symbian-qemu-0.9.1-12/libsdl-trunk/src/video/nanox/SDL_nxvideo.h
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2004 Sam Lantinga
       
     4     Copyright (C) 2001  Hsieh-Fu Tsai
       
     5 
       
     6     This library is free software; you can redistribute it and/or
       
     7     modify it under the terms of the GNU Library General Public
       
     8     License as published by the Free Software Foundation; either
       
     9     version 2 of the License, or (at your option) any later version.
       
    10 
       
    11     This library is distributed in the hope that it will be useful,
       
    12     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    14     Library General Public License for more details.
       
    15 
       
    16     You should have received a copy of the GNU Library General Public
       
    17     License along with this library; if not, write to the Free
       
    18     Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
       
    19 
       
    20     Sam Lantinga
       
    21     slouken@libsdl.org
       
    22     
       
    23     Hsieh-Fu Tsai
       
    24     clare@setabox.com
       
    25 */
       
    26 #include "SDL_config.h"
       
    27 
       
    28 #ifndef _SDL_nxvideo_h
       
    29 #define _SDL_nxvideo_h
       
    30 
       
    31 #include <microwin/nano-X.h>
       
    32 
       
    33 #include "../SDL_sysvideo.h"
       
    34 
       
    35 #ifdef ENABLE_NANOX_DEBUG
       
    36 #define Dprintf printf
       
    37 #else
       
    38 #define Dprintf(ignore...)
       
    39 #endif
       
    40 
       
    41 // Hidden "this" pointer for the video functions
       
    42 #define _THIS   SDL_VideoDevice * this
       
    43 
       
    44 // Private display data
       
    45 typedef struct NX_SDL_VISUAL {
       
    46     int    bpp ;
       
    47     Uint32 red_mask ;
       
    48     Uint32 green_mask ;
       
    49     Uint32 blue_mask ;
       
    50 } nx_sdl_visual_t ;
       
    51 
       
    52 struct SDL_PrivateVideoData {
       
    53     GR_WINDOW_ID    SDL_Window ;
       
    54     GR_WINDOW_ID    FSwindow ;
       
    55     // Flag: true if we have been passed a window
       
    56     char            * SDL_windowid ;
       
    57     GR_GC_ID        GC ;
       
    58     unsigned char   * Image ;
       
    59     unsigned char   * Image_buff ;	/* for GrArea*/
       
    60     unsigned char   * Clientfb;		/* for DirectFB*/
       
    61     nx_sdl_visual_t SDL_Visual ;
       
    62     // The current list of available video modes
       
    63     SDL_Rect        ** modelist ;
       
    64     int             currently_fullscreen ;
       
    65     // for fullscreen
       
    66     int             OffsetX, OffsetY ;
       
    67     // for GammaRamp
       
    68     Uint16          * GammaRamp_R, * GammaRamp_G, * GammaRamp_B ;
       
    69     // for GrArea, r_mask, g_mask, b_mask
       
    70     int             pixel_type ;
       
    71 #ifdef ENABLE_NANOX_DIRECT_FB
       
    72     GR_WINDOW_FB_INFO fbinfo;
       
    73 #endif
       
    74 } ;
       
    75 
       
    76 #define SDL_Window           (this -> hidden -> SDL_Window)
       
    77 #define FSwindow             (this -> hidden -> FSwindow)
       
    78 #define SDL_windowid         (this -> hidden -> SDL_windowid)
       
    79 #define SDL_GC               (this -> hidden -> GC)
       
    80 #define SDL_Image            (this -> hidden -> Image)
       
    81 #define Image_buff           (this -> hidden -> Image_buff)
       
    82 #define Clientfb             (this -> hidden -> Clientfb)
       
    83 #define SDL_Visual           (this -> hidden -> SDL_Visual)
       
    84 #define SDL_modelist         (this -> hidden -> modelist)
       
    85 #define currently_fullscreen (this -> hidden -> currently_fullscreen)
       
    86 #define OffsetX              (this -> hidden -> OffsetX)
       
    87 #define OffsetY              (this -> hidden -> OffsetY)
       
    88 #define GammaRamp_R          (this -> hidden -> GammaRamp_R)
       
    89 #define GammaRamp_G          (this -> hidden -> GammaRamp_G)
       
    90 #define GammaRamp_B          (this -> hidden -> GammaRamp_B)
       
    91 #define pixel_type           (this -> hidden -> pixel_type)
       
    92 #define fbinfo               (this -> hidden -> fbinfo)
       
    93 
       
    94 #define CI_SIZE 256   // color index size
       
    95 
       
    96 #endif  // _SDL_nxvideo_h