symbian-qemu-0.9.1-12/libsdl-trunk/src/audio/ums/SDL_umsaudio.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Carsten Griwodz
       
    20     griff@kom.tu-darmstadt.de
       
    21 
       
    22     based on linux/SDL_dspaudio.c by Sam Lantinga
       
    23 */
       
    24 #include "SDL_config.h"
       
    25 
       
    26 /* Allow access to a raw mixing buffer */
       
    27 
       
    28 #include <errno.h>
       
    29 #include <unistd.h>
       
    30 #include <fcntl.h>
       
    31 #include <sys/types.h>
       
    32 #include <sys/time.h>
       
    33 #include <sys/ioctl.h>
       
    34 #include <sys/stat.h>
       
    35 #include <sys/mman.h>
       
    36 
       
    37 #include "SDL_audio.h"
       
    38 #include "../SDL_audio_c.h"
       
    39 #include "../SDL_audiodev_c.h"
       
    40 #include "SDL_umsaudio.h"
       
    41 
       
    42 /* The tag name used by UMS audio */
       
    43 #define UMS_DRIVER_NAME         "ums"
       
    44 
       
    45 #define DEBUG_AUDIO 1
       
    46 
       
    47 /* Audio driver functions */
       
    48 static int UMS_OpenAudio(_THIS, SDL_AudioSpec *spec);
       
    49 static void UMS_PlayAudio(_THIS);
       
    50 static Uint8 *UMS_GetAudioBuf(_THIS);
       
    51 static void UMS_CloseAudio(_THIS);
       
    52 
       
    53 static UMSAudioDevice_ReturnCode UADOpen(_THIS,  string device, string mode, long flags);
       
    54 static UMSAudioDevice_ReturnCode UADClose(_THIS);
       
    55 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long* bits);
       
    56 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits);
       
    57 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate, long* set_rate);
       
    58 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order);
       
    59 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt);
       
    60 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt);
       
    61 static UMSAudioDevice_ReturnCode UADInitialize(_THIS);
       
    62 static UMSAudioDevice_ReturnCode UADStart(_THIS);
       
    63 static UMSAudioDevice_ReturnCode UADStop(_THIS);
       
    64 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS,  UMSAudioTypes_TimeFormat fmt );
       
    65 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS,  long* buff_size );
       
    66 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS,  long* buff_size );
       
    67 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS,  long* buff_size );
       
    68 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS,  long bytes, long* bytes_ret );
       
    69 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS,  long volume );
       
    70 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS,  long balance );
       
    71 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS,  long channels );
       
    72 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS,  boolean block );
       
    73 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS,  string output, long* left_gain, long* right_gain);
       
    74 static UMSAudioDevice_ReturnCode UADWrite(_THIS,  UMSAudioTypes_Buffer* buff, long samples, long* samples_written);
       
    75 
       
    76 /* Audio driver bootstrap functions */
       
    77 static int Audio_Available(void)
       
    78 {
       
    79     return 1;
       
    80 }
       
    81 
       
    82 static void Audio_DeleteDevice(_THIS)
       
    83 {
       
    84     if(this->hidden->playbuf._buffer) SDL_free(this->hidden->playbuf._buffer);
       
    85     if(this->hidden->fillbuf._buffer) SDL_free(this->hidden->fillbuf._buffer);
       
    86     _somFree( this->hidden->umsdev );
       
    87     SDL_free(this->hidden);
       
    88     SDL_free(this);
       
    89 }
       
    90 
       
    91 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
       
    92 {
       
    93     SDL_AudioDevice *this;
       
    94 
       
    95     /*
       
    96      * Allocate and initialize management storage and private management
       
    97      * storage for this SDL-using library.
       
    98      */
       
    99     this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
       
   100     if ( this ) {
       
   101         SDL_memset(this, 0, (sizeof *this));
       
   102         this->hidden = (struct SDL_PrivateAudioData *)SDL_malloc((sizeof *this->hidden));
       
   103     }
       
   104     if ( (this == NULL) || (this->hidden == NULL) ) {
       
   105         SDL_OutOfMemory();
       
   106         if ( this ) {
       
   107             SDL_free(this);
       
   108         }
       
   109         return(0);
       
   110     }
       
   111     SDL_memset(this->hidden, 0, (sizeof *this->hidden));
       
   112 #ifdef DEBUG_AUDIO
       
   113     fprintf(stderr, "Creating UMS Audio device\n");
       
   114 #endif
       
   115 
       
   116     /*
       
   117      * Calls for UMS env initialization and audio object construction.
       
   118      */
       
   119     this->hidden->ev     = somGetGlobalEnvironment();
       
   120     this->hidden->umsdev = UMSAudioDeviceNew();
       
   121 
       
   122     /*
       
   123      * Set the function pointers.
       
   124      */
       
   125     this->OpenAudio   = UMS_OpenAudio;
       
   126     this->WaitAudio   = NULL;           /* we do blocking output */
       
   127     this->PlayAudio   = UMS_PlayAudio;
       
   128     this->GetAudioBuf = UMS_GetAudioBuf;
       
   129     this->CloseAudio  = UMS_CloseAudio;
       
   130     this->free        = Audio_DeleteDevice;
       
   131 
       
   132 #ifdef DEBUG_AUDIO
       
   133     fprintf(stderr, "done\n");
       
   134 #endif
       
   135     return this;
       
   136 }
       
   137 
       
   138 AudioBootStrap UMS_bootstrap = {
       
   139 	UMS_DRIVER_NAME, "AIX UMS audio",
       
   140 	Audio_Available, Audio_CreateDevice
       
   141 };
       
   142 
       
   143 static Uint8 *UMS_GetAudioBuf(_THIS)
       
   144 {
       
   145 #ifdef DEBUG_AUDIO
       
   146     fprintf(stderr, "enter UMS_GetAudioBuf\n");
       
   147 #endif
       
   148     return this->hidden->fillbuf._buffer;
       
   149 /*
       
   150     long                      bufSize;
       
   151     UMSAudioDevice_ReturnCode rc;
       
   152 
       
   153     rc = UADSetTimeFormat(this, UMSAudioTypes_Bytes );
       
   154     rc = UADWriteBuffSize(this,  bufSize );
       
   155 */
       
   156 }
       
   157 
       
   158 static void UMS_CloseAudio(_THIS)
       
   159 {
       
   160     UMSAudioDevice_ReturnCode rc;
       
   161 
       
   162 #ifdef DEBUG_AUDIO
       
   163     fprintf(stderr, "enter UMS_CloseAudio\n");
       
   164 #endif
       
   165     rc = UADPlayRemainingData(this, TRUE);
       
   166     rc = UADStop(this);
       
   167     rc = UADClose(this);
       
   168 }
       
   169 
       
   170 static void UMS_PlayAudio(_THIS)
       
   171 {
       
   172     UMSAudioDevice_ReturnCode rc;
       
   173     long                      samplesToWrite;
       
   174     long                      samplesWritten;
       
   175     UMSAudioTypes_Buffer      swpbuf;
       
   176 
       
   177 #ifdef DEBUG_AUDIO
       
   178     fprintf(stderr, "enter UMS_PlayAudio\n");
       
   179 #endif
       
   180     samplesToWrite = this->hidden->playbuf._length/this->hidden->bytesPerSample;
       
   181     do
       
   182     {
       
   183         rc = UADWrite(this,  &this->hidden->playbuf,
       
   184 		       samplesToWrite,
       
   185 	               &samplesWritten );
       
   186 	samplesToWrite -= samplesWritten;
       
   187 
       
   188 	/* rc values: UMSAudioDevice_Success
       
   189 	 *            UMSAudioDevice_Failure
       
   190 	 *            UMSAudioDevice_Preempted
       
   191 	 *            UMSAudioDevice_Interrupted
       
   192 	 *            UMSAudioDevice_DeviceError
       
   193 	 */
       
   194 	if ( rc == UMSAudioDevice_DeviceError ) {
       
   195 #ifdef DEBUG_AUDIO
       
   196 	    fprintf(stderr, "Returning from PlayAudio with devices error\n");
       
   197 #endif
       
   198 	    return;
       
   199 	}
       
   200     }
       
   201     while(samplesToWrite>0);
       
   202 
       
   203     SDL_LockAudio();
       
   204     SDL_memcpy( &swpbuf,                &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer) );
       
   205     SDL_memcpy( &this->hidden->playbuf, &this->hidden->fillbuf, sizeof(UMSAudioTypes_Buffer) );
       
   206     SDL_memcpy( &this->hidden->fillbuf, &swpbuf,                sizeof(UMSAudioTypes_Buffer) );
       
   207     SDL_UnlockAudio();
       
   208 
       
   209 #ifdef DEBUG_AUDIO
       
   210     fprintf(stderr, "Wrote audio data and swapped buffer\n");
       
   211 #endif
       
   212 }
       
   213 
       
   214 #if 0
       
   215 // 	/* Set the DSP frequency */
       
   216 // 	value = spec->freq;
       
   217 // 	if ( ioctl(this->hidden->audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) {
       
   218 // 		SDL_SetError("Couldn't set audio frequency");
       
   219 // 		return(-1);
       
   220 // 	}
       
   221 // 	spec->freq = value;
       
   222 #endif
       
   223 
       
   224 static int UMS_OpenAudio(_THIS, SDL_AudioSpec *spec)
       
   225 {
       
   226     char*  audiodev = "/dev/paud0";
       
   227     long   lgain;
       
   228     long   rgain;
       
   229     long   outRate;
       
   230     long   outBufSize;
       
   231     long   bitsPerSample;
       
   232     long   samplesPerSec;
       
   233     long   success;
       
   234     Uint16 test_format;
       
   235     int    frag_spec;
       
   236     UMSAudioDevice_ReturnCode rc;
       
   237 
       
   238 #ifdef DEBUG_AUDIO
       
   239     fprintf(stderr, "enter UMS_OpenAudio\n");
       
   240 #endif
       
   241     rc = UADOpen(this, audiodev,"PLAY", UMSAudioDevice_BlockingIO);
       
   242     if ( rc != UMSAudioDevice_Success ) {
       
   243 	SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
       
   244 	return -1;
       
   245     }
       
   246  
       
   247     rc = UADSetAudioFormatType(this, "PCM"); 
       
   248 
       
   249     success = 0;
       
   250     test_format = SDL_FirstAudioFormat(spec->format);
       
   251     do
       
   252     {
       
   253 #ifdef DEBUG_AUDIO
       
   254         fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
       
   255 #endif
       
   256         switch ( test_format )
       
   257         {
       
   258         case AUDIO_U8:
       
   259 /* from the mac code: better ? */
       
   260 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */
       
   261 	    success       = 1;
       
   262             bitsPerSample = 8;
       
   263             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   264             rc = UADSetByteOrder(this, "MSB");       /* irrelevant */
       
   265             rc = UADSetNumberFormat(this, "UNSIGNED");
       
   266             break;
       
   267         case AUDIO_S8:
       
   268 	    success       = 1;
       
   269             bitsPerSample = 8;
       
   270             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   271             rc = UADSetByteOrder(this, "MSB");       /* irrelevant */
       
   272             rc = UADSetNumberFormat(this, "SIGNED");
       
   273             break;
       
   274         case AUDIO_S16LSB:
       
   275 	    success       = 1;
       
   276             bitsPerSample = 16;
       
   277             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   278             rc = UADSetByteOrder(this, "LSB");
       
   279             rc = UADSetNumberFormat(this, "SIGNED");
       
   280             break;
       
   281         case AUDIO_S16MSB:
       
   282 	    success       = 1;
       
   283             bitsPerSample = 16;
       
   284             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   285             rc = UADSetByteOrder(this, "MSB");
       
   286             rc = UADSetNumberFormat(this, "SIGNED");
       
   287             break;
       
   288         case AUDIO_U16LSB:
       
   289 	    success       = 1;
       
   290             bitsPerSample = 16;
       
   291             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   292             rc = UADSetByteOrder(this, "LSB");
       
   293             rc = UADSetNumberFormat(this, "UNSIGNED");
       
   294             break;
       
   295         case AUDIO_U16MSB:
       
   296 	    success       = 1;
       
   297             bitsPerSample = 16;
       
   298             rc = UADSetSampleRate(this,  spec->freq << 16, &outRate );
       
   299             rc = UADSetByteOrder(this, "MSB");
       
   300             rc = UADSetNumberFormat(this, "UNSIGNED");
       
   301             break;
       
   302         default:
       
   303             break;
       
   304         }
       
   305         if ( ! success ) {
       
   306             test_format = SDL_NextAudioFormat();
       
   307         }
       
   308     }
       
   309     while ( ! success && test_format );
       
   310 
       
   311     if ( success == 0 ) {
       
   312         SDL_SetError("Couldn't find any hardware audio formats");
       
   313         return -1;
       
   314     }
       
   315 
       
   316     spec->format = test_format;
       
   317 
       
   318     for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
       
   319     if ( (0x01<<frag_spec) != spec->size ) {
       
   320         SDL_SetError("Fragment size must be a power of two");
       
   321         return -1;
       
   322     }
       
   323     if ( frag_spec > 2048 ) frag_spec = 2048;
       
   324 
       
   325     this->hidden->bytesPerSample   = (bitsPerSample / 8) * spec->channels;
       
   326     samplesPerSec                  = this->hidden->bytesPerSample * outRate;
       
   327 
       
   328     this->hidden->playbuf._length  = 0;
       
   329     this->hidden->playbuf._maximum = spec->size;
       
   330     this->hidden->playbuf._buffer  = (unsigned char*)SDL_malloc(spec->size);
       
   331     this->hidden->fillbuf._length  = 0;
       
   332     this->hidden->fillbuf._maximum = spec->size;
       
   333     this->hidden->fillbuf._buffer  = (unsigned char*)SDL_malloc(spec->size);
       
   334 
       
   335     rc = UADSetBitsPerSample(this,  bitsPerSample );
       
   336     rc = UADSetDMABufferSize(this,  frag_spec, &outBufSize );
       
   337     rc = UADSetChannels(this, spec->channels);      /* functions reduces to mono or stereo */
       
   338 
       
   339     lgain = 100; /*maximum left input gain*/
       
   340     rgain = 100; /*maimum right input gain*/
       
   341     rc = UADEnableOutput(this, "LINE_OUT",&lgain,&rgain);
       
   342     rc = UADInitialize(this);
       
   343     rc = UADStart(this);
       
   344     rc = UADSetVolume(this, 100);
       
   345     rc = UADSetBalance(this, 0);
       
   346 
       
   347     /* We're ready to rock and roll. :-) */
       
   348     return 0;
       
   349 }
       
   350 
       
   351 
       
   352 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long* bits)
       
   353 {
       
   354     return UMSAudioDevice_get_bits_per_sample( this->hidden->umsdev,
       
   355 					       this->hidden->ev,
       
   356 					       bits );
       
   357 }
       
   358 
       
   359 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits)
       
   360 {
       
   361     return UMSAudioDevice_set_bits_per_sample( this->hidden->umsdev,
       
   362 					       this->hidden->ev,
       
   363 					       bits );
       
   364 }
       
   365 
       
   366 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate, long* set_rate)
       
   367 {
       
   368     /* from the mac code: sample rate = spec->freq << 16; */
       
   369     return UMSAudioDevice_set_sample_rate( this->hidden->umsdev,
       
   370 					   this->hidden->ev,
       
   371 					   rate,
       
   372 					   set_rate );
       
   373 }
       
   374 
       
   375 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order)
       
   376 {
       
   377     return UMSAudioDevice_set_byte_order( this->hidden->umsdev,
       
   378 					  this->hidden->ev,
       
   379 					  byte_order );
       
   380 }
       
   381 
       
   382 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt)
       
   383 {
       
   384     /* possible PCM, A_LAW or MU_LAW */
       
   385     return UMSAudioDevice_set_audio_format_type( this->hidden->umsdev,
       
   386 						 this->hidden->ev,
       
   387 						 fmt );
       
   388 }
       
   389 
       
   390 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt)
       
   391 {
       
   392     /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */
       
   393     return UMSAudioDevice_set_number_format( this->hidden->umsdev,
       
   394 					     this->hidden->ev,
       
   395 					     fmt );
       
   396 }
       
   397 
       
   398 static UMSAudioDevice_ReturnCode UADInitialize(_THIS)
       
   399 {
       
   400     return UMSAudioDevice_initialize( this->hidden->umsdev,
       
   401 				      this->hidden->ev );
       
   402 }
       
   403 
       
   404 static UMSAudioDevice_ReturnCode UADStart(_THIS)
       
   405 {
       
   406     return UMSAudioDevice_start( this->hidden->umsdev,
       
   407 				 this->hidden->ev );
       
   408 }
       
   409 
       
   410 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS,  UMSAudioTypes_TimeFormat fmt )
       
   411 {
       
   412     /*
       
   413      * Switches the time format to the new format, immediately.
       
   414      * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples
       
   415      */
       
   416     return UMSAudioDevice_set_time_format( this->hidden->umsdev,
       
   417 					   this->hidden->ev,
       
   418 					   fmt );
       
   419 }
       
   420 
       
   421 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS,  long* buff_size )
       
   422 {
       
   423     /*
       
   424      * returns write buffer size in the current time format
       
   425      */
       
   426     return UMSAudioDevice_write_buff_size( this->hidden->umsdev,
       
   427                                            this->hidden->ev,
       
   428 					   buff_size );
       
   429 }
       
   430 
       
   431 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS,  long* buff_size )
       
   432 {
       
   433     /*
       
   434      * returns amount of available space in the write buffer
       
   435      * in the current time format
       
   436      */
       
   437     return UMSAudioDevice_write_buff_remain( this->hidden->umsdev,
       
   438                                              this->hidden->ev,
       
   439 					     buff_size );
       
   440 }
       
   441 
       
   442 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS,  long* buff_size )
       
   443 {
       
   444     /*
       
   445      * returns amount of filled space in the write buffer
       
   446      * in the current time format
       
   447      */
       
   448     return UMSAudioDevice_write_buff_used( this->hidden->umsdev,
       
   449                                            this->hidden->ev,
       
   450 					   buff_size );
       
   451 }
       
   452 
       
   453 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS,  long bytes, long* bytes_ret )
       
   454 {
       
   455     /*
       
   456      * Request a new DMA buffer size, maximum requested size 2048.
       
   457      * Takes effect with next initialize() call.
       
   458      * Devices may or may not support DMA.
       
   459      */
       
   460     return UMSAudioDevice_set_DMA_buffer_size( this->hidden->umsdev,
       
   461 					       this->hidden->ev,
       
   462 					       bytes,
       
   463 					       bytes_ret );
       
   464 }
       
   465 
       
   466 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS,  long volume )
       
   467 {
       
   468     /*
       
   469      * Set the volume.
       
   470      * Takes effect immediately.
       
   471      */
       
   472     return UMSAudioDevice_set_volume( this->hidden->umsdev,
       
   473 				      this->hidden->ev,
       
   474 				      volume );
       
   475 }
       
   476 
       
   477 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS,  long balance )
       
   478 {
       
   479     /*
       
   480      * Set the balance.
       
   481      * Takes effect immediately.
       
   482      */
       
   483     return UMSAudioDevice_set_balance( this->hidden->umsdev,
       
   484 				       this->hidden->ev,
       
   485 				       balance );
       
   486 }
       
   487 
       
   488 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS,  long channels )
       
   489 {
       
   490     /*
       
   491      * Set mono or stereo.
       
   492      * Takes effect with next initialize() call.
       
   493      */
       
   494     if ( channels != 1 ) channels = 2;
       
   495     return UMSAudioDevice_set_number_of_channels( this->hidden->umsdev,
       
   496 				                  this->hidden->ev,
       
   497 				                  channels );
       
   498 }
       
   499 
       
   500 static UMSAudioDevice_ReturnCode UADOpen(_THIS,  string device, string mode, long flags)
       
   501 {
       
   502     return UMSAudioDevice_open( this->hidden->umsdev,
       
   503 				this->hidden->ev,
       
   504 				device,
       
   505 				mode,
       
   506 				flags );
       
   507 }
       
   508 
       
   509 static UMSAudioDevice_ReturnCode UADWrite(_THIS,  UMSAudioTypes_Buffer* buff,
       
   510                                            long samples,
       
   511 					   long* samples_written)
       
   512 {
       
   513     return UMSAudioDevice_write( this->hidden->umsdev,
       
   514 				 this->hidden->ev,
       
   515 				 buff,
       
   516 				 samples,
       
   517 				 samples_written );
       
   518 }
       
   519 
       
   520 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS,  boolean block )
       
   521 {
       
   522     return UMSAudioDevice_play_remaining_data( this->hidden->umsdev,
       
   523 					       this->hidden->ev,
       
   524 					       block);
       
   525 }
       
   526 
       
   527 static UMSAudioDevice_ReturnCode UADStop(_THIS)
       
   528 {
       
   529     return UMSAudioDevice_stop( this->hidden->umsdev,
       
   530 				this->hidden->ev );
       
   531 }
       
   532 
       
   533 static UMSAudioDevice_ReturnCode UADClose(_THIS)
       
   534 {
       
   535     return UMSAudioDevice_close( this->hidden->umsdev,
       
   536 				 this->hidden->ev );
       
   537 }
       
   538 
       
   539 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS,  string output, long* left_gain, long* right_gain)
       
   540 {
       
   541     return UMSAudioDevice_enable_output( this->hidden->umsdev,
       
   542 					 this->hidden->ev,
       
   543 					 output,
       
   544 					 left_gain,
       
   545 					 right_gain );
       
   546 }
       
   547