symbian-qemu-0.9.1-12/libsdl-trunk/src/video/ggi/SDL_ggivideo.c
changeset 1 2fb8b9db1c86
equal deleted inserted replaced
0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* GGI-based SDL video driver implementation.
       
    25 */
       
    26 
       
    27 #include <fcntl.h>
       
    28 #include <unistd.h>
       
    29 #include <sys/mman.h>
       
    30 
       
    31 #include <ggi/ggi.h>
       
    32 #include <ggi/gii.h>
       
    33 
       
    34 #include "SDL_video.h"
       
    35 #include "SDL_mouse.h"
       
    36 #include "../SDL_sysvideo.h"
       
    37 #include "../SDL_pixels_c.h"
       
    38 #include "../../events/SDL_events_c.h"
       
    39 #include "SDL_ggivideo.h"
       
    40 #include "SDL_ggimouse_c.h"
       
    41 #include "SDL_ggievents_c.h"
       
    42 
       
    43 
       
    44 struct private_hwdata
       
    45 {
       
    46 	ggi_visual_t vis;
       
    47 };
       
    48 
       
    49 ggi_visual_t VIS;
       
    50 
       
    51 /* Initialization/Query functions */
       
    52 static int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat);
       
    53 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
       
    54 static SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
       
    55 static int GGI_SetColors(_THIS, int firstcolor, int ncolors,
       
    56 			 SDL_Color *colors);
       
    57 static void GGI_VideoQuit(_THIS);
       
    58 
       
    59 /* Hardware surface functions */
       
    60 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface);
       
    61 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface);
       
    62 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface);
       
    63 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface);
       
    64 
       
    65 /* GGI driver bootstrap functions */
       
    66 
       
    67 static int GGI_Available(void)
       
    68 {
       
    69 	ggi_visual_t *vis;
       
    70 
       
    71 	vis = NULL;
       
    72 	if (ggiInit() == 0) {
       
    73 		vis = ggiOpen(NULL);
       
    74 		if (vis != NULL) {
       
    75 			ggiClose(vis);
       
    76 		}
       
    77 	}
       
    78 	return (vis != NULL);
       
    79 }
       
    80 
       
    81 static void GGI_DeleteDevice(SDL_VideoDevice *device)
       
    82 {
       
    83 	SDL_free(device->hidden);
       
    84 	SDL_free(device);
       
    85 }
       
    86 
       
    87 static SDL_VideoDevice *GGI_CreateDevice(int devindex)
       
    88 {
       
    89 	SDL_VideoDevice *device;
       
    90 
       
    91 	/* Initialize all variables that we clean on shutdown */
       
    92 	device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
       
    93 	if ( device ) {
       
    94 		SDL_memset(device, 0, (sizeof *device));
       
    95 		device->hidden = (struct SDL_PrivateVideoData *)
       
    96 				SDL_malloc((sizeof *device->hidden));
       
    97 	}
       
    98 	if ( (device == NULL) || (device->hidden == NULL) ) {
       
    99 		SDL_OutOfMemory();
       
   100 		if ( device ) {
       
   101 			SDL_free(device);
       
   102 		}
       
   103 		return(0);
       
   104 	}
       
   105 	SDL_memset(device->hidden, 0, (sizeof *device->hidden));
       
   106 
       
   107 	/* Set the function pointers */
       
   108 	device->VideoInit = GGI_VideoInit;
       
   109 	device->ListModes = GGI_ListModes;
       
   110 	device->SetVideoMode = GGI_SetVideoMode;
       
   111 	device->SetColors = GGI_SetColors;
       
   112 	device->UpdateRects = NULL;
       
   113 	device->VideoQuit = GGI_VideoQuit;
       
   114 	device->AllocHWSurface = GGI_AllocHWSurface;
       
   115 	device->CheckHWBlit = NULL;
       
   116 	device->FillHWRect = NULL;
       
   117 	device->SetHWColorKey = NULL;
       
   118 	device->SetHWAlpha = NULL;
       
   119 	device->LockHWSurface = GGI_LockHWSurface;
       
   120 	device->UnlockHWSurface = GGI_UnlockHWSurface;
       
   121 	device->FlipHWSurface = NULL;
       
   122 	device->FreeHWSurface = GGI_FreeHWSurface;
       
   123 	device->SetCaption = NULL;
       
   124 	device->SetIcon = NULL;
       
   125 	device->IconifyWindow = NULL;
       
   126 	device->GrabInput = NULL;
       
   127 	device->GetWMInfo = NULL;
       
   128 	device->InitOSKeymap = GGI_InitOSKeymap;
       
   129 	device->PumpEvents = GGI_PumpEvents;
       
   130 
       
   131 	device->free = GGI_DeleteDevice;
       
   132 
       
   133 	return device;
       
   134 }
       
   135 
       
   136 VideoBootStrap GGI_bootstrap = {
       
   137 	"ggi", "General Graphics Interface (GGI)",
       
   138 	GGI_Available, GGI_CreateDevice
       
   139 };
       
   140 
       
   141 
       
   142 static SDL_Rect video_mode;
       
   143 static SDL_Rect *SDL_modelist[4] = { NULL, NULL, NULL, NULL };
       
   144 
       
   145 int GGI_VideoInit(_THIS, SDL_PixelFormat *vformat)
       
   146 {
       
   147 	ggi_mode mode =
       
   148 	{
       
   149 		1,
       
   150 		{ GGI_AUTO, GGI_AUTO },
       
   151 		{ GGI_AUTO, GGI_AUTO },
       
   152 		{ 0, 0 },
       
   153 		GT_AUTO,
       
   154 		{ GGI_AUTO, GGI_AUTO }
       
   155 	};	
       
   156 	struct private_hwdata *priv;
       
   157 	ggi_color pal[256], map[256];
       
   158 	const ggi_directbuffer *db;
       
   159 	int err, num_bufs;
       
   160 	ggi_pixel white, black;
       
   161 	
       
   162 	priv = SDL_malloc(sizeof(struct private_hwdata));
       
   163 	if (priv == NULL)
       
   164 	{
       
   165 		SDL_SetError("Unhandled GGI mode type!\n");
       
   166 		GGI_VideoQuit(NULL);
       
   167 	}
       
   168 	
       
   169 	if (ggiInit() != 0)
       
   170 	{
       
   171 		SDL_SetError("Unable to initialize GGI!\n");
       
   172 		GGI_VideoQuit(NULL);
       
   173 	}
       
   174 	
       
   175 	VIS = ggiOpen(NULL);
       
   176 	if (VIS == NULL)
       
   177 	{
       
   178 		SDL_SetError("Unable to open default GGI visual!\n");
       
   179 		ggiExit();
       
   180 		GGI_VideoQuit(NULL);
       
   181 	}
       
   182 	
       
   183 	ggiSetFlags(VIS, GGIFLAG_ASYNC);
       
   184 	
       
   185 	/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */
       
   186 	ggiCheckMode(VIS, &mode);
       
   187 	
       
   188 	/* At this point we should have a valid mode - try to set it */
       
   189 	err = ggiSetMode(VIS, &mode);
       
   190 	
       
   191 	/* If we couldn't set _any_ modes, something is very wrong */
       
   192 	if (err)
       
   193 	{
       
   194 		SDL_SetError("Can't set a mode!\n");
       
   195 		ggiClose(VIS);
       
   196 		ggiExit();
       
   197 		GGI_VideoQuit(NULL);
       
   198 	}
       
   199 
       
   200 	/* Determine the current screen size */
       
   201 	this->info.current_w = mode.virt.x;
       
   202 	this->info.current_h = mode.virt.y;
       
   203 
       
   204 	/* Set a palette for palletized modes */
       
   205 	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)
       
   206 	{
       
   207 		ggiSetColorfulPalette(VIS);
       
   208 		ggiGetPalette(VIS, 0, 1 << vformat->BitsPerPixel, pal);
       
   209 	}
       
   210 	
       
   211 	/* Now we try to get the DirectBuffer info, which determines whether
       
   212 	 * SDL can access hardware surfaces directly. */
       
   213 	
       
   214 	num_bufs = ggiDBGetNumBuffers(VIS);
       
   215 
       
   216 	if (num_bufs > 0)
       
   217 	{
       
   218 		db = ggiDBGetBuffer(VIS, 0); /* Only handle one DB for now */
       
   219 		
       
   220 		vformat->BitsPerPixel = db->buffer.plb.pixelformat->depth;
       
   221 		
       
   222 		vformat->Rmask = db->buffer.plb.pixelformat->red_mask;
       
   223 		vformat->Gmask = db->buffer.plb.pixelformat->green_mask;
       
   224 		vformat->Bmask = db->buffer.plb.pixelformat->blue_mask;
       
   225 		
       
   226 		/* Fill in our hardware acceleration capabilities */
       
   227 	
       
   228 		this->info.wm_available = 0;
       
   229 		this->info.hw_available = 1;
       
   230 		this->info.video_mem = db->buffer.plb.stride * mode.virt.y;
       
   231 	}
       
   232 
       
   233 	video_mode.x = 0;
       
   234 	video_mode.y = 0;
       
   235 	video_mode.w = mode.virt.x;
       
   236 	video_mode.h = mode.virt.y;
       
   237 	SDL_modelist[((vformat->BitsPerPixel + 7) / 8) - 1] = &video_mode;
       
   238 
       
   239 	/* We're done! */
       
   240 	return(0);
       
   241 }
       
   242 
       
   243 static SDL_Rect **GGI_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
       
   244 {
       
   245 	return(&SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1]);
       
   246 }
       
   247 
       
   248 /* Various screen update functions available */
       
   249 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
       
   250 
       
   251 SDL_Surface *GGI_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
       
   252 {
       
   253 	ggi_mode mode =
       
   254 	{
       
   255 		1,
       
   256 		{ GGI_AUTO, GGI_AUTO },
       
   257 		{ GGI_AUTO, GGI_AUTO },
       
   258 		{ 0, 0 },
       
   259 		GT_AUTO,
       
   260 		{ GGI_AUTO, GGI_AUTO }
       
   261 	};
       
   262         const ggi_directbuffer *db;
       
   263 	ggi_color pal[256];
       
   264 	int err;
       
   265 
       
   266 	fprintf(stderr, "GGI_SetVideoMode()\n");
       
   267 	
       
   268 	mode.visible.x = mode.virt.x = width;
       
   269 	mode.visible.y = mode.virt.y = height;
       
   270 	
       
   271 	/* Translate requested SDL bit depth into a GGI mode */	
       
   272 	switch (bpp)
       
   273 	{
       
   274 		case 1:  mode.graphtype = GT_1BIT;  break;
       
   275 		case 2:  mode.graphtype = GT_2BIT;  break;
       
   276 		case 4:  mode.graphtype = GT_4BIT;  break;
       
   277 		case 8:  mode.graphtype = GT_8BIT;  break;
       
   278 		case 15: mode.graphtype = GT_15BIT; break;
       
   279 		case 16: mode.graphtype = GT_16BIT; break;
       
   280 		case 24: mode.graphtype = GT_24BIT; break;
       
   281 		case 32: mode.graphtype = GT_32BIT; break;
       
   282 		default:
       
   283 		SDL_SetError("Unknown SDL bit depth, using GT_AUTO....\n");
       
   284 		mode.graphtype = GT_AUTO;
       
   285 	}
       
   286 	
       
   287 	/* Validate mode, autodetecting any GGI_AUTO or GT_AUTO fields */
       
   288 	ggiCheckMode(VIS, &mode);
       
   289 	
       
   290 	/* At this point we should have a valid mode - try to set it */
       
   291 	err = ggiSetMode(VIS, &mode);
       
   292 
       
   293 	/* If we couldn't set _any_ modes, something is very wrong */
       
   294 	if (err)
       
   295 	{
       
   296 		SDL_SetError("Can't set a mode!\n");
       
   297 		ggiClose(VIS);
       
   298 		ggiExit();
       
   299 		GGI_VideoQuit(NULL);
       
   300 	}
       
   301 	
       
   302 	/* Set a palette for palletized modes */
       
   303 	if (GT_SCHEME(mode.graphtype) == GT_PALETTE)
       
   304 	{
       
   305 		ggiSetColorfulPalette(VIS);
       
   306 		ggiGetPalette(VIS, 0, 1 << bpp, pal);
       
   307 	}
       
   308 	
       
   309 	db = ggiDBGetBuffer(VIS, 0);
       
   310 	
       
   311 	/* Set up the new mode framebuffer */
       
   312 	current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
       
   313 	current->w = mode.virt.x;
       
   314 	current->h = mode.virt.y;
       
   315 	current->pitch = db->buffer.plb.stride;
       
   316 	current->pixels = db->read;
       
   317 
       
   318 	/* Set the blit function */
       
   319 	this->UpdateRects = GGI_DirectUpdate;
       
   320 
       
   321 	/* We're done */
       
   322 	return(current);
       
   323 }
       
   324 
       
   325 static int GGI_AllocHWSurface(_THIS, SDL_Surface *surface)
       
   326 {
       
   327 	return(-1);
       
   328 }
       
   329 static void GGI_FreeHWSurface(_THIS, SDL_Surface *surface)
       
   330 {
       
   331 	return;
       
   332 }
       
   333 static int GGI_LockHWSurface(_THIS, SDL_Surface *surface)
       
   334 {
       
   335 	return(0);
       
   336 }
       
   337 static void GGI_UnlockHWSurface(_THIS, SDL_Surface *surface)
       
   338 {
       
   339 	return;
       
   340 }
       
   341 
       
   342 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
       
   343 {
       
   344 	int i;
       
   345 	
       
   346 /*	ggiFlush(VIS); */
       
   347 	
       
   348 	for (i = 0; i < numrects; i++)
       
   349 	{
       
   350 		ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h);
       
   351 	}
       
   352 	return;
       
   353 }
       
   354 
       
   355 int GGI_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
       
   356 {
       
   357 	int i;
       
   358 	ggi_color pal[256];
       
   359 
       
   360 	/* Set up the colormap */
       
   361 	for (i = 0; i < ncolors; i++)
       
   362 	{
       
   363 		pal[i].r = (colors[i].r << 8) | colors[i].r;
       
   364 		pal[i].g = (colors[i].g << 8) | colors[i].g;
       
   365 		pal[i].b = (colors[i].b << 8) | colors[i].b;
       
   366 	}
       
   367 	
       
   368 	ggiSetPalette(VIS, firstcolor, ncolors, pal);
       
   369 	
       
   370 	return 1;
       
   371 }
       
   372 	
       
   373 void GGI_VideoQuit(_THIS)
       
   374 {
       
   375 }
       
   376 void GGI_FinalQuit(void) 
       
   377 {
       
   378 }