diff -r 000000000000 -r 76b1f169d9fe mingw-5.1.4/win32/include/oleacc.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mingw-5.1.4/win32/include/oleacc.h Fri Apr 03 17:16:45 2009 +0100 @@ -0,0 +1,219 @@ +#ifndef _OLEACC_H +#define _OLEACC_H +#if __GNUC__ >=3 +#pragma GCC system_header +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define DISPID_ACC_PARENT (-5000) +#define DISPID_ACC_CHILDCOUNT (-5001) +#define DISPID_ACC_CHILD (-5002) + +#define DISPID_ACC_NAME (-5003) +#define DISPID_ACC_VALUE (-5004) +#define DISPID_ACC_DESCRIPTION (-5005) +#define DISPID_ACC_ROLE (-5006) +#define DISPID_ACC_STATE (-5007) +#define DISPID_ACC_HELP (-5008) +#define DISPID_ACC_HELPTOPIC (-5009) +#define DISPID_ACC_KEYBOARDSHORTCUT (-5010) +#define DISPID_ACC_FOCUS (-5011) +#define DISPID_ACC_SELECTION (-5012) +#define DISPID_ACC_DEFAULTACTION (-5013) + +#define DISPID_ACC_SELECT (-5014) +#define DISPID_ACC_LOCATION (-5015) +#define DISPID_ACC_NAVIGATE (-5016) +#define DISPID_ACC_HITTEST (-5017) +#define DISPID_ACC_DODEFAULTACTION (-5018) + +#define NAVDIR_DOWN 2 +#define NAVDIR_FIRSTCHILD 7 +#define NAVDIR_LASTCHILD 8 +#define NAVDIR_LEFT 3 +#define NAVDIR_NEXT 5 +#define NAVDIR_PREVIOUS 6 +#define NAVDIR_RIGHT 4 +#define NAVDIR_UP 1 + +#define ROLE_SYSTEM_ALERT 8 +#define ROLE_SYSTEM_ANIMATION 54 +#define ROLE_SYSTEM_APPLICATION 14 +#define ROLE_SYSTEM_BORDER 19 +#define ROLE_SYSTEM_BUTTONDROPDOWN 56 +#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58 +#define ROLE_SYSTEM_BUTTONMENU 57 +#define ROLE_SYSTEM_CARET 7 +#define ROLE_SYSTEM_CELL 29 +#define ROLE_SYSTEM_CHARACTER 32 +#define ROLE_SYSTEM_CHART 17 +#define ROLE_SYSTEM_CHECKBUTTON 44 +#define ROLE_SYSTEM_CLIENT 10 +#define ROLE_SYSTEM_CLOCK 61 +#define ROLE_SYSTEM_COLUMN 27 +#define ROLE_SYSTEM_COLUMNHEADER 25 +#define ROLE_SYSTEM_COMBOBOX 46 +#define ROLE_SYSTEM_CURSOR 6 +#define ROLE_SYSTEM_DIAGRAM 53 +#define ROLE_SYSTEM_DIAL 49 +#define ROLE_SYSTEM_DIALOG 18 +#define ROLE_SYSTEM_DOCUMENT 15 +#define ROLE_SYSTEM_DROPLIST 47 +#define ROLE_SYSTEM_EQUATION 55 +#define ROLE_SYSTEM_GRAPHIC 40 +#define ROLE_SYSTEM_GRIP 4 +#define ROLE_SYSTEM_GROUPING 20 +#define ROLE_SYSTEM_HELPBALLOON 31 +#define ROLE_SYSTEM_HOTKEYFIELD 50 +#define ROLE_SYSTEM_INDICATOR 39 +#define ROLE_SYSTEM_LINK 30 +#define ROLE_SYSTEM_LIST 33 +#define ROLE_SYSTEM_LISTITEM 34 +#define ROLE_SYSTEM_MENUBAR 2 +#define ROLE_SYSTEM_MENUITEM 12 +#define ROLE_SYSTEM_MENUPOPUP 11 +#define ROLE_SYSTEM_OUTLINE 35 +#define ROLE_SYSTEM_OUTLINEITEM 36 +#define ROLE_SYSTEM_PAGETAB 37 +#define ROLE_SYSTEM_PAGETABLIST 60 +#define ROLE_SYSTEM_PANE 16 +#define ROLE_SYSTEM_PROGRESSBAR 48 +#define ROLE_SYSTEM_PROPERTYPAGE 38 +#define ROLE_SYSTEM_PUSHBUTTON 43 +#define ROLE_SYSTEM_RADIOBUTTON 45 +#define ROLE_SYSTEM_ROW 28 +#define ROLE_SYSTEM_ROWHEADER 26 +#define ROLE_SYSTEM_SCROLLBAR 3 +#define ROLE_SYSTEM_SEPARATOR 21 +#define ROLE_SYSTEM_SLIDER 51 +#define ROLE_SYSTEM_SOUND 5 +#define ROLE_SYSTEM_SPINBUTTON 52 +#define ROLE_SYSTEM_STATICTEXT 41 +#define ROLE_SYSTEM_STATUSBAR 23 +#define ROLE_SYSTEM_TABLE 24 +#define ROLE_SYSTEM_TEXT 42 +#define ROLE_SYSTEM_TITLEBAR 1 +#define ROLE_SYSTEM_TOOLBAR 22 +#define ROLE_SYSTEM_TOOLTIP 13 +#define ROLE_SYSTEM_WHITESPACE 59 +#define ROLE_SYSTEM_WINDOW 9 + +#define STATE_SYSTEM_UNAVAILABLE 0x00000001 +#define STATE_SYSTEM_SELECTED 0x00000002 +#define STATE_SYSTEM_FOCUSED 0x00000004 +#define STATE_SYSTEM_PRESSED 0x00000008 +#define STATE_SYSTEM_CHECKED 0x00000010 +#define STATE_SYSTEM_MIXED 0x00000020 +#define STATE_SYSTEM_READONLY 0x00000040 +#define STATE_SYSTEM_HOTTRACKED 0x00000080 +#define STATE_SYSTEM_DEFAULT 0x00000100 +#define STATE_SYSTEM_EXPANDED 0x00000200 +#define STATE_SYSTEM_COLLAPSED 0x00000400 +#define STATE_SYSTEM_BUSY 0x00000800 +#define STATE_SYSTEM_FLOATING 0x00001000 +#define STATE_SYSTEM_MARQUEED 0x00002000 +#define STATE_SYSTEM_ANIMATED 0x00004000 +#define STATE_SYSTEM_INVISIBLE 0x00008000 +#define STATE_SYSTEM_OFFSCREEN 0x00010000 +#define STATE_SYSTEM_SIZEABLE 0x00020000 +#define STATE_SYSTEM_MOVEABLE 0x00040000 +#define STATE_SYSTEM_SELFVOICING 0x00080000 +#define STATE_SYSTEM_FOCUSABLE 0x00100000 +#define STATE_SYSTEM_SELECTABLE 0x00200000 +#define STATE_SYSTEM_LINKED 0x00400000 +#define STATE_SYSTEM_TRAVERSED 0x00800000 +#define STATE_SYSTEM_MULTISELECTABLE 0x01000000 +#define STATE_SYSTEM_EXTSELECTABLE 0x02000000 +#define STATE_SYSTEM_ALERT_LOW 0x04000000 +#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000 +#define STATE_SYSTEM_ALERT_HIGH 0x10000000 +#define STATE_SYSTEM_VALID 0x1fffffff + +typedef enum tagSELFLAG +{ + SELFLAG_NONE = 0, + SELFLAG_TAKEFOCUS = 1, + SELFLAG_TAKESELECTION = 2, + SELFLAG_EXTENDSELECTION = 4, + SELFLAG_ADDSELECTION = 8, + SELFLAG_REMOVESELECTION = 16 +} SELFLAG; + +#define SELFLAG_VALID 0x0000001F + +/* DEFINE_GUID(LIBID_Accessibility, 0x1ea4dbf0, 0x3c3b,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */ +/* DEFINE_GUID(IID_IAccessible, 0x618736e0, 0x3c3d,0x11cf, 0x81, 0x0c, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); */ +EXTERN_C const IID LIBID_Accessibility; +EXTERN_C const IID IID_IAccessible; + +#define INTERFACE IAccessible +DECLARE_INTERFACE_(IAccessible, IDispatch) +{ + STDMETHOD(QueryInterface)(THIS_ REFIID,PVOID*) PURE; + STDMETHOD_(ULONG,AddRef)(THIS) PURE; + STDMETHOD_(ULONG,Release)(THIS) PURE; + STDMETHOD(GetTypeInfoCount)(THIS_ UINT*) PURE; + STDMETHOD(GetTypeInfo)(THIS_ UINT,LCID,LPTYPEINFO*) PURE; + STDMETHOD(GetIDsOfNames)(THIS_ REFIID,LPOLESTR*,UINT,LCID,DISPID*) PURE; + STDMETHOD(Invoke)(THIS_ DISPID,REFIID,LCID,WORD,DISPPARAMS*,VARIANT*,EXCEPINFO*,UINT*) PURE; + + STDMETHOD(get_accParent)(THIS_ IDispatch**) PURE; + STDMETHOD(get_accChildCount)(THIS_ long*) PURE; + STDMETHOD(get_accChild)(THIS_ VARIANT, IDispatch **) PURE; + STDMETHOD(get_accName)(THIS_ VARIANT, BSTR*) PURE; + STDMETHOD(get_accValue)(THIS_ VARIANT, BSTR*) PURE; + STDMETHOD(get_accDescription)(THIS_ VARIANT, BSTR*) PURE; + STDMETHOD(get_accRole)(THIS_ VARIANT, VARIANT*) PURE; + STDMETHOD(get_accState)(THIS_ VARIANT, VARIANT*) PURE; + STDMETHOD(get_accHelp)(THIS_ VARIANT, BSTR*) PURE; + STDMETHOD(get_accHelpTopic)(THIS_ BSTR*, VARIANT, long*) PURE; + STDMETHOD(get_accKeyboardShortcut)(THIS_ VARIANT, BSTR*) PURE; + STDMETHOD(get_accFocus)(THIS_ VARIANT*) PURE; + STDMETHOD(get_accSelection)(THIS_ VARIANT*) PURE; + STDMETHOD(get_accDefaultAction)(THIS_ VARIANT, BSTR*) PURE; + + STDMETHOD(accSelect)(THIS_ long, VARIANT) PURE; + STDMETHOD(accLocation)(THIS_ long*, long*, long*, long*, VARIANT) PURE; + STDMETHOD(accNavigate)(THIS_ long, VARIANT, VARIANT*) PURE; + STDMETHOD(accHitTest)(THIS_ long, long, VARIANT*) PURE; + STDMETHOD(accDoDefaultAction)(THIS_ VARIANT) PURE; + + STDMETHOD(put_accName)(THIS_ VARIANT, BSTR) PURE; + STDMETHOD(put_accValue)(THIS_ VARIANT, BSTR) PURE; +}; +#undef INTERFACE +typedef IAccessible* LPACCESSIBLE; + +STDAPI AccessibleChildren(IAccessible*,LONG,LONG,VARIANT*,LONG*); +STDAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible*,VARIANT*); +STDAPI AccessibleObjectFromPoint(POINT,IAccessible**,VARIANT*); +STDAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void**); +STDAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void**); +STDAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void**); +STDAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void**); +void WINAPI GetOleaccVersionInfo(DWORD*,DWORD*); +UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT); +UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT); +UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT); +UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT); +LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN); +STDAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void**); +STDAPI WindowFromAccessibleObject(IAccessible*,HWND*); + +#ifdef UNICODE +#define CreateStdAccessibleProxy CreateStdAccessibleProxyW +#define GetRoleText GetRoleTextW +#define GetStateText GetStateTextW +#else +#define CreateStdAccessibleProxy CreateStdAccessibleProxyA +#define GetRoleText GetRoleTextA +#define GetStateText GetStateTextA +#endif + +#ifdef __cplusplus +} +#endif +#endif /* _OLEACC_H */