symbian-qemu-0.9.1-12/libsdl-trunk/docs/html/sdlglsetattribute.html
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    40 >SDL Library Documentation</TH
       
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    71 ><H1
       
    72 ><A
       
    73 NAME="SDLGLSETATTRIBUTE"
       
    74 ></A
       
    75 >SDL_GL_SetAttribute</H1
       
    76 ><DIV
       
    77 CLASS="REFNAMEDIV"
       
    78 ><A
       
    79 NAME="AEN2742"
       
    80 ></A
       
    81 ><H2
       
    82 >Name</H2
       
    83 >SDL_GL_SetAttribute&nbsp;--&nbsp;Set a special SDL/OpenGL attribute</DIV
       
    84 ><DIV
       
    85 CLASS="REFSYNOPSISDIV"
       
    86 ><A
       
    87 NAME="AEN2745"
       
    88 ></A
       
    89 ><H2
       
    90 >Synopsis</H2
       
    91 ><DIV
       
    92 CLASS="FUNCSYNOPSIS"
       
    93 ><A
       
    94 NAME="AEN2746"
       
    95 ></A
       
    96 ><P
       
    97 ></P
       
    98 ><PRE
       
    99 CLASS="FUNCSYNOPSISINFO"
       
   100 >#include "SDL.h"</PRE
       
   101 ><P
       
   102 ><CODE
       
   103 ><CODE
       
   104 CLASS="FUNCDEF"
       
   105 >int <B
       
   106 CLASS="FSFUNC"
       
   107 >SDL_GL_SetAttribute</B
       
   108 ></CODE
       
   109 >(SDL_GLattr attr, int value);</CODE
       
   110 ></P
       
   111 ><P
       
   112 ></P
       
   113 ></DIV
       
   114 ></DIV
       
   115 ><DIV
       
   116 CLASS="REFSECT1"
       
   117 ><A
       
   118 NAME="AEN2752"
       
   119 ></A
       
   120 ><H2
       
   121 >Description</H2
       
   122 ><P
       
   123 >Sets the OpenGL <A
       
   124 HREF="sdlglattr.html"
       
   125 >attribute</A
       
   126 > <TT
       
   127 CLASS="PARAMETER"
       
   128 ><I
       
   129 >attr</I
       
   130 ></TT
       
   131 > to <TT
       
   132 CLASS="PARAMETER"
       
   133 ><I
       
   134 >value</I
       
   135 ></TT
       
   136 >. The attributes you set don't take effect until after a call to <A
       
   137 HREF="sdlsetvideomode.html"
       
   138 ><TT
       
   139 CLASS="FUNCTION"
       
   140 >SDL_SetVideoMode</TT
       
   141 ></A
       
   142 >. You should use <A
       
   143 HREF="sdlglgetattribute.html"
       
   144 ><TT
       
   145 CLASS="FUNCTION"
       
   146 >SDL_GL_GetAttribute</TT
       
   147 ></A
       
   148 > to check the values after a <TT
       
   149 CLASS="FUNCTION"
       
   150 >SDL_SetVideoMode</TT
       
   151 > call.</P
       
   152 ></DIV
       
   153 ><DIV
       
   154 CLASS="REFSECT1"
       
   155 ><A
       
   156 NAME="AEN2763"
       
   157 ></A
       
   158 ><H2
       
   159 >Return Value</H2
       
   160 ><P
       
   161 >Returns <SPAN
       
   162 CLASS="RETURNVALUE"
       
   163 >0</SPAN
       
   164 > on success, or <SPAN
       
   165 CLASS="RETURNVALUE"
       
   166 >-1</SPAN
       
   167 > on error.</P
       
   168 ></DIV
       
   169 ><DIV
       
   170 CLASS="REFSECT1"
       
   171 ><A
       
   172 NAME="AEN2768"
       
   173 ></A
       
   174 ><H2
       
   175 >Example</H2
       
   176 ><PRE
       
   177 CLASS="PROGRAMLISTING"
       
   178 >SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 );
       
   179 SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 );
       
   180 SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 );
       
   181 SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
       
   182 SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
       
   183 if ( (screen=SDL_SetVideoMode( 640, 480, 16, SDL_OPENGL )) == NULL ) {
       
   184   fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError());
       
   185   SDL_Quit();
       
   186   return;
       
   187 }</PRE
       
   188 ><DIV
       
   189 CLASS="NOTE"
       
   190 ><BLOCKQUOTE
       
   191 CLASS="NOTE"
       
   192 ><P
       
   193 ><B
       
   194 >Note: </B
       
   195 >The <TT
       
   196 CLASS="LITERAL"
       
   197 >SDL_DOUBLEBUF</TT
       
   198 > flag is not required to enable double buffering when setting an OpenGL video mode. Double buffering is enabled or disabled using the SDL_GL_DOUBLEBUFFER attribute.</P
       
   199 ></BLOCKQUOTE
       
   200 ></DIV
       
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   203 CLASS="REFSECT1"
       
   204 ><A
       
   205 NAME="AEN2774"
       
   206 ></A
       
   207 ><H2
       
   208 >See Also</H2
       
   209 ><P
       
   210 ><A
       
   211 HREF="sdlglgetattribute.html"
       
   212 ><TT
       
   213 CLASS="FUNCTION"
       
   214 >SDL_GL_GetAttribute</TT
       
   215 ></A
       
   216 >,
       
   217 <A
       
   218 HREF="sdlglattr.html"
       
   219 >GL Attributes</A
       
   220 ></P
       
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