symbian-qemu-0.9.1-12/libsdl-trunk/src/video/dga/SDL_dgaevents.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* Handle the event stream, converting DGA events into SDL events */
       
    25 
       
    26 #include <stdio.h>
       
    27 #include <X11/Xlib.h>
       
    28 #include "../Xext/extensions/xf86dga.h"
       
    29 
       
    30 #include "../SDL_sysvideo.h"
       
    31 #include "../../events/SDL_events_c.h"
       
    32 #include "SDL_dgavideo.h"
       
    33 #include "SDL_dgaevents_c.h"
       
    34 
       
    35 /* get function pointers... */
       
    36 #include "../x11/SDL_x11dyn.h"
       
    37 
       
    38 /* Heheh we're using X11 event code */
       
    39 extern int X11_Pending(Display *display);
       
    40 extern void X11_InitKeymap(void);
       
    41 extern SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
       
    42 
       
    43 static int DGA_DispatchEvent(_THIS)
       
    44 {
       
    45 	int posted;
       
    46 	SDL_NAME(XDGAEvent) xevent;
       
    47 
       
    48 	XNextEvent(DGA_Display, (XEvent *)&xevent);
       
    49 
       
    50 	posted = 0;
       
    51 	xevent.type -= DGA_event_base;
       
    52 	switch (xevent.type) {
       
    53 
       
    54 	    /* Mouse motion? */
       
    55 	    case MotionNotify: {
       
    56 		if ( SDL_VideoSurface ) {
       
    57 			posted = SDL_PrivateMouseMotion(0, 1,
       
    58 					xevent.xmotion.dx, xevent.xmotion.dy);
       
    59 		}
       
    60 	    }
       
    61 	    break;
       
    62 
       
    63 	    /* Mouse button press? */
       
    64 	    case ButtonPress: {
       
    65 		posted = SDL_PrivateMouseButton(SDL_PRESSED, 
       
    66 					xevent.xbutton.button, 0, 0);
       
    67 	    }
       
    68 	    break;
       
    69 
       
    70 	    /* Mouse button release? */
       
    71 	    case ButtonRelease: {
       
    72 		posted = SDL_PrivateMouseButton(SDL_RELEASED, 
       
    73 					xevent.xbutton.button, 0, 0);
       
    74 	    }
       
    75 	    break;
       
    76 
       
    77 	    /* Key press? */
       
    78 	    case KeyPress: {
       
    79 		SDL_keysym keysym;
       
    80 		KeyCode keycode;
       
    81 		XKeyEvent xkey;
       
    82 
       
    83 		SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
       
    84 		keycode = xkey.keycode;
       
    85 #ifdef DEBUG_XEVENTS
       
    86 printf("KeyPress (X11 keycode = 0x%X)\n", xkey.keycode);
       
    87 #endif
       
    88 		/* Get the translated SDL virtual keysym */
       
    89 		keysym.scancode = keycode;
       
    90 		keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
       
    91 		keysym.mod = KMOD_NONE;
       
    92 		keysym.unicode = 0;
       
    93 
       
    94 		/* Look up the translated value for the key event */
       
    95 		if ( SDL_TranslateUNICODE ) {
       
    96 			static XComposeStatus state;
       
    97 			char keybuf[32];
       
    98 
       
    99 			if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, &state) ) {
       
   100 				/*
       
   101 				* FIXME: XLookupString() may yield more than one
       
   102 				* character, so we need a mechanism to allow for
       
   103 				* this (perhaps null keypress events with a
       
   104 				* unicode value)
       
   105 				*/
       
   106 				keysym.unicode = (Uint8)keybuf[0];
       
   107 			}
       
   108 		}
       
   109 		posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
       
   110 	    }
       
   111 	    break;
       
   112 
       
   113 	    /* Key release? */
       
   114 	    case KeyRelease: {
       
   115 		SDL_keysym keysym;
       
   116 		KeyCode keycode;
       
   117 		XKeyEvent xkey;
       
   118 
       
   119 		SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
       
   120 		keycode = xkey.keycode;
       
   121 #ifdef DEBUG_XEVENTS
       
   122 printf("KeyRelease (X11 keycode = 0x%X)\n", xkey.keycode);
       
   123 #endif
       
   124 		/* Get the translated SDL virtual keysym */
       
   125 		keysym.scancode = keycode;
       
   126 		keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
       
   127 		keysym.mod = KMOD_NONE;
       
   128 		keysym.unicode = 0;
       
   129 		posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
       
   130 	    }
       
   131 	    break;
       
   132 	}
       
   133 	return(posted);
       
   134 }
       
   135 
       
   136 void DGA_PumpEvents(_THIS)
       
   137 {
       
   138 	/* Keep processing pending events */
       
   139 	LOCK_DISPLAY();
       
   140 	while ( X11_Pending(DGA_Display) ) {
       
   141 		DGA_DispatchEvent(this);
       
   142 	}
       
   143 	UNLOCK_DISPLAY();
       
   144 }
       
   145 
       
   146 void DGA_InitOSKeymap(_THIS)
       
   147 {
       
   148 	X11_InitKeymap();
       
   149 }
       
   150