Fix for Bug 3671 - QEMU GDB stub listens on IPv6-only port on Windows 7
The connection string used by the GDB stub does not specify which
version of the Internet Protocol should be used by the port on
which it listens. On host platforms with IPv6 support, such as
Windows 7, this means that the stub listens on an IPv6-only port.
Since the GDB client uses IPv4, this means that the client cannot
connect to QEMU.
/*
* Render Engine for framebuffer devices
*
* Copyright (c) 2008 CodeSourcery
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define N_DEST_BPP_MODES 5 /* 8, 15, 16, 24, 32 */
#define N_COLOR_ORDERS 2
#define N_BYTE_ORDERS 2
#define N_PIXEL_ORDERS 2
#define N_SRC_BPP_MODES 8
#define declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,src_bpp) \
fb_draw_line##src_bpp##_##byte_order##pixel_order##_##color_order##dest_bpp
#define declare_pixel_order(dest_bpp,color_order,byte_order,pixel_order) \
{ \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,1), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,2), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,4), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,8), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,15), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,16), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,24), \
declare_src_bpp_mode(dest_bpp,color_order,byte_order,pixel_order,32), \
}
#define declare_byte_order(dest_bpp,color_order,byte_order) \
{ \
declare_pixel_order(dest_bpp,color_order,byte_order,lp), \
declare_pixel_order(dest_bpp,color_order,byte_order,bp) \
}
#define declare_color_order(dest_bpp,color_order) \
{ \
declare_byte_order(dest_bpp,color_order,lb), \
declare_byte_order(dest_bpp,color_order,bb) \
}
#define declare_dest_bpp_mode(dest_bpp) \
{ \
declare_color_order(dest_bpp,bgr), \
declare_color_order(dest_bpp,rgb) \
}
static row_draw_fn fb_draw_fn[N_DEST_BPP_MODES][N_COLOR_ORDERS][N_BYTE_ORDERS][N_PIXEL_ORDERS][N_SRC_BPP_MODES] =
{
declare_dest_bpp_mode(8),
declare_dest_bpp_mode(15),
declare_dest_bpp_mode(16),
declare_dest_bpp_mode(24),
declare_dest_bpp_mode(32)
};