/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_video.h"
#include "SDL_endian.h"
#include "SDL_cpuinfo.h"
#include "SDL_blit.h"
/* Functions to blit from N-bit surfaces to other surfaces */
#if SDL_ALTIVEC_BLITTERS
#if __MWERKS__
#pragma altivec_model on
#endif
#ifdef HAVE_ALTIVEC_H
#include <altivec.h>
#endif
#define assert(X)
#ifdef __MACOSX__
#include <sys/sysctl.h>
static size_t GetL3CacheSize( void )
{
const char key[] = "hw.l3cachesize";
u_int64_t result = 0;
size_t typeSize = sizeof( result );
int err = sysctlbyname( key, &result, &typeSize, NULL, 0 );
if( 0 != err ) return 0;
return result;
}
#else
static size_t GetL3CacheSize( void )
{
/* XXX: Just guess G4 */
return 2097152;
}
#endif /* __MACOSX__ */
#if (defined(__MACOSX__) && (__GNUC__ < 4))
#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
(vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
(vector unsigned short) ( a,b,c,d,e,f,g,h )
#else
#define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
(vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
#define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
(vector unsigned short) { a,b,c,d,e,f,g,h }
#endif
#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
#define VSWIZZLE32(a,b,c,d) (vector unsigned char) \
( 0x00+a, 0x00+b, 0x00+c, 0x00+d, \
0x04+a, 0x04+b, 0x04+c, 0x04+d, \
0x08+a, 0x08+b, 0x08+c, 0x08+d, \
0x0C+a, 0x0C+b, 0x0C+c, 0x0C+d )
#define MAKE8888(dstfmt, r, g, b, a) \
( ((r<<dstfmt->Rshift)&dstfmt->Rmask) | \
((g<<dstfmt->Gshift)&dstfmt->Gmask) | \
((b<<dstfmt->Bshift)&dstfmt->Bmask) | \
((a<<dstfmt->Ashift)&dstfmt->Amask) )
/*
* Data Stream Touch...Altivec cache prefetching.
*
* Don't use this on a G5...however, the speed boost is very significant
* on a G4.
*/
#define DST_CHAN_SRC 1
#define DST_CHAN_DEST 2
/* macro to set DST control word value... */
#define DST_CTRL(size, count, stride) \
(((size) << 24) | ((count) << 16) | (stride))
#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \
? vec_lvsl(0, src) \
: vec_add(vec_lvsl(8, src), vec_splat_u8(8)))
/* Calculate the permute vector used for 32->32 swizzling */
static vector unsigned char calc_swizzle32(const SDL_PixelFormat *srcfmt,
const SDL_PixelFormat *dstfmt)
{
/*
* We have to assume that the bits that aren't used by other
* colors is alpha, and it's one complete byte, since some formats
* leave alpha with a zero mask, but we should still swizzle the bits.
*/
/* ARGB */
const static struct SDL_PixelFormat default_pixel_format = {
NULL, 0, 0,
0, 0, 0, 0,
16, 8, 0, 24,
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
0, 0};
if (!srcfmt) {
srcfmt = &default_pixel_format;
}
if (!dstfmt) {
dstfmt = &default_pixel_format;
}
const vector unsigned char plus = VECUINT8_LITERAL(
0x00, 0x00, 0x00, 0x00,
0x04, 0x04, 0x04, 0x04,
0x08, 0x08, 0x08, 0x08,
0x0C, 0x0C, 0x0C, 0x0C );
vector unsigned char vswiz;
vector unsigned int srcvec;
#define RESHIFT(X) (3 - ((X) >> 3))
Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
Uint32 amask;
/* Use zero for alpha if either surface doesn't have alpha */
if (dstfmt->Amask) {
amask = ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->Ashift);
} else {
amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
}
#undef RESHIFT
((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0));
return(vswiz);
}
static void Blit_RGB888_RGB565(SDL_BlitInfo *info);
static void Blit_RGB888_RGB565Altivec(SDL_BlitInfo *info) {
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
vector unsigned char valpha = vec_splat_u8(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
vector unsigned char vgmerge = VECUINT8_LITERAL(
0x00, 0x02, 0x00, 0x06,
0x00, 0x0a, 0x00, 0x0e,
0x00, 0x12, 0x00, 0x16,
0x00, 0x1a, 0x00, 0x1e);
vector unsigned short v1 = vec_splat_u16(1);
vector unsigned short v3 = vec_splat_u16(3);
vector unsigned short v3f = VECUINT16_LITERAL(
0x003f, 0x003f, 0x003f, 0x003f,
0x003f, 0x003f, 0x003f, 0x003f);
vector unsigned short vfc = VECUINT16_LITERAL(
0x00fc, 0x00fc, 0x00fc, 0x00fc,
0x00fc, 0x00fc, 0x00fc, 0x00fc);
vector unsigned short vf800 = (vector unsigned short)vec_splat_u8(-7);
vf800 = vec_sl(vf800, vec_splat_u16(8));
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
Uint32 Pixel; \
unsigned sR, sG, sB, sA; \
DISEMBLE_RGBA((Uint8 *)src, 4, srcfmt, Pixel, \
sR, sG, sB, sA); \
*(Uint16 *)(dst) = (((sR << 8) & 0x0000F800) | \
((sG << 3) & 0x000007E0) | \
((sB >> 3) & 0x0000001F)); \
dst += 2; \
src += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
extrawidth = (width % 8); /* trailing unaligned stores */
width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vpixel, vrpixel, vgpixel, vbpixel;
vector unsigned int vsrc1, vsrc2;
vector unsigned char vdst;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
vsrc1 = (vector unsigned int)vec_perm(vsrc, valpha, vpermute);
src += 16;
vsrc = voverflow;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
vsrc2 = (vector unsigned int)vec_perm(vsrc, valpha, vpermute);
/* 1555 */
vpixel = (vector unsigned short)vec_packpx(vsrc1, vsrc2);
vgpixel = (vector unsigned short)vec_perm(vsrc1, vsrc2, vgmerge);
vgpixel = vec_and(vgpixel, vfc);
vgpixel = vec_sl(vgpixel, v3);
vrpixel = vec_sl(vpixel, v1);
vrpixel = vec_and(vrpixel, vf800);
vbpixel = vec_and(vpixel, v3f);
vdst = vec_or((vector unsigned char)vrpixel, (vector unsigned char)vgpixel);
/* 565 */
vdst = vec_or(vdst, (vector unsigned char)vbpixel);
vec_st(vdst, 0, dst);
width -= 8;
src += 16;
dst += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
src += srcskip; /* move to next row, accounting for pitch. */
dst += dstskip;
}
}
static void Blit_RGB565_32Altivec(SDL_BlitInfo *info) {
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
vector unsigned char valpha;
vector unsigned char vpermute;
vector unsigned short vf800;
vector unsigned int v8 = vec_splat_u32(8);
vector unsigned int v16 = vec_add(v8, v8);
vector unsigned short v2 = vec_splat_u16(2);
vector unsigned short v3 = vec_splat_u16(3);
/*
0x10 - 0x1f is the alpha
0x00 - 0x0e evens are the red
0x01 - 0x0f odds are zero
*/
vector unsigned char vredalpha1 = VECUINT8_LITERAL(
0x10, 0x00, 0x01, 0x01,
0x10, 0x02, 0x01, 0x01,
0x10, 0x04, 0x01, 0x01,
0x10, 0x06, 0x01, 0x01
);
vector unsigned char vredalpha2 = (vector unsigned char) (
vec_add((vector unsigned int)vredalpha1, vec_sl(v8, v16))
);
/*
0x00 - 0x0f is ARxx ARxx ARxx ARxx
0x11 - 0x0f odds are blue
*/
vector unsigned char vblue1 = VECUINT8_LITERAL(
0x00, 0x01, 0x02, 0x11,
0x04, 0x05, 0x06, 0x13,
0x08, 0x09, 0x0a, 0x15,
0x0c, 0x0d, 0x0e, 0x17
);
vector unsigned char vblue2 = (vector unsigned char)(
vec_add((vector unsigned int)vblue1, v8)
);
/*
0x00 - 0x0f is ARxB ARxB ARxB ARxB
0x10 - 0x0e evens are green
*/
vector unsigned char vgreen1 = VECUINT8_LITERAL(
0x00, 0x01, 0x10, 0x03,
0x04, 0x05, 0x12, 0x07,
0x08, 0x09, 0x14, 0x0b,
0x0c, 0x0d, 0x16, 0x0f
);
vector unsigned char vgreen2 = (vector unsigned char)(
vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8))
);
assert(srcfmt->BytesPerPixel == 2);
assert(dstfmt->BytesPerPixel == 4);
vf800 = (vector unsigned short)vec_splat_u8(-7);
vf800 = vec_sl(vf800, vec_splat_u16(8));
if (dstfmt->Amask && srcfmt->alpha) {
((unsigned char *)&valpha)[0] = alpha = srcfmt->alpha;
valpha = vec_splat(valpha, 0);
} else {
alpha = 0;
valpha = vec_splat_u8(0);
}
vpermute = calc_swizzle32(NULL, dstfmt);
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
unsigned sR, sG, sB; \
unsigned short Pixel = *((unsigned short *)src); \
sR = (Pixel >> 8) & 0xf8; \
sG = (Pixel >> 3) & 0xfc; \
sB = (Pixel << 3) & 0xf8; \
ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
src += 2; \
dst += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
extrawidth = (width % 8); /* trailing unaligned stores */
width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vR, vG, vB;
vector unsigned char vdst1, vdst2;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
vR = vec_and((vector unsigned short)vsrc, vf800);
vB = vec_sl((vector unsigned short)vsrc, v3);
vG = vec_sl(vB, v2);
vdst1 = (vector unsigned char)vec_perm((vector unsigned char)vR, valpha, vredalpha1);
vdst1 = vec_perm(vdst1, (vector unsigned char)vB, vblue1);
vdst1 = vec_perm(vdst1, (vector unsigned char)vG, vgreen1);
vdst1 = vec_perm(vdst1, valpha, vpermute);
vec_st(vdst1, 0, dst);
vdst2 = (vector unsigned char)vec_perm((vector unsigned char)vR, valpha, vredalpha2);
vdst2 = vec_perm(vdst2, (vector unsigned char)vB, vblue2);
vdst2 = vec_perm(vdst2, (vector unsigned char)vG, vgreen2);
vdst2 = vec_perm(vdst2, valpha, vpermute);
vec_st(vdst2, 16, dst);
width -= 8;
dst += 32;
src += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
src += srcskip; /* move to next row, accounting for pitch. */
dst += dstskip;
}
}
static void Blit_RGB555_32Altivec(SDL_BlitInfo *info) {
int height = info->d_height;
Uint8 *src = (Uint8 *) info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = (Uint8 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
unsigned alpha;
vector unsigned char valpha;
vector unsigned char vpermute;
vector unsigned short vf800;
vector unsigned int v8 = vec_splat_u32(8);
vector unsigned int v16 = vec_add(v8, v8);
vector unsigned short v1 = vec_splat_u16(1);
vector unsigned short v3 = vec_splat_u16(3);
/*
0x10 - 0x1f is the alpha
0x00 - 0x0e evens are the red
0x01 - 0x0f odds are zero
*/
vector unsigned char vredalpha1 = VECUINT8_LITERAL(
0x10, 0x00, 0x01, 0x01,
0x10, 0x02, 0x01, 0x01,
0x10, 0x04, 0x01, 0x01,
0x10, 0x06, 0x01, 0x01
);
vector unsigned char vredalpha2 = (vector unsigned char)(
vec_add((vector unsigned int)vredalpha1, vec_sl(v8, v16))
);
/*
0x00 - 0x0f is ARxx ARxx ARxx ARxx
0x11 - 0x0f odds are blue
*/
vector unsigned char vblue1 = VECUINT8_LITERAL(
0x00, 0x01, 0x02, 0x11,
0x04, 0x05, 0x06, 0x13,
0x08, 0x09, 0x0a, 0x15,
0x0c, 0x0d, 0x0e, 0x17
);
vector unsigned char vblue2 = (vector unsigned char)(
vec_add((vector unsigned int)vblue1, v8)
);
/*
0x00 - 0x0f is ARxB ARxB ARxB ARxB
0x10 - 0x0e evens are green
*/
vector unsigned char vgreen1 = VECUINT8_LITERAL(
0x00, 0x01, 0x10, 0x03,
0x04, 0x05, 0x12, 0x07,
0x08, 0x09, 0x14, 0x0b,
0x0c, 0x0d, 0x16, 0x0f
);
vector unsigned char vgreen2 = (vector unsigned char)(
vec_add((vector unsigned int)vgreen1, vec_sl(v8, v8))
);
assert(srcfmt->BytesPerPixel == 2);
assert(dstfmt->BytesPerPixel == 4);
vf800 = (vector unsigned short)vec_splat_u8(-7);
vf800 = vec_sl(vf800, vec_splat_u16(8));
if (dstfmt->Amask && srcfmt->alpha) {
((unsigned char *)&valpha)[0] = alpha = srcfmt->alpha;
valpha = vec_splat(valpha, 0);
} else {
alpha = 0;
valpha = vec_splat_u8(0);
}
vpermute = calc_swizzle32(NULL, dstfmt);
while (height--) {
vector unsigned char valigner;
vector unsigned char voverflow;
vector unsigned char vsrc;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
#define ONE_PIXEL_BLEND(condition, widthvar) \
while (condition) { \
unsigned sR, sG, sB; \
unsigned short Pixel = *((unsigned short *)src); \
sR = (Pixel >> 7) & 0xf8; \
sG = (Pixel >> 2) & 0xf8; \
sB = (Pixel << 3) & 0xf8; \
ASSEMBLE_RGBA(dst, 4, dstfmt, sR, sG, sB, alpha); \
src += 2; \
dst += 4; \
widthvar--; \
}
ONE_PIXEL_BLEND(((UNALIGNED_PTR(dst)) && (width)), width);
/* After all that work, here's the vector part! */
extrawidth = (width % 8); /* trailing unaligned stores */
width -= extrawidth;
vsrc = vec_ld(0, src);
valigner = VEC_ALIGNER(src);
while (width) {
vector unsigned short vR, vG, vB;
vector unsigned char vdst1, vdst2;
voverflow = vec_ld(15, src);
vsrc = vec_perm(vsrc, voverflow, valigner);
vR = vec_and(vec_sl((vector unsigned short)vsrc,v1), vf800);
vB = vec_sl((vector unsigned short)vsrc, v3);
vG = vec_sl(vB, v3);
vdst1 = (vector unsigned char)vec_perm((vector unsigned char)vR, valpha, vredalpha1);
vdst1 = vec_perm(vdst1, (vector unsigned char)vB, vblue1);
vdst1 = vec_perm(vdst1, (vector unsigned char)vG, vgreen1);
vdst1 = vec_perm(vdst1, valpha, vpermute);
vec_st(vdst1, 0, dst);
vdst2 = (vector unsigned char)vec_perm((vector unsigned char)vR, valpha, vredalpha2);
vdst2 = vec_perm(vdst2, (vector unsigned char)vB, vblue2);
vdst2 = vec_perm(vdst2, (vector unsigned char)vG, vgreen2);
vdst2 = vec_perm(vdst2, valpha, vpermute);
vec_st(vdst2, 16, dst);
width -= 8;
dst += 32;
src += 16;
vsrc = voverflow;
}
assert(width == 0);
/* do scalar until we can align... */
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
src += srcskip; /* move to next row, accounting for pitch. */
dst += dstskip;
}
}
static void BlitNtoNKey(SDL_BlitInfo *info);
static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info);
static void Blit32to32KeyAltivec(SDL_BlitInfo *info)
{
int height = info->d_height;
Uint32 *srcp = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dstp = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp = dstfmt->BytesPerPixel;
int copy_alpha = (srcfmt->Amask && dstfmt->Amask);
unsigned alpha = dstfmt->Amask ? srcfmt->alpha : 0;
Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
Uint32 ckey = info->src->colorkey;
vector unsigned int valpha;
vector unsigned char vpermute;
vector unsigned char vzero;
vector unsigned int vckey;
vector unsigned int vrgbmask;
vpermute = calc_swizzle32(srcfmt, dstfmt);
if (info->d_width < 16) {
if(copy_alpha) {
BlitNtoNKeyCopyAlpha(info);
} else {
BlitNtoNKey(info);
}
return;
}
vzero = vec_splat_u8(0);
if (alpha) {
((unsigned char *)&valpha)[0] = (unsigned char)alpha;
valpha = (vector unsigned int)vec_splat((vector unsigned char)valpha, 0);
} else {
valpha = (vector unsigned int)vzero;
}
ckey &= rgbmask;
((unsigned int *)(char*)&vckey)[0] = ckey;
vckey = vec_splat(vckey, 0);
((unsigned int *)(char*)&vrgbmask)[0] = rgbmask;
vrgbmask = vec_splat(vrgbmask, 0);
while (height--) {
#define ONE_PIXEL_BLEND(condition, widthvar) \
if (copy_alpha) { \
while (condition) { \
Uint32 Pixel; \
unsigned sR, sG, sB, sA; \
DISEMBLE_RGBA((Uint8 *)srcp, srcbpp, srcfmt, Pixel, \
sR, sG, sB, sA); \
if ( (Pixel & rgbmask) != ckey ) { \
ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
sR, sG, sB, sA); \
} \
dstp = (Uint32 *) (((Uint8 *) dstp) + dstbpp); \
srcp = (Uint32 *) (((Uint8 *) srcp) + srcbpp); \
widthvar--; \
} \
} else { \
while (condition) { \
Uint32 Pixel; \
unsigned sR, sG, sB; \
RETRIEVE_RGB_PIXEL((Uint8 *)srcp, srcbpp, Pixel); \
if ( Pixel != ckey ) { \
RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
ASSEMBLE_RGBA((Uint8 *)dstp, dstbpp, dstfmt, \
sR, sG, sB, alpha); \
} \
dstp = (Uint32 *) (((Uint8 *)dstp) + dstbpp); \
srcp = (Uint32 *) (((Uint8 *)srcp) + srcbpp); \
widthvar--; \
} \
}
int width = info->d_width;
ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
assert(width > 0);
if (width > 0) {
int extrawidth = (width % 4);
vector unsigned char valigner = VEC_ALIGNER(srcp);
vector unsigned int vs = vec_ld(0, srcp);
width -= extrawidth;
assert(width >= 4);
while (width) {
vector unsigned char vsel;
vector unsigned int vd;
vector unsigned int voverflow = vec_ld(15, srcp);
/* load the source vec */
vs = vec_perm(vs, voverflow, valigner);
/* vsel is set for items that match the key */
vsel = (vector unsigned char)vec_and(vs, vrgbmask);
vsel = (vector unsigned char)vec_cmpeq(vs, vckey);
/* permute the src vec to the dest format */
vs = vec_perm(vs, valpha, vpermute);
/* load the destination vec */
vd = vec_ld(0, dstp);
/* select the source and dest into vs */
vd = (vector unsigned int)vec_sel((vector unsigned char)vs, (vector unsigned char)vd, vsel);
vec_st(vd, 0, dstp);
srcp += 4;
width -= 4;
dstp += 4;
vs = voverflow;
}
ONE_PIXEL_BLEND((extrawidth), extrawidth);
#undef ONE_PIXEL_BLEND
srcp += srcskip >> 2;
dstp += dstskip >> 2;
}
}
}
/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G5 */
static void ConvertAltivec32to32_noprefetch(SDL_BlitInfo *info)
{
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
if (dstfmt->Amask && !srcfmt->Amask) {
if (srcfmt->alpha) {
vector unsigned char valpha;
((unsigned char *)&valpha)[0] = srcfmt->alpha;
vzero = (vector unsigned int)vec_splat(valpha, 0);
}
}
assert(srcfmt->BytesPerPixel == 4);
assert(dstfmt->BytesPerPixel == 4);
while (height--) {
vector unsigned char valigner;
vector unsigned int vbits;
vector unsigned int voverflow;
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
while ((UNALIGNED_PTR(dst)) && (width)) {
bits = *(src++);
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
width--;
}
/* After all that work, here's the vector part! */
extrawidth = (width % 4);
width -= extrawidth;
valigner = VEC_ALIGNER(src);
vbits = vec_ld(0, src);
while (width) {
voverflow = vec_ld(15, src);
src += 4;
width -= 4;
vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */
vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */
vec_st(vbits, 0, dst); /* store it back out. */
dst += 4;
vbits = voverflow;
}
assert(width == 0);
/* cover pixels at the end of the row that didn't fit in 16 bytes. */
while (extrawidth) {
bits = *(src++); /* max 7 pixels, don't bother with prefetch. */
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
extrawidth--;
}
src += srcskip >> 2; /* move to next row, accounting for pitch. */
dst += dstskip >> 2;
}
}
/* Altivec code to swizzle one 32-bit surface to a different 32-bit format. */
/* Use this on a G4 */
static void ConvertAltivec32to32_prefetch(SDL_BlitInfo *info)
{
const int scalar_dst_lead = sizeof (Uint32) * 4;
const int vector_dst_lead = sizeof (Uint32) * 16;
int height = info->d_height;
Uint32 *src = (Uint32 *) info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *) info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
vector unsigned int vzero = vec_splat_u32(0);
vector unsigned char vpermute = calc_swizzle32(srcfmt, dstfmt);
if (dstfmt->Amask && !srcfmt->Amask) {
if (srcfmt->alpha) {
vector unsigned char valpha;
((unsigned char *)&valpha)[0] = srcfmt->alpha;
vzero = (vector unsigned int)vec_splat(valpha, 0);
}
}
assert(srcfmt->BytesPerPixel == 4);
assert(dstfmt->BytesPerPixel == 4);
while (height--) {
vector unsigned char valigner;
vector unsigned int vbits;
vector unsigned int voverflow;
Uint32 bits;
Uint8 r, g, b, a;
int width = info->d_width;
int extrawidth;
/* do scalar until we can align... */
while ((UNALIGNED_PTR(dst)) && (width)) {
vec_dstt(src+scalar_dst_lead, DST_CTRL(2,32,1024), DST_CHAN_SRC);
vec_dstst(dst+scalar_dst_lead, DST_CTRL(2,32,1024), DST_CHAN_DEST);
bits = *(src++);
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
width--;
}
/* After all that work, here's the vector part! */
extrawidth = (width % 4);
width -= extrawidth;
valigner = VEC_ALIGNER(src);
vbits = vec_ld(0, src);
while (width) {
vec_dstt(src+vector_dst_lead, DST_CTRL(2,32,1024), DST_CHAN_SRC);
vec_dstst(dst+vector_dst_lead, DST_CTRL(2,32,1024), DST_CHAN_DEST);
voverflow = vec_ld(15, src);
src += 4;
width -= 4;
vbits = vec_perm(vbits, voverflow, valigner); /* src is ready. */
vbits = vec_perm(vbits, vzero, vpermute); /* swizzle it. */
vec_st(vbits, 0, dst); /* store it back out. */
dst += 4;
vbits = voverflow;
}
assert(width == 0);
/* cover pixels at the end of the row that didn't fit in 16 bytes. */
while (extrawidth) {
bits = *(src++); /* max 7 pixels, don't bother with prefetch. */
RGBA_FROM_8888(bits, srcfmt, r, g, b, a);
*(dst++) = MAKE8888(dstfmt, r, g, b, a);
extrawidth--;
}
src += srcskip >> 2; /* move to next row, accounting for pitch. */
dst += dstskip >> 2;
}
vec_dss(DST_CHAN_SRC);
vec_dss(DST_CHAN_DEST);
}
static Uint32 GetBlitFeatures( void )
{
static Uint32 features = 0xffffffff;
if (features == 0xffffffff) {
/* Provide an override for testing .. */
char *override = SDL_getenv("SDL_ALTIVEC_BLIT_FEATURES");
if (override) {
features = 0;
SDL_sscanf(override, "%u", &features);
} else {
features = ( 0
/* Feature 1 is has-MMX */
| ((SDL_HasMMX()) ? 1 : 0)
/* Feature 2 is has-AltiVec */
| ((SDL_HasAltiVec()) ? 2 : 0)
/* Feature 4 is dont-use-prefetch */
/* !!!! FIXME: Check for G5 or later, not the cache size! Always prefetch on a G4. */
| ((GetL3CacheSize() == 0) ? 4 : 0)
);
}
}
return features;
}
#if __MWERKS__
#pragma altivec_model off
#endif
#else
/* Feature 1 is has-MMX */
#define GetBlitFeatures() ((Uint32)(SDL_HasMMX() ? 1 : 0))
#endif
/* This is now endian dependent */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
#define HI 1
#define LO 0
#else /* SDL_BYTEORDER == SDL_BIG_ENDIAN */
#define HI 0
#define LO 1
#endif
#if SDL_HERMES_BLITTERS
/* Heheheh, we coerce Hermes into using SDL blit information */
#define X86_ASSEMBLER
#define HermesConverterInterface SDL_BlitInfo
#define HermesClearInterface void
#define STACKCALL
#include "../hermes/HeadMMX.h"
#include "../hermes/HeadX86.h"
#else
/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
#define RGB888_RGB332(dst, src) { \
dst = (Uint8)((((src)&0x00E00000)>>16)| \
(((src)&0x0000E000)>>11)| \
(((src)&0x000000C0)>>6)); \
}
static void Blit_RGB888_index8(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint32 *src;
const Uint8 *map;
Uint8 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *)info->s_pixels;
srcskip = info->s_skip/4;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
if ( map == NULL ) {
while ( height-- ) {
#ifdef USE_DUFFS_LOOP
DUFFS_LOOP(
RGB888_RGB332(*dst++, *src);
, width);
#else
for ( c=width/4; c; --c ) {
/* Pack RGB into 8bit pixel */
++src;
RGB888_RGB332(*dst++, *src);
++src;
RGB888_RGB332(*dst++, *src);
++src;
RGB888_RGB332(*dst++, *src);
++src;
}
switch ( width & 3 ) {
case 3:
RGB888_RGB332(*dst++, *src);
++src;
case 2:
RGB888_RGB332(*dst++, *src);
++src;
case 1:
RGB888_RGB332(*dst++, *src);
++src;
}
#endif /* USE_DUFFS_LOOP */
src += srcskip;
dst += dstskip;
}
} else {
int Pixel;
while ( height-- ) {
#ifdef USE_DUFFS_LOOP
DUFFS_LOOP(
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
, width);
#else
for ( c=width/4; c; --c ) {
/* Pack RGB into 8bit pixel */
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
switch ( width & 3 ) {
case 3:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 2:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 1:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
#endif /* USE_DUFFS_LOOP */
src += srcskip;
dst += dstskip;
}
}
}
/* Special optimized blit for RGB 8-8-8 --> RGB 5-5-5 */
#define RGB888_RGB555(dst, src) { \
*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>9)| \
(((*src)&0x0000F800)>>6)| \
(((*src)&0x000000F8)>>3)); \
}
#define RGB888_RGB555_TWO(dst, src) { \
*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>9)| \
(((src[HI])&0x0000F800)>>6)| \
(((src[HI])&0x000000F8)>>3))<<16)| \
(((src[LO])&0x00F80000)>>9)| \
(((src[LO])&0x0000F800)>>6)| \
(((src[LO])&0x000000F8)>>3); \
}
static void Blit_RGB888_RGB555(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint32 *src;
Uint16 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *)info->s_pixels;
srcskip = info->s_skip/4;
dst = (Uint16 *)info->d_pixels;
dstskip = info->d_skip/2;
#ifdef USE_DUFFS_LOOP
while ( height-- ) {
DUFFS_LOOP(
RGB888_RGB555(dst, src);
++src;
++dst;
, width);
src += srcskip;
dst += dstskip;
}
#else
/* Memory align at 4-byte boundary, if necessary */
if ( (long)dst & 0x03 ) {
/* Don't do anything if width is 0 */
if ( width == 0 ) {
return;
}
--width;
while ( height-- ) {
/* Perform copy alignment */
RGB888_RGB555(dst, src);
++src;
++dst;
/* Copy in 4 pixel chunks */
for ( c=width/4; c; --c ) {
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
RGB888_RGB555(dst, src);
++src;
++dst;
case 2:
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
break;
case 1:
RGB888_RGB555(dst, src);
++src;
++dst;
break;
}
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
/* Copy in 4 pixel chunks */
for ( c=width/4; c; --c ) {
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
RGB888_RGB555(dst, src);
++src;
++dst;
case 2:
RGB888_RGB555_TWO(dst, src);
src += 2;
dst += 2;
break;
case 1:
RGB888_RGB555(dst, src);
++src;
++dst;
break;
}
src += srcskip;
dst += dstskip;
}
}
#endif /* USE_DUFFS_LOOP */
}
/* Special optimized blit for RGB 8-8-8 --> RGB 5-6-5 */
#define RGB888_RGB565(dst, src) { \
*(Uint16 *)(dst) = (Uint16)((((*src)&0x00F80000)>>8)| \
(((*src)&0x0000FC00)>>5)| \
(((*src)&0x000000F8)>>3)); \
}
#define RGB888_RGB565_TWO(dst, src) { \
*(Uint32 *)(dst) = (((((src[HI])&0x00F80000)>>8)| \
(((src[HI])&0x0000FC00)>>5)| \
(((src[HI])&0x000000F8)>>3))<<16)| \
(((src[LO])&0x00F80000)>>8)| \
(((src[LO])&0x0000FC00)>>5)| \
(((src[LO])&0x000000F8)>>3); \
}
static void Blit_RGB888_RGB565(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint32 *src;
Uint16 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *)info->s_pixels;
srcskip = info->s_skip/4;
dst = (Uint16 *)info->d_pixels;
dstskip = info->d_skip/2;
#ifdef USE_DUFFS_LOOP
while ( height-- ) {
DUFFS_LOOP(
RGB888_RGB565(dst, src);
++src;
++dst;
, width);
src += srcskip;
dst += dstskip;
}
#else
/* Memory align at 4-byte boundary, if necessary */
if ( (long)dst & 0x03 ) {
/* Don't do anything if width is 0 */
if ( width == 0 ) {
return;
}
--width;
while ( height-- ) {
/* Perform copy alignment */
RGB888_RGB565(dst, src);
++src;
++dst;
/* Copy in 4 pixel chunks */
for ( c=width/4; c; --c ) {
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
RGB888_RGB565(dst, src);
++src;
++dst;
case 2:
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
break;
case 1:
RGB888_RGB565(dst, src);
++src;
++dst;
break;
}
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
/* Copy in 4 pixel chunks */
for ( c=width/4; c; --c ) {
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
RGB888_RGB565(dst, src);
++src;
++dst;
case 2:
RGB888_RGB565_TWO(dst, src);
src += 2;
dst += 2;
break;
case 1:
RGB888_RGB565(dst, src);
++src;
++dst;
break;
}
src += srcskip;
dst += dstskip;
}
}
#endif /* USE_DUFFS_LOOP */
}
#endif /* SDL_HERMES_BLITTERS */
/* Special optimized blit for RGB 5-6-5 --> 32-bit RGB surfaces */
#define RGB565_32(dst, src, map) (map[src[LO]*2] + map[src[HI]*2+1])
static void Blit_RGB565_32(SDL_BlitInfo *info, const Uint32 *map)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint8 *src;
Uint32 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint8 *)info->s_pixels;
srcskip = info->s_skip;
dst = (Uint32 *)info->d_pixels;
dstskip = info->d_skip/4;
#ifdef USE_DUFFS_LOOP
while ( height-- ) {
DUFFS_LOOP(
{
*dst++ = RGB565_32(dst, src, map);
src += 2;
},
width);
src += srcskip;
dst += dstskip;
}
#else
while ( height-- ) {
/* Copy in 4 pixel chunks */
for ( c=width/4; c; --c ) {
*dst++ = RGB565_32(dst, src, map);
src += 2;
*dst++ = RGB565_32(dst, src, map);
src += 2;
*dst++ = RGB565_32(dst, src, map);
src += 2;
*dst++ = RGB565_32(dst, src, map);
src += 2;
}
/* Get any leftovers */
switch (width & 3) {
case 3:
*dst++ = RGB565_32(dst, src, map);
src += 2;
case 2:
*dst++ = RGB565_32(dst, src, map);
src += 2;
case 1:
*dst++ = RGB565_32(dst, src, map);
src += 2;
break;
}
src += srcskip;
dst += dstskip;
}
#endif /* USE_DUFFS_LOOP */
}
/* Special optimized blit for RGB 5-6-5 --> ARGB 8-8-8-8 */
static const Uint32 RGB565_ARGB8888_LUT[512] = {
0x00000000, 0xff000000, 0x00000008, 0xff002000,
0x00000010, 0xff004000, 0x00000018, 0xff006100,
0x00000020, 0xff008100, 0x00000029, 0xff00a100,
0x00000031, 0xff00c200, 0x00000039, 0xff00e200,
0x00000041, 0xff080000, 0x0000004a, 0xff082000,
0x00000052, 0xff084000, 0x0000005a, 0xff086100,
0x00000062, 0xff088100, 0x0000006a, 0xff08a100,
0x00000073, 0xff08c200, 0x0000007b, 0xff08e200,
0x00000083, 0xff100000, 0x0000008b, 0xff102000,
0x00000094, 0xff104000, 0x0000009c, 0xff106100,
0x000000a4, 0xff108100, 0x000000ac, 0xff10a100,
0x000000b4, 0xff10c200, 0x000000bd, 0xff10e200,
0x000000c5, 0xff180000, 0x000000cd, 0xff182000,
0x000000d5, 0xff184000, 0x000000de, 0xff186100,
0x000000e6, 0xff188100, 0x000000ee, 0xff18a100,
0x000000f6, 0xff18c200, 0x000000ff, 0xff18e200,
0x00000400, 0xff200000, 0x00000408, 0xff202000,
0x00000410, 0xff204000, 0x00000418, 0xff206100,
0x00000420, 0xff208100, 0x00000429, 0xff20a100,
0x00000431, 0xff20c200, 0x00000439, 0xff20e200,
0x00000441, 0xff290000, 0x0000044a, 0xff292000,
0x00000452, 0xff294000, 0x0000045a, 0xff296100,
0x00000462, 0xff298100, 0x0000046a, 0xff29a100,
0x00000473, 0xff29c200, 0x0000047b, 0xff29e200,
0x00000483, 0xff310000, 0x0000048b, 0xff312000,
0x00000494, 0xff314000, 0x0000049c, 0xff316100,
0x000004a4, 0xff318100, 0x000004ac, 0xff31a100,
0x000004b4, 0xff31c200, 0x000004bd, 0xff31e200,
0x000004c5, 0xff390000, 0x000004cd, 0xff392000,
0x000004d5, 0xff394000, 0x000004de, 0xff396100,
0x000004e6, 0xff398100, 0x000004ee, 0xff39a100,
0x000004f6, 0xff39c200, 0x000004ff, 0xff39e200,
0x00000800, 0xff410000, 0x00000808, 0xff412000,
0x00000810, 0xff414000, 0x00000818, 0xff416100,
0x00000820, 0xff418100, 0x00000829, 0xff41a100,
0x00000831, 0xff41c200, 0x00000839, 0xff41e200,
0x00000841, 0xff4a0000, 0x0000084a, 0xff4a2000,
0x00000852, 0xff4a4000, 0x0000085a, 0xff4a6100,
0x00000862, 0xff4a8100, 0x0000086a, 0xff4aa100,
0x00000873, 0xff4ac200, 0x0000087b, 0xff4ae200,
0x00000883, 0xff520000, 0x0000088b, 0xff522000,
0x00000894, 0xff524000, 0x0000089c, 0xff526100,
0x000008a4, 0xff528100, 0x000008ac, 0xff52a100,
0x000008b4, 0xff52c200, 0x000008bd, 0xff52e200,
0x000008c5, 0xff5a0000, 0x000008cd, 0xff5a2000,
0x000008d5, 0xff5a4000, 0x000008de, 0xff5a6100,
0x000008e6, 0xff5a8100, 0x000008ee, 0xff5aa100,
0x000008f6, 0xff5ac200, 0x000008ff, 0xff5ae200,
0x00000c00, 0xff620000, 0x00000c08, 0xff622000,
0x00000c10, 0xff624000, 0x00000c18, 0xff626100,
0x00000c20, 0xff628100, 0x00000c29, 0xff62a100,
0x00000c31, 0xff62c200, 0x00000c39, 0xff62e200,
0x00000c41, 0xff6a0000, 0x00000c4a, 0xff6a2000,
0x00000c52, 0xff6a4000, 0x00000c5a, 0xff6a6100,
0x00000c62, 0xff6a8100, 0x00000c6a, 0xff6aa100,
0x00000c73, 0xff6ac200, 0x00000c7b, 0xff6ae200,
0x00000c83, 0xff730000, 0x00000c8b, 0xff732000,
0x00000c94, 0xff734000, 0x00000c9c, 0xff736100,
0x00000ca4, 0xff738100, 0x00000cac, 0xff73a100,
0x00000cb4, 0xff73c200, 0x00000cbd, 0xff73e200,
0x00000cc5, 0xff7b0000, 0x00000ccd, 0xff7b2000,
0x00000cd5, 0xff7b4000, 0x00000cde, 0xff7b6100,
0x00000ce6, 0xff7b8100, 0x00000cee, 0xff7ba100,
0x00000cf6, 0xff7bc200, 0x00000cff, 0xff7be200,
0x00001000, 0xff830000, 0x00001008, 0xff832000,
0x00001010, 0xff834000, 0x00001018, 0xff836100,
0x00001020, 0xff838100, 0x00001029, 0xff83a100,
0x00001031, 0xff83c200, 0x00001039, 0xff83e200,
0x00001041, 0xff8b0000, 0x0000104a, 0xff8b2000,
0x00001052, 0xff8b4000, 0x0000105a, 0xff8b6100,
0x00001062, 0xff8b8100, 0x0000106a, 0xff8ba100,
0x00001073, 0xff8bc200, 0x0000107b, 0xff8be200,
0x00001083, 0xff940000, 0x0000108b, 0xff942000,
0x00001094, 0xff944000, 0x0000109c, 0xff946100,
0x000010a4, 0xff948100, 0x000010ac, 0xff94a100,
0x000010b4, 0xff94c200, 0x000010bd, 0xff94e200,
0x000010c5, 0xff9c0000, 0x000010cd, 0xff9c2000,
0x000010d5, 0xff9c4000, 0x000010de, 0xff9c6100,
0x000010e6, 0xff9c8100, 0x000010ee, 0xff9ca100,
0x000010f6, 0xff9cc200, 0x000010ff, 0xff9ce200,
0x00001400, 0xffa40000, 0x00001408, 0xffa42000,
0x00001410, 0xffa44000, 0x00001418, 0xffa46100,
0x00001420, 0xffa48100, 0x00001429, 0xffa4a100,
0x00001431, 0xffa4c200, 0x00001439, 0xffa4e200,
0x00001441, 0xffac0000, 0x0000144a, 0xffac2000,
0x00001452, 0xffac4000, 0x0000145a, 0xffac6100,
0x00001462, 0xffac8100, 0x0000146a, 0xffaca100,
0x00001473, 0xffacc200, 0x0000147b, 0xfface200,
0x00001483, 0xffb40000, 0x0000148b, 0xffb42000,
0x00001494, 0xffb44000, 0x0000149c, 0xffb46100,
0x000014a4, 0xffb48100, 0x000014ac, 0xffb4a100,
0x000014b4, 0xffb4c200, 0x000014bd, 0xffb4e200,
0x000014c5, 0xffbd0000, 0x000014cd, 0xffbd2000,
0x000014d5, 0xffbd4000, 0x000014de, 0xffbd6100,
0x000014e6, 0xffbd8100, 0x000014ee, 0xffbda100,
0x000014f6, 0xffbdc200, 0x000014ff, 0xffbde200,
0x00001800, 0xffc50000, 0x00001808, 0xffc52000,
0x00001810, 0xffc54000, 0x00001818, 0xffc56100,
0x00001820, 0xffc58100, 0x00001829, 0xffc5a100,
0x00001831, 0xffc5c200, 0x00001839, 0xffc5e200,
0x00001841, 0xffcd0000, 0x0000184a, 0xffcd2000,
0x00001852, 0xffcd4000, 0x0000185a, 0xffcd6100,
0x00001862, 0xffcd8100, 0x0000186a, 0xffcda100,
0x00001873, 0xffcdc200, 0x0000187b, 0xffcde200,
0x00001883, 0xffd50000, 0x0000188b, 0xffd52000,
0x00001894, 0xffd54000, 0x0000189c, 0xffd56100,
0x000018a4, 0xffd58100, 0x000018ac, 0xffd5a100,
0x000018b4, 0xffd5c200, 0x000018bd, 0xffd5e200,
0x000018c5, 0xffde0000, 0x000018cd, 0xffde2000,
0x000018d5, 0xffde4000, 0x000018de, 0xffde6100,
0x000018e6, 0xffde8100, 0x000018ee, 0xffdea100,
0x000018f6, 0xffdec200, 0x000018ff, 0xffdee200,
0x00001c00, 0xffe60000, 0x00001c08, 0xffe62000,
0x00001c10, 0xffe64000, 0x00001c18, 0xffe66100,
0x00001c20, 0xffe68100, 0x00001c29, 0xffe6a100,
0x00001c31, 0xffe6c200, 0x00001c39, 0xffe6e200,
0x00001c41, 0xffee0000, 0x00001c4a, 0xffee2000,
0x00001c52, 0xffee4000, 0x00001c5a, 0xffee6100,
0x00001c62, 0xffee8100, 0x00001c6a, 0xffeea100,
0x00001c73, 0xffeec200, 0x00001c7b, 0xffeee200,
0x00001c83, 0xfff60000, 0x00001c8b, 0xfff62000,
0x00001c94, 0xfff64000, 0x00001c9c, 0xfff66100,
0x00001ca4, 0xfff68100, 0x00001cac, 0xfff6a100,
0x00001cb4, 0xfff6c200, 0x00001cbd, 0xfff6e200,
0x00001cc5, 0xffff0000, 0x00001ccd, 0xffff2000,
0x00001cd5, 0xffff4000, 0x00001cde, 0xffff6100,
0x00001ce6, 0xffff8100, 0x00001cee, 0xffffa100,
0x00001cf6, 0xffffc200, 0x00001cff, 0xffffe200
};
static void Blit_RGB565_ARGB8888(SDL_BlitInfo *info)
{
Blit_RGB565_32(info, RGB565_ARGB8888_LUT);
}
/* Special optimized blit for RGB 5-6-5 --> ABGR 8-8-8-8 */
static const Uint32 RGB565_ABGR8888_LUT[512] = {
0xff000000, 0x00000000, 0xff080000, 0x00002000,
0xff100000, 0x00004000, 0xff180000, 0x00006100,
0xff200000, 0x00008100, 0xff290000, 0x0000a100,
0xff310000, 0x0000c200, 0xff390000, 0x0000e200,
0xff410000, 0x00000008, 0xff4a0000, 0x00002008,
0xff520000, 0x00004008, 0xff5a0000, 0x00006108,
0xff620000, 0x00008108, 0xff6a0000, 0x0000a108,
0xff730000, 0x0000c208, 0xff7b0000, 0x0000e208,
0xff830000, 0x00000010, 0xff8b0000, 0x00002010,
0xff940000, 0x00004010, 0xff9c0000, 0x00006110,
0xffa40000, 0x00008110, 0xffac0000, 0x0000a110,
0xffb40000, 0x0000c210, 0xffbd0000, 0x0000e210,
0xffc50000, 0x00000018, 0xffcd0000, 0x00002018,
0xffd50000, 0x00004018, 0xffde0000, 0x00006118,
0xffe60000, 0x00008118, 0xffee0000, 0x0000a118,
0xfff60000, 0x0000c218, 0xffff0000, 0x0000e218,
0xff000400, 0x00000020, 0xff080400, 0x00002020,
0xff100400, 0x00004020, 0xff180400, 0x00006120,
0xff200400, 0x00008120, 0xff290400, 0x0000a120,
0xff310400, 0x0000c220, 0xff390400, 0x0000e220,
0xff410400, 0x00000029, 0xff4a0400, 0x00002029,
0xff520400, 0x00004029, 0xff5a0400, 0x00006129,
0xff620400, 0x00008129, 0xff6a0400, 0x0000a129,
0xff730400, 0x0000c229, 0xff7b0400, 0x0000e229,
0xff830400, 0x00000031, 0xff8b0400, 0x00002031,
0xff940400, 0x00004031, 0xff9c0400, 0x00006131,
0xffa40400, 0x00008131, 0xffac0400, 0x0000a131,
0xffb40400, 0x0000c231, 0xffbd0400, 0x0000e231,
0xffc50400, 0x00000039, 0xffcd0400, 0x00002039,
0xffd50400, 0x00004039, 0xffde0400, 0x00006139,
0xffe60400, 0x00008139, 0xffee0400, 0x0000a139,
0xfff60400, 0x0000c239, 0xffff0400, 0x0000e239,
0xff000800, 0x00000041, 0xff080800, 0x00002041,
0xff100800, 0x00004041, 0xff180800, 0x00006141,
0xff200800, 0x00008141, 0xff290800, 0x0000a141,
0xff310800, 0x0000c241, 0xff390800, 0x0000e241,
0xff410800, 0x0000004a, 0xff4a0800, 0x0000204a,
0xff520800, 0x0000404a, 0xff5a0800, 0x0000614a,
0xff620800, 0x0000814a, 0xff6a0800, 0x0000a14a,
0xff730800, 0x0000c24a, 0xff7b0800, 0x0000e24a,
0xff830800, 0x00000052, 0xff8b0800, 0x00002052,
0xff940800, 0x00004052, 0xff9c0800, 0x00006152,
0xffa40800, 0x00008152, 0xffac0800, 0x0000a152,
0xffb40800, 0x0000c252, 0xffbd0800, 0x0000e252,
0xffc50800, 0x0000005a, 0xffcd0800, 0x0000205a,
0xffd50800, 0x0000405a, 0xffde0800, 0x0000615a,
0xffe60800, 0x0000815a, 0xffee0800, 0x0000a15a,
0xfff60800, 0x0000c25a, 0xffff0800, 0x0000e25a,
0xff000c00, 0x00000062, 0xff080c00, 0x00002062,
0xff100c00, 0x00004062, 0xff180c00, 0x00006162,
0xff200c00, 0x00008162, 0xff290c00, 0x0000a162,
0xff310c00, 0x0000c262, 0xff390c00, 0x0000e262,
0xff410c00, 0x0000006a, 0xff4a0c00, 0x0000206a,
0xff520c00, 0x0000406a, 0xff5a0c00, 0x0000616a,
0xff620c00, 0x0000816a, 0xff6a0c00, 0x0000a16a,
0xff730c00, 0x0000c26a, 0xff7b0c00, 0x0000e26a,
0xff830c00, 0x00000073, 0xff8b0c00, 0x00002073,
0xff940c00, 0x00004073, 0xff9c0c00, 0x00006173,
0xffa40c00, 0x00008173, 0xffac0c00, 0x0000a173,
0xffb40c00, 0x0000c273, 0xffbd0c00, 0x0000e273,
0xffc50c00, 0x0000007b, 0xffcd0c00, 0x0000207b,
0xffd50c00, 0x0000407b, 0xffde0c00, 0x0000617b,
0xffe60c00, 0x0000817b, 0xffee0c00, 0x0000a17b,
0xfff60c00, 0x0000c27b, 0xffff0c00, 0x0000e27b,
0xff001000, 0x00000083, 0xff081000, 0x00002083,
0xff101000, 0x00004083, 0xff181000, 0x00006183,
0xff201000, 0x00008183, 0xff291000, 0x0000a183,
0xff311000, 0x0000c283, 0xff391000, 0x0000e283,
0xff411000, 0x0000008b, 0xff4a1000, 0x0000208b,
0xff521000, 0x0000408b, 0xff5a1000, 0x0000618b,
0xff621000, 0x0000818b, 0xff6a1000, 0x0000a18b,
0xff731000, 0x0000c28b, 0xff7b1000, 0x0000e28b,
0xff831000, 0x00000094, 0xff8b1000, 0x00002094,
0xff941000, 0x00004094, 0xff9c1000, 0x00006194,
0xffa41000, 0x00008194, 0xffac1000, 0x0000a194,
0xffb41000, 0x0000c294, 0xffbd1000, 0x0000e294,
0xffc51000, 0x0000009c, 0xffcd1000, 0x0000209c,
0xffd51000, 0x0000409c, 0xffde1000, 0x0000619c,
0xffe61000, 0x0000819c, 0xffee1000, 0x0000a19c,
0xfff61000, 0x0000c29c, 0xffff1000, 0x0000e29c,
0xff001400, 0x000000a4, 0xff081400, 0x000020a4,
0xff101400, 0x000040a4, 0xff181400, 0x000061a4,
0xff201400, 0x000081a4, 0xff291400, 0x0000a1a4,
0xff311400, 0x0000c2a4, 0xff391400, 0x0000e2a4,
0xff411400, 0x000000ac, 0xff4a1400, 0x000020ac,
0xff521400, 0x000040ac, 0xff5a1400, 0x000061ac,
0xff621400, 0x000081ac, 0xff6a1400, 0x0000a1ac,
0xff731400, 0x0000c2ac, 0xff7b1400, 0x0000e2ac,
0xff831400, 0x000000b4, 0xff8b1400, 0x000020b4,
0xff941400, 0x000040b4, 0xff9c1400, 0x000061b4,
0xffa41400, 0x000081b4, 0xffac1400, 0x0000a1b4,
0xffb41400, 0x0000c2b4, 0xffbd1400, 0x0000e2b4,
0xffc51400, 0x000000bd, 0xffcd1400, 0x000020bd,
0xffd51400, 0x000040bd, 0xffde1400, 0x000061bd,
0xffe61400, 0x000081bd, 0xffee1400, 0x0000a1bd,
0xfff61400, 0x0000c2bd, 0xffff1400, 0x0000e2bd,
0xff001800, 0x000000c5, 0xff081800, 0x000020c5,
0xff101800, 0x000040c5, 0xff181800, 0x000061c5,
0xff201800, 0x000081c5, 0xff291800, 0x0000a1c5,
0xff311800, 0x0000c2c5, 0xff391800, 0x0000e2c5,
0xff411800, 0x000000cd, 0xff4a1800, 0x000020cd,
0xff521800, 0x000040cd, 0xff5a1800, 0x000061cd,
0xff621800, 0x000081cd, 0xff6a1800, 0x0000a1cd,
0xff731800, 0x0000c2cd, 0xff7b1800, 0x0000e2cd,
0xff831800, 0x000000d5, 0xff8b1800, 0x000020d5,
0xff941800, 0x000040d5, 0xff9c1800, 0x000061d5,
0xffa41800, 0x000081d5, 0xffac1800, 0x0000a1d5,
0xffb41800, 0x0000c2d5, 0xffbd1800, 0x0000e2d5,
0xffc51800, 0x000000de, 0xffcd1800, 0x000020de,
0xffd51800, 0x000040de, 0xffde1800, 0x000061de,
0xffe61800, 0x000081de, 0xffee1800, 0x0000a1de,
0xfff61800, 0x0000c2de, 0xffff1800, 0x0000e2de,
0xff001c00, 0x000000e6, 0xff081c00, 0x000020e6,
0xff101c00, 0x000040e6, 0xff181c00, 0x000061e6,
0xff201c00, 0x000081e6, 0xff291c00, 0x0000a1e6,
0xff311c00, 0x0000c2e6, 0xff391c00, 0x0000e2e6,
0xff411c00, 0x000000ee, 0xff4a1c00, 0x000020ee,
0xff521c00, 0x000040ee, 0xff5a1c00, 0x000061ee,
0xff621c00, 0x000081ee, 0xff6a1c00, 0x0000a1ee,
0xff731c00, 0x0000c2ee, 0xff7b1c00, 0x0000e2ee,
0xff831c00, 0x000000f6, 0xff8b1c00, 0x000020f6,
0xff941c00, 0x000040f6, 0xff9c1c00, 0x000061f6,
0xffa41c00, 0x000081f6, 0xffac1c00, 0x0000a1f6,
0xffb41c00, 0x0000c2f6, 0xffbd1c00, 0x0000e2f6,
0xffc51c00, 0x000000ff, 0xffcd1c00, 0x000020ff,
0xffd51c00, 0x000040ff, 0xffde1c00, 0x000061ff,
0xffe61c00, 0x000081ff, 0xffee1c00, 0x0000a1ff,
0xfff61c00, 0x0000c2ff, 0xffff1c00, 0x0000e2ff
};
static void Blit_RGB565_ABGR8888(SDL_BlitInfo *info)
{
Blit_RGB565_32(info, RGB565_ABGR8888_LUT);
}
/* Special optimized blit for RGB 5-6-5 --> RGBA 8-8-8-8 */
static const Uint32 RGB565_RGBA8888_LUT[512] = {
0x000000ff, 0x00000000, 0x000008ff, 0x00200000,
0x000010ff, 0x00400000, 0x000018ff, 0x00610000,
0x000020ff, 0x00810000, 0x000029ff, 0x00a10000,
0x000031ff, 0x00c20000, 0x000039ff, 0x00e20000,
0x000041ff, 0x08000000, 0x00004aff, 0x08200000,
0x000052ff, 0x08400000, 0x00005aff, 0x08610000,
0x000062ff, 0x08810000, 0x00006aff, 0x08a10000,
0x000073ff, 0x08c20000, 0x00007bff, 0x08e20000,
0x000083ff, 0x10000000, 0x00008bff, 0x10200000,
0x000094ff, 0x10400000, 0x00009cff, 0x10610000,
0x0000a4ff, 0x10810000, 0x0000acff, 0x10a10000,
0x0000b4ff, 0x10c20000, 0x0000bdff, 0x10e20000,
0x0000c5ff, 0x18000000, 0x0000cdff, 0x18200000,
0x0000d5ff, 0x18400000, 0x0000deff, 0x18610000,
0x0000e6ff, 0x18810000, 0x0000eeff, 0x18a10000,
0x0000f6ff, 0x18c20000, 0x0000ffff, 0x18e20000,
0x000400ff, 0x20000000, 0x000408ff, 0x20200000,
0x000410ff, 0x20400000, 0x000418ff, 0x20610000,
0x000420ff, 0x20810000, 0x000429ff, 0x20a10000,
0x000431ff, 0x20c20000, 0x000439ff, 0x20e20000,
0x000441ff, 0x29000000, 0x00044aff, 0x29200000,
0x000452ff, 0x29400000, 0x00045aff, 0x29610000,
0x000462ff, 0x29810000, 0x00046aff, 0x29a10000,
0x000473ff, 0x29c20000, 0x00047bff, 0x29e20000,
0x000483ff, 0x31000000, 0x00048bff, 0x31200000,
0x000494ff, 0x31400000, 0x00049cff, 0x31610000,
0x0004a4ff, 0x31810000, 0x0004acff, 0x31a10000,
0x0004b4ff, 0x31c20000, 0x0004bdff, 0x31e20000,
0x0004c5ff, 0x39000000, 0x0004cdff, 0x39200000,
0x0004d5ff, 0x39400000, 0x0004deff, 0x39610000,
0x0004e6ff, 0x39810000, 0x0004eeff, 0x39a10000,
0x0004f6ff, 0x39c20000, 0x0004ffff, 0x39e20000,
0x000800ff, 0x41000000, 0x000808ff, 0x41200000,
0x000810ff, 0x41400000, 0x000818ff, 0x41610000,
0x000820ff, 0x41810000, 0x000829ff, 0x41a10000,
0x000831ff, 0x41c20000, 0x000839ff, 0x41e20000,
0x000841ff, 0x4a000000, 0x00084aff, 0x4a200000,
0x000852ff, 0x4a400000, 0x00085aff, 0x4a610000,
0x000862ff, 0x4a810000, 0x00086aff, 0x4aa10000,
0x000873ff, 0x4ac20000, 0x00087bff, 0x4ae20000,
0x000883ff, 0x52000000, 0x00088bff, 0x52200000,
0x000894ff, 0x52400000, 0x00089cff, 0x52610000,
0x0008a4ff, 0x52810000, 0x0008acff, 0x52a10000,
0x0008b4ff, 0x52c20000, 0x0008bdff, 0x52e20000,
0x0008c5ff, 0x5a000000, 0x0008cdff, 0x5a200000,
0x0008d5ff, 0x5a400000, 0x0008deff, 0x5a610000,
0x0008e6ff, 0x5a810000, 0x0008eeff, 0x5aa10000,
0x0008f6ff, 0x5ac20000, 0x0008ffff, 0x5ae20000,
0x000c00ff, 0x62000000, 0x000c08ff, 0x62200000,
0x000c10ff, 0x62400000, 0x000c18ff, 0x62610000,
0x000c20ff, 0x62810000, 0x000c29ff, 0x62a10000,
0x000c31ff, 0x62c20000, 0x000c39ff, 0x62e20000,
0x000c41ff, 0x6a000000, 0x000c4aff, 0x6a200000,
0x000c52ff, 0x6a400000, 0x000c5aff, 0x6a610000,
0x000c62ff, 0x6a810000, 0x000c6aff, 0x6aa10000,
0x000c73ff, 0x6ac20000, 0x000c7bff, 0x6ae20000,
0x000c83ff, 0x73000000, 0x000c8bff, 0x73200000,
0x000c94ff, 0x73400000, 0x000c9cff, 0x73610000,
0x000ca4ff, 0x73810000, 0x000cacff, 0x73a10000,
0x000cb4ff, 0x73c20000, 0x000cbdff, 0x73e20000,
0x000cc5ff, 0x7b000000, 0x000ccdff, 0x7b200000,
0x000cd5ff, 0x7b400000, 0x000cdeff, 0x7b610000,
0x000ce6ff, 0x7b810000, 0x000ceeff, 0x7ba10000,
0x000cf6ff, 0x7bc20000, 0x000cffff, 0x7be20000,
0x001000ff, 0x83000000, 0x001008ff, 0x83200000,
0x001010ff, 0x83400000, 0x001018ff, 0x83610000,
0x001020ff, 0x83810000, 0x001029ff, 0x83a10000,
0x001031ff, 0x83c20000, 0x001039ff, 0x83e20000,
0x001041ff, 0x8b000000, 0x00104aff, 0x8b200000,
0x001052ff, 0x8b400000, 0x00105aff, 0x8b610000,
0x001062ff, 0x8b810000, 0x00106aff, 0x8ba10000,
0x001073ff, 0x8bc20000, 0x00107bff, 0x8be20000,
0x001083ff, 0x94000000, 0x00108bff, 0x94200000,
0x001094ff, 0x94400000, 0x00109cff, 0x94610000,
0x0010a4ff, 0x94810000, 0x0010acff, 0x94a10000,
0x0010b4ff, 0x94c20000, 0x0010bdff, 0x94e20000,
0x0010c5ff, 0x9c000000, 0x0010cdff, 0x9c200000,
0x0010d5ff, 0x9c400000, 0x0010deff, 0x9c610000,
0x0010e6ff, 0x9c810000, 0x0010eeff, 0x9ca10000,
0x0010f6ff, 0x9cc20000, 0x0010ffff, 0x9ce20000,
0x001400ff, 0xa4000000, 0x001408ff, 0xa4200000,
0x001410ff, 0xa4400000, 0x001418ff, 0xa4610000,
0x001420ff, 0xa4810000, 0x001429ff, 0xa4a10000,
0x001431ff, 0xa4c20000, 0x001439ff, 0xa4e20000,
0x001441ff, 0xac000000, 0x00144aff, 0xac200000,
0x001452ff, 0xac400000, 0x00145aff, 0xac610000,
0x001462ff, 0xac810000, 0x00146aff, 0xaca10000,
0x001473ff, 0xacc20000, 0x00147bff, 0xace20000,
0x001483ff, 0xb4000000, 0x00148bff, 0xb4200000,
0x001494ff, 0xb4400000, 0x00149cff, 0xb4610000,
0x0014a4ff, 0xb4810000, 0x0014acff, 0xb4a10000,
0x0014b4ff, 0xb4c20000, 0x0014bdff, 0xb4e20000,
0x0014c5ff, 0xbd000000, 0x0014cdff, 0xbd200000,
0x0014d5ff, 0xbd400000, 0x0014deff, 0xbd610000,
0x0014e6ff, 0xbd810000, 0x0014eeff, 0xbda10000,
0x0014f6ff, 0xbdc20000, 0x0014ffff, 0xbde20000,
0x001800ff, 0xc5000000, 0x001808ff, 0xc5200000,
0x001810ff, 0xc5400000, 0x001818ff, 0xc5610000,
0x001820ff, 0xc5810000, 0x001829ff, 0xc5a10000,
0x001831ff, 0xc5c20000, 0x001839ff, 0xc5e20000,
0x001841ff, 0xcd000000, 0x00184aff, 0xcd200000,
0x001852ff, 0xcd400000, 0x00185aff, 0xcd610000,
0x001862ff, 0xcd810000, 0x00186aff, 0xcda10000,
0x001873ff, 0xcdc20000, 0x00187bff, 0xcde20000,
0x001883ff, 0xd5000000, 0x00188bff, 0xd5200000,
0x001894ff, 0xd5400000, 0x00189cff, 0xd5610000,
0x0018a4ff, 0xd5810000, 0x0018acff, 0xd5a10000,
0x0018b4ff, 0xd5c20000, 0x0018bdff, 0xd5e20000,
0x0018c5ff, 0xde000000, 0x0018cdff, 0xde200000,
0x0018d5ff, 0xde400000, 0x0018deff, 0xde610000,
0x0018e6ff, 0xde810000, 0x0018eeff, 0xdea10000,
0x0018f6ff, 0xdec20000, 0x0018ffff, 0xdee20000,
0x001c00ff, 0xe6000000, 0x001c08ff, 0xe6200000,
0x001c10ff, 0xe6400000, 0x001c18ff, 0xe6610000,
0x001c20ff, 0xe6810000, 0x001c29ff, 0xe6a10000,
0x001c31ff, 0xe6c20000, 0x001c39ff, 0xe6e20000,
0x001c41ff, 0xee000000, 0x001c4aff, 0xee200000,
0x001c52ff, 0xee400000, 0x001c5aff, 0xee610000,
0x001c62ff, 0xee810000, 0x001c6aff, 0xeea10000,
0x001c73ff, 0xeec20000, 0x001c7bff, 0xeee20000,
0x001c83ff, 0xf6000000, 0x001c8bff, 0xf6200000,
0x001c94ff, 0xf6400000, 0x001c9cff, 0xf6610000,
0x001ca4ff, 0xf6810000, 0x001cacff, 0xf6a10000,
0x001cb4ff, 0xf6c20000, 0x001cbdff, 0xf6e20000,
0x001cc5ff, 0xff000000, 0x001ccdff, 0xff200000,
0x001cd5ff, 0xff400000, 0x001cdeff, 0xff610000,
0x001ce6ff, 0xff810000, 0x001ceeff, 0xffa10000,
0x001cf6ff, 0xffc20000, 0x001cffff, 0xffe20000,
};
static void Blit_RGB565_RGBA8888(SDL_BlitInfo *info)
{
Blit_RGB565_32(info, RGB565_RGBA8888_LUT);
}
/* Special optimized blit for RGB 5-6-5 --> BGRA 8-8-8-8 */
static const Uint32 RGB565_BGRA8888_LUT[512] = {
0x00000000, 0x000000ff, 0x08000000, 0x002000ff,
0x10000000, 0x004000ff, 0x18000000, 0x006100ff,
0x20000000, 0x008100ff, 0x29000000, 0x00a100ff,
0x31000000, 0x00c200ff, 0x39000000, 0x00e200ff,
0x41000000, 0x000008ff, 0x4a000000, 0x002008ff,
0x52000000, 0x004008ff, 0x5a000000, 0x006108ff,
0x62000000, 0x008108ff, 0x6a000000, 0x00a108ff,
0x73000000, 0x00c208ff, 0x7b000000, 0x00e208ff,
0x83000000, 0x000010ff, 0x8b000000, 0x002010ff,
0x94000000, 0x004010ff, 0x9c000000, 0x006110ff,
0xa4000000, 0x008110ff, 0xac000000, 0x00a110ff,
0xb4000000, 0x00c210ff, 0xbd000000, 0x00e210ff,
0xc5000000, 0x000018ff, 0xcd000000, 0x002018ff,
0xd5000000, 0x004018ff, 0xde000000, 0x006118ff,
0xe6000000, 0x008118ff, 0xee000000, 0x00a118ff,
0xf6000000, 0x00c218ff, 0xff000000, 0x00e218ff,
0x00040000, 0x000020ff, 0x08040000, 0x002020ff,
0x10040000, 0x004020ff, 0x18040000, 0x006120ff,
0x20040000, 0x008120ff, 0x29040000, 0x00a120ff,
0x31040000, 0x00c220ff, 0x39040000, 0x00e220ff,
0x41040000, 0x000029ff, 0x4a040000, 0x002029ff,
0x52040000, 0x004029ff, 0x5a040000, 0x006129ff,
0x62040000, 0x008129ff, 0x6a040000, 0x00a129ff,
0x73040000, 0x00c229ff, 0x7b040000, 0x00e229ff,
0x83040000, 0x000031ff, 0x8b040000, 0x002031ff,
0x94040000, 0x004031ff, 0x9c040000, 0x006131ff,
0xa4040000, 0x008131ff, 0xac040000, 0x00a131ff,
0xb4040000, 0x00c231ff, 0xbd040000, 0x00e231ff,
0xc5040000, 0x000039ff, 0xcd040000, 0x002039ff,
0xd5040000, 0x004039ff, 0xde040000, 0x006139ff,
0xe6040000, 0x008139ff, 0xee040000, 0x00a139ff,
0xf6040000, 0x00c239ff, 0xff040000, 0x00e239ff,
0x00080000, 0x000041ff, 0x08080000, 0x002041ff,
0x10080000, 0x004041ff, 0x18080000, 0x006141ff,
0x20080000, 0x008141ff, 0x29080000, 0x00a141ff,
0x31080000, 0x00c241ff, 0x39080000, 0x00e241ff,
0x41080000, 0x00004aff, 0x4a080000, 0x00204aff,
0x52080000, 0x00404aff, 0x5a080000, 0x00614aff,
0x62080000, 0x00814aff, 0x6a080000, 0x00a14aff,
0x73080000, 0x00c24aff, 0x7b080000, 0x00e24aff,
0x83080000, 0x000052ff, 0x8b080000, 0x002052ff,
0x94080000, 0x004052ff, 0x9c080000, 0x006152ff,
0xa4080000, 0x008152ff, 0xac080000, 0x00a152ff,
0xb4080000, 0x00c252ff, 0xbd080000, 0x00e252ff,
0xc5080000, 0x00005aff, 0xcd080000, 0x00205aff,
0xd5080000, 0x00405aff, 0xde080000, 0x00615aff,
0xe6080000, 0x00815aff, 0xee080000, 0x00a15aff,
0xf6080000, 0x00c25aff, 0xff080000, 0x00e25aff,
0x000c0000, 0x000062ff, 0x080c0000, 0x002062ff,
0x100c0000, 0x004062ff, 0x180c0000, 0x006162ff,
0x200c0000, 0x008162ff, 0x290c0000, 0x00a162ff,
0x310c0000, 0x00c262ff, 0x390c0000, 0x00e262ff,
0x410c0000, 0x00006aff, 0x4a0c0000, 0x00206aff,
0x520c0000, 0x00406aff, 0x5a0c0000, 0x00616aff,
0x620c0000, 0x00816aff, 0x6a0c0000, 0x00a16aff,
0x730c0000, 0x00c26aff, 0x7b0c0000, 0x00e26aff,
0x830c0000, 0x000073ff, 0x8b0c0000, 0x002073ff,
0x940c0000, 0x004073ff, 0x9c0c0000, 0x006173ff,
0xa40c0000, 0x008173ff, 0xac0c0000, 0x00a173ff,
0xb40c0000, 0x00c273ff, 0xbd0c0000, 0x00e273ff,
0xc50c0000, 0x00007bff, 0xcd0c0000, 0x00207bff,
0xd50c0000, 0x00407bff, 0xde0c0000, 0x00617bff,
0xe60c0000, 0x00817bff, 0xee0c0000, 0x00a17bff,
0xf60c0000, 0x00c27bff, 0xff0c0000, 0x00e27bff,
0x00100000, 0x000083ff, 0x08100000, 0x002083ff,
0x10100000, 0x004083ff, 0x18100000, 0x006183ff,
0x20100000, 0x008183ff, 0x29100000, 0x00a183ff,
0x31100000, 0x00c283ff, 0x39100000, 0x00e283ff,
0x41100000, 0x00008bff, 0x4a100000, 0x00208bff,
0x52100000, 0x00408bff, 0x5a100000, 0x00618bff,
0x62100000, 0x00818bff, 0x6a100000, 0x00a18bff,
0x73100000, 0x00c28bff, 0x7b100000, 0x00e28bff,
0x83100000, 0x000094ff, 0x8b100000, 0x002094ff,
0x94100000, 0x004094ff, 0x9c100000, 0x006194ff,
0xa4100000, 0x008194ff, 0xac100000, 0x00a194ff,
0xb4100000, 0x00c294ff, 0xbd100000, 0x00e294ff,
0xc5100000, 0x00009cff, 0xcd100000, 0x00209cff,
0xd5100000, 0x00409cff, 0xde100000, 0x00619cff,
0xe6100000, 0x00819cff, 0xee100000, 0x00a19cff,
0xf6100000, 0x00c29cff, 0xff100000, 0x00e29cff,
0x00140000, 0x0000a4ff, 0x08140000, 0x0020a4ff,
0x10140000, 0x0040a4ff, 0x18140000, 0x0061a4ff,
0x20140000, 0x0081a4ff, 0x29140000, 0x00a1a4ff,
0x31140000, 0x00c2a4ff, 0x39140000, 0x00e2a4ff,
0x41140000, 0x0000acff, 0x4a140000, 0x0020acff,
0x52140000, 0x0040acff, 0x5a140000, 0x0061acff,
0x62140000, 0x0081acff, 0x6a140000, 0x00a1acff,
0x73140000, 0x00c2acff, 0x7b140000, 0x00e2acff,
0x83140000, 0x0000b4ff, 0x8b140000, 0x0020b4ff,
0x94140000, 0x0040b4ff, 0x9c140000, 0x0061b4ff,
0xa4140000, 0x0081b4ff, 0xac140000, 0x00a1b4ff,
0xb4140000, 0x00c2b4ff, 0xbd140000, 0x00e2b4ff,
0xc5140000, 0x0000bdff, 0xcd140000, 0x0020bdff,
0xd5140000, 0x0040bdff, 0xde140000, 0x0061bdff,
0xe6140000, 0x0081bdff, 0xee140000, 0x00a1bdff,
0xf6140000, 0x00c2bdff, 0xff140000, 0x00e2bdff,
0x00180000, 0x0000c5ff, 0x08180000, 0x0020c5ff,
0x10180000, 0x0040c5ff, 0x18180000, 0x0061c5ff,
0x20180000, 0x0081c5ff, 0x29180000, 0x00a1c5ff,
0x31180000, 0x00c2c5ff, 0x39180000, 0x00e2c5ff,
0x41180000, 0x0000cdff, 0x4a180000, 0x0020cdff,
0x52180000, 0x0040cdff, 0x5a180000, 0x0061cdff,
0x62180000, 0x0081cdff, 0x6a180000, 0x00a1cdff,
0x73180000, 0x00c2cdff, 0x7b180000, 0x00e2cdff,
0x83180000, 0x0000d5ff, 0x8b180000, 0x0020d5ff,
0x94180000, 0x0040d5ff, 0x9c180000, 0x0061d5ff,
0xa4180000, 0x0081d5ff, 0xac180000, 0x00a1d5ff,
0xb4180000, 0x00c2d5ff, 0xbd180000, 0x00e2d5ff,
0xc5180000, 0x0000deff, 0xcd180000, 0x0020deff,
0xd5180000, 0x0040deff, 0xde180000, 0x0061deff,
0xe6180000, 0x0081deff, 0xee180000, 0x00a1deff,
0xf6180000, 0x00c2deff, 0xff180000, 0x00e2deff,
0x001c0000, 0x0000e6ff, 0x081c0000, 0x0020e6ff,
0x101c0000, 0x0040e6ff, 0x181c0000, 0x0061e6ff,
0x201c0000, 0x0081e6ff, 0x291c0000, 0x00a1e6ff,
0x311c0000, 0x00c2e6ff, 0x391c0000, 0x00e2e6ff,
0x411c0000, 0x0000eeff, 0x4a1c0000, 0x0020eeff,
0x521c0000, 0x0040eeff, 0x5a1c0000, 0x0061eeff,
0x621c0000, 0x0081eeff, 0x6a1c0000, 0x00a1eeff,
0x731c0000, 0x00c2eeff, 0x7b1c0000, 0x00e2eeff,
0x831c0000, 0x0000f6ff, 0x8b1c0000, 0x0020f6ff,
0x941c0000, 0x0040f6ff, 0x9c1c0000, 0x0061f6ff,
0xa41c0000, 0x0081f6ff, 0xac1c0000, 0x00a1f6ff,
0xb41c0000, 0x00c2f6ff, 0xbd1c0000, 0x00e2f6ff,
0xc51c0000, 0x0000ffff, 0xcd1c0000, 0x0020ffff,
0xd51c0000, 0x0040ffff, 0xde1c0000, 0x0061ffff,
0xe61c0000, 0x0081ffff, 0xee1c0000, 0x00a1ffff,
0xf61c0000, 0x00c2ffff, 0xff1c0000, 0x00e2ffff
};
static void Blit_RGB565_BGRA8888(SDL_BlitInfo *info)
{
Blit_RGB565_32(info, RGB565_BGRA8888_LUT);
}
/* Special optimized blit for RGB 8-8-8 --> RGB 3-3-2 */
#ifndef RGB888_RGB332
#define RGB888_RGB332(dst, src) { \
dst = (((src)&0x00E00000)>>16)| \
(((src)&0x0000E000)>>11)| \
(((src)&0x000000C0)>>6); \
}
#endif
static void Blit_RGB888_index8_map(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int Pixel;
int width, height;
Uint32 *src;
const Uint8 *map;
Uint8 *dst;
int srcskip, dstskip;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = (Uint32 *)info->s_pixels;
srcskip = info->s_skip/4;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
#ifdef USE_DUFFS_LOOP
while ( height-- ) {
DUFFS_LOOP(
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
, width);
src += srcskip;
dst += dstskip;
}
#else
while ( height-- ) {
for ( c=width/4; c; --c ) {
/* Pack RGB into 8bit pixel */
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
switch ( width & 3 ) {
case 3:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 2:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
case 1:
RGB888_RGB332(Pixel, *src);
*dst++ = map[Pixel];
++src;
}
src += srcskip;
dst += dstskip;
}
#endif /* USE_DUFFS_LOOP */
}
static void BlitNto1(SDL_BlitInfo *info)
{
#ifndef USE_DUFFS_LOOP
int c;
#endif
int width, height;
Uint8 *src;
const Uint8 *map;
Uint8 *dst;
int srcskip, dstskip;
int srcbpp;
Uint32 Pixel;
int sR, sG, sB;
SDL_PixelFormat *srcfmt;
/* Set up some basic variables */
width = info->d_width;
height = info->d_height;
src = info->s_pixels;
srcskip = info->s_skip;
dst = info->d_pixels;
dstskip = info->d_skip;
map = info->table;
srcfmt = info->src;
srcbpp = srcfmt->BytesPerPixel;
if ( map == NULL ) {
while ( height-- ) {
#ifdef USE_DUFFS_LOOP
DUFFS_LOOP(
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( 1 ) {
/* Pack RGB into 8bit pixel */
*dst = ((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)) ;
}
dst++;
src += srcbpp;
, width);
#else
for ( c=width; c; --c ) {
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( 1 ) {
/* Pack RGB into 8bit pixel */
*dst = ((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)) ;
}
dst++;
src += srcbpp;
}
#endif
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
#ifdef USE_DUFFS_LOOP
DUFFS_LOOP(
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( 1 ) {
/* Pack RGB into 8bit pixel */
*dst = map[((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)) ];
}
dst++;
src += srcbpp;
, width);
#else
for ( c=width; c; --c ) {
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( 1 ) {
/* Pack RGB into 8bit pixel */
*dst = map[((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)) ];
}
dst++;
src += srcbpp;
}
#endif /* USE_DUFFS_LOOP */
src += srcskip;
dst += dstskip;
}
}
}
/* blits 32 bit RGB<->RGBA with both surfaces having the same R,G,B fields */
static void Blit4to4MaskAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint32 *src = (Uint32 *)info->s_pixels;
int srcskip = info->s_skip;
Uint32 *dst = (Uint32 *)info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
if (dstfmt->Amask) {
/* RGB->RGBA, SET_ALPHA */
Uint32 mask = (srcfmt->alpha >> dstfmt->Aloss) << dstfmt->Ashift;
while ( height-- ) {
DUFFS_LOOP(
{
*dst = *src | mask;
++dst;
++src;
},
width);
src = (Uint32*)((Uint8*)src + srcskip);
dst = (Uint32*)((Uint8*)dst + dstskip);
}
} else {
/* RGBA->RGB, NO_ALPHA */
Uint32 mask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
while ( height-- ) {
DUFFS_LOOP(
{
*dst = *src & mask;
++dst;
++src;
},
width);
src = (Uint32*)((Uint8*)src + srcskip);
dst = (Uint32*)((Uint8*)dst + dstskip);
}
}
}
static void BlitNtoN(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp = dstfmt->BytesPerPixel;
unsigned alpha = dstfmt->Amask ? srcfmt->alpha : 0;
while ( height-- ) {
DUFFS_LOOP(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt, sR, sG, sB, alpha);
dst += dstbpp;
src += srcbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
static void BlitNtoNCopyAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
int srcbpp = srcfmt->BytesPerPixel;
SDL_PixelFormat *dstfmt = info->dst;
int dstbpp = dstfmt->BytesPerPixel;
int c;
/* FIXME: should map alpha to [0..255] correctly! */
while ( height-- ) {
for ( c=width; c; --c ) {
Uint32 Pixel;
unsigned sR, sG, sB, sA;
DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel,
sR, sG, sB, sA);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
sR, sG, sB, sA);
dst += dstbpp;
src += srcbpp;
}
src += srcskip;
dst += dstskip;
}
}
static void BlitNto1Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
const Uint8 *palmap = info->table;
Uint32 ckey = srcfmt->colorkey;
Uint32 rgbmask = ~srcfmt->Amask;
int srcbpp;
Uint32 Pixel;
unsigned sR, sG, sB;
/* Set up some basic variables */
srcbpp = srcfmt->BytesPerPixel;
ckey &= rgbmask;
if ( palmap == NULL ) {
while ( height-- ) {
DUFFS_LOOP(
{
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( (Pixel & rgbmask) != ckey ) {
/* Pack RGB into 8bit pixel */
*dst = (Uint8)(((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)));
}
dst++;
src += srcbpp;
},
width);
src += srcskip;
dst += dstskip;
}
} else {
while ( height-- ) {
DUFFS_LOOP(
{
DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel,
sR, sG, sB);
if ( (Pixel & rgbmask) != ckey ) {
/* Pack RGB into 8bit pixel */
*dst = (Uint8)palmap[((sR>>5)<<(3+2))|
((sG>>5)<<(2)) |
((sB>>6)<<(0)) ];
}
dst++;
src += srcbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
}
static void Blit2to2Key(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint16 *srcp = (Uint16 *)info->s_pixels;
int srcskip = info->s_skip;
Uint16 *dstp = (Uint16 *)info->d_pixels;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
Uint32 rgbmask = ~info->src->Amask;
/* Set up some basic variables */
srcskip /= 2;
dstskip /= 2;
ckey &= rgbmask;
while ( height-- ) {
DUFFS_LOOP(
{
if ( (*srcp & rgbmask) != ckey ) {
*dstp = *srcp;
}
dstp++;
srcp++;
},
width);
srcp += srcskip;
dstp += dstskip;
}
}
static void BlitNtoNKey(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
unsigned alpha = dstfmt->Amask ? srcfmt->alpha : 0;
Uint32 rgbmask = ~srcfmt->Amask;
/* Set up some basic variables */
ckey &= rgbmask;
while ( height-- ) {
DUFFS_LOOP(
{
Uint32 Pixel;
unsigned sR;
unsigned sG;
unsigned sB;
RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
if ( (Pixel & rgbmask) != ckey ) {
RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
sR, sG, sB, alpha);
}
dst += dstbpp;
src += srcbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
static void BlitNtoNKeyCopyAlpha(SDL_BlitInfo *info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
Uint32 ckey = info->src->colorkey;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
Uint32 rgbmask = ~srcfmt->Amask;
Uint8 srcbpp;
Uint8 dstbpp;
Uint32 Pixel;
unsigned sR, sG, sB, sA;
/* Set up some basic variables */
srcbpp = srcfmt->BytesPerPixel;
dstbpp = dstfmt->BytesPerPixel;
ckey &= rgbmask;
/* FIXME: should map alpha to [0..255] correctly! */
while ( height-- ) {
DUFFS_LOOP(
{
DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel,
sR, sG, sB, sA);
if ( (Pixel & rgbmask) != ckey ) {
ASSEMBLE_RGBA(dst, dstbpp, dstfmt,
sR, sG, sB, sA);
}
dst += dstbpp;
src += srcbpp;
},
width);
src += srcskip;
dst += dstskip;
}
}
/* Normal N to N optimized blitters */
struct blit_table {
Uint32 srcR, srcG, srcB;
int dstbpp;
Uint32 dstR, dstG, dstB;
Uint32 blit_features;
void *aux_data;
SDL_loblit blitfunc;
enum { NO_ALPHA=1, SET_ALPHA=2, COPY_ALPHA=4 } alpha;
};
static const struct blit_table normal_blit_1[] = {
/* Default for 8-bit RGB source, an invalid combination */
{ 0,0,0, 0, 0,0,0, 0, NULL, NULL },
};
static const struct blit_table normal_blit_2[] = {
#if SDL_HERMES_BLITTERS
{ 0x0000F800,0x000007E0,0x0000001F, 2, 0x0000001F,0x000007E0,0x0000F800,
0, ConvertX86p16_16BGR565, ConvertX86, NO_ALPHA },
{ 0x0000F800,0x000007E0,0x0000001F, 2, 0x00007C00,0x000003E0,0x0000001F,
0, ConvertX86p16_16RGB555, ConvertX86, NO_ALPHA },
{ 0x0000F800,0x000007E0,0x0000001F, 2, 0x0000001F,0x000003E0,0x00007C00,
0, ConvertX86p16_16BGR555, ConvertX86, NO_ALPHA },
#elif SDL_ALTIVEC_BLITTERS
/* has-altivec */
{ 0x0000F800,0x000007E0,0x0000001F, 4, 0x00000000,0x00000000,0x00000000,
2, NULL, Blit_RGB565_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
{ 0x00007C00,0x000003E0,0x0000001F, 4, 0x00000000,0x00000000,0x00000000,
2, NULL, Blit_RGB555_32Altivec, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
#endif
{ 0x0000F800,0x000007E0,0x0000001F, 4, 0x00FF0000,0x0000FF00,0x000000FF,
0, NULL, Blit_RGB565_ARGB8888, SET_ALPHA },
{ 0x0000F800,0x000007E0,0x0000001F, 4, 0x000000FF,0x0000FF00,0x00FF0000,
0, NULL, Blit_RGB565_ABGR8888, SET_ALPHA },
{ 0x0000F800,0x000007E0,0x0000001F, 4, 0xFF000000,0x00FF0000,0x0000FF00,
0, NULL, Blit_RGB565_RGBA8888, SET_ALPHA },
{ 0x0000F800,0x000007E0,0x0000001F, 4, 0x0000FF00,0x00FF0000,0xFF000000,
0, NULL, Blit_RGB565_BGRA8888, SET_ALPHA },
/* Default for 16-bit RGB source, used if no other blitter matches */
{ 0,0,0, 0, 0,0,0, 0, NULL, BlitNtoN, 0 }
};
static const struct blit_table normal_blit_3[] = {
/* Default for 24-bit RGB source, never optimized */
{ 0,0,0, 0, 0,0,0, 0, NULL, BlitNtoN, 0 }
};
static const struct blit_table normal_blit_4[] = {
#if SDL_HERMES_BLITTERS
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000F800,0x000007E0,0x0000001F,
1, ConvertMMXpII32_16RGB565, ConvertMMX, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000F800,0x000007E0,0x0000001F,
0, ConvertX86p32_16RGB565, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000001F,0x000007E0,0x0000F800,
1, ConvertMMXpII32_16BGR565, ConvertMMX, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000001F,0x000007E0,0x0000F800,
0, ConvertX86p32_16BGR565, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x00007C00,0x000003E0,0x0000001F,
1, ConvertMMXpII32_16RGB555, ConvertMMX, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x00007C00,0x000003E0,0x0000001F,
0, ConvertX86p32_16RGB555, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000001F,0x000003E0,0x00007C00,
1, ConvertMMXpII32_16BGR555, ConvertMMX, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000001F,0x000003E0,0x00007C00,
0, ConvertX86p32_16BGR555, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 3, 0x00FF0000,0x0000FF00,0x000000FF,
0, ConvertX86p32_24RGB888, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 3, 0x000000FF,0x0000FF00,0x00FF0000,
0, ConvertX86p32_24BGR888, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 4, 0x000000FF,0x0000FF00,0x00FF0000,
0, ConvertX86p32_32BGR888, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 4, 0xFF000000,0x00FF0000,0x0000FF00,
0, ConvertX86p32_32RGBA888, ConvertX86, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 4, 0x0000FF00,0x00FF0000,0xFF000000,
0, ConvertX86p32_32BGRA888, ConvertX86, NO_ALPHA },
#else
#if SDL_ALTIVEC_BLITTERS
/* has-altivec | dont-use-prefetch */
{ 0x00000000,0x00000000,0x00000000, 4, 0x00000000,0x00000000,0x00000000,
6, NULL, ConvertAltivec32to32_noprefetch, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
/* has-altivec */
{ 0x00000000,0x00000000,0x00000000, 4, 0x00000000,0x00000000,0x00000000,
2, NULL, ConvertAltivec32to32_prefetch, NO_ALPHA | COPY_ALPHA | SET_ALPHA },
/* has-altivec */
{ 0x00000000,0x00000000,0x00000000, 2, 0x0000F800,0x000007E0,0x0000001F,
2, NULL, Blit_RGB888_RGB565Altivec, NO_ALPHA },
#endif
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x0000F800,0x000007E0,0x0000001F,
0, NULL, Blit_RGB888_RGB565, NO_ALPHA },
{ 0x00FF0000,0x0000FF00,0x000000FF, 2, 0x00007C00,0x000003E0,0x0000001F,
0, NULL, Blit_RGB888_RGB555, NO_ALPHA },
#endif
/* Default for 32-bit RGB source, used if no other blitter matches */
{ 0,0,0, 0, 0,0,0, 0, NULL, BlitNtoN, 0 }
};
static const struct blit_table *normal_blit[] = {
normal_blit_1, normal_blit_2, normal_blit_3, normal_blit_4
};
/* Mask matches table, or table entry is zero */
#define MASKOK(x, y) (((x) == (y)) || ((y) == 0x00000000))
SDL_loblit SDL_CalculateBlitN(SDL_Surface *surface, int blit_index)
{
struct private_swaccel *sdata;
SDL_PixelFormat *srcfmt;
SDL_PixelFormat *dstfmt;
const struct blit_table *table;
int which;
SDL_loblit blitfun;
/* Set up data for choosing the blit */
sdata = surface->map->sw_data;
srcfmt = surface->format;
dstfmt = surface->map->dst->format;
if ( blit_index & 2 ) {
/* alpha or alpha+colorkey */
return SDL_CalculateAlphaBlit(surface, blit_index);
}
/* We don't support destinations less than 8-bits */
if ( dstfmt->BitsPerPixel < 8 ) {
return(NULL);
}
if(blit_index == 1) {
/* colorkey blit: Here we don't have too many options, mostly
because RLE is the preferred fast way to deal with this.
If a particular case turns out to be useful we'll add it. */
if(srcfmt->BytesPerPixel == 2
&& surface->map->identity)
return Blit2to2Key;
else if(dstfmt->BytesPerPixel == 1)
return BlitNto1Key;
else {
#if SDL_ALTIVEC_BLITTERS
if((srcfmt->BytesPerPixel == 4) && (dstfmt->BytesPerPixel == 4) && SDL_HasAltiVec()) {
return Blit32to32KeyAltivec;
} else
#endif
if(srcfmt->Amask && dstfmt->Amask)
return BlitNtoNKeyCopyAlpha;
else
return BlitNtoNKey;
}
}
blitfun = NULL;
if ( dstfmt->BitsPerPixel == 8 ) {
/* We assume 8-bit destinations are palettized */
if ( (srcfmt->BytesPerPixel == 4) &&
(srcfmt->Rmask == 0x00FF0000) &&
(srcfmt->Gmask == 0x0000FF00) &&
(srcfmt->Bmask == 0x000000FF) ) {
if ( surface->map->table ) {
blitfun = Blit_RGB888_index8_map;
} else {
#if SDL_HERMES_BLITTERS
sdata->aux_data = ConvertX86p32_8RGB332;
blitfun = ConvertX86;
#else
blitfun = Blit_RGB888_index8;
#endif
}
} else {
blitfun = BlitNto1;
}
} else {
/* Now the meat, choose the blitter we want */
int a_need = NO_ALPHA;
if(dstfmt->Amask)
a_need = srcfmt->Amask ? COPY_ALPHA : SET_ALPHA;
table = normal_blit[srcfmt->BytesPerPixel-1];
for ( which=0; table[which].dstbpp; ++which ) {
if ( MASKOK(srcfmt->Rmask, table[which].srcR) &&
MASKOK(srcfmt->Gmask, table[which].srcG) &&
MASKOK(srcfmt->Bmask, table[which].srcB) &&
MASKOK(dstfmt->Rmask, table[which].dstR) &&
MASKOK(dstfmt->Gmask, table[which].dstG) &&
MASKOK(dstfmt->Bmask, table[which].dstB) &&
dstfmt->BytesPerPixel == table[which].dstbpp &&
(a_need & table[which].alpha) == a_need &&
((table[which].blit_features & GetBlitFeatures()) == table[which].blit_features) )
break;
}
sdata->aux_data = table[which].aux_data;
blitfun = table[which].blitfunc;
if(blitfun == BlitNtoN) { /* default C fallback catch-all. Slow! */
/* Fastpath C fallback: 32bit RGB<->RGBA blit with matching RGB */
if ( srcfmt->BytesPerPixel == 4 && dstfmt->BytesPerPixel == 4 &&
srcfmt->Rmask == dstfmt->Rmask &&
srcfmt->Gmask == dstfmt->Gmask &&
srcfmt->Bmask == dstfmt->Bmask ) {
blitfun = Blit4to4MaskAlpha;
} else if ( a_need == COPY_ALPHA ) {
blitfun = BlitNtoNCopyAlpha;
}
}
}
#ifdef DEBUG_ASM
#if SDL_HERMES_BLITTERS
if ( blitfun == ConvertMMX )
fprintf(stderr, "Using mmx blit\n");
else
if ( blitfun == ConvertX86 )
fprintf(stderr, "Using asm blit\n");
else
#endif
if ( (blitfun == BlitNtoN) || (blitfun == BlitNto1) )
fprintf(stderr, "Using C blit\n");
else
fprintf(stderr, "Using optimized C blit\n");
#endif /* DEBUG_ASM */
return(blitfun);
}