symbian-qemu-0.9.1-12/libsdl-trunk/src/video/vgl/SDL_vglevents.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* Handle the event stream, converting X11 events into SDL events */
       
    25 
       
    26 #include <stdio.h>
       
    27 
       
    28 #include <sys/fbio.h>
       
    29 #include <sys/consio.h>
       
    30 #include <sys/kbio.h>
       
    31 #include <vgl.h>
       
    32 
       
    33 #include "SDL.h"
       
    34 #include "SDL_thread.h"
       
    35 #include "../../events/SDL_sysevents.h"
       
    36 #include "../../events/SDL_events_c.h"
       
    37 #include "SDL_vglvideo.h"
       
    38 #include "SDL_vglevents_c.h"
       
    39 
       
    40 /* The translation tables from a console scancode to a SDL keysym */
       
    41 /* FIXME: Free the keymap when we shut down the video mode */
       
    42 static keymap_t *vga_keymap = NULL;
       
    43 static SDLKey keymap[128];
       
    44 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
       
    45 
       
    46 static int posted = 0;
       
    47 static int oldx = -1;
       
    48 static int oldy = -1;
       
    49 static struct mouse_info mouseinfo;
       
    50 
       
    51 /* Ugh, we have to duplicate the kernel's keysym mapping code...
       
    52    Oh, it's not so bad. :-)
       
    53 
       
    54    FIXME: Add keyboard LED handling code
       
    55  */
       
    56 int VGL_initkeymaps(int fd)
       
    57 {
       
    58 	vga_keymap = SDL_malloc(sizeof(keymap_t));
       
    59 	if ( ! vga_keymap ) {
       
    60 		SDL_OutOfMemory();
       
    61 		return(-1);
       
    62 	}
       
    63 	if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
       
    64 		SDL_free(vga_keymap);
       
    65 		vga_keymap = NULL;
       
    66 		SDL_SetError("Unable to get keyboard map");
       
    67 		return(-1);
       
    68 	}
       
    69 	return(0);
       
    70 }
       
    71 
       
    72 static void handle_keyboard(_THIS)
       
    73 {
       
    74 	SDL_keysym keysym;
       
    75 	int c, pressed, scancode;
       
    76 
       
    77 	while ((c = VGLKeyboardGetCh()) != 0) {
       
    78 		scancode = c & 0x7F;
       
    79                 if (c & 0x80) {
       
    80                         pressed = SDL_RELEASED;
       
    81                 } else {
       
    82                         pressed = SDL_PRESSED;
       
    83                 }
       
    84 
       
    85 		posted += SDL_PrivateKeyboard(pressed,
       
    86 				 TranslateKey(scancode, &keysym));
       
    87 	}
       
    88 }
       
    89 
       
    90 int VGL_initmouse(int fd)
       
    91 {
       
    92 	mouseinfo.operation = MOUSE_GETINFO;
       
    93 	if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
       
    94 		return -1;
       
    95 
       
    96 	return 0;
       
    97 }
       
    98 
       
    99 static void handle_mouse(_THIS)
       
   100 {
       
   101 	char buttons;
       
   102 	int x, y;
       
   103 	int button_state, state_changed, state;
       
   104 	int i;
       
   105 
       
   106 	ioctl(0, CONS_MOUSECTL, &mouseinfo);
       
   107 	x = mouseinfo.u.data.x;
       
   108 	y = mouseinfo.u.data.y;
       
   109 	buttons = mouseinfo.u.data.buttons;
       
   110 
       
   111 	if ((x != oldx) || (y != oldy)) {
       
   112 		posted += SDL_PrivateMouseMotion(0, 0, x, y);
       
   113 		oldx = x;
       
   114 		oldy = y;
       
   115 	}
       
   116 
       
   117 	/* See what's changed */
       
   118 	button_state = SDL_GetMouseState(NULL, NULL);
       
   119 	state_changed = button_state ^ buttons;
       
   120 	for (i = 0; i < 8; i++) {
       
   121 		if (state_changed & (1<<i)) {
       
   122 			if (buttons & (1<<i)) {
       
   123 				state = SDL_PRESSED;
       
   124 			} else {
       
   125 				state = SDL_RELEASED;
       
   126 			}
       
   127 			posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
       
   128 		}
       
   129 	}
       
   130 }
       
   131 	
       
   132 
       
   133 void VGL_PumpEvents(_THIS)
       
   134 {
       
   135 	do {
       
   136 		posted = 0;
       
   137 		handle_keyboard(this);
       
   138 		handle_mouse(this);
       
   139 	} while (posted != 0);
       
   140 }
       
   141 
       
   142 void VGL_InitOSKeymap(_THIS)
       
   143 {
       
   144 	int i;
       
   145 
       
   146 	/* Initialize the BeOS key translation table */
       
   147 	for ( i=0; i<SDL_arraysize(keymap); ++i )
       
   148 		keymap[i] = SDLK_UNKNOWN;
       
   149 
       
   150 	keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
       
   151 	keymap[SCANCODE_1] = SDLK_1;
       
   152 	keymap[SCANCODE_2] = SDLK_2;
       
   153 	keymap[SCANCODE_3] = SDLK_3;
       
   154 	keymap[SCANCODE_4] = SDLK_4;
       
   155 	keymap[SCANCODE_5] = SDLK_5;
       
   156 	keymap[SCANCODE_6] = SDLK_6;
       
   157 	keymap[SCANCODE_7] = SDLK_7;
       
   158 	keymap[SCANCODE_8] = SDLK_8;
       
   159 	keymap[SCANCODE_9] = SDLK_9;
       
   160 	keymap[SCANCODE_0] = SDLK_0;
       
   161 	keymap[SCANCODE_MINUS] = SDLK_MINUS;
       
   162 	keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
       
   163 	keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
       
   164 	keymap[SCANCODE_TAB] = SDLK_TAB;
       
   165 	keymap[SCANCODE_Q] = SDLK_q;
       
   166 	keymap[SCANCODE_W] = SDLK_w;
       
   167 	keymap[SCANCODE_E] = SDLK_e;
       
   168 	keymap[SCANCODE_R] = SDLK_r;
       
   169 	keymap[SCANCODE_T] = SDLK_t;
       
   170 	keymap[SCANCODE_Y] = SDLK_y;
       
   171 	keymap[SCANCODE_U] = SDLK_u;
       
   172 	keymap[SCANCODE_I] = SDLK_i;
       
   173 	keymap[SCANCODE_O] = SDLK_o;
       
   174 	keymap[SCANCODE_P] = SDLK_p;
       
   175 	keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
       
   176 	keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
       
   177 	keymap[SCANCODE_ENTER] = SDLK_RETURN;
       
   178 	keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
       
   179 	keymap[SCANCODE_A] = SDLK_a;
       
   180 	keymap[SCANCODE_S] = SDLK_s;
       
   181 	keymap[SCANCODE_D] = SDLK_d;
       
   182 	keymap[SCANCODE_F] = SDLK_f;
       
   183 	keymap[SCANCODE_G] = SDLK_g;
       
   184 	keymap[SCANCODE_H] = SDLK_h;
       
   185 	keymap[SCANCODE_J] = SDLK_j;
       
   186 	keymap[SCANCODE_K] = SDLK_k;
       
   187 	keymap[SCANCODE_L] = SDLK_l;
       
   188 	keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
       
   189 	keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
       
   190 	keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
       
   191 	keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
       
   192 	keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
       
   193 	keymap[SCANCODE_Z] = SDLK_z;
       
   194 	keymap[SCANCODE_X] = SDLK_x;
       
   195 	keymap[SCANCODE_C] = SDLK_c;
       
   196 	keymap[SCANCODE_V] = SDLK_v;
       
   197 	keymap[SCANCODE_B] = SDLK_b;
       
   198 	keymap[SCANCODE_N] = SDLK_n;
       
   199 	keymap[SCANCODE_M] = SDLK_m;
       
   200 	keymap[SCANCODE_COMMA] = SDLK_COMMA;
       
   201 	keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
       
   202 	keymap[SCANCODE_SLASH] = SDLK_SLASH;
       
   203 	keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
       
   204 	keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
       
   205 	keymap[SCANCODE_LEFTALT] = SDLK_LALT;
       
   206 	keymap[SCANCODE_SPACE] = SDLK_SPACE;
       
   207 	keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
       
   208 	keymap[SCANCODE_F1] = SDLK_F1;
       
   209 	keymap[SCANCODE_F2] = SDLK_F2;
       
   210 	keymap[SCANCODE_F3] = SDLK_F3;
       
   211 	keymap[SCANCODE_F4] = SDLK_F4;
       
   212 	keymap[SCANCODE_F5] = SDLK_F5;
       
   213 	keymap[SCANCODE_F6] = SDLK_F6;
       
   214 	keymap[SCANCODE_F7] = SDLK_F7;
       
   215 	keymap[SCANCODE_F8] = SDLK_F8;
       
   216 	keymap[SCANCODE_F9] = SDLK_F9;
       
   217 	keymap[SCANCODE_F10] = SDLK_F10;
       
   218 	keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
       
   219 	keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
       
   220 	keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
       
   221 	keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
       
   222 	keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
       
   223 	keymap[SCANCODE_CURSORUP] = SDLK_KP8;
       
   224 	keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
       
   225 	keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
       
   226 	keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
       
   227 	keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
       
   228 	keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
       
   229 	keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
       
   230 	keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
       
   231 	keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
       
   232 	keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
       
   233 	keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
       
   234 	keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
       
   235 	keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
       
   236 	keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
       
   237 	keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
       
   238 	keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
       
   239 	keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
       
   240 	keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
       
   241 	keymap[SCANCODE_LESS] = SDLK_LESS;
       
   242 	keymap[SCANCODE_F11] = SDLK_F11;
       
   243 	keymap[SCANCODE_F12] = SDLK_F12;
       
   244 	keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
       
   245 	keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
       
   246 	keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
       
   247 	keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
       
   248 	keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
       
   249 	keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
       
   250 	keymap[SCANCODE_BREAK] = SDLK_BREAK;
       
   251 	keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
       
   252 	keymap[SCANCODE_HOME] = SDLK_HOME;
       
   253 	keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
       
   254 	keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
       
   255 	keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
       
   256 	keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
       
   257 	keymap[SCANCODE_END] = SDLK_END;
       
   258 	keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
       
   259 	keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
       
   260 	keymap[SCANCODE_INSERT] = SDLK_INSERT;
       
   261 	keymap[SCANCODE_REMOVE] = SDLK_DELETE;
       
   262 	keymap[119] = SDLK_PAUSE;
       
   263 	keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
       
   264 	keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
       
   265 	keymap[127] = SDLK_MENU;
       
   266 }
       
   267 
       
   268 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
       
   269 {
       
   270 	/* Set the keysym information */
       
   271 	keysym->scancode = scancode;
       
   272 	keysym->sym = keymap[scancode];
       
   273 	keysym->mod = KMOD_NONE;
       
   274 
       
   275 	/* If UNICODE is on, get the UNICODE value for the key */
       
   276 	keysym->unicode = 0;
       
   277 	if ( SDL_TranslateUNICODE && vga_keymap ) {
       
   278 		int map;
       
   279 		SDLMod modstate;
       
   280 
       
   281 		modstate = SDL_GetModState();
       
   282 		map = 0;
       
   283 		if ( modstate & KMOD_SHIFT ) {
       
   284 			map += 1;
       
   285 		}
       
   286 		if ( modstate & KMOD_CTRL ) {
       
   287 			map += 2;
       
   288 		}
       
   289 		if ( modstate & KMOD_ALT ) {
       
   290 			map += 4;
       
   291 		}
       
   292 		if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
       
   293 			keysym->unicode = vga_keymap->key[scancode].map[map];
       
   294 		}
       
   295 
       
   296 	}
       
   297 	return(keysym);
       
   298 }
       
   299