### Interactive Devices

(ISO C++, §1.9) The standard specifies that an interactive device, the part of a computer that accepts input from and provides output to a human operator, is implementation-defined. The most common instance of an interactive device is a console; a keyboard and character display terminal.

Some versions of Carbide.c++, typically for desktop platforms, provide libraries to emulate a character display device in a graphical window. For example, on Microsoft Windows Carbide.c++ uses the Command Prompt window. For embedded systems that do not have a keyboard or display, Carbide provides console interaction through a serial or Ethernet connection between the target and host computers.