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<h2>Object Address</h2>
<p>Use the <b>Object Address</b> window to specify the object's starting address to display <a href="DebuggingInformation/CrashDebugger_cmd_o.guide.html">brief</a> or <a href="DebuggingInformation/CrashDebugger_cmd_q.guide.html">full</a> object information in the <b>Crash Debugger Console</b> view.</p>
<p align="center"><img src="DebuggingInformation/wnd_object_address.png" width="402" height="144" /></p>
<p class="figure">Figure 1 - Object Address window </p>
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<h4 align="left">Displaying Object Information</h4>
<ol>
<li>Enter an object information command or right-click in the Crash Debugger Console view and select an object information command</li>
<p>The <b>Object Address </b> window appears.</p>
<li>Enter the starting address in hexadecimal into the Address text box </li>
<li>Click OK <br />
<p>The <b>Object Address</b> window closes and the specified object information appears in the <b>Crash Debugger Console</b> view.</p></li>
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<h5>Related concepts</h5>
<ul>
<li><a href="DebuggingInformation/CrashDebuggerUsingCommandSyntax.guide.html">Debug Monitor</a></li>
<li><a href="DebuggingInformation/index.html">Symbian OS Debugging Information</a></li>
</ul>
<h5>Related references</h5>
<ul>
<li><a href="DebuggingInformation/CrashDebugger_cmd.guide.html">Crash Debugger Commands</a></li>
<li><a href="DebuggingInformation/CrashDebugger_cmd_o.guide.html"> Display Brief DObject Information</a></li>
<li><a href="DebuggingInformation/CrashDebugger_cmd_q.guide.html">Display Full DObject Information </a></li>
</ul>
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