author | johnathan.white@2718R8BGH51.accenture.com |
Mon, 08 Mar 2010 18:45:03 +0000 | |
changeset 46 | b6935a90ca64 |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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:mod:`code` --- Interpreter base classes |
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======================================== |
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.. module:: code |
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:synopsis: Facilities to implement read-eval-print loops. |
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The ``code`` module provides facilities to implement read-eval-print loops in |
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Python. Two classes and convenience functions are included which can be used to |
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build applications which provide an interactive interpreter prompt. |
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.. class:: InteractiveInterpreter([locals]) |
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This class deals with parsing and interpreter state (the user's namespace); it |
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does not deal with input buffering or prompting or input file naming (the |
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filename is always passed in explicitly). The optional *locals* argument |
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specifies the dictionary in which code will be executed; it defaults to a newly |
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created dictionary with key ``'__name__'`` set to ``'__console__'`` and key |
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``'__doc__'`` set to ``None``. |
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.. class:: InteractiveConsole([locals[, filename]]) |
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Closely emulate the behavior of the interactive Python interpreter. This class |
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builds on :class:`InteractiveInterpreter` and adds prompting using the familiar |
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``sys.ps1`` and ``sys.ps2``, and input buffering. |
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.. function:: interact([banner[, readfunc[, local]]]) |
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Convenience function to run a read-eval-print loop. This creates a new instance |
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of :class:`InteractiveConsole` and sets *readfunc* to be used as the |
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:meth:`raw_input` method, if provided. If *local* is provided, it is passed to |
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the :class:`InteractiveConsole` constructor for use as the default namespace for |
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the interpreter loop. The :meth:`interact` method of the instance is then run |
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with *banner* passed as the banner to use, if provided. The console object is |
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discarded after use. |
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.. function:: compile_command(source[, filename[, symbol]]) |
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This function is useful for programs that want to emulate Python's interpreter |
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main loop (a.k.a. the read-eval-print loop). The tricky part is to determine |
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when the user has entered an incomplete command that can be completed by |
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entering more text (as opposed to a complete command or a syntax error). This |
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function *almost* always makes the same decision as the real interpreter main |
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loop. |
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*source* is the source string; *filename* is the optional filename from which |
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source was read, defaulting to ``'<input>'``; and *symbol* is the optional |
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grammar start symbol, which should be either ``'single'`` (the default) or |
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``'eval'``. |
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Returns a code object (the same as ``compile(source, filename, symbol)``) if the |
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command is complete and valid; ``None`` if the command is incomplete; raises |
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:exc:`SyntaxError` if the command is complete and contains a syntax error, or |
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raises :exc:`OverflowError` or :exc:`ValueError` if the command contains an |
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invalid literal. |
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.. _interpreter-objects: |
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Interactive Interpreter Objects |
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------------------------------- |
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.. method:: InteractiveInterpreter.runsource(source[, filename[, symbol]]) |
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Compile and run some source in the interpreter. Arguments are the same as for |
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:func:`compile_command`; the default for *filename* is ``'<input>'``, and for |
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*symbol* is ``'single'``. One several things can happen: |
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* The input is incorrect; :func:`compile_command` raised an exception |
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(:exc:`SyntaxError` or :exc:`OverflowError`). A syntax traceback will be |
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printed by calling the :meth:`showsyntaxerror` method. :meth:`runsource` |
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returns ``False``. |
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* The input is incomplete, and more input is required; :func:`compile_command` |
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returned ``None``. :meth:`runsource` returns ``True``. |
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* The input is complete; :func:`compile_command` returned a code object. The |
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code is executed by calling the :meth:`runcode` (which also handles run-time |
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exceptions, except for :exc:`SystemExit`). :meth:`runsource` returns ``False``. |
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The return value can be used to decide whether to use ``sys.ps1`` or ``sys.ps2`` |
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to prompt the next line. |
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.. method:: InteractiveInterpreter.runcode(code) |
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Execute a code object. When an exception occurs, :meth:`showtraceback` is called |
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to display a traceback. All exceptions are caught except :exc:`SystemExit`, |
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which is allowed to propagate. |
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A note about :exc:`KeyboardInterrupt`: this exception may occur elsewhere in |
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this code, and may not always be caught. The caller should be prepared to deal |
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with it. |
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.. method:: InteractiveInterpreter.showsyntaxerror([filename]) |
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Display the syntax error that just occurred. This does not display a stack |
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106 |
trace because there isn't one for syntax errors. If *filename* is given, it is |
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107 |
stuffed into the exception instead of the default filename provided by Python's |
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108 |
parser, because it always uses ``'<string>'`` when reading from a string. The |
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109 |
output is written by the :meth:`write` method. |
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110 |
|
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111 |
|
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112 |
.. method:: InteractiveInterpreter.showtraceback() |
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113 |
|
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114 |
Display the exception that just occurred. We remove the first stack item |
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115 |
because it is within the interpreter object implementation. The output is |
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116 |
written by the :meth:`write` method. |
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117 |
|
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118 |
|
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119 |
.. method:: InteractiveInterpreter.write(data) |
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120 |
|
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121 |
Write a string to the standard error stream (``sys.stderr``). Derived classes |
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122 |
should override this to provide the appropriate output handling as needed. |
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123 |
|
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124 |
|
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125 |
.. _console-objects: |
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126 |
|
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127 |
Interactive Console Objects |
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128 |
--------------------------- |
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129 |
|
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130 |
The :class:`InteractiveConsole` class is a subclass of |
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:class:`InteractiveInterpreter`, and so offers all the methods of the |
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132 |
interpreter objects as well as the following additions. |
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133 |
|
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134 |
|
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135 |
.. method:: InteractiveConsole.interact([banner]) |
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136 |
|
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137 |
Closely emulate the interactive Python console. The optional banner argument |
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138 |
specify the banner to print before the first interaction; by default it prints a |
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139 |
banner similar to the one printed by the standard Python interpreter, followed |
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140 |
by the class name of the console object in parentheses (so as not to confuse |
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141 |
this with the real interpreter -- since it's so close!). |
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142 |
|
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143 |
|
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144 |
.. method:: InteractiveConsole.push(line) |
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145 |
|
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146 |
Push a line of source text to the interpreter. The line should not have a |
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147 |
trailing newline; it may have internal newlines. The line is appended to a |
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148 |
buffer and the interpreter's :meth:`runsource` method is called with the |
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149 |
concatenated contents of the buffer as source. If this indicates that the |
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150 |
command was executed or invalid, the buffer is reset; otherwise, the command is |
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151 |
incomplete, and the buffer is left as it was after the line was appended. The |
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return value is ``True`` if more input is required, ``False`` if the line was |
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153 |
dealt with in some way (this is the same as :meth:`runsource`). |
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154 |
|
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155 |
|
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156 |
.. method:: InteractiveConsole.resetbuffer() |
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157 |
|
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158 |
Remove any unhandled source text from the input buffer. |
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159 |
|
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160 |
|
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161 |
.. method:: InteractiveConsole.raw_input([prompt]) |
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162 |
|
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163 |
Write a prompt and read a line. The returned line does not include the trailing |
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164 |
newline. When the user enters the EOF key sequence, :exc:`EOFError` is raised. |
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165 |
The base implementation uses the built-in function :func:`raw_input`; a subclass |
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166 |
may replace this with a different implementation. |
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167 |