE_END (STREAM, NAME)
+     A C statement to output DBX debugging information at the end of
+     compilation of the main source file NAME.
+
+     If you don't define this macro, nothing special is output at the
+     end of compilation, which is correct for most machines.
+
+
+File: gccint.info,  Node: SDB and DWARF,  Next: VMS Debug,  Prev: File Names and DBX,  Up: Debugging Info
+
+Macros for SDB and DWARF Output
+-------------------------------
+
+   Here are macros for SDB and DWARF output.
+
+ - Macro: SDB_DEBUGGING_INFO
+     Define this macro if GCC should produce COFF-style debugging output
+     for SDB in response to the `-g' option.
+
+ - Macro: DWARF2_DEBUGGING_INFO
+     Define this macro if GCC should produce dwarf version 2 format
+     debugging output in response to the `-g' option.
+
+     To support optional call frame debugging information, you must also
+     define `INCOMING_RETURN_ADDR_RTX' and either set
+     `RTX_FRAME_RELATED_P' on the prologue insns if you use RTL for the
+     prologue, or call `dwarf2out_def_cfa' and `dwarf2out_reg_save' as
+     appropriate from `TARGET_ASM_FUNCTION_PROLOGUE' if you don't.
+
+ - Macro: DWARF2_FRAME_INFO
+     Define this macro to a nonzero value if GCC should always output
+     Dwarf 2 frame information.  If `DWARF2_UNWIND_INFO' (*note
+     Exception Region Output:: is nonzero, GCC will output this
+     information not matter how you define `DWARF2_FRAME_INFO'.
+
+ - Macro: DWARF2_GENERATE_TEXT_SECTION_LABEL
+     By default, the Dwarf 2 debugging information generator will
+     generate a label to mark the beginning of the text section.  If it
+     is better simply to use the name of the text section itself,
+     rather than an explicit label, to indicate the beginning of the
+     text section, define this macro to zero.
+
+ - Macro: DWARF2_ASM_LINE_DEBUG_INFO
+     Define this macro to be a nonzero value if the assembler can
+     generate Dwarf 2 line debug info sections.  This will result in
+     much more compact line number tables, and hence is desirable if it
+     works.
+
+ - Macro: ASM_OUTPUT_DWARF_DELTA (STREAM, SIZE, LABEL1, LABEL2)
+     A C statement to issue assembly directives that create a difference
+     between the two given labels, using an integer of the given size.
+
+ - Macro: ASM_OUTPUT_DWARF_OFFSET (STREAM, SIZE, LABEL)
+     A C statement to issue assembly directives that create a
+     section-relative reference to the given label, using an integer of
+     the given size.
+
+ - Macro: ASM_OUTPUT_DWARF_PCREL (STREAM, SIZE, LABEL)
+     A C statement to issue assembly directives that create a
+     self-relative reference to the given label, using an integer of
+     the given size.
+
+ - Macro: PUT_SDB_...
+     Define these macros to override the assembler syntax for the
+     special SDB assembler directives.  See `sdbout.c' for a list of
+     these macros and their arguments.  If the standard syntax is used,
+     you need not define them yourself.
+
+ - Macro: SDB_DELIM
+     Some assemblers do not support a semicolon as a delimiter, even
+     between SDB assembler directives.  In that case, define this macro
+     to be the delimiter to use (usually `\n').  It is not necessary to
+     define a new set of `PUT_SDB_OP' macros if this is the only change
+     required.
+
+ - Macro: SDB_GENERATE_FAKE
+     Define this macro to override the usual method of constructing a
+     dummy name for anonymous structure and union types.  See
+     `sdbout.c' for more information.
+
+ - Macro: SDB_ALLOW_UNKNOWN_REFERENCES
+     Define this macro to allow references to unknown structure, union,
+     or enumeration tags to be emitted.  Standard COFF does not allow
+     handling of unknown references, MIPS ECOFF has support for it.
+
+ - Macro: SDB_ALLOW_FORWARD_REFERENCES
+     Define this macro to allow references to structure, union, or
+     enumeration tags that have not yet been seen to be handled.  Some
+     assemblers choke if forward tags are used, while some require it.
+
+
+File: gccint.info,  Node: VMS Debug,  Prev: SDB and DWARF,  Up: Debugging Info
+
+Macros for VMS Debug Format
+---------------------------
+
+   Here are macros for VMS debug format.
+
+ - Macro: VMS_DEBUGGING_INFO
+     Define this macro if GCC should produce debugging output for VMS
+     in response to the `-g' option.  The default behavior for VMS is
+     to generate minimal debug info for a traceback in the absence of
+     `-g' unless explicitly overridden with `-g0'.  This behavior is
+     controlled by `OPTIMIZATION_OPTIONS' and `OVERRIDE_OPTIONS'.
+
+
+File: gccint.info,  Node: Floating Point,  Next: Mode Switching,  Prev: Debugging Info,  Up: Target Macros
+
+Cross Compilation and Floating Point
+====================================
+
+   While all modern machines use twos-complement representation for
+integers, there are a variety of representations for floating point
+numbers.  This means that in a cross-compiler the representation of
+floating point numbers in the compiled program may be different from
+that used in the machine doing the compilation.
+
+   Because different representation systems may offer different amounts
+of range and precision, all floating point constants must be
+represented in the target machine's format.  Therefore, the cross
+compiler cannot safely use the host machine's floating point
+arithmetic; it must emulate the target's arithmetic.  To ensure
+consistency, GCC always uses emulation to work with floating point
+values, even when the host and target floating point formats are
+identical.
+
+   The following macros are provided by `real.h' for the compiler to
+use.  All parts of the compiler which generate or optimize
+floating-point calculations must use these macros.  They may evaluate
+their operands more than once, so operands must not have side effects.
+
+ - Macro: REAL_VALUE_TYPE
+     The C data type to be used to hold a floating point value in the
+     target machine's format.  Typically this is a `struct' containing
+     an array of `HOST_WIDE_INT', but all code should treat it as an
+     opaque quantity.
+
+ - Macro: int REAL_VALUES_EQUAL (REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
+     Compares for equality the two values, X and Y.  If the target
+     floating point format supports negative zeroes and/or NaNs,
+     `REAL_VALUES_EQUAL (-0.0, 0.0)' is true, and `REAL_VALUES_EQUAL
+     (NaN, NaN)' is false.
+
+ - Macro: int REAL_VALUES_LESS (REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
+     Tests whether X is less than Y.
+
+ - Macro: HOST_WIDE_INT REAL_VALUE_FIX (REAL_VALUE_TYPE X)
+     Truncates X to a signed integer, rounding toward zero.
+
+ - Macro: unsigned HOST_WIDE_INT REAL_VALUE_UNSIGNED_FIX
+          (REAL_VALUE_TYPE X)
+     Truncates X to an unsigned integer, rounding toward zero.  If X is
+     negative, returns zero.
+
+ - Macro: REAL_VALUE_TYPE REAL_VALUE_ATOF (const char *STRING, enum
+          machine_mode MODE)
+     Converts STRING into a floating point number in the target
+     machine's representation for mode MODE.  This routine can handle
+     both decimal and hexadecimal floating point constants, using the
+     syntax defined by the C language for both.
+
+ - Macro: int REAL_VALUE_NEGATIVE (REAL_VALUE_TYPE X)
+     Returns 1 if X is negative (including negative zero), 0 otherwise.
+
+ - Macro: int REAL_VALUE_ISINF (REAL_VALUE_TYPE X)
+     Determines whether X represents infinity (positive or negative).
+
+ - Macro: int REAL_VALUE_ISNAN (REAL_VALUE_TYPE X)
+     Determines whether X represents a "NaN" (not-a-number).
+
+ - Macro: void REAL_ARITHMETIC (REAL_VALUE_TYPE OUTPUT, enum tree_code
+          CODE, REAL_VALUE_TYPE X, REAL_VALUE_TYPE Y)
+     Calculates an arithmetic operation on the two floating point values
+     X and Y, storing the result in OUTPUT (which must be a variable).
+
+     The operation to be performed is specified by CODE.  Only the
+     following codes are supported: `PLUS_EXPR', `MINUS_EXPR',
+     `MULT_EXPR', `RDIV_EXPR', `MAX_EXPR', `MIN_EXPR'.
+
+     If `REAL_ARITHMETIC' is asked to evaluate division by zero and the
+     target's floating point format cannot represent infinity, it will
+     call `abort'.  Callers should check for this situation first, using
+     `MODE_HAS_INFINITIES'.  *Note Storage Layout::.
+
+ - Macro: REAL_VALUE_TYPE REAL_VALUE_NEGATE (REAL_VALUE_TYPE X)
+     Returns the negative of the floating point value X.
+
+ - Macro: REAL_VALUE_TYPE REAL_VALUE_ABS (REAL_VALUE_TYPE X)
+     Returns the absolute value of X.
+
+ - Macro: REAL_VALUE_TYPE REAL_VALUE_TRUNCATE (REAL_VALUE_TYPE MODE,
+          enum machine_mode X)
+     Truncates the floating point value X to fit in MODE.  The return
+     value is still a full-size `REAL_VALUE_TYPE', but it has an
+     appropriate bit pattern to be output asa floating constant whose
+     precision accords with mode MODE.
+
+ - Macro: void REAL_VALUE_TO_INT (HOST_WIDE_INT LOW, HOST_WIDE_INT
+          HIGH, REAL_VALUE_TYPE X)
+     Converts a floating point value X into a double-precision integer
+     which is then stored into LOW and HIGH.  If the value is not
+     integral, it is truncated.
+
+ - Macro: void REAL_VALUE_FROM_INT (REAL_VALUE_TYPE X, HOST_WIDE_INT
+          LOW, HOST_WIDE_INT HIGH, enum machine_mode MODE)
+     Converts a double-precision integer found in LOW and HIGH, into a
+     floating point value which is then stored into X.  The value is
+     truncated to fit in mode MODE.
+
+
+File: gccint.info,  Node: Mode Switching,  Next: Target Attributes,  Prev: Floating Point,  Up: Target Macros
+
+Mode Switching Instructions
+===========================
+
+   The following macros control mode switching optimizations:
+
+ - Macro: OPTIMIZE_MODE_SWITCHING (ENTITY)
+     Define this macro if the port needs extra instructions inserted
+     for mode switching in an optimizing compilation.
+
+     For an example, the SH4 can perform both single and double
+     precision floating point operations, but to perform a single
+     precision operation, the FPSCR PR bit has to be cleared, while for
+     a double precision operation, this bit has to be set.  Changing
+     the PR bit requires a general purpose register as a scratch
+     register, hence these FPSCR sets have to be inserted before
+     reload, i.e. you can't put this into instruction emitting or
+     `TARGET_MACHINE_DEPENDENT_REORG'.
+
+     You can have multiple entities that are mode-switched, and select
+     at run time which entities actually need it.
+     `OPTIMIZE_MODE_SWITCHING' should return nonzero for any ENTITY
+     that needs mode-switching.  If you define this macro, you also
+     have to define `NUM_MODES_FOR_MODE_SWITCHING', `MODE_NEEDED',
+     `MODE_PRIORITY_TO_MODE' and `EMIT_MODE_SET'.  `MODE_AFTER',
+     `MODE_ENTRY', and `MODE_EXIT' are optional.
+
+ - Macro: NUM_MODES_FOR_MODE_SWITCHING
+     If you define `OPTIMIZE_MODE_SWITCHING', you have to define this as
+     initializer for an array of integers.  Each initializer element N
+     refers to an entity that needs mode switching, and specifies the
+     number of different modes that might need to be set for this
+     entity.  The position of the initializer in the initializer -
+     starting counting at zero - determines the integer that is used to
+     refer to the mode-switched entity in question.  In macros that
+     take mode arguments / yield a mode result, modes are represented
+     as numbers 0 ... N - 1.  N is used to specify that no mode switch
+     is needed / supplied.
+
+ - Macro: MODE_NEEDED (ENTITY, INSN)
+     ENTITY is an integer specifying a mode-switched entity.  If
+     `OPTIMIZE_MODE_SWITCHING' is defined, you must define this macro to
+     return an integer value not larger than the corresponding element
+     in `NUM_MODES_FOR_MODE_SWITCHING', to denote the mode that ENTITY
+     must be switched into prior to the execution of INSN.
+
+ - Macro: MODE_AFTER (MODE, INSN)
+     If this macro is defined, it is evaluated for every INSN during
+     mode switching. It determines the mode that an insn results in (if
+     different from the incoming mode).
+
+ - Macro: MODE_ENTRY (ENTITY)
+     If this macro is defined, it is evaluated for every ENTITY that
+     needs mode switching. It should evaluate to an integer, which is a
+     mode that ENTITY is assumed to be switched to at function entry.
+     If `MODE_ENTRY' is defined then `MODE_EXIT' must be defined.
+
+ - Macro: MODE_EXIT (ENTITY)
+     If this macro is defined, it is evaluated for every ENTITY that
+     needs mode switching. It should evaluate to an integer, which is a
+     mode that ENTITY is assumed to be switched to at function exit. If
+     `MODE_EXIT' is defined then `MODE_ENTRY' must be defined.
+
+ - Macro: MODE_PRIORITY_TO_MODE (ENTITY, N)
+     This macro specifies the order in which modes for ENTITY are
+     processed.  0 is the highest priority,
+     `NUM_MODES_FOR_MODE_SWITCHING[ENTITY] - 1' the lowest.  The value
+     of the macro should be an integer designating a mode for ENTITY.
+     For any fixed ENTITY, `mode_priority_to_mode' (ENTITY, N) shall be
+     a bijection in 0 ...  `num_modes_for_mode_switching[ENTITY] - 1'.
+
+ - Macro: EMIT_MODE_SET (ENTITY, MODE, HARD_REGS_LIVE)
+     Generate one or more insns to set ENTITY to MODE.  HARD_REG_LIVE
+     is the set of hard registers live at the point where the insn(s)
+     are to be inserted.
+
+
+File: gccint.info,  Node: Target Attributes,  Next: MIPS Coprocessors,  Prev: Mode Switching,  Up: Target Macros
+
+Defining target-specific uses of `__attribute__'
+================================================
+
+   Target-specific attributes may be defined for functions, data and
+types.  These are described using the following target hooks; they also
+need to be documented in `extend.texi'.
+
+ - Target Hook: const struct attribute_spec * TARGET_ATTRIBUTE_TABLE
+     If defined, this target hook points to an array of `struct
+     attribute_spec' (defined in `tree.h') specifying the machine
+     specific attributes for this target and some of the restrictions
+     on the entities to which these attributes are applied and the
+     arguments they take.
+
+ - Target Hook: int TARGET_COMP_TYPE_ATTRIBUTES (tree TYPE1, tree TYPE2)
+     If defined, this target hook is a function which returns zero if
+     the attributes on TYPE1 and TYPE2 are incompatible, one if they
+     are compatible, and two if they are nearly compatible (which
+     causes a warning to be generated).  If this is not defined,
+     machine-specific attributes are supposed always to be compatible.
+
+ - Target Hook: void TARGET_SET_DEFAULT_TYPE_ATTRIBUTES (tree TYPE)
+     If defined, this target hook is a function which assigns default
+     attributes to newly defined TYPE.
+
+ - Target Hook: tree TARGET_MERGE_TYPE_ATTRIBUTES (tree TYPE1, tree
+          TYPE2)
+     Define this target hook if the merging of type attributes needs
+     special handling.  If defined, the result is a list of the combined
+     `TYPE_ATTRIBUTES' of TYPE1 and TYPE2.  It is assumed that
+     `comptypes' has already been called and returned 1.  This function
+     may call `merge_attributes' to handle machine-independent merging.
+
+ - Target Hook: tree TARGET_MERGE_DECL_ATTRIBUTES (tree OLDDECL, tree
+          NEWDECL)
+     Define this target hook if the merging of decl attributes needs
+     special handling.  If defined, the result is a list of the combined
+     `DECL_ATTRIBUTES' of OLDDECL and NEWDECL.  NEWDECL is a duplicate
+     declaration of OLDDECL.  Examples of when this is needed are when
+     one attribute overrides another, or when an attribute is nullified
+     by a subsequent definition.  This function may call
+     `merge_attributes' to handle machine-independent merging.
+
+     If the only target-specific handling you require is `dllimport' for
+     Microsoft Windows targets, you should define the macro
+     `TARGET_DLLIMPORT_DECL_ATTRIBUTES'.  This links in a function
+     called `merge_dllimport_decl_attributes' which can then be defined
+     as the expansion of `TARGET_MERGE_DECL_ATTRIBUTES'.  This is done
+     in `i386/cygwin.h' and `i386/i386.c', for example.
+
+ - Target Hook: void TARGET_INSERT_ATTRIBUTES (tree NODE, tree
+          *ATTR_PTR)
+     Define this target hook if you want to be able to add attributes
+     to a decl when it is being created.  This is normally useful for
+     back ends which wish to implement a pragma by using the attributes
+     which correspond to the pragma's effect.  The NODE argument is the
+     decl which is being created.  The ATTR_PTR argument is a pointer
+     to the attribute list for this decl.  The list itself should not
+     be modified, since it may be shared with other decls, but
+     attributes may be chained on the head of the list and `*ATTR_PTR'
+     modified to point to the new attributes, or a copy of the list may
+     be made if further changes are needed.
+
+ - Target Hook: bool TARGET_FUNCTION_ATTRIBUTE_INLINABLE_P (tree FNDECL)
+     This target hook returns `true' if it is ok to inline FNDECL into
+     the current function, despite its having target-specific
+     attributes, `false' otherwise.  By default, if a function has a
+     target specific attribute attached to it, it will not be inlined.
+
+
+File: gccint.info,  Node: MIPS Coprocessors,  Next: PCH Target,  Prev: Target Attributes,  Up: Target Macros
+
+Defining coprocessor specifics for MIPS targets.
+================================================
+
+   The MIPS specification allows MIPS implementations to have as many
+as 4 coprocessors, each with as many as 32 private registers.  GCC
+supports accessing these registers and transferring values between the
+registers and memory using asm-ized variables.  For example:
+
+       register unsigned int cp0count asm ("c0r1");
+       unsigned int d;
+     
+       d = cp0count + 3;
+
+   ("c0r1" is the default name of register 1 in coprocessor 0; alternate
+names may be added as described below, or the default names may be
+overridden entirely in `SUBTARGET_CONDITIONAL_REGISTER_USAGE'.)
+
+   Coprocessor registers are assumed to be epilogue-used; sets to them
+will be preserved even if it does not appear that the register is used
+again later in the function.
+
+   Another note: according to the MIPS spec, coprocessor 1 (if present)
+is the FPU.  One accesses COP1 registers through standard mips
+floating-point support; they are not included in this mechanism.
+
+   There is one macro used in defining the MIPS coprocessor interface
+which you may want to override in subtargets; it is described below.
+
+ - Macro: ALL_COP_ADDITIONAL_REGISTER_NAMES
+     A comma-separated list (with leading comma) of pairs describing the
+     alternate names of coprocessor registers.  The format of each
+     entry should be
+          { ALTERNATENAME, REGISTER_NUMBER}
+     Default: empty.
+
+
+File: gccint.info,  Node: PCH Target,  Next: Misc,  Prev: MIPS Coprocessors,  Up: Target Macros
+
+Parameters for Precompiled Header Validity Checking
+===================================================
+
+ - Target Hook: void * TARGET_GET_PCH_VALIDITY (size_t * SZ)
+     Define this hook if your target needs to check a different
+     collection of flags than the default, which is every flag defined
+     by `TARGET_SWITCHES' and `TARGET_OPTIONS'.  It should return some
+     data which will be saved in the PCH file and presented to
+     `TARGET_PCH_VALID_P' later; it should set `SZ' to the size of the
+     data.
+
+ - Target Hook: const char * TARGET_PCH_VALID_P (const void * DATA,
+          size_t SZ)
+     Define this hook if your target needs to check a different
+     collection of flags than the default, which is every flag defined
+     by `TARGET_SWITCHES' and `TARGET_OPTIONS'.  It is given data which
+     came from `TARGET_GET_PCH_VALIDITY' (in this version of this
+     compiler, so there is no need for extensive validity checking).
+     It returns `NULL' if it is safe to load a PCH file with this data,
+     or a suitable error message if not.  The error message will be
+     presented to the user, so it should be localized.
+
+
+File: gccint.info,  Node: Misc,  Prev: PCH Target,  Up: Target Macros
+
+Miscellaneous Parameters
+========================
+
+   Here are several miscellaneous parameters.
+
+ - Macro: PREDICATE_CODES
+     Define this if you have defined special-purpose predicates in the
+     file `MACHINE.c'.  This macro is called within an initializer of an
+     array of structures.  The first field in the structure is the name
+     of a predicate and the second field is an array of rtl codes.  For
+     each predicate, list all rtl codes that can be in expressions
+     matched by the predicate.  The list should have a trailing comma.
+     Here is an example of two entries in the list for a typical RISC
+     machine:
+
+          #define PREDICATE_CODES \
+            {"gen_reg_rtx_operand", {SUBREG, REG}},  \
+            {"reg_or_short_cint_operand", {SUBREG, REG, CONST_INT}},
+
+     Defining this macro does not affect the generated code (however,
+     incorrect definitions that omit an rtl code that may be matched by
+     the predicate can cause the compiler to malfunction).  Instead, it
+     allows the table built by `genrecog' to be more compact and
+     efficient, thus speeding up the compiler.  The most important
+     predicates to include in the list specified by this macro are
+     those used in the most insn patterns.
+
+     For each predicate function named in `PREDICATE_CODES', a
+     declaration will be generated in `insn-codes.h'.
+
+ - Macro: SPECIAL_MODE_PREDICATES
+     Define this if you have special predicates that know special things
+     about modes.  Genrecog will warn about certain forms of
+     `match_operand' without a mode; if the operand predicate is listed
+     in `SPECIAL_MODE_PREDICATES', the warning will be suppressed.
+
+     Here is an example from the IA-32 port (`ext_register_operand'
+     specially checks for `HImode' or `SImode' in preparation for a
+     byte extraction from `%ah' etc.).
+
+          #define SPECIAL_MODE_PREDICATES \
+            "ext_register_operand",
+
+ - Macro: CASE_VECTOR_MODE
+     An alias for a machine mode name.  This is the machine mode that
+     elements of a jump-table should have.
+
+ - Macro: CASE_VECTOR_SHORTEN_MODE (MIN_OFFSET, MAX_OFFSET, BODY)
+     Optional: return the preferred mode for an `addr_diff_vec' when
+     the minimum and maximum offset are known.  If you define this, it
+     enables extra code in branch shortening to deal with
+     `addr_diff_vec'.  To make this work, you also have to define
+     `INSN_ALIGN' and make the alignment for `addr_diff_vec' explicit.
+     The BODY argument is provided so that the offset_unsigned and scale
+     flags can be updated.
+
+ - Macro: CASE_VECTOR_PC_RELATIVE
+     Define this macro to be a C expression to indicate when jump-tables
+     should contain relative addresses.  You need not define this macro
+     if jump-tables never contain relative addresses, or jump-tables
+     should contain relative addresses only when `-fPIC' or `-fPIC' is
+     in effect.
+
+ - Macro: CASE_DROPS_THROUGH
+     Define this if control falls through a `case' insn when the index
+     value is out of range.  This means the specified default-label is
+     actually ignored by the `case' insn proper.
+
+ - Macro: CASE_VALUES_THRESHOLD
+     Define this to be the smallest number of different values for
+     which it is best to use a jump-table instead of a tree of
+     conditional branches.  The default is four for machines with a
+     `casesi' instruction and five otherwise.  This is best for most
+     machines.
+
+ - Macro: CASE_USE_BIT_TESTS
+     Define this macro to be a C expression to indicate whether C switch
+     statements may be implemented by a sequence of bit tests.  This is
+     advantageous on processors that can efficiently implement left
+     shift of 1 by the number of bits held in a register, but
+     inappropriate on targets that would require a loop.  By default,
+     this macro returns `true' if the target defines an `ashlsi3'
+     pattern, and `false' otherwise.
+
+ - Macro: WORD_REGISTER_OPERATIONS
+     Define this macro if operations between registers with integral
+     mode smaller than a word are always performed on the entire
+     register.  Most RISC machines have this property and most CISC
+     machines do not.
+
+ - Macro: LOAD_EXTEND_OP (MEM_MODE)
+     Define this macro to be a C expression indicating when insns that
+     read memory in MEM_MODE, an integral mode narrower than a word,
+     set the bits outside of MEM_MODE to be either the sign-extension
+     or the zero-extension of the data read.  Return `SIGN_EXTEND' for
+     values of MEM_MODE for which the insn sign-extends, `ZERO_EXTEND'
+     for which it zero-extends, and `NIL' for other modes.
+
+     This macro is not called with MEM_MODE non-integral or with a width
+     greater than or equal to `BITS_PER_WORD', so you may return any
+     value in this case.  Do not define this macro if it would always
+     return `NIL'.  On machines where this macro is defined, you will
+     normally define it as the constant `SIGN_EXTEND' or `ZERO_EXTEND'.
+
+     You may return a non-`NIL' value even if for some hard registers
+     the sign extension is not performed, if for the `REGNO_REG_CLASS'
+     of these hard registers `CANNOT_CHANGE_MODE_CLASS' returns nonzero
+     when the FROM mode is MEM_MODE and the TO mode is any integral
+     mode larger than this but not larger than `word_mode'.
+
+     You must return `NIL' if for some hard registers that allow this
+     mode, `CANNOT_CHANGE_MODE_CLASS' says that they cannot change to
+     `word_mode', but that they can change to another integral mode that
+     is larger then MEM_MODE but still smaller than `word_mode'.
+
+ - Macro: SHORT_IMMEDIATES_SIGN_EXTEND
+     Define this macro if loading short immediate values into registers
+     sign extends.
+
+ - Macro: FIXUNS_TRUNC_LIKE_FIX_TRUNC
+     Define this macro if the same instructions that convert a floating
+     point number to a signed fixed point number also convert validly
+     to an unsigned one.
+
+ - Macro: MOVE_MAX
+     The maximum number of bytes that a single instruction can move
+     quickly between memory and registers or between two memory
+     locations.
+
+ - Macro: MAX_MOVE_MAX
+     The maximum number of bytes that a single instruction can move
+     quickly between memory and registers or between two memory
+     locations.  If this is undefined, the default is `MOVE_MAX'.
+     Otherwise, it is the constant value that is the largest value that
+     `MOVE_MAX' can have at run-time.
+
+ - Macro: SHIFT_COUNT_TRUNCATED
+     A C expression that is nonzero if on this machine the number of
+     bits actually used for the count of a shift operation is equal to
+     the number of bits needed to represent the size of the object
+     being shifted.  When this macro is nonzero, the compiler will
+     assume that it is safe to omit a sign-extend, zero-extend, and
+     certain bitwise `and' instructions that truncates the count of a
+     shift operation.  On machines that have instructions that act on
+     bit-fields at variable positions, which may include `bit test'
+     instructions, a nonzero `SHIFT_COUNT_TRUNCATED' also enables
+     deletion of truncations of the values that serve as arguments to
+     bit-field instructions.
+
+     If both types of instructions truncate the count (for shifts) and
+     position (for bit-field operations), or if no variable-position
+     bit-field instructions exist, you should define this macro.
+
+     However, on some machines, such as the 80386 and the 680x0,
+     truncation only applies to shift operations and not the (real or
+     pretended) bit-field operations.  Define `SHIFT_COUNT_TRUNCATED'
+     to be zero on such machines.  Instead, add patterns to the `md'
+     file that include the implied truncation of the shift instructions.
+
+     You need not define this macro if it would always have the value
+     of zero.
+
+ - Macro: TRULY_NOOP_TRUNCATION (OUTPREC, INPREC)
+     A C expression which is nonzero if on this machine it is safe to
+     "convert" an integer of INPREC bits to one of OUTPREC bits (where
+     OUTPREC is smaller than INPREC) by merely operating on it as if it
+     had only OUTPREC bits.
+
+     On many machines, this expression can be 1.
+
+     When `TRULY_NOOP_TRUNCATION' returns 1 for a pair of sizes for
+     modes for which `MODES_TIEABLE_P' is 0, suboptimal code can result.
+     If this is the case, making `TRULY_NOOP_TRUNCATION' return 0 in
+     such cases may improve things.
+
+ - Macro: STORE_FLAG_VALUE
+     A C expression describing the value returned by a comparison
+     operator with an integral mode and stored by a store-flag
+     instruction (`sCOND') when the condition is true.  This
+     description must apply to _all_ the `sCOND' patterns and all the
+     comparison operators whose results have a `MODE_INT' mode.
+
+     A value of 1 or -1 means that the instruction implementing the
+     comparison operator returns exactly 1 or -1 when the comparison is
+     true and 0 when the comparison is false.  Otherwise, the value
+     indicates which bits of the result are guaranteed to be 1 when the
+     comparison is true.  This value is interpreted in the mode of the
+     comparison operation, which is given by the mode of the first
+     operand in the `sCOND' pattern.  Either the low bit or the sign
+     bit of `STORE_FLAG_VALUE' be on.  Presently, only those bits are
+     used by the compiler.
+
+     If `STORE_FLAG_VALUE' is neither 1 or -1, the compiler will
+     generate code that depends only on the specified bits.  It can also
+     replace comparison operators with equivalent operations if they
+     cause the required bits to be set, even if the remaining bits are
+     undefined.  For example, on a machine whose comparison operators
+     return an `SImode' value and where `STORE_FLAG_VALUE' is defined as
+     `0x80000000', saying that just the sign bit is relevant, the
+     expression
+
+          (ne:SI (and:SI X (const_int POWER-OF-2)) (const_int 0))
+
+     can be converted to
+
+          (ashift:SI X (const_int N))
+
+     where N is the appropriate shift count to move the bit being
+     tested into the sign bit.
+
+     There is no way to describe a machine that always sets the
+     low-order bit for a true value, but does not guarantee the value
+     of any other bits, but we do not know of any machine that has such
+     an instruction.  If you are trying to port GCC to such a machine,
+     include an instruction to perform a logical-and of the result with
+     1 in the pattern for the comparison operators and let us know at
+     <gcc@gcc.gnu.org>.
+
+     Often, a machine will have multiple instructions that obtain a
+     value from a comparison (or the condition codes).  Here are rules
+     to guide the choice of value for `STORE_FLAG_VALUE', and hence the
+     instructions to be used:
+
+        * Use the shortest sequence that yields a valid definition for
+          `STORE_FLAG_VALUE'.  It is more efficient for the compiler to
+          "normalize" the value (convert it to, e.g., 1 or 0) than for
+          the comparison operators to do so because there may be
+          opportunities to combine the normalization with other
+          operations.
+
+        * For equal-length sequences, use a value of 1 or -1, with -1
+          being slightly preferred on machines with expensive jumps and
+          1 preferred on other machines.
+
+        * As a second choice, choose a value of `0x80000001' if
+          instructions exist that set both the sign and low-order bits
+          but do not define the others.
+
+        * Otherwise, use a value of `0x80000000'.
+
+     Many machines can produce both the value chosen for
+     `STORE_FLAG_VALUE' and its negation in the same number of
+     instructions.  On those machines, you should also define a pattern
+     for those cases, e.g., one matching
+
+          (set A (neg:M (ne:M B C)))
+
+     Some machines can also perform `and' or `plus' operations on
+     condition code values with less instructions than the corresponding
+     `sCOND' insn followed by `and' or `plus'.  On those machines,
+     define the appropriate patterns.  Use the names `incscc' and
+     `decscc', respectively, for the patterns which perform `plus' or
+     `minus' operations on condition code values.  See `rs6000.md' for
+     some examples.  The GNU Superoptizer can be used to find such
+     instruction sequences on other machines.
+
+     If this macro is not defined, the default value, 1, is used.  You
+     need not define `STORE_FLAG_VALUE' if the machine has no store-flag
+     instructions, or if the value generated by these instructions is 1.
+
+ - Macro: FLOAT_STORE_FLAG_VALUE (MODE)
+     A C expression that gives a nonzero `REAL_VALUE_TYPE' value that is
+     returned when comparison operators with floating-point results are
+     true.  Define this macro on machine that have comparison
+     operations that return floating-point values.  If there are no
+     such operations, do not define this macro.
+
+ - Macro: CLZ_DEFINED_VALUE_AT_ZERO (MODE, VALUE)
+ - Macro: CTZ_DEFINED_VALUE_AT_ZERO (MODE, VALUE)
+     A C expression that evaluates to true if the architecture defines
+     a value for `clz' or `ctz' with a zero operand.  If so, VALUE
+     should be set to this value.  If this macro is not defined, the
+     value of `clz' or `ctz' is assumed to be undefined.
+
+     This macro must be defined if the target's expansion for `ffs'
+     relies on a particular value to get correct results.  Otherwise it
+     is not necessary, though it may be used to optimize some corner
+     cases.
+
+     Note that regardless of this macro the "definedness" of `clz' and
+     `ctz' at zero do _not_ extend to the builtin functions visible to
+     the user.  Thus one may be free to adjust the value at will to
+     match the target expansion of these operations without fear of
+     breaking the API.
+
+ - Macro: Pmode
+     An alias for the machine mode for pointers.  On most machines,
+     define this to be the integer mode corresponding to the width of a
+     hardware pointer; `SImode' on 32-bit machine or `DImode' on 64-bit
+     machines.  On some machines you must define this to be one of the
+     partial integer modes, such as `PSImode'.
+
+     The width of `Pmode' must be at least as large as the value of
+     `POINTER_SIZE'.  If it is not equal, you must define the macro
+     `POINTERS_EXTEND_UNSIGNED' to specify how pointers are extended to
+     `Pmode'.
+
+ - Macro: FUNCTION_MODE
+     An alias for the machine mode used for memory references to
+     functions being called, in `call' RTL expressions.  On most
+     machines this should be `QImode'.
+
+ - Macro: INTEGRATE_THRESHOLD (DECL)
+     A C expression for the maximum number of instructions above which
+     the function DECL should not be inlined.  DECL is a
+     `FUNCTION_DECL' node.
+
+     The default definition of this macro is 64 plus 8 times the number
+     of arguments that the function accepts.  Some people think a larger
+     threshold should be used on RISC machines.
+
+ - Macro: STDC_0_IN_SYSTEM_HEADERS
+     In normal operation, the preprocessor expands `__STDC__' to the
+     constant 1, to signify that GCC conforms to ISO Standard C.  On
+     some hosts, like Solaris, the system compiler uses a different
+     convention, where `__STDC__' is normally 0, but is 1 if the user
+     specifies strict conformance to the C Standard.
+
+     Defining `STDC_0_IN_SYSTEM_HEADERS' makes GNU CPP follows the host
+     convention when processing system header files, but when
+     processing user files `__STDC__' will always expand to 1.
+
+ - Macro: NO_IMPLICIT_EXTERN_C
+     Define this macro if the system header files support C++ as well
+     as C.  This macro inhibits the usual method of using system header
+     files in C++, which is to pretend that the file's contents are
+     enclosed in `extern "C" {...}'.
+
+ - Macro: REGISTER_TARGET_PRAGMAS ()
+     Define this macro if you want to implement any target-specific
+     pragmas.  If defined, it is a C expression which makes a series of
+     calls to `c_register_pragma' for each pragma.  The macro may also
+     do any setup required for the pragmas.
+
+     The primary reason to define this macro is to provide
+     compatibility with other compilers for the same target.  In
+     general, we discourage definition of target-specific pragmas for
+     GCC.
+
+     If the pragma can be implemented by attributes then you should
+     consider defining the target hook `TARGET_INSERT_ATTRIBUTES' as
+     well.
+
+     Preprocessor macros that appear on pragma lines are not expanded.
+     All `#pragma' directives that do not match any registered pragma
+     are silently ignored, unless the user specifies
+     `-Wunknown-pragmas'.
+
+ - Function: void c_register_pragma (const char *SPACE, const char
+          *NAME, void (*CALLBACK) (struct cpp_reader *))
+     Each call to `c_register_pragma' establishes one pragma.  The
+     CALLBACK routine will be called when the preprocessor encounters a
+     pragma of the form
+
+          #pragma [SPACE] NAME ...
+
+     SPACE is the case-sensitive namespace of the pragma, or `NULL' to
+     put the pragma in the global namespace.  The callback routine
+     receives PFILE as its first argument, which can be passed on to
+     cpplib's functions if necessary.  You can lex tokens after the
+     NAME by calling `c_lex'.  Tokens that are not read by the callback
+     will be silently ignored.  The end of the line is indicated by a
+     token of type `CPP_EOF'
+
+     For an example use of this routine, see `c4x.h' and the callback
+     routines defined in `c4x-c.c'.
+
+     Note that the use of `c_lex' is specific to the C and C++
+     compilers.  It will not work in the Java or Fortran compilers, or
+     any other language compilers for that matter.  Thus if `c_lex' is
+     going to be called from target-specific code, it must only be done
+     so when building the C and C++ compilers.  This can be done by
+     defining the variables `c_target_objs' and `cxx_target_objs' in the
+     target entry in the `config.gcc' file.  These variables should name
+     the target-specific, language-specific object file which contains
+     the code that uses `c_lex'.  Note it will also be necessary to add
+     a rule to the makefile fragment pointed to by `tmake_file' that
+     shows how to build this object file.
+
+ - Macro: HANDLE_SYSV_PRAGMA
+     Define this macro (to a value of 1) if you want the System V style
+     pragmas `#pragma pack(<n>)' and `#pragma weak <name> [=<value>]'
+     to be supported by gcc.
+
+     The pack pragma specifies the maximum alignment (in bytes) of
+     fields within a structure, in much the same way as the
+     `__aligned__' and `__packed__' `__attribute__'s do.  A pack value
+     of zero resets the behavior to the default.
+
+     A subtlety for Microsoft Visual C/C++ style bit-field packing
+     (e.g. -mms-bitfields) for targets that support it: When a
+     bit-field is inserted into a packed record, the whole size of the
+     underlying type is used by one or more same-size adjacent
+     bit-fields (that is, if its long:3, 32 bits is used in the record,
+     and any additional adjacent long bit-fields are packed into the
+     same chunk of 32 bits. However, if the size changes, a new field
+     of that size is allocated).
+
+     If both MS bit-fields and `__attribute__((packed))' are used, the
+     latter will take precedence. If `__attribute__((packed))' is used
+     on a single field when MS bit-fields are in use, it will take
+     precedence for that field, but the alignment of the rest of the
+     structure may affect its placement.
+
+     The weak pragma only works if `SUPPORTS_WEAK' and
+     `ASM_WEAKEN_LABEL' are defined.  If enabled it allows the creation
+     of specifically named weak labels, optionally with a value.
+
+ - Macro: HANDLE_PRAGMA_PACK_PUSH_POP
+     Define this macro (to a value of 1) if you want to support the
+     Win32 style pragmas `#pragma pack(push,N)' and `#pragma
+     pack(pop)'.  The `pack(push,N)' pragma specifies the maximum
+     alignment (in bytes) of fields within a structure, in much the
+     same way as the `__aligned__' and `__packed__' `__attribute__'s
+     do.  A pack value of zero resets the behavior to the default.
+     Successive invocations of this pragma cause the previous values to
+     be stacked, so that invocations of `#pragma pack(pop)' will return
+     to the previous value.
+
+ - Macro: DOLLARS_IN_IDENTIFIERS
+     Define this macro to control use of the character `$' in
+     identifier names for the C family of languages.  0 means `$' is
+     not allowed by default; 1 means it is allowed.  1 is the default;
+     there is no need to define this macro in that case.
+
+ - Macro: NO_DOLLAR_IN_LABEL
+     Define this macro if the assembler does not accept the character
+     `$' in label names.  By default constructors and destructors in
+     G++ have `$' in the identifiers.  If this macro is defined, `.' is
+     used instead.
+
+ - Macro: NO_DOT_IN_LABEL
+     Define this macro if the assembler does not accept the character
+     `.' in label names.  By default constructors and destructors in G++
+     have names that use `.'.  If this macro is defined, these names
+     are rewritten to avoid `.'.
+
+ - Macro: DEFAULT_MAIN_RETURN
+     Define this macro if the target system expects every program's
+     `main' function to return a standard "success" value by default
+     (if no other value is explicitly returned).
+
+     The definition should be a C statement (sans semicolon) to
+     generate the appropriate rtl instructions.  It is used only when
+     compiling the end of `main'.
+
+ - Macro: INSN_SETS_ARE_DELAYED (INSN)
+     Define this macro as a C expression that is nonzero if it is safe
+     for the delay slot scheduler to place instructions in the delay
+     slot of INSN, even if they appear to use a resource set or
+     clobbered in INSN.  INSN is always a `jump_insn' or an `insn'; GCC
+     knows that every `call_insn' has this behavior.  On machines where
+     some `insn' or `jump_insn' is really a function call and hence has
+     this behavior, you should define this macro.
+
+     You need not define this macro if it would always return zero.
+
+ - Macro: INSN_REFERENCES_ARE_DELAYED (INSN)
+     Define this macro as a C expression that is nonzero if it is safe
+     for the delay slot scheduler to place instructions in the delay
+     slot of INSN, even if they appear to set or clobber a resource
+     referenced in INSN.  INSN is always a `jump_insn' or an `insn'.
+     On machines where some `insn' or `jump_insn' is really a function
+     call and its operands are registers whose use is actually in the
+     subroutine it calls, you should define this macro.  Doing so
+     allows the delay slot scheduler to move instructions which copy
+     arguments into the argument registers into the delay slot of INSN.
+
+     You need not define this macro if it would always return zero.
+
+ - Macro: MULTIPLE_SYMBOL_SPACES
+     Define this macro if in some cases global symbols from one
+     translation unit may not be bound to undefined symbols in another
+     translation unit without user intervention.  For instance, under
+     Microsoft Windows symbols must be explicitly imported from shared
+     libraries (DLLs).
+
+ - Macro: MD_ASM_CLOBBERS (CLOBBERS)
+     A C statement that adds to CLOBBERS `STRING_CST' trees for any
+     hard regs the port wishes to automatically clobber for all asms.
+
+ - Macro: MATH_LIBRARY
+     Define this macro as a C string constant for the linker argument
+     to link in the system math library, or `""' if the target does not
+     have a separate math library.
+
+     You need only define this macro if the default of `"-lm"' is wrong.
+
+ - Macro: LIBRARY_PATH_ENV
+     Define this macro as a C string constant for the environment
+     variable that specifies where the linker should look for libraries.
+
+     You need only define this macro if the default of `"LIBRARY_PATH"'
+     is wrong.
+
+ - Macro: TARGET_HAS_F_SETLKW
+     Define this macro if the target supports file locking with fcntl /
+     F_SETLKW.  Note that this functionality is part of POSIX.
+     Defining `TARGET_HAS_F_SETLKW' will enable the test coverage code
+     to use file locking when exiting a program, which avoids race
+     conditions if the program has forked.
+
+ - Macro: MAX_CONDITIONAL_EXECUTE
+     A C expression for the maximum number of instructions to execute
+     via conditional execution instructions instead of a branch.  A
+     value of `BRANCH_COST'+1 is the default if the machine does not
+     use cc0, and 1 if it does use cc0.
+
+ - Macro: IFCVT_MODIFY_TESTS (CE_INFO, TRUE_EXPR, FALSE_EXPR)
+     Used if the target needs to perform machine-dependent
+     modifications on the conditionals used for turning basic blocks
+     into conditionally executed code.  CE_INFO points to a data
+     structure, `struct ce_if_block', which contains information about
+     the currently processed blocks.  TRUE_EXPR and FALSE_EXPR are the
+     tests that are used for converting the then-block and the
+     else-block, respectively.  Set either TRUE_EXPR or FALSE_EXPR to a
+     null pointer if the tests cannot be converted.
+
+ - Macro: IFCVT_MODIFY_MULTIPLE_TESTS (CE_INFO, BB, TRUE_EXPR,
+          FALSE_EXPR)
+     Like `IFCVT_MODIFY_TESTS', but used when converting more
+     complicated if-statements into conditions combined by `and' and
+     `or' operations.  BB contains the basic block that contains the
+     test that is currently being processed and about to be turned into
+     a condition.
+
+ - Macro: IFCVT_MODIFY_INSN (CE_INFO, PATTERN, INSN)
+     A C expression to modify the PATTERN of an INSN that is to be
+     converted to conditional execution format.  CE_INFO points to a
+     data structure, `struct ce_if_block', which contains information
+     about the currently processed blocks.
+
+ - Macro: IFCVT_MODIFY_FINAL (CE_INFO)
+     A C expression to perform any final machine dependent
+     modifications in converting code to conditional execution.  The
+     involved basic blocks can be found in the `struct ce_if_block'
+     structure that is pointed to by CE_INFO.
+
+ - Macro: IFCVT_MODIFY_CANCEL (CE_INFO)
+     A C expression to cancel any machine dependent modifications in
+     converting code to conditional execution.  The involved basic
+     blocks can be found in the `struct ce_if_block' structure that is
+     pointed to by CE_INFO.
+
+ - Macro: IFCVT_INIT_EXTRA_FIELDS (CE_INFO)
+     A C expression to initialize any extra fields in a `struct
+     ce_if_block' structure, which are defined by the
+     `IFCVT_EXTRA_FIELDS' macro.
+
+ - Macro: IFCVT_EXTRA_FIELDS
+     If defined, it should expand to a set of field declarations that
+     will be added to the `struct ce_if_block' structure.  These should
+     be initialized by the `IFCVT_INIT_EXTRA_FIELDS' macro.
+
+ - Target Hook: void TARGET_MACHINE_DEPENDENT_REORG ()
+     If non-null, this hook performs a target-specific pass over the
+     instruction stream.  The compiler will run it at all optimization
+     levels, just before the point at which it normally does
+     delayed-branch scheduling.
+
+     The exact purpose of the hook varies from target to target.  Some
+     use it to do transformations that are necessary for correctness,
+     such as laying out in-function constant pools or avoiding hardware
+     hazards.  Others use it as an opportunity to do some
+     machine-dependent optimizations.
+
+     You need not implement the hook if it has nothing to do.  The
+     default definition is null.
+
+ - Target Hook: void TARGET_INIT_BUILTINS ()
+     Define this hook if you have any machine-specific built-in
+     functions that need to be defined.  It should be a function that
+     performs the necessary setup.
+
+     Machine specific built-in functions can be useful to expand
+     special machine instructions that would otherwise not normally be
+     generated because they have no equivalent in the source language
+     (for example, SIMD vector instructions or prefetch instructions).
+
+     To create a built-in function, call the function `builtin_function'
+     which is defined by the language front end.  You can use any type
+     nodes set up by `build_common_tree_nodes' and
+     `build_common_tree_nodes_2'; only language front ends that use
+     those two functions will call `TARGET_INIT_BUILTINS'.
+
+ - Target Hook: rtx TARGET_EXPAND_BUILTIN (tree EXP, rtx TARGET, rtx
+          SUBTARGET, enum machine_mode MODE, int IGNORE)
+     Expand a call to a machine specific built-in function that was set
+     up by `TARGET_INIT_BUILTINS'.  EXP is the expression for the
+     function call; the result should go to TARGET if that is
+     convenient, and have mode MODE if that is convenient.  SUBTARGET
+     may be used as the target for computing one of EXP's operands.
+     IGNORE is nonzero if the value is to be ignored.  This function
+     should return the result of the call to the built-in function.
+
+ - Macro: MD_CAN_REDIRECT_BRANCH (BRANCH1, BRANCH2)
+     Take a branch insn in BRANCH1 and another in BRANCH2.  Return true
+     if redirecting BRANCH1 to the destination of BRANCH2 is possible.
+
+     On some targets, branches may have a limited range.  Optimizing the
+     filling of delay slots can result in branches being redirected,
+     and this may in turn cause a branch offset to overflow.
+
+ - Macro: ALLOCATE_INITIAL_VALUE (HARD_REG)
+     When the initial value of a hard register has been copied in a
+     pseudo register, it is often not necessary to actually allocate
+     another register to this pseudo register, because the original
+     hard register or a stack slot it has been saved into can be used.
+     `ALLOCATE_INITIAL_VALUE', if defined, is called at the start of
+     register allocation once for each hard register that had its
+     initial value copied by using `get_func_hard_reg_initial_val' or
+     `get_hard_reg_initial_val'.  Possible values are `NULL_RTX', if
+     you don't want to do any special allocation, a `REG' rtx--that
+     would typically be the hard register itself, if it is known not to
+     be clobbered--or a `MEM'.  If you are returning a `MEM', this is
+     only a hint for the allocator; it might decide to use another
+     register anyways.  You may use `current_function_leaf_function' in
+     the definition of the macro, functions that use `REG_N_SETS', to
+     determine if the hard register in question will not be clobbered.
+
+ - Macro: TARGET_OBJECT_SUFFIX
+     Define this macro to be a C string representing the suffix for
+     object files on your target machine.  If you do not define this
+     macro, GCC will use `.o' as the suffix for object files.
+
+ - Macro: TARGET_EXECUTABLE_SUFFIX
+     Define this macro to be a C string representing the suffix to be
+     automatically added to executable files on your target machine.
+     If you do not define this macro, GCC will use the null string as
+     the suffix for executable files.
+
+ - Macro: COLLECT_EXPORT_LIST
+     If defined, `collect2' will scan the individual object files
+     specified on its command line and create an export list for the
+     linker.  Define this macro for systems like AIX, where the linker
+     discards object files that are not referenced from `main' and uses
+     export lists.
+
+ - Macro: MODIFY_JNI_METHOD_CALL (MDECL)
+     Define this macro to a C expression representing a variant of the
+     method call MDECL, if Java Native Interface (JNI) methods must be
+     invoked differently from other methods on your target.  For
+     example, on 32-bit Microsoft Windows, JNI methods must be invoked
+     using the `stdcall' calling convention and this macro is then
+     defined as this expression:
+
+          build_type_attribute_variant (MDECL,
+                                        build_tree_list
+                                        (get_identifier ("stdcall"),
+                                         NULL))
+
+ - Target Hook: bool TARGET_CANNOT_MODIFY_JUMPS_P (void)
+     This target hook returns `true' past the point in which new jump
+     instructions could be created.  On machines that require a
+     register for every jump such as the SHmedia ISA of SH5, this point
+     would typically be reload, so this target hook should be defined
+     to a function such as:
+
+          static bool
+          cannot_modify_jumps_past_reload_p ()
+          {
+            return (reload_completed || reload_in_progress);
+          }
+
+ - Target Hook: int TARGET_BRANCH_TARGET_REGISTER_CLASS (void)
+     This target hook returns a register class for which branch target
+     register optimizations should be applied.  All registers in this
+     class should be usable interchangeably.  After reload, registers
+     in this class will be re-allocated and loads will be hoisted out
+     of loops and be subjected to inter-block scheduling.
+
+ - Target Hook: bool TARGET_BRANCH_TARGET_REGISTER_CALLEE_SAVED (bool
+          AFTER_PROLOGUE_EPILOGUE_GEN)
+     Branch target register optimization will by default exclude
+     callee-saved registers that are not already live during the
+     current function; if this target hook returns true, they will be
+     included.  The target code must than make sure that all target
+     registers in the class returned by
+     `TARGET_BRANCH_TARGET_REGISTER_CLASS' that might need saving are
+     saved.  AFTER_PROLOGUE_EPILOGUE_GEN indicates if prologues and
+     epilogues have already been generated.  Note, even if you only
+     return true when AFTER_PROLOGUE_EPILOGUE_GEN is false, you still
+     are likely to have to make special provisions in
+     `INITIAL_ELIMINATION_OFFSET' to reserve space for caller-saved
+     target registers.
+
+ - Macro: POWI_MAX_MULTS
+     If defined, this macro is interpreted as a signed integer C
+     expression that specifies the maximum number of floating point
+     multiplications that should be emitted when expanding
+     exponentiation by an integer constant inline.  When this value is
+     defined, exponentiation requiring more than this number of
+     multiplications is implemented by calling the system library's
+     `pow', `powf' or `powl' routines.  The default value places no
+     upper bound on the multiplication count.
+
+
+File: gccint.info,  Node: Host Config,  Next: Fragments,  Prev: Target Macros,  Up: Top
+
+Host Configuration
+******************
+
+   Most details about the machine and system on which the compiler is
+actually running are detected by the `configure' script.  Some things
+are impossible for `configure' to detect; these are described in two
+ways, either by macros defined in a file named `xm-MACHINE.h' or by
+hook functions in the file specified by the OUT_HOST_HOOK_OBJ variable
+in `config.gcc'.  (The intention is that very few hosts will need a
+header file but nearly every fully supported host will need to override
+some hooks.)
+
+   If you need to define only a few macros, and they have simple
+definitions, consider using the `xm_defines' variable in your
+`config.gcc' entry instead of creating a host configuration header.
+*Note System Config::.
+
+* Menu:
+
+* Host Common::		Things every host probably needs implemented.
+* Filesystem::          Your host can't have the letter `a' in filenames?
+* Host Misc::         	Rare configuration options for hosts.
+
+
+File: gccint.info,  Node: Host Common,  Next: Filesystem,  Up: Host Config
+
+Host Common
+===========
+
+   Some things are just not portable, even between similar operating
+systems, and are too difficult for autoconf to detect.  They get
+implemented using hook functions in the file specified by the
+HOST_HOOK_OBJ variable in `config.gcc'.
+
+ - Host Hook: void HOST_HOOKS_EXTRA_SIGNALS (void)
+     This host hook is used to set up handling for extra signals.  The
+     most common thing to do in this hook is to detect stack overflow.
+
+ - Host Hook: void * HOST_HOOKS_GT_PCH_GET_ADDRESS (size_t SIZE, int FD)
+     This host hook returns the address of some space that is likely to
+     be free in some subsequent invocation of the compiler.  We intend
+     to load the PCH data at this address such that the data need not
+     be relocated.  The area should be able to hold SIZE bytes.  If the
+     host uses `mmap', FD is an open file descriptor that can be used
+     for probing.
+
+ - Host Hook: int HOST_HOOKS_GT_PCH_USE_ADDRESS (void * ADDRESS, size_t
+          SIZE, int FD, size_t OFFSET)
+     This host hook is called when a PCH file is about to be loaded.
+     We want to load SIZE bytes from FD at OFFSET into memory at
+     ADDRESS.  The given address will be the result of a previous
+     invocation of `HOST_HOOKS_GT_PCH_GET_ADDRESS'.  Return -1 if we
+     couldn't allocate SIZE bytes at ADDRESS.  Return 0 if the memory
+     is allocated but the data is not loaded.  Return 1 if the hook has
+     performed everything.
+
+     If the implementation uses reserved address space, free any
+     reserved space beyond SIZE, regardless of the return value.  If no
+     PCH will be loaded, this hook may be called with SIZE zero, in
+     which case all reserved address space should be freed.
+
+     Do not try to handle values of ADDRESS that could not have been
+     returned by this executable; just return -1.  Such values usually
+     indicate an out-of-date PCH file (built by some other GCC
+     executable), and such a PCH file won't work.
+
+
+File: gccint.info,  Node: Filesystem,  Next: Host Misc,  Prev: Host Common,  Up: Host Config
+
+Host Filesystem
+===============
+
+   GCC needs to know a number of things about the semantics of the host
+machine's filesystem.  Filesystems with Unix and MS-DOS semantics are
+automatically detected.  For other systems, you can define the
+following macros in `xm-MACHINE.h'.
+
+`HAVE_DOS_BASED_FILE_SYSTEM'
+     This macro is automatically defined by `system.h' if the host file
+     system obeys the semantics defined by MS-DOS instead of Unix.  DOS
+     file systems are case insensitive, file specifications may begin
+     with a drive letter, and both forward slash and backslash (`/' and
+     `\') are directory separators.
+
+`DIR_SEPARATOR'
+`DIR_SEPARATOR_2'
+     If defined, these macros expand to character constants specifying
+     separators for directory names within a file specification.
+     `system.h' will automatically give them appropriate values on Unix
+     and MS-DOS file systems.  If your file system is neither of these,
+     define one or both appropriately in `xm-MACHINE.h'.
+
+     However, operating systems like VMS, where constructing a pathname
+     is more complicated than just stringing together directory names
+     separated by a special character, should not define either of these
+     macros.
+
+`PATH_SEPARATOR'
+     If defined, this macro should expand to a character constant
+     specifying the separator for elements of search paths.  The default
+     value is a colon (`:').  DOS-based systems usually, but not
+     always, use semicolon (`;').
+
+`VMS'
+     Define this macro if the host system is VMS.
+
+`HOST_OBJECT_SUFFIX'
+     Define this macro to be a C string representing the suffix for
+     object files on your host machine.  If you do not define this
+     macro, GCC will use `.o' as the suffix for object files.
+
+`HOST_EXECUTABLE_SUFFIX'
+     Define this macro to be a C string representing the suffix for
+     executable files on your host machine.  If you do not define this
+     macro, GCC will use the null string as the suffix for executable
+     files.
+
+`HOST_BIT_BUCKET'
+     A pathname defined by the host operating system, which can be
+     opened as a file and written to, but all the information written
+     is discarded.  This is commonly known as a "bit bucket" or "null
+     device".  If you do not define this macro, GCC will use
+     `/dev/null' as the bit bucket.  If the host does not support a bit
+     bucket, define this macro to an invalid filename.
+
+`UPDATE_PATH_HOST_CANONICALIZE (PATH)'
+     If defined, a C statement (sans semicolon) that performs
+     host-dependent canonicalization when a path used in a compilation
+     driver or preprocessor is canonicalized.  PATH is a malloc-ed path
+     to be canonicalized.  If the C statement does canonicalize PATH
+     into a different buffer, the old path should be freed and the new
+     buffer should have been allocated with malloc.
+
+`DUMPFILE_FORMAT'
+     Define this macro to be a C string representing the format to use
+     for constructing the index part of debugging dump file names.  The
+     resultant string must fit in fifteen bytes.  The full filename
+     will be the concatenation of: the prefix of the assembler file
+     name, the string resulting from applying this format to an index
+     number, and a string unique to each dump file kind, e.g. `rtl'.
+
+     If you do not define this macro, GCC will use `.%02d.'.  You should
+     define this macro if using the default will create an invalid file
+     name.
+
+
+File: gccint.info,  Node: Host Misc,  Prev: Filesystem,  Up: Host Config
+
+Host Misc
+=========
+
+`FATAL_EXIT_CODE'
+     A C expression for the status code to be returned when the compiler
+     exits after serious errors.  The default is the system-provided
+     macro `EXIT_FAILURE', or `1' if the system doesn't define that
+     macro.  Define this macro only if these defaults are incorrect.
+
+`SUCCESS_EXIT_CODE'
+     A C expression for the status code to be returned when the compiler
+     exits without serious errors.  (Warnings are not serious errors.)
+     The default is the system-provided macro `EXIT_SUCCESS', or `0' if
+     the system doesn't define that macro.  Define this macro only if
+     these defaults are incorrect.
+
+`USE_C_ALLOCA'
+     Define this macro if GCC should use the C implementation of
+     `alloca' provided by `libiberty.a'.  This only affects how some
+     parts of the compiler itself allocate memory.  It does not change
+     code generation.
+
+     When GCC is built with a compiler other than itself, the C `alloca'
+     is always used.  This is because most other implementations have
+     serious bugs.  You should define this macro only on a system where
+     no stack-based `alloca' can possibly work.  For instance, if a
+     system has a small limit on the size of the stack, GCC's builtin
+     `alloca' will not work reliably.
+
+`COLLECT2_HOST_INITIALIZATION'
+     If defined, a C statement (sans semicolon) that performs
+     host-dependent initialization when `collect2' is being initialized.
+
+`GCC_DRIVER_HOST_INITIALIZATION'
+     If defined, a C statement (sans semicolon) that performs
+     host-dependent initialization when a compilation driver is being
+     initialized.
+
+`SMALL_ARG_MAX'
+     Define this macro if the host system has a small limit on the total
+     size of an argument vector.  This causes the driver to take more
+     care not to pass unnecessary arguments to subprocesses.
+
+`HOST_LL_PREFIX'
+     Define this macro to be a C string representing the printf format
+     prefix to specify output of long long types on your host machine.
+     Hosts using the MS C runtime libs use the non-standard `I64'
+     prefix. If you do not define this macro, GCC will use the standard
+     `ll' prefix to format the printing of long long types.
+
+   In addition, if `configure' generates an incorrect definition of any
+of the macros in `auto-host.h', you can override that definition in a
+host configuration header.  If you need to do this, first see if it is
+possible to fix `configure'.
+
+
+File: gccint.info,  Node: Fragments,  Next: Collect2,  Prev: Host Config,  Up: Top
+
+Makefile Fragments
+******************
+
+   When you configure GCC using the `configure' script, it will
+construct the file `Makefile' from the template file `Makefile.in'.
+When it does this, it can incorporate makefile fragments from the
+`config' directory.  These are used to set Makefile parameters that are
+not amenable to being calculated by autoconf.  The list of fragments to
+incorporate is set by `config.gcc' (and occasionally `config.build' and
+`config.host'); *Note System Config::.
+
+   Fragments are named either `t-TARGET' or `x-HOST', depending on
+whether they are relevant to configuring GCC to produce code for a
+particular target, or to configuring GCC to run on a particular host.
+Here TARGET and HOST are mnemonics which usually have some relationship
+to the canonical system name, but no formal connection.
+
+   If these files do not exist, it means nothing needs to be added for a
+given target or host.  Most targets need a few `t-TARGET' fragments,
+but needing `x-HOST' fragments is rare.
+
+* Menu:
+
+* Target Fragment:: Writing `t-TARGET' files.
+* Host Fragment::   Writing `x-HOST' files.
+
+
+File: gccint.info,  Node: Target Fragment,  Next: Host Fragment,  Up: Fragments
+
+Target Makefile Fragments
+=========================
+
+   Target makefile fragments can set these Makefile variables.
+
+`LIBGCC2_CFLAGS'
+     Compiler flags to use when compiling `libgcc2.c'.
+
+`LIB2FUNCS_EXTRA'
+     A list of source file names to be compiled or assembled and
+     inserted into `libgcc.a'.
+
+`Floating Point Emulation'
+     To have GCC include software floating point libraries in `libgcc.a'
+     define `FPBIT' and `DPBIT' along with a few rules as follows:
+          # We want fine grained libraries, so use the new code
+          # to build the floating point emulation libraries.
+          FPBIT = fp-bit.c
+          DPBIT = dp-bit.c
+          
+          
+          fp-bit.c: $(srcdir)/config/fp-bit.c
+                  echo '#define FLOAT' > fp-bit.c
+                  cat $(srcdir)/config/fp-bit.c >> fp-bit.c
+          
+          dp-bit.c: $(srcdir)/config/fp-bit.c
+                  cat $(srcdir)/config/fp-bit.c > dp-bit.c
+
+     You may need to provide additional #defines at the beginning of
+     `fp-bit.c' and `dp-bit.c' to control target endianness and other
+     options.
+
+`CRTSTUFF_T_CFLAGS'
+     Special flags used when compiling `crtstuff.c'.  *Note
+     Initialization::.
+
+`CRTSTUFF_T_CFLAGS_S'
+     Special flags used when compiling `crtstuff.c' for shared linking.
+     Used if you use `crtbeginS.o' and `crtendS.o' in `EXTRA-PARTS'.
+     *Note Initialization::.
+
+`MULTILIB_OPTIONS'
+     For some targets, invoking GCC in different ways produces objects
+     that can not be linked together.  For example, for some targets GCC
+     produces both big and little endian code.  For these targets, you
+     must arrange for multiple versions of `libgcc.a' to be compiled,
+     one for each set of incompatible options.  When GCC invokes the
+     linker, it arranges to link in the right version of `libgcc.a',
+     based on the command line options used.
+
+     The `MULTILIB_OPTIONS' macro lists the set of options for which
+     special versions of `libgcc.a' must be built.  Write options that
+     are mutually incompatible side by side, separated by a slash.
+     Write options that may be used together separated by a space.  The
+     build procedure will build all combinations of compatible options.
+
+     For example, if you set `MULTILIB_OPTIONS' to `m68000/m68020
+     msoft-float', `Makefile' will build special versions of `libgcc.a'
+     using the following sets of options:  `-m68000', `-m68020',
+     `-msoft-float', `-m68000 -msoft-float', and `-m68020 -msoft-float'.
+
+`MULTILIB_DIRNAMES'
+     If `MULTILIB_OPTIONS' is used, this variable specifies the
+     directory names that should be used to hold the various libraries.
+     Write one element in `MULTILIB_DIRNAMES' for each element in
+     `MULTILIB_OPTIONS'.  If `MULTILIB_DIRNAMES' is not used, the
+     default value will be `MULTILIB_OPTIONS', with all slashes treated
+     as spaces.
+
+     For example, if `MULTILIB_OPTIONS' is set to `m68000/m68020
+     msoft-float', then the default value of `MULTILIB_DIRNAMES' is
+     `m68000 m68020 msoft-float'.  You may specify a different value if
+     you desire a different set of directory names.
+
+`MULTILIB_MATCHES'
+     Sometimes the same option may be written in two different ways.
+     If an option is listed in `MULTILIB_OPTIONS', GCC needs to know
+     about any synonyms.  In that case, set `MULTILIB_MATCHES' to a
+     list of items of the form `option=option' to describe all relevant
+     synonyms.  For example, `m68000=mc68000 m68020=mc68020'.
+
+`MULTILIB_EXCEPTIONS'
+     Sometimes when there are multiple sets of `MULTILIB_OPTIONS' being
+     specified, there are combinations that should not be built.  In
+     that case, set `MULTILIB_EXCEPTIONS' to be all of the switch
+     exceptions in shell case syntax that should not be built.
+
+     For example the ARM processor cannot execute both hardware floating
+     point instructions and the reduced size THUMB instructions at the
+     same time, so there is no need to build libraries with both of
+     these options enabled.  Therefore `MULTILIB_EXCEPTIONS' is set to:
+          *mthumb/*mhard-float*
+
+`MULTILIB_EXTRA_OPTS'
+     Sometimes it is desirable that when building multiple versions of
+     `libgcc.a' certain options should always be passed on to the
+     compiler.  In that case, set `MULTILIB_EXTRA_OPTS' to be the list
+     of options to be used for all builds.  If you set this, you should
+     probably set `CRTSTUFF_T_CFLAGS' to a dash followed by it.
+
+`SPECS'
+     Unfortunately, setting `MULTILIB_EXTRA_OPTS' is not enough, since
+     it does not affect the build of target libraries, at least not the
+     build of the default multilib.  One possible work-around is to use
+     `DRIVER_SELF_SPECS' to bring options from the `specs' file as if
+     they had been passed in the compiler driver command line.
+     However, you don't want to be adding these options after the
+     toolchain is installed, so you can instead tweak the `specs' file
+     that will be used during the toolchain build, while you still
+     install the original, built-in `specs'.  The trick is to set
+     `SPECS' to some other filename (say `specs.install'), that will
+     then be created out of the built-in specs, and introduce a
+     `Makefile' rule to generate the `specs' file that's going to be
+     used at build time out of your `specs.install'.
+
+
+File: gccint.info,  Node: Host Fragment,  Prev: Target Fragment,  Up: Fragments
+
+Host Makefile Fragments
+=======================
+
+   The use of `x-HOST' fragments is discouraged.  You should do so only
+if there is no other mechanism to get the behavior desired.  Host
+fragments should never forcibly override variables set by the configure
+script, as they may have been adjusted by the user.
+
+   Variables provided for host fragments to set include:
+
+`X_CFLAGS'
+`X_CPPFLAGS'
+     These are extra flags to pass to the C compiler and preprocessor,
+     respectively.  They are used both when building GCC, and when
+     compiling things with the just-built GCC.
+
+`XCFLAGS'
+     These are extra flags to use when building the compiler.  They are
+     not used when compiling `libgcc.a'.  However, they _are_ used when
+     recompiling the compiler with itself in later stages of a
+     bootstrap.
+
+`BOOT_LDFLAGS'
+     Flags to be passed to the linker when recompiling the compiler with
+     itself in later stages of a bootstrap.  You might need to use this
+     if, for instance, one of the front ends needs more text space than
+     the linker provides by default.
+
+`EXTRA_PROGRAMS'
+     A list of additional programs required to use the compiler on this
+     host, which should be compiled with GCC and installed alongside
+     the front ends.  If you set this variable, you must also provide
+     rules to build the extra programs.
+
+
+File: gccint.info,  Node: Collect2,  Next: Header Dirs,  Prev: Fragments,  Up: Top
+
+`collect2'
+**********
+
+   GCC uses a utility called `collect2' on nearly all systems to arrange
+to call various initialization functions at start time.
+
+   The program `collect2' works by linking the program once and looking
+through the linker output file for symbols with particular names
+indicating they are constructor functions.  If it finds any, it creates
+a new temporary `.c' file containing a table of them, compiles it, and
+links the program a second time including that file.
+
+   The actual calls to the constructors are carried out by a subroutine
+called `__main', which is called (automatically) at the beginning of
+the body of `main' (provided `main' was compiled with GNU CC).  Calling
+`__main' is necessary, even when compiling C code, to allow linking C
+and C++ object code together.  (If you use `-nostdlib', you get an
+unresolved reference to `__main', since it's defined in the standard
+GCC library.  Include `-lgcc' at the end of your compiler command line
+to resolve this reference.)
+
+   The program `collect2' is installed as `ld' in the directory where
+the passes of the compiler are installed.  When `collect2' needs to
+find the _real_ `ld', it tries the following file names:
+
+   * `real-ld' in the directories listed in the compiler's search
+     directories.
+
+   * `real-ld' in the directories listed in the environment variable
+     `PATH'.
+
+   * The file specified in the `REAL_LD_FILE_NAME' configuration macro,
+     if specified.
+
+   * `ld' in the compiler's search directories, except that `collect2'
+     will not execute itself recursively.
+
+   * `ld' in `PATH'.
+
+   "The compiler's search directories" means all the directories where
+`gcc' searches for passes of the compiler.  This includes directories
+that you specify with `-B'.
+
+   Cross-compilers search a little differently:
+
+   * `real-ld' in the compiler's search directories.
+
+   * `TARGET-real-ld' in `PATH'.
+
+   * The file specified in the `REAL_LD_FILE_NAME' configuration macro,
+     if specified.
+
+   * `ld' in the compiler's search directories.
+
+   * `TARGET-ld' in `PATH'.
+
+   `collect2' explicitly avoids running `ld' using the file name under
+which `collect2' itself was invoked.  In fact, it remembers up a list
+of such names--in case one copy of `collect2' finds another copy (or
+version) of `collect2' installed as `ld' in a second place in the
+search path.
+
+   `collect2' searches for the utilities `nm' and `strip' using the
+same algorithm as above for `ld'.
+
+
+File: gccint.info,  Node: Header Dirs,  Next: Type Information,  Prev: Collect2,  Up: Top
+
+Standard Header File Directories
+********************************
+
+   `GCC_INCLUDE_DIR' means the same thing for native and cross.  It is
+where GCC stores its private include files, and also where GCC stores
+the fixed include files.  A cross compiled GCC runs `fixincludes' on
+the header files in `$(tooldir)/include'.  (If the cross compilation
+header files need to be fixed, they must be installed before GCC is
+built.  If the cross compilation header files are already suitable for
+GCC, nothing special need be done).
+
+   `GPLUSPLUS_INCLUDE_DIR' means the same thing for native and cross.
+It is where `g++' looks first for header files.  The C++ library
+installs only target independent header files in that directory.
+
+   `LOCAL_INCLUDE_DIR' is used only by native compilers.  GCC doesn't
+install anything there.  It is normally `/usr/local/include'.  This is
+where local additions to a packaged system should place header files.
+
+   `CROSS_INCLUDE_DIR' is used only by cross compilers.  GCC doesn't
+install anything there.
+
+   `TOOL_INCLUDE_DIR' is used for both native and cross compilers.  It
+is the place for other packages to install header files that GCC will
+use.  For a cross-compiler, this is the equivalent of `/usr/include'.
+When you build a cross-compiler, `fixincludes' processes any header
+files in this directory.
+
+
+File: gccint.info,  Node: Type Information,  Next: Funding,  Prev: Header Dirs,  Up: Top
+
+Memory Management and Type Information
+**************************************
+
+   GCC uses some fairly sophisticated memory management techniques,
+which involve determining information about GCC's data structures from
+GCC's source code and using this information to perform garbage
+collection and implement precompiled headers.
+
+   A full C parser would be too overcomplicated for this task, so a
+limited subset of C is interpreted and special markers are used to
+determine what parts of the source to look at.  The parser can also
+detect simple typedefs of the form `typedef struct ID1 *ID2;' and
+`typedef int ID3;', and these don't need to be specially marked.
+
+   The two forms that do need to be marked are:
+
+struct ID1 GTY(([options]))
+{
+  [fields]
+};
+
+typedef struct ID2 GTY(([options]))
+{
+  [fields]
+} ID3;
+
+* Menu:
+
+* GTY Options::		What goes inside a `GTY(())'.
+* GGC Roots::		Making global variables GGC roots.
+* Files::		How the generated files work.
+
+
+File: gccint.info,  Node: GTY Options,  Next: GGC Roots,  Up: Type Information
+
+The Inside of a `GTY(())'
+=========================
+
+   Sometimes the C code is not enough to fully describe the type
+structure.  Extra information can be provided by using more `GTY'
+markers.  These markers can be placed:
+   * In a structure definition, before the open brace;
+
+   * In a global variable declaration, after the keyword `static' or
+     `extern'; and
+
+   * In a structure field definition, before the name of the field.
+
+   The format of a marker is
+
+GTY (([name] ([param]), [name] ([param]) ...))
+ The parameter is either a string or a type name.
+
+   When the parameter is a string, often it is a fragment of C code.
+Three special escapes may be available:
+
+`%h'
+     This expands to an expression that evaluates to the current
+     structure.
+
+`%1'
+     This expands to an expression that evaluates to the structure that
+     immediately contains the current structure.
+
+`%0'
+     This expands to an expression that evaluates to the outermost
+     structure that contains the current structure.
+
+`%a'
+     This expands to the string of the form `[i1][i2]...' that indexes
+     the array item currently being marked.  For instance, if the field
+     being marked is `foo', then `%1.foo%a' is the same as `%h'.
+
+   The available options are:
+
+`length'
+     There are two places the type machinery will need to be explicitly
+     told the length of an array.  The first case is when a structure
+     ends in a variable-length array, like this:
+
+     struct rtvec_def GTY(()) {
+       int num_elem;		/* number of elements */
+       rtx GTY ((length ("%h.num_elem"))) elem[1];
+     };
+      In this case, the `length' option is used to override the
+     specified array length (which should usually be `1').  The
+     parameter of the option is a fragment of C code that calculates
+     the length.
+
+     The second case is when a structure or a global variable contains a
+     pointer to an array, like this:
+          tree *
+            GTY ((length ("%h.regno_pointer_align_length"))) regno_decl;
+     In this case, `regno_decl' has been allocated by writing something
+     like
+            x->regno_decl =
+              ggc_alloc (x->regno_pointer_align_length * sizeof (tree));
+     and the `length' provides the length of the field.
+
+     This second use of `length' also works on global variables, like:
+
+       static GTY((length ("reg_base_value_size")))
+         rtx *reg_base_value;
+
+`skip'
+     If `skip' is applied to a field, the type machinery will ignore it.
+     This is somewhat dangerous; the only safe use is in a union when
+     one field really isn't ever used.
+
+`desc'
+`tag'
+`default'
+     The type machinery needs to be told which field of a `union' is
+     currently active.  This is done by giving each field a constant
+     `tag' value, and then specifying a discriminator using `desc'.
+     The value of the expression given by `desc' is compared against
+     each `tag' value, each of which should be different.  If no `tag'
+     is matched, the field marked with `default' is used if there is
+     one, otherwise no field in the union will be marked.
+
+     In the `desc' option, the "current structure" is the union that it
+     discriminates.  Use `%1' to mean the structure containing it.
+     (There are no escapes available to the `tag' option, since it's
+     supposed to be a constant.)
+
+     For example,
+          struct tree_binding GTY(())
+          {
+            struct tree_common common;
+            union tree_binding_u {
+              tree GTY ((tag ("0"))) scope;
+              struct cp_binding_level * GTY ((tag ("1"))) level;
+            } GTY ((desc ("BINDING_HAS_LEVEL_P ((tree)&%0)"))) xscope;
+            tree value;
+          };
+
+     In this example, the value of BINDING_HAS_LEVEL_P when applied to a
+     `struct tree_binding *' is presumed to be 0 or 1.  If 1, the type
+     mechanism will treat the field `level' as being present and if 0,
+     will treat the field `scope' as being present.
+
+`param_is'
+`use_param'
+     Sometimes it's convenient to define some data structure to work on
+     generic pointers (that is, `PTR') and then use it with a specific
+     type.  `param_is' specifies the real type pointed to, and
+     `use_param' says where in the generic data structure that type
+     should be put.
+
+     For instance, to have a `htab_t' that points to trees, one should
+     write
+
+       htab_t GTY ((param_is (union tree_node))) ict;
+
+`paramN_is'
+`use_paramN'
+     In more complicated cases, the data structure might need to work on
+     several different types, which might not necessarily all be
+     pointers.  For this, `param1_is' through `param9_is' may be used to
+     specify the real type of a field identified by `use_param1' through
+     `use_param9'.
+
+`use_params'
+     When a structure contains another structure that is parameterized,
+     there's no need to do anything special, the inner structure
+     inherits the parameters of the outer one.  When a structure
+     contains a pointer to a parameterized structure, the type
+     machinery won't automatically detect this (it could, it just
+     doesn't yet), so it's necessary to tell it that the pointed-to
+     structure should use the same parameters as the outer structure.
+     This is done by marking the pointer with the `use_params' option.
+
+`deletable'
+     `deletable', when applied to a global variable, indicates that when
+     garbage collection runs, there's no need to mark anything pointed
+     to by this variable, it can just be set to `NULL' instead.  This
+     is used to keep a list of free structures around for re-use.
+
+`if_marked'
+     Suppose you want some kinds of object to be unique, and so you put
+     them in a hash table.  If garbage collection marks the hash table,
+     these objects will never be freed, even if the last other
+     reference to them goes away.  GGC has special handling to deal
+     with this: if you use the `if_marked' option on a global hash
+     table, GGC will call the routine whose name is the parameter to
+     the option on each hash table entry.  If the routine returns
+     nonzero, the hash table entry will be marked as usual.  If the
+     routine returns zero, the hash table entry will be deleted.
+
+     The routine `ggc_marked_p' can be used to determine if an element
+     has been marked already; in fact, the usual case is to use
+     `if_marked ("ggc_marked_p")'.
+
+`maybe_undef'
+     When applied to a field, `maybe_undef' indicates that it's OK if
+     the structure that this fields points to is never defined, so long
+     as this field is always `NULL'.  This is used to avoid requiring
+     backends to define certain optional structures.  It doesn't work
+     with language frontends.
+
+`chain_next'
+`chain_prev'
+     It's helpful for the type machinery to know if objects are often
+     chained together in long lists; this lets it generate code that
+     uses less stack space by iterating along the list instead of
+     recursing down it.  `chain_next' is an expression for the next
+     item in the list, `chain_prev' is an expression for the previous
+     item.  The machinery requires that taking the next item of the
+     previous item gives the original item.
+
+`reorder'
+     Some data structures depend on the relative ordering of pointers.
+     If the type machinery needs to change that ordering, it will call
+     the function referenced by the `reorder' option, before changing
+     the pointers in the object that's pointed to by the field the
+     option applies to.  The function must be of the type `void ()(void
+     *, void *, gt_pointer_operator, void *)'.  The second parameter is
+     the pointed-to object; the third parameter is a routine that,
+     given a pointer, can update it to its new value.  The fourth
+     parameter is a cookie to be passed to the third parameter.  The
+     first parameter is the structure that contains the object, or the
+     object itself if it is a structure.
+
+     No data structure may depend on the absolute value of pointers.
+     Even relying on relative orderings and using `reorder' functions
+     can be expensive.  It is better to depend on properties of the
+     data, like an ID number or the hash of a string instead.
+
+`special'
+     The `special' option is used for those bizarre cases that are just
+     too hard to deal with otherwise.  Don't use it for new code.
+
+
+File: gccint.info,  Node: GGC Roots,  Next: Files,  Prev: GTY Options,  Up: Type Information
+
+Marking Roots for the Garbage Collector
+=======================================
+
+   In addition to keeping track of types, the type machinery also
+locates the global variables that the garbage collector starts at.
+There are two syntaxes it accepts to indicate a root:
+
+  1. extern GTY (([options])) [type] ID;
+
+  2. static GTY (([options])) [type] ID;
+
+   These are the only syntaxes that are accepted.  In particular, if you
+want to mark a variable that is only declared as
+
+int ID;
+ or similar, you should either make it `static' or you should create a
+`extern' declaration in a header file somewhere.
+
+
+File: gccint.info,  Node: Files,  Prev: GGC Roots,  Up: Type Information
+
+Source Files Containing Type Information
+========================================
+
+   Whenever you add `GTY' markers to a new source file, there are three
+things you need to do:
+
+  1. You need to add the file to the list of source files the type
+     machinery scans.  There are three cases:
+
+       a. For a back-end file, this is usually done automatically; if
+          not, you should add it to `target_gtfiles' in the appropriate
+          port's entries in `config.gcc'.
+
+       b. For files shared by all front ends, this is done by adding the
+          filename to the `GTFILES' variable in `Makefile.in'.
+
+       c. For any other file used by a front end, this is done by
+          adding the filename to the `gtfiles' variable defined in
+          `config-lang.in'.  For C, the file is `c-config-lang.in'.
+          This list should include all files that have GTY macros in
+          them that are used in that front end, other than those
+          defined in the previous list items.  For example, it is
+          common for front end writers to use `c-common.c' and other
+          files from the C front end, and these should be included in
+          the `gtfiles' variable for such front ends.
+
+
+  2. If the file was a header file, you'll need to check that it's
+     included in the right place to be visible to the generated files.
+     For a back-end header file, this should be done automatically.
+     For a front-end header file, it needs to be included by the same
+     file that includes `gtype-LANG.h'.  For other header files, it
+     needs to be included in `gtype-desc.c', which is a generated file,
+     so add it to `ifiles' in `open_base_file' in `gengtype.c'.
+
+     For source files that aren't header files, the machinery will
+     generate a header file that should be included in the source file
+     you just changed.  The file will be called `gt-PATH.h' where PATH
+     is the pathname relative to the `gcc' directory with slashes
+     replaced by -, so for example the header file to be included in
+     `objc/objc-parse.c' is called `gt-objc-objc-parse.c'.  The
+     generated header file should be included after everything else in
+     the source file.  Don't forget to mention this file as a
+     dependency in the `Makefile'!
+
+  3. If a new `gt-PATH.h' file is needed, you need to arrange to add a
+     `Makefile' rule that will ensure this file can be built.  This is
+     done by making it a dependency of `s-gtype', like this:
+
+     gt-path.h : s-gtype ; @true
+
+   For language frontends, there is another file that needs to be
+included somewhere.  It will be called `gtype-LANG.h', where LANG is
+the name of the subdirectory the language is contained in.  It will
+need `Makefile' rules just like the other generated files.
+
+
+File: gccint.info,  Node: Funding,  Next: GNU Project,  Prev: Type Information,  Up: Top
+
+Funding Free Software
+*********************
+
+   If you want to have more free software a few years from now, it makes
+sense for you to help encourage people to contribute funds for its
+development.  The most effective approach known is to encourage
+commercial redistributors to donate.
+
+   Users of free software systems can boost the pace of development by
+encouraging for-a-fee distributors to donate part of their selling price
+to free software developers--the Free Software Foundation, and others.
+
+   The way to convince distributors to do this is to demand it and
+expect it from them.  So when you compare distributors, judge them
+partly by how much they give to free software development.  Show
+distributors they must compete to be the one who gives the most.
+
+   To make this approach work, you must insist on numbers that you can
+compare, such as, "We will donate ten dollars to the Frobnitz project
+for each disk sold."  Don't be satisfied with a vague promise, such as
+"A portion of the profits are donated," since it doesn't give a basis
+for comparison.
+
+   Even a precise fraction "of the profits from this disk" is not very
+meaningful, since creative accounting and unrelated business decisions
+can greatly alter what fraction of the sales price counts as profit.
+If the price you pay is $50, ten percent of the profit is probably less
+than a dollar; it might be a few cents, or nothing at all.
+
+   Some redistributors do development work themselves.  This is useful
+too; but to keep everyone honest, you need to inquire how much they do,
+and what kind.  Some kinds of development make much more long-term
+difference than others.  For example, maintaining a separate version of
+a program contributes very little; maintaining the standard version of a
+program for the whole community contributes much.  Easy new ports
+contribute little, since someone else would surely do them; difficult
+ports such as adding a new CPU to the GNU Compiler Collection
+contribute more; major new features or packages contribute the most.
+
+   By establishing the idea that supporting further development is "the
+proper thing to do" when distributing free software for a fee, we can
+assure a steady flow of resources into making more free software.
+
+     Copyright (C) 1994 Free Software Foundation, Inc.
+     Verbatim copying and redistribution of this section is permitted
+     without royalty; alteration is not permitted.
+
+
+File: gccint.info,  Node: GNU Project,  Next: Copying,  Prev: Funding,  Up: Top
+
+The GNU Project and GNU/Linux
+*****************************
+
+   The GNU Project was launched in 1984 to develop a complete Unix-like
+operating system which is free software: the GNU system.  (GNU is a
+recursive acronym for "GNU's Not Unix"; it is pronounced "guh-NEW".)
+Variants of the GNU operating system, which use the kernel Linux, are
+now widely used; though these systems are often referred to as "Linux",
+they are more accurately called GNU/Linux systems.
+
+   For more information, see:
+     `http://www.gnu.org/'
+     `http://www.gnu.org/gnu/linux-and-gnu.html'
+
+
+File: gccint.info,  Node: Copying,  Next: GNU Free Documentation License,  Prev: GNU Project,  Up: Top
+
+GNU GENERAL PUBLIC LICENSE
+**************************
+
+                         Version 2, June 1991
+     Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     59 Temple Place - Suite 330, Boston, MA  02111-1307, USA
+     
+     Everyone is permitted to copy and distribute verbatim copies
+     of this license document, but changing it is not allowed.
+
+Preamble
+========
+
+   The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.)  You can apply it to
+your programs, too.
+
+   When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it in
+new free programs; and that you know you can do these things.
+
+   To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+   For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have.  You must make sure that they, too, receive or can get the
+source code.  And you must show them these terms so they know their
+rights.
+
+   We protect your rights with two steps: (1) copyright the software,
+and (2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+   Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software.  If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+   Finally, any free program is threatened constantly by software
+patents.  We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary.  To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+   The precise terms and conditions for copying, distribution and
+modification follow.
+
+    TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+  0. This License applies to any program or other work which contains a
+     notice placed by the copyright holder saying it may be distributed
+     under the terms of this General Public License.  The "Program",
+     below, refers to any such program or work, and a "work based on
+     the Program" means either the Program or any derivative work under
+     copyright law: that is to say, a work containing the Program or a
+     portion of it, either verbatim or with modifications and/or
+     translated into another language.  (Hereinafter, translation is
+     included without limitation in the term "modification".)  Each
+     licensee is addressed as "you".
+
+     Activities other than copying, distribution and modification are
+     not covered by this License; they are outside its scope.  The act
+     of running the Program is not restricted, and the output from the
+     Program is covered only if its contents constitute a work based on
+     the Program (independent of having been made by running the
+     Program).  Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+     source code as you receive it, in any medium, provided that you
+     conspicuously and appropriately publish on each copy an appropriate
+     copyright notice and disclaimer of warranty; keep intact all the
+     notices that refer to this License and to the absence of any
+     warranty; and give any other recipients of the Program a copy of
+     this License along with the Program.
+
+     You may charge a fee for the physical act of transferring a copy,
+     and you may at your option offer warranty protection in exchange
+     for a fee.
+
+  2. You may modify your copy or copies of the Program or any portion
+     of it, thus forming a work based on the Program, and copy and
+     distribute such modifications or work under the terms of Section 1
+     above, provided that you also meet all of these conditions:
+
+       a. You must cause the modified files to carry prominent notices
+          stating that you changed the files and the date of any change.
+
+       b. You must cause any work that you distribute or publish, that
+          in whole or in part contains or is derived from the Program
+          or any part thereof, to be licensed as a whole at no charge
+          to all third parties under the terms of this License.
+
+       c. If the modified program normally reads commands interactively
+          when run, you must cause it, when started running for such
+          interactive use in the most ordinary way, to print or display
+          an announcement including an appropriate copyright notice and
+          a notice that there is no warranty (or else, saying that you
+          provide a warranty) and that users may redistribute the
+          program under these conditions, and telling the user how to
+          view a copy of this License.  (Exception: if the Program
+          itself is interactive but does not normally print such an
+          announcement, your work based on the Program is not required
+          to print an announcement.)
+
+     These requirements apply to the modified work as a whole.  If
+     identifiable sections of that work are not derived from the
+     Program, and can be reasonably considered independent and separate
+     works in themselves, then this License, and its terms, do not
+     apply to those sections when you distribute them as separate
+     works.  But when you distribute the same sections as part of a
+     whole which is a work based on the Program, the distribution of
+     the whole must be on the terms of this License, whose permissions
+     for other licensees extend to the entire whole, and thus to each
+     and every part regardless of who wrote it.
+
+     Thus, it is not the intent of this section to claim rights or
+     contest your rights to work written entirely by you; rather, the
+     intent is to exercise the right to control the distribution of
+     derivative or collective works based on the Program.
+
+     In addition, mere aggregation of another work not based on the
+     Program with the Program (or with a work based on the Program) on
+     a volume of a storage or distribution medium does not bring the
+     other work under the scope of this License.
+
+  3. You may copy and distribute the Program (or a work based on it,
+     under Section 2) in object code or executable form under the terms
+     of Sections 1 and 2 above provided that you also do one of the
+     following:
+
+       a. Accompany it with the complete corresponding machine-readable
+          source code, which must be distributed under the terms of
+          Sections 1 and 2 above on a medium customarily used for
+          software interchange; or,
+
+       b. Accompany it with a written offer, valid for at least three
+          years, to give any third party, for a charge no more than your
+          cost of physically performing source distribution, a complete
+          machine-readable copy of the corresponding source code, to be
+          distributed under the terms of Sections 1 and 2 above on a
+          medium customarily used for software interchange; or,
+
+       c. Accompany it with the information you received as to the offer
+          to distribute corresponding source code.  (This alternative is
+          allowed only for noncommercial distribution and only if you
+          received the program in object code or executable form with
+          such an offer, in accord with Subsection b above.)
+
+     The source code for a work means the preferred form of the work for
+     making modifications to it.  For an executable work, complete
+     source code means all the source code for all modules it contains,
+     plus any associated interface definition files, plus the scripts
+     used to control compilation and installation of the executable.
+     However, as a special exception, the source code distributed need
+     not include anything that is normally distributed (in either
+     source or binary form) with the major components (compiler,
+     kernel, and so on) of the operating system on which the executable
+     runs, unless that component itself accompanies the executable.
+
+     If distribution of executable or object code is made by offering
+     access to copy from a designated place, then offering equivalent
+     access to copy the source code from the same place counts as
+     distribution of the source code, even though third parties are not
+     compelled to copy the source along with the object code.
+
+  4. You may not copy, modify, sublicense, or distribute the Program
+     except as expressly provided under this License.  Any attempt
+     otherwise to copy, modify, sublicense or distribute the Program is
+     void, and will automatically terminate your rights under this
+     License.  However, parties who have received copies, or rights,
+     from you under this License will not have their licenses
+     terminated so long as such parties remain in full compliance.
+
+  5. You are not required to accept this License, since you have not
+     signed it.  However, nothing else grants you permission to modify
+     or distribute the Program or its derivative works.  These actions
+     are prohibited by law if you do not accept this License.
+     Therefore, by modifying or distributing the Program (or any work
+     based on the Program), you indicate your acceptance of this
+     License to do so, and all its terms and conditions for copying,
+     distributing or modifying the Program or works based on it.
+
+  6. Each time you redistribute the Program (or any work based on the
+     Program), the recipient automatically receives a license from the
+     original licensor to copy, distribute or modify the Program
+     subject to these terms and conditions.  You may not impose any
+     further restrictions on the recipients' exercise of the rights
+     granted herein.  You are not responsible for enforcing compliance
+     by third parties to this License.
+
+  7. If, as a consequence of a court judgment or allegation of patent
+     infringement or for any other reason (not limited to patent
+     issues), conditions are imposed on you (whether by court order,
+     agreement or otherwise) that contradict the conditions of this
+     License, they do not excuse you from the conditions of this
+     License.  If you cannot distribute so as to satisfy simultaneously
+     your obligations under this License and any other pertinent
+     obligations, then as a consequence you may not distribute the
+     Program at all.  For example, if a patent license would not permit
+     royalty-free redistribution of the Program by all those who
+     receive copies directly or indirectly through you, then the only
+     way you could satisfy both it and this License would be to refrain
+     entirely from distribution of the Program.
+
+     If any portion of this section is held invalid or unenforceable
+     under any particular circumstance, the balance of the section is
+     intended to apply and the section as a whole is intended to apply
+     in other circumstances.
+
+     It is not the purpose of this section to induce you to infringe any
+     patents or other property right claims or to contest validity of
+     any such claims; this section has the sole purpose of protecting
+     the integrity of the free software distribution system, which is
+     implemented by public license practices.  Many people have made
+     generous contributions to the wide range of software distributed
+     through that system in reliance on consistent application of that
+     system; it is up to the author/donor to decide if he or she is
+     willing to distribute software through any other system and a
+     licensee cannot impose that choice.
+
+     This section is intended to make thoroughly clear what is believed
+     to be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
+     certain countries either by patents or by copyrighted interfaces,
+     the original copyright holder who places the Program under this
+     License may add an explicit geographical distribution limitation
+     excluding those countries, so that distribution is permitted only
+     in or among countries not thus excluded.  In such case, this
+     License incorporates the limitation as if written in the body of
+     this License.
+
+  9. The Free Software Foundation may publish revised and/or new
+     versions of the General Public License from time to time.  Such
+     new versions will be similar in spirit to the present version, but
+     may differ in detail to address new problems or concerns.
+
+     Each version is given a distinguishing version number.  If the
+     Program specifies a version number of this License which applies
+     to it and "any later version", you have the option of following
+     the terms and conditions either of that version or of any later
+     version published by the Free Software Foundation.  If the Program
+     does not specify a version number of this License, you may choose
+     any version ever published by the Free Software Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+     programs whose distribution conditions are different, write to the
+     author to ask for permission.  For software which is copyrighted
+     by the Free Software Foundation, write to the Free Software
+     Foundation; we sometimes make exceptions for this.  Our decision
+     will be guided by the two goals of preserving the free status of
+     all derivatives of our free software and of promoting the sharing
+     and reuse of software generally.
+
+                                NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO
+     WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
+     LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+     HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
+     WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT
+     NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+     FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS TO THE
+     QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+     PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
+     SERVICING, REPAIR OR CORRECTION.
+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
+     WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY
+     MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE
+     LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL,
+     INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
+     INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+     DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU
+     OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY
+     OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN
+     ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+
+                      END OF TERMS AND CONDITIONS
+
+How to Apply These Terms to Your New Programs
+=============================================
+
+   If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these
+terms.
+
+   To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+     ONE LINE TO GIVE THE PROGRAM'S NAME AND A BRIEF IDEA OF WHAT IT DOES.
+     Copyright (C) YEAR  NAME OF AUTHOR
+     
+     This program is free software; you can redistribute it and/or modify
+     it under the terms of the GNU General Public License as published by
+     the Free Software Foundation; either version 2 of the License, or
+     (at your option) any later version.
+     
+     This program is distributed in the hope that it will be useful,
+     but WITHOUT ANY WARRANTY; without even the implied warranty of
+     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+     GNU General Public License for more details.
+     
+     You should have received a copy of the GNU General Public License
+     along with this program; if not, write to the Free Software Foundation,
+     Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+   Also add information on how to contact you by electronic and paper
+mail.
+
+   If the program is interactive, make it output a short notice like
+this when it starts in an interactive mode:
+
+     Gnomovision version 69, Copyright (C) YEAR NAME OF AUTHOR
+     Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
+     type `show w'.
+     This is free software, and you are welcome to redistribute it
+     under certain conditions; type `show c' for details.
+
+   The hypothetical commands `show w' and `show c' should show the
+appropriate parts of the General Public License.  Of course, the
+commands you use may be called something other than `show w' and `show
+c'; they could even be mouse-clicks or menu items--whatever suits your
+program.
+
+   You should also get your employer (if you work as a programmer) or
+your school, if any, to sign a "copyright disclaimer" for the program,
+if necessary.  Here is a sample; alter the names:
+
+     Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+     `Gnomovision' (which makes passes at compilers) written by James Hacker.
+     
+     SIGNATURE OF TY COON, 1 April 1989
+     Ty Coon, President of Vice
+
+   This General Public License does not permit incorporating your
+program into proprietary programs.  If your program is a subroutine
+library, you may consider it more useful to permit linking proprietary
+applications with the library.  If this is what you want to do, use the
+GNU Library General Public License instead of this License.
+
+
+File: gccint.info,  Node: GNU Free Documentation License,  Next: Contributors,  Prev: Copying,  Up: Top
+
+GNU Free Documentation License
+******************************
+
+                      Version 1.2, November 2002
+     Copyright (C) 2000,2001,2002 Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307, USA
+     
+     Everyone is permitted to copy and distribute verbatim copies
+     of this license document, but changing it is not allowed.
+
+  0. PREAMBLE
+
+     The purpose of this License is to make a manual, textbook, or other
+     functional and useful document "free" in the sense of freedom: to
+     assure everyone the effective freedom to copy and redistribute it,
+     with or without modifying it, either commercially or
+     noncommercially.  Secondarily, this License preserves for the
+     author and publisher a way to get credit for their work, while not
+     being considered responsible for modifications made by others.
+
+     This License is a kind of "copyleft", which means that derivative
+     works of the document must themselves be free in the same sense.
+     It complements the GNU General Public License, which is a copyleft
+     license designed for free software.
+
+     We have designed this License in order to use it for manuals for
+     free software, because free software needs free documentation: a
+     free program should come with manuals providing the same freedoms
+     that the software does.  But this License is not limited to
+     software manuals; it can be used for any textual work, regardless
+     of subject matter or whether it is published as a printed book.
+     We recommend this License principally for works whose purpose is
+     instruction or reference.
+
+  1. APPLICABILITY AND DEFINITIONS
+
+     This License applies to any manual or other work, in any medium,
+     that contains a notice placed by the copyright holder saying it
+     can be distributed under the terms of this License.  Such a notice
+     grants a world-wide, royalty-free license, unlimited in duration,
+     to use that work under the conditions stated herein.  The
+     "Document", below, refers to any such manual or work.  Any member
+     of the public is a licensee, and is addressed as "you".  You
+     accept the license if you copy, modify or distribute the work in a
+     way requiring permission under copyright law.
+
+     A "Modified Version" of the Document means any work containing the
+     Document or a portion of it, either copied verbatim, or with
+     modifications and/or translated into another language.
+
+     A "Secondary Section" is a named appendix or a front-matter section
+     of the Document that deals exclusively with the relationship of the
+     publishers or authors of the Document to the Document's overall
+     subject (or to related matters) and contains nothing that could
+     fall directly within that overall subject.  (Thus, if the Document
+     is in part a textbook of mathematics, a Secondary Section may not
+     explain any mathematics.)  The relationship could be a matter of
+     historical connection with the subject or with related matters, or
+     of legal, commercial, philosophical, ethical or political position
+     regarding them.
+
+     The "Invariant Sections" are certain Secondary Sections whose
+     titles are designated, as being those of Invariant Sections, in
+     the notice that says that the Document is released under this
+     License.  If a section does not fit the above definition of
+     Secondary then it is not allowed to be designated as Invariant.
+     The Document may contain zero Invariant Sections.  If the Document
+     does not identify any Invariant Sections then there are none.
+
+     The "Cover Texts" are certain short passages of text that are
+     listed, as Front-Cover Texts or Back-Cover Texts, in the notice
+     that says that the Document is released under this License.  A
+     Front-Cover Text may be at most 5 words, and a Back-Cover Text may
+     be at most 25 words.
+
+     A "Transparent" copy of the Document means a machine-readable copy,
+     represented in a format whose specification is available to the
+     general public, that is suitable for revising the document
+     straightforwardly with generic text editors or (for images
+     composed of pixels) generic paint programs or (for drawings) some
+     widely available drawing editor, and that is suitable for input to
+     text formatters or for automatic translation to a variety of
+     formats suitable for input to text formatters.  A copy made in an
+     otherwise Transparent file format whose markup, or absence of
+     markup, has been arranged to thwart or discourage subsequent
+     modification by readers is not Transparent.  An image format is
+     not Transparent if used for any substantial amount of text.  A
+     copy that is not "Transparent" is called "Opaque".
+
+     Examples of suitable formats for Transparent copies include plain
+     ASCII without markup, Texinfo input format, LaTeX input format,
+     SGML or XML using a publicly available DTD, and
+     standard-conforming simple HTML, PostScript or PDF designed for
+     human modification.  Examples of transparent image formats include
+     PNG, XCF and JPG.  Opaque formats include proprietary formats that
+     can be read and edited only by proprietary word processors, SGML or
+     XML for which the DTD and/or processing tools are not generally
+     available, and the machine-generated HTML, PostScript or PDF
+     produced by some word processors for output purposes only.
+
+     The "Title Page" means, for a printed book, the title page itself,
+     plus such following pages as are needed to hold, legibly, the
+     material this License requires to appear in the title page.  For
+     works in formats which do not have any title page as such, "Title
+     Page" means the text near the most prominent appearance of the
+     work's title, preceding the beginning of the body of the text.
+
+     A section "Entitled XYZ" means a named subunit of the Document
+     whose title either is precisely XYZ or contains XYZ in parentheses
+     following text that translates XYZ in another language.  (Here XYZ
+     stands for a specific section name mentioned below, such as
+     "Acknowledgements", "Dedications", "Endorsements", or "History".)
+     To "Preserve the Title" of such a section when you modify the
+     Document means that it remains a section "Entitled XYZ" according
+     to this definition.
+
+     The Document may include Warranty Disclaimers next to the notice
+     which states that this License applies to the Document.  These
+     Warranty Disclaimers are considered to be included by reference in
+     this License, but only as regards disclaiming warranties: any other
+     implication that these Warranty Disclaimers may have is void and
+     has no effect on the meaning of this License.
+
+  2. VERBATIM COPYING
+
+     You may copy and distribute the Document in any medium, either
+     commercially or noncommercially, provided that this License, the
+     copyright notices, and the license notice saying this License
+     applies to the Document are reproduced in all copies, and that you
+     add no other conditions whatsoever to those of this License.  You
+     may not use technical measures to obstruct or control the reading
+     or further copying of the copies you make or distribute.  However,
+     you may accept compensation in exchange for copies.  If you
+     distribute a large enough number of copies you must also follow
+     the conditions in section 3.
+
+     You may also lend copies, under the same conditions stated above,
+     and you may publicly display copies.
+
+  3. COPYING IN QUANTITY
+
+     If you publish printed copies (or copies in media that commonly
+     have printed covers) of the Document, numbering more than 100, and
+     the Document's license notice requires Cover Texts, you must
+     enclose the copies in covers that carry, clearly and legibly, all
+     these Cover Texts: Front-Cover Texts on the front cover, and
+     Back-Cover Texts on the back cover.  Both covers must also clearly
+     and legibly identify you as the publisher of these copies.  The
+     front cover must present the full title with all words of the
+     title equally prominent and visible.  You may add other material
+     on the covers in addition.  Copying with changes limited to the
+     covers, as long as they preserve the title of the Document and
+     satisfy these conditions, can be treated as verbatim copying in
+     other respects.
+
+     If the required texts for either cover are too voluminous to fit
+     legibly, you should put the first ones listed (as many as fit
+     reasonably) on the actual cover, and continue the rest onto
+     adjacent pages.
+
+     If you publish or distribute Opaque copies of the Document
+     numbering more than 100, you must either include a
+     machine-readable Transparent copy along with each Opaque copy, or
+     state in or with each Opaque copy a computer-network location from
+     which the general network-using public has access to download
+     using public-standard network protocols a complete Transparent
+     copy of the Document, free of added material.  If you use the
+     latter option, you must take reasonably prudent steps, when you
+     begin distribution of Opaque copies in quantity, to ensure that
+     this Transparent copy will remain thus accessible at the stated
+     location until at least one year after the last time you
+     distribute an Opaque copy (directly or through your agents or
+     retailers) of that edition to the public.
+
+     It is requested, but not required, that you contact the authors of
+     the Document well before redistributing any large number of
+     copies, to give them a chance to provide you with an updated
+     version of the Document.
+
+  4. MODIFICATIONS
+
+     You may copy and distribute a Modified Version of the Document
+     under the conditions of sections 2 and 3 above, provided that you
+     release the Modified Version under precisely this License, with
+     the Modified Version filling the role of the Document, thus
+     licensing distribution and modification of the Modified Version to
+     whoever possesses a copy of it.  In addition, you must do these
+     things in the Modified Version:
+
+       A. Use in the Title Page (and on the covers, if any) a title
+          distinct from that of the Document, and from those of
+          previous versions (which should, if there were any, be listed
+          in the History section of the Document).  You may use the
+          same title as a previous version if the original publisher of
+          that version gives permission.
+
+       B. List on the Title Page, as authors, one or more persons or
+          entities responsible for authorship of the modifications in
+          the Modified Version, together with at least five of the
+          principal authors of the Document (all of its principal
+          authors, if it has fewer than five), unless they release you
+          from this requirement.
+
+       C. State on the Title page the name of the publisher of the
+          Modified Version, as the publisher.
+
+       D. Preserve all the copyright notices of the Document.
+
+       E. Add an appropriate copyright notice for your modifications
+          adjacent to the other copyright notices.
+
+       F. Include, immediately after the copyright notices, a license
+          notice giving the public permission to use the Modified
+          Version under the terms of this License, in the form shown in
+          the Addendum below.
+
+       G. Preserve in that license notice the full lists of Invariant
+          Sections and required Cover Texts given in the Document's
+          license notice.
+
+       H. Include an unaltered copy of this License.
+
+       I. Preserve the section Entitled "History", Preserve its Title,
+          and add to it an item stating at least the title, year, new
+          authors, and publisher of the Modified Version as given on
+          the Title Page.  If there is no section Entitled "History" in
+          the Document, create one stating the title, year, authors,
+          and publisher of the Document as given on its Title Page,
+          then add an item describing the Modified Version as stated in
+          the previous sentence.
+
+       J. Preserve the network location, if any, given in the Document
+          for public access to a Transparent copy of the Document, and
+          likewise the network locations given in the Document for
+          previous versions it was based on.  These may be placed in
+          the "History" section.  You may omit a network location for a
+          work that was published at least four years before the
+          Document itself, or if the original publisher of the version
+          it refers to gives permission.
+
+       K. For any section Entitled "Acknowledgements" or "Dedications",
+          Preserve the Title of the section, and preserve in the
+          section all the substance and tone of each of the contributor
+          acknowledgements and/or dedications given therein.
+
+       L. Preserve all the Invariant Sections of the Document,
+          unaltered in their text and in their titles.  Section numbers
+          or the equivalent are not considered part of the section
+          titles.
+
+       M. Delete any section Entitled "Endorsements".  Such a section
+          may not be included in the Modified Version.
+
+       N. Do not retitle any existing section to be Entitled
+          "Endorsements" or to conflict in title with any Invariant
+          Section.
+
+       O. Preserve any Warranty Disclaimers.
+
+     If the Modified Version includes new front-matter sections or
+     appendices that qualify as Secondary Sections and contain no
+     material copied from the Document, you may at your option
+     designate some or all of these sections as invariant.  To do this,
+     add their titles to the list of Invariant Sections in the Modified
+     Version's license notice.  These titles must be distinct from any
+     other section titles.
+
+     You may add a section Entitled "Endorsements", provided it contains
+     nothing but endorsements of your Modified Version by various
+     parties--for example, statements of peer review or that the text
+     has been approved by an organization as the authoritative
+     definition of a standard.
+
+     You may add a passage of up to five words as a Front-Cover Text,
+     and a passage of up to 25 words as a Back-Cover Text, to the end
+     of the list of Cover Texts in the Modified Version.  Only one
+     passage of Front-Cover Text and one of Back-Cover Text may be
+     added by (or through arrangements made by) any one entity.  If the
+     Document already includes a cover text for the same cover,
+     previously added by you or by arrangement made by the same entity
+     you are acting on behalf of, you may not add another; but you may
+     replace the old one, on explicit permission from the previous
+     publisher that added the old one.
+
+     The author(s) and publisher(s) of the Document do not by this
+     License give permission to use their names for publicity for or to
+     assert or imply endorsement of any Modified Version.
+
+  5. COMBINING DOCUMENTS
+
+     You may combine the Document with other documents released under
+     this License, under the terms defined in section 4 above for
+     modified versions, provided that you include in the combination
+     all of the Invariant Sections of all of the original documents,
+     unmodified, and list them all as Invariant Sections of your
+     combined work in its license notice, and that you preserve all
+     their Warranty Disclaimers.
+
+     The combined work need only contain one copy of this License, and
+     multiple identical Invariant Sections may be replaced with a single
+     copy.  If there are multiple Invariant Sections with the same name
+     but different contents, make the title of each such section unique
+     by adding at the end of it, in parentheses, the name of the
+     original author or publisher of that section if known, or else a
+     unique number.  Make the same adjustment to the section titles in
+     the list of Invariant Sections in the license notice of the
+     combined work.
+
+     In the combination, you must combine any sections Entitled
+     "History" in the various original documents, forming one section
+     Entitled "History"; likewise combine any sections Entitled
+     "Acknowledgements", and any sections Entitled "Dedications".  You
+     must delete all sections Entitled "Endorsements."
+
+  6. COLLECTIONS OF DOCUMENTS
+
+     You may make a collection consisting of the Document and other
+     documents released under this License, and replace the individual
+     copies of this License in the various documents with a single copy
+     that is included in the collection, provided that you follow the
+     rules of this License for verbatim copying of each of the
+     documents in all other respects.
+
+     You may extract a single document from such a collection, and
+     distribute it individually under this License, provided you insert
+     a copy of this License into the extracted document, and follow
+     this License in all other respects regarding verbatim copying of
+     that document.
+
+  7. AGGREGATION WITH INDEPENDENT WORKS
+
+     A compilation of the Document or its derivatives with other
+     separate and independent documents or works, in or on a volume of
+     a storage or distribution medium, is called an "aggregate" if the
+     copyright resulting from the compilation is not used to limit the
+     legal rights of the compilation's users beyond what the individual
+     works permit.  When the Document is included an aggregate, this
+     License does not apply to the other works in the aggregate which
+     are not themselves derivative works of the Document.
+
+     If the Cover Text requirement of section 3 is applicable to these
+     copies of the Document, then if the Document is less than one half
+     of the entire aggregate, the Document's Cover Texts may be placed
+     on covers that bracket the Document within the aggregate, or the
+     electronic equivalent of covers if the Document is in electronic
+     form.  Otherwise they must appear on printed covers that bracket
+     the whole aggregate.
+
+  8. TRANSLATION
+
+     Translation is considered a kind of modification, so you may
+     distribute translations of the Document under the terms of section
+     4.  Replacing Invariant Sections with translations requires special
+     permission from their copyright holders, but you may include
+     translations of some or all Invariant Sections in addition to the
+     original versions of these Invariant Sections.  You may include a
+     translation of this License, and all the license notices in the
+     Document, and any Warrany Disclaimers, provided that you also
+     include the original English version of this License and the
+     original versions of those notices and disclaimers.  In case of a
+     disagreement between the translation and the original version of
+     this License or a notice or disclaimer, the original version will
+     prevail.
+
+     If a section in the Document is Entitled "Acknowledgements",
+     "Dedications", or "History", the requirement (section 4) to
+     Preserve its Title (section 1) will typically require changing the
+     actual title.
+
+  9. TERMINATION
+
+     You may not copy, modify, sublicense, or distribute the Document
+     except as expressly provided for under this License.  Any other
+     attempt to copy, modify, sublicense or distribute the Document is
+     void, and will automatically terminate your rights under this
+     License.  However, parties who have received copies, or rights,
+     from you under this License will not have their licenses
+     terminated so long as such parties remain in full compliance.
+
+ 10. FUTURE REVISIONS OF THIS LICENSE
+
+     The Free Software Foundation may publish new, revised versions of
+     the GNU Free Documentation License from time to time.  Such new
+     versions will be similar in spirit to the present version, but may
+     differ in detail to address new problems or concerns.  See
+     `http://www.gnu.org/copyleft/'.
+
+     Each version of the License is given a distinguishing version
+     number.  If the Document specifies that a particular numbered
+     version of this License "or any later version" applies to it, you
+     have the option of following the terms and conditions either of
+     that specified version or of any later version that has been
+     published (not as a draft) by the Free Software Foundation.  If
+     the Document does not specify a version number of this License,
+     you may choose any version ever published (not as a draft) by the
+     Free Software Foundation.
+
+ADDENDUM: How to use this License for your documents
+====================================================
+
+   To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and license
+notices just after the title page:
+
+       Copyright (C)  YEAR  YOUR NAME.
+       Permission is granted to copy, distribute and/or modify this document
+       under the terms of the GNU Free Documentation License, Version 1.2
+       or any later version published by the Free Software Foundation;
+       with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
+       A copy of the license is included in the section entitled ``GNU
+       Free Documentation License''.
+
+   If you have Invariant Sections, Front-Cover Texts and Back-Cover
+Texts, replace the "with...Texts." line with this:
+
+         with the Invariant Sections being LIST THEIR TITLES, with
+         the Front-Cover Texts being LIST, and with the Back-Cover Texts
+         being LIST.
+
+   If you have Invariant Sections without Cover Texts, or some other
+combination of the three, merge those two alternatives to suit the
+situation.
+
+   If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of
+free software license, such as the GNU General Public License, to
+permit their use in free software.
+
+
+File: gccint.info,  Node: Contributors,  Next: Option Index,  Prev: GNU Free Documentation License,  Up: Top
+
+Contributors to GCC
+*******************
+
+   The GCC project would like to thank its many contributors.  Without
+them the project would not have been nearly as successful as it has
+been.  Any omissions in this list are accidental.  Feel free to contact
+<law@redhat.com> or <gerald@pfeifer.com> if you have been left out or
+some of your contributions are not listed.  Please keep this list in
+alphabetical order.
+
+   * Analog Devices helped implement the support for complex data types
+     and iterators.
+
+   * John David Anglin for threading-related fixes and improvements to
+     libstdc++-v3, and the HP-UX port.
+
+   * James van Artsdalen wrote the code that makes efficient use of the
+     Intel 80387 register stack.
+
+   * Abramo and Roberto Bagnara for the SysV68 Motorola 3300 Delta
+     Series port.
+
+   * Alasdair Baird for various bug fixes.
+
+   * Giovanni Bajo for analyzing lots of complicated C++ problem
+     reports.
+
+   * Peter Barada for his work to improve code generation for new
+     ColdFire cores.
+
+   * Gerald Baumgartner added the signature extension to the C++ front
+     end.
+
+   * Godmar Back for his Java improvements and encouragement.
+
+   * Scott Bambrough for help porting the Java compiler.
+
+   * Wolfgang Bangerth for processing tons of bug reports.
+
+   * Jon Beniston for his Microsoft Windows port of Java.
+
+   * Daniel Berlin for better DWARF2 support, faster/better
+     optimizations, improved alias analysis, plus migrating GCC to
+     Bugzilla.
+
+   * Geoff Berry for his Java object serialization work and various
+     patches.
+
+   * Eric Blake for helping to make GCJ and libgcj conform to the
+     specifications.
+
+   * Segher Boessenkool for various fixes.
+
+   * Hans-J. Boehm for his garbage collector, IA-64 libffi port, and
+     other Java work.
+
+   * Neil Booth for work on cpplib, lang hooks, debug hooks and other
+     miscellaneous clean-ups.
+
+   * Eric Botcazou for fixing middle- and backend bugs left and right.
+
+   * Per Bothner for his direction via the steering committee and
+     various improvements to the infrastructure for supporting new
+     languages.  Chill front end implementation.  Initial
+     implementations of cpplib, fix-header, config.guess, libio, and
+     past C++ library (libg++) maintainer.  Dreaming up, designing and
+     implementing much of GCJ.
+
+   * Devon Bowen helped port GCC to the Tahoe.
+
+   * Don Bowman for mips-vxworks contributions.
+
+   * Dave Brolley for work on cpplib and Chill.
+
+   * Robert Brown implemented the support for Encore 32000 systems.
+
+   * Christian Bruel for improvements to local store elimination.
+
+   * Herman A.J. ten Brugge for various fixes.
+
+   * Joerg Brunsmann for Java compiler hacking and help with the GCJ
+     FAQ.
+
+   * Joe Buck for his direction via the steering committee.
+
+   * Craig Burley for leadership of the Fortran effort.
+
+   * Stephan Buys for contributing Doxygen notes for libstdc++.
+
+   * Paolo Carlini for libstdc++ work: lots of efficiency improvements
+     to the C++ strings, streambufs and formatted I/O, hard detective
+     work on the frustrating localization issues, and keeping up with
+     the problem reports.
+
+   * John Carr for his alias work, SPARC hacking, infrastructure
+     improvements, previous contributions to the steering committee,
+     loop optimizations, etc.
+
+   * Stephane Carrez for 68HC11 and 68HC12 ports.
+
+   * Steve Chamberlain for support for the Renesas SH and H8 processors
+     and the PicoJava processor, and for GCJ config fixes.
+
+   * Glenn Chambers for help with the GCJ FAQ.
+
+   * John-Marc Chandonia for various libgcj patches.
+
+   * Scott Christley for his Objective-C contributions.
+
+   * Eric Christopher for his Java porting help and clean-ups.
+
+   * Branko Cibej for more warning contributions.
+
+   * The GNU Classpath project for all of their merged runtime code.
+
+   * Nick Clifton for arm, mcore, fr30, v850, m32r work, `--help', and
+     other random hacking.
+
+   * Michael Cook for libstdc++ cleanup patches to reduce warnings.
+
+   * R. Kelley Cook for making GCC buildable from a read-only directory
+     as well as other miscellaneous build process and documentation
+     clean-ups.
+
+   * Ralf Corsepius for SH testing and minor bugfixing.
+
+   * Stan Cox for care and feeding of the x86 port and lots of behind
+     the scenes hacking.
+
+   * Alex Crain provided changes for the 3b1.
+
+   * Ian Dall for major improvements to the NS32k port.
+
+   * Paul Dale for his work to add uClinux platform support to the m68k
+     backend.
+
+   * Dario Dariol contributed the four varieties of sample programs
+     that print a copy of their source.
+
+   * Russell Davidson for fstream and stringstream fixes in libstdc++.
+
+   * Mo DeJong for GCJ and libgcj bug fixes.
+
+   * DJ Delorie for the DJGPP port, build and libiberty maintenance, and
+     various bug fixes.
+
+   * Gabriel Dos Reis for contributions to G++, contributions and
+     maintenance of GCC diagnostics infrastructure, libstdc++-v3,
+     including valarray<>, complex<>, maintaining the numerics library
+     (including that pesky <limits> :-) and keeping up-to-date anything
+     to do with numbers.
+
+   * Ulrich Drepper for his work on glibc, testing of GCC using glibc,
+     ISO C99 support, CFG dumping support, etc., plus support of the
+     C++ runtime libraries including for all kinds of C interface
+     issues, contributing and maintaining complex<>, sanity checking
+     and disbursement, configuration architecture, libio maintenance,
+     and early math work.
+
+   * Zdenek Dvorak for a new loop unroller and various fixes.
+
+   * Richard Earnshaw for his ongoing work with the ARM.
+
+   * David Edelsohn for his direction via the steering committee,
+     ongoing work with the RS6000/PowerPC port, help cleaning up Haifa
+     loop changes, doing the entire AIX port of libstdc++ with his bare
+     hands, and for ensuring GCC properly keeps working on AIX.
+
+   * Kevin Ediger for the floating point formatting of num_put::do_put
+     in libstdc++.
+
+   * Phil Edwards for libstdc++ work including configuration hackery,
+     documentation maintainer, chief breaker of the web pages, the
+     occasional iostream bug fix, and work on shared library symbol
+     versioning.
+
+   * Paul Eggert for random hacking all over GCC.
+
+   * Mark Elbrecht for various DJGPP improvements, and for libstdc++
+     configuration support for locales and fstream-related fixes.
+
+   * Vadim Egorov for libstdc++ fixes in strings, streambufs, and
+     iostreams.
+
+   * Christian Ehrhardt for dealing with bug reports.
+
+   * Ben Elliston for his work to move the Objective-C runtime into its
+     own subdirectory and for his work on autoconf.
+
+   * Marc Espie for OpenBSD support.
+
+   * Doug Evans for much of the global optimization framework, arc,
+     m32r, and SPARC work.
+
+   * Christopher Faylor for his work on the Cygwin port and for caring
+     and feeding the gcc.gnu.org box and saving its users tons of spam.
+
+   * Fred Fish for BeOS support and Ada fixes.
+
+   * Ivan Fontes Garcia for the Portugese translation of the GCJ FAQ.
+
+   * Peter Gerwinski for various bug fixes and the Pascal front end.
+
+   * Kaveh Ghazi for his direction via the steering committee, amazing
+     work to make `-W -Wall' useful, and continuously testing GCC on a
+     plethora of platforms.
+
+   * John Gilmore for a donation to the FSF earmarked improving GNU
+     Java.
+
+   * Judy Goldberg for c++ contributions.
+
+   * Torbjorn Granlund for various fixes and the c-torture testsuite,
+     multiply- and divide-by-constant optimization, improved long long
+     support, improved leaf function register allocation, and his
+     direction via the steering committee.
+
+   * Anthony Green for his `-Os' contributions and Java front end work.
+
+   * Stu Grossman for gdb hacking, allowing GCJ developers to debug
+     Java code.
+
+   * Michael K. Gschwind contributed the port to the PDP-11.
+
+   * Ron Guilmette implemented the `protoize' and `unprotoize' tools,
+     the support for Dwarf symbolic debugging information, and much of
+     the support for System V Release 4.  He has also worked heavily on
+     the Intel 386 and 860 support.
+
+   * Bruno Haible for improvements in the runtime overhead for EH, new
+     warnings and assorted bug fixes.
+
+   * Andrew Haley for his amazing Java compiler and library efforts.
+
+   * Chris Hanson assisted in making GCC work on HP-UX for the 9000
+     series 300.
+
+   * Michael Hayes for various thankless work he's done trying to get
+     the c30/c40 ports functional.  Lots of loop and unroll
+     improvements and fixes.
+
+   * Dara Hazeghi for wading through myriads of target-specific bug
+     reports.
+
+   * Kate Hedstrom for staking the G77 folks with an initial testsuite.
+
+   * Richard Henderson for his ongoing SPARC, alpha, ia32, and ia64
+     work, loop opts, and generally fixing lots of old problems we've
+     ignored for years, flow rewrite and lots of further stuff,
+     including reviewing tons of patches.
+
+   * Aldy Hernandez for working on the PowerPC port, SIMD support, and
+     various fixes.
+
+   * Nobuyuki Hikichi of Software Research Associates, Tokyo,
+     contributed the support for the Sony NEWS machine.
+
+   * Kazu Hirata for caring and feeding the Renesas H8/300 port and
+     various fixes.
+
+   * Manfred Hollstein for his ongoing work to keep the m88k alive, lots
+     of testing and bug fixing, particularly of GCC configury code.
+
+   * Steve Holmgren for MachTen patches.
+
+   * Jan Hubicka for his x86 port improvements.
+
+   * Falk Hueffner for working on C and optimization bug reports.
+
+   * Bernardo Innocenti for his m68k work, including merging of
+     ColdFire improvements and uClinux support.
+
+   * Christian Iseli for various bug fixes.
+
+   * Kamil Iskra for general m68k hacking.
+
+   * Lee Iverson for random fixes and MIPS testing.
+
+   * Andreas Jaeger for testing and benchmarking of GCC and various bug
+     fixes.
+
+   * Jakub Jelinek for his SPARC work and sibling call optimizations as
+     well as lots of bug fixes and test cases, and for improving the
+     Java build system.
+
+   * Janis Johnson for ia64 testing and fixes, her quality improvement
+     sidetracks, and web page maintenance.
+
+   * Kean Johnston for SCO OpenServer support and various fixes.
+
+   * Tim Josling for the sample language treelang based originally on
+     Richard Kenner's ""toy" language".
+
+   * Nicolai Josuttis for additional libstdc++ documentation.
+
+   * Klaus Kaempf for his ongoing work to make alpha-vms a viable
+     target.
+
+   * David Kashtan of SRI adapted GCC to VMS.
+
+   * Ryszard Kabatek for many, many libstdc++ bug fixes and
+     optimizations of strings, especially member functions, and for
+     auto_ptr fixes.
+
+   * Geoffrey Keating for his ongoing work to make the PPC work for
+     GNU/Linux and his automatic regression tester.
+
+   * Brendan Kehoe for his ongoing work with G++ and for a lot of early
+     work in just about every part of libstdc++.
+
+   * Oliver M. Kellogg of Deutsche Aerospace contributed the port to the
+     MIL-STD-1750A.
+
+   * Richard Kenner of the New York University Ultracomputer Research
+     Laboratory wrote the machine descriptions for the AMD 29000, the
+     DEC Alpha, the IBM RT PC, and the IBM RS/6000 as well as the
+     support for instruction attributes.  He also made changes to
+     better support RISC processors including changes to common
+     subexpression elimination, strength reduction, function calling
+     sequence handling, and condition code support, in addition to
+     generalizing the code for frame pointer elimination and delay slot
+     scheduling.  Richard Kenner was also the head maintainer of GCC
+     for several years.
+
+   * Mumit Khan for various contributions to the Cygwin and Mingw32
+     ports and maintaining binary releases for Microsoft Windows hosts,
+     and for massive libstdc++ porting work to Cygwin/Mingw32.
+
+   * Robin Kirkham for cpu32 support.
+
+   * Mark Klein for PA improvements.
+
+   * Thomas Koenig for various bug fixes.
+
+   * Bruce Korb for the new and improved fixincludes code.
+
+   * Benjamin Kosnik for his G++ work and for leading the libstdc++-v3
+     effort.
+
+   * Charles LaBrec contributed the support for the Integrated Solutions
+     68020 system.
+
+   * Jeff Law for his direction via the steering committee,
+     coordinating the entire egcs project and GCC 2.95, rolling out
+     snapshots and releases, handling merges from GCC2, reviewing tons
+     of patches that might have fallen through the cracks else, and
+     random but extensive hacking.
+
+   * Marc Lehmann for his direction via the steering committee and
+     helping with analysis and improvements of x86 performance.
+
+   * Ted Lemon wrote parts of the RTL reader and printer.
+
+   * Kriang Lerdsuwanakij for C++ improvements including template as
+     template parameter support, and many C++ fixes.
+
+   * Warren Levy for tremendous work on libgcj (Java Runtime Library)
+     and random work on the Java front end.
+
+   * Alain Lichnewsky ported GCC to the MIPS CPU.
+
+   * Oskar Liljeblad for hacking on AWT and his many Java bug reports
+     and patches.
+
+   * Robert Lipe for OpenServer support, new testsuites, testing, etc.
+
+   * Weiwen Liu for testing and various bug fixes.
+
+   * Dave Love for his ongoing work with the Fortran front end and
+     runtime libraries.
+
+   * Martin von Lo"wis for internal consistency checking infrastructure,
+     various C++ improvements including namespace support, and tons of
+     assistance with libstdc++/compiler merges.
+
+   * H.J. Lu for his previous contributions to the steering committee,
+     many x86 bug reports, prototype patches, and keeping the GNU/Linux
+     ports working.
+
+   * Greg McGary for random fixes and (someday) bounded pointers.
+
+   * Andrew MacLeod for his ongoing work in building a real EH system,
+     various code generation improvements, work on the global
+     optimizer, etc.
+
+   * Vladimir Makarov for hacking some ugly i960 problems, PowerPC
+     hacking improvements to compile-time performance, overall
+     knowledge and direction in the area of instruction scheduling, and
+     design and implementation of the automaton based instruction
+     scheduler.
+
+   * Bob Manson for his behind the scenes work on dejagnu.
+
+   * Philip Martin for lots of libstdc++ string and vector iterator
+     fixes and improvements, and string clean up and testsuites.
+
+   * All of the Mauve project contributors, for Java test code.
+
+   * Bryce McKinlay for numerous GCJ and libgcj fixes and improvements.
+
+   * Adam Megacz for his work on the Microsoft Windows port of GCJ.
+
+   * Michael Meissner for LRS framework, ia32, m32r, v850, m88k, MIPS,
+     powerpc, haifa, ECOFF debug support, and other assorted hacking.
+
+   * Jason Merrill for his direction via the steering committee and
+     leading the G++ effort.
+
+   * David Miller for his direction via the steering committee, lots of
+     SPARC work, improvements in jump.c and interfacing with the Linux
+     kernel developers.
+
+   * Gary Miller ported GCC to Charles River Data Systems machines.
+
+   * Alfred Minarik for libstdc++ string and ios bug fixes, and turning
+     the entire libstdc++ testsuite namespace-compatible.
+
+   * Mark Mitchell for his direction via the steering committee,
+     mountains of C++ work, load/store hoisting out of loops, alias
+     analysis improvements, ISO C `restrict' support, and serving as
+     release manager for GCC 3.x.
+
+   * Alan Modra for various GNU/Linux bits and testing.
+
+   * Toon Moene for his direction via the steering committee, Fortran
+     maintenance, and his ongoing work to make us make Fortran run fast.
+
+   * Jason Molenda for major help in the care and feeding of all the
+     services on the gcc.gnu.org (formerly egcs.cygnus.com)
+     machine--mail, web services, ftp services, etc etc.  Doing all
+     this work on scrap paper and the backs of envelopes would have
+     been... difficult.
+
+   * Catherine Moore for fixing various ugly problems we have sent her
+     way, including the haifa bug which was killing the Alpha & PowerPC
+     Linux kernels.
+
+   * Mike Moreton for his various Java patches.
+
+   * David Mosberger-Tang for various Alpha improvements, and for the
+     initial IA-64 port.
+
+   * Stephen Moshier contributed the floating point emulator that
+     assists in cross-compilation and permits support for floating
+     point numbers wider than 64 bits and for ISO C99 support.
+
+   * Bill Moyer for his behind the scenes work on various issues.
+
+   * Philippe De Muyter for his work on the m68k port.
+
+   * Joseph S. Myers for his work on the PDP-11 port, format checking
+     and ISO C99 support, and continuous emphasis on (and contributions
+     to) documentation.
+
+   * Nathan Myers for his work on libstdc++-v3: architecture and
+     authorship through the first three snapshots, including
+     implementation of locale infrastructure, string, shadow C headers,
+     and the initial project documentation (DESIGN, CHECKLIST, and so
+     forth).  Later, more work on MT-safe string and shadow headers.
+
+   * Felix Natter for documentation on porting libstdc++.
+
+   * Nathanael Nerode for cleaning up the configuration/build process.
+
+   * NeXT, Inc. donated the front end that supports the Objective-C
+     language.
+
+   * Hans-Peter Nilsson for the CRIS and MMIX ports, improvements to
+     the search engine setup, various documentation fixes and other
+     small fixes.
+
+   * Geoff Noer for this work on getting cygwin native builds working.
+
+   * Diego Novillo for his SPEC performance tracking web pages and
+     assorted fixes in the middle end and various back ends.
+
+   * David O'Brien for the FreeBSD/alpha, FreeBSD/AMD x86-64,
+     FreeBSD/ARM, FreeBSD/PowerPC, and FreeBSD/SPARC64 ports and
+     related infrastructure improvements.
+
+   * Alexandre Oliva for various build infrastructure improvements,
+     scripts and amazing testing work, including keeping libtool issues
+     sane and happy.
+
+   * Melissa O'Neill for various NeXT fixes.
+
+   * Rainer Orth for random MIPS work, including improvements to GCC's
+     o32 ABI support, improvements to dejagnu's MIPS support, Java
+     configuration clean-ups and porting work, etc.
+
+   * Hartmut Penner for work on the s390 port.
+
+   * Paul Petersen wrote the machine description for the Alliant FX/8.
+
+   * Alexandre Petit-Bianco for implementing much of the Java compiler
+     and continued Java maintainership.
+
+   * Matthias Pfaller for major improvements to the NS32k port.
+
+   * Gerald Pfeifer for his direction via the steering committee,
+     pointing out lots of problems we need to solve, maintenance of the
+     web pages, and taking care of documentation maintenance in general.
+
+   * Andrew Pinski for processing bug reports by the dozen.
+
+   * Ovidiu Predescu for his work on the Objective-C front end and
+     runtime libraries.
+
+   * Jerry Quinn for major performance improvements in C++ formatted
+     I/O.
+
+   * Ken Raeburn for various improvements to checker, MIPS ports and
+     various cleanups in the compiler.
+
+   * Rolf W. Rasmussen for hacking on AWT.
+
+   * David Reese of Sun Microsystems contributed to the Solaris on
+     PowerPC port.
+
+   * Volker Reichelt for keeping up with the problem reports.
+
+   * Joern Rennecke for maintaining the sh port, loop, regmove & reload
+     hacking.
+
+   * Loren J. Rittle for improvements to libstdc++-v3 including the
+     FreeBSD port, threading fixes, thread-related configury changes,
+     critical threading documentation, and solutions to really tricky
+     I/O problems, as well as keeping GCC properly working on FreeBSD
+     and continuous testing.
+
+   * Craig Rodrigues for processing tons of bug reports.
+
+   * Gavin Romig-Koch for lots of behind the scenes MIPS work.
+
+   * Ken Rose for fixes to GCC's delay slot filling code.
+
+   * Paul Rubin wrote most of the preprocessor.
+
+   * Pe'tur Runo'lfsson for major performance improvements in C++
+     formatted I/O and large file support in C++ filebuf.
+
+   * Chip Salzenberg for libstdc++ patches and improvements to locales,
+     traits, Makefiles, libio, libtool hackery, and "long long" support.
+
+   * Juha Sarlin for improvements to the H8 code generator.
+
+   * Greg Satz assisted in making GCC work on HP-UX for the 9000 series
+     300.
+
+   * Roger Sayle for improvements to constant folding and GCC's RTL
+     optimizers as well as for fixing numerous bugs.
+
+   * Bradley Schatz for his work on the GCJ FAQ.
+
+   * Peter Schauer wrote the code to allow debugging to work on the
+     Alpha.
+
+   * William Schelter did most of the work on the Intel 80386 support.
+
+   * Bernd Schmidt for various code generation improvements and major
+     work in the reload pass as well a serving as release manager for
+     GCC 2.95.3.
+
+   * Peter Schmid for constant testing of libstdc++ - especially
+     application testing, going above and beyond what was requested for
+     the release criteria - and libstdc++ header file tweaks.
+
+   * Jason Schroeder for jcf-dump patches.
+
+   * Andreas Schwab for his work on the m68k port.
+
+   * Joel Sherrill for his direction via the steering committee, RTEMS
+     contributions and RTEMS testing.
+
+   * Nathan Sidwell for many C++ fixes/improvements.
+
+   * Jeffrey Siegal for helping RMS with the original design of GCC,
+     some code which handles the parse tree and RTL data structures,
+     constant folding and help with the original VAX & m68k ports.
+
+   * Kenny Simpson for prompting libstdc++ fixes due to defect reports
+     from the LWG (thereby keeping GCC in line with updates from the
+     ISO).
+
+   * Franz Sirl for his ongoing work with making the PPC port stable
+     for GNU/Linux.
+
+   * Andrey Slepuhin for assorted AIX hacking.
+
+   * Christopher Smith did the port for Convex machines.
+
+   * Danny Smith for his major efforts on the Mingw (and Cygwin) ports.
+
+   * Randy Smith finished the Sun FPA support.
+
+   * Scott Snyder for queue, iterator, istream, and string fixes and
+     libstdc++ testsuite entries.
+
+   * Brad Spencer for contributions to the GLIBCPP_FORCE_NEW technique.
+
+   * Richard Stallman, for writing the original GCC and launching the
+     GNU project.
+
+   * Jan Stein of the Chalmers Computer Society provided support for
+     Genix, as well as part of the 32000 machine description.
+
+   * Nigel Stephens for various mips16 related fixes/improvements.
+
+   * Jonathan Stone wrote the machine description for the Pyramid
+     computer.
+
+   * Graham Stott for various infrastructure improvements.
+
+   * John Stracke for his Java HTTP protocol fixes.
+
+   * Mike Stump for his Elxsi port, G++ contributions over the years
+     and more recently his vxworks contributions
+
+   * Jeff Sturm for Java porting help, bug fixes, and encouragement.
+
+   * Shigeya Suzuki for this fixes for the bsdi platforms.
+
+   * Ian Lance Taylor for his mips16 work, general configury hacking,
+     fixincludes, etc.
+
+   * Holger Teutsch provided the support for the Clipper CPU.
+
+   * Gary Thomas for his ongoing work to make the PPC work for
+     GNU/Linux.
+
+   * Philipp Thomas for random bug fixes throughout the compiler
+
+   * Jason Thorpe for thread support in libstdc++ on NetBSD.
+
+   * Kresten Krab Thorup wrote the run time support for the Objective-C
+     language and the fantastic Java bytecode interpreter.
+
+   * Michael Tiemann for random bug fixes, the first instruction
+     scheduler, initial C++ support, function integration, NS32k, SPARC
+     and M88k machine description work, delay slot scheduling.
+
+   * Andreas Tobler for his work porting libgcj to Darwin.
+
+   * Teemu Torma for thread safe exception handling support.
+
+   * Leonard Tower wrote parts of the parser, RTL generator, and RTL
+     definitions, and of the VAX machine description.
+
+   * Tom Tromey for internationalization support and for his many Java
+     contributions and libgcj maintainership.
+
+   * Lassi Tuura for improvements to config.guess to determine HP
+     processor types.
+
+   * Petter Urkedal for libstdc++ CXXFLAGS, math, and algorithms fixes.
+
+   * Brent Verner for work with the libstdc++ cshadow files and their
+     associated configure steps.
+
+   * Todd Vierling for contributions for NetBSD ports.
+
+   * Jonathan Wakely for contributing libstdc++ Doxygen notes and XHTML
+     guidance.
+
+   * Dean Wakerley for converting the install documentation from HTML
+     to texinfo in time for GCC 3.0.
+
+   * Krister Walfridsson for random bug fixes.
+
+   * Stephen M. Webb for time and effort on making libstdc++ shadow
+     files work with the tricky Solaris 8+ headers, and for pushing the
+     build-time header tree.
+
+   * John Wehle for various improvements for the x86 code generator,
+     related infrastructure improvements to help x86 code generation,
+     value range propagation and other work, WE32k port.
+
+   * Ulrich Weigand for work on the s390 port.
+
+   * Zack Weinberg for major work on cpplib and various other bug fixes.
+
+   * Matt Welsh for help with Linux Threads support in GCJ.
+
+   * Urban Widmark for help fixing java.io.
+
+   * Mark Wielaard for new Java library code and his work integrating
+     with Classpath.
+
+   * Dale Wiles helped port GCC to the Tahoe.
+
+   * Bob Wilson from Tensilica, Inc. for the Xtensa port.
+
+   * Jim Wilson for his direction via the steering committee, tackling
+     hard problems in various places that nobody else wanted to work
+     on, strength reduction and other loop optimizations.
+
+   * Carlo Wood for various fixes.
+
+   * Tom Wood for work on the m88k port.
+
+   * Masanobu Yuhara of Fujitsu Laboratories implemented the machine
+     description for the Tron architecture (specifically, the Gmicro).
+
+   * Kevin Zachmann helped ported GCC to the Tahoe.
+
+   * Gilles Zunino for help porting Java to Irix.
+
+
+   In addition to the above, all of which also contributed time and
+energy in testing GCC, we would like to thank the following for their
+contributions to testing:
+
+   * Michael Abd-El-Malek
+
+   * Thomas Arend
+
+   * Bonzo Armstrong
+
+   * Steven Ashe
+
+   * Chris Baldwin
+
+   * David Billinghurst
+
+   * Jim Blandy
+
+   * Stephane Bortzmeyer
+
+   * Horst von Brand
+
+   * Frank Braun
+
+   * Rodney Brown
+
+   * Sidney Cadot
+
+   * Bradford Castalia
+
+   * Ralph Doncaster
+
+   * Richard Emberson
+
+   * Levente Farkas
+
+   * Graham Fawcett
+
+   * Robert A. French
+
+   * Jo"rgen Freyh
+
+   * Mark K. Gardner
+
+   * Charles-Antoine Gauthier
+
+   * Yung Shing Gene
+
+   * David Gilbert
+
+   * Simon Gornall
+
+   * Fred Gray
+
+   * John Griffin
+
+   * Patrik Hagglund
+
+   * Phil Hargett
+
+   * Amancio Hasty
+
+   * Bryan W. Headley
+
+   * Kevin B. Hendricks
+
+   * Joep Jansen
+
+   * Christian Joensson
+
+   * David Kidd
+
+   * Tobias Kuipers
+
+   * Anand Krishnaswamy
+
+   * llewelly
+
+   * Damon Love
+
+   * Brad Lucier
+
+   * Matthias Klose
+
+   * Martin Knoblauch
+
+   * Jesse Macnish
+
+   * Stefan Morrell
+
+   * Anon A. Mous
+
+   * Matthias Mueller
+
+   * Pekka Nikander
+
+   * Jon Olson
+
+   * Magnus Persson
+
+   * Chris Pollard
+
+   * Richard Polton
+
+   * David Rees
+
+   * Paul Reilly
+
+   * Tom Reilly
+
+   * Torsten Rueger
+
+   * Danny Sadinoff
+
+   * Marc Schifer
+
+   * David Schuler
+
+   * Vin Shelton
+
+   * Tim Souder
+
+   * Adam Sulmicki
+
+   * George Talbot
+
+   * Gregory Warnes
+
+   * David E. Young
+
+   * And many others
+
+   And finally we'd like to thank everyone who uses the compiler,
+submits bug reports and generally reminds us why we're doing this work
+in the first place.
+
+
+File: gccint.info,  Node: Option Index,  Next: Index,  Prev: Contributors,  Up: Top
+
+Option Index
+************
+
+   GCC's command line options are indexed here without any initial `-'
+or `--'.  Where an option has both positive and negative forms (such as
+`-fOPTION' and `-fno-OPTION'), relevant entries in the manual are
+indexed under the most appropriate form; it may sometimes be useful to
+look up both forms.
+
+* Menu:
+
+* dB:                                    Passes.
+* dc:                                    Passes.
+* dd:                                    Passes.
+* dE:                                    Passes.
+* df:                                    Passes.
+* dg:                                    Passes.
+* dG:                                    Passes.
+* di:                                    Passes.
+* dj:                                    Passes.
+* dk:                                    Passes.
+* dl:                                    Passes.
+* dL:                                    Passes.
+* dN:                                    Passes.
+* dR:                                    Passes.
+* dr:                                    Passes.
+* dS:                                    Passes.
+* ds:                                    Passes.
+* dt:                                    Passes.
+* dZ:                                    Passes.
+* fnew-ra:                               Passes.
+* frerun-cse-after-loop:                 Passes.
+* fthread-jumps:                         Passes.
+* msoft-float:                           Soft float library routines.
+
+
+File: gccint.info,  Node: Index,  Prev: Option Index,  Up: Top
+
+Index
+*****
+
+* Menu:
+
+* ! in constraint:                       Multi-Alternative.
+* # in constraint:                       Modifiers.
+* # in template:                         Output Template.
+* #pragma:                               Misc.
+* % in constraint:                       Modifiers.
+* % in GTY option:                       GTY Options.
+* % in template:                         Output Template.
+* & in constraint:                       Modifiers.
+* (nil):                                 RTL Objects.
+* * <1>:                                 PCH Target.
+* *:                                     Host Common.
+* * in constraint:                       Modifiers.
+* * in template:                         Output Statement.
+* + in constraint:                       Modifiers.
+* /c in RTL dump:                        Flags.
+* /f in RTL dump:                        Flags.
+* /i in RTL dump:                        Flags.
+* /j in RTL dump:                        Flags.
+* /s in RTL dump:                        Flags.
+* /u in RTL dump:                        Flags.
+* /v in RTL dump:                        Flags.
+* 0 in constraint:                       Simple Constraints.
+* < in constraint:                       Simple Constraints.
+* = in constraint:                       Modifiers.
+* > in constraint:                       Simple Constraints.
+* ? in constraint:                       Multi-Alternative.
+* \:                                     Output Template.
+* __absvdi2:                             Integer library routines.
+* __absvsi2:                             Integer library routines.
+* __adddf3:                              Soft float library routines.
+* __addsf3:                              Soft float library routines.
+* __addtf3:                              Soft float library routines.
+* __addvdi3:                             Integer library routines.
+* __addvsi3:                             Integer library routines.
+* __addxf3:                              Soft float library routines.
+* __ashldi3:                             Integer library routines.
+* __ashlsi3:                             Integer library routines.
+* __ashlti3:                             Integer library routines.
+* __ashrdi3:                             Integer library routines.
+* __ashrsi3:                             Integer library routines.
+* __ashrti3:                             Integer library routines.
+* __builtin_args_info:                   Varargs.
+* __builtin_classify_type:               Varargs.
+* __builtin_next_arg:                    Varargs.
+* __builtin_saveregs:                    Varargs.
+* __clear_cache:                         Miscellaneous routines.
+* __clzdi2:                              Integer library routines.
+* __clzsi2:                              Integer library routines.
+* __clzti2:                              Integer library routines.
+* __cmpdf2:                              Soft float library routines.
+* __cmpdi2:                              Integer library routines.
+* __cmpsf2:                              Soft float library routines.
+* __cmptf2:                              Soft float library routines.
+* __cmpti2:                              Integer library routines.
+* __CTOR_LIST__:                         Initialization.
+* __ctzdi2:                              Integer library routines.
+* __ctzsi2:                              Integer library routines.
+* __ctzti2:                              Integer library routines.
+* __divdf3:                              Soft float library routines.
+* __divdi3:                              Integer library routines.
+* __divsf3:                              Soft float library routines.
+* __divsi3:                              Integer library routines.
+* __divtf3:                              Soft float library routines.
+* __divti3:                              Integer library routines.
+* __divxf3:                              Soft float library routines.
+* __DTOR_LIST__:                         Initialization.
+* __eqdf2:                               Soft float library routines.
+* __eqsf2:                               Soft float library routines.
+* __eqtf2:                               Soft float library routines.
+* __extenddftf2:                         Soft float library routines.
+* __extenddfxf2:                         Soft float library routines.
+* __extendsfdf2:                         Soft float library routines.
+* __extendsftf2:                         Soft float library routines.
+* __extendsfxf2:                         Soft float library routines.
+* __ffsdi2:                              Integer library routines.
+* __ffsti2:                              Integer library routines.
+* __fixdfdi:                             Soft float library routines.
+* __fixdfsi:                             Soft float library routines.
+* __fixdfti:                             Soft float library routines.
+* __fixsfdi:                             Soft float library routines.
+* __fixsfsi:                             Soft float library routines.
+* __fixsfti:                             Soft float library routines.
+* __fixtfdi:                             Soft float library routines.
+* __fixtfsi:                             Soft float library routines.
+* __fixtfti:                             Soft float library routines.
+* __fixunsdfdi:                          Soft float library routines.
+* __fixunsdfsi:                          Soft float library routines.
+* __fixunsdfti:                          Soft float library routines.
+* __fixunssfdi:                          Soft float library routines.
+* __fixunssfsi:                          Soft float library routines.
+* __fixunssfti:                          Soft float library routines.
+* __fixunstfdi:                          Soft float library routines.
+* __fixunstfsi:                          Soft float library routines.
+* __fixunstfti:                          Soft float library routines.
+* __fixunsxfdi:                          Soft float library routines.
+* __fixunsxfsi:                          Soft float library routines.
+* __fixunsxfti:                          Soft float library routines.
+* __fixxfdi:                             Soft float library routines.
+* __fixxfsi:                             Soft float library routines.
+* __fixxfti:                             Soft float library routines.
+* __floatdidf:                           Soft float library routines.
+* __floatdisf:                           Soft float library routines.
+* __floatditf:                           Soft float library routines.
+* __floatdixf:                           Soft float library routines.
+* __floatsidf:                           Soft float library routines.
+* __floatsisf:                           Soft float library routines.
+* __floatsitf:                           Soft float library routines.
+* __floatsixf:                           Soft float library routines.
+* __floattidf:                           Soft float library routines.
+* __floattisf:                           Soft float library routines.
+* __floattitf:                           Soft float library routines.
+* __floattixf:                           Soft float library routines.
+* __gedf2:                               Soft float library routines.
+* __gesf2:                               Soft float library routines.
+* __getf2:                               Soft float library routines.
+* __gtdf2:                               Soft float library routines.
+* __gtsf2:                               Soft float library routines.
+* __gttf2:                               Soft float library routines.
+* __ledf2:                               Soft float library routines.
+* __lesf2:                               Soft float library routines.
+* __letf2:                               Soft float library routines.
+* __lshrdi3:                             Integer library routines.
+* __lshrsi3:                             Integer library routines.
+* __lshrti3:                             Integer library routines.
+* __ltdf2:                               Soft float library routines.
+* __ltsf2:                               Soft float library routines.
+* __lttf2:                               Soft float library routines.
+* __main:                                Collect2.
+* __moddi3:                              Integer library routines.
+* __modsi3:                              Integer library routines.
+* __modti3:                              Integer library routines.
+* __muldf3:                              Soft float library routines.
+* __muldi3:                              Integer library routines.
+* __mulsf3:                              Soft float library routines.
+* __mulsi3:                              Integer library routines.
+* __multf3:                              Soft float library routines.
+* __multi3:                              Integer library routines.
+* __mulvdi3:                             Integer library routines.
+* __mulvsi3:                             Integer library routines.
+* __mulxf3:                              Soft float library routines.
+* __nedf2:                               Soft float library routines.
+* __negdf2:                              Soft float library routines.
+* __negdi2:                              Integer library routines.
+* __negsf2:                              Soft float library routines.
+* __negtf2:                              Soft float library routines.
+* __negti2:                              Integer library routines.
+* __negvdi2:                             Integer library routines.
+* __negvsi2:                             Integer library routines.
+* __negxf2:                              Soft float library routines.
+* __nesf2:                               Soft float library routines.
+* __netf2:                               Soft float library routines.
+* __paritydi2:                           Integer library routines.
+* __paritysi2:                           Integer library routines.
+* __parityti2:                           Integer library routines.
+* __popcountdi2:                         Integer library routines.
+* __popcountsi2:                         Integer library routines.
+* __popcountti2:                         Integer library routines.
+* __subdf3:                              Soft float library routines.
+* __subsf3:                              Soft float library routines.
+* __subtf3:                              Soft float library routines.
+* __subvdi3:                             Integer library routines.
+* __subvsi3:                             Integer library routines.
+* __subxf3:                              Soft float library routines.
+* __truncdfsf2:                          Soft float library routines.
+* __trunctfdf2:                          Soft float library routines.
+* __trunctfsf2:                          Soft float library routines.
+* __truncxfdf2:                          Soft float library routines.
+* __truncxfsf2:                          Soft float library routines.
+* __ucmpdi2:                             Integer library routines.
+* __ucmpti2:                             Integer library routines.
+* __udivdi3:                             Integer library routines.
+* __udivmoddi3:                          Integer library routines.
+* __udivsi3:                             Integer library routines.
+* __udivti3:                             Integer library routines.
+* __umoddi3:                             Integer library routines.
+* __umodsi3:                             Integer library routines.
+* __umodti3:                             Integer library routines.
+* __unorddf2:                            Soft float library routines.
+* __unordsf2:                            Soft float library routines.
+* __unordtf2:                            Soft float library routines.
+* abort:                                 Portability.
+* abs:                                   Arithmetic.
+* abs and attributes:                    Expressions.
+* ABS_EXPR:                              Expression trees.
+* absence_set:                           Automaton pipeline description.
+* absM2 instruction pattern:             Standard Names.
+* absolute value:                        Arithmetic.
+* access to operands:                    Accessors.
+* access to special operands:            Special Accessors.
+* accessors:                             Accessors.
+* ACCUMULATE_OUTGOING_ARGS:              Stack Arguments.
+* ACCUMULATE_OUTGOING_ARGS and stack frames: Function Entry.
+* ADA_LONG_TYPE_SIZE:                    Type Layout.
+* ADDITIONAL_REGISTER_NAMES:             Instruction Output.
+* addM3 instruction pattern:             Standard Names.
+* addMODEcc instruction pattern:         Standard Names.
+* addr_diff_vec:                         Side Effects.
+* addr_diff_vec, length of:              Insn Lengths.
+* ADDR_EXPR:                             Expression trees.
+* addr_vec:                              Side Effects.
+* addr_vec, length of:                   Insn Lengths.
+* address constraints:                   Simple Constraints.
+* address_operand:                       Simple Constraints.
+* addressing modes:                      Addressing Modes.
+* addressof:                             Regs and Memory.
+* ADJUST_FIELD_ALIGN:                    Storage Layout.
+* ADJUST_INSN_LENGTH:                    Insn Lengths.
+* aggregates as return values:           Aggregate Return.
+* ALL_COP_ADDITIONAL_REGISTER_NAMES:     MIPS Coprocessors.
+* ALL_REGS:                              Register Classes.
+* ALLOCATE_INITIAL_VALUE:                Misc.
+* allocate_stack instruction pattern:    Standard Names.
+* alternate entry points:                Insns.
+* analysis, data flow:                   Passes.
+* and:                                   Arithmetic.
+* and and attributes:                    Expressions.
+* and, canonicalization of:              Insn Canonicalizations.
+* andM3 instruction pattern:             Standard Names.
+* APPLY_RESULT_SIZE:                     Scalar Return.
+* ARG_POINTER_CFA_OFFSET:                Frame Layout.
+* ARG_POINTER_REGNUM:                    Frame Registers.
+* ARG_POINTER_REGNUM and virtual registers: Regs and Memory.
+* arg_pointer_rtx:                       Frame Registers.
+* ARGS_GROW_DOWNWARD:                    Frame Layout.
+* argument passing:                      Interface.
+* arguments in registers:                Register Arguments.
+* arguments on stack:                    Stack Arguments.
+* arithmetic library:                    Soft float library routines.
+* arithmetic shift:                      Arithmetic.
+* arithmetic simplifications:            Passes.
+* arithmetic, in RTL:                    Arithmetic.
+* ARITHMETIC_TYPE_P:                     Types.
+* array:                                 Types.
+* ARRAY_REF:                             Expression trees.
+* ARRAY_TYPE:                            Types.
+* AS_NEEDS_DASH_FOR_PIPED_INPUT:         Driver.
+* ashift:                                Arithmetic.
+* ashift and attributes:                 Expressions.
+* ashiftrt:                              Arithmetic.
+* ashiftrt and attributes:               Expressions.
+* ashlM3 instruction pattern:            Standard Names.
+* ashrM3 instruction pattern:            Standard Names.
+* ASM_APP_OFF:                           File Framework.
+* ASM_APP_ON:                            File Framework.
+* ASM_CLOBBERS:                          Function Bodies.
+* ASM_COMMENT_START:                     File Framework.
+* ASM_CV_QUAL:                           Function Bodies.
+* ASM_DECLARE_CLASS_REFERENCE:           Label Output.
+* ASM_DECLARE_CONSTANT_NAME:             Label Output.
+* ASM_DECLARE_FUNCTION_NAME:             Label Output.
+* ASM_DECLARE_FUNCTION_SIZE:             Label Output.
+* ASM_DECLARE_OBJECT_NAME:               Label Output.
+* ASM_DECLARE_REGISTER_GLOBAL:           Label Output.
+* ASM_DECLARE_UNRESOLVED_REFERENCE:      Label Output.
+* ASM_FINAL_SPEC:                        Driver.
+* ASM_FINISH_DECLARE_OBJECT:             Label Output.
+* ASM_FORMAT_PRIVATE_NAME:               Label Output.
+* asm_fprintf:                           Instruction Output.
+* ASM_FPRINTF_EXTENSIONS:                Instruction Output.
+* ASM_GENERATE_INTERNAL_LABEL:           Label Output.
+* asm_input:                             Side Effects.
+* asm_input and /v:                      Flags.
+* ASM_INPUTS:                            Function Bodies.
+* ASM_MAYBE_OUTPUT_ENCODED_ADDR_RTX:     Exception Handling.
+* ASM_NO_SKIP_IN_TEXT:                   Alignment Output.
+* asm_noperands:                         Insns.
+* asm_operands and /v:                   Flags.
+* asm_operands, RTL sharing:             Sharing.
+* asm_operands, usage:                   Assembler.
+* ASM_OUTPUT_ADDR_DIFF_ELT:              Dispatch Tables.
+* ASM_OUTPUT_ADDR_VEC_ELT:               Dispatch Tables.
+* ASM_OUTPUT_ALIGN:                      Alignment Output.
+* ASM_OUTPUT_ALIGN_WITH_NOP:             Alignment Output.
+* ASM_OUTPUT_ALIGNED_BSS:                Uninitialized Data.
+* ASM_OUTPUT_ALIGNED_COMMON:             Uninitialized Data.
+* ASM_OUTPUT_ALIGNED_DECL_COMMON:        Uninitialized Data.
+* ASM_OUTPUT_ALIGNED_DECL_LOCAL:         Uninitialized Data.
+* ASM_OUTPUT_ALIGNED_LOCAL:              Uninitialized Data.
+* ASM_OUTPUT_ASCII:                      Data Output.
+* ASM_OUTPUT_BSS:                        Uninitialized Data.
+* ASM_OUTPUT_CASE_END:                   Dispatch Tables.
+* ASM_OUTPUT_CASE_LABEL:                 Dispatch Tables.
+* ASM_OUTPUT_COMMON:                     Uninitialized Data.
+* ASM_OUTPUT_DEBUG_LABEL:                Label Output.
+* ASM_OUTPUT_DEF:                        Label Output.
+* ASM_OUTPUT_DEF_FROM_DECLS:             Label Output.
+* ASM_OUTPUT_DWARF_DELTA:                SDB and DWARF.
+* ASM_OUTPUT_DWARF_OFFSET:               SDB and DWARF.
+* ASM_OUTPUT_DWARF_PCREL:                SDB and DWARF.
+* ASM_OUTPUT_EXTERNAL:                   Label Output.
+* ASM_OUTPUT_FDESC:                      Data Output.
+* ASM_OUTPUT_IDENT:                      File Framework.
+* ASM_OUTPUT_LABEL:                      Label Output.
+* ASM_OUTPUT_LABEL_REF:                  Label Output.
+* ASM_OUTPUT_LABELREF:                   Label Output.
+* ASM_OUTPUT_LOCAL:                      Uninitialized Data.
+* ASM_OUTPUT_MAX_SKIP_ALIGN:             Alignment Output.
+* ASM_OUTPUT_MEASURED_SIZE:              Label Output.
+* ASM_OUTPUT_OPCODE:                     Instruction Output.
+* ASM_OUTPUT_POOL_EPILOGUE:              Data Output.
+* ASM_OUTPUT_POOL_PROLOGUE:              Data Output.
+* ASM_OUTPUT_REG_POP:                    Instruction Output.
+* ASM_OUTPUT_REG_PUSH:                   Instruction Output.
+* ASM_OUTPUT_SHARED_BSS:                 Uninitialized Data.
+* ASM_OUTPUT_SHARED_COMMON:              Uninitialized Data.
+* ASM_OUTPUT_SHARED_LOCAL:               Uninitialized Data.
+* ASM_OUTPUT_SIZE_DIRECTIVE:             Label Output.
+* ASM_OUTPUT_SKIP:                       Alignment Output.
+* ASM_OUTPUT_SOURCE_FILENAME:            File Framework.
+* ASM_OUTPUT_SOURCE_LINE:                File Framework.
+* ASM_OUTPUT_SPECIAL_POOL_ENTRY:         Data Output.
+* ASM_OUTPUT_SYMBOL_REF:                 Label Output.
+* ASM_OUTPUT_TYPE_DIRECTIVE:             Label Output.
+* ASM_OUTPUT_WEAK_ALIAS:                 Label Output.
+* ASM_OUTPUTS:                           Function Bodies.
+* ASM_PREFERRED_EH_DATA_FORMAT:          Exception Handling.
+* ASM_SPEC:                              Driver.
+* ASM_STABD_OP:                          DBX Options.
+* ASM_STABN_OP:                          DBX Options.
+* ASM_STABS_OP:                          DBX Options.
+* ASM_STMT:                              Function Bodies.
+* ASM_STRING:                            Function Bodies.
+* ASM_WEAKEN_DECL:                       Label Output.
+* ASM_WEAKEN_LABEL:                      Label Output.
+* assemble_name:                         Label Output.
+* assembler format:                      File Framework.
+* assembler instructions in RTL:         Assembler.
+* ASSEMBLER_DIALECT:                     Instruction Output.
+* assigning attribute values to insns:   Tagging Insns.
+* assignment operator:                   Function Basics.
+* asterisk in template:                  Output Statement.
+* atan2M3 instruction pattern:           Standard Names.
+* attr <1>:                              Tagging Insns.
+* attr:                                  Expressions.
+* attr_flag:                             Expressions.
+* attribute expressions:                 Expressions.
+* attribute specifications:              Attr Example.
+* attribute specifications example:      Attr Example.
+* attributes:                            Attributes.
+* attributes, defining:                  Defining Attributes.
+* attributes, target-specific:           Target Attributes.
+* autoincrement addressing, availability: Portability.
+* autoincrement/decrement addressing:    Simple Constraints.
+* autoincrement/decrement analysis:      Passes.
+* automata_option:                       Automaton pipeline description.
+* automaton based pipeline description <1>: Comparison of the two descriptions.
+* automaton based pipeline description <2>: Processor pipeline description.
+* automaton based pipeline description:  Automaton pipeline description.
+* automaton based scheduler:             Processor pipeline description.
+* AVOID_CCMODE_COPIES:                   Values in Registers.
+* backslash:                             Output Template.
+* barrier:                               Insns.
+* barrier and /f:                        Flags.
+* barrier and /i:                        Flags.
+* barrier and /v:                        Flags.
+* BASE_REG_CLASS:                        Register Classes.
+* basic block reordering:                Passes.
+* basic blocks:                          Passes.
+* bCOND instruction pattern:             Standard Names.
+* bcopy, implicit usage:                 Library Calls.
+* BIGGEST_ALIGNMENT:                     Storage Layout.
+* BIGGEST_FIELD_ALIGNMENT:               Storage Layout.
+* BImode:                                Machine Modes.
+* BIND_EXPR:                             Expression trees.
+* BINFO_TYPE:                            Classes.
+* bit-fields:                            Bit-Fields.
+* BIT_AND_EXPR:                          Expression trees.
+* BIT_IOR_EXPR:                          Expression trees.
+* BIT_NOT_EXPR:                          Expression trees.
+* BIT_XOR_EXPR:                          Expression trees.
+* BITFIELD_NBYTES_LIMITED:               Storage Layout.
+* BITS_BIG_ENDIAN:                       Storage Layout.
+* BITS_BIG_ENDIAN, effect on sign_extract: Bit-Fields.
+* BITS_PER_UNIT:                         Storage Layout.
+* BITS_PER_WORD:                         Storage Layout.
+* bitwise complement:                    Arithmetic.
+* bitwise exclusive-or:                  Arithmetic.
+* bitwise inclusive-or:                  Arithmetic.
+* bitwise logical-and:                   Arithmetic.
+* BLKmode:                               Machine Modes.
+* BLKmode, and function return values:   Calls.
+* BLOCK_REG_PADDING:                     Register Arguments.
+* bool <1>:                              Sections.
+* bool <2>:                              Exception Region Output.
+* bool:                                  Sections.
+* BOOL_TYPE_SIZE:                        Type Layout.
+* BOOLEAN_TYPE:                          Types.
+* branch shortening:                     Passes.
+* BRANCH_COST:                           Costs.
+* break_out_memory_refs:                 Addressing Modes.
+* BREAK_STMT:                            Function Bodies.
+* BSS_SECTION_ASM_OP:                    Sections.
+* builtin_longjmp instruction pattern:   Standard Names.
+* BUILTIN_SETJMP_FRAME_VALUE:            Frame Layout.
+* builtin_setjmp_receiver instruction pattern: Standard Names.
+* builtin_setjmp_setup instruction pattern: Standard Names.
+* byte_mode:                             Machine Modes.
+* BYTES_BIG_ENDIAN:                      Storage Layout.
+* BYTES_BIG_ENDIAN, effect on subreg:    Regs and Memory.
+* bzero, implicit usage:                 Library Calls.
+* C statements for assembler output:     Output Statement.
+* C/C++ Internal Representation:         Trees.
+* C4X_FLOAT_FORMAT:                      Storage Layout.
+* C99 math functions, implicit usage:    Library Calls.
+* c_register_pragma:                     Misc.
+* call <1>:                              Flags.
+* call:                                  Side Effects.
+* call instruction pattern:              Standard Names.
+* call usage:                            Calls.
+* call, in mem:                          Flags.
+* call-clobbered register:               Register Basics.
+* call-saved register:                   Register Basics.
+* call-used register:                    Register Basics.
+* CALL_EXPR:                             Expression trees.
+* call_insn:                             Insns.
+* call_insn and /f:                      Flags.
+* call_insn and /i:                      Flags.
+* call_insn and /j:                      Flags.
+* call_insn and /s:                      Flags.
+* call_insn and /u:                      Flags.
+* call_insn and /v:                      Flags.
+* CALL_INSN_FUNCTION_USAGE:              Insns.
+* call_pop instruction pattern:          Standard Names.
+* CALL_POPS_ARGS:                        Stack Arguments.
+* CALL_REALLY_USED_REGISTERS:            Register Basics.
+* CALL_USED_REGISTERS:                   Register Basics.
+* call_used_regs:                        Register Basics.
+* call_value instruction pattern:        Standard Names.
+* call_value_pop instruction pattern:    Standard Names.
+* CALLER_SAVE_PROFITABLE:                Caller Saves.
+* calling conventions:                   Stack and Calling.
+* calling functions in RTL:              Calls.
+* CAN_DEBUG_WITHOUT_FP:                  Run-time Target.
+* CAN_ELIMINATE:                         Elimination.
+* canadian:                              Configure Terms.
+* CANNOT_CHANGE_MODE_CLASS:              Register Classes.
+* canonicalization of instructions:      Insn Canonicalizations.
+* CANONICALIZE_COMPARISON:               Condition Code.
+* canonicalize_funcptr_for_compare instruction pattern: Standard Names.
+* CASE_DROPS_THROUGH:                    Misc.
+* CASE_USE_BIT_TESTS:                    Misc.
+* CASE_VALUES_THRESHOLD:                 Misc.
+* CASE_VECTOR_MODE:                      Misc.
+* CASE_VECTOR_PC_RELATIVE:               Misc.
+* CASE_VECTOR_SHORTEN_MODE:              Misc.
+* casesi instruction pattern:            Standard Names.
+* cc0:                                   Regs and Memory.
+* cc0, RTL sharing:                      Sharing.
+* cc0_rtx:                               Regs and Memory.
+* CC1_SPEC:                              Driver.
+* CC1PLUS_SPEC:                          Driver.
+* cc_status:                             Condition Code.
+* CC_STATUS_MDEP:                        Condition Code.
+* CC_STATUS_MDEP_INIT:                   Condition Code.
+* CCmode:                                Machine Modes.
+* CDImode:                               Machine Modes.
+* ceilM2 instruction pattern:            Standard Names.
+* chain_next:                            GTY Options.
+* chain_prev:                            GTY Options.
+* change_address:                        Standard Names.
+* char <1>:                              Sections.
+* char:                                  PCH Target.
+* CHAR_TYPE_SIZE:                        Type Layout.
+* check_stack instruction pattern:       Standard Names.
+* CHImode:                               Machine Modes.
+* class:                                 Classes.
+* class definitions, register:           Register Classes.
+* class preference constraints:          Class Preferences.
+* CLASS_LIKELY_SPILLED_P:                Register Classes.
+* CLASS_MAX_NREGS:                       Register Classes.
+* CLASS_TYPE_P:                          Types.
+* classes of RTX codes:                  RTL Classes.
+* CLASSTYPE_DECLARED_CLASS:              Classes.
+* CLASSTYPE_HAS_MUTABLE:                 Classes.
+* CLASSTYPE_NON_POD_P:                   Classes.
+* CLEANUP_DECL:                          Function Bodies.
+* CLEANUP_EXPR:                          Function Bodies.
+* CLEANUP_POINT_EXPR:                    Expression trees.
+* CLEANUP_STMT:                          Function Bodies.
+* CLEAR_BY_PIECES_P:                     Costs.
+* CLEAR_INSN_CACHE:                      Trampolines.
+* CLEAR_RATIO:                           Costs.
+* clobber:                               Side Effects.
+* clrstrM instruction pattern:           Standard Names.
+* clz:                                   Arithmetic.
+* CLZ_DEFINED_VALUE_AT_ZERO:             Misc.
+* clzM2 instruction pattern:             Standard Names.
+* cmpM instruction pattern:              Standard Names.
+* cmpmemM instruction pattern:           Standard Names.
+* cmpstrM instruction pattern:           Standard Names.
+* code generation RTL sequences:         Expander Definitions.
+* code motion:                           Passes.
+* code_label:                            Insns.
+* code_label and /i:                     Flags.
+* code_label and /v:                     Flags.
+* CODE_LABEL_NUMBER:                     Insns.
+* codes, RTL expression:                 RTL Objects.
+* COImode:                               Machine Modes.
+* COLLECT2_HOST_INITIALIZATION:          Host Misc.
+* COLLECT_EXPORT_LIST:                   Misc.
+* COLLECT_PARSE_FLAG:                    Macros for Initialization.
+* COLLECT_SHARED_FINI_FUNC:              Macros for Initialization.
+* COLLECT_SHARED_INIT_FUNC:              Macros for Initialization.
+* combiner pass:                         Regs and Memory.
+* common subexpression elimination:      Passes.
+* compare:                               Arithmetic.
+* compare, canonicalization of:          Insn Canonicalizations.
+* compiler passes and files:             Passes.
+* complement, bitwise:                   Arithmetic.
+* COMPLEX_CST:                           Expression trees.
+* COMPLEX_EXPR:                          Expression trees.
+* COMPLEX_TYPE:                          Types.
+* COMPONENT_REF:                         Expression trees.
+* COMPOUND_BODY:                         Function Bodies.
+* COMPOUND_EXPR:                         Expression trees.
+* COMPOUND_LITERAL_EXPR:                 Expression trees.
+* COMPOUND_LITERAL_EXPR_DECL:            Expression trees.
+* COMPOUND_LITERAL_EXPR_DECL_STMT:       Expression trees.
+* COMPOUND_STMT:                         Function Bodies.
+* computing the length of an insn:       Insn Lengths.
+* concat and /u:                         Flags.
+* cond:                                  Comparisons.
+* cond and attributes:                   Expressions.
+* cond_exec:                             Side Effects.
+* COND_EXPR:                             Expression trees.
+* condition code register:               Regs and Memory.
+* condition code status:                 Condition Code.
+* condition codes:                       Comparisons.
+* conditional execution:                 Conditional Execution.
+* CONDITIONAL_REGISTER_USAGE:            Register Basics.
+* conditional_trap instruction pattern:  Standard Names.
+* conditions, in patterns:               Patterns.
+* configuration file <1>:                Filesystem.
+* configuration file:                    Host Misc.
+* configure terms:                       Configure Terms.
+* CONJ_EXPR:                             Expression trees.
+* const and /i:                          Flags.
+* const0_rtx:                            Constants.
+* CONST0_RTX:                            Constants.
+* const1_rtx:                            Constants.
+* CONST1_RTX:                            Constants.
+* CONST2_RTX:                            Constants.
+* const2_rtx:                            Constants.
+* CONST_DECL:                            Declarations.
+* const_double:                          Constants.
+* const_double, RTL sharing:             Sharing.
+* CONST_DOUBLE_CHAIN:                    Constants.
+* CONST_DOUBLE_LOW:                      Constants.
+* CONST_DOUBLE_MEM:                      Constants.
+* CONST_DOUBLE_OK_FOR_CONSTRAINT_P:      Register Classes.
+* CONST_DOUBLE_OK_FOR_LETTER_P:          Register Classes.
+* const_int:                             Constants.
+* const_int and attribute tests:         Expressions.
+* const_int and attributes:              Expressions.
+* const_int, RTL sharing:                Sharing.
+* CONST_OK_FOR_CONSTRAINT_P:             Register Classes.
+* CONST_OK_FOR_LETTER_P:                 Register Classes.
+* CONST_OR_PURE_CALL_P:                  Flags.
+* const_string:                          Constants.
+* const_string and attributes:           Expressions.
+* const_true_rtx:                        Constants.
+* const_vector:                          Constants.
+* const_vector, RTL sharing:             Sharing.
+* constant attributes:                   Constant Attributes.
+* constant definitions:                  Constant Definitions.
+* constant folding:                      Passes.
+* constant propagation:                  Passes.
+* CONSTANT_ADDRESS_P:                    Addressing Modes.
+* CONSTANT_ALIGNMENT:                    Storage Layout.
+* CONSTANT_P:                            Addressing Modes.
+* CONSTANT_POOL_ADDRESS_P:               Flags.
+* CONSTANT_POOL_BEFORE_FUNCTION:         Data Output.
+* constants in constraints:              Simple Constraints.
+* constm1_rtx:                           Constants.
+* constraint modifier characters:        Modifiers.
+* constraint, matching:                  Simple Constraints.
+* CONSTRAINT_LEN:                        Register Classes.
+* constraints:                           Constraints.
+* constraints, machine specific:         Machine Constraints.
+* CONSTRUCTOR:                           Expression trees.
+* constructor:                           Function Basics.
+* constructors, automatic calls:         Collect2.
+* constructors, output of:               Initialization.
+* container:                             Containers.
+* CONTINUE_STMT:                         Function Bodies.
+* contributors:                          Contributors.
+* controlling register usage:            Register Basics.
+* controlling the compilation driver:    Driver.
+* conventions, run-time:                 Interface.
+* conversions:                           Conversions.
+* CONVERT_EXPR:                          Expression trees.
+* copy constructor:                      Function Basics.
+* copy propagation:                      Passes.
+* copy_rtx:                              Addressing Modes.
+* copy_rtx_if_shared:                    Sharing.
+* cosM2 instruction pattern:             Standard Names.
+* costs of instructions:                 Costs.
+* CP_INTEGRAL_TYPE:                      Types.
+* cp_namespace_decls:                    Namespaces.
+* CP_TYPE_CONST_NON_VOLATILE_P:          Types.
+* CP_TYPE_CONST_P:                       Types.
+* CP_TYPE_QUALS:                         Types.
+* CP_TYPE_RESTRICT_P:                    Types.
+* CP_TYPE_VOLATILE_P:                    Types.
+* CPLUSPLUS_CPP_SPEC:                    Driver.
+* CPP_SPEC:                              Driver.
+* CQImode:                               Machine Modes.
+* cross compilation and floating point:  Floating Point.
+* CRT_CALL_STATIC_FUNCTION:              Sections.
+* CRTSTUFF_T_CFLAGS:                     Target Fragment.
+* CRTSTUFF_T_CFLAGS_S:                   Target Fragment.
+* CSImode:                               Machine Modes.
+* CTImode:                               Machine Modes.
+* ctz:                                   Arithmetic.
+* CTZ_DEFINED_VALUE_AT_ZERO:             Misc.
+* ctzM2 instruction pattern:             Standard Names.
+* CUMULATIVE_ARGS:                       Register Arguments.
+* current_function_epilogue_delay_list:  Function Entry.
+* current_function_is_leaf:              Leaf Functions.
+* current_function_outgoing_args_size:   Stack Arguments.
+* current_function_pops_args:            Function Entry.
+* current_function_pretend_args_size:    Function Entry.
+* current_function_uses_only_leaf_regs:  Leaf Functions.
+* current_insn_predicate:                Conditional Execution.
+* data bypass <1>:                       Automaton pipeline description.
+* data bypass:                           Comparison of the two descriptions.
+* data dependence delays:                Processor pipeline description.
+* data flow analysis:                    Passes.
+* data structures:                       Per-Function Data.
+* DATA_ALIGNMENT:                        Storage Layout.
+* data_section:                          Sections.
+* DATA_SECTION_ASM_OP:                   Sections.
+* DBR_OUTPUT_SEQEND:                     Instruction Output.
+* dbr_sequence_length:                   Instruction Output.
+* DBX_BLOCKS_FUNCTION_RELATIVE:          DBX Options.
+* DBX_CONTIN_CHAR:                       DBX Options.
+* DBX_CONTIN_LENGTH:                     DBX Options.
+* DBX_DEBUGGING_INFO:                    DBX Options.
+* DBX_FUNCTION_FIRST:                    DBX Options.
+* DBX_MEMPARM_STABS_LETTER:              DBX Options.
+* DBX_NO_XREFS:                          DBX Options.
+* DBX_OUTPUT_FUNCTION_END:               DBX Hooks.
+* DBX_OUTPUT_LBRAC:                      DBX Hooks.
+* DBX_OUTPUT_MAIN_SOURCE_DIRECTORY:      File Names and DBX.
+* DBX_OUTPUT_MAIN_SOURCE_FILE_END:       File Names and DBX.
+* DBX_OUTPUT_MAIN_SOURCE_FILENAME:       File Names and DBX.
+* DBX_OUTPUT_NFUN:                       DBX Hooks.
+* DBX_OUTPUT_RBRAC:                      DBX Hooks.
+* DBX_OUTPUT_STANDARD_TYPES:             DBX Hooks.
+* DBX_REGISTER_NUMBER:                   All Debuggers.
+* DBX_REGPARM_STABS_CODE:                DBX Options.
+* DBX_REGPARM_STABS_LETTER:              DBX Options.
+* DBX_STATIC_CONST_VAR_CODE:             DBX Options.
+* DBX_STATIC_STAB_DATA_SECTION:          DBX Options.
+* DBX_TYPE_DECL_STABS_CODE:              DBX Options.
+* DBX_USE_BINCL:                         DBX Options.
+* DCmode:                                Machine Modes.
+* De Morgan's law:                       Insn Canonicalizations.
+* dead code:                             Passes.
+* dead_or_set_p:                         define_peephole.
+* DEBUG_SYMS_TEXT:                       DBX Options.
+* DEBUGGER_ARG_OFFSET:                   All Debuggers.
+* DEBUGGER_AUTO_OFFSET:                  All Debuggers.
+* debugging information generation:      Passes.
+* DECL_ALIGN:                            Declarations.
+* DECL_ANTICIPATED:                      Function Basics.
+* DECL_ARGUMENTS:                        Function Basics.
+* DECL_ARRAY_DELETE_OPERATOR_P:          Function Basics.
+* DECL_ARTIFICIAL <1>:                   Function Basics.
+* DECL_ARTIFICIAL:                       Declarations.
+* DECL_ASSEMBLER_NAME:                   Function Basics.
+* DECL_ATTRIBUTES:                       Attributes.
+* DECL_BASE_CONSTRUCTOR_P:               Function Basics.
+* DECL_CLASS_SCOPE_P:                    Declarations.
+* DECL_COMPLETE_CONSTRUCTOR_P:           Function Basics.
+* DECL_COMPLETE_DESTRUCTOR_P:            Function Basics.
+* DECL_CONST_MEMFUNC_P:                  Function Basics.
+* DECL_CONSTRUCTOR_P:                    Function Basics.
+* DECL_CONTEXT:                          Namespaces.
+* DECL_CONV_FN_P:                        Function Basics.
+* DECL_COPY_CONSTRUCTOR_P:               Function Basics.
+* DECL_DESTRUCTOR_P:                     Function Basics.
+* DECL_EXTERN_C_FUNCTION_P:              Function Basics.
+* DECL_EXTERNAL <1>:                     Function Basics.
+* DECL_EXTERNAL:                         Declarations.
+* DECL_FUNCTION_MEMBER_P:                Function Basics.
+* DECL_FUNCTION_SCOPE_P:                 Declarations.
+* DECL_GLOBAL_CTOR_P:                    Function Basics.
+* DECL_GLOBAL_DTOR_P:                    Function Basics.
+* DECL_INITIAL:                          Declarations.
+* DECL_LINKONCE_P:                       Function Basics.
+* DECL_LOCAL_FUNCTION_P:                 Function Basics.
+* DECL_MAIN_P:                           Function Basics.
+* DECL_NAME <1>:                         Function Basics.
+* DECL_NAME <2>:                         Declarations.
+* DECL_NAME <3>:                         Function Basics.
+* DECL_NAME:                             Namespaces.
+* DECL_NAMESPACE_ALIAS:                  Namespaces.
+* DECL_NAMESPACE_SCOPE_P:                Declarations.
+* DECL_NAMESPACE_STD_P:                  Namespaces.
+* DECL_NON_THUNK_FUNCTION_P:             Function Basics.
+* DECL_NONCONVERTING_P:                  Function Basics.
+* DECL_NONSTATIC_MEMBER_FUNCTION_P:      Function Basics.
+* DECL_OVERLOADED_OPERATOR_P:            Function Basics.
+* DECL_RESULT:                           Function Basics.
+* DECL_SIZE:                             Declarations.
+* DECL_SOURCE_FILE:                      Declarations.
+* DECL_SOURCE_LINE:                      Declarations.
+* DECL_STATIC_FUNCTION_P:                Function Basics.
+* DECL_STMT:                             Function Bodies.
+* DECL_STMT_DECL:                        Function Bodies.
+* DECL_THUNK_P:                          Function Basics.
+* DECL_VOLATILE_MEMFUNC_P:               Function Basics.
+* declaration:                           Declarations.
+* declarations, RTL:                     RTL Declarations.
+* DECLARE_LIBRARY_RENAMES:               Library Calls.
+* decrement_and_branch_until_zero instruction pattern: Standard Names.
+* default:                               GTY Options.
+* default_file_start:                    File Framework.
+* DEFAULT_GDB_EXTENSIONS:                DBX Options.
+* DEFAULT_MAIN_RETURN:                   Misc.
+* DEFAULT_PCC_STRUCT_RETURN:             Aggregate Return.
+* DEFAULT_SHORT_ENUMS:                   Type Layout.
+* DEFAULT_SIGNED_CHAR:                   Type Layout.
+* define_asm_attributes:                 Tagging Insns.
+* define_attr:                           Defining Attributes.
+* define_automaton:                      Automaton pipeline description.
+* define_bypass:                         Automaton pipeline description.
+* define_cond_exec:                      Conditional Execution.
+* define_constants:                      Constant Definitions.
+* define_cpu_unit:                       Automaton pipeline description.
+* define_delay:                          Delay Slots.
+* define_expand:                         Expander Definitions.
+* define_function_unit:                  Old pipeline description.
+* define_insn:                           Patterns.
+* define_insn example:                   Example.
+* define_insn_and_split:                 Insn Splitting.
+* define_insn_reservation:               Automaton pipeline description.
+* define_peephole:                       define_peephole.
+* define_peephole2:                      define_peephole2.
+* define_query_cpu_unit:                 Automaton pipeline description.
+* define_reservation:                    Automaton pipeline description.
+* define_split:                          Insn Splitting.
+* defining attributes and their values:  Defining Attributes.
+* defining jump instruction patterns:    Jump Patterns.
+* defining looping instruction patterns: Looping Patterns.
+* defining peephole optimizers:          Peephole Definitions.
+* defining RTL sequences for code generation: Expander Definitions.
+* delay slots, defining:                 Delay Slots.
+* DELAY_SLOTS_FOR_EPILOGUE:              Function Entry.
+* delayed branch scheduling:             Passes.
+* deletable:                             GTY Options.
+* Dependent Patterns:                    Dependent Patterns.
+* desc:                                  GTY Options.
+* destructor:                            Function Basics.
+* destructors, output of:                Initialization.
+* deterministic finite state automaton <1>: Automaton pipeline description.
+* deterministic finite state automaton:  Processor pipeline description.
+* DFA_PIPELINE_INTERFACE:                Scheduling.
+* DFmode:                                Machine Modes.
+* digits in constraint:                  Simple Constraints.
+* DImode:                                Machine Modes.
+* DIR_SEPARATOR:                         Filesystem.
+* DIR_SEPARATOR_2:                       Filesystem.
+* directory options .md:                 Including Patterns.
+* disabling certain registers:           Register Basics.
+* dispatch table:                        Dispatch Tables.
+* div:                                   Arithmetic.
+* div and attributes:                    Expressions.
+* division:                              Arithmetic.
+* divM3 instruction pattern:             Standard Names.
+* divmodM4 instruction pattern:          Standard Names.
+* DO_BODY:                               Function Bodies.
+* DO_COND:                               Function Bodies.
+* DO_STMT:                               Function Bodies.
+* DOLLARS_IN_IDENTIFIERS:                Misc.
+* doloop_begin instruction pattern:      Standard Names.
+* doloop_end instruction pattern:        Standard Names.
+* DONE:                                  Expander Definitions.
+* DOUBLE_TYPE_SIZE:                      Type Layout.
+* driver:                                Driver.
+* DRIVER_SELF_SPECS:                     Driver.
+* DUMPFILE_FORMAT:                       Filesystem.
+* DWARF2_ASM_LINE_DEBUG_INFO:            SDB and DWARF.
+* DWARF2_DEBUGGING_INFO:                 SDB and DWARF.
+* DWARF2_FRAME_INFO:                     SDB and DWARF.
+* DWARF2_FRAME_REG_OUT:                  Frame Registers.
+* DWARF2_GENERATE_TEXT_SECTION_LABEL:    SDB and DWARF.
+* DWARF2_UNWIND_INFO:                    Exception Region Output.
+* DWARF_ALT_FRAME_RETURN_COLUMN:         Frame Layout.
+* DWARF_CIE_DATA_ALIGNMENT:              Exception Region Output.
+* DWARF_FRAME_REGISTERS:                 Frame Registers.
+* DWARF_FRAME_REGNUM:                    Frame Registers.
+* DWARF_REG_TO_UNWIND_COLUMN:            Frame Registers.
+* DWARF_ZERO_REG:                        Frame Layout.
+* DYNAMIC_CHAIN_ADDRESS:                 Frame Layout.
+* E in constraint:                       Simple Constraints.
+* earlyclobber operand:                  Modifiers.
+* EDOM, implicit usage:                  Library Calls.
+* EH_FRAME_IN_DATA_SECTION:              Exception Region Output.
+* EH_FRAME_SECTION_NAME:                 Exception Region Output.
+* eh_return instruction pattern:         Standard Names.
+* EH_RETURN_DATA_REGNO:                  Exception Handling.
+* EH_RETURN_HANDLER_RTX:                 Exception Handling.
+* EH_RETURN_STACKADJ_RTX:                Exception Handling.
+* EH_USES:                               Function Entry.
+* ELIGIBLE_FOR_EPILOGUE_DELAY:           Function Entry.
+* ELIMINABLE_REGS:                       Elimination.
+* ELSE_CLAUSE:                           Function Bodies.
+* EMIT_MODE_SET:                         Mode Switching.
+* EMPTY_CLASS_EXPR:                      Function Bodies.
+* EMPTY_FIELD_BOUNDARY:                  Storage Layout.
+* ENABLE_EXECUTE_STACK:                  Trampolines.
+* ENDFILE_SPEC:                          Driver.
+* endianness:                            Portability.
+* enum machine_mode:                     Machine Modes.
+* enum reg_class:                        Register Classes.
+* ENUMERAL_TYPE:                         Types.
+* epilogue:                              Function Entry.
+* epilogue instruction pattern:          Standard Names.
+* EPILOGUE_USES:                         Function Entry.
+* eq:                                    Comparisons.
+* eq and attributes:                     Expressions.
+* eq_attr:                               Expressions.
+* EQ_EXPR:                               Expression trees.
+* equal:                                 Comparisons.
+* errno, implicit usage:                 Library Calls.
+* escape sequences:                      Escape Sequences.
+* exception handling:                    Exception Handling.
+* exception_receiver instruction pattern: Standard Names.
+* exclamation point:                     Multi-Alternative.
+* exclusion_set:                         Automaton pipeline description.
+* exclusive-or, bitwise:                 Arithmetic.
+* EXIT_EXPR:                             Expression trees.
+* EXIT_IGNORE_STACK:                     Function Entry.
+* expander definitions:                  Expander Definitions.
+* expM2 instruction pattern:             Standard Names.
+* expr_list:                             Insns.
+* EXPR_STMT:                             Function Bodies.
+* EXPR_STMT_EXPR:                        Function Bodies.
+* expression:                            Expression trees.
+* expression codes:                      RTL Objects.
+* extendMN2 instruction pattern:         Standard Names.
+* extensible constraints:                Simple Constraints.
+* EXTRA_ADDRESS_CONSTRAINT:              Register Classes.
+* EXTRA_CONSTRAINT:                      Register Classes.
+* EXTRA_CONSTRAINT_STR:                  Register Classes.
+* EXTRA_MEMORY_CONSTRAINT:               Register Classes.
+* EXTRA_SECTION_FUNCTIONS:               Sections.
+* EXTRA_SECTIONS:                        Sections.
+* EXTRA_SPECS:                           Driver.
+* extv instruction pattern:              Standard Names.
+* extzv instruction pattern:             Standard Names.
+* F in constraint:                       Simple Constraints.
+* FAIL:                                  Expander Definitions.
+* FATAL_EXIT_CODE:                       Host Misc.
+* FDL, GNU Free Documentation License:   GNU Free Documentation License.
+* features, optional, in system conventions: Run-time Target.
+* ffs:                                   Arithmetic.
+* ffsM2 instruction pattern:             Standard Names.
+* FIELD_DECL:                            Declarations.
+* file_end_indicate_exec_stack:          File Framework.
+* FILE_STMT:                             Function Bodies.
+* FILE_STMT_FILENAME:                    Function Bodies.
+* files and passes of the compiler:      Passes.
+* files, generated:                      Files.
+* final pass:                            Passes.
+* final_absence_set:                     Automaton pipeline description.
+* FINAL_PRESCAN_INSN:                    Instruction Output.
+* final_presence_set:                    Automaton pipeline description.
+* FINAL_REG_PARM_STACK_SPACE:            Stack Arguments.
+* final_scan_insn:                       Function Entry.
+* final_sequence:                        Instruction Output.
+* FINALIZE_PIC:                          PIC.
+* FIND_BASE_TERM:                        Addressing Modes.
+* FINI_SECTION_ASM_OP:                   Sections.
+* finite state automaton minimization:   Automaton pipeline description.
+* FIRST_PARM_OFFSET:                     Frame Layout.
+* FIRST_PARM_OFFSET and virtual registers: Regs and Memory.
+* FIRST_PSEUDO_REGISTER:                 Register Basics.
+* FIRST_STACK_REG:                       Stack Registers.
+* FIRST_VIRTUAL_REGISTER:                Regs and Memory.
+* fix:                                   Conversions.
+* FIX_TRUNC_EXPR:                        Expression trees.
+* fix_truncMN2 instruction pattern:      Standard Names.
+* fixed register:                        Register Basics.
+* FIXED_REGISTERS:                       Register Basics.
+* fixed_regs:                            Register Basics.
+* fixMN2 instruction pattern:            Standard Names.
+* FIXUNS_TRUNC_LIKE_FIX_TRUNC:           Misc.
+* fixuns_truncMN2 instruction pattern:   Standard Names.
+* fixunsMN2 instruction pattern:         Standard Names.
+* flags in RTL expression:               Flags.
+* float:                                 Conversions.
+* FLOAT_EXPR:                            Expression trees.
+* float_extend:                          Conversions.
+* FLOAT_STORE_FLAG_VALUE:                Misc.
+* float_truncate:                        Conversions.
+* FLOAT_TYPE_SIZE:                       Type Layout.
+* FLOAT_WORDS_BIG_ENDIAN:                Storage Layout.
+* FLOAT_WORDS_BIG_ENDIAN, (lack of) effect on subreg: Regs and Memory.
+* floating point and cross compilation:  Floating Point.
+* Floating Point Emulation:              Target Fragment.
+* floating point emulation library, US Software GOFAST: Library Calls.
+* floatMN2 instruction pattern:          Standard Names.
+* floatunsMN2 instruction pattern:       Standard Names.
+* floorM2 instruction pattern:           Standard Names.
+* FOR_BODY:                              Function Bodies.
+* FOR_COND:                              Function Bodies.
+* FOR_EXPR:                              Function Bodies.
+* FOR_INIT_STMT:                         Function Bodies.
+* FOR_STMT:                              Function Bodies.
+* FORCE_CODE_SECTION_ALIGN:              Sections.
+* FORCE_PREFERRED_STACK_BOUNDARY_IN_MAIN: Storage Layout.
+* force_reg:                             Standard Names.
+* frame layout:                          Frame Layout.
+* FRAME_GROWS_DOWNWARD:                  Frame Layout.
+* FRAME_GROWS_DOWNWARD and virtual registers: Regs and Memory.
+* frame_pointer_needed:                  Function Entry.
+* FRAME_POINTER_REGNUM:                  Frame Registers.
+* FRAME_POINTER_REGNUM and virtual registers: Regs and Memory.
+* FRAME_POINTER_REQUIRED:                Elimination.
+* frame_pointer_rtx:                     Frame Registers.
+* frame_related:                         Flags.
+* frame_related, in insn, call_insn, jump_insn, barrier, and set: Flags.
+* frame_related, in mem:                 Flags.
+* frame_related, in reg:                 Flags.
+* frame_related, in symbol_ref:          Flags.
+* ftruncM2 instruction pattern:          Standard Names.
+* function:                              Functions.
+* function body:                         Function Bodies.
+* function call conventions:             Interface.
+* function entry and exit:               Function Entry.
+* function units, for scheduling:        Old pipeline description.
+* function-call insns:                   Calls.
+* FUNCTION_ARG:                          Register Arguments.
+* FUNCTION_ARG_ADVANCE:                  Register Arguments.
+* FUNCTION_ARG_BOUNDARY:                 Register Arguments.
+* FUNCTION_ARG_CALLEE_COPIES:            Register Arguments.
+* FUNCTION_ARG_PADDING:                  Register Arguments.
+* FUNCTION_ARG_PARTIAL_NREGS:            Register Arguments.
+* FUNCTION_ARG_PASS_BY_REFERENCE:        Register Arguments.
+* FUNCTION_ARG_REGNO_P:                  Register Arguments.
+* FUNCTION_BOUNDARY:                     Storage Layout.
+* FUNCTION_DECL:                         Functions.
+* FUNCTION_INCOMING_ARG:                 Register Arguments.
+* FUNCTION_MODE:                         Misc.
+* FUNCTION_OUTGOING_VALUE:               Scalar Return.
+* FUNCTION_PROFILER:                     Profiling.
+* FUNCTION_TYPE:                         Types.
+* FUNCTION_VALUE:                        Scalar Return.
+* FUNCTION_VALUE_REGNO_P:                Scalar Return.
+* functions, leaf:                       Leaf Functions.
+* fundamental type:                      Types.
+* G in constraint:                       Simple Constraints.
+* g in constraint:                       Simple Constraints.
+* GCC and portability:                   Portability.
+* GCC_DRIVER_HOST_INITIALIZATION:        Host Misc.
+* GCOV_TYPE_SIZE:                        Type Layout.
+* ge:                                    Comparisons.
+* ge and attributes:                     Expressions.
+* GE_EXPR:                               Expression trees.
+* GEN_ERRNO_RTX:                         Library Calls.
+* gencodes:                              Passes.
+* genconfig:                             Passes.
+* general_operand:                       RTL Template.
+* GENERAL_REGS:                          Register Classes.
+* generated files:                       Files.
+* generating assembler output:           Output Statement.
+* generating insns:                      RTL Template.
+* genflags:                              Passes.
+* get_attr:                              Expressions.
+* get_attr_length:                       Insn Lengths.
+* GET_CLASS_NARROWEST_MODE:              Machine Modes.
+* GET_CODE:                              RTL Objects.
+* get_frame_size:                        Elimination.
+* get_insns:                             Insns.
+* get_last_insn:                         Insns.
+* GET_MODE:                              Machine Modes.
+* GET_MODE_ALIGNMENT:                    Machine Modes.
+* GET_MODE_BITSIZE:                      Machine Modes.
+* GET_MODE_CLASS:                        Machine Modes.
+* GET_MODE_MASK:                         Machine Modes.
+* GET_MODE_NAME:                         Machine Modes.
+* GET_MODE_NUNITS:                       Machine Modes.
+* GET_MODE_SIZE:                         Machine Modes.
+* GET_MODE_UNIT_SIZE:                    Machine Modes.
+* GET_MODE_WIDER_MODE:                   Machine Modes.
+* GET_RTX_CLASS:                         RTL Classes.
+* GET_RTX_FORMAT:                        RTL Classes.
+* GET_RTX_LENGTH:                        RTL Classes.
+* geu:                                   Comparisons.
+* geu and attributes:                    Expressions.
+* GGC:                                   Type Information.
+* global common subexpression elimination: Passes.
+* global register allocation:            Passes.
+* GLOBAL_INIT_PRIORITY:                  Function Basics.
+* global_regs:                           Register Basics.
+* GO_IF_LEGITIMATE_ADDRESS:              Addressing Modes.
+* GO_IF_MODE_DEPENDENT_ADDRESS:          Addressing Modes.
+* GOFAST, floating point emulation library: Library Calls.
+* gofast_maybe_init_libfuncs:            Library Calls.
+* GOTO_DESTINATION:                      Function Bodies.
+* GOTO_FAKE_P:                           Function Bodies.
+* GOTO_STMT:                             Function Bodies.
+* graph coloring register allocation:    Passes.
+* greater than:                          Comparisons.
+* gt:                                    Comparisons.
+* gt and attributes:                     Expressions.
+* GT_EXPR:                               Expression trees.
+* gtu:                                   Comparisons.
+* gtu and attributes:                    Expressions.
+* GTY:                                   Type Information.
+* H in constraint:                       Simple Constraints.
+* HANDLE_PRAGMA_PACK_PUSH_POP:           Misc.
+* HANDLE_SYSV_PRAGMA:                    Misc.
+* HANDLER:                               Function Bodies.
+* HANDLER_BODY:                          Function Bodies.
+* HANDLER_PARMS:                         Function Bodies.
+* hard registers:                        Regs and Memory.
+* HARD_FRAME_POINTER_REGNUM:             Frame Registers.
+* HARD_REGNO_CALL_PART_CLOBBERED:        Register Basics.
+* HARD_REGNO_CALLER_SAVE_MODE:           Caller Saves.
+* HARD_REGNO_MODE_OK:                    Values in Registers.
+* HARD_REGNO_NREGS:                      Values in Registers.
+* HAS_INIT_SECTION:                      Macros for Initialization.
+* HAVE_DOS_BASED_FILE_SYSTEM:            Filesystem.
+* HAVE_POST_DECREMENT:                   Addressing Modes.
+* HAVE_POST_INCREMENT:                   Addressing Modes.
+* HAVE_POST_MODIFY_DISP:                 Addressing Modes.
+* HAVE_POST_MODIFY_REG:                  Addressing Modes.
+* HAVE_PRE_DECREMENT:                    Addressing Modes.
+* HAVE_PRE_INCREMENT:                    Addressing Modes.
+* HAVE_PRE_MODIFY_DISP:                  Addressing Modes.
+* HAVE_PRE_MODIFY_REG:                   Addressing Modes.
+* HCmode:                                Machine Modes.
+* HFmode:                                Machine Modes.
+* high:                                  Constants.
+* HImode:                                Machine Modes.
+* HImode, in insn:                       Insns.
+* host configuration:                    Host Config.
+* host functions:                        Host Common.
+* host hooks:                            Host Common.
+* host makefile fragment:                Host Fragment.
+* HOST_BIT_BUCKET:                       Filesystem.
+* HOST_EXECUTABLE_SUFFIX:                Filesystem.
+* HOST_HOOKS_EXTRA_SIGNALS:              Host Common.
+* HOST_HOOKS_GT_PCH_USE_ADDRESS:         Host Common.
+* HOST_LL_PREFIX:                        Host Misc.
+* HOST_OBJECT_SUFFIX:                    Filesystem.
+* HOT_TEXT_SECTION_NAME:                 Sections.
+* i in constraint:                       Simple Constraints.
+* I in constraint:                       Simple Constraints.
+* IBM_FLOAT_FORMAT:                      Storage Layout.
+* identifier:                            Identifiers.
+* IDENTIFIER_LENGTH:                     Identifiers.
+* IDENTIFIER_NODE:                       Identifiers.
+* IDENTIFIER_OPNAME_P:                   Identifiers.
+* IDENTIFIER_POINTER:                    Identifiers.
+* IDENTIFIER_TYPENAME_P:                 Identifiers.
+* IEEE_FLOAT_FORMAT:                     Storage Layout.
+* if conversion:                         Passes.
+* IF_COND:                               Function Bodies.
+* if_marked:                             GTY Options.
+* IF_STMT:                               Function Bodies.
+* if_then_else:                          Comparisons.
+* if_then_else and attributes:           Expressions.
+* if_then_else usage:                    Side Effects.
+* IFCVT_EXTRA_FIELDS:                    Misc.
+* IFCVT_INIT_EXTRA_FIELDS:               Misc.
+* IFCVT_MODIFY_CANCEL:                   Misc.
+* IFCVT_MODIFY_FINAL:                    Misc.
+* IFCVT_MODIFY_INSN:                     Misc.
+* IFCVT_MODIFY_MULTIPLE_TESTS:           Misc.
+* IFCVT_MODIFY_TESTS:                    Misc.
+* IMAGPART_EXPR:                         Expression trees.
+* immediate_operand:                     RTL Template.
+* IMMEDIATE_PREFIX:                      Instruction Output.
+* in_data:                               Sections.
+* in_struct:                             Flags.
+* in_struct, in code_label and note:     Flags.
+* in_struct, in insn:                    Flags.
+* in_struct, in insn and jump_insn and call_insn: Flags.
+* in_struct, in insn, jump_insn and call_insn: Flags.
+* in_struct, in label_ref:               Flags.
+* in_struct, in mem:                     Flags.
+* in_struct, in reg:                     Flags.
+* in_struct, in subreg:                  Flags.
+* in_text:                               Sections.
+* include:                               Including Patterns.
+* INCLUDE_DEFAULTS:                      Driver.
+* inclusive-or, bitwise:                 Arithmetic.
+* INCOMING_FRAME_SP_OFFSET:              Frame Layout.
+* INCOMING_REGNO:                        Register Basics.
+* INCOMING_RETURN_ADDR_RTX:              Frame Layout.
+* INDEX_REG_CLASS:                       Register Classes.
+* indirect_jump instruction pattern:     Standard Names.
+* INDIRECT_REF:                          Expression trees.
+* INIT_CUMULATIVE_ARGS:                  Register Arguments.
+* INIT_CUMULATIVE_INCOMING_ARGS:         Register Arguments.
+* INIT_CUMULATIVE_LIBCALL_ARGS:          Register Arguments.
+* INIT_ENVIRONMENT:                      Driver.
+* INIT_EXPANDERS:                        Per-Function Data.
+* INIT_EXPR:                             Expression trees.
+* init_machine_status:                   Per-Function Data.
+* init_one_libfunc:                      Library Calls.
+* INIT_SECTION_ASM_OP <1>:               Sections.
+* INIT_SECTION_ASM_OP:                   Macros for Initialization.
+* INITIAL_ELIMINATION_OFFSET:            Elimination.
+* INITIAL_FRAME_POINTER_OFFSET:          Elimination.
+* initialization routines:               Initialization.
+* INITIALIZE_TRAMPOLINE:                 Trampolines.
+* inline on rtx, automatic:              Passes.
+* inline on trees, automatic:            Passes.
+* inlining:                              Target Attributes.
+* insn:                                  Insns.
+* insn and /f:                           Flags.
+* insn and /i:                           Flags.
+* insn and /j:                           Flags.
+* insn and /s:                           Flags.
+* insn and /u:                           Flags.
+* insn and /v:                           Flags.
+* insn attributes:                       Insn Attributes.
+* insn canonicalization:                 Insn Canonicalizations.
+* insn includes:                         Including Patterns.
+* insn lengths, computing:               Insn Lengths.
+* insn splitting:                        Insn Splitting.
+* insn-attr.h:                           Defining Attributes.
+* INSN_ANNULLED_BRANCH_P:                Flags.
+* INSN_CODE:                             Insns.
+* INSN_DEAD_CODE_P:                      Flags.
+* INSN_DELETED_P:                        Flags.
+* INSN_FROM_TARGET_P:                    Flags.
+* insn_list:                             Insns.
+* insn_list and /i:                      Flags.
+* INSN_REFERENCES_ARE_DELAYED:           Misc.
+* INSN_SETS_ARE_DELAYED:                 Misc.
+* INSN_UID:                              Insns.
+* insns:                                 Insns.
+* insns, generating:                     RTL Template.
+* insns, recognizing:                    RTL Template.
+* instruction attributes:                Insn Attributes.
+* instruction combination:               Passes.
+* instruction latency time <1>:          Automaton pipeline description.
+* instruction latency time <2>:          Processor pipeline description.
+* instruction latency time <3>:          Automaton pipeline description.
+* instruction latency time:              Comparison of the two descriptions.
+* instruction patterns:                  Patterns.
+* instruction recognizer:                Passes.
+* instruction scheduling:                Passes.
+* instruction splitting:                 Insn Splitting.
+* insv instruction pattern:              Standard Names.
+* INT_TYPE_SIZE:                         Type Layout.
+* INTEGER_CST:                           Expression trees.
+* INTEGER_TYPE:                          Types.
+* INTEGRATE_THRESHOLD:                   Misc.
+* integrated:                            Flags.
+* integrated, in insn, call_insn, jump_insn, barrier, code_label, insn_list, const, and note: Flags.
+* integrated, in reg:                    Flags.
+* integrated, in symbol_ref:             Flags.
+* Interdependence of Patterns:           Dependent Patterns.
+* interfacing to GCC output:             Interface.
+* interlock delays <1>:                  Processor pipeline description.
+* interlock delays:                      Comparison of the two descriptions.
+* INTMAX_TYPE:                           Type Layout.
+* introduction:                          Top.
+* INVOKE__main:                          Macros for Initialization.
+* ior:                                   Arithmetic.
+* ior and attributes:                    Expressions.
+* ior, canonicalization of:              Insn Canonicalizations.
+* iorM3 instruction pattern:             Standard Names.
+* IS_ASM_LOGICAL_LINE_SEPARATOR:         Data Output.
+* IS_COSTLY_DEPENDENCE:                  Scheduling.
+* jump:                                  Flags.
+* jump bypassing:                        Passes.
+* jump instruction pattern:              Standard Names.
+* jump instruction patterns:             Jump Patterns.
+* jump instructions and set:             Side Effects.
+* jump optimization:                     Passes.
+* jump threading:                        Passes.
+* jump, in call_insn:                    Flags.
+* jump, in insn:                         Flags.
+* jump, in mem:                          Flags.
+* JUMP_ALIGN:                            Alignment Output.
+* jump_insn:                             Insns.
+* jump_insn and /f:                      Flags.
+* jump_insn and /i:                      Flags.
+* jump_insn and /s:                      Flags.
+* jump_insn and /u:                      Flags.
+* jump_insn and /v:                      Flags.
+* JUMP_LABEL:                            Insns.
+* JUMP_TABLES_IN_TEXT_SECTION:           Sections.
+* LABEL_ALIGN:                           Alignment Output.
+* LABEL_ALIGN_AFTER_BARRIER:             Alignment Output.
+* LABEL_ALIGN_AFTER_BARRIER_MAX_SKIP:    Alignment Output.
+* LABEL_ALIGN_MAX_SKIP:                  Alignment Output.
+* LABEL_ALT_ENTRY_P:                     Insns.
+* LABEL_DECL:                            Declarations.
+* LABEL_KIND:                            Insns.
+* LABEL_NUSES:                           Insns.
+* LABEL_OUTSIDE_LOOP_P:                  Flags.
+* LABEL_PRESERVE_P:                      Flags.
+* label_ref:                             Constants.
+* label_ref and /s:                      Flags.
+* label_ref and /v:                      Flags.
+* label_ref, RTL sharing:                Sharing.
+* LABEL_REF_NONLOCAL_P:                  Flags.
+* LABEL_STMT:                            Function Bodies.
+* LABEL_STMT_LABEL:                      Function Bodies.
+* large return values:                   Aggregate Return.
+* LARGEST_EXPONENT_IS_NORMAL:            Storage Layout.
+* LAST_STACK_REG:                        Stack Registers.
+* LAST_VIRTUAL_REGISTER:                 Regs and Memory.
+* LD_FINI_SWITCH:                        Macros for Initialization.
+* LD_INIT_SWITCH:                        Macros for Initialization.
+* LDD_SUFFIX:                            Macros for Initialization.
+* le:                                    Comparisons.
+* le and attributes:                     Expressions.
+* LE_EXPR:                               Expression trees.
+* leaf functions:                        Leaf Functions.
+* leaf_function_p:                       Standard Names.
+* LEAF_REG_REMAP:                        Leaf Functions.
+* LEAF_REGISTERS:                        Leaf Functions.
+* left rotate:                           Arithmetic.
+* left shift:                            Arithmetic.
+* LEGITIMATE_CONSTANT_P:                 Addressing Modes.
+* LEGITIMATE_PIC_OPERAND_P:              PIC.
+* LEGITIMIZE_ADDRESS:                    Addressing Modes.
+* LEGITIMIZE_RELOAD_ADDRESS:             Addressing Modes.
+* length:                                GTY Options.
+* less than:                             Comparisons.
+* less than or equal:                    Comparisons.
+* leu:                                   Comparisons.
+* leu and attributes:                    Expressions.
+* LIB2FUNCS_EXTRA:                       Target Fragment.
+* LIB_SPEC:                              Driver.
+* LIBCALL_VALUE:                         Scalar Return.
+* libgcc.a:                              Library Calls.
+* LIBGCC2_CFLAGS:                        Target Fragment.
+* LIBGCC2_WORDS_BIG_ENDIAN:              Storage Layout.
+* LIBGCC_SPEC:                           Driver.
+* library subroutine names:              Library Calls.
+* LIBRARY_PATH_ENV:                      Misc.
+* LIMIT_RELOAD_CLASS:                    Register Classes.
+* LINK_COMMAND_SPEC:                     Driver.
+* LINK_EH_SPEC:                          Driver.
+* LINK_ELIMINATE_DUPLICATE_LDIRECTORIES: Driver.
+* LINK_GCC_C_SEQUENCE_SPEC:              Driver.
+* LINK_LIBGCC_SPECIAL:                   Driver.
+* LINK_LIBGCC_SPECIAL_1:                 Driver.
+* LINK_SPEC:                             Driver.
+* linkage:                               Function Basics.
+* list:                                  Containers.
+* lo_sum:                                Arithmetic.
+* load address instruction:              Simple Constraints.
+* LOAD_EXTEND_OP:                        Misc.
+* load_multiple instruction pattern:     Standard Names.
+* local register allocation:             Passes.
+* LOCAL_ALIGNMENT:                       Storage Layout.
+* LOCAL_CLASS_P:                         Classes.
+* LOCAL_INCLUDE_DIR:                     Driver.
+* LOCAL_LABEL_PREFIX:                    Instruction Output.
+* LOCAL_REGNO:                           Register Basics.
+* LOG_LINKS:                             Insns.
+* logical-and, bitwise:                  Arithmetic.
+* logM2 instruction pattern:             Standard Names.
+* LONG_DOUBLE_TYPE_SIZE:                 Type Layout.
+* LONG_LONG_TYPE_SIZE:                   Type Layout.
+* LONG_TYPE_SIZE:                        Type Layout.
+* longjmp and automatic variables:       Interface.
+* loop optimization:                     Passes.
+* LOOP_ALIGN:                            Alignment Output.
+* LOOP_ALIGN_MAX_SKIP:                   Alignment Output.
+* LOOP_EXPR:                             Expression trees.
+* looping instruction patterns:          Looping Patterns.
+* LSHIFT_EXPR:                           Expression trees.
+* lshiftrt:                              Arithmetic.
+* lshiftrt and attributes:               Expressions.
+* lshrM3 instruction pattern:            Standard Names.
+* lt:                                    Comparisons.
+* lt and attributes:                     Expressions.
+* LT_EXPR:                               Expression trees.
+* ltu:                                   Comparisons.
+* m in constraint:                       Simple Constraints.
+* machine attributes:                    Target Attributes.
+* machine description macros:            Target Macros.
+* machine descriptions:                  Machine Desc.
+* machine mode conversions:              Conversions.
+* machine modes:                         Machine Modes.
+* machine specific constraints:          Machine Constraints.
+* machine_mode:                          Condition Code.
+* macros, target description:            Target Macros.
+* MAKE_DECL_ONE_ONLY:                    Label Output.
+* make_safe_from:                        Expander Definitions.
+* makefile fragment:                     Fragments.
+* makefile targets:                      Makefile.
+* marking roots:                         GGC Roots.
+* MASK_RETURN_ADDR:                      Exception Region Output.
+* match_dup <1>:                         define_peephole2.
+* match_dup:                             RTL Template.
+* match_dup and attributes:              Insn Lengths.
+* match_insn:                            RTL Template.
+* match_insn2:                           RTL Template.
+* match_op_dup:                          RTL Template.
+* match_operand:                         RTL Template.
+* match_operand and attributes:          Expressions.
+* match_operator:                        RTL Template.
+* match_par_dup:                         RTL Template.
+* match_parallel:                        RTL Template.
+* match_scratch <1>:                     define_peephole2.
+* match_scratch:                         RTL Template.
+* matching constraint:                   Simple Constraints.
+* matching operands:                     Output Template.
+* math library:                          Soft float library routines.
+* math, in RTL:                          Arithmetic.
+* MATH_LIBRARY:                          Misc.
+* matherr:                               Library Calls.
+* MAX_BITS_PER_WORD:                     Storage Layout.
+* MAX_CONDITIONAL_EXECUTE:               Misc.
+* MAX_DFA_ISSUE_RATE:                    Scheduling.
+* MAX_FIXED_MODE_SIZE:                   Storage Layout.
+* MAX_LONG_DOUBLE_TYPE_SIZE:             Type Layout.
+* MAX_LONG_TYPE_SIZE:                    Type Layout.
+* MAX_MOVE_MAX:                          Misc.
+* MAX_OFILE_ALIGNMENT:                   Storage Layout.
+* MAX_REGS_PER_ADDRESS:                  Addressing Modes.
+* MAX_WCHAR_TYPE_SIZE:                   Type Layout.
+* maxM3 instruction pattern:             Standard Names.
+* MAYBE_REG_PARM_STACK_SPACE:            Stack Arguments.
+* maybe_undef:                           GTY Options.
+* mcount:                                Profiling.
+* MD_ASM_CLOBBERS:                       Misc.
+* MD_CAN_REDIRECT_BRANCH:                Misc.
+* MD_EXEC_PREFIX:                        Driver.
+* MD_FALLBACK_FRAME_STATE_FOR:           Exception Handling.
+* MD_HANDLE_UNWABI:                      Exception Handling.
+* MD_STARTFILE_PREFIX:                   Driver.
+* MD_STARTFILE_PREFIX_1:                 Driver.
+* mem:                                   Regs and Memory.
+* mem and /c:                            Flags.
+* mem and /f:                            Flags.
+* mem and /j:                            Flags.
+* mem and /s:                            Flags.
+* mem and /u:                            Flags.
+* mem and /v:                            Flags.
+* mem, RTL sharing:                      Sharing.
+* MEM_ALIAS_SET:                         Special Accessors.
+* MEM_ALIGN:                             Special Accessors.
+* MEM_EXPR:                              Special Accessors.
+* MEM_IN_STRUCT_P:                       Flags.
+* MEM_KEEP_ALIAS_SET_P:                  Flags.
+* MEM_NOTRAP_P:                          Flags.
+* MEM_OFFSET:                            Special Accessors.
+* MEM_SCALAR_P:                          Flags.
+* MEM_SIZE:                              Special Accessors.
+* MEM_VOLATILE_P:                        Flags.
+* MEMBER_TYPE_FORCES_BLK:                Storage Layout.
+* memcpy, implicit usage:                Library Calls.
+* memmove, implicit usage:               Library Calls.
+* memory reference, nonoffsettable:      Simple Constraints.
+* memory references in constraints:      Simple Constraints.
+* MEMORY_MOVE_COST:                      Costs.
+* memset, implicit usage:                Library Calls.
+* METHOD_TYPE:                           Types.
+* MIN_UNITS_PER_WORD:                    Storage Layout.
+* MINIMUM_ATOMIC_ALIGNMENT:              Storage Layout.
+* minM3 instruction pattern:             Standard Names.
+* minus:                                 Arithmetic.
+* minus and attributes:                  Expressions.
+* minus, canonicalization of:            Insn Canonicalizations.
+* MINUS_EXPR:                            Expression trees.
+* MIPS coprocessor-definition macros:    MIPS Coprocessors.
+* mod:                                   Arithmetic.
+* mod and attributes:                    Expressions.
+* mode classes:                          Machine Modes.
+* mode switching:                        Mode Switching.
+* MODE_AFTER:                            Mode Switching.
+* MODE_BASE_REG_CLASS:                   Register Classes.
+* MODE_CC:                               Machine Modes.
+* MODE_COMPLEX_FLOAT:                    Machine Modes.
+* MODE_COMPLEX_INT:                      Machine Modes.
+* MODE_ENTRY:                            Mode Switching.
+* MODE_EXIT:                             Mode Switching.
+* MODE_FLOAT:                            Machine Modes.
+* MODE_FUNCTION:                         Machine Modes.
+* MODE_HAS_INFINITIES:                   Storage Layout.
+* MODE_HAS_NANS:                         Storage Layout.
+* MODE_HAS_SIGN_DEPENDENT_ROUNDING:      Storage Layout.
+* MODE_HAS_SIGNED_ZEROS:                 Storage Layout.
+* MODE_INT:                              Machine Modes.
+* MODE_NEEDED:                           Mode Switching.
+* MODE_PARTIAL_INT:                      Machine Modes.
+* MODE_PRIORITY_TO_MODE:                 Mode Switching.
+* MODE_RANDOM:                           Machine Modes.
+* MODES_TIEABLE_P:                       Values in Registers.
+* modifiers in constraints:              Modifiers.
+* MODIFY_EXPR:                           Expression trees.
+* MODIFY_JNI_METHOD_CALL:                Misc.
+* MODIFY_TARGET_NAME:                    Driver.
+* modM3 instruction pattern:             Standard Names.
+* MOVE_BY_PIECES_P:                      Costs.
+* MOVE_MAX:                              Misc.
+* MOVE_MAX_PIECES:                       Costs.
+* MOVE_RATIO:                            Costs.
+* movM instruction pattern:              Standard Names.
+* movMODEcc instruction pattern:         Standard Names.
+* movstrictM instruction pattern:        Standard Names.
+* movstrM instruction pattern:           Standard Names.
+* mulhisi3 instruction pattern:          Standard Names.
+* mulM3 instruction pattern:             Standard Names.
+* mulqihi3 instruction pattern:          Standard Names.
+* mulsidi3 instruction pattern:          Standard Names.
+* mult:                                  Arithmetic.
+* mult and attributes:                   Expressions.
+* mult, canonicalization of:             Insn Canonicalizations.
+* MULT_EXPR:                             Expression trees.
+* MULTILIB_DEFAULTS:                     Driver.
+* MULTILIB_DIRNAMES:                     Target Fragment.
+* MULTILIB_EXCEPTIONS:                   Target Fragment.
+* MULTILIB_EXTRA_OPTS:                   Target Fragment.
+* MULTILIB_MATCHES:                      Target Fragment.
+* MULTILIB_OPTIONS:                      Target Fragment.
+* multiple alternative constraints:      Multi-Alternative.
+* MULTIPLE_SYMBOL_SPACES:                Misc.
+* multiplication:                        Arithmetic.
+* MUST_PASS_IN_STACK:                    Register Arguments.
+* MUST_PASS_IN_STACK, and FUNCTION_ARG:  Register Arguments.
+* MUST_USE_SJLJ_EXCEPTIONS:              Exception Region Output.
+* n in constraint:                       Simple Constraints.
+* N_REG_CLASSES:                         Register Classes.
+* name:                                  Identifiers.
+* named patterns and conditions:         Patterns.
+* names, pattern:                        Standard Names.
+* namespace:                             Namespaces.
+* namespace, class, scope:               Scopes.
+* NAMESPACE_DECL <1>:                    Namespaces.
+* NAMESPACE_DECL:                        Declarations.
+* ne:                                    Comparisons.
+* ne and attributes:                     Expressions.
+* NE_EXPR:                               Expression trees.
+* nearbyintM2 instruction pattern:       Standard Names.
+* neg:                                   Arithmetic.
+* neg and attributes:                    Expressions.
+* neg, canonicalization of:              Insn Canonicalizations.
+* NEGATE_EXPR:                           Expression trees.
+* negM2 instruction pattern:             Standard Names.
+* nested functions, trampolines for:     Trampolines.
+* next_cc0_user:                         Jump Patterns.
+* NEXT_INSN:                             Insns.
+* NEXT_OBJC_RUNTIME:                     Library Calls.
+* nil:                                   RTL Objects.
+* NO_DBX_FUNCTION_END:                   DBX Hooks.
+* NO_DOLLAR_IN_LABEL:                    Misc.
+* NO_DOT_IN_LABEL:                       Misc.
+* NO_FUNCTION_CSE:                       Costs.
+* NO_IMPLICIT_EXTERN_C:                  Misc.
+* no_new_pseudos:                        Standard Names.
+* NO_PROFILE_COUNTERS:                   Profiling.
+* NO_RECURSIVE_FUNCTION_CSE:             Costs.
+* NO_REGS:                               Register Classes.
+* NON_SAVING_SETJMP:                     Register Basics.
+* nondeterministic finite state automaton: Automaton pipeline description.
+* nonlocal_goto instruction pattern:     Standard Names.
+* nonlocal_goto_receiver instruction pattern: Standard Names.
+* nonoffsettable memory reference:       Simple Constraints.
+* nop instruction pattern:               Standard Names.
+* NOP_EXPR:                              Expression trees.
+* not:                                   Arithmetic.
+* not and attributes:                    Expressions.
+* not equal:                             Comparisons.
+* not, canonicalization of:              Insn Canonicalizations.
+* note:                                  Insns.
+* note and /i:                           Flags.
+* note and /v:                           Flags.
+* NOTE_INSN_BLOCK_BEG:                   Insns.
+* NOTE_INSN_BLOCK_END:                   Insns.
+* NOTE_INSN_DELETED:                     Insns.
+* NOTE_INSN_DELETED_LABEL:               Insns.
+* NOTE_INSN_EH_REGION_BEG:               Insns.
+* NOTE_INSN_EH_REGION_END:               Insns.
+* NOTE_INSN_FUNCTION_END:                Insns.
+* NOTE_INSN_LOOP_BEG:                    Insns.
+* NOTE_INSN_LOOP_CONT:                   Insns.
+* NOTE_INSN_LOOP_END:                    Insns.
+* NOTE_INSN_LOOP_VTOP:                   Insns.
+* NOTE_INSN_SETJMP:                      Insns.
+* NOTE_LINE_NUMBER:                      Insns.
+* NOTE_SOURCE_FILE:                      Insns.
+* NOTICE_UPDATE_CC:                      Condition Code.
+* NUM_MACHINE_MODES:                     Machine Modes.
+* NUM_MODES_FOR_MODE_SWITCHING:          Mode Switching.
+* o in constraint:                       Simple Constraints.
+* OBJC_GEN_METHOD_LABEL:                 Label Output.
+* OBJECT_FORMAT_COFF:                    Macros for Initialization.
+* OFFSET_TYPE:                           Types.
+* offsettable address:                   Simple Constraints.
+* OImode:                                Machine Modes.
+* old pipeline description <1>:          Comparison of the two descriptions.
+* old pipeline description:              Old pipeline description.
+* one_cmplM2 instruction pattern:        Standard Names.
+* operand access:                        Accessors.
+* operand constraints:                   Constraints.
+* operand substitution:                  Output Template.
+* operands:                              Patterns.
+* OPTIMIZATION_OPTIONS:                  Run-time Target.
+* OPTIMIZE_MODE_SWITCHING:               Mode Switching.
+* OPTION_DEFAULT_SPECS:                  Driver.
+* optional hardware or system features:  Run-time Target.
+* options, directory search:             Including Patterns.
+* order of register allocation:          Allocation Order.
+* ORDER_REGS_FOR_LOCAL_ALLOC:            Allocation Order.
+* Ordering of Patterns:                  Pattern Ordering.
+* ORIGINAL_REGNO:                        Special Accessors.
+* other register constraints:            Simple Constraints.
+* OUTGOING_REG_PARM_STACK_SPACE:         Stack Arguments.
+* OUTGOING_REGNO:                        Register Basics.
+* output of assembler code:              File Framework.
+* output statements:                     Output Statement.
+* output templates:                      Output Template.
+* OUTPUT_ADDR_CONST_EXTRA:               Data Output.
+* output_asm_insn:                       Output Statement.
+* OUTPUT_QUOTED_STRING:                  File Framework.
+* OVERLOAD:                              Functions.
+* OVERRIDE_OPTIONS:                      Run-time Target.
+* OVL_CURRENT:                           Functions.
+* OVL_NEXT:                              Functions.
+* p in constraint:                       Simple Constraints.
+* PAD_VARARGS_DOWN:                      Register Arguments.
+* parallel:                              Side Effects.
+* param_is:                              GTY Options.
+* parameters, miscellaneous:             Misc.
+* parameters, precompiled headers:       PCH Target.
+* paramN_is:                             GTY Options.
+* parity:                                Arithmetic.
+* parityM2 instruction pattern:          Standard Names.
+* PARM_BOUNDARY:                         Storage Layout.
+* PARM_DECL:                             Declarations.
+* PARSE_LDD_OUTPUT:                      Macros for Initialization.
+* parsing pass:                          Passes.
+* passes and files of the compiler:      Passes.
+* passing arguments:                     Interface.
+* PATH_SEPARATOR:                        Filesystem.
+* PATTERN:                               Insns.
+* pattern conditions:                    Patterns.
+* pattern names:                         Standard Names.
+* Pattern Ordering:                      Pattern Ordering.
+* patterns:                              Patterns.
+* pc:                                    Regs and Memory.
+* pc and attributes:                     Insn Lengths.
+* pc, RTL sharing:                       Sharing.
+* PC_REGNUM:                             Register Basics.
+* pc_rtx:                                Regs and Memory.
+* PCC_BITFIELD_TYPE_MATTERS:             Storage Layout.
+* PCC_STATIC_STRUCT_RETURN:              Aggregate Return.
+* PDImode:                               Machine Modes.
+* peephole optimization:                 Passes.
+* peephole optimization, RTL representation: Side Effects.
+* peephole optimizer definitions:        Peephole Definitions.
+* per-function data:                     Per-Function Data.
+* percent sign:                          Output Template.
+* PIC:                                   PIC.
+* PIC_OFFSET_TABLE_REG_CALL_CLOBBERED:   PIC.
+* PIC_OFFSET_TABLE_REGNUM:               PIC.
+* pipeline hazard recognizer <1>:        Automaton pipeline description.
+* pipeline hazard recognizer <2>:        Comparison of the two descriptions.
+* pipeline hazard recognizer:            Processor pipeline description.
+* plus:                                  Arithmetic.
+* plus and attributes:                   Expressions.
+* plus, canonicalization of:             Insn Canonicalizations.
+* PLUS_EXPR:                             Expression trees.
+* Pmode:                                 Misc.
+* pointer:                               Types.
+* POINTER_SIZE:                          Storage Layout.
+* POINTER_TYPE:                          Types.
+* POINTERS_EXTEND_UNSIGNED:              Storage Layout.
+* popcount:                              Arithmetic.
+* popcountM2 instruction pattern:        Standard Names.
+* portability:                           Portability.
+* position independent code:             PIC.
+* post_dec:                              Incdec.
+* post_inc:                              Incdec.
+* post_modify:                           Incdec.
+* POWI_MAX_MULTS:                        Misc.
+* powM3 instruction pattern:             Standard Names.
+* pragma:                                Misc.
+* pre_dec:                               Incdec.
+* PRE_GCC3_DWARF_FRAME_REGISTERS:        Frame Registers.
+* pre_inc:                               Incdec.
+* pre_modify:                            Incdec.
+* predefined macros:                     Run-time Target.
+* PREDICATE_CODES:                       Misc.
+* predication:                           Conditional Execution.
+* PREFERRED_DEBUGGING_TYPE:              All Debuggers.
+* PREFERRED_OUTPUT_RELOAD_CLASS:         Register Classes.
+* PREFERRED_RELOAD_CLASS:                Register Classes.
+* PREFERRED_STACK_BOUNDARY:              Storage Layout.
+* prefetch:                              Side Effects.
+* prefetch instruction pattern:          Standard Names.
+* presence_set:                          Automaton pipeline description.
+* prev_active_insn:                      define_peephole.
+* prev_cc0_setter:                       Jump Patterns.
+* PREV_INSN:                             Insns.
+* PRINT_OPERAND:                         Instruction Output.
+* PRINT_OPERAND_ADDRESS:                 Instruction Output.
+* PRINT_OPERAND_PUNCT_VALID_P:           Instruction Output.
+* processor functional units <1>:        Automaton pipeline description.
+* processor functional units <2>:        Processor pipeline description.
+* processor functional units:            Comparison of the two descriptions.
+* processor pipeline description:        Processor pipeline description.
+* product:                               Arithmetic.
+* PROFILE_BEFORE_PROLOGUE:               Profiling.
+* PROFILE_HOOK:                          Profiling.
+* profiling, code generation:            Profiling.
+* program counter:                       Regs and Memory.
+* prologue:                              Function Entry.
+* prologue instruction pattern:          Standard Names.
+* PROMOTE_FOR_CALL_ONLY:                 Storage Layout.
+* PROMOTE_MODE:                          Storage Layout.
+* pseudo registers:                      Regs and Memory.
+* PSImode:                               Machine Modes.
+* PTRDIFF_TYPE:                          Type Layout.
+* PTRMEM_CST:                            Expression trees.
+* PTRMEM_CST_CLASS:                      Expression trees.
+* PTRMEM_CST_MEMBER:                     Expression trees.
+* push address instruction:              Simple Constraints.
+* PUSH_ARGS:                             Stack Arguments.
+* PUSH_ARGS_REVERSED:                    Stack Arguments.
+* push_reload:                           Addressing Modes.
+* PUSH_ROUNDING:                         Stack Arguments.
+* PUSH_ROUNDING, interaction with PREFERRED_STACK_BOUNDARY: Storage Layout.
+* pushM instruction pattern:             Standard Names.
+* PUT_CODE:                              RTL Objects.
+* PUT_MODE:                              Machine Modes.
+* PUT_REG_NOTE_KIND:                     Insns.
+* PUT_SDB_:                              SDB and DWARF.
+* QCmode:                                Machine Modes.
+* QFmode:                                Machine Modes.
+* QImode:                                Machine Modes.
+* QImode, in insn:                       Insns.
+* qualified type:                        Types.
+* querying function unit reservations:   Automaton pipeline description.
+* question mark:                         Multi-Alternative.
+* quotient:                              Arithmetic.
+* r in constraint:                       Simple Constraints.
+* RANGE_TEST_NON_SHORT_CIRCUIT:          Costs.
+* RDIV_EXPR:                             Expression trees.
+* READONLY_DATA_SECTION:                 Sections.
+* READONLY_DATA_SECTION_ASM_OP:          Sections.
+* REAL_ARITHMETIC:                       Floating Point.
+* REAL_CST:                              Expression trees.
+* REAL_NM_FILE_NAME:                     Macros for Initialization.
+* REAL_TYPE:                             Types.
+* REAL_VALUE_ABS:                        Floating Point.
+* REAL_VALUE_ATOF:                       Floating Point.
+* REAL_VALUE_FIX:                        Floating Point.
+* REAL_VALUE_FROM_INT:                   Floating Point.
+* REAL_VALUE_ISINF:                      Floating Point.
+* REAL_VALUE_ISNAN:                      Floating Point.
+* REAL_VALUE_NEGATE:                     Floating Point.
+* REAL_VALUE_NEGATIVE:                   Floating Point.
+* REAL_VALUE_TO_INT:                     Floating Point.
+* REAL_VALUE_TO_TARGET_DOUBLE:           Data Output.
+* REAL_VALUE_TO_TARGET_LONG_DOUBLE:      Data Output.
+* REAL_VALUE_TO_TARGET_SINGLE:           Data Output.
+* REAL_VALUE_TRUNCATE:                   Floating Point.
+* REAL_VALUE_TYPE:                       Floating Point.
+* REAL_VALUE_UNSIGNED_FIX:               Floating Point.
+* REAL_VALUES_EQUAL:                     Floating Point.
+* REAL_VALUES_LESS:                      Floating Point.
+* REALPART_EXPR:                         Expression trees.
+* recog_data.operand:                    Instruction Output.
+* recognizing insns:                     RTL Template.
+* RECORD_TYPE <1>:                       Types.
+* RECORD_TYPE:                           Classes.
+* reference:                             Types.
+* REFERENCE_TYPE:                        Types.
+* reg:                                   Regs and Memory.
+* reg and /f:                            Flags.
+* reg and /i:                            Flags.
+* reg and /s:                            Flags.
+* reg and /u:                            Flags.
+* reg and /v:                            Flags.
+* reg, RTL sharing:                      Sharing.
+* REG_ALLOC_ORDER:                       Allocation Order.
+* REG_BR_PRED:                           Insns.
+* REG_BR_PROB:                           Insns.
+* REG_CC_SETTER:                         Insns.
+* REG_CC_USER:                           Insns.
+* REG_CLASS_CONTENTS:                    Register Classes.
+* reg_class_contents:                    Register Basics.
+* REG_CLASS_FROM_CONSTRAINT:             Register Classes.
+* REG_CLASS_FROM_LETTER:                 Register Classes.
+* REG_CLASS_NAMES:                       Register Classes.
+* REG_DEAD:                              Insns.
+* REG_DEP_ANTI:                          Insns.
+* REG_DEP_OUTPUT:                        Insns.
+* REG_EQUAL:                             Insns.
+* REG_EQUIV:                             Insns.
+* REG_EXPR:                              Special Accessors.
+* REG_FRAME_RELATED_EXPR:                Insns.
+* REG_FUNCTION_VALUE_P:                  Flags.
+* REG_INC:                               Insns.
+* REG_LABEL:                             Insns.
+* reg_label and /v:                      Flags.
+* REG_LIBCALL:                           Insns.
+* REG_LOOP_TEST_P:                       Flags.
+* REG_MODE_OK_FOR_BASE_P:                Addressing Modes.
+* reg_names <1>:                         Register Basics.
+* reg_names:                             Instruction Output.
+* REG_NO_CONFLICT:                       Insns.
+* REG_NONNEG:                            Insns.
+* REG_NOTE_KIND:                         Insns.
+* REG_NOTES:                             Insns.
+* REG_OFFSET:                            Special Accessors.
+* REG_OK_FOR_BASE_P:                     Addressing Modes.
+* REG_OK_FOR_INDEX_P:                    Addressing Modes.
+* REG_OK_STRICT:                         Addressing Modes.
+* REG_PARM_STACK_SPACE:                  Stack Arguments.
+* REG_PARM_STACK_SPACE, and FUNCTION_ARG: Register Arguments.
+* REG_POINTER:                           Flags.
+* REG_RETVAL:                            Insns.
+* REG_UNUSED:                            Insns.
+* REG_USERVAR_P:                         Flags.
+* register allocation:                   Passes.
+* register allocation order:             Allocation Order.
+* register class definitions:            Register Classes.
+* register class preference constraints: Class Preferences.
+* register class preference pass:        Passes.
+* register movement:                     Passes.
+* register pairs:                        Values in Registers.
+* Register Transfer Language (RTL):      RTL.
+* register usage:                        Registers.
+* register use analysis:                 Passes.
+* register-to-stack conversion:          Passes.
+* REGISTER_MOVE_COST:                    Costs.
+* REGISTER_NAMES:                        Instruction Output.
+* register_operand:                      RTL Template.
+* REGISTER_PREFIX:                       Instruction Output.
+* REGISTER_TARGET_PRAGMAS:               Misc.
+* registers arguments:                   Register Arguments.
+* registers in constraints:              Simple Constraints.
+* REGMODE_NATURAL_SIZE:                  Values in Registers.
+* REGNO_MODE_OK_FOR_BASE_P:              Register Classes.
+* REGNO_OK_FOR_BASE_P:                   Register Classes.
+* REGNO_OK_FOR_INDEX_P:                  Register Classes.
+* REGNO_REG_CLASS:                       Register Classes.
+* regs_ever_live:                        Function Entry.
+* regular expressions <1>:               Automaton pipeline description.
+* regular expressions:                   Processor pipeline description.
+* relative costs:                        Costs.
+* RELATIVE_PREFIX_NOT_LINKDIR:           Driver.
+* reload pass:                           Regs and Memory.
+* reload_completed:                      Standard Names.
+* reload_in instruction pattern:         Standard Names.
+* reload_in_progress:                    Standard Names.
+* reload_out instruction pattern:        Standard Names.
+* reloading:                             Passes.
+* remainder:                             Arithmetic.
+* reorder:                               GTY Options.
+* reordering, block:                     Passes.
+* representation of RTL:                 RTL.
+* reservation delays:                    Processor pipeline description.
+* rest_of_compilation:                   Passes.
+* rest_of_decl_compilation:              Passes.
+* restore_stack_block instruction pattern: Standard Names.
+* restore_stack_function instruction pattern: Standard Names.
+* restore_stack_nonlocal instruction pattern: Standard Names.
+* RESULT_DECL:                           Declarations.
+* return:                                Side Effects.
+* return instruction pattern:            Standard Names.
+* return values in registers:            Scalar Return.
+* RETURN_ADDR_IN_PREVIOUS_FRAME:         Frame Layout.
+* RETURN_ADDR_OFFSET:                    Exception Handling.
+* RETURN_ADDR_RTX:                       Frame Layout.
+* RETURN_ADDRESS_POINTER_REGNUM:         Frame Registers.
+* RETURN_EXPR:                           Function Bodies.
+* RETURN_INIT:                           Function Bodies.
+* RETURN_POPS_ARGS:                      Stack Arguments.
+* RETURN_STMT:                           Function Bodies.
+* returning aggregate values:            Aggregate Return.
+* returning structures and unions:       Interface.
+* REVERSE_CONDEXEC_PREDICATES_P:         Condition Code.
+* REVERSE_CONDITION:                     Condition Code.
+* REVERSIBLE_CC_MODE:                    Condition Code.
+* right rotate:                          Arithmetic.
+* right shift:                           Arithmetic.
+* RISC <1>:                              Processor pipeline description.
+* RISC:                                  Automaton pipeline description.
+* roots, marking:                        GGC Roots.
+* rotate:                                Arithmetic.
+* rotatert:                              Arithmetic.
+* rotlM3 instruction pattern:            Standard Names.
+* rotrM3 instruction pattern:            Standard Names.
+* ROUND_TOWARDS_ZERO:                    Storage Layout.
+* ROUND_TYPE_ALIGN:                      Storage Layout.
+* roundM2 instruction pattern:           Standard Names.
+* RSHIFT_EXPR:                           Expression trees.
+* RTL addition:                          Arithmetic.
+* RTL addition with signed saturation:   Arithmetic.
+* RTL addition with unsigned saturation: Arithmetic.
+* RTL classes:                           RTL Classes.
+* RTL comparison:                        Arithmetic.
+* RTL comparison operations:             Comparisons.
+* RTL constant expression types:         Constants.
+* RTL constants:                         Constants.
+* RTL declarations:                      RTL Declarations.
+* RTL difference:                        Arithmetic.
+* RTL expression:                        RTL Objects.
+* RTL expressions for arithmetic:        Arithmetic.
+* RTL format:                            RTL Classes.
+* RTL format characters:                 RTL Classes.
+* RTL function-call insns:               Calls.
+* RTL generation:                        Passes.
+* RTL insn template:                     RTL Template.
+* RTL integers:                          RTL Objects.
+* RTL memory expressions:                Regs and Memory.
+* RTL object types:                      RTL Objects.
+* RTL postdecrement:                     Incdec.
+* RTL postincrement:                     Incdec.
+* RTL predecrement:                      Incdec.
+* RTL preincrement:                      Incdec.
+* RTL register expressions:              Regs and Memory.
+* RTL representation:                    RTL.
+* RTL side effect expressions:           Side Effects.
+* RTL strings:                           RTL Objects.
+* RTL structure sharing assumptions:     Sharing.
+* RTL subtraction:                       Arithmetic.
+* RTL sum:                               Arithmetic.
+* RTL vectors:                           RTL Objects.
+* RTX (See RTL):                         RTL Objects.
+* RTX codes, classes of:                 RTL Classes.
+* RTX_FRAME_RELATED_P:                   Flags.
+* RTX_INTEGRATED_P:                      Flags.
+* RTX_UNCHANGING_P:                      Flags.
+* run-time conventions:                  Interface.
+* run-time target specification:         Run-time Target.
+* s in constraint:                       Simple Constraints.
+* same_type_p:                           Types.
+* save_stack_block instruction pattern:  Standard Names.
+* save_stack_function instruction pattern: Standard Names.
+* save_stack_nonlocal instruction pattern: Standard Names.
+* scalars, returned as values:           Scalar Return.
+* SCHED_GROUP_P:                         Flags.
+* scheduling, delayed branch:            Passes.
+* scheduling, instruction:               Passes.
+* SCmode:                                Machine Modes.
+* sCOND instruction pattern:             Standard Names.
+* SCOPE_BEGIN_P:                         Function Bodies.
+* SCOPE_END_P:                           Function Bodies.
+* SCOPE_NULLIFIED_P:                     Function Bodies.
+* SCOPE_STMT:                            Function Bodies.
+* scratch:                               Regs and Memory.
+* scratch operands:                      Regs and Memory.
+* scratch, RTL sharing:                  Sharing.
+* SDB_ALLOW_FORWARD_REFERENCES:          SDB and DWARF.
+* SDB_ALLOW_UNKNOWN_REFERENCES:          SDB and DWARF.
+* SDB_DEBUGGING_INFO:                    SDB and DWARF.
+* SDB_DELIM:                             SDB and DWARF.
+* SDB_GENERATE_FAKE:                     SDB and DWARF.
+* search options:                        Including Patterns.
+* SECONDARY_INPUT_RELOAD_CLASS:          Register Classes.
+* SECONDARY_MEMORY_NEEDED:               Register Classes.
+* SECONDARY_MEMORY_NEEDED_MODE:          Register Classes.
+* SECONDARY_MEMORY_NEEDED_RTX:           Register Classes.
+* SECONDARY_OUTPUT_RELOAD_CLASS:         Register Classes.
+* SECONDARY_RELOAD_CLASS:                Register Classes.
+* SELECT_CC_MODE:                        Condition Code.
+* sequence:                              Side Effects.
+* set:                                   Side Effects.
+* set and /f:                            Flags.
+* SET_ASM_OP:                            Label Output.
+* set_attr:                              Tagging Insns.
+* set_attr_alternative:                  Tagging Insns.
+* SET_DEST:                              Side Effects.
+* SET_IS_RETURN_P:                       Flags.
+* SET_LABEL_KIND:                        Insns.
+* set_optab_libfunc:                     Library Calls.
+* SET_SRC:                               Side Effects.
+* SETUP_FRAME_ADDRESSES:                 Frame Layout.
+* SFmode:                                Machine Modes.
+* SHARED_SECTION_ASM_OP:                 Sections.
+* sharing of RTL components:             Sharing.
+* shift:                                 Arithmetic.
+* SHIFT_COUNT_TRUNCATED:                 Misc.
+* SHORT_IMMEDIATES_SIGN_EXTEND:          Misc.
+* SHORT_TYPE_SIZE:                       Type Layout.
+* sibcall_epilogue instruction pattern:  Standard Names.
+* sibling call optimization:             Passes.
+* SIBLING_CALL_P:                        Flags.
+* sign_extend:                           Conversions.
+* sign_extract:                          Bit-Fields.
+* sign_extract, canonicalization of:     Insn Canonicalizations.
+* signed division:                       Arithmetic.
+* signed maximum:                        Arithmetic.
+* signed minimum:                        Arithmetic.
+* SImode:                                Machine Modes.
+* simple constraints:                    Simple Constraints.
+* simplifications, arithmetic:           Passes.
+* sinM2 instruction pattern:             Standard Names.
+* SIZE_ASM_OP:                           Label Output.
+* SIZE_TYPE:                             Type Layout.
+* skip:                                  GTY Options.
+* SLOW_BYTE_ACCESS:                      Costs.
+* SLOW_UNALIGNED_ACCESS:                 Costs.
+* SMALL_ARG_MAX:                         Host Misc.
+* SMALL_REGISTER_CLASSES:                Register Classes.
+* smax:                                  Arithmetic.
+* smaxM3 instruction pattern:            Standard Names.
+* smin:                                  Arithmetic.
+* sminM3 instruction pattern:            Standard Names.
+* smulM3_highpart instruction pattern:   Standard Names.
+* soft float library:                    Soft float library routines.
+* special:                               GTY Options.
+* SPECIAL_MODE_PREDICATES:               Misc.
+* SPECS:                                 Target Fragment.
+* speed of instructions:                 Costs.
+* splitting instructions:                Insn Splitting.
+* sqrt:                                  Arithmetic.
+* sqrtM2 instruction pattern:            Standard Names.
+* square root:                           Arithmetic.
+* ss_minus:                              Arithmetic.
+* ss_plus:                               Arithmetic.
+* ss_truncate:                           Conversions.
+* stack arguments:                       Stack Arguments.
+* stack frame layout:                    Frame Layout.
+* STACK_ALIGNMENT_NEEDED:                Frame Layout.
+* STACK_BOUNDARY:                        Storage Layout.
+* STACK_CHECK_BUILTIN:                   Stack Checking.
+* STACK_CHECK_FIXED_FRAME_SIZE:          Stack Checking.
+* STACK_CHECK_MAX_FRAME_SIZE:            Stack Checking.
+* STACK_CHECK_MAX_VAR_SIZE:              Stack Checking.
+* STACK_CHECK_PROBE_INTERVAL:            Stack Checking.
+* STACK_CHECK_PROBE_LOAD:                Stack Checking.
+* STACK_CHECK_PROTECT:                   Stack Checking.
+* STACK_DYNAMIC_OFFSET:                  Frame Layout.
+* STACK_DYNAMIC_OFFSET and virtual registers: Regs and Memory.
+* STACK_GROWS_DOWNWARD:                  Frame Layout.
+* STACK_PARMS_IN_REG_PARM_AREA:          Stack Arguments.
+* STACK_POINTER_OFFSET:                  Frame Layout.
+* STACK_POINTER_OFFSET and virtual registers: Regs and Memory.
+* STACK_POINTER_REGNUM:                  Frame Registers.
+* STACK_POINTER_REGNUM and virtual registers: Regs and Memory.
+* stack_pointer_rtx:                     Frame Registers.
+* STACK_PUSH_CODE:                       Frame Layout.
+* STACK_REGS:                            Stack Registers.
+* STACK_SAVEAREA_MODE:                   Storage Layout.
+* STACK_SIZE_MODE:                       Storage Layout.
+* standard pattern names:                Standard Names.
+* STANDARD_INCLUDE_COMPONENT:            Driver.
+* STANDARD_INCLUDE_DIR:                  Driver.
+* STANDARD_STARTFILE_PREFIX:             Driver.
+* STARTFILE_SPEC:                        Driver.
+* STARTING_FRAME_OFFSET:                 Frame Layout.
+* STARTING_FRAME_OFFSET and virtual registers: Regs and Memory.
+* statements:                            Function Bodies.
+* STATIC_CHAIN:                          Frame Registers.
+* STATIC_CHAIN_INCOMING:                 Frame Registers.
+* STATIC_CHAIN_INCOMING_REGNUM:          Frame Registers.
+* STATIC_CHAIN_REGNUM:                   Frame Registers.
+* stdarg.h and register arguments:       Register Arguments.
+* STDC_0_IN_SYSTEM_HEADERS:              Misc.
+* STMT_EXPR:                             Expression trees.
+* STMT_IS_FULL_EXPR_P:                   Function Bodies.
+* STMT_LINENO:                           Function Bodies.
+* storage layout:                        Storage Layout.
+* STORE_BY_PIECES_P:                     Costs.
+* STORE_FLAG_VALUE:                      Misc.
+* store_multiple instruction pattern:    Standard Names.
+* strcpy:                                Storage Layout.
+* strength-reduction:                    Passes.
+* STRICT_ALIGNMENT:                      Storage Layout.
+* strict_low_part:                       RTL Declarations.
+* strict_memory_address_p:               Addressing Modes.
+* STRING_CST:                            Expression trees.
+* STRING_POOL_ADDRESS_P:                 Flags.
+* strlenM instruction pattern:           Standard Names.
+* structure value address:               Aggregate Return.
+* STRUCTURE_SIZE_BOUNDARY:               Storage Layout.
+* structures, returning:                 Interface.
+* subM3 instruction pattern:             Standard Names.
+* SUBOBJECT:                             Function Bodies.
+* SUBOBJECT_CLEANUP:                     Function Bodies.
+* subreg:                                Regs and Memory.
+* subreg and /s:                         Flags.
+* subreg and /u:                         Flags.
+* subreg and /u and /v:                  Flags.
+* subreg, in strict_low_part:            RTL Declarations.
+* subreg, special reload handling:       Regs and Memory.
+* SUBREG_BYTE:                           Regs and Memory.
+* SUBREG_PROMOTED_UNSIGNED_P:            Flags.
+* SUBREG_PROMOTED_UNSIGNED_SET:          Flags.
+* SUBREG_PROMOTED_VAR_P:                 Flags.
+* SUBREG_REG:                            Regs and Memory.
+* SUCCESS_EXIT_CODE:                     Host Misc.
+* SUPPORTS_INIT_PRIORITY:                Macros for Initialization.
+* SUPPORTS_ONE_ONLY:                     Label Output.
+* SUPPORTS_WEAK:                         Label Output.
+* SWITCH_BODY:                           Function Bodies.
+* SWITCH_COND:                           Function Bodies.
+* SWITCH_CURTAILS_COMPILATION:           Driver.
+* SWITCH_STMT:                           Function Bodies.
+* SWITCH_TAKES_ARG:                      Driver.
+* SWITCHES_NEED_SPACES:                  Driver.
+* SYMBOL_FLAG_EXTERNAL:                  Special Accessors.
+* SYMBOL_FLAG_FUNCTION:                  Special Accessors.
+* SYMBOL_FLAG_LOCAL:                     Special Accessors.
+* SYMBOL_FLAG_SMALL:                     Special Accessors.
+* SYMBOL_FLAG_TLS_SHIFT:                 Special Accessors.
+* symbol_ref:                            Constants.
+* symbol_ref and /f:                     Flags.
+* symbol_ref and /i:                     Flags.
+* symbol_ref and /u:                     Flags.
+* symbol_ref and /v:                     Flags.
+* symbol_ref, RTL sharing:               Sharing.
+* SYMBOL_REF_DECL:                       Special Accessors.
+* SYMBOL_REF_EXTERNAL_P:                 Special Accessors.
+* SYMBOL_REF_FLAG:                       Flags.
+* SYMBOL_REF_FLAG, in TARGET_ENCODE_SECTION_INFO: Sections.
+* SYMBOL_REF_FLAGS:                      Special Accessors.
+* SYMBOL_REF_FUNCTION_P:                 Special Accessors.
+* SYMBOL_REF_LOCAL_P:                    Special Accessors.
+* SYMBOL_REF_SMALL_P:                    Special Accessors.
+* SYMBOL_REF_TLS_MODEL:                  Special Accessors.
+* SYMBOL_REF_USED:                       Flags.
+* SYMBOL_REF_WEAK:                       Flags.
+* symbolic label:                        Sharing.
+* SYSROOT_HEADERS_SUFFIX_SPEC:           Driver.
+* SYSROOT_SUFFIX_SPEC:                   Driver.
+* SYSTEM_INCLUDE_DIR:                    Driver.
+* t-TARGET:                              Target Fragment.
+* tablejump instruction pattern:         Standard Names.
+* tag:                                   GTY Options.
+* tagging insns:                         Tagging Insns.
+* tail calls:                            Tail Calls.
+* tail recursion optimization:           Passes.
+* target attributes:                     Target Attributes.
+* target description macros:             Target Macros.
+* target functions:                      Target Structure.
+* target hooks:                          Target Structure.
+* target makefile fragment:              Target Fragment.
+* target specifications:                 Run-time Target.
+* target-parameter-dependent code:       Passes.
+* TARGET_:                               Run-time Target.
+* TARGET_ADDRESS_COST:                   Costs.
+* TARGET_ASM_ALIGNED_DI_OP:              Data Output.
+* TARGET_ASM_ALIGNED_HI_OP:              Data Output.
+* TARGET_ASM_ALIGNED_SI_OP:              Data Output.
+* TARGET_ASM_ALIGNED_TI_OP:              Data Output.
+* TARGET_ASM_ASSEMBLE_VISIBILITY:        Label Output.
+* TARGET_ASM_BYTE_OP:                    Data Output.
+* TARGET_ASM_CAN_OUTPUT_MI_THUNK:        Function Entry.
+* TARGET_ASM_CLOSE_PAREN:                Data Output.
+* TARGET_ASM_CONSTRUCTOR:                Macros for Initialization.
+* TARGET_ASM_DESTRUCTOR:                 Macros for Initialization.
+* TARGET_ASM_EH_FRAME_SECTION:           Exception Region Output.
+* TARGET_ASM_EXCEPTION_SECTION:          Exception Region Output.
+* TARGET_ASM_EXTERNAL_LIBCALL:           Label Output.
+* TARGET_ASM_FILE_END:                   File Framework.
+* TARGET_ASM_FILE_START:                 File Framework.
+* TARGET_ASM_FILE_START_APP_OFF:         File Framework.
+* TARGET_ASM_FILE_START_FILE_DIRECTIVE:  File Framework.
+* TARGET_ASM_FUNCTION_BEGIN_EPILOGUE:    Function Entry.
+* TARGET_ASM_FUNCTION_END_PROLOGUE:      Function Entry.
+* TARGET_ASM_FUNCTION_EPILOGUE:          Function Entry.
+* TARGET_ASM_FUNCTION_EPILOGUE and trampolines: Trampolines.
+* TARGET_ASM_FUNCTION_PROLOGUE:          Function Entry.
+* TARGET_ASM_FUNCTION_PROLOGUE and trampolines: Trampolines.
+* TARGET_ASM_GLOBALIZE_LABEL:            Label Output.
+* TARGET_ASM_INTEGER:                    Data Output.
+* TARGET_ASM_INTERNAL_LABEL:             Label Output.
+* TARGET_ASM_NAMED_SECTION:              File Framework.
+* TARGET_ASM_OPEN_PAREN:                 Data Output.
+* TARGET_ASM_OUTPUT_MI_THUNK:            Function Entry.
+* TARGET_ASM_SELECT_RTX_SECTION:         Sections.
+* TARGET_ASM_SELECT_SECTION:             Sections.
+* TARGET_ASM_UNALIGNED_DI_OP:            Data Output.
+* TARGET_ASM_UNALIGNED_HI_OP:            Data Output.
+* TARGET_ASM_UNALIGNED_SI_OP:            Data Output.
+* TARGET_ASM_UNALIGNED_TI_OP:            Data Output.
+* TARGET_ASM_UNIQUE_SECTION:             Sections.
+* TARGET_ATTRIBUTE_TABLE:                Target Attributes.
+* TARGET_BELL:                           Escape Sequences.
+* TARGET_BINDS_LOCAL_P:                  Sections.
+* TARGET_BRANCH_TARGET_REGISTER_CALLEE_SAVED: Misc.
+* TARGET_BRANCH_TARGET_REGISTER_CLASS:   Misc.
+* TARGET_C99_FUNCTIONS:                  Library Calls.
+* TARGET_CANNOT_MODIFY_JUMPS_P:          Misc.
+* TARGET_COMP_TYPE_ATTRIBUTES:           Target Attributes.
+* TARGET_CPU_CPP_BUILTINS:               Run-time Target.
+* TARGET_CR:                             Escape Sequences.
+* TARGET_DEFERRED_OUTPUT_DEFS:           Label Output.
+* TARGET_DLLIMPORT_DECL_ATTRIBUTES:      Target Attributes.
+* TARGET_DWARF_REGISTER_SPAN:            Exception Region Output.
+* TARGET_EDOM:                           Library Calls.
+* TARGET_ENCODE_SECTION_INFO:            Sections.
+* TARGET_ENCODE_SECTION_INFO and address validation: Addressing Modes.
+* TARGET_ENCODE_SECTION_INFO usage:      Instruction Output.
+* TARGET_ESC:                            Escape Sequences.
+* TARGET_EXECUTABLE_SUFFIX:              Misc.
+* TARGET_EXPAND_BUILTIN:                 Misc.
+* TARGET_EXPAND_BUILTIN_SAVEREGS:        Varargs.
+* TARGET_FF:                             Escape Sequences.
+* TARGET_FIXED_CONDITION_CODE_REGS:      Condition Code.
+* target_flags:                          Run-time Target.
+* TARGET_FLOAT_FORMAT:                   Storage Layout.
+* TARGET_FLOAT_LIB_COMPARE_RETURNS_BOOL: Library Calls.
+* TARGET_FLT_EVAL_METHOD:                Type Layout.
+* TARGET_FUNCTION_ATTRIBUTE_INLINABLE_P: Target Attributes.
+* TARGET_FUNCTION_OK_FOR_SIBCALL:        Tail Calls.
+* TARGET_HAS_F_SETLKW:                   Misc.
+* TARGET_HAVE_CTORS_DTORS:               Macros for Initialization.
+* TARGET_HAVE_NAMED_SECTIONS:            File Framework.
+* TARGET_IN_SMALL_DATA_P:                Sections.
+* TARGET_INIT_BUILTINS:                  Misc.
+* TARGET_INIT_LIBFUNCS:                  Library Calls.
+* TARGET_INSERT_ATTRIBUTES:              Target Attributes.
+* TARGET_MACHINE_DEPENDENT_REORG:        Misc.
+* TARGET_MANGLE_FUNDAMENTAL_TYPE:        Storage Layout.
+* TARGET_MEM_FUNCTIONS:                  Library Calls.
+* TARGET_MERGE_DECL_ATTRIBUTES:          Target Attributes.
+* TARGET_MERGE_TYPE_ATTRIBUTES:          Target Attributes.
+* TARGET_MS_BITFIELD_LAYOUT_P:           Storage Layout.
+* TARGET_NEWLINE:                        Escape Sequences.
+* TARGET_OBJECT_SUFFIX:                  Misc.
+* TARGET_OBJFMT_CPP_BUILTINS:            Run-time Target.
+* TARGET_OPTION_TRANSLATE_TABLE:         Driver.
+* TARGET_OPTIONS:                        Run-time Target.
+* TARGET_OS_CPP_BUILTINS:                Run-time Target.
+* TARGET_PRETEND_OUTGOING_VARARGS_NAMED: Varargs.
+* TARGET_PROMOTE_FUNCTION_ARGS:          Storage Layout.
+* TARGET_PROMOTE_FUNCTION_RETURN:        Storage Layout.
+* TARGET_PROMOTE_PROTOTYPES:             Stack Arguments.
+* TARGET_PTRMEMFUNC_VBIT_LOCATION:       Type Layout.
+* TARGET_RETURN_IN_MEMORY:               Aggregate Return.
+* TARGET_RETURN_IN_MSB:                  Scalar Return.
+* TARGET_RTX_COSTS:                      Costs.
+* TARGET_SCHED_ADJUST_COST:              Scheduling.
+* TARGET_SCHED_ADJUST_PRIORITY:          Scheduling.
+* TARGET_SCHED_DEPENDENCIES_EVALUATION_HOOK: Scheduling.
+* TARGET_SCHED_DFA_BUBBLE:               Scheduling.
+* TARGET_SCHED_DFA_NEW_CYCLE:            Scheduling.
+* TARGET_SCHED_DFA_POST_CYCLE_INSN:      Scheduling.
+* TARGET_SCHED_DFA_PRE_CYCLE_INSN:       Scheduling.
+* TARGET_SCHED_FINISH:                   Scheduling.
+* TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD: Scheduling.
+* TARGET_SCHED_FIRST_CYCLE_MULTIPASS_DFA_LOOKAHEAD_GUARD: Scheduling.
+* TARGET_SCHED_INIT:                     Scheduling.
+* TARGET_SCHED_INIT_DFA_BUBBLES:         Scheduling.
+* TARGET_SCHED_INIT_DFA_POST_CYCLE_INSN: Scheduling.
+* TARGET_SCHED_INIT_DFA_PRE_CYCLE_INSN:  Scheduling.
+* TARGET_SCHED_ISSUE_RATE:               Scheduling.
+* TARGET_SCHED_REORDER:                  Scheduling.
+* TARGET_SCHED_REORDER2:                 Scheduling.
+* TARGET_SCHED_USE_DFA_PIPELINE_INTERFACE: Scheduling.
+* TARGET_SCHED_VARIABLE_ISSUE:           Scheduling.
+* TARGET_SECTION_TYPE_FLAGS:             File Framework.
+* TARGET_SET_DEFAULT_TYPE_ATTRIBUTES:    Target Attributes.
+* TARGET_SETUP_INCOMING_VARARGS:         Varargs.
+* TARGET_SPLIT_COMPLEX_ARG:              Register Arguments.
+* TARGET_STRICT_ARGUMENT_NAMING:         Varargs.
+* TARGET_STRUCT_VALUE_RTX:               Aggregate Return.
+* TARGET_SWITCHES:                       Run-time Target.
+* TARGET_TAB:                            Escape Sequences.
+* TARGET_VECTOR_OPAQUE_P:                Storage Layout.
+* TARGET_VERSION:                        Run-time Target.
+* TARGET_VT:                             Escape Sequences.
+* TARGET_VTABLE_DATA_ENTRY_DISTANCE:     Type Layout.
+* TARGET_VTABLE_ENTRY_ALIGN:             Type Layout.
+* TARGET_VTABLE_USES_DESCRIPTORS:        Type Layout.
+* targetm:                               Target Structure.
+* targets, makefile:                     Makefile.
+* TCmode:                                Machine Modes.
+* TEMPLATE_DECL:                         Declarations.
+* termination routines:                  Initialization.
+* text_section:                          Sections.
+* TEXT_SECTION_ASM_OP:                   Sections.
+* TFmode:                                Machine Modes.
+* THEN_CLAUSE:                           Function Bodies.
+* THREAD_MODEL_SPEC:                     Driver.
+* THROW_EXPR:                            Expression trees.
+* THUNK_DECL:                            Declarations.
+* THUNK_DELTA:                           Declarations.
+* TImode:                                Machine Modes.
+* TImode, in insn:                       Insns.
+* tm.h macros:                           Target Macros.
+* top level of compiler:                 Passes.
+* TQFmode:                               Machine Modes.
+* TRADITIONAL_PIPELINE_INTERFACE:        Scheduling.
+* TRAMPOLINE_ADJUST_ADDRESS:             Trampolines.
+* TRAMPOLINE_ALIGNMENT:                  Trampolines.
+* TRAMPOLINE_SECTION:                    Trampolines.
+* TRAMPOLINE_SIZE:                       Trampolines.
+* TRAMPOLINE_TEMPLATE:                   Trampolines.
+* trampolines for nested functions:      Trampolines.
+* TRANSFER_FROM_TRAMPOLINE:              Trampolines.
+* trap instruction pattern:              Standard Names.
+* tree <1>:                              Macros and Functions.
+* tree:                                  Tree overview.
+* Tree optimization:                     Passes.
+* TREE_CODE:                             Tree overview.
+* tree_int_cst_equal:                    Expression trees.
+* TREE_INT_CST_HIGH:                     Expression trees.
+* TREE_INT_CST_LOW:                      Expression trees.
+* tree_int_cst_lt:                       Expression trees.
+* TREE_LIST:                             Containers.
+* TREE_OPERAND:                          Expression trees.
+* TREE_PUBLIC:                           Function Basics.
+* TREE_PURPOSE:                          Containers.
+* TREE_STRING_LENGTH:                    Expression trees.
+* TREE_STRING_POINTER:                   Expression trees.
+* TREE_TYPE <1>:                         Types.
+* TREE_TYPE <2>:                         Declarations.
+* TREE_TYPE <3>:                         Expression trees.
+* TREE_TYPE:                             Function Basics.
+* TREE_VALUE:                            Containers.
+* TREE_VEC:                              Containers.
+* TREE_VEC_ELT:                          Containers.
+* TREE_VEC_LENGTH:                       Containers.
+* TREE_VIA_PRIVATE:                      Classes.
+* TREE_VIA_PROTECTED:                    Classes.
+* TREE_VIA_PUBLIC:                       Classes.
+* Trees:                                 Trees.
+* TRULY_NOOP_TRUNCATION:                 Misc.
+* TRUNC_DIV_EXPR:                        Expression trees.
+* TRUNC_MOD_EXPR:                        Expression trees.
+* truncate:                              Conversions.
+* truncM2 instruction pattern:           Standard Names.
+* truncMN2 instruction pattern:          Standard Names.
+* TRUTH_AND_EXPR:                        Expression trees.
+* TRUTH_ANDIF_EXPR:                      Expression trees.
+* TRUTH_NOT_EXPR:                        Expression trees.
+* TRUTH_OR_EXPR:                         Expression trees.
+* TRUTH_ORIF_EXPR:                       Expression trees.
+* TRUTH_XOR_EXPR:                        Expression trees.
+* TRY_BLOCK:                             Function Bodies.
+* TRY_HANDLERS:                          Function Bodies.
+* TRY_STMTS:                             Function Bodies.
+* tstM instruction pattern:              Standard Names.
+* type:                                  Types.
+* type declaration:                      Declarations.
+* TYPE_ALIGN:                            Types.
+* TYPE_ARG_TYPES:                        Types.
+* TYPE_ASM_OP:                           Label Output.
+* TYPE_ATTRIBUTES:                       Attributes.
+* TYPE_BINFO:                            Classes.
+* TYPE_BUILT_IN:                         Types.
+* TYPE_CONTEXT:                          Types.
+* TYPE_DECL:                             Declarations.
+* TYPE_FIELDS <1>:                       Types.
+* TYPE_FIELDS:                           Classes.
+* TYPE_HAS_ARRAY_NEW_OPERATOR:           Classes.
+* TYPE_HAS_DEFAULT_CONSTRUCTOR:          Classes.
+* TYPE_HAS_MUTABLE_P:                    Classes.
+* TYPE_HAS_NEW_OPERATOR:                 Classes.
+* TYPE_MAIN_VARIANT:                     Types.
+* TYPE_MAX_VALUE:                        Types.
+* TYPE_METHOD_BASETYPE:                  Types.
+* TYPE_METHODS:                          Classes.
+* TYPE_MIN_VALUE:                        Types.
+* TYPE_NAME:                             Types.
+* TYPE_NOTHROW_P:                        Function Basics.
+* TYPE_OFFSET_BASETYPE:                  Types.
+* TYPE_OPERAND_FMT:                      Label Output.
+* TYPE_OVERLOADS_ARRAY_REF:              Classes.
+* TYPE_OVERLOADS_ARROW:                  Classes.
+* TYPE_OVERLOADS_CALL_EXPR:              Classes.
+* TYPE_POLYMORPHIC_P:                    Classes.
+* TYPE_PRECISION:                        Types.
+* TYPE_PTR_P:                            Types.
+* TYPE_PTRFN_P:                          Types.
+* TYPE_PTRMEM_P:                         Types.
+* TYPE_PTROB_P:                          Types.
+* TYPE_PTROBV_P:                         Types.
+* TYPE_QUAL_CONST:                       Types.
+* TYPE_QUAL_RESTRICT:                    Types.
+* TYPE_QUAL_VOLATILE:                    Types.
+* TYPE_RAISES_EXCEPTIONS:                Function Basics.
+* TYPE_SIZE:                             Types.
+* TYPE_UNQUALIFIED:                      Types.
+* TYPE_VFIELD:                           Classes.
+* TYPENAME_TYPE:                         Types.
+* TYPENAME_TYPE_FULLNAME:                Types.
+* TYPEOF_TYPE:                           Types.
+* udiv:                                  Arithmetic.
+* udivM3 instruction pattern:            Standard Names.
+* udivmodM4 instruction pattern:         Standard Names.
+* UINTMAX_TYPE:                          Type Layout.
+* umax:                                  Arithmetic.
+* umaxM3 instruction pattern:            Standard Names.
+* umin:                                  Arithmetic.
+* uminM3 instruction pattern:            Standard Names.
+* umod:                                  Arithmetic.
+* umodM3 instruction pattern:            Standard Names.
+* umulhisi3 instruction pattern:         Standard Names.
+* umulM3_highpart instruction pattern:   Standard Names.
+* umulqihi3 instruction pattern:         Standard Names.
+* umulsidi3 instruction pattern:         Standard Names.
+* unchanging:                            Flags.
+* unchanging, in call_insn:              Flags.
+* unchanging, in jump_insn, call_insn and insn: Flags.
+* unchanging, in reg and mem:            Flags.
+* unchanging, in subreg:                 Flags.
+* unchanging, in symbol_ref:             Flags.
+* UNION_TYPE <1>:                        Types.
+* UNION_TYPE:                            Classes.
+* unions, returning:                     Interface.
+* UNITS_PER_WORD:                        Storage Layout.
+* UNKNOWN_TYPE:                          Types.
+* UNLIKELY_EXECUTED_TEXT_SECTION_NAME:   Sections.
+* unreachable code:                      Passes.
+* unshare_all_rtl:                       Sharing.
+* unsigned division:                     Arithmetic.
+* unsigned greater than:                 Comparisons.
+* unsigned less than:                    Comparisons.
+* unsigned minimum and maximum:          Arithmetic.
+* unsigned_fix:                          Conversions.
+* unsigned_float:                        Conversions.
+* unspec:                                Side Effects.
+* unspec_volatile:                       Side Effects.
+* untyped_call instruction pattern:      Standard Names.
+* untyped_return instruction pattern:    Standard Names.
+* UPDATE_PATH_HOST_CANONICALIZE (PATH):  Filesystem.
+* US Software GOFAST, floating point emulation library: Library Calls.
+* us_minus:                              Arithmetic.
+* us_plus:                               Arithmetic.
+* US_SOFTWARE_GOFAST:                    Library Calls.
+* us_truncate:                           Conversions.
+* use:                                   Side Effects.
+* USE_C_ALLOCA:                          Host Misc.
+* USE_LD_AS_NEEDED:                      Driver.
+* USE_LOAD_POST_DECREMENT:               Costs.
+* USE_LOAD_POST_INCREMENT:               Costs.
+* USE_LOAD_PRE_DECREMENT:                Costs.
+* USE_LOAD_PRE_INCREMENT:                Costs.
+* use_param:                             GTY Options.
+* use_paramN:                            GTY Options.
+* use_params:                            GTY Options.
+* USE_STORE_POST_DECREMENT:              Costs.
+* USE_STORE_POST_INCREMENT:              Costs.
+* USE_STORE_PRE_DECREMENT:               Costs.
+* USE_STORE_PRE_INCREMENT:               Costs.
+* used:                                  Flags.
+* used, in symbol_ref:                   Flags.
+* USER_LABEL_PREFIX:                     Instruction Output.
+* USING_DECL:                            Declarations.
+* USING_STMT:                            Function Bodies.
+* V in constraint:                       Simple Constraints.
+* VA_ARG_EXPR:                           Expression trees.
+* values, returned by functions:         Scalar Return.
+* VAR_DECL <1>:                          Expression trees.
+* VAR_DECL:                              Declarations.
+* varargs implementation:                Varargs.
+* variable:                              Declarations.
+* VAX_FLOAT_FORMAT:                      Storage Layout.
+* vec_concat:                            Vector Operations.
+* vec_duplicate:                         Vector Operations.
+* vec_merge:                             Vector Operations.
+* vec_select:                            Vector Operations.
+* vector:                                Containers.
+* vector operations:                     Vector Operations.
+* VECTOR_CST:                            Expression trees.
+* VECTOR_MODE_SUPPORTED_P:               Storage Layout.
+* VIRTUAL_INCOMING_ARGS_REGNUM:          Regs and Memory.
+* VIRTUAL_OUTGOING_ARGS_REGNUM:          Regs and Memory.
+* VIRTUAL_STACK_DYNAMIC_REGNUM:          Regs and Memory.
+* VIRTUAL_STACK_VARS_REGNUM:             Regs and Memory.
+* VLIW <1>:                              Automaton pipeline description.
+* VLIW:                                  Processor pipeline description.
+* VMS:                                   Filesystem.
+* VMS_DEBUGGING_INFO:                    VMS Debug.
+* VOID_TYPE:                             Types.
+* VOIDmode:                              Machine Modes.
+* volatil:                               Flags.
+* volatil, in insn, call_insn, jump_insn, code_label, barrier, and note: Flags.
+* volatil, in label_ref and reg_label:   Flags.
+* volatil, in mem, asm_operands, and asm_input: Flags.
+* volatil, in reg:                       Flags.
+* volatil, in subreg:                    Flags.
+* volatil, in symbol_ref:                Flags.
+* volatile memory references:            Flags.
+* voting between constraint alternatives: Class Preferences.
+* VTABLE_REF:                            Expression trees.
+* WCHAR_TYPE:                            Type Layout.
+* WCHAR_TYPE_SIZE:                       Type Layout.
+* web construction:                      Passes.
+* which_alternative:                     Output Statement.
+* WHILE_BODY:                            Function Bodies.
+* WHILE_COND:                            Function Bodies.
+* WHILE_STMT:                            Function Bodies.
+* WIDEST_HARDWARE_FP_SIZE:               Type Layout.
+* WINT_TYPE:                             Type Layout.
+* word_mode:                             Machine Modes.
+* WORD_REGISTER_OPERATIONS:              Misc.
+* WORD_SWITCH_TAKES_ARG:                 Driver.
+* WORDS_BIG_ENDIAN:                      Storage Layout.
+* WORDS_BIG_ENDIAN, effect on subreg:    Regs and Memory.
+* X in constraint:                       Simple Constraints.
+* x-HOST:                                Host Fragment.
+* XCmode:                                Machine Modes.
+* XCOFF_DEBUGGING_INFO:                  DBX Options.
+* XEXP:                                  Accessors.
+* XFmode:                                Machine Modes.
+* XINT:                                  Accessors.
+* xm-MACHINE.h <1>:                      Filesystem.
+* xm-MACHINE.h:                          Host Misc.
+* xor:                                   Arithmetic.
+* xor, canonicalization of:              Insn Canonicalizations.
+* xorM3 instruction pattern:             Standard Names.
+* XSTR:                                  Accessors.
+* XVEC:                                  Accessors.
+* XVECEXP:                               Accessors.
+* XVECLEN:                               Accessors.
+* XWINT:                                 Accessors.
+* zero_extend:                           Conversions.
+* zero_extendMN2 instruction pattern:    Standard Names.
+* zero_extract:                          Bit-Fields.
+* zero_extract, canonicalization of:     Insn Canonicalizations.
+
+
+
+Tag Table:
+Node: Top1171
+Node: Contributing4652
+Node: Portability5394
+Node: Interface7184
+Node: Libgcc10602
+Node: Integer library routines12356
+Node: Soft float library routines18938
+Node: Exception handling routines28194
+Node: Miscellaneous routines29284
+Node: Languages29646
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+Node: Configure Terms31813
+Node: Top Level34779
+Node: gcc Directory36901
+Node: Subdirectories37865
+Node: Configuration40165
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+Node: Configuration Files43138
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+Node: Texinfo Manuals53709
+Node: Man Page Generation55830
+Node: Miscellaneous Docs57738
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+Node: Ada Tests78525
+Node: C Tests79805
+Node: libgcj Tests84152
+Node: gcov Testing85575
+Node: profopt Testing88563
+Node: compat Testing90002
+Node: Passes93344
+Node: Trees116909
+Node: Deficiencies119638
+Node: Tree overview119871
+Node: Macros and Functions124005
+Node: Identifiers124142
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+Node: Simple Constraints366915
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+Node: Modifiers383019
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+Node: Standard Names409123
+Ref: prologue instruction pattern453706
+Ref: epilogue instruction pattern454199
+Node: Pattern Ordering456649
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+Node: Uninitialized Data844938
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+Node: GNU Free Documentation License1026712
+Node: Contributors1049124
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+Node: Index1078233
+
+End Tag Table