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/*
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* ============================================================================
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* Name : ?filename.cpp
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* Part of : ?Subsystem_name / ?Module_name
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* Description : ?Description
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* Version : %version: %
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*
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* Copyright © ?year-?year ?Company_copyright.
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of the License "?License"
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* which accompanies this distribution, and is available
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* at the URL "?LicenseUrl".
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*
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* Initial Contributors:
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* ?Company_name - initial contribution.
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*
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* Contributors:
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* ?Company_name
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* ============================================================================
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* Template version: 4.1
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*/
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*** INSTRUCTIONS TO THE TEMPLATE USER:
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*** This template follows the Symbian Foundation coding conventions.
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*** Remove all unneeded declarations and definitions before checking
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*** the file in! Also remove the template's usage instructions, that is,
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*** everything that begins with "***".
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*** The copyright years should be < the year of the file's creation >
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*** - < the year of the file's latest update >.
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*** Words that begin with "?" are for you to replace with your own
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*** identifiers, filenames, comments, or code. ?EXPORT_C means either
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*** the EXPORT_C visibility directive, or nothing, depending on whether
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*** the function is to be exported or not.
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*** To support building on Linux, use only forward slashes in include
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*** directives. Also, all filenames and pathnames must be completely
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*** in lowercase.
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*** Indent four spaces per step, using spaces, not tabs, to display
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*** the code consistently across different editors.
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*** Implement only one class in one file.
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*** system include files go here:
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#include <?include_file>
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*** user include files go here:
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#include "?include_file"
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*** external function prototypes go here:
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extern ?external_function( ?arg_type, ?arg_type );
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*** local constants go here:
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const ?type ?constant_var = ?constant;
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// ======== LOCAL FUNCTIONS ========
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// ---------------------------------------------------------------------------
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// ?description
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// ---------------------------------------------------------------------------
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//
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?type ?function_name( ?arg_type ?arg,
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?arg_type ?arg )
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{
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?code // ?implementation comment on this line
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// ?implementation comment on the following statement or block:
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?code
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}
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// ======== MEMBER FUNCTIONS ========
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*** In the same order as defined in the header file.
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*** The first function includes examples of correct tabulation of some
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*** commonly used statements, and some suggested places to put
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*** implementation comments, if needed.
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// ---------------------------------------------------------------------------
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// ?description_if_needed
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// ---------------------------------------------------------------------------
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//
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?classname::?classname()
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{
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if ( ?condition )
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{
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// ?implementation_comment
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?code
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}
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else
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{
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// ?implementation_comment
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?code
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}
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// ?implementation_comment
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while ( ?condition )
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{
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?code
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}
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// ?implementation_comment
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for ( ?for_init_statement; ?condition; ?expression )
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{
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?code
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}
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// ?implementation_comment
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switch ( ?condition )
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{
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case ?constant:
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?code
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break;
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case ?constant:
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?code
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// fall-through intended here
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case ?constant:
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?code
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break;
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default:
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?code
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break;
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}
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}
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// ---------------------------------------------------------------------------
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// ?description_if_needed
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// ---------------------------------------------------------------------------
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//
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void ?classname::ConstructL()
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{
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?code
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}
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// ---------------------------------------------------------------------------
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// ?description_if_needed
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// ---------------------------------------------------------------------------
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//
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EXPORT_C ?classname* ?classname::NewL()
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{
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?classname* self = ?classname::NewLC();
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CleanupStack::Pop( self );
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return self;
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}
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// ---------------------------------------------------------------------------
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// ?description_if_needed
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// ---------------------------------------------------------------------------
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//
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EXPORT_C ?classname* ?classname::NewLC()
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{
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?classname* self = new( ELeave ) ?classname;
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CleanupStack::PushL( self );
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self->ConstructL();
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return self;
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}
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// ---------------------------------------------------------------------------
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// ?description_if_needed
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// ---------------------------------------------------------------------------
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//
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?classname::~?classname()
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{
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?code
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}
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*** Non-derived function:
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// ---------------------------------------------------------------------------
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// ?implementation_description
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// ---------------------------------------------------------------------------
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//
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?EXPORT_C ?type ?classname::?member_function(
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?really_really_really_really_long_arg_type_1 ?really_really_long_arg_1,
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?really_really_really_really_long_arg_type_2 ?really_really_long_arg_2 )
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{
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?code
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}
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*** Derived function:
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// ---------------------------------------------------------------------------
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// From class ?base_class.
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// ?implementation_description
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// ---------------------------------------------------------------------------
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//
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?EXPORT_C ?type ?function_name( ?arg_type_1 ?arg_1, ?arg_type_2 ?arg_2 )
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{
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?code
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}
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// ======== GLOBAL FUNCTIONS ========
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*** For an application's UiApp class, functions NewApplication and E32Main
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*** should go here:
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// ---------------------------------------------------------------------------
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// Constructs and returns an application object.
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// ---------------------------------------------------------------------------
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//
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EXPORT_C CApaApplication* NewApplication()
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{
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return new ?CMyApplication;
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}
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// ---------------------------------------------------------------------------
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// Main function of the application executable.
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// ---------------------------------------------------------------------------
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//
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GLDEF_C TInt E32Main()
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{
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return EikStart::RunApplication( NewApplication );
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}
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