symbian-qemu-0.9.1-12/python-2.6.1/Doc/library/socketserver.rst
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     1 
       
     2 :mod:`SocketServer` --- A framework for network servers
       
     3 =======================================================
       
     4 
       
     5 .. module:: SocketServer
       
     6    :synopsis: A framework for network servers.
       
     7 
       
     8 .. note::
       
     9 
       
    10    The :mod:`SocketServer` module has been renamed to `socketserver` in Python
       
    11    3.0.  The :term:`2to3` tool will automatically adapt imports when converting
       
    12    your sources to 3.0.
       
    13 
       
    14 
       
    15 The :mod:`SocketServer` module simplifies the task of writing network servers.
       
    16 
       
    17 There are four basic server classes: :class:`TCPServer` uses the Internet TCP
       
    18 protocol, which provides for continuous streams of data between the client and
       
    19 server.  :class:`UDPServer` uses datagrams, which are discrete packets of
       
    20 information that may arrive out of order or be lost while in transit.  The more
       
    21 infrequently used :class:`UnixStreamServer` and :class:`UnixDatagramServer`
       
    22 classes are similar, but use Unix domain sockets; they're not available on
       
    23 non-Unix platforms.  For more details on network programming, consult a book
       
    24 such as
       
    25 W. Richard Steven's UNIX Network Programming or Ralph Davis's Win32 Network
       
    26 Programming.
       
    27 
       
    28 These four classes process requests :dfn:`synchronously`; each request must be
       
    29 completed before the next request can be started.  This isn't suitable if each
       
    30 request takes a long time to complete, because it requires a lot of computation,
       
    31 or because it returns a lot of data which the client is slow to process.  The
       
    32 solution is to create a separate process or thread to handle each request; the
       
    33 :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes can be used to
       
    34 support asynchronous behaviour.
       
    35 
       
    36 Creating a server requires several steps.  First, you must create a request
       
    37 handler class by subclassing the :class:`BaseRequestHandler` class and
       
    38 overriding its :meth:`handle` method; this method will process incoming
       
    39 requests.  Second, you must instantiate one of the server classes, passing it
       
    40 the server's address and the request handler class.  Finally, call the
       
    41 :meth:`handle_request` or :meth:`serve_forever` method of the server object to
       
    42 process one or many requests.
       
    43 
       
    44 When inheriting from :class:`ThreadingMixIn` for threaded connection behavior,
       
    45 you should explicitly declare how you want your threads to behave on an abrupt
       
    46 shutdown. The :class:`ThreadingMixIn` class defines an attribute
       
    47 *daemon_threads*, which indicates whether or not the server should wait for
       
    48 thread termination. You should set the flag explicitly if you would like threads
       
    49 to behave autonomously; the default is :const:`False`, meaning that Python will
       
    50 not exit until all threads created by :class:`ThreadingMixIn` have exited.
       
    51 
       
    52 Server classes have the same external methods and attributes, no matter what
       
    53 network protocol they use.
       
    54 
       
    55 
       
    56 Server Creation Notes
       
    57 ---------------------
       
    58 
       
    59 There are five classes in an inheritance diagram, four of which represent
       
    60 synchronous servers of four types::
       
    61 
       
    62    +------------+
       
    63    | BaseServer |
       
    64    +------------+
       
    65          |
       
    66          v
       
    67    +-----------+        +------------------+
       
    68    | TCPServer |------->| UnixStreamServer |
       
    69    +-----------+        +------------------+
       
    70          |
       
    71          v
       
    72    +-----------+        +--------------------+
       
    73    | UDPServer |------->| UnixDatagramServer |
       
    74    +-----------+        +--------------------+
       
    75 
       
    76 Note that :class:`UnixDatagramServer` derives from :class:`UDPServer`, not from
       
    77 :class:`UnixStreamServer` --- the only difference between an IP and a Unix
       
    78 stream server is the address family, which is simply repeated in both Unix
       
    79 server classes.
       
    80 
       
    81 Forking and threading versions of each type of server can be created using the
       
    82 :class:`ForkingMixIn` and :class:`ThreadingMixIn` mix-in classes.  For instance,
       
    83 a threading UDP server class is created as follows::
       
    84 
       
    85    class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
       
    86 
       
    87 The mix-in class must come first, since it overrides a method defined in
       
    88 :class:`UDPServer`.  Setting the various member variables also changes the
       
    89 behavior of the underlying server mechanism.
       
    90 
       
    91 To implement a service, you must derive a class from :class:`BaseRequestHandler`
       
    92 and redefine its :meth:`handle` method.  You can then run various versions of
       
    93 the service by combining one of the server classes with your request handler
       
    94 class.  The request handler class must be different for datagram or stream
       
    95 services.  This can be hidden by using the handler subclasses
       
    96 :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`.
       
    97 
       
    98 Of course, you still have to use your head!  For instance, it makes no sense to
       
    99 use a forking server if the service contains state in memory that can be
       
   100 modified by different requests, since the modifications in the child process
       
   101 would never reach the initial state kept in the parent process and passed to
       
   102 each child.  In this case, you can use a threading server, but you will probably
       
   103 have to use locks to protect the integrity of the shared data.
       
   104 
       
   105 On the other hand, if you are building an HTTP server where all data is stored
       
   106 externally (for instance, in the file system), a synchronous class will
       
   107 essentially render the service "deaf" while one request is being handled --
       
   108 which may be for a very long time if a client is slow to receive all the data it
       
   109 has requested.  Here a threading or forking server is appropriate.
       
   110 
       
   111 In some cases, it may be appropriate to process part of a request synchronously,
       
   112 but to finish processing in a forked child depending on the request data.  This
       
   113 can be implemented by using a synchronous server and doing an explicit fork in
       
   114 the request handler class :meth:`handle` method.
       
   115 
       
   116 Another approach to handling multiple simultaneous requests in an environment
       
   117 that supports neither threads nor :func:`fork` (or where these are too expensive
       
   118 or inappropriate for the service) is to maintain an explicit table of partially
       
   119 finished requests and to use :func:`select` to decide which request to work on
       
   120 next (or whether to handle a new incoming request).  This is particularly
       
   121 important for stream services where each client can potentially be connected for
       
   122 a long time (if threads or subprocesses cannot be used). See :mod:`asyncore` for
       
   123 another way to manage this.
       
   124 
       
   125 .. XXX should data and methods be intermingled, or separate?
       
   126    how should the distinction between class and instance variables be drawn?
       
   127 
       
   128 
       
   129 Server Objects
       
   130 --------------
       
   131 
       
   132 
       
   133 .. function:: fileno()
       
   134 
       
   135    Return an integer file descriptor for the socket on which the server is
       
   136    listening.  This function is most commonly passed to :func:`select.select`, to
       
   137    allow monitoring multiple servers in the same process.
       
   138 
       
   139 
       
   140 .. function:: handle_request()
       
   141 
       
   142    Process a single request.  This function calls the following methods in
       
   143    order: :meth:`get_request`, :meth:`verify_request`, and
       
   144    :meth:`process_request`.  If the user-provided :meth:`handle` method of the
       
   145    handler class raises an exception, the server's :meth:`handle_error` method
       
   146    will be called.  If no request is received within :attr:`self.timeout`
       
   147    seconds, :meth:`handle_timeout` will be called and :meth:`handle_request`
       
   148    will return.
       
   149 
       
   150 
       
   151 .. function:: serve_forever(poll_interval=0.5)
       
   152 
       
   153    Handle requests until an explicit :meth:`shutdown` request.  Polls for
       
   154    shutdown every *poll_interval* seconds.
       
   155 
       
   156 
       
   157 .. function:: shutdown()
       
   158 
       
   159    Tells the :meth:`serve_forever` loop to stop and waits until it does.
       
   160 
       
   161    .. versionadded:: 2.6
       
   162 
       
   163 
       
   164 .. data:: address_family
       
   165 
       
   166    The family of protocols to which the server's socket belongs.
       
   167    Common examples are :const:`socket.AF_INET` and :const:`socket.AF_UNIX`.
       
   168 
       
   169 
       
   170 .. data:: RequestHandlerClass
       
   171 
       
   172    The user-provided request handler class; an instance of this class is created
       
   173    for each request.
       
   174 
       
   175 
       
   176 .. data:: server_address
       
   177 
       
   178    The address on which the server is listening.  The format of addresses varies
       
   179    depending on the protocol family; see the documentation for the socket module
       
   180    for details.  For Internet protocols, this is a tuple containing a string giving
       
   181    the address, and an integer port number: ``('127.0.0.1', 80)``, for example.
       
   182 
       
   183 
       
   184 .. data:: socket
       
   185 
       
   186    The socket object on which the server will listen for incoming requests.
       
   187 
       
   188 The server classes support the following class variables:
       
   189 
       
   190 .. XXX should class variables be covered before instance variables, or vice versa?
       
   191 
       
   192 
       
   193 .. data:: allow_reuse_address
       
   194 
       
   195    Whether the server will allow the reuse of an address. This defaults to
       
   196    :const:`False`, and can be set in subclasses to change the policy.
       
   197 
       
   198 
       
   199 .. data:: request_queue_size
       
   200 
       
   201    The size of the request queue.  If it takes a long time to process a single
       
   202    request, any requests that arrive while the server is busy are placed into a
       
   203    queue, up to :attr:`request_queue_size` requests.  Once the queue is full,
       
   204    further requests from clients will get a "Connection denied" error.  The default
       
   205    value is usually 5, but this can be overridden by subclasses.
       
   206 
       
   207 
       
   208 .. data:: socket_type
       
   209 
       
   210    The type of socket used by the server; :const:`socket.SOCK_STREAM` and
       
   211    :const:`socket.SOCK_DGRAM` are two common values.
       
   212 
       
   213 .. data:: timeout
       
   214 
       
   215    Timeout duration, measured in seconds, or :const:`None` if no timeout is
       
   216    desired.  If :meth:`handle_request` receives no incoming requests within the
       
   217    timeout period, the :meth:`handle_timeout` method is called.
       
   218 
       
   219 There are various server methods that can be overridden by subclasses of base
       
   220 server classes like :class:`TCPServer`; these methods aren't useful to external
       
   221 users of the server object.
       
   222 
       
   223 .. XXX should the default implementations of these be documented, or should
       
   224    it be assumed that the user will look at SocketServer.py?
       
   225 
       
   226 
       
   227 .. function:: finish_request()
       
   228 
       
   229    Actually processes the request by instantiating :attr:`RequestHandlerClass` and
       
   230    calling its :meth:`handle` method.
       
   231 
       
   232 
       
   233 .. function:: get_request()
       
   234 
       
   235    Must accept a request from the socket, and return a 2-tuple containing the *new*
       
   236    socket object to be used to communicate with the client, and the client's
       
   237    address.
       
   238 
       
   239 
       
   240 .. function:: handle_error(request, client_address)
       
   241 
       
   242    This function is called if the :attr:`RequestHandlerClass`'s :meth:`handle`
       
   243    method raises an exception.  The default action is to print the traceback to
       
   244    standard output and continue handling further requests.
       
   245 
       
   246 .. function:: handle_timeout()
       
   247 
       
   248    This function is called when the :attr:`timeout` attribute has been set to a
       
   249    value other than :const:`None` and the timeout period has passed with no
       
   250    requests being received.  The default action for forking servers is
       
   251    to collect the status of any child processes that have exited, while
       
   252    in threading servers this method does nothing.
       
   253 
       
   254 .. function:: process_request(request, client_address)
       
   255 
       
   256    Calls :meth:`finish_request` to create an instance of the
       
   257    :attr:`RequestHandlerClass`.  If desired, this function can create a new process
       
   258    or thread to handle the request; the :class:`ForkingMixIn` and
       
   259    :class:`ThreadingMixIn` classes do this.
       
   260 
       
   261 .. Is there any point in documenting the following two functions?
       
   262    What would the purpose of overriding them be: initializing server
       
   263    instance variables, adding new network families?
       
   264 
       
   265 
       
   266 .. function:: server_activate()
       
   267 
       
   268    Called by the server's constructor to activate the server.  The default behavior
       
   269    just :meth:`listen`\ s to the server's socket. May be overridden.
       
   270 
       
   271 
       
   272 .. function:: server_bind()
       
   273 
       
   274    Called by the server's constructor to bind the socket to the desired address.
       
   275    May be overridden.
       
   276 
       
   277 
       
   278 .. function:: verify_request(request, client_address)
       
   279 
       
   280    Must return a Boolean value; if the value is :const:`True`, the request will be
       
   281    processed, and if it's :const:`False`, the request will be denied. This function
       
   282    can be overridden to implement access controls for a server. The default
       
   283    implementation always returns :const:`True`.
       
   284 
       
   285 
       
   286 RequestHandler Objects
       
   287 ----------------------
       
   288 
       
   289 The request handler class must define a new :meth:`handle` method, and can
       
   290 override any of the following methods.  A new instance is created for each
       
   291 request.
       
   292 
       
   293 
       
   294 .. function:: finish()
       
   295 
       
   296    Called after the :meth:`handle` method to perform any clean-up actions
       
   297    required.  The default implementation does nothing.  If :meth:`setup` or
       
   298    :meth:`handle` raise an exception, this function will not be called.
       
   299 
       
   300 
       
   301 .. function:: handle()
       
   302 
       
   303    This function must do all the work required to service a request.  The
       
   304    default implementation does nothing.  Several instance attributes are
       
   305    available to it; the request is available as :attr:`self.request`; the client
       
   306    address as :attr:`self.client_address`; and the server instance as
       
   307    :attr:`self.server`, in case it needs access to per-server information.
       
   308 
       
   309    The type of :attr:`self.request` is different for datagram or stream
       
   310    services.  For stream services, :attr:`self.request` is a socket object; for
       
   311    datagram services, :attr:`self.request` is a pair of string and socket.
       
   312    However, this can be hidden by using the request handler subclasses
       
   313    :class:`StreamRequestHandler` or :class:`DatagramRequestHandler`, which
       
   314    override the :meth:`setup` and :meth:`finish` methods, and provide
       
   315    :attr:`self.rfile` and :attr:`self.wfile` attributes.  :attr:`self.rfile` and
       
   316    :attr:`self.wfile` can be read or written, respectively, to get the request
       
   317    data or return data to the client.
       
   318 
       
   319 
       
   320 .. function:: setup()
       
   321 
       
   322    Called before the :meth:`handle` method to perform any initialization actions
       
   323    required.  The default implementation does nothing.
       
   324 
       
   325 
       
   326 Examples
       
   327 --------
       
   328 
       
   329 :class:`SocketServer.TCPServer` Example
       
   330 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
   331 
       
   332 This is the server side::
       
   333 
       
   334    import SocketServer
       
   335 
       
   336    class MyTCPHandler(SocketServer.BaseRequestHandler):
       
   337        """
       
   338        The RequestHandler class for our server.
       
   339 
       
   340        It is instantiated once per connection to the server, and must
       
   341        override the handle() method to implement communication to the
       
   342        client.
       
   343        """
       
   344 
       
   345        def handle(self):
       
   346            # self.request is the TCP socket connected to the client
       
   347            self.data = self.request.recv(1024).strip()
       
   348            print "%s wrote:" % self.client_address[0]
       
   349            print self.data
       
   350            # just send back the same data, but upper-cased
       
   351            self.request.send(self.data.upper())
       
   352 
       
   353    if __name__ == "__main__":
       
   354        HOST, PORT = "localhost", 9999
       
   355 
       
   356        # Create the server, binding to localhost on port 9999
       
   357        server = SocketServer.TCPServer((HOST, PORT), MyTCPHandler)
       
   358 
       
   359        # Activate the server; this will keep running until you
       
   360        # interrupt the program with Ctrl-C
       
   361        server.serve_forever()
       
   362 
       
   363 An alternative request handler class that makes use of streams (file-like
       
   364 objects that simplify communication by providing the standard file interface)::
       
   365 
       
   366    class MyTCPHandler(SocketServer.StreamRequestHandler):
       
   367 
       
   368        def handle(self):
       
   369            # self.rfile is a file-like object created by the handler;
       
   370            # we can now use e.g. readline() instead of raw recv() calls
       
   371            self.data = self.rfile.readline().strip()
       
   372            print "%s wrote:" % self.client_address[0]
       
   373            print self.data
       
   374            # Likewise, self.wfile is a file-like object used to write back
       
   375            # to the client
       
   376            self.wfile.write(self.data.upper())
       
   377 
       
   378 The difference is that the ``readline()`` call in the second handler will call
       
   379 ``recv()`` multiple times until it encounters a newline character, while the
       
   380 single ``recv()`` call in the first handler will just return what has been sent
       
   381 from the client in one ``send()`` call.
       
   382 
       
   383 
       
   384 This is the client side::
       
   385 
       
   386    import socket
       
   387    import sys
       
   388 
       
   389    HOST, PORT = "localhost", 9999
       
   390    data = " ".join(sys.argv[1:])
       
   391 
       
   392    # Create a socket (SOCK_STREAM means a TCP socket)
       
   393    sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
       
   394 
       
   395    # Connect to server and send data
       
   396    sock.connect((HOST, PORT))
       
   397    sock.send(data + "\n")
       
   398 
       
   399    # Receive data from the server and shut down
       
   400    received = sock.recv(1024)
       
   401    sock.close()
       
   402 
       
   403    print "Sent:     %s" % data
       
   404    print "Received: %s" % received
       
   405 
       
   406 
       
   407 The output of the example should look something like this:
       
   408 
       
   409 Server::
       
   410 
       
   411    $ python TCPServer.py
       
   412    127.0.0.1 wrote:
       
   413    hello world with TCP
       
   414    127.0.0.1 wrote:
       
   415    python is nice
       
   416 
       
   417 Client::
       
   418 
       
   419    $ python TCPClient.py hello world with TCP
       
   420    Sent:     hello world with TCP
       
   421    Received: HELLO WORLD WITH TCP
       
   422    $ python TCPClient.py python is nice
       
   423    Sent:     python is nice
       
   424    Received: PYTHON IS NICE
       
   425 
       
   426 
       
   427 :class:`SocketServer.UDPServer` Example
       
   428 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       
   429 
       
   430 This is the server side::
       
   431 
       
   432    import SocketServer
       
   433 
       
   434    class MyUDPHandler(SocketServer.BaseRequestHandler):
       
   435        """
       
   436        This class works similar to the TCP handler class, except that
       
   437        self.request consists of a pair of data and client socket, and since
       
   438        there is no connection the client address must be given explicitly
       
   439        when sending data back via sendto().
       
   440        """
       
   441 
       
   442        def handle(self):
       
   443            data = self.request[0].strip()
       
   444            socket = self.request[1]
       
   445            print "%s wrote:" % self.client_address[0]
       
   446            print data
       
   447            socket.sendto(data.upper(), self.client_address)
       
   448 
       
   449    if __name__ == "__main__":
       
   450       HOST, PORT = "localhost", 9999
       
   451       server = SocketServer.UDPServer((HOST, PORT), BaseUDPRequestHandler)
       
   452       server.serve_forever()
       
   453 
       
   454 This is the client side::
       
   455 
       
   456    import socket
       
   457    import sys
       
   458 
       
   459    HOST, PORT = "localhost"
       
   460    data = " ".join(sys.argv[1:])
       
   461 
       
   462    # SOCK_DGRAM is the socket type to use for UDP sockets
       
   463    sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
       
   464 
       
   465    # As you can see, there is no connect() call; UDP has no connections.
       
   466    # Instead, data is directly sent to the recipient via sendto().
       
   467    sock.sendto(data + "\n", (HOST, PORT))
       
   468    received = sock.recv(1024)
       
   469 
       
   470    print "Sent:     %s" % data
       
   471    print "Received: %s" % received
       
   472 
       
   473 The output of the example should look exactly like for the TCP server example.
       
   474 
       
   475 
       
   476 Asynchronous Mixins
       
   477 ~~~~~~~~~~~~~~~~~~~
       
   478 
       
   479 To build asynchronous handlers, use the :class:`ThreadingMixIn` and
       
   480 :class:`ForkingMixIn` classes.
       
   481 
       
   482 An example for the :class:`ThreadingMixIn` class::
       
   483 
       
   484    import socket
       
   485    import threading
       
   486    import SocketServer
       
   487 
       
   488    class ThreadedTCPRequestHandler(SocketServer.BaseRequestHandler):
       
   489 
       
   490        def handle(self):
       
   491            data = self.request.recv(1024)
       
   492            cur_thread = threading.currentThread()
       
   493            response = "%s: %s" % (cur_thread.getName(), data)
       
   494            self.request.send(response)
       
   495 
       
   496    class ThreadedTCPServer(SocketServer.ThreadingMixIn, SocketServer.TCPServer):
       
   497        pass
       
   498 
       
   499    def client(ip, port, message):
       
   500        sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
       
   501        sock.connect((ip, port))
       
   502        sock.send(message)
       
   503        response = sock.recv(1024)
       
   504        print "Received: %s" % response
       
   505        sock.close()
       
   506 
       
   507    if __name__ == "__main__":
       
   508        # Port 0 means to select an arbitrary unused port
       
   509        HOST, PORT = "localhost", 0
       
   510 
       
   511        server = ThreadedTCPServer((HOST, PORT), ThreadedTCPRequestHandler)
       
   512        ip, port = server.server_address
       
   513 
       
   514        # Start a thread with the server -- that thread will then start one
       
   515        # more thread for each request
       
   516        server_thread = threading.Thread(target=server.serve_forever)
       
   517        # Exit the server thread when the main thread terminates
       
   518        server_thread.setDaemon(True)
       
   519        server_thread.start()
       
   520        print "Server loop running in thread:", t.getName()
       
   521 
       
   522        client(ip, port, "Hello World 1")
       
   523        client(ip, port, "Hello World 2")
       
   524        client(ip, port, "Hello World 3")
       
   525 
       
   526        server.shutdown()
       
   527 
       
   528 The output of the example should look something like this::
       
   529 
       
   530    $ python ThreadedTCPServer.py
       
   531    Server loop running in thread: Thread-1
       
   532    Received: Thread-2: Hello World 1
       
   533    Received: Thread-3: Hello World 2
       
   534    Received: Thread-4: Hello World 3
       
   535 
       
   536 
       
   537 The :class:`ForkingMixIn` class is used in the same way, except that the server
       
   538 will spawn a new process for each request.