author | Gareth Stockwell <gareth.stockwell@accenture.com> |
Wed, 22 Sep 2010 20:10:53 +0100 | |
branch | graphics-phase-3 |
changeset 113 | b842c0cb760e |
parent 1 | 2fb8b9db1c86 |
permissions | -rw-r--r-- |
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Initial QEMU (symbian-qemu-0.9.1-12) import
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#ifndef QEMU_TIMER_H |
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#define QEMU_TIMER_H |
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/* timers */ |
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typedef struct QEMUClock QEMUClock; |
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typedef void QEMUTimerCB(void *opaque); |
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/* The real time clock should be used only for stuff which does not |
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change the virtual machine state, as it is run even if the virtual |
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machine is stopped. The real time clock has a frequency of 1000 |
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Hz. */ |
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extern QEMUClock *rt_clock; |
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/* The virtual clock is only run during the emulation. It is stopped |
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when the virtual machine is stopped. Virtual timers use a high |
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precision clock, usually cpu cycles (use ticks_per_sec). */ |
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extern QEMUClock *vm_clock; |
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int64_t qemu_get_clock(QEMUClock *clock); |
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QEMUTimer *qemu_new_timer(QEMUClock *clock, QEMUTimerCB *cb, void *opaque); |
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void qemu_free_timer(QEMUTimer *ts); |
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void qemu_del_timer(QEMUTimer *ts); |
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void qemu_mod_timer(QEMUTimer *ts, int64_t expire_time); |
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int qemu_timer_pending(QEMUTimer *ts); |
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extern int64_t ticks_per_sec; |
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void qemu_get_timer(QEMUFile *f, QEMUTimer *ts); |
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void qemu_put_timer(QEMUFile *f, QEMUTimer *ts); |
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/* ptimer.c */ |
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typedef struct ptimer_state ptimer_state; |
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typedef void (*ptimer_cb)(void *opaque); |
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ptimer_state *ptimer_init(QEMUBH *bh); |
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void ptimer_set_period(ptimer_state *s, int64_t period); |
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void ptimer_set_freq(ptimer_state *s, uint32_t freq); |
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void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload); |
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uint64_t ptimer_get_count(ptimer_state *s); |
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void ptimer_set_count(ptimer_state *s, uint64_t count); |
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void ptimer_run(ptimer_state *s, int oneshot); |
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void ptimer_stop(ptimer_state *s); |
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void qemu_put_ptimer(QEMUFile *f, ptimer_state *s); |
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void qemu_get_ptimer(QEMUFile *f, ptimer_state *s); |
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#endif |