This section will describe how to set up a basic Eclipse development environment to develop a plugin against the Carbide.c++ development environment.
Carbide.c++ is developed against the Eclipse 3.4 release build. You can download the build here. Carbide.c++ is only tested and supported on the Windows platform.
You can extract the Eclipse platform anywhere you like.
NOTE When you launch eclipse, choose a workspace location without spaces. This will help to prevent build issues later on with Symbian SDKs.
Once you have your Eclipse environment extracted and launched, you can set up your Target Platform to have your fresh installation reference all the Carbide.c++/CDT/Eclipse plugins.
The Eclipse Target Platform feature allows you to compile and run against a different Eclipse installation than the one you're using for development. In this case you'll be targeting the Carbide.c++ installation. The Target Platform is a workspace-wide setting, so you may want to dedicate a separate workspace for your Carbide.c++ plugin development.
You are now ready to import or create new projects into your Eclipse workspace.