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1 .TH "SDL_GL_GetProcAddress" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
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2 .SH "NAME" |
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3 SDL_GL_GetProcAddress \- Get the address of a GL function |
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4 .SH "SYNOPSIS" |
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5 .PP |
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6 \fB#include "SDL\&.h" |
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7 .sp |
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8 \fBvoid *\fBSDL_GL_GetProcAddress\fP\fR(\fBconst char* proc\fR); |
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9 .SH "DESCRIPTION" |
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10 .PP |
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11 Returns the address of the GL function \fBproc\fR, or \fBNULL\fR if the function is not found\&. If the GL library is loaded at runtime, with \fI\fBSDL_GL_LoadLibrary\fP\fR, then \fIall\fP GL functions must be retrieved this way\&. Usually this is used to retrieve function pointers to OpenGL extensions\&. |
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12 .SH "EXAMPLE" |
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13 .PP |
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14 .nf |
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15 \f(CWtypedef void (*GL_ActiveTextureARB_Func)(unsigned int); |
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16 GL_ActiveTextureARB_Func glActiveTextureARB_ptr = 0; |
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17 int has_multitexture=1; |
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18 \&. |
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19 \&. |
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20 \&. |
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21 /* Get function pointer */ |
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22 glActiveTextureARB_ptr=(GL_ActiveTextureARB_Func) SDL_GL_GetProcAddress("glActiveTextureARB"); |
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23 |
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24 /* Check for a valid function ptr */ |
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25 if(!glActiveTextureARB_ptr){ |
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26 fprintf(stderr, "Multitexture Extensions not present\&. |
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27 "); |
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28 has_multitexture=0; |
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29 } |
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30 \&. |
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31 \&. |
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32 \&. |
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33 \&. |
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34 if(has_multitexture){ |
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35 glActiveTextureARB_ptr(GL_TEXTURE0_ARB); |
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36 \&. |
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37 \&. |
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38 } |
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39 else{ |
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40 \&. |
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41 \&. |
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42 }\fR |
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43 .fi |
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44 .PP |
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45 .SH "SEE ALSO" |
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46 .PP |
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47 \fI\fBSDL_GL_LoadLibrary\fP\fR |
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48 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |