symbian-qemu-0.9.1-12/libsdl-trunk/src/video/windx5/SDL_dx5video.h
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     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 #ifndef _SDL_dx5video_h
       
    25 #define _SDL_dx5video_h
       
    26 
       
    27 #include "directx.h"
       
    28 
       
    29 /* Private display data */
       
    30 struct SDL_PrivateVideoData {
       
    31     LPDIRECTDRAW2 ddraw2;
       
    32     LPDIRECTDRAWSURFACE3 SDL_primary;
       
    33     LPDIRECTDRAWCLIPPER SDL_clipper;
       
    34     LPDIRECTDRAWPALETTE SDL_palette;
       
    35     PALETTEENTRY SDL_colors[256];
       
    36     int colorchange_expected;
       
    37 
       
    38 #define NUM_MODELISTS	4		/* 8, 16, 24, and 32 bits-per-pixel */
       
    39     int SDL_nummodes[NUM_MODELISTS];
       
    40     SDL_Rect **SDL_modelist[NUM_MODELISTS];
       
    41     int SDL_modeindex[NUM_MODELISTS];
       
    42 };
       
    43 /* Old variable names */
       
    44 #define ddraw2			(this->hidden->ddraw2)
       
    45 #define SDL_primary		(this->hidden->SDL_primary)
       
    46 #define SDL_clipper		(this->hidden->SDL_clipper)
       
    47 #define SDL_palette		(this->hidden->SDL_palette)
       
    48 #define SDL_colors		(this->hidden->SDL_colors)
       
    49 #define colorchange_expected	(this->hidden->colorchange_expected)
       
    50 #define SDL_nummodes		(this->hidden->SDL_nummodes)
       
    51 #define SDL_modelist		(this->hidden->SDL_modelist)
       
    52 #define SDL_modeindex		(this->hidden->SDL_modeindex)
       
    53 
       
    54 /* DirectX function pointers for video and events */
       
    55 extern HRESULT (WINAPI *DDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
       
    56 extern HRESULT (WINAPI *DInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT *ppDI, LPUNKNOWN punkOuter);
       
    57 
       
    58 /* DirectDraw error reporting function */
       
    59 extern void SetDDerror(const char *function, int code);
       
    60 
       
    61 #endif /* _SDL_dx5video_h */