symbian-qemu-0.9.1-12/python-2.6.1/Doc/library/tkinter.rst
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+:mod:`Tkinter` --- Python interface to Tcl/Tk
+=============================================
+
+.. module:: Tkinter
+   :synopsis: Interface to Tcl/Tk for graphical user interfaces
+.. moduleauthor:: Guido van Rossum <guido@Python.org>
+
+
+The :mod:`Tkinter` module ("Tk interface") is the standard Python interface to
+the Tk GUI toolkit.  Both Tk and :mod:`Tkinter` are available on most Unix
+platforms, as well as on Windows systems.  (Tk itself is not part of Python; it
+is maintained at ActiveState.)
+
+.. note::
+
+   :mod:`Tkinter` has been renamed to :mod:`tkinter` in Python 3.0.  The
+   :term:`2to3` tool will automatically adapt imports when converting your
+   sources to 3.0.
+
+.. seealso::
+
+   `Python Tkinter Resources <http://www.python.org/topics/tkinter/>`_
+      The Python Tkinter Topic Guide provides a great deal of information on using Tk
+      from Python and links to other sources of information on Tk.
+
+   `An Introduction to Tkinter <http://www.pythonware.com/library/an-introduction-to-tkinter.htm>`_
+      Fredrik Lundh's on-line reference material.
+
+   `Tkinter reference: a GUI for Python <http://infohost.nmt.edu/tcc/help/pubs/lang.html>`_
+      On-line reference material.
+
+   `Tkinter for JPython <http://jtkinter.sourceforge.net>`_
+      The Jython interface to Tkinter.
+
+   `Python and Tkinter Programming <http://www.amazon.com/exec/obidos/ASIN/1884777813>`_
+      The book by John Grayson (ISBN 1-884777-81-3).
+
+
+Tkinter Modules
+---------------
+
+Most of the time, the :mod:`Tkinter` module is all you really need, but a number
+of additional modules are available as well.  The Tk interface is located in a
+binary module named :mod:`_tkinter`. This module contains the low-level
+interface to Tk, and should never be used directly by application programmers.
+It is usually a shared library (or DLL), but might in some cases be statically
+linked with the Python interpreter.
+
+In addition to the Tk interface module, :mod:`Tkinter` includes a number of
+Python modules. The two most important modules are the :mod:`Tkinter` module
+itself, and a module called :mod:`Tkconstants`. The former automatically imports
+the latter, so to use Tkinter, all you need to do is to import one module::
+
+   import Tkinter
+
+Or, more often::
+
+   from Tkinter import *
+
+
+.. class:: Tk(screenName=None, baseName=None, className='Tk', useTk=1)
+
+   The :class:`Tk` class is instantiated without arguments. This creates a toplevel
+   widget of Tk which usually is the main window of an application. Each instance
+   has its own associated Tcl interpreter.
+
+   .. FIXME: The following keyword arguments are currently recognized:
+
+   .. versionchanged:: 2.4
+      The *useTk* parameter was added.
+
+
+.. function:: Tcl(screenName=None, baseName=None, className='Tk', useTk=0)
+
+   The :func:`Tcl` function is a factory function which creates an object much like
+   that created by the :class:`Tk` class, except that it does not initialize the Tk
+   subsystem.  This is most often useful when driving the Tcl interpreter in an
+   environment where one doesn't want to create extraneous toplevel windows, or
+   where one cannot (such as Unix/Linux systems without an X server).  An object
+   created by the :func:`Tcl` object can have a Toplevel window created (and the Tk
+   subsystem initialized) by calling its :meth:`loadtk` method.
+
+   .. versionadded:: 2.4
+
+Other modules that provide Tk support include:
+
+:mod:`ScrolledText`
+   Text widget with a vertical scroll bar built in.
+
+:mod:`tkColorChooser`
+   Dialog to let the user choose a color.
+
+:mod:`tkCommonDialog`
+   Base class for the dialogs defined in the other modules listed here.
+
+:mod:`tkFileDialog`
+   Common dialogs to allow the user to specify a file to open or save.
+
+:mod:`tkFont`
+   Utilities to help work with fonts.
+
+:mod:`tkMessageBox`
+   Access to standard Tk dialog boxes.
+
+:mod:`tkSimpleDialog`
+   Basic dialogs and convenience functions.
+
+:mod:`Tkdnd`
+   Drag-and-drop support for :mod:`Tkinter`. This is experimental and should become
+   deprecated when it is replaced  with the Tk DND.
+
+:mod:`turtle`
+   Turtle graphics in a Tk window.
+
+These have been renamed as well in Python 3.0; they were all made submodules of
+the new ``tkinter`` package.
+
+
+Tkinter Life Preserver
+----------------------
+
+.. sectionauthor:: Matt Conway
+
+
+This section is not designed to be an exhaustive tutorial on either Tk or
+Tkinter.  Rather, it is intended as a stop gap, providing some introductory
+orientation on the system.
+
+Credits:
+
+* Tkinter was written by Steen Lumholt and Guido van Rossum.
+
+* Tk was written by John Ousterhout while at Berkeley.
+
+* This Life Preserver was written by Matt Conway at the University of Virginia.
+
+* The html rendering, and some liberal editing, was produced from a FrameMaker
+  version by Ken Manheimer.
+
+* Fredrik Lundh elaborated and revised the class interface descriptions, to get
+  them current with Tk 4.2.
+
+* Mike Clarkson converted the documentation to LaTeX, and compiled the  User
+  Interface chapter of the reference manual.
+
+
+How To Use This Section
+^^^^^^^^^^^^^^^^^^^^^^^
+
+This section is designed in two parts: the first half (roughly) covers
+background material, while the second half can be taken to the keyboard as a
+handy reference.
+
+When trying to answer questions of the form "how do I do blah", it is often best
+to find out how to do"blah" in straight Tk, and then convert this back into the
+corresponding :mod:`Tkinter` call. Python programmers can often guess at the
+correct Python command by looking at the Tk documentation. This means that in
+order to use Tkinter, you will have to know a little bit about Tk. This document
+can't fulfill that role, so the best we can do is point you to the best
+documentation that exists. Here are some hints:
+
+* The authors strongly suggest getting a copy of the Tk man pages. Specifically,
+  the man pages in the ``mann`` directory are most useful. The ``man3`` man pages
+  describe the C interface to the Tk library and thus are not especially helpful
+  for script writers.
+
+* Addison-Wesley publishes a book called Tcl and the Tk Toolkit by John
+  Ousterhout (ISBN 0-201-63337-X) which is a good introduction to Tcl and Tk for
+  the novice.  The book is not exhaustive, and for many details it defers to the
+  man pages.
+
+* :file:`Tkinter.py` is a last resort for most, but can be a good place to go
+  when nothing else makes sense.
+
+
+.. seealso::
+
+   `ActiveState Tcl Home Page <http://tcl.activestate.com/>`_
+      The Tk/Tcl development is largely taking place at ActiveState.
+
+   `Tcl and the Tk Toolkit <http://www.amazon.com/exec/obidos/ASIN/020163337X>`_
+      The book by John Ousterhout, the inventor of Tcl .
+
+   `Practical Programming in Tcl and Tk <http://www.amazon.com/exec/obidos/ASIN/0130220280>`_
+      Brent Welch's encyclopedic book.
+
+
+A Simple Hello World Program
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+::
+
+   from Tkinter import *
+
+   class Application(Frame):
+       def say_hi(self):
+           print "hi there, everyone!"
+
+       def createWidgets(self):
+           self.QUIT = Button(self)
+           self.QUIT["text"] = "QUIT"
+           self.QUIT["fg"]   = "red"
+           self.QUIT["command"] =  self.quit
+
+           self.QUIT.pack({"side": "left"})
+
+           self.hi_there = Button(self)
+           self.hi_there["text"] = "Hello",
+           self.hi_there["command"] = self.say_hi
+
+           self.hi_there.pack({"side": "left"})
+
+       def __init__(self, master=None):
+           Frame.__init__(self, master)
+           self.pack()
+           self.createWidgets()
+
+   root = Tk()
+   app = Application(master=root)
+   app.mainloop()
+   root.destroy()
+
+
+A (Very) Quick Look at Tcl/Tk
+-----------------------------
+
+The class hierarchy looks complicated, but in actual practice, application
+programmers almost always refer to the classes at the very bottom of the
+hierarchy.
+
+Notes:
+
+* These classes are provided for the purposes of organizing certain functions
+  under one namespace. They aren't meant to be instantiated independently.
+
+* The :class:`Tk` class is meant to be instantiated only once in an application.
+  Application programmers need not instantiate one explicitly, the system creates
+  one whenever any of the other classes are instantiated.
+
+* The :class:`Widget` class is not meant to be instantiated, it is meant only
+  for subclassing to make "real" widgets (in C++, this is called an 'abstract
+  class').
+
+To make use of this reference material, there will be times when you will need
+to know how to read short passages of Tk and how to identify the various parts
+of a Tk command.   (See section :ref:`tkinter-basic-mapping` for the
+:mod:`Tkinter` equivalents of what's below.)
+
+Tk scripts are Tcl programs.  Like all Tcl programs, Tk scripts are just lists
+of tokens separated by spaces.  A Tk widget is just its *class*, the *options*
+that help configure it, and the *actions* that make it do useful things.
+
+To make a widget in Tk, the command is always of the form::
+
+   classCommand newPathname options
+
+*classCommand*
+   denotes which kind of widget to make (a button, a label, a menu...)
+
+*newPathname*
+   is the new name for this widget.  All names in Tk must be unique.  To help
+   enforce this, widgets in Tk are named with *pathnames*, just like files in a
+   file system.  The top level widget, the *root*, is called ``.`` (period) and
+   children are delimited by more periods.  For example,
+   ``.myApp.controlPanel.okButton`` might be the name of a widget.
+
+*options*
+   configure the widget's appearance and in some cases, its behavior.  The options
+   come in the form of a list of flags and values. Flags are preceded by a '-',
+   like Unix shell command flags, and values are put in quotes if they are more
+   than one word.
+
+For example::
+
+   button   .fred   -fg red -text "hi there"
+      ^       ^     \_____________________/
+      |       |                |
+    class    new            options
+   command  widget  (-opt val -opt val ...)
+
+Once created, the pathname to the widget becomes a new command.  This new
+*widget command* is the programmer's handle for getting the new widget to
+perform some *action*.  In C, you'd express this as someAction(fred,
+someOptions), in C++, you would express this as fred.someAction(someOptions),
+and in Tk, you say::
+
+   .fred someAction someOptions 
+
+Note that the object name, ``.fred``, starts with a dot.
+
+As you'd expect, the legal values for *someAction* will depend on the widget's
+class: ``.fred disable`` works if fred is a button (fred gets greyed out), but
+does not work if fred is a label (disabling of labels is not supported in Tk).
+
+The legal values of *someOptions* is action dependent.  Some actions, like
+``disable``, require no arguments, others, like a text-entry box's ``delete``
+command, would need arguments to specify what range of text to delete.
+
+
+.. _tkinter-basic-mapping:
+
+Mapping Basic Tk into Tkinter
+-----------------------------
+
+Class commands in Tk correspond to class constructors in Tkinter. ::
+
+   button .fred                =====>  fred = Button()
+
+The master of an object is implicit in the new name given to it at creation
+time.  In Tkinter, masters are specified explicitly. ::
+
+   button .panel.fred          =====>  fred = Button(panel)
+
+The configuration options in Tk are given in lists of hyphened tags followed by
+values.  In Tkinter, options are specified as keyword-arguments in the instance
+constructor, and keyword-args for configure calls or as instance indices, in
+dictionary style, for established instances.  See section
+:ref:`tkinter-setting-options` on setting options. ::
+
+   button .fred -fg red        =====>  fred = Button(panel, fg = "red")
+   .fred configure -fg red     =====>  fred["fg"] = red
+                               OR ==>  fred.config(fg = "red")
+
+In Tk, to perform an action on a widget, use the widget name as a command, and
+follow it with an action name, possibly with arguments (options).  In Tkinter,
+you call methods on the class instance to invoke actions on the widget.  The
+actions (methods) that a given widget can perform are listed in the Tkinter.py
+module. ::
+
+   .fred invoke                =====>  fred.invoke()
+
+To give a widget to the packer (geometry manager), you call pack with optional
+arguments.  In Tkinter, the Pack class holds all this functionality, and the
+various forms of the pack command are implemented as methods.  All widgets in
+:mod:`Tkinter` are subclassed from the Packer, and so inherit all the packing
+methods. See the :mod:`Tix` module documentation for additional information on
+the Form geometry manager. ::
+
+   pack .fred -side left       =====>  fred.pack(side = "left")
+
+
+How Tk and Tkinter are Related
+------------------------------
+
+From the top down:
+
+Your App Here (Python)
+   A Python application makes a :mod:`Tkinter` call.
+
+Tkinter (Python Module)
+   This call (say, for example, creating a button widget), is implemented in the
+   *Tkinter* module, which is written in Python.  This Python function will parse
+   the commands and the arguments and convert them into a form that makes them look
+   as if they had come from a Tk script instead of a Python script.
+
+tkinter (C)
+   These commands and their arguments will be passed to a C function in the
+   *tkinter* - note the lowercase - extension module.
+
+Tk Widgets (C and Tcl)
+   This C function is able to make calls into other C modules, including the C
+   functions that make up the Tk library.  Tk is implemented in C and some Tcl.
+   The Tcl part of the Tk widgets is used to bind certain default behaviors to
+   widgets, and is executed once at the point where the Python :mod:`Tkinter`
+   module is imported. (The user never sees this stage).
+
+Tk (C)
+   The Tk part of the Tk Widgets implement the final mapping to ...
+
+Xlib (C)
+   the Xlib library to draw graphics on the screen.
+
+
+Handy Reference
+---------------
+
+
+.. _tkinter-setting-options:
+
+Setting Options
+^^^^^^^^^^^^^^^
+
+Options control things like the color and border width of a widget. Options can
+be set in three ways:
+
+At object creation time, using keyword arguments
+   ::
+
+      fred = Button(self, fg = "red", bg = "blue")
+
+After object creation, treating the option name like a dictionary index
+   ::
+
+      fred["fg"] = "red"
+      fred["bg"] = "blue"
+
+Use the config() method to update multiple attrs subsequent to object creation
+   ::
+
+      fred.config(fg = "red", bg = "blue")
+
+For a complete explanation of a given option and its behavior, see the Tk man
+pages for the widget in question.
+
+Note that the man pages list "STANDARD OPTIONS" and "WIDGET SPECIFIC OPTIONS"
+for each widget.  The former is a list of options that are common to many
+widgets, the latter are the options that are idiosyncratic to that particular
+widget.  The Standard Options are documented on the :manpage:`options(3)` man
+page.
+
+No distinction between standard and widget-specific options is made in this
+document.  Some options don't apply to some kinds of widgets. Whether a given
+widget responds to a particular option depends on the class of the widget;
+buttons have a ``command`` option, labels do not.
+
+The options supported by a given widget are listed in that widget's man page, or
+can be queried at runtime by calling the :meth:`config` method without
+arguments, or by calling the :meth:`keys` method on that widget.  The return
+value of these calls is a dictionary whose key is the name of the option as a
+string (for example, ``'relief'``) and whose values are 5-tuples.
+
+Some options, like ``bg`` are synonyms for common options with long names
+(``bg`` is shorthand for "background"). Passing the ``config()`` method the name
+of a shorthand option will return a 2-tuple, not 5-tuple. The 2-tuple passed
+back will contain the name of the synonym and the "real" option (such as
+``('bg', 'background')``).
+
++-------+---------------------------------+--------------+
+| Index | Meaning                         | Example      |
++=======+=================================+==============+
+| 0     | option name                     | ``'relief'`` |
++-------+---------------------------------+--------------+
+| 1     | option name for database lookup | ``'relief'`` |
++-------+---------------------------------+--------------+
+| 2     | option class for database       | ``'Relief'`` |
+|       | lookup                          |              |
++-------+---------------------------------+--------------+
+| 3     | default value                   | ``'raised'`` |
++-------+---------------------------------+--------------+
+| 4     | current value                   | ``'groove'`` |
++-------+---------------------------------+--------------+
+
+Example::
+
+   >>> print fred.config()
+   {'relief' : ('relief', 'relief', 'Relief', 'raised', 'groove')}
+
+Of course, the dictionary printed will include all the options available and
+their values.  This is meant only as an example.
+
+
+The Packer
+^^^^^^^^^^
+
+.. index:: single: packing (widgets)
+
+The packer is one of Tk's geometry-management mechanisms.    Geometry managers
+are used to specify the relative positioning of the positioning of widgets
+within their container - their mutual *master*.  In contrast to the more
+cumbersome *placer* (which is used less commonly, and we do not cover here), the
+packer takes qualitative relationship specification - *above*, *to the left of*,
+*filling*, etc - and works everything out to determine the exact placement
+coordinates for you.
+
+The size of any *master* widget is determined by the size of the "slave widgets"
+inside.  The packer is used to control where slave widgets appear inside the
+master into which they are packed.  You can pack widgets into frames, and frames
+into other frames, in order to achieve the kind of layout you desire.
+Additionally, the arrangement is dynamically adjusted to accommodate incremental
+changes to the configuration, once it is packed.
+
+Note that widgets do not appear until they have had their geometry specified
+with a geometry manager.  It's a common early mistake to leave out the geometry
+specification, and then be surprised when the widget is created but nothing
+appears.  A widget will appear only after it has had, for example, the packer's
+:meth:`pack` method applied to it.
+
+The pack() method can be called with keyword-option/value pairs that control
+where the widget is to appear within its container, and how it is to behave when
+the main application window is resized.  Here are some examples::
+
+   fred.pack()                     # defaults to side = "top"
+   fred.pack(side = "left")
+   fred.pack(expand = 1)
+
+
+Packer Options
+^^^^^^^^^^^^^^
+
+For more extensive information on the packer and the options that it can take,
+see the man pages and page 183 of John Ousterhout's book.
+
+anchor 
+   Anchor type.  Denotes where the packer is to place each slave in its parcel.
+
+expand
+   Boolean, ``0`` or ``1``.
+
+fill
+   Legal values: ``'x'``, ``'y'``, ``'both'``, ``'none'``.
+
+ipadx and ipady
+   A distance - designating internal padding on each side of the slave widget.
+
+padx and pady
+   A distance - designating external padding on each side of the slave widget.
+
+side
+   Legal values are: ``'left'``, ``'right'``, ``'top'``, ``'bottom'``.
+
+
+Coupling Widget Variables
+^^^^^^^^^^^^^^^^^^^^^^^^^
+
+The current-value setting of some widgets (like text entry widgets) can be
+connected directly to application variables by using special options.  These
+options are ``variable``, ``textvariable``, ``onvalue``, ``offvalue``, and
+``value``.  This connection works both ways: if the variable changes for any
+reason, the widget it's connected to will be updated to reflect the new value.
+
+Unfortunately, in the current implementation of :mod:`Tkinter` it is not
+possible to hand over an arbitrary Python variable to a widget through a
+``variable`` or ``textvariable`` option.  The only kinds of variables for which
+this works are variables that are subclassed from a class called Variable,
+defined in the :mod:`Tkinter` module.
+
+There are many useful subclasses of Variable already defined:
+:class:`StringVar`, :class:`IntVar`, :class:`DoubleVar`, and
+:class:`BooleanVar`.  To read the current value of such a variable, call the
+:meth:`get` method on it, and to change its value you call the :meth:`set`
+method.  If you follow this protocol, the widget will always track the value of
+the variable, with no further intervention on your part.
+
+For example::
+
+   class App(Frame):
+       def __init__(self, master=None):
+           Frame.__init__(self, master)
+           self.pack()
+
+           self.entrythingy = Entry()
+           self.entrythingy.pack()
+
+           # here is the application variable
+           self.contents = StringVar()
+           # set it to some value
+           self.contents.set("this is a variable")
+           # tell the entry widget to watch this variable
+           self.entrythingy["textvariable"] = self.contents
+
+           # and here we get a callback when the user hits return.
+           # we will have the program print out the value of the
+           # application variable when the user hits return
+           self.entrythingy.bind('<Key-Return>',
+                                 self.print_contents)
+
+       def print_contents(self, event):
+           print "hi. contents of entry is now ---->", \
+                 self.contents.get()
+
+
+The Window Manager
+^^^^^^^^^^^^^^^^^^
+
+.. index:: single: window manager (widgets)
+
+In Tk, there is a utility command, ``wm``, for interacting with the window
+manager.  Options to the ``wm`` command allow you to control things like titles,
+placement, icon bitmaps, and the like.  In :mod:`Tkinter`, these commands have
+been implemented as methods on the :class:`Wm` class.  Toplevel widgets are
+subclassed from the :class:`Wm` class, and so can call the :class:`Wm` methods
+directly.
+
+To get at the toplevel window that contains a given widget, you can often just
+refer to the widget's master.  Of course if the widget has been packed inside of
+a frame, the master won't represent a toplevel window.  To get at the toplevel
+window that contains an arbitrary widget, you can call the :meth:`_root` method.
+This method begins with an underscore to denote the fact that this function is
+part of the implementation, and not an interface to Tk functionality.
+
+Here are some examples of typical usage::
+
+   from Tkinter import *
+   class App(Frame):
+       def __init__(self, master=None):
+           Frame.__init__(self, master)
+           self.pack()
+
+
+   # create the application
+   myapp = App()
+
+   #
+   # here are method calls to the window manager class
+   #
+   myapp.master.title("My Do-Nothing Application")
+   myapp.master.maxsize(1000, 400)
+
+   # start the program
+   myapp.mainloop()
+
+
+Tk Option Data Types
+^^^^^^^^^^^^^^^^^^^^
+
+.. index:: single: Tk Option Data Types
+
+anchor
+   Legal values are points of the compass: ``"n"``, ``"ne"``, ``"e"``, ``"se"``,
+   ``"s"``, ``"sw"``, ``"w"``, ``"nw"``, and also ``"center"``.
+
+bitmap
+   There are eight built-in, named bitmaps: ``'error'``, ``'gray25'``,
+   ``'gray50'``, ``'hourglass'``, ``'info'``, ``'questhead'``, ``'question'``,
+   ``'warning'``.  To specify an X bitmap filename, give the full path to the file,
+   preceded with an ``@``, as in ``"@/usr/contrib/bitmap/gumby.bit"``.
+
+boolean
+   You can pass integers 0 or 1 or the strings ``"yes"`` or ``"no"`` .
+
+callback
+   This is any Python function that takes no arguments.  For example::
+
+      def print_it():
+              print "hi there"
+      fred["command"] = print_it
+
+color
+   Colors can be given as the names of X colors in the rgb.txt file, or as strings
+   representing RGB values in 4 bit: ``"#RGB"``, 8 bit: ``"#RRGGBB"``, 12 bit"
+   ``"#RRRGGGBBB"``, or 16 bit ``"#RRRRGGGGBBBB"`` ranges, where R,G,B here
+   represent any legal hex digit.  See page 160 of Ousterhout's book for details.
+
+cursor
+   The standard X cursor names from :file:`cursorfont.h` can be used, without the
+   ``XC_`` prefix.  For example to get a hand cursor (:const:`XC_hand2`), use the
+   string ``"hand2"``.  You can also specify a bitmap and mask file of your own.
+   See page 179 of Ousterhout's book.
+
+distance
+   Screen distances can be specified in either pixels or absolute distances.
+   Pixels are given as numbers and absolute distances as strings, with the trailing
+   character denoting units: ``c`` for centimetres, ``i`` for inches, ``m`` for
+   millimetres, ``p`` for printer's points.  For example, 3.5 inches is expressed
+   as ``"3.5i"``.
+
+font
+   Tk uses a list font name format, such as ``{courier 10 bold}``. Font sizes with
+   positive numbers are measured in points; sizes with negative numbers are
+   measured in pixels.
+
+geometry
+   This is a string of the form ``widthxheight``, where width and height are
+   measured in pixels for most widgets (in characters for widgets displaying text).
+   For example: ``fred["geometry"] = "200x100"``.
+
+justify
+   Legal values are the strings: ``"left"``, ``"center"``, ``"right"``, and
+   ``"fill"``.
+
+region
+   This is a string with four space-delimited elements, each of which is a legal
+   distance (see above).  For example: ``"2 3 4 5"`` and ``"3i 2i 4.5i 2i"`` and
+   ``"3c 2c 4c 10.43c"``  are all legal regions.
+
+relief
+   Determines what the border style of a widget will be.  Legal values are:
+   ``"raised"``, ``"sunken"``, ``"flat"``, ``"groove"``, and ``"ridge"``.
+
+scrollcommand
+   This is almost always the :meth:`set` method of some scrollbar widget, but can
+   be any widget method that takes a single argument.   Refer to the file
+   :file:`Demo/tkinter/matt/canvas-with-scrollbars.py` in the Python source
+   distribution for an example.
+
+wrap:
+   Must be one of: ``"none"``, ``"char"``, or ``"word"``.
+
+
+Bindings and Events
+^^^^^^^^^^^^^^^^^^^
+
+.. index::
+   single: bind (widgets)
+   single: events (widgets)
+
+The bind method from the widget command allows you to watch for certain events
+and to have a callback function trigger when that event type occurs.  The form
+of the bind method is::
+
+   def bind(self, sequence, func, add=''):
+
+where:
+
+sequence
+   is a string that denotes the target kind of event.  (See the bind man page and
+   page 201 of John Ousterhout's book for details).
+
+func
+   is a Python function, taking one argument, to be invoked when the event occurs.
+   An Event instance will be passed as the argument. (Functions deployed this way
+   are commonly known as *callbacks*.)
+
+add
+   is optional, either ``''`` or ``'+'``.  Passing an empty string denotes that
+   this binding is to replace any other bindings that this event is associated
+   with.  Passing a ``'+'`` means that this function is to be added to the list
+   of functions bound to this event type.
+
+For example::
+
+   def turnRed(self, event):
+       event.widget["activeforeground"] = "red"
+
+   self.button.bind("<Enter>", self.turnRed)
+
+Notice how the widget field of the event is being accessed in the
+:meth:`turnRed` callback.  This field contains the widget that caught the X
+event.  The following table lists the other event fields you can access, and how
+they are denoted in Tk, which can be useful when referring to the Tk man pages.
+::
+
+   Tk      Tkinter Event Field             Tk      Tkinter Event Field 
+   --      -------------------             --      -------------------
+   %f      focus                           %A      char
+   %h      height                          %E      send_event
+   %k      keycode                         %K      keysym
+   %s      state                           %N      keysym_num
+   %t      time                            %T      type
+   %w      width                           %W      widget
+   %x      x                               %X      x_root
+   %y      y                               %Y      y_root
+
+
+The index Parameter
+^^^^^^^^^^^^^^^^^^^
+
+A number of widgets require"index" parameters to be passed.  These are used to
+point at a specific place in a Text widget, or to particular characters in an
+Entry widget, or to particular menu items in a Menu widget.
+
+Entry widget indexes (index, view index, etc.)
+   Entry widgets have options that refer to character positions in the text being
+   displayed.  You can use these :mod:`Tkinter` functions to access these special
+   points in text widgets:
+
+   AtEnd()
+      refers to the last position in the text
+
+   AtInsert()
+      refers to the point where the text cursor is
+
+   AtSelFirst()
+      indicates the beginning point of the selected text
+
+   AtSelLast()
+      denotes the last point of the selected text and finally
+
+   At(x[, y])
+      refers to the character at pixel location *x*, *y* (with *y* not used in the
+      case of a text entry widget, which contains a single line of text).
+
+Text widget indexes
+   The index notation for Text widgets is very rich and is best described in the Tk
+   man pages.
+
+Menu indexes (menu.invoke(), menu.entryconfig(), etc.)
+   Some options and methods for menus manipulate specific menu entries. Anytime a
+   menu index is needed for an option or a parameter, you may pass in:
+
+   * an integer which refers to the numeric position of the entry in the widget,
+     counted from the top, starting with 0;
+
+   * the string ``'active'``, which refers to the menu position that is currently
+     under the cursor;
+
+   * the string ``"last"`` which refers to the last menu item;
+
+   * An integer preceded by ``@``, as in ``@6``, where the integer is interpreted
+     as a y pixel coordinate in the menu's coordinate system;
+
+   * the string ``"none"``, which indicates no menu entry at all, most often used
+     with menu.activate() to deactivate all entries, and finally,
+
+   * a text string that is pattern matched against the label of the menu entry, as
+     scanned from the top of the menu to the bottom.  Note that this index type is
+     considered after all the others, which means that matches for menu items
+     labelled ``last``, ``active``, or ``none`` may be interpreted as the above
+     literals, instead.
+
+
+Images
+^^^^^^
+
+Bitmap/Pixelmap images can be created through the subclasses of
+:class:`Tkinter.Image`:
+
+* :class:`BitmapImage` can be used for X11 bitmap data.
+
+* :class:`PhotoImage` can be used for GIF and PPM/PGM color bitmaps.
+
+Either type of image is created through either the ``file`` or the ``data``
+option (other options are available as well).
+
+The image object can then be used wherever an ``image`` option is supported by
+some widget (e.g. labels, buttons, menus). In these cases, Tk will not keep a
+reference to the image. When the last Python reference to the image object is
+deleted, the image data is deleted as well, and Tk will display an empty box
+wherever the image was used.
+