diff -r 000000000000 -r fb279309251b core/com.nokia.carbide.cpp.doc.user/html/reference/view_mifdef_editor.htm --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/core/com.nokia.carbide.cpp.doc.user/html/reference/view_mifdef_editor.htm Fri Apr 03 23:33:03 2009 +0100 @@ -0,0 +1,108 @@ + +
+The MIF Editor allows you to create or edit the .mif files list of scalable icons (.svg) + included in a S60 v3.0 and later GUI projects as well as standard .bmp files. A .mif file is a MSX Interchange Format (MIF) file that should be built by the project. MIF files replace the functionality of AIF (and MBM) files.
+NOTE This editor is only supported by the S60 3.0 and later SDKs.
+NOTE For resources that are included after creating a project, you should ensure that the output location is set correctly by viewing the file properties. The output location is set to "{EPOCROOT}\epoc32\include" by default, so if an alternate location is required you can set this in the file properties.
+The MIF Editor appears when a MIF file is + opened for editing. To open the editor double-click on a .mif file in the Symbian Project Navigator view (figure 1), or select a scalable icon makefile (for example, Icons_scalable_dc.mk), right-click and select the Add MBM/MIF Entry command.
++
Figure 1 - MIF File in Symbian Project Navigator
++
Figure 2 - MBM/MIF Editor
+Item | +Explanation | +
---|---|
Target File | +Specifies the EPOCROOT relative path for the compiled images. Click the Default button to set the target file based on the SDK and project name. |
+
Header File | +Shows the generated header file. Select the Header option in the Header Generation group to create a default .mbg file. The path cannot be edited in this field. | +
Header Generation | +Options include: +
|
+
Up | +Select an image in the list and click Up to move the selection one position up in the list. | +
Down | +Select an image in the list and click Down to move the selection one position down in the list. |
+
Pair Image and Mask | +Select two adjacent unpaired BMP image entries in the list and click this button to combine the images together into image/mask pairs. | +
Split Image and Mask | +Select a paired BMP image in the list and click this button to split the image into image and mask entries. | +
Swap Image and Mask | +Select a paired BMP image in the list and click this button to swap the image and mask files and format information in paired image entries. | +
Add From Project | +Click this button to open an Add Images from Project dialog to reference available images in the project. | +
Add From Filesystem | +Click this button to open an Add Images From Filesystem dialog to locate and reference existing images in the filesystem or copy images to the project. | +
Remove | +Select an image and click Remove to remove image entry from the list. This does not delete file from directory. | +
Color depth | +Select the bit depth used to encode the image at build time. | +
Mask depth | +Select the bit depth used to encode the mask at build time. Options include: +
|
+
Color format | +Select Color to encode the image(s) as color or select Grayscale to encode the image(s) as grayscale. | +
Set from image | +Click this button to auto-detect the image depth, mask depth, and color/grayscale setting from the image contents. | +
Preview | +A preview of the image as it will appear at runtime. | +
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