Bug 10344. Selecting wrong target for WINSCW UREL when launching emulator.
/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// ServerManager.h: interface for the CServerManager class.
//
// Only one of these exists
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SERVERMANAGER_H__30A5EF01_35BA_4B83_AA68_91F7DA0249B7__INCLUDED_)
#define AFX_SERVERMANAGER_H__30A5EF01_35BA_4B83_AA68_91F7DA0249B7__INCLUDED_
#include "ServerClient.h"
#include "TCErrorConstants.h"
#include "TCDebugLog.h"
#include "Connection.h"
#include "Client.h"
#include "ProtocolRegistryItem.h"
#include "CommRegistryItem.h"
#include <vector>
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
typedef std::vector<CConnection*> ConnectionList;
typedef std::vector<CClient*> ClientList;
typedef std::vector<CProtocolRegistryItem*> ProtocolRegistry;
typedef std::vector<CCommRegistryItem*> CommRegistry;
#define MAX_EXEPATHNAME (2048)
#ifdef _WIN32
#define PATH_DELIMITER '\\'
#else
#error not Windows
#endif
class CServerManager
{
public:
CServerManager();
virtual ~CServerManager();
CServerManager(const char* exeLocation);
void CommandThread();
CConnection* FindConnection(pConnectData pConData);
CConnection* FindConnection(long index);
CClient* FindClient(DWORD id);
BOOL RemoveClient(CClient* client); // remove from m_ClientList
BOOL RemoveConnection(CConnection* conn); // remove from m_ConnectionList
void DoShutdown();
private:
void RegisterAllProtocols();
void RegisterAllComms();
void UnRegisterAllProtocols();
void UnRegisterAllComms();
const char* FindProtocolPath(char* protocolType);
const char* FindCommPath(char* commType);
public:
CServerCommand* m_Server; // client/server commands/responses
TCDebugLog* m_DebugLog;
ConnectionList* m_ConnectionList; // all connections
ClientList* m_ClientList; // all clients
DWORD m_NextClientId; // next client ID
DWORD m_NextConnectionId; // next connection ID
char m_Version[MAX_VERSION_STRING]; // our version string
ProtocolRegistry* m_ProtocolList; // protocols (e.g., OST, etc)
CommRegistry* m_CommList; // comm connections (e.g., TCP, etc)
char* m_ExeLocation; // current location of TCFServer
};
#endif // !defined(AFX_SERVERMANAGER_H__30A5EF01_35BA_4B83_AA68_91F7DA0249B7__INCLUDED_)