symbian-qemu-0.9.1-12/python-2.6.1/Demo/tkinter/matt/pong-demo-1.py
changeset 1 2fb8b9db1c86
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0:ffa851df0825 1:2fb8b9db1c86
       
     1 from Tkinter import *
       
     2 
       
     3 import string
       
     4 
       
     5 
       
     6 class Pong(Frame):
       
     7     def createWidgets(self):
       
     8         self.QUIT = Button(self, text='QUIT', foreground='red',
       
     9                            command=self.quit)
       
    10         self.QUIT.pack(side=LEFT, fill=BOTH)
       
    11 
       
    12         ## The playing field
       
    13         self.draw = Canvas(self, width="5i", height="5i")
       
    14 
       
    15         ## The speed control for the ball
       
    16         self.speed = Scale(self, orient=HORIZONTAL, label="ball speed",
       
    17                            from_=-100, to=100)
       
    18 
       
    19         self.speed.pack(side=BOTTOM, fill=X)
       
    20 
       
    21         # The ball
       
    22         self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i",
       
    23                                           fill="red")
       
    24         self.x = 0.05
       
    25         self.y = 0.05
       
    26         self.velocity_x = 0.3
       
    27         self.velocity_y = 0.5
       
    28 
       
    29         self.draw.pack(side=LEFT)
       
    30 
       
    31     def moveBall(self, *args):
       
    32         if (self.x > 5.0) or (self.x < 0.0):
       
    33             self.velocity_x = -1.0 * self.velocity_x
       
    34         if (self.y > 5.0) or (self.y < 0.0):
       
    35             self.velocity_y = -1.0 * self.velocity_y
       
    36 
       
    37         deltax = (self.velocity_x * self.speed.get() / 100.0)
       
    38         deltay = (self.velocity_y * self.speed.get() / 100.0)
       
    39         self.x = self.x + deltax
       
    40         self.y = self.y + deltay
       
    41 
       
    42         self.draw.move(self.ball,  "%ri" % deltax, "%ri" % deltay)
       
    43         self.after(10, self.moveBall)
       
    44 
       
    45     def __init__(self, master=None):
       
    46         Frame.__init__(self, master)
       
    47         Pack.config(self)
       
    48         self.createWidgets()
       
    49         self.after(10, self.moveBall)
       
    50 
       
    51 
       
    52 game = Pong()
       
    53 
       
    54 game.mainloop()