uidesigner/com.nokia.sdt.series60.componentlibrary/components/CommonMacros.inc.html
author Ed Swartz <ed.swartz@nokia.com>
Thu, 08 Apr 2010 15:03:50 -0500
changeset 1186 067198a8221d
parent 577 b46382ab04d2
permissions -rw-r--r--
Bug 11067: fix some issues with the PNP launch wizard 1) If Sys TRK is detected, and you select to install a package, a Sys TRK launch is created 2) Error message was confusing when Carbide chose to install a package but SIS configuration was not complete. 3) In an internal layout, assume Sys TRK is more likely than App TRK if we cannot tell from the connection.
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<?xml version="1.0" encoding="UTF-8" standalone="no"?><html xmlns="http://www.w3.org/1999/xhtml"><head><title>Help for Macros in CommonMacros.inc</title></head><body><p><h1>Table of contents</h1><p><a href="#DeclareMethod">DeclareMethod</a></p>
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<p><a href="#GenerateDefaultFunctionBody">GenerateDefaultFunctionBody</a></p>
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<p><a href="#DefineMethod">DefineMethod</a></p>
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<p><a href="#GenerateMethod">GenerateMethod</a></p>
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<p><a href="#DefineMethodWithOwnedBody">DefineMethodWithOwnedBody</a></p>
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<p><a href="#GenerateMethodWithOwnedBody">GenerateMethodWithOwnedBody</a></p>
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<p><a href="#GenerateMethodWithVariantArguments">GenerateMethodWithVariantArguments</a></p>
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<p><a href="#GenerateVirtualMethodOverrideForEventHandler">GenerateVirtualMethodOverrideForEventHandler</a></p>
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<p><a href="#GenerateUserEventHandlerFunction">GenerateUserEventHandlerFunction</a></p>
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</p><p><a name="DeclareMethod"/><h2>DeclareMethod</h2><p><p>Declares a method, e.g., the prototype.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsStatic</td><td>no</td><td>false</td><td><p><p>is the function static?</p></p></td></tr><tr><td>IsVirtual</td><td>no</td><td>false</td><td><p><p>is the function virtual? (ignored if IsStatic)</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsStatic</td><td>no</td><td>false</td><td><p><p>is the function static?</p></p></td></tr><tr><td>IsVirtual</td><td>no</td><td>false</td><td><p><p>is the function virtual? (ignored if IsStatic)</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr></table>
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<a name="GenerateDefaultFunctionBody"/><h2>GenerateDefaultFunctionBody</h2><p><p>Create the default body for a function.  If FunctionBody is set,  emits that.  If ReturnType is not void and DefaultReturn is set,  create a return statement using its value.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code)</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code)</p></p></td></tr></table>
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<a name="DefineMethod"/><h2>DefineMethod</h2><p><p>Defines a method to one location, optionally generating body text, or a default return statement. The generated function is owned by default.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr></table><p>Inherited from <a href="#GenerateDefaultFunctionBody">GenerateDefaultFunctionBody</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code)</p></p></td></tr></table>
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<a name="GenerateMethod"/><h2>GenerateMethod</h2><p><p>Declares and defines a method to one location and adds the prototype to another location.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th></table><p>Inherited from <a href="#DeclareMethod">DeclareMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsStatic</td><td>no</td><td>false</td><td><p><p>is the function static?</p></p></td></tr><tr><td>IsVirtual</td><td>no</td><td>false</td><td><p><p>is the function virtual? (ignored if IsStatic)</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr></table><p>Inherited from <a href="#DefineMethod">DefineMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code)</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr></table>
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<a name="DefineMethodWithOwnedBody"/><h2>DefineMethodWithOwnedBody</h2><p><p>Defines a method with an owned body section. </p><p> The generated function is not owned by default, unlike Method. There may be uses for an owned function with a named owned region, though. </p><p>  Also, no default function code is generated, so the provided  StartFunctionBody, FunctionBody, and EndFunctionBody must account for any return statements.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside owned part of function body</p></p></td></tr><tr><td>OwnedRegionLocationId</td><td>no</td><td>$(FunctionLocationId)_BODY</td><td><p><p>location id for enclosed body</p></p></td></tr><tr><td>OwnedRegionName</td><td>no</td><td>Generated Contents</td><td><p><p>region name for enclosed body</p></p></td></tr><tr><td>StartFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) before the owned section</p></p></td></tr><tr><td>EndFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) after the owned section</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside owned part of function body</p></p></td></tr><tr><td>OwnedRegionLocationId</td><td>no</td><td>$(FunctionLocationId)_BODY</td><td><p><p>location id for enclosed body</p></p></td></tr><tr><td>OwnedRegionName</td><td>no</td><td>Generated Contents</td><td><p><p>region name for enclosed body</p></p></td></tr><tr><td>StartFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) before the owned section</p></p></td></tr><tr><td>EndFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) after the owned section</p></p></td></tr></table><p>Inherited from <a href="#DefineMethod">DefineMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr></table>
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<a name="GenerateMethodWithOwnedBody"/><h2>GenerateMethodWithOwnedBody</h2><p><p>Declares and defines a method with an owned body section to one location and adds the prototype to another location.  </p><p> The generated function is not owned by default, unlike Method. There may be uses for an owned function with a named owned region, though.</p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th></table><p>Inherited from <a href="#DefineMethodWithOwnedBody">DefineMethodWithOwnedBody</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside owned part of function body</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr><tr><td>OwnedRegionLocationId</td><td>no</td><td>$(FunctionLocationId)_BODY</td><td><p><p>location id for enclosed body</p></p></td></tr><tr><td>OwnedRegionName</td><td>no</td><td>Generated Contents</td><td><p><p>region name for enclosed body</p></p></td></tr><tr><td>StartFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) before the owned section</p></p></td></tr><tr><td>EndFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) after the owned section</p></p></td></tr></table><p>Inherited from <a href="#DeclareMethod">DeclareMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>IsStatic</td><td>no</td><td>false</td><td><p><p>is the function static?</p></p></td></tr><tr><td>IsVirtual</td><td>no</td><td>false</td><td><p><p>is the function virtual? (ignored if IsStatic)</p></p></td></tr></table>
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<a name="GenerateMethodWithVariantArguments"/><h2>GenerateMethodWithVariantArguments</h2><p><p>  Declares and defines an owned method with variant arguments to one location and adds the prototype to another location.   </p><p> Variant arguments means design-time variable (not C varargs). The function has a non-empty list of fixed arguments followed by a  non-empty list of variable arguments which are generated by a Javascript expression. </p><p> The generated function is owned by default.  It doesn't make sense to use  this non-owned, since this will introduce compile errors when the prototype changes and the old body remains behind.  </p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical leading static argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")    Do not include a trailing comma</p></p></td></tr><tr><td>FunctionVarArgsAllowEmpty</td><td>yes</td><td> </td><td><p><p>tell whether the varargs may be empty</p></p></td></tr><tr><td>FunctionVarArgsDeclExpr</td><td>yes</td><td> </td><td><p><p>generator for the variable arguments as appearing in the declaration   (a Javascript expression);    if FunctionVarArgsAllowEmpty==false, do not generate a leading comma</p></p></td></tr><tr><td>FunctionVarArgsDefnExpr</td><td>yes</td><td> </td><td><p><p>generator for the variable arguments as appearing in the definition   (a Javascript expression);   if FunctionVarArgsAllowEmpty==false, do not generate a leading comma</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical leading static argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")    Do not include a trailing comma</p></p></td></tr><tr><td>FunctionVarArgsAllowEmpty</td><td>yes</td><td> </td><td><p><p>tell whether the varargs may be empty</p></p></td></tr><tr><td>FunctionVarArgsDeclExpr</td><td>yes</td><td> </td><td><p><p>generator for the variable arguments as appearing in the declaration   (a Javascript expression);    if FunctionVarArgsAllowEmpty==false, do not generate a leading comma</p></p></td></tr><tr><td>FunctionVarArgsDefnExpr</td><td>yes</td><td> </td><td><p><p>generator for the variable arguments as appearing in the definition   (a Javascript expression);   if FunctionVarArgsAllowEmpty==false, do not generate a leading comma</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>tell whether the function is owned.  In general, it should be,   otherwise compile errors will be introduced when the    method's signature changes and the old version is left behind.</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>tell whether the function is owned.  In general, it should be,   otherwise compile errors will be introduced when the    method's signature changes and the old version is left behind.</p></p></td></tr></table><p>Inherited from <a href="#GenerateMethod">GenerateMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsStatic</td><td>no</td><td>false</td><td><p><p>is the function static?</p></p></td></tr><tr><td>IsVirtual</td><td>no</td><td>false</td><td><p><p>is the function virtual? (ignored if IsStatic)</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code)</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${className}</td><td><p><p>the class name</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr></table>
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<a name="GenerateVirtualMethodOverrideForEventHandler"/><h2>GenerateVirtualMethodOverrideForEventHandler</h2><p><p>Override a virtual method with a non-owned function with an owned body.   This must be invoked in a templateGroup that has an ifEvents="..." attribute, so the 'event' variable is available. </p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>ClassName</td><td>no</td><td>${handlerClassName}</td><td><p><p>the name of the class</p></p></td></tr><tr><td>UserHandlerFunctionArgs</td><td>no</td><td> </td><td><p><p>the arguments passed to the user handler function (== FunctionArgs by default)</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${handlerClassName}</td><td><p><p>the name of the class</p></p></td></tr><tr><td>UserHandlerFunctionArgs</td><td>no</td><td> </td><td><p><p>the arguments passed to the user handler function (== FunctionArgs by default)</p></p></td></tr></table><p>Inherited from <a href="#GenerateMethodWithOwnedBody">GenerateMethodWithOwnedBody</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>name of the function location to define; body is named id+_BODY</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>FunctionName</td><td>yes</td><td> </td><td><p><p>name of function</p></p></td></tr><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>text inside owned part of function body</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>comment appearing before function defn</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr><tr><td>OwnedRegionLocationId</td><td>no</td><td>$(FunctionLocationId)_BODY</td><td><p><p>location id for enclosed body</p></p></td></tr><tr><td>OwnedRegionName</td><td>no</td><td>Generated Contents</td><td><p><p>region name for enclosed body</p></p></td></tr><tr><td>StartFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) before the owned section</p></p></td></tr><tr><td>EndFunctionBody</td><td>no</td><td> </td><td><p><p>text inside function body (comment and/or code) after the owned section</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr></table>
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<a name="GenerateUserEventHandlerFunction"/><h2>GenerateUserEventHandlerFunction</h2><p><p> Define a user handler declaration and function.  </p><p> Provides a default header comment and body comment.  </p><p> This is NOT conditional, so include it in a &lt;templateGroup ifEvents="..." /&gt;  </p></p><h3>Arguments</h3><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>the id for the event handler function</p></p></td></tr><tr><td>FunctionLocationId</td><td>yes</td><td> </td><td><p><p>the id for the event handler function</p></p></td></tr><tr><td>FunctionName</td><td>no</td><td>${event.handlerName}</td><td><p><p>the name of the function/method for the handler;     generally the default should be used (the name specified in the Events view)</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>the body of the function, which by default is a TODO comment</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${handlerClassName}</td><td><p><p>the name of the class that receives the handler</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>the comment for the function</p></p></td></tr><tr><td>FunctionName</td><td>no</td><td>${event.handlerName}</td><td><p><p>the name of the function/method for the handler;     generally the default should be used (the name specified in the Events view)</p></p></td></tr><tr><td>FunctionBody</td><td>no</td><td> </td><td><p><p>the body of the function, which by default is a TODO comment</p></p></td></tr><tr><td>ClassName</td><td>no</td><td>${handlerClassName}</td><td><p><p>the name of the class that receives the handler</p></p></td></tr><tr><td>FunctionComment</td><td>no</td><td> </td><td><p><p>the comment for the function</p></p></td></tr></table><p>Inherited from <a href="#GenerateMethod">GenerateMethod</a>:</p><table border="1" cellpadding="3"><th>Argument</th><th>Req'd?</th><th>Default</th><th>Description</th><tr><td>FunctionArgs</td><td>yes</td><td> </td><td><p><p>canonical argument list (e.g. "const TInt&amp; aArg, TInt aFoo = 3")</p></p></td></tr><tr><td>DefnLocation</td><td>yes</td><td> </td><td><p><p>name of location into which to add the function</p></p></td></tr><tr><td>DeclLocation</td><td>no</td><td> </td><td><p><p>name of location into which to add the prototype (either this or DeclPhase must be defined)</p></p></td></tr><tr><td>DeclPhase</td><td>no</td><td> </td><td><p><p>name of phase into which to add the prototype (either this or DeclLocation must be defined)</p></p></td></tr><tr><td>ReturnType</td><td>no</td><td>void</td><td><p><p>return type for function</p></p></td></tr><tr><td>IsConst</td><td>no</td><td>false</td><td><p><p>add 'const' modifier to function?</p></p></td></tr><tr><td>DefaultReturn</td><td>no</td><td> </td><td><p><p>default value to return; overridden if FunctionBody is specified</p></p></td></tr><tr><td>IsOwned</td><td>no</td><td>true</td><td><p><p>is the function body owned?</p></p></td></tr><tr><td>IsEventHandler</td><td>no</td><td>false</td><td><p><p>is the function body the user event handler?</p></p></td></tr><tr><td>Initializers</td><td>no</td><td> </td><td><p><p>provide any initializer expressions, e.g. for constructors, appearing   on a separate line after the argument list and before the function body.   Do not provide the leading colon (':') as this is added automatically</p></p></td></tr><tr><td>Realize</td><td>no</td><td>false</td><td><p><p>If true, force the function to be generated.  Otherwise, the   function is generated only if the FunctionBody is non-empty or if   another template contributions to the FunctionLocationId.</p></p></td></tr></table>
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</p></body></html>