Using Animation Effects
Each layer can have its own effects. Effects can be animated or
non-animated. The following effects are available in the Layers view:
- Adjusting channels
(AdjustChannels) alters the color of the image layer with RGB
(Red, Green,Blue) values. The adjusting range for each color is 0-255.
- Alpha blend (AlphaBlending)
identifies whether the current layer is on top of the bottom layer. If
the image on the current layer does not show in the preview, adjust the
blend mode until the current image appears.
- Note: Opacity data is
removed
when images are converted into layers.
- Apply color (ApplyColor)
allows you to add desired color to the image by adjusting sliders.
- Apply graphics (ApplyGraphics)
is set to on as default when a layer contains an image. This effect
allows you to choose a scaling model for the image.
- Black and white (BlackAndWhite)
changes the image to a 1-bit color mode (only black and white).
- Threshold slider is used
to control the sample range of the image.
- Blend factor slider can
set the blending of the filtered image with the original image.
- Channel blend (ChannelBlending) allows
you to set how the current layer is blended into the layer beneath it.
- Different blending methods can be set from the BlendMode drop-down list.
- BlendFactor sets the
opacity of
the current layer.
- Contrast is used to scale
the brightness of an image.
- Convolution is a set of
filters (such as Blur, Sharpen, Emboss, and Edge) that affect the edges
of the image.
- Grayscale changes the
image into a grayscale image, and sets the blending parameter to its
original.
- Invert changes all
colors in an image into their complementary colors.
- Moving layer (MovingLayer)
allows you to create a moving layer that can be used in highlights.
- Noise allows you to
adjust intensity and noise seed in an image.
- Saturation allows you to
adjust the saturation of an image.
- Solarize inverts all
colors while keeping the luminosity of the original image.
Note: This is applicable only
for layers and not for frames.