symbian-qemu-0.9.1-12/libsdl-trunk/src/video/windx5/SDL_dx5yuv.c
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2006 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 #include "SDL_config.h"
       
    23 
       
    24 /* This is the DirectDraw implementation of YUV video overlays */
       
    25 
       
    26 #include "SDL_video.h"
       
    27 #include "SDL_dx5yuv_c.h"
       
    28 #include "../SDL_yuvfuncs.h"
       
    29 
       
    30 //#define USE_DIRECTX_OVERLAY
       
    31 
       
    32 /* The functions used to manipulate software video overlays */
       
    33 static struct private_yuvhwfuncs dx5_yuvfuncs = {
       
    34 	DX5_LockYUVOverlay,
       
    35 	DX5_UnlockYUVOverlay,
       
    36 	DX5_DisplayYUVOverlay,
       
    37 	DX5_FreeYUVOverlay
       
    38 };
       
    39 
       
    40 struct private_yuvhwdata {
       
    41 	LPDIRECTDRAWSURFACE3 surface;
       
    42 
       
    43 	/* These are just so we don't have to allocate them separately */
       
    44 	Uint16 pitches[3];
       
    45 	Uint8 *planes[3];
       
    46 };
       
    47 
       
    48 
       
    49 static LPDIRECTDRAWSURFACE3 CreateYUVSurface(_THIS,
       
    50                                          int width, int height, Uint32 format)
       
    51 {
       
    52 	HRESULT result;
       
    53 	LPDIRECTDRAWSURFACE  dd_surface1;
       
    54 	LPDIRECTDRAWSURFACE3 dd_surface3;
       
    55 	DDSURFACEDESC ddsd;
       
    56 
       
    57 	/* Set up the surface description */
       
    58 	SDL_memset(&ddsd, 0, sizeof(ddsd));
       
    59 	ddsd.dwSize = sizeof(ddsd);
       
    60 	ddsd.dwFlags = (DDSD_WIDTH|DDSD_HEIGHT|DDSD_CAPS|DDSD_PIXELFORMAT);
       
    61 	ddsd.dwWidth = width;
       
    62 	ddsd.dwHeight= height;
       
    63 #ifdef USE_DIRECTX_OVERLAY
       
    64 	ddsd.ddsCaps.dwCaps = (DDSCAPS_OVERLAY|DDSCAPS_VIDEOMEMORY);
       
    65 #else
       
    66 	ddsd.ddsCaps.dwCaps = (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_VIDEOMEMORY);
       
    67 #endif
       
    68 	ddsd.ddpfPixelFormat.dwSize = sizeof(ddsd.ddpfPixelFormat);
       
    69 	ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
       
    70 	ddsd.ddpfPixelFormat.dwFourCC = format;
       
    71 
       
    72 	/* Create the DirectDraw video surface */
       
    73 	result = IDirectDraw2_CreateSurface(ddraw2, &ddsd, &dd_surface1, NULL); 
       
    74 	if ( result != DD_OK ) {
       
    75 		SetDDerror("DirectDraw2::CreateSurface", result);
       
    76 		return(NULL);
       
    77 	}
       
    78 	result = IDirectDrawSurface_QueryInterface(dd_surface1,
       
    79 			&IID_IDirectDrawSurface3, (LPVOID *)&dd_surface3);
       
    80 	IDirectDrawSurface_Release(dd_surface1);
       
    81 	if ( result != DD_OK ) {
       
    82 		SetDDerror("DirectDrawSurface::QueryInterface", result);
       
    83 		return(NULL);
       
    84 	}
       
    85 
       
    86 	/* Make sure the surface format was set properly */
       
    87 	SDL_memset(&ddsd, 0, sizeof(ddsd));
       
    88 	ddsd.dwSize = sizeof(ddsd);
       
    89 	result = IDirectDrawSurface3_Lock(dd_surface3, NULL,
       
    90 					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
       
    91 	if ( result != DD_OK ) {
       
    92 		SetDDerror("DirectDrawSurface3::Lock", result);
       
    93 		IDirectDrawSurface_Release(dd_surface3);
       
    94 		return(NULL);
       
    95 	}
       
    96 	IDirectDrawSurface3_Unlock(dd_surface3, NULL);
       
    97 
       
    98 	if ( !(ddsd.ddpfPixelFormat.dwFlags & DDPF_FOURCC) ||
       
    99 	      (ddsd.ddpfPixelFormat.dwFourCC != format) ) {
       
   100 		SDL_SetError("DDraw didn't use requested FourCC format");
       
   101 		IDirectDrawSurface_Release(dd_surface3);
       
   102 		return(NULL);
       
   103 	}
       
   104 
       
   105 	/* We're ready to go! */
       
   106 	return(dd_surface3);
       
   107 }
       
   108 
       
   109 #ifdef DEBUG_YUV
       
   110 static char *PrintFOURCC(Uint32 code)
       
   111 {
       
   112 	static char buf[5];
       
   113 
       
   114 	buf[3] = code >> 24;
       
   115 	buf[2] = (code >> 16) & 0xFF;
       
   116 	buf[1] = (code >> 8) & 0xFF;
       
   117 	buf[0] = (code & 0xFF);
       
   118 	return(buf);
       
   119 }
       
   120 #endif
       
   121 
       
   122 SDL_Overlay *DX5_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display)
       
   123 {
       
   124 	SDL_Overlay *overlay;
       
   125 	struct private_yuvhwdata *hwdata;
       
   126 
       
   127 #ifdef DEBUG_YUV
       
   128 	DWORD numcodes;
       
   129 	DWORD *codes;
       
   130 
       
   131 	printf("FOURCC format requested: 0x%x\n", PrintFOURCC(format));
       
   132 	IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, NULL);
       
   133 	if ( numcodes ) {
       
   134 		DWORD i;
       
   135 		codes = SDL_malloc(numcodes*sizeof(*codes));
       
   136 		if ( codes ) {
       
   137 			IDirectDraw2_GetFourCCCodes(ddraw2, &numcodes, codes);
       
   138 			for ( i=0; i<numcodes; ++i ) {
       
   139 				fprintf(stderr, "Code %d: 0x%x\n", i, PrintFOURCC(codes[i]));
       
   140 			}
       
   141 			SDL_free(codes);
       
   142 		}
       
   143 	} else {
       
   144 		fprintf(stderr, "No FOURCC codes supported\n");
       
   145 	}
       
   146 #endif
       
   147 
       
   148 	/* Create the overlay structure */
       
   149 	overlay = (SDL_Overlay *)SDL_malloc(sizeof *overlay);
       
   150 	if ( overlay == NULL ) {
       
   151 		SDL_OutOfMemory();
       
   152 		return(NULL);
       
   153 	}
       
   154 	SDL_memset(overlay, 0, (sizeof *overlay));
       
   155 
       
   156 	/* Fill in the basic members */
       
   157 	overlay->format = format;
       
   158 	overlay->w = width;
       
   159 	overlay->h = height;
       
   160 
       
   161 	/* Set up the YUV surface function structure */
       
   162 	overlay->hwfuncs = &dx5_yuvfuncs;
       
   163 
       
   164 	/* Create the pixel data and lookup tables */
       
   165 	hwdata = (struct private_yuvhwdata *)SDL_malloc(sizeof *hwdata);
       
   166 	overlay->hwdata = hwdata;
       
   167 	if ( hwdata == NULL ) {
       
   168 		SDL_OutOfMemory();
       
   169 		SDL_FreeYUVOverlay(overlay);
       
   170 		return(NULL);
       
   171 	}
       
   172 	hwdata->surface = CreateYUVSurface(this, width, height, format);
       
   173 	if ( hwdata->surface == NULL ) {
       
   174 		SDL_FreeYUVOverlay(overlay);
       
   175 		return(NULL);
       
   176 	}
       
   177 	overlay->hw_overlay = 1;
       
   178 
       
   179 	/* Set up the plane pointers */
       
   180 	overlay->pitches = hwdata->pitches;
       
   181 	overlay->pixels = hwdata->planes;
       
   182 	switch (format) {
       
   183 	    case SDL_YV12_OVERLAY:
       
   184 	    case SDL_IYUV_OVERLAY:
       
   185 		overlay->planes = 3;
       
   186 		break;
       
   187 	    default:
       
   188 		overlay->planes = 1;
       
   189 		break;
       
   190 	}
       
   191 
       
   192 	/* We're all done.. */
       
   193 	return(overlay);
       
   194 }
       
   195 
       
   196 int DX5_LockYUVOverlay(_THIS, SDL_Overlay *overlay)
       
   197 {
       
   198 	HRESULT result;
       
   199 	LPDIRECTDRAWSURFACE3 surface;
       
   200 	DDSURFACEDESC ddsd;
       
   201 
       
   202 	surface = overlay->hwdata->surface;
       
   203 	SDL_memset(&ddsd, 0, sizeof(ddsd));
       
   204 	ddsd.dwSize = sizeof(ddsd);
       
   205 	result = IDirectDrawSurface3_Lock(surface, NULL,
       
   206 					  &ddsd, DDLOCK_NOSYSLOCK, NULL);
       
   207 	if ( result == DDERR_SURFACELOST ) {
       
   208 		result = IDirectDrawSurface3_Restore(surface);
       
   209 		result = IDirectDrawSurface3_Lock(surface, NULL, &ddsd, 
       
   210 					(DDLOCK_NOSYSLOCK|DDLOCK_WAIT), NULL);
       
   211 	}
       
   212 	if ( result != DD_OK ) {
       
   213 		SetDDerror("DirectDrawSurface3::Lock", result);
       
   214 		return(-1);
       
   215 	}
       
   216 
       
   217 	/* Find the pitch and offset values for the overlay */
       
   218 #if defined(NONAMELESSUNION)
       
   219 	overlay->pitches[0] = (Uint16)ddsd.u1.lPitch;
       
   220 #else
       
   221 	overlay->pitches[0] = (Uint16)ddsd.lPitch;
       
   222 #endif
       
   223 	overlay->pixels[0] = (Uint8 *)ddsd.lpSurface;
       
   224 	switch (overlay->format) {
       
   225 	    case SDL_YV12_OVERLAY:
       
   226 	    case SDL_IYUV_OVERLAY:
       
   227 		/* Add the two extra planes */
       
   228 		overlay->pitches[1] = overlay->pitches[0] / 2;
       
   229 		overlay->pitches[2] = overlay->pitches[0] / 2;
       
   230 	        overlay->pixels[1] = overlay->pixels[0] +
       
   231 		                     overlay->pitches[0] * overlay->h;
       
   232 	        overlay->pixels[2] = overlay->pixels[1] +
       
   233 		                     overlay->pitches[1] * overlay->h / 2;
       
   234 	        break;
       
   235 	    default:
       
   236 		/* Only one plane, no worries */
       
   237 		break;
       
   238 	}
       
   239 	return(0);
       
   240 }
       
   241 
       
   242 void DX5_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay)
       
   243 {
       
   244 	LPDIRECTDRAWSURFACE3 surface;
       
   245 
       
   246 	surface = overlay->hwdata->surface;
       
   247 	IDirectDrawSurface3_Unlock(surface, NULL);
       
   248 }
       
   249 
       
   250 int DX5_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst)
       
   251 {
       
   252 	HRESULT result;
       
   253 	LPDIRECTDRAWSURFACE3 surface;
       
   254 	RECT srcrect, dstrect;
       
   255 
       
   256 	surface = overlay->hwdata->surface;
       
   257 	srcrect.top = src->y;
       
   258 	srcrect.bottom = srcrect.top+src->h;
       
   259 	srcrect.left = src->x;
       
   260 	srcrect.right = srcrect.left+src->w;
       
   261 	dstrect.top = SDL_bounds.top+dst->y;
       
   262 	dstrect.left = SDL_bounds.left+dst->x;
       
   263 	dstrect.bottom = dstrect.top+dst->h;
       
   264 	dstrect.right = dstrect.left+dst->w;
       
   265 #ifdef USE_DIRECTX_OVERLAY
       
   266 	result = IDirectDrawSurface3_UpdateOverlay(surface, &srcrect,
       
   267 				SDL_primary, &dstrect, DDOVER_SHOW, NULL);
       
   268 	if ( result != DD_OK ) {
       
   269 		SetDDerror("DirectDrawSurface3::UpdateOverlay", result);
       
   270 		return(-1);
       
   271 	}
       
   272 #else
       
   273 	result = IDirectDrawSurface3_Blt(SDL_primary, &dstrect, surface, &srcrect,
       
   274 							DDBLT_WAIT, NULL);
       
   275 	if ( result != DD_OK ) {
       
   276 		SetDDerror("DirectDrawSurface3::Blt", result);
       
   277 		return(-1);
       
   278 	}
       
   279 #endif
       
   280 	return(0);
       
   281 }
       
   282 
       
   283 void DX5_FreeYUVOverlay(_THIS, SDL_Overlay *overlay)
       
   284 {
       
   285 	struct private_yuvhwdata *hwdata;
       
   286 
       
   287 	hwdata = overlay->hwdata;
       
   288 	if ( hwdata ) {
       
   289 		if ( hwdata->surface ) {
       
   290 			IDirectDrawSurface_Release(hwdata->surface);
       
   291 		}
       
   292 		SDL_free(hwdata);
       
   293 	}
       
   294 }
       
   295