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1 #!/usr/bin/python |
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2 """ turtle-example-suite: |
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3 |
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4 tdemo_minimal_hanoi.py |
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5 |
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6 A minimal 'Towers of Hanoi' animation: |
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7 A tower of 6 discs is transferred from the |
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8 left to the right peg. |
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9 |
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10 An imho quite elegant and concise |
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11 implementation using a tower class, which |
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12 is derived from the built-in type list. |
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13 |
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14 Discs are turtles with shape "square", but |
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15 stretched to rectangles by shapesize() |
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16 --------------------------------------- |
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17 To exit press STOP button |
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18 --------------------------------------- |
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19 """ |
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20 from turtle import * |
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21 |
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22 class Disc(Turtle): |
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23 def __init__(self, n): |
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24 Turtle.__init__(self, shape="square", visible=False) |
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25 self.pu() |
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26 self.shapesize(1.5, n*1.5, 2) # square-->rectangle |
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27 self.fillcolor(n/6., 0, 1-n/6.) |
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28 self.st() |
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29 |
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30 class Tower(list): |
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31 "Hanoi tower, a subclass of built-in type list" |
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32 def __init__(self, x): |
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33 "create an empty tower. x is x-position of peg" |
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34 self.x = x |
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35 def push(self, d): |
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36 d.setx(self.x) |
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37 d.sety(-150+34*len(self)) |
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38 self.append(d) |
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39 def pop(self): |
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40 d = list.pop(self) |
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41 d.sety(150) |
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42 return d |
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43 |
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44 def hanoi(n, from_, with_, to_): |
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45 if n > 0: |
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46 hanoi(n-1, from_, to_, with_) |
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47 to_.push(from_.pop()) |
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48 hanoi(n-1, with_, from_, to_) |
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49 |
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50 def play(): |
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51 onkey(None,"space") |
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52 clear() |
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53 hanoi(6, t1, t2, t3) |
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54 write("press STOP button to exit", |
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55 align="center", font=("Courier", 16, "bold")) |
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56 |
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57 def main(): |
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58 global t1, t2, t3 |
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59 ht(); penup(); goto(0, -225) # writer turtle |
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60 t1 = Tower(-250) |
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61 t2 = Tower(0) |
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62 t3 = Tower(250) |
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63 # make tower of 6 discs |
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64 for i in range(6,0,-1): |
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65 t1.push(Disc(i)) |
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66 # prepare spartanic user interface ;-) |
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67 write("press spacebar to start game", |
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68 align="center", font=("Courier", 16, "bold")) |
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69 onkey(play, "space") |
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70 listen() |
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71 return "EVENTLOOP" |
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72 |
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73 if __name__=="__main__": |
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74 msg = main() |
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75 print msg |
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76 mainloop() |