symbian-qemu-0.9.1-12/qemu-symbian-svp/slirp/sbuf.c
author Gareth Stockwell <gareth.stockwell@accenture.com>
Mon, 06 Sep 2010 16:25:43 +0100
changeset 107 3bc1a978be44
parent 1 2fb8b9db1c86
permissions -rw-r--r--
Fix for Bug 3671 - QEMU GDB stub listens on IPv6-only port on Windows 7 The connection string used by the GDB stub does not specify which version of the Internet Protocol should be used by the port on which it listens. On host platforms with IPv6 support, such as Windows 7, this means that the stub listens on an IPv6-only port. Since the GDB client uses IPv4, this means that the client cannot connect to QEMU.

/*
 * Copyright (c) 1995 Danny Gasparovski.
 *
 * Please read the file COPYRIGHT for the
 * terms and conditions of the copyright.
 */

#include <slirp.h>

static void sbappendsb(struct sbuf *sb, struct mbuf *m);

/* Done as a macro in socket.h */
/* int
 * sbspace(struct sockbuff *sb)
 * {
 *	return SB_DATALEN - sb->sb_cc;
 * }
 */

void
sbfree(sb)
	struct sbuf *sb;
{
	free(sb->sb_data);
}

void
sbdrop(sb, num)
	struct sbuf *sb;
	int num;
{
	/*
	 * We can only drop how much we have
	 * This should never succeed
	 */
	if(num > sb->sb_cc)
		num = sb->sb_cc;
	sb->sb_cc -= num;
	sb->sb_rptr += num;
	if(sb->sb_rptr >= sb->sb_data + sb->sb_datalen)
		sb->sb_rptr -= sb->sb_datalen;

}

void
sbreserve(sb, size)
	struct sbuf *sb;
	int size;
{
	if (sb->sb_data) {
		/* Already alloced, realloc if necessary */
		if (sb->sb_datalen != size) {
			sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)realloc(sb->sb_data, size);
			sb->sb_cc = 0;
			if (sb->sb_wptr)
			   sb->sb_datalen = size;
			else
			   sb->sb_datalen = 0;
		}
	} else {
		sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)malloc(size);
		sb->sb_cc = 0;
		if (sb->sb_wptr)
		   sb->sb_datalen = size;
		else
		   sb->sb_datalen = 0;
	}
}

/*
 * Try and write() to the socket, whatever doesn't get written
 * append to the buffer... for a host with a fast net connection,
 * this prevents an unnecessary copy of the data
 * (the socket is non-blocking, so we won't hang)
 */
void
sbappend(so, m)
	struct socket *so;
	struct mbuf *m;
{
	int ret = 0;

	DEBUG_CALL("sbappend");
	DEBUG_ARG("so = %lx", (long)so);
	DEBUG_ARG("m = %lx", (long)m);
	DEBUG_ARG("m->m_len = %d", m->m_len);

	/* Shouldn't happen, but...  e.g. foreign host closes connection */
	if (m->m_len <= 0) {
		m_free(m);
		return;
	}

	/*
	 * If there is urgent data, call sosendoob
	 * if not all was sent, sowrite will take care of the rest
	 * (The rest of this function is just an optimisation)
	 */
	if (so->so_urgc) {
		sbappendsb(&so->so_rcv, m);
		m_free(m);
		sosendoob(so);
		return;
	}

	/*
	 * We only write if there's nothing in the buffer,
	 * ottherwise it'll arrive out of order, and hence corrupt
	 */
	if (!so->so_rcv.sb_cc)
	   ret = send(so->s, m->m_data, m->m_len, 0);

	if (ret <= 0) {
		/*
		 * Nothing was written
		 * It's possible that the socket has closed, but
		 * we don't need to check because if it has closed,
		 * it will be detected in the normal way by soread()
		 */
		sbappendsb(&so->so_rcv, m);
	} else if (ret != m->m_len) {
		/*
		 * Something was written, but not everything..
		 * sbappendsb the rest
		 */
		m->m_len -= ret;
		m->m_data += ret;
		sbappendsb(&so->so_rcv, m);
	} /* else */
	/* Whatever happened, we free the mbuf */
	m_free(m);
}

/*
 * Copy the data from m into sb
 * The caller is responsible to make sure there's enough room
 */
static void
sbappendsb(struct sbuf *sb, struct mbuf *m)
{
	int len, n,  nn;

	len = m->m_len;

	if (sb->sb_wptr < sb->sb_rptr) {
		n = sb->sb_rptr - sb->sb_wptr;
		if (n > len) n = len;
		memcpy(sb->sb_wptr, m->m_data, n);
	} else {
		/* Do the right edge first */
		n = sb->sb_data + sb->sb_datalen - sb->sb_wptr;
		if (n > len) n = len;
		memcpy(sb->sb_wptr, m->m_data, n);
		len -= n;
		if (len) {
			/* Now the left edge */
			nn = sb->sb_rptr - sb->sb_data;
			if (nn > len) nn = len;
			memcpy(sb->sb_data,m->m_data+n,nn);
			n += nn;
		}
	}

	sb->sb_cc += n;
	sb->sb_wptr += n;
	if (sb->sb_wptr >= sb->sb_data + sb->sb_datalen)
		sb->sb_wptr -= sb->sb_datalen;
}

/*
 * Copy data from sbuf to a normal, straight buffer
 * Don't update the sbuf rptr, this will be
 * done in sbdrop when the data is acked
 */
void
sbcopy(sb, off, len, to)
	struct sbuf *sb;
	int off;
	int len;
	char *to;
{
	char *from;

	from = sb->sb_rptr + off;
	if (from >= sb->sb_data + sb->sb_datalen)
		from -= sb->sb_datalen;

	if (from < sb->sb_wptr) {
		if (len > sb->sb_cc) len = sb->sb_cc;
		memcpy(to,from,len);
	} else {
		/* re-use off */
		off = (sb->sb_data + sb->sb_datalen) - from;
		if (off > len) off = len;
		memcpy(to,from,off);
		len -= off;
		if (len)
		   memcpy(to+off,sb->sb_data,len);
	}
}