author | Gareth Stockwell <gareth.stockwell@accenture.com> |
Wed, 22 Sep 2010 20:10:53 +0100 | |
branch | graphics-phase-3 |
changeset 113 | b842c0cb760e |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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from Tkinter import * |
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# This file shows how to trap the killing of a window |
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# when the user uses window manager menus (typ. upper left hand corner |
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# menu in the decoration border). |
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### ******* this isn't really called -- read the comments |
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def my_delete_callback(): |
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print "whoops -- tried to delete me!" |
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class Test(Frame): |
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def deathHandler(self, event): |
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print self, "is now getting nuked. performing some save here...." |
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def createWidgets(self): |
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# a hello button |
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self.hi_there = Button(self, text='Hello') |
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self.hi_there.pack(side=LEFT) |
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def __init__(self, master=None): |
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Frame.__init__(self, master) |
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Pack.config(self) |
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self.createWidgets() |
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### |
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### PREVENT WM kills from happening |
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### |
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# the docs would have you do this: |
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# self.master.protocol("WM_DELETE_WINDOW", my_delete_callback) |
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# unfortunately, some window managers will not send this request to a window. |
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# the "protocol" function seems incapable of trapping these "aggressive" window kills. |
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# this line of code catches everything, tho. The window is deleted, but you have a chance |
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# of cleaning up first. |
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self.bind_all("<Destroy>", self.deathHandler) |
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test = Test() |
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test.mainloop() |