symbian-qemu-0.9.1-12/qemu-symbian-svp/hw/g364fb.c
author Gareth Stockwell <gareth.stockwell@accenture.com>
Mon, 06 Sep 2010 16:25:43 +0100
changeset 107 3bc1a978be44
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fix for Bug 3671 - QEMU GDB stub listens on IPv6-only port on Windows 7 The connection string used by the GDB stub does not specify which version of the Internet Protocol should be used by the port on which it listens. On host platforms with IPv6 support, such as Windows 7, this means that the stub listens on an IPv6-only port. Since the GDB client uses IPv4, this means that the client cannot connect to QEMU.

/*
 * QEMU G364 framebuffer Emulator.
 *
 * Copyright (c) 2007-2008 Hervé Poussineau
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
 * MA 02111-1307 USA
 */

#include "hw.h"
#include "mips.h"
#include "console.h"
#include "pixel_ops.h"

//#define DEBUG_G364

typedef struct G364State {
    unsigned int vram_size;
    uint8_t *vram_buffer;
    uint32_t ctla;
    uint8_t palette[256][3];
    /* display refresh support */
    DisplayState *ds;
    QEMUConsole *console;
    int graphic_mode;
    uint32_t scr_width, scr_height; /* in pixels */
} G364State;

/*
 * graphic modes
 */
#define BPP 8
#define PIXEL_WIDTH 8
#include "g364fb_template.h"
#undef BPP
#undef PIXEL_WIDTH

#define BPP 15
#define PIXEL_WIDTH 16
#include "g364fb_template.h"
#undef BPP
#undef PIXEL_WIDTH

#define BPP 16
#define PIXEL_WIDTH 16
#include "g364fb_template.h"
#undef BPP
#undef PIXEL_WIDTH

#define BPP 32
#define PIXEL_WIDTH 32
#include "g364fb_template.h"
#undef BPP
#undef PIXEL_WIDTH

#define REG_DISPLAYX 0x0918
#define REG_DISPLAYY 0x0940

#define CTLA_FORCE_BLANK 0x400

static void g364fb_draw_graphic(G364State *s, int full_update)
{
    switch (ds_get_bits_per_pixel(s->ds)) {
        case 8:
            g364fb_draw_graphic8(s, full_update);
            break;
        case 15:
            g364fb_draw_graphic15(s, full_update);
            break;
        case 16:
            g364fb_draw_graphic16(s, full_update);
            break;
        case 32:
            g364fb_draw_graphic32(s, full_update);
            break;
        default:
            printf("g364fb: unknown depth %d\n", ds_get_bits_per_pixel(s->ds));
            return;
    }

    dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height);
}

static void g364fb_draw_blank(G364State *s, int full_update)
{
    int i, w;
    uint8_t *d;

    if (!full_update)
        return;

    w = s->scr_width * ((ds_get_bits_per_pixel(s->ds) + 7) >> 3);
    d = ds_get_data(s->ds);
    for(i = 0; i < s->scr_height; i++) {
        memset(d, 0, w);
        d += ds_get_linesize(s->ds);
    }

    dpy_update(s->ds, 0, 0, s->scr_width, s->scr_height);
}

#define GMODE_GRAPH 0
#define GMODE_BLANK 1

static void g364fb_update_display(void *opaque)
{
    G364State *s = opaque;
    int full_update, graphic_mode;

    if (s->scr_width == 0 || s->scr_height == 0)
        return;

    if (s->ctla & CTLA_FORCE_BLANK)
        graphic_mode = GMODE_BLANK;
    else
        graphic_mode = GMODE_GRAPH;
    full_update = 0;
    if (graphic_mode != s->graphic_mode) {
        s->graphic_mode = graphic_mode;
        full_update = 1;
    }
    if (s->scr_width != ds_get_width(s->ds) || s->scr_height != ds_get_height(s->ds)) {
        qemu_console_resize(s->console, s->scr_width, s->scr_height);
        full_update = 1;
    }
    switch(graphic_mode) {
        case GMODE_GRAPH:
            g364fb_draw_graphic(s, full_update);
            break;
        case GMODE_BLANK:
        default:
            g364fb_draw_blank(s, full_update);
            break;
    }
}

/* force a full display refresh */
static void g364fb_invalidate_display(void *opaque)
{
    G364State *s = opaque;
    s->graphic_mode = -1; /* force full update */
}

static void g364fb_reset(void *opaque)
{
    G364State *s = opaque;

    memset(s->palette, 0, sizeof(s->palette));
    s->scr_width = s->scr_height = 0;
    memset(s->vram_buffer, 0, s->vram_size);
    s->graphic_mode = -1; /* force full update */
}

static void g364fb_screen_dump(void *opaque, const char *filename)
{
    G364State *s = opaque;
    int y, x;
    uint8_t index;
    uint8_t *data_buffer;
    FILE *f;

    f = fopen(filename, "wb");
    if (!f)
        return;

    data_buffer = s->vram_buffer;
    fprintf(f, "P6\n%d %d\n%d\n",
        s->scr_width, s->scr_height, 255);
    for(y = 0; y < s->scr_height; y++)
        for(x = 0; x < s->scr_width; x++, data_buffer++) {
            index = *data_buffer;
            fputc(s->palette[index][0], f);
            fputc(s->palette[index][1], f);
            fputc(s->palette[index][2], f);
        }
    fclose(f);
}

/* called for accesses to io ports */
static uint32_t g364fb_ctrl_readb(void *opaque, target_phys_addr_t addr)
{
    //G364State *s = opaque;
    uint32_t val;

    addr &= 0xffff;

    switch (addr) {
        default:
#ifdef DEBUG_G364
            printf("g364fb/ctrl: invalid read at [" TARGET_FMT_lx "]\n", addr);
#endif
            val = 0;
            break;
    }

#ifdef DEBUG_G364
    printf("g364fb/ctrl: read 0x%02x at [" TARGET_FMT_lx "]\n", val, addr);
#endif

    return val;
}

static uint32_t g364fb_ctrl_readw(void *opaque, target_phys_addr_t addr)
{
    uint32_t v;
    v = g364fb_ctrl_readb(opaque, addr);
    v |= g364fb_ctrl_readb(opaque, addr + 1) << 8;
    return v;
}

static uint32_t g364fb_ctrl_readl(void *opaque, target_phys_addr_t addr)
{
    uint32_t v;
    v = g364fb_ctrl_readb(opaque, addr);
    v |= g364fb_ctrl_readb(opaque, addr + 1) << 8;
    v |= g364fb_ctrl_readb(opaque, addr + 2) << 16;
    v |= g364fb_ctrl_readb(opaque, addr + 3) << 24;
    return v;
}

static void g364fb_ctrl_writeb(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    G364State *s = opaque;

    addr &= 0xffff;

#ifdef DEBUG_G364
    printf("g364fb/ctrl: write 0x%02x at [" TARGET_FMT_lx "]\n", val, addr);
#endif

    if (addr < 0x0800) {
        /* color palette */
        int idx = addr >> 3;
        int c = addr & 7;
        if (c < 3)
            s->palette[idx][c] = (uint8_t)val;
    } else {
        switch (addr) {
            case REG_DISPLAYX:
                s->scr_width = (s->scr_width & 0xfffffc03) | (val << 2);
                break;
            case REG_DISPLAYX + 1:
                s->scr_width = (s->scr_width & 0xfffc03ff) | (val << 10);
                break;
            case REG_DISPLAYY:
                s->scr_height = (s->scr_height & 0xffffff80) | (val >> 1);
                break;
            case REG_DISPLAYY + 1:
                s->scr_height = (s->scr_height & 0xffff801f) | (val << 7);
                break;
            default:
#ifdef DEBUG_G364
                printf("g364fb/ctrl: invalid write of 0x%02x at [" TARGET_FMT_lx "]\n", val, addr);
#endif
                break;
        }
    }
    s->graphic_mode = -1; /* force full update */
}

static void g364fb_ctrl_writew(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    g364fb_ctrl_writeb(opaque, addr, val & 0xff);
    g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff);
}

static void g364fb_ctrl_writel(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    g364fb_ctrl_writeb(opaque, addr, val & 0xff);
    g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff);
    g364fb_ctrl_writeb(opaque, addr + 2, (val >> 16) & 0xff);
    g364fb_ctrl_writeb(opaque, addr + 3, (val >> 24) & 0xff);
}

static CPUReadMemoryFunc *g364fb_ctrl_read[3] = {
    g364fb_ctrl_readb,
    g364fb_ctrl_readw,
    g364fb_ctrl_readl,
};

static CPUWriteMemoryFunc *g364fb_ctrl_write[3] = {
    g364fb_ctrl_writeb,
    g364fb_ctrl_writew,
    g364fb_ctrl_writel,
};

/* called for accesses to video ram */
static uint32_t g364fb_mem_readb(void *opaque, target_phys_addr_t addr)
{
    G364State *s = opaque;

    return s->vram_buffer[addr];
}

static uint32_t g364fb_mem_readw(void *opaque, target_phys_addr_t addr)
{
    uint32_t v;
    v = g364fb_mem_readb(opaque, addr);
    v |= g364fb_mem_readb(opaque, addr + 1) << 8;
    return v;
}

static uint32_t g364fb_mem_readl(void *opaque, target_phys_addr_t addr)
{
    uint32_t v;
    v = g364fb_mem_readb(opaque, addr);
    v |= g364fb_mem_readb(opaque, addr + 1) << 8;
    v |= g364fb_mem_readb(opaque, addr + 2) << 16;
    v |= g364fb_mem_readb(opaque, addr + 3) << 24;
    return v;
}

static void g364fb_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    G364State *s = opaque;

    s->vram_buffer[addr] = val;
}

static void g364fb_mem_writew(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    g364fb_mem_writeb(opaque, addr, val & 0xff);
    g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
}

static void g364fb_mem_writel(void *opaque, target_phys_addr_t addr, uint32_t val)
{
    g364fb_mem_writeb(opaque, addr, val & 0xff);
    g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
    g364fb_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff);
    g364fb_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff);
}

static CPUReadMemoryFunc *g364fb_mem_read[3] = {
    g364fb_mem_readb,
    g364fb_mem_readw,
    g364fb_mem_readl,
};

static CPUWriteMemoryFunc *g364fb_mem_write[3] = {
    g364fb_mem_writeb,
    g364fb_mem_writew,
    g364fb_mem_writel,
};

int g364fb_mm_init(DisplayState *ds,
                   int vram_size, int it_shift,
                   target_phys_addr_t vram_base, target_phys_addr_t ctrl_base)
{
    G364State *s;
    int io_vram, io_ctrl;

    s = qemu_mallocz(sizeof(G364State));
    if (!s)
        return -1;

    s->vram_size = vram_size;
    s->vram_buffer = qemu_mallocz(s->vram_size);

    qemu_register_reset(g364fb_reset, s);
    g364fb_reset(s);

    s->ds = ds;

    s->console = graphic_console_init(ds, g364fb_update_display,
                                      g364fb_invalidate_display,
                                      g364fb_screen_dump, NULL, s);

    io_vram = cpu_register_io_memory(0, g364fb_mem_read, g364fb_mem_write, s);
    cpu_register_physical_memory(vram_base, vram_size, io_vram);

    io_ctrl = cpu_register_io_memory(0, g364fb_ctrl_read, g364fb_ctrl_write, s);
    cpu_register_physical_memory(ctrl_base, 0x10000, io_ctrl);

    return 0;
}