symbian-qemu-0.9.1-12/qemu-symbian-svp/sdl.c
author Gareth Stockwell <gareth.stockwell@accenture.com>
Mon, 06 Sep 2010 16:25:43 +0100
changeset 107 3bc1a978be44
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fix for Bug 3671 - QEMU GDB stub listens on IPv6-only port on Windows 7 The connection string used by the GDB stub does not specify which version of the Internet Protocol should be used by the port on which it listens. On host platforms with IPv6 support, such as Windows 7, this means that the stub listens on an IPv6-only port. Since the GDB client uses IPv4, this means that the client cannot connect to QEMU.

/*
 * QEMU SDL display driver
 *
 * Copyright (c) 2003 Fabrice Bellard
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
#include "qemu-common.h"
#include "console.h"
#include "sysemu.h"
#include "gui_host.h"

#include <SDL.h>

#ifndef _WIN32
#include <signal.h>
#endif

static SDL_Surface *screen;
static int gui_noframe;
static int gui_key_modifier_pressed;
static int special_key_combination;
static int kbd_in_terminal_mode;
static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
static uint8_t modifiers_state[256];
static int width, height;
static SDL_Cursor *sdl_cursor_normal;
static SDL_Cursor *sdl_cursor_hidden;
static SDL_Cursor *guest_sprite = 0;

static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
    SDL_UpdateRect(screen, ds->x0 + x, ds->y0 + y, w, h);
}

static void sdl_gui_set_screen_size(int w, int h, int fullscreen_on)
{
    int flags;

    //    printf("resizing to %d %d\n", w, h);

    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
    if (fullscreen_on)
        flags |= SDL_FULLSCREEN;
    if (gui_noframe)
        flags |= SDL_NOFRAME;

    width = w;
    height = h;

 again:
    screen = SDL_SetVideoMode(width, height, 0, flags);
    if (!screen) {
        fprintf(stderr, "Could not open SDL display\n");
        exit(1);
    }
    if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
        flags &= ~SDL_HWSURFACE;
        goto again;
    }

    if (!screen->pixels) {
        fprintf(stderr, "Could not open SDL display\n");
        exit(1);
    }
}

static void sdl_gui_get_screen_data(screen_data_t *new_screen_data)
{
    new_screen_data->data = screen->pixels;
    new_screen_data->linesize = screen->pitch;
    new_screen_data->width = screen->w;
    new_screen_data->height = screen->h;
    new_screen_data->depth = screen->format->BitsPerPixel;
    /* SDL BitsPerPixel never indicates any values other than
       multiples of 8, so we need to check for strange depths. */
    if (new_screen_data->depth == 16) {
        uint32_t mask;

        mask = screen->format->Rmask;
        mask |= screen->format->Gmask;
        mask |= screen->format->Bmask;
        if ((mask & 0x8000) == 0)
            new_screen_data->depth = 15;
    }
    if (new_screen_data->depth == 32 && screen->format->Rshift == 0) {
        new_screen_data->bgr = 1;
    } else {
        new_screen_data->bgr = 0;
    }
}


/* generic keyboard conversion */

#include "sdl_keysym.h"
#include "keymaps.c"

static kbd_layout_t *kbd_layout = NULL;

static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
{
    int keysym;
    /* workaround for X11+SDL bug with AltGR */
    keysym = ev->keysym.sym;
    if (keysym == 0 && ev->keysym.scancode == 113)
        keysym = SDLK_MODE;
    /* For Japanese key '\' and '|' */
    if (keysym == 92 && ev->keysym.scancode == 133) {
        keysym = 0xa5;
    }
    return keysym2scancode(kbd_layout, keysym);
}

/* specific keyboard conversions from scan codes */

#if defined(_WIN32)

static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
    return ev->keysym.scancode;
}

#else

static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
{
    int keycode;

    keycode = ev->keysym.scancode;

    if (keycode < 9) {
        keycode = 0;
    } else if (keycode < 97) {
        keycode -= 8; /* just an offset */
    } else if (keycode < 212) {
        /* use conversion table */
        keycode = _translate_keycode(keycode - 97);
    } else {
        keycode = 0;
    }
    return keycode;
}

#endif

static void reset_keys(void)
{
    int i;
    for(i = 0; i < 256; i++) {
        if (modifiers_state[i]) {
            if (i & 0x80)
                gui_notify_dev_key(0xe0);
            gui_notify_dev_key(i | 0x80);
            modifiers_state[i] = 0;
        }
    }
}

static void sdl_process_key(SDL_KeyboardEvent *ev)
{
    int keycode, v;

    if (ev->keysym.sym == SDLK_PAUSE) {
        /* specific case */
        v = 0;
        if (ev->type == SDL_KEYUP)
            v |= 0x80;
        gui_notify_dev_key(0xe1);
        gui_notify_dev_key(0x1d | v);
        gui_notify_dev_key(0x45 | v);
        return;
    }

    if (kbd_layout) {
        keycode = sdl_keyevent_to_keycode_generic(ev);
    } else {
        keycode = sdl_keyevent_to_keycode(ev);
    }

    switch(keycode) {
    case 0x00:
        /* sent when leaving window: reset the modifiers state */
        reset_keys();
        return;
    case 0x2a:                          /* Left Shift */
    case 0x36:                          /* Right Shift */
    case 0x1d:                          /* Left CTRL */
    case 0x9d:                          /* Right CTRL */
    case 0x38:                          /* Left ALT */
    case 0xb8:                         /* Right ALT */
        if (ev->type == SDL_KEYUP)
            modifiers_state[keycode] = 0;
        else
            modifiers_state[keycode] = 1;
        break;
    case 0x45: /* num lock */
    case 0x3a: /* caps lock */
        /* SDL does not send the key up event, so we generate it */
        gui_notify_dev_key(keycode);
        gui_notify_dev_key(keycode | 0x80);
        return;
    }

    /* now send the key code */
    if (keycode & 0x80)
        gui_notify_dev_key(0xe0);
    if (ev->type == SDL_KEYUP)
        gui_notify_dev_key(keycode | 0x80);
    else
        gui_notify_dev_key(keycode & 0x7f);
}

static int sdl_state_to_qemu(int sdl_state)
{
    int buttons = 0;
    if (sdl_state & SDL_BUTTON(SDL_BUTTON_LEFT))
        buttons |= MOUSE_EVENT_LBUTTON;
    if (sdl_state & SDL_BUTTON(SDL_BUTTON_RIGHT))
        buttons |= MOUSE_EVENT_RBUTTON;
    if (sdl_state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
        buttons |= MOUSE_EVENT_MBUTTON;

    return buttons;
}

static void sdl_gui_process_events(void)
{
    SDL_Event ev1, *ev = &ev1;
    int mod_state;
    int buttonstate = SDL_GetMouseState(NULL, NULL);

    gui_refresh_caption();

    /*vga_hw_update();*/
    SDL_EnableUNICODE(kbd_in_terminal_mode);

    while (SDL_PollEvent(ev)) {
        switch (ev->type) {
        case SDL_VIDEOEXPOSE:
            gui_notify_repaint_screen();
            break;
        case SDL_KEYDOWN:
        case SDL_KEYUP:
            if (ev->type == SDL_KEYDOWN) {
                if (!alt_grab) {
                    mod_state = (SDL_GetModState() & gui_grab_code) ==
                                gui_grab_code;
                } else {
                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
                                (gui_grab_code | KMOD_LSHIFT);
                }
                gui_key_modifier_pressed = mod_state;
                if (gui_key_modifier_pressed) {
                    int keycode;
                    keycode = sdl_keyevent_to_keycode(&ev->key);
                    switch(keycode) {
                    case 0x21: /* 'f' key on US keyboard */
                        if (gui_allows_fullscreen()) {
                            gui_notify_toggle_fullscreen();
                            special_key_combination = 1;
                        }
                        break;
                    case 0x02 ... 0x0a: /* '1' to '9' keys */
                        /* Reset the modifiers sent to the current console */
                        reset_keys();
                        gui_notify_console_select(keycode - 0x02);
                        special_key_combination = 1;
                        break;
                    default:
                        break;
                    }
                } else if (kbd_in_terminal_mode) {
                    int keysym;
                    keysym = 0;
                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
                        default: break;
                        }
                    } else {
                        switch(ev->key.keysym.sym) {
                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
                        case SDLK_END: keysym = QEMU_KEY_END; break;
                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
                        default: break;
                        }
                    }
                    if (keysym) {
                        gui_notify_term_key(keysym);
                    } else if (ev->key.keysym.unicode != 0) {
                        gui_notify_term_key(ev->key.keysym.unicode);
                    }
                }
            } else if (ev->type == SDL_KEYUP) {
                if (!alt_grab) {
                    mod_state = (ev->key.keysym.mod & gui_grab_code);
                } else {
                    mod_state = (ev->key.keysym.mod &
                                 (gui_grab_code | KMOD_LSHIFT));
                }
                if (!mod_state) {
                    if (gui_key_modifier_pressed) {
                        gui_key_modifier_pressed = 0;
                        if (!special_key_combination) {
                            /* exit/enter grab if pressing Ctrl-Alt */
                            gui_notify_toggle_grabmode();
                            /* SDL does not send back all the
                               modifiers key, so we must correct it */
                            reset_keys();
                            break;
                        }
                        special_key_combination = 0;
                    }
                }
            }
            if (!kbd_in_terminal_mode && !special_key_combination)
                sdl_process_key(&ev->key);
            break;
        case SDL_QUIT:
            if (!no_quit)
                qemu_system_shutdown_request();
            break;
        case SDL_MOUSEMOTION:
            gui_notify_mouse_motion(ev->motion.xrel, ev->motion.yrel, 0,
                                    ev->motion.x, ev->motion.y, 
                                    sdl_state_to_qemu(ev->motion.state));
            break;
        case SDL_MOUSEBUTTONDOWN:
        case SDL_MOUSEBUTTONUP:
            {
                SDL_MouseButtonEvent *bev = &ev->button;
                int dz = 0;

                if (ev->type == SDL_MOUSEBUTTONDOWN) {
                    buttonstate |= SDL_BUTTON(bev->button);
                } else {
                    buttonstate &= ~SDL_BUTTON(bev->button);
                }
#ifdef SDL_BUTTON_WHEELUP
                if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
                    dz = -1;
                } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
                    dz = 1;
                }
#endif
                gui_notify_mouse_button(dz, bev->x, bev->y, sdl_state_to_qemu(buttonstate));
            }
            break;
        case SDL_ACTIVEEVENT:
            if (ev->active.state == SDL_APPINPUTFOCUS && !ev->active.gain) {
                gui_notify_input_focus_lost();
            } else if (ev->active.state & SDL_APPACTIVE) {
                gui_notify_app_focus(ev->active.gain);
            }
            break;
        default:
            break;
        }
    }
}

static void sdl_gui_set_kbd_terminal_mode(int on)
{
    kbd_in_terminal_mode = on;
}

static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
{
    SDL_Rect dst = { x, y, w, h };
    SDL_FillRect(screen, &dst, c);
}

static void sdl_mouse_warp(int x, int y, int on)
{
    gui_notify_mouse_warp(x, y, on);
}

static void sdl_mouse_define(int width, int height, int bpp,
                             int hot_x, int hot_y,
                             uint8_t *image, uint8_t *mask)
{
    uint8_t sprite[256], *line;
    int x, y, dst, bypl, src = 0;
    if (guest_sprite)
        SDL_FreeCursor(guest_sprite);

    memset(sprite, 0, 256);
    bypl = ((width * bpp + 31) >> 5) << 2;
    for (y = 0, dst = 0; y < height; y ++, image += bypl) {
        line = image;
        for (x = 0; x < width; x ++, dst ++) {
            switch (bpp) {
            case 24:
                src = *(line ++); src |= *(line ++); src |= *(line ++);
                break;
            case 16:
            case 15:
                src = *(line ++); src |= *(line ++);
                break;
            case 8:
                src = *(line ++);
                break;
            case 4:
                src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
                break;
            case 2:
                src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
                break;
            case 1:
                src = 1 & (line[x >> 3] >> (x & 7));
                break;
            }
            if (!src)
                sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
        }
    }
    guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);

    gui_notify_new_guest_cursor();
}

static void sdl_cleanup(void)
{
    if (guest_sprite)
        SDL_FreeCursor(guest_sprite);
    SDL_Quit();
}

/******** GUI CALLBACKS **********/
static void sdl_gui_turn_cursor_on(gui_cursor_type_t cursor_type)
{
    SDL_ShowCursor(1);

    switch(cursor_type) {
    case GUI_CURSOR_NORMAL:
        SDL_SetCursor(sdl_cursor_normal);
        break;
    case GUI_CURSOR_GUEST_SPRITE:
        SDL_SetCursor(guest_sprite);
        break;
    case GUI_CURSOR_HIDDEN:
        SDL_SetCursor(sdl_cursor_hidden);
        break;
    case GUI_CURSOR_GRABBING:
        if (guest_sprite)
            SDL_SetCursor(guest_sprite);
        else
            SDL_SetCursor(sdl_cursor_normal);
        break;
    }
}

static void sdl_gui_turn_cursor_off(void)
{
    SDL_ShowCursor(0);
}

static void sdl_gui_mouse_warp(int x, int y)
{
    SDL_WarpMouse(x, y);
}

static void sdl_gui_grab_input_on(void)
{
    SDL_WM_GrabInput(SDL_GRAB_ON);
}

static void sdl_gui_grab_input_off(void)
{
    SDL_WM_GrabInput(SDL_GRAB_OFF);
}

static void sdl_gui_set_caption(const char* title, const char* icon)
{
    SDL_WM_SetCaption(title, icon);
}

static int sdl_gui_is_app_active(void)
{
    return (SDL_GetAppState() & SDL_APPACTIVE);
}

static void sdl_init_ds(DisplayState *ds)
{
    ds->dpy_update = sdl_update;
    ds->dpy_fill = sdl_fill;
    ds->mouse_set = sdl_mouse_warp;
    ds->cursor_define = sdl_mouse_define;
}

/*********************************/


void sdl_display_init(int full_screen, int no_frame)
{
    int flags;
    uint8_t data = 0;
    gui_host_callbacks_t gui_callbacks;

#if defined(__APPLE__)
    /* always use generic keymaps */
    if (!keyboard_layout)
        keyboard_layout = "en-us";
#endif
    if(keyboard_layout) {
        kbd_layout = init_keyboard_layout(keyboard_layout);
        if (!kbd_layout)
            exit(1);
    }

    if (no_frame)
        gui_noframe = 1;

    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
    if (SDL_Init (flags)) {
        fprintf(stderr, "Could not initialize SDL - exiting\n");
        exit(1);
    }

    memset(&gui_callbacks, 0, sizeof(gui_host_callbacks_t));
    gui_callbacks.turn_cursor_on = &sdl_gui_turn_cursor_on;
    gui_callbacks.turn_cursor_off = &sdl_gui_turn_cursor_off;
    gui_callbacks.mouse_warp = &sdl_gui_mouse_warp;
    gui_callbacks.grab_input_on = &sdl_gui_grab_input_on;
    gui_callbacks.grab_input_off = &sdl_gui_grab_input_off;
    gui_callbacks.set_caption = &sdl_gui_set_caption;
    gui_callbacks.set_screen_size = &sdl_gui_set_screen_size;
    gui_callbacks.get_screen_data = &sdl_gui_get_screen_data;
    gui_callbacks.is_app_active = &sdl_gui_is_app_active;
    gui_callbacks.init_ds = &sdl_init_ds;
    gui_callbacks.process_events = &sdl_gui_process_events;
    gui_callbacks.set_kbd_terminal_mode = &sdl_gui_set_kbd_terminal_mode;
    gui_init(&gui_callbacks);

    if (full_screen && gui_allows_fullscreen()) {
        gui_notify_toggle_fullscreen();
    }

    SDL_EnableKeyRepeat(250, 50);

    sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
    sdl_cursor_normal = SDL_GetCursor();

    atexit(sdl_cleanup);

}