symbian-qemu-0.9.1-12/qemu-symbian-svp/hw/blizzard_template.h
author Gareth Stockwell <gareth.stockwell@accenture.com>
Mon, 06 Sep 2010 16:25:43 +0100
changeset 107 3bc1a978be44
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fix for Bug 3671 - QEMU GDB stub listens on IPv6-only port on Windows 7 The connection string used by the GDB stub does not specify which version of the Internet Protocol should be used by the port on which it listens. On host platforms with IPv6 support, such as Windows 7, this means that the stub listens on an IPv6-only port. Since the GDB client uses IPv4, this means that the client cannot connect to QEMU.

/*
 * QEMU Epson S1D13744/S1D13745 templates
 *
 * Copyright (C) 2008 Nokia Corporation
 * Written by Andrzej Zaborowski <andrew@openedhand.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 or
 * (at your option) version 3 of the License.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 * MA 02111-1307 USA
 */

#define SKIP_PIXEL(to)		to += deststep
#if DEPTH == 8
# define PIXEL_TYPE		uint8_t
# define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from)	*to ++ = from
#elif DEPTH == 15 || DEPTH == 16
# define PIXEL_TYPE		uint16_t
# define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from)	*to ++ = from
#elif DEPTH == 24
# define PIXEL_TYPE		uint8_t
# define COPY_PIXEL(to, from)	\
    to[0] = from; to[1] = (from) >> 8; to[2] = (from) >> 16; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from)	\
    *to ++ = from; *to ++ = (from) >> 8; *to ++ = (from) >> 16
#elif DEPTH == 32
# define PIXEL_TYPE		uint32_t
# define COPY_PIXEL(to, from)	*to = from; SKIP_PIXEL(to)
# define COPY_PIXEL1(to, from)	*to ++ = from
#else
# error unknown bit depth
#endif

#ifdef WORDS_BIGENDIAN
# define SWAP_WORDS	1
#endif

static void glue(blizzard_draw_line16_, DEPTH)(PIXEL_TYPE *dest,
                const uint16_t *src, unsigned int width)
{
#if !defined(SWAP_WORDS) && DEPTH == 16
    memcpy(dest, src, width);
#else
    uint16_t data;
    unsigned int r, g, b;
    const uint16_t *end = (const void *) src + width;
    while (src < end) {
        data = lduw_raw(src ++);
        b = (data & 0x1f) << 3;
        data >>= 5;
        g = (data & 0x3f) << 2;
        data >>= 6;
        r = (data & 0x1f) << 3;
        data >>= 5;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
    }
#endif
}

static void glue(blizzard_draw_line24mode1_, DEPTH)(PIXEL_TYPE *dest,
                const uint8_t *src, unsigned int width)
{
    /* TODO: check if SDL 24-bit planes are not in the same format and
     * if so, use memcpy */
    unsigned int r[2], g[2], b[2];
    const uint8_t *end = src + width;
    while (src < end) {
        g[0] = *src ++;
        r[0] = *src ++;
        r[1] = *src ++;
        b[0] = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[0], g[0], b[0]));
        b[1] = *src ++;
        g[1] = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r[1], g[1], b[1]));
    }
}

static void glue(blizzard_draw_line24mode2_, DEPTH)(PIXEL_TYPE *dest,
                const uint8_t *src, unsigned int width)
{
    unsigned int r, g, b;
    const uint8_t *end = src + width;
    while (src < end) {
        r = *src ++;
        src ++;
        b = *src ++;
        g = *src ++;
        COPY_PIXEL1(dest, glue(rgb_to_pixel, DEPTH)(r, g, b));
    }
}

/* No rotation */
static blizzard_fn_t glue(blizzard_draw_fn_, DEPTH)[0x10] = {
    NULL,
    /* RGB 5:6:5*/
    (blizzard_fn_t) glue(blizzard_draw_line16_, DEPTH),
    /* RGB 6:6:6 mode 1 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
    /* RGB 8:8:8 mode 1 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode1_, DEPTH),
    NULL, NULL,
    /* RGB 6:6:6 mode 2 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
    /* RGB 8:8:8 mode 2 */
    (blizzard_fn_t) glue(blizzard_draw_line24mode2_, DEPTH),
    /* YUV 4:2:2 */
    NULL,
    /* YUV 4:2:0 */
    NULL,
    NULL, NULL, NULL, NULL, NULL, NULL,
};

/* 90deg, 180deg and 270deg rotation */
static blizzard_fn_t glue(blizzard_draw_fn_r_, DEPTH)[0x10] = {
    /* TODO */
    [0 ... 0xf] = NULL,
};

#undef DEPTH
#undef SKIP_PIXEL
#undef COPY_PIXEL
#undef COPY_PIXEL1
#undef PIXEL_TYPE

#undef SWAP_WORDS