symbian-qemu-0.9.1-12/libsdl-trunk/src/video/fbcon/SDL_fbmatrox.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #include "SDL_video.h"
       
    25 #include "../SDL_blit.h"
       
    26 #include "SDL_fbmatrox.h"
       
    27 #include "matrox_mmio.h"
       
    28 
       
    29 
       
    30 /* Wait for vertical retrace - taken from the XFree86 Matrox driver */
       
    31 static void WaitVBL(_THIS)
       
    32 {
       
    33 	int count;
       
    34 
       
    35 	/* find start of retrace */
       
    36 	mga_waitidle();
       
    37 	while (  (mga_in8(0x1FDA) & 0x08) )
       
    38 		;
       
    39 	while ( !(mga_in8(0x1FDA) & 0x08) )
       
    40 		; 
       
    41 	/* wait until we're past the start */
       
    42 	count = mga_in32(0x1E20) + 2;
       
    43 	while ( mga_in32(0x1E20) < count )
       
    44 		;
       
    45 }
       
    46 static void WaitIdle(_THIS)
       
    47 {
       
    48 	mga_waitidle();
       
    49 }
       
    50 
       
    51 /* Sets video mem colorkey and accelerated blit function */
       
    52 static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key)
       
    53 {
       
    54 	return(0);
       
    55 }
       
    56 
       
    57 /* Sets per surface hardware alpha value */
       
    58 #if 0
       
    59 static int SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 value)
       
    60 {
       
    61 	return(0);
       
    62 }
       
    63 #endif
       
    64 
       
    65 static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
       
    66 {
       
    67 	int dstX, dstY;
       
    68 	Uint32 fxbndry;
       
    69 	Uint32 ydstlen;
       
    70 	Uint32 fillop;
       
    71 
       
    72 	/* Don't blit to the display surface when switched away */
       
    73 	if ( switched_away ) {
       
    74 		return -2; /* no hardware access */
       
    75 	}
       
    76 	if ( dst == this->screen ) {
       
    77 		SDL_mutexP(hw_lock);
       
    78 	}
       
    79 
       
    80 	switch (dst->format->BytesPerPixel) {
       
    81 	    case 1:
       
    82 		color |= (color<<8);
       
    83 	    case 2:
       
    84 		color |= (color<<16);
       
    85 		break;
       
    86 	}
       
    87 
       
    88 	/* Set up the X/Y base coordinates */
       
    89 	FB_dst_to_xy(this, dst, &dstX, &dstY);
       
    90 
       
    91 	/* Adjust for the current rectangle */
       
    92 	dstX += rect->x;
       
    93 	dstY += rect->y;
       
    94 
       
    95 	/* Set up the X boundaries */
       
    96 	fxbndry = (dstX | ((dstX+rect->w) << 16));
       
    97 
       
    98 	/* Set up the Y boundaries */
       
    99 	ydstlen = (rect->h | (dstY << 16));
       
   100 
       
   101 	/* Set up for color fill operation */
       
   102 	fillop = MGADWG_TRAP | MGADWG_SOLID |
       
   103 	         MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO;
       
   104 
       
   105 	/* Execute the operations! */
       
   106 	mga_wait(5);
       
   107 	mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE);
       
   108 	mga_out32(MGAREG_FCOL, color);
       
   109 	mga_out32(MGAREG_FXBNDRY, fxbndry);
       
   110 	mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen);
       
   111 
       
   112 	FB_AddBusySurface(dst);
       
   113 
       
   114 	if ( dst == this->screen ) {
       
   115 		SDL_mutexV(hw_lock);
       
   116 	}
       
   117 	return(0);
       
   118 }
       
   119 
       
   120 static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
       
   121                        SDL_Surface *dst, SDL_Rect *dstrect)
       
   122 {
       
   123 	SDL_VideoDevice *this = current_video;
       
   124 	int pitch, w, h;
       
   125 	int srcX, srcY;
       
   126 	int dstX, dstY;
       
   127 	Uint32 sign;
       
   128 	Uint32 start, stop;
       
   129 	int skip;
       
   130 	Uint32 blitop;
       
   131 
       
   132 	/* FIXME: For now, only blit to display surface */
       
   133 	if ( dst->pitch != SDL_VideoSurface->pitch ) {
       
   134 		return(src->map->sw_blit(src, srcrect, dst, dstrect));
       
   135 	}
       
   136 
       
   137 	/* Don't blit to the display surface when switched away */
       
   138 	if ( switched_away ) {
       
   139 		return -2; /* no hardware access */
       
   140 	}
       
   141 	if ( dst == this->screen ) {
       
   142 		SDL_mutexP(hw_lock);
       
   143 	}
       
   144 
       
   145 	/* Calculate source and destination base coordinates (in pixels) */
       
   146 	w = dstrect->w;
       
   147 	h = dstrect->h;
       
   148 	FB_dst_to_xy(this, src, &srcX, &srcY);
       
   149 	FB_dst_to_xy(this, dst, &dstX, &dstY);
       
   150 
       
   151 	/* Adjust for the current blit rectangles */
       
   152 	srcX += srcrect->x;
       
   153 	srcY += srcrect->y;
       
   154 	dstX += dstrect->x;
       
   155 	dstY += dstrect->y;
       
   156 	pitch = dst->pitch/dst->format->BytesPerPixel;
       
   157 
       
   158 	/* Set up the blit direction (sign) flags */
       
   159 	sign = 0;
       
   160 	if ( srcX < dstX ) {
       
   161 		sign |= 1;
       
   162 	}
       
   163 	if ( srcY < dstY ) {
       
   164 		sign |= 4;
       
   165 		srcY += (h - 1);
       
   166 		dstY += (h - 1);
       
   167 	}
       
   168 
       
   169 	/* Set up the blit source row start, end, and skip (in pixels) */
       
   170 	stop = start = (srcY * pitch) + srcX;
       
   171 	if ( srcX < dstX ) {
       
   172 		start += (w - 1);
       
   173 	} else {
       
   174 		stop  += (w - 1);
       
   175 	}
       
   176 	if ( srcY < dstY ) {
       
   177 		skip = -pitch;
       
   178 	} else {
       
   179 		skip = pitch;
       
   180 	}
       
   181 
       
   182 	/* Set up the blit operation */
       
   183 	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
       
   184 		Uint32 colorkey;
       
   185 
       
   186 		blitop = MGADWG_BFCOL | MGADWG_BITBLT |
       
   187 		         MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) |
       
   188 		         MGADWG_TRANSC;
       
   189 
       
   190 		colorkey = src->format->colorkey;
       
   191 		switch (dst->format->BytesPerPixel) {
       
   192 		    case 1:
       
   193 			colorkey |= (colorkey<<8);
       
   194 		    case 2:
       
   195 			colorkey |= (colorkey<<16);
       
   196 			break;
       
   197 		}
       
   198 		mga_wait(2);
       
   199 		mga_out32(MGAREG_FCOL, colorkey);
       
   200 		mga_out32(MGAREG_BCOL, 0xFFFFFFFF);
       
   201 	} else {
       
   202 		blitop = MGADWG_BFCOL | MGADWG_BITBLT |
       
   203 		         MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16);
       
   204 	}
       
   205 	mga_wait(7);
       
   206 	mga_out32(MGAREG_SGN, sign);
       
   207 	mga_out32(MGAREG_AR3, start);
       
   208 	mga_out32(MGAREG_AR0, stop);
       
   209 	mga_out32(MGAREG_AR5, skip);
       
   210 	mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + w-1) << 16)));
       
   211 	mga_out32(MGAREG_YDSTLEN, (dstY << 16) | h);
       
   212 	mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop);
       
   213 
       
   214 	FB_AddBusySurface(src);
       
   215 	FB_AddBusySurface(dst);
       
   216 
       
   217 	if ( dst == this->screen ) {
       
   218 		SDL_mutexV(hw_lock);
       
   219 	}
       
   220 	return(0);
       
   221 }
       
   222 
       
   223 static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
       
   224 {
       
   225 	int accelerated;
       
   226 
       
   227 	/* Set initial acceleration on */
       
   228 	src->flags |= SDL_HWACCEL;
       
   229 
       
   230 	/* Set the surface attributes */
       
   231 	if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
       
   232 		if ( ! this->info.blit_hw_A ) {
       
   233 			src->flags &= ~SDL_HWACCEL;
       
   234 		}
       
   235 	}
       
   236 	if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
       
   237 		if ( ! this->info.blit_hw_CC ) {
       
   238 			src->flags &= ~SDL_HWACCEL;
       
   239 		}
       
   240 	}
       
   241 
       
   242 	/* Check to see if final surface blit is accelerated */
       
   243 	accelerated = !!(src->flags & SDL_HWACCEL);
       
   244 	if ( accelerated ) {
       
   245 		src->map->hw_blit = HWAccelBlit;
       
   246 	}
       
   247 	return(accelerated);
       
   248 }
       
   249 
       
   250 void FB_MatroxAccel(_THIS, __u32 card)
       
   251 {
       
   252 	/* We have hardware accelerated surface functions */
       
   253 	this->CheckHWBlit = CheckHWBlit;
       
   254 	wait_vbl = WaitVBL;
       
   255 	wait_idle = WaitIdle;
       
   256 
       
   257 	/* The Matrox has an accelerated color fill */
       
   258 	this->info.blit_fill = 1;
       
   259 	this->FillHWRect = FillHWRect;
       
   260 
       
   261 	/* The Matrox has accelerated normal and colorkey blits. */
       
   262 	this->info.blit_hw = 1;
       
   263 	/* The Millenium I appears to do the colorkey test a word
       
   264 	   at a time, and the transparency is intverted. (?)
       
   265 	 */
       
   266 	if ( card != FB_ACCEL_MATROX_MGA2064W ) {
       
   267 		this->info.blit_hw_CC = 1;
       
   268 		this->SetHWColorKey = SetHWColorKey;
       
   269 	}
       
   270 
       
   271 #if 0 /* Not yet implemented? */
       
   272 	/* The Matrox G200/G400 has an accelerated alpha blit */
       
   273 	if ( (card == FB_ACCEL_MATROX_MGAG200)
       
   274 	  || (card == FB_ACCEL_MATROX_MGAG400)
       
   275 	) {
       
   276 		this->info.blit_hw_A = 1;
       
   277 		this->SetHWAlpha = SetHWAlpha;
       
   278 	}
       
   279 #endif
       
   280 }