symbian-qemu-0.9.1-12/libsdl-trunk/src/video/SDL_blit.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #include "SDL_video.h"
       
    25 #include "SDL_sysvideo.h"
       
    26 #include "SDL_blit.h"
       
    27 #include "SDL_RLEaccel_c.h"
       
    28 #include "SDL_pixels_c.h"
       
    29 
       
    30 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES
       
    31 #define MMX_ASMBLIT
       
    32 #if (__GNUC__ > 2)  /* SSE instructions aren't in GCC 2. */
       
    33 #define SSE_ASMBLIT
       
    34 #endif
       
    35 #endif
       
    36 
       
    37 #if defined(MMX_ASMBLIT)
       
    38 #include "SDL_cpuinfo.h"
       
    39 #include "mmx.h"
       
    40 #endif
       
    41 
       
    42 /* The general purpose software blit routine */
       
    43 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
       
    44 			SDL_Surface *dst, SDL_Rect *dstrect)
       
    45 {
       
    46 	int okay;
       
    47 	int src_locked;
       
    48 	int dst_locked;
       
    49 
       
    50 	/* Everything is okay at the beginning...  */
       
    51 	okay = 1;
       
    52 
       
    53 	/* Lock the destination if it's in hardware */
       
    54 	dst_locked = 0;
       
    55 	if ( SDL_MUSTLOCK(dst) ) {
       
    56 		if ( SDL_LockSurface(dst) < 0 ) {
       
    57 			okay = 0;
       
    58 		} else {
       
    59 			dst_locked = 1;
       
    60 		}
       
    61 	}
       
    62 	/* Lock the source if it's in hardware */
       
    63 	src_locked = 0;
       
    64 	if ( SDL_MUSTLOCK(src) ) {
       
    65 		if ( SDL_LockSurface(src) < 0 ) {
       
    66 			okay = 0;
       
    67 		} else {
       
    68 			src_locked = 1;
       
    69 		}
       
    70 	}
       
    71 
       
    72 	/* Set up source and destination buffer pointers, and BLIT! */
       
    73 	if ( okay  && srcrect->w && srcrect->h ) {
       
    74 		SDL_BlitInfo info;
       
    75 		SDL_loblit RunBlit;
       
    76 
       
    77 		/* Set up the blit information */
       
    78 		info.s_pixels = (Uint8 *)src->pixels +
       
    79 				(Uint16)srcrect->y*src->pitch +
       
    80 				(Uint16)srcrect->x*src->format->BytesPerPixel;
       
    81 		info.s_width = srcrect->w;
       
    82 		info.s_height = srcrect->h;
       
    83 		info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
       
    84 		info.d_pixels = (Uint8 *)dst->pixels +
       
    85 				(Uint16)dstrect->y*dst->pitch +
       
    86 				(Uint16)dstrect->x*dst->format->BytesPerPixel;
       
    87 		info.d_width = dstrect->w;
       
    88 		info.d_height = dstrect->h;
       
    89 		info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
       
    90 		info.aux_data = src->map->sw_data->aux_data;
       
    91 		info.src = src->format;
       
    92 		info.table = src->map->table;
       
    93 		info.dst = dst->format;
       
    94 		RunBlit = src->map->sw_data->blit;
       
    95 
       
    96 		/* Run the actual software blit */
       
    97 		RunBlit(&info);
       
    98 	}
       
    99 
       
   100 	/* We need to unlock the surfaces if they're locked */
       
   101 	if ( dst_locked ) {
       
   102 		SDL_UnlockSurface(dst);
       
   103 	}
       
   104 	if ( src_locked ) {
       
   105 		SDL_UnlockSurface(src);
       
   106 	}
       
   107 	/* Blit is done! */
       
   108 	return(okay ? 0 : -1);
       
   109 }
       
   110 
       
   111 #ifdef MMX_ASMBLIT
       
   112 static __inline__ void SDL_memcpyMMX(Uint8 *to, const Uint8 *from, int len)
       
   113 {
       
   114 	int i;
       
   115 
       
   116 	for(i=0; i<len/8; i++) {
       
   117 		__asm__ __volatile__ (
       
   118 		"	movq (%0), %%mm0\n"
       
   119 		"	movq %%mm0, (%1)\n"
       
   120 		: : "r" (from), "r" (to) : "memory");
       
   121 		from+=8;
       
   122 		to+=8;
       
   123 	}
       
   124 	if (len&7)
       
   125 		SDL_memcpy(to, from, len&7);
       
   126 }
       
   127 
       
   128 #ifdef SSE_ASMBLIT
       
   129 static __inline__ void SDL_memcpySSE(Uint8 *to, const Uint8 *from, int len)
       
   130 {
       
   131 	int i;
       
   132 
       
   133 	__asm__ __volatile__ (
       
   134 	"	prefetchnta (%0)\n"
       
   135 	"	prefetchnta 64(%0)\n"
       
   136 	"	prefetchnta 128(%0)\n"
       
   137 	"	prefetchnta 192(%0)\n"
       
   138 	: : "r" (from) );
       
   139 
       
   140 	for(i=0; i<len/8; i++) {
       
   141 		__asm__ __volatile__ (
       
   142 		"	prefetchnta 256(%0)\n"
       
   143 		"	movq (%0), %%mm0\n"
       
   144 		"	movntq %%mm0, (%1)\n"
       
   145 		: : "r" (from), "r" (to) : "memory");
       
   146 		from+=8;
       
   147 		to+=8;
       
   148 	}
       
   149 	if (len&7)
       
   150 		SDL_memcpy(to, from, len&7);
       
   151 }
       
   152 #endif
       
   153 #endif
       
   154 
       
   155 static void SDL_BlitCopy(SDL_BlitInfo *info)
       
   156 {
       
   157 	Uint8 *src, *dst;
       
   158 	int w, h;
       
   159 	int srcskip, dstskip;
       
   160 
       
   161 	w = info->d_width*info->dst->BytesPerPixel;
       
   162 	h = info->d_height;
       
   163 	src = info->s_pixels;
       
   164 	dst = info->d_pixels;
       
   165 	srcskip = w+info->s_skip;
       
   166 	dstskip = w+info->d_skip;
       
   167 
       
   168 #ifdef SSE_ASMBLIT
       
   169 	if(SDL_HasSSE())
       
   170 	{
       
   171 		while ( h-- ) {
       
   172 			SDL_memcpySSE(dst, src, w);
       
   173 			src += srcskip;
       
   174 			dst += dstskip;
       
   175 		}
       
   176 		__asm__ __volatile__ (
       
   177 		"	emms\n"
       
   178 		::);
       
   179 	}
       
   180 	else
       
   181 #endif
       
   182 #ifdef MMX_ASMBLIT
       
   183 	if(SDL_HasMMX())
       
   184 	{
       
   185 		while ( h-- ) {
       
   186 			SDL_memcpyMMX(dst, src, w);
       
   187 			src += srcskip;
       
   188 			dst += dstskip;
       
   189 		}
       
   190 		__asm__ __volatile__ (
       
   191 		"	emms\n"
       
   192 		::);
       
   193 	}
       
   194 	else
       
   195 #endif
       
   196 	while ( h-- ) {
       
   197 		SDL_memcpy(dst, src, w);
       
   198 		src += srcskip;
       
   199 		dst += dstskip;
       
   200 	}
       
   201 }
       
   202 
       
   203 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
       
   204 {
       
   205 	Uint8 *src, *dst;
       
   206 	int w, h;
       
   207 	int srcskip, dstskip;
       
   208 
       
   209 	w = info->d_width*info->dst->BytesPerPixel;
       
   210 	h = info->d_height;
       
   211 	src = info->s_pixels;
       
   212 	dst = info->d_pixels;
       
   213 	srcskip = w+info->s_skip;
       
   214 	dstskip = w+info->d_skip;
       
   215 	if ( dst < src ) {
       
   216 		while ( h-- ) {
       
   217 			SDL_memcpy(dst, src, w);
       
   218 			src += srcskip;
       
   219 			dst += dstskip;
       
   220 		}
       
   221 	} else {
       
   222 		src += ((h-1) * srcskip);
       
   223 		dst += ((h-1) * dstskip);
       
   224 		while ( h-- ) {
       
   225 			SDL_revcpy(dst, src, w);
       
   226 			src -= srcskip;
       
   227 			dst -= dstskip;
       
   228 		}
       
   229 	}
       
   230 }
       
   231 
       
   232 /* Figure out which of many blit routines to set up on a surface */
       
   233 int SDL_CalculateBlit(SDL_Surface *surface)
       
   234 {
       
   235 	int blit_index;
       
   236 
       
   237 	/* Clean everything out to start */
       
   238 	if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
       
   239 		SDL_UnRLESurface(surface, 1);
       
   240 	}
       
   241 	surface->map->sw_blit = NULL;
       
   242 
       
   243 	/* Figure out if an accelerated hardware blit is possible */
       
   244 	surface->flags &= ~SDL_HWACCEL;
       
   245 	if ( surface->map->identity ) {
       
   246 		int hw_blit_ok;
       
   247 
       
   248 		if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
       
   249 			/* We only support accelerated blitting to hardware */
       
   250 			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
       
   251 				hw_blit_ok = current_video->info.blit_hw;
       
   252 			} else {
       
   253 				hw_blit_ok = 0;
       
   254 			}
       
   255 			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
       
   256 				hw_blit_ok = current_video->info.blit_hw_CC;
       
   257 			}
       
   258 			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
       
   259 				hw_blit_ok = current_video->info.blit_hw_A;
       
   260 			}
       
   261 		} else {
       
   262 			/* We only support accelerated blitting to hardware */
       
   263 			if ( surface->map->dst->flags & SDL_HWSURFACE ) {
       
   264 				hw_blit_ok = current_video->info.blit_sw;
       
   265 			} else {
       
   266 				hw_blit_ok = 0;
       
   267 			}
       
   268 			if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
       
   269 				hw_blit_ok = current_video->info.blit_sw_CC;
       
   270 			}
       
   271 			if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
       
   272 				hw_blit_ok = current_video->info.blit_sw_A;
       
   273 			}
       
   274 		}
       
   275 		if ( hw_blit_ok ) {
       
   276 			SDL_VideoDevice *video = current_video;
       
   277 			SDL_VideoDevice *this  = current_video;
       
   278 			video->CheckHWBlit(this, surface, surface->map->dst);
       
   279 		}
       
   280 	}
       
   281 	
       
   282 	/* if an alpha pixel format is specified, we can accelerate alpha blits */
       
   283 	if (((surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE )&&(current_video->displayformatalphapixel)) 
       
   284 	{
       
   285 		if ( (surface->flags & SDL_SRCALPHA) ) 
       
   286 			if ( current_video->info.blit_hw_A ) {
       
   287 				SDL_VideoDevice *video = current_video;
       
   288 				SDL_VideoDevice *this  = current_video;
       
   289 				video->CheckHWBlit(this, surface, surface->map->dst);
       
   290 			}
       
   291 	}
       
   292 
       
   293 	/* Get the blit function index, based on surface mode */
       
   294 	/* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
       
   295 	blit_index = 0;
       
   296 	blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY))      << 0;
       
   297 	if ( surface->flags & SDL_SRCALPHA
       
   298 	     && (surface->format->alpha != SDL_ALPHA_OPAQUE
       
   299 		 || surface->format->Amask) ) {
       
   300 	        blit_index |= 2;
       
   301 	}
       
   302 
       
   303 	/* Check for special "identity" case -- copy blit */
       
   304 	if ( surface->map->identity && blit_index == 0 ) {
       
   305 	        surface->map->sw_data->blit = SDL_BlitCopy;
       
   306 
       
   307 		/* Handle overlapping blits on the same surface */
       
   308 		if ( surface == surface->map->dst ) {
       
   309 		        surface->map->sw_data->blit = SDL_BlitCopyOverlap;
       
   310 		}
       
   311 	} else {
       
   312 		if ( surface->format->BitsPerPixel < 8 ) {
       
   313 			surface->map->sw_data->blit =
       
   314 			    SDL_CalculateBlit0(surface, blit_index);
       
   315 		} else {
       
   316 			switch ( surface->format->BytesPerPixel ) {
       
   317 			    case 1:
       
   318 				surface->map->sw_data->blit =
       
   319 				    SDL_CalculateBlit1(surface, blit_index);
       
   320 				break;
       
   321 			    case 2:
       
   322 			    case 3:
       
   323 			    case 4:
       
   324 				surface->map->sw_data->blit =
       
   325 				    SDL_CalculateBlitN(surface, blit_index);
       
   326 				break;
       
   327 			    default:
       
   328 				surface->map->sw_data->blit = NULL;
       
   329 				break;
       
   330 			}
       
   331 		}
       
   332 	}
       
   333 	/* Make sure we have a blit function */
       
   334 	if ( surface->map->sw_data->blit == NULL ) {
       
   335 		SDL_InvalidateMap(surface->map);
       
   336 		SDL_SetError("Blit combination not supported");
       
   337 		return(-1);
       
   338 	}
       
   339 
       
   340 	/* Choose software blitting function */
       
   341 	if(surface->flags & SDL_RLEACCELOK
       
   342 	   && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
       
   343 
       
   344 	        if(surface->map->identity
       
   345 		   && (blit_index == 1
       
   346 		       || (blit_index == 3 && !surface->format->Amask))) {
       
   347 		        if ( SDL_RLESurface(surface) == 0 )
       
   348 			        surface->map->sw_blit = SDL_RLEBlit;
       
   349 		} else if(blit_index == 2 && surface->format->Amask) {
       
   350 		        if ( SDL_RLESurface(surface) == 0 )
       
   351 			        surface->map->sw_blit = SDL_RLEAlphaBlit;
       
   352 		}
       
   353 	}
       
   354 	
       
   355 	if ( surface->map->sw_blit == NULL ) {
       
   356 		surface->map->sw_blit = SDL_SoftBlit;
       
   357 	}
       
   358 	return(0);
       
   359 }
       
   360