Revised fix for Bug 3162 - can't use #ifdef GCCE in ROM building files, so just comment out the line for now
# These are inline-routines/defines, so we do them "by hand"
#
f = Method(Boolean, 'IsWindowVisible',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowStructureRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowContentRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(void, 'GetWindowUpdateRgn',
(WindowRef, 'theWindow', InMode),
(RgnHandle, 'r', InMode),
)
methods.append(f)
f = Method(ExistingWindowPtr, 'GetNextWindow',
(WindowRef, 'theWindow', InMode),
)
methods.append(f)
f = Function(short, 'FindWindow',
(Point, 'thePoint', InMode),
(ExistingWindowPtr, 'theWindow', OutMode),
)
functions.append(f)
f = Method(void, 'MoveWindow',
(WindowPtr, 'theWindow', InMode),
(short, 'hGlobal', InMode),
(short, 'vGlobal', InMode),
(Boolean, 'front', InMode),
)
methods.append(f)
f = Method(void, 'ShowWindow',
(WindowPtr, 'theWindow', InMode),
)
methods.append(f)
#
# A method to set the auto-dispose flag
#
AutoDispose_body = """
int onoff, old = 0;
if (!PyArg_ParseTuple(_args, "i", &onoff))
return NULL;
if ( _self->ob_freeit )
old = 1;
if ( onoff )
_self->ob_freeit = PyMac_AutoDisposeWindow;
else
_self->ob_freeit = NULL;
_res = Py_BuildValue("i", old);
return _res;
"""
f = ManualGenerator("AutoDispose", AutoDispose_body)
f.docstring = lambda: "(int)->int. Automatically DisposeHandle the object on Python object cleanup"
methods.append(f)