symbian-qemu-0.9.1-12/libsdl-trunk/docs/man3/SDL_PumpEvents.3
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     1 .TH "SDL_PumpEvents" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
       
     2 .SH "NAME"
       
     3 SDL_PumpEvents \- Pumps the event loop, gathering events from the input devices\&.
       
     4 .SH "SYNOPSIS"
       
     5 .PP
       
     6 \fB#include "SDL\&.h"
       
     7 .sp
       
     8 \fBvoid \fBSDL_PumpEvents\fP\fR(\fBvoid\fR);
       
     9 .SH "DESCRIPTION"
       
    10 .PP
       
    11 Pumps the event loop, gathering events from the input devices\&.
       
    12 .PP
       
    13 \fBSDL_PumpEvents\fP gathers all the pending input information from devices and places it on the event queue\&. Without calls to \fBSDL_PumpEvents\fP no events would ever be placed on the queue\&. Often calls the need for \fBSDL_PumpEvents\fP is hidden from the user since \fI\fBSDL_PollEvent\fP\fR and \fI\fBSDL_WaitEvent\fP\fR implicitly call \fBSDL_PumpEvents\fP\&. However, if you are not polling or waiting for events (e\&.g\&. your filtering them), then you must call \fBSDL_PumpEvents\fP to force an event queue update\&.
       
    14 .PP
       
    15 .RS
       
    16 \fBNote:  
       
    17 .PP
       
    18 You can only call this function in the thread that set the video mode\&.
       
    19 .RE
       
    20 .SH "SEE ALSO"
       
    21 .PP
       
    22 \fI\fBSDL_PollEvent\fP\fR
       
    23 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59