/*
============================================================================
 Name		: $(baseName).cpp
 Author	  : $(author)
 Copyright   : $(copyright)
 Description : Exe source file
============================================================================
*/

//  Include Files  

#include "$(baseName).h"
#include <e32base.h>
#include <e32std.h>
#include <e32cons.h>			// Console


//  Constants

_LIT(KTextConsoleTitle, "Console");
_LIT(KTextFailed, " failed, leave code = %d");
_LIT(KTextPressAnyKey, " [press any key]\n");


//  Global Variables

LOCAL_D CConsoleBase* console;  // write all messages to this


//  Local Functions

LOCAL_C void MainL()
	{
	//
	// add your program code here, example code below
	//
	console->Write(_L("Hello, world!\n"));
	}


LOCAL_C void DoStartL()
	{
	// Create active scheduler (to run active objects)
	CActiveScheduler* scheduler = new (ELeave) CActiveScheduler();
	CleanupStack::PushL(scheduler);
	CActiveScheduler::Install(scheduler);

	MainL();

	// Delete active scheduler
	CleanupStack::PopAndDestroy(scheduler);
	}


//  Global Functions

GLDEF_C TInt E32Main()
	{
	// Create cleanup stack
	__UHEAP_MARK;
	CTrapCleanup* cleanup = CTrapCleanup::New();

	// Create output console
	TRAPD(createError, console = Console::NewL(KTextConsoleTitle, TSize(KConsFullScreen,KConsFullScreen)));
	if (createError)
		{
		delete cleanup;
		return createError;
		}

	// Run application code inside TRAP harness, wait keypress when terminated
	TRAPD(mainError, DoStartL());
	if (mainError)
		console->Printf(KTextFailed, mainError);
	console->Printf(KTextPressAnyKey);
	console->Getch();
	
	delete console;
	delete cleanup;
	__UHEAP_MARKEND;
	return KErrNone;
	}



