symbian-qemu-0.9.1-12/libsdl-trunk/src/video/nanox/SDL_nxvideo.c
changeset 1 2fb8b9db1c86
equal deleted inserted replaced
0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2004 Sam Lantinga
       
     4     Copyright (C) 2001  Hsieh-Fu Tsai
       
     5     Copyright (C) 2002  Greg Haerr <greg@censoft.com>
       
     6 
       
     7     This library is free software; you can redistribute it and/or
       
     8     modify it under the terms of the GNU Library General Public
       
     9     License as published by the Free Software Foundation; either
       
    10     version 2 of the License, or (at your option) any later version.
       
    11 
       
    12     This library is distributed in the hope that it will be useful,
       
    13     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    15     Library General Public License for more details.
       
    16 
       
    17     You should have received a copy of the GNU Library General Public
       
    18     License along with this library; if not, write to the Free
       
    19     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
       
    20 
       
    21     Sam Lantinga
       
    22     slouken@libsdl.org
       
    23     
       
    24     Hsieh-Fu Tsai
       
    25     clare@setabox.com
       
    26 */
       
    27 #include "SDL_config.h"
       
    28 
       
    29 #include "SDL_thread.h"
       
    30 #include "SDL_video.h"
       
    31 #include "../SDL_pixels_c.h"
       
    32 #include "../../events/SDL_events_c.h"
       
    33 
       
    34 #define MWINCLUDECOLORS
       
    35 #include "SDL_nxvideo.h"
       
    36 #include "SDL_nxmodes_c.h"
       
    37 #include "SDL_nxwm_c.h"
       
    38 #include "SDL_nxmouse_c.h"
       
    39 #include "SDL_nximage_c.h"
       
    40 #include "SDL_nxevents_c.h"
       
    41 
       
    42 // Initialization/Query functions
       
    43 static int NX_VideoInit (_THIS, SDL_PixelFormat * vformat) ;
       
    44 static SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) ;
       
    45 static int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) ;
       
    46 static void NX_VideoQuit (_THIS) ;
       
    47 static void NX_DestroyWindow (_THIS, SDL_Surface * screen) ;
       
    48 static int NX_ToggleFullScreen (_THIS, int on) ;
       
    49 static void NX_UpdateMouse (_THIS) ;
       
    50 static int NX_SetGammaRamp (_THIS, Uint16 * ramp) ;
       
    51 static int NX_GetGammaRamp (_THIS, Uint16 * ramp) ;
       
    52 
       
    53 // Microwin driver bootstrap functions
       
    54 static int NX_Available ()
       
    55 {
       
    56     Dprintf ("enter NX_Available\n") ;
       
    57 
       
    58     if (GrOpen () < 0) return 0 ;
       
    59         GrClose () ;
       
    60     
       
    61     Dprintf ("leave NX_Available\n") ;
       
    62     return 1 ;
       
    63 }
       
    64 
       
    65 static void NX_DeleteDevice (SDL_VideoDevice * device)
       
    66 {
       
    67     Dprintf ("enter NX_DeleteDevice\n") ;
       
    68 
       
    69     if (device) {
       
    70         if (device -> hidden) SDL_free (device -> hidden) ;
       
    71         if (device -> gl_data) SDL_free (device -> gl_data) ;
       
    72             SDL_free (device) ;
       
    73     }
       
    74 
       
    75     Dprintf ("leave NX_DeleteDevice\n") ;
       
    76 }
       
    77     
       
    78 static SDL_VideoDevice * NX_CreateDevice (int devindex)
       
    79 {
       
    80     SDL_VideoDevice * device ;
       
    81 
       
    82     Dprintf ("enter NX_CreateDevice\n") ;
       
    83 
       
    84     // Initialize all variables that we clean on shutdown
       
    85     device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)) ;
       
    86     if (device) {
       
    87         SDL_memset (device, 0, (sizeof * device)) ;
       
    88         device -> hidden = (struct SDL_PrivateVideoData *)
       
    89                 SDL_malloc ((sizeof * device -> hidden)) ;
       
    90         device -> gl_data = NULL ;
       
    91     }
       
    92     if ((device == NULL) || (device -> hidden == NULL)) {
       
    93         SDL_OutOfMemory () ;
       
    94         NX_DeleteDevice (device) ;
       
    95         return 0 ;
       
    96     }
       
    97     SDL_memset (device -> hidden, 0, (sizeof * device -> hidden)) ;
       
    98 
       
    99     // Set the function pointers
       
   100     device -> VideoInit = NX_VideoInit ;
       
   101     device -> ListModes = NX_ListModes ;
       
   102     device -> SetVideoMode = NX_SetVideoMode ;
       
   103     device -> ToggleFullScreen = NX_ToggleFullScreen ;
       
   104     device -> UpdateMouse = NX_UpdateMouse ;
       
   105     device -> CreateYUVOverlay = NULL ;
       
   106     device -> SetColors = NX_SetColors ;
       
   107     device -> UpdateRects = NULL ;
       
   108     device -> VideoQuit = NX_VideoQuit;
       
   109     device -> AllocHWSurface = NULL ;
       
   110     device -> CheckHWBlit = NULL ;
       
   111     device -> FillHWRect = NULL ;
       
   112     device -> SetHWColorKey = NULL ;
       
   113     device -> SetHWAlpha = NULL ;
       
   114     device -> LockHWSurface = NULL ;
       
   115     device -> UnlockHWSurface = NULL ;
       
   116     device -> FlipHWSurface = NULL ;
       
   117     device -> FreeHWSurface = NULL ;
       
   118     device -> SetGamma = NULL ;
       
   119     device -> GetGamma = NULL ;
       
   120     device -> SetGammaRamp = NX_SetGammaRamp ;
       
   121     device -> GetGammaRamp = NX_GetGammaRamp ;
       
   122 
       
   123 #if SDL_VIDEO_OPENGL
       
   124     device -> GL_LoadLibrary = NULL ;
       
   125     device -> GL_GetProcAddress = NULL ;
       
   126     device -> GL_GetAttribute = NULL ;
       
   127     device -> GL_MakeCurrent = NULL ;
       
   128     device -> GL_SwapBuffers = NULL ;
       
   129 #endif
       
   130 
       
   131     device -> SetIcon = NULL ;
       
   132     device -> SetCaption = NX_SetCaption;
       
   133     device -> IconifyWindow = NULL ;
       
   134     device -> GrabInput = NULL ;
       
   135     device -> GetWMInfo = NX_GetWMInfo ;
       
   136     device -> FreeWMCursor =  NX_FreeWMCursor ;
       
   137     device -> CreateWMCursor = NX_CreateWMCursor ;
       
   138     device -> ShowWMCursor = NX_ShowWMCursor ;
       
   139     device -> WarpWMCursor = NX_WarpWMCursor ;
       
   140     device -> CheckMouseMode = NULL ;
       
   141     device -> InitOSKeymap = NX_InitOSKeymap ;
       
   142     device -> PumpEvents = NX_PumpEvents ;
       
   143 
       
   144     device -> free = NX_DeleteDevice ;
       
   145 
       
   146     Dprintf ("leave NX_CreateDevice\n") ;
       
   147     return device ;
       
   148 }
       
   149 
       
   150 VideoBootStrap NX_bootstrap = {
       
   151     "nanox", "nanox", NX_Available, NX_CreateDevice
       
   152 } ;
       
   153 
       
   154 static void create_aux_windows (_THIS)
       
   155 {
       
   156     GR_WM_PROPERTIES props ;
       
   157 
       
   158     Dprintf ("enter create_aux_windows\n") ;
       
   159 
       
   160     // Don't create any extra windows if we are being managed
       
   161     if (SDL_windowid) {
       
   162         FSwindow = 0 ;
       
   163         return ;
       
   164     }
       
   165     
       
   166     if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
       
   167         GrDestroyWindow (FSwindow) ;
       
   168     }
       
   169     
       
   170     FSwindow = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK) ;
       
   171     props.flags = GR_WM_FLAGS_PROPS ;
       
   172     props.props = GR_WM_PROPS_NODECORATE ;
       
   173     GrSetWMProperties (FSwindow, & props) ;
       
   174 
       
   175     GrSelectEvents (FSwindow, (GR_EVENT_MASK_EXPOSURE         |
       
   176         GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
       
   177         GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
       
   178         GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
       
   179         GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
       
   180         GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
       
   181         GR_EVENT_MASK_CLOSE_REQ)) ;
       
   182 
       
   183     Dprintf ("leave create_aux_windows\n") ;
       
   184 }
       
   185 
       
   186 int NX_VideoInit (_THIS, SDL_PixelFormat * vformat)
       
   187 {
       
   188     GR_SCREEN_INFO si ;
       
   189 
       
   190     Dprintf ("enter NX_VideoInit\n") ;
       
   191     
       
   192     if (GrOpen () < 0) {
       
   193         SDL_SetError ("GrOpen() fail") ;
       
   194         return -1 ;
       
   195     }
       
   196 
       
   197     // use share memory to speed up
       
   198 #ifdef NANOX_SHARE_MEMORY
       
   199     GrReqShmCmds (0xFFFF);
       
   200 #endif
       
   201 
       
   202     SDL_Window = 0 ;
       
   203     FSwindow = 0 ;
       
   204 
       
   205     GammaRamp_R = NULL ;
       
   206     GammaRamp_G = NULL ;
       
   207     GammaRamp_B = NULL ;    
       
   208 
       
   209     GrGetScreenInfo (& si) ;
       
   210     SDL_Visual.bpp = si.bpp ;
       
   211 
       
   212     /* Determine the current screen size */
       
   213     this->info.current_w = si.cols ;
       
   214     this->info.current_h = si.rows ;
       
   215 
       
   216     // GetVideoMode
       
   217     SDL_modelist = (SDL_Rect **) SDL_malloc (sizeof (SDL_Rect *) * 2) ;
       
   218     if (SDL_modelist) {
       
   219         SDL_modelist [0] = (SDL_Rect *) SDL_malloc (sizeof(SDL_Rect)) ;
       
   220         if (SDL_modelist [0]) {
       
   221             SDL_modelist [0] -> x = 0 ;
       
   222             SDL_modelist [0] -> y = 0 ;
       
   223             SDL_modelist [0] -> w = si.cols ;
       
   224             SDL_modelist [0] -> h = si.rows ;
       
   225         }
       
   226         SDL_modelist [1] = NULL ;
       
   227     }
       
   228 
       
   229     pixel_type = si.pixtype;
       
   230     SDL_Visual.red_mask = si.rmask;
       
   231     SDL_Visual.green_mask = si.gmask;
       
   232     SDL_Visual.blue_mask = si.bmask;
       
   233 
       
   234     vformat -> BitsPerPixel = SDL_Visual.bpp ;
       
   235     if (vformat -> BitsPerPixel > 8) {
       
   236         vformat -> Rmask = SDL_Visual.red_mask ;
       
   237         vformat -> Gmask = SDL_Visual.green_mask ;
       
   238         vformat -> Bmask = SDL_Visual.blue_mask ;
       
   239     }
       
   240 
       
   241     // See if we have been passed a window to use
       
   242     SDL_windowid = getenv ("SDL_WINDOWID") ;
       
   243     
       
   244     // Create the fullscreen (and managed windows : no implement)
       
   245     create_aux_windows (this) ;
       
   246 
       
   247     Dprintf ("leave NX_VideoInit\n") ;
       
   248     return 0 ;
       
   249 }
       
   250 
       
   251 void NX_VideoQuit (_THIS)
       
   252 {
       
   253     Dprintf ("enter NX_VideoQuit\n") ;
       
   254 
       
   255     // Start shutting down the windows
       
   256     NX_DestroyImage (this, this -> screen) ;
       
   257     NX_DestroyWindow (this, this -> screen) ;
       
   258     if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
       
   259         GrDestroyWindow (FSwindow) ;
       
   260     }
       
   261     NX_FreeVideoModes (this) ;
       
   262     SDL_free (GammaRamp_R) ;
       
   263     SDL_free (GammaRamp_G) ;
       
   264     SDL_free (GammaRamp_B) ;
       
   265 
       
   266 #ifdef ENABLE_NANOX_DIRECT_FB
       
   267     if (Clientfb)
       
   268         GrCloseClientFramebuffer();
       
   269 #endif
       
   270     GrClose () ;
       
   271 
       
   272     Dprintf ("leave NX_VideoQuit\n") ;
       
   273 }
       
   274 
       
   275 static void NX_DestroyWindow (_THIS, SDL_Surface * screen)
       
   276 {
       
   277     Dprintf ("enter NX_DestroyWindow\n") ;
       
   278 
       
   279     if (! SDL_windowid) {
       
   280         if (screen && (screen -> flags & SDL_FULLSCREEN)) {
       
   281             screen -> flags &= ~ SDL_FULLSCREEN ;
       
   282             NX_LeaveFullScreen (this) ;
       
   283         }
       
   284 
       
   285         // Destroy the output window
       
   286         if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
       
   287             GrDestroyWindow (SDL_Window) ;
       
   288         }
       
   289     }
       
   290     
       
   291     // Free the graphics context
       
   292     if (! SDL_GC) {
       
   293         GrDestroyGC (SDL_GC) ;
       
   294         SDL_GC = 0;
       
   295     }
       
   296 
       
   297     Dprintf ("leave NX_DestroyWindow\n") ;
       
   298 }
       
   299 
       
   300 static int NX_CreateWindow (_THIS, SDL_Surface * screen,
       
   301                 int w, int h, int bpp, Uint32 flags)
       
   302 {
       
   303     Dprintf ("enter NX_CreateWindow\n") ;
       
   304 
       
   305     // If a window is already present, destroy it and start fresh
       
   306     if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
       
   307         NX_DestroyWindow (this, screen) ;
       
   308     }
       
   309 
       
   310     // See if we have been given a window id
       
   311     if (SDL_windowid) {
       
   312         SDL_Window = SDL_strtol (SDL_windowid, NULL, 0) ;
       
   313     } else {
       
   314         SDL_Window = 0 ;
       
   315     }
       
   316     
       
   317     if ( ! SDL_ReallocFormat (screen, bpp, SDL_Visual.red_mask, 
       
   318         SDL_Visual.green_mask, SDL_Visual.blue_mask, 0))
       
   319         return -1;
       
   320 
       
   321     // Create (or use) the nanox display window
       
   322     if (! SDL_windowid) {
       
   323 
       
   324         SDL_Window = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE) ;
       
   325 
       
   326         GrSelectEvents (SDL_Window, (GR_EVENT_MASK_EXPOSURE       |
       
   327             GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
       
   328             GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
       
   329             GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
       
   330             GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
       
   331             GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
       
   332             GR_EVENT_MASK_CLOSE_REQ)) ;
       
   333     }
       
   334     
       
   335     /* Create the graphics context here, once we have a window */
       
   336     SDL_GC = GrNewGC () ;
       
   337     if (SDL_GC == 0) {
       
   338         SDL_SetError("Couldn't create graphics context");
       
   339         return(-1);
       
   340     }
       
   341 
       
   342     // Map them both and go fullscreen, if requested
       
   343     if (! SDL_windowid) {
       
   344         GrMapWindow (SDL_Window) ;
       
   345         if (flags & SDL_FULLSCREEN) {
       
   346             screen -> flags |= SDL_FULLSCREEN ;
       
   347             NX_EnterFullScreen (this) ;
       
   348         } else {
       
   349             screen -> flags &= ~ SDL_FULLSCREEN ;
       
   350         }
       
   351     }
       
   352 
       
   353 #ifdef ENABLE_NANOX_DIRECT_FB
       
   354     /* attempt allocating the client side framebuffer */
       
   355     Clientfb = GrOpenClientFramebuffer();
       
   356     /* NULL return will default to using GrArea()*/
       
   357 #endif
       
   358 
       
   359     Dprintf ("leave NX_CreateWindow\n") ;
       
   360     return 0 ;
       
   361 }
       
   362 
       
   363 SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current,
       
   364                 int width, int height, int bpp, Uint32 flags)
       
   365 {
       
   366     Dprintf ("enter NX_SetVideoMode\n") ;
       
   367 
       
   368     // Lock the event thread, in multi-threading environments
       
   369     SDL_Lock_EventThread () ;
       
   370 
       
   371     bpp = SDL_Visual.bpp ;
       
   372     if (NX_CreateWindow (this, current, width, height, bpp, flags) < 0) {
       
   373         current = NULL;
       
   374         goto done;
       
   375     }
       
   376 
       
   377     if (current -> w != width || current -> h != height) {
       
   378         current -> w = width ;
       
   379         current -> h = height ;
       
   380         current -> pitch = SDL_CalculatePitch (current) ;
       
   381         NX_ResizeImage (this, current, flags) ;
       
   382     }
       
   383 
       
   384     /* Clear these flags and set them only if they are in the new set. */
       
   385     current -> flags &= ~(SDL_RESIZABLE|SDL_NOFRAME);
       
   386     current -> flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)) ;
       
   387 
       
   388   done:
       
   389     SDL_Unlock_EventThread () ;
       
   390 
       
   391     Dprintf ("leave NX_SetVideoMode\n") ;
       
   392 
       
   393     // We're done!
       
   394     return current ;
       
   395 }
       
   396 
       
   397 // ncolors <= 256
       
   398 int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors)
       
   399 {
       
   400     int        i ;
       
   401     GR_PALETTE pal ;
       
   402 
       
   403     Dprintf ("enter NX_SetColors\n") ;
       
   404 
       
   405     if (ncolors > 256) return 0 ;
       
   406     
       
   407     pal.count = ncolors ;
       
   408     for (i = 0; i < ncolors; ++ i) {
       
   409         pal.palette [i].r = colors [i].r ;
       
   410         pal.palette [i].g = colors [i].g ;
       
   411         pal.palette [i].b = colors [i].b ;
       
   412     }
       
   413     GrSetSystemPalette (firstcolor, & pal) ;
       
   414 
       
   415     Dprintf ("leave NX_SetColors\n") ;
       
   416     return 1 ;
       
   417 }
       
   418 
       
   419 static int NX_ToggleFullScreen (_THIS, int on)
       
   420 {
       
   421     SDL_Rect rect ;
       
   422     Uint32   event_thread ;
       
   423     
       
   424     Dprintf ("enter NX_ToggleFullScreen\n") ;
       
   425 
       
   426     // Don't switch if we don't own the window
       
   427     if (SDL_windowid) return 0 ;
       
   428     
       
   429     // Don't lock if we are the event thread
       
   430     event_thread = SDL_EventThreadID () ;
       
   431     if (event_thread && (SDL_ThreadID () == event_thread)) {
       
   432         event_thread = 0 ;
       
   433     }
       
   434     if (event_thread) {
       
   435         SDL_Lock_EventThread() ;
       
   436     }
       
   437     
       
   438     if (on) {
       
   439         NX_EnterFullScreen (this) ;
       
   440     } else {
       
   441         this -> screen -> flags &= ~ SDL_FULLSCREEN ;
       
   442         NX_LeaveFullScreen (this) ;
       
   443     }
       
   444 
       
   445     rect.x = rect.y = 0 ;
       
   446     rect.w = this -> screen -> w, rect.h = this -> screen -> h ;
       
   447     NX_NormalUpdate (this, 1, & rect) ;
       
   448 
       
   449     if (event_thread) {
       
   450         SDL_Unlock_EventThread () ;
       
   451     }
       
   452     
       
   453     Dprintf ("leave NX_ToggleFullScreen\n") ;
       
   454     return 1 ;
       
   455 }
       
   456 
       
   457 // Update the current mouse state and position
       
   458 static void NX_UpdateMouse (_THIS)
       
   459 {
       
   460     int            x, y ;
       
   461     GR_WINDOW_INFO info ;
       
   462     GR_SCREEN_INFO si ;
       
   463 
       
   464 
       
   465     Dprintf ("enter NX_UpdateMouse\n") ;
       
   466 
       
   467     // Lock the event thread, in multi-threading environments
       
   468     SDL_Lock_EventThread () ;
       
   469     
       
   470     GrGetScreenInfo (& si) ;
       
   471     GrGetWindowInfo (SDL_Window, & info) ;
       
   472     x = si.xpos - info.x ;
       
   473     y = si.ypos - info.y ;
       
   474     if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) {
       
   475         SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
       
   476         SDL_PrivateMouseMotion (0, 0, x, y);
       
   477     } else {
       
   478         SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
       
   479     }
       
   480 
       
   481     SDL_Unlock_EventThread () ;
       
   482     Dprintf ("leave NX_UpdateMouse\n") ;
       
   483 }
       
   484 
       
   485 static int NX_SetGammaRamp (_THIS, Uint16 * ramp)
       
   486 {
       
   487     int i ;
       
   488     Uint16 * red, * green, * blue ;
       
   489     
       
   490     Dprintf ("enter NX_SetGammaRamp\n") ;
       
   491     
       
   492     if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;
       
   493 
       
   494     if (! GammaRamp_R) GammaRamp_R = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
       
   495     if (! GammaRamp_G) GammaRamp_G = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
       
   496     if (! GammaRamp_B) GammaRamp_B = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
       
   497     if ((! GammaRamp_R) || (! GammaRamp_G) || (! GammaRamp_B)) {
       
   498         SDL_OutOfMemory () ;
       
   499         return -1 ;
       
   500     }
       
   501 
       
   502     for (i = 0; i < CI_SIZE; ++ i)
       
   503         GammaRamp_R [i] = GammaRamp_G [i] = GammaRamp_B [i] = i ;
       
   504 
       
   505     red   = ramp ;
       
   506     green = ramp + CI_SIZE ;
       
   507     blue  = green + CI_SIZE ;
       
   508         
       
   509     for (i = 0; i < CI_SIZE; ++ i) {
       
   510         GammaRamp_R [i] = red   [i] ;
       
   511         GammaRamp_G [i] = green [i] ;
       
   512         GammaRamp_B [i] = blue  [i] ;
       
   513     }
       
   514     SDL_UpdateRect(this->screen, 0, 0, 0, 0);
       
   515 
       
   516     Dprintf ("leave NX_SetGammaRamp\n") ;   
       
   517     return 0 ;
       
   518 }
       
   519 
       
   520 static int NX_GetGammaRamp (_THIS, Uint16 * ramp)
       
   521 {
       
   522     int i ;
       
   523     Uint16 * red, * green, * blue ;
       
   524 
       
   525     Dprintf ("enter NX_GetGammaRamp\n") ;   
       
   526 
       
   527     if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;
       
   528     red   = ramp ;
       
   529     green = ramp  + CI_SIZE ;
       
   530     blue  = green + CI_SIZE ;
       
   531     if (GammaRamp_R && GammaRamp_G && GammaRamp_B) {
       
   532         for (i = 0; i < CI_SIZE; ++ i) {
       
   533             red   [i] = GammaRamp_R [i] ;
       
   534             green [i] = GammaRamp_G [i] ;
       
   535             blue  [i] = GammaRamp_B [i] ;
       
   536         }
       
   537     } else {
       
   538         for (i = 0; i < CI_SIZE; ++ i)
       
   539             red [i] = green [i] = blue [i] = i ;
       
   540     }
       
   541 
       
   542     Dprintf ("leave NX_GetGammaRamp\n") ;
       
   543     return 0 ;
       
   544 }