symbian-qemu-0.9.1-12/libsdl-trunk/src/video/bwindow/SDL_lowvideo.h
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     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #ifndef _SDL_lowvideo_h
       
    25 #define _SDL_lowvideo_h
       
    26 
       
    27 #include "SDL_BWin.h"
       
    28 #include "SDL_mouse.h"
       
    29 #include "../SDL_sysvideo.h"
       
    30 
       
    31 /* Hidden "this" pointer for the video functions */
       
    32 #define _THIS	SDL_VideoDevice *_this
       
    33 
       
    34 /* Private display data */
       
    35 struct SDL_PrivateVideoData {
       
    36 	/* The main window */
       
    37 	SDL_BWin *SDL_Win;
       
    38 
       
    39 	/* The fullscreen mode list */
       
    40 	display_mode saved_mode;
       
    41 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
       
    42 	int SDL_nummodes[NUM_MODELISTS];
       
    43 	SDL_Rect **SDL_modelist[NUM_MODELISTS];
       
    44 
       
    45 	/* A completely clear cursor */
       
    46 	WMcursor *BlankCursor;
       
    47 
       
    48 	SDL_Overlay *overlay;
       
    49 };
       
    50 /* Old variable names */
       
    51 #define SDL_Win		(_this->hidden->SDL_Win)
       
    52 #define saved_mode	(_this->hidden->saved_mode)
       
    53 #define SDL_nummodes	(_this->hidden->SDL_nummodes)
       
    54 #define SDL_modelist	(_this->hidden->SDL_modelist)
       
    55 #define SDL_BlankCursor	(_this->hidden->BlankCursor)
       
    56 #define current_overlay (_this->hidden->overlay)
       
    57 
       
    58 #endif /* _SDL_lowvideo_h */