Fri, 03 Sep 2010 15:38:48 -0500 timkelly merge from default C3_BUILDER_WORK
Fri, 03 Sep 2010 14:57:26 -0500 timkelly merge commit
Fri, 03 Sep 2010 14:56:39 -0500 timkelly remove some preliminary work for linked resources that was merged from C3_BUILDER_WORK to default that should not have been
Fri, 03 Sep 2010 14:14:14 -0500 fturovic fixed broken links in pages
Fri, 03 Sep 2010 13:35:52 -0500 fturovic resized splash to show progress bar
Fri, 03 Sep 2010 12:21:04 -0500 timkelly fix bug 12012
Fri, 03 Sep 2010 10:37:04 -0500 timkelly fix bad xml comments
Fri, 03 Sep 2010 10:34:40 -0500 timkelly wait until after SDK scan job is complete before notifiying plugings that the SDKManager load is complete.
Thu, 02 Sep 2010 15:49:09 -0500 Chad Peckham delete "plugin" from name
Thu, 02 Sep 2010 15:10:10 -0500 fturovic converted splash to 16-bit from 32-bit
Thu, 02 Sep 2010 14:31:01 -0500 fturovic changed date
Thu, 02 Sep 2010 14:25:46 -0500 fturovic updated perl info RCL_2_4
Thu, 02 Sep 2010 14:23:35 -0500 fturovic updated perl info
Thu, 02 Sep 2010 13:18:17 -0500 Chad Peckham Add DEBUGGABLE_UDEBONLY support to MMP and .PRO file templates
Thu, 02 Sep 2010 11:47:53 -0500 fturovic commented out platsim cheatsheet extensions
Thu, 02 Sep 2010 10:35:39 -0500 Ed Swartz Capitalize status prefix
Wed, 01 Sep 2010 16:53:52 -0500 timkelly make template wizard pages use progress monitor
Wed, 01 Sep 2010 16:18:35 -0500 fturovic fixed borked transparent backgroundin icons
Wed, 01 Sep 2010 16:07:37 -0500 fturovic changed name on splash to carbide.c++
Tue, 31 Aug 2010 22:58:47 -0500 fturovic daily merge
Tue, 31 Aug 2010 22:58:09 -0500 fturovic BUG 11531 - fixed reported issues from Rooney and Stephen for SDK section
Tue, 31 Aug 2010 16:18:02 -0500 fturovic BUG 10651 - added debugging dll with any process info, revised launch config pages and others
Tue, 31 Aug 2010 18:54:57 -0500 wpaul moved IDE feature tracking from product plugin to CarbideUIPlugin to fix bug #11966.
Tue, 31 Aug 2010 17:03:48 -0500 timkelly using IRunnableContext for retrieving BuildTargetTreeNode input so progress dialog can be displayed for wizards or in the status bar when on the UI thread (e.g. ManageConfigurationsDialog)
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