symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/nds/sound9.c
changeset 1 2fb8b9db1c86
equal deleted inserted replaced
0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 #include "SDL_stdinc.h"
       
    24 
       
    25 #include "soundcommon.h"
       
    26 
       
    27 void SoundSystemInit(u32 rate,u32 buffersize,u8 channel,u8 format)
       
    28 {
       
    29 	soundsystem->rate = rate;
       
    30 	
       
    31 	if(format == 8) 
       
    32 		soundsystem->buffersize = buffersize;
       
    33 	else if(format == 16)
       
    34 		soundsystem->buffersize = buffersize * sizeof(short);
       
    35 
       
    36 	soundsystem->mixbuffer = (s8*)SDL_malloc(soundsystem->buffersize);
       
    37 	//soundsystem->soundbuffer = soundsystem->mixbuffer;
       
    38 	soundsystem->format = format;
       
    39 	soundsystem->channel = channel;
       
    40 	soundsystem->prevtimer = 0;
       
    41 	soundsystem->soundcursor = 0;
       
    42 	soundsystem->numsamples = 0;
       
    43 	soundsystem->period = 0x1000000 / rate;
       
    44 	soundsystem->cmd = INIT;
       
    45 }
       
    46 
       
    47 void SoundStartMixer(void)
       
    48 {
       
    49 	soundsystem->cmd |= MIX;
       
    50 }
       
    51 
       
    52 void SendCommandToArm7(u32 command)
       
    53 {
       
    54     while (REG_IPC_FIFO_CR & IPC_FIFO_SEND_FULL);
       
    55     if (REG_IPC_FIFO_CR & IPC_FIFO_ERROR)
       
    56     {
       
    57         REG_IPC_FIFO_CR |= IPC_FIFO_SEND_CLEAR;
       
    58     } 
       
    59     
       
    60     REG_IPC_FIFO_TX = command;
       
    61 }