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template.label=GUI Application with UI Designer
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template.desc=S60 application for use with the UI designer targeting the S60 3rd-Future Edition Platforms. \
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Scalable UI (multiple screen sizes and SVG icons) is supported.
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basics.label=Basic Settings
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basics.desc=Basic properties of a project
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basics.uid3.label=Application UID:
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basics.uid3.desc=The UID3 (Application UID) can be thought of as a project identifier.\r\n\
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The UID3 may be shared by all objects belonging to a given program, including library DLLs if any, \
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framework DLLs, and all documents.\r\n\
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The developer range UID3 must be between 0xE0000000 - 0xEFFFFFFF.\r\n\
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The template wizard creates a random UID3 for your project testing. \
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Release UIDs are provided by Symbian.
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basics.author.label=Author:
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basics.author.desc=Name of the author
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basics.copyright.label=Copyright notice:
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basics.copyright.desc=Your copyright notice
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directories.label=Project Directories
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directories.gfxDir.label=Graphics:
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directories.gfxDir.desc=Directory for graphics files
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#standardDirFields
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standardDirFields.desc=Generated files will be copied to the specified directories under the \
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project root directory
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standardDirFields.incDir.label=Include:
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standardDirFields.incDir.desc=Directory for C++ header files
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standardDirFields.sourceDir.label=Source:
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standardDirFields.sourceDir.desc=Directory for C++ source files
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standardDirFields.groupDir.label=Group:
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standardDirFields.groupDir.desc=Directory for Symbian project files
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standardDirFields.dataDir.label=Data:
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standardDirFields.dataDir.desc=Directory for resource files
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standardDirFields.sisDir.label=Install:
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standardDirFields.sisDir.desc=Directory for installation files
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