symbian-qemu-0.9.1-12/libsdl-trunk/src/video/windib/SDL_dibvideo.h
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     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #ifndef _SDL_dibvideo_h
       
    25 #define _SDL_dibvideo_h
       
    26 
       
    27 #define WIN32_LEAN_AND_MEAN
       
    28 #include <windows.h>
       
    29 
       
    30 /* for PDA */
       
    31 typedef enum
       
    32 {
       
    33 	SDL_ORIENTATION_UP,
       
    34 	SDL_ORIENTATION_DOWN,
       
    35 	SDL_ORIENTATION_LEFT,
       
    36 	SDL_ORIENTATION_RIGHT
       
    37 } SDL_ScreenOrientation;
       
    38 
       
    39 /* Private display data */
       
    40 struct SDL_PrivateVideoData {
       
    41     HBITMAP screen_bmp;
       
    42     HPALETTE screen_pal;
       
    43     LOGPALETTE *screen_logpal;
       
    44     BOOL grab_palette;
       
    45 
       
    46     int allow_screensaver;
       
    47 
       
    48 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
       
    49     int SDL_nummodes[NUM_MODELISTS];
       
    50     SDL_Rect **SDL_modelist[NUM_MODELISTS];
       
    51 
       
    52 	SDL_ScreenOrientation orientation;
       
    53 #ifdef _WIN32_WCE
       
    54 	int invert; /* do to remove, used by GAPI driver! */
       
    55 	char hiresFix; /* using hires mode without defining hires resource */
       
    56 	int supportRotation; /* for Pocket PC devices */
       
    57 	DWORD origRotation; /* for Pocket PC devices */
       
    58 #endif
       
    59 };
       
    60 /* Old variable names */
       
    61 #define screen_bmp		(this->hidden->screen_bmp)
       
    62 #define screen_pal		(this->hidden->screen_pal)
       
    63 #define screen_logpal		(this->hidden->screen_logpal)
       
    64 #define grab_palette		(this->hidden->grab_palette)
       
    65 #define SDL_nummodes		(this->hidden->SDL_nummodes)
       
    66 #define SDL_modelist		(this->hidden->SDL_modelist)
       
    67 
       
    68 #endif /* _SDL_dibvideo_h */