symbian-qemu-0.9.1-12/libsdl-trunk/src/video/windib/SDL_dibevents.c
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #define WIN32_LEAN_AND_MEAN
       
    25 #include <windows.h>
       
    26 
       
    27 #include "SDL_main.h"
       
    28 #include "SDL_events.h"
       
    29 #include "SDL_syswm.h"
       
    30 #include "../../events/SDL_sysevents.h"
       
    31 #include "../../events/SDL_events_c.h"
       
    32 #include "../wincommon/SDL_lowvideo.h"
       
    33 #include "SDL_dibvideo.h"
       
    34 #include "SDL_vkeys.h"
       
    35 
       
    36 #ifndef WM_APP
       
    37 #define WM_APP	0x8000
       
    38 #endif
       
    39 
       
    40 #ifdef _WIN32_WCE
       
    41 #define NO_GETKEYBOARDSTATE
       
    42 #endif
       
    43 
       
    44 /* The translation table from a Microsoft VK keysym to a SDL keysym */
       
    45 static SDLKey VK_keymap[SDLK_LAST];
       
    46 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed);
       
    47 
       
    48 /* Masks for processing the windows KEYDOWN and KEYUP messages */
       
    49 #define REPEATED_KEYMASK	(1<<30)
       
    50 #define EXTENDED_KEYMASK	(1<<24)
       
    51 
       
    52 /* DJM: If the user setup the window for us, we want to save his window proc,
       
    53    and give him a chance to handle some messages. */
       
    54 #ifdef STRICT
       
    55 #define WNDPROCTYPE	WNDPROC
       
    56 #else
       
    57 #define WNDPROCTYPE	FARPROC
       
    58 #endif
       
    59 static WNDPROCTYPE userWindowProc = NULL;
       
    60 
       
    61 
       
    62 #ifdef _WIN32_WCE
       
    63 
       
    64 WPARAM rotateKey(WPARAM key,SDL_ScreenOrientation direction) 
       
    65 {
       
    66 	if (direction != SDL_ORIENTATION_LEFT)
       
    67 		return key;
       
    68 
       
    69 	switch (key) {
       
    70 		case 0x26: /* up */
       
    71 			return 0x27;
       
    72 		case 0x27: /* right */
       
    73 			return 0x28;
       
    74 		case 0x28: /* down */
       
    75 			return 0x25;
       
    76 		case 0x25: /* left */
       
    77 			return 0x26;
       
    78 	}
       
    79 
       
    80 	return key;
       
    81 }
       
    82 
       
    83 #endif 
       
    84 
       
    85 
       
    86 /* The main Win32 event handler */
       
    87 LRESULT DIB_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
       
    88 {
       
    89 	extern int posted;
       
    90 
       
    91 	switch (msg) {
       
    92 		case WM_SYSKEYDOWN:
       
    93 		case WM_KEYDOWN: {
       
    94 			SDL_keysym keysym;
       
    95 
       
    96 #ifdef _WIN32_WCE
       
    97 			// Drop GAPI artefacts
       
    98 			if (wParam == 0x84 || wParam == 0x5B)
       
    99 				return 0;
       
   100 
       
   101 			// Rotate key if necessary
       
   102 			if (this->hidden->orientation != SDL_ORIENTATION_UP)
       
   103 				wParam = rotateKey(wParam, this->hidden->orientation);	
       
   104 #endif 
       
   105 			/* Ignore repeated keys */
       
   106 			if ( lParam&REPEATED_KEYMASK ) {
       
   107 				return(0);
       
   108 			}
       
   109 			switch (wParam) {
       
   110 				case VK_CONTROL:
       
   111 					if ( lParam&EXTENDED_KEYMASK )
       
   112 						wParam = VK_RCONTROL;
       
   113 					else
       
   114 						wParam = VK_LCONTROL;
       
   115 					break;
       
   116 				case VK_SHIFT:
       
   117 					/* EXTENDED trick doesn't work here */
       
   118 					{
       
   119 					Uint8 *state = SDL_GetKeyState(NULL);
       
   120 					if (state[SDLK_LSHIFT] == SDL_RELEASED && (GetKeyState(VK_LSHIFT) & 0x8000)) {
       
   121 						wParam = VK_LSHIFT;
       
   122 					} else if (state[SDLK_RSHIFT] == SDL_RELEASED && (GetKeyState(VK_RSHIFT) & 0x8000)) {
       
   123 						wParam = VK_RSHIFT;
       
   124 					} else {
       
   125 						/* Win9x */
       
   126 						int sc = HIWORD(lParam) & 0xFF;
       
   127 
       
   128 						if (sc == 0x2A)
       
   129 							wParam = VK_LSHIFT;
       
   130 						else
       
   131 						if (sc == 0x36)
       
   132 							wParam = VK_RSHIFT;
       
   133 						else
       
   134 							wParam = VK_LSHIFT;
       
   135 					}
       
   136 					}
       
   137 					break;
       
   138 				case VK_MENU:
       
   139 					if ( lParam&EXTENDED_KEYMASK )
       
   140 						wParam = VK_RMENU;
       
   141 					else
       
   142 						wParam = VK_LMENU;
       
   143 					break;
       
   144 			}
       
   145 #ifdef NO_GETKEYBOARDSTATE
       
   146 			/* this is the workaround for the missing ToAscii() and ToUnicode() in CE (not necessary at KEYUP!) */
       
   147 			if ( SDL_TranslateUNICODE ) {
       
   148 				MSG m;
       
   149 
       
   150 				m.hwnd = hwnd;
       
   151 				m.message = msg;
       
   152 				m.wParam = wParam;
       
   153 				m.lParam = lParam;
       
   154 				m.time = 0;
       
   155 				if ( TranslateMessage(&m) && PeekMessage(&m, hwnd, 0, WM_USER, PM_NOREMOVE) && (m.message == WM_CHAR) ) {
       
   156 					GetMessage(&m, hwnd, 0, WM_USER);
       
   157 			    		wParam = m.wParam;
       
   158 				}
       
   159 			}
       
   160 #endif /* NO_GETKEYBOARDSTATE */
       
   161 			posted = SDL_PrivateKeyboard(SDL_PRESSED,
       
   162 				TranslateKey(wParam,HIWORD(lParam),&keysym,1));
       
   163 		}
       
   164 		return(0);
       
   165 
       
   166 		case WM_SYSKEYUP:
       
   167 		case WM_KEYUP: {
       
   168 			SDL_keysym keysym;
       
   169 
       
   170 #ifdef _WIN32_WCE
       
   171 			// Drop GAPI artifacts
       
   172 			if (wParam == 0x84 || wParam == 0x5B)
       
   173 				return 0;
       
   174 
       
   175 			// Rotate key if necessary
       
   176 			if (this->hidden->orientation != SDL_ORIENTATION_UP)
       
   177 				wParam = rotateKey(wParam, this->hidden->orientation);	
       
   178 #endif
       
   179 
       
   180 			switch (wParam) {
       
   181 				case VK_CONTROL:
       
   182 					if ( lParam&EXTENDED_KEYMASK )
       
   183 						wParam = VK_RCONTROL;
       
   184 					else
       
   185 						wParam = VK_LCONTROL;
       
   186 					break;
       
   187 				case VK_SHIFT:
       
   188 					/* EXTENDED trick doesn't work here */
       
   189 					{
       
   190 					Uint8 *state = SDL_GetKeyState(NULL);
       
   191 					if (state[SDLK_LSHIFT] == SDL_PRESSED && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
       
   192 						wParam = VK_LSHIFT;
       
   193 					} else if (state[SDLK_RSHIFT] == SDL_PRESSED && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
       
   194 						wParam = VK_RSHIFT;
       
   195 					} else {
       
   196 						/* Win9x */
       
   197 						int sc = HIWORD(lParam) & 0xFF;
       
   198 
       
   199 						if (sc == 0x2A)
       
   200 							wParam = VK_LSHIFT;
       
   201 						else
       
   202 						if (sc == 0x36)
       
   203 							wParam = VK_RSHIFT;
       
   204 						else
       
   205 							wParam = VK_LSHIFT;
       
   206 					}
       
   207 					}
       
   208 					break;
       
   209 				case VK_MENU:
       
   210 					if ( lParam&EXTENDED_KEYMASK )
       
   211 						wParam = VK_RMENU;
       
   212 					else
       
   213 						wParam = VK_LMENU;
       
   214 					break;
       
   215 			}
       
   216 			/* Windows only reports keyup for print screen */
       
   217 			if ( wParam == VK_SNAPSHOT && SDL_GetKeyState(NULL)[SDLK_PRINT] == SDL_RELEASED ) {
       
   218 				posted = SDL_PrivateKeyboard(SDL_PRESSED,
       
   219 					TranslateKey(wParam,HIWORD(lParam),&keysym,1));
       
   220 			}
       
   221 			posted = SDL_PrivateKeyboard(SDL_RELEASED,
       
   222 				TranslateKey(wParam,HIWORD(lParam),&keysym,0));
       
   223 		}
       
   224 		return(0);
       
   225 
       
   226 #if defined(SC_SCREENSAVE) && defined(SC_MONITORPOWER)
       
   227 		case WM_SYSCOMMAND: {
       
   228 			const DWORD val = (DWORD) (wParam & 0xFFF0);
       
   229 			if ((val == SC_SCREENSAVE) || (val == SC_MONITORPOWER)) {
       
   230 				if (!this->hidden->allow_screensaver) {
       
   231 					/* Note that this doesn't stop anything on Vista
       
   232 					   if the screensaver has a password. */
       
   233 					return(0);
       
   234 				}
       
   235 			}
       
   236 		}
       
   237 		/* Fall through to default processing */
       
   238 #endif /* SC_SCREENSAVE && SC_MONITORPOWER */
       
   239 
       
   240 		default: {
       
   241 			/* Only post the event if we're watching for it */
       
   242 			if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
       
   243 			        SDL_SysWMmsg wmmsg;
       
   244 
       
   245 				SDL_VERSION(&wmmsg.version);
       
   246 				wmmsg.hwnd = hwnd;
       
   247 				wmmsg.msg = msg;
       
   248 				wmmsg.wParam = wParam;
       
   249 				wmmsg.lParam = lParam;
       
   250 				posted = SDL_PrivateSysWMEvent(&wmmsg);
       
   251 
       
   252 			/* DJM: If the user isn't watching for private
       
   253 				messages in her SDL event loop, then pass it
       
   254 				along to any win32 specific window proc.
       
   255 			 */
       
   256 			} else if (userWindowProc) {
       
   257 				return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
       
   258 			}
       
   259 		}
       
   260 		break;
       
   261 	}
       
   262 	return(DefWindowProc(hwnd, msg, wParam, lParam));
       
   263 }
       
   264 
       
   265 void DIB_PumpEvents(_THIS)
       
   266 {
       
   267 	MSG msg;
       
   268 
       
   269 	while ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
       
   270 		if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
       
   271 			DispatchMessage(&msg);
       
   272 		}
       
   273 	}
       
   274 }
       
   275 
       
   276 static HKL hLayoutUS = NULL;
       
   277 
       
   278 void DIB_InitOSKeymap(_THIS)
       
   279 {
       
   280 	int	i;
       
   281 #ifndef _WIN32_WCE
       
   282 	char	current_layout[KL_NAMELENGTH];
       
   283 
       
   284 	GetKeyboardLayoutName(current_layout);
       
   285 	//printf("Initial Keyboard Layout Name: '%s'\n", current_layout);
       
   286 
       
   287 	hLayoutUS = LoadKeyboardLayout("00000409", KLF_NOTELLSHELL);
       
   288 
       
   289 	if (!hLayoutUS) {
       
   290 		//printf("Failed to load US keyboard layout. Using current.\n");
       
   291 		hLayoutUS = GetKeyboardLayout(0);
       
   292 	}
       
   293 	LoadKeyboardLayout(current_layout, KLF_ACTIVATE);
       
   294 #else
       
   295 #if _WIN32_WCE >=420
       
   296 	TCHAR	current_layout[KL_NAMELENGTH];
       
   297 
       
   298 	GetKeyboardLayoutName(current_layout);
       
   299 	//printf("Initial Keyboard Layout Name: '%s'\n", current_layout);
       
   300 
       
   301 	hLayoutUS = LoadKeyboardLayout(L"00000409", 0);
       
   302 
       
   303 	if (!hLayoutUS) {
       
   304 		//printf("Failed to load US keyboard layout. Using current.\n");
       
   305 		hLayoutUS = GetKeyboardLayout(0);
       
   306 	}
       
   307 	LoadKeyboardLayout(current_layout, 0);
       
   308 #endif // _WIN32_WCE >=420
       
   309 #endif
       
   310 	/* Map the VK keysyms */
       
   311 	for ( i=0; i<SDL_arraysize(VK_keymap); ++i )
       
   312 		VK_keymap[i] = SDLK_UNKNOWN;
       
   313 
       
   314 	VK_keymap[VK_BACK] = SDLK_BACKSPACE;
       
   315 	VK_keymap[VK_TAB] = SDLK_TAB;
       
   316 	VK_keymap[VK_CLEAR] = SDLK_CLEAR;
       
   317 	VK_keymap[VK_RETURN] = SDLK_RETURN;
       
   318 	VK_keymap[VK_PAUSE] = SDLK_PAUSE;
       
   319 	VK_keymap[VK_ESCAPE] = SDLK_ESCAPE;
       
   320 	VK_keymap[VK_SPACE] = SDLK_SPACE;
       
   321 	VK_keymap[VK_APOSTROPHE] = SDLK_QUOTE;
       
   322 	VK_keymap[VK_COMMA] = SDLK_COMMA;
       
   323 	VK_keymap[VK_MINUS] = SDLK_MINUS;
       
   324 	VK_keymap[VK_PERIOD] = SDLK_PERIOD;
       
   325 	VK_keymap[VK_SLASH] = SDLK_SLASH;
       
   326 	VK_keymap[VK_0] = SDLK_0;
       
   327 	VK_keymap[VK_1] = SDLK_1;
       
   328 	VK_keymap[VK_2] = SDLK_2;
       
   329 	VK_keymap[VK_3] = SDLK_3;
       
   330 	VK_keymap[VK_4] = SDLK_4;
       
   331 	VK_keymap[VK_5] = SDLK_5;
       
   332 	VK_keymap[VK_6] = SDLK_6;
       
   333 	VK_keymap[VK_7] = SDLK_7;
       
   334 	VK_keymap[VK_8] = SDLK_8;
       
   335 	VK_keymap[VK_9] = SDLK_9;
       
   336 	VK_keymap[VK_SEMICOLON] = SDLK_SEMICOLON;
       
   337 	VK_keymap[VK_EQUALS] = SDLK_EQUALS;
       
   338 	VK_keymap[VK_LBRACKET] = SDLK_LEFTBRACKET;
       
   339 	VK_keymap[VK_BACKSLASH] = SDLK_BACKSLASH;
       
   340 	VK_keymap[VK_OEM_102] = SDLK_LESS;
       
   341 	VK_keymap[VK_RBRACKET] = SDLK_RIGHTBRACKET;
       
   342 	VK_keymap[VK_GRAVE] = SDLK_BACKQUOTE;
       
   343 	VK_keymap[VK_BACKTICK] = SDLK_BACKQUOTE;
       
   344 	VK_keymap[VK_A] = SDLK_a;
       
   345 	VK_keymap[VK_B] = SDLK_b;
       
   346 	VK_keymap[VK_C] = SDLK_c;
       
   347 	VK_keymap[VK_D] = SDLK_d;
       
   348 	VK_keymap[VK_E] = SDLK_e;
       
   349 	VK_keymap[VK_F] = SDLK_f;
       
   350 	VK_keymap[VK_G] = SDLK_g;
       
   351 	VK_keymap[VK_H] = SDLK_h;
       
   352 	VK_keymap[VK_I] = SDLK_i;
       
   353 	VK_keymap[VK_J] = SDLK_j;
       
   354 	VK_keymap[VK_K] = SDLK_k;
       
   355 	VK_keymap[VK_L] = SDLK_l;
       
   356 	VK_keymap[VK_M] = SDLK_m;
       
   357 	VK_keymap[VK_N] = SDLK_n;
       
   358 	VK_keymap[VK_O] = SDLK_o;
       
   359 	VK_keymap[VK_P] = SDLK_p;
       
   360 	VK_keymap[VK_Q] = SDLK_q;
       
   361 	VK_keymap[VK_R] = SDLK_r;
       
   362 	VK_keymap[VK_S] = SDLK_s;
       
   363 	VK_keymap[VK_T] = SDLK_t;
       
   364 	VK_keymap[VK_U] = SDLK_u;
       
   365 	VK_keymap[VK_V] = SDLK_v;
       
   366 	VK_keymap[VK_W] = SDLK_w;
       
   367 	VK_keymap[VK_X] = SDLK_x;
       
   368 	VK_keymap[VK_Y] = SDLK_y;
       
   369 	VK_keymap[VK_Z] = SDLK_z;
       
   370 	VK_keymap[VK_DELETE] = SDLK_DELETE;
       
   371 
       
   372 	VK_keymap[VK_NUMPAD0] = SDLK_KP0;
       
   373 	VK_keymap[VK_NUMPAD1] = SDLK_KP1;
       
   374 	VK_keymap[VK_NUMPAD2] = SDLK_KP2;
       
   375 	VK_keymap[VK_NUMPAD3] = SDLK_KP3;
       
   376 	VK_keymap[VK_NUMPAD4] = SDLK_KP4;
       
   377 	VK_keymap[VK_NUMPAD5] = SDLK_KP5;
       
   378 	VK_keymap[VK_NUMPAD6] = SDLK_KP6;
       
   379 	VK_keymap[VK_NUMPAD7] = SDLK_KP7;
       
   380 	VK_keymap[VK_NUMPAD8] = SDLK_KP8;
       
   381 	VK_keymap[VK_NUMPAD9] = SDLK_KP9;
       
   382 	VK_keymap[VK_DECIMAL] = SDLK_KP_PERIOD;
       
   383 	VK_keymap[VK_DIVIDE] = SDLK_KP_DIVIDE;
       
   384 	VK_keymap[VK_MULTIPLY] = SDLK_KP_MULTIPLY;
       
   385 	VK_keymap[VK_SUBTRACT] = SDLK_KP_MINUS;
       
   386 	VK_keymap[VK_ADD] = SDLK_KP_PLUS;
       
   387 
       
   388 	VK_keymap[VK_UP] = SDLK_UP;
       
   389 	VK_keymap[VK_DOWN] = SDLK_DOWN;
       
   390 	VK_keymap[VK_RIGHT] = SDLK_RIGHT;
       
   391 	VK_keymap[VK_LEFT] = SDLK_LEFT;
       
   392 	VK_keymap[VK_INSERT] = SDLK_INSERT;
       
   393 	VK_keymap[VK_HOME] = SDLK_HOME;
       
   394 	VK_keymap[VK_END] = SDLK_END;
       
   395 	VK_keymap[VK_PRIOR] = SDLK_PAGEUP;
       
   396 	VK_keymap[VK_NEXT] = SDLK_PAGEDOWN;
       
   397 
       
   398 	VK_keymap[VK_F1] = SDLK_F1;
       
   399 	VK_keymap[VK_F2] = SDLK_F2;
       
   400 	VK_keymap[VK_F3] = SDLK_F3;
       
   401 	VK_keymap[VK_F4] = SDLK_F4;
       
   402 	VK_keymap[VK_F5] = SDLK_F5;
       
   403 	VK_keymap[VK_F6] = SDLK_F6;
       
   404 	VK_keymap[VK_F7] = SDLK_F7;
       
   405 	VK_keymap[VK_F8] = SDLK_F8;
       
   406 	VK_keymap[VK_F9] = SDLK_F9;
       
   407 	VK_keymap[VK_F10] = SDLK_F10;
       
   408 	VK_keymap[VK_F11] = SDLK_F11;
       
   409 	VK_keymap[VK_F12] = SDLK_F12;
       
   410 	VK_keymap[VK_F13] = SDLK_F13;
       
   411 	VK_keymap[VK_F14] = SDLK_F14;
       
   412 	VK_keymap[VK_F15] = SDLK_F15;
       
   413 
       
   414 	VK_keymap[VK_NUMLOCK] = SDLK_NUMLOCK;
       
   415 	VK_keymap[VK_CAPITAL] = SDLK_CAPSLOCK;
       
   416 	VK_keymap[VK_SCROLL] = SDLK_SCROLLOCK;
       
   417 	VK_keymap[VK_RSHIFT] = SDLK_RSHIFT;
       
   418 	VK_keymap[VK_LSHIFT] = SDLK_LSHIFT;
       
   419 	VK_keymap[VK_RCONTROL] = SDLK_RCTRL;
       
   420 	VK_keymap[VK_LCONTROL] = SDLK_LCTRL;
       
   421 	VK_keymap[VK_RMENU] = SDLK_RALT;
       
   422 	VK_keymap[VK_LMENU] = SDLK_LALT;
       
   423 	VK_keymap[VK_RWIN] = SDLK_RSUPER;
       
   424 	VK_keymap[VK_LWIN] = SDLK_LSUPER;
       
   425 
       
   426 	VK_keymap[VK_HELP] = SDLK_HELP;
       
   427 #ifdef VK_PRINT
       
   428 	VK_keymap[VK_PRINT] = SDLK_PRINT;
       
   429 #endif
       
   430 	VK_keymap[VK_SNAPSHOT] = SDLK_PRINT;
       
   431 	VK_keymap[VK_CANCEL] = SDLK_BREAK;
       
   432 	VK_keymap[VK_APPS] = SDLK_MENU;
       
   433 }
       
   434 
       
   435 #define EXTKEYPAD(keypad) ((scancode & 0x100)?(mvke):(keypad))
       
   436 
       
   437 static int SDL_MapVirtualKey(int scancode, int vkey)
       
   438 {
       
   439 #ifndef _WIN32_WCE
       
   440 	int	mvke  = MapVirtualKeyEx(scancode & 0xFF, 1, hLayoutUS);
       
   441 #else
       
   442 	int	mvke  = MapVirtualKey(scancode & 0xFF, 1);
       
   443 #endif
       
   444 
       
   445 	switch(vkey) {
       
   446 		/* These are always correct */
       
   447 		case VK_DIVIDE:
       
   448 		case VK_MULTIPLY:
       
   449 		case VK_SUBTRACT:
       
   450 		case VK_ADD:
       
   451 		case VK_LWIN:
       
   452 		case VK_RWIN:
       
   453 		case VK_APPS:
       
   454 		/* These are already handled */
       
   455 		case VK_LCONTROL:
       
   456 		case VK_RCONTROL:
       
   457 		case VK_LSHIFT:
       
   458 		case VK_RSHIFT:
       
   459 		case VK_LMENU:
       
   460 		case VK_RMENU:
       
   461 		case VK_SNAPSHOT:
       
   462 		case VK_PAUSE:
       
   463 			return vkey;
       
   464 	}	
       
   465 	switch(mvke) {
       
   466 		/* Distinguish between keypad and extended keys */
       
   467 		case VK_INSERT: return EXTKEYPAD(VK_NUMPAD0);
       
   468 		case VK_DELETE: return EXTKEYPAD(VK_DECIMAL);
       
   469 		case VK_END:    return EXTKEYPAD(VK_NUMPAD1);
       
   470 		case VK_DOWN:   return EXTKEYPAD(VK_NUMPAD2);
       
   471 		case VK_NEXT:   return EXTKEYPAD(VK_NUMPAD3);
       
   472 		case VK_LEFT:   return EXTKEYPAD(VK_NUMPAD4);
       
   473 		case VK_CLEAR:  return EXTKEYPAD(VK_NUMPAD5);
       
   474 		case VK_RIGHT:  return EXTKEYPAD(VK_NUMPAD6);
       
   475 		case VK_HOME:   return EXTKEYPAD(VK_NUMPAD7);
       
   476 		case VK_UP:     return EXTKEYPAD(VK_NUMPAD8);
       
   477 		case VK_PRIOR:  return EXTKEYPAD(VK_NUMPAD9);
       
   478 	}
       
   479 	return mvke?mvke:vkey;
       
   480 }
       
   481 
       
   482 static SDL_keysym *TranslateKey(WPARAM vkey, UINT scancode, SDL_keysym *keysym, int pressed)
       
   483 {
       
   484 	/* Set the keysym information */
       
   485 	keysym->scancode = (unsigned char) scancode;
       
   486 	keysym->mod = KMOD_NONE;
       
   487 	keysym->unicode = 0;
       
   488 	if ( pressed && SDL_TranslateUNICODE ) {
       
   489 #ifdef NO_GETKEYBOARDSTATE
       
   490 		/* Uh oh, better hope the vkey is close enough.. */
       
   491 		keysym->unicode = vkey;
       
   492 #else
       
   493 		BYTE	keystate[256];
       
   494 		Uint16	wchars[2];
       
   495 
       
   496 		GetKeyboardState(keystate);
       
   497 		if (SDL_ToUnicode((UINT)vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
       
   498 		{
       
   499 			keysym->unicode = wchars[0];
       
   500 		}
       
   501 #endif /* NO_GETKEYBOARDSTATE */
       
   502 	}
       
   503 
       
   504 	if ((vkey == VK_RETURN) && (scancode & 0x100)) {
       
   505 		/* No VK_ code for the keypad enter key */
       
   506 		keysym->sym = SDLK_KP_ENTER;
       
   507 	}
       
   508 	else {
       
   509 		keysym->sym = VK_keymap[SDL_MapVirtualKey(scancode, vkey)];
       
   510 	}
       
   511 
       
   512 #if 0
       
   513 	{
       
   514 		HKL     hLayoutCurrent = GetKeyboardLayout(0);
       
   515 		int     sc = scancode & 0xFF;
       
   516 
       
   517 		printf("SYM:%d, VK:0x%02X, SC:0x%04X, US:(1:0x%02X, 3:0x%02X), "
       
   518 			"Current:(1:0x%02X, 3:0x%02X)\n",
       
   519 			keysym->sym, vkey, scancode,
       
   520 			MapVirtualKeyEx(sc, 1, hLayoutUS),
       
   521 			MapVirtualKeyEx(sc, 3, hLayoutUS),
       
   522 			MapVirtualKeyEx(sc, 1, hLayoutCurrent),
       
   523 			MapVirtualKeyEx(sc, 3, hLayoutCurrent)
       
   524 		);
       
   525 	}
       
   526 #endif
       
   527 	return(keysym);
       
   528 }
       
   529 
       
   530 int DIB_CreateWindow(_THIS)
       
   531 {
       
   532 	char *windowid = SDL_getenv("SDL_WINDOWID");
       
   533 
       
   534 	SDL_RegisterApp(NULL, 0, 0);
       
   535 
       
   536 	SDL_windowid = (windowid != NULL);
       
   537 	if ( SDL_windowid ) {
       
   538 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
       
   539 		/* wince 2.1 does not have strtol */
       
   540 		wchar_t *windowid_t = SDL_malloc((SDL_strlen(windowid) + 1) * sizeof(wchar_t));
       
   541 		MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, windowid, -1, windowid_t, SDL_strlen(windowid) + 1);
       
   542 		SDL_Window = (HWND)wcstol(windowid_t, NULL, 0);
       
   543 		SDL_free(windowid_t);
       
   544 #else
       
   545 		SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
       
   546 #endif
       
   547 		if ( SDL_Window == NULL ) {
       
   548 			SDL_SetError("Couldn't get user specified window");
       
   549 			return(-1);
       
   550 		}
       
   551 
       
   552 		/* DJM: we want all event's for the user specified
       
   553 			window to be handled by SDL.
       
   554 		 */
       
   555 		userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
       
   556 		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
       
   557 	} else {
       
   558 		SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
       
   559                         (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
       
   560                         CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
       
   561 		if ( SDL_Window == NULL ) {
       
   562 			SDL_SetError("Couldn't create window");
       
   563 			return(-1);
       
   564 		}
       
   565 		ShowWindow(SDL_Window, SW_HIDE);
       
   566 	}
       
   567 
       
   568 	/* JC 14 Mar 2006
       
   569 		Flush the message loop or this can cause big problems later
       
   570 		Especially if the user decides to use dialog boxes or assert()!
       
   571 	*/
       
   572 	WIN_FlushMessageQueue();
       
   573 
       
   574 	return(0);
       
   575 }
       
   576 
       
   577 void DIB_DestroyWindow(_THIS)
       
   578 {
       
   579 	if ( SDL_windowid ) {
       
   580 		SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
       
   581 	} else {
       
   582 		DestroyWindow(SDL_Window);
       
   583 	}
       
   584 	SDL_UnregisterApp();
       
   585 
       
   586 	/* JC 14 Mar 2006
       
   587 		Flush the message loop or this can cause big problems later
       
   588 		Especially if the user decides to use dialog boxes or assert()!
       
   589 	*/
       
   590 	WIN_FlushMessageQueue();
       
   591 }