Fixes to syborg-graphicswrapper.vcproj
These changes allow syborg-graphicswrapper to link against the hostthreadadapter and khronosapiwrapper libraries built by the graphics.simulator component.
The .vcproj file uses relative paths, which requires that the following three packages are laid out as follows:
os/
graphics
adapt/
graphics.simulator
qemu
/*
* This component and the accompanying materials are made available
* under the terms of the License "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Accenture Ltd
*
* Contributors:
*
* Description: This file is a part of sound driver for Syborg adaptation.
*
*/
#include "virtio_audio.h"
namespace VirtIo
{
namespace Audio
{
static TBool CheckProcessing( TAny* aSelf )
{
MQueue* queue = reinterpret_cast<MQueue*>( aSelf );
return queue->Processing() == 0;
}
static void WaitForCompletion( MQueue& aQueue )
{
SYBORG_VIRTIO_DEBUG("AddBufferHelperWaitForCompletion : {");
TInt st = Kern::PollingWait( &CheckProcessing, &aQueue, 50, 100 );
ASSERT ( (st == KErrNone) && "Polling problem" )
SYBORG_VIRTIO_DEBUG("AddBufferHelperWaitForCompletion : }");
}
static void AddBufferHelper( MQueue& aQueue, TAddrLen aList[], TUint aBufInCount, TUint aBufOutCount, Token aToken)
{
TInt st = aQueue.AddBuf(aList, aBufInCount, aBufOutCount, aToken );
if ( st == KErrNotReady )
{
SYBORG_VIRTIO_DEBUG("AddBufferHelper - no free descriptors at Control Queue, forcing wait");
TUint transferred;
Token t;
while ( ( t = aQueue.GetBuf(transferred), t ) != 0 )
{
SYBORG_VIRTIO_DEBUG("flushing Q%x, T%x, L%x\n", 0, t, transferred );
}
st = aQueue.AddBuf(aList, aBufInCount, aBufOutCount, aToken );
}
ASSERT( st == KErrNone );
}
DControl::~DControl()
{
if (iCmdMem)
{ Kern::Free( iCmdMem ); }
}
TInt DControl::Construct()
{
TUint cmdSize = sizeof(iCmd[0])*KCmdMaxBufCount;
TUint size = cmdSize + sizeof(*iBufferInfo);
// as we are going to align the allocated memory
// we add extra alignment size minus 1
iCmdMem = reinterpret_cast<TUint8*>( Kern::Alloc( size + sizeof(iCmd[0])-1 ) );
if (!iCmdMem)
{ return KErrNoMemory; }
// let us align the memory address
// note: sizeof(iCmd[0]) is a power of 2
ASSERT( sizeof(iCmd[0]) == POW2ALIGN(sizeof(iCmd[0])) );
TUint8* alignedMem = iCmdMem
+ ( (-(TUint32)iCmdMem)&(sizeof(iCmd[0])-1) ); // adding missing amount of bytes
iCmd = reinterpret_cast<TCommandPadded*>( alignedMem );
iBufferInfo = reinterpret_cast<TBufferInfo*>( alignedMem + cmdSize );
for (TUint i = 0; i< KCmdMaxBufCount; ++i)
{
iCmd[i].iStream = iDataQueueId - 1;
}
iCmd[0].iCommand = Audio::ECmdSetEndian;
iCmd[1].iCommand = Audio::ECmdSetChannels;
iCmd[2].iCommand = Audio::ECmdSetFormat;
iCmd[3].iCommand = Audio::ECmdSetFrequency;
iCmd[4].iCommand = Audio::ECmdInit;
iCmd[5].iCommand = Audio::ECmdRun;
iCmd[5].iArg = Audio::EDoRun; //start stream
iCmd[6].iCommand = Audio::ECmdRun;
iCmd[6].iArg = Audio::EDoStop; //stop stream
iCmd[7].iCommand = Audio::ECmdRun;
iCmd[7].iArg = Audio::EDoStop; //kind of pause
iCmd[8].iCommand = Audio::ECmdRun;
iCmd[8].iArg = Audio::EDoRun; //kind of resume
iCmd[9].iCommand = Audio::ECmdInit; // kind of shutdown
iCmd[9].iArg = EDirectionNone;
return KErrNone;
}
TInt DControl::Setup( StreamDirection aDirection, TInt aChannelNum,
FormatId aFormat, TInt aFreq)
{
if (iIsRunning
&& (( aDirection != iDirection )
|| (aFormat != iCmd[2].iArg )
|| (aFreq != iCmd[3].iArg )
|| (aChannelNum != iCmd[1].iArg )
))
{ return KErrInUse; }
iCmd[1].iArg = aChannelNum;
iCmd[2].iArg = aFormat;
iCmd[3].iArg = aFreq;
iCmd[4].iArg = iDirection = aDirection;
AddCommand(&iCmd[1],(Token)1);
AddCommand(&iCmd[2],(Token)2);
AddCommand(&iCmd[3],(Token)3);
if (!iIsRunning) {
AddCommand(&iCmd[4],(Token)4, iBufferInfo, sizeof(*iBufferInfo) );
AddCommand(&iCmd[6],(Token)6);
}
ControlQueue().Sync();
return KErrNone;
}
void DControl::AddCommand( TCommandPadded* aCmd, Token aToken )
{
TAddrLen list;
list.iLen = sizeof(TCommand);
list.iAddr = Epoc::LinearToPhysical((TUint32)aCmd);
SYBORG_VIRTIO_DEBUG("AddCommand %x %x %x", aCmd->iCommand, aCmd->iStream, aCmd->iArg);
AddBufferHelper( ControlQueue(), &list, 1, 0, aToken );
}
void DControl::AddCommand( TCommandPadded* aCmd, Token aToken,
TAny* aMem, TUint aSize )
{
TAddrLen list[2];
list[0].iLen = sizeof(TCommand);
list[0].iAddr = Epoc::LinearToPhysical((TUint32)aCmd);
list[1].iLen = aSize;
list[1].iAddr = Epoc::LinearToPhysical((TUint32)aMem);
AddBufferHelper( ControlQueue(),list, 1, 1, aToken );
}
void DControl::AddCommand( Command aCmd )
{
TUint idx = aCmd;
if ( (aCmd == EStop) || (aCmd == EShutDown) )
{
// due to bug on qemu's side we need to stop sending buffers
// and wait for all pending buffers to get filled...
WaitForCompletion(DataQueue());
WaitForCompletion(ControlQueue());
iIsRunning = 0;
}
AddCommand(&iCmd[idx], (Token)idx );
if (aCmd == ERun )
{
iIsRunning = 1;
}
}
TInt DControl::SendDataBuffer( TAny* virtaulAddr, TUint aSize, Token aToken )
{
TAddrLen sgl[KMaxSGLItemCountPerAudioBuffer];
TUint sglCount = KMaxSGLItemCountPerAudioBuffer;
TInt st = LinearToSGL(virtaulAddr, aSize, sgl, sglCount );
ASSERT( st != KErrNoMemory ); // failure means our fixed lenght sgl table is too small
if (st!=KErrNone)
{ return st; }
st = DataQueue().AddBuf( sgl,
iDirection == EDirectionPlayback ? sglCount : 0,
iDirection == EDirectionRecord ? sglCount : 0,
aToken );
if (st!=KErrNone)
{ return st; }
DataQueue().Sync();
return KErrNone;
}
} // namespace Audio
} // namespace VirtIo